The Matrix: Path of Neo: Difference between revisions
The Matrix: Path of Neo: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
The Matrix: Path of Neo: Difference between revisions
[[Image:TMPON MGL 1.jpg|600px|none|thumb|Neo holds a rather oversized Milkor MGL with a long barrel. Inside the Matrix, anything is possible...]]
[[Image:TMPON MGL 1.jpg|600px|none|thumb|Neo holds a rather oversized Milkor MGL with a long barrel. Inside the Matrix, anything is possible...]]
[[Image:TMPON MGL 2.jpg|600px|none|thumb|Neo performs a "super jump" towards the camera, leaving the Agent for the flames. Neo is always armed with an MGL in this cut-scene, even if he didn't even use it in the actual level.]]
[[Image:TMPON MGL 2.jpg|600px|none|thumb|Neo performs a "super jump" towards the camera, leaving the Agent for the flames. Neo is always armed with an MGL in this cut-scene, even if he didn't even use it in the actual level.]]
[[Image:TMPON MGL 3.jpg|600px|none|thumb|During a boss battle, a policeman is wielding an MGL. Strangely, he is identified as a "Sniper".]]
The Matrix: Path of Neo is a third-person shooter video game, written and directed by The Wachowskis. It was released in 2005 for the PC, Xbox and PS2. The game follows the epic, well-known story of Thomas Anderson becoming The One, however it also includes several levels that extend the storyline of the three films.
NOTE: The game includes footage taken directly from the Matrix films. The weapons seen in these cut-scenes are NOT included on this page.
The following weapons appear in the game The Matrix: Path of Neo:
The Heckler & Koch USP is the standard weapon of police officers and other various enemies. Trinity, and Switch also carry USP's. It is the first weapon Neo can obtain, therefore it is the weakest also. Can be dual-wielded for increased firepower. Called simply "Pistol" in the game.
The Desert Eagle Mark XIX is mostly famous for being the weapon of choice for agents, but also seen on a few other enemies. The pistol's model has an extremely low overall quality, but the scope rail over the barrel can be seen when Neo wields it. This, and the non-fluted barrel confirms that it is chambered in .50 Action Express, just like the Desert Eagles used in all three films.
The Desert Eagle as in the majority of video games, is shown to operate in DAO. Can be dual-wielded, like the USP. Called "Agent Pistol" in-game.
Error creating thumbnail: File missingDesert Eagle Mark XIX - .50 AEError creating thumbnail: File missingNeo with two Desert Eagle pistols.Error creating thumbnail: File missingAn Agent with a Desert Eagle Mark XIX after Neo dodging his bullets on the rooftop.Error creating thumbnail: File missingAgent Smith with his signature pistol.Error creating thumbnail: File missingAn Agent threatens a retired police officer with his Desert Eagle. In real life, he could not fire the pistol, as the hammer is not cocked. Although, there is a possibility that the Desert Eagles inside the Matrix were programmed to operate in DAO. Unrelated to this, a little more background info for those who might wonder why would an Agent try to kill a policeman: This section takes place between the first and the second films, and this former police officer is one of the few people, who were freed from the Matrix by Neo.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 with Navy lower and forend weapon-light is used by SWAT team members, gangbangers, and various other enemies. Can be dual-wielded and is called "Submachine Gun" in the game.
The M16A2 rifle is mostly seen carried by soldiers and SWAT members, but a few security guards also carry them. Depicted to be fully automatic. Called the "Assault Rifle" in-game.
The 12 Gauge Double Barreled Shotgun is briefly seen used mostly by exiles. Can be dual-wielded. Due to a bug, there is no reload animation for this gun.
The Milkor MGL is used as the ultimate Agent-killer weapon. Used by Neo only. Called "Grenade Launcher". Usually is loaded with only 4 grenades when picked up.
During a level when Neo tries to free the mind of a young girl, an armory is visible (but not accessible). Most of the guns are poorly drawn and cannot be made out.
Error creating thumbnail: File missingNeo observes the gun cache. Among the obvious weapons are a few MP5A3's (top right corner) and a Tommy Gun (lower left corner). There are also couple of USP's and what look like 92FS's.