User:TheExplodingBarrel/Sandbox: Difference between revisions
User:TheExplodingBarrel/Sandbox: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
User:TheExplodingBarrel/Sandbox: Difference between revisions
An [[M16A4]] with an [[M203 Grenade Launcher]] and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.
An [[M16A4]] with an [[M203 Grenade Launcher]] and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.
[[File:M16A4M203ACOG.jpg|thumb|none|400px|M16A4 with Trijicon ACOG and M203 grenade launcher - 5.56x45mm NATO & 40x46mm grenade]]
[[File:M16A4M203ACOG.jpg|thumb|none|400px|M16A4 with Trijicon ACOG and M203 grenade launcher - 5.56x45mm NATO & 40x46mm grenade]]
[[File:Hdtfm16-11.jpg|thumb|none|600px|Drawing the M16 for the first time involves Mitchell having a look at the magazine...]]
[[File:Hdtfm16-12.jpg|thumb|none|600px|...then smacking it against the reciever...]]
[[File:Hdtfm16-13.jpg|thumb|none|600px|...shoving it back in...]]
[[File:Hdtfm16-14.jpg|thumb|none|600px|...and chambering a round.]]
[[File:Hdtfm16-15.jpg|thumb|none|600px|The regular draw animation has Mitchell switch the fire selector from [[Call_of_Duty:_Modern_Warfare_3#Colt_M16A4|"look I just broke the fire selector"]] to semi-auto.]]
[[File:Hdtfm16-1.jpg|thumb|none|600px|The M16 in idle. Note that the selector is on semi-auto.]]
[[File:Hdtfm16-1.jpg|thumb|none|600px|The M16 in idle. Note that the selector is on semi-auto.]]
[[File:Hdtfm16-2.jpg|thumb|none|600px|Aiming through the ACOG.]]
[[File:Hdtfm16-2.jpg|thumb|none|600px|Aiming through the ACOG.]]
Demo: September 7, 2016 Full version: February 23, 2018
Developer:
Royal Rudius Entertainment
Publisher:
Royal Rudius Entertainment
Platforms:
PC
Genre:
First-person shooter
Hunt Down The Freeman is a 2018 video game developed by Royal Rudius Entertainment. The game follows Mitchell, a HECU Marine that gets beaten up by Gordon Freeman and goes on a quest to find him, and kill him. A demo (although drastically different to the final game) was first released in 2016.
Upon release, the game was critically panned and recieved a "Mostly Negative" rating on Steam, with a majority of the criticism being towards the glitches, level design, and lack of direction. Though patches were released, there are still a lot of problems within the game.
The game had multiple scandals during development, including accusations of stolen assets and the usage of bots to get it approved on Steam's now-defunct Greenlight service.
The following weapons appear in the video gameHunt Down The Freeman:
Hunt Down The Freeman uses an inventory system where whilst Mitchell can carry several items at once, only 6 items can be quickly accessed through the scroll wheel or the keys 1-6; with other items only accessible when assigned to a slot. Each slot corresponds to a different category of item: 1: melee, 2: pistols (includng the Sa vz. 61 Skorpion), 3: assault rifles/submachine guns, 4: shotguns/sniper rifles, 5: consumables/throwables (which include items such as painkillers and flares), and 6: tools (binoculars & nightvision goggles).
Pistols
Beretta 92FS Inox
A Beretta 92FS Inox with wood grips is the first weapon the player can use in-game.
The Franchi SPAS-12 is only seen once in the final game, which is in a cutscene near the end of the game. The model appears to be from Half-Life 2. It is also seen in the demo, this time the model appears to be from Left 4 Dead 2.
A Heckler & Koch MP5A3 appears in the recap cutscene that plays when the demo is booted up. The model appears to be from Counter-Strike: Source. It also appears as the HUD icon for the MP5K.
Error creating thumbnail: File missingHeckler & Koch MP5K "Reverse Stretch" - 9x19mm Parabellum. Of note is that the in-game model seems to be directly based on the one in this image.
A Remington 870 Field Gun is the standard shotgun in the demo. Oddly, it can fire 2 shells at the same time; a trait inherited from the SPAS-12 in Half-Life 2.
Unidentified, low-detail handguns vaguely resembling the Makarov PM can be seen in the holsters of Nick and other NPCs. Like the Five-seveN, it is never unholstered.