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Watch Dogs 2: Difference between revisions

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(Well the Police Guns are weird)
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==SIG-Sauer P250 Compact==
==SIG-Sauer P250 Compact==
The [[SIG-Sauer P250 Compact]] appears in-game as the "P-9mm". Just like in the first game, it is incorrectly described as being Austrian, and holds 17 rounds in its magazine.
The [[SIG-Sauer P250 Compact]] appears in-game as the "P-9mm". Just like in the first game, it is incorrectly described as being Austrian, and holds 17 rounds in its magazine. Is incorrectly used as the standard-issue by San Francisco Police Department and by the Oakland Police Departement.
[[file:EarlyP250Compact .jpg|thumb|350px|none|SIG-Sauer P250 Compact - 9x19mm]]
[[file:EarlyP250Compact .jpg|thumb|350px|none|SIG-Sauer P250 Compact - 9x19mm]]
[[file:WatchDogs2 SIG P250 info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:WatchDogs2 SIG P250 info.jpg|thumb|none|600px|Description of the weapon.]]
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=Shotguns=
=Shotguns=
==AA-12==
==AA-12==
The [[AA-12]] appears in-game as the "ATSG-12"
The [[AA-12]] appears in-game as the "ATSG-12" Is used incorrectly by the SFPD and by OPD.
[[file:AA12FullAutoShotGun.jpg|thumb|350px|none|AA-12 - 12 gauge]]
[[file:AA12FullAutoShotGun.jpg|thumb|350px|none|AA-12 - 12 gauge]]
[[file:WatchDogs2 aa12 info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:WatchDogs2 aa12 info.jpg|thumb|none|600px|Description of the weapon.]]
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==Saiga 12K==
==Saiga 12K==
The [[Saiga 12K]] appears in-game as the "SGR-12". It has a custom buttstock, pistol grip, and railed handguard.
The [[Saiga 12K]] appears in-game as the "SGR-12". It has a custom buttstock, pistol grip, and railed handguard. Is incorrectly used by SFPD SWAT, as American agencies cannot use Russian guns.
[[file:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]
[[file:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]
[[file:WatchDogs2 Saiga 12K info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:WatchDogs2 Saiga 12K info.jpg|thumb|none|600px|Description of the weapon.]]
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==Patriot Ordnance Factory P416==
==Patriot Ordnance Factory P416==
The [[Patriot Ordnance Factory P416]] appears in-game as the "Goblin". It uses the same model from the previous game, which itself originates from [[Far Cry 3]], despite its name referring to its depiction in [[Ghost Recon: Future Soldier]].
The [[Patriot Ordnance Factory P416]] appears in-game as the "Goblin". It uses the same model from the previous game, which itself originates from [[Far Cry 3]], despite its name referring to its depiction in [[Ghost Recon: Future Soldier]]. Is incorrectly used as standard-issue rifle of the SWAT despite the facts that: 1) SWAT does'nt have standard rifles and 2) the P416 is too expensive compared to other [[AR-15]]s, so equipping and entire departement with these would be a disaster for their budget.
[[file:P416.jpg|thumb|350px|none|Patriot Ordnance Factory P416 - 5.56x45mm NATO]]
[[file:P416.jpg|thumb|350px|none|Patriot Ordnance Factory P416 - 5.56x45mm NATO]]
[[file:WatchDogs2 P416 info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:WatchDogs2 P416 info.jpg|thumb|none|600px|Description of the weapon.]]
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=Machine Guns=
=Machine Guns=
==Ultimax 100 Mark 3==
==Ultimax 100 Mark 3==
The [[Ultimax 100 Mark 3]] appears in-game as the "U100".
The [[Ultimax 100 Mark 3]] appears in-game as the "U100". Is incorrectly used by SWAT, despite the fact that police agencies does'nt use machine guns, because are "overkill".
[[file:Ultimax mk3 2.jpg‎|thumb|none|350px|Ultimax 100 Mark 3 - 5.56x45mm NATO]]
[[file:Ultimax mk3 2.jpg‎|thumb|none|350px|Ultimax 100 Mark 3 - 5.56x45mm NATO]]
[[file:WatchDogs2 ltimax 100 Mark 3 info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:WatchDogs2 ltimax 100 Mark 3 info.jpg|thumb|none|600px|Description of the weapon.]]

Revision as of 15:36, 26 March 2018

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Watch Dogs 2 for current discussions. Content is subject to change.


Watch Dogs 2
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PC Boxart
Release Date: November 2016
Developer: Ubisoft Montreal
Publisher: Ubisoft
Series: Watch Dogs
Platforms: Microsoft Windows, PlayStation 4, Xbox One
Genre: Third-person shooter



The following weapons appear in the video game Watch Dogs 2:


Handguns

Kimber Warrior

The Kimber Warrior appears in-game as the "1911". It incorrectly holds 10 rounds in its magazine; its real-world counterpart only holds 8 rounds in the magazine.

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Kimber Warrior - .45 ACP
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Description of the weapon.
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Marcus Holloway holds a Kimber Warrior.
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Marcus Holloway holds a Kimber Warrior.
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Marcus Holloway holds a Kimber Warrior.
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Marcus loads the new magazine.
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Kimber Warrior on the ground.
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Kimber Warrior on the ground.

SIG-Sauer P250 Compact

The SIG-Sauer P250 Compact appears in-game as the "P-9mm". Just like in the first game, it is incorrectly described as being Austrian, and holds 17 rounds in its magazine. Is incorrectly used as the standard-issue by San Francisco Police Department and by the Oakland Police Departement.

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SIG-Sauer P250 Compact - 9x19mm
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Description of the weapon.
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Marcus Holloway holds a SIG-Sauer P250 Compact.
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Marcus Holloway holds a SIG-Sauer P250 Compact.
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Marcus Holloway holds a SIG-Sauer P250 Compact.
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Marcus loads the new magazine.
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SIG-Sauer P250 Compact on the ground.
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SIG-Sauer P250 Compact on the ground.

Submachine Guns

RPB Industries M11A1

The RPB Industries M11A1 appears in-game as the "SMG-11".

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RPB Industries M11A1 - .380 ACP
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Description of the weapon.
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Marcus Holloway holds a RPB Industries M11A1.
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Marcus Holloway holds a RPB Industries M11A1.
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Marcus Holloway holds a RPB Industries M11A1.
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Marcus loads the new magazine.
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RPB Industries M11A1 on the ground.
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RPB Industries M11A1 on the ground.

PP-2000

The PP-2000 appears in-game as the "R-2000". Its stock has been completely removed, rather than folded to the side.

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PP-2000 - 9x19mm
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Description of the weapon.
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Marcus Holloway holds a PP-2000.
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Marcus Holloway holds a PP-2000.
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Marcus Holloway holds a PP-2000.
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Marcus loads the new magazine.
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PP-2000 on the ground.
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PP-2000 on the ground.

Shotguns

AA-12

The AA-12 appears in-game as the "ATSG-12" Is used incorrectly by the SFPD and by OPD.

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AA-12 - 12 gauge
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Description of the weapon.
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Marcus Holloway holds a AA-12.
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Marcus Holloway holds a AA-12.
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Marcus Holloway holds a AA-12.
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Marcus loads the new magazine.
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AA-12 on the ground. Note what appears to be a hinged compartment on the buttstock.
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AA-12 on the ground.

Mossberg 500 Cruiser

The Mossberg 500 Cruiser appears in-game as the "SG-90". It erroneously holds 8 rounds in its 5-round tube.

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Mossberg 500 Cruiser - 12 gauge
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Description of the weapon.
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Marcus Holloway holds a Mossberg 500 Cruiser.
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Marcus Holloway holds a Mossberg 500 Cruiser.
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Marcus Holloway holds a Mossberg 500 Cruiser.
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Marcus loads the new magazine.
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Mossberg 500 Cruiser on the ground.
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Mossberg 500 Cruiser on the ground.

Saiga 12K

The Saiga 12K appears in-game as the "SGR-12". It has a custom buttstock, pistol grip, and railed handguard. Is incorrectly used by SFPD SWAT, as American agencies cannot use Russian guns.

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Saiga 12K - 12 Gauge
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Description of the weapon.

Assault Rifles

AK-103

The custom AK-103 from Far Cry 3 & Far Cry 4 , as well as the previous game, returns as the "AK-47".

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AKM - 7.62x39mm
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AK-103 - 7.62x39mm
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Description of the weapon.
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Marcus Holloway holds a AK-103.
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Marcus Holloway holds a AK-103.
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Marcus Holloway holds a AK-103.
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Marcus loads the new magazine.
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AK-103 on the ground. Note the AK-74 style muzzle break, as well as a strangely warped stock.
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AK-103 on the ground.

Galil ACE 23

The Galil ACE 23 appears in-game as the "AC-AR". It is equipped with a scope and is classified as a sniper rifle.

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Galil ACE 23 - 5.56x45mm NATO
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Description of the weapon.

"OCP-11"

The fictional "OCP-11" returns from the original Watch Dogs, once again as the cheapest assault rifle in-game.

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Render of the "OCP-11"
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Description of the weapon.

Patriot Ordnance Factory P416

The Patriot Ordnance Factory P416 appears in-game as the "Goblin". It uses the same model from the previous game, which itself originates from Far Cry 3, despite its name referring to its depiction in Ghost Recon: Future Soldier. Is incorrectly used as standard-issue rifle of the SWAT despite the facts that: 1) SWAT does'nt have standard rifles and 2) the P416 is too expensive compared to other AR-15s, so equipping and entire departement with these would be a disaster for their budget.

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Patriot Ordnance Factory P416 - 5.56x45mm NATO
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Description of the weapon.
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Marcus Holloway holds a Patriot Ordnance Factory P416
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Marcus Holloway holds a Patriot Ordnance Factory P416.
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Marcus Holloway holds a Patriot Ordnance Factory P416.
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Marcus loads the new magazine.
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Patriot Ordnance Factory P416 on the ground.
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Patriot Ordnance Factory P416 on the ground.

Machine Guns

Ultimax 100 Mark 3

The Ultimax 100 Mark 3 appears in-game as the "U100". Is incorrectly used by SWAT, despite the fact that police agencies does'nt use machine guns, because are "overkill".

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Ultimax 100 Mark 3 - 5.56x45mm NATO
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Description of the weapon.
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Marcus Holloway holds a Ultimax 100 Mark 3.
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Marcus Holloway holds a Ultimax 100 Mark 3.
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Marcus Holloway holds a Ultimax 100 Mark 3.
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Marcus loads the new magazine.
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Ultimax 100 Mark 3 on the ground.
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Ultimax 100 Mark 3 on the ground.

Sniper Rifles

SVD-M Dragunov

The SVD-M Dragunov appears in-game simply as the "SVD". As in the first game, the model has the same shortened barrel as the SVD from Far Cry 3, but it has the correct stock for an SVD-M and is now correctly modeled as a right-handed weapon. Presumably to use the same hand positions as other rifles, the SVD's receiver is shortened to the point the trigger guard is connected to the magazine release as on an FPK / PSL Sniper Rifle; it appears the receiver is a hybrid of the ones from the Far Cry 3 SVD and the Ghost Recon: Future Soldier PSL-54C.

The scope reticle is from a Belarusian Zenit 8x42 POSP scope, with civilian 1.5m and 0.5m stadiametric rangefinder lines intended for hunting elk and deer instead of the single 1.7m human line of the PSO-1 and military POSP.

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Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R
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Description of the weapon.
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Marcus Holloway holds a SVD-M Dragunov.
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Marcus Holloway holds a SVD-M Dragunov.
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Marcus Holloway holds a SVD-M Dragunov.
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Marcus loads the new magazine.
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SVD-M Dragunov on the ground.
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SVD-M Dragunov on the ground.

Fictional 3D-printed guns

3D-printed guns are featured. While this is possible in real life, real home-made 3D-printed guns are quite fragile; thus, they are restricted to very simple designs, or require incredibly expensive equipment such as laser-sintered metal deposition machines that cost a minimum of half a million dollars, vastly more than the traditional tools needed to stamp or machine firearm parts. In essence this game uses 3D printers as if they are Star Trek replicators, much as "nanotechnology" was used in older near-future sci-fi (and before that "robots" and then the more traditional "magic"). The 3D-printed guns in-game are more or less just normal firearms.

Handguns

"4N00bs Pistol"

The "4N00bs Pistol" is based off of the Kimber Warrior, and is in fact just a slightly modified model of the game's "1911".

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Description of the weapon.

"Core Dump Pistol"

The "Core Dump Pistol" is nearly identical to the "4N00bs Pistol", but with an added suppressor and scope.

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Description of the weapon.

"Help Desk Denial Pistol"

The "Help Desk Denial Pistol" once again is a modified version of the game's "1911" model, albeit with a larger slide and extended magazine.

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Description of the weapon.

Assault Rifles

"DOT_EXE Rifle"

The "DOT_EXE Rifle" is heavily based off of the UMP45.

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The Heckler & Koch UMP45. The lower receiver is nearly identical to that of the "DOT_EXE Rifle", but with a smaller magazine well, and a skeletonized pistol grip.
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Description of the weapon.

"HHOS Rifle"

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Description of the weapon.

"DOT_FILE Rifle"

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Description of the weapon.

"Zero Day Rifle"

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Description of the weapon.

Shotguns

All of the 3D Printed shotguns in Watch Dogs 2 are based primarily off of the Benelli M4 Super 90.

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Benelli M4 Tactical

"Bullet Hell Shotgun"

The "Bullet Hell Shotgun" is based off the the Benelli M4 Super 90, with a skeletonized stock and pistol grip, and with a handguard resembling that of a typical pump-action shotgun's pump.

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Description of the weapon.

"DDoS Shotgun"

The "DDoS Shotgun is also based off the Benelli M4 Super 90, with what appears to be a skeletonized collapsible stock and pistol grip, railed handguard, and is fitted with a box magazine.

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Description of the weapon.

"Goodbye, World Shotgun"

The "Goodbye, World Shotgun" is once again based off of the Benelli M4 Super 90, this time with a pistol-grip only stock, and using a drum magazine. The handguard appears to be based off of the heatshield on the Franchi SPAS-12

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Description of the weapon.
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Franchi SPAS-12 with stock removed. Note the heatshield, which bares a similar shape to the one on the "Goodbye, World" shotgun.

Sniper Rifles

As an interesting note, all 3D-Printed sniper rifles in Watch Dogs 2 are covered in spikes, most notably on the cheekrest. This would obviously prevent the cheekrest from being used safely--the recoil from firing would potentially cause severe trauma. However, the spikes do not have any impact on gameplay, and were likely added to make the 3D-printed snipers more visually distinct.

"/END Sniper"

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Description of the weapon.

"Spear Phish Sniper"

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Description of the weapon.

"YourBoySerge Sniper"

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Description of the weapon.

Launchers

"CTRL-ALT-DEL Launcher"

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Description of the weapon.

"WTB Stun Launcher"

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Description of the weapon.