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Arma: Armed Assault

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Arma: Armed Assault for current discussions. Content is subject to change.

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ArmA: Armed Assault (2007)
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ArmA: Queen's Gambit (2007)

ArmA: Armed Assault (also known as ArmA: Combat Operations in North America and simply referred to as "ArmA") is the first installment of the ArmA series, considered as the spiritual successor to the original Operation Flashpoint. It was released in North America on May 4, 2007.

The storyline revolves around a war in the fictional island of Sahrani, which was divided into two regimes; Democratic Republic of Sahrani - DRS in the north, and Kingdom of South Sahrani in the south. The player takes the role of a United States Army soldier fighting with his platoon and collaborating with the Royal Army Corps of Sahrani (RACS) against the Sahrani Liberation Army (SLA). Like Operation Flashpoint, the campaign also allows players to fight as a Special Forces Operative, a Main Battle Tank crewman and a Helicopter Transport/Attack pilot.

An expansion pack called ArmA: Queen's Gambit was released on September 28 in the same year and features new weapons, new characters (including mercenaries), new missions, two new storylines and gameplay improvement.

The following weapons appear in the video game ArmA: Armed Assault and it's expansion pack, ArmA: Queen's Gambit:


Sidearms

Beretta M9

The Beretta M9 is the standard issue sidearm for US and RACS forces, firing a 15-round magazine. A suppressed version is also available for Special Forces operatives.

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Beretta M9 - 9x19m. U.S. military-issue 92FS. Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS.

Makarov PM

The Makarov PM, firing from an 8-round magazine, appears as the standard sidearm for the SLA.

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Makarov PM - 9x18mm Makarov

Makarov PB

The suppressed Makarov PB is used by SLA commandos. It is referred to as the 69P in-game.

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Makarov PB with integral suppressor - 9x18mm Makarov

Submachine Guns

Heckler & Koch MP5A5

The Heckler & Koch MP5A5 is the standard-issue weapon for the RACS Helicopter and Vehicle crewman, with the ability to fire semi-automatic, with three-round bursts or full-automatic.

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Heckler and Koch MP5A5 - 9x19mm. Same as the MP5A4 but with a telescoping stock. Both the A4 & A5 variants have the additional option for '3 round burst' on the selector.

Heckler & Koch MP5SD6

The suppressed Heckler & Koch MP5SD6 is used by RACS Royal Commando's, firing semi-automatic, with three-round bursts or full-automatic.

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Heckler & Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm

Rifles

M16A2

The M16A2 is the standard-issue weapon of the RACS in-game, available with only standard ironsights, although it can be fitted with an M203 Grenade Launcher. It can be fired at either semi-automatic or with three-round bursts.

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M16A2 Rifle - 5.56x45mm NATO

M16A4

The M16A4 is introduced with the 1.04 update, and standard in the Queen's Gambit expansion pack, where it is used primarily by the USMC. It can be fitted with a Trijicon ACOG or standard ironsights and the M203A2 Grenade Launcher, although all models are equipped with the AN/PEQ-2 IR Designator.

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M16A4 MWS (Modular Weapon System), fitted with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG - 5.56x45mm NATO

M4 Carbine

The standard-issue weapon for the US in-game is the original M4 Carbine, which fires in either semi-automatic or with three-round bursts, unlike the later M4A1 which can fire at full-automatic. It is available with either standard ironsights, M68 Aimpoint CCO or a Trijicon ACOG, as well as the M203A1 Grenade Launcher.

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Original M4 Carbine - 5.56x45mm NATO

M4A1 Carbine

The full-automatic M4A1 Carbine also appears in-game, mounting either standard ironsights, the M68 Aimpoint CCO or a Trijicon ACOG, as well as the M203A1 Grenade Launcher. The M4A1 Carbine used by Special Forces operatives also mounts a KAC QDSS-NT4 suppressor and a Surefire Tactical Flashlight. All models except the latter are fitted with an AN/PEQ-2 IR Designator.

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Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm NATO

Heckler & Koch G36

The Heckler & Koch G36, fitted with a ZF 3x4° dual optical sight, is carried by the RACS Royal Marksman class. It can be fired at semi-automatic, in three-round bursts and full-automatic.

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Heckler & Koch G36 with ZF 3x4° dual optical sight - 5.56x45mm

Heckler & Koch G36K

The Heckler & Koch G36K, fitted with a ZF 3x4° dual optical sight, is used by the Mercenary Team Leader class. It can be fired at semi-automatic, in three-round bursts and full-automatic.

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Heckler & Koch G36K with ZF 3x4° dual optical sight - 5.56x45mm

Heckler & Koch G36C

The Heckler & Koch G36C, fitted with a ZF 3x4° dual optical sight, is used by the RACS Royal Guard class. It can be fired at semi-automatic, in three-round bursts and full-automatic.

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Heckler & Koch G36C - 5.56x45mm

AK-74

The AK-74 is the main weapon of the SLA. It can be fitted with a GP-25 Grenade Launcher. It fires at semi-automatic or full-automatic.

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AK-74 - 5.45x39mm

AKS-74

The AKS-74 is introduced in the 1.04 update. It is fitted with a PSO-1 scope and used by the SLA Especas Marksman class.

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AKS-74 - 5.45x39mm

AKS-74U

The AKS-74U is used by SLA Helicopter and Vehicle Crewman, as well as by Especas operatives. The Especas Saboteur class use a model referred to as the AKS-74UN and fitted with a PBS-4 Cound suppressor. It is erroneously listed as a "submachine gun" in-game, although understandable due to it's small length compared to most assault rifles or carbines.

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AKS-74U (also referred to as the "AKSU" or 'Krinkov') - 5.45x39mm

Sniper Rifles

Mk 12 Special Purpose Rifle

The Mk 12 Special Purpose Rifle is used by US and Mercenary designated marksmen.

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Mk 12 SPR with Leupold Mark 4 scope and Parker & Hale bipod - 5.56x45mm NATO

M24 Sniper Weapon System

The M24 Sniper Weapon System is the standard-issue sniper rifle for the US and RACS forces in-game.

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M24 sniper rifle with Harris bipod - .300 Winchester Magnum

Barrett M107

The Barrett M107 was introduced in the 1.04 update.

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Barrett M107 long range sniper rifle with Leupold Mark 4 scope - .50 BMG

SVD Dragunov

The SVD Dragunov is the standard-issue sniper rifle for the SLA in-game.

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SVD Dragunov sniper rifle with PSO-1 scope - 7.62x54mm R

KSVK

The KSVK was introduced in the 1.04 patch as the counterpart to the Barrett M107.

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KSVK sniper rifle - 12.7x108 mm

Machine Guns

M249-E2 SAW

The M249-E2 SAW is used by the US Automatic Rifleman class.

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M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm

M240G

The M240G is used as a General Purpose Machine Gun (GMPG) by the US forces, as well as the standard-issue machine gun for the RACS. Note that whilst the M240G is correct for the USMC forces depicted in-game, the M240B would be more accurate for the US Army faction.

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M240G - USMC style with no heat shield - 7.62x51mm NATO

PKM

The PKM is the standard-issue machine gun for SLA forces. It is also mounted on the Datsun and Hilux "Technicals", and door-mounted on the Mi-17 Transport Helicopter.

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PKM with latest version of Flash hider - 7.62x54mm R