Hot Dogs, Horseshoes & Hand Grenades/Rifles & Carbines: Difference between revisions
Hot Dogs, Horseshoes & Hand Grenades/Rifles & Carbines: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Hot Dogs, Horseshoes & Hand Grenades/Rifles & Carbines: Difference between revisions
Weapons on this sub-page are a mixed bag in terms of in-game classification; they span across the in-game categories of carbines, bolt-actions, lever-actions, breech-loaders, and even pistols (in both the automatic and bolt-action subcategories). The Carbine category includes any pistol-caliber carbine or intermediate carbine, as well as full-length intermediate rifles that are not fully automatic (such as the SKS or sporting rifles).
Weapons on this sub-page are a mixed bag in terms of in-game classification; they span across the in-game categories of carbines, bolt-actions, lever-actions, breech-loaders, and even pistols (in both the automatic and bolt-action subcategories). The Carbine category includes any pistol-caliber carbine or intermediate carbine, as well as full-length intermediate rifles that are not fully automatic (such as the SKS or sporting rifles).
==ArmaLite AR-180==
==ArmaLite AR-180==
The final of the 4 [[AR-18]] variants added in Update #102's first experimental build was an [[AR-18|ArmaLite AR-180]], the civilian semi-auto variant of the basic rifle.
The final of the 4 [[AR-18]] variants added in Update #102's first experimental build was an [[ArmaLite AR-180]], the civilian semi-auto variant of the basic rifle.
[[File:H3VR AR-180 Left.jpg|thumb|none|600px|Examining the AR-180.]]
[[File:H3VR AR-180 Left.jpg|thumb|none|600px|Examining the AR-180.]]
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==Bushmaster M17S==
==Bushmaster M17S==
The [[Bushmaster M17S]] was added on day 13 of the Meatmas 2022 advent calendar event. This is the first Australian firearm added to the game, and the first time the M17S has appeared in a video game.
The [[Bushmaster M17S]] was added on Day 13 of the Meatmas 2022 Advent Calendar event. This is the first Australian firearm added to the game, and the first time the M17S has appeared in a video game.
[[File:H3VR M17S Box.jpg|thumb|none|600px|A box of Bushmasters, in a locale somewhat inconveniently devoid of any bushes to master.]]
[[File:H3VR M17S Left.jpg|thumb|none|600px|Examining the Australian rifle. Take a good, long look; you don't get to see these puppies often.]]
[[File:H3VR M17S Right.jpg|thumb|none|600px|Or would "dingoes" be more appropriate?]]
[[File:H3VR M17S Safety.jpg|thumb|none|600px|Disengaging the safety, a simple cross-bolt button.]]
[[File:H3VR M17S Loading.jpg|thumb|none|600px|Loading in a 30-round STANAG magazine; if the lower receiver looks AR-ish, that's because it is - the design is largely [[AR-18]]-derived.]]
[[File:H3VR M17S Charging.jpg|thumb|none|600px|The manual of arms, however, is rather unique - the entire back section of the carrying handle serves as a (thankfully non-reciprocating) charging handle.]]
[[File:H3VR M17S Aiming.jpg|thumb|none|600px|The sights atop this charging handle are a simple, pistol-esque 3-dot setup - good for quick acquisition, if a bit obtrusive at longer ranges.]]
[[File:H3VR M17S Firing.jpg|thumb|none|600px|Being an intermediate-caliber bullpup with a substantial height-over-bore, firing while aiming down sights doesn't produce any particularly interesting screencaps, forcing site editors to resort to more... ''creative'' measures.]]
[[File:H3VR M17S Locked.jpg|thumb|none|600px|Upon emptying the rest of the magazine in a far less uncomfortable position, the gun locks open; while the magazine release is still in the same relative position as that of an AR, it is no longer hand-accessible, for relatively obvious reasons.]]
[[File:H3VR M17S Railed Left.jpg|thumb|none|600px|Should you find the standard version insufficiently modern (or oversufficiently tall), the fictional "M17S Mod" might be the gun for you.]]
[[File:H3VR M17S Railed Charging.jpg|thumb|none|600px|Aside from the rails, the main change is the complete removal of the carrying handle; since this served as the charging handle, an [[AR-15]]-type T-handle has been installed in its place.]]
[[File:H3VR M17S Railed Right.jpg|thumb|none|600px|Though, of course, the rails are a significant change in their own right.]]
==Carcano M91==
==Carcano M91==
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[[File:H3VR Carcano Cycling.jpg|thumb|none|600px|Ejecting the second-to-last spent case...]]
[[File:H3VR Carcano Cycling.jpg|thumb|none|600px|Ejecting the second-to-last spent case...]]
[[File:H3VR Carcano Clip.jpg|thumb|none|600px|...and chambering the last live round, while simultaneously revealing the purpose of the hole in the bottom of the magazine: clip ejection. Another feature incongruous with the better-known Garand, rather than ejecting clips out the top when the last round is fired, the Carcano's clips simply fall out the bottom when the last round is chambered.]]
[[File:H3VR Carcano Clip.jpg|thumb|none|600px|...and chambering the last live round, while simultaneously revealing the purpose of the hole in the bottom of the magazine: clip ejection. Another feature incongruous with the better-known Garand, rather than ejecting clips out the top when the last round is fired, the Carcano's clips simply fall out the bottom when the last round is chambered.]]
==Colt AR-15 Sporter-1==
The [[Colt AR-15 Sporter-1]], the semi-auto-only civilian version of the [[M16]], was added in the full release of Update #107. Unusually, it is referred to in-game by its model designation of R6000 SP1.
[[File:H3VR R6000 Left.jpg|thumb|none|600px|And what do we have here? An M16?]]
[[File:H3VR R6000 Right.jpg|thumb|none|600px|Alas, it is not; instead, we see a sight familiar to many an IMFDB editor who works on older movies - a slab-sided SP1, with no autosear pin.]]
[[File:H3VR R6000 Loading.jpg|thumb|none|600px|Loading a post-ban magazine into the pre-ban rifle. It's pre-just-about-every-ban, in fact; having been released in the early sixties, it's almost certainly older than most of the people reading this.]]
[[File:H3VR R6000 Charging.jpg|thumb|none|600px|Chambering a round from the now-loaded magazine, which looks... a bit sad, really.]]
[[File:H3VR R6000 Safety.jpg|thumb|none|600px|Disengaging the safety, and getting a good look at the markings in the process. As with all the other post-refresh AR variants, its serial number is self-referentially prefixed "H3".]]
[[File:H3VR R6000 Aiming.jpg|thumb|none|600px|Taking aim at a distant gong through the familiar carry-handle sights. The smaller precision aperture is available...]]
[[File:H3VR R6000 Firing.jpg|thumb|none|600px|...though the larger one would ultimately prove plenty sufficient for this shot. There's not much of a way to indicate this in a screencap, so you'll just have to assume it's true. Can't replicate it yourself? Skill issue.]]
[[File:H3VR R6000 Locked.jpg|thumb|none|600px|Nine more gong rings later, the mag runs empty, its yellow follower giving a much clearer indication of its presence than its external dimensions.]]
[[File:H3VR R6000 Removing.jpg|thumb|none|600px|Performing a quick reload, sadly having failed to acquire any more respectable-looking magazines.]]
==Colt AR-15 Sporter Carbine==
Alongside the AR-15 Sporter, the [[Colt AR-15 Sporter Carbine]] was also added in Update #107's full release. It too is referred to by its factory model designation of "R6001 SP1".
[[File:H3VR R6001 Left.jpg|thumb|none|600px|Heading out to the range, with one of those fancy new 16-inch AR carbines.]]
[[File:H3VR R6001 Right.jpg|thumb|none|600px|All the cool kids've got 'em, so clearly there's something to the hype.]]
[[File:H3VR R6001 Extending.jpg|thumb|none|600px|Messing with the collapsible stock - all that modern tactical configurability people are talking about nowadays.]]
[[File:H3VR R6001 Loading.jpg|thumb|none|600px|Loading in a magazine - polymer-bodied, high-capacity, what's not to love? Even comes from that company people constantly talk about - "Bag-pull" or something.]]
[[File:H3VR R6001 Charging.jpg|thumb|none|600px|Chambering a round - only the finest surplus .223 FMJ.]]
[[File:H3VR R6001 Aiming.jpg|thumb|none|600px|Aiming at a target. The irons work nicely, but it feels like something's missing...]]
[[File:H3VR R6001 Optic.jpg|thumb|none|600px|Aha! That's right! Nowaday's, everyone's using those high-tech optical sights! No worries, just stick a rail on the carry handle, and it locks right into place.]]
[[File:H3VR R6001 Safety.jpg|thumb|none|600px|Disengaging the safety - nice and easy, with that short 90-degree throw.]]
[[File:H3VR R6001 Firing.jpg|thumb|none|600px|Ringing some steel. Why, with the optic up this high, you can barely even feel the gun against your face!]]
[[File:H3VR R6001 Ejecting.jpg|thumb|none|600px|Of course, not even a 60-round drum lasts forever. Now, let's go post about it on one of those "inter-net web-sites" and see what the youngins think!]]
==CMMG MkGs Banshee==
==CMMG MkGs Banshee==
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[[File:H3VR 858 Releasing.jpg|thumb|none|600px|Letting the bolt slam back into battery.]]
[[File:H3VR 858 Releasing.jpg|thumb|none|600px|Letting the bolt slam back into battery.]]
[[File:H3VR 858 Adjusting.jpg|thumb|none|600px|The 858 was another one of the many guns that got an adjustable rear sight in Update #94; it goes from 100 to 800 meters, in 100-meter increments. This one's also been fitted with a PBS-4 suppressor - that way, if the sheer impossibility of making a target out at 800 meters without a magnified optic at HMD resolution doesn't stop you from landing a shot, the point-of-impact shift (another Update #94 addition) will.]]
[[File:H3VR 858 Adjusting.jpg|thumb|none|600px|The 858 was another one of the many guns that got an adjustable rear sight in Update #94; it goes from 100 to 800 meters, in 100-meter increments. This one's also been fitted with a PBS-4 suppressor - that way, if the sheer impossibility of making a target out at 800 meters without a magnified optic at HMD resolution doesn't stop you from landing a shot, the point-of-impact shift (another Update #94 addition) will.]]
==CZ Scorpion Evo 3 S1==
On Day 16 of the Meatmas 2022 Advent Calendar event, the game introduced a family of [[CZ Scorpion Evo 3]] firearms; among them was the semi-auto-only S1 variant (not to be confused with the S1 Carbine below).
[[File:Evo 3 S1.jpg|thumb|none|450px|Scorpion Evo 3 S1 Carbine - 9x19mm Parabellum]]
[[File:H3VR Evo S1 Left.jpg|thumb|none|600px|And, in a most-definitely-pre-planned move, here's the Evo 3 S1. Totally coordinated this with the rest, as the background quite clearly indicates.]]
[[File:H3VR Evo S1 Unfolding.jpg|thumb|none|600px|That's also why the stock-folding is being shown here, rather than earlier in the section.]]
[[File:H3VR Evo S1 Right.jpg|thumb|none|600px|And why the resulting right-side shot is mostly blocked by said folded stock. Yep. This was definitely not an afterthought.]]
[[File:H3VR Evo S1 Locking.jpg|thumb|none|600px|Locking back the charging handle...]]
[[File:H3VR Evo S1 Loading.jpg|thumb|none|600px|...shoving in a 20-round magazine...]]
[[File:H3VR Evo S1 Slapping.jpg|thumb|none|600px|...and quickly slapping some sights onto the upper rail. Let's just pretend those were there the whole time, okay?]]
[[File:H3VR Evo S1 Safety.jpg|thumb|none|600px|Disengaging the safety, and getting a good look at the main (i.e. pretty much only, outside of the markings) thing that distinguishes this from the regular Evo 3: the lack of any selector positions past semi-auto. As the size of the rectangle around the two positions left shows, this was about as forward-planned as this section.]]
[[File:H3VR Evo S1 Aiming.jpg|thumb|none|600px|Speaking of, it seems that those sights might've been slapped on a bit too quickly.]]
[[File:H3VR Evo S1 Firing.jpg|thumb|none|600px|Shrugging and firing anyway; nice as the new spent case models are, with their proper headstamps, burnt mouths, and struck primers, they still serve as something of an unfortunate reminder of how long it took to remember to take these shots.]]
[[File:H3VR Evo S1 Locked.jpg|thumb|none|600px|20 of the other kind of shots later, the gun locks open...]]
[[File:H3VR Evo S1 Removing.jpg|thumb|none|600px|...prompting at least an attempt at a magazine-retention reload. Prior to the days of the mag-palming system, this was the best you could do - assuming you didn't mess it up and put the new mag on top of the old one, as seen here.]]
==CZ Scorpion Evo 3 S1 Carbine==
==CZ Scorpion Evo 3 S1 Carbine==
On day 16 of the Meatmas 2022 advent calendar event, the game introduced a family of [[CZ Scorpion Evo 3]] firearms. One of them was the S1 Carbine.
The final [[CZ Scorpion Evo 3]] variant added on Day 16 of the 2022 Meatmas Advent Calendar event was the S1 Carbine, the longer-barreled counterpart to the S1 above.
[[File:CZ Scorpion EVO 3 S1 Carbine Muzzle Brake.jpg|thumb|none|450px|Scorpion Evo 3 S1 Carbine - 9x19mm Parabellum]]
[[File:CZ Scorpion EVO 3 S1 Carbine Muzzle Brake.jpg|thumb|none|450px|Scorpion Evo 3 S1 Carbine - 9x19mm]]
[[File:H3VR Evo S1C Right.jpg|thumb|none|600px|Hope you haven't gotten tired of these things yet. If you have, well, you've only got 10 more image captions to get through.]]
[[File:H3VR Evo S1C Folding.jpg|thumb|none|600px|Counting this one. But not that one. Which - ah, forget it, here's the stock doing the thing that it does.]]
[[File:H3VR Evo S1C Left.jpg|thumb|none|600px|This makes the gun substantially more usable, at the cost of making it harder to fit in frame. One of the perks of having long arms, I suppose.]]
[[File:H3VR Evo S1C Locking.jpg|thumb|none|600px|Once more, same as before, locking back the charging handle...]]
[[File:H3VR Evo S1C Loading.jpg|thumb|none|600px|...and being made sad by the actions of politicians.]]
[[File:H3VR Evo S1C Chambering.jpg|thumb|none|600px|Without the fun of a normal-capacity magazine, it's understandably rather hard to work up the enthusiasm for a proper slap - hence the gentler chambering seen here.]]
[[File:H3VR Evo S1C Safety.jpg|thumb|none|600px|Disengaging the safety, after remembering to install a set of sights; these are the concurrently-added "LPA" variety, as opposed to the standard set.]]
[[File:H3VR Evo S1C Aiming.jpg|thumb|none|600px|Taking aim at a tree, in the hopes of clearing some of that snow off.]]
[[File:H3VR Evo S1C Firing.jpg|thumb|none|600px|This works about as well as you'd expect, take or take about 5.3 standard effectiveness units.]]
[[File:H3VR Evo S1C Swapping.jpg|thumb|none|600px|Needless to say, a lack of effect-on-target combined with the aforementioned undersized magazines quickly leads to this. Or rather, leads to the situation that demands this, that being an empty gun.]]
[[File:H3VR Evo S1C Releasing.jpg|thumb|none|600px|That, in turn, leads to a situation (a loaded gun with a locked-back bolt) that demands this (pushing the bolt release). And with that, the Scorpion Saga finally comes to an end.]]
==De Lisle Carbine==
==De Lisle Carbine==
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==Desert Eagle Police Carbine==
==Desert Eagle Police Carbine==
Day 10 of the Meatmas 2022 advent calendar event brought a large selection of new .50 caliber [[Desert Eagle]]s; the standout among them though was the extremely rare (and thus previously unportrayed) Desert Eagle Police Carbine. As the name suggests, it was marketed primarily towards law enforcement, though it never found much commercial success, if any. The in-game model is a fictional Mark XIX version of the carbine; the real carbine was only made in Mark I model.
Day 10 of the Meatmas 2022 advent calendar event brought a large selection of new .50 caliber [[Desert Eagle]]s; the standout among them though was the extremely rare (and thus previously unportrayed) Desert Eagle Police Carbine. As the name suggests, it was marketed primarily towards law enforcement, though it never found much commercial success, if any. The in-game model is a fictional Mark XIX version of the carbine; the real carbine was only made in Mark I model.
[[File:DesertEaglePoliceCarbine.jpg|450px|thumb|none|Magnum Research Desert Eagle Police Carbine - .357 Magnum]]
[[File:H3VR Deagle New Box.jpg|thumb|none|600px|Hey, you remember this picture from a few sub-pages ago? No? Good, because otherwise there'd be no reason for me to put it here.]]
[[File:H3VR Deagle Carbine Left.jpg|thumb|none|600px|Anyway, here's the biggest thing from that box: a gun that, in a very technical sense, doesn't exist outside the context of this game.]]
[[File:H3VR Deagle Carbine Loading.jpg|thumb|none|600px|Loading in a 10-round magazine; while some such magazines exist, they're only for the .44 variants (and, by extension, any similar cartridge that'd fit into a .44 Magnum magazine), and they lack the polymer base, so these are (sadly) likewise a work of fiction.]]
[[File:H3VR Deagle Carbine Racking.jpg|thumb|none|600px|Racking the slide - not something often done strong-handed, but then again, very little is done often with such a weapon as this.]]
[[File:H3VR Deagle Carbine Safety.jpg|thumb|none|600px|Finally remembering to disengage the safety...]]
[[File:H3VR Deagle Carbine Collapsing.jpg|thumb|none|600px|...and fiddling with the adjustable stock. Which, coincidentally, also doubles as the closest thing you're getting to an actual right-side shot. (Hey, in my defense, you're not missing much - the thing's about as close to symmetrical as a magazine-fed firearm can get).]]
[[File:H3VR Deagle Carbine Aiming.jpg|thumb|none|600px|Aiming at a distant crystal snowflake; the sights are about the same as the normal variants, though (like the other elongated Deagles) their relative widths don't account for the increased sight radius.]]
[[File:H3VR Deagle Carbine Firing.jpg|thumb|none|600px|Still, they get the job done.]]
[[File:H3VR Deagle Carbine Scope.jpg|thumb|none|600px|If you're not satisfied with that, why not try an optic? This particular scope (simply called the "Deagle Scope") was added when the new Deagles hit the main branch; while intended for the Desert Eagles (as the name would imply), it works quite nicely on most things.]]
[[File:H3VR Deagle Carbine Reticle.jpg|thumb|none|600px|The reticle's a simple, fine crosshair, with just enough magnification for a carbine chambered for a round right at the top end of what could reasonably called a pistol cartridge. It definitely helps in allowing the Desert Eagle to achieve its fullest potential - the lofty heights of "somewhat practical".]]
[[File:H3VR Deagle Carbine Locked.jpg|thumb|none|600px|Though, as anyone in a ban state can tell you, mags that top out at 10 rounds will always be a limiting factor in terms of practicality.]]
==Diana Model 27==
Added on Meatmas Day of 2022, a long-requested [[Air Rifle]] was added to the game; specifically, a spring-piston air rifle that appears to be a Diana Model 27.
[[File:Diana 27.jpg|thumb|none|450px|Diana Model 27 (post-WWII; Dembro-manufactured) - .177 pellet]]
[[File:H3VR Meteor Box.jpg|thumb|none|600px|Opening up a gift box beneath the Meatmas tree to reveal... probably the most reasonable thing thing of the bunch to actually find in one of these, really. Perhaps barring the tiny milk-crate full of pellets.]]
[[File:H3VR Meteor Left.jpg|thumb|none|600px|Taking a good look at the Diana.]]
[[File:H3VR Meteor Right.jpg|thumb|none|600px|She's a nice-looking gal - very symmetrical features.]]
[[File:H3VR Meteor Opening.jpg|thumb|none|600px|Cracking open the pellet gun; unlike the game's other break-actions, this has to be done manually, as (aside from there being no locking lever within easy reach of the firing hand) the weight of the barrel isn't enough to overcome the tension of the piston's spring, requiring additional force to fully cock it.]]
[[File:H3VR Meteor Loading.jpg|thumb|none|600px|Loading in a .177-caliber pellet; this is technically the smallest-caliber projectile the game has to offer, beating out the previously-tiniest 4.6x30mm HK round. The pellet itself is a typical diabolo-shaped design, which improves efficiency in ways that would probably require several semesters of fluid dynamics classes to explain or understand.]]
[[File:H3VR Meteor Closing.jpg|thumb|none|600px|And, seeing as I have neither the motivation nor the Adderall necessary to go through with that, we'll just stuff it in and move on.]]
[[File:H3VR Meteor Aiming.jpg|thumb|none|600px|Aiming at a wall; the sights aren't technically properly aligned here, but this at least gives a good idea of what they look like. And, with the drop on these pellets, actually hitting things at reasonably-long ranges will probably require aiming like this anyway.]]
[[File:H3VR Meteor Hit.jpg|thumb|none|600px|Alternatively, you can just cheat and use bullet trails, as seen with this hit on one of the few things in the game fragile enough to be destroyed by a .177-caliber air rifle pellet.]]
[[File:H3VR Meteor Firing.jpg|thumb|none|600px|With another being the casing of a nearby Sosig. At least it doesn't have any [[A Christmas Story|eyes]] to worry about.]]
[[File:H3VR Meteor Cooking.jpg|thumb|none|600px|The aforementioned bullet trails also allow for a demonstration of a rather curious property of the pellets: being treated as "ammunition" in-game, they share the same basic properties as self-contained cartridges, right down to their ability to cook off in response to heat or impact, despite being little more than solid pieces of lead with no associated propellant. This behavior is also shared with other propellant-lacking projectiles, such as the earlier-added 50mm potatoes, or the later-added tungsten-rimmed armor-piercing potato chips. Yes, you read that right.]]
[[File:H3VR Meteor Modded.jpg|thumb|none|600px|Of course, this being ''H3VR'', the pellet gun can take attachments. Its only means of doing so is via the muzzle; as such, an already-silly configuration can become even sillier upon attempting to load it. For the especially brave (or just impatient), a later update even added the ability to swing the gun shut with a flick of the wrist; with this much weight hanging off the end of the barrel, it's hard to imagine that being good for the barrel hinge or the user's arm.]]
[[File:H3VR Meteor Mounted.jpg|thumb|none|600px|Oh, and it's not just muzzle rail adaptors and brakes, either - suppressors work too, in case you want to try and tame the deafening concussion of a .177-caliber air rifle.]]
[[File:H3VR Meteor Reticle.jpg|thumb|none|600px|Trying out the lower of the two scopes on this monstrosity. The spiraling rail mounts don't serve any real purpose; they're just there to look neat.]]
==FightLite Raider==
==FightLite Raider==
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[[File:H3VR Raider Releasing.jpg|thumb|none|600px|As such, the bolt must instead be returned to battery with a quick tug of the charging handle.]]
[[File:H3VR Raider Releasing.jpg|thumb|none|600px|As such, the bolt must instead be returned to battery with a quick tug of the charging handle.]]
[[File:H3VR Raider Stock.jpg|thumb|none|600px|As if the whole situation wasn't strange enough already, the Raider in-game is compatible with all of the stocks that can be attached to actual handguns, allowing for the creation of odd-looking carbines like this.]]
[[File:H3VR Raider Stock.jpg|thumb|none|600px|As if the whole situation wasn't strange enough already, the Raider in-game is compatible with all of the stocks that can be attached to actual handguns, allowing for the creation of odd-looking carbines like this.]]
==Girardoni Air Rifle==
The Girardoni Air Rifle was added in the Meatmas 2023 update. This is its first known media appearance; the game accurately simulates not only its manual of arms, but also the refilling process for the air reservoir.
==Heckler & Koch MP5SFA2==
==Heckler & Koch MP5SFA2==
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==M4 Survival Rifle==
==M4 Survival Rifle==
The M4 Survival Rifle was added on day 5 of the Meatmas 2022 advent calendar event. This marks its first known appearance in media.
The [[M4 Survival Rifle]] was added on day 5 of the Meatmas 2022 advent calendar event. This marks its first known appearance in media.
[[File:H3VR M4SR Box.jpg|thumb|none|600px|Opening up day 5's box, and discovering a different M4 than the one people usually talk about.]]
[[File:H3VR M4SR Left.jpg|thumb|none|600px|Taking a closer look at the M4.]]
[[File:H3VR M4SR Right.jpg|thumb|none|600px|It's... well, it certainly is.]]
[[File:H3VR M4SR Extending.jpg|thumb|none|600px|Extending the stock, which helps the rifle look at least a bit more respectable.]]
[[File:H3VR M4SR Loading.jpg|thumb|none|600px|Loading in a 4-round magazine...]]
[[File:H3VR M4SR Chambering.jpg|thumb|none|600px|...and chambering a .22 Hornet round; this is the first weapon in ''H3'' to use it.]]
[[File:H3VR M4SR Safety.jpg|thumb|none|600px|Disengaging the simple stamped safety lever. Though that's a bit redundant on a gun composed near-entirely of components that are either simple, stamped, or both.]]
[[File:H3VR M4SR Aiming.jpg|thumb|none|600px|Taking aim at a fresh chunk of meat; the aperture/post sights are clear and quick to acquire.]]
[[File:H3VR M4SR Cycling.jpg|thumb|none|600px|This attempt, understandably, is met with little success.]]
[[File:H3VR M4SR Firing.jpg|thumb|none|600px|Guess that means it's steel for dinner again. Which, of course, necessitates collapsing the stock again.]]
==M6 Aircrew Survival Weapon==
Complementing the [[M4 Survival Rifle|M4]] above, the [[M6 Aircrew Survival Weapon]] was added on Meatmas Day 2022. It bears the distinction of being ''H3'''s first firearm to use two different cartridges; while some prior weapons have secondary barrels using different ammo types (e.g. the special "Sustenance" variant of the [[Heckler & Koch MP7A1|MP7A1]] and its integrated grenade launcher), these have always been treated by the game as separate, distinct firearms on one level or another - the two differently-chambered barrels of the M6 are attached to a common receiver.
[[File:H3VR M6 Box.jpg|thumb|none|600px|His sleigh having been shot down by Denier forces, one of Santon's cargo pilots finds his survival kit amongst the wreckage, and checks to see what he's working with.]]
[[File:H3VR M6 Left.jpg|thumb|none|600px|Or maybe it was someone's present. Hey, not his fault they use the same boxes for everything.]]
[[File:H3VR M6 Right.jpg|thumb|none|600px|The M6's other side; it has the uncommon distinction among firearms of being near-perfectly symmetrical.]]
[[File:H3VR M6 Opening.jpg|thumb|none|600px|Cracking open the M6, and... <br> <br> ''"...wait, why isn't it stopping?"'']]
[[File:H3VR M6 Open.jpg|thumb|none|600px|Eventually, after sweeping out a rather impressive arc, the barrels finally stop moving. This is one of the M6's special features - it more or less folds in half, allowing it to take up less space in a survival kit. Which, come to think of it, lends some credence to the idea that that box might not have actually been the survival kit...]]
[[File:H3VR M6 Hornet.jpg|thumb|none|600px|Loading a .22 Hornet tracer round into the top barrel...]]
[[File:H3VR M6 Loading.jpg|thumb|none|600px|...and a .410 buckshot shell into the bottom barrel.]]
[[File:H3VR M6 Closing.jpg|thumb|none|600px|After taking a moment to bask in the wonders of a true multi-caliber firearm, the pilot comes to what's left of his senses and snaps the gun shut. And probably flags himself in the process.]]
[[File:H3VR M6 Stock.jpg|thumb|none|600px|Trying to ignore the hallucinatory companion his concussed mind is already forming, he distracts himself with the neat little hinged bit on the stock.]]
[[File:H3VR M6 Storing.jpg|thumb|none|600px|This hides a series of holes, into which cartridges can be inserted - 9 rounds of .22 Hornet, and 4 of .410. Again, this would probably already be the case if this were an actual survival kit, but to be fair, it's not like that kid was gonna get it at this point anyway.]]
[[File:H3VR M6 Cocking.jpg|thumb|none|600px|Cocking the rather large, simple hammer; it's designed that way intentionally, to make it easier to use when wearing gloves. Y'know, like the ones this pilot would be wearing if he had physical hands.]]
[[File:H3VR M6 Aiming.jpg|thumb|none|600px|Spotting a lone steel plate in the distance, and taking aim; like the prior M4, the sights are a simple aperture/post setup.]]
[[File:H3VR M6 Firing.jpg|thumb|none|600px|Pulling the mitten-friendly trigger, and securing a plate for the plate tonight.]]
[[File:H3VR M6 Ejecting.jpg|thumb|none|600px|Excitedly cracking open the gun to take another shot, only to remember that it has two barrels and non-selective ejectors.]]
[[File:H3VR M6 Switching.jpg|thumb|none|600px|Following the retrieval of the dropped shell (a process which involved a fair few choice words), the pilot moves on to the gun's only other control: this plunger on the top of the hammer. Said plunger is actually the firing pin; pushing it in or out changes which barrel it lines up with.]]
[[File:H3VR M6 High.jpg|thumb|none|600px|Hearing an etherial clinking above, the pilot quickly turns his aim skyward, and sights up a passing flock of crystal snowflakes...]]
[[File:H3VR M6 Hit.jpg|thumb|none|600px|...before nailing one out of the sky, celebrating with an already-not-quite-okay-sounding shout. ''"Tonight, we dine like kings!"'']]
[[File:H3VR M6 Stuck.jpg|thumb|none|600px|''"Oh, so '''now''' you don't want to eject the shell. I see how it is."'']]
==M1903 Springfield==
==M1903 Springfield==
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[[File:H3VR Quackenbush Cocking.jpg|thumb|none|600px|...and cocking the striker.]]
[[File:H3VR Quackenbush Cocking.jpg|thumb|none|600px|...and cocking the striker.]]
[[File:H3VR Quackenbush Aiming.jpg|thumb|none|600px|Lining up the simple notch-and-blade sights of the Quackenbush. That's just fun to say. Quackenbush, Quackenbush, Quackenbush...]]
[[File:H3VR Quackenbush Aiming.jpg|thumb|none|600px|Lining up the simple notch-and-blade sights of the Quackenbush. That's just fun to say. Quackenbush, Quackenbush, Quackenbush...]]
==Remington Model 7615P Patrol Rifle==
The [[Remington_Model_760/7600_Rifle#Remington_7615P_Patrol_Rifle|Remington 7615P Patrol Rifle]] was added in the Meatmas 2023 update. This is the first pump-action rifle added to the game (barring the fictional MP5 Shadow), and its first known appearance in a videogame.
Update #75 added two variants of the Rossi Rio Grande lever-action rifle to ''H3'', both of which are chambered in .45-70; this fulfilled a long-standing community desire for a lever-action in the cartridge. Both are known in-game as the "Rio Big-Bore", with the non-suffixed version having synthetic furniture, a receiver-mounted scope rail (a Rossi factory option), and a custom lever, while the wood-furnished "Salvaged" variant is a "Mare's Leg"-esque configuration, with an extended lever loop (another factory option), and a shortened stock, barrel, and magazine tube.
Update #75 added two variants of the [[Rossi Rio Grande]] lever-action rifle to ''H3'', both of which are chambered in .45-70; this fulfilled a long-standing community desire for a lever-action in the cartridge. Both are known in-game as the "Rio Big-Bore", with the non-suffixed version having synthetic furniture, a receiver-mounted scope rail (a Rossi factory option), and a custom lever, while the wood-furnished "Salvaged" variant is a "Mare's Leg"-esque configuration, with an extended lever loop (another factory option), and a shortened stock, barrel, and magazine tube.
[[File:Rossi Rio.jpg|thumb|none|450px|Rossi Rio Grande with extended lever loop and scope rail - .45-70 Government]]
[[File:Rossi Rio.jpg|thumb|none|450px|Rossi Rio Grande with extended lever loop and scope rail - .45-70 Government]]
[[File:H3VR Rio Left.jpg|thumb|none|600px|Inspecting the tacticooled Rio Grande. On top of the pre-added modifications, this one's been fitted with a laser sight, a Trijicon MRO on a riser...]]
[[File:H3VR Rio Left.jpg|thumb|none|600px|Inspecting the tacticooled Rio Grande. On top of the pre-added modifications, this one's been fitted with a laser sight, a Trijicon MRO on a riser...]]
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==Savage 99==
==Savage 99==
The [[Savage 99]] in .308 Winchester was added on day 14 of the Meatmas 2022 advent calendar event. This is the first time that the Savage 99 has appeared in a videogame.
The [[Savage 99]] in .308 Winchester was added on Day 14 of the Meatmas 2022 Advent Calendar event. This is the first time that the Savage 99 has appeared in a videogame.
[[File:H3VR S99 Box.jpg|thumb|none|600px|The Savage in its box, displaying a highly civilized level of concern for clarity regarding manufacture dates.]]
[[File:H3VR S99 Left.jpg|thumb|none|600px|In fairness, "Savage" was just the company founder's name - Arthur Savage.]]
[[File:H3VR S99 Right.jpg|thumb|none|600px|A man who, as a note of trivia, would go on to work in tire manufacturing, ultimately developing the now-standard radial tire. He had several ideas and business ventures, though guns and tires were by and large the most successful.]]
[[File:H3VR S99 Opening.jpg|thumb|none|600px|Getting back to the matter at hand, and opening up the action; note the distinct lack of a magazine tube follower or elevator...]]
[[File:H3VR S99 Loading.jpg|thumb|none|600px|...since, unlike most of its lever-action contemporaries, the Savage 99 uses a completely different magazine system - a rotary box magazine, fixed into the receiver. This gave it the unique advantage of being able to chamber spitzer-pointed cartridges, including the much-later-offered .308 Winchester.]]
[[File:H3VR S99 Counter.jpg|thumb|none|600px|It also allowed for the addition of a convenient little round counter on the side of the receiver; this is directly connected to the central magazine rotor, functioning a bit like those rotary number counters on distance-measuring wheels and old odometers and whatnot.]]
[[File:H3VR S99 Chambering.jpg|thumb|none|600px|Of note is that this technically only counts how many rounds remain in the ''magazine'', not the number in the gun; as such, chambering the first round immediately takes it back down from 5 to 4.]]
[[File:H3VR S99 Aiming.jpg|thumb|none|600px|Bringing the simple notch-and-post irons to bear on a crystal snowflake...]]
[[File:H3VR S99 Cycling.jpg|thumb|none|600px|...and, having completely failed to get a good shot of it firing, quickly chambering a new round. Well, as quickly as the Savage's considerable lever-throw distance will allow, at any rate.]]
==Sharps 1874 Long Range==
==Sharps 1874 Long Range==
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[[File:H3VR SKS Adjusting.jpg|thumb|none|600px|The classic SKS was another rifle that got an adjustable rear sight in Update #94; being chambered for a smaller, weaker cartridge than its 7.62x54mmR predecessors, it is "only" adjustable out to a kilometer.]]
[[File:H3VR SKS Adjusting.jpg|thumb|none|600px|The classic SKS was another rifle that got an adjustable rear sight in Update #94; being chambered for a smaller, weaker cartridge than its 7.62x54mmR predecessors, it is "only" adjustable out to a kilometer.]]
==Thompson Carbine==
==Thompson Light Rifle==
A prototype version of the [[M1928A1 Thompson]] submachine gun chambered in .30 Carbine was added to the game in the 11th alpha of Update #52. It was developed for the US Light Rifle Program (which would eventually result in the adoption of the [[M1 Carbine]]), but was near-immediately rejected for being too heavy (over {{convert|lbs|10}}, compared to the stated maximum of {{convert|lbs|5}}.
The [[Thompson#Thompson Light Rifle|Thompson Light Rifle]], a prototype version of the [[M1928A1 Thompson]] submachine gun chambered in .30 Carbine, was added to the game in the 11th alpha of Update #52. It was developed for the US Light Rifle Program (which would eventually result in the adoption of the [[M1 Carbine]]), but was near-immediately rejected for being too heavy (over {{convert|lbs|10}}, compared to the stated maximum of {{convert|lbs|5}}.
[[File:H3VR Thompson Carbine Loading.jpg|thumb|none|600px|Loading a magazine into the Thompson, at an angle that is unlikely to result in anything good.]]
[[File:H3VR Thompson Carbine Loading.jpg|thumb|none|600px|Loading a magazine into the Thompson, at an angle that is unlikely to result in anything good.]]
[[File:H3VR Thompson Carbine.jpg|thumb|none|600px|What a beautiful reject. Well, one man's trash is another man's inordinately heavy treasure.]]
[[File:H3VR Thompson Carbine.jpg|thumb|none|600px|What a beautiful reject. Well, one man's trash is another man's inordinately heavy treasure.]]
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==Winchester Model 1892 "Mare's Leg"==
==Winchester Model 1892 "Mare's Leg"==
The [[Mare's Leg]] configuration of the Winchester Model 1892 was added on Day 3 of the Meatmas 2022 advent calendar event.
A "Mare's Leg" configuration of the [[Winchester Model 1892]] was added on Day 3 of the Meatmas 2022 advent calendar event.
[[File:H3VR 1892 Box.jpg|thumb|none|600px|The cut-down levergun in its box; it is referred to simply as the "Mares <sic> Leg" here, though the production date gives its actual model number. Ah, the simple times, when those two things were one and the same...]]
[[File:H3VR 1892 Right.jpg|thumb|none|600px|Pulling the Model 1892 out of its box, and giving it a quick once-over. It's a rather nice rifle.]]
[[File:H3VR 1892 Left.jpg|thumb|none|600px|Or rather, it was cut down from one, unless someone decided to put hunting-style engravings on a cut-down pseudo-sidearm. Which, given that someone decided to put a seemingly-random metal bar into the trigger guard, could be the case - this bar serves no clear purpose, though it could conceivably be a screw-in trigger pin (a modification which, when screwed in far enough, pulls the rifle's trigger every time the action is closed, removing the need to actually fire each shot manually) that isn't screwed into its auto-firing position.]]
[[File:H3VR 1892 Loading.jpg|thumb|none|600px|Cramming in some .44-40 cartridges - the tube holds 8, with a ninth in the chamber for those inclined.]]
[[File:H3VR 1892 Unlocking.jpg|thumb|none|600px|Regardless of one's inclination, the gun won't exactly be all that useful with a full tube and an empty chamber. Working the action has two distinct phases - first, the locking bars descend...]]
[[File:H3VR 1892 Chambering.jpg|thumb|none|600px|...and then the bolt itself moves back. This system, originally used on the [[Winchester Model 1886]], was devised by John Moses Browning to address the inadequate locking strength of the simple toggle-joint systems used in prior Winchesters, allowing for more powerful cartridges to be used.]]
[[File:H3VR 1892 Aiming.jpg|thumb|none|600px|Aiming at a lamppost, in the hopes of forcing it to explain why its light is always on in broad daylight; while it would make sense for a cut-down rifle to have only one of its iron sights left, the fact that the front sight is the one still present is about two paces short of baffling - the portion of the barrel that's been cut away doesn't include the rear sight, so this modification would require either that the front sight be reinstalled on the new end of the barrel and the rear sight deliberately removed, or that the front end of the barrel be re-tooled to include receiver threads and a new chamber (a far more in-depth modification than simply retaining the back end of the barrel and re-crowning the new front - or simply re-mounting the rear sight, for that matter).]]
[[File:H3VR 1892 Firing.jpg|thumb|none|600px|The practical upshot of all this sight-related tomfoolery is that the 1892 is incredibly difficult to actually aim; the fact that the hammer comes up after every shot and blocks the sight picture doesn't help, though this is the case for full-length variants as well (deliberately, to prevent any attempts at lining up a shot when the gun isn't actually ready to fire).]]
[[File:H3VR 1892 Attacking.jpg|thumb|none|600px|Then again, it's not like a Mare's Leg is really meant for long-range precision work, anyway. This seems a fair bit more appropriate.]]
[[File:H3VR 1892 Cycling.jpg|thumb|none|600px|And no, in case you're wondering, this isn't as satisfying as it looks. <br> <br> It's way, ''way'' better. Seriously, if you haven't flip-cocked a lever-action and head-shotted a Sosig one-handed while hanging off the back of a moving train with the other hand, you haven't truly lived.]]
==Winchester Model 1894==
==Winchester Model 1894==
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Click [[Hot Dogs, Horseshoes & Hand Grenades|here]] to return to the main index page, or click [[ Hot Dogs, Horseshoes & Hand Grenades/Sniper Rifles|here]] to view the game's sniper rifles.
Click [[Hot Dogs, Horseshoes & Hand Grenades|here]] to return to the main index page, or click [[ Hot Dogs, Horseshoes & Hand Grenades/Sniper Rifles|here]] to view the game's sniper rifles.
[[Category:Subpages of Hot Dogs, Horseshoes & Hand Grenades]]
Weapons on this sub-page are a mixed bag in terms of in-game classification; they span across the in-game categories of carbines, bolt-actions, lever-actions, breech-loaders, and even pistols (in both the automatic and bolt-action subcategories). The Carbine category includes any pistol-caliber carbine or intermediate carbine, as well as full-length intermediate rifles that are not fully automatic (such as the SKS or sporting rifles).
ArmaLite AR-180
The final of the 4 AR-18 variants added in Update #102's first experimental build was an ArmaLite AR-180, the civilian semi-auto variant of the basic rifle.
Armscor M1600
Added in Update #98 as a belated April Fools' Day present, the Armscor M1600 is available in two forms - the standard "M1600", and a modified version called the "M1600A3000", which features a collapsible wire stock, a full wrap-around handguard, an optics rail in place of the carrying handle, a shortened barrel, and a railed handguard.
Bendix-Hyde 2nd Model Light Rifle
The second version of the Bendix-Hyde Light Rifle, a prototype carbine entered into the US Light Rifle Program trials, was made available in Update #52's 11th alpha build.
Beretta Cx4 Storm
The Beretta Cx4 Storm semi-auto carbine is available in-game, added in Update #20; it was, until the release of Update #52, permanently fitted with a foregrip. It is correctly capable of sharing magazines with the Px4 Storm added in the same update, as well as the M9A1 added earlier and the Mx4 Storm added later.
Berthier Model 1916 Carbine
The Berthier Mle 1916 was added on day 8 of the Meatmas 2020 Advent Calendar event. It is the game's second bolt-action rifle to use en-bloc clips, and its second rifle chambered in 8x50mmR Lebel.
Brown Bess Flintlock Musket
The Brown Bess Flintlock Musket was added on Meatmas Day 2020. It is the second flintlock firearm added to the game and the first flintlock long arm.
Brügger & Thomet APC45 Carbine
Update #61 added a pair of Brügger & Thomet APC-series pistol-caliber carbines, one of which is an APC45. This is possibly the APC45's first known appearance in any form of media.
Brügger & Thomet APC9-P
To compliment the APC45, Update #61 added Brügger & Thomet APC9-P semi-auto carbine, a longer-barreled variant of the APC9.
Bushmaster ACR
Added in Update #58, the Bushmaster ACR is, unusually for a video game, correctly treated as a civilian semi-auto carbine, rather than the select-fire assault rifle that most games depict it as.
Bushmaster M17S
The Bushmaster M17S was added on Day 13 of the Meatmas 2022 Advent Calendar event. This is the first Australian firearm added to the game, and the first time the M17S has appeared in a video game.
Carcano M91
On the ninth day of the 2018 Meatmas event, a Carcano M91 was added. It is (understandably) the first weapon in the game to use the 6.5x52mm Carcano round, and only the second to use en-bloc clips (the first being the earlier-added M1 Garand, which uses a slightly different system).
Colt AR-15 Sporter-1
The Colt AR-15 Sporter-1, the semi-auto-only civilian version of the M16, was added in the full release of Update #107. Unusually, it is referred to in-game by its model designation of R6000 SP1.
Colt AR-15 Sporter Carbine
Alongside the AR-15 Sporter, the Colt AR-15 Sporter Carbine was also added in Update #107's full release. It too is referred to by its factory model designation of "R6001 SP1".
CMMG MkGs Banshee
Added in the 4th alpha build of Update #70, the "Phantom 9" pistol-caliber carbine is a CMMG MkGs Banshee in 9x19mm.
Custom AR-15
Update #59's eighth alpha added a custom AR-15 carbine, with a short barrel and PDW-type collapsible stock. Being a civilian rifle, it fires exclusively in semi-auto. Update #61 added another custom AR, this one a full-length rifle (though still classified as a carbine, lacking a better category), known as the "Bubba-15".
"Bubba-15"
CZ 858
The last of Update #59's Sa vz. 58 variants was a synthetic-stocked CZ 858 civilian sporter carbine.
CZ Scorpion Evo 3 S1
On Day 16 of the Meatmas 2022 Advent Calendar event, the game introduced a family of CZ Scorpion Evo 3 firearms; among them was the semi-auto-only S1 variant (not to be confused with the S1 Carbine below).
CZ Scorpion Evo 3 S1 Carbine
The final CZ Scorpion Evo 3 variant added on Day 16 of the 2022 Meatmas Advent Calendar event was the S1 Carbine, the longer-barreled counterpart to the S1 above.
De Lisle Carbine
Update #76's first alpha added the De Lisle Carbine, an integrally-suppressed Lee-Enfield derivative chambered in .45 ACP, intended for use by British special operatives during the Second World War. Despite the name, it is categorized with the bolt-actions rather than the carbines in-game, on the basis of its action.
Desert Eagle Police Carbine
Day 10 of the Meatmas 2022 advent calendar event brought a large selection of new .50 caliber Desert Eagles; the standout among them though was the extremely rare (and thus previously unportrayed) Desert Eagle Police Carbine. As the name suggests, it was marketed primarily towards law enforcement, though it never found much commercial success, if any. The in-game model is a fictional Mark XIX version of the carbine; the real carbine was only made in Mark I model.
Diana Model 27
Added on Meatmas Day of 2022, a long-requested Air Rifle was added to the game; specifically, a spring-piston air rifle that appears to be a Diana Model 27.
FightLite Raider
The FightLite Raider, a civilian semi-auto AR-15 "pistol" (i.e. legally considered a pistol by US gun laws, but not really a pistol from a technical or logical standpoint; the game also classifies it as such) based on Ares' traditionally-stocked SCR lower, makes its media debut in H3's 58th update.
Girardoni Air Rifle
The Girardoni Air Rifle was added in the Meatmas 2023 update. This is its first known media appearance; the game accurately simulates not only its manual of arms, but also the refilling process for the air reservoir.
Heckler & Koch MP5SFA2
Interestingly, Update #63's collection of Heckler & Koch MP5 variants included the MP5SFA2, a variant of the MP5A2 with a 2-position safe-semi fire selector, developed as a pistol-caliber carbine for police use.
Heckler & Koch MP5SFA3
Complimenting the MP5SFA2, the MP5SFA3 (a semi-auto carbine version of the Heckler & Koch MP5A3) was also added in Update #63.
Henry 1860
The Henry 1860 was added on day 10 of the Meatmas 2020 Advent Calendar event.
KRISS Vector CRB
The KRISS Vector CRB, a long-barreled civilian carbine variant of the full-auto Vector, was added at an unclear point (presumably post-Update #53, since that was when the long-barreled full-auto Vector was removed from the game); it cannot be attained normally, instead showing up in Take & Hold as a rare drop when playing as Ricky Dicky Random, or as a slightly less rare drop from 3-point pistol-caliber carbine rolls when playing as Zombiehunter Zeke. Like the older version, it is a Gen I Vector, but fitted with the barrel shroud of a Gen II Vector CRB Enhanced, along with an AR stock adapter to which a Magpul MOE fixed carbine stock is attached.
Lee-Enfield No.4 Mk.I
The Lee-Enfield No.4 Mk.I, the standard rifle of the British Army and the armies of the Commonwealth during the Second World War, was added to H3 in Update #52. Update #76's first alpha build included, among other things, a bayonet for the rifle, an attachable scope, the ability to remove and replace the rifle's magazine (correct, though as they were only issued with one magazine there was little point in doing so in the field), and a fixed wooden cheekrest, the latter of which effectively turned the rifle into the No. 4 Mk.I (T) variant. It also included two other versions: a sawn-off variant (a la the "Obrez", though some earlier Mk.III SMLE rifles were sawn off in a similar manner for trench fighting during WWI), and a variant with a leather cheekrest/cartridge holder, a shortened barrel, and a positively enormous integrated suppressor; being an invention of the Enfields' modeler, the Swedish 3D artist Stefan Engdahl, the latter is referred to as the "Swede Mod".
"Lee Enfield Obrez"
"Lee Enfield SwedeMod"
Lee-Enfield No. 5 Mk I "Jungle Carbine"
Along with the aforementioned variants, the 1st alpha of Update #76 added a Lee-Enfield No. 5 Mk I "Jungle Carbine"; like the De Lisle Carbine, its action takes priority over its length, and it is thus classified as a bolt-action rifle rather than a carbine.
Luger 1902 Carbine
The last of the 3 Update #52 Luger variants is a rare full-stocked carbine. The in-game model lacks the real Carbine's grip safety.
M1 Carbine
Update #48 added the M1 Carbine. It is a late-war/post-war model (with a bayonet lug and adjustable aperture sights), and can accept either 15-round or 30-round magazines of .30 Carbine. Update #51 made a variant with a permanently-attached M84 scope available as well; Update #52 replaced this with an attachable version of the scope.
M2 Carbine
Along with the M1 Carbine came its select-fire relative, the M2 Carbine. The M2, like the M1, has the late-war pattern of sights and a bayonet lug. It also has a metal heat shield; this was likely both due to the increased amount of heat that the M2 is likely to produce, and to make the M2 more visually distinctive. As with the M1, the M2 gained a variant with an M84 scope following Update #51; also like the M1, this variant was removed, and replaced with an attachable version of the M84 scope.
M4 Survival Rifle
The M4 Survival Rifle was added on day 5 of the Meatmas 2022 advent calendar event. This marks its first known appearance in media.
M6 Aircrew Survival Weapon
Complementing the M4 above, the M6 Aircrew Survival Weapon was added on Meatmas Day 2022. It bears the distinction of being H3's first firearm to use two different cartridges; while some prior weapons have secondary barrels using different ammo types (e.g. the special "Sustenance" variant of the MP7A1 and its integrated grenade launcher), these have always been treated by the game as separate, distinct firearms on one level or another - the two differently-chambered barrels of the M6 are attached to a common receiver.
M1903 Springfield
Update #52's 10th alpha build added a transitional-variant M1903 Springfield rifle to H3.
The release of Update #76's first alpha replaced the aforementioned transitional M1903 with a later M1903A1 Springfield, complete with an attachable Unertl scope.
Martini-Henry Mk. II
Another gift from the 2019 Meatmas update was a Martini-Henry rifle (more specifically, a Mk. II variant), a long-requested addition. It is categorized as a lever-action rifle in-game, owing to its lever-operated falling block mechanism; this makes it the first rifle in the category to not be magazine-fed.
Mauser 1918 T-Gewehr
The Mauser 1918 T-Gewehr was added on day 12 of the Meatmas 2020 Advent Calendar event in Update #99. It is the first classic anti-tank rifle added to the game (i.e. predating modern anti-materiel rifles like the Barrett M82, and having been intended for use against actual tanks); it is also the game's oldest anti-materiel rifle, and will remain so, seeing as it was the first purpose-made anti-materiel rifle ever created.
Mauser Karabiner 98 Kurz
Update #52 brought along a Karabiner 98k, furthering the game's collection of World War II-themed weaponry.
The last of Update #52's C96 variants is a rare M1917 Trench Carbine, a variant developed (but not issued) during World War 1 for German sturmtruppen. The weapon in-game is hybidized with attributes of a slab-sided Mauser C96 Carbinelisted on iCollector in 2011; the in-game weapon is chambered in 7.63x25mm Mauser rather than the correct 9x19mm Parabellum, has a slab-sided receiver, a standard C96 trigger, and a standard C96 slide. The in-game weapon also has a greatly extended barrel, which is seen on some C96 Carbines (though not the slab-sided one).
It seems likely that the weapon model was originally a C96 Carbine model modeled after the 2011 slab-sided C96 Carbine, before being modified and repurposed to have M1917 Trench Carbine traits.
Mosin-Nagant M1891
The first alpha build of Update #76 brough along some new Mosin-Nagant variants, one of which being an original M1891 long rifle.
Mosin-Nagant M38 Carbine
First seen in the Alpha 1 build of Update #52, the Mosin-Nagant M38 Carbine is available for use in H3; like the later-added Lee-Enfields, it is categorized as a bolt-action rifle, not a carbine. Amusingly enough, it is found near the trashcans in the Friendly45 scene, referencing one of the Mosin's unflattering nicknames, The Garbage Rod.
Mosin-Nagant M91/30
The other Mosin variant added in Update #76's first alpha build was a Mosin-Nagant M91/30 configured as a sniper rifle, with a downturned bolt handle and a side-mounted dovetail rail for an also-added PU scope.
Mosin Mini
Added in Update #95, the Mosin Mini is a version of the Mosin M91/30 chambered in .22 LR. It is the first bolt-action firearm chambered in .22LR. The Mosin Mini is one of the three "Cursed Guns" from the update that is based on a real-world firearm; its not uncommon for militaries to provide .22LR versions of service rifles for training purposes, though this particular rifle was made for the sporting market.
Mosin-Nagant "Obrez"
Update #52's twelfth alpha brought along a sawn-off version of the Mosin, a configuration commonly referred to as an "Obrez" (Russian for "cut"). The entire stock is removed, and replaced with a homemade wooden pistol grip. Being a weapon meant to pad insufficient supplies of proper pistols among various underground groups, the Obrez is classified as one in-game.
Quackenbush 1886
Update #56, AKA the 2018 4th of July Update, included an 1886 Quackenbush "Bicycle Pump" single-shot .22 carbine. Along with the Ruger 10/22 below, the Quackenbush marked the first addition of a firearm chambered in .22 Long Rifle since the addition of the Ruger Mk III back in Update #5.
Remington Model 7615P Patrol Rifle
The Remington 7615P Patrol Rifle was added in the Meatmas 2023 update. This is the first pump-action rifle added to the game (barring the fictional MP5 Shadow), and its first known appearance in a videogame.
Remington Rolling Block
Update #91 added two variants of the Remington Rolling Block; the first is a standard-pattern commercial carbine chambered in 8x50mmR Lebel (the first weapon in the game to use the round), and the second is the rare No. 1 "Creedmoor" sharpshooter pattern, equipped with an aperture sight and chambered in .45-70 Government. The two rifles are the first in a new sub-category (breech-loading rifles); by and large, they're functionally identical to the earlier-added Rolling Block pistol. With Update #94, mechanical accuracy for firearms was implemented, and the Creedmoor's ladder sights could be now zeroed to multiple ranges; between this and its superior accuracy to the standard Rolling Block rifle, the Creedmoor stands out as the better option for long-range shooting.
Remington No. 1 Rolling Block "Creedmoor"
Rossi Rio Grande
Update #75 added two variants of the Rossi Rio Grande lever-action rifle to H3, both of which are chambered in .45-70; this fulfilled a long-standing community desire for a lever-action in the cartridge. Both are known in-game as the "Rio Big-Bore", with the non-suffixed version having synthetic furniture, a receiver-mounted scope rail (a Rossi factory option), and a custom lever, while the wood-furnished "Salvaged" variant is a "Mare's Leg"-esque configuration, with an extended lever loop (another factory option), and a shortened stock, barrel, and magazine tube.
Salvaged
Ruger 10/22
Update #56 (released July 4, 2018) added a synthetic-stocked Ruger 10/22 carbine. Along with the aforementioned Quackenbush, the 10/22 was the first .22 Long Rifle-chambered firearm in H3 since Update #5's Ruger Mk III. Update #105's 2nd experimental build replaced the model with two - a standard wood-furnished model (with an attachable scope mount), and a "Sport" model with more or less every factory component replaced with an aftermarket one.
Ruger American Rimfire
A .22 LR-chambered Ruger American Rimfire was added in the second day of Meatmas 2022's Advent calendar.
Ruger Mini-14
The Ruger Mini-14 was added on the full release of Update #104, in two variations - the fixed-stock "Classic", and the folding stocked "GB".
Sako 85
A .308 Winchester-chambered Sako 85 is one of the available firearms in-game, added in Update #13. Rounding out the update's collection of shortened firearms, Update #46 brought us an Obrez-esque sawn-off Sako, classified in-game as a bolt-action pistol.
Savage 99
The Savage 99 in .308 Winchester was added on Day 14 of the Meatmas 2022 Advent Calendar event. This is the first time that the Savage 99 has appeared in a videogame.
Sharps 1874 Long Range
The Sharps 1874 Long Range was added on day 6 of the Meatmas 2020 Advent Calendar event, chambered in the proprietary .45-110 Sharps cartridge.
SKS
The SKS is one of the available carbines in-game (added through Update #18), and is fitted with a Tapco stock and converted to use 20-round detachable magazines. With the release of Update #42, it was granted the ability to use 10-round stripper clips. Update #54 added a classic, non-Bubba'd variant of the rifle, much to the relief of milsurp purists everywhere; the addition of bayonets in the 1st alpha build of Update #76 gave the latter variant its integrated folding bayonet, bringing yet further applause.
Classic
Thompson Light Rifle
The Thompson Light Rifle, a prototype version of the M1928A1 Thompson submachine gun chambered in .30 Carbine, was added to the game in the 11th alpha of Update #52. It was developed for the US Light Rifle Program (which would eventually result in the adoption of the M1 Carbine), but was near-immediately rejected for being too heavy (over 10 lbs (4.5 kg), compared to the stated maximum of 5 lbs (2.3 kg).
Winchester Model 1873
The Wurstworld update brought along a Winchester Model 1873 lever-action rifle, chambered in .45 Long Colt (a caliber not initially offered in the 1873, though it is available in modern reproductions; this does make some sense when one takes into account what Wurstworld actually is). 2 variants were initially available (a "Trapper" carbine and a longer short rifle); a "Mare's Leg" sawn-off variant was added later. All of the rifle's variants have buckhorn sights and octagonal barrels.
Winchester Model 1892 "Mare's Leg"
A "Mare's Leg" configuration of the Winchester Model 1892 was added on Day 3 of the Meatmas 2022 advent calendar event.
Winchester Model 1894
The 2018 4th of July Update (Update #56) added the quintessentially American Winchester Model 1894. It has a 10-round capacity, and is chambered in .44 Magnum (one of the numerous cartridges that the 1894 has been offered in).