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ÜberSoldier: Difference between revisions

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===Karabiner 98k===
===Karabiner 98k===
The bolt-action [[Kar98k]] is rarely used by German soldies. Holds 5 rounds and is very accurate even at large distances.
The bolt-action [[Kar98k]] is rarely used by German soldiers. Holds 5 rounds and is very accurate even at large distances.
[[Image:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]]
[[Image:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]]
[[Image:US-K98K-1.jpg|thumb|none|600px|Kar98k in the game.]]
[[Image:US-K98K-1.jpg|thumb|none|600px|Kar98k in the game.]]

Revision as of 22:46, 24 January 2012

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ÜberSoldier (2006)

ÜberSoldier is a World War II first-person shooter video game available exclusively to the PC. The player controls Karl Stolz, a German soldier who dies during an ambush. Later he is resurrected by Nazi scientists, and acquires super-human powers. He escapes the facility, joins the resistance and starts to sabotage the German's UberSoldier program.

The following weapons appear in the video game ÜberSoldier:


The player is allowed to carry five weapons at a time. Each weapon has a corresponding slot:

Slot #1 (Handguns)

Walther PP

Possibly this is the first known appearance of the Walther PP in a video game. This is the first weapon the player acquires in the game. Appears as "Walther P38", which is a completely different handgun in real life.

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Walther PP - .32 ACP
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Walther PP's in the game.
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Reloading the Walther PP. Despite being a low-budget game, the weapons have proper reload animations. The slide locks back only when the pistol runs out completely.

Luger P08

The Luger P08 is the last pistol the player can discover in the game. It is usually seen used by German SS officers.

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Luger P08 - 9x19mm Parabellum
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Luger P08 in the game.
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Reloading the P08.

Colt M1911

The M1911 is the most powerful pistol in the game. Appears as "Colt" and fires ".45 ACP (US)" rounds. Strangely, it is usually seen in German offices and headquarters. It is also Maria's preferred weapon.

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M1911 - .45 ACP
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M1911 in the game.
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Maria holds her M1911.
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Close up on the German doctor's M1911.

Slot #2 (Rifles & Light Machine Guns)

Tokarev SVT-40

The SVT-40 appears with a scope and is used as the game's resident sniper rifle.

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Tokarev SVT-40 with PU scope - 7.62x54mm R
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The scoped SVT-40 in the game.

Karabiner 98k

The bolt-action Kar98k is rarely used by German soldiers. Holds 5 rounds and is very accurate even at large distances.

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Karabiner 98k - 7.92x57mm Mauser
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Kar98k in the game.
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Iron sights of the Kar98k.

Browning Automatic Rifle

The BAR is a unrealistically weak weapon compared to the other automatic guns. Holds only 20 rounds and has a slow reload animation.

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Browning Automatic Rifle - .30-06
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Holding the BAR.
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Iron sights of the BAR.
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Reloading the BAR.

Slot #3 (Automatic Weapons)

MP38

The "MP40" in the game is actually an MP38, noted by the ribbed design of the top of the receiver. It has a 32-round magazine, moderate accuracy, and, unrealistically, has higher damage than the BAR. It is relatively effective in CQC but hitting the target from a distance can be a problem.

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MP38 - 9x19mm Parabellum
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Karl Stolz wields the MP38.
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Reloading the MP38.
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A German soldier with an MP38 submachine gun.

FG 42

The FG 42 incorrectly holds 30 rounds instead of 20 and is a decent weapon. It is used by German Black Ops troopers.

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FG 42 - 7.92x57mm Mauser
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The FG 42 in the hands of the player.
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Reloading the FG 42.

STG-44

The Sturmgewehr 44 is seen in the hands of elite German infantry. The charging handle of this weapon is always pulled, even if there were unfired rounds in the chamber and magazine.

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Sturmgewehr 1944 - 7.92x33mm Kurz
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The STG-44 in the game.
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Reloading the STG-44.

MG42

The MG42 is easily the most powerful non-fictional weapon in the game. German Heavy soldiers are equipped with MG42's. The portable version holds only 50 rounds per drum. The iron sights of this weapon are not usable.

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MG42 - 7.92x57mm Mauser
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The player with a portable MG42.
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Reloading the MG42.

PPSh-41

The PPSh-41 appears with a 71-round drum magazine, and is usually a starting weapon in every mission. Referred to as "PPSH".

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PPSh-41 Submachine Gun - 7.62x25mm Tokarev
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The PPSh-41 in the game.
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Reloading the PPSh-41.

Slot #4 (Heavy Weapons)

Panzerschreck

The Panzerschreck is an effective weapon against groups of enemies. The sights of this weapon cannot be used.

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Panzerschreck - 88mm
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A Panzerschreck, three rockets and a few Stielhandgranates.
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First person view.

PzB-41(t)

The PzB-41(t) (also known as the "PzB M.SS.41") anti-tank rifle appears in the game as the "B-41". For some reason, it holds only 4 rounds, while the real version uses 5 or 10-round magazines. it usually grants one-shot kills.

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Karl Stolz finds the "B-41" inside a cave.
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Stolz wields the PzB-41(t) rifle.

Slot #5 (Grenade)

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is the only usable grenade in the game. Used by enemy soldiers very frequently.

Model 24
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Stielhandgranate in the game.
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Several Model 24 Stielhandgranates on a crate.

Mounted Weapons

DShK HMG

Several Russian DShK machine guns can be seen mounted on a German submarine. It is used by the player to hold back the enemy aircraft. The last remaining UberSoldier uses a portable DShK at the secret lab in the climax of the game.

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DShK - 12.7x108mm
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A DShK machine gun mounted on a submarine.

MG42

The MG42 also appears as a mounted turret. All the mounted MG42's have unlimited ammo. Iron sights cannot be used.

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MG42 - 7.92x57mm Mauser
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An MG42 machine gun mounted in a bunker.
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Firing the MG42.