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Joint Operations: Typhoon Rising: Difference between revisions

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[[Image:JOTR.jpg|thumb|right|300px|''Joint Operations: Typhoon Rising'' (2004)]]
[[Image:JOTR.jpg|thumb|right|300px|''Joint Operations: Typhoon Rising'' (2004)]]


= Handguns =
 
= Joint Ops and Insurgents =
 
== Handguns ==


=== Colt M1911 ===
=== Colt M1911 ===
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[[Image:JOTR 1911.jpg|thumb|600px|none|]]
[[Image:JOTR 1911.jpg|thumb|600px|none|]]


== Joint Ops ==
=== Beretta M9 ===
Secondary weapon for all classes.
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9, 9x19mm]]
[[Image:JOTR M9.jpg|thumb|600px|none|]]
=== Heckler & Koch Mark 23 ===
Part of the Escalation expansion pack. Available to Gunner, Rifleman and Medic. Comes with a non-useable LAM.
[[Image:Mk23.jpg|thumb|none|350px|H&K Mk 23 Mod 0 .45 ACP]]
[[Image:JO E - MK32.jpg|thumb|600px|none|]]
== Insurgency ==
=== Colt Python ===
As the .357 Magnum. Secondary weapon for all insurgent classes.
[[Image:Colt-Python.jpg|thumb|300px|none|Colt Python, .357 Magnum]]
[[Image:JOTR Python.jpg‎‎|thumb|600px|none|]]
=== Glock 17 ===
Secondary weapon for all insurgent classes. Added with the Escalation expansion pack.
[[Image:Glock173rdGen.jpg|thumb|300px|none|Generation 3 Glock 17, 9x19mm]]
[[Image:JO E - Glock.jpg‎‎|thumb|600px|none|]]


= Submachine Guns =
== Submachine Guns ==


== FN P90 ==
=== FN P90 ===
Part of the Escalation expansion pack. Available to the Medic, Rifleman and Engineer as a primary weapon.
Part of the Escalation expansion pack. Available to the Medic, Rifleman and Engineer as a primary weapon.
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]
[[Image:JO E - P90.jpg|thumb|600px|none|]]
[[Image:JO E - P90.jpg|thumb|600px|none|]]


== Heckler & Koch MP5/10 ==
=== Heckler & Koch MP5/10 ===
Primary weapon for Riflemen and Medic class of both sides. Is also available silenced
Primary weapon for Riflemen and Medic class of both sides. Is also available silenced
[[Image:Heckler and Koch MP510.jpg|thumb|none|400px|Heckler & Koch MP5/10, 10mm]]
[[Image:Heckler and Koch MP510.jpg|thumb|none|400px|Heckler & Koch MP5/10, 10mm]]
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[[Image:JOTR ARMORY4.jpg|thumb|600px|none|The MP5 is featured in multiple shelves in the armoury.]]
[[Image:JOTR ARMORY4.jpg|thumb|600px|none|The MP5 is featured in multiple shelves in the armoury.]]


= Rifles =
== Rifles ==


== Heckler & Koch G3 ==
=== Heckler & Koch G3 ===
Part of the Escalation expansion pack. Primary weapon for the Riflemen of both sides.
Part of the Escalation expansion pack. Primary weapon for the Riflemen of both sides.
[[Image:G3a3.jpg|thumb|400px|none|Heckler & Koch G3A3 with wide handguard 7.62x51mm NATO]]
[[Image:G3a3.jpg|thumb|400px|none|Heckler & Koch G3A3 with wide handguard 7.62x51mm NATO]]
[[Image:JO E - G3.jpg|thumb|600px|none|]]
[[Image:JO E - G3.jpg|thumb|600px|none|]]


== Joint Ops ==
== Shotguns ==
 
== Remington 870 ==
Secondary weapon for Riflemen, Gunner And Engineer class.
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870, 12 Gauge]]
[[Image:JOTR Remington.jpg|thumb|400px|none|The Remington is, like many other weapons in the game, reloaded off-screen.]]
[[Image:JOTR ARMORY3.jpg|thumb|600px|none|The Remington 870 next to a M4A1.]]
 
== Sniper Rifles ==
 
=== L115A1 ===
Primary weapon for Sniper class.
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM, .338 Lapua]]
[[Image:JOTR L19.jpg|thumb|600px|none|]]
 
=== Barrett M82 ===
Primary weapon for Sniper class.
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1, .50 BMG]]
[[Image:JOTR M82.jpg|thumb|600px|none|]]
[[Image:JOTR ARMORY4.jpg|thumb|600px|none|Multiple M82 can be seen among the weapons in the armoury.]]
 
 
== Launchers ==
 
=== M224 Mortar ===
Available to both sides. When the 60 mm mortar is deployed, the player aims by way of a small map in the upper left corner of the screen. The yellow circle marks the AOE. It´s size increases with greater distance from the shooter.
[[Image:JOTR M224.jpg|thumb|600px|none|]]
 
=== FIM-92A Stinger ===
The only anti-air weapon, available only to the Engineer classes of both sides. An oddity during a short time after the release of the game (the developers reacted to the community criticism later on) was that the Stinger was close to obsolete over short distances: It required two missiles to take down an aerial vehicle, while the AT4 only needed one.
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]]
[[Image:JOTR FIM.jpg|thumb|400px|none|Interestingly, this and all the other shoulder-fired launchers use the same reticule. ]]
 
=== FGM-148 Javelin ===
Added with the Escalation expansion pack. Available to the Engineer class of both sides. The launcher needs to lock-on before it can be fired. The weapon was added as a countermeasure to the tanks that the expansion pack brought in.
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin 142mm]]
[[Image:JO E - Javelin.jpg|thumb|600px|none|]]
 
 
== Explosive Devices ==
 
=== M67 Fragmentation Grenade ===
Available to all classes.
[[Image:Baseball.jpg|thumb|none|150px|M67 fragmentation grenade]]
[[Image:JOTR FRAG.jpg|thumb|600px|none|]]
 
=== M84 Flashbang ===
Available to all classes.
[[Image:M84stun.jpg|thumb|none|350px|M84 stun grenade]]
[[Image:JOTR FLASH.jpg|thumb|600px|none|]]
 
=== M18 Smoke Grenade ===
Available to all classes.
[[Image:M18red.jpg|thumb|none|110px|M18 Smoke grenade]]
[[Image:JOTR Smoke.jpg|thumb|600px|none|]]
 
=== M18A1 Claymore ===
Available to all classes but the Medic.
[[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]
[[Image:JOTR Clay.jpg|thumb|600px|none|A deployed [[M18A1 Claymore|Claymore]], hidden in the grass.]]
 
== Vehicle Mounted ==
 
=== M134 Minigun ===
Mounted on Joint Ops Blackhawk and Chinook and the Indonesian Puma.
[[Image:M134.JPG|thumb|none|400px|General Electric M134, 7.62x51mm]]
[[Image:JOTR GE1.jpg|thumb|600px|none|The M134, mounted on the Blackhawk (left) and the Puma (right).]]
[[Image:JOTR Mini.jpg|thumb|350px|none| The attack choppers, here a Littlebird, are equipped with Dillon Aero M134 with flash suppressors.]]
 
=== M2HB ===
As the .50 cal. Mounted on jeeps, dune buggies, tripods and the Stryker APC. It can also be found on the patrol boat available on multiple maps.
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB, .50 BMG]]
[[Image:JOTR MH2.jpg|thumb|600px|none|The M2, mounted on one of the vehicles on the Joint Op side of "Twin Islands".]]
[[Image:JOTR Stryker.jpg|thumb|600px|none|The remote controlled turret, with an M2HB, on a Stryker Armored Personal Carrier.]]
 
=== Mk 19 ===
As the Grenade Launcher. Mounted on jeeps and tripods. It can also be found on the patrol boat available on multiple maps.
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]
[[Image:JOTR MK19.jpg|thumb|600px|none|The Mk 19 grenade launcher mounted on a tripod in a guard tower.]]
 
 
= Joint Ops =
 
== Handguns ==
 
=== Beretta M9 ===
Secondary weapon for all classes.
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9, 9x19mm]]
[[Image:JOTR M9.jpg|thumb|600px|none|]]
 
=== Heckler & Koch Mark 23 ===
Part of the Escalation expansion pack. Available to Gunner, Rifleman and Medic. Comes with a non-useable LAM.
[[Image:Mk23.jpg|thumb|none|350px|H&K Mk 23 Mod 0 .45 ACP]]
[[Image:JO E - MK32.jpg|thumb|600px|none|]]
 
== Assault Rifles ==


=== Heckler & Koch G36E ===
=== Heckler & Koch G36E ===
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[[Image:JOTR ARMORY3.jpg|thumb|600px|none|The M4A1 is found among the weapons in the armoury.]]
[[Image:JOTR ARMORY3.jpg|thumb|600px|none|The M4A1 is found among the weapons in the armoury.]]


== Insurgency ==
== Machine Guns ==
 
=== AK-47 ===
Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class.
[[Image:AK-47.jpg|thumb|400px|none|AK-47, 7.62x39mm]]
[[Image:JOTR Ak47.jpg‎|thumb|600px|none|]]
 
=== AK-74 ===
Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class.
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74, 5.45x39mm]]
[[Image:JOTR Ak74.jpg‎|thumb|600px|none|The AK-74 is equipped with a non-removable Kobra red-dot sight by default.]]
 
=== FN FNC ===
Brought into the game with the Escalation expansion pack. Available to the Medic, Rifleman and Engineer.
[[Image:Fn-fnc-1-.jpg|thumb|none|400px|FN FNC 5.56x45mm]]
[[Image:JO E - FNC.jpg‎|thumb|600px|none|]]
 
= Machine Guns =
 
== Joint Ops ==


=== M249 SAW ===
=== M249 SAW ===
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[[Image:JOTR MP60.jpg|thumb|600px|none|]]
[[Image:JOTR MP60.jpg|thumb|600px|none|]]


== Insurgency ==
== Sniper Rifles ==
 
=== RPK-47 ===
Primary weapon for insurgent Gunner class.
[[Image:RPK lmg.jpg|thumb|none|400px|RPK, 7.62x39mm]]
[[Image:JOTR RPK.jpg‎|thumb|600px|none|]]
 
=== PKM ===
Primary weapon for insurgent Gunner class.
[[Image:PKM-mg.jpg|thumb|450px|none|PKM, 7.62x54mm R]]
[[Image:JOTR PKM.jpg‎|thumb|600px|none|]]
 
= Shotguns =
 
== Remington 870 ==
Secondary weapon for Riflemen, Gunner And Engineer class.
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870, 12 Gauge]]
[[Image:JOTR Remington.jpg|thumb|400px|none|The Remington is, like many other weapons in the game, reloaded off-screen.]]
[[Image:JOTR ARMORY3.jpg|thumb|600px|none|The Remington 870 next to a M4A1.]]
 
= Sniper Rifles =
 
=== L115A1 ===
Primary weapon for Sniper class.
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM, .338 Lapua]]
[[Image:JOTR L19.jpg|thumb|600px|none|]]
 
=== Barrett M82 ===
Primary weapon for Sniper class.
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1, .50 BMG]]
[[Image:JOTR M82.jpg|thumb|600px|none|]]
[[Image:JOTR ARMORY4.jpg|thumb|600px|none|Multiple M82 can be seen among the weapons in the armoury.]]
 
== Joint Ops ==


=== M24 ===
=== M24 ===
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[[Image:JOTR SR25.jpg|thumb|600px|none|]]
[[Image:JOTR SR25.jpg|thumb|600px|none|]]


== Insurgency ==
== Launchers ==
 
=== SVD Dragunov ===
Primary weapon for insurgent Sniper class.
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov, 7.62x54mm R]]
[[Image:JOTR SVD.jpg‎|thumb|none|600px|]]
 
=== M21 ===
Primary weapon for insurgent Sniper class.
[[Image:M21 m1a.jpg|thumb|none|400px|M21, 7.62x51mm NATO]]
[[Image:JOTR M24.jpg‎ ‎|thumb|none|600px|]]
[[Image:JOTR Crate.jpg‎|thumb|none|600px|The M21 is visible within the armament box at the very top.]]
 
= Launchers =
 
== M224 Mortar ==
Available to both sides. When the 60 mm mortar is deployed, the player aims by way of a small map in the upper left corner of the screen. The yellow circle marks the AOE. It´s size increases with greater distance from the shooter.
[[Image:JOTR M224.jpg|thumb|600px|none|]]
 
== FIM-92A Stinger ==
The only anti-air weapon, available only to the Engineer classes of both sides. An oddity during a short time after the release of the game (the developers reacted to the community criticism later on) was that the Stinger was close to obsolete over short distances: It required two missiles to take down an aerial vehicle, while the AT4 only needed one.
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]]
[[Image:JOTR FIM.jpg|thumb|400px|none|Interestingly, this and all the other shoulder-fired launchers use the same reticule. ]]
 
== FGM-148 Javelin ==
Added with the Escalation expansion pack. Available to the Engineer class of both sides. The launcher needs to lock-on before it can be fired. The weapon was added as a countermeasure to the tanks that the expansion pack brought in.
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin 142mm]]
[[Image:JO E - Javelin.jpg|thumb|600px|none|]]
 
== Joint Ops ==


==== M203 ====
==== M203 ====
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[[Image:JOTR ARMORY4.jpg|thumb|600px|none|Among the weapons in the armoury is a M136.]]
[[Image:JOTR ARMORY4.jpg|thumb|600px|none|Among the weapons in the armoury is a M136.]]


== Insurgency ==


==== GP-30 ====
= Insurgents =
Available for the AK47 and AK74 as an attachment.
 
[[Image:Russian GP-30 40mm caseless grenade launcher & grenades.jpg‎|thumb|none|400px|GP-30, 40mm]]
== Handguns ==
[[Image:JOTR GP25.jpg‎|thumb|none|200px|]]
 
=== Colt Python ===
As the .357 Magnum. Secondary weapon for all insurgent classes.
[[Image:Colt-Python.jpg|thumb|300px|none|Colt Python, .357 Magnum]]
[[Image:JOTR Python.jpg‎‎|thumb|600px|none|]]
 
=== Glock 17 ===
Secondary weapon for all insurgent classes. Added with the Escalation expansion pack.
[[Image:Glock173rdGen.jpg|thumb|300px|none|Generation 3 Glock 17, 9x19mm]]
[[Image:JO E - Glock.jpg‎‎|thumb|600px|none|]]
 
== Assault Rifles ==
 
=== AK-47 ===
Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class.
[[Image:AK-47.jpg|thumb|400px|none|AK-47, 7.62x39mm]]
[[Image:JOTR Ak47.jpg‎|thumb|600px|none|]]
 
=== AK-74 ===
Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class.
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74, 5.45x39mm]]
[[Image:JOTR Ak74.jpg‎|thumb|600px|none|The AK-74 is equipped with a non-removable Kobra red-dot sight by default.]]


==== RPG-7 ====
=== FN FNC ===
Available as additional equipment for the insurgent Engineer class.
Brought into the game with the Escalation expansion pack. Available to the Medic, Rifleman and Engineer.
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7, 40mm]]
[[Image:Fn-fnc-1-.jpg|thumb|none|400px|FN FNC 5.56x45mm]]
[[Image:JOTR RPG7.jpg‎ |thumb|600px|none|Unlike it´s Joint Op counterpart, the RPG7 actually has an on-screen reload animation.]]
[[Image:JO E - FNC.jpg‎|thumb|600px|none|]]


= Explosive Devices =
== Machine Guns ==


== M67 Fragmentation Grenade ==
=== RPK-47 ===
Available to all classes.
Primary weapon for insurgent Gunner class.
[[Image:Baseball.jpg|thumb|none|150px|M67 fragmentation grenade]]
[[Image:RPK lmg.jpg|thumb|none|400px|RPK, 7.62x39mm]]
[[Image:JOTR FRAG.jpg|thumb|600px|none|]]
[[Image:JOTR RPK.jpg‎|thumb|600px|none|]]


== M84 Flashbang ==
=== PKM ===
Available to all classes.
Primary weapon for insurgent Gunner class.
[[Image:M84stun.jpg|thumb|none|350px|M84 stun grenade]]
[[Image:PKM-mg.jpg|thumb|450px|none|PKM, 7.62x54mm R]]
[[Image:JOTR FLASH.jpg|thumb|600px|none|]]
[[Image:JOTR PKM.jpg‎|thumb|600px|none|]]


== M18 Smoke Grenade ==
== Sniper Rifles ==
Available to all classes.
[[Image:M18red.jpg|thumb|none|110px|M18 Smoke grenade]]
[[Image:JOTR Smoke.jpg|thumb|600px|none|]]


== M18A1 Claymore ==
=== SVD Dragunov ===
Available to all classes but the Medic.
Primary weapon for insurgent Sniper class.
[[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov, 7.62x54mm R]]
[[Image:JOTR Clay.jpg|thumb|600px|none|A deployed [[M18A1 Claymore|Claymore]], hidden in the grass.]]
[[Image:JOTR SVD.jpg‎|thumb|none|600px|]]


= Vehicle Mounted =
=== M21 ===
Primary weapon for insurgent Sniper class.
[[Image:M21 m1a.jpg|thumb|none|400px|M21, 7.62x51mm NATO]]
[[Image:JOTR M24.jpg‎ ‎|thumb|none|600px|]]
[[Image:JOTR Crate.jpg‎|thumb|none|600px|The M21 is visible within the armament box at the very top.]]


== M134 Minigun ==
== Launchers ==
Mounted on Joint Ops Blackhawk and Chinook and the Indonesian Puma.
[[Image:M134.JPG|thumb|none|400px|General Electric M134, 7.62x51mm]]
[[Image:JOTR GE1.jpg|thumb|600px|none|The M134, mounted on the Blackhawk (left) and the Puma (right).]]
[[Image:JOTR Mini.jpg|thumb|350px|none| The attack choppers, here a Littlebird, are equipped with Dillon Aero M134 with flash suppressors.]]


== M2HB ==
==== GP-30 ====
As the .50 cal. Mounted on jeeps, dune buggies, tripods and the Stryker APC. It can also be found on the patrol boat available on multiple maps.
Available for the AK47 and AK74 as an attachment.
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB, .50 BMG]]
[[Image:Russian GP-30 40mm caseless grenade launcher & grenades.jpg‎|thumb|none|400px|GP-30, 40mm]]
[[Image:JOTR MH2.jpg|thumb|600px|none|The M2, mounted on one of the vehicles on the Joint Op side of "Twin Islands".]]
[[Image:JOTR GP25.jpg‎|thumb|none|200px|]]
[[Image:JOTR Stryker.jpg|thumb|600px|none|The remote controlled turret, with an M2HB, on a Stryker Armored Personal Carrier.]]


== Mk 19 ==
==== RPG-7 ====
As the Grenade Launcher. Mounted on jeeps and tripods. It can also be found on the patrol boat available on multiple maps.
Available as additional equipment for the insurgent Engineer class.
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7, 40mm]]
[[Image:JOTR MK19.jpg|thumb|600px|none|The Mk 19 grenade launcher mounted on a tripod in a guard tower.]]
[[Image:JOTR RPG7.jpg‎ |thumb|600px|none|Unlike it´s Joint Op counterpart, the RPG7 actually has an on-screen reload animation.]]


[[Category:Video Game]]
[[Category:Video Game]]
[[Category:War]]
[[Category:War]]
[[Category:First-Person Shooter]]
[[Category:First-Person Shooter]]

Revision as of 07:22, 26 August 2010

The following weapons appear in the video game Joint Operations: Typhoon Rising and its expansion pack Joint Operations: Escalation:

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Joint Operations: Typhoon Rising (2004)


Joint Ops and Insurgents

Handguns

Colt M1911

Secondary weapon for all classes. Also available to the Indonesian insurgents.

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Colt M1911A1 Pistol Commercial, .45 ACP
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Submachine Guns

FN P90

Part of the Escalation expansion pack. Available to the Medic, Rifleman and Engineer as a primary weapon.

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Fabrique Nationale P90 5.7x28mm
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Heckler & Koch MP5/10

Primary weapon for Riflemen and Medic class of both sides. Is also available silenced

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Heckler & Koch MP5/10, 10mm
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The MP5 without the silencer.
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The MP5 with the sound suppressor attached.
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The MP5 is featured in multiple shelves in the armoury.

Rifles

Heckler & Koch G3

Part of the Escalation expansion pack. Primary weapon for the Riflemen of both sides.

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Heckler & Koch G3A3 with wide handguard 7.62x51mm NATO
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Shotguns

Remington 870

Secondary weapon for Riflemen, Gunner And Engineer class.

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Remington 870, 12 Gauge
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The Remington is, like many other weapons in the game, reloaded off-screen.
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The Remington 870 next to a M4A1.

Sniper Rifles

L115A1

Primary weapon for Sniper class.

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Accuracy International AWSM, .338 Lapua
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Barrett M82

Primary weapon for Sniper class.

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Barrett M82A1, .50 BMG
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Multiple M82 can be seen among the weapons in the armoury.


Launchers

M224 Mortar

Available to both sides. When the 60 mm mortar is deployed, the player aims by way of a small map in the upper left corner of the screen. The yellow circle marks the AOE. It´s size increases with greater distance from the shooter.

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FIM-92A Stinger

The only anti-air weapon, available only to the Engineer classes of both sides. An oddity during a short time after the release of the game (the developers reacted to the community criticism later on) was that the Stinger was close to obsolete over short distances: It required two missiles to take down an aerial vehicle, while the AT4 only needed one.

File:-0976t.jpg
FIM-92A Stinger, 70mm
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Interestingly, this and all the other shoulder-fired launchers use the same reticule.

FGM-148 Javelin

Added with the Escalation expansion pack. Available to the Engineer class of both sides. The launcher needs to lock-on before it can be fired. The weapon was added as a countermeasure to the tanks that the expansion pack brought in.

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FGM-148 Javelin 142mm
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Explosive Devices

M67 Fragmentation Grenade

Available to all classes.

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M67 fragmentation grenade
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M84 Flashbang

Available to all classes.

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M84 stun grenade
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M18 Smoke Grenade

Available to all classes.

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M18 Smoke grenade
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M18A1 Claymore

Available to all classes but the Medic.

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M18A1 Claymore anti-personnel mine
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A deployed Claymore, hidden in the grass.

Vehicle Mounted

M134 Minigun

Mounted on Joint Ops Blackhawk and Chinook and the Indonesian Puma.

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General Electric M134, 7.62x51mm
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The M134, mounted on the Blackhawk (left) and the Puma (right).
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The attack choppers, here a Littlebird, are equipped with Dillon Aero M134 with flash suppressors.

M2HB

As the .50 cal. Mounted on jeeps, dune buggies, tripods and the Stryker APC. It can also be found on the patrol boat available on multiple maps.

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Browning M2HB, .50 BMG
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The M2, mounted on one of the vehicles on the Joint Op side of "Twin Islands".
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The remote controlled turret, with an M2HB, on a Stryker Armored Personal Carrier.

Mk 19

As the Grenade Launcher. Mounted on jeeps and tripods. It can also be found on the patrol boat available on multiple maps.

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Mk 19 grenade launcher 40mm with ammo box on M3 tripod
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The Mk 19 grenade launcher mounted on a tripod in a guard tower.


Joint Ops

Handguns

Beretta M9

Secondary weapon for all classes.

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Beretta M9, 9x19mm
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Heckler & Koch Mark 23

Part of the Escalation expansion pack. Available to Gunner, Rifleman and Medic. Comes with a non-useable LAM.

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H&K Mk 23 Mod 0 .45 ACP
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Assault Rifles

Heckler & Koch G36E

Primary weapon for Medic, Rifleman and Engineer. Available in the Escalation expansion pack.

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Heckler & Koch G36E with export optical sight - 5.56x45mm
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M16A2

Primary weapon for all classes. Available with and without the M203 grenade launcher to the Rifleman class.

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M16A2 Rifle, 5.56x45mm
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M4A1

Primary weapon for Riflemen, Medic and Engineer classes. Available with and without the M203 grenade launcher to the Rifleman class.

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Colt M4A1, 5.56x45mm
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The M4A1 comes with standard red-dot sight and an ANPEQ laser pointer.
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The M4A1 is found among the weapons in the armoury.

Machine Guns

M249 SAW

Primary weapon for Gunner class.

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M249 SAW, 5.56x45mm
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The M249 is visible within the armament box as second from the top.
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A M249 among other firearms in the armoury.

M240

Primary weapon for Gunner class.

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M240G, 7.62x51mm NATO
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M60

Primary weapon for Gunner class.

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M60, 7.62x51mm
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Sniper Rifles

M24

Primary weapon for Sniper class.

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M24, 7.62x51mm NATO, .300 Winchester Magnum
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A M24 with green paint job is displayed in the armoury..

SR-25

Primary weapon for the Sniper class.

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Launchers

M203

Available as an attachment for both the M4 and M16.

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M203 grenade launcher 40mm
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The M203 mounted underneath a M4 (left) and being reloaded under the M16 (middle) and the M4 (right)

M136 AT4

Additional equipment for the Engineer class.

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M136 AT4, 84mm
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Among the weapons in the armoury is a M136.


Insurgents

Handguns

Colt Python

As the .357 Magnum. Secondary weapon for all insurgent classes.

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Colt Python, .357 Magnum
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Glock 17

Secondary weapon for all insurgent classes. Added with the Escalation expansion pack.

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Generation 3 Glock 17, 9x19mm
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Assault Rifles

AK-47

Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class.

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AK-47, 7.62x39mm
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AK-74

Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class.

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AK-74, 5.45x39mm
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The AK-74 is equipped with a non-removable Kobra red-dot sight by default.

FN FNC

Brought into the game with the Escalation expansion pack. Available to the Medic, Rifleman and Engineer.

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FN FNC 5.56x45mm
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Machine Guns

RPK-47

Primary weapon for insurgent Gunner class.

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RPK, 7.62x39mm
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PKM

Primary weapon for insurgent Gunner class.

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PKM, 7.62x54mm R
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Sniper Rifles

SVD Dragunov

Primary weapon for insurgent Sniper class.

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SVD Dragunov, 7.62x54mm R
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M21

Primary weapon for insurgent Sniper class.

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M21, 7.62x51mm NATO
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The M21 is visible within the armament box at the very top.

Launchers

GP-30

Available for the AK47 and AK74 as an attachment.

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GP-30, 40mm
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RPG-7

Available as additional equipment for the insurgent Engineer class.

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RPG-7, 40mm
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Unlike it´s Joint Op counterpart, the RPG7 actually has an on-screen reload animation.