Uncharted: Golden Abyss: Difference between revisions
Uncharted: Golden Abyss: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Uncharted: Golden Abyss: Difference between revisions
The [[Colt Model 653]] is a powerful and accurate assault rifle unlocked in the final chapters of the game. Listed as the "[[M4A1|M4]]".
The [[Colt Model 653]] is a powerful and accurate assault rifle that is used by Dante's mercenaries in the latter half of the game. Listed as the "[[M4A1|M4]]".
[[File:ColtM653Carbine.jpg|thumb|450px|none|Colt Model 653 "M16A1 Carbine" - 5.56x45mm]]
[[File:ColtM653Carbine.jpg|thumb|450px|none|Colt Model 653 "M16A1 Carbine" - 5.56x45mm]]
[[Image:UGA GUU5P 1.jpg|thumb|600px|none|Nate holds an Model 653. Note the stepped barrel and the full fence lower. Also note the flashlight held on to the handguard with thick elastic bands and the 6 position LE stock.]]
[[Image:UGA GUU5P 1.jpg|thumb|600px|none|Nate holds an Model 653. Note the stepped barrel and the full fence lower. Also note the flashlight held on to the handguard with thick elastic bands and the 6 position LE stock.]]
Uncharted: Golden Abyss is a PS Vita exclusive video game in the acclaimed Uncharted series. The game takes place before the events of Uncharted: Drake's Fortune.
Notice: The PS Vita system puts the game's title in the lower right corner of the screenshots taken using its built-in screengrab feature.
The following weapons appear in the video game Uncharted: Golden Abyss:
The Beretta 92FS Brigadier Inox appears as the "92FS-9mm" and has a standard 15-round magazine and black controls. It is used by General Guerro, Jason Dante, and many goons throughout the game.
The Colt Defender is Nate's starting pistol in the game. Even though it is called ".45 Defender", it holds 9 rounds in the magazine, which is the capacity of the 9mm Colt Defender in real life.
The Desert Eagle Mark VII is known as the "Desert-5" and has a 7-round magazine. It is a one-shot kill weapon, like the S&W Model 629 Classic (not counting armored targets). Jason Dante carries a Desert Eagle in the first part of the game.
The Smith & Wesson Model 629 Classic appears as the "Wes-44" and can kill normal enemies with one shot. As in other Uncharted games, this is Victor Sully's weapon of choice.
The Colt Model 653 is a powerful and accurate assault rifle that is used by Dante's mercenaries in the latter half of the game. Listed as the "M4".
Error creating thumbnail: File missingColt Model 653 "M16A1 Carbine" - 5.56x45mmError creating thumbnail: File missingNate holds an Model 653. Note the stepped barrel and the full fence lower. Also note the flashlight held on to the handguard with thick elastic bands and the 6 position LE stock.Error creating thumbnail: File missingNate fires the Model 653. This particular chapter appears twice in the game; interestingly, first time the enemy troopers are carrying AK's, the second time Model 653's. You can just make out the low detail forward assist.Error creating thumbnail: File missingNate reloads the Model 653.
FN FAL
The FAL 50.00 incorrectly holds 30 rounds and fires in 3-round bursts, and features a red dot sight.
The SPAS-12 appears in-game as the "SAS-12". As usual, it is depicted as pump-action only and has a capacity of 8 rounds despite being the short-barrel version.
Error creating thumbnail: File missingFranchi SPAS-12 short barrel version - 12 gaugeError creating thumbnail: File missingNate about to gun down (yeah, in his dreams maybe - for some reason the enemies require like 3 shots from shotguns at point-blank range to go down) one of Dante's mercenaries with a SPAS-12 shotgun. Note how the HUD icon shows the stock folded but the actual weapon does not have it.Error creating thumbnail: File missingNate holds a SPAS-12 shotgun.
Sniper Rifle
Hybrid SVD / PSL sniper
Named "Dragon Sniper", this rifle is a hybrid of the SVD Dragunov and the FPK / PSL Sniper Rifle; the model is similar to the SVD overall, but has no space between the magazine and the front of the trigger guard. The weapon uses a 10-round SVD magazine with green tape wrapped around it, but this only actually contains 5 rounds.
The M79 grenade launcher appears in two different forms in the game: The "M79" is a standard M79 grenade launcher with a pistol grip and no stock, and the "GP32-BND", which has a shorter barrel and looks like an over-sized revolver shooting frag grenades.
A portable large-bore Minigun with 5 barrels instead of 6, referred to as the "GAU-19". It is used by some heavy troopers. When picked up, it acts as a tertiary weapon and will not replace Drake's long gun.
The Browning M1919A4 is seen mounted throughout the game. It is depicted with spade grips. Has unlimited ammunition. In one scene, Sully refers to it as a .50 caliber machine gun that will chew the hide off a rhino.
The M67 hand grenade is the resident fragmentation grenade used in the game. Referred to as "Mk-NDI". The maximum carrying capacity for the M67 is four grenades. The grenades must be thrown using the Vita's touch screen, as there is no button reserved for this action.