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Cross Fire (2007 VG)

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the F2P FPS game Cross Fire:

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Cross Fire (2007)


Pistols

Beretta M9

The Beretta M9 is simply named as "M9" in some versions. One of the few available pistols for beginners in the Item Shop, it has its correct capacity of 15 rounds, though its damage output is terribly weak, compared to other secondary weapons chambered in 9x19mm Parabellum rounds (such as the P228).

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Beretta M9 - 9x19mm. Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS.
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Beretta M9 in game.

Beretta 93R

The Beretta 93R is named as "Beretta M93R" in game. It is also the weakest pistol and oddly fires in full-auto rather than the correct 3-round burst.

Beretta 93R with wood grips - 9x19mm
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Beretta M93R in game.

Colt M1911A1

The Colt M1911A1 appears in the game, as the "Colt 1911". It is a moderately effective secondary weapon, taking around 2-4 shots to kill an enemy, though its 7-round capacity is considered too low for some players. This weapon also comes with dual wielded variant which named simply as "Dual Colt", which, in the North American version of the game, has the correct 14 round capacity, with 7 rounds for each pistol. However, in the Chinese and Philippine versions of the game, it strangely has a capacity of 24 rounds, indicating 12 rounds for each pistol.

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Pre-War Colt M1911A1 - Commercial Model known as the "Colt Government Model" - .45 ACP. This has a deep Colt factory blued finish, common for commercial variants before and after the war.
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COLT1911 in game.
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Dual COLT in game.

Colt Anaconda

The Colt Anaconda appears as the "Anaconda", and is one of the most powerful secondary weapons in the game, with its damage output slightly surpassing that of the Desert Eagle. It is correctly depicted as having 6 rounds per cylinder.

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Colt Anaconda with 8" barrel - .44 Magnum
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Anaconda in game.

Colt Python

The Colt Python appears in the game simply as the "Python". It has a fast drawing speed, a fast rate of fire, and reloads just as fast, but its damage output is weaker than the Desert Eagle and the Anaconda. Like the Anaconda, it correctly holds 6 rounds per cylinder.

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Colt Python with 6" Barrel and nickel finish - .357 Magnum
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Python in game.

Colt Single Action Army

The Colt Single Action Army appears in the game with a short barrel, an engraved frame and a wooden handle grip. Simply named as the "Colt SAA" it has the fastest drawing speed of any secondary weapon in the game.

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Colt Single Action Army with 4.75" barrel, case colored and blued, referred to as "Quick-Draw" or "Civilian" model - .45 Long Colt
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Colt SAA in game.

COP 357 Derringer

The COP 357 Derringer appears in the game. It is a fairly powerful pistol, taking 2 shots to kill an enemy.

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COP 357 Derringer .357 Magnum
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RSh-12 in-game

Desert Eagle Mark XIX

The Desert Eagle is one of the most powerful pistols in the game, and coupled with its relatively quick firing speed, its generally preferred by a lot of players as their main secondary weapon. It also comes with a dual wielded variant, aptly named the "Dual Desert Eagle", which, unlike the "Dual Colt", has a 14 round capacity with 7 rounds for each pistol in all versions of the game.

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Desert Eagle Mark XIX - .50 AE Chrome Silver
File:CrossFire Desert-Eagle.jpg
File:CrossFire Desert-Eagle-CAMO.jpg
File:CrossFire Desert-Eagle-Gold.jpg

EAA THOR Pistol

The EAA THOR Pistol appears in the game simply as the "Thor", the first single-shot pistol in the game. Chambered in .45-70 Government, it has a very high damage output, but slightly less than the RSh-12. As it only has a single shot per round, reload takes time, and coupled with a high recoil, it is unsuitable for engaging multiple enemy players.

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EAA Tanfoglio Thor 500 - .500 S&W Magnum. (Not exactly the same pistol, but in the meantime, this will do for now.)

Glock 18C

The Glock 18C appears as the "Glock 18", and is the first pistol with select-fire capability in the game. Its model is depicted with a 20-round magazine which has the correct capacity.It can fire in semi-automatic mode, and incorrectly in three-round burst when its toggled with RMB, although it may be influenced by the Glock 18 found in Counter-Strike, which also fires in three-round bursts in its alternate mode of fire.

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Glock 18C (3rd Generation) - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing
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Heckler & Koch Mark 23

The Heckler & Koch Mark 23 appears in the game, named simply as the "MK23". This weapon has 10 (which is correct) or 13 (which is incorrect, it should be 12) round magazine capacity depends on each servers. It also attached with its signature AN/PEQ-6 LAM, though this is unusable, set for an aesthetic purpose only. It also comes with a silenced variant, simply called the "MK 23-Silencer".

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Airsoft Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knights Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP
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Heckler & Koch USP-9

The Heckler & Koch USP-9 appears in the game as the "USP", being chambered for the 9x19mm Parabellum rounds. It has an incorrect capacity of 12 rounds instead of 15, though 12 rounds is correct for the .45 ACP version, the USP45.

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Heckler & Koch USP SD with thread protector cap - 9x19mm

Kel-Tec PMR-30

The Kel-Tec PMR-30 appears in the game as the "PMR-30". As it is chambered in a .22 caliber ammunition, it has a relatively weak damage output, though it is offset with having a capacity of 30 rounds, the highest for a single-handed pistol in game, and if fired fast enough, it becomes a dependable secondary weapon.

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Kel-Tec PMR-30 - .22 WMR
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PMR-30 in-game

Magnum Research BFR

The Magnum Research BFR appears in game,simply named as the "BFR". Considered as a 'handcannon', it is one of the most powerful revolvers in game. It has the correct capacity of 5 rounds per cylinder.

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Magnum Research BFR - .45-70 Government

Mateba Model 6 Unica

The Mateba Model 6 Unica appears in the game as the "MATEBA". Despite being chambered in .44 Magnum, it has a fast rate of fire and good accuracy, and correctly holds 6 rounds.

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Mateba Model 6 Unica, 6" barrel - .454 Casull

Mauser C96

The Mauser C96 appears in the game as the "Mauser M1896". While it is a good sidearm in the game, the gun has a lot of incorrect details. It has a capacity of 15 rounds, instead of 10 rounds when reloading via stripper clip. It is also erroneously capable of firing three-round bursts, although other versions of the C96, such as the Spanish C96 copies and the Schnellfeuer models, are capable of doing so. It is also chambered in 9x19 mm,(which isn't incorrect for some variants) instead of the correct 7.63x25 mm round.

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Mauser C96 - 7.63x25 mm
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OTs-23 Drotik

The OTs-23 Drotik was added to the game in 2016. It has the second highest capacity for a single-handed pistol in the game with its correct capacity of 24 rounds. It fires slightly slower than the PMR-30, though.

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OTs-23 "Drotik" - 5.45x18mm

Remington 1858 New Army

The Remington 1858 New Army appears in the game as the "M1858 New Army", the second single-action revolver after the Ruger Bisley. As it is a single-action revolver, the user depicts this correctly (holding the trigger down, while the other hand pulls back the hammer). It has a correct capacity of 6 rounds per cylinder.

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Remington 1858 New Army - .44 caliber
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The 1858 New Army in-game

RSh-12

The RSh-12 revolver was added to the game on January 27, 2016. Alongside the Raging Bull and the BFR, it is one of the most powerful secondary weapons in game, with its .50 caliber round capable of 1-shot kills to the chest and 2-3 shot kills on the limbs. As such, it has a very powerful recoil and firing speed.

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RSh-12 - 12.7x55mm
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RSh-12 in-game

Ruger Bisley

The Ruger Bisley appears in the game, the first single-action revolver featured in Cross Fire. Correctly holding 6 rounds and being chambered in .44 Magnum, it somehow deals slightly more damage than the Anaconda, and has a slow reload, with each bullet being chambered individually.

Ruger 22 Charger

The Ruger 22 Charger appears in the game as the "Ruger Charger" with wooden furniture. It comes equipped with a variable scope, and the player model appears to use the bipod as a makeshift foregrip. Despite being chambered in .22 LR, it is at most, a decent secondary weapon, and correctly has a 15-round capacity.

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Ruger 22 Charger Target Pistol with a black polymer frame - .22LR

SIG-Sauer P228

The SIG-Sauer P228 appears in the game as the "P228". One of the few available secondary weapons in the Item Shop, it deals more damage than the M9, but less than the Colt 1911.

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SIG-Sauer P228 - 9x19mm
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Smith & Wesson Model 66

The Smith & Wesson Model 66 appears in the game as the "SW M66". It deals a high damage output up close, but as it has a short barrel, its damage drops down at longer ranges.

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Smith & Wesson Model 66 Snub Nose with Pachmayr grips - .357 Magnum
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Taurus Raging Bull

The Taurus Raging Bull appears in the game as the "Raging Bull". Another 'handcannon', it is chambered in .454 Casul, along with the BFR and RSh-12 they are the most powerful secondary weapons in the game. It has the correct capacity of 5 rounds.

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Taurus Raging Bull - .454 Casull

Tokarev TT-33

The Tokarev TT-33 appears in the game with a black finish. Correctly holding 8 rounds, it is relatively weak compared to its WWII contemporary, the M1911.

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Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 versio

Walther PPK

The Walther PPK appears in the game as the "PPK". Being a compact pistol and its small caliber round, coupled with its low but correct capacity of 7 rounds, it is one of the weakest pistols in the game.

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Walther PPK - 7.65x17mm Browning aka .32 ACP

Sub-Machine Guns

Beretta M12s

Called in game as "M12s"

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Beretta PM12S - 9x19mm.

FN P90

Called in game as "P90" also available variant is Camo version

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FN P90 - 5.7x28mm.
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Heckler & Koch MP5A5

Called in game as "MP5" also available variants are "Advanced (Silenced), Camo, and Halloween"

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Heckler and Koch MP5A5 9x19mm
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Heckler & Koch MP7A1

Called in game as "MP7" also available variants are "Advanced and Silenced Camo"

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Heckler & Koch MP7A1, 4.6x30mm
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IMI Mini Uzi

Called in game as "Uzi"

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Mini Uzi SMG with stock folded - 9x19mm
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IMI Micro Uzi

Called in game as "Dual Uzi" it has Akimbo configuration. And also available variants are "Tiger and Gold"

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Micro Uzi with 32 round magazine - 9x19mm

Izhmash PP-19 Bizon

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Early PP-19 Bizon - 9x18mm Makarov

MAC-10

This weapon is classified as secondary weapon in game and fires on fully automatic.

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Ingram MAC-10 open bolt submachine gun - 9x19mm

M1928 Thompson

Called in game as "Thompson"

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M1928 Thompson with 50-round drum magazine.

SR-2M Veresk

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SR-2M - 9x21mm

TDI Vector

Called in game as "Kriss Super V" also available variants are "Camo and Tiger version"

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TDI Vector, .45 ACP
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Assault Rifles

9A-91

The 9A-91 carbine appears in game, with its capacity correctly depicted as having 20 rounds.

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9A-91 - 9x39mm. Old model.
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9A-91 in-game.

AK-47 (Hybrid)

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AK-47 - 7.62x39mm.
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AKM - 7.62x39mm.
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AK47-Camo

File:CrossFire AK47-Camo.jpg

AK47-Gold

File:CrossFire AK47-Gold.jpg

AK47-scope

File:CrossFire AK47-scope.jpg

AK-74

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AK-74 5.45x39mm
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AKS-74U

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AKS-74U 5.45x39mm

AN-94

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AN-94 5.45x39mm

Beretta AR-70

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Beretta AR-70/.223. - 5.56x45mm NATO

Beretta Rx4 Storm

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Beretta Rx4 Storm - 5.56x45mm NATO

Bushmaster ACR

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Bushmaster ACR with folding stock, tri-rail handguard, and Magpul MBUS sights - 5.56x45mm NATO

Daewoo K1A1

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Daewoo K1A1 - 5.56mm
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Daewoo K2

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Daewoo K2 - 5.56mm
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FAMAS

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FAMAS-F1 5.56mm
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FN SCAR-L

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SCAR-L 5.56x45mm
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Heckler & Koch G36K

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Heckler & Koch G36K - 5.56x45mm
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Heckler & Koch XM8

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Heckler & Koch XM8 5.56mm, seen with an Insight ISM-V Scope
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Howa Type 89

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Howa Type 89 5.56x45mm

IWI Galil MAR

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IWI Galil MAR - 5.56x45mm
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Knight's Armament PDW

The Knight's Armament PDW appears in the game as the "KAC PDW", and is erroneously categorized as an SMG, though it is classified as such for it is a compact personal defense weapon.

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Knight's Armament PDW - 6x35mm.
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"KAC PDW" in-game

L85A1

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L85A1 - 5.56x45mm

M16

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M16 - 5.56x45mm
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M16A2

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M16A2 - 5.56x45mm

M4A1

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M4A1 Carbine - 5.56x45mm.
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M4A1 Advanced

File:CrossFire M4A1-Advanced.jpg

M4A1 Custom

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M4A1 Silence Sakura

File:CrossFire M4A1 Silence Sakura.jpg

M4A1 Zebra

File:CrossFire M4A1 Zebra.jpg

MSBS

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Norinco QBZ-95

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Norinco QBZ-95 5.8xj42mm
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Norinco QBZ-03

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Norinco QBZ-03 - 5.8x42mm

Ruger Mini-14

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Ruger Mini-14 - 5.56x45mm

Steyr AUG A1

The Steyr AUG A1 appears in the game, equipped with its signature Swarovski telecopic sight. Much like in Counter-Strike, when you press RMB, you won't be able to use its sight, but it will only zoom in on the screen.

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Steyr AUG-A1 - 5.56x45mm.
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Steyr AUG A1 Camo

File:CrossFire STEYR-Aug-Camo.jpg

Steyr AUG A3

The Steyr AUG A3 appears in the game, equipped with an EOTech holographic sight. Unlike other weapons equipped with an EOTech sight, when you press RMB, it will only zoom in on the screen, much like the Steyr AUG A1.

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Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm
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The Steyr AUG A3 in game. Note the HUD icon on the bottom right, where "Steyr" is misspelled as "Styer"

SIG SG 552

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SIG SG 552 5.56x45mm

SR-3M

The SR-3M appears in the game, erroneously categorized as an SMG.

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SR-3M with 30 round magazine - 9x39mm
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SR-3M in-game

Z-M LR 300

The Z-M LR 300 is available in the game, if one manages to handle the recoil, it is one of the more accurate assault rifles in Cross Fire.

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Z-M LR 300ML with side-folding stock - 5.56x45mm
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LR-300ML in-game

Battle Rifles

FN FAL

The FN FAL appears in the game. It has a slow rate of fire, but it has great stopping power.

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FN FAL 50.00. The in-game model has a wooden stock. - 7.62x51mm NATO
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The FAL in-game

FN SCAR-H

File:2fff2537c0.jpg
Third Generation Fabrique Nationale SCAR-H CQC - 7.62x51mm NATO.
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Galil 7.62 ARM

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IMI Galil 7.62x51mm NATO variant.

Heckler & Koch HK417

The Heckler & Koch HK417 with a 16" barrel is included in the game, depicted as firing in full-auto and uses 30-round magazines. Like the FAL, it has a slow rate of fire.

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Heckler & Koch HK417 with 12" barrel - 7.62x51mm NATO
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HK417 in-game

Mk 14 Mod 0 Enhanced Battle Rifle

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Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO

SIG-Sauer 716

The SIG 716 appears in the game as the "SIG 716". It is depicted as firing in full-auto and uses 20-round magazines. Like the FAL, it has a slow rate of fire, but with slightly less stopping power.

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SIG Sauer SIG716G2 Patrol - 7.62x51mm NATO
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The SIG-Sauer 716 in-game

Lever-Action Rifles

Winchester Model 1873 carbine

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Winchester Model 1873 carbine - 1st generation rifle - 44-40 Winchester
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Sniper Rifles

Accuracy International AWM

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Accuracy International AWM - .338 lapua
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Accuracy International AWM-Camo

File:CrossFire AWM-Camo.jpg

DSR-1

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DSR-Precision GmbH DSR-1

FR-F2

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FR F2, 7.62x51mm NATO

Heckler & Koch PSG-1

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Heckler & Koch PSG-1 7.62x51mm NATO
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Heckler & Koch MSG90

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Heckler & Koch MSG90 - 7.62x51mm NATO

Heckler & Koch SL8

The Heckler & Koch SL8 appears in the game as the "SL8", equipped with a variable scope. Being one of the semi-automatic sniper rifles in the game, and with having the highest capacity of 20 rounds (despite being modeled with 10-round magazines), it has lower damage than most bolt-action sniper rifles in the game.

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Heckler & Koch SL8-1 Tactical Match Rifle - 5.56x45mm. The SL8 model in the game closely resembles this variant.
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H&K SL8 in-game

Knight's Armament SR-25

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Knight's Armament SR-25 - 7.62x51mm NATO

Remington 700

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‎Remington 700PSS with Harris bipod, in .300 Win Mag
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Sako TRG-21

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Sako TRG-21 - 7.62x51mm NATO

SVD Dragunov

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SVD Dragunov - 7.62x54 Rimmed.
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VSK-94

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VSK-94 with PKS-07 scope - 9x39mm

Barrett M82A1M

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Barrett M82A1M - .50 BMG

Iver Johnson AMAC-1500

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Iver Johnson AMAC-1500 - .50 BMG

Shotguns

Benelli M4 Super 90

The Benelli M4 appears in the game, and is somehow named the "XM1014", the prototype version of the Benelli M1014 shotgun used by the US military. Its model is correctly depicted as capable of firing 7 rounds, and its stock retracted. It is notable that green shells are inserted during a reload, indicating that it's a slug round, although when it fires it shoots out regular buckshot.

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Benelli M4 Super 90 with 7-shot tube - 12 gauge
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The Benelli M4 in-game.

MTs255

The MTs255 was added to the game in October 216.

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MTs255 - 12 gauge

Pancor Jackhammer

The Pancor Jackhammer appears in the game as the "Jackhammer", and with a correct 10-round capacity.

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Pancor Jackhammer - 12 gauge
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The Benelli M4 in-game.

Remington 870

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Remington 870 - 12 gauge

Sawed-Off Double Barrelled Shotgun

SPAS-12

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Franchi SPAS-12 with stock folded and butt-hook removed- 12 GA
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SRM Arms Model 1208

The SRM Arms Model 1208 appears in the game, incorrectly referred to as the Model 1216 variant.

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SRM Arms Model 1208 - 12 Gauge

Ithaca 37"Stakeout"

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File:Ithaca 37 "Stakeout" Parkerized finish with Synthetic forearm - 12 Gauge

Machine Guns

Chauchat

The Chauchat appears in the game as the "CSRG M1915". It is considered as the worst machine gun in the game, holding 20 rounds (the lowest in its category), and a very slow rate of fire. However, it is offset with its accuracy and high damage output.

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Chauchat Mle 1915 - 8x50mmR Lebel
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Chauchat in-game.

Diemaco/Colt Canada C7A1 LSW

The Diemaco/Colt Canada C7/C7A1 LSW appears in the game, and is incorrectly referred to as the "M16A3 LMG" (a fully automatic variant of the M16A2). It is equipped with a 100-round Beta-C drum magazine, an ACOG scope, but functions more like a red dot sight.

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Diemaco/Colt Canada C7A1 LSW - 5.56x45mm
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C7A1 in-game.

L86A1 LSW

The L86A1 appears in the game as the "L86 LSW". It is fitted with the L85's carrying handle, and has a capacity of 30 rounds, one of the smallest in the machine gun category.

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L86A1 with SUSAT scope - 5.56x45mm NATO
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L86A1 in-game

M249-E2 SAW

The M249-E2 SAW appears the "FN M249 Minimi", along with a full synthetic solid stock, and a noticeably shorter barrel. The Philippine version of Cross Fire is the only version where it holds 150 rounds, as opposed to the more correct 100 rounds of the other versions of the game.

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M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm
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M249-E2 SAW in-game

M60

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M60 machine gun 7.62x51mm NATO
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RPK

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RPK light machine gun 7.62x39mm with 75-round drum magazine
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Ultimax 100

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Ultimax Mark 2 Squad Automatic Weapon - 5.56x45mm
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GE M134 Minigun

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GE M134 Minigun - 7.62x51mm NATO

Grenades

M67 Grenade

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M69 training hand grenade, an inert version of the M67.
File:CrossFire GRENADE.jpg

M18 Smoke Grenade

M18 smoke grenade
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FLASH

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