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Brothers in Arms: Earned in Blood: Difference between revisions

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'''''Brothers in Arms: Earned in Blood''''' is a 2005 video game, and the sequel to ''[[Brothers in Arms: Road to Hill 30]]''. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beachheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".  
'''''Brothers in Arms: Earned in Blood''''' is a 2005 video game, and the sequel to ''[[Brothers in Arms: Road to Hill 30]]''. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beachheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".  
A notable realistic change in EIB that wouldn't stick for Hell's Highway is that when swapping certain weapons weapons, the "holster" animation actually involves using the sling to carry the weapon, as opposed to the "Video-game-y" lowering animations in Hill 30, this effects all rifles while pistols/submachine guns keep the quick arcade-y lowering animations for quickly swapping weapons.


'''The following weapons appear in the video game Brothers in Arms: Earned in Blood'''
'''The following weapons appear in the video game Brothers in Arms: Earned in Blood'''
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=Handguns=
=Handguns=
==Colt M1911A1==
==Colt M1911A1==
The [[M1911_pistol_series#M1911A1|Colt M1911A1]].
The [[M1911_pistol_series#M1911A1|Colt M1911A1]] appears as the US handgun in the game, it is not present in the PS2 version.
[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]
[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]
[[file:EiB Colt M1911A1 holding.jpg|thumb|none|600px|Holding the Colt M1911A1.]]
[[file:EiB Colt M1911A1 holding.jpg|thumb|none|600px|Holding the Colt M1911A1.]]
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==Walther P38==
==Walther P38==
The [[Walther P38]].
The [[Walther P38]] appears in the PC version, it can occasionally be found in single player missions without mods as well as Multiplayer unlike Hill 30.
[[file:Mauser-P38.jpg|thumb|none|350px|Walther P38 - 9x19mm]]
[[file:Mauser-P38.jpg|thumb|none|350px|Walther P38 - 9x19mm]]
[[file:EiB Walther P38 holding.jpg|thumb|none|600px|Holding the Walther P38.]]
[[file:EiB Walther P38 holding.jpg|thumb|none|600px|Holding the Walther P38.]]
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[[file:EiB M1 Garand mele.jpg|thumb|none|600px|Melee.]]
[[file:EiB M1 Garand mele.jpg|thumb|none|600px|Melee.]]
[[file:EiB M1 Garand world.jpg|thumb|none|600px|World model of the M1 Garand.]]
[[file:EiB M1 Garand world.jpg|thumb|none|600px|World model of the M1 Garand.]]
== M1 Carbine ==
The [[M1 Carbine]] appears on the ''Situational Awareness View'' (Basically the game's map) as the icon for the M1A1 Carbine.
[[Image:M1-Carbine.jpg|thumb|none|400px|M1 Carbine - .30 Carbine]]
[[Image:EibSAVM1Carbine.jpg|thumb|none|600px|The M1 Carbine is visible as the weapon icon.]]


==M1A1 Carbine==
==M1A1 Carbine==
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[[file:EiB kar98k sniper mele.jpg|thumb|none|600px|Melee.]]
[[file:EiB kar98k sniper mele.jpg|thumb|none|600px|Melee.]]
[[file:EiB kar98k sniper world.jpg|thumb|none|600px|World model of the Karabiner 98k.]]
[[file:EiB kar98k sniper world.jpg|thumb|none|600px|World model of the Karabiner 98k.]]
==M1903A4 Springfield==
The [[M1903_Springfield#M1903A4_Springfield_Sniper_Rifle|M1903A4 Springfield]] returns in Earned in Blood, it doesn't appear in the main campaign, only appearing in the Skrimish Mode map ''High Ground'' when playing as Baker and certain multiplayer maps.
[[File:M1903A4Weaver.jpeg|thumb|none|500px|M1903A4 Springfield with Model 330 Weaver scope - .30-06]]
[[File:BIAEIBSpringfield.jpg|thumb|none|600px|The M1903A4 Springfield in-game.]]
[[File:BIAEIBSpringfieldmeleescope.jpg|thumb|none|600px|Looking through the M84 scope.]]
[[File:BIAEIBSpringfieldHolster.jpg|thumb|none|600px|Switching weapons with the Springfield.]]
[[File:BIAEIBSpringfieldmelee.jpg|thumb|none|600px|Melee.]]


=Machine Guns=
=Machine Guns=
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=Launchers=
=Launchers=
==M1 Bazooka==
The [[M1 Rocket Launcher "Bazooka"]] appears as a secret weapon in ''Hedgerow Hell'', being hidden in the back of a truck alongside a 1911 at the very end of the level, it can be used by the player and is identical to it's Hill 30 incarnation.
[[File:Bazookasmithsonian.jpg|thumb|none|500px|M1 Bazooka - 2.36 inch]]
[[file:EiB Bazooka world.jpg|thumb|none|600px|Hartsock finds the M1 Bazooka in a truck.]]
==Panzerfaust 60==
==Panzerfaust 60==
The [[Panzerfaust|Panzerfaust 60]]. Appears as "Panzerfaust 60".
The [[Panzerfaust|Panzerfaust 60]]. Appears as "Panzerfaust 60".
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=Grenades & Explosives=
=Grenades & Explosives=
==M18 smoke grenade==
==M18 smoke grenade==
The [[M18 smoke grenade]].
The [[M18 smoke grenade]] appears during certain scripted sequences, though the Warzone mod allows it to be used freely like the Mk2 grenade.
[[file:M18red.jpg|thumb|none|150px|M18 smoke grenade.]]
[[file:M18red.jpg|thumb|none|150px|M18 smoke grenade.]]
[[file:EiB M18 smoke.jpg|thumb|none|600px|M18 smoke grenade in game.]]
[[file:EiB M18 smoke.jpg|thumb|none|600px|M18 smoke grenade in game.]]
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==Stielhandgranate 24==
==Stielhandgranate 24==
The [[Model 24 Stielhandgranate]]. Appears as "Stielhandgranate 24".
The [[Model 24 Stielhandgranate]]. Appears as "Stielhandgranate 24".
It can be used by the player in Skirmish mode or Multiplayer
[[file:24-43 grenade.jpg|thumb|none|250px|Model 24 Stielhandgranate.]]
[[file:24-43 grenade.jpg|thumb|none|250px|Model 24 Stielhandgranate.]]
[[file:EiB Stielhandgranate 24 1.jpg|thumb|none|600px|Stielhandgranate 24 in game.]]
[[file:EiB Stielhandgranate 24 1.jpg|thumb|none|600px|Stielhandgranate 24 in game.]]
[[file:EiB Stielhandgranate 24 2.jpg|thumb|none|600px|Stielhandgranate 24 in game.]]
[[file:EiB Stielhandgranate 24 2.jpg|thumb|none|600px|Stielhandgranate 24 in game.]]
[[file:EiB Stielhandgranate Skirmish.jpg|thumb|none|600px|Throwing a Stielhandgranate 24 at US soldiers in Skirmish mode.]]


==TNT==
==TNT==

Latest revision as of 21:14, 9 September 2023


Brothers in Arms: Earned in Blood
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Release Date: 2005
Developer: Gearbox Software
Publisher: Ubisoft
Series: Brothers in Arms
Platforms: PC
Xbox
Playstation 2
Genre: First-person shooter


Brothers in Arms: Earned in Blood is a 2005 video game, and the sequel to Brothers in Arms: Road to Hill 30. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beachheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".

A notable realistic change in EIB that wouldn't stick for Hell's Highway is that when swapping certain weapons weapons, the "holster" animation actually involves using the sling to carry the weapon, as opposed to the "Video-game-y" lowering animations in Hill 30, this effects all rifles while pistols/submachine guns keep the quick arcade-y lowering animations for quickly swapping weapons.

The following weapons appear in the video game Brothers in Arms: Earned in Blood


Handguns

Colt M1911A1

The Colt M1911A1 appears as the US handgun in the game, it is not present in the PS2 version.

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Colt M1911A1 - .45 ACP
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Holding the Colt M1911A1.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the Colt M1911A1.

Walther P38

The Walther P38 appears in the PC version, it can occasionally be found in single player missions without mods as well as Multiplayer unlike Hill 30.

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Walther P38 - 9x19mm
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Holding the Walther P38.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the Walther P38.

Submachine Guns

M3A1 "Grease Gun"

The M3A1 "Grease Gun".

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M3A1 "Grease Gun" - .45 ACP
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Holding the M3A1 "Grease Gun".
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the M3A1 "Grease Gun".

MP40

The MP40.

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MP40 - 9x19mm
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Holding the MP40.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the MP40.

Thompson M1A1

The Thompson M1A1.

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M1A1 Thompson with 20-round stick magazine - .45 ACP
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Holding the Thompson M1A1.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the Thompson M1A1.

Assault Rifles

Sturmgewehr 44

The Sturmgewehr 44.

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Sturmgewehr 44 - 7.92x33mm.
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Holding the Sturmgewehr 44.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the Sturmgewehr 44.

Battle Rifles

FG 42

The FG 42.

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FG 42 - 7.92x57mm Mauser
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Holding the FG 42.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the FG 42.

FG 42 With Zeiss ZF4 Scope

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FG 42 second model with bipod and ZFG42 scope - 7.92x57mm Mauser
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Holding the FG 42.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the FG 42.

Karabiner 98k

The Karabiner 98k.

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Karabiner 98k - 7.92x57mm Mauser
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Holding the Karabiner 98k.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the Karabiner 98k.

M1 Garand

The M1 Garand.

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M1 Garand - .30-06
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Holding the M1 Garand.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the M1 Garand.

M1 Carbine

The M1 Carbine appears on the Situational Awareness View (Basically the game's map) as the icon for the M1A1 Carbine.

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M1 Carbine - .30 Carbine
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The M1 Carbine is visible as the weapon icon.

M1A1 Carbine

The M1A1 Carbine.

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M1A1 Carbine - .30 Carbine
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Holding the M1A1 Carbine.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the M1A1 Carbine.

Sniper Rifles

Karabiner 98k

The Karabiner 98k.

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Scoped Karabiner 98k - 7.92x57mm Mauser
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Holding the Karabiner 98k.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the Karabiner 98k.

M1903A4 Springfield

The M1903A4 Springfield returns in Earned in Blood, it doesn't appear in the main campaign, only appearing in the Skrimish Mode map High Ground when playing as Baker and certain multiplayer maps.

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M1903A4 Springfield with Model 330 Weaver scope - .30-06
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The M1903A4 Springfield in-game.
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Looking through the M84 scope.
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Switching weapons with the Springfield.
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Melee.

Machine Guns

M1918A2 Browning Automatic Rifle

The M1918A2 Browning Automatic Rifle.

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M1918A2 Browning Automatic Rifle - .30-06
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Holding the M1918A2 Browning Automatic Rifle.
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Aiming.
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Reloading.
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Reloading.
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Melee.
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World model of the M1918A2 BAR.

Launchers

M1 Bazooka

The M1 Rocket Launcher "Bazooka" appears as a secret weapon in Hedgerow Hell, being hidden in the back of a truck alongside a 1911 at the very end of the level, it can be used by the player and is identical to it's Hill 30 incarnation.

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M1 Bazooka - 2.36 inch
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Hartsock finds the M1 Bazooka in a truck.


Panzerfaust 60

The Panzerfaust 60. Appears as "Panzerfaust 60".

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Panzerfaust - 44mm with 149mm warhead.
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Holding the Panzerfaust 60.
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Aiming.
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World model of the Panzerfaust 60.

Grenades & Explosives

M18 smoke grenade

The M18 smoke grenade appears during certain scripted sequences, though the Warzone mod allows it to be used freely like the Mk2 grenade.

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M18 smoke grenade.
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M18 smoke grenade in game.

Mk 2 hand grenade

The Mk 2 hand grenade.

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Mk 2 hand grenade.
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Mk 2 hand grenade in game.

Stielhandgranate 24

The Model 24 Stielhandgranate. Appears as "Stielhandgranate 24". It can be used by the player in Skirmish mode or Multiplayer

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Model 24 Stielhandgranate.
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Stielhandgranate 24 in game.
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Stielhandgranate 24 in game.
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Throwing a Stielhandgranate 24 at US soldiers in Skirmish mode.

TNT

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TNT in game.

Mounted Weapons

3.7 cm Pak 35/36

The 3.7 cm Pak 35/36

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3.7 cm Pak 35/36 anti-tank gun - 37×249 mm R
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3.7 cm Pak 35/36 in game.
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3.7 cm Pak 35/36 in game.

Browning M2HB

A Browning M2HB.

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Browning M2HB - .50 BMG
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Browning M2HB in game.
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Browning M2HB in game.
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Browning M2HB in game.
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Browning M2HB in game.

Browning M1919A4

A Browning M1919A4.

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Browning M1919A4 mounted on M2 tripod - .30-06
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Browning M1919A4 in game.
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Browning M1919A4 in game.

Browning M1919A5

The Browning M1919A5

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Browning M1919A5 - .30-06
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Browning M1919A5 in game.
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Browning M1919A5 in game.
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Browning M1919A5 in game.
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Browning M1919A5 in game.

8.8 cm Flak 37

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A British Staff Sergeant posing with an 8.8 cm FlaK 37 with FlaK 36-style two-piece barrel in front of the Reichstag building in Berlin, approx. July 1945. Note the pointer dials, the rectangular boxes on the side of the gun cradle with two circles - 88x571mm R
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8.8 cm Flak 37 in game.
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8.8 cm Flak 37 in game.
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8.8 cm Flak 37 in game.
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8.8 cm Flak 37 in game.

Flakvierling 38

The Flakvierling 38.

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Flakvierling 38 - 20x138mm B
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Flakvierling 38 in game.
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Flakvierling 38 in game.

Granatwerfer 42 Mortar

The Granatwerfer 42 Mortar.

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Kurzer 8 cm Granatwerfer 42 - 81.4mm
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Granatwerfer 42 Mortar in game.
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Granatwerfer 42 Mortar in game.

MG42

The MG42.

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MG42 - 7.92x57mm Mauser
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MG42 in game.
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MG42 in game.
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MG42 in game.
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MG42 in game.