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Area-51: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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==M-11 "Scorpion" Pistol==
==M-11 "Scorpion" Pistol==
The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a Desert Eagle. The gun has a built in flashlight along with a red-dot scope mounted on the slide. The magazine holds 8 rounds and each round is fairly powerful. These are the technical specifications according to the player's manual:
The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a Desert Eagle. The gun has a built in flashlight along with a red-dot scope mounted on the slide. The magazine holds 8 rounds and each round is fairly powerful.  
 
M-11 "Scorpion" Pistol
 
Projectile Type: 10mm jacketed hollow-point <br>
Dual Wield: No <br>
Damage: Medium <br>
Accuracy: Medium <br>
Range: Close <br>
Rate of Fire: High <br>
Firing Mechanism: Semi-auto <br>
Magazine Capacity: 8 Cartridges <br>
Scope: Red Dot, Holographic <br>
Secondary Ability: Combat Flashlight, White LED (85 lumens)


[[Image:Area51w pistol.jpg‎|thumb|none|300px|The M-11 "Scorpion" Pistol]]
[[Image:Area51w pistol.jpg‎|thumb|none|300px|The M-11 "Scorpion" Pistol]]
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==XM-32 "Viper" Assault Rifle==
==XM-32 "Viper" Assault Rifle==
The standard issue assault rifle for Area 51 personnel, illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the MP5 submachine gun and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded. These are the techinical specifications according to the player's manual:
The standard issue assault rifle for Area 51 personnel, illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the MP5 submachine gun and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded.  
 
XM-32 "Viper" Assault Rifle
 
Projectile Type: 6.8mm full metal jacket, enhanced penetrator <br>
Dual Wield: Yes <br>
Damage: Medium <br>
Accuracy: Medium (semi-auto), low (automatic) <br>
Range: Medium <br>
Rate of Fire: High <br>
Firing Mechanism: Selective Fire (semi-auto, full auto) <br>
Magazine Capacity: 30 Cartridges <br>
Scope: Advanced Combat Optic, 1.5x zoom <br>
Secondary Ability: Combat Flashlight, White LED (85 lumens)


[[Image:Area51w assault.jpg|thumb|none|300px|The XM-32 "Viper" Assault rifle]]
[[Image:Area51w assault.jpg|thumb|none|300px|The XM-32 "Viper" Assault rifle]]

Revision as of 00:14, 25 February 2011

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(2005)

M-11 "Scorpion" Pistol

The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a Desert Eagle. The gun has a built in flashlight along with a red-dot scope mounted on the slide. The magazine holds 8 rounds and each round is fairly powerful.

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The M-11 "Scorpion" Pistol
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Down the sights of the weapon.

XM-32 "Viper" Assault Rifle

The standard issue assault rifle for Area 51 personnel, illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the MP5 submachine gun and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded.

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The XM-32 "Viper" Assault rifle
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The "Viper" being dual wielded
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The reloading animation. Note the intersting way the weapon has to be held due to swapping magazines with the right hand.

M-170 "Hammer" Combat Shotgun

The standard issue shotgun to Area 51 personnel and carried by some alien mutants. The weapon best resembles a SPAS-12 and like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports on both sides of the receiver. The weapon holds 10 rounds (presumably 5 in each tube) and standard fire consists of one round at a time while secondary fires two. So when using secondary fire when dual wielded, the weapon will fire four shots at a time causing immense damage. The gun also has a built in flashlight but no scope.

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M-170 "Hammer" Combat Shotgun
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The shotgun dual wielded

SR-125 "Wraith" Special Purpose Rifle

The main sniper rifle of the game, the weapon best resembles the PSG-1 sniper rifle. The weapon holds 6 rounds and each round is extremley powerful. The scope magnifications of the weapon consist of 2x zoom and 10x zoom.

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The SR-125 "Wraith" Special Purpose Rifle
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