Ghost Recon Advanced Warfighter: Difference between revisions
Ghost Recon Advanced Warfighter: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Ghost Recon Advanced Warfighter: Difference between revisions
Ghost Recon Advanced Warfighter or G.R.A.W. is a tactical shooter, the third installment in the Ghost Recon series. It was released in 2006 for the PC, Xbox 360, Xbox & PS2. The PC, Xbox and PS2 versions are first-person shooters, while the X360 version is in the third-person perspective.
The game takes place in 2013. Scott Mitchell - the player's character - commands the Ghosts, an elite force which must protect the American and Mexican presidents, recover stolen military techs and battle Mexican rebels.
The following weapons appear in the video game Ghost Recon: Advanced Warfighter:
The game correctly tracks the +1 bullet in the chamber and the fire-mode selector can also be used.
The player can customize his weapons before each mission, however putting too many attachments on a gun will increase its weight and that will result in a moving, aiming and reloading penalty.
When a gun is reloaded all the remaining bullets in the magazine are lost.
Handguns
Beretta M9
The standard-issue sidearm of the U.S. Military and the Ghost Squad is the Beretta M9. Fires 9x19mm bullets, has a capacity of 15+1 rounds. It is the only semi-automatic handgun in the game. Can be modified with a sound suppressor.
Glock 18C
Ghost Team machine pistol. Appears as "G18" but it is actually a Glock 18C. Holds 19+1 rounds and cannot be modified. Available only in the PC version.
Submachine Guns
Heckler & Koch MP5SD6
The H&K MP5SD6 is used by just about every NATO counter-terrorist group in the world. The SMG of choice for the Ghost squad's covert-ops. In G.R.A.W. appears as "MP5SD" and can be modified with an Aimpoint sight. It is a secondary weapon in the game.
Assault Rifles
AK-47
The Type I AK-47 with 75-round drum mag appears as "AK-47-DRUM" in the game. It can be obtained through a DLC for the Xbox 360 version of the game.
The Crye Associates MR-C is a caseless bullpup assault rifle design proposed by Crye Precision; the "real" weapon was nothing more than a mock-up, and no working MR-C rifle ever existed. The main rifle of the Ghost Team, can be modified with holographic sight, sound suppressor and grenade launcher. Can fire in semi-auto, 3-round burst and full-auto modes and has a 50-round magazine.
FN SCAR-L
The FN SCAR-L appears with a desert (tan) finish. Has a capacity of 30+1 rounds. Used by the Ghost team, can be equipped with an Enhanced Grenade Launcher Module (EGLM), fore-grip, sound suppressor and Aimpoint sight.
FN SCAR-H
The FN SCAR-H with standard barrel can be obtained through a DLC for the Xbox 360 version of the game. It is fitted with an M16-style flash hider, grippod and ACOG.
FN SCAR-H CQC
The FN SCAR-H CQC fires the 7.62x51mm NATO, giving more power than the SCAR-L with its 5.56x45mm round. It can be modified with the same attachments as the "Light" version.
Heckler & Koch G36K
The G36K is carried by the Mexican soldiers throughout the game. It cannot be used by the Ghosts, but the magazines can be picked up and used for the XM8, XM8 Compact and SCAR-L. (The latter is incorrect, as the SCAR-L's STANAG magazine is not compatible with the polymer magazines the G36 rifle family uses.)
Heckler & Koch XM8
The Heckler & Koch XM8 can be equipped with an XM320 grenade launcher, precision sight and sound suppressor. In the XboX version of the game, the M320 is erroneously shown as having a forward-sliding barrel for loading (like the M203). The M320's barrel actually pivots to the side.
Heckler & Koch XM8 Compact
Smaller version of the XM8 used as a secondary weapon by the Ghost Team. Can be modified with a sound suppressor. Can fire in semi and full-auto. G.R.A.W. is the first game to feature the XM8 Compact.
Heckler & Koch XM29 OICW
A Ghost operative is seen wielding an XM29 OICW fitted with a vertical foregrip in the short movie that is being played on the main menu background.
Sniper Rifles
Accuracy International AS50
British semi-automatic heavy sniper rifle, used by the Ghost team snipers to engage targets at long distances. Fires the 12.7x99mm (.50 Caliber) BMG round. Has a capacity of 10 rounds. Performance is similar to the Barrett M82 Sniper Rifle.
Barrett M99
The Barrett M99 is the bolt-action single shot sniper rifle of the Ghost Team. Appears with a short barrel. Cannot be modified.
Heckler & Koch PSG1
This German semi-automatic sniper rifle is used by Mexican rebel snipers in the game. The Heckler & Koch PSG1 is not usable by the player.
Knight's Armament Company SR-25
The SR-25 is added in a DLC for the Xbox 360 version of the game. The rifle is fitted with a suppressor and Harris bipod.
Machine Guns
FN Minimi SPW
The FN Minimi SPW light machine gun comes with a 180-round ammo box. This is the only LMG in the game and it cannot be modified; although it is equipped with a foregrip. The SPW incorrectly appears as "Mk 48", the 7.62x51mm variant of the M249 SAW, despite the game stating that it fires 5.56x45mm rounds.
Browning M2A2 Heavy Machine Gun
The Browning M2A2 / M2 QCB (Quick Change Barrel) heavy machine gun is mounted on the Mexican turrets and the Stryker APC vehicles in M151 Protector RSW (Remote Weapon Station) mounts.
FN M240C
The FN M240C machine gun is coaxial-mounted on the Abrams tanks the Mexican rebels are using.
Heckler & Koch HK21E
The HK21E LMG is carried by Mexican machine gunners as well as being mounted on the Panhard APCs. Cannot be used by the player.
In the Xbox 360 version of the game, the XM312 is listed in the game as the M50. It is used by Mexican and Rebel forces as a fixed heavy machine gun and can be used by the player during both single and multiplayer. In reality it was to replace the Browning M2HB, but the rate of fire was deemed too low. In game it lacks the scope assembly.
The 40mm FN MK 13 appears as simply "Grenade Launcher" in the game. Can be mounted on the SCAR-L and SCAR-H rifles.
Heckler & Koch XM320
The Heckler & Koch XM320 UBGL appears on the XM8 rifle if the player chooses the grenade launcher attachment. Called "grenade launcher" in the game.
Anti-Armor
Lockheed Martin/IMI FGM-172 SRAW
The FGM-172 SRAW (Short Range Assault Weapon) is the anti-tank missile launcher used by the Ghost Team. It is a fire-and-forget missile launcher capable of destroying any enemy vehicle in one hit. Called "ZEUS MPAR" in the game.
RPG-7
The RPG-7 is used by Mexican soldiers, mainly during the "Ready for Bear" mission.
Grenades
M61 Hand Grenade
The M61 hand grenade (an improved version of the M26 hand grenade) is the standard frag grenade the Ghosts use in the game. The presence of the M61 in the game is highly anachronistic, considering it was phased out and replaced by the M67 hand grenade after the Vietnam War.