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User:TheExplodingBarrel/Sandbox: Difference between revisions

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A [[Beretta 92FS Inox]] with wood grips is the first weapon the player can use in-game.
A [[Beretta 92FS Inox]] with wood grips is the first weapon the player can use in-game.
[[image:Beretta_92FS_Inox_wood_grips.jpg|thumb|none|400px|Beretta 92FS Inox with wood grips (US made gun with black controls) - 9x19mm]]
[[image:Beretta_92FS_Inox_wood_grips.jpg|thumb|none|400px|Beretta 92FS Inox with wood grips (US made gun with black controls) - 9x19mm]]
[[image:Hdtfberetta.jpg|thumb|none|600px|The Beretta in the first level of the game.]]
[[image:Hdtfberetta.jpg|thumb|none|601px|The Beretta in the first level of the game.]]
[[image:Hdtfberetta2.jpg|thumb|none|600px|Shooting at some zombies.]]
[[image:Hdtfberetta2.jpg|thumb|none|601px|Iron sights.]]
[[image:Hdtfberetta3.jpg|thumb|none|600px|Non-empty reload.]]
[[image:Hdtfberetta3.jpg|thumb|none|601px|Firing.]]
[[image:Hdtfberetta4.jpg|thumb|none|600px|Inserting a magazine in the empty reload.]]
[[image:Hdtfberetta4.jpg|thumb|none|601px|Dumping out a mag.]]
[[File:Hdtfberetta-5.jpg|thumb|none|600px|Shoving in a new mag.]]


==Colt M1911A1==
==Colt M1911A1==
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A [[Heckler & Koch MP5SD3]] can be used in-game
A [[Heckler & Koch MP5SD3]] can be used in-game
[[image:MP5SD3.jpg|thumb|none|400px|Heckler and Koch MP5SD3 - 9x19mm]]
[[image:MP5SD3.jpg|thumb|none|400px|Heckler and Koch MP5SD3 - 9x19mm]]
[[image:Hdtfmp5.jpg|thumb|none|600px|Holding an MP5SD3.]]
[[image:Hdtfmp5.jpg|thumb|none|601px|Holding an MP5SD3.]]
[[image:Hdtfmp52.jpg|thumb|none|600px|Reloading.]]
[[image:Hdtfmp52.jpg|thumb|none|601px|Aiming. For some reason the reddot sight has a small amout of magnification.]]
[[File:Hdtfmp5-4.jpg|thumb|none|600px|Firing.]]
[[File:Hdtfmp5-5.jpg|thumb|none|600px|Locking back the bolt.]]
[[File:Hdtfmp5-6.jpg|thumb|none|600px|Removing the magazine...]]
[[File:Hdtfmp5-7.jpg|thumb|none|600px|...inserting in a new one...]]
[[File:Hdtfmp5-8.jpg|thumb|none|600px|...and ending with a satisfying slap.]]
[[image:Hdtfmp53.jpg|thumb|none|600px|A close-up of the world model reveals that it is chambered in "9x9mm". Note the fire selector]].
[[image:Hdtfmp53.jpg|thumb|none|600px|A close-up of the world model reveals that it is chambered in "9x9mm". Note the fire selector]].


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==Remington 870==
==Remington 870==
A [[Remington 870]] with aftermarket furniture and an (unused) shell holder can be used in-game.
A [[Remington 870]] with aftermarket furniture and an unused shell holder can be used in-game.
[[File:870_Express_Magpul.jpg|thumb|none|400px|Remington 870 with Magpul furniture - 12 Gauge]]
[[File:870_Express_Magpul.jpg|thumb|none|400px|Remington 870 Express Tactical Magpul - 12 Gauge]]
[[image:Hdtf870.jpg|thumb|none|600px|Racking the pump when it is acquired for the first time.]]
[[image:Hdtf870.jpg|thumb|none|601px|Racking the pump when it is acquired for the first time.]]
[[image:Hdtf8702.jpg|thumb|none|600px|The 870 in idle.]]
[[image:Hdtf8702.jpg|thumb|none|601px|The 870 in idle.]]
[[image:Hdtf8703.jpg|thumb|none|600px|Aiming at some zombies.]]
[[image:Hdtf8703.jpg|thumb|none|601px|Aiming. Note the strange front sight.]]
[[image:Hdtf8704.jpg|thumb|none|601px|Reloading is oddly fast.]]
[[image:Hdtf8704.jpg|thumb|none|600px|Firing. Note that a shell has already been ejected.]]
 
[[File:Hdtf8704-5.jpg|thumb|none|600px|Working the pump.]]
[[File:Hdtf8704-6.jpg|thumb|none|600px|Inserting in some shells. This animation is weirdly sped up.]]
[[File:Hdtf870-7.jpg|thumb|none|600px|Racking the pump after the reload.]]
=Assault Rifles=
=Assault Rifles=
==AK-47==
==AK-47==
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An [[M16A4]] with an [[M203 Grenade Launcher]] and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.
An [[M16A4]] with an [[M203 Grenade Launcher]] and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.
[[File:M16A4M203ACOG.jpg|thumb|none|400px|M16A4 with Trijicon ACOG and M203 grenade launcher - 5.56x45mm and 40x46mm grenade]]
[[File:M16A4M203ACOG.jpg|thumb|none|400px|M16A4 with Trijicon ACOG and M203 grenade launcher - 5.56x45mm and 40x46mm grenade]]
[[File:Hdtfm16-1.jpg|thumb|none|600px|The M16 in idle. Note that the selector is on semi-auto.]]
[[File:Hdtfm16-2.jpg|thumb|none|600px|Aiming through the ACOG.]]
[[File:Hdtfm16-3.jpg|thumb|none|600px|Dumping out a magazine...]]
[[File:Hdtfm16-4.jpg|thumb|none|600px|...inserting in a new one...]]
[[File:Hdtfm16-5.jpg|thumb|none|600px|...and hitting the bolt release.]]


=Sniper Rifles=
=Sniper Rifles=
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[[File:Hdtfm18-4.jpg|thumb|none|600px|Mitchell comes across a field of Claymores at a rather inopportune time. These Claymores will kill Mitchell no matter what distance he is from them.]]
[[File:Hdtfm18-4.jpg|thumb|none|600px|Mitchell comes across a field of Claymores at a rather inopportune time. These Claymores will kill Mitchell no matter what distance he is from them.]]
==M67 Hand Grenade==
==M67 Hand Grenade==
[[M67 hand grenade]]s appear in-game; however, picking them up will give you [[MK3_offensive_hand_grenade|MK3A2s]], meaning you cannot use them without using console commands.
[[M67 hand grenade]]s appear in-game; however, they cannot be picked up, meaning you cannot use them without using console commands.
[[File:Baseball.jpg|thumb|none|350px|M67 Hand Grenade]]
[[File:Baseball.jpg|thumb|none|350px|M67 Hand Grenade]]
[[File:Hdtfm67-1.jpeg|thumb|none|600px|A box of M67s.]]
[[File:Hdtfm67-1.jpeg|thumb|none|600px|A box of M67s.]]
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[[MK3 offensive hand grenade|MK3A2 Offensive Hand Grenades]] styled after the ones seen in [[Half-Life 2]] can be used in-game
[[MK3 offensive hand grenade|MK3A2 Offensive Hand Grenades]] styled after the ones seen in [[Half-Life 2]] can be used in-game
[[File:MK3A2.jpg|thumb|none|350px|MK3A2 Offensive Hand Grenade]]
[[File:MK3A2.jpg|thumb|none|350px|MK3A2 Offensive Hand Grenade]]
[[File:Hdtfmk3-1.jpg|thumb|none|600px|The MK3A2 in-game. These were picked up from the box of M67s above.]]
[[File:Hdtfmk3-1.jpg|thumb|none|600px|The MK3A2 in-game.]]
=Cut & Demo Weapons=
=Cut & Demo Weapons=
These weapons were either cut or only present in the demo.
These weapons were either cut or only present in the demo.

Revision as of 02:36, 23 January 2021

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Hunt Down The Freeman (2018)

The following weapons appear in the video game Hunt Down The Freeman:

Pistols

Beretta 92FS Inox

A Beretta 92FS Inox with wood grips is the first weapon the player can use in-game.

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Beretta 92FS Inox with wood grips (US made gun with black controls) - 9x19mm
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The Beretta in the first level of the game.
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Iron sights.
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Firing.
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Dumping out a mag.
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Shoving in a new mag.

Colt M1911A1

A Colt M1911A1 can be used in game. Of note is that when reloading, it plays the Half-Life 2 USP Match reloading sound on top of its reload sound.

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Colt M1911A1 - .45 ACP
File:Hdtfpistol.jpg
The M1911A1 in the opening cutscene.

Heckler and Koch USP Match

A Half-Life 2 styled Heckler & Koch USP Match can be used in-game.

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Heckler and Koch USP Match - 9x19mm
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The USP Match in idle.
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Aiming at a wall...
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...and firing.
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Ejecting a magazine.
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Inserting in a new one.

Smith & Wesson Model 629 Performance Center Hunter

A Smith & Wesson Model 629 Performance Center Hunter can be used in-game.

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Smith & Wesson Model 629 Performance Center Hunter - .44 Magnum
File:Hdtfrevolver.jpg
Mitchell holding the 629 in a cave.
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Iron sights.
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Dumping out some rounds...
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...inserting some new ones in...
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...and closing the cylinder.
File:Hdtfrevolver2.jpg
Unused texture.

Submachine Guns

Heckler & Koch MP5DS3

A Heckler & Koch MP5SD3 can be used in-game

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Heckler and Koch MP5SD3 - 9x19mm
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Holding an MP5SD3.
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Aiming. For some reason the reddot sight has a small amout of magnification.
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Firing.
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Locking back the bolt.
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Removing the magazine...
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...inserting in a new one...
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...and ending with a satisfying slap.
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A close-up of the world model reveals that it is chambered in "9x9mm". Note the fire selector

.

Sa vz. 61 Skorpion

An Sa vz. 61 Skorpion can be used in-game.

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Sa vz. 61 Skorpion - .32 ACP
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Mitchell holding the vz. 61.
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Iron sights.
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Firing off at a wall.
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Changing mags...
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...and releasing the bolt. Note that the selector is on semi auto.

Steyr TMP

A Steyr TMP fitted with its shoulder stock can be used in-game

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Steyr TMP fitted with shoulder stock - 9x19mm
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Holding a TMP.
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Aiming at a wall.
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Spraying it with dozens of 9x19mm rounds.
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Flicking away a magazine.
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Inserting in a new one.
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And pulling the bolt.

Shotguns

Double Barrel Shotgun

A 12 Gauge Double Barreled Shotgun can be used in-game.

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Stevens side-by-side shotgun - 12 gauge

Franchi SPAS-12

The Franchi SPAS-12 is only seen once, which is in a cutscene near the end of the game. The model appears to be from Half-Life 2.

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Franchi SPAS-12 - 12 Gauge

Remington 870

A Remington 870 with aftermarket furniture and an unused shell holder can be used in-game.

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Remington 870 Express Tactical Magpul - 12 Gauge
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Racking the pump when it is acquired for the first time.
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The 870 in idle.
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Aiming. Note the strange front sight.
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Firing. Note that a shell has already been ejected.
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Working the pump.
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Inserting in some shells. This animation is weirdly sped up.
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Racking the pump after the reload.

Assault Rifles

AK-47

A Type 2 AK-47 can be used in-game.

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Type 2 AK-47 - 7.62x39mm

M16A4 with M203 Grenade Launcher

An M16A4 with an M203 Grenade Launcher and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.

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M16A4 with Trijicon ACOG and M203 grenade launcher - 5.56x45mm and 40x46mm grenade
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The M16 in idle. Note that the selector is on semi-auto.
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Aiming through the ACOG.
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Dumping out a magazine...
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...inserting in a new one...
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...and hitting the bolt release.

Sniper Rifles

Accuracy International Arctic Warfare Magnum

An Accuracy International Arctic Warfare Magnum can be used in-game. It is incorrectly chambered in 7.62x51mm.

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Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
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The AWM is first acquired from Adam.
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Mitchell takes the AWM for a spin on a rooftop.
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Scoping in on a Combine Synth.
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Swapping mags...
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...and cambering a new round.

Mauser Karabiner 98k

A Karabiner 98k with a Zeiss ZF42 scope can be used in-game.

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Mauser Karabiner 98k with Zeiss ZF42 - 7.92x57mm Mauser

Machine Guns

Browning M2HB

Browning M2HBs can be found as emplaced turrets and mounted on Humvees.

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Browning M2HB on vehicle mount - .50 BMG
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The first M2HB found is mounted on some sandbags.
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Shooting at some Combine Synths.
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An M2 mounted on a Humvee.

General Dynamics GAU-17/A

A handheld General Dynamics GAU-17/A styled after the one seen in Terminator 2 can be used in-game.

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General Dynamics GAU-17/A - 7.62x51mm NATO
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Airsoft handheld M134 Minigun - (fake) 7.62x51mm NATO
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The GAU-17/A is acquired from a corpse that suddenly teleports in.
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Not fased by the sudden corpse, Mitchell picks up the GAU-17.
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The GAU-17 is then used to fend off a large number of Gunships.

Explosives

M18A1 Claymore

M18A1 Claymores can be used in-game. They incorrectly function like proximity mines instead of remotely detonated ones.

M18A1 Claymore
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A few Claymores in a tent.
File:Hdtfm18-2jpg.jpeg
An M18 deployed on the ground.
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Shooting it yields rather predictable results.
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Mitchell comes across a field of Claymores at a rather inopportune time. These Claymores will kill Mitchell no matter what distance he is from them.

M67 Hand Grenade

M67 hand grenades appear in-game; however, they cannot be picked up, meaning you cannot use them without using console commands.

M67 Hand Grenade
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A box of M67s.

MK3A2 Offensive Hand Grenade

MK3A2 Offensive Hand Grenades styled after the ones seen in Half-Life 2 can be used in-game

MK3A2 Offensive Hand Grenade
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The MK3A2 in-game.

Cut & Demo Weapons

These weapons were either cut or only present in the demo.

Heckler & Koch MP5K "Reverse Stretch"

A Heckler & Koch MP5K with an MP5A3 stock is the standard SMG in the demo.

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Heckler & Koch MP5K "Reverse Stretch" - 9x19mm Parabellum

Sawn-off Double Barreled Shotgun

A Sawed-off Double Barrel Shotgun can be found in the game files as the "oneshotgun".

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Sawn-off Rossi Overland SBS Shotgun - 12 gauge

SIG-Sauer SG556xi Russian

Whilst not normally accessible during the game, the SIG-Sauer SG556xi Russian can be spawned using console commands

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SIG-Sauer SG556xi Russian - 7.62x39mm

Sphinx SDP Compact Duty

The standard handgun in the demo is the Sphinx SDP Compact Duty.

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Sphinx SDP Compact Duty - 9x19mm Parabellum

Remington 700

A Remington 700 can be found in the game files.

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Remington 700 - .308 Winchester

Remington 870 Field Gun

A Remington 870 Field Gun is the standard shotgun in the demo.

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Remington 870 Field Gun - 12 gauge