Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Modern Combat 5: Difference between revisions
No edit summary |
|||
(17 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{wip}} | {{wip}} | ||
{{Unidentified}} | |||
{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
Line 20: | Line 21: | ||
=Pistols= | =Pistols= | ||
==SIG-Sauer P226R== | |||
The [[SIG-Sauer P226R]] appears as the default handgun. It is called the "MSG 33" in-game. | |||
[[Image:P226R.jpg|thumb|none|350px|SIG-Sauer P226R - 9x19mm.]] | |||
[[File:MC5SigHandgun.jpg|thumb|none|600px|The in-game handgun.]] | |||
==Beretta 90Two== | ==Beretta 90Two== | ||
Line 26: | Line 32: | ||
[[Image:Beretta 90two02.jpg|thumb|none|350px|Beretta 90Two Type F - 9x19mm]] | [[Image:Beretta 90two02.jpg|thumb|none|350px|Beretta 90Two Type F - 9x19mm]] | ||
[[File:Beretta90TwoMC5.jpg|thumb|none|600px|The "MEK R3" in-game.]] | [[File:Beretta90TwoMC5.jpg|thumb|none|600px|The "MEK R3" in-game.]] | ||
==VBR-Belgium PDW== | ==VBR-Belgium PDW== | ||
The [[VBR-Belgium PDW]] appears as the "LUKS-MK2" machine pistol, despite this however, the weapon fires at a slower rate than all of the other pistols featured in game (including the Desert Eagle, for shame!). | The [[VBR-Belgium PDW]] appears as the "LUKS-MK2" machine pistol, despite this however, the weapon fires at a slower rate than all of the other pistols featured in game (including the Desert Eagle, for shame!). | ||
[[Image:Vbr-b-compact.jpg|thumb|none|350px|VBR-Belgium PDW - 7.92x24mm]] | |||
==Desert Eagle== | |||
The [[Desert Eagle]] appears as the "HAWK-13". It is the most common handgun equipped by single-player AI who are heavily injured and on the ground. | |||
[[Image:MagResDE.357MarkI.jpg|thumb|none|350px|IMI Desert Eagle Mark I - .357 Magnum]] | |||
[[File:MC5DesertEagle.jpg|thumb|none|600px|The "HAWK-13" in-game. Given the game's stylized weapon models, it does not particularly resemble any specific variant of the Desert Eagle. It has the slide release of the Mark I paired with the safety switch of later models (with safety/fire positions apparently reversed).]] | |||
==Luger P08== | ==Luger P08== | ||
Line 39: | Line 46: | ||
[[File:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]] | [[File:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]] | ||
[[File:MC5Luger.jpg|thumb|none|600px|The "Mrager".]] | [[File:MC5Luger.jpg|thumb|none|600px|The "Mrager".]] | ||
=Submachine Guns= | =Submachine Guns= | ||
Line 54: | Line 56: | ||
==TDI Vector== | ==TDI Vector== | ||
The [[TDI Vector]] appears as the "KRUBE-37". | The [[TDI Vector]] appears as the "KRUBE-37". | ||
[[File:KrissSuperV.jpg|thumb|none|450px|TDI Vector Gen I - .45 ACP]] | |||
[[File:KrissVectorMC5.jpg|thumb|none|600px|The "KRUBE-37" In-game.]] | |||
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
The [[Heckler & Koch MP5A3]] with a railed system and threaded barrel appears as the "JOLT-7 MP". | The [[Heckler & Koch MP5A3]] with a railed system and threaded barrel appears as the "JOLT-7 MP". | ||
[[Image:MP5A3RIS.jpg|thumb|none|450px|Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]] | |||
[[File:ModernCombat5MP5.jpg|thumb|none|600px|The "JOLT-7 MP" In-game.]] | |||
==SIG-Sauer MPX-K== | ==SIG-Sauer MPX-K== | ||
Line 62: | Line 68: | ||
[[File:SIG MPX K 2013.jpg|thumb|none|400px|SIG-Sauer MPX-K, 2013 prototype - 9x19mm]] | [[File:SIG MPX K 2013.jpg|thumb|none|400px|SIG-Sauer MPX-K, 2013 prototype - 9x19mm]] | ||
[[File:SIG MPX-K.jpg|thumb|none|400px|SIG-Sauer MPX-K, 2012 prototype - 9x19mm]] | [[File:SIG MPX-K.jpg|thumb|none|400px|SIG-Sauer MPX-K, 2012 prototype - 9x19mm]] | ||
[[File:MC5MPX.jpg|thumb|none|600px|The "FERS09" In-game.]] | |||
[[ | |||
==Heckler & Koch MP7A1== | ==Heckler & Koch MP7A1== | ||
The [[Heckler & Koch MP7A1]] appears as the "BOSK 3". | The [[Heckler & Koch MP7A1]] appears as the "BOSK 3". | ||
[[Image:Original_MP7.jpg|thumb|none|400px|Heckler & Koch MP7 - 4.6x30mm]] | [[Image:Original_MP7.jpg|thumb|none|400px|Heckler & Koch MP7 - 4.6x30mm]] | ||
[[Image:MC5MP7.jpg|thumb|600px|none|The MP7 in the loadout menu. It lacks the folding foregrip, with the space being replaced by a rail. The model also seems a bit too long.]] | [[Image:MC5MP7.jpg|thumb|600px|none|The MP7 in the loadout menu. It lacks the folding foregrip, with the space being replaced by a rail. The model also seems a bit too long.]] | ||
== FN P90TR == | |||
The [[FN P90 TR|FN P90TR (Triple Rail)]] appears with a deformed foregrip and is called the "FS 80". | |||
[[Image:FN_P90_Triple_Rail_(TR).jpg|thumb|none|450px|FN P90TR - 5.7x28mm]] | |||
[[Image:MC5P90.jpg|thumb|none|600px|The "FS 80" in-game.]] | |||
=="Bramson"== | =="Bramson"== | ||
The "Bramson" appears to be a futuristic version of the [[M1928A1 Thompson]]. | The "Bramson" appears to be a futuristic version of the [[M1928A1 Thompson]]. | ||
[[Image:M1928A1.jpeg|thumb|none|400px|M1928A1 Thompson with 50-round drum magazine, smooth barrel, and early 'simplified' rear sight that would be adopted for the M1 Thompson - .45 ACP]] | |||
[[Image:ThompsonModernCombat5.jpg|thumb|none|600px|The "Bramson" in-game.]] | |||
=Shotguns= | =Shotguns= | ||
==Kel-Tec KSG== | |||
The [[Kel-Tec KSG]] appears as the "SMASS-410". | |||
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|450px|Kel-Tec KSG Gen 1 with Magpul RVG foregrip - 12 gauge]] | |||
==Pancor Jackhammer== | ==Pancor Jackhammer== | ||
The [[Jackhammer]] appears as the "SERING 9", redesigned to have the | The [[Jackhammer]] appears as the "SERING 9", redesigned to have the ammo cassette ahead of the weapon's trigger. | ||
[[File:Jackhammer.jpg|450px|thumb|none|Pancor Jackhammer Mk3-A2 mockup]] | [[File:Jackhammer.jpg|450px|thumb|none|Pancor Jackhammer Mk3-A2 mockup]] | ||
[[File:MC5Jackhammer.jpg|thumb|none|600px|The "SERING 9" in-game.]] | [[File:MC5Jackhammer.jpg|thumb|none|600px|The "SERING 9" in-game.]] | ||
==Fostech Origin-12== | ==Fostech Origin-12== | ||
A futuristic [[Fostech Origin-12]] appears as the "Buckshot". | A futuristic [[Fostech Origin-12]] appears as the "Buckshot". | ||
[[File:Origin-12-short.jpg|thumb|none|450px|Fostech Origin-12 with 9.75" barrel - 12 gauge]] | |||
=Assault Rifles= | =Assault Rifles= | ||
Line 96: | Line 106: | ||
[[File:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]] | [[File:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]] | ||
[[File:MC5M4A1.jpg|thumb|none|600px|The "COMPAKT-665" in-game. Similar to the M4A1 seen in ''[[Homefront: The Revolution]]'', it has an oddly undersized carry handle that apparently can't reach the end of the upper receiver.]] | [[File:MC5M4A1.jpg|thumb|none|600px|The "COMPAKT-665" in-game. Similar to the M4A1 seen in ''[[Homefront: The Revolution]]'', it has an oddly undersized carry handle that apparently can't reach the end of the upper receiver.]] | ||
==Mk 14 Mod 1 EBR== | |||
The [[Mk 14 Mod 1 EBR]] appears as the "CHARBTEK-38". | |||
[[File:M14EBR.jpg|thumb|none|450px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]] | |||
==Heckler & Koch G36C== | ==Heckler & Koch G36C== | ||
Line 105: | Line 119: | ||
A heavily stylized [[AK]]-type rifle appears as the "KR-200". | A heavily stylized [[AK]]-type rifle appears as the "KR-200". | ||
[[Image:Ak47mw.2.jpg|thumb|none|450px|'''Photoshopped''' AKM fitted with Tapco Intrafuse and T6 furniture sets and an M4 buttstock and Stock Adapter, to look like the weapon in ''[[Modern Warfare 2]]'' - 7.62x39mm]] | [[Image:Ak47mw.2.jpg|thumb|none|450px|'''Photoshopped''' AKM fitted with Tapco Intrafuse and T6 furniture sets and an M4 buttstock and Stock Adapter, to look like the weapon in ''[[Modern Warfare 2]]'' - 7.62x39mm]] | ||
[[File:ModernCombat5AK.jpg|thumb|none|600px|The "KR-200" in-game.]] | |||
==Remington ACR== | ==Remington ACR== | ||
The [[Remington ACR]] appears as the "RED-34". | The [[Remington ACR]] appears as the "RED-34" and is the player's starting weapon on their first playthrough of the game's prologue level. | ||
[[Image:ACR-E.jpg|thumb|none|450px|Remington ACR-E with 10.5" barrel, 5-sided handguard, and adjustable folding stock - 5.56x45mm]] | [[Image:ACR-E.jpg|thumb|none|450px|Remington ACR-E with 10.5" barrel, 5-sided handguard, and adjustable folding stock - 5.56x45mm]] | ||
==FN F2000 Tactical== | ==FN F2000 Tactical== | ||
An fictionalized [[FN F2000 Tactical]] appears as the "KOG V". | |||
[[File:FN F2000 TR rifle.jpg|thumb|none|450px|FN F2000 Tactical TR with gray finish - 5.56x45mm]] | [[File:FN F2000 TR rifle.jpg|thumb|none|450px|FN F2000 Tactical TR with gray finish - 5.56x45mm]] | ||
[[File:MC5F2000.jpg|thumb|none|600px|The "KOG V" in-game.]] | |||
== | ==FG 42== | ||
A fictional "modernized" [[FG 42]] appears as the "PR39" | |||
[[File: | [[file:FG 42 II.jpg|thumb|none|350px|FG 42 - 7.92x57mm Mauser]] | ||
[[File:MC5FG42.jpg|thumb|none|600px|The "PR39" in-game.]] | |||
=Sniper Rifles= | =Sniper Rifles= | ||
==DSR-Precision DSR-1== | |||
The "NORBOK-38" is based on a [[DSR-Precision DSR-1]], albeit in a conventional layout, using the original rifle's spare magazine holder as its actual magazine well. | |||
[[File:DSR-1 no bipod.jpg|thumb|none|450px|DSR-Precision DSR-1 without bipod - 7.62x51mm NATO]] | |||
[[File:ModernCombat5AS50.jpg|thumb|none|600px|The "NORBOK-38" in-game.]] | |||
==Remington MSR== | |||
The [[Remington MSR]] appears as the "ARESK-07". | |||
[[File:MSR alt.jpg|thumb|none|400px|Remington MSR - .338 Lapua Magnum]] | |||
[[File:ModernCombat5ARESK-07.jpg|thumb|none|600px|The "ARESK-07" in-game.]] | |||
=="ASIX-338"== | |||
The "ASIX-338" is one of the in-game sniper rifles. | |||
[[File:ModernCombat5ASIX.jpg|thumb|none|600px|The "ASIX-338" in-game.]] | |||
==Accuracy International AS-50== | |||
The "Rod-94" is a stylized [[Accuracy International AS-50]]. | |||
[[File:As50sr.jpg|thumb|none|450px|Accuracy International AS-50 (early model) - .50 BMG]] | |||
[[File:ModernCombat5Rod-94.jpg|thumb|none|600px|The "Rod-94" in-game.]] | |||
==Remington R11 RSASS== | |||
The "E24-SASR" is a stylized [[Remington R11 RSASS]]. | |||
[[File:RSASS alt.jpg|thumb|none|450px|Remington R11 RSASS - 7.62x51mm NATO]] | |||
[[File:ModernCombat5E24SASR.jpg|thumb|none|600px|The "E24-SASR" in-game.]] | |||
== | ==Barrett M82A1M== | ||
The [[ | The "IMP-5" is a stylized [[Barrett M82A1M]], with a left-handed ejection port and, curiously enough, what appears to be a gas tube. | ||
[[ | [[File:Barrett M82A1M.jpg|thumb|none|450px|Barrett M82A1M - .50 BMG]] | ||
[[File:ModernCombat5IMP-5.jpg|thumb|none|600px|The "IMP-5" in-game.]] | |||
=Machine Guns= | =Machine Guns= | ||
==Mk 46 Mod 0== | |||
The [[Mk 46 Mod 0]] with a telescoping stock appears as the default LMG under the name "SODAW-74". | |||
==PKP Pecheneg== | ==PKP Pecheneg== | ||
The [[PKP Pecheneg]] appears as the "RSR 45". | The [[PKP Pecheneg]] appears as the "RSR 45". | ||
[[File:Pecheneg.jpg|thumb|450px|none|PKP Pecheneg with ammo box - 7.62x54mmR]] | [[File:Pecheneg.jpg|thumb|450px|none|PKP Pecheneg with ammo box - 7.62x54mmR]] | ||
==Ultimax 100 Mark 3== | |||
The [[Ultimax 100 Mark 3]] with a full rail system appears under the name "AX-100 II". | |||
=Grenade and Rocket Launchers= | =Grenade and Rocket Launchers= | ||
Line 136: | Line 184: | ||
[[File:B&T-GL-06 side profile.jpg|thumb|450px|none|Brügger & Thomet GL-06 - 40x46mm]] | [[File:B&T-GL-06 side profile.jpg|thumb|450px|none|Brügger & Thomet GL-06 - 40x46mm]] | ||
[[File:MC5HK69.jpg|thumb|none|600px|The "S-41 GL" in-game.]] | [[File:MC5HK69.jpg|thumb|none|600px|The "S-41 GL" in-game.]] | ||
==Mk 153 SMAW== | |||
The [[Mk 153 SMAW]] appears as the "CTK-88 CRUMPLOR". | |||
[[Image:Mk153SMAW.jpg|thumb|none|450px|Mk 153 Mod 0 SMAW - 83mm]] | |||
== Heckler & Koch XM-25 == | == Heckler & Koch XM-25 == | ||
Line 142: | Line 194: | ||
[[Image:ATKXM25.jpg|thumb|none|400px|XM25 Grenade Launcher - 25mm]] | [[Image:ATKXM25.jpg|thumb|none|400px|XM25 Grenade Launcher - 25mm]] | ||
[[Image:MC5XM25.jpg|thumb|none|600px|The "ZAB 1507" in-game.]] | [[Image:MC5XM25.jpg|thumb|none|600px|The "ZAB 1507" in-game.]] | ||
==Milkor MGL Mk 1L== | ==Milkor MGL Mk 1L== | ||
The [[MGL Mk 1L]] appears as the "SLAK 7H". | The [[MGL Mk 1L]] appears as the "SLAK 7H". | ||
[[File:Milkor Mk IL Black.jpg|thumb|none|450px|Milkor MGL Mk 1L in black finish fitted with Armson OEG reflex sight - 40x46mm]] | [[File:Milkor Mk IL Black.jpg|thumb|none|450px|Milkor MGL Mk 1L in black finish fitted with Armson OEG reflex sight - 40x46mm]] | ||
=Explosives= | |||
==M67 Fragmentation Grenade== | |||
The [[M67 hand grenade|M67]] shows up as the Frag grenade. | |||
[[File:Baseball.jpg|thumb|none|150px|M67 fragmentation grenade]] | |||
[[File:MC5M67.jpg|thumb|none|600px|The "Frag Greande" in-game.]] | |||
==MK3A2== | |||
The "Concussion" grenade appears to be based on an [[MK3 offensive hand grenade|MK3A2 offensive grenade]]. | |||
[[Image:MK3A2.jpg|thumb|none|150px|MK3A2 offensive hand grenade]] | |||
[[Image:MC5MK3A2.jpg|thumb|none|600px|The "Concussion Grenade" in-game.]] | |||
== M7A3 CS Gas Grenade== | |||
The [[M7 CS gas grenade|M7A3 CS gas grenade]] appears as the basis for several in-game grenades. | |||
[[Image:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]] | |||
[[Image:MC5M7A3Grenade.jpg|thumb|none|600px|The "Impact" grenade in-game, note how it still has Riot CS Gas markings despite being an explosive.]] | |||
[[Image:MC5M7A3Grenade2.jpg|thumb|none|600px|The "Nail" grenade in-game, the text reads "NAILS HIGH EXPLOSIVE"]] | |||
==M84 Stun Grenade== | |||
The [[M84 stun grenade]] appears as one of the in-game grenades, like the N7A3, it's model is reused for several grenades. | |||
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]] | |||
[[Image:M84MC5.jpg|thumb|none|600px|The "Flash" grenade in-game]] | |||
[[Image:m84MC5-2.jpg|thumb|none|600px|The "Chaff" grenade in-game.]] | |||
[[Image:m84MC5-3.jpg|thumb|none|600px|The "Smoke" grenade in-game.]] | |||
[[Category:Action]] | [[Category:Action]] | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Latest revision as of 19:19, 10 July 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Modern Combat 5 for current discussions. Content is subject to change. |
Unidentified This article currently has one or more unidentified weapons. |
|
Modern Combat 5 is a first-person shooter for iOS, Android, PC and Switch. While most versions are freemium, the Switch version is paid with microtransaction elements removed and re-balanced.
The following weapons appear in Modern Combat 5
Pistols
SIG-Sauer P226R
The SIG-Sauer P226R appears as the default handgun. It is called the "MSG 33" in-game.
Beretta 90Two
The Beretta 90Two appears as the "MEK R3" Handgun.
VBR-Belgium PDW
The VBR-Belgium PDW appears as the "LUKS-MK2" machine pistol, despite this however, the weapon fires at a slower rate than all of the other pistols featured in game (including the Desert Eagle, for shame!).
Desert Eagle
The Desert Eagle appears as the "HAWK-13". It is the most common handgun equipped by single-player AI who are heavily injured and on the ground.
Luger P08
A highly "futuristic" styled Luger P08 appears as the "Mrager".
Submachine Guns
SR-2 Veresk
The SR-2M Veresk appears as the "Sabre-S2" and is the default submachine gun.
TDI Vector
The TDI Vector appears as the "KRUBE-37".
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 with a railed system and threaded barrel appears as the "JOLT-7 MP".
SIG-Sauer MPX-K
The prototype version of the SIG-Sauer MPX-K appears as the "FERS09". It is the 2013 prototype, as evidenced by the number of diagonal vents on the upper receiver. It also has the stock adapter of the 2013 version; however, the stock itself and the handguard are those of the 2012 prototype.
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 appears as the "BOSK 3".
FN P90TR
The FN P90TR (Triple Rail) appears with a deformed foregrip and is called the "FS 80".
"Bramson"
The "Bramson" appears to be a futuristic version of the M1928A1 Thompson.
Shotguns
Kel-Tec KSG
The Kel-Tec KSG appears as the "SMASS-410".
Pancor Jackhammer
The Jackhammer appears as the "SERING 9", redesigned to have the ammo cassette ahead of the weapon's trigger.
Fostech Origin-12
A futuristic Fostech Origin-12 appears as the "Buckshot".
Assault Rifles
M4A1
An M4A1 appears as the default assault rifle and is known as "COMPAKT-665". The receiver markings say that it is chambered in "6mm", despite using standard 30-round 5.56mm magazines.
Mk 14 Mod 1 EBR
The Mk 14 Mod 1 EBR appears as the "CHARBTEK-38".
Heckler & Koch G36C
The H&K G36C is one of the assault rifles available. It is called the "UFIA PSD-2" in-game.
AK-Type Rifle
A heavily stylized AK-type rifle appears as the "KR-200".
Remington ACR
The Remington ACR appears as the "RED-34" and is the player's starting weapon on their first playthrough of the game's prologue level.
FN F2000 Tactical
An fictionalized FN F2000 Tactical appears as the "KOG V".
FG 42
A fictional "modernized" FG 42 appears as the "PR39"
Sniper Rifles
DSR-Precision DSR-1
The "NORBOK-38" is based on a DSR-Precision DSR-1, albeit in a conventional layout, using the original rifle's spare magazine holder as its actual magazine well.
Remington MSR
The Remington MSR appears as the "ARESK-07".
"ASIX-338"
The "ASIX-338" is one of the in-game sniper rifles.
Accuracy International AS-50
The "Rod-94" is a stylized Accuracy International AS-50.
Remington R11 RSASS
The "E24-SASR" is a stylized Remington R11 RSASS.
Barrett M82A1M
The "IMP-5" is a stylized Barrett M82A1M, with a left-handed ejection port and, curiously enough, what appears to be a gas tube.
Machine Guns
Mk 46 Mod 0
The Mk 46 Mod 0 with a telescoping stock appears as the default LMG under the name "SODAW-74".
PKP Pecheneg
The PKP Pecheneg appears as the "RSR 45".
Ultimax 100 Mark 3
The Ultimax 100 Mark 3 with a full rail system appears under the name "AX-100 II".
Grenade and Rocket Launchers
To note here, all launchers in this game are classified as "rocket launchers", despite at least 3 of them being grenade launchers.
Brügger & Thomet GL-06
A stylized Brügger & Thomet GL-06 appears as the game's default grenade launcher, under the name "S-41 GL". It is pathetically weak, with single-player NPCs often surviving a direct grenade hit.
Mk 153 SMAW
The Mk 153 SMAW appears as the "CTK-88 CRUMPLOR".
Heckler & Koch XM-25
The Heckler & Koch XM25 is a useable launcher, appearing as the "ZAB 1507".
Milkor MGL Mk 1L
The MGL Mk 1L appears as the "SLAK 7H".
Explosives
M67 Fragmentation Grenade
The M67 shows up as the Frag grenade.
MK3A2
The "Concussion" grenade appears to be based on an MK3A2 offensive grenade.
M7A3 CS Gas Grenade
The M7A3 CS gas grenade appears as the basis for several in-game grenades.
M84 Stun Grenade
The M84 stun grenade appears as one of the in-game grenades, like the N7A3, it's model is reused for several grenades.