This article is still under construction. It may contain factual errors. See Talk:Cruelty Squad for current discussions. Content is subject to change.
Cruelty Squad is a tactical first person shooter created by Finnish indie developer Consumer Softproducts, set in a dystopian biopunk future where the player is a member of a corporate assassination squad.
The following weapons appear in the video game Cruelty Squad:
The "Parasonic D2 Silenced Pistol", stated by a developer to be "some SMG" that was "mangled into a pistol", appears to be more or less a Heckler & Koch MP5KA1 with a Magpul SL handguard, a suppressor, and no magazine, magazine well, or charging handle.
The USFA ZiP .22 appears as the "Zippy 3000". While it initially appears useless, having only a one-third chance to actually fire (the other two outcomes are for it to jam or to damage the player), it is not entirely a joke weapon; it is one of the most powerful and accurate weapons in the game.
The VAG-72, a prototype pistol designed by Soviet engineer Vladimir Alekseevich Gerasimenko, appears as the "BAG-82". Despite only one being known to have been made in real life, multiple enemies carry them.
Error creating thumbnail: File missingNew Nambu Model 60 - .38 SpecialThe menu icon of the "New Safety M62".Error creating thumbnail: File missingThe "New Safety M62" in first person. The fleshy substance at the bottom of this image is part of the game's UI, which indicates the game's current difficulty level; Cruelty Squad is a weird game.The "New Safety M62" in third person.
Submachine Guns
Heckler & Koch SMG I
The Heckler & Koch SMG I appears as the "K&H R5" (presumably referencing the same company's MP5, from which the prototype SMG I and II were derived).
Error creating thumbnail: File missingHeckler & Koch SMG I with 30-round transverse drum (concept art) - 9x19mm ParabellumThe menu icon of the "K&H R5".Error creating thumbnail: File missingThe "K&H R5" in first-person......and in third-person. Note the odd magazine; aside from the creepy face, this sideways drum was a real proposal for the SMG I's magazine, though there is no record of it actually being built.
Minebea PM-9
A suppressed Minebea PM-9 appears as the "Minato M9".
The Black Aces Tactical Peacekeeper, a short-barreled, pistol-gripped Remington Model 1100 derivative, appears as the "Raymond Shocktroop Tactical".
Error creating thumbnail: File missingBlack Aces Tactical Peacekeeper - 12 gaugeThe menu icon of the "Raymond Shocktroop Tactical".The "Raymond Shocktroop Tactical" in first person.The "Raymond Shocktroop Tactical" in third person.
USAS-12
The USAS-12 appears as the "Precise Industry AS15".
A heavily modified Colt ACR appears as the "Bolt ACR", intended to be an energy weapon that emits gamma radiation. It lacks a magazine, is painted red, has a standard M16 carry handle, and has had its sighting rail duplicated several times around the barrel in a seeming attempt to produce a more "sci-fi" appearance.
The Heckler & Koch G11K2 appears as the "K&H X20". Its description text states that "K&H" stands for "Karl & Heinrich".
File:HK G11 caseless Rifle.jpgHeckler & Koch G11 K2 - 4.73x33mmThe menu icon of the "K&H X20".Error creating thumbnail: File missingThe G11 on the ground. Note that the fire selector is actually pointed at full-auto, despite the three-round bursts it is locked to in-game.Error creating thumbnail: File missingThe G11 in first-person. The two spare magazines that are stored to the sides of the one feeding are always present and serve no actual function.Error creating thumbnail: File missingAiming down the scope. The two red lines that aren't directly horizontal will rotate round the screen, for whatever reason.
Interdynamics MKR
The carbine variant of the Interdynamics MKR appears as the "Spectacular Dynamics MCR Carbine".
The SKS appears as the "ZKZ Transactional Rifle". It has the unique (and rather bizarre for a Soviet weapon) feature of having its damage depend on the player's investments in the stock market: the more money invested, the more damage it does. This makes it capable of becoming the weapon with the highest damage in the game.
The LPO-50 flamethrower appears as the "RPO-80 Sanitization System"; the in-game version lacks a backpack, and instead features two bright red tanks on top of the receiver that presumably contain fuel and propellant gas.