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The Last of Us Part II

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:The Last of Us Part II for current discussions. Content is subject to change.



The Last of Us Part II
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Release Date: 2020
Developer: Naughty Dog
Publisher: Sony Interactive Entertainment
Series: The Last of Us
Platforms: PlayStation 4
Genre: Action-adventure
Survival horror


The Last of Us Part II is an action-adventure survival horror game developed by Naughty Dog and sequel to 2013's The Last of Us.

Five years after the events of the first game, Ellie (portrayed by Ashley Johnson) and Joel are enjoying a peaceful life among a community of survivors in Jackson, Wyoming. However, this peace is shattered by an act of brutal violence that spurs Ellie to journey to the ruins of Seattle, Washington in order to seek justice and vengeance.

The sequel features many of the gameplay concepts from the first game, such as scarce and precious ammo, using stealth to outmaneuver enemies, and crafting improvised weapons using scavenged materials.

The following weapons can be seen in the video game The Last of Us Part II:


Handguns

Beretta 92FS Inox

A Beretta 92FS Inox with wooden grips serves as Ellie's primary handgun, known simply as "Semi-Auto Pistol". A new feature allows for Ellie to craft an improvised suppressor out of a water bottle. This ad-hoc suppressor will, rather understandably, only function for a limited number of shots before breaking. It starts with a paltry 6 round magazine capacity, which can be upgraded to hold 10 rounds. However, this is still short of the 92FS' standard 15 round magazine capacity. A standard black Beretta is frequently used by survivors.

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American Made Beretta 92FS Inox with wood grips - 9x19mm
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The 92FS being examined by Ellie at a workbench. Note the wooden grips and the trademark of the fictional manufacturer "Nicotera" on the slide.

When fitted with the Stability upgrade, the wooden grips are replaced by a pair of standard black grips.

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American made Beretta 92FS Inox, note the black controls (slide release, thumb safety, safety switch, hammer, magazine release button, rear sight, trigger), magazine bottom plate, grip and Allen/hex grip screws distinguishing it from the Italian 92FS Inox - 9x19mm
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Ellie trades the wooden grip for something more modern. In this image, the Beretta has also been fitted with the Extended Magazine upgrade. While the magazine looks to be a 20-rounder, it only allows for a capacity half that.

Browning Hi-Power

A pistol heavily, but not exactly matching, the Browning Hi-Power is used by Dina and Jesse. Some hostile survivors also carry one.

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Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm
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Dina's pistol. The Hi-Power resemblance is most evident in the slide and ring hammer.

Colt M1911A1

A Colt M1911A1 with a blue grip is used by Manny.

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World War II Colt M1911A1 - .45 ACP
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Manny in cover with his 1911.

"Military Pistol"

Abby's sidearm of choice is a polymer-framed pistol that appears to mostly be a hybrid of a Glock 17, a Steyr M-series pistol, and a Caracal F. Stat-wise, it is identical to Ellie's Beretta, and has the same upgrades; this includes the puny 6-round magazine that can be upgraded to 10 rounds.

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4th Generation Glock 17 - 9x19mm Parabellum
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Steyr M9-A1 - 9x19mm Parabellum
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Caracal F - 9x19mm Parabellum
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The basic "Military Pistol".
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The "Military Pistol" fitted with an improvised (and unrealistically effective) suppressor composed of a rag, a plastic soda bottle, and some duct tape. Given that the pistol's barrel doesn't protrude past its slide, it isn't particularly clear what part of the gun this suppressor is actually attached to.

Taurus Model 66

The Taurus Model 66 revolver returns from the first game, again under the simple moniker of "Revolver". It starts with a short barrel that appears to be around 2.5", but can be fitted with a longer barrel that increases damage. The Model 66 is also used by Joel and some hostile survivors.

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Taurus Model 66 - .357 Magnum
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The stock Model 66 at the workbench. It was apparently made by "Gator International Manufacturing" and is a "Model 924".

Thompson Center Arms Contender

The Thompson Center Arms Contender appears as the "Hunting Pistol".

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Thompson Center Arms Contender - .45-70

Submachine Guns

SIG-Sauer MPX

A modified SIG-Sauer MPX appears as the "Silenced Submachine Gun" which Ellie manages to fight off of a Rattler.

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SIG-Sauer MPX SBR, Gen 2 - 9x19mm
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Ellie with the Silenced Submachine Gun.

Shotguns

Double Barreled Shotgun

A side-by-side Double Barreled Shotgun occasionally shows up in the hands of Seraphites, a hostile primitivist cult that inhabits Seattle. Shotgun shells can be collected from fallen weapons, but they cannot be used.

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Stoeger/IGA Coach imported side by side shotgun - 12 gauge
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A double barreled shotgun on the ground. It features two triggers that are a bit too close to each other.

Remington 870

A Remington 870 with a sawed-off stock and barrel acts as Ellie's primary shotgun. A full-sized Remington 870 is used by Joel. The sawed-off variety is encountered in the hands of hostile survivors.

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Photoshopped Remington 870 Police Magnum with a sawed-off stock - 12 gauge
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Ellie clears a house with her Remington 870 during a gameplay demo.
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Ellie's sawed-off Remington at a workbench. This shotgun is apparently a "Westcott 6", "Model 924", like the Taurus.
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Remington 870 Express Tactical with synthetic furniture and factory-extended 7-shot tube.
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Joel aims his shotgun at infected.

Rifles

AK-47

An illustration of an AK-47 is seen on the cover of a skill book found in Abby's chapters.

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Type 3 AK-47 with laminated stock - 7.62x39mm
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David Versus Goliath - A Comprehensive History of Guerrilla Warfare by Dr. Anna Orlov. The cover depicts an AK in the hands of what is presumably a Vietcong guerrilla based on the details and context of the book.

IMI Galil SAR

The suppressed IMI Galil SAR returns from the first game's Factions multiplayer mode. It is once again called the "Specter" and is modeled with a 30-round magazine, but holds only 20 rounds.

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IMI Galil SAR - 5.56x45mm NATO

Marlin 336

Jesse carries a Marlin Model 336 as his long gun of choice.

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Marlin 336A Carbine - .30-30 Carbine
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Jesse takes aim with his Marlin during a shootout with Washington Liberation Front militiamen.

Molot Vepr

An AK-style rifle in a configuration strongly resembling that of the Molot Vepr appears as the "Semi-Auto Rifle". It is usable exclusively by Abby, who is issued one when the player begins her narrative. The rifle is fitted with a 10 round magazine by default that holds 9 rounds and can also be upgraded to fire in 3-round bursts, supposedly achieved by "modify[ing] the trigger". The Vepr in Part II is almost visually identical to the "Variable Rifle" from the first game's Factions mode.

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Vepr-308 hunting carbine - 7.62x51mm (.308 Win)
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Molot VPO-212-01 - .366TKM
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Saiga-12K Tactical - 12 gauge
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A WLF trooper on duty with a Vepr. The game's Vepr features a front sight and barrel from the "alternative" Vepr line (and the latter is taken from the .366 TKM version due to the shape), and a vented handguard from a Saiga Tactical.
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The basic Vepr at a workbench.

Remington 700

The Remington 700 appears as the "Bolt-Action Rifle". As with the Winchester Model 70 in The Last of Us, it starts out with iron sights, but can be fitted with a sniper scope. Unlike in the first game, the weapon's action is now correctly cycled after each shot. It starts with a 3 round capacity, but can be upgraded to use a detachable magazine that holds 6 rounds and speeds up the reload time.

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Remington Model 700 CDL - .300 Win Mag
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Ellie with the Remington 700 at a workbench.
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The rifle fitted with a scope as Ellie closes the action.
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An official artwork of Ellie with the Remington 700.

Ruger Mini-14

A rifle that heavily resembles the Ruger Mini-14 with green synthetic furniture is frequently used by members of the Washington Liberation Front, a hostile militia that occupies Seattle. Despite their semi-automatic, detachable magazine-fed nature being an upgrade over her bolt-action Remington, Ellie cannot use these rifles though she can obtain the ammo from them for her Remington 700.

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Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm
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The Mini-14ish rifle next to its deceased former user. The main differences in design are the sights, lack of heat shield, different barrel design, and the placement of a charging handle under the right side of the action. It also appears to be using 20 round magazines. Also note that this rifle appears to have 3 different iron sights- a rear sight, front sight, and what appears to be an adjustable AK-style rear sight between them.

SIG SG 552/Heckler & Koch G36C Hybrid

A survival magazine Ellie finds that unlocks additional skills features the "GX3-9" assault rifle from Uncharted 4 on the cover. This hybrid rifle appears to be a mixture of the SG 552 and G36C rifles.

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SIG SG 552 - 5.56x45mm
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Heckler & Koch G36C with an attached EOTech sight - 5.56x45mm
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The camouflage lesson being taught here is disguising which European assault rifle is on the cover of this magazine.

Springfield Armory M1A

Tommy uses a scoped rifle based on the Mini-14 above, but with wooden furniture and a flash hider that gives it a strong resemblance to the Springfield Armory M1A. It is used by Ellie in a flashback to snipe infected.

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Springfield M1A - .308 Winchester. Note the notch where the fire selector would be.
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Tommy with his rifle. Notably, the gas cylinder and barrel have swapped places.
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Tommy sights up some distant infected. This rifle retains many of the odd design cues of the Mini-14 based rifle, including the 3 iron sights. The action and placement of the charging handle give it some resemblance to the SVT-40.

Other

Bow

Ellie can use a bow and arrow for silent takedowns of hostile survivors and infected. The bow in Part II can also use explosive arrows.

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Ellie prepares to let loose on a hammer-wielding cultist in a pre-release screenshot.
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A prone Ellie lines up a shot on a hostile survivor.

M18A1 Claymore

Rather oversized M18A1 Claymores are rigged up as explosive trip mines throughout Seattle by the WLF. They are detonated when an attached tripwire is broken. Ellie can either avoid them, or detonate them by shooting the mine or simply throwing a brick or bottle at it.

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M18A1 Claymore anti-personnel mine with command cable and M57 'clacker' detonator switch
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A Claymore lurking near an abandoned car.