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X-Men Origins: Wolverine (VG): Difference between revisions
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==Accuracy International AS50== | ==Accuracy International AS50== | ||
Instead of his [[SVD]], Agent Zero uses an [[Accuracy International AS50]] to snipe down Wolverine. | Instead of his [[SVD]] seen in the film, Agent Zero uses an [[Accuracy International AS50]] to snipe down Wolverine. The sniper rifle has a night vision scope but lacks the rail system of the real life one. | ||
[[Image:As50sr.jpg|thumb|none|400px|Accuracy International AS50 - .50 BMG]] | [[Image:As50sr.jpg|thumb|none|400px|Accuracy International AS50 - .50 BMG]] | ||
[[Image:GAME WOLVERINE AS50 1.jpg|thumb|600px|none|Agent Zero makes his entry with an AS50 in his hands.]] | |||
[[Image:GAME WOLVERINE AS50 2.jpg|thumb|600px|none|Agent Zero aims the rifle.]] | |||
[[Image:GAME WOLVERINE AS50 3.jpg|thumb|600px|none|View through the night vision scope as Wolverine gives Agent Zero the "finger".]] | |||
[[Image:GAME WOLVERINE AS50 4.jpg|thumb|600px|none|Agent Zero prepares to fire the AS50 one-handed after Wolverine jumps onto his helo to repay an old debt.]] | |||
=Shotgun= | =Shotgun= | ||
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=Heavy Weapons= | =Heavy Weapons= | ||
==Milkor MGL-140== | ==Milkor MGL-140== | ||
[[Milkor MGL|Milkor MGL-140]] grenade launchers are used by Stryker's Grenadiers. The launcher is fitted with a fore-grip, aimpoint sight and a long bayonet for CQC. This launcher fires homing missiles instead of 40mm grenades. | [[Milkor MGL|Milkor MGL-140]] grenade launchers are used by Stryker's Grenadiers. The launcher is fitted with a fore-grip, aimpoint sight and a long bayonet for CQC. This launcher fires homing missiles instead of 40mm grenades. Wolverine can deflect those missiles with his claws to the sender to kill them easily. | ||
[[Image:MGL32.jpg|thumb|400px|none|Milkor MGL-140 - 40mm]] | [[Image:MGL32.jpg|thumb|400px|none|Milkor MGL-140 fitted with Armson OEG reflex sight - 40mm]] | ||
[[Image:GAME WOLVERINE MGL 1.jpg|thumb|600px|none|Nothing is better than a little hand-to-hand combat. Of course visitors of IMFDB prefer the shooting.]] | |||
[[Image:GAME WOLVERINE MGL 2.jpg|thumb|600px|none|The vertical grip is completely unnecessary with that large blade attached.]] | |||
==GE M134 Minigun== | ==GE M134 Minigun== | ||
The [[Minigun|M134 Minigun]] appears in the form of an automated turret at the Alkali Lake when Wolverine tries to escape. | The [[Minigun|M134 Minigun]] appears in the form of an automated turret at the Alkali Lake when Wolverine tries to escape. | ||
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]] | [[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]] | ||
[[Image:GAME WOLVERINE M134 1.jpg|thumb|600px|none|Wolverine examines one of the turrets after managing to sneak behind it unnoticed.]] | |||
[[Image:GAME WOLVERINE M134 2.jpg|thumb|600px|none|In a cutscene several guards discuss how will this auto-turret finish Weapon X. These guys rest in pieces now...]] | |||
==Browning M2HB== | ==Browning M2HB== |
Revision as of 11:40, 21 June 2011
X-Men Origins: Wolverine is an action-adventure hack-and-slash video game loosely based on the film of the same name. It was developed by Raven Software (known for Singularity and as the creators of the DLC maps in Black Ops) and published by Activision for the PlayStation 3, Xbox 360, PC, Wii, PlayStation 2, PSP, and Nintendo DS. Hugh Jackman, Will I Am and Liev Schreiber reprise their roles seen in the film.
NOTE: Although the movie takes place in the 80's, this game is set in the present days, ergo none of the weapons are anachronistic.
The following weapons make an appearance in the video game X-Men Origins: Wolverine:
Self-loading Pistols
Colt M1911A1
The M1911A1 is used by Mystic and Wade during Operation: Firestorm. John Wraith can be seen using a nickel plated variant. Several African helicopter pilots also use these pistols as their sidearms if Wolverine jumps onto their choppers. Colonel Stryker also uses an M1911A1 to shoot Wolverine in the head with the Adamantium bullet.
IMI/Magnum Desert Eagle
A nickel plated Desert Eagle (unknown variant) is used by Victor Creed during Operation: Firestorm.
Rifles
AK-47
African mercenaries use AK-47s fitted with a wooden fore-grip. They are never seen reloading.
FN SCAR-H CQC
Stryker's soldiers use first generation FN SCAR-H CQC rifles fitted with grip, and aimpoint scope. The more elite soldiers also have flashlights and laser sights on their rifles. The creators later reused the same exact model in their next game, Singularity.
Accuracy International AS50
Instead of his SVD seen in the film, Agent Zero uses an Accuracy International AS50 to snipe down Wolverine. The sniper rifle has a night vision scope but lacks the rail system of the real life one.
Shotgun
FN Tactical Police Shotgun
John Wraith uses a FN Tactical Police Shotgun during the African mission to recover the meteor fragment. In the game this part takes place 3 years before "present days", making this shotgun acceptable.
Heavy Weapons
Milkor MGL-140
Milkor MGL-140 grenade launchers are used by Stryker's Grenadiers. The launcher is fitted with a fore-grip, aimpoint sight and a long bayonet for CQC. This launcher fires homing missiles instead of 40mm grenades. Wolverine can deflect those missiles with his claws to the sender to kill them easily.
GE M134 Minigun
The M134 Minigun appears in the form of an automated turret at the Alkali Lake when Wolverine tries to escape.
Browning M2HB
Several Browning M2HB machine guns can be seen mounted on African boats. This is the only non-fictional weapon that can be used by Wolverine in the whole game.
General Dynamics M197 Vulcan
The General Dynamics M197 Vulcan can be seen mounted on several choppers.