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Resonance of Fate: Difference between revisions
VladVladson (talk | contribs) (Don't have screenshots of the Vector yet.) |
VladVladson (talk | contribs) (→Luger) |
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==Luger== | ==Luger== | ||
A display at the arena shows multiple variants of the [[Luger P08]]. "P-08" can barely be made out on the display. These can't be obtained by the player. | A display at the arena and Cranktown market shows multiple variants of the [[Luger P08]]. "P-08" can barely be made out on the display. These can't be obtained by the player. | ||
[[Image:Luger.jpg|thumb|500px|none|Luger P08 with black grips - 9x19mm]] | [[Image:Luger.jpg|thumb|500px|none|Luger P08 with black grips - 9x19mm]] | ||
[[Image:LugerP08Artillery.jpg|thumb|500px|none|Luger LP08 long barreled "Artillery" model - 9x19mm]] | [[Image:LugerP08Artillery.jpg|thumb|500px|none|Luger LP08 long barreled "Artillery" model - 9x19mm]] | ||
[[Image:Rofatelugers.jpg|thumb|500px|none|A display stand of Lugers.]] | [[Image:Rofatelugers.jpg|thumb|500px|none|A display stand of Lugers.]] | ||
[[Image:Rofatemarket.jpg|thumb|500px|none|The same display elsewhere.]] | |||
==Nagant Revolver== | ==Nagant Revolver== |
Revision as of 01:24, 21 January 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resonance of Fate for current discussions. Content is subject to change. |
Unidentified This article currently has one or more unidentified weapons. |
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Resonance of Fate (originally released as End of Eternity in Japan) is an original IP by tri-ACE. The original PS3/360 release in 2010 was published by Sega, but tri-ACE self-published the 2018 PS4/PC port. It features a battle system as esoteric as its plot. It stars a trio of mercenaries, Zashyron (Ken Narita/Nolan North), Zephyr (Hiro Shimono/Scott Menville) and Leanne (Aya Endō/Jessica DiCicco).
The following weapons appear in the video game Resonance of Fate:
Pistols
Beretta 84
Leanne uses a Beretta 84 named "B-N84" as her default weapon. It has low power and charges slowly past point-blank distance, but charges quite quickly within it. It's also quite light, which is good since Leanne starts with terrible carry weight.
1911
This two-tone 1911 variant named "1191.45-Auto" is the default equipment of Zephyr and used prominently in the openly cutscene. Zashyron also carries one, but you only start with one. Every character is forcibly equipped with one during the optional tutorial. Zashyron uses a completely different 1911 in the pre-rendered attract screen video.
Luger
A display at the arena and Cranktown market shows multiple variants of the Luger P08. "P-08" can barely be made out on the display. These can't be obtained by the player.
Nagant Revolver
Many early enemies wield Nagant Revolvers. They can't be obtained by the player.
SIG-Sauer P226
A SIG-Sauer P226 known as the SG-B226 is purchasable from the shop at the start of the game. Due to its high cost it can't be obtained till the late Chapter 3 without excessive grinding. It is likely the first new firearm obtained past the starting equipment and will obsolete the Beretta 84.
Submachine Guns
MP5K
An MP5K known as "SMG-05" is Zashyron's default weapon. Since a character's level is the sum of their pistol, SMG and grenade proficiency levels, and these proficiency levels can only be raised by dealing damage with that weapon type, all three player characters will use it extensively.
TDI Vector
A stockless TDI Vector known as the "PDW-XN.V2" can be obtained in an optional dungeon. A PDW-XN.V3 can be obtained later in a mandatory dungeon near the end of the game.
MAC-10
Many generic enemies near the start of the game use a MAC-10. Mid-game enemies add a suppressor that doesn't change the sound effect. It can not be obtained by the player.
TEC-9
In the pre-rendered attract mode video, Zashyron fights an assailiant that is wielding a Intratec TEC-9. For some reason it has a metal frame with lots of rivets.
Long Guns
Unknown Rifles
The main characters base has a small target shooting setup. Given they aren't secured and there are no holes in the wall, they are likely air rifles.
Unknown Shotgun
Some bandits wield oddly small shotguns. Like all stocked firearms, they can't be obtained by the player (tri-ACE has stated this was a result of animation limits).