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|name = The Stalin Subway
|name = The Stalin Subway
|picture = Metro cover.jpg
|picture = Metro cover.jpg
|caption =  ''Offical Boxart''
|caption =  ''Official Boxart''
|series=  
|series=  
|date= 2005
|date= 2005
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}}
}}


'''The Stalin Subway''' (''Russian title "Метро-2", "Metro-2"'') - is a Russian FPS published in 2005. The story of this game takes place in 1952 and is about the great conspiracy of the USSR government with L. Beria against an older Stalin. The hero of this game, Gleb Suvorov, who is a member of MBG must destroy their plans to capture the government.
'''''The Stalin Subway''''' (''Russian title "Метро-2", "Metro-2"'') is a Russian first-person shooter published in 2005. The story takes place in 1952 and is about a great conspiracy in the USSR government with Deputy Premier Lavrentiy Beria plotting against an older Stalin. The hero of this game, Gleb Suvorov, is a member of MBG and must stop Beria's plans to destroy the government.


A sequel was made, '''"The Stalin Subway: Red Veil"''' (''Russian title "Метро-2: Смерть вождя", "Metro-2: Smert vozhdya"'', published in 2006. The story takes place in 1953, after Stalin`s death. Beria tries to capture the government again. He arrests Gleb but his wife, Lena Suvorova, escapes from Beria's men. So she has to free her husband and destroy the evil plans of Beria again.
A sequel was released in 2006, '''''The Stalin Subway: Red Veil''''' (''Russian title "Метро-2: Смерть вождя", "Metro-2: Smert vozhdya"''). The story takes place in 1953, after Stalin's death and with Beria again trying to take over the government. He arrests Gleb but his wife, Lena Suvorova, escapes from Beria's men. So she has to free her husband and destroy the evil plans of Beria again.


'''Both games have almost identical weapons and graphics, so weapon from both games will be together - with notes about what game is this, of course.'''
'''Both games have almost identical weapons and graphics, so weapons from both games will be together - with notes about which game is which, of course.'''


= Pistols =
= Pistols =
== Browning Hi-Power ==
== Browning Hi-Power ==
Called "Browning Hi-Power 1944" [[Browning Hi-Power]] is a starting weapon in the game "The Stalin Subway: Red Veil". Lena wields it while escaping from the powers of Beria. It can also be find in some flats (magazines for it also can be found within them). The gun incorrectly holds 7 rounds; the real HP holds 13. This weapon is rather weak, and after the third mission it is lost. No enemy uses it.
Called in the game "Browning Hi-Power 1944", the [[Browning Hi-Power]] is the starting weapon in the game ''The Stalin Subway: Red Veil''. Lena wields it while escaping from the powers of Beria. Spare magazines as well as actual guns can be found in neighboring flats. The gun incorrectly holds 7 rounds rather than the correct 13 in a magazine. Enemies don't uses this pistol. The in-game name of this gun seems to hint at the version produced during the German occupation of Belgium for the ''Wehrmacht'', which was designated the "Pistole 640(b)".
The Hi-Power doesn't see much use as while it does use its own exclusive ammo, it's weak and after the third mission, the weapon abruptly vanishes from the game as it's removed from the player's inventory and is never found again despite the fact the player still finds ammo for it.
[[File:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Browning Hi-Power - 9x19mm]]
[[File:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Browning Hi-Power - 9x19mm]]
[[File:Browning Hi-Power SSRV.JPG|thumb|none|500px|Lena Suvorova holds the Browning Hi-Power. Note the unregulated rear sight - a sign the modelled gun is not an early HP, and is rather a later model. The use of the gun is interesting, to say the least, as the Russians have never used the HP in any of their services. The most rational justifications are that either they are holdovers from the World War 2 Lend Lease program or trophies from Nazi soldiers.]]
[[File:Browning Hi-Power SSRV.JPG|thumb|none|600px|Lena Suvorova holds the Browning Hi-Power, slightly annoyed that she only gets a pistol as she's attacked by men with PPShs. Note the uncocked hammer; realistically, the weapon would be unable to fire in this state.]]
[[File:Browning Hi-Power 2 SSRV.JPG|thumb|none|500px|Lena reloads her High Power, giving a good profile of the gun. Note that the slide is blank and lacks trademarks.]]
[[File:Browning Hi-Power 2 SSRV.JPG|thumb|none|600px|Lena reloads her Hi-Power, giving a good profile of the gun. Note that the slide is blank and lacks trademarks.]]
[[File:Browning Hi-Power 3 SSRV.JPG|thumb|none|600px|The world model of the Hi-Power.]]
 
==Luger P08==
In some missions in ''Stalin Subway'', you can play as Natasha Mikhalyova who carries the [[Luger P08]], called the "Mauser P-08" in-game (possibly indicating a WWII-era Mauser-produced example), as her starting weapon. Ammo for the gun is rare, and weapon is rather weak, making it an emergency weapon at best until a better weapon can be used. Like the Hi-Power, no enemy uses it.
It is not available for Gleb and shares ammunition with the Sten.
It does not return in ''Red Veil''.
[[File:P08Luger1917.jpg|thumb|300px|none|Luger P08 - 9x19mm Parabellum]]
[[File:Luger P08 SS.JPG|thumb|600px|none|Natasha holds the Luger while sneaking through the Kremlin.]]
[[File:Luger P08 SS 2.jpg|thumb|600px|none|Going down to the dungeon, she stumbles upon some unfriendly troops.]]
[[File:Luger P08 SS Reload.JPG|thumb|600px|none|Reloading the Luger.]]


== Luger P08 ==
In some missions in "Stalin Subway" the player character is Natasha Mikhalyova, the helper of the conspirators. The [[Luger P08]], incorrectly called "Mauser P-08", is her starting weapon. Ammo for the gun is rare, and weapon is rather weak, making it an emergency weapon at best until a better weapon can be used. No enemy uses it.
[[File:P08Luger1917.jpg|thumb|300px|none|Luger P08 - 9x19mm]]
[[File:Luger P08 SS.JPG|thumb|500px|none|Natasha holds the Luger while sneaking through the Kremlin. Note the name "Mauser P-08". This is incorrect (the gun was developed by Georg Luger and produced by multiple companies), though Mauser did produce a few P08s during the Second World War.]]


== Makarov PM ==
== Makarov PM ==
In both games, the player characters and some Soviet officers wields PMs. Gleb can also dual wield them in the "Stalin Subway". Being a common pistol, the Makarov isn't quite as accurate as the APS found later on, but is a dependable sidearm nonetheless.
In both games, the player characters and some Soviet officers wield [[Makarov PM]]s. Gleb can also dual wield them in ''Stalin Subway''. Being a common pistol, the Makarov isn't quite as accurate as the APS found later on, but is a dependable sidearm nonetheless.
[[File:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm.]]
Oddly in ''Red Veil'', the intro cutscene actually shows Lena drawing and loading a Makarov only to have the Browning Hi-Power when gameplay starts as well as carrying the maximum capacity of reserve ammuniton of the Makarov once the player picks one up.  
[[File:Stalin Subway pm.jpg|thumb|none|500px|An example of the Makarov in use.]]
[[File:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm]]
[[File:Metro pm 1.jpg|thumb|none|500px|The player character decides to go pre-John-Woo John Woo on an (almost) empty subway.]]
[[File:Stalin Subway pm.jpg|thumb|none|600px| The player character makes his way through a facility, Makarov in tow.]]
[[File:Metro pm 2.jpg|thumb|none|500px|The player character admires a couple of posters and hoists his pistols up. Not that the guns are not just mirrors of each other, a mistake even modern shooters still make.]]
[[File:Metro pm 1.jpg|thumb|none|600px|The player character decides to go pre-John-Woo John Woo in an (almost) empty subway.]]
[[File:Metro pm 2.jpg|thumb|none|600px|The player character admires a couple of posters and hoists his pistols up. Note that the guns are not just mirrors of each other, a mistake even modern shooters still make.]]
[[File:Stalin Subway RV Gleb Makarov.jpg|thumb|none|600px|Gleb as an NPC and Lena hold their Makarovs in ''Red Veil''.]]
 


== Stechkin APS ==
== Stechkin APS ==
In the "Stalin Subway", some of the Russian officers and Gleb Suvorov wield [[Stechkin APS]] pistols. Such a choice makes the APS one of the more "modern" pistols in the game, seeing as the APS was developed in 1951 while the game is set in the Summer of 1952. The machine pistol fires in semi-auto as standard, but secondary fire shoots 5 bullets in full-auto mode. In has 20-round magazine and is one of the most accurate pistol in both games.
In ''Stalin Subway'', some of the Soviet officers and Gleb Suvorov wield [[Stechkin APS]] pistols. Such a choice makes the APS one of the more "modern" pistols in the game, seeing as the APS was developed in 1951 while the game is set in the Summer of 1952. The machine pistol fires in semi-auto as standard, but secondary fire shoots five bullets in full-auto mode. In has 20-round magazine and is one of the most accurate automatic weapons, despite machine pistols generally being regarded as difficult to control in full-auto.
[[File:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg|thumb|none|300px|Stechkin APS - 9x18mm.]]
It does not return in ''Red Veil''.
[[File:Stalin Subway APS.jpg|thumb|500px|none|Suvorov admires his APS. Fairly good detail for a 2005 game.]]
[[File:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg|thumb|none|300px|Stechkin APS - 9x18mm]]
[[File:Stalin Subway APS burst.jpg|thumb|600px|none|Firing a APS burst, surprisingly the APS' secondary burst fire has the least screenshake of any automatic weapon in the game.]]
[[File:Stalin Subway APS.jpg|thumb|600px|none|While wandering around, Suvorov admires his APS. Fairly good detail for a 2005 game.]]


= Submachine guns =
= Submachine Guns =
== PPSh-41 ==
== PPSh-41 ==
The [[PPSh-41]] is a common weapon of Soviet soldiers in both games, alongside the [[AK-47]]. It is possible to use it in semi-auto mode. It incorrectly holds 72 rounds (one more than the weapon can hold, and it cannot hold another in the chamber due to being an open bolt weapon). It is a fast firing, high-capacity weapon, but is quite weak in terms of damage.
The [[PPSh-41]] is a common weapon of Soviet soldiers in both games, alongside the [[AK-47]]. It is possible to use it in semi-auto mode. It incorrectly holds 72 rounds (one more than the weapon can hold, and it cannot hold another in the chamber due to being an open bolt weapon). It is a fast firing, high-capacity weapon, but is quite weak in terms of damage and has heavy screenshake when fired.
[[File:PPSH-01-SMG.jpg|thumb|400px|none|PPSh-41 - 7,62x25mm]]
In ''Red Veil'' the PPSH, SVT rifles and AK-47 somehow all share ammunition despite them correctly not sharing ammo in the first game.
[[File:The Stalin Subway PPSh.jpeg|thumb|500px|none|A Soviet officer dares the player character to shoot him. Note that the player character holds the PPSh by the bottom of the magazine; a fairly common act during mid-2000's Word War 2 FPS games, but one assumes this can't help accuracy in any way.]]
[[File:PPSH-01-SMG.jpg|thumb|450px|none|PPSh-41 - 7.62x25mm]]
[[File:Metro PPSh.jpg|thumb|500px|none|]]
[[File:The Stalin Subway PPSh.jpeg|thumb|600px|none|A Soviet officer dares the player character to shoot him. Note that the player character holds the PPSh by the bottom of the magazine; a fairly common act in mid-2000s Word War II FPS games, but one assumes this can't help accuracy in any way. Also note the closed bolt; the real PPSh is an open-bolt gun, and wouldn't be able to fire like this.]]
[[File:Metro PPSh.jpg|thumb|600px|none|Having dealt with the armored officer, the player character finds a subway and liberates it from its former users.]]


== Sten Mk V ==
== Sten Mk V ==
The [[Sten Mk V]] submachine guns are used by Soviet soldiers in the parachutist uniforms in the "Stalin Subway". Incorrectly called "STEN Mk2"; the actual [[Sten Mk II]] lacks a proper foregrip or stock and has a different heat shield and front sight. The player character can use it in semi-auto mode. It has an incorrect 30-round magazine (should be 32) and is rather weak.
The [[Sten Mk V]] is used by Soviet paratroopers in ''Stalin Subway'', a rather odd choice to say the least. Incorrectly called "STEN Mk2"; the actual [[Sten Mk II]] lacks a proper foregrip or stock and has a different heat shield and front sight. The player character can use it in semi-auto mode. It has an incorrect 30-round magazine (should be 32) and is rather weak but is the accurate fully-automatic weapon.
[[File:Sten Mk5 without vertical grip.jpg|thumb|none|400px|Sten Mk V - 9x19mm without vertical grip.]]
It does not return in ''Red Veil''.
[[File:The Stalin Subway STEN.jpg|thumb|500px|none|The player character blazes away at enemies with his Sten Mk V. Note, as ever with Sten Guns in video games, he holds it by the magazine.]]
[[File:Sten Mk5 without vertical grip.jpg|thumb|none|450px|Sten Mk V - 9x19mm without vertical grip.]]
[[File:Metro STEN.jpg|thumb|500px|none|]]
[[File:The Stalin Subway STEN.jpg|thumb|600px|none|The player character blazes away at enemies with his Sten Mk V. Note, as ever with Sten Guns in video games, he holds it by the magazine.]]
[[File:The Stalin Subway STEN Ground.jpg|thumb|600px|none|A dead Soviet Paratrooper with his Sten Mk V showing the pistol grip and stock of the Mk V.]]
[[File:Metro STEN.jpg|thumb|600px|none|Having arrived at their destination, the player character marvels at the architecture, Sten in hand.]]
[[File:Stalin Subway STEN markings.jpg|thumb|600px|none|Even the poor Sten itself seems to think it's an Mk 2 when it's examined closer as an idle animation.]]


= Assault rifles =
 
= Assault Rifles =
== AK-47 ==
== AK-47 ==
The [[AK-47]] is used by a number of soldiers throughout the game. An unusual choice for sure, seeing as it would still be quite recent during the game's story (being only five or so years old at the time).
The [[AK-47]] is used by a number of soldiers throughout the game. An unusual choice for sure, seeing as it would still be quite recent during the game's story (being only five or so years old at the time, and only widely distributed to Soviet military forces in 1949). However, the AK-47 modeled in the game is a Type III AK, first made in 1953 and anachronistic for ''Stalin Subway'' and would be improbable to see in ''Red Veil''. On top of that, it uses even further anachronistic prototype steel 5.45x39mm magazines which are also incompatible with the AK-47.
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]
[[Image:TypeIII AK47.jpg|thumb|450px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]
[[File:The Stalin Subway AK.jpg|thumb|500px|none|]]
[[Image:Ak74p.jpg|thumb|450px|none|Prototype AK-74 - 5.45x39mm. Image used to show the steel 5.45x39mm magazine.]]
[[File:Metro AK-47.jpg|thumb|500px|none|]]
[[Image:Stalin Subway AK47 Render.jpg|thumb|400px|none|The render of the AK-47. The magazine's curvature is more in line with a 5.45x39mm version.]]
[[File:The Stalin Subway AK.jpg|thumb|600px|none|Having arrived to his destination, the player character greets some troops in the kindest manner.]]
[[File:Metro AK-47.jpg|thumb|600px|none|Having dealt with the threats around them, the player marvels at the very nice architecture of the station.]]
 
= Rifles =
== PTRS-41 ==
The [[PTRS-41]] anti-tank rifle appears, boasting good destructive power at the cost of having to be stationary in order to fire, as well as a low rate of fire and hard-to-find ammo. The game depicts the weapon as a single-shot rifle, which is incorrect, as the real PTRS-41 loads from a five-round internal magazine. One can only guess the developers were thinking of the [[PTRD-41]], a precursor to the PTRS that is single-shot.
Oddly, the PTRS-41 and RPG-2 somehow share ammo despite firing very different projectiles and the PTRS-41's ammunition is depicted as explosive with the RPG-2 having a larger actual blast radius but with less shrapnel and the PTRS-41 sending more shrapnel with it's smaller blast.
It does return in ''Red Veil'' but only midway through the final level and it's bullets are no longer explosive, rendering it merely a one-hit-kill rifle that requires Lena to be stationary without much ammo available.
[[File:PTRS 41.jpg|thumb|450px|none|Anti-tank PTRS-41 rifle - 14.7x114mm]]
[[File:Metro PTRS.jpg|thumb|600px|none|Having found a PTRS, the player character happily blasts away at a wall to test its power.]]
[[File:Stalin Subway PTRS world.jpg|thumb|600px|none|The world model of the PTRS-41.]]
[[File:The Stalin Subway PTRS Red Veil.jpg|thumb|600px|none|The PTRS-41 in ''Red Veil''.]]
 


= Battle rifles =
== SKS ==
== PTRS-41 rifle ==
The [[SKS]], called the "SKS-45", is a standard weapon of Soviet soldiers in both games. The in-game version lacks a fixed bayonet.
The [[PTRS-41]] anti-tank rifle appears, boasting good destructive power at the cost of having to be placed on a bipod in order to fire, as well as a low rate of fire and hard-to-find ammo. The game depecits the weapon as a single-shot rifle; this is incorrect, as the real PTRS-41 loads from a five round internal magazine. One can only guess the developers were thinking of the [[PTRD-41]], a precursor to the PTRS that was single-shot.
[[File:PTRS 41.jpg|thumb|400px|none|Anti-tank PTRS-41 rifle - 14.7x114mm]]
[[File:Metro PTRS.jpg|thumb|500px|none|Having found a PTRS, the player character happily blasts away at a wall to test its power.]]


== SKS rifle ==
[[File:SKS with no bayonet.jpg|thumb|none|500px|SKS with no bayonet - 7.62x39mm]]
The [[SKS rifle]] called "SKS-45" is a standard weapon of Russian soldiers in both games. The in-game version lacks a fixed bayonet.
[[File:SS SKS-45.JPG|thumb|600px|none|Natasha holds an SKS, grumbling about the fact she found another one almost instantly. The lack of a fixed bayonet is clearly visible here.]]
[[File:Simonov-Russian-SKS45.jpg|thumb|400px|none|Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm.]]
[[File:SS SKS-45.JPG|thumb|500px|none|Natasha holds an SKS, grumbling about the fact she found another one almost instantly. The lack of a fixed bayonet is clearly visible here.]]


== SVT-40 ==
== SVT-40 ==
The [[Tokarev SVT-40]] appears in the game. Incorrectly called "SVT-38". The actual [[SVT-38]] was hated by soldiers for being unwieldy and unreliable and was abandoned in 1940 (a good twelve years before the events of the first game) for the SVT-40, itself replaced by the SKS that is also in game.
The [[Tokarev SVT-40]] appears in ''The Stalin Subway''. Incorrectly called "SVT-38". The actual [[SVT-38]] was hated by soldiers for being unwieldy and unreliable and was abandoned in 1940 (a good twelve years before the events of the first game) for the SVT-40, itself replaced by the SKS that is also in the game.
[[File:SVT-40.jpg|thumb|none|400px|Tokarev SVT-40 - 7.62x54mmR]]
The SVT and DP-27 share ammunition in the original game and it does not return in ''Red Veil''.
[[File:Stalin Subway SVT.jpg|thumb|500px|none|Player holds the SVT-40. Note the incorrect name "SVT-38".]]
[[File:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR]]
[[File:Metro svt.jpg|thumb|500px|none|]]
[[File:Stalin Subway SVT.jpg|thumb|600px|none|The player character runs into a Soviet officer who laughs at him for thinking his rifle is an SVT-38.]]
[[File:Metro svt.jpg|thumb|600px|none|Having dealt with the problem, the player finds themselves in the wrong kind of subway.]]
[[File:Stalin Subway SVT idle.jpg|thumb|600px|none|Idle with the SVT-40 showing off more of the rifle.]]
 


= Machine guns =
== SVT-38 ==
== DP-27 light machine gun ==
A scoped [[Tokarev SVT-38]] appears in ''The Stalin Subway: Red Veil'', replacing the SVT-40 from the first game. Just to confuse matters further, it is called "SVT-40" in an inverse of the first game.
A [[DP-27]] machine gun, incorrectly called "DPM" in the "Stalin Subway" and "Stationary machine gun DPM" in the "Stalin Subway: Red Veil", is the most powerful standard weapon in the both games. It feeds from a 47 round magazine and fires in full-auto mode, and is very accurate and powerful. The only weakness is the use of 7.62x54mm ammunition, which is very rare. No enemy uses it. The actual [[Degtyaryov_DPM|DPM]] was a modern update to the DP-27 that had a pistol grip, one of the in-game model appears to lack.
[[File:SVT-38 Sniper.jpg|thumb|none|450px|Tokarev SVT-38, sniper variant - 7.62x54mm R]]
[[File:DP-28.jpg|thumb|none|400px|DP light machine gun - 7.62x54mm]]
[[File:Metro2 RV SVT38.jpg|thumb|none|600px|The player character finds an SVT-38 with sniper scope on the floor.]]
[[File:The Stalin Subway DPM.jpg|thumb|500px|none|]]
[[File:Metro2 RV SVT38 2.jpg|thumb|600px|none|The player character holds the SVT-38.]]
[[File:Metro2 RV SVT38 3.jpg|thumb|600px|none|Looking down the sniper scope of the SVT-38. Note the inaccurate and anachronistic PSO-1 style reticle instead of the proper "German #1" reticle.]]


= Other =
= Machine Guns =
== DP-27 ==
The [[DP-27]] machine gun, incorrectly called "DPM" in the ''The Stalin Subway'' and "Stationary machine gun DPM" in ''The Stalin Subway: Red Veil'', is the most powerful standard weapon in both games. It feeds from 47-round magazines, fires in full-auto mode only, and is very accurate and powerful. The only weakness is the use of 7.62x54mm ammunition, which is very rare. No enemy uses it. The actual [[Degtyaryov DP Series Machine Gun#Degtyaryov DPM|DPM]] was a modern update to the DP-27 that had a pistol grip, one the in-game model appears to lack.
In ''Red Veil'' it can only be found once hidden near the start of the final mission despite the player finding ammunition for it across the entire game.
[[File:DP-28.jpg|thumb|none|450px|DP light machine gun - 7.62x54mm R]]
[[File:The Stalin Subway DPM.jpg|thumb|600px|none|While just trying to go on his daily commute, the player fires his DP-27 at some assaulting troops, grumbling about Mondays.]]
[[File:The Stalin Subway DPM Red Veil.jpg|thumb|600px|none|Lena holds the DP-27 in ''Red Veil''.]]
 
= Explosives=
== F-1 hand grenade ==
== F-1 hand grenade ==
The main grenade used in-game, used by pretty much everyone.
The main grenade used in-game, used by pretty much everyone is the [[F-1 hand grenade]].
[[File:Deactivated f1.jpg|thumb|none|250px|F-1 hand grenade.]]
Caution must be taken when using the F-1, PTRS-41 or RPG-2 as Stalin Subway simulates bullet ricochet and all of the game's explosive weaponry release "shrapnel" bullets that can potentially ricochet around and hit the player even if a grenade is thrown from behind cover.
[[File:Stalin Subway F1.jpg|thumb|500px|none|]]
Due to an oversight, the F-1 Grenade is considered a "weapon" and not "ammo" so the player can pickup F-1 Grenades even if they've already hit the maximum amount, resulting in "wasting" F-1 Grenades as they'll vanish after being picked up.
[[File:Deactivated f1.jpg|thumb|none|250px|F-1 hand grenade]]
[[File:Stalin Subway F1.jpg|thumb|600px|none|Having decided the subway is not as important as he originally thought, the player whips out an F-1 and prepares to clear the station another way.]]


==Molotov Cocktails==
Molotov Cocktails can be found in ''Red Veil.''
[[File:Stalin Subway Molotov.jpg|thumb|600px|none|Holding the Molotov.]]
=Launchers=
== RPG-2 ==
== RPG-2 ==
The [[RPG-2]] rocket launcher is used in the first game. It boat enormous destructive power, but finding the rockets for it is hard and of course it is dangerous to use in close-quarter battles.
The [[RPG-2]] is used in the first game. It boasts enormous destructive power, but finding the rockets for it is hard and of course it is dangerous to use in close-quarter battles. It's anachronistic for both ''The Stalin Subway'' and  if it appeared in ''Red Veil'' as it was introduced in 1954.
[[File:Rpg-2.jpg|thumb|none|400px|RPG-2 40mm with PG-2 rocket]]
Both the RPG-2 and PTRS-41 cannot be fired when moving.
[[File:Metro-rpg2.jpg|thumb|500px|none|The player character reloads his RPG-2, wondering is using it in a subway is really all that good an idea.]]
It does not return in ''Red Veil''.
[[File:Rpg-2.jpg|thumb|none|450px|RPG-2 with PG-2 rocket - 40mm]]
[[File:Stalin Subway RPG-2 ground.jpg|thumb|600px|none|Gleb "aims" his RPG-2 in the animation used when readying it to fire while stationary while looking at another RPG-2 on a multiplayer map.]]
[[File:Metro-rpg2.jpg|thumb|600px|none|The player character holds his anachronistic RPG-2 while moving, wondering if using it in a subway is really all that good an idea.]]
 
== LPO-50 ==
The [[LPO-50 flamethrower|LPO-50]] flamethrower appears in ''The Stalin Subway: Red Veil''. It is powerful, despite the fact that burning enemies will continue to fight completely unbothered until they burn to death. Its main disadvantages are its uncommon ammunition and its short range.
[[Image:LPO main.jpg|thumb|none|450px|LPO-50 flamethrower]]
[[Image:SS RV Flamethrower.jpg|thumb|none|600px|The player character holds the LPO-50, after demonstrating its effects to an unsuspecting soldier.]]
[[Image:SS RV Flamethrower world.jpg|thumb|none|600px|The world model of the LPO-50.]]
 
= Other =
 
== Tsar Cannon ==
A virtual recreation of the Tsar Cannon, the world's largest cannon, is found as a prop in ''The Stalin Subway''. Produced by bronze maker Andrei Chokhov in 1586, it has the largest caliber among cannons- 890mm. Despite what may be assumed, the carriage it is mounted on and nearby cannonballs are purely decorative and were added in the 1830s. The cannon, while primarily produced to commemorate Tsar Fyodor Ivanovich, has been fired at least once and was designed to use grapeshot, rather than solid shot, although it was never used in combat. 
[[File:Tsar cannon.JPG|thumb|400px|none|Tsar Cannon as it stands now - {{convert|mm|890}}]]
[[File:SS Tsar cannon.JPG|thumb|none|600px|The Tsar Cannon in the game from the almost the same angle as the above picture. Note on the slightly crooked pose of it on the plinth as it clips into the ground and lack of barrier chain. This shot was produced via noclip, as the player cannot approach the monument in normal gameplay.]]
 
== AK-74 Variant ==
An unknown [[AK-74]] variant can be seen in the main menu of ''The Stalin Subway'' under the moving USSR newspapers. Only the magazine and foregrip are visible. The magazine shows it is chambered for 5.45mm cartridges. The AK-74 and its ammunition were first produced in the early 1970s- highly anachronistic for the summer of 1952.
[[File:AK-74 NTW 12 92.jpg|thumb|none|450px|AK-74 - 5.45x39mm]]
[[File:AK-74 SS.JPG|thumb|none|600px|The AK-74 variant can be seen on the left.]]
 
= Cut Weapons =
These firearms were cut or replaced before the ''The Stalin Subway's'' final release.
 
== Tokarev TT-33 ==
A [[Tokarev TT-33]] was initially supposed to be one of the handguns in the game (and was in the beta version), but was later cut for unknown reasons.
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev. Post-1947 version.]]
[[File:Stalin Subway Cut Tokarev TT-33 Render.jpg|thumb|400px|none|The render of the removed TT-33.]]
[[File:Stalin Subway Cut Tokarev TT-33 Reloading.jpg|thumb|600px|none|A player character reloads the TT-33 in an beta version of the game.]]
 
== Walther P38 ==
A [[Walther P38]] was cut early into ''The Stalin Subway's'' development for unknown reasons.
[[Image:P38Black.jpg|thumb|none|300px|Walther P38 WWII dated with black grips - 9x19mm]]
[[File:Stalin Subway Cut Walther P38 Render.jpg|thumb|400px|none|The render of the removed Walther P38.]]
 
== PPSh-41 with 35-Round Magazine ==
The [[PPSh-41]] was initially supposed to be in the game with 35-round stick magazine, but later was replaced by the version with a 71-round drum magazine.
[[File:Ppsh41.jpg|thumb|450px|none|Soviet PPSh-41 Submachine Gun with 35-round stick magazine - 7.62x25mm Tokarev]]
[[File:StalinSub Early PPSh Render.jpg|thumb|400px|none|The render of the early version of the PPSh-41.]]
[[File:Gamestalinsubway4.jpg|thumb|600px|none|A player character holding a PPSh-41 with stick magazine in an beta version of the game. Note that the in the final version of the game, the graphics became '''much''' better.]]
[[File:Gamestalinsubway5.jpg|thumb|600px|none|A player character carries the PPSh-41 in a beta version of the game, rather impractically holding it by the barrel shroud (in the final version of the game, he more realistically holds it by the bottom of the magazine).]]
 
== Sten Mk II ==
A [[Sten Mk II]] was cut early into ''The Stalin Subway's'' development for unknown reasons. It is likely that it was replaced by the Sten Mk V; this may explain why the Sten Mk V in the game is incorrectly called an Mk II.
[[Image:Sten.jpg|thumb|none|450px|Sten Mk II - 9x19mm]]
[[File:Stalin Subway Cut Sten MkII Render.jpg|thumb|500px|none|The render of the removed Sten Mk II.]]


{{DEFAULTSORT:Stalin Subway, The}}


[[Category:Video Game]]
[[Category:Video Game]]
[[Category:First-Person Shooter]]
[[Category:First-Person Shooter]]
[[Category:Russian Produced/Filmed]]
[[Category:Russian Produced/Filmed]]

Latest revision as of 14:27, 2 December 2023


The Stalin Subway
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Official Boxart
Release Date: 2005
Developer: G5 Software
Orion Games
Publisher: Buka Entertainment
Platforms: PC
Genre: FPS


The Stalin Subway (Russian title "Метро-2", "Metro-2") is a Russian first-person shooter published in 2005. The story takes place in 1952 and is about a great conspiracy in the USSR government with Deputy Premier Lavrentiy Beria plotting against an older Stalin. The hero of this game, Gleb Suvorov, is a member of MBG and must stop Beria's plans to destroy the government.

A sequel was released in 2006, The Stalin Subway: Red Veil (Russian title "Метро-2: Смерть вождя", "Metro-2: Smert vozhdya"). The story takes place in 1953, after Stalin's death and with Beria again trying to take over the government. He arrests Gleb but his wife, Lena Suvorova, escapes from Beria's men. So she has to free her husband and destroy the evil plans of Beria again.

Both games have almost identical weapons and graphics, so weapons from both games will be together - with notes about which game is which, of course.

Pistols

Browning Hi-Power

Called in the game "Browning Hi-Power 1944", the Browning Hi-Power is the starting weapon in the game The Stalin Subway: Red Veil. Lena wields it while escaping from the powers of Beria. Spare magazines as well as actual guns can be found in neighboring flats. The gun incorrectly holds 7 rounds rather than the correct 13 in a magazine. Enemies don't uses this pistol. The in-game name of this gun seems to hint at the version produced during the German occupation of Belgium for the Wehrmacht, which was designated the "Pistole 640(b)". The Hi-Power doesn't see much use as while it does use its own exclusive ammo, it's weak and after the third mission, the weapon abruptly vanishes from the game as it's removed from the player's inventory and is never found again despite the fact the player still finds ammo for it.

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Browning Hi-Power - 9x19mm
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Lena Suvorova holds the Browning Hi-Power, slightly annoyed that she only gets a pistol as she's attacked by men with PPShs. Note the uncocked hammer; realistically, the weapon would be unable to fire in this state.
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Lena reloads her Hi-Power, giving a good profile of the gun. Note that the slide is blank and lacks trademarks.
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The world model of the Hi-Power.

Luger P08

In some missions in Stalin Subway, you can play as Natasha Mikhalyova who carries the Luger P08, called the "Mauser P-08" in-game (possibly indicating a WWII-era Mauser-produced example), as her starting weapon. Ammo for the gun is rare, and weapon is rather weak, making it an emergency weapon at best until a better weapon can be used. Like the Hi-Power, no enemy uses it. It is not available for Gleb and shares ammunition with the Sten. It does not return in Red Veil.

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Luger P08 - 9x19mm Parabellum
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Natasha holds the Luger while sneaking through the Kremlin.
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Going down to the dungeon, she stumbles upon some unfriendly troops.
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Reloading the Luger.


Makarov PM

In both games, the player characters and some Soviet officers wield Makarov PMs. Gleb can also dual wield them in Stalin Subway. Being a common pistol, the Makarov isn't quite as accurate as the APS found later on, but is a dependable sidearm nonetheless. Oddly in Red Veil, the intro cutscene actually shows Lena drawing and loading a Makarov only to have the Browning Hi-Power when gameplay starts as well as carrying the maximum capacity of reserve ammuniton of the Makarov once the player picks one up.

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Makarov PM - 9x18mm
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The player character makes his way through a facility, Makarov in tow.
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The player character decides to go pre-John-Woo John Woo in an (almost) empty subway.
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The player character admires a couple of posters and hoists his pistols up. Note that the guns are not just mirrors of each other, a mistake even modern shooters still make.
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Gleb as an NPC and Lena hold their Makarovs in Red Veil.


Stechkin APS

In Stalin Subway, some of the Soviet officers and Gleb Suvorov wield Stechkin APS pistols. Such a choice makes the APS one of the more "modern" pistols in the game, seeing as the APS was developed in 1951 while the game is set in the Summer of 1952. The machine pistol fires in semi-auto as standard, but secondary fire shoots five bullets in full-auto mode. In has 20-round magazine and is one of the most accurate automatic weapons, despite machine pistols generally being regarded as difficult to control in full-auto. It does not return in Red Veil.

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Stechkin APS - 9x18mm
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Firing a APS burst, surprisingly the APS' secondary burst fire has the least screenshake of any automatic weapon in the game.
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While wandering around, Suvorov admires his APS. Fairly good detail for a 2005 game.

Submachine Guns

PPSh-41

The PPSh-41 is a common weapon of Soviet soldiers in both games, alongside the AK-47. It is possible to use it in semi-auto mode. It incorrectly holds 72 rounds (one more than the weapon can hold, and it cannot hold another in the chamber due to being an open bolt weapon). It is a fast firing, high-capacity weapon, but is quite weak in terms of damage and has heavy screenshake when fired. In Red Veil the PPSH, SVT rifles and AK-47 somehow all share ammunition despite them correctly not sharing ammo in the first game.

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PPSh-41 - 7.62x25mm
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A Soviet officer dares the player character to shoot him. Note that the player character holds the PPSh by the bottom of the magazine; a fairly common act in mid-2000s Word War II FPS games, but one assumes this can't help accuracy in any way. Also note the closed bolt; the real PPSh is an open-bolt gun, and wouldn't be able to fire like this.
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Having dealt with the armored officer, the player character finds a subway and liberates it from its former users.

Sten Mk V

The Sten Mk V is used by Soviet paratroopers in Stalin Subway, a rather odd choice to say the least. Incorrectly called "STEN Mk2"; the actual Sten Mk II lacks a proper foregrip or stock and has a different heat shield and front sight. The player character can use it in semi-auto mode. It has an incorrect 30-round magazine (should be 32) and is rather weak but is the accurate fully-automatic weapon. It does not return in Red Veil.

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Sten Mk V - 9x19mm without vertical grip.
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The player character blazes away at enemies with his Sten Mk V. Note, as ever with Sten Guns in video games, he holds it by the magazine.
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A dead Soviet Paratrooper with his Sten Mk V showing the pistol grip and stock of the Mk V.
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Having arrived at their destination, the player character marvels at the architecture, Sten in hand.
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Even the poor Sten itself seems to think it's an Mk 2 when it's examined closer as an idle animation.


Assault Rifles

AK-47

The AK-47 is used by a number of soldiers throughout the game. An unusual choice for sure, seeing as it would still be quite recent during the game's story (being only five or so years old at the time, and only widely distributed to Soviet military forces in 1949). However, the AK-47 modeled in the game is a Type III AK, first made in 1953 and anachronistic for Stalin Subway and would be improbable to see in Red Veil. On top of that, it uses even further anachronistic prototype steel 5.45x39mm magazines which are also incompatible with the AK-47.

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Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm
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Prototype AK-74 - 5.45x39mm. Image used to show the steel 5.45x39mm magazine.
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The render of the AK-47. The magazine's curvature is more in line with a 5.45x39mm version.
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Having arrived to his destination, the player character greets some troops in the kindest manner.
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Having dealt with the threats around them, the player marvels at the very nice architecture of the station.

Rifles

PTRS-41

The PTRS-41 anti-tank rifle appears, boasting good destructive power at the cost of having to be stationary in order to fire, as well as a low rate of fire and hard-to-find ammo. The game depicts the weapon as a single-shot rifle, which is incorrect, as the real PTRS-41 loads from a five-round internal magazine. One can only guess the developers were thinking of the PTRD-41, a precursor to the PTRS that is single-shot. Oddly, the PTRS-41 and RPG-2 somehow share ammo despite firing very different projectiles and the PTRS-41's ammunition is depicted as explosive with the RPG-2 having a larger actual blast radius but with less shrapnel and the PTRS-41 sending more shrapnel with it's smaller blast. It does return in Red Veil but only midway through the final level and it's bullets are no longer explosive, rendering it merely a one-hit-kill rifle that requires Lena to be stationary without much ammo available.

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Anti-tank PTRS-41 rifle - 14.7x114mm
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Having found a PTRS, the player character happily blasts away at a wall to test its power.
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The world model of the PTRS-41.
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The PTRS-41 in Red Veil.


SKS

The SKS, called the "SKS-45", is a standard weapon of Soviet soldiers in both games. The in-game version lacks a fixed bayonet.

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SKS with no bayonet - 7.62x39mm
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Natasha holds an SKS, grumbling about the fact she found another one almost instantly. The lack of a fixed bayonet is clearly visible here.

SVT-40

The Tokarev SVT-40 appears in The Stalin Subway. Incorrectly called "SVT-38". The actual SVT-38 was hated by soldiers for being unwieldy and unreliable and was abandoned in 1940 (a good twelve years before the events of the first game) for the SVT-40, itself replaced by the SKS that is also in the game. The SVT and DP-27 share ammunition in the original game and it does not return in Red Veil.

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Tokarev SVT-40 - 7.62x54mmR
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The player character runs into a Soviet officer who laughs at him for thinking his rifle is an SVT-38.
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Having dealt with the problem, the player finds themselves in the wrong kind of subway.
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Idle with the SVT-40 showing off more of the rifle.


SVT-38

A scoped Tokarev SVT-38 appears in The Stalin Subway: Red Veil, replacing the SVT-40 from the first game. Just to confuse matters further, it is called "SVT-40" in an inverse of the first game.

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Tokarev SVT-38, sniper variant - 7.62x54mm R
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The player character finds an SVT-38 with sniper scope on the floor.
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The player character holds the SVT-38.
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Looking down the sniper scope of the SVT-38. Note the inaccurate and anachronistic PSO-1 style reticle instead of the proper "German #1" reticle.

Machine Guns

DP-27

The DP-27 machine gun, incorrectly called "DPM" in the The Stalin Subway and "Stationary machine gun DPM" in The Stalin Subway: Red Veil, is the most powerful standard weapon in both games. It feeds from 47-round magazines, fires in full-auto mode only, and is very accurate and powerful. The only weakness is the use of 7.62x54mm ammunition, which is very rare. No enemy uses it. The actual DPM was a modern update to the DP-27 that had a pistol grip, one the in-game model appears to lack. In Red Veil it can only be found once hidden near the start of the final mission despite the player finding ammunition for it across the entire game.

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DP light machine gun - 7.62x54mm R
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While just trying to go on his daily commute, the player fires his DP-27 at some assaulting troops, grumbling about Mondays.
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Lena holds the DP-27 in Red Veil.

Explosives

F-1 hand grenade

The main grenade used in-game, used by pretty much everyone is the F-1 hand grenade. Caution must be taken when using the F-1, PTRS-41 or RPG-2 as Stalin Subway simulates bullet ricochet and all of the game's explosive weaponry release "shrapnel" bullets that can potentially ricochet around and hit the player even if a grenade is thrown from behind cover. Due to an oversight, the F-1 Grenade is considered a "weapon" and not "ammo" so the player can pickup F-1 Grenades even if they've already hit the maximum amount, resulting in "wasting" F-1 Grenades as they'll vanish after being picked up.

F-1 hand grenade
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Having decided the subway is not as important as he originally thought, the player whips out an F-1 and prepares to clear the station another way.

Molotov Cocktails

Molotov Cocktails can be found in Red Veil.

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Holding the Molotov.

Launchers

RPG-2

The RPG-2 is used in the first game. It boasts enormous destructive power, but finding the rockets for it is hard and of course it is dangerous to use in close-quarter battles. It's anachronistic for both The Stalin Subway and if it appeared in Red Veil as it was introduced in 1954. Both the RPG-2 and PTRS-41 cannot be fired when moving. It does not return in Red Veil.

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RPG-2 with PG-2 rocket - 40mm
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Gleb "aims" his RPG-2 in the animation used when readying it to fire while stationary while looking at another RPG-2 on a multiplayer map.
The player character holds his anachronistic RPG-2 while moving, wondering if using it in a subway is really all that good an idea.

LPO-50

The LPO-50 flamethrower appears in The Stalin Subway: Red Veil. It is powerful, despite the fact that burning enemies will continue to fight completely unbothered until they burn to death. Its main disadvantages are its uncommon ammunition and its short range.

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LPO-50 flamethrower
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The player character holds the LPO-50, after demonstrating its effects to an unsuspecting soldier.
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The world model of the LPO-50.

Other

Tsar Cannon

A virtual recreation of the Tsar Cannon, the world's largest cannon, is found as a prop in The Stalin Subway. Produced by bronze maker Andrei Chokhov in 1586, it has the largest caliber among cannons- 890mm. Despite what may be assumed, the carriage it is mounted on and nearby cannonballs are purely decorative and were added in the 1830s. The cannon, while primarily produced to commemorate Tsar Fyodor Ivanovich, has been fired at least once and was designed to use grapeshot, rather than solid shot, although it was never used in combat.

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Tsar Cannon as it stands now - 35 in (89 cm)
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The Tsar Cannon in the game from the almost the same angle as the above picture. Note on the slightly crooked pose of it on the plinth as it clips into the ground and lack of barrier chain. This shot was produced via noclip, as the player cannot approach the monument in normal gameplay.

AK-74 Variant

An unknown AK-74 variant can be seen in the main menu of The Stalin Subway under the moving USSR newspapers. Only the magazine and foregrip are visible. The magazine shows it is chambered for 5.45mm cartridges. The AK-74 and its ammunition were first produced in the early 1970s- highly anachronistic for the summer of 1952.

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AK-74 - 5.45x39mm
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The AK-74 variant can be seen on the left.

Cut Weapons

These firearms were cut or replaced before the The Stalin Subway's final release.

Tokarev TT-33

A Tokarev TT-33 was initially supposed to be one of the handguns in the game (and was in the beta version), but was later cut for unknown reasons.

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Tokarev TT-33 - 7.62x25mm Tokarev. Post-1947 version.
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The render of the removed TT-33.
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A player character reloads the TT-33 in an beta version of the game.

Walther P38

A Walther P38 was cut early into The Stalin Subway's development for unknown reasons.

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Walther P38 WWII dated with black grips - 9x19mm
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The render of the removed Walther P38.

PPSh-41 with 35-Round Magazine

The PPSh-41 was initially supposed to be in the game with 35-round stick magazine, but later was replaced by the version with a 71-round drum magazine.

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Soviet PPSh-41 Submachine Gun with 35-round stick magazine - 7.62x25mm Tokarev
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The render of the early version of the PPSh-41.
A player character holding a PPSh-41 with stick magazine in an beta version of the game. Note that the in the final version of the game, the graphics became much better.
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A player character carries the PPSh-41 in a beta version of the game, rather impractically holding it by the barrel shroud (in the final version of the game, he more realistically holds it by the bottom of the magazine).

Sten Mk II

A Sten Mk II was cut early into The Stalin Subway's development for unknown reasons. It is likely that it was replaced by the Sten Mk V; this may explain why the Sten Mk V in the game is incorrectly called an Mk II.

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Sten Mk II - 9x19mm
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The render of the removed Sten Mk II.