| Error creating thumbnail: File missing Join our Discord! |
| If you have been locked out of your account you can request a password reset here. |
User:TheExplodingBarrel/Sandbox: Difference between revisions
No edit summary |
|||
| Line 20: | Line 20: | ||
[[image:H%26K-USP-Compensator.jpg|thumb|none|400px|Heckler and Koch USP Match - 9x19mm]] | [[image:H%26K-USP-Compensator.jpg|thumb|none|400px|Heckler and Koch USP Match - 9x19mm]] | ||
[[image:Hdtfusp.jpg|thumb|none|600px|The USP Match in idle.]] | [[image:Hdtfusp.jpg|thumb|none|600px|The USP Match in idle.]] | ||
[[image:Hdtfusp3.jpg|thumb|none|600px|Aiming at a wall.]] | [[image:Hdtfusp3.jpg|thumb|none|600px|Aiming at a wall...]] | ||
[[image:Hdtfusp2.jpg|thumb|none|600px| | [[image:Hdtfusp2.jpg|thumb|none|600px|...and firing.]] | ||
[[File:Hdtfusp4.jpg|thumb|none|600px|Ejecting a magazine.]] | [[File:Hdtfusp4.jpg|thumb|none|600px|Ejecting a magazine.]] | ||
[[File:Hdtfusp5.jpg|thumb|none|600px|Inserting in a new one.]] | [[File:Hdtfusp5.jpg|thumb|none|600px|Inserting in a new one.]] | ||
| Line 32: | Line 32: | ||
=Submachine Guns= | =Submachine Guns= | ||
== | ==Sa vz. 61 Skorpion== | ||
An [[Sa vz. 61 Skorpion]] can be used in-game. | |||
[[image:CZ_Vz.61.jpg|thumb|none|400px| | [[image:CZ_Vz.61.jpg|thumb|none|400px|Sa vz. 61 Skorpion - .32 ACP]] | ||
==Heckler & Koch MP5DS3== | ==Heckler & Koch MP5DS3== | ||
A [[Heckler & Koch MP5SD3]] can be used in-game | A [[Heckler & Koch MP5SD3]] can be used in-game | ||
| Line 48: | Line 48: | ||
[[image:Hdtftmp2.jpg|thumb|none|600px|Aiming at a wall.]] | [[image:Hdtftmp2.jpg|thumb|none|600px|Aiming at a wall.]] | ||
[[image:Hdtftmp3.jpg|thumb|none|600px|Spraying it with dozens of 9x19mm rounds.]] | [[image:Hdtftmp3.jpg|thumb|none|600px|Spraying it with dozens of 9x19mm rounds.]] | ||
[[image:Hdtftmp4.jpg|thumb|none|600px|Flicking away a | [[image:Hdtftmp4.jpg|thumb|none|600px|Flicking away a magazine.]] | ||
[[image:Hdtftmp5.jpg|thumb|none|600px|Inserting in a new one.]] | [[image:Hdtftmp5.jpg|thumb|none|600px|Inserting in a new one.]] | ||
[[image:Hdtftmp6.jpg|thumb|none|600px|And pulling the bolt.]] | [[image:Hdtftmp6.jpg|thumb|none|600px|And pulling the bolt.]] | ||
| Line 62: | Line 62: | ||
[[image:Hdtf870.jpg|thumb|none|600px|Racking the pump when it is acquired for the first time.]] | [[image:Hdtf870.jpg|thumb|none|600px|Racking the pump when it is acquired for the first time.]] | ||
[[image:Hdtf8702.jpg|thumb|none|600px|The 870 in idle.]] | [[image:Hdtf8702.jpg|thumb|none|600px|The 870 in idle.]] | ||
[[image:Hdtf8703.jpg|thumb|none|600px|Aiming at some zombies | [[image:Hdtf8703.jpg|thumb|none|600px|Aiming at some zombies.]] | ||
[[image:Hdtf8704.jpg|thumb|none|601px|Reloading is oddly fast.]] | [[image:Hdtf8704.jpg|thumb|none|601px|Reloading is oddly fast.]] | ||
==Double Barrel Shotgun== | ==Double Barrel Shotgun== | ||
A [[12 Gauge Double Barreled shotgun]] can be used in-game. | |||
[[File:StevesSBS1960s.jpg|thumb|none|400px|Stevens side-by-side shotgun - 12 gauge]] | |||
=Assault Rifles= | =Assault Rifles= | ||
| Line 71: | Line 73: | ||
A Type 2 [[AK-47]] can be used in-game. | A Type 2 [[AK-47]] can be used in-game. | ||
[[image:AK-47_type_II_Part_DM.jpg|thumb|none|400px|Type 2 AK-47 - 7.62x39mm]] | [[image:AK-47_type_II_Part_DM.jpg|thumb|none|400px|Type 2 AK-47 - 7.62x39mm]] | ||
==M16A4 with M203 Grenade Launcher== | ==M16A4 with M203 Grenade Launcher== | ||
An [[M16A4]] with an [[M203 Grenade Launcher]] and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto. | An [[M16A4]] with an [[M203 Grenade Launcher]] and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto. | ||
[[File:M16A4M203.jpg|thumb|none|400px|M16A4 with M203 grenade launcher - 5.56x45mm and 40x46mm grenade]] | [[File:M16A4M203.jpg|thumb|none|400px|M16A4 with M203 grenade launcher - 5.56x45mm and 40x46mm grenade]] | ||
==SIG-Sauer SG556xi Russian== | |||
Whilst not normally accessible during the game, the [[SIG SG 556|SIG-Sauer SG556xi Russian]] can be spawned using console commands | |||
[[File:SIG556xi_Russian.jpg|thumb|none|400px|SIG-Sauer SG556xi Russian - 7.62x39mm]] | |||
=Sniper Rifles= | =Sniper Rifles= | ||
==Accuracy International Arctic Warfare Magnum== | ==Accuracy International Arctic Warfare Magnum== | ||
An [[Accuracy International Arctic Warfare Magnum]] can be used in-game. It is incorrectly chambered in 7.62x51mm. | |||
[[File:AWSM_fixed.jpg|thumb|none|400px|Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum]] | |||
==Mauser Karabiner 98k== | ==Mauser Karabiner 98k== | ||
A [[Karabiner 98k]] with a Zeiss ZF42 scope can be used in-game. | |||
[[file:Mauser_K98_Sniper.jpg|thumb|none|400px|Mauser Karabiner 98k with Zeiss ZF42 - 7.92x57mm Mauser]] | |||
=Machine Guns= | =Machine Guns= | ||
==Browning M2HB== | ==Browning M2HB== | ||
[[Browning M2HB]]s can be found as emplaced turrets and mounted on Humvees. | |||
[[File:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]] | |||
==General Dynamics GAU-17/A== | ==General Dynamics GAU-17/A== | ||
A handheld [[General Dynamics GAU-17/A]] styled after the one seen in [[Terminator 2]] can be used in-game. | |||
[[File:GAU-17A_HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A - 7.62x51mm NATO]] | |||
[[File:Minigun_2.JPG|thumb|none|400px|Airsoft handheld M134 Minigun - (fake) 7.62x51mm NATO]] | |||
=Explosives= | =Explosives= | ||
== | ==M18A1 Claymore== | ||
[[M18A1 Claymore]]s can be used in-game. They incorrectly function like proximity mines instead of remotely detonated ones. | |||
[[File:M18a1_07.jpg|thumb|none|350px|M18A1 Claymore]] | |||
==M67 Hand Grenade== | ==M67 Hand Grenade== | ||
[[M67 hand grenade]]s appear in-game; however, picking them up will give you [[MK3_offensive_hand_grenade|MK3A2s]], meaning you cannot use them without using console commands. | |||
[[File:Baseball.jpg|thumb|none|350px|M67 Hand Grenade]] | |||
==MK3A2 Offensive Hand Grenade== | ==MK3A2 Offensive Hand Grenade== | ||
[[MK3 offensive hand grenade|MK3A2 Offensive Hand Grenades]] styled after the ones seen in [[Half-Life 2]] can be used in-game | |||
[[File:MK3A2.jpg|thumb|none|350px|MK3A2 Offensive Hand Grenade]] | |||
Revision as of 20:01, 18 January 2021
The following weapons appear in the video game Hunt Down The Freeman:
Pistols
Beretta 92FS Inox
A Beretta 92FS Inox with wood grips is the first weapon the player can use in-game.
Colt M1911A1
A Colt M1911A1 can be used in game. Of note is that when reloading, it plays the Half-Life 2 USP Match reloading sound on top of its reload sound.
Heckler and Koch USP Match
A Half-Life 2 styled Heckler & Koch USP Match can be used in-game.
Smith & Wesson Model 629 Performance Center Hunter
A Smith & Wesson Model 629 Performance Center Hunter can be used in-game.
Submachine Guns
Sa vz. 61 Skorpion
An Sa vz. 61 Skorpion can be used in-game.
Heckler & Koch MP5DS3
A Heckler & Koch MP5SD3 can be used in-game
.
Steyr TMP
A Steyr TMP fitted with its shoulder stock can be used in-game
Shotguns
Franchi SPAS-12
The Franchi SPAS-12 is only seen once, which is in a cutscene near the end of the game. The model appears to be from Half-Life 2.
Remington 870
A Remington 870 with aftermarket furniture and an (unused) shell holder can be used in-game.
Double Barrel Shotgun
A 12 Gauge Double Barreled shotgun can be used in-game.
Assault Rifles
AK-47
A Type 2 AK-47 can be used in-game.
M16A4 with M203 Grenade Launcher
An M16A4 with an M203 Grenade Launcher and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.
SIG-Sauer SG556xi Russian
Whilst not normally accessible during the game, the SIG-Sauer SG556xi Russian can be spawned using console commands
Sniper Rifles
Accuracy International Arctic Warfare Magnum
An Accuracy International Arctic Warfare Magnum can be used in-game. It is incorrectly chambered in 7.62x51mm.
Mauser Karabiner 98k
A Karabiner 98k with a Zeiss ZF42 scope can be used in-game.
Machine Guns
Browning M2HB
Browning M2HBs can be found as emplaced turrets and mounted on Humvees.
General Dynamics GAU-17/A
A handheld General Dynamics GAU-17/A styled after the one seen in Terminator 2 can be used in-game.
Explosives
M18A1 Claymore
M18A1 Claymores can be used in-game. They incorrectly function like proximity mines instead of remotely detonated ones.

M67 Hand Grenade
M67 hand grenades appear in-game; however, picking them up will give you MK3A2s, meaning you cannot use them without using console commands.

MK3A2 Offensive Hand Grenade
MK3A2 Offensive Hand Grenades styled after the ones seen in Half-Life 2 can be used in-game
