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Shellshock Nam '67: Difference between revisions

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=Submachine Guns=
=Submachine Guns=


== [[Carl Gustav M/45|Carl Gustav M/45]] ==
==Carl Gustav M/45|Carl Gustav M/45==
The [[Carl Gustav M/45|Carl Gustav M/45]] appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine.
The [[Carl Gustav M/45|Carl Gustav M/45]] appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine.
[[Image:Kp m45b.jpg|thumb|none|400px|Carl Gustav M45 Submachine Gun - 9x19mm]]
[[Image:Kp m45b.jpg|thumb|none|350px|Carl Gustav M45 Submachine Gun - 9x19mm]]
[[Image:Shellshock-nam-67-20040910025754430-000.jpg|thumb|none|400px|In-Game Model of Carl Gustav M/45]]
[[Image:Shellshock-nam-67-20040910025754430-000.jpg|thumb|none|400px|In-Game Model of Carl Gustav M/45]]
[[Image:Shellshock6.jpg|thumb|none|400px|The Soldiers to Caleb's right are firing "Swedish K" SMGs]]
[[Image:Shellshock6.jpg|thumb|none|400px|The Soldiers to Caleb's right are firing "Swedish K" SMGs]]
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[[file:ShellShock Nam67 mat49 world.jpg|thumb|none|600px|In-Game Model of "MAT-49"]]
[[file:ShellShock Nam67 mat49 world.jpg|thumb|none|600px|In-Game Model of "MAT-49"]]


==[PPSh-41 / PPS-43|PPSh-41]] ==
==PPSh-41==
The [[PPSh-41 / PPS-43|PPSh-41]] is one of the two SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine.
The [[PPSh-41 / PPS-43|PPSh-41]] is one of the two SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine.
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]
[[Image:PPSH-01-SMG.jpg|thumb|none|350px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052616457.jpg|thumb|none|400px|In-Game Model of PPSh-41]]
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052616457.jpg|thumb|none|400px|In-Game Model of PPSh-41]]


=Rifles=
=Asault Rifles/ battle Rifles=


==Colt M16A1==
==Colt M16A1==
The [[M16 rifle series#M16|M16A1]] rifle with anachronistic A2 handguard appears in game as the "Assault Rifle" and is the standard of the US Forces. It incorrectly fires 30 rounds in a 20 round magazine.
The [[M16#M16A1_Rifle|M16A1]] rifle with anachronistic A2 handguard appears in game as the "Assault Rifle" and is the standard of the US Forces. It incorrectly fires 30 rounds in a 20 round magazine.
[[Image:M16A1wA2Handguards.jpg|thumb|none|500px|M16A1 with A2 style handguards - 5.56x45mm.]]
[[file:M16A1wA2Handguards.jpg|thumb|none|350px|Colt M16A1 with A2 style handguards - 5.56x45mm.]]
[[Image:Shellshock-nam-67-20040910025710041-000.jpg|thumb|none|400px|In-Game Model of M16. Note the A2 handguards despite the A2 not coming out until the 1980s.]]
[[file:Shellshock-nam-67-20040910025710041-000.jpg|thumb|none|400px|In-Game Model of "Colt M16A1".]]
[[Image:Shellshock15.jpg|thumb|none|400px|US Soldier firing his M16A1]]
[[file:ShellShock Nam67 m16a2.jpg|thumb|none|600px|In-Game Model of "Colt M16A1".]]
[[Image:Shellshock23.jpg|thumb|none|400px|Caleb firing his M16A1 at an NVA Soldier]]


== [[AK-47|Izmash AK-47]] ==
==Izhmash AK-47==
The [[AK-47|AK-47]] in game is the standard assault rifle of the NVA and VC Forces and is the most common firearm in the game. It holds 30 rounds.
The [[AK-47#AK-47|Izhmash AK-47]] in game is the standard assault rifle of the NVA and VC Forces and is the most common firearm in the game. It holds 30 rounds.
[[Image:AK-47 type II Part DM-ST-89-01131.jpg|thumb|none|400px|Type II AK-47 7.62x39mm]]
[[file:TypeIII AK47.jpg|thumb|none|350px|Izhmash AK-47 - 7.62x39mm]]
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052613910.jpg|thumb|none|400px|In-Game Model of AK-47]]
[[file:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052613910.jpg|thumb|none|400px|In-Game Model of "Izhmash AK-47".]]
[[Image:Shellshock16.jpg|thumb|none|400px|Caleb firing a AK-47 into a VC Soldier]]
[[file:ShellShock Nam67 ak47.jpg|thumb|none|600px|In-Game Model of "Izhmash AK-47".]]
[[Image:Shellshock17.jpg|thumb|none|400px|'''V'''ictor '''C'''harlie and his AK]]
[[Image:Shellshock13.jpg|thumb|none|400px|Caleb firing a captured AK-47]]
[[Image:Shellshock365.jpg|thumb|none|400px]]


== [[Karabiner 98k|Mauser Karabiner 98k]] ==
==Mauser Karabiner 98k==
The [[Karabiner 98k|Mauser K98k]] appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.
The [[Karabiner 98k|Mauser Karabiner 98k]] appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.
[[Image:Karabiner-98K.jpg|thumb|none|400px|Mauser Karabiner 98 aka 98K - 7.92x57mm]]
[[file:Karabiner-98K.jpg|thumb|none|350px|Mauser Karabiner 98k - 7.92x57mm Mauser]]
[[Image:Mauser g98 Sniper.jpg|thumb|none|400px|Karabiner 98k Sniper - 7.92x57mm Mauser]]
[[file:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052608723.jpg|thumb|none|400px|In-Game Model of K98k]]
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052608723.jpg|thumb|none|400px|In-Game Model of K98k]]
[[file:ShellShock Nam67 kar98k.jpg|thumb|none|600px|In-Game Model of "Mauser Karabiner 98k".]]
[[Image:4574343563575.jpg|thumb|none|400px|NVA Soldier firing his Mauser Rifle]]
[[Image:16855476707.jpg|thumb|none|400px]]


== [[M14|Springfield Amrory M14]] ==
==Springfield Armory M14==
Semi-automatic M-14 battle rifle. It holds 20 rounds.
The [[M14#M14_Rifle|Springfield Armory M14]]. Semi-automatic M-14 battle rifle. It holds 20 rounds.
[[Image:M14Rifle.jpg|thumb|none|400px|M14 Rifle - 7.62x51mm NATO]]
[[file:M14Rifle.jpg|thumb|none|350px|Springfield Amrory M14 - 7.62x51mm NATO]]
[[Image:Shellshock-nam-67-20040910025743915.jpg|thumb|none|400px|In-Game Model of M14 Rifle]]
[[file:Shellshock-nam-67-20040910025743915.jpg|thumb|none|400px|In-Game Model of "Springfield Armory M14".]]
[[Image:Shellshock M14.jpg|thumb|none|400px|Caleb aims down the sights of his M14 Rifle]]
[[file:ShellShock Nam67 m14.jpg|thumb|none|600px|In-Game Model of "Springfield Armory M14".]]
[[Image:Shellshock12.jpg|thumb|none|400px]]


=Shotguns=
=Shotguns=


== [[Winchester Model 1897|Winchester M1897 "Trench Gun"]] ==
==Winchester M1897 "Trench Gun"==
The [[Winchester Model 1897|Winchester M1897 "Trench Gun"]] appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds.
The [[Winchester Model 1897|Winchester M1897 "Trench Gun"]] appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds.
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun" - 12 Gauge]]
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun" - 12 Gauge]]
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[[Image:Shellshock-nam-67-20040914043931993 640w.jpg|thumb|none|400px]]
[[Image:Shellshock-nam-67-20040914043931993 640w.jpg|thumb|none|400px]]


=Sniper Rifles=
=Machine Guns=
 
==Browning M2 Machine Gun==
The [[Browning M2|Browning M2 Machine Gun]] in game is the standard heavy machine gun for the US Army. The player can not use it at any time in game.
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|400px|Browning M2HB on M3 tripod - .50 BMG.]]
[[Image:Shellshock-nam-67-20040910025747055.jpg|thumb|none|400px|In-Game Model of M2 Machine Gun]]


==Springfield Amrory M21==
==Saco Defense M60==
The [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] is featured in game as the "XM21" and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds.
The [[M60 machine gun|Saco Defense M60]] appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheat very easily. An Upgraded Version called the "Death Machine" has a 1,000 backpack magazine and is less prone to overheating.
[[Image:Xm21rifle.jpg|thumb|none|400px|M21 Sniper Rifle 7.62x51mm NATO]]
[[file:M60GPMG.jpg|thumb|none|350px|Saco Defense M60 - 7.62x51mm NATO]]
[[Image:M14Sniper 1094855212.jpg|thumb|none|400px|In-Game Model of M21]]
[[file:Shellshock-nam-67-20040910025709744-000.jpg|thumb|none|400px|In-Game Model of "Saco Defense M60".]]
[[file:Shellshock-nam-67-20040910025714525 640w.jpg|thumb|none|400px|In-Game Model of "Saco Defense M60".]]
[[file:ShellShock Nam67 m60.jpg|thumb|none|600px|In-Game Model of "Saco Defense M60".]]


=Machine Guns=
==Type 24==
The [[Maxim#Maxim_MG08|Type 24]] Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat.
[[file:Type24 heavy machine gun.gif|thumb|none|350px|Type 24 - 7.92x57mm Mauser]]
[[file:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052629504.jpg|thumb|none|400px|In-Game Model of "Type 24".]]
[[file:ShellShock Nam67 typ.jpg|thumb|none|600px|In-Game Model of "Type 24".]]


== [[M60 machine gun| M60 Machine Gun]] ==
==ZiD RPD==
The [[M60 machine gun| M60 Machine Gun]] appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheat very easily. An Upgraded Version called the "Death Machine" has a 1,000 backpack magazine and is less prone to overheating.
The [[RPD light machine gun|ZiD RPD]] appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing.
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun with bipod folded - 7.62x51mm NATO]]
[[file:RPD-Light-Machine-Gun.jpg|thumb|none|350px|ZiD RPD - 7.62x39mm]]
[[Image:Shellshock-nam-67-20040910025709744-000.jpg|thumb|none|400px|In-Game Model of M60]]
[[file:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052621644.jpg|thumb|none|400px|In-Game Model of "ZiD RPD".]]
[[Image:Shellshock-nam-67-20040910025714525 640w.jpg|thumb|none|400px|In-Game of the "Death Machine"]]
[[file:ShellShock Nam67 rpd.jpg|thumb|none|600px|In-Game Model of "ZiD RPD".]]
[[Image:Shellshock14.jpg|thumb|none|400px|Caleb charges up a hill with an M60 Machine Gun]]
[[Image:Shellshock concept art 1.jpg|thumb|none|400px|Concept Art showing a US Soldier with an M60 machine gun]]
[[Image:Ss1 1085088093 640w.jpg|thumb|none|400px]]


== [[RPD light machine gun|RPD Light Machine Gun]] ==
=Sniper Rifles=
The [[RPD light machine gun|RPD Light Machine Gun]] appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing.
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD Light Machine Gun - 7.62x39mm]]
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052621644.jpg|thumb|none|400px|In-Game Model of RPD Light Machine Gun]]


== [[Type 24|Type 24]] ==
==Mauser Karabiner 98k==
The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat.
The [[Karabiner 98k|Mauser Karabiner 98k]] appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.
[[Image:MaximMG08.jpg|thumb|none|400px]]
[[file:Mauser g98 Sniper.jpg|thumb|none|350px|Mauser Karabiner 98k - 7.92x57mm Mauser]]
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052629504.jpg|thumb|none|400px|In-Game Model of Type 24 Heavy Machine Gun]]
[[file:ShellShock Nam67 kar98k sniper.jpg|thumb|none|600px|In-Game Model of "Mauser Karabiner 98k".]]
[[Image:Shellshock106.jpg|thumb|none|400px|VC Soldier using the Type 24]]


== [[Browning M2|Browning M2 Machine Gun]] ==
==Springfield Armory M21==
The [[Browning M2|Browning M2 Machine Gun]] in game is the standard heavy machine gun for the US Army. The player can not use it at any time in game.
The [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] is featured in game as the "XM21" and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds.
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|400px|Browning M2HB on M3 tripod - .50 BMG.]]
[[file:Xm21rifle.jpg|thumb|none|350px|Springfield Armory M21 - 7.62x51mm NATO]]
[[Image:Shellshock-nam-67-20040910025747055.jpg|thumb|none|400px|In-Game Model of M2 Machine Gun]]
[[file:M14Sniper 1094855212.jpg|thumb|none|400px|In-Game Model of "Springfield Armory M21".]]
[[file:ShellShock Nam67 m21.jpg|thumb|none|600px|In-Game Model of "Springfield Armory M21".]]
[[file:ShellShock Nam67 m21 silenced.jpg|thumb|none|600px|In-Game Model of "Springfield Armory M21 + Silencer".]]


=launchers=
=launchers=
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[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" Stick grenade with Frag Sleeve]]
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" Stick grenade with Frag Sleeve]]
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052611348.jpg|thumb|none|400px|In-Game Model of the Stielhandgranate]]
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052611348.jpg|thumb|none|400px|In-Game Model of the Stielhandgranate]]
=Others=
==AA Gun==
[[file:ShellShock Nam67 aagun.jpg|thumb|none|600px|In-Game Model of "AA Gun".]]


[[Category:Video Game]]
[[Category:Video Game]]
[[Category:War]]
[[Category:War]]

Revision as of 21:26, 25 February 2013

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Shellshock Nam '67 for current discussions. Content is subject to change.


Shellshock Nam' 67
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PC Boxart
Release Date: 2004
Developer: Guerrilla Games
Publisher: Eidos Interactive
Series: Shellshock
Platforms: PC
Genre: Third-person shooter


The following weapons are used in the video game Shellshock Nam' 67


Pistols

Colt M1911A1

The Colt M1911A1 Pistol is main sidearm of U.S. Forces. Is named "the 9mm" in game, though it should fire a .45 ACP instead. It holds 7 rounds and can be found later in game with a silencer.

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Colt M1911A1 - .45 ACP
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In-Game Model of "M1911A1".
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In-Game Model of "M1911A1".

MBA Gyrojet Pistol

The MBA Gyrojet Pistol. Called the "Rocket Pistol" it holds just 2 rounds of high-explosive 13mm rockets.

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MBA Gyrojet Pistol - 13mm
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In-Game Model of "Gyrojet Pistol"
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In-Game Model of "Gyrojet Pistol"

Tula Tokarev TT-33

The Tula Tokarev TT-33. The main pistol of NVA and VC forces in game, it's referred to as "The Red Star Pistol" in game and holds 8 rounds.

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Tula Tokarev TT-33 - 7.62x25mm Tokarev
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In-Game Model of "Tokarev TT-33".
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In-Game Model of "Tokarev TT-33".

Submachine Guns

Carl Gustav M/45|Carl Gustav M/45

The Carl Gustav M/45 appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine.

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Carl Gustav M45 Submachine Gun - 9x19mm
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In-Game Model of Carl Gustav M/45
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The Soldiers to Caleb's right are firing "Swedish K" SMGs
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M3A1 "Grease Gun

The M3A1 "Grease Gun". An M3A1 Grease Gun is the main Submachine Gun used by US Forces. The player carries it in level one and the M3 is also used by Monty, an ARVN Soldier.

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M3 "Grease Gun" - .45 ACP
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In-Game Model of "M3A1 "Grease Gun"

MAT-49

The MAT-49 appears as the second submachine gun used by the NVA/VC Forces. It holds 32 rounds in the magazine, which means it's the 9mm version and not the Vietnamese 7.62x25mm version.

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MAT-49 - 9x19mm
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In-Game Model of "MAT-49"

PPSh-41

The PPSh-41 is one of the two SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine.

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Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev
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In-Game Model of PPSh-41

Asault Rifles/ battle Rifles

Colt M16A1

The M16A1 rifle with anachronistic A2 handguard appears in game as the "Assault Rifle" and is the standard of the US Forces. It incorrectly fires 30 rounds in a 20 round magazine.

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Colt M16A1 with A2 style handguards - 5.56x45mm.
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In-Game Model of "Colt M16A1".
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In-Game Model of "Colt M16A1".

Izhmash AK-47

The Izhmash AK-47 in game is the standard assault rifle of the NVA and VC Forces and is the most common firearm in the game. It holds 30 rounds.

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Izhmash AK-47 - 7.62x39mm
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In-Game Model of "Izhmash AK-47".
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In-Game Model of "Izhmash AK-47".

Mauser Karabiner 98k

The Mauser Karabiner 98k appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.

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Mauser Karabiner 98k - 7.92x57mm Mauser
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In-Game Model of K98k
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In-Game Model of "Mauser Karabiner 98k".

Springfield Armory M14

The Springfield Armory M14. Semi-automatic M-14 battle rifle. It holds 20 rounds.

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Springfield Amrory M14 - 7.62x51mm NATO
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In-Game Model of "Springfield Armory M14".
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In-Game Model of "Springfield Armory M14".

Shotguns

Winchester M1897 "Trench Gun"

The Winchester M1897 "Trench Gun" appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds.

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Winchester M1897 "Trench Gun" - 12 Gauge
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In-Game Model of M1897
File:Shellshock-nam-67-20040914043931993 640w.jpg

Machine Guns

Browning M2 Machine Gun

The Browning M2 Machine Gun in game is the standard heavy machine gun for the US Army. The player can not use it at any time in game.

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Browning M2HB on M3 tripod - .50 BMG.
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In-Game Model of M2 Machine Gun

Saco Defense M60

The Saco Defense M60 appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheat very easily. An Upgraded Version called the "Death Machine" has a 1,000 backpack magazine and is less prone to overheating.

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Saco Defense M60 - 7.62x51mm NATO
In-Game Model of "Saco Defense M60".
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In-Game Model of "Saco Defense M60".
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In-Game Model of "Saco Defense M60".

Type 24

The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat.

File:Type24 heavy machine gun.gif
Type 24 - 7.92x57mm Mauser
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In-Game Model of "Type 24".
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In-Game Model of "Type 24".

ZiD RPD

The ZiD RPD appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing.

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ZiD RPD - 7.62x39mm
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In-Game Model of "ZiD RPD".
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In-Game Model of "ZiD RPD".

Sniper Rifles

Mauser Karabiner 98k

The Mauser Karabiner 98k appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.

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Mauser Karabiner 98k - 7.92x57mm Mauser
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In-Game Model of "Mauser Karabiner 98k".

Springfield Armory M21

The M21 Sniper Rifle is featured in game as the "XM21" and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds.

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Springfield Armory M21 - 7.62x51mm NATO
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In-Game Model of "Springfield Armory M21".
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In-Game Model of "Springfield Armory M21".
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In-Game Model of "Springfield Armory M21 + Silencer".

launchers

M72 LAW

The M72 LAW appears in the game as a secondary weapon and just like in real life, it can only be fired once and then is thrown away.

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M72A2 LAW Anti-Tank Rocket Launcher
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M72A2 LAW Anti-Tank Rocket Launcher, Opened
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In-Game Model of M72 LAW

RPG-7

The RPG-7 appears as the standard rocket launcher of NVA/VC Forces

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RPG-7 - 40mm
File:Shellshock7.jpg
Caleb with a captured RPG-7.
File:Shellshock8.jpg
KABOOOOM!!!

M79 Grenade Launcher

The only grenade launcher in game, it is used by US Forces.

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M79 Grenade Launcher - 40mm
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In-Game Model of M79

flamethrower

M2 Flamethrower

The M2 Flamethrower is the only flamethrower in the game and is used both US and NVA/VC Forces. It holds an unrealistic 100 gallons of gasoline.

M2-2 Flamethrower
In-Game Model of M2 Flamethrower
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Caleb uses an M2 Flamethrower
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Concept Art for the game showing a soldier with an M2 Flamethrower

Grenades

Mk 2 hand grenade

The Mk 2 hand grenade in game is the standard hand grenade of the US Army.

Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
In-Game Model of Mk. 2 hand grenade

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is featured in game as the standard hand grenade of the NVA/VC Forces.

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Model 24 Stielhandgranate "Potato Masher" Stick grenade with Frag Sleeve
In-Game Model of the Stielhandgranate

Others

AA Gun

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In-Game Model of "AA Gun".