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Cryostasis: Sleep of Reason: Difference between revisions

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==Mosin Nagant M38==
==Mosin Nagant M38==
The [[Mosin Nagant Rifle|Mosin Nagant]] M38 Carbine appears in Cryostasis as "Mosin Nagant 1891". Holds five rounds. Has a long range, medium damage but low rate of fire. A scoped version can be obtained, but it is completely useless, since the whole game takes place on a ship. Infested crew members often use the non-scoped version.
The [[Mosin Nagant Rifle|Mosin Nagant M38 Carbine]] appears in ''Cryostasis'' as "Mosin Nagant 1891". Holds five rounds. Has a long range, medium damage but low rate of fire. A scoped version can be obtained, but it is completely useless, since the whole game takes place on a ship. Infested crew members often use the non-scoped version.
[[Image:M38Carbine.jpg|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54R.]]
[[Image:M38Carbine.jpg|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mm R]]
[[Image:CRYO-MOSIN-1.jpg|thumb|none|450px|Model of the Mosin Nagant.]]
[[Image:CRYO-MOSIN-1.jpg|thumb|none|450px|Model of the Mosin Nagant.]]
[[Image:CRYO-MOSIN-2.jpg|thumb|none|450px|The player holding the scoped Mosin Nagant.]]
[[Image:CRYO-MOSIN-2.jpg|thumb|none|450px|The player holding the scoped Mosin Nagant.]]

Revision as of 09:22, 1 May 2011

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Cryostasis (2009)

Cryostasis is a first-person shooter survival horror video game available exclusively for the PC. The game takes place in 1981 on a shipwrecked nuclear icebreaker called the North Wind. The main character, Alexander Nesterov, is a Russian meteorologist who finds himself aboard the ship and begins to investigate what happened to the crew...


The following guns appear in the game Cryostasis:



Mosin Nagant M38

The Mosin Nagant M38 Carbine appears in Cryostasis as "Mosin Nagant 1891". Holds five rounds. Has a long range, medium damage but low rate of fire. A scoped version can be obtained, but it is completely useless, since the whole game takes place on a ship. Infested crew members often use the non-scoped version.

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Mosin Nagant M38 Carbine - 7.62x54mm R
Model of the Mosin Nagant.
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The player holding the scoped Mosin Nagant.
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Pulling the bolt of the rifle.
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Iron sights of the Mosin Nagant.
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Reloading the weapon in the game.

Tokarev SVT-40

The Tokarev SVT-40 Rifle appears in the game with a ten round magazine. A semi-automatic weapon with decent damage and accuracy.

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Tokarev SVT-40 - 7.62x54mm R
Model of the SVT-40. Unfortunately the bayonet is not available in the actual game.
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The SVT-40 in the player's hands.
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Iron sights of the Tokarev SVT-40.

PPSh-41

The PPSh-41 is the only submachine gun and also the only automatic weapon in the game. Comes with the standard 71-round drum magazine, high rate of fire and moderate damage. When the player releases the trigger (actually the mouse), the gun will still fire a few bullets. Some mutated crew members use a heavily modified version of this gun.

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PPSh-41 Submachine Gun - 7.62x25mm Tokarev
Model of the PPSh-41.
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The player holding the PPSh-41. (The drum mag on the right is the ammo-indicator.)
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PPSh-41 - Iron sights.
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Shooting the PPSh-41.
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Reloading animation of the gun.
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A modified version of the PPSh-41 on an infested crew member. Two 71-round drums are welded together for increased ammo capacity. This guy also wields two of the weapons, just in case he runs out of ammo while "spraying".

Krieghoff Model L flare pistol

The Krieghoff Model L is a German World War II double-barreled flare pistol. It appears in the game as "Walter AC-1940 Signal Pistol". The gun fires extremely hot flares at a very slow fire-rate. Those flares can be used to distract the enemy creatures, because they will move towards the heat source. The fired flares can also be used to warm up and restore health.

File:Krieghoff-Model-L-flare-pistol-drawing.jpg
Drawing of the Kriefhoff Model L flare pistol.
Image of the Krieghoff Model L flare pistol.
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The player holding the Krieghoff. (He fires the left barrel first, then he uses the lever on the top of the frame to select the right barrel. In real life both barrels can be fired at the same time - this option is not available in the game.)
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The player empties the gun to make room for the new cartridges. (Strangely the gun cannot be reloaded if there is an unfired shell in one of the chambers.)
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Inserting some new shells into the weapon. (Note that the HUD icon indicates that the gun has a six round capacity. This is not true because it indicates that the player has six shells in a pack, and right now he is carrying three ammo packs.)