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Mercenaries: Playground of Destruction: Difference between revisions
(→Remington 870: the shotgun is actually some kind of airsoft gun) |
(Figured I'd try to clarify how promotional renders/final game use different shotguns.) |
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=Shotguns= | =Shotguns= | ||
==Maruzen CA870 CQB== | ==Maruzen CA870 CQB== | ||
The game's only shotgun looks similar [[Maruzen CA870 CQB]] airsoft gun, judging by the fact that it is depicted with a detachable box magazine. It is only used by the Russian Mafia. | The game's only shotgun looks similar to a [[Maruzen CA870 CQB]] airsoft gun, judging by the fact that it is depicted with a detachable box magazine. It is only used by the Russian Mafia. | ||
Oddly in the PS2 version there is a bug where the Shotgun lacks a firing sound. | Oddly in the PS2 version there is a bug where the Shotgun lacks a firing sound and promotional render show a [[Remington 870]], it's likely the shotgun was changed to the airsoft model since it would let it re-use animations for magazines from other firearms. | ||
[[Image:Mossberg M590 airgun.jpg|thumb|none|450px|Maruzen CA870 CQB]] | [[Image:Mossberg M590 airgun.jpg|thumb|none|450px|Maruzen CA870 CQB]] | ||
[[Image:Merc Pistol2.jpg|thumb|none|350px|]] | [[Image:Merc Pistol2.jpg|thumb|none|350px|]] |
Revision as of 10:56, 12 December 2023
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Rifles
Colt Model 727
The Colt Model 727 appears ingame as the Carbine (although Jennifer incorrectly identifies it as an M4A1 carbine in the opening cutscene). It is the standard rifle for the Allied Nations (AN) and South Korean forces, and one is also carried by the North Korean Queen of Clubs. It has two jungle taped magazines and holds 30 rounds. One with a ACOG Scope can be seen on the game's cover art.
Norinco Type 56
Bizarrely referred to as both a Type 56 and an AKM in text. The weapon is most likely a Norinco Type 56. Appears ingame as the "Assault Rifle" and is the standard rifle for the KPA, PLA and Russian Mafia. It correctly holds 30 rounds.
Heckler & Koch G36
The G36 appears in game as the "Prototype Rifle", despite the fact that the G36 already well into production at the time of the game's release. The developers might have confused it for an XM8 or an MG36, probably the latter considering it holds a whopping 100 rounds, despite being modeled with a 30 round magazine. The weapon can be purchased from the Merchant of Menace, and is carried by operatives from the South Korean ROKA 707th Commando Unit, as well as some AN and regular, South Korean soldiers, and it is also used by the game's main antagonist, General Song Choi.
SVD Dragunov
The SVD Dragunov is the game's basic sniper rifle. Simply called "Sniper Rifle," it holds 10 rounds and is used by the KPA and PLA, but is also given in a supply drop and at the start of some missions.
KSVK
The KSVK is a second sniper rifle that appears ingame. Referred to as the "Anti-Armor Rifle," it correctly holds 5 rounds and is used by both the KPA and strangely the Allied Nations, possibly a substitute for a Barrett M95.
Submachine Guns
Norinco Type 85
The Norinco Type 85 is the most common SMG in the game. Used by the KPA, PLA and the Russian Mob. Referred to as the "Submachine Gun" and inaccurately holds 45 rounds.
Heckler & Koch MP5SD3
The MP5SD3 is the second SMG available in the game. Called the "Covert SMG," it holds 30 rounds and is only used by South Korean forces. It can be acquired from a few missions however.
AEK-919K Kashtan
The AEK-919K Kashtan with a suppressor appears ingame as a "cheat" weapon called the "Street Sweeper." It is essentially a handheld aircraft gun holding 3000 rounds per magazine and is able to kill any enemy or destroy any vehicle with ease. Early promotional screenshots show it was originally intended to be used by the Russian Mafia but was cut.
Machine Guns
RPD
The RPD is the game's only handheld machine gun. Simply called the "Light Machine Gun," it holds 100 rounds and is carried by most of the Deck of 52 members, as well as regular KPA soldiers, the PLA and the Russian Mafia.
Shotguns
Maruzen CA870 CQB
The game's only shotgun looks similar to a Maruzen CA870 CQB airsoft gun, judging by the fact that it is depicted with a detachable box magazine. It is only used by the Russian Mafia. Oddly in the PS2 version there is a bug where the Shotgun lacks a firing sound and promotional render show a Remington 870, it's likely the shotgun was changed to the airsoft model since it would let it re-use animations for magazines from other firearms.
Launchers
Type 69 RPG
The Type 69 RPG is the most common rocket launcher available ingame. Simply called the "RPG," It is used by the KPA, PLA and Russian Mafia.
FIM-92 Stinger
The FIM-92 Stinger appears ingame simply as the "Anti-Air Rocket." It is most useful for destroying helicopters, but it can inaccurately be fired as a conventional rocket launcher. It is used by the AN and South Korean soldiers and strangely by KPA and PLA soldiers.
Mk 153 SMAW
The Mk 153 SMAW appears as the "Anti-Tank Missile." It is the strongest rocket launcher ingame, and is carried by the AN and strangely the KPA and PLA. It is incorrectly reloaded from the front instead of the back.
A "cheat" version of the SMAW named the Portable Airstrike is available with the cheat weapons drop. It has 999 missiles, doesn't need to be reloaded and fires F-15E Strike Eagle missiles which are ridiculously powerful. The missiles it fires are massive in comparison to the weapon and don't even appear to come from the launcher's barrel.
Handguns
Beretta 92SB
What appears to be a poorly modeled Beretta 92SB appears as a cheat weapon called the "Pocket Artillery." It holds 50 rounds and fires out explosive artillery shells. Unfortunately, the player doesn't have animations for holding a pistol, so it is instead held as if it were a shotgun. It appears in various pieces of Concept art and Sergei waves one around during a briefing, it may have been a cut weapon like the Kashtan, possibly because both weapons would require unique animations.