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Vietcong

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Vietcong for current discussions. Content is subject to change.


Vietcong
PC Boxart
Release Date: 2003
Developer: Pterodon Illusion Softworks
Publisher: Gathering of Developers
Series: Vietcong
Platforms: PC
Genre: Tactical first-person shooter


Vietcong: Fist Alpha Expansion Pack (2004)

Vietcong is a tactical first-person shooter video game developed by Pterodon & Illusion Softworks for the PC set during the Vietnam War.

The following weapons are used in the video game Vietcong and its expansion pack, Vietcong: Fist Alpha:


Handguns

Colt M1911A1

The Colt M1911A1 is an available pistol in-game. It is rarely used by U.S. Army soldiers in single player but is the most common equipment for U.S. multiplayer classes.

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Colt M1911A1 - .45 ACP
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The player holding an M1911A1.
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Aiming.
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Reloading.
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An M1911A1 on the ground.

Makarov PM

The Makarov PM is an available pistol in-game. Like the TT-33 and M1911A1, the Makarov is rare in single player, in multiplayer it is used by the "Machine gunner", "Sniper" and "Radioman" classes. Both Soviet and Chinese (Type 59) models are used. It also incorrectly holds 9 rounds.

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Makarov PM - 9x18mm Makarov
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Holding a Makarov.
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Aiming down the sights.
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Reloading with an empty mag.
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World model.

Smith & Wesson 39

The Smith & Wesson 39 is an available pistol in-game. It is incorrectly equipped with a suppressor, and incorrectly called the "Hush Puppy". In the game it shares the .45ACP ammunition of the M1911A1 instead of the correct 9x19 NATO. It is used by U.S. Special Forces and is the primary pistol used in the Tunnel Rat mission.

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Smith & Wesson 39 - 9x19mm Parabellum
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The player holding a Model 39.
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Aiming.
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Reloading. It seems that the Model 39 and the 1911 use the same animations.
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World model.

Smith & Wesson Model 10

The Smith & Wesson Model 10 is an available revolver in-game. For some reason described in the game as a "Chinese copy of some Colt revolver". It is the main handgun of the Vietcong; particularly prevalent in the tunnel levels, it is quite accurate but slow to reload although a speedloader appears to be used. In multiplayer mode, it is used by the "Medic" class on both teams.

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Smith & Wesson Model 10 - .38 Special
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Holding the revolver.
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Attempting to line up the sights.
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Reloading.
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A Model 10 on the ground.

Tokarev TT-33

The Tokarev TT-33 is an available pistol in-game. It is the standard sidearm of the North Vietnamese Army along with the Chinese copy (Type 54). Rare in the single player campaign, in Vietcong: Fist Alpha it is more common. It also is a standard weapon for the "Fighter" and "Sapper" Vietcong classes in multiplayer.

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Tokarev TT-33 - 7.62x25mm Tokarev
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The player holding a TT-33.
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Aiming.
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Reloading.
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World model.

Submachine Guns

M3 "Grease Gun"

The M3 "Grease Gun" is an available submachine gun in-game. Its recoil (in game) drives the muzzle down instead of up. The M3 was rarely issued to US forces (except for armoured vehicle and aircraft crews). However, it was used extensively by the South Vietnamese, especially irregular troops like the Civic Guard. US Marines, and US Army special forces also used it. The M3 is rare in the game. In the single player campaign it is often used by local Vietcong fighters. In multiplayer it can be chosen by US soldiers and the Radioman. The M3 shares the same ammunition as the Thompson.

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M3 "Grease Gun" with "field modified" charging handle - .45 ACP
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Holding a Grease Gun. Note the charging handle sticking out of the right side off the gun; this was a modification done to M3s due to their standard crank-style handles being fragile.
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Mis-aligning the sights.
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Reloading.
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An M3 on the ground.

M1A1 Thompson

The M1A1 Thompson is the U.S.'s main submachine gun, and the first select-fire weapon, widely used by US soldiers in the single player campaign. Its main characteristics are the high firing rate, good stopping power and the short reload time.

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M1A1 Thompson - .45 ACP
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Holding an M1A1.
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Not aligning the sights.
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Reloading.
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World model.

Sten Mk IIS

The Sten Mk IIS is a suppressed version of the British World War II Sten submachine gun. It is only available in the Vietcong: Fist Alpha expansion.

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Sten Mk IIS - 9x19mm Parabellum
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Sten Mk IIS title card in Vietcong
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A Sten Mk IIS in Vietcong. Note the correct grip of the left hand (on the gun's body and not on the magazine).
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View down the Sten's sights.

Sa. Vz.61 Škorpion

The Sa. Vz.61 Skorpion is an available SMG in-game. It has a high rate of fire and easily controllable in full auto, due to the reaction of the .32 ACP cartridge. It is only available in the Vietcong: Fist Alpha expansion.

Note: the name "Skorpion" or "Scorpion" was created only as after-market term used after the '90 to indicate both the SA 361 machine pistol and the SA 91s civilian pistol.

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Sa. Vz.61 Škorpion - .32 ACP
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Vz.61 Skorpion title card in Vietcong: Fist Alpha with a 20 round magazine.
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A Skorpion in Vietcong: Fist Alpha.
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View down the Skorpion's sight.
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Vietcong firing a Skorpion.

PPS-43

The PPS-43 is an available SMG in-game. It is common throughout the campaign. It has a curved magazine with a capacity of 35 7.62x25mm Tokarev rounds. In multiplayer is the Vietcong's common primary weapon along with the AK-47. The Chinese copy is designated Type 54.

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PPS-43 - 7.62x25mm Tokarev
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The player holds a PPS-43.
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Mis-aligning the sights as usual.
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Reloading a PPS-43.
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World model.

PPSh-41

The PPSh-41 is an available SMG in-game. It is loaded with a 71 round drum magazine and shares the same ammunition of the PPS-43. Used mainly by the Vietcong, but can sometimes be seen used by NVA officers. The Chinese copy is designated Type 50.

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PPSh-41 - 7.62x25mm Tokarev
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Holding a PPSh.
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Aiming.
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Reload animation.
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A PPSh-41 on the ground.

Shotguns

Baikal IZh-43

The Baikal IZh-43 is an available shotgun in-game. It can fire either one, or both shells. Rare in single player, and likely the U.S. counterpart, in multiplayer is used only in close combat or for a "personal challenge" (due its short range, low capacity and the long reload time make it rather difficult to use effectively). It is also anachronistic, since the IZh-43 was put into production only in 1986. The Baikal IZh-58, which is the model the IZh-43 was based on, would be the correct choice for the time period.

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Baikal IZh-43 - 12 gauge
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The player holding an IZh-43.
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Aiming.
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Reloading.
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World model.

Remington 870

The Remington 870 is available in-game. In game it has a 7 round magazine and plastic composite furniture. In the SP Campaign it is often used by the ARVN Soldier Sgt. Le Duy Nhut. In multiplayer is deadly at short range.

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Remington 870 with Black Synthetic Furniture - 12 gauge
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Holding an 870.
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Aiming.
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Reloading. Note that he is inserting the shells through the tube itself
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World model.

Rifles

M1 Carbine

The M1 Carbine is widely used by ARVN soldiers and sometimes by Vietcong fighters, fitted with a detachable bayonet.

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M1 Carbine - .30 Carbine
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The player holds an M1 carbine.
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The game's fear of aligning sights at its work.
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Reloading an M1.
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World model.

Colt XM16E1

The Colt XM16E1 is the standard issue U.S. Army assault rifle, fitted with a detachable M7 knife bayonet. Probably the best and most used weapon in game. In Vietcong the rifle uses 20 round magazines loaded with 18 rounds (loading a magazine with two rounds less than standard capacity is a trick often used by troops to reduce magazine-related malfunctions as well as to prevent accidentally overloading them) and it can be found in the armoury later in the game, the arrival of the "new M16 rifles" is quoted in Hawkins' diary.

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Colt XM16E1 - 5.56x45mm NATO
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The player holds the XM16E1.
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Trying to aim.
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Reloading the weapon.
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An XM16E1 on the ground.

M14

The M14 is available only in the Vietcong: Fist Alpha expansion and can also fitted with an ART optical sight. It is used by U.S. Army snipers.

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M14 - 7.62x51mm NATO
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A M14 in Vietcong: Fist Alpha.
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View down the M14's sights.
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M14 with the ART optical sight.
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M14 with optical sight in Vietcong: Fist Alpha.

Winchester Model 52

The Winchester Model 52 bolt-action rifle is found in game as the "Winchester Model 70", used without a scope.

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Winchester Model 52 - .22 LR
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The player holding a "Winchester Model 70".
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Aiming.
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Reloading.
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A "Model 70" on the ground.

SKS

The SKS rifle is a Soviet battle rifle with a non-detachable 10 round magazine that can be reloaded only when empty. The SKS is fitted with an integral under-barrel folding spike bayonet that can be used in the Vietcong: Fist Alpha expansion. Used by Vietcong fighters and North Vietnam Army (NVA) soldiers.

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SKS - 7.62x39mm
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Holding an SKS.
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Aiming whilst actually aligning the sights.
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Reloading.
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World model.

AK-47

The AK-47 is the standard Soviet assault rifle, used by Main Force Viet Cong fighters and NVA soldiers. The version seen in the game is the Type III version with milled receiver, equipped with a detachable AK-47 Type 1 knife bayonet and magazine loaded with only 28 rounds instead of the normal 30 rounds. In the conflict the Vietnamese forces used it alongside the slightly more modern AKM and the Chinese Type 56.

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Type 3 AK-47 - 7.62x39mm
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Holding an AK-47.
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Aiming.
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Reloading.
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An AK-47 on the ground.

Tokarev SVT-40

Available only in the Fist Alpha expansion pack, also fitted with a PU optical sight and used by Regional Vietcong snipers. Strangely enough it is equipped with a 20 round magazine and has the capability to fire in full automatic mode, more like an AVT-40.

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Tokarev SVT-40 with PU sniper scope - 7.62x54mmR
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SVT-40 title card
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A SVT-40 with an optical sight in Vietcong: Fist Alpha.
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VC aiming the SVT-40 (note: the VC doesn't appear to be using the sights).
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View down the SVT-40's sights (N.B. all in game weapons with optical sights present this type of view, even if the weapon has usable iron sights).
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An SVT-40 in Vietcong: Fist Alpha.
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View down the SVT-40's sights.

Mosin Nagant 1938 Carbine

Russian and Soviet WW2 military bolt-action rifle, used by Local Vietcong snipers and fighters.

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Mosin Nagant M38 Carbine - 7.62x54mmR
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Holding the Mosin Nagant 1938 Carbine.
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Aiming down the iron sights.
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Reloading.
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World model.

Sniper Rifles

Dragunov SVD

The Dragunov SVD is called the "SVD-63", fitted with a PSO-1 4x optical sight and a detachable AKM Type 1 knife bayonet. Rare to see in Single player, it is usually used by NVA snipers, but it is possible to see it used by an ARVN marksman during the "Hamburger Hill" mission. Great damage, rapid fire capability and high precision make this rifle one of the most deadly weapons of the game. Note that the bayonet becomes useable in Vietcong: Fist Alpha.

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Dragunov SVD - 7.62x54mmR
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The player holds the Dragunov SVD.
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Aiming down the PSO-1.
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Reloading. Note that the safety is on
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The world model of the Dragunov SVD.

M1C Garand

The M1C Garand with a M84 scope is the standard U.S. Army sniper rifle in the original game.

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M1C Sniper Variant with M84 scope - .30-06
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Holding the M1C.
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Aiming through the M84 scope.
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Inserting a new clip.
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World model.

Machine Guns

M60

The M60 is the only U.S. portable Machine Gun. It is heavy and affected by a wild recoil and is the main weapon of Sergeant First Class C.J. Hornster. All the models seen in game have the bipod and front-sight removed. It it also seen as a mounted weapon in some levels.

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M60 - 7.62x51mm NATO
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Holding the M60. Note that it lacks a front sight.
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Aiming. Due to the lack of front sight, the rear sight is lined up with the barrel instead.
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Reloading.
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The world model of the M60.

Degtyarev DP-28

The Degtyaryov DP-28 is only available in "Fist Alpha", with accuracy problems and heavy recoil. Used only by Local Vietcong units, it is later replaced by the Degtyarev RPD.

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Degtyarev DP-28 - 7.62x54mmR
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A DP-28 in Vietcong: Fist Alpha.
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View down the DP-28's sights.
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VC aiming his DP-28.

RPD

The RPD was often used by the VC and NVA; it is more accurate than the M60.

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Degtyarev RPD - 7.62x39mm
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The player character holds an RPD.
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Aiming.
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Reloading.
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World model.

ZB 53 / Vz.37

The ZB-53 / vz. 37 are mounted on tripods. Used by Regional Vietcong in "Fist Alpha".

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ZB 53 / Vz.37 machine gun on tripod - 7.92x57mm Mauser
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Rendering of the ZB 53.
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Firing the ZB 53.
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Third-person view.

Browning M2HB

The Browning M2HB can be seen mounted on M151 Jeeps, UH-1 Hueys and in bunkers.

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Browning M2HB on vehicle mount - .50 BMG
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Using the M2 in a Huey.
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"Aiming"; even though it has modeled sights, toggling the sight simply zooms in the view.
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Firing off some shots at some trees.
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Third-person view.
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Another shot of the M2.

Launchers

M79 grenade launcher

The M79 grenade launcher can be used in-game. It is used to cover the intermediate distance between the hand grenade and light mortar ranges. Useable only in single player and in very few missions.

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M79 grenade launcher - 40mm
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Holding the M79 Grenade Launcher.
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Aiming.
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Reloading.
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World model.

Grenades/Explosives

C4

C4s can be found in-game.

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C4 in game.

M18A1 Claymore

The M18A1 Claymore is only used in multiplayer by the "Engineer" or "Sapper" classes. Notably, it is actually depicted as a remote-detonation mine, rather than the proximity detonation most video games use.

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M18A1 Claymore Mine with cable and clacker
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Holding the Claymore.
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The clacker in a box.
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Holding the clacker.
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The results of using it.

M67 hand grenade

The M67 hand grenade is found in-game.

M67 fragmentation grenade
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Holding the grenade.
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Flicking away the lever.

Type 67 stick grenade

The Type 67 stick grenade is found in-game as the "Chicom Grenade".

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Type 67 stick grenade
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Holding the Type 67.
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Throwing the grenade.

M2 Mortar

The M2 Mortar uses by both sides.

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M2 Mortar - 60mm