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Rise of the Triad (2013): Difference between revisions

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{{Infobox Video Game|{{PAGENAME}}
{{Infobox Video Game|{{PAGENAME}}
|name = Rise of the Triad
|name = Rise of the Triad
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==Walther PPK==
==Walther PPK==
The [[PPK#Walther_PPK|Walther PPK]].
The [[PPK#Walther_PPK|Walther PPK]]. Although it is difficult to see in the game, it is maked out as a version in 7.62mm caliber.
[[file:WaltherPPK.jpg|thumb|none|350px|Walther PPK - .380 ACP.]]
[[File:Pre-WWII PPK.jpg|thumb|350px|none|Pre-WWII Walther PPK - 7.65x17mm Auto (.32 ACP)]]
[[file:ROTT Walther PPK holding.jpg|thumb|none|600px|Holding the the Walther PPK.]]
[[file:ROTT Walther PPK holding.jpg|thumb|none|600px|Holding the the Walther PPK.]]
[[file:ROTT Walther PPK akimbo holding.jpg|thumb|none|600px|Dual-wielding.]]
[[file:ROTT Walther PPK akimbo holding.jpg|thumb|none|600px|Dual-wielding.]]
[[file:ROTT Walther PPK aim.jpg|thumb|none|600px|Aiming the PPK.]]
[[file:ROTT Walther PPK aim.jpg|thumb|none|600px|Aiming the PPK.]]
[[file:ROTT Walther PPK reloading.jpg|thumb|none|600px|Reloading.]]
[[file:ROTT Walther PPK reloading.jpg|thumb|none|600px|Reloading. As in the original game, PPK and MP40 ammunition are endless, so the “forced” reloading in the game is purely cosmetic, and was rather added “just because”.]]
[[file:ROTT Walther PPK akimbo reloading.jpg|thumb|none|600px|Reloading dual-wielding PPKs.]]
[[file:ROTT Walther PPK akimbo reloading.jpg|thumb|none|600px|Reloading dual-wielding PPKs. ]]


=Submachine Guns=
=Submachine Guns=


==MP40==
==MP40==
The [[MP40#MP40|MP40]] appears with its magazine well somehow rotated 90 degrees to the left.
The [[MP40#MP40|MP40]] appears with its magazine well somehow rotated 90 degrees to the left, and turned-out front sight.
[[file:MP40Side.jpg|thumb|none|350px|MP40 - 9x19mm Parabellum.]]
[[File:MP 40 AYF 3.JPG|thumb|none|350px|MP40 with brown bakelite lower receiver - 9x19mm]]
[[file:ROTT mp40 holding.jpg|thumb|none|600px|Holding the MP40. Note the "jungle taped" magazines.]]
[[file:ROTT mp40 holding.jpg|thumb|none|600px|Holding the MP40. Note the "jungle taped" magazines, too short compared to real ones.]]
[[file:ROTT mp40 aim.jpg|thumb|none|600px|Aiming the weapon.]]
[[file:ROTT mp40 aim.jpg|thumb|none|600px|Aiming the weapon, not paying attention that something is wrong with the sight.]]
[[file:ROTT mp40 reloading.jpg|thumb|none|600px|Reloading the MP40. The sideways magwell is clearly visible.]]
[[file:ROTT mp40 reloading.jpg|thumb|none|600px|Reloading the MP40. The sideways magwell is clearly visible, exactly like the fact that the front sight moved to the right, and instead it housed a new. The true reasons for all this ugliness are not clear, given that this was not in the original game.]]


=Launchers=
=Launchers=
==Panzerschreck==
=="Bazooka"==
The "Bazooka" appears to be a hybrid of the [[Panzerschreck]] and the [[Stinger]].
Although the game features a many launchers, it seems that only one of them, the "Bazooka", is based on real ones. It has a body from [[Bazooka]]-series launchers (although its dimensions more closely resemble related [[Panzerschreck]]), but the front is very similar the [[FIM-92 Stinger]].
[[Image:Panzerschreck43.jpg|thumb|none|350px|RPzB 43 "Panzerschreck" rocket launcher with rocket - 88mm]]
[[Image:Panzerschreck43.jpg|thumb|none|350px|RPzB 43 "Panzerschreck" rocket launcher with rocket - 88mm]]
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]

Revision as of 13:12, 7 April 2019

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.


Rise of the Triad
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PC Boxart
Release Date: 2013
Developer: Interceptor Entertainment
Publisher: Apogee
Series: Rise of the Triad
Platforms: PC
Genre: First-person shooter


The following weapons are used in the video game Rise of the Triad:


Pistols

Walther PPK

The Walther PPK. Although it is difficult to see in the game, it is maked out as a version in 7.62mm caliber.

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Pre-WWII Walther PPK - 7.65x17mm Auto (.32 ACP)
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Holding the the Walther PPK.
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Dual-wielding.
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Aiming the PPK.
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Reloading. As in the original game, PPK and MP40 ammunition are endless, so the “forced” reloading in the game is purely cosmetic, and was rather added “just because”.
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Reloading dual-wielding PPKs.

Submachine Guns

MP40

The MP40 appears with its magazine well somehow rotated 90 degrees to the left, and turned-out front sight.

File:MP 40 AYF 3.JPG
MP40 with brown bakelite lower receiver - 9x19mm
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Holding the MP40. Note the "jungle taped" magazines, too short compared to real ones.
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Aiming the weapon, not paying attention that something is wrong with the sight.
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Reloading the MP40. The sideways magwell is clearly visible, exactly like the fact that the front sight moved to the right, and instead it housed a new. The true reasons for all this ugliness are not clear, given that this was not in the original game.

Launchers

"Bazooka"

Although the game features a many launchers, it seems that only one of them, the "Bazooka", is based on real ones. It has a body from Bazooka-series launchers (although its dimensions more closely resemble related Panzerschreck), but the front is very similar the FIM-92 Stinger.

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RPzB 43 "Panzerschreck" rocket launcher with rocket - 88mm
File:-0976t.jpg
FIM-92A Stinger - 70mm
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Holding the "Bazooka".
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Aiming the "Bazooka".