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Saints Row IV

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Saints Row IV

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Saints Row IV for current discussions. Content is subject to change.


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Saints Row IV (2013)

Saints Row IV is an open world sandbox action game developed by Voltion and published by Deep Silver in 2013. It was released for PlayStation 3, Xbox 360, and Microsoft Windows on August 20th, 2013. It was later remastered for PlayStation 4 and Xbox One on January 20th, 2015. The game takes place in the fictional city of Steelport and continues on from where Saints Row: The Third left off. The protagonist becomes the president of the United States of America after saving the country from a nuclear missile. However, an alien invasion begins soon after and the protagonist is kidnapped and transported to a computer simulation of Steelport where the player must defeat the alien threat.

The following firearms can be seen in the video game Saints Row IV



Handguns

"Quickshot Pistol"

Colt Defender

The 9mm tactical skin for the Quickshot Pistol is based on the Colt Defender. It appears to be a .45 ACP variant, despite the game calling it a 9mm pistol. It can be upgraded to have a larger magazine and armor piercing rounds and can be dual wielded.

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Colt Defender (compact M1911) - .45 ACP
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Colt Defender held by protagonist




Mauser C96

The Renegade skin for the Quickshot Pistol is based on Han Solo's blaster from Star Wars, which in turn is based on the Mauser C96. It can be upgraded to have an extended magazine and fire armor piercing round. The scope is unusable and it can be dual wielded.

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Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser.
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BlasTech DL-44 Heavy Blaster Pistol. AKA, Han Solo's blaster.
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Mauser C96 held by protagonist


"Heavy Pistol"

Desert Eagle

The .45 Fletcher skin for the Heavy Pistol is based on the Desert Eagle. It appears to be based on the .50 AE version of the Desert Eagle, despite the game stating that it fires .45 ACP. It can be upgraded to have an extended magazine and fire explosive ammunition. It can also be dual wielded.

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Magnum Research (MRI) Desert Eagle Mark XIX, current production model with Picatinny railed barrel and different safety catch - .50 AE
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Desert Eagle held by protagonist

Chiappa Rhino 60DS

The Cumia Magnum skin for the Heavy Pistol is based on the Chiappa Rhino 60DS. It features an unusable red dot sight on the barrel. It can be upgraded to have an extended mag (even though it only has 6 chambers) and fir explosive ammunition. It can also be dual wielded.

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Chiappa Rhino 60DS (6" barrel version) - .357 Magnum
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Chiappa Rhino held by protagonist

Sub-machine guns

"Heavy SMG"

Heckler & Koch MP5SD

The SWAT SMG skin for the Heavy SMG is based on the Heckler & Koch MP5SD. It features a red dot sight and forward grip. It can be upgraded to have an extended magazine and fire corrosive ammo. It can be dual wielded.

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Heckler & Koch MP5SD2 - 9x19mm
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Heckler & Koch MP5SD held by protagonist

Auto Ordnance M1927 Thompson

The Gangland skin for the Heavy SMG is based on the Auto Ordnance M1927 Thompson. It features a strange unusable sight. It can be upgraded to have an extended magazine and fire corrosive ammo. It can be dual wielded.

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M1927 Thompson Auto-Ordnance with 50-round drum magazine - .45 ACP
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M1927 Thompson Auto-Ordnance held by protagonist

MP-40

The BG-40 skin for the Heavy SMG is based on the MP40. It is available in the Bradygames DLC pack. It can be upgraded with an extended magazine and to fire corrosive rounds. It can be dual wielded.

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MP40 submachine gun - 9x19mm
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MP-40 held by protagonist


"Rapid Fire SMG"

Ingram Mac 10

The Manga 10mm skin for the Rapid Fire SMG is based on the MAC-10. It incorrectly fires 10mm ammunition, it only fires .45 ACP or 9x19mm in real life. It features a suppressor and Picatinny rail. It is missing a charging handle which would make it more than difficult to reload. It can be upgraded to have an extended magazine and to fire "lightning shots" (electric rounds). It can be dual wielded.

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MAC-10 submachine gun with Sionics Two-Stage Sound Suppressor - .45 ACP
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Mac 10 held by protagonist


Beretta 93R

The Cyborg Pistol skin for the Rapid Fire SMG is based on RoboCop's Auto 9 in RoboCop, which in turn is based on the Beretta 93R. It is a handgun but the game incorrectly classifies it as a sub-machine gun. It can be dual wielded and upgraded tohave an extended magazine and to fire "lightning rounds" (electric rounds).

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Beretta 93R - 9x19mm
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Beretta 93R "Auto 9" - 9x19mm
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Auto 9 held by protagonist

Shotguns

Pump-Action Shotgun

Ithaca Model 37 Stakeout

The Deacon 12-Gauge skin for the Pump-Action Shotgun is based on the Ithaca 37 "Stakeout". It features a forward grip and can be upgraded to have an extended tube.

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Ithaca 37 "Stakeout" Parkerized finish with Synthetic forearm - 12 gauge
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Ithaca Model 37 held by protagonist (note forward grip)

Semi-Auto Shotgun

PPSh-41

The TAK-10 Streetsweeper skin for the Semi Auto Shotgun is based on a mix between the PPSh-41 and the fictional Combat Shotgun from Fallout 3. It can be upgraded to sport an extended magazine and fire full auto.


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Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev.
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The in-game model for the Combat Shotgun.
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Shotgun held by protagonist

Remington Model 870

The Big Game skin for the Semi Auto Shotgun is based on the Remington Model 870. The Remington 870 is a pump action in real life. It can be upgraded to have an extended tube and fire in full auto.

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Remington 870 Police Magnum with black synthetic furniture - 12 gauge
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Remington Model 870 held by protagonist

Remington Model 11-87

The Full Choke Suppressed skin for the Semi Auto Shotgun is based off of the Remington Model 11-87 from No Country for Old Men. It sports a long suppressor and can be upgraded to have an extended tube and fire in full auto.

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Remington 11-87 -12 Gauge.
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Chigurh holding his modified Remington Model 11-87 in No Country for Old Men
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Remington Model 11-87 held by protagonist


Rifles and Carbines

Automatic Rifle

M4A1 Carbine

The Shokolov AR skin for the Automatic Rifle is based on the M4/M4A1 Carbine. It features a front grip attached with what looks like a metal clamp. It can be upgraded to have an extended magazine.

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Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm
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M4A1 Carbine held by protagonist

Burst Rifle

Beretta Cx4 Storm

The Guardsman AR skin for the Burst Rifle is based on the Beretta Cx4 Storm. It can be upgraded to have an extended magazine.

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Beretta Mx4 Storm, the select-fire military version of the Cx4 Storm.
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Beretta Cx4 Storm held by protagonist

Sniper Rifle

AS-50

The McManus 2020 is a skin for the Sniper Rifle based on the Accuracy International AS50. It features a forward grip and can be upgraded to feature an extended magazine and more powerful scope.

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Accuracy International AS50 (Early Model) - .50 BMG
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AS-50 Storm held by protagonist

M3 Carbine

The GI Sniper is a skin for the Sniper Rifle that is based on the M3 Carbine. It features a large night scope, a forward grip, and extended magazine. It can be upgraded to hold more ammunition and make the scope more powerful.

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The M3 Carbine.
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M3 Carbine held by protagonist

Winchester Model 1894

The Lever-Action skin for the Sniper Rifle is based on the Winchester Model 1894. The weapon is not modeled with a scope which would make it very difficult to zoom in and out like a sniper scope, but we like to think that the protagonist is skilled enough to do this.

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Winchester 1894 - .30-30.
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Winchester Model 1894 held by protagonist

Machine Guns

M249 SAW Para

The M249 SAW is called the Mercenary LMG in game. It is actually a skin for the Automatic Rifle. It can be upgraded to have an extended magazine.

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M249 SAW paratrooper version with 200 round ammo drum - 5.56x45mm
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M249 SAW Para held by protagonist

Missle Launchers

M202 Flash

The M202 Flash is called the RPG in game. Unlike its real life counterpart, it only has one barrel. It can be upgraded to fire lock on missles.

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M202 FLASH - 66mm
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M202 Flash held by protagonist

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