Eternal Damnation: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Eternal Damnation: Difference between revisions
'''''Eternal Damnation''''' is a total-conversion horror mod for ''[[Postal 2]]'' developed by Resurrection Studios released in 2006. It was also included in the officially-released ''Postal Fudge Pack''.
'''''Eternal Damnation''''' is a total-conversion horror mod for ''[[Postal 2]]'' developed by Resurrection Studios released in 2006. It was released in the official ''Postal Fudge Pack'' and is available as a free download on ModDB.
The plot follows John Murray, a man in a mental asylum located in the fictional city of Hasselridge after killing a man who assaults his girlfriend. Sometime during his stay, a patient escapes and releases the others, letting John escape.
The plot follows John Murray, a man in a mental asylum located in the fictional city of Hasselridge after killing a man who assaults his girlfriend. Sometime during his stay, a patient escapes and releases the others, letting John escape.
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=Submachine Guns=
=Submachine Guns=
==Heckler & Koch MP5A2==
==Heckler & Koch HK94A2==
The [[Heckler & Koch MP5A2]] appears as the "Submachine Gun". It is the primary automatic weapon for most of the game. A pair of MP5s are also featured on the sign for the Hasselridge Firearms gun store. It was added to ''Postal 2'' in the Steam release.
A "chopped and converted" [[Heckler & Koch HK94A2]] with a Navy trigger group appears as the "Submachine Gun". It is the primary automatic weapon for most of the game. A pair of HK94s are also featured on the sign for the Hasselridge Firearms gun store. It was added to ''Postal 2'' in the Steam release.
[[File:HK_94A2chopped.jpg|thumb|none|400px|"Chopped and converted" Heckler & Koch HK94A2 - 9x19mm Parabellum]]
[[File:H%26KMP5-N.jpg|thumb|none|400px|Heckler & Koch MP5A2 with Navy trigger group - 9x19mm Parabellum]]
[[File:H%26KMP5-N.jpg|thumb|none|400px|Heckler & Koch MP5A2 with Navy trigger group - 9x19mm Parabellum]]
[[File:Edmp5-1.jpg|thumb|none|600px|Pushing forward the charging handle in the draw animation.]]
[[File:Edmp5-1.jpg|thumb|none|600px|Pushing forward the charging handle in the draw animation.]]
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[[File:Edmp5-4.jpg|thumb|none|600px|Switching to full-auto.]]
[[File:Edmp5-4.jpg|thumb|none|600px|Switching to full-auto.]]
[[File:Edmp5-5.jpg|thumb|none|600px|Firing in full-auto will have John tilt it to the left slightly.]]
[[File:Edmp5-5.jpg|thumb|none|600px|Firing in full-auto will have John tilt it to the left slightly.]]
[[File:Edmp5-6.jpg|thumb|none|600px|Ejecting the mag. Note that it lacks the paddle magazine release like on a HK94.]]
[[File:Edmp5-6.jpg|thumb|none|600px|Ejecting the mag. Note the lack of paddle magazine release and barrel lugs indicative of a HK94.]]
[[File:Edmp5-7.jpg|thumb|none|600px|Shoving in a new mag. Note that the mag is placed slightly too far back.]]
[[File:Edmp5-7.jpg|thumb|none|600px|Shoving in a new mag. Note that the mag is placed slightly too far back.]]
[[File:Edmp5-8.jpg|thumb|none|600px|Releasing the charging handle. The charging handle will automatically lock back when the reload starts.]]
[[File:Edmp5-8.jpg|thumb|none|600px|Releasing the charging handle. The charging handle will automatically lock back when the reload starts.]]
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==MAC-11==
==MAC-11==
The [[MAC-11]] appears in-game as the "Ingram SMG". It is only found in the final level of the game, the Cathedral.
The [[MAC-11]] appears in-game as the "Ingram SMG". It is first found in the third-last level of the game.
[[File:Edmac10-1.jpg|thumb|none|600px|John pushes forward the bolt in the MAC-11's draw animation.]]
[[File:Edmac10-1.jpg|thumb|none|600px|John pushes forward the bolt in the MAC-11's draw animation.]]
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[[File:Edmac10-5.jpg|thumb|none|600px|...then inserting a new one...]]
[[File:Edmac10-5.jpg|thumb|none|600px|...then inserting a new one...]]
[[File:Edmac10-6.jpg|thumb|none|600px|...and finishing with pushing the bolt forward.]]
[[File:Edmac10-6.jpg|thumb|none|600px|...and finishing with pushing the bolt forward.]]
[[File:Edmac10-7.jpg|thumb|none|600px|A sign for the MAC in the gun store. Too bad you won't get one until the very last level of the game.]]
[[File:Edmac10-7.jpg|thumb|none|600px|A sign for the MAC in the gun store. Too bad you won't get one until right next to the end of the game.]]
=Shotguns=
=Shotguns=
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==M26 Hand Grenade==
==M26 Hand Grenade==
The [[M26 hand grenade]] model from ''Postal 2'' appears as a prop in various areas. A different model with an orange body is also present.
The [[M26 hand grenade]] model from ''Postal 2'' appears as a prop in various areas. A different model with an orange body is also present. An M26 grenade is also used if the player uses the suicide function.
[[File:M26_Grenade.jpg|thumb|none|200px|M26 hand grenade]]
[[File:M26_Grenade.jpg|thumb|none|200px|M26 hand grenade]]
[[File:Edm26-1.jpg|thumb|none|600px|John looks at a couple M26s that he can't pick up for some reason.]]
[[File:Edm26-1.jpg|thumb|none|600px|John looks at a couple M26s that he can't pick up for some reason.]]
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[[File:At4_m136.jpg|thumb|none|400px|Saab Bofors Dynamics AT4 with AN/PVS-4 scope - 84mm]]
[[File:At4_m136.jpg|thumb|none|400px|Saab Bofors Dynamics AT4 with AN/PVS-4 scope - 84mm]]
[[File:Edat4-1.jpg|thumb|none|600px|John looks at an absolutely massive AT4 above an archway.]]
[[File:Edat4-1.jpg|thumb|none|600px|John looks at an absolutely massive AT4 above an archway.]]
==Smith & Wesson Model 19==
What appears to be a [[Smith & Wesson Model 19]] is featured on the cover of the "Emo Monthly" magazine.
[[File:Smith%26Wesson-Model-19.jpg|thumb|none|400px|Smith & Wesson Model 19 - .357 Magnum]]
[[File:Edsw19-1.jpg|thumb|none|600px|A curious magazine surrounded by other curious magazines.]]
[[Category:Video Game]]
[[Category:Video Game]]
Latest revision as of 07:12, 13 November 2021
Eternal Damnation is a total-conversion horror mod for Postal 2 developed by Resurrection Studios released in 2006. It was released in the official Postal Fudge Pack and is available as a free download on ModDB.
The plot follows John Murray, a man in a mental asylum located in the fictional city of Hasselridge after killing a man who assaults his girlfriend. Sometime during his stay, a patient escapes and releases the others, letting John escape.
Several weapons from the mod were ported into Postal 2 through patches after its 2013 Steam release.
The following weapons appear in the video game Eternal Damnation:
A Beretta M9 with a LAM appears as the "9mm Pistol" and is the first firearm John gets his hands on. Strangely, each shot uses up two rounds at a time. It has the trait of being able to blow up heads, which the other 9mm weapons do not have.
Glock 18
The Glock 18 appears in-game as the "Glock". It is the only weapon that can be dual-wielded, however, when it is dual-wielded, it is locked to semi-auto. Of note is that the dual Glocks are acquired first, but you cannot use just one Glock until you pick up a singular Glock. The single Glock was one of the weapons ported to Postal 2 in its Steam release, along with an additional burst-fire mode.
Submachine Guns
Heckler & Koch HK94A2
A "chopped and converted" Heckler & Koch HK94A2 with a Navy trigger group appears as the "Submachine Gun". It is the primary automatic weapon for most of the game. A pair of HK94s are also featured on the sign for the Hasselridge Firearms gun store. It was added to Postal 2 in the Steam release.
MAC-11
The MAC-11 appears in-game as the "Ingram SMG". It is first found in the third-last level of the game.
Shotguns
Daewoo USAS-12
The Daewoo USAS-12 appears as the "USAS12" and is only available in the multiplayer mode.
Franchi SPAS-12
A Franchi SPAS-12 with wooden furniture appears hidden in some areas in the game. It has two fire modes: standard shot, and explosive shot. Its model is of an earlier version of the shotgun from Postal 2 prior to it being replaced with the Remington 870. It was added to Postal 2 after its Steam release, albeit without its explosive secondary firemode.
The M79 grenade launcher appears in-game as the "M79 GrenadeLauncher". It is acquired when John is required to move some boxes blocking the way out of a building (no, seriously), and fires grenades that arc rather quickly and detonate on impact. It is also used by the final boss of the game. It was ported to the Steam version of Postal 2, although firing standard hand grenades.
Unusable Weapons
Colt AR-15A2 HBAR
The Colt AR-15A2 HBAR model from Postal 2 appears as a prop in the gun shop and museum.
Colt Single Action Army
Images of Colt Single Action Armys can be seen on the merry-go-round in the Pandemonium Carnival.
Desert Eagle
The Desert Eagle Mark XIX model from Postal 2 appears in the museum. A different model also appears in the museum; this one appears to have wooden grips.
"King Cobra" airsoft pistol
A "King Cobra" airsoft pistol appears in the museum. It is rather oddly presented as the sidearm of US forces during WWII.
The M26 hand grenade model from Postal 2 appears as a prop in various areas. A different model with an orange body is also present. An M26 grenade is also used if the player uses the suicide function.