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Counter-Strike Online

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Counter-Strike Online (Asia)
Counter-Strike Nexon: Zombies (Europe/America)
Official Box Art
Release Date: 2008
Developer: Valve Corporation / Nexon Corporation
Publisher: Valve Corporation / Nexon Corporation
Series: Counter-Strike
Platforms: Microsoft Windows (PC)
Genre: First-person shooter


The following weapons are used in the video game Counter-Strike Online (also known as Counter-Strike Nexon: Zombies on Steam):

Pistols

Glock 17

A 2nd generation Glock (retextured model from Counter-Strike) is named "9x19mm Sidearm" in game, it is the spawn weapon of the terrorist faction. As in Counter-Strike, the weapon is sometimes called the “Glock 18”, however the developer has its full-auto mode replaced with a 3-round burst mode instead, as well as the model always lacks the fire selector (possibly on the other side of the weapon) and is incorrectly fed from a 20-round magazine, making it not a genuine Glock 18, but a modified Glock 17. The weapon comes with a red edition and a variant called the "Battle Glock 18C" which can be fired in full-auto by right clicking the secondary fire key. Interestingly, the models of these variants are higher quality than the original weapon, and the markings on their slides were belong to the Glock 18 instead of the Glock 17.

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Glock 17 9x19 mm
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The actual Glock 18C 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)
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9x19 mm Sidearm
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The Glock 17 ran dry.
purchase icon
an 707th Special Mission Battalion operative with an genuine Glock 18C
Gerrand with an Glock 18C

Heckler & Koch USP45 Tactical

The USP returns from Counter-Strike and named "KM .45 Tactical Pistol" in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. The skin is taken from Condition Zero which has a strange blue finish. This weapon has two variants, the red editon and the "Battle" edition.

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Heckler & Koch USP Tactical .45 ACP
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KM .45 Tactical Pistol with silencer
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The USP ran dry.
The purchase icon shows that the gun is comes with black finish
Jennifer wielding an black USP

SIG-Sauer P228

P228 is the same model from Counter-Strike and is called ".228 Compact" in game. Oddly fires .357 SIG rounds.

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SIG P228 9x19mm
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P228 in de_dust2
purchase icon

IMI Desert Eagle Mark XIX

Named "Nighthawk .50 C" in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.

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Desert Eagle .50 AE
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The Desert Eagle in de_dust2
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The Deagle goes empty
purchase icon of the Desert Eagle
David Black with an Desert Eagle
Fernando with an Desert Eagle
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Akimbo, painted with jungle camo-
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Akimbo Deagles available in Zombie Modes
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Akimbo Deagles being dry fired
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Golden Desert Eagle .50 AE
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Gold Desert Eagle
purchase icon of the Golden Desert Eagle
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Red Deagle in first person.

FN Five-seveN

Named "ES Five-Seven" in game, a weapon exclusive to the counter-terrorists. The model is retextured from Counter-Strike but has a darker finish. As in all the previous Counter-Strike games, the skins of the Five-seveN were base on the original model which is no longer produced.

FN Five-seveN 5.7x28 mm
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Fn Five-SeveN in game
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The empty Five-Seven
purchase icon

Beretta 92G Elite II

Named ".40 Dual Elite" in game even the pistols were not chambered in .40 S&W, the .40 caliber variant is the Beretta 96G. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists, as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero.

Beretta 92G 9x19 mm
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Dual Beretta 92G Elite II's in game
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The empty Dual Berettas
a member of the Asia Red Army wielding his akimbo Berettas
purchase icon of the dual Elites

Colt Anaconda

Named simply "Anaconda" in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.

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Colt Anaconda with 6" barrel - .44 Magnum
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First Person View
purchase icon

Strayer-Voigt Infinity

The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and considered one of the most accurate pistols in the game. The akimbo variants have secondary firing modes (firing in gangsta stance) which does high rate of fire as the SMGs, although the pistols are relatively inaccurate when firing in bursts. Interestingly, the models showing these weapons have uncocked hammers, which means they couldn't be fired in real-life as the 1911 type pistols are single-action.

Strayer Voigt Infinity 1911 - .45 ACP
Mei with an Infinity Black
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Infinity Silver in game.
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The Infinity Silver goes empty
Spade with an Infinity Silver.
purchase icon of the Infinity Silver
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Infinity Red
Akimbo configurations.
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The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...
Purchase icon of the dual Infinity
Blair with Akimbo Infinitys

Luger P08

Named simply "Luger" in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).

Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default "Valve character" stance (also known as teacupping).

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Luger P08 9x19mm
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First Person View
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The Luger goes empty.
purchase icon of the Luger.
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Luger Gold in first person view.
purchase icon of the Luger Gold.
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An Silver Luger picked up by a male character in Assault
purchase icon of the Luger Silver.
Choijiyoon with an Luger

Flintlock Pistol

A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reloaded), making it very inconvenient to use in any game modes. The gun is modeled after the "KTW Flintlock Pistol (G.Washington)" airsoft spring pistol (note the “ASGK” marking engraved on the gun), while that replica is based on the British made Hawkins 1748 pistol, implying that the pistol was the personal sidearm of the first US president.

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Flintlock Pistol .67 Caliber
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First person view
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Loading a iron bead into the muzzle
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Pulling the hammer
purchase icon

“Skull-1”

A custom revolver called "Skull-1" appears to be a modified Izhmech MP412. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in "sharpshooting mode" or "burst firing mode". The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading. There's a akimbo variant called "Skull-2".

MP-412 REX .357 Magnum
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Skull-1 in game
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Skull-1 being reloaded
Purchase icon of the Skull-1

AMT Automag V

Named "Automag V" in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called "Balrog-I", which can fire incendiaries via a pump-action mechanism by using the secondary firing function.

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AMT Automag V .50 AE
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Automag V in Counter-Strike Online
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Chambering the gun while drawing
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Firing the Automag V
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Reloading
Purchase icon
Henry carries an Automag V
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Balrog-I ingame, note the hammer is uncocked.

Colt King Cobra

The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equipped with a scope. Comes with a gold-plated variant.

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Colt King Cobra .357 Magnum
purchase icon

Mauser M712 Schnellfeuer

Named "Mauser C96" in game, fires in full auto only, it is fed with a 10 round magazine but oddly fire 9mm rounds.

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Mauser M712 Schnellfeuer 7.63x25mm Mauser
SAS operative aiming with an Mauser Broomhandle

Colt M1911A1

Named “M1911A1” in game, comes with a 7+1 round magazine.

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WWII issued M1911A1 .45 ACP

Calico M950

Called the “M950” in game, semi-automatic and fed with 50 rounds. Come with two upgraded variants.

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Calico M950 9x19mm

Calico M950A

Called the “M950 Attack” in game, appears as the "upgraded" variant of the M950, it is attached with a usable scope, fed with 58 rounds and can be fires in full-auto.

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Calico M950A 9x19mm

FN FNP-45

As the “FNP-45” in game.

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FN FNP-45 Silver slide - .45 ACP

Colt Python

Oddly Fire .357 SIG rounds.

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Colt Python with 6 inch barrel and nickel finish .357 Magnum

Duck’s Foot Pistol

An 19th century “Duck’s Foot” hand-held Volley gun is introduced to the game. Erroneously described as chambers for 12 Gauge buckshots.

Shotguns

Benelli M3 Super 90

The M3 is returned from Counter-Strike and named "Leone 12 Gauge Super" in game. It is the cheapest shotgun in the game and suitable for close-quarter battle. As in all of the previous games, it is only available in pump-action.

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Benelli M3 Super 90 12 gauge
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The M3 Shotgun in de_dust2
purchase icon

Benelli M4 Super 90

The XM1014 (using Condition Zero model) is named "Leone YG1264 Auto Shotgun" in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the "Balrog-XI". The Balrog-XI can use Dragon's Breath rounds after the user firing a several rounds.

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Benelli M4 Super 90 12 gauge
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First Person View
purchase icon
a member of the Vigilante Corps with an M4 Shotgun
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The Red M1014 in first person

Daewoo USAS-12

A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the "USAS12 Camo". This variant does higher damage, higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the "Skull-11". It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp red rot sight. The Skull-11 have two functions, "Buckshot mode" and "Slug mode". When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.

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USAS 12 full auto shotgun 12 gauge
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USAS-12 in game
purchase icon of the USAS-12
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The camouflaged version of the USAS-12
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firing the camouflaged USAS-12
purchase icon of the camouflaged USAS-12
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Skull-11 in First person view
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Loading a drum while reloading

Winchester Model 1887

Named "M1887" in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity (6 rounds), it is belongs to the “pistol” category. Most variants of M1887 in game featuring Terminator 2 style flip-cocking while firing.

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Winchester M1887 12 gauge
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Sawn-off Winchester M1887 Terminator 2 style 12 gauge
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First person view
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The player cocking the shotgun
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Inserting 12-gauge buckshot shells
purchase icon of the Winchester Shotgun
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Gold plated version of M1887
purchase icon of the Golden Winchester
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"Christmas" variant of the Model 1887
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"Maverick" variant of the Model 1887

Sawed-off Double Barreled Shotgun

An unknown model of sawed-off side by side double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the "Quad Barrel". The "Quad Barrel" is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the "Triple Barrel", it shares most performances as the "QuadBarrel" except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.

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Sawed-off Double Barreled Shotgun 12 gauge
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The "DBarrel" ingame
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Inserting shells
purchase icon of the double-barreled shotgun
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The Triple-Barreled Shotgun in game

Kel-Tec KSG

The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants, a gold-plated variant and a heavily modified version known as the "Thanatos 11".

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Kel-Tec KSG with Magpul RVG foregrip, 12 gauge
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KSG-12 in game
Purchase icon

Franchi SPAS-12

The SPAS-12 has a several configurations in game. The original model is described as the civilian version. It doesn't featured a buttstock and fires in pump-action only. While its first variant, the "SPAS-12 Deluxe" has a metallic folding stock, it can be fires in either pump-action or semi-automatic. The third variant is called the "SPAS-12 Cobra", it is fitted with a fixed stock and has a laser designator mounted on the weapon's upper receiver. It can be fired in pump-action or semi-automatic. The “SPAS-12 Maverick” is another variant which fed from a 20-round detachable box magazine and available in semi-automatic only, it features a metallic stock which is permanently truss up with a rope.

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SPAS-12 without stock, 12 Gauge
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SPAS-12 with stock folded and butt-hook removed, 12 Gauge
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SPAS-12 with fixed stock, 12 Gauge
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The original SPAS-12 in game
Purchase icon of the SPAS-12
Purchase icon of the SPAS-12 Deluxe
Purchase icon of the SPAS-12 Cobra
Raven with an SPAS-12

UTAS UTS-15

A Turkish-made bullpup pump-action shotgun is available in the game as the "UTS-15"; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the "Janus 11".

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UTAS UTS-15 12 Gauge
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First Person view
purchase icon

Pancor Jackhammer Mk3A1

As the “PJ MK3A1”, 10 round mag.

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Pancor Jackhammer Mk3A1 12 Gauge
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First Person View

Norinco QBS-09

As the “QBS-09”, fed with 5 rounds.

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QBS-09 12 Gauge

Submachine Guns

Steyr TMP

Named "Schmidt Machine Pistol" in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the "TMP Dragon" which is only obtainable in the Year of Dragon.

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Steyr TMP 9x19 mm
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First Person View
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First person view of the TMP Dragon
purchase icon of the TMP Dragon

Ingram Mac-10

Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.

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MAC-10 .45 ACP
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MAC-10 in de_dust2
purchase icon

Heckler & Koch MP5A5

The MP5 is returned from Counter-Strike (with different front sight) and named "KM Submachine Gun" in game. Appears as an SMG with most balanced performances in the game and is the symbol weapon of many special operations forces. It comes with a "Chinese Year Edition", a gold-plated variant and a "Battle" variant. These variants have higher knock-power than the original weapon. As in Counter-Strike and Condition Zero, the extractor of the weapon is at the wrong side, it shouldn’t be on the same side which the charging handle is located.

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Heckler & Koch MP5A5 9x19 mm
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First person view
purchase icon
an Thunder Squad operative with an MP5
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a "Chinese new year" edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.
purchase icon of the White tiger MP5
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Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip
purchase icon of the Golden MP5

Heckler & Koch UMP45

Named "KM UMP45" in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the "Skull-3".It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the "UMP45 Snake" which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .

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Heckler & Koch UMP45 .45 ACP
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The UMP45 ingame
purchase icon
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First person view of Skull-3
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The user prepares to threw away the mag while reloading
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Akimbo Skull-3(s)
Purchase icon of the Skull-3

FN P90

The P90 is returned from Counter-Strike named "ES C90" in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a "Chinese Year Edition". The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.

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FN P90 PDW 5.7x28 mm
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First Person
purchase icon of the P90
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The P90Lapin in game
purchase icon of the P90 Lapin

Heckler & Koch MP7A1

The MP7A1 appears as the most compact SMG in the game, but is only fed with a 20-round magazine. It can be switches between "A mode" (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon) and "B mode" (the user will disables the iron sights to installs the Zeiss sight and uses the buttstock and the foregrip to better controls the weapon). In A mode, the rate of fire is extremely high, while in B mode, the rate of fire will be greatly reduced, turning it to an semi-automatic carbine. But at the same time, the accuracy is increased and the scope is usable. The weapon comes with a high-capacity variant called the "MP7A1 60R" which fed with a 40-round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.


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Heckler & Koch MP7A1 PDW 4.6x30 mm
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Heckler & Koch MP7A1 PDW 4.6x30 mm with Zeiss Z-Point sight.
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MP7A1 in Pistol mode
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MP7A1 in SMG mode
purchase icon of the MP7A1
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an extended mag variation. note the longer mag
purchase icon of the MP7A1 Extended
Michaela with an HK MP7A1
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dual wielding variation

Auto-Ordnance M1928 Thompson

Named "Thompson Chicago" in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “Public Enemies” inscriptions can be seen on these weapons’ receivers.

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M1928 Thompson with 50-round drum magazine .45 ACP
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M1928 in game
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Gold-plated version
purchase icon of the Thompson
purchase icon of the Golden Thompson
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Janus-3 ingame.
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Janus-3 in secondary firing mode.

KRISS Vector SMG

Named "Kriss Super V" in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels with barrel shrouds and only used by the heroine in Zombie Mode 3.

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TDI Vector .45 ACP
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Kriss with silencer
purchase icon of the Kriss
Lucia carries an TDI Vector
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First Person View of the Akimbo Kriss(es)
purchase icon of the Dual Kriss(es)

Heckler & Koch MP5K PDW

The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.

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Heckler & Koch MP5K PDW 9x19mm
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First Person

ERMA-Werke MP40

Named "MP40" in game. It has an incredibly higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.

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MP40 9x19mm

Enfield Sten Mk II

The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.

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Sten Mk II 9x19mm

IMI Mini-Uzi

Appears as the “Uzi”, also comes with a dual wielded variant.

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IMI Mini-Uzi 9x19mm

KBP PP-2000

44 round mag.

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PP-2000 9x19mm

Izhmash PP-19 Bizon-2

A 9mm Para variant, fed with 64 rounds. Oddly the user can still cocks and fires the gun when the safety is engaged.

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PP-19 Bizon-2 9x18mm Makarov

Sterling Mk.4

Fitted with a bayonet.

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Sterling Mk.4 9x19mm

Assault & Battle Rifles

USSR AK-47

The AK is returned from Counter-Strike and named "CV-47" in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a "special dragon edition" which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine that never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can hold 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.

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AK-47 7.62x39mm
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ingame screenshot, note the selector is to semi
The purchase icon of the AK-47
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Michaela carries an AK
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gold plated version of the AK, note that the model is based on the "AKM" instead of the AK-47
The purchase icon of the Golden AK
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High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes
"Purgatory" variant, with a flaming skull painted on the receiver
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The Red "AKM" in game.

IMI Galil ARM

The Galil is returned from Counter-Strike and is named "IDF Defender" in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the "Battle Galil" which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.

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IMI Galil 7.62x51mm NATO variant. Note the thicker, straight box magazine
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IMI Galil ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the "Battle Galil" and “Galil Maverick” based with
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First Person
Purchase icon shows that the weapon is a Galil 5.56 ARM
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"Battle" variant of the Galil
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SAS operative with an "Battle Galil"

GIAT FAMAS F1

Renamed as "Clarion 5.56" in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the "Battle FAMAS".

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FAMAS F1 5.56x45 mm NATO
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FAMAS in game
purchase icon
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The "Battle" variant of the FAMAS F1

SIG SG552 Commando

Named "Krieg 552" in game and available for the terrorist faction only. Appears as one of the assault rifles with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.

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SIG SG 552 Commando 5.56x45 mm NATO
a member of the National Liberation Campaign wielding an unscoped SG552
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SG552 in Dust2
purchase icon

Steyr AUG A1

Renamed "Bullpup" in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.

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Steyr AUG 5.56x45 mm NATO
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purchase icon, note the strange scope

Colt M4A1 Carbine

The M4A1 is returned from Counter-Strike and named "Maverick M4A1 Carbine" in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via railed handguard. The M4A1 Dragon has "speed reloading" feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will incorrectly chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.

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Colt M4A1 Carbine 5.56x45 mm NATO
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M4A1 with silencer
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M4A1 in game
purchase icon of the M4A1
a SAF soldier holding an M4A1 in de_airstrip
a PLA Special Operations Forces operator wielding an M4A1 in de_train
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Camouflaged M4A1 Carbine, equipped with a scope
purchase icon of the camouflaged M4
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The Golden M4A1 in game
gold-plated M4A1 purchase icon
an "Ice dragon" is painted on the side of the gun, probably in contrast to the flaming skull AK.
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Red M4A1 in first person

Daewoo K1A

A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the "K1ASE" which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.

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Daewoo K1A 5.56x45 mm NATO
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K1A in First Person View
purchase icon of the K1A
Criss with an K1A
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K1A with an awkward "dragon" painted on side, it 's called "K1ASE".
purchase icon of the Dragon K1A
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Guerrilla fighter with an "K1A Maverick".

Heckler & Koch XM8

The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, but is slightly inaccurate when firing in bursts. Comes with a usable scope.

Heckler & Koch XM8 Carbine 5.56x45 mm NATO
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Heckler & Koch XM8 Sharpshooter 5.56x45 mm NATO
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XM8 Carbine
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Pulling the bolt of the XM8
purchase icon of the XM8 carbine
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changing barrel into Sharpshooter variant
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XM8 Sharpshooter in first person view

FN SCAR

The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight, mostly effect at close range.

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Fabrique Nationale SCAR-L 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip
Fabrique Nationale SCAR-H 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip
Purchase icon of the Scar L
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SCAR L in first person
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Reloading the Scar L
Purchase icon of the Scar H
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Changing barrel into SCAR H
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SCAR H
an Special Assault Team operative wielding an FN SCAR H in de_aztec

Norinco QBZ-95

The QBZ-95 is fed with a 75 round drum magazine, appears as the "QBB95" and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the "QBB95EX". This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the "Battle QBB95". It increases the magazine capacity to 100 rounds and has higher rate of fire.

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Norinco QBZ-95 5.8x42mm Chinese
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An actual Norinco QBB-95 for comparison 5.8x42mm Chinese , we can see the differences on the handguard, the charging handle, the barrel and the trigger guard, also the QBZ-95 doesn’t features a bipod
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Type 95 in game
Alice in Blue faction with an Type 95
purchase icon of the “QBB95”, note the box magazine.
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a variation named "QBB95ex" in game
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Removing the drum magazine of a Type 95 while reloading
purchase icon of the QBB95ex
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The "Battle QBB95"

Sage Mk 14 Mod 0 EBR

Named "M14 EBR" in game. Appear as the most powerful "assault rifle" in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called "Skull 5", the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the "Skull-4" is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are possibly modified Ruger Mini-14s with EBR receivers and parts.

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Mk 14 Mod 0 Enhanced Battle Rifle 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.
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The enhanced battle rifle in game
The blue faction rifleman with an M14 EBR
purchase icon
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 Steel Ruger Mini-14 GB-F ("Government Barrel, Folding Stock") - 5.56x45mm
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Skull-5 used in "Deadend"
purchase icon of the "Skull 5"
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First Person model of the "Skull-4", of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.
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Reloading the "Skull-4"
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Gerrard with his akimbo EBRs

FN F2000

Named simply as "F2000 in game. Recoil is low, comes with a zoomable scope.

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FN F2000 5.56x45mm NATO
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an advertisement showing new items, including the F2000
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First person view
purchase icon

IMI Tavor TAR-21

Named simply as "TAR-21" in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies. The weapon has a very similar reloading animation as the TAR21 appears in Call of Duty: Modern Warfare 2.

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IMI Tavor TAR-21 5.56x45mm NATO
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First person
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Colt M16A4

The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.

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Colt M16A4 5.56x45mm NATO
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The promotion poster shows Gerrard is wielding with an M16A4
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First Person view of the M16A4
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Inserting a new mag onto the M16A4
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Izhmash AN-94

The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges. The in-game weapon is poorly modeled as the modeler didn't has its magazine slanted to the right. The weapon has a similar tactical reloading animation as the AN-94 appears in Battlefield 3 and Battlefield 4, though as most of the weapons in CSO/CSNZ, the AN-94 is modeled for left-handed uses.

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AN-94 5.45x39mm
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The promotion poster shows an SAS operative wielding an AN-94
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The AN-94 in game.
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Haenel Sturmgewehr 44

The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.

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Sturmgewehr 44 7.92x33mm Kurz
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First Person
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Jennifer armed with an StG44
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Alin with an StG44

Norinco QBZ-95B

The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.

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QBZ-95B 5.8x42mm
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first person model
purchase icon
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An South Korean 707th SMB operative carrying an QBZ-95B

Heckler & Koch HK416

The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.

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Heckler & Koch HK416 with 10 inch barrel 5.56x45mm NATO
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HK 416 in game
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HK 416 with silencer
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HK 416 being reloaded (Note that the dust cover is closed)
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Installing sliencer
Purchase icon

Unidentified AKM variant

A version of the AKM (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.

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An Romanian AKM with synthetic furniture for comparison 7.62x39mm
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“AKM” in first person, note the selector is to safe
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“AKM” being reloaded
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Enfield L85A2

Named "L85A2" in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.

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L85A2 5.56x45mm NATO
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ingame-screenshot (In reality, holding the L85 with left hand is extremely dangerous, as the operator will injured by spent shells and heat gas. He/she will also has a problem during reloading as the mag release and the bolt catch are on the left side of the receiver.)
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The L85A2 being drawn by its operator.
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Inserting the new mag.
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Bolt catch.
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FN FNC

Named "FN FNC" in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.

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FN FNC 5.56x45mm NATO
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FNC in game
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The FNC being reloaded
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Pulling the charging handle
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Michaela armed with an FN FNC

Colt M16A1

Called the "M16A1" in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a "Expert" variant, which can perform buttstrokes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.

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M16A1 5.56x45mm NATO
purchase icon
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SAS operative with an M16A1, forget about the poor trigger discipline

Heckler & Koch G36C

The Balrog V is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactical light.

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HK G36C with foregrip 5.56x45mm NATO
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The Balrog V

Heckler & Koch G11

Named "HK G11" in game and fed with 50 rounds, comes with a fast 3-round burst function.

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HK G11 K2 4.73x33mm
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G11 in first person view
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Removing the empty magazine while reloading
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Inserting a loaded magazine
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Chambering a new round to finish the reload
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Guerrilla fighter wielding an G11

Tula AKS-74U

Named "AK-74U" in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model always shows that the weapon’s selector is to safe.

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AKS-74U 5.45x39mm
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Carlito with his Krinkov

Beretta ARX-160

Named "ARX-160" in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.

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Beretta ARX-160 5.56x45mm NATO
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SAS operative with an ARX-160

Springfield M1 Garand

Oddly chambered for 7.62 NATO rounds.

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M1 Garand .30-06 Springfield

TsKIB SOO OTs-14 "Groza"

Named "Groza" in game. The model incorrectly shows that the weapon has ejection ports on both sides (which will makes the weapon extremely dangerous to fire in real-life), and the bolt will automatically locks back after the user removes the magazine, it will only back in position after the new magazine is inserted. Thus no manual cocking animations are shown.

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OTs-14-4A-01 Groza 9x39mm
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Guerrilla fighter holding an Groza

Silver Shadow Gilboa Shorty

The Gilboa Shorty appears as the “Gilboa Carbine” in the game.

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Gilboa Shorty 7" - 5.56x45mm
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First person view

Silver Shadow Gilboa Snake

The Gilboa Snake appears as the “Gilboa Viper”, the upgraded variant of the Gilboa Carbine in the game. Fitted with a pair of laser designators and a red dot sight.

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Gilboa Snake 5.56x45mm NATO

Norinco Type 86S

Oddly fed from a 20-round magazine but has 30-rounds, fires in full-auto.

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Norinco Type 86S 7.62x39mm

DIO KH2002 Sama

DIO KH2002 Sama - 5.56x45mm NATO

Thales F90

The “Burning Bullpup” is an Thales F90 fitted with ACOG scope and FN GL1 grenade launcher.

Machine Guns

FN M249-E2 SAW

The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the "Skull-7". The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the "Expert" variant which can perform buttstrokes in close-quarter combat. As well as the "Skull-8", it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.


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FN M249-E2 SAW 5.56x45mm NATO
Yuri carries an M249 in cs_italy
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The M249 in game, note the wrong details on the feed tray cover which inherited from earlier Counter-Strike games
purchase icon of the M249
Christmas Special Edition
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a variation named "Skull-7" in game
purchase icon of the Skull-7
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Skull-8 in first person
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Melee with the Skull-8

Rheinmetall MG3

The MG3 retains its name in game. It is fed from a 200-round ammunition box and is very effective in zombie modes due to its high rate of fire can suppresses a small group of zombies. The user will uses the bipod as a foregrip to better control the weapon when firing it. It also has gold-plated, Christmas special edition and upgraded variants. The “Janus-7” is another heavily modified variant.

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MG3 7.62x51 mm NATO
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Placing the M13 Belt into a MG3
purchase icon of the MG3
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Gold plated version of the MG3
purchase icon of the Golden MG3
Christmas Special Edition
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The Janus-7 ingame.
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The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....

GE M134 Minigun

The Handheld GE M134 Minigun is named simply as "M134" in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs (but still far lower than the real Minigun). But the user will have to spent 1.5 seconds to spool up the barrels before firing it. Also, the weapon is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could shorten the time of spooling up the barrels. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.

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Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
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First person view of the Minigun
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Firing the M134
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Reloading a M134
Purchase icon of the Minigun
The machine gunner of the Red faction with an Minigun
Christmas Special edition
M134 Predator

Heckler & Koch HK23E

Named simply as "HK23" in game, fed from a 100-round ammunition box. It has high flexibility and is suitable for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgraded variants. Oddly, the model always shows the weapon’s selector is set to 3 round bursts, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.

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Heckler & Koch HK23E 5.56x45mm NATO
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first person
purchase icon
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Golden variant
purchase icon of the gold-plated version

Saco Defense M60E4

The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.

A variant called the Balrog VII is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.

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M60E4 7.62x51mm NATO
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a poster of the M60e4 machine gun
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The M60E4 in game
purchase icon
Yuri with an M60E4
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Balrog VII
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"Maverick" Variant
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An SAS operative with an M60 Maverick

Heckler & Koch MG36

The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoot ice bullets instead of live rounds.

Heckler & Koch MG36 5.56 x 45mm NATO
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HK MG36 in game.
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Enzo carries an MG36.

ZiD PKM

The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between "automatic mode" or erroneously "3-round burst mode". It also comes with gold-plated and upgrade variants.

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PKM 7.62 x 54mm Russian
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First person view
Purchase icon of the PKM

FN MK 48 Mod 0

Simply named "MK48" in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire are low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade via secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.

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MK 48 Mod 0 7.62 x 51mm NATO
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First person view
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Placing belt
Purchase icon

Daewoo K3

Simply named "K3" in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.

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Daewoo K3 5.56 x 45mm NATO
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First Person View
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Opening up the feed tray cover while reloading
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Placing a new ammo box
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Closing the receiver cover to finish the reload
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Browning M2HB

Appears as "M2" in game and portable. In mode A, the player will fires the gun by carrying it (fires in single only) , accuracy is extremely low and recoil is high. While in mode B, the player will installs the tripod and uses it as a mounted weapon (fires in automatic), perfectly to uses in a bunker against zombies. Unusable M2s are also seen mounted on Humvees in some maps (Reused from Counter-Strike: Condition Zero).

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Browning M2 Heavy Barrel - .50 BMG

Grossfuss AG MG42

Named "MG42" in game, comes with a 95 round drum magazine, oddly fire 7.62 NATO rounds.

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MG42 7.92x57mm Mauser
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MG42 in game.

M1918A2 BAR

Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon, oddly chambered for 7.62 NATO rounds.

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M1918A2 BAR .30-06 Springfield

IWI Negev NG-7

Heckler & Koch HK121 I

Comes with a upgraded variant which has an drum-fed under-barrel grenade launcher attached below the handguard of the gun.

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Heckler & Koch MG5 - 7.62x51mm NATO

CIS Ultimax 100 Mk 3

Simply called the "Ultimax 100" in game, fed from a drum magazine.

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Ultimax 100 Mark 3 - 5.56x45mm NATO

Maxim Gun

The "Oz Tin Robot Machine Gun" is a heavily-modified version of the Maxim gun.

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Maxim machine gun 7.92x57mm Mauser

Sniper Rifles

Steyr Scout

Renamed to "Schmidt Scout" in game. As in Counter-Strike, the Scout is accurate, quite and light but is weaker than the “AWP” for game balance reasons, the user will always needs to fire 2 shots to kills a enemy (except for headshots), making it a professional sniper’s choice. However the weapon is almost useless in Counter-Strike Online when other 7.62mm bolt-action sniper rifles were introduced to the game, as they are all powerful than the Scout. The model is retextured from Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.

Steyr Scout 7.62x51 mm NATO
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first person
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The Red Scout in first person

Heckler & Koch G3SG/1

Named "D3/AU-1" in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .

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Heckler & Koch G3SG/1 7.62x51 mm NATO
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G3SG1 in game
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SIG SG550 Sniper

Named "KRIEG 550 commando" in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope.

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SIG SG 550 Sniper 5.56x45 mm NATO
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SG550 ingame
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Alice with an SG550 Sniper

KBP VSK-94

The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for silent kills or uses as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle category, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite that the model showing the VSK-94 has PKN-03M night vision scope attached, it still reuses the original sight reticle from Counter-Strike and the scope does not featuring any night vision functions.

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VSK-94 old model 9x39 mm
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VSK-94 in game
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VSK-94 being reloaded
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SAS operative take aims with his VSK-94

Izhmash SVD-M

Named simply "SVD" in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with a shot, although it is less accurate due to the high recoil. Comes with a variant called "SVDEX" and only available for the hero in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from Counter-Strike, instead of the “exclusive” sight reticle of the “M400”.

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SVD Dragunov sniper rifle - 7.62x54mm R
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Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R
A sniper of the Red Brigades take aims with his Dragunov.
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SVD in game
purchase icon
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a poster of the SVDEX.
The hero with his SVDEX.
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First person view

Accuracy International Arctic Warfare Super Magnum

The “AWP” is returned from Counter-Strike and named "Magnum Sniper Rifle" in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. As in all of the Counter-Strike games, even the weapon is often referred to the “AWP”, it’s actually an AWSM, as the actual AWP is only chambered for 7.62 NATO rounds instead of .338 Lapua Magnum. But in reality the AWSM is only fed from a 5-round magazine. A variant called the "AWP-Z" is the zombie infected version of the “AWP”.

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Accuracy International AWSM .338 Lapua Magnum
Natasha take aims with her AWSM in de_vertigo.
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The original Green AWSM in first person view
purchase icon of the AWSM
Christmas special edition
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camouflaged variant
purchase icon of the camouflaged AWSM
The enemy sniper in Human Scenario Mode with an camouflaged AWSM
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The Red AWSM in first person

Sako TRG-42

Named "TRG42" in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the "TRG42 White Gold".

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Sako TRG-42 .338 Lapua Magnum
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TRG-42 in game
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The sight reticle of the TRG-42
purchase icon of the TRG-42
Natasha with an TRG-42
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Platinum variant
purchase icon of the platinum variant

Heckler & Koch SL8-1

Named simply "SL8" in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.

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Heckler & Koch SL8 5.56x45 mm NATO
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The SL8 ingame
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Chambering the SL8
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Reloading the SL8
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The sight reticle of the SL8
purchase icon of the SL8
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gold plated
purchase icon of the Golden SL8
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Expended Mag variant in first person
The Expended Mag variant in game

Remington M24 SWS

Called simply "M24" in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine (Its not an M24A2 as the weapon’s magazine is shorter and is almost cannot be seen. It is suggested that the weapon is just an custom Remington 700 rifle) . The user could usually kills an enemy with one shot in middle ranges.

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M24 Sniper Rifle 7.62x51 mm NATO
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The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.
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M24 being reloaded
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Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in Counter-Strike: Source
purchase icon

Cheytac M-100 Intervention

Appears as the "M400" in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.

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EDM Arms Windrunner M96 .50 BMG for comparsion
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An Cheyenne Tactical M-200 Intervention for comparison .408 CheyTac
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M400 .338
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Sight reticle of the "M400", its almost identical to the one used on the real PSO-1
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Walther WA 2000

The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.

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Walther WA 2000 7.62x51 mm NATO
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First person
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Inserting a new magazine into a WA-2000
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An SAS operative with an WA 2000
purchase icon
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WA2000 Gold
purchase icon of the gold-plated variant

Barrett M95

The M95 retains its long name in game as "Barrett M95". Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.

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Barrett M95 .50 BMG
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The M95 in de_dust2
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Remington XM2010 Enhanced Sniper Rifle

The Remington XM2010 Enhanced Sniper Rifle is named the "XM2010", appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.

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Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum
(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)
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Remington MSR - .338 Lapua Magnum
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First person view
purchase icon

Accuracy International AS50

The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant. Interestingly, the weapon has a very similar reloading animation as the AS50 appears in Call of Duty: Modern Warfare 3.

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Accuracy International AS50 .50 BMG
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First person view
Purchase icon
Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.

Parker-Hale 1200

The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.

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Parker-Hale 1200 7.62x51mm NATO
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An actual Parker-Hale Model 82 for comparison 7.62x51mm NATO
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Blaser R93 LRS2

Named simply as "R93" in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.

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Blaser R93 LRS2 .338 Lapua Magnum
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First person view
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Chambering a new round
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R93 being reloaded
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The sight reticle of the R93
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Accuracy International AW50F

Named "AW50" in game. Comes with a 5 round mag.

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AW50F .50 BMG
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AW50F in first person view
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Chambering the next round
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Reloading
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The sight reticle of the AW50F
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Heckler & Koch PSG1A1

Named "PSG1A1" in game. Comes with a 5 round magazine.

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Heckler & Koch PSG1A1 7.62x51mm NATO
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DEVGRU operative with an PSG1A1

Mosin-Nagant M/52

An Hungarian M/52 rifle is named "Mosin-Nagant" in game (distinguishable by the "02" and "B" markings engraved on the buttstock), fed with 5 rounds and uses old scope reticle from Counter-Strike, oddly chambered for 7.62 NATO rounds.

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Mosin-Nagant 1891/30 PU 7.62x54mmR
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First Person View
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Guerrilla fighter carries an Mosin-Nagant

PGM Hecate II

Called the “Hecate II” in game, possibly influenced by Sword Art Online II.

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PGM Hecate II .50 BMG
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First Person


ZVI Falcon

Grenades

M67 Hand Grenade

Named "Fragmentation grenade" in game and unlimitedly supply to the players in the "Frag War" mode, it also has a incendiary grenade variant which available in the zombie modes.

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the M67 hand grenade
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frag grenade ingame
purchase icon
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incendiary grenade variation

Model 24 Stielhandgranate

Named simply as "M24 Grenade" in game.

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Model 24 Stielhandgranate: German Grenade
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Launchers

M79 Grenade Launcher (Sawn-Off)

Named "M79 Saw-Off" in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the "Shooting Star". The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.

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Airsoft M79 sawed off with 3 airsoft grenades - 40x46mm
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The M79 in game
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reloading the m79
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The gold-plated variant
purchase icon of the gold-plated variant

Milkor Mark 14

Appear as the "M32 MGL".

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Milkor Mark 14 40x46mm
purchase icon

Heckler & Koch XM25 CDTE

An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.

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Heckler & Koch XM25 25x40mm grenade

M203 Grenade Launcher (Sawn-Off)

Appear as a part of the "SVDEX". The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.

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M203 Grenade Launcher 40mm
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The player prepares to fire the m203 from an SVDEX

FN GL-1

Appears as a part of the “Burning Bullpup”.

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FN GL-1 40mm

Mk 19 Grenade Launcher

The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.

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Mk 19 Grenade Launcher 40x53mm grenade

Bofors M136 AT4

Named "AT Lance" in game. Available only in the "Human Scenario" and "Metal Arena" modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.

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M136 AT4 Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope
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The AT-4 in used during the mission "Hellfire"
purchase icon
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First Person View of the AT4-CS
purchase icon of the AT4-CS

Bazalt RPG-7

The RPG-7 is comes with 5 spare rockets in game. It appears to be the only existing weapon in CSO featuring usable iron sights.

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RPG-7 40 mm
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In game screenshot
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Aiming down the sights of the RPG

M67 Recoilless Rifle

A modified version of the M67 Recoilless Rifle is called the “Bazooka” in the game, it appears as the primary weapon for the players in "Bazooka mode". The weapon is fed from a 20 round ammo box for some reason, the scope is usable.

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First person view

Land Mines

The M14 landmine appears in the zombie union mode.

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External links

See Also

Counter Strike (disambiguation)

Video Games: