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Talk:Ready or Not (VG): Difference between revisions

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=Trailers & Other Media=
=Trailers & Other Media=
[[File:ReadyOrNotG36CExternalPicture.jpg|thumb|none|600px|A SWAT Officer firing a G36C. This is not the G36C model featured in the PVP Build, as it has a full-sized rail.]]
[[File:ReadyOrNotG36CExternalPicture.jpg|thumb|none|600px|A SWAT Officer firing a G36C. This is not the G36C model featured in the PVP Build, as it has a full-sized rail.]]
=Removed/Planned/In-Dev Weapons=
==Glock 18==
[[File:Glock18Ext.jpg|thumb|none|350px|Glock 18 (2nd Generation) with extended 31-round magazine - 9x19mm]]
[[File:RoN G18 (1).jpg|thumb|none|600px|The second-gen G18 accessed via modding.]]
[[File:RoN G18 (2).jpg|thumb|none|600px|The Glock 18 in-hand out in the shoothouse.]]
[[File:RoN G18 (3).jpg|thumb|none|600px|Drawing the Glock on the target's center mass.]]
[[File:RoN G18 (4).jpg|thumb|none|600px|The fire selector functions, although it doesn't actually move in-game.]]
[[File:RoN G18 (5).jpg|thumb|none|600px|Ammo-checking the Glock. The animations are a bit rough and lack polish.]]
[[File:RoN G18 (6).jpg|thumb|none|600px|Performing a tactical reload with the machine pistol.]]
[[File:RoN G18 (7).jpg|thumb|none|600px|And reloading on empty.]]
===Izhmash KS-K===
[[File:Izhmash Ks-k.jpg|thumb|none|450px|Izhmash KS-K - 12 gauge]]
[[File:RoN KS-K (1).jpg|thumb|none|600px|The KS-K shotgun in the loadout preview as accessed via a mod.]]
[[File:RoN KS-K (2).jpg|thumb|none|600px|Holding the KS-K on a corner of the shoothouse.]]
[[File:RoN KS-K (3).jpg|thumb|none|600px|The KS-K's sight picture.]]
[[File:RoN KS-K (4).jpg|thumb|none|600px|Performing ammo check with the magazine. The KS-K is also select fire capable, but is set to semi-auto by default.]]
[[File:RoN KS-K (5).jpg|thumb|none|600px|Reloading the shotgun after testing the bullet-proof window. The giant magazines mean the KS-K has a notably less tacticool reload.]]
[[File:RoN KS-K (6).jpg|thumb|none|600px|Dumping out an empty mag...]]
[[File:RoN KS-K (7).jpg|thumb|none|600px|...and chambering after loading in a new one.]]
===M24 Sniper Weapon System ===
[[File:M24.jpg|thumb|none|500px|M24 sniper rifle with Harris bipod - 7.62x51mm NATO]]
[[File:RoN M24 (1).jpg|thumb|none|600px|The M24 rifle as seen with the aid of a mod.]]
[[File:RoN M24 (2).jpg|thumb|none|600px|Ditto, this time with an actual scope equipped.]]
[[File:RoN M24 (3).jpg|thumb|none|600px|The draw animation shows the scope caps being unfolded irregardless of whether or not it is actually equipped.]]
[[File:RoN M24 (4).jpg|thumb|none|600px|The M24 rifle inside the shoothouse's early hallway.]]
[[File:RoN M24 (5).jpg|thumb|none|600px|An attempt at aiming the mostly sightless rifle.]]
[[File:RoN M24 (6).jpg|thumb|none|600px|Chamber-checking also reveals its fairly incomplete status, as there isn't an actual cartridge modeled yet.]]
[[File:RoN M24 (7).jpg|thumb|none|600px|Cycling the M24...]]
[[File:RoN M24 (8).jpg|thumb|none|600px|...and reloading it round by round. These animations are mostly complete other than again lacking modeled ammunition.]]
[[File:RoN M24 (9).jpg|thumb|none|600px|Drawing the scoped M24 on the green light range - again, the caps are static and unfolded already.]]
[[File:RoN M24 (10).jpg|thumb|none|600px|Attempting to sight it in reveals the eye relief is also way off currently.]]


=Removed Weapons (2020 PVP Build)=
=Removed Weapons (2020 PVP Build)=

Revision as of 23:26, 17 July 2022

Trailers & Other Media

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A SWAT Officer firing a G36C. This is not the G36C model featured in the PVP Build, as it has a full-sized rail.

Removed/Planned/In-Dev Weapons

Glock 18

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Glock 18 (2nd Generation) with extended 31-round magazine - 9x19mm
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The second-gen G18 accessed via modding.
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The Glock 18 in-hand out in the shoothouse.
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Drawing the Glock on the target's center mass.
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The fire selector functions, although it doesn't actually move in-game.
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Ammo-checking the Glock. The animations are a bit rough and lack polish.
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Performing a tactical reload with the machine pistol.
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And reloading on empty.

Izhmash KS-K

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Izhmash KS-K - 12 gauge
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The KS-K shotgun in the loadout preview as accessed via a mod.
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Holding the KS-K on a corner of the shoothouse.
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The KS-K's sight picture.
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Performing ammo check with the magazine. The KS-K is also select fire capable, but is set to semi-auto by default.
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Reloading the shotgun after testing the bullet-proof window. The giant magazines mean the KS-K has a notably less tacticool reload.
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Dumping out an empty mag...
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...and chambering after loading in a new one.

M24 Sniper Weapon System

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M24 sniper rifle with Harris bipod - 7.62x51mm NATO
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The M24 rifle as seen with the aid of a mod.
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Ditto, this time with an actual scope equipped.
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The draw animation shows the scope caps being unfolded irregardless of whether or not it is actually equipped.
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The M24 rifle inside the shoothouse's early hallway.
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An attempt at aiming the mostly sightless rifle.
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Chamber-checking also reveals its fairly incomplete status, as there isn't an actual cartridge modeled yet.
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Cycling the M24...
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...and reloading it round by round. These animations are mostly complete other than again lacking modeled ammunition.
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Drawing the scoped M24 on the green light range - again, the caps are static and unfolded already.
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Attempting to sight it in reveals the eye relief is also way off currently.

Removed Weapons (2020 PVP Build)

These following weapons have appeared as usable weapons in the 2020 PVP Build of Ready or Not, but did not reappear as usable weapons in the 2021 Early Access release. A list of all weapons featured in the PVP Build at its first release can be found here; the weapon list seems to have changed during the development of the PVP Build.

Walther P99

The Walther P99 appeared in the 2020 PVP Build.

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Walther P99 - 9x19mm
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STI Tactical DS

An STI Tactical DS appeared in the 2020 PVP Build as the "M2011". It has apparently been replaced by the Colt M45A1.

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STI Edge for reference - .40 S&W

AK-101

The AK-101 appeared in the 2020 PVP build, misnamed as the "AK-102". It has a set of TDI Arms handguards.

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AK-101 - 5.56x45mm
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FN SCAR-L (unmodified)

An FN SCAR-L with a long barrel and without built-in rail and stock customizations appeared in the 2020 PVP Build as the "SCAR-L". The SCAR-L is featured in the 2021 Early Access, but is a CQC variant, and features custom rails and stock by default.

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Third Generation FN SCAR-L - 5.56x45mm NATO
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An in-dev SCAR-L equipped with a Trijicon MRO red dot sight.
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A SWAT Officer holding a SCAR. It is equipped with a modified EoTech MPO III Hybrid Sight, a vertical grip, and an AN/PEQ-15 laser.

M4A1

The M4A1 model in the PVP build was an actual M4A1 rather than a Mk 18 Mod 0 (as it appeared in the Early Access build), identifiable by its barrel length.

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Colt M4A1 with Aimpoint CompM2 reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm

M16A4

The M16A4 appeared in earlier versions of the PVP Build, but seems to have been replaced by the Knight's Armament SR-16 CQB during development.

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M16A4 with A2 handguards - 5.56x45mm
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Armalite AR-18

The Armalite AR-18 appeared in the 2020 PVP Build. It was apparently replaced by the Brownells BRN-180S in the Early Access version.

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Armalite AR-18 - 5.56x45mm

Heckler & Koch G3A3

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Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO
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M14

A short-barreled M14 is featured in the 2020 PVP Build.

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M14 - 7.62x51mm NATO
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A pre-release screenshot of an officer clearing a stairwell with the M14.
An early render of a M14 in the hands of an officer.

FN FAL

The FN FAL appeared in earlier versions of the PVP Build; like the M16A4, it seems to have been replaced during development, by the SA58.

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FN FAL 50.00 - 7.62x51mm NATO
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An FAL being held by a SWAT Officer, fitted with a DSA railed top cover. In the PVP Build, the whole foreend is railed too.

Walther MPL

The Walther MPL appeared as a usable weapon in the 2020 PVP Build.

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Walther MPL with stock extended - 9x19mm
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A pre-release image of the MPL in the hands of an officer doing his best early 70s GSG-9 impression.
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A pre-release render of a SWAT officer with a MPL with the stock folded.

Remington 870

In the 2020 PVP build, a fix-stocked Remington 870 appeared as the "870 MCS". This weapon is not usable in the Early Access game, but appears as a suspect weapon.

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Remington 870 Express Tactical - 12 gauge

Mossberg 500

A high-capacity Mossberg 500 appeared as the "M590" in the 2020 PVP build.

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Mossberg 500 with high-capacity magazine tube - 12 gauge

Mossberg 500 "Less Lethal"

A green-colored less lethal version of the Mossberg 500 appeared as the "590A Less Lethal" in the 2020 PVP build.

Removed Weapons (Early Access)

These weapons appeared at the first release version of the 2021 Early Access build, but were later replaced by newer weapon models or removed in game updates.

Beretta 92FS

Prior to the January 2022 update, the Beretta 92FS appeared in Ready or Not under the incorrect name of "M9A1". It was replaced by the Beretta 92X Performance in the update.

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Beretta 92FS - 9x19mm
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An officer makes an arrest with his Beretta 92FS.

Glock 19 (Gen 4)

Prior to the January 2022 update, the 4th Generation Glock 19 appeared in Ready or Not under the "G19" name, and was replaced by the 5th Gen Glock 19 in the update. It is equipped with Glock aftermarket 3-dot night sights. It's also seen in the hands of suspects.

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Glock 19 (4th Generation) - 9x19mm
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A Glock 19 equipped with a silencer being held in the hands of a SWAT Officer at night in the first person point of view.
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A Glock 19 in the hands of a SWAT Officer; this is a pre-release screenshot, showing the earlier version which has stock Glock "patridge" sights.
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An FBI Hostage Rescue Team operator holding his Glock 19 in the loadout menu.
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Holding a Glock 19 in the shooting range.
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Iron sights.
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Empty reload. Curiously enough, there is a "JAPAN" marking in place of the normal "AUSTRIA" marking on the slide.
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The player checks the remaining ammunition in his tan-framed Glock 19. The "JAPAN" marking can also be found on the magazine.

TAC 700

The TAC 700, a Tippmann A-5 paintball gun modified into a pepperball gun sold by PepperBall Technologies, Inc., appears as a primary weapon under the name "TAC700". It, like the SWAT 4 "Pepperball Gun" shoots OC filled pepperballs, and with full auto and good controllability is a very effective gun for incapacitating suspects without killing them. From the June 2022 update, the pepperball gun was removed from the game and currently it is uncerteain if it will return in the future.

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Tippmann A-5 Paintball Marker - .62 caliber
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A SWAT Officer holding a Tippman Pepperball gun; note the lack of a stock.

Other Planned Weapons

These weapons have been shown in development teasers as usable weapons, but did not appear in either the 2020 PVP Build or the 2021 Early Access Build. A number of them however can be found as incomplete weapons in the game files of the 2020/2021 builds.

SIG-Sauer P250 Compact

A SIG-Sauer P250 Compact is found in the current June 2022 build as a mostly finished sidearm.

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SIG-Sauer P250 Compact - 9x19mm
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FN P90

The FN P90 appears being used by SWAT members in several pre-release media. As of currently (January 2022), the P90 is currently only available to the NPC.

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FN P90TR - 5.7x28mm
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A concept image of an officer chasing after an Uzi-dropping suspect.

Smith & Wesson 76

A usable Smith & Wesson 76 (currently a suspect weapon) appears in the game files.

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Smith & Wesson M76 - 9x19mm
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Benelli Nova Tactical

The Benelli Nova Tactical is planned weapon not present in the current (January 2022) version of the game.

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Benelli Nova Tactical with ghost ring sights - 12 gauge

AK-103

A somewhat complete AK-103 type rifle is usable via mods in the June 2022 version of the game.

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Kalashnikov USA KR-103 - 7.62x39mm
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M40

The Remington 700 was planned to appear in the game in a usable form. According to self-contradictory poorly-written historical IMFDB documentation, it would've been either been made available to the player as the "M40", or was exclusive to remote controlled Police Sniper Units; neither are currently (January 2022) implemented into the game, and the gun currently appears in-game as a piece of evidence.

A standard police style 700 does appear in the "No Room for Civility" tie-in video.

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M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
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A two man sniper team equipped with the M40. This is the only released picture of the M40.

Attachments

Optics

EOTech ???

Either an Eotech 512 or Eotech 552 holographic sight was seen in pre release materials, but has since been removed/cut from the game.

EOTech EXPS3

The EOTech EXPS3 is featured as the "Holosight EXPS3" attachment and with a fictionalized "LEOTEC" brand. It can be attached to many assault rifles and submachine guns.

Vortex Venom

The Vortex Venom red dot sight is available. Interestingly, it is depicted with its proper "VENOM 3MOA" markings even though the brand logo is replaced with a fictional brand.

Trijicon MRO

The Trijicon MRO red dot sight is available.

Trijicon SRS

The Trijicon SRS red dot sight is available. It can be attached to many assault rifles and submachine guns. Some weapons are fitted with the Unity FAST Optic Riser to make the red dot higher than the iron sight.

Aimpoint T-2

The Aimpoint T-2 Red Dot Sight is featured as the "MicroT2" attachment and can be used on assault rifles and submachine guns. When mounted on an assault rifle, the LaRue LT660 mount is fitted, while for submachine guns, it is the LaRue LT661 low mount with the Unity FAST Optic Riser.

Aimpoint Comp M5

The Aimpoint Comp M5 red dot sight is available as the "M5B" attachment and can only be used on assault rifles. This dot sight will be fitted with an Aimpoint LRP mount.

EoTech MPO III Hybrid Sight

The EoTech MPO III Hybrid Sight was featured in pre release material, but has since been cut/removed from the game.

Trijicon RMR

The Trijicon RMR red dot sight is available.

Trijicon SRO

The Trijicon SRO red dot sight is available.

Sightmark Sure Shot

The Sightmark Sure Shot red dot sight is featured. Its brand and logo are parodied as "Viewmark". Has been removed from the game.

ELCAN SpecterDR

The ELCAN SpecterDR is available as the "SDR 1-4X" attachment.

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The SpecterDR mounted on a Mk16 SCAR.
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Aiming down sight.
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Aiming down sight with back up sight.

Nightforce ATACR 1-8x24mm

The Nightforce ATACR LPVO is available as the "ATAK-R 1-12X" attachment. The scope magnification cannot be changed, although a key bind for point shooting with either an IR or visible light laser can be set up.

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The NF ATACR mounted on a HK416. Note the Geissele Automatics Super Precision Mount on the ATACR scope.
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Aiming down sight. The incorrect SpecterDR reticle is shown.
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Combination of 1x mode and laser sight.

Laser Sights & Flashlights

AN/PEQ-15 ATPIAL

The AN/PEQ-15 ATPIAL is available as the "PEQ-15 IR Laser" attachment.

B.E.Meyers MAWL

The B.E.Meyers MAWL laser sight is available as the "MAULT IR Laser" attachment.

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Close up of the MAWL mounted on a Mk16 SCAR. The "MAUL-T1+" marking is a parody of the "MAWL-C1+".

Steiner CQBL-1

The Steiner CQBL-1 laser sight can be used on assault rifles and submachine guns.

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Close up of the CQBL-1 mounted on a Mk16 SCAR.

Surefire M600V Scout Light

The Surefire M600V Scout Light is featured as the "M600V Flashlight" attachment.

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The Surefire M600V mounted on a Mk18.
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The "Surefire" marking can be seen.

Muzzle devices

SilencerCo ASR

The SilencerCo ASR muzzle brake is featured as the "ASR Brake" attachment.

Surefire SFMB

The Surefire SFMB-556-1/2x28 muzzle brake is featured as the "SFMB Brake" attachment.

Surefire SOCOM556 RC2

The Surefire SOCOM556 RC2 suppressor is available as the "SOCOM 556 Suppressor" attachment.

SilencerCo Harvester

The SilencerCo Harvester suppressor is available as the "Harvester Suppressor" attachment. It is a rifle suppressor, but in the current build it can only be used with MPX 9mm submachine guns.

SilencerCo Osprey

The SilencerCo Osprey suppressor is available as the "Large Suppressor" attachment.

PBS-1

The PBS-1 suppressor is featured and can only be used for SLR47.

Foregrips

BCM Gunfighter Foregrip

The BCM Gunfighter Foregrip is available as the "Combat Grip".

KAC Foregrip

The KAC foregrip is featured as the "Control Grip".

Strike Industries Cobra Tactical Fore Grip

The Strike Industries Cobra Tactical Fore Grip is available as the "Speed Grip".

Discussion

We are coordinating the editing of this page in the Ready or Not Discord

https://discord.gg/readyornot

Childworker (talk) 20:59, 27 December 2018 (EST)

Gameplay trailer

https://www.youtube.com/watch?v=JcA7Nwa1L9I&feature=youtu.be --Aidoru (talk) 21:25, 7 March 2019 (EST)

Assault rifle section rework

Made an overhaul to assault rifle section to represent what's in-game at this point of time.
Also have to note that G36C, FN SCAR-L, M14 and full-sized FN FAL are either suspect-only weapons at this point (this need confirmation) or scrapped from the game entirely.--RussianTrooper (talk) 16:59, 2 January 2022 (EST)

AR-15 style rifles identification

Also, need some help indentifying the AR-15 variants appearing in game

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An "SR-16" - 5,56x45mm NATO
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An "SBR-300" - .300 Blackout

anybody have any ideas on these? --RussianTrooper (talk) 17:02, 2 January 2022 (EST)

The first one is a Knight Armanent Company SR-16 with their URX 3.1 railed handguard, KAC folding front and rear sights and a Magpul MOE grip and CTR stock. Effectively just a standard SR-16 with a few added parts on the back. The SBR-300 is a mix-master of a gun, although it seems to mostly be made to look like the Wilson Combat SBR Tactical, given the .300 Blackout chambering. The lower matches, same with the upper receiver and handguard. I think it's even got the same sort of weird texture WC puts on their handguards, and the stock is the same. Only non-WC parts on it is the Radian charging handle and the same KAC folding sights as the SR-16. --PaperCake 17:15, 2 January 2022 (EST)

Thanks a lot! Updated the article accordingly --RussianTrooper (talk) 18:27, 2 January 2022 (EST)

FYI I've seen a BRN-180 in this video, guess it is probably the SWAT equivalent to the AR-180. --AgentGumby (talk) 19:49, 2 January 2022 (EST)

Other Weapons

So I found a YouTube video that seemed to have pulled a lot of animations from the game for the weapons including both a few of the weapons that haven't been released as well as a few other ones that are, at least by their state in this video (without any firing or handling sounds) very early alpha material. Plus a few companion piece guns (A SWAT usable BRN-180, the P99, the MPL and S&W 76 and so on). I haven't included any of these on the main page that aren't already in the game as NPC suspect weapons, but does anyone know what these are used for? Was there some SWAT vs Suspect mode that got canned?

Link to what I'm talking about: https://www.youtube.com/watch?v=8qFdiqGnBM4

--PaperCake 23:45, 4 January 2022 (EST)

Late reply, but there was this PVP build that was available to early backers a long time ago. I can't quite remember the details though, and I don't have the game myself to check. --Wuzh (talk) 19:58, 17 January 2022 (EST)

Unusable Weapons section

Some weapons that are available in the game files, and for which several are used by NPC suspects only, can actually be "unlocked" via a mod. I've already checked them out just for the fun of it and thought maybe add info and images, but I wanted to see what others think about this first, if it would be a nice addition to the page, or instead wait for the weapons to be officially released in the future as usable ones. --RaNgeR (talk) 16:16, 4 July 2022 (EDT)

Modded content is not official content and should not be included in the page. Document firearm appearances exactly as they appear in the game proper. If a gun is not usable, using mods to pretend that it is usable is misinforming the readers. --Wuzh (talk) 13:06, 6 July 2022 (EDT)
I see what you mean, but technically these guns are presumably intended to be usable (perhaps in the future as mentioned) and were not created by third-party creators, rather by the devs and are part of the game's files. They also have their own proper models and animations (though still a work-in-progress). The mod I mentioned only provides the ability to make these weapons usable and functional by players, therefore it is not entirely pretend or not proper. --RaNgeR (talk) 14:16, 6 July 2022 (EDT)
I've thought about it some more. I think that it'll be OK to document as long as you make a proper disclaimer for it (describe what mod are you using and how does it impact the game), and document it on the talk page, it should be OK. --Wuzh (talk) 15:35, 6 July 2022 (EDT)
Actually you're right, didn't think about it... Adding a new section here in the talk page (instead in the main) with at least one screenshot for each of those weapons using the mod, might be right for starters and continue from there. Although I noticed there's aleady a section here called "Other Planned Weapons", but I'll take your advise on that and work on it. I hope others will give their own opinion on the topic regardless. I Thank you for your own input, btw. --RaNgeR (talk) 17:05, 6 July 2022 (EDT)

Help Identifying New AR-15

As part of the June 2022 update, one of the new NPC-only weapons added to the game is a customized AR-15 platform used by the suspects in the Brisa Cove mission. Couldn't manage to figure what model, so I'll appreciate the help. --RaNgeR (talk) 12:12, 6 July 2022 (EDT)

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It's a Colt CSR-1516, except it has a standard upper receiver with a forward assist.--AgentGumby (talk) 19:27, 6 July 2022 (EDT)
Thank you! --RaNgeR (talk) 09:03, 7 July 2022 (EDT)