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Driver 3

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Driver 3 for current discussions. Content is subject to change.



Driver 3
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North American PS2 box art
Release Date: June 2004 (PS2, XBOX), March 2005 (PC)
Developer: Reflections Interactive
Publisher: Atari
Platforms: PS2, XBOX, PC
Genre: Action, Open World


Driver 3, stylized as DRIV3R, is a 2004 game by Reflections interactive and published by Atari.

The following weapons appear in the video game Driver 3:


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Pistols

Heckler & Koch USP

Although the rendering and in game model for Tanner's default pistol is some kind of mishmash between different models, the inventory icon for it is a silhouette of an H&K USP.

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Heckler & Koch USP - 9x19 mm
pistol icon

Beretta 92FS

The Beretta 92FS is featured on the official artwork of the game and in game itself as a more powerful pistol. It features a capacity of only 10 rounds, rather than the full 15.

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Beretta 92FS - 9x19 mm
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Artwork showing Tanner with the Beretta
Beretta inventory icon

Shotguns

Double-barrel sawn-off Shotgun

Antagonist Jericho is seen with his signature double-barrel sawn-off shotgun.

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Zabala short barrel shotgun - 12 gauge
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Jericho with the shotgun

Franchi SPAS-12

A Franchi SPAS-12 with the stock removed appears as a shotgun in the game. Like the real thing, it fires in semi-auto mode and has an 8-shell magazine capacity.

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Franchi SPAS 12 with stock removed - 2 3/4" (70mm) 12-gauge shells
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SPAS 12 in game

Submachine guns

Heckler & Koch MP5A5

The Heckler & Koch MP5A5 appears as a more powerful submachine gun in game, as well as in cutscenes. The telescoping stock has been removed, and it has a 15-round magazine. Also, despite having the Navy trigger pack markings, it does not feature the ambidextrous safety lever. Jones is also seen with this gun with the stock in place. The in game model also features the stock and a 15 or 20-round magazine, but is given a capacity of 30 rounds. The inventory icon shows an MP5 SD3 or SD6 model with a full-size magazine.

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H&K MP5 A5 - 9x19mm
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Man with MP5. Note the contradictory use of the Navy trigger pack with 3-round burst, but lack of corresponding right-hand safety lever.
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In-game model
Inventory icon


IMI Uzi

The IMI Uzi is the first submachine gun model to appear in game. It has a capacity of 32 rounds, despite only being modeled with a 20-round magazine.

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IMI Uzi with buttstock collapsed - 9x19mm
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Tanner with the Uzi in game

Ingram MAC-10

This is the last submachine gun to appear in the game. It has a ridiculous magazine capacity of 60 rounds to offset its high firing rate.

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Ingram MAC-10 with stock closed - 9x19mm
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MAC-10 in game

Assault Rifles

M16A4

The M16A4 appears as the assault rifle in game as well as on cutscenes and FMVs. Unlike the actual A4 model, the in-game version fires full auto.

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M16 A4 - 5.56x45 mm NATO
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Agent Smith with M16 A4. Note the smaller aperture of the rear sight/carry handle due to the top rail mount of the A4.

Beretta AR-70/223

A silhouette of the Beretta AR-70/223 is seen on a warning poster at the Miami PD firing range.

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Beretta AR-70/223 - 5.56x45 mm NATO
firearms warning sign