SWAT 3: Close Quarters BattleSWAT 3: Close Quarters Battle - Internet Movie Firearms Database - Guns in Movies, TV and Video GamesSWAT 3: Close Quarters Battle
The only non-M1911 handgun available to SWAT officers in the game is the Heckler & Koch Mark 23 pistol, which is chambered in .45 ACP, equipped with a weapon light, and a Knights Armament Suppressor.
The Springfield Armoury M1911-A1 appears in the game as the "Springfield Armory 1911-A1," is chambered in .45 ACP, has a Surefire tactical light and is the standard-issue sidearm of the LAPD SWAT team members ingame.
The Heckler & Koch MP5A2 is the most common sub-machine gun seen in the hands of SWAT Officers in the game. Variants with a Surefire 628 weaponlight and/or an Aimpoint Red Dot Sight are available.
The Heckler & Koch MP5A3 is another one of the three variants of MP5 guns featured in the game. As with the A2, a Surefire dedicated fore end and an Aimpoint Red Dot Sight are available.
The basic model of the Heckler & Koch MP5SD in the game features the A2 fixed stock and an integral suppressor. Available with your choice of Aimpoint sight or not.
This suppressed version of the MP5 with a collapsible stock is offered both with and without an Aimpoint Red Dot Sight when choosing your weapons for the mission.
The .45 ACP chambered Heckler & Koch UMP is a second option to the MP5 in the game for SWAT officers. Like the MP5 variants it is available with and without the aimpoint.
The 12 Gauge Benelli M3 Super 90 is the sole shotgun in the game. It is only capable of semi-automatic fire, and has a five round magazine capacity. It features a Surefire weaponlight, and can use 00 Buckshot or door breaching shells.
The standard-issue assault rifle used by SWAT officers ingame, the M4A1 is available in a variety of configurations. The basic model can fire standard FMJ 5.56x45mm NATO rounds or Less Than Lethal rounds, while the other versions let you have your choice between JHP or FMJ bullets. Other versions of the M4 let you equip a Gemtech M4-96D suppressor, a Beta C-mag, a 4x Trijicon ACOG or Trijicon reflex sight, or an Aimpoint Red Dot Sight. Each set of optics comes with a variety of choices and pairings of C-Mag or standard magazine and the option to mount a sound suppressor.
Error creating thumbnail: File missingColt M4A1 Carbine with 4 position collapsible stock - 5.56x45mmError creating thumbnail: File missingA team of SWAT officers prepare to make entry with the basic model of the Colt M4A1 Carbine with 4 position collapsible stock and surefire weapon light.Error creating thumbnail: File missingFront to back: The SWAT officer has an M4A1 with a 4x Trijicon ACOG sight, Gemtech M4-96D Suppressor, & a Beta C-Mag, The SWAT officer in the back has the standard M4A1 variant.Error creating thumbnail: File missingSWAT Officer 1 has a M4 with the Trijicon Reflex Sight, Gemtech M4-96D Suppressor, & Beta C-Mag while SWAT Officer 2 has an M4 with an Aimpoint sight.Error creating thumbnail: File missingThe whole Squad on point with many different parings of accessories visible on the M4.
Springfield Armory M1A
This semi-automatic .308 rifle based on the M14 rifle series is the sole battle rifle available ingame. A variety of buttstocks is available, from unpainted walnut wood, or Synthetic, or Forest Camouflage. The rifle uses 20 round box magazines with the options of JHP or FMJ rounds.
This variety of grenade is used to disorient suspects before SWAT enters a room. Due to the blinding effect requiring line of sight, it is not as effective against suspects behind cover.
Note: Some of these weapons are added to the player's arsenal with the official "Commander" and "Tier One" add-ons.
Handguns
CZ 75B
The 9mm chambered CZ 75B pistol is a fairly common handgun seen in the hands of suspects throughout many missions of the game. The "Tier One" addon allows the player to use this.
If your average pistol wielding suspect in a mission isn't carrying the CZ-75 he's probably carrying a 2nd Generation Glock 17 which he may be wearing on him in a hip, shoulder, or ankle holster. It is the most common pistol you will come across.
Seen frequently in suspect hands throughout the game; the 9x18mm chambered Makarov PM is cheap and small. Its usually in the hands of a primary suspect in hiding. The "Tier One" addon allows the player to use this as well.
A common submachine gun you will find in the hands of suspects and terrorists ingame is a IMI Mini Uzi. Both a standard and suppressed version are added to the player's arsenal with the "Commander" addon.
The 9mm submachine gun version of the Steyr AUG with a black stock can be seen in the hands of better-equipped suspects in the game, and will cut you down fast if you find yourself under fire from it.
The Remington Model 11-87 loaded with 00 Buckshot is seen occasionally in the hands of suspects and will ruin your day fast if you bust into the wrong room too fast. A Terrorist suspect in the Hostage Rescue, Import Store tends to be armed with one. The "Commander" addon allows the player to use this weapon.
Seen in the hands of various terrorists and other suspects the AK-47 assault rifle is usually equipped with a 30 round magazine. The "Commander" addon allows the player to use this weapon, including a ton of new additions such as Kobra sights and RPK drum magazines.
One of the more common varieties of heavy firepower you'll find in the hands of well-equipped suspects and terrorists alike is a full size AR-15 variant that is capable of fully automatic fire.
The Winchester Model 70 is predominantly seen in the Barricaded Suspect, East LA mission in which a suspect named Martin Brenner has been sniping motorists on the freeway near his home. The caliber is unknown, possibly .223, .308, or 30-06. Once the player and the rest of the SWAT team forcibly enter his house he generally won't hesitate to shoot at the SWAT team with it. Versions of the weapon with synthetic furniture (black or olive drab) can be used by the player with the "Tier One" addon.
SWAT can encounter what seems to be a M136 AT4 mounted on tripods in a couple missions where you must prevent the destruction of certain aircraft by disarming these missile launchers. The missions; Hostage Siege, LAX Tower and Recon, Construction Site to name a couple.