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Xenus 2: White Gold: Difference between revisions

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[[file:Xenus Benelli M4 hold.jpg|thumb|none|600px|The Benelli in idle. Note the left-handed ejection port and the purely cosmetic shell holder.]]
[[file:Xenus Benelli M4 hold.jpg|thumb|none|600px|The Benelli in idle. Note the left-handed ejection port and the purely cosmetic shell holder.]]
[[file:Xenus Benelli M4 aim.jpg|thumb|none|600px|Aiming.]]
[[file:Xenus Benelli M4 aim.jpg|thumb|none|600px|Aiming.]]
[[file:Xenus Benelli M4 rel 1.jpg|thumb|none|600px|Inserting in some shells.]]
[[file:Xenus Benelli M4 rel 1.jpg|thumb|none|600px|Inserting in some shells. Note that the shells appear somewhat undersized.]]
[[file:Xenus Benelli M4 rel 2.jpg|thumb|none|600px|Ditto.]]
[[file:Xenus Benelli M4 rel 2.jpg|thumb|none|600px|Ditto.]]
[[file:Xenus Benelli M4 rel 3.jpg|thumb|none|600px|Pulling the charging handle.]]
[[file:Xenus Benelli M4 rel 3.jpg|thumb|none|600px|Pulling the charging handle.]]

Revision as of 18:30, 19 March 2021


Xenus 2: White Gold
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PC Boxart
Release Date: 24 October 2008
Developer: Deep Shadows
Publisher: Play Ten Interactive
Series: Xenus
Platforms: Microsoft Windows, Xbox 360
Genre: First-Person shooter


Xenus 2: White Gold, also known as: White Gold: War in Paradise, is a 2008 video game and the sequel/prequel to Boiling Point: Road to Hell.


The following weapons appear in the video game Xenus 2: White Gold:


Handguns

Colt Anaconda

The Colt Anaconda is available to Saul in the game. It incorrectly ejects spent casings after each shot due to all pistols in the game sharing the same firing animation.

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Colt Anaconda - .44 Magnum
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Saul holding the Anaconda.
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Aiming.
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Ejecting the rounds.
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Inserting some new ones in. Note the lack of speedloader and actual bullets in the cases.
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Flicking the cylinder shut.

SPP-1M

The SPP-1M Underwater Pistol can be used in-game.

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SPP-1M underwater pistol - 4.5x40mmR.
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Holding the SPP-1M out of its ideal underwater element.
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Aiming.
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Removing the rounds. The game accurately depicts the SPP-1M's ammunition as long steel darts, as opposed to conventional bullets.
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Inserting new ones in.
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Closing the breech.

Assault Rifles

M4A1 Carbine

The M4A1 Carbine can be used in-game.

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M4A1 Carbine - 5.56x45mm
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An M4A1 with iron sights.
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An M4A1 with a scope.
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Aiming through the rather odd rear iron sights.
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Removing the magazine.
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Inserting in a new one.
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Pulling the charging handle. Note that it lacks an ejection port.

AKM

The AKM can be used in-game.

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AKM - 7.62x39mm
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Holding the AKM.
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Aiming.
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Removing the magazine. Note that there is what appears to be a second fire selector behind the rail.
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Inserting in a new mag.
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Pulling back the bolt.

Submachine Guns

IMI Micro Uzi

The IMI Micro Uzi can be used in-game.

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IMI Micro Uzi without stock - 9x19mm
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Holding the Micro Uzi.
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Aiming.
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Pulling out the magazine.
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Shoving in a new one.
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Pulling the charging handle.

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 can be used in-game.

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Benelli M4 Super 90 - 12 gauge
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The Benelli in idle. Note the left-handed ejection port and the purely cosmetic shell holder.
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Aiming.
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Inserting in some shells. Note that the shells appear somewhat undersized.
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Ditto.
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Pulling the charging handle.

Blunderbuss

The Blunderbuss can be used in-game.

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Blunderbuss Flintlock
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Holding the Blunderbuss. Note the left-handed flintlock.
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After firing. Note that the hammer is down.
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Pouring in some powder.
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Inserting in some shot.
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Ramming everything into place.
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Cocking the hammer. The flashpan is never primed.

Sawed-off Double Barreled Shotgun

A Sawed-off Double Barrel Shotgun can be used in-game.

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Dominion Arms Outlaw Sawed Off shotgun - 12 gauge
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Holding the sawn-off.
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Aiming.
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Opening the action.
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Inserting in new shells.
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Closing.

Sniper Rifles

SVD Dragunov

The SVD Dragunov can be used in-game.

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SVD Dragunov - 7.62x54mmR
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The SVD in idle. The entire model is rather compacted, squished even.
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Aiming through the PSO-1.
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Removing the magazine.
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Inserting in a new mag. Note that the magazine is completely solid.
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Pulling back the bolt.

Machine Guns

Kord

The Kord heavy machine gun can be found as mounted emplacements.

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Kord HMG - 12.7x108mm
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Mounting the Kord.
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The right side of the Kord...
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...and the left side.

M197 Vulcan

The General Dynamics M197 Vulcan can be seen mounted on the AH-1 Cobra.

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General Dynamics M197 Vulcan - 20x102mm
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Having a look at front of the M197.
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Looking at the side.
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Ditto.

FN M249-E2 SAW

The FN M249 SAW is the only portable machine gun in-game.

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FN M249-E2 SAW - 5.56x45mm..
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Holding the M249.
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Aiming.
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Pulling back the charging handle.
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Replacing the belt box.
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Seating the belt.

Launchers

M79 grenade launcher

The M79 grenade launcher can be used in-game.

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M79 grenade launcher - 40x46mm
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Holding the M79.
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Misunderstanding the use of the leaf sight.
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Opening up the breech.
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Getting ready to insert a new grenade.
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Closing the breech.

RPG-18

The RPG-18 can be used in-game.

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RPG-18 - 64mm
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Holding the RPG-18.
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Firing.

SA-7 Grail

The SA-7 Grail can be used in-game.

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SA-7 Grail (9K32 Strela-2) launcher and missile - 72mm
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Holding the SA-7.
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Priming the launcher.
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Firing.

Grenades & Explosives

Unknown Hand Grenade

An unknown hand grenade can be used in-game.

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Holding the grenade.
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Pulling the pin.

RKG-3

The RKG-3 anti-tank grenade can be used in-game.

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RKG-3 anti-tank grenade
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Holding the RKG-3.
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Pulling the pin.

TNT

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TNT in game.

Others

Unknown AA Gun

An unknown AA gun can be used in-game.

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Saul observes the right side of the AA gun while getting some photos for IMFDB.
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The left side.
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The rear.
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Saul using the AA gun.

Colt M1911A1

Colt M1911A1s appear in-game. They cannot be used by the player.

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Nickel plated Colt M1911A1 - .45 ACP.
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The M1911A1 as a target for a quest.
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A few M1911A1s on a shelf.

Crossbow

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Holding the crossbow.
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Aiming throught the scope, which uses the same reticle as on the PSO-1.
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Reloading.