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[[Image:Svencoopsteamheader.jpg|thumb|right|300px|Sven Co-op (Steam Header) (1999)]] | |||
By default, Sven Co-op supports Half-Life/Opposing Force/Blue Shift (with custom replacement weapons included by default) and They Hunger (with | '''''Sven Co-op''''' is a now standalone co-operative mod available on Steam for ''[[Half-Life]]'', its expansions and the popular mod ''[[They Hunger]]'' overhauling them with a higher difficulty for co-operative play. | ||
By default, Sven Co-op supports Half-Life/Opposing Force/Blue Shift (with custom replacement weapons included by default) and They Hunger (with its own set of custom weapon replacements) though server owners must own copies of Opposing Force and Blue Shift and then manually install the files in order to be able to play the expansions. | |||
=Handguns= | =Handguns= | ||
==Beretta 92FS== | ==Beretta 92FS== | ||
The[[Beretta 92FS]] appears in Sven with a new model. | The [[Beretta 92FS]] appears in Sven with a new model. | ||
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]] | [[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]] | ||
[[Image:Svencoop_BerettaM9.jpg|thumb|none|600px|Holding the Beretta in the "Hub" map.]] | [[Image:Svencoop_BerettaM9.jpg|thumb|none|600px|Holding the Beretta in the "Hub" map.]] | ||
==Colt M1911A1== | |||
The [[Colt M1911A1]] appears as a new firearm for the heavily modified ''They Hunger'' weapon set, replacing the Glock/Beretta Hybrid pistol from the original mod. | |||
The ability to add a suppressor was removed | |||
[[Image:M1911Colt.jpg|thumb|320px|none|Colt M1911A1 Pistol - .45 ACP]] | |||
[[Image:svencoopTheyHunger_Colt1911.jpg|thumb|none|600px|Colt M1911A1 in-game.]] | |||
==Desert Eagle Mark XIX== | |||
The [[Desert Eagle Mark XIX]] reappears with a new model and the same lasersight system remains. | |||
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE]] | |||
[[Image:Sven Coop Desert Eagle reload.jpg|thumb|none|600px|The Sven Desert Eagle.]] | |||
== Colt | ==Colt Anaconda== | ||
The [[ | The [[Colt Anaconda]] returns with a new first person model. | ||
[[ | [[File:Colt Anacondas Wood Grips.jpg|thumb|none|350px|Colt Anaconda with 4", 6" & 8" barrel and Wooden Grips - .44 Magnum]] | ||
[[ | [[File:SvenCoopRevolver.jpg|thumb|none|600px|Holding the Anaconda.]] | ||
[[File:SvenCoopRevolverReload.jpg|thumb|none|600px|Reloading with a speedloader.]] | |||
==Revolver== | |||
An unknown Snub-nosed Revolver replaces the Half-Life Revolver in ''They Hunger''. | |||
[[Image:SvencoopTheyHungerRevolver.jpg|thumb|none|600px|Holding the Snub-nosed revolver.]] | |||
= | =Shotguns= | ||
==Franchi SPAS-12== | |||
The [[Franchi SPAS-12]] shotgun returns with a new model and revamped alt-fire, as instead of two shell at once, the SPAS-12 instead fires fully automatically. | |||
As with most fictional depictions of the SPAS-12, the carrier latch is not depressed when loading it. | |||
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 without stock - 12 gauge]] | |||
[[Image:SvencoopSpas12.jpg|thumb|none|600px|Holding the Sven Spas-12.]] | |||
=Submachine Guns= | |||
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
The [[ | The [[Heckler & Koch MP5A3]] appears as one of the available submachine guns but unlike ''Half-Life'', Sven's MP5 is equipped with a red dot sight that slightly zooms in as an alt-fire instead of an M203. | ||
[[Image:H&KMP5A3slimforearm.jpg|thumb|none| | [[Image:H&KMP5A3slimforearm.jpg|thumb|none|450px|Heckler & Koch MP5A3 with original "slimline" forearm - 9x19mm]] | ||
[[Image:SvenCoopMP5A3.jpg|thumb|none| | [[Image:SvenCoopMP5A3.jpg|thumb|none|600px|Holding the MP5A3 in Xen.]] | ||
==IMI Mini Uzi== | |||
The [[Mini Uzi]] appears as a new submachine gun, it can be dual wielded by picking up a second Uzi and Donators get an golden Uzi with increased damage. | |||
[[File:MiniUzi 01.jpg|thumb|none|350px|IMI Mini Uzi with stock folded - 9x19mm Parabellum]] | |||
[[File:SvenCoopDualUzis.jpg|thumb|none|600px|Holding dual Uzis.]] | |||
==M3 "Grease Gun"== | |||
The [[M3 "Grease Gun"]] appears as the second ''They Hunger'' submachine gun, essentially the replacement of the [[Kimel AP-9]]/[[Intratec TEC-9]] hybrid submachine gun. | |||
[[Image:M3 Grease.jpg|thumb|none|450px|M3 "Grease Gun" - .45 ACP]] | |||
[[Image:Svencooptheyhunger_M3_Grease_Gun.jpg|thumb|none|600px|M3A1 Grease Gun in-game.]] | |||
=Rifles= | =Rifles= | ||
==Colt Model 715/Diemaco C7== | |||
What appears to be a [[Diemaco C7/Colt Model 715]] with [[M16A1]]-styled wood furniture highly similar to [[Fallout: New Vegas]] appears as the ''They Hunger'' assault rifle with primary fire being single shot and secondary fire being a 3 round burst. | |||
[[File:Colt715_C7Rifle.jpg|thumb|none|450px|Colt Model 715 - 5.56x45mm NATO]] | |||
[[File:M16A1 Wood Furniture.jpg|thumb|none|450px|Custom M16A1 with wooden furniture - 5.56x45mm NATO]] | |||
[[Image:SvenCoopAR-10.jpg|thumb|none|600px|Holding the They Hunger Assault Rifle.]] | |||
==Colt M16A2== | ==Colt M16A2== | ||
What appears to be an [[M16A2]] with an underbarrel [[M203 grenade launcher]] appears as the Assault Rifle in Seven Co-op. | What appears to be an [[M16A2]] with an underbarrel [[M203 grenade launcher]] appears as the Assault Rifle in Seven Co-op. | ||
It fires in 3-round bursts and unlike Half-Life, the M203 must be manually loaded after every shot with the alt-fire key. | It fires in 3-round bursts and unlike ''Half-Life'', the M203 must be manually loaded after every shot with the alt-fire key. | ||
[[File:M16A2_M203.jpg|thumb|none|450px|Colt M16A2 with M203 - 5.56x45mm NATO / 40x46mm | [[File:M16A2_M203.jpg|thumb|none|450px|Colt M16A2 with M203 - 5.56x45mm NATO / 40x46mm]] | ||
[[File: | [[File:SvenCoopM16.jpg|thumb|none|600px|Holding the M16A2.]] | ||
==Heckler & Koch HK91A2== | ==Heckler & Koch HK91A2== | ||
The oddly modelled [[Heckler & Koch HK91A2]] from ''They Hunger'' still appears used by the Military in Episode 3 though they instead drop the Tommy Gun when killed. | The oddly modelled [[Heckler & Koch HK91A2]] from ''They Hunger'' still appears used by the Military in Episode 3 though they instead drop the Tommy Gun when killed. | ||
[[File:HK_Model_91.jpg|thumb|none| | [[File:HK_Model_91.jpg|thumb|none|450px|Heckler & Koch HK91A2 - 7.62x51mm NATO]] | ||
[[File:Svencooptheyhunger_g3.jpg|thumb|none|600px|A dead grunt holds his HK91A2 and you can see the Tommy Gun he dropped to the left.]] | [[File:Svencooptheyhunger_g3.jpg|thumb|none|600px|A dead grunt holds his HK91A2 and you can see the Tommy Gun he dropped to the left.]] | ||
==M40A1== | |||
The [[M40A1]] returns with a new model, it is still reloaded with a box magazine. | |||
[[Image:M40a1standard-1-.jpg |thumb|none|500px|Remington/USMC M40A1 sniper rifle with woodland camouflage finish - 7.62x51mm NATO]] | |||
[[Image:Sven coop Sniper.jpg|thumb|none|600px|]] | |||
==M14== | ==M14== | ||
The [[M14]] appears as the replacement of the G36 from the original mod version of They Hunger. | The [[M14]] appears as the replacement of the G36 from the original mod version of ''They Hunger''. | ||
[[Image:M14Rifle.jpg|thumb|none| | [[Image:M14Rifle.jpg|thumb|none|450px|M14 - 7.62x51mm NATO]] | ||
[[Image:SVencoopTheyHungerM14_.jpg|thumb|none|600px| | [[Image:SVencoopTheyHungerM14_.jpg|thumb|none|600px|Holding the M14.]] | ||
=Machine Guns= | |||
==GE M134 Minigun (Handheld)== | |||
What the official website calls an [[XM214 Microgun]] but appears to be the hand-held [[M134 Minigun]] from [[Predator (1987)]] . appears used by the restored "Human Sergeant" enemy from the original Half-Life, it can be picked up by players after killing one but it must be dropped to use other weapons | |||
[[Image:XM214 Minigun.jpg|thumb|450px|none|XM214 Microgun - 5.56x45mm NATO]] | |||
[[Image:Minigun 1.JPG|thumb|none|400px|A showgirl presents a replica of the handheld General Electric M134 Minigun with M60 handguard used in the film Predator - 7.62x51mm NATO]] | |||
[[Image:SvencoopHXM214Microgun.jpg|thumb|none|600px|Holding XM214 Microgun.]] | |||
[[Image:SvencoopHXM214Microgunworld.jpg|thumb|none|600px|A XM214 Microgun dropped on the ground.]] | |||
=Explosives= | |||
==Mk 2 hand grenade== | |||
The [[Mk 2 hand grenade]] returns in both the ''Half-Life'' campaigns and Episode 3 of ''They Hunger''. | |||
Notably while the original ''They Hunger'' had the Mk 2 be NPC only, Sven Co-op's version instead has the players use Dynamite for the first two episodes with Dynamite instead replaced by Mk 2 grenades for Episode 3. | |||
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 hand grenade]] | |||
[[Image:SvencoopHalfLifeMk2.jpg|thumb|none|600px|Holding the Half-Life version of the Mk 2 grenade.]] | |||
[[Image:SvencoopTheyHungerMk2.jpg|thumb|none|600px|Holding the They Hunger version of the Mk 2 grenade.]] | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Latest revision as of 00:25, 1 January 2024
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
Sven Co-op is a now standalone co-operative mod available on Steam for Half-Life, its expansions and the popular mod They Hunger overhauling them with a higher difficulty for co-operative play.
By default, Sven Co-op supports Half-Life/Opposing Force/Blue Shift (with custom replacement weapons included by default) and They Hunger (with its own set of custom weapon replacements) though server owners must own copies of Opposing Force and Blue Shift and then manually install the files in order to be able to play the expansions.
Handguns
Beretta 92FS
The Beretta 92FS appears in Sven with a new model.
Colt M1911A1
The Colt M1911A1 appears as a new firearm for the heavily modified They Hunger weapon set, replacing the Glock/Beretta Hybrid pistol from the original mod. The ability to add a suppressor was removed
Desert Eagle Mark XIX
The Desert Eagle Mark XIX reappears with a new model and the same lasersight system remains.
Colt Anaconda
The Colt Anaconda returns with a new first person model.
Revolver
An unknown Snub-nosed Revolver replaces the Half-Life Revolver in They Hunger.
Shotguns
Franchi SPAS-12
The Franchi SPAS-12 shotgun returns with a new model and revamped alt-fire, as instead of two shell at once, the SPAS-12 instead fires fully automatically. As with most fictional depictions of the SPAS-12, the carrier latch is not depressed when loading it.
Submachine Guns
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 appears as one of the available submachine guns but unlike Half-Life, Sven's MP5 is equipped with a red dot sight that slightly zooms in as an alt-fire instead of an M203.
IMI Mini Uzi
The Mini Uzi appears as a new submachine gun, it can be dual wielded by picking up a second Uzi and Donators get an golden Uzi with increased damage.
M3 "Grease Gun"
The M3 "Grease Gun" appears as the second They Hunger submachine gun, essentially the replacement of the Kimel AP-9/Intratec TEC-9 hybrid submachine gun.
Rifles
Colt Model 715/Diemaco C7
What appears to be a Diemaco C7/Colt Model 715 with M16A1-styled wood furniture highly similar to Fallout: New Vegas appears as the They Hunger assault rifle with primary fire being single shot and secondary fire being a 3 round burst.
Colt M16A2
What appears to be an M16A2 with an underbarrel M203 grenade launcher appears as the Assault Rifle in Seven Co-op. It fires in 3-round bursts and unlike Half-Life, the M203 must be manually loaded after every shot with the alt-fire key.
Heckler & Koch HK91A2
The oddly modelled Heckler & Koch HK91A2 from They Hunger still appears used by the Military in Episode 3 though they instead drop the Tommy Gun when killed.
M40A1
The M40A1 returns with a new model, it is still reloaded with a box magazine.
M14
The M14 appears as the replacement of the G36 from the original mod version of They Hunger.
Machine Guns
GE M134 Minigun (Handheld)
What the official website calls an XM214 Microgun but appears to be the hand-held M134 Minigun from Predator (1987) . appears used by the restored "Human Sergeant" enemy from the original Half-Life, it can be picked up by players after killing one but it must be dropped to use other weapons
Explosives
Mk 2 hand grenade
The Mk 2 hand grenade returns in both the Half-Life campaigns and Episode 3 of They Hunger. Notably while the original They Hunger had the Mk 2 be NPC only, Sven Co-op's version instead has the players use Dynamite for the first two episodes with Dynamite instead replaced by Mk 2 grenades for Episode 3.