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Talk:Resident Evil: Vendetta

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Is it just me or is the slide on Chris' Beretta locked a little too far back? Spartan198 (talk) 15:49, 17 May 2017 (EDT)

It does have an extended barrel. Maybe the depth of the image is making it look longer because it's CGI Excalibur01 (talk) 17:44, 17 May 2017 (EDT)

Also, is it me, or did Leon suddenly graduated top of his class from the School of John Wick? Excalibur01 (talk) 17:44, 17 May 2017 (EDT)

Looks like the Japanese tried so hard to do some John Wick impression. Even make Leon holds his handgun in a two handed sideway grip (see the last image on the Sentinel Nine section). That is not the Correct C.A.R. stance. Kliwher (talk) 5:59, 18 May 2017 (EDT)

He's also aiming the pistol too close to his face and the actor is barely simulating recoil Excalibur01 (talk) 11:09, 18 May 2017 (EDT)

Is it just me, or does Leon look a bit like Norman Reedus here? Pyr0m4n14c (talk) 21:03, 17 May 2017 (EDT)

They keep evolving Leon's character design to be more grunge as time passes. If you guys know about video game reviewers, there's a notable guy named "AngryJoe" and Leon's jacket looks exactly like the one Joe wears all the time. Excalibur01 (talk) 11:08, 18 May 2017 (EDT)

Pyr0m4n14c, I don't see it, maybe because I grew up with him so much that I don't see any resemblance of Norman in any other people. I'mallaboutguns.1 (talk) 21:32, 17 May 2017 (EDT)

It's the motorcycle gear and the hair style. I can kinda see it but that's about it. --DeltaOne (talk) 05:23, 19 May 2017 (EDT)

It's also nice to see the classic character wielding real world based guns, though Leon's a bit exaggerated with an extended mag and a big old muzzle brake, but still based on a real gun compared to the last game they were in Excalibur01 (talk) 11:10, 18 May 2017 (EDT)

Also, how does Chris have a bayonet and a grenade launcher? --That's the Way It's Done (talk) 14:24, 21 May 2017 (EDT)
I actually didn't think about that until you've pointed it out. Excalibur01 (talk) 11:03, 12 June 2017 (EDT)
The movie does not released yet, so we don't know if that bayonet can be released or not. But if it's the latter, I have 2 possibilities about that. 1, The director thought it will be cool for Chris to just have grenade launcher and bayonet, not knowing the function of bayonet lug. and 2, Maybe the director knows that bayonet will not function without its lug, so he thought that Chris could do some custom work on his own rifle so that the bayonet can be installed with grenade launcher.

First 9 minutes of the movie was released: https://youtu.be/utj_ZjuMBPs Looks like Chris went in with a Mexican special forces unit rather than a BSAA team. They seemed to be armed with FX-05. Unfortunately the IGN logo is there throughout the entire video.--Wildcards (talk) 03:46, 12 June 2017 (EDT)

Not bad. Starting at about 01:03 it looks like Leon has a second pistol carried inverted behind the small of his back. Another Sentinel 9? --DeltaOne (talk) 05:59, 12 June 2017 (EDT)
Can't quite tell, but is it me or is his backup pistol facing the same side as his primary pistol? I've always thought most people would rather have the backup facing your opposite hand. Also kinda weird since these are zombies but he's shooting the bag anywhere but the head Excalibur01 (talk) 11:02, 12 June 2017 (EDT)
In my mind you keep the backup pistol facing your dominant hand incase something is up with your primary, you'd only have it facing the other way if you where planning to use it in tandem with your primary (which to be fair Leon does in RE6 so I can see your point) --RedRobinAlpha (talk) 21:16, 13 June 2017 (EDT)
It would make sense that his backup be more centered so he could access it with his other hand as well. Hence the point of the back up. Excalibur01 (talk) 23:52, 13 June 2017 (EDT)
Also apparently we couldn't see it, but I'm pretty sure that Leon's been carrying a Desert Eagle as his backup pistol the whole time. Excalibur01 (talk) 11
05, 21 June 2017 (EDT)

Already off to a bad start. Chris checks his weapon and ejects a live round out of it on purpose. I can understand in real life, an actor does this because they are actors, but this was on purpose by the animators and sound guys who made this. Also, it just bothers me when people who are supposed to be tactical have their lights constantly on even when pointed down. Excalibur01 (talk) 13:45, 12 June 2017 (EDT)

The only explanation for ejecting the live round, I can think of, would be that it might not be his own weapon but one provided by locals so he is checking that it chambers without any trouble, and as for the lights, it looks like they are using on off weapon lights not pressure sensitive ones, and given they are not expecting any human resistance, enemies noticing the lights would not be a concern as much as keeping the dimly lit areas illuminated.--RedRobinAlpha (talk) 21:16, 13 June 2017 (EDT)
That's not really much of an excuse. Actually, since Chris's rifle is unique to everyone else's, it's safe to say it is his rifle that he brought along considering his had and optic on it compared to everyone using iron sights. If he wanted to brass check the rifle, the insides of the helicopter was bring enough for him to visually see a round chambered and he had visually checked the mag for rounds as well. Even if they are not expecting human threats, their training would have been against human threats and that kind of habit is hard to break, unless the movie is telling us the Mexican forces are just a bunch of idiots. Excalibur01 (talk) 23:51, 13 June 2017 (EDT)
Maybe its a "Leon is hella operator so we have to show him fiddling with his gun to show how operator he is" kind of situation. I do like the small detail of the struck primer on the ejected casing from the first slomo combat sequence though.--Aidoru (talk) 02:59, 14 June 2017 (EDT)

I can understand the whole make the character look all operator and shit but the ejecting live round just bothers me because nobody does that in real life. Excalibur01 (talk) 10:02, 14 June 2017 (EDT)

Call me optimistic, but I think that that might have just been a parody of when characters dramatically cock weapons in movies by showing what would actually happen if you did that. It might not be, but hey, you never know. Later, Pyr0m4n14c (talk) 11:48, 14 June 2017 (EDT) P.S: Just finished my first final! Only... 4 more to go... yay...
I think this is a trend since Snake does that in Metal Gear Solid Excalibur01 (talk) 13:13, 14 June 2017 (EDT)

Saw the movie and just like the last one, there's a lot of plot holes but it was a fun hour and a half. The action was very over the top as well as the acting, which is classic Resident Evil. I laughed at the part where Chris does the "no shout" over a fellow dead agent followed by an explosion. The villain plot was cliche but very clear cut of insanity, though a major gripe is how Rebecca is absolutely useless other than her role in designing the cure. She barely showed any skills in fighting the undead or even experience despite having an entire game about her. Like the writer forgot Resident Evil 0 existed. Unless they are pretending it didn't exist and only using our impression of her from the first game. Excalibur01 (talk) 11:04, 21 June 2017 (EDT)

Agreed, the John Wick style fight scene in the hallway was actually pulled off way better than I thought it was going to be, but yeah, was dissapointed in Rebecca in this movie, she's one of my favourite characters from the games, and they basically turned her into a brainy Princess Peach. --RedRobinAlpha (talk) 10:55, 24 June 2017 (EDT)
I wouldn't mind since her original character was always a bit timid but not one to shy away from action when needed, which she did a lot of since she was your pc in RE0. I really wished they did something for her, otherwise, what was the point. They could of had a random new character introduced solely to be rescued. Though technically Jill was like that in RE5 but at least she did something while being brainwashed and got her own DLC missions Excalibur01 (talk) 15:51, 24 June 2017 (EDT)
I think this will probably go down as the weakest of the three CGI films, since it can't quite decide whether it wants to be more like the older games (like Degeneration) or more action-oriented (Damnation). There's also far too little Leon, which doesn't help since Chris Redfield is probably the series weakest protagonist in terms of actual characterization. It's not quite as awful as Resident Evil 7 but it reminds me far too much of Resident Evil 5 with the complete disregard for characterization, obnoxious fan service characters, and absurd slow mo fights. I find it hilarious Chris can go toe to toe with Albert Wesker but gets completely wrecked by this other guy, who's not enhanced at all so far as I can tell. Also, talking about absurd things which bother me, why is Leon throwing grenades on the freeway where there are people driving around? Who sat down and decided that was a good idea? Also, the railgun (which was badass) probably killed a lot more people than the actual bioterror attack did, since it dropped like three skyscrapers in one shot. Also, wouldn't the Mexican special forces be GAFE? (That was a long, stream of consciousness dump I know; I just rented this on YouTube so I should have some more screenshots up later). --That's the Way It's Done (talk) 00:36, 25 June 2017 (EDT)

Nothing like the Silver Ghost

I've removed the comment that the Sentinel Nine. Other than the color of the slide, it looks nothing like Leon's gun from RE4 and Degeneration. The grips aren't the same, neither is the muzzle device, and not even based on the same type of gun. Excalibur01 (talk) 10:14, 27 June 2017 (EDT)

Yeah, and the Sentinel Nine is fugly to boot. I don't know why you'd want to carry a single stack 9mm as your primary handgun in any case, but the gun doesn't make this any more logical given how absurd it looks. I don't know what was wrong with the hybrid VP70s he used in the last game. --That's the Way It's Done (talk) 11:49, 10 August 2017 (EDT)
What are you talking about? The Sentinel Nine is based off the P226 series. That's a double stack 9mm gun. The base weapon is ideal as a duty sidearm. The image of the Sentinel Nine is an airsoft. That's why you see a gap with a spring like that. As cool as the weird VP70 like gun in RE6, it really isn't a good gun in real life to use. It would have been cool if he busted it out as a cameo in the movie with the stock to make it go burst. What's an impractical gun to carry around is that he had a Desert Eagle holster in his back the whole time with spare mags up his ass. Excalibur01 (talk) 00:32, 11 August 2017 (EDT)
The width of the magazine still appears to be single stack, given how narrow it is even compared to the rest of the grip (the airsoft version most likely is double stack, since most airsoft pistols are); compare it also to the Glock 18 shown in the film, which has a much wider magazine. Either the grips on the Sentinel are really wide, or it's a single-stack magazine, like the Sig P220 (someone has even got the Sentinel Nine's picture on the discussion page for the P220, and if you compare it to a two-tone P220 they're very similar). It looks very much like a match gun and not something you'd actually use in combat (Leon also seems to have zero confidence in its sights, since even in situations where he could easily aim, such as when he shoots his infected squadmate at the beginning, he doesn't). I'm not really sure what your problem is with the Wingshooter, since it's not purely a VP70 and implements a lot of features from other guns, such as the P99QA (most notably the mag release, one of the VP70's worst features). It's also going to have a higher capacity than the P226 does without extended mags (18 versus 15; not sure what kind of mags Leon is using but since they're so thin I'd say he's only got maybe 12 shots). The more compact size would also seem to lend itself better to close quarters fighting, which is what Leon favors it for anyway. As for the Desert Eagle, within the context of this universe it's actually a completely plausible backup handgun, although I agree where Leon carries it is a poor choice. Personally, I wish he'd just switch back to the Silver Ghost, so then maybe TM or WETech would make an airsoft version of that gun. --That's the Way It's Done (talk) 21:33, 28 August 2017 (EDT)

Going back to the identification of the Sentinel 9. It is based on the P226, the actual Airsoft gun even comes with a manual that's the original P226 it is based on, so it's the same gun but with custom stuff on it. Since this is a CGI film, the size can never be 100% accurate to size scale. The P226 E2 series has a much slimmer grip than previous models. Even though a SIG P226 mag is a little bit slimmer than a Glock in real life, they are both staggered column magazines. I'm going with the Sentinel 9 is implied to be, which even it's name gives away the caliber. The 9 part would make it a better gun that the VP70, which having shot one has a horrible trigger. Yeah, that opening scene of Leon shooting a zombie in a body bag at near point blank and then makes 1 head shot is stupid of the movie and not the character. For which gun has higher capacity, you do know there are companies like Mec-gar that makes factory size mags that are 18 rounders. Excalibur01 (talk) 11:51, 29 August 2017 (EDT)


Also, Airsoft bbs aren't really "double stack" in a sense like actual cartridges of real guns since they are small spheres. It's mostly straight up from what I've seen. Excalibur01 (talk) 14:40, 29 August 2017 (EDT)

Every single gas airsoft gun I own (and I own three) uses a double stack magazine; the BBs sit side by side sort of like the teeth on a zipper, the principle being, as in real life, that you can fit more in the mag this way than by sticking them on top of each other. Kind of off topic, but do you own one of the Sentinel 9s? How does it shoot? If I ever get the money (and it's not needed for something else) I've been thinking of getting a Samurai Edge, but I'm curious if the 9 is any good.

Also, going back to the VP70, as I mentioned earlier, since the Wing Shooter isn't 100% a VP70, then it's 100% plausible Leon's had the trigger custom tweaked (likely by Kendo, the same person who built his Silver Ghost and helped modify the Samurai Edges). For that matter, I'm not sure what you mean by "the 9 part would make it a better gun than that VP70" since they're both 9mms and the caliber would have very little to do with the gun's trigger. As for the capacity, again, it's hard to gauge since the two other handguns in the film are notoriously wide (I have two Berettas and I love them dearly, but they're big guns; my buddy uses a Glock 18 as his airsoft handgun and again, it's a thick gun), but I still feel like there's very little way a magazine that small could realistically fit more than one 9mm round in its width, unless they're stacked really close together. Unfortunately, there's a scene where Leon reloads during the hallway fight, but the scene begins with the magazine already partially seated in the gun, so you can't really tell whether it's a single or double. From the number of shots Leon gets off, I would tend to agree this is a high capacity magazine, except capacity seems to have mattered very little to these film makers (and Capcom showed with Re7 they clearly don't care about firearm accuracy anymore); remember, this is also the series where Chris and Josh manage to somehow fit 100 rounds into a standard Beretta magazine. --That's the Way It's Done (talk) 22:52, 29 August 2017 (EDT)

I don't really own any Airsoft guns anymore, but occasionally I do watch people who play with them. The Sentinel is about the same size to a P226, which I had one before trading it for something else. There is a behind the scenes problem with Resident Evil 6 where they were not able to get real world gun models for the game. That's why the Sentienial 9 as dropped from that game and all the guns were turned into these weird frankenguns that don't exist. So it's hard to tell what real world guns they would of had in the game, which is why I'm glad they went back to real guns in this movie. Look, the gun Leon has is a real replica that's been made and is built off a P226, so there's no argument about it other than how they rendered it in this movie. Excalibur01 (talk) 18:18, 1 September 2017 (EDT)

This is a review of it from RedWolf https://www.youtube.com/watch?time_continue=1&v=wxqFpn175wY Excalibur01 (talk) 18:18, 1 September 2017 (EDT)

Interesting. I just realized I actually saw one of these a few years ago at my local airsoft store, except the variant I saw is made by WETech and called the "P-Virus" (see what they did there?).
As far as the frankenguns go, at least in Re6 the guns are depicted in a way they could function in real life. I like real guns too, but at least Capcom went to the trouble of making sure every gun in the game functions accurately and realistically (albeit with absurd recoil for the magnums for balance reasons). I contrast that with Re7, which, well...the less we say about that, the better. --That's the Way It's Done (talk) 21:20, 3 September 2017 (EDT)
Yeah, I was really pissed that the Albert model Samurai Edge you get in New Game + was a 3 shot weapon...bullshit. Excalibur01 (talk) 14:08, 4 September 2017 (EDT)
I was really pissed by the lack of iron sights. People insist horror games can't have them. I submit to them the second FEAR and Contagion. They're both better Resident Evil games than Re7 (granted, Re7 is a better FEAR game than F3AR so...).--That's the Way It's Done (talk) 23:16, 10 September 2017 (EDT)