Hot Dogs, Horseshoes & Hand Grenades/Sniper RiflesHot Dogs, Horseshoes & Hand Grenades/Sniper Rifles - Internet Movie Firearms Database - Guns in Movies, TV and Video GamesHot Dogs, Horseshoes & Hand Grenades/Sniper Rifles
Error creating thumbnail: File missingAccuracy International Arctic Warfare Magnum - .338 Lapua MagnumError creating thumbnail: File missingAdmiring the AWM. A timeless classic, since '99.Error creating thumbnail: File missingLoading in a magazine. While many of H3VR's weapon models are purchased or donated from third-party sources, they are sometimes still modified on the game's end; the AWM is a perfect example of this, as its magazine and well were slightly too short to fit normal .338 Lapua rounds (which is correct; being retrofitted for .338LM rather than designed for it, the AWM's magazine can only fit slightly shorter-bulleted .338 rounds, which are sold specifically for this rifle; the decision to make it work with standard .338 Lapua was made in the interests of gameplay and development simplicity), so game dev Anton Hand had to perform "model surgery", as he put it, to lengthen the magazine and well.Error creating thumbnail: File missingChambering a round.Error creating thumbnail: File missingRealizing that having a bare upper rail is hardly befitting of a rifle that once set a record for confirmed kill distance, but that a long-range scope is equally unfitting for use indoors, our invisible protagonist compromises and attaches a tube red-dot sight.Error creating thumbnail: File missingAiming the rifle at a Sosig...Error creating thumbnail: File missing...and killing the one behind it.Error creating thumbnail: File missingWhile there's sadly no bright blue text across the center of everybody's screen announcing this double kill, it's still cause for celebration. And what better way to celebrate than to eject a spent case in the most unnecessarily dramatic way possible?Error creating thumbnail: File missingFiring a tracer into another Sosig; asistradition, the "Magnum Sniper Rifle" can kill a full-health, fully-armored enemy with a single well-placed shot to the torso.Error creating thumbnail: File missingFiring an API (armor-piercing incendiary) round into yet another armored Sosig, producing a suitably impressive shower of sparks in the process.
Barrett M107A1
The Barrett M107A1 anti-materiel rifle is one of the available firearms in-game, added in Update #22. Up until the 2018 4th of July Update and its "M2 Tombstone", the Barrett was the only weapon in the game chambered in .50 BMG.
The 22nd day of the 2018 Meatmas event added a Cheyenne Tactical M-200 Intervention sniper rifle, chambered in .408 CheyTac (a round exclusive to this rifle in-game).
Added in the ninth alpha build of Update #59, the Izhmash SV-98 sniper rifle makes its mark in H3 as the game's second Russian sniper rifle, and its first (and, currently, only) bolt-action one.
The Kimber Model 8400 is one of the rifles added in the 2016 Meatmas Update. In keeping with Update #46's theme of shortened variants of existing guns, the Kimber received a rather strange short-barreled variant in this update.
The only non-fictional weapon added in the 2019 April Fools' Day update was a PGM Hecate II, the game's first bolt-action AMR. The next update, Update #71, gave it a functional, fixed bipod.
Added along with the SV-98 in Update #59's ninth alpha build, the Remington M40A1 helps pad out the game's collection of sniper rifles. The weapon in-game has a woodland camo stock, and is fitted with a standard-issue, non-detachable 10x scope.
Another weapon that came out of the "Meat Fortress" TF2 crossover was the Sniper's "Sniper Rifle", a cartoonish-looking weapon seemingly loosely based on the Remington Model 700.
Error creating thumbnail: File missingRemington Model 700 BDL - 7.62x51mm NATOError creating thumbnail: File missingThe "Sniper Rifle" on a table, along with several other TF2 weapons. We're showing it off here...Error creating thumbnail: File missing...since it's a bit hard to fit into the frame when you're holding it. The ludicrously massive scope is loosely based on an AN/PVS-2 Starlight, an early Vietnam War-era night vision scope (though the one in-game is just a standard scope, since H3's engine can't support NV overlays).Error creating thumbnail: File missingTaking a close look at the receiver. This shows off the cut in the receiver bridge that wasn't on the original model; it was added to the VR version to allow the bolt to move backwards, which wasn't a problem in TF2 since the bolt didn't actually move horizontally there.Error creating thumbnail: File missingIt also shows off the moving striker, another alteration from the original model.Error creating thumbnail: File missingOpening up the action; since the bolt wasn't initially set up to move back and forth, both it and the area it concealed (the loading tray and the chamber) had to be fully modeled and textured.Error creating thumbnail: File missingLoading a round into the single-shot rifle; the Sniper Rifle's pre-release placeholder round of choice was the mighty .50 BMG, a cartridge which fits more in behavior than in physical space.Error creating thumbnail: File missingLooking through the colossal scope; note the red dot that serves as the scope's reticle...Error creating thumbnail: File missing...though this doesn't necessarily mean that it's actually part of the scope. This is instead the weapon's permanently-affixed and permanently-active laser sight (the comparatively-small tube in front of the scope with a wire leading to it); in TF2, this was only active when the scope was in use, but there's no real way for a VR game to distinguish such things.Error creating thumbnail: File missingTaking advantage of the laser sight, and no-scoping a Spy Sosig's head off. More by proxy than anything else, but still.Error creating thumbnail: File missingWorking the bolt prompts the rifle to spit out a spent casing far too large to fit in or out of the ejection port. Damn you, Merasmus!Error creating thumbnail: File missingThe round that the finished version of the Sniper Rifle uses is the "18x50mm Packawhollop" which is this short, stumpy affair, somewhat reminiscent of rounds like the .458 SOCOM.
SVD Dragunov
The SVD Dragunov is one of the available sniper rifles in-game. It was added in Update #18; at the time, it was permanently fitted with a side-mounted rail adaptor bracket, but this was made removable in Update #40, allowing the use of Soviet-type dovetail optics (or, for that matter, open iron sights).
Error creating thumbnail: File missingVSS Vintorez with PSO-1 scope - 9x39mmError creating thumbnail: File missingLook familiar?Error creating thumbnail: File missingLoading a 10-round magazine into the VSS. The Val's 20-rounders work just fine as well, but aren't exactly ideal for using the rifle while laying prone.Error creating thumbnail: File missingAdmiring the rifle. Something about wooden thumbhole stocks just looks... right.Error creating thumbnail: File missingWhich is fortunate, because a lot of the other things about the rifle - namely, it being a sniper rifle shorter than your average 3-year-old with a muzzle velocity under the speed of sound that can fire in full-auto - seem about as far from "right" as you can get without a passport.Error creating thumbnail: File missingUnlike the reference image, unfortunately, the VSS in the box doesn't come with a PSO-1 scope - or any scope for that matter. Iron sights'll have to do.Error creating thumbnail: File missingFiring off a few shots at the crystal snowflake. A spent casing can just barely be seen on its way out of the ejection port.Error creating thumbnail: File missingDiscovering that the fact that something has to work doesn't necessarily meant it will, the scorned sniper gives his VSS one last look before putting it back away, and trying to figure out how to tell HQ that he failed his mission without shooting himself twice in the back of the head.
Walther WA 2000
The sixteenth day's gift during the Meatmas 2018 event was a second-pattern Walther WA 2000.