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Metro: Last Light
From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 18:55, 8 November 2015 by Fidget(talk | contribs)(→"Kalash 2012": Corrected caption. The picture is of a Hansa soldier from the level "Quarantine", not an actual Ranger.)
Metro: Last Light (also known unofficially as "Metro 2034") is the sequel of the acclaimed horror-shooter, Metro 2033. The story follows Artyom, the main protagonist in the previous game, trying to make contact with the last Dark One alive on Earth.
The following weapons can be seen in the video game Metro: Last Light:
"Lolife" is a makeshift pistol caliber .44 Magnum. First found in the hands of the Russian neo-Nazi officer in the "Pavel" mission. The player can find this gun in a hiding place at the "Camp" mission. This pistol is a very effective against the people and some of mutants, and can be changed by means of various attachments. It is an amalgamation of the Mauser M712 Schnellfeuer pistol and Kedr PP-91 submachinegun.
The AK-74M appears as the "Kalash" and can be modified with various attachments, including a sound suppressor, laser sight, 45-round magazine, and various optics. It differs from the Metro 2033 version by having a darker paintjob, a heatshield on the fore end, and more realistic rear ironsights.
The AKS-74U is a Ranger Mode exclusive carbine, with stats very similar to the base Kalash of the game. It can accept the same attachments as its big brother.
Error creating thumbnail: File missingAKS-74U - 5.45x39mmError creating thumbnail: File missingNote how the handguard and rear sight is wrong for the AKS-74U - it's from a real life AK-74M. The devs also reused the Kalash's animations.Error creating thumbnail: File missingArtyom tests the AKSU at the D6 shooting range.Error creating thumbnail: File missingArtyom holds an AKSU and his signature lighter when he and Pavel Morozov reach the surface for the first time. The lighter can be used with any weapon, although the accuracy will is slightly reduced because Artyom is now holding the gun with one hand only.
"Kalash 2012"
The "Kalash 2012" or "AK-2012" (a fictional bullpup assault rifle based on the FN P90) return from the previous game. It has similar stats as in the first game; high damage, good accuracy and a 40-round capacity.
The Saiga-12 is the ultimate close-quarters weapon with its high damage and automatic fire mode. While real Saiga shotguns are semi-automatic, it is not completely impossible to convert them to be able to fire fully automatic. The Saiga can accept a sound suppressor, drum mag, and three types of sights.
The RPK-74 appears as the "RPK" in the Limited Edition of the game. It can be used with a 45-round or 100-round drum magazine.
Error creating thumbnail: File missingRPK-74 - 5.45x39mmError creating thumbnail: File missingRPK-74 with 45-round box magazine and unusable bipod. Note how the receiver is wrong for an RPK, it's actually an AK-74 receiver.Error creating thumbnail: File missingArtyom holds a scoped RPK-74 light machine gun during the last battle for D6. Less known fact is that Artyom's watch shows the current time based on the system (computer or console) time. Exception to this is when he is wearing a gas mask; then the watch shows the remaining time before the filter runs out of air.
The VSK-94 appears in the later parts of the game. It is correctly shown to be fully automatic, but it incorrectly uses 5.45x39mm rounds. Has an extended barrel when not equipped with a suppressor.
The VSSK appears in Faction Pack and Developer Pack DLCs. It is incorrectly depicted to be semi-automatic; while the real VSSK is straight-pull bolt-action.
This is a straight-pull, bolt action rifle that appears to be made out of parts from a Mosin-Nagant (bolt and front sight) and a Schmidt-Rubin K-31 (bolt handle with the distinctive wooden knob and the the bolt carrier that makes it a straight-pull action). This frankenrifle is fed by a detachable magazine mounted on the left side.