| Error creating thumbnail: File missing Join our Discord! |
| If you have been locked out of your account you can request a password reset here. |
User:TheExplodingBarrel/Sandbox: Difference between revisions
No edit summary |
|||
| Line 6: | Line 6: | ||
A [[Beretta 92FS Inox]] with wood grips is the first weapon the player can use in-game. | A [[Beretta 92FS Inox]] with wood grips is the first weapon the player can use in-game. | ||
[[image:Beretta_92FS_Inox_wood_grips.jpg|thumb|none|400px|Beretta 92FS Inox with wood grips (US made gun with black controls) - 9x19mm]] | [[image:Beretta_92FS_Inox_wood_grips.jpg|thumb|none|400px|Beretta 92FS Inox with wood grips (US made gun with black controls) - 9x19mm]] | ||
[[image:Hdtfberetta.jpg|thumb|none| | [[image:Hdtfberetta.jpg|thumb|none|601px|The Beretta in the first level of the game.]] | ||
[[image:Hdtfberetta2.jpg|thumb|none| | [[image:Hdtfberetta2.jpg|thumb|none|601px|Iron sights.]] | ||
[[image:Hdtfberetta3.jpg|thumb|none| | [[image:Hdtfberetta3.jpg|thumb|none|601px|Firing.]] | ||
[[image:Hdtfberetta4.jpg|thumb|none|600px| | [[image:Hdtfberetta4.jpg|thumb|none|601px|Dumping out a mag.]] | ||
[[File:Hdtfberetta-5.jpg|thumb|none|600px|Shoving in a new mag.]] | |||
==Colt M1911A1== | ==Colt M1911A1== | ||
| Line 40: | Line 41: | ||
A [[Heckler & Koch MP5SD3]] can be used in-game | A [[Heckler & Koch MP5SD3]] can be used in-game | ||
[[image:MP5SD3.jpg|thumb|none|400px|Heckler and Koch MP5SD3 - 9x19mm]] | [[image:MP5SD3.jpg|thumb|none|400px|Heckler and Koch MP5SD3 - 9x19mm]] | ||
[[image:Hdtfmp5.jpg|thumb|none| | [[image:Hdtfmp5.jpg|thumb|none|601px|Holding an MP5SD3.]] | ||
[[image:Hdtfmp52.jpg|thumb|none|600px| | [[image:Hdtfmp52.jpg|thumb|none|601px|Aiming. For some reason the reddot sight has a small amout of magnification.]] | ||
[[File:Hdtfmp5-4.jpg|thumb|none|600px|Firing.]] | |||
[[File:Hdtfmp5-5.jpg|thumb|none|600px|Locking back the bolt.]] | |||
[[File:Hdtfmp5-6.jpg|thumb|none|600px|Removing the magazine...]] | |||
[[File:Hdtfmp5-7.jpg|thumb|none|600px|...inserting in a new one...]] | |||
[[File:Hdtfmp5-8.jpg|thumb|none|600px|...and ending with a satisfying slap.]] | |||
[[image:Hdtfmp53.jpg|thumb|none|600px|A close-up of the world model reveals that it is chambered in "9x9mm". Note the fire selector]]. | [[image:Hdtfmp53.jpg|thumb|none|600px|A close-up of the world model reveals that it is chambered in "9x9mm". Note the fire selector]]. | ||
| Line 73: | Line 79: | ||
==Remington 870== | ==Remington 870== | ||
A [[Remington 870]] with aftermarket furniture and an | A [[Remington 870]] with aftermarket furniture and an unused shell holder can be used in-game. | ||
[[File:870_Express_Magpul.jpg|thumb|none|400px|Remington 870 | [[File:870_Express_Magpul.jpg|thumb|none|400px|Remington 870 Express Tactical Magpul - 12 Gauge]] | ||
[[image:Hdtf870.jpg|thumb|none| | [[image:Hdtf870.jpg|thumb|none|601px|Racking the pump when it is acquired for the first time.]] | ||
[[image:Hdtf8702.jpg|thumb|none| | [[image:Hdtf8702.jpg|thumb|none|601px|The 870 in idle.]] | ||
[[image:Hdtf8703.jpg|thumb|none| | [[image:Hdtf8703.jpg|thumb|none|601px|Aiming. Note the strange front sight.]] | ||
[[image:Hdtf8704.jpg|thumb|none| | [[image:Hdtf8704.jpg|thumb|none|600px|Firing. Note that a shell has already been ejected.]] | ||
[[File:Hdtf8704-5.jpg|thumb|none|600px|Working the pump.]] | |||
[[File:Hdtf8704-6.jpg|thumb|none|600px|Inserting in some shells. This animation is weirdly sped up.]] | |||
[[File:Hdtf870-7.jpg|thumb|none|600px|Racking the pump after the reload.]] | |||
=Assault Rifles= | =Assault Rifles= | ||
==AK-47== | ==AK-47== | ||
| Line 88: | Line 96: | ||
An [[M16A4]] with an [[M203 Grenade Launcher]] and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto. | An [[M16A4]] with an [[M203 Grenade Launcher]] and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto. | ||
[[File:M16A4M203ACOG.jpg|thumb|none|400px|M16A4 with Trijicon ACOG and M203 grenade launcher - 5.56x45mm and 40x46mm grenade]] | [[File:M16A4M203ACOG.jpg|thumb|none|400px|M16A4 with Trijicon ACOG and M203 grenade launcher - 5.56x45mm and 40x46mm grenade]] | ||
[[File:Hdtfm16-1.jpg|thumb|none|600px|The M16 in idle. Note that the selector is on semi-auto.]] | |||
[[File:Hdtfm16-2.jpg|thumb|none|600px|Aiming through the ACOG.]] | |||
[[File:Hdtfm16-3.jpg|thumb|none|600px|Dumping out a magazine...]] | |||
[[File:Hdtfm16-4.jpg|thumb|none|600px|...inserting in a new one...]] | |||
[[File:Hdtfm16-5.jpg|thumb|none|600px|...and hitting the bolt release.]] | |||
=Sniper Rifles= | =Sniper Rifles= | ||
| Line 125: | Line 138: | ||
[[File:Hdtfm18-4.jpg|thumb|none|600px|Mitchell comes across a field of Claymores at a rather inopportune time. These Claymores will kill Mitchell no matter what distance he is from them.]] | [[File:Hdtfm18-4.jpg|thumb|none|600px|Mitchell comes across a field of Claymores at a rather inopportune time. These Claymores will kill Mitchell no matter what distance he is from them.]] | ||
==M67 Hand Grenade== | ==M67 Hand Grenade== | ||
[[M67 hand grenade]]s appear in-game; however, | [[M67 hand grenade]]s appear in-game; however, they cannot be picked up, meaning you cannot use them without using console commands. | ||
[[File:Baseball.jpg|thumb|none|350px|M67 Hand Grenade]] | [[File:Baseball.jpg|thumb|none|350px|M67 Hand Grenade]] | ||
[[File:Hdtfm67-1.jpeg|thumb|none|600px|A box of M67s.]] | [[File:Hdtfm67-1.jpeg|thumb|none|600px|A box of M67s.]] | ||
| Line 131: | Line 144: | ||
[[MK3 offensive hand grenade|MK3A2 Offensive Hand Grenades]] styled after the ones seen in [[Half-Life 2]] can be used in-game | [[MK3 offensive hand grenade|MK3A2 Offensive Hand Grenades]] styled after the ones seen in [[Half-Life 2]] can be used in-game | ||
[[File:MK3A2.jpg|thumb|none|350px|MK3A2 Offensive Hand Grenade]] | [[File:MK3A2.jpg|thumb|none|350px|MK3A2 Offensive Hand Grenade]] | ||
[[File:Hdtfmk3-1.jpg|thumb|none|600px|The MK3A2 in-game | [[File:Hdtfmk3-1.jpg|thumb|none|600px|The MK3A2 in-game.]] | ||
=Cut & Demo Weapons= | =Cut & Demo Weapons= | ||
These weapons were either cut or only present in the demo. | These weapons were either cut or only present in the demo. | ||
Revision as of 02:36, 23 January 2021
The following weapons appear in the video game Hunt Down The Freeman:
Pistols
Beretta 92FS Inox
A Beretta 92FS Inox with wood grips is the first weapon the player can use in-game.
Colt M1911A1
A Colt M1911A1 can be used in game. Of note is that when reloading, it plays the Half-Life 2 USP Match reloading sound on top of its reload sound.
Heckler and Koch USP Match
A Half-Life 2 styled Heckler & Koch USP Match can be used in-game.
Smith & Wesson Model 629 Performance Center Hunter
A Smith & Wesson Model 629 Performance Center Hunter can be used in-game.
Submachine Guns
Heckler & Koch MP5DS3
A Heckler & Koch MP5SD3 can be used in-game
.
Sa vz. 61 Skorpion
An Sa vz. 61 Skorpion can be used in-game.
Steyr TMP
A Steyr TMP fitted with its shoulder stock can be used in-game
Shotguns
Double Barrel Shotgun
A 12 Gauge Double Barreled Shotgun can be used in-game.
Franchi SPAS-12
The Franchi SPAS-12 is only seen once, which is in a cutscene near the end of the game. The model appears to be from Half-Life 2.
Remington 870
A Remington 870 with aftermarket furniture and an unused shell holder can be used in-game.
Assault Rifles
AK-47
A Type 2 AK-47 can be used in-game.
M16A4 with M203 Grenade Launcher
An M16A4 with an M203 Grenade Launcher and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.
Sniper Rifles
Accuracy International Arctic Warfare Magnum
An Accuracy International Arctic Warfare Magnum can be used in-game. It is incorrectly chambered in 7.62x51mm.
Mauser Karabiner 98k
A Karabiner 98k with a Zeiss ZF42 scope can be used in-game.
Machine Guns
Browning M2HB
Browning M2HBs can be found as emplaced turrets and mounted on Humvees.
General Dynamics GAU-17/A
A handheld General Dynamics GAU-17/A styled after the one seen in Terminator 2 can be used in-game.
Explosives
M18A1 Claymore
M18A1 Claymores can be used in-game. They incorrectly function like proximity mines instead of remotely detonated ones.

M67 Hand Grenade
M67 hand grenades appear in-game; however, they cannot be picked up, meaning you cannot use them without using console commands.

MK3A2 Offensive Hand Grenade
MK3A2 Offensive Hand Grenades styled after the ones seen in Half-Life 2 can be used in-game

Cut & Demo Weapons
These weapons were either cut or only present in the demo.
Heckler & Koch MP5K "Reverse Stretch"
A Heckler & Koch MP5K with an MP5A3 stock is the standard SMG in the demo.
Sawn-off Double Barreled Shotgun
A Sawed-off Double Barrel Shotgun can be found in the game files as the "oneshotgun".
SIG-Sauer SG556xi Russian
Whilst not normally accessible during the game, the SIG-Sauer SG556xi Russian can be spawned using console commands
Sphinx SDP Compact Duty
The standard handgun in the demo is the Sphinx SDP Compact Duty.
Remington 700
A Remington 700 can be found in the game files.
Remington 870 Field Gun
A Remington 870 Field Gun is the standard shotgun in the demo.