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Operation Flashpoint: Red River

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Operation Flashpoint: Red River for current discussions. Content is subject to change.



Operation Flashpoint: Red River
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PC Boxart
Release Date: 2011
Developer: Codemasters
Publisher: Codemasters
Series: Operation Flashpoint
Platforms: PC
Playstation 3
Xbox 360
Genre: Tactical Shooter


Operation Flashpoint: Red River is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 Operation Flashpoint 2: Dragon Rising, and was built on the EGO Engine. The was released in Europe on April 21, 2011 and later in North America on June 7 in the same year.

The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, Tajikistan insurgents, and later the People's Liberation Army of China.

The following weapons are featured in the video game Operation Flashpoint: Red River:


Handguns

MEU(SOC)

The MEU(SOC) is the main sidearm of the USMC. The MEU(SOC) is used by the Rifleman and Sniper classes.

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MEU(SOC) - .45 ACP
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The player holds the "MEU(SOC)".
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The player holds the "MEU(SOC)".
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The player aims to "MEU(SOC)".
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The player reloads "MEU(SOC)".
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The player reloads "MEU(SOC)".

Norinco QSZ-92

The QSZ-92 is the main sidearm of PLA soldiers.

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Norinco QSZ-92 - 9x19mm
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The player holds the "Norinco QSZ-92".
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The player aims to "Norinco QSZ-92".
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The player reloads "Norinco QSZ-92".
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The player reloads "Norinco QSZ-92".

Submachine Guns

Heckler & Koch MP5A4

The MP5A4 is the secondary weapon used by the Grenadier class. The weapon if fitted with a Picatinny rail on the top of the receiver, a SureFire 628 Forend WeaponLight (but for some reason having the flashlight hanging rather than fitted as part of the forend), and a different flash hider.

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Heckler & Koch MP5A4 with SureFire 628 Forend WeaponLight - 9x19mm
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The player holds the "Heckler & Koch MP5A4".
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The player aims to "Heckler & Koch MP5A4".
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The player reloads "Heckler & Koch MP5A4".
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The player reloads "Heckler & Koch MP5A4".

Jian She QCQ-05

The official website has confirmed that the Jian She QCQ-05 is the standard submachine gun for the PLA forces in-game.

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Jian She QCQ-05 - 5.8x21mm DCV05
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The player holds the "Jian She QCQ-05".
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The player aims to "Jian She QCQ-05".
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The player reloads "Jian She QCQ-05".
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The player reloads "Jian She QCQ-05".

Assault Rifles

Colt M4A1 Carbine

The M4A1 is one of the main weapons the Marines use, attached with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, EOTech EOLAD 552 holographic sight, AN/PEQ-2 laser designator, SureFire Universal WeaponLight and M203A1 grenade launcher.

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Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.
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The player holds the "Colt M4A1 Carbine".
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The player aims to "Colt M4A1 Carbine".
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The player reloads "Colt M4A1 Carbine".
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The player reloads "Colt M4A1 Carbine".

Colt M16A4

The M16A4 is the standard issue rifle of the Marines, can be seen attached with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, SureFire Universal WeaponLight and M203A2 grenade launcher. The in-game model of the M16A4 seems to have been based on the Canadian C7A1 rifle (cylindrical handguard and the small rails attached to the front sight post) rather than the M16A4 with the KAC M5 RAS handguard.

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Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm.
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The player holds the "Colt M16A4".
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The player aims to "Colt M16A4".
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The player reloads "Colt M16A4".
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The player reloads "Colt M16A4".

Izhmash AK-47

The AK-47 is confirmed by the official website to be the primary assault rifle of the Tajikistani insurgents.

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Type III AK-47 - 7.62x39mm
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The player holds the "Izhmash AK-47".
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The player aims to "Izhmash AK-47".
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The player reloads "Izhmash AK-47".
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The player reloads "Izhmash AK-47".

Norinco QBZ-03

According to the official website, the QBZ-03 assault rifle will also be used by some PLA troops in-game.

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Norinco QBZ-03 - 5.8x42mm
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The player holds the "Norinco QBZ-03".
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The player reloads "Norinco QBZ-03".
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The player reloads "Norinco QBZ-03".

Norinco QBZ-95

The QBZ-95 is the standard issue rifle of the PLA, attached with underbarrel Type 91 grenade launcher.

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Norinco QBZ-95 - 5.8x42mm
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The player holds the "Norinco QBZ-95".
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The player aims to "Norinco QBZ-95".
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The player reloads "Norinco QBZ-95".
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The player reloads "Norinco QBZ-95".

Machine Guns

Browning M2HB

The Browning M2HB

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Browning M2HB - .50 BMG.
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Browning M2HB in game.
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Browning M2HB in game.
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Browning M2HB in game.

M240G

The M240G.

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M240G - 7.62x51mm NATO.
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M240G in game.
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M240G in game.

FN M249-E2 SAW

The FN M249-E2 SAW is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The M249 is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo.

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FN M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.
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The player holds the "FN M249-E2 SAW".
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The player aims to "FN M249-E2 SAW".
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The player reloads "FN M249-E2 SAW".
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The player reloads "FN M249-E2 SAW".

FN MK 48 Mod 0

The MK 48 Mod 0 will be included in Red River and confirmed by the official website.

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FN MK 48 Mod 0 - 7.62x51mm NATO.
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The In-game M249 Mk 48 Mod 0, fitted w/ EOTech 551 Holographic sight, AN/PEQ-2 laser designator and SureFire Universal WeaponLight.

Kord

The Kord

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Kord - 12.7x108mm
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Kord in game.
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Kord in game.

PKP Pecheneg

A modernized version of the PKM, the PKP Pecheneg Machine Gun is used by Takistani insurgents.

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PKP Pecheneg - 7.62x54mm R
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The player holds the "PKP Pecheneg".
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The player aims to "PKP Pecheneg".
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The player reloads "PKP Pecheneg".
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The player reloads "PKP Pecheneg".

Norinco QBB-95

The official website has confirmed the QBB-95 light machine gun as being the standard support weapon for the PLA forces in-game.

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Norinco QBB-95 - 5.8x42mm
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The player holds the "Norinco QBB-95".
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The player aims to "Norinco QBB-95".
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The player reloads "Norinco QBB-95".
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The player reloads "Norinco QBB-95".

QJC-88

The QJC-88 appears in fixed positions.

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QJC-88 - 12.7x108 mm
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QJC-88 in game.
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QJC-88 in game.
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QJC-88 in game.

Sniper Rifles

M14 Designated Marksman Rifle

The M14 Designated Marksman Rifle is used by the Scout class, attached with Trijicon TA31RCO ACOG, TS-30.xx series Leupold Mark 4 day scope, AN/PEQ-2 laser designator and Harris S-L bipod.

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M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO.
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The player holds the "M14 Designated Marksman Rifle".
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The player aims to "M14 Designated Marksman Rifle".
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The player reloads "M14 Designated Marksman Rifle".
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The player reloads "M14 Designated Marksman Rifle".

M39 Enhanced Marksman Rifle

The M39 Enhanced Marksman Rifle will be one of the Scout's weapons. It is fitted with a TS-30.xx series Leupold Mark 4 day scope same as the M14 DMR, AN/PEQ-2 TPIAL laser designator, and an optional KAC M4/M16 QDSS-NT4 Suppressor.

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M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.
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Render of the weapon from the official website.

Barrett M107

The Barrett M107 is one of the available sniper rifles in-game used by the United States Marine Corps. The rifle is called "Model M107 SN" in-game. This is incorrect, since "M" in M107 already means "Model." This literally translates to Model Model 107. It is unknown if the M107 has any attachments available to it, as it is only been seen from its scope like the picture below.

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Barrett M107 - .50 BMG. Noteworthy are the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.
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The player holds the "Barrett M107".
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The player aims to "Barrett M107".
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The player reloads "Barrett M107".
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The player reloads "Barrett M107".

Norinco QBU-88

The official website has confirmed the QBU-88 light sniper rifle as being the standard sniper rifle for the PLA forces in-game.

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Norinco QBU-88 - 5.8x42mm
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The player holds the "Norinco QBU-88".
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The player aims to "Norinco QBU-88".
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The player reloads "Norinco QBU-88".
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The player reloads "Norinco QBU-88".

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 can be seen used by few Marines in gameplay screenshots. it is also seen being used in developer diary #2.

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Benelli M4 Super 90 - 12 Gauge

Stoeger Model 2000

According to the official website the Stoeger Model 2000 is the standard combat shotgun for the PLA forces in-game.

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Stoeger Model 2000 Defense Steady Grip - 12 Gauge
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The player holds the "Stoeger Model 2000".
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The player reloads "Stoeger Model 2000".
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The player reloads "Stoeger Model 2000".

Launchers

Mk 153 Mod 0 SMAW

The Mk 153 Mod 0 SMAW is carried by various Marines. Could be the standard missile launcher.

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Mk 153 Mod 0 SMAW - 83mm.
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The player holds the "Mk 153 Mod 0 SMAW".
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The player aims to "Mk 153 Mod 0 SMAW".
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The player reloads "Mk 153 Mod 0 SMAW".
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The player reloads "Mk 153 Mod 0 SMAW".

FGM-148 Javelin

The FGM-148 Javelin will be included in Red River, confirmed by the official website.

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FGM-148 Javelin - 142mm.
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The player holds the "FGM-148 Javelin".
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The player aims to "FGM-148 Javelin".
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The player reloads "FGM-148 Javelin".
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The player reloads "FGM-148 Javelin".

FIM-92A Stinger

The FIM-92A Stinger is used in various missions. Can only be fired when locked onto helicopters.

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FIM-92A Stinger - 70mm.
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The player holds the "FIM-92A Stinger".
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The player aims to "FIM-92A Stinger".
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The player reloads "FIM-92A Stinger".
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The player reloads "FIM-92A Stinger".

Mk 19 grenade launcher

The Mk 19 grenade launcher can be seen fired by Marines in some gameplay footage.

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Mk 19 grenade launcher in vehicle mounting - 40mm.

KAC M203A1 / M203A2 Grenade Launchers

The M203 grenade launcher, specifically the A1 and A2 versions, are attached to many M4A1 Carbines and M16A4 rifles.

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Knight's Armament Company M203A1 - 40x46mm
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M203A2 with AN/PSQ-18A day/night sight - 40x46mm
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M203A1 is mounted on the Colt M4A1.
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M203A2 is mounted on the Colt M16A4.

RPG-7

The RPG-7 is used by insurgents.

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RPG-7 - 40mm.
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The player holds the "RPG-7".
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The player aims to "RPG-7".
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The player reloads "RPG-7".
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The player reloads "RPG-7".

QW-2 "Vanguard 2"

According to the official website the PLA forces in-game will use QW-2 Vanguard 2 shoulder launched surface-to-air missile.

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The QW-2 "Vanguard 2" - 72mm
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The player holds the "QW-2 "Vanguard 2"".
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The player aims to "QW-2 "Vanguard 2"".

PF-98

The PF-98.

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PF-98 - 120mm.
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The player holds the "PF-98".
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The player aims to "PF-98".
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The player reloads "PF-98".
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The player reloads "PF-98".

Type 91

The Type 91

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Type 91 grenade launcher 35mm mounted on Norinco QBZ-95 5.8x42mm
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Type 91 is mounted on the Norinco QBZ-95.

Grenades & Explosives

M14 Anti-Personnel

The M14 anti-personnel mine.

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M14 Anti-Personnel Mine.
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M14 Anti-Personnel in game.
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M14 Anti-Personnel in game.

M18 Smoke Grenade

The M18 Smoke Grenade.

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M18 Smoke Grenade.
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M18 Smoke Grenade in game.
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M18 Smoke Grenade in game.

M18A1 Claymore

The M18A1 Claymore is also used by USMC forces.

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M18A1 Claymore Anti-Personnel Mine.
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M18A1 Claymore in game.
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M18A1 Claymore in game.

M21 Anti-Tank mine

The M21 Anti-Tank mine.

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M14 Anti-Personnel Mine.
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M21 Anti-Tank mine in game.
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M21 Anti-Tank mine in game.

M67 Hand Grenade

The M67 Hand Grenade.

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M67 Fragmentation Hand Grenade.
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M67 Hand Grenade in game.
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M67 Hand Grenade in game.

Other

M242 Bushmaster chaingun

The M242 Bushmaster chaingun.

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M242 Bushmaster Chain Gun - 25x137mm
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M242 Bushmaster Chain Gun in game.

See Also

ArmA Franchise
Main series Operation Flashpoint (2001)  •  ArmA: Armed Assault (2007)  •  ArmA II (2009)  •  ArmA III (2013)
Operation Flashpoint Operation Flashpoint 2: Dragon Rising (2009)  •  Operation Flashpoint: Red River (2011)
Other ArmA Tactics (2013)
Third-Party Modifications RHS: Escalation (2015)