Civilization IV: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Civilization IV: Difference between revisions
The Ottoman Janissary, French Musketeer, Musketman, Rifleman, and Cuirassier units all use shoulder-muskets of various unknown make. The icon for the Rifling technology shows an unknown percussion cap rifle.
The Ottoman Janissary, French Musketeer, and Musketman units all use shoulder-muskets of various unknown make. The icon for the Rifling technology shows an unknown percussion cap rifle.
[[Image:CivIV Janissary.JPG|500px|thumb|none|The Janissary, the Ottoman civilization's special unit, armed with an unknown musket.]]
[[Image:CivIV Janissary.JPG|500px|thumb|none|The Janissary, the Ottoman civilization's special unit, armed with an unknown musket.]]
[[Image:CivIV Musketeer.JPG|500px|thumb|none|The Musketeer, the French civilization's special unit, armed with an unknown musket.]]
[[Image:CivIV Musketeer.JPG|500px|thumb|none|The Musketeer, the French civilization's special unit, armed with an unknown musket.]]
Revision as of 17:40, 9 June 2016
Civilization IV (2005)
Civilization IV is a 2005 turn-based strategy developed by Firaxis, and created by Sid Meier. The premise of the game is starting with a band of settlers in the year 4000 B.C. and creating a civilization to stand the test of time. Once the player enters the Renaissance Era and beyond they have the ability to create units armed with many firearms. While the graphics are low quality (Which makes some guns difficult to I.D.), many guns are very intricate in their design and easily recognizable.
The following weapons appear in the video game Civilization IV:
If the player is granted a Great General in the Industrial Age and beyond, the Unit is seen wielding a blocky looking Single Action Army. The look of the General appears to be based off of George S. Patton, so the use of a Colt SAA is fitting.
Error creating thumbnail: File missingColt Single Action Army w/ 4.75" barrel ('Quick-Draw' / 'Civilian' model) - .45 ColtError creating thumbnail: File missingThe Great General brandishing his Colt Revolver. Note he is named Ivan the Terrible - All granted Great Person units are randomly named, leading to this.
Unknown Suppressed Pistol
The Industrial Age and later Great Spy's (based off James Bond) icon shows an unknown suppressed handgun.
The Ottoman Janissary, French Musketeer, and Musketman units all use shoulder-muskets of various unknown make. The icon for the Rifling technology shows an unknown percussion cap rifle.
The American Navy SEAL Unit wields M4A1 Carbines with mounted M203 Grenade Launchers (which are unusable). The M4s also seem to have optical scopes and suppressors. Unlike most movies and video games, the guns fire nearly as loud as they normally would.
Error creating thumbnail: File missingM4A1 carbine (5.56x45mm) with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher (40mm)Error creating thumbnail: File missingThe Navy SEAL, the American civilization's special unit, armed with his M4A1 Carbine. Notice the unusable M203 grenade launcher, suppressor, and crudely modeled optical sight.
FG 42
In the "Road to War" scenario, German Infantry units are armed with the FG 42 fitted with a Zeiss ZF4 scope.
In the "Next War" scenario, Cyborg units are armed with Remington 870. These shotguns are equipped with pistol grips, box magazines, and SPAS-12-style folding stock.
The SAM Infantry unit wield FIM-43 Redeyes. As their name implies, they use these against aircraft only, opting to use their aforementioned Skorpions against any ground unit.