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Shellshock Nam '67: Difference between revisions
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=Submachine Guns= | =Submachine Guns= | ||
== | ==Carl Gustav M/45|Carl Gustav M/45== | ||
The [[Carl Gustav M/45|Carl Gustav M/45]] appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine. | The [[Carl Gustav M/45|Carl Gustav M/45]] appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine. | ||
[[Image:Kp m45b.jpg|thumb|none| | [[Image:Kp m45b.jpg|thumb|none|350px|Carl Gustav M45 Submachine Gun - 9x19mm]] | ||
[[Image:Shellshock-nam-67-20040910025754430-000.jpg|thumb|none|400px|In-Game Model of Carl Gustav M/45]] | [[Image:Shellshock-nam-67-20040910025754430-000.jpg|thumb|none|400px|In-Game Model of Carl Gustav M/45]] | ||
[[Image:Shellshock6.jpg|thumb|none|400px|The Soldiers to Caleb's right are firing "Swedish K" SMGs]] | [[Image:Shellshock6.jpg|thumb|none|400px|The Soldiers to Caleb's right are firing "Swedish K" SMGs]] | ||
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[[file:ShellShock Nam67 mat49 world.jpg|thumb|none|600px|In-Game Model of "MAT-49"]] | [[file:ShellShock Nam67 mat49 world.jpg|thumb|none|600px|In-Game Model of "MAT-49"]] | ||
== | ==PPSh-41== | ||
The [[PPSh-41 / PPS-43|PPSh-41]] is one of the two SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine. | The [[PPSh-41 / PPS-43|PPSh-41]] is one of the two SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine. | ||
[[Image:PPSH-01-SMG.jpg|thumb|none| | [[Image:PPSH-01-SMG.jpg|thumb|none|350px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]] | ||
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052616457.jpg|thumb|none|400px|In-Game Model of PPSh-41]] | [[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052616457.jpg|thumb|none|400px|In-Game Model of PPSh-41]] | ||
=Rifles= | =Asault Rifles/ battle Rifles= | ||
==Colt M16A1== | ==Colt M16A1== | ||
The [[M16 | The [[M16#M16A1_Rifle|M16A1]] rifle with anachronistic A2 handguard appears in game as the "Assault Rifle" and is the standard of the US Forces. It incorrectly fires 30 rounds in a 20 round magazine. | ||
[[ | [[file:M16A1wA2Handguards.jpg|thumb|none|350px|Colt M16A1 with A2 style handguards - 5.56x45mm.]] | ||
[[ | [[file:Shellshock-nam-67-20040910025710041-000.jpg|thumb|none|400px|In-Game Model of "Colt M16A1".]] | ||
[[ | [[file:ShellShock Nam67 m16a2.jpg|thumb|none|600px|In-Game Model of "Colt M16A1".]] | ||
== | ==Izhmash AK-47== | ||
The [[AK-47|AK-47]] in game is the standard assault rifle of the NVA and VC Forces and is the most common firearm in the game. It holds 30 rounds. | The [[AK-47#AK-47|Izhmash AK-47]] in game is the standard assault rifle of the NVA and VC Forces and is the most common firearm in the game. It holds 30 rounds. | ||
[[ | [[file:TypeIII AK47.jpg|thumb|none|350px|Izhmash AK-47 - 7.62x39mm]] | ||
[[ | [[file:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052613910.jpg|thumb|none|400px|In-Game Model of "Izhmash AK-47".]] | ||
[[ | [[file:ShellShock Nam67 ak47.jpg|thumb|none|600px|In-Game Model of "Izhmash AK-47".]] | ||
== | ==Mauser Karabiner 98k== | ||
The [[Karabiner 98k|Mauser | The [[Karabiner 98k|Mauser Karabiner 98k]] appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds. | ||
[[ | [[file:Karabiner-98K.jpg|thumb|none|350px|Mauser Karabiner 98k - 7.92x57mm Mauser]] | ||
[[file:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052608723.jpg|thumb|none|400px|In-Game Model of K98k]] | |||
[[ | [[file:ShellShock Nam67 kar98k.jpg|thumb|none|600px|In-Game Model of "Mauser Karabiner 98k".]] | ||
[[ | |||
== [[M14|Springfield | ==Springfield Armory M14== | ||
Semi-automatic M-14 battle rifle. It holds 20 rounds. | The [[M14#M14_Rifle|Springfield Armory M14]]. Semi-automatic M-14 battle rifle. It holds 20 rounds. | ||
[[ | [[file:M14Rifle.jpg|thumb|none|350px|Springfield Amrory M14 - 7.62x51mm NATO]] | ||
[[ | [[file:Shellshock-nam-67-20040910025743915.jpg|thumb|none|400px|In-Game Model of "Springfield Armory M14".]] | ||
[[ | [[file:ShellShock Nam67 m14.jpg|thumb|none|600px|In-Game Model of "Springfield Armory M14".]] | ||
=Shotguns= | =Shotguns= | ||
== | ==Winchester M1897 "Trench Gun"== | ||
The [[Winchester Model 1897|Winchester M1897 "Trench Gun"]] appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds. | The [[Winchester Model 1897|Winchester M1897 "Trench Gun"]] appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds. | ||
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun" - 12 Gauge]] | [[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun" - 12 Gauge]] | ||
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[[Image:Shellshock-nam-67-20040914043931993 640w.jpg|thumb|none|400px]] | [[Image:Shellshock-nam-67-20040914043931993 640w.jpg|thumb|none|400px]] | ||
= | =Machine Guns= | ||
==Browning M2 Machine Gun== | |||
The [[Browning M2|Browning M2 Machine Gun]] in game is the standard heavy machine gun for the US Army. The player can not use it at any time in game. | |||
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|400px|Browning M2HB on M3 tripod - .50 BMG.]] | |||
[[Image:Shellshock-nam-67-20040910025747055.jpg|thumb|none|400px|In-Game Model of M2 Machine Gun]] | |||
== | ==Saco Defense M60== | ||
The [[ | The [[M60 machine gun|Saco Defense M60]] appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheat very easily. An Upgraded Version called the "Death Machine" has a 1,000 backpack magazine and is less prone to overheating. | ||
[[ | [[file:M60GPMG.jpg|thumb|none|350px|Saco Defense M60 - 7.62x51mm NATO]] | ||
[[ | [[file:Shellshock-nam-67-20040910025709744-000.jpg|thumb|none|400px|In-Game Model of "Saco Defense M60".]] | ||
[[file:Shellshock-nam-67-20040910025714525 640w.jpg|thumb|none|400px|In-Game Model of "Saco Defense M60".]] | |||
[[file:ShellShock Nam67 m60.jpg|thumb|none|600px|In-Game Model of "Saco Defense M60".]] | |||
=Machine | ==Type 24== | ||
The [[Maxim#Maxim_MG08|Type 24]] Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat. | |||
[[file:Type24 heavy machine gun.gif|thumb|none|350px|Type 24 - 7.92x57mm Mauser]] | |||
[[file:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052629504.jpg|thumb|none|400px|In-Game Model of "Type 24".]] | |||
[[file:ShellShock Nam67 typ.jpg|thumb|none|600px|In-Game Model of "Type 24".]] | |||
== | ==ZiD RPD== | ||
The [[ | The [[RPD light machine gun|ZiD RPD]] appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing. | ||
[[ | [[file:RPD-Light-Machine-Gun.jpg|thumb|none|350px|ZiD RPD - 7.62x39mm]] | ||
[[ | [[file:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052621644.jpg|thumb|none|400px|In-Game Model of "ZiD RPD".]] | ||
[[ | [[file:ShellShock Nam67 rpd.jpg|thumb|none|600px|In-Game Model of "ZiD RPD".]] | ||
== | =Sniper Rifles= | ||
== [[ | ==Mauser Karabiner 98k== | ||
The [[Karabiner 98k|Mauser Karabiner 98k]] appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds. | |||
[[ | [[file:Mauser g98 Sniper.jpg|thumb|none|350px|Mauser Karabiner 98k - 7.92x57mm Mauser]] | ||
[[ | [[file:ShellShock Nam67 kar98k sniper.jpg|thumb|none|600px|In-Game Model of "Mauser Karabiner 98k".]] | ||
== | ==Springfield Armory M21== | ||
The [[ | The [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] is featured in game as the "XM21" and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds. | ||
[[ | [[file:Xm21rifle.jpg|thumb|none|350px|Springfield Armory M21 - 7.62x51mm NATO]] | ||
[[ | [[file:M14Sniper 1094855212.jpg|thumb|none|400px|In-Game Model of "Springfield Armory M21".]] | ||
[[file:ShellShock Nam67 m21.jpg|thumb|none|600px|In-Game Model of "Springfield Armory M21".]] | |||
[[file:ShellShock Nam67 m21 silenced.jpg|thumb|none|600px|In-Game Model of "Springfield Armory M21 + Silencer".]] | |||
=launchers= | =launchers= | ||
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[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" Stick grenade with Frag Sleeve]] | [[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" Stick grenade with Frag Sleeve]] | ||
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052611348.jpg|thumb|none|400px|In-Game Model of the Stielhandgranate]] | [[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052611348.jpg|thumb|none|400px|In-Game Model of the Stielhandgranate]] | ||
=Others= | |||
==AA Gun== | |||
[[file:ShellShock Nam67 aagun.jpg|thumb|none|600px|In-Game Model of "AA Gun".]] | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] |
Revision as of 21:26, 25 February 2013
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Shellshock Nam '67 for current discussions. Content is subject to change. |
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The following weapons are used in the video game Shellshock Nam' 67
Pistols
Colt M1911A1
The Colt M1911A1 Pistol is main sidearm of U.S. Forces. Is named "the 9mm" in game, though it should fire a .45 ACP instead. It holds 7 rounds and can be found later in game with a silencer.
MBA Gyrojet Pistol
The MBA Gyrojet Pistol. Called the "Rocket Pistol" it holds just 2 rounds of high-explosive 13mm rockets.
Tula Tokarev TT-33
The Tula Tokarev TT-33. The main pistol of NVA and VC forces in game, it's referred to as "The Red Star Pistol" in game and holds 8 rounds.
Submachine Guns
Carl Gustav M/45|Carl Gustav M/45
The Carl Gustav M/45 appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine.
M3A1 "Grease Gun
The M3A1 "Grease Gun". An M3A1 Grease Gun is the main Submachine Gun used by US Forces. The player carries it in level one and the M3 is also used by Monty, an ARVN Soldier.
MAT-49
The MAT-49 appears as the second submachine gun used by the NVA/VC Forces. It holds 32 rounds in the magazine, which means it's the 9mm version and not the Vietnamese 7.62x25mm version.
PPSh-41
The PPSh-41 is one of the two SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine.
Asault Rifles/ battle Rifles
Colt M16A1
The M16A1 rifle with anachronistic A2 handguard appears in game as the "Assault Rifle" and is the standard of the US Forces. It incorrectly fires 30 rounds in a 20 round magazine.
Izhmash AK-47
The Izhmash AK-47 in game is the standard assault rifle of the NVA and VC Forces and is the most common firearm in the game. It holds 30 rounds.
Mauser Karabiner 98k
The Mauser Karabiner 98k appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.
Springfield Armory M14
The Springfield Armory M14. Semi-automatic M-14 battle rifle. It holds 20 rounds.
Shotguns
Winchester M1897 "Trench Gun"
The Winchester M1897 "Trench Gun" appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds.
Machine Guns
Browning M2 Machine Gun
The Browning M2 Machine Gun in game is the standard heavy machine gun for the US Army. The player can not use it at any time in game.
Saco Defense M60
The Saco Defense M60 appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheat very easily. An Upgraded Version called the "Death Machine" has a 1,000 backpack magazine and is less prone to overheating.
Type 24
The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat.
ZiD RPD
The ZiD RPD appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing.
Sniper Rifles
Mauser Karabiner 98k
The Mauser Karabiner 98k appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.
Springfield Armory M21
The M21 Sniper Rifle is featured in game as the "XM21" and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds.
launchers
M72 LAW
The M72 LAW appears in the game as a secondary weapon and just like in real life, it can only be fired once and then is thrown away.
RPG-7
The RPG-7 appears as the standard rocket launcher of NVA/VC Forces
M79 Grenade Launcher
The only grenade launcher in game, it is used by US Forces.
flamethrower
M2 Flamethrower
The M2 Flamethrower is the only flamethrower in the game and is used both US and NVA/VC Forces. It holds an unrealistic 100 gallons of gasoline.
Grenades
Mk 2 hand grenade
The Mk 2 hand grenade in game is the standard hand grenade of the US Army.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is featured in game as the standard hand grenade of the NVA/VC Forces.