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Mafia: Definitive Edition

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Mafia: Definitive Edition
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Mafia: Definitive Edition
Release Date: September 25, 2020
Developer: Hangar 13
Publisher: Hangar 13
Series: Mafia
Platforms: PlayStation 4
Xbox One
Microsoft Windows
OS X
Genre: Action-adventure
Third-person shooter


Error creating thumbnail: File missing WARNING! THIS PAGE CONTAINS SPOILERS!


Mafia: Definitive Edition is a full remake of the 2002 video game Mafia: The City of Lost Heaven.

The following weapons can be seen in the video game Mafia: Definitive Edition:


Handguns

Colt M1911A1

The Colt M1911A1 returns from the original game. It has a parkerized finish now as opposed to nickel plating from the original. The model appears to be taken from Mafia III, complete with an uncocked hammer.

It is also featured on the cover of the numerous collectable "detective magazines".

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World War II Colt M1911A1 - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1
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Tommy aims a Colt M1911A1 down a street.
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Switching arms.
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When approaching an object while aiming a firearm, Tommy will move his arm out of the way. This gives us a good look at the uncocked hammer. In reality, this would prevent the M1911 from firing.
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Reloading the M1911A1, much the same as it is reloaded in Mafia III. Tommy flicks out a magazine (note the fresh one in his left hand)...
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...and finishes off with racking the slide, regardless of whether or not there is still a round in the chamber.
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A Colt M1911A1 on the ground.

Gold Colt M1911A1

A golden M1911A1 is a pre-order bonus. It has an increased magazine capacity of 10 rounds as opposed to the standard version's 7, but lacks a visibly extended magazine.

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Gold tone replica of an M1911A1.
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Tommy shows off his Gold M1911A1 to anyone in Lost Heaven who is willing to see.
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He swaps hands to show the guy on the sidewalk.
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The Gold M1911A1 also has a white grip, perhaps made of pearl or ivory.
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Tommy reloads the Gold Colt M1911A1 the same way as the plain-Jane version.
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He sticks in a fresh magazine, grumbling that these aren't made of gold as well to complete the look.
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A Gold Colt M1911A1 on the ground. Better not leave it lying around.

Smith & Wesson Model 10 Snub Nose

The snub nose Smith & Wesson Model 10 appears as "Pocket Revolver", replacing the Colt Detective Special from the original as the game's snub nose revolver.

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Smith & Wesson Model 10 snub nose revolver - .38 Special
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Tommy aims a Smith & Wesson Model 10 Snub Nose.
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Showing off the other side.
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Tommy points a Model 10 Snub Nose at the sky.
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Having taken pot-shots at passing traffic, Tommy lets the spent rounds out of the cylinder.
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Tommy reloads the Model 10 Snub Nose with a speedloader.
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A Smith & Wesson Model 10 Snub Nose on the ground.

Gold Smith & Wesson Model 10 Snub Nose

A golden Model 10 is available after completing a mission in the Free Ride mode.

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Tommy aims the fancy Gold Smith & Wesson Model 10 Snub Nose.
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Tommy admires the other side.
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The Gold Model 10 also get a brighter wood grip.
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Tommy prepares to reload the Gold Model 10.
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Reloading with a speedloader.
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Tommy examines a Gold Model 10 with his golden Thompson.

Colt Python

A very anachronistic Colt Python returns from Mafia III, now called the "Service Revolver" and featuring a 4" barrel. Numerous Colt Pythons can be seen as props in various locations.

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Colt Python with 4" Barrel and factory wood grips - .357 Magnum
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Tommy aims the time-traveling Python.
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Tommy aims with his off-hand.
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The Python in this game has a brighter finish than its Mafia III counterpart.
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Tommy extracts the spent brass by simply giving his Python a shake.
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Feeding the Python fresh ammo via a speedloader.
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A Python on the ground, apparently a victim of the Rook Islands' carnivorous shoes.

Smith & Wesson Model 19

An anachronistic Smith & Wesson Model 19 returns from Mafia III (where it was known as the "Alfredsson M200"), now sporting a bright nickel finish and called the "Magnum Pistol". It is the most powerful pistol in the game and takes the role of the more period-appropriate Smith & Wesson Model 27 from the original game.

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Smith & Wesson Model 19 - .357 Magnum
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Aiming another time-traveling revolver.
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The other side.
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Tommy examines the Model 19's shiny new finish.
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Like the other revolvers, Tommy gives the Model 19 a shake...
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...and presents some fresh ammo. The cartridges appear to be a bit too large to fit in the cylinder and are shaped differently than .357 Magnum rounds. They are also held in place by an invisible speedloader.
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A Smith & Wesson Model 19 on the ground.

Submachine Guns

Thompson M1928

The Thompson M1928, a genre classic, returns from the original game. It also features a simplified L-style rear sight, introduced in 1942 for military models. Like in the original Mafia, it is the sole fully automatic weapon in the game and has the highest capacity of any gun.

Is incorrectly called "machine gun" in the mission Creme de la Creme.

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M1928 "Tommy Gun" with 50-round drum magazine - .45 ACP, made famous through countless classic gangster movies
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Tommy aims a Thompson M1928, looking down the later-style rear sight.
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Aiming from the other shoulder.
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Tommy (the mobster) takes cover with Tommy (the gun).
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Reloading. Tommy grabs a fresh drum magazine...
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...and then pulls back the charging handle.
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A Thompson M1928 on the ground.

Gold Thompson M1928

A gold-plated Thompson M1928 is also available. It has an increased ammo capacity of 75 rounds.

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Not content to just have golden handguns, Tommy begins collecting golden submachine guns.
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The other side.
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Tommy takes cover from those who wish to get their fingerprints all over his shiny new gun.
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Tommy reloads, happy the magazines for this gun are gold as well.
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Tommy pulls the charging handle as the nearby drivers patiently wait for him to get on with it.
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A Gold Thompson M1928 on the ground.

Shotguns

Remington 870

A heavily anachronistic Remington 870 appears as the game's sole pump-action shotgun, replacing the Winchester Model 1897 from the original Mafia. It uses the same model from Mafia III. It holds six rounds (one more than is possible in this configuration); when reloading, the first round is chambered, with subsequent shells loaded into the magazine.

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Remington 870 Police Magnum Riot Shotgun - 12 gauge
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Tommy with another of the time-traveling guns found on the streets of Lost Heaven.
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Undeterred, he sights up a nearby motorist.
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Tommy in cover with a Remington 870.
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Chamber-loading what appears to be an anachronistic plastic shotgun shell.
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Tommy loads the remaining shells into the tube magazine.
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A Remington 870 on the ground.

Gold Remington 870

A golden Remington 870 is also available.

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Tommy aims the Gold Remington 870.
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A passing motorist comes in for a closer look.
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Tommy takes cover with the Gold Remington 870.
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A fresh shell inserted into the chamber.
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Tommy finishes reloading his golden shotgun.
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A Gold Remington 870 on the ground.

Sawed-Off Double Barrel Shotgun

The classic Sawed-Off Double Barrel Shotgun appears in-game as the "Lupara", and is used as the one-hand gun. Numerous Luparas can be seen as props in various locations. As in the original Mafia, it is also used by Joe Barbaro in the epilogue, despite him using a Remington 870 in Mafia II, and the Remington having a model in this game too.

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Remington Spartan Sawed Off shotgun - 12 gauge
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Tommy with another gun essential for any Italian mobster: a sawed-off "Lupara".
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Aiming with his left hand.
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The model also appears to be from Mafia III, but with a slightly lighter colored finish.
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Tommy loads new shells into both barrels.
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He snaps his sawed-off closed as some local police officers arrive to politely inquire if he has a tax stamp for that thing.
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A Lupara on the ground.

Rifles

Springfield M1903A1

The Springfield M1903A1 returns with the same model from Mafia III, but is available this time in both infantry and sniper (with the now-anachronistic M84 scope found on the Mafia III Springfield) variants. It replaces the original model Springfield M1903 from the original game. While in the original game it would only be used by scripted enemies, in the remake police at higher wanted levels will spawn in with the Springfield and are capable of easily taking the player down with its high damage.

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Springfield M1903A1 - .30-06
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Tommy aims the Springfield M1903A1.
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Tommy shows off his ambidextrous rifle shooting abilities.
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Tommy in cover with the Springfield M1903A1.
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Tommy moves to open the bolt of his rifle...
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...before inserting an invisible stripper clip.
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A Springfield M1903A1 on the ground.

Springfield M1903A1 with M84 scope

The "Mayweather M04A3", a scoped Springfield from Mafia 3, replaces the scoped Mosin Nagant from the original Mafia.

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Springfield M1903A1 - .30-06
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M1903A4 Springfield sniper variant with M84 scope - .30-06
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Tommy holds the scoped Springfield M1903A1.
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Tommy sights some approaching bad guys.
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Tommy takes cover as he plans his attack.
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Sighting up some enemy mobsters through the telescopic sight.
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Having made a few rival mobsters sleep with the fishes, Tommy pulls back the bolt of his rifle.
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The orientation of the scope allows him to also use a stripper clip to load.
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A scoped Springfield M1903A1 on the ground.

Grenade & Explosives

Dynamite

Dynamite rigged up into a time bomb is provided to Tommy for sabotage missions.

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Vincenzo presents Tommy with a dynamite bomb.
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Tommy checks to confirm if his dynamite is indeed made of dynamite.

Mk 2 Hand Grenade

The Mk 2 hand grenade is the game's standard hand grenade, returning from the original game.

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Mk 2 hand grenade
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A crate of ammo and Mk 2 hand grenades.
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Tommy tosses a grenade. In the original Mafia, tossed grenades were depicted as still having the safety lever attached. In the remake, the lever is correctly depicted as missing from tossed grenades.

Molotov Cocktail

Molotov cocktails are used prominently in several missions.

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Vincenzo provides Tommy with some Molotovs.
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In an early mission, Tommy uses Molotov Cocktails to destroy cars belonging to henchmen of the rival Morello Crime Family.

Others

Browning M1917

The Browning M1917 is featured in the turret of the Bulworth Sentry armored car.

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Browning M1917 - .30-06
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The Bulworth Sentry with its Browning M1917 turret in the Carcyclopedia.
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Ditto.
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The Sentry out for a run on the Lost Heaven Autodrome. This particular vehicle can only be used in the "Test Drive" game mode and only appears once in the story, during the mission "A Trip to the Country".
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On top of that, what's even more tragic is that the gun itself is unusable by the player and only fires during the above-mentioned mission.