World War Z is a 2019 third person shooter developed by Saber Interactive that is loosely based on the book of the same name and set in the same universe as the 2013 movie it shares its name with. In a style similar to Left 4 Dead, players play 4 different survivors spread around various locations such as New York City, Jerusalem, Moscow, Tokyo, and Marseille, dealing with massive hordes of zombies as well as various objectives. The guns in-game are broken into 4 different tiers with a few basic types of gun such as shotguns, semi-auto rifles, burst-fire rifles and so on within each tier.
The following weapons appear in the video game World War Z:
The M1911A1 appears as the "Pistol" although the story calls it the "1911 Protector" The M1911 is the starting Secondary Weapon of every class unless upgraded. The pistol also comes stock with a suppressor which is good as it allows you to be stealthy and pick off zombies from the horde.
The Glock 17 MOS appears as the "Machine Pistol" in the menu and the "Geist 17MP" in the story. It is modeled with diagonal front slide serrations, as well as a threaded barrel. It is likely intended to pass for a Glock 18 machine pistol, except that it shown firing in 3-round burst mode rather than full-auto.
The aforementioned Glock can be customized with a long slide, making it resemble a Glock 40 (which is the only 6" barreled Glock that exists in Gen 4 configuration). The slide has a cutout on the front top similar to that of the Agency Arms Glock 40 (which is noticeably narrower than the cut present on the Glock 17L and 24), as well as cutouts on the left and right sides like various custom Glock modifications.
The basic Tier 1 pumpg shotgun in-game appears as the "M500." Despite its name, it appears to be a hybrid of the Mossberg 500 and Remington 870 as it has the trigger guard and the tang safety of the Mossberg, but the ejection port, and barrel/magazine tube/forend of the Remington. It is one of the other starting weapons.
The Colt AR-15A3 Tactical Carbine appears as the "Sporting Carbine" or the in-game story name of the "PAC-15". This is a possible upgrade over the Scout rifle for certain classes. By default, it is depicted with a fixed stock instead of a collapsible one, though it has some lightweight stock options in the customization.
The "Combat Shotgun" or "S890" is a bit of a mix of influences, seemingly based on the Remington 1100 but fitted with parts from the Benelli M4 Super 90, namely the collapsing stock and top rail/rear sight.
There is also a modified version of this Remington/Benelli hybrid as a secondary weapon, known as the "Compact Shotgun" which appears to just be the "Combat Shotgun" that someone sawed the barrel down on.
The ST Kinetics CPW appears as either the generic "PDW" in-game or the "Senjata PDW" in the lore (Senjata is Indonesian for "weapon") as a full auto secondary weapon.
The FAMAS appears as the "Classic Bullpup Rifle", with the lore name "Le Clarion" (a reference to the real-life nickname of FAMAS). It incorrectly uses STANAG magazines with a G2 magazine well, and fires only in two-round bursts.
The Fostech Origin-12 appears as the "Assault Shotgun", with the lore name "Taiga 12" (a reference to the Saiga 12, the weapon on which the Origin-12 was based). It also comes complete with a full stock instead of a brace and non-standard length barrel and handguards.
A crossbow appears simply as the "Crossbow" although the story in the game calls it the "Repeater X". Unlike most real world crossbows, the in-game one seemingly uses explosive bolts, most likely for balance reasons as it would not be all that useful as most weapons in-game can acquire suppressors rendering the crossbow's advantage a tad moot.
The Pansarskott m/86 rocket launcher appears as the "RPG Launcher", with the lore name "RPGL4 Rocket Launcher." It is fitted with a Carl Gustaf M4 trigger group. The launcher itself appears to have a telescoping launch tube that is extended prior to firing, much like the M72 LAW.
The Heckler & Koch MG5 appears as the "Machinegun", although the lore name calls it a "MAG5". The barrel length is that of a full-size MG5, though it is fluted like the A2 variant.
A variation of the Fostech Origin-12 also appears as the "Heavy Assault Shotgun", or "Taiga-12". This version is different from the Tier 3 Assault Shotgun in that this variant holds a 50-round drum magazine, has standard barrel length, and fires in a full auto.
A modified M18 smoke grenade appears as the "Masking Gas Grenade". Instead of regular smoke, it emits an inert pathogen-filled cloud that "masks" survivors entering it as zombies, thus making players virtually "invisible" to the enemy.
Packs of remotely-triggered demolition charges appear in game as the "C4". It can be modified to attract zombies nearby, and/or fitted with napalm for extra incendiary damage.
The M18A1 Claymore appears as the "Claymore Mine". It is fitted with a laser-based proximity trigger, and incorrectly explodes in a 360-degree radius, with options for a napalm-based insert that deals extra fire damage within the blast radius.