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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WorldofTanks</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-05-11T02:56:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=471495</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=471495"/>
		<updated>2011-10-15T16:55:07Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Heckler &amp;amp; Koch XM8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK-971 left side.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
&lt;br /&gt;
There are two versions of the [[Heckler &amp;amp; Koch XM8]] available in the game; the standard full-size version appears as a buyable weapon for the Assault class while the [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Compact Carbine|Compact Carbine]] version is available for the Engineer class, and is classified as an SMG in-game. Both versions have the Insight ISM-V sight replaced with iron sights as in the ''Bad Company'' games.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 Automatic Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|350px|Heckler &amp;amp; Koch XM8 with Insight ISM-V sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8ccbutt.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the ''Battlefield'' series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Mg3larwa556.jpg|thumb|none|400px|A MG3 in Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;M249 SAW&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|350px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Saw1holoLarwa556.jpg|thumb|none|400px|A Mk 46 Mod 0 with EOTech sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M60larwa556.jpg|thumb|none|400px|An M60E4 machine gun in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 Automatic Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|Heckler &amp;amp; Koch XM8 Automatic Rifle]], the light machine gun version of the XM8 mentioned above, appears in the game as the &amp;quot;XM8AR&amp;quot; with iron sights and a Beta-C drum magazine. It also has the integral bipod removed.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 Automatic Rifle with Insight ISM-V sight and Beta-C drum magazine 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] appears as a buyable weapon in the game, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:larwa556m24.jpg|thumb|none|400px|M24 Sniper Rifle in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] is the starting weapon for the Recon class.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:Sv1larwa556.jpg|thumb|none|400px|An SV-98 sniper rifle in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
[[Image:Svdlarwa556.jpg|thumb|none|400px|An NDM-86 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
[[Image:BFP4F SVUA STATS.jpg|thumb|none|370px|The Stats and Description of the SVU-A in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon. It is the second full-auto sniper rifle in the game, the other being the SVU-AS mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F VSS Stats.jpg|thumb|none|400px|The Stats and Description of the VSS Vintorez in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|M14 EBR]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
[[Image:BFP4F M14EBR STATS.jpg|thumb|none|370px|The Stats and Description of the ''Holosight M14''&amp;lt;br&amp;gt; in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== GOL Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[GOL sniper rifle]] appears as a buyable weapon in the game, fitted with a Harris bipod.&lt;br /&gt;
&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|350px|GOL sniper rifle with Harris bipod 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Grouse ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Grouse]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting. As in ''BF2'', it is listed in-game as the &amp;quot;SA-18 Igla&amp;quot;, combining its NATO and Russian designations.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Grouse launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Grouse in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463674</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463674"/>
		<updated>2011-09-29T07:30:51Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* M39 Enhanced Marksman Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4F M16A2 STATS.jpg|thumb|none|370px|The Stats and Description of the M16A2 in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the Battlefield series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]]&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46Mod0-P4F.jpg|thumb|none|600px|A U.S. Army soldier aiming a Mk 46 Mod 0 at Russian troops.]]&lt;br /&gt;
[[Image:Mk46Mod0b-P4F.jpg|thumb|none|600px|A player about to aim down the sight of the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|350px|Mk 48 Mod 0 with RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the starting weapon for the Recon class, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] appears as a buyable weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
[[Image:BFP4F SVUA STATS.jpg|thumb|none|370px|The Stats and Description of the SVU-A in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F VSS Stats.jpg|thumb|none|400px|The Stats and Description of the VSS Vintorez in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle|M14]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
[[Image:BFP4F M14EBR STATS.jpg|thumb|none|370px|The Stats and Description of the ''Holosight M14''&amp;lt;br&amp;gt; in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Igla]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Igla in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463669</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463669"/>
		<updated>2011-09-29T06:54:31Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* SVU-AS Dragunov */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4F M16A2 STATS.jpg|thumb|none|370px|The Stats and Description of the M16A2 in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the Battlefield series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]]&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46Mod0-P4F.jpg|thumb|none|600px|A U.S. Army soldier aiming a Mk 46 Mod 0 at Russian troops.]]&lt;br /&gt;
[[Image:Mk46Mod0b-P4F.jpg|thumb|none|600px|A player about to aim down the sight of the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|350px|Mk 48 Mod 0 with RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the starting weapon for the Recon class, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] appears as a buyable weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
[[Image:BFP4F SVUA STATS.jpg|thumb|none|370px|The Stats and Description of the SVU-A in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F VSS Stats.jpg|thumb|none|400px|The Stats and Description of the VSS Vintorez in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle|M14]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Igla]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Igla in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463668</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463668"/>
		<updated>2011-09-29T06:53:55Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* SVU-AS Dragunov */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4F M16A2 STATS.jpg|thumb|none|370px|The Stats and Description of the M16A2 in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the Battlefield series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]]&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46Mod0-P4F.jpg|thumb|none|600px|A U.S. Army soldier aiming a Mk 46 Mod 0 at Russian troops.]]&lt;br /&gt;
[[Image:Mk46Mod0b-P4F.jpg|thumb|none|600px|A player about to aim down the sight of the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|350px|Mk 48 Mod 0 with RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the starting weapon for the Recon class, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] appears as a buyable weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
[[Image:BFP4F SVUA STATS.jpg|thumb|none|400px|The Stats and Description of the SVU-A in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F VSS Stats.jpg|thumb|none|400px|The Stats and Description of the VSS Vintorez in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle|M14]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Igla]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Igla in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463663</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463663"/>
		<updated>2011-09-29T06:45:46Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* M16A4 w/M203 Grenade Launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4F M16A2 STATS.jpg|thumb|none|370px|The Stats and Description of the M16A2 in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the Battlefield series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]]&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46Mod0-P4F.jpg|thumb|none|600px|A U.S. Army soldier aiming a Mk 46 Mod 0 at Russian troops.]]&lt;br /&gt;
[[Image:Mk46Mod0b-P4F.jpg|thumb|none|600px|A player about to aim down the sight of the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|350px|Mk 48 Mod 0 with RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the starting weapon for the Recon class, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] appears as a buyable weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F VSS Stats.jpg|thumb|none|400px|The Stats and Description of the VSS Vintorez in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle|M14]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Igla]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Igla in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463661</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463661"/>
		<updated>2011-09-29T06:39:40Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* VSS Vintorez */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the Battlefield series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]]&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46Mod0-P4F.jpg|thumb|none|600px|A U.S. Army soldier aiming a Mk 46 Mod 0 at Russian troops.]]&lt;br /&gt;
[[Image:Mk46Mod0b-P4F.jpg|thumb|none|600px|A player about to aim down the sight of the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|350px|Mk 48 Mod 0 with RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the starting weapon for the Recon class, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] appears as a buyable weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F VSS Stats.jpg|thumb|none|400px|The Stats and Description of the VSS Vintorez in [[Battlefield Play4Free]]]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle|M14]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Igla]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Igla in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463660</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463660"/>
		<updated>2011-09-29T06:39:08Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* VSS Vintorez */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the Battlefield series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]]&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46Mod0-P4F.jpg|thumb|none|600px|A U.S. Army soldier aiming a Mk 46 Mod 0 at Russian troops.]]&lt;br /&gt;
[[Image:Mk46Mod0b-P4F.jpg|thumb|none|600px|A player about to aim down the sight of the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|350px|Mk 48 Mod 0 with RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the starting weapon for the Recon class, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] appears as a buyable weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F VSS Stats.jpg|thumb|none|400px|The Stats and Description of the VSS Vintorez in [[Battlefield Play4Free]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle|M14]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Igla]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Igla in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463658</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463658"/>
		<updated>2011-09-29T06:37:28Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* VSS Vintorez */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the Battlefield series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]]&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46Mod0-P4F.jpg|thumb|none|600px|A U.S. Army soldier aiming a Mk 46 Mod 0 at Russian troops.]]&lt;br /&gt;
[[Image:Mk46Mod0b-P4F.jpg|thumb|none|600px|A player about to aim down the sight of the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|350px|Mk 48 Mod 0 with RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the starting weapon for the Recon class, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] appears as a buyable weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F VSS Stats.jpg|thumb|none|400px|The Stats and Description of the gun]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle|M14]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Igla]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Igla in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463657</id>
		<title>Battlefield Play4Free</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Play4Free&amp;diff=463657"/>
		<updated>2011-09-29T06:32:54Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* VSS Vintorez */ added stats picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield Play4Free'':'''&lt;br /&gt;
[[Image:Battlefield_Play4Free_Logo.jpg|thumb|right|300px|''Battlefield Play4Free'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
''Battlefield Play4Free'' is a free-to-play online game in the ''Battlefield'' series. The primary feature of ''BF P4F'' is the combination of ''[[Battlefield 2]]'' and ''[[Battlefield: Bad Company 2]]'', for example: Maps of ''Battlefield 2'' and weapons of ''Battlefield: Bad Company 2''.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the secondary weapon of both U.S. and Russian factions. Available right from the start.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:M9-P4F.jpg|thumb|none|400px|A Beretta M9 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] appears in the game as the &amp;quot;[[M1911 pistol series#M1911|M1911]]&amp;quot;, and is a buyable weapon. It comes in basic, 'veteran', and 'elite' versions. 'Veteran' versions of weapons have a more battle-worn texture to them and deal more damage than the basic version and also have higher ammo capacity, while 'elite' versions do still more damage and also have tan parts, such as the grips in the case of the M1911A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FM1911.JPG|thumb|none|400px|An M1911A1 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] appears in the game as another pistol the player can purchase. Comes in both basic, 'veteran', and 'elite' versions and has the second-highest ammo capacity of all the pistols in the game. The 'elite' version features a tan slide and holds the most ammo of all pistols currently available in the game at 19 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP443.JPG|thumb|none|400px|An MP-443 Grach in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226R]] appears in the game as a buyable pistol, listed as the &amp;quot;P226&amp;quot;. With a magazine capacity of 18 rounds, it is second only to the elite version of the MP-443 in terms of ammo capacity of the available pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FSIGP226R.JPG|thumb|none|400px|A SIG-Sauer P226R in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] is one of several pistols the player can purchase in the game, with a two-tone finish and 6-inch barrel. It is the only revolver in the game, and is touted as the most powerful handgun available, though has the lowest ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|300px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BFP4FMP412.JPG|thumb|none|400px|An MP-412 REX in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Orion flare gun]] appears in the game as an available upgrade for the Assault class. While not able to harm enemies, using the weapon will cause fallen allies to respawn at the player's location. The flare gun has a stripper clip of 12 Gauge flares attached to the butt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Engineer class.&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] is the starting SMG for the Engineer class, unlocked by default. It is modeled with a spare magazine in the back end of the weapon, acting as a makeshift stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|300px|none|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FPP2000.JPG|thumb|none|400px|A PP-2000 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR]] appears in the game as the &amp;quot;[[FN P90]]&amp;quot; as a buyable weapon with iron sights mounted on the top rail. It also has both basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock/frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BFP4FP90TR.JPG|thumb|none|400px|An FN P90TR in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] appears in the game as a buyable weapon, modeled with a 40-round magazine (despite only holding 35 rounds in-game). It comes in basic, 'veteran', and 'elite' versions, the 'elite' verson being overall tan save for the stock, magazine, sights, barrel, and controls.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7 with 40-round magazine and Zeiss Z-Point red dot scope - 4.6x30mm]]&lt;br /&gt;
[[Image:BFP4FMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the game as the &amp;quot;MP5&amp;quot;, with a flash hider, tan receiver, and RIS handguard as well as RIS rails atop the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FMP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A4 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] appears as another submachine gun the player can purchase, listed as the &amp;quot;UMP 45&amp;quot;. It comes equipped with an optional EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFP4FUMP.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FUMPEOTECH.JPG|thumb|none|400px|A Heckler &amp;amp; Koch UMP with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears as another buyable submachine gun in the game, with only the basic version available.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFP4FUzi.JPG|thumb|none|400px|An Uzi in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Assault class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3A3]] is the starting assault rifle, unlocked by default. It does not have a grenade launcher, and is erroneously referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A4|G3A4]]&amp;quot;, which features a retractable stock rather than the fixed stock on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:G3a3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FG3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK rifle series|AEK-971]] appears in the game as a buyable weapon. It comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock, pistol grip, and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AEK.jpg|thumb|none|350px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAEK971.JPG|thumb|none|400px|An AEK-971 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as a buyable weapon in the game. The in-game model is shown with two holes in the side of the handguard (like those in the handguard of the [[AK-47]]), despite the real weapon not having these. Despite the AKS-74U being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== 9A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[9A-91]] appears in the game as an available weapon for the Engineer class, fitted with a side-folding stock. Along with the AKS-74U, it is the second assault rifle issued to that class. Despite the real 9A-91 feeding from a 20-round magazine, the in-game weapon holds 30 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|350px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFP4F9A91.JPG|thumb|none|400px|A 9A-91 in ''Battlefdield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== AN-94 Abakan ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] appears as a buyable weapon in the game, known as the &amp;quot;AN-94 Abakan&amp;quot; in-game. It's shown firing in 2-shot bursts, as opposed to full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFP4FAN94.JPG|thumb|none|400px|An AN-94 Abakan in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] appears in the game as a buyable weapon, listed as the &amp;quot;SCAR-L&amp;quot; with an overall tan finish with the exception of the magazine, sights, and barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|350px|FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FSCARL.JPG|thumb|none|400px|An FN SCAR-L CQC in ''Battlefield Play4Free'' (note the markings just under the top rail, which read &amp;quot;Easy Studios Stockholm&amp;quot;)]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] appears in the game as a buyable weapon. It features a tan stock, 16-inch barrel, rail-mounted iron sights or EOTech red dot sight, and is listed in the game as the &amp;quot;STG77AUG&amp;quot; (StG-77 being the Austrian Army designation for the AUG).&lt;br /&gt;
&lt;br /&gt;
[[File:SteyrAUGA3.jpg|thumb|none|350px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FAUG.JPG|thumb|none|400px|The Steyr AUG A3 in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FAUGEOTECH.JPG|thumb|none|400px|A Steyr AUG A3 with EOTech red dot sight in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] appears as a buyable weapon, fitted with a tan 6-position stock, tan Hogue pistol grip, tan magazine, and RIS handguard with tan rail covers. It holds 40 rounds, despite being modeled with a standard 30-round magazine. Some promotional material for the game shows a US Army soldier holding an M4A1 with an EOTech red dot sight and AN/PEQ-2 IR designator, despite these features not being available on the in-game weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FM4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|Heckler &amp;amp; Koch HK416]] appears in the game as a buyable weapon, referred to in-game as the &amp;quot;416-Carbine&amp;quot; and fitted with a 10-inch barrel. Despite being modeled with a 30-round magazine, it holds 35 round in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK416 with 10-inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:BFP4FHK416.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK416 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== M16A4 w/M203 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as a buyable weapon, fitted with an [[M203 grenade launcher]] under the name &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. Basic, 'veteran', and 'elite' versions are available, the 'elite' version having a tan stock, handguard, and pistol grip. It should be noted that the game uses the weapon model of the M16A4/M203 from ''[[Battlefield: Bad Company 2]]'', complete with the ejection port, brass deflector, and carry handle fastening nuts being on the wrong sides of the weapon. Also, the grenade launcher is only an asthetic addition and is not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 5.56x45mm rifle with M203 40mm grenade launcher ]]&lt;br /&gt;
[[Image:M16A2-P4F.jpg|thumb|none|400px|An M16A4 w/M203 grenade launcher in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
This class of primary weapons is available to all classes. All shotguns must be purchased at the in-game store. For the first time in the Battlefield series, you can now look down the iron sights with shotguns.&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is a buyable shotgun available to the player, firing in pump-action mode. Basic, 'veteran', and 'elite' version can also be purchased, the 'elite' version having a tan handguard &amp;amp; pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS12.JPG|thumb|none|400px|A Franchi SPAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-15]] appears in the game as a buyable shotgun, furnished with a tan handguard &amp;amp; pistol grip. It fires in semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FSPAS15.JPG|thumb|none|400px|A Franchi SPAS-15 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga 12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga 12K]] appears as one of the shotguns the player can purchase listed in-game as the &amp;quot;Saiga-12&amp;quot;, with a side-folding stock and tan handguard, pistol grip, &amp;amp; magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga 12K - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as a buyable weapon listed in-game as the &amp;quot;870 Combat&amp;quot;, having ghost ring sights, RIS rails atop the receiver, side-saddle shotshell holder, and a high-capacity magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington 870 with ghost ring sights and high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FRem870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] appears as another buyable shotgun in the game, with basic, 'veteran', and 'elite' versions available, the 'elite' version having a tan stock, handguard, and pistol grip. The in-game model has the left-side ejection port open rather than the right. It is also the only full-auto shotgun in the game, making it terrifyingly lethal in close quarters.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BFP4FUSAS12.JPG|thumb|none|400px|An USAS-12 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
Primary weapon for the Medic class.&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#MG3|MG3 machine gun]] is the starting primary weapon for Medics.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_3.jpg|thumb|350px|none|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], appearing as the &amp;quot;[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]]&amp;quot;, is a buyable weapon. The veteran variant converts this weapon into the [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0]], chambered for the heavier 7.62x51mm NATO round. Both versions can be equipped with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46Mod0-P4F.jpg|thumb|none|600px|A U.S. Army soldier aiming a Mk 46 Mod 0 at Russian troops.]]&lt;br /&gt;
[[Image:Mk46Mod0b-P4F.jpg|thumb|none|600px|A player about to aim down the sight of the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|350px|Mk 48 Mod 0 with RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Para==&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the game as the &amp;quot;[[FN Minimi|FN Minimi Para]]&amp;quot;, though is identifiable as the SAW by the angled carry handle and heat shield.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg|thumb|none|350px|M249 SAW Para with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60A4 Machine Gun|M60E4 machine gun]] appears as a buyable weapon, listed in-game as the &amp;quot;[[M60 machine gun|M60]]&amp;quot;. It features a railed handguard with RIS foregrip and comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan foregrip, stock, and pistol grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|350px|M60E4 machine gun with RIS foregrip and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] appears in the game fitted with [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-style iron sights/carry handle, proprietary bipod, Beta-C drum magazine, and tan handguard &amp;amp; stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B machine gun]] appears in the game as a buyable weapon with the bipod removed. Only a basic version is currently available.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game as a buyable weapon, available in basic, 'veretan', and 'elite versions, the 'elite' version having a tan stock, pistol grip, and ammo box.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|none|350px|PKM machine gun - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[norinco QJY-88]] machine gun appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|350px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Class-exclusive primary for the Recon class.&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the starting weapon for the Recon class, with a Harris bipod. It too comes in basic, 'veteran', and 'elite' versions, the 'elite' version having a tan stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|350px|none|M24 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98|SV-98 sniper rifle]] appears as a buyable weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|SV-98 sniper rifle - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]] appears in the game as a buyable weapon, and is the largest sniper rifle in the game and the only one to feature a variable magnification scope. The weapon is modeled in-game with an almost ridiculously long barrel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308Win/7.62x51mm NATO variant of the [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] appears in the game as a buyable weapon, listed as the &amp;quot;SVD&amp;quot;, identified via the straight 7.62x51mm NATO magazine as opposed to the slightly-curved waffled magazine of the [[SVD Dragunov]] and the 7.62x54mm variants of the NDM-86. It too comes in basic, 'veteran', and 'elite' versions. The 'elite' version features a tan stock and handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|350px|Norinco NDM-86 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDRender_P4F.jpg|thumb|none|350px|Real render from the game.]]&lt;br /&gt;
&lt;br /&gt;
== SVU-AS Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov#SVU Dragunov|SVU-AS Dragunov]], the bullpup, select-fire version of the SVD Dragunov, appears in the game as the &amp;quot;SVU-A&amp;quot;, furnished with a tan handguard and magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|350px|SVU Dragunov - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as a buyable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BFP4F VSS Stats.jpg|thumb|350px|left|The Stats and Description of the gun]]&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 Enhanced Marksman Rifle]] appears in the game as a buy-able weapon, referred to somewhat inaccurately as the &amp;quot;[[M14 Rifle|M14]]&amp;quot;, fitted with an EOTech red dot sight. It is the only sniper rifle in the game that does not have a scope fitted to it.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14EBRRenderP4F.jpg|thumb|none|400px|&amp;quot;Holosight M14&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M110 SASS ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament SR-25|M110 SASS]] appears in the game as a buyable weapon. The in-game M110 features an overall tan paint scheme (including the Leupold Mark 4 scope) and everything from the handguard forward appears to be modeled off the [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|350px|M110 SASS with Leupold Mark 4 scope &amp;amp; Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
One of two class-exclusive &amp;quot;gadgets&amp;quot; for the Engineer.&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used by the Engineer class, fitted with a PGO-7 scope and referred to in-game as the &amp;quot;anti-vehicle RPG&amp;quot;. The rockets fired by the RPG-7 are shown being able to home in on vehicles tagged with tracer darts, despite none of the rockets fired by the real-life RPG-7 having any kind of guidance after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|350px|none|RPG-7 with PGO-7 scope and PG-7VM rocket - 40mm]]&lt;br /&gt;
[[Image:BFP4FRPG7.JPG|thumb|none|400px|An RPG-7 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced/Vehicle-mounted weapons =&lt;br /&gt;
&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears as the mounted machine gun for most of the Russian vehicles, including the Fast Attack Vehicle, GAZ-3937 &amp;quot;Vodnik&amp;quot;, T90 tank, and door-mounted on the Mi-17 Hip-H helicopter. The Kord on the Vodnik features a gun shield to protect the gunner from enemy fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BFP4FKordDPV.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a Fast Attack Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FKordGAZ.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:Kord-P4F.jpg|thumb|none|400px|A Kord machine gun monted on a T90 tank in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The US faction's M1A2 Abrams, humvee, desert patrol vehicle, and Rigid Inflatable Boat are equipped with [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine guns]], the ones on the humvee being fitted with a gun shield to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BFP4FM2HBRIB.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Rigid Inflatable Boat in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBDPV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a Desert Patrol Vehicle in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on a humvee in ''Battlefield Play4Free'']]&lt;br /&gt;
[[Image:BFP4FM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB heavy machine gun mounted on an M1A2 Abrams in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M240C Machine Gun==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] appears in the game as another secondary weapon on the M1A2 Abrams tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT Machine Gun==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] appears in the game as another secondary weapon on the T-90 tank, mounted coaxially next to the main gun. Using this weapon is only possible when the player selects the necessary training.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun with 250-round ammo drum - 7.62x54mm]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters. The Little Bird helicopters are also armed with M134 Miniguns, albeit in a forward-firing position to allow for strafing ground targets. It should be noted that while the Minigun has a fearsome rate of fire and can be devastating to thin-skinned ground targets (as well as other aircraft depending on the skill and coordination of the pilot and/or door gunner), it takes several seconds for the barrels to spin up before firing, so the gunner must keep this in mind when using this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|GE M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFP4FMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on a UH-60 Blackhawk in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] appears in the game mounted on US LAV-25 armored personnel carriers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:tank-P4f.jpg|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the US AH-64 Apache helicopter. Secondary fire with this weapon allows the gunner to fire a tracer dart to mark vehicles and other aircraft for the Apache's Hellfire missiles as well as the RPG-7 launchers used by the Engineer class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|300px|M230 chain gun 30mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament on the Russian Mi-28 Havoc helicopter and as the main armament on the BTR-90 armored personnel carrier. It functions the same on the Havoc as the M230 chain gun does on the Apache, albeit with a slower rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 30mm]]&lt;br /&gt;
[[Image:BFP4FBTR90Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted in a BTR-90 in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game both tripod-mounted and on the US faction's LAV-25 APC, despite the real-life LAV-25 not having any missile armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BFP4FTOW.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as the counter to the American TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BFP4FHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] apppears in the game in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BFP4FStinger.JPG|thumb|none|400px|A FIM-92A Stinger in a twin turret mount in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-18 Igla]] appears in the game as the Russian counter to the American Stinger, also in a twin turret mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BFP4FIgla.JPG|thumb|none|400px|An SA-18 Igla in a twin turret mounting in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears in the game as a secondary weapon of all classes, unlocked through training. Additional training is available to improve the player's ability to use grenades, carry more grenades, as well as detect incoming grenades thrown by other players, and even give the player the ability to drop a grenade when killed by an enemy which then acts in a similar fashion to the M18A1 Claymore mine listed below, referred to in-game as the &amp;quot;dead man's trigger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] appears in the game as an available upgrade unlockable via training. The smoke generated not only disrupts visual acquisition of targets, but also conceals enemy ID tags. As with the M67 hand grenade mentioned above, additional training is available to increase the number and effectiveness of the smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] appears in the game as a secondary weapon of the Recon class. The mines will only detonate when an enemy enters their kill zone. Training is available to allow the player to avoid their tripwres. The mines can also be defeated by shooting them, provided the player spots them before they are triggered.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== TMRP-6 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
The [[TMRP-6 anti-tank mine]] appears as the basis for the &amp;quot;anti-vehicle mine&amp;quot;, an Engineer-class weapon available via training points. The mine has the same abilities to discriminate between friend or foe as the M18A1 Claymore mentioned above, but there is no training available to circumvent them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmrp6.jpg|thumb|none|300px|TMRP-6 anti-tank mine]]&lt;br /&gt;
[[Image:BFP4FTM62.JPG|thumb|none|400px|An &amp;quot;anti-vehicle mine&amp;quot; in ''Battlefield Play4Free'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M79_grenade_launcher&amp;diff=450205</id>
		<title>M79 grenade launcher</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M79_grenade_launcher&amp;diff=450205"/>
		<updated>2011-08-22T13:03:05Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Thumper - M79 grenade launcher has appeared in the following films, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|right|550px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 40x46mm&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 1 (breech loaded)&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Single shot&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Special Forces || [[Green Berets, The|The Green Berets]] ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Herb Rice]] || The Roach || [[Apocalypse Now]] || With tiger-stripe paint scheme || 1979&lt;br /&gt;
|-&lt;br /&gt;
|  || LRRP Team member || [[Uncommon Valor]] ||  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Tommy Lee Jones]] || Mitch || [[Park is Mine, The|The Park is Mine]] ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Jong Soo Park]] || Tran Chan Dinh || [[Park is Mine, The|The Park is Mine]] ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Andrew B. Clark]] || Tubbs || [[Platoon]] ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldiers || [[Platoon]] ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Don James]] || McDaniel || [[Hamburger Hill]] ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Tim Quill]] || Pvt. Joe Beletsky || [[Hamburger Hill]] ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines || [[Full Metal Jacket]] ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael J. Fox]] || PFC Max Eriksson || [[Casualties of War]] ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Don Harvey]] || Cpl. Thomas E. Clark || [[Casualties of War]] ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Arnold Schwarzenegger]] || Terminator || [[Terminator 2: Judgement Day]] || With &amp;amp; without shattered stock || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. 1st Cavalry soldiers || [[We Were Soldiers]] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Blake Heron]] || Spc. Galen Bungum || [[We Were Soldiers]] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || [[Hellboy II: The Golden Army]] || Seen in arsenal case || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeffrey Dean Morgan]] || The Comedian || [[Watchmen]] || With smoke rounds || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Dolph Lundgren]] || Gunnar Jansen || [[The Expendables]] || With laser pointer || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldiers || [[Tour of Duty]] ||  || 1987 - 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Summer Glau]] || Cameron Phillips || [[Terminator: The Sarah Connor Chronicles]] / &amp;quot;Dungeons and Dragons&amp;quot; ||  || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Austin Green]] || Derek Reese || [[Terminator: The Sarah Connor Chronicles]] / &amp;quot;Mouse Trap&amp;quot; ||  || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] || || ||  ||  2001&lt;br /&gt;
|-&lt;br /&gt;
|[[50 Cent Bulletproof]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Getaway, The|The Getaway]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[The World Is Not Enough (video game)|The World Is Not Enough]]||GL 40||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Resident Evil 2]]||Grenade Launcher||With Pistol Grip||||1998&lt;br /&gt;
|-&lt;br /&gt;
|[[Resident Evil Survivor]]||Grenade Gun||||||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Resident Evil Code: Veronica]]||Grenade Launcher||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Syphon Filter]]||||||||1998&lt;br /&gt;
|-&lt;br /&gt;
|[[Scarface: The World is Yours]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]] ||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[2 Spicy]]||Grenade Gun||||||2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Team Fortress 2]] || As the &amp;quot;Loch and Load&amp;quot; || With over/under double barrels ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Max Payne (video game)|Max Payne]]||Grenade Launcher||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Far Cry 2]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Men of Valor]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Left 4 Dead 2]]||Grenade Launcher||Optional laser sight||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield Vietnam]]||||w/ camo paint||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Modern Warfare 2]]||Thumper||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||Hemophagocytic howitzer||remove the stock and classified as a pistol||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Killing Floor]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Terminator Salvation (VG)|Terminator Salvation]] ||  || with M4-style stock ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Fallout: New Vegas]]||  || Extended barrel available as an upgrade ||  ||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Driver: Parallel Lines]] |||||||| 2006&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Spec-Ops Commandos|| [[Black Magic M-66]] ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| Deunan Knute || [[Appleseed]] || Fitted with red dot scope || 1988&lt;br /&gt;
|-&lt;br /&gt;
| Criminal|| [[New Dominion Tank Police]] || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| Henchman || [[Cowboy Bebop]] || || 1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw || [[Cowboy Bebop]] ||  || 1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| Revy || [[Black Lagoon]] ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| Kasai || [[When They Cry]] || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Grenade Launcher]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=450203</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=450203"/>
		<updated>2011-08-22T13:00:46Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Browning M2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HueyM60DMount.jpg|thumb|none|600px|The M60D Machine Gun on the M23 Armament Subsystem]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
[[Image:Twin30Cal.jpg|thumb|none|500px|Twin mount Browning M1919 simlar on Patrol Boat River - .30-06]]&lt;br /&gt;
[[Image:PBRMainSeat.jpg|thumb|none|500px|Twin Browning M1919 as seen from the gunner seat at Patrol Boat River - .30-06]]&lt;br /&gt;
[[Image:PBRSecondSeat.jpg|thumb|none|500px|Single Browning M1919 gunner seat at Patrol Boat River - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the commander's cupola and the M2 Browning .50 cal]]&lt;br /&gt;
[[Image:USMBTM48.jpg|thumb|none|600px|An picture of the M48 Patton where we can clearly see the mounted the M2 Browning .50 cal]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:USMBTM48.jpg&amp;diff=450202</id>
		<title>File:USMBTM48.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:USMBTM48.jpg&amp;diff=450202"/>
		<updated>2011-08-22T12:58:52Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=450201</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=450201"/>
		<updated>2011-08-22T12:56:06Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Browning M1919 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HueyM60DMount.jpg|thumb|none|600px|The M60D Machine Gun on the M23 Armament Subsystem]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
[[Image:Twin30Cal.jpg|thumb|none|500px|Twin mount Browning M1919 simlar on Patrol Boat River - .30-06]]&lt;br /&gt;
[[Image:PBRMainSeat.jpg|thumb|none|500px|Twin Browning M1919 as seen from the gunner seat at Patrol Boat River - .30-06]]&lt;br /&gt;
[[Image:PBRSecondSeat.jpg|thumb|none|500px|Single Browning M1919 gunner seat at Patrol Boat River - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the commander's cupola and the M2 Browning .50 cal]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=450193</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=450193"/>
		<updated>2011-08-22T12:51:51Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Browning M1919 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HueyM60DMount.jpg|thumb|none|600px|The M60D Machine Gun on the M23 Armament Subsystem]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
[[Image:Twin30Cal.jpg|thumb|none|500px|Twin mount Browning M1919 simlar on Patrol Boat River - .30-06]]&lt;br /&gt;
[[Image:PBRMainSeat.jpg|thumb|none|500px|Twin Browning M1919 as seen from the gunner seat at Patrol Boat River - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the commander's cupola and the M2 Browning .50 cal]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=450182</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=450182"/>
		<updated>2011-08-22T12:45:49Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Browning M1919 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HueyM60DMount.jpg|thumb|none|600px|The M60D Machine Gun on the M23 Armament Subsystem]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
[[Image:Twin30Cal.jpg|thumb|none|500px|Twin mount Browning M1919 simlar on Patrol Boat River - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the commander's cupola and the M2 Browning .50 cal]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Twin30Cal.jpg&amp;diff=450181</id>
		<title>File:Twin30Cal.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Twin30Cal.jpg&amp;diff=450181"/>
		<updated>2011-08-22T12:42:55Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: {{Fairuse}}

http://www.gunbroker.com/Auction/ViewItem.aspx?Item=239195499&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fairuse}}&lt;br /&gt;
&lt;br /&gt;
http://www.gunbroker.com/Auction/ViewItem.aspx?Item=239195499&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448739</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448739"/>
		<updated>2011-08-18T15:58:19Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* M60D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HueyM60DMount.jpg|thumb|none|600px|The M60D Machine Gun on the M23 Armament Subsystem]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the commander's cupola and the M2 Browning .50 cal]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448738</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448738"/>
		<updated>2011-08-18T15:57:32Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* M60D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HueyM60DMount.jpg|thumb|none|500px|The M60D Machine Gun on the M23 Armament Subsystem]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the commander's cupola and the M2 Browning .50 cal]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:HueyM60DMount.jpg&amp;diff=448735</id>
		<title>File:HueyM60DMount.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:HueyM60DMount.jpg&amp;diff=448735"/>
		<updated>2011-08-18T15:54:48Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: The M60D mount

Taked by me&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The M60D mount&lt;br /&gt;
&lt;br /&gt;
Taked by me&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448705</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448705"/>
		<updated>2011-08-18T14:27:13Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Browning M2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the commander's cupola and the M2 Browning .50 cal]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448704</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448704"/>
		<updated>2011-08-18T14:26:19Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Browning M2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the Commander's cupola and the M2 Browning .50 cal]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448703</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=448703"/>
		<updated>2011-08-18T14:23:30Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Browning M2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BFBC2.jpg|thumb|right|350px|''Battlefield: Bad Company 2'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company 2 is the sequel to the original &amp;quot;Battlefield: Bad Company&amp;quot;. BF:BC2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives.  The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. This game released in the U.S on March 2, 2010. A pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
*Note:  Two major flaws occur in this game: The first being that the majority of the guns available have the ejection port on the left side of the gun, even when the player character is right handed.  While this would interfere with a shooter in real life, the developers decided to do this in the game. The second being that the player does not chamber a new round on most guns when both the magazine and gun are empty, and instead simply inserts a new magazine, likely for multiplayer balancing, even though it is physically impossible in real life. The previous game chambered a new round even if the gun was not empty. While not practical, this is somewhat realistic operating procedure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
===Beretta M9===&lt;br /&gt;
The [[Beretta 92FS|Beretta M9]] is a standard semi-automatic pistol. Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game. As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443. One way to explain the 12 round mag and higher damage than the 9mm MP-443 is that it is the .40 caliber version (only the civilian 92FS has a .40 version, but there are bigger mistakes than that). In addition the hammer is never shown cocked, even when fired, as if it were double-action only.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M9BC2MP.JPG|thumb|none|700px|M9, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===MP-412 REX===&lt;br /&gt;
The [[MP-412 REX]] .357 Magnum revolver is the most powerful, but slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MP-412BC2.JPG|thumb|none|700px|MP-412 REX .357 Magnum, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labeled &amp;quot;WWII M1911 .45&amp;quot; in-game. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px|American assault trooper with M1911A1]]&lt;br /&gt;
[[Image:M1911BC2.JPG|thumb|none|700px|M1911A1 in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===MP-443 Grach===&lt;br /&gt;
The [[MP-443 Grach]] appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.  In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission &amp;quot;Upriver&amp;quot;, and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MP-443 Garach.JPG|thumb|none|700px|MP-443 Grach in single player, with scalar weapon in the background.]]&lt;br /&gt;
[[Image:MP-443 Garach2.JPG|thumb|none|700px|MP-443 Grach in single player, final mission]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox (mocked up as Beretta 93R)===&lt;br /&gt;
On the weapon info screen the [[Beretta 93R]] is actually a modified [[Beretta 92 pistol series|Beretta 92FS Inox]] (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip. In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine. In the kill feed it is called the M9-3, apparently DICE thinks it's an '''M9''' that fires in '''3'''-round burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M93BC2.JPG|thumb|none|700px|Fake Beretta 93R, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Tracer Dart Gun===&lt;br /&gt;
The Tracer Dart Gun is a non-lethal weapon used by both Russian and American forces. The tracer darts it fires grants lock-on capabilities to allied Engineers using the RPG-7 or Carl Gustav launchers.  Unlocked by default on all pre-ordered copies, but can be acquired through experience for those who did not pre-order.  Unlike in the original Bad Company, the Engineer has to lock on the target by looking through the scope of the rocket launcher for a few seconds at the tracer point.  After it locks on, a distance will be given.  The Engineer is then free to fire in any direction, and the rocket will home in on the target.  It is also capable of tracking and locking on while embedded on enemy personnel instead of vehicles.&lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|American engineer with Tracer Dart Gun]]&lt;br /&gt;
[[Image:Tracer Gun.JPG|thumb|none|700px|Tracer Dart Gun in Multiplayer]]&lt;br /&gt;
[[Image:Tracer Dart Lock.JPG|thumb|none|700px|Lock on as seen through the scope of a Carl Gustav.  It's hard to see but there are some white numbers beneath the orange square.  This is the distance and notifies the player that the missile is locked.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns== &lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game and is equipped with a suppressor. It has a very high rate of fire, more akin to that of the [[Uzi#Mini Uzi|Mini-Uzi]].&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Uzi BC2.JPG|thumb|none|700px|Uzi as seen in multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
The [[M1928 Thompson]] appears in the game and can be set to any class' primary slot once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It is incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game when in-fact it is the M1928 model. The gun uses the same model from [[Battlefield 1943]]&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the player character reloads the weapon, he inserts the magazine incorrectly. Instead of using the channels on the mag catch for the magazine to slide into, he inserts it in a similar way to an AK-47 magazine, even though it isn't possible to insert a Thompson magazine without using the channels.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|500px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The one in-game uses 30-round box magazines.]]&lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px|American assault trooper with the M1928A1 Thompson]]&lt;br /&gt;
[[Image:ThompsonBC2M.JPG|thumb|none|700px|M1928 Thompson, Battlefield Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PP-2000===&lt;br /&gt;
The older version of the [[PP-2000]] appears in the game equipped with a suppressor and is incorrectly referred as the &amp;quot;PP-2000 Avtomat&amp;quot; (&amp;quot;Avtomat&amp;quot; is the Russian term for Assault rifle or Submachine gun, but nowadays it is more used for Assault rifles or Automatic rifles). Magazine holds 40 rounds despite being modeled with the 20-round magazine.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:PP-2000.JPG|thumb|none|700px|PP-2000, Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP45===&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]]45 appears in the game equipped with a suppressor and a Picatinny rail below the handguard.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:UMPBC2MP.JPG|thumb|none|700px|UMP .45, Bad Company 2 Multiplayer, Isla Innocents.  You can see that the selecter switch is set to full auto.]]&lt;br /&gt;
&lt;br /&gt;
=== Type 100 ===&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of single-player, Operation Aurora.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
[[Image:Typ 100.JPG|thumb|none|700px|The Type 100 in single-player.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifles==&lt;br /&gt;
Automatic Rifles are split between Carbines for the Engineer Class, and Assault Rifles for the Assault Class. All the assault rifles are equipped with an under-slung grenade launcher, capable of firing standard grenades, or either smoke or canister flechette rounds.&lt;br /&gt;
&lt;br /&gt;
===9A-91===&lt;br /&gt;
The [[9A-91]] is the starting carbine for Engineers. Fires the 9x39mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:9A91BC2.JPG|thumb|none|700px|9A-91, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Compact===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8|H&amp;amp;K XM8 Compact]] equipped with a suppressor is a available weapon for the Engineer Class. Has the highest rate of fire of all the rifle-caliber carbines available to the Engineer. &lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8COMPACTBC2MP.JPG|thumb|none|700px|XM8 Compact, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===AKS-74U===&lt;br /&gt;
The [[AKS-74U]] is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.  Equipped with a suppressor. Refered to as the &amp;quot;AKS-74U Krinkov&amp;quot; in-game. Oddly, in the weapons info screen it has black plastic furniture, but in-game it has wood furniture. This is because the version in Bad Company 2 is simply a reskin of the original [[Battlefield: Bad Company | Bad Company]]'s AKS-74U, in which it had the plastic furniture.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AKS74UBC2.JPG|thumb|none|700px|AKS-74U as seen in Multiplayer for Bad Company 2, Port Valdez]]&lt;br /&gt;
[[Image:AKS74UBC2SP.JPG|thumb|none|700px|AKS-74U in the final mission of the single player for Bad Company 2. It seems that this scene was inspired by a similar scene in the movie ''[[Shoot 'em Up]]''.]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L CQC===&lt;br /&gt;
An early version of the [[FN SCAR|SCAR-L]] assault rifle is the first unlockable weapon for the Engineer in multiplayer. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Gen FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SCARLBC2SP.JPG|thumb|none|700px|SCAR-L, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===AEK-971===&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen, the [[AEK-971]] is the Assault's starting Assault rifle. Used as the main weapon of the South American militia in Single Player. Equipped with the GP-30 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:AEK91BC2SP.JPG|thumb|none|700px|AEK-971, Bad Company 2 Single Player]]&lt;br /&gt;
[[Image:AEK971BC2MP.JPG|thumb|none|700px|AEK-971 w/ 4x scope and GP-30, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is an unlockable Assault Rifle. It is used with the XM320 Underbarrel Grenade Launcher. In Campaign mode, it replaces the M416 as the signature weapon of B-Company. Redford and Marlowe use ACOGs, while Haggard uses a Red Dot Sight, though Redford and Haggard's optics are always present in gameplay, they only sometimes appear in cutscenes, while Marlowe's is always there (except in the tanker cutscene). &lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XM8 BC2.JPG|thumb|none|700px|XM8 in Bad Company 2 Multiplayer with 4x scope]]&lt;br /&gt;
[[Image:XM8BC2SP.JPG|thumb|none|700px|XM8, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
Referred as the M416. Apparently in the Bad Company universe, the [[Heckler &amp;amp; Koch HK416]] weapon has been adopted by the US Army, thus the ''M416'' designation. &lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M416.JPG|thumb|none|700px|Heckler &amp;amp; Koch HK416 + M203 in Multiplayer w/ 4x scope]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1===&lt;br /&gt;
The [[Colt M4A1|M4A1 Carbine]] is seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2.jpg|thumb|250px|none]]&lt;br /&gt;
&lt;br /&gt;
===AN-94===&lt;br /&gt;
The [[AN-94]] ingame is permanently set to the 1800 RPM two-round burst mode. Equipped with the GP-30 40mm underbarrel grenade launcher. Used by the majority of Russian soldiers in single-player.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AN94BC2.JPG|thumb|none|700px|AN-94 with Red Dot sight and GP-30, Bad Company 2, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is an unlockable assault rifle and correctly fires in 3-round bursts. Note that it's erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 rifle|M16A2]]&amp;quot; in the game. It can be fitted with an ACOG scope, red dot sight, and M203 grenade launcher as described below. The &amp;quot;M16&amp;quot; (which ''was'' a M16A2) has been replaced in ''Battlefield: Bad Company 2'' by the &amp;quot;M16A2&amp;quot;. The &amp;quot;M16A2&amp;quot; differs from the original M16 that was used in the first ''Bad Company'' in multiple ways: a 30 round magazine size instead of the 50 round size, a three round burst instead of being fully automatic, multiple Weapon Attachments (as is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher.]]&lt;br /&gt;
[[Image:M16BC2.JPG|thumb|none|700px|&amp;quot;M16A2&amp;quot; with M203 Grenade Launcher and 4x scope, Bad Company 2 Multiplayer, Arica Harbor.  Even though the ejection port is on the left side of the gun, the forward assist is still on the right side. Note that the front sight is missing as well.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG A3===&lt;br /&gt;
Called the &amp;quot;STG.77 AUG&amp;quot; in-game, its official designation in the Austrian Army. The [[AUG#Steyr AUG A3|Steyr AUG A3]] is incorrectly equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AUGBC2.JPG|thumb|none|700px|AUG A3 + M203 with Red Dot sight, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
[[Image:F200BC2MP.JPG|thumb|none|700px|AUG A3 with M203 grenade launcher and 4x scope, Arica Harbor.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000 Tactical===&lt;br /&gt;
The [[FN F2000 Tactical]] is an unlockable assault rifle, called the &amp;quot;F2000 Assault&amp;quot; in the game. Description shows it being equipped with the [[FN EGLM|FN GL-1]] 40mm underbarrel grenade launcher, but in-game, it incorrectly uses the M203. It fires at an impossibly-high 1800 rounds per minute, around the lower end of a minigun.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px|Note that the info screen depicts a civilian [[FN F2000#FN FS2000 |FS2000]] with a FN GL-1 grenade launcher.]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher]]&lt;br /&gt;
[[Image:F2000BC2.JPG|thumb|none|700px|F2000 Tactical wiith M203 and Red Dot sight, Bad Company 2 Multiplayer.  The sight for the GL is on the right hand side of the gun, rather than on the left hand side or top]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
The [[M1 Garand]] can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering at least one other Battlefield-series game). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen is the Type 5 rifle. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Garand Multiplayer BC2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
[[Image:GarandBC2v2.JPG|thumb|none|700px|Garand, Multiplayer Bad Company 2, Nelson Bay Conquest.  This one is not in the shadows, giving it more detail.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A3===&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, the [[Heckler &amp;amp; Koch G3|G3A3]] has a 20-round magazine and full-auto fire capability. Can be set to any class' primary slot. Also, despite claiming to be unlocked at Rank 26, players really unlock it at Rank 22, the first officer rank.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:G3.JPG|thumb|none|700px|Heckler &amp;amp; Koch G3A3 in game multiplayer]]&lt;br /&gt;
&lt;br /&gt;
===MK 14 Mod 0 EBR===&lt;br /&gt;
The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 EBR]] (Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is incorrectly called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option and can be set to any class' primary slot, has a 10 round capacity despite what it says in the description. [[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR - 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
[[Image:M14EBRBC2.JPG|thumb|none|700px|M14 EBR 7.62 x 51 mm NATO, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
=== Type 5 Garand Copy ===&lt;br /&gt;
The [[M1 Garand#Type 5|Type 5]] is the standard weapon for the Japanese forces in the single-player mode. Note that the Japanese only produced this weapon in 1945 and very few were made; none however, saw any service. It uses the same model as the Type 5 from Battlefield 1943, and functions in an identical fashion to the M1 Garand. Unusally, the game allows the weapon to be reloaded partway through an en-bloc clip by using the clip latch; this does not cost the player the remaining ammunition in the clip, either, despite that it is shown falling to the ground. As with the Garand in ''[[Turning Point: Fall of Liberty]]'' there is no model for an empty or partially fired clip, so regardless of how many rounds have been fired the Type 5 is always shown ejecting a completely full clip at the start of the reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type5.jpg‎|thumb|none|400px|Type 5 - 7.7x58mm]]&lt;br /&gt;
[[Image:Japanese Garand.JPG|thumb|none|700px|Type 5 Garand copy in single-player.  Note the Imperial chrysanthemum symbol stamped on the receiver, behind the sight.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
Sniper rifles are exclusive to the recon class.&lt;br /&gt;
&lt;br /&gt;
===Norinco QBU-88===&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] is called the &amp;quot;Type 88 Sniper&amp;quot; in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:T88BC2SP.JPG|thumb|none|700px|QBU-88, Single Player Bad Company 2, 3rd level]]&lt;br /&gt;
&lt;br /&gt;
===SV-98===&lt;br /&gt;
The [[SV-98]] is called the &amp;quot;SV-98 Snaiperskaya&amp;quot; in the game. It has a green finish, with the bipod folded in.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 - 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:SV98BC2MP.JPG|thumb|none|700px| SV-98, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===VSS Vintorez===&lt;br /&gt;
The [[VSS Vintorez]], In-game identified as the &amp;quot;VSS Snaiperskaya Special&amp;quot; (rather redundant, as VSS stands for &amp;quot;Vintovka Snaiperskaya Spetsialnaya&amp;quot; or Special Sniper Rifle. Essentially, the game identifies it as a Special Sniper Rifle Sniper Special.) Modeled with 10-round magazine, but carries 20. Fires full auto only, while the real VSS is select-fire.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===M24A2 Sniper Rifle===&lt;br /&gt;
The A2 variant of the [[Remington Model 700#M24 Sniper Rifle|M24 sniper rifle]] is the standard bolt-action sniper rifle used by Recon class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M24BC2.JPG|thumb|none|700px|M24, Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M95===&lt;br /&gt;
The [[Barrett M95]] is called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px|In fact, it is anti-materi'''a'''l rifle]]&lt;br /&gt;
[[Image:Barret 95.JPG|thumb|none|700px|Barret M95, .50BMG Multiplayer Bad Company 2, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===GOL sniper rifle===&lt;br /&gt;
The [[GOL sniper rifle]] is called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:GOLBC2.JPG|thumb|none|700px|GOL, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===SVU Dragunov===&lt;br /&gt;
The [[SVU Dragunov]] is called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor and PSO-1 scope.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:SVUBC2.JPG|thumb|none|700px|SVU, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. Can be equipped with extended magazines or loaded with slugs once either are unlocked.&lt;br /&gt;
&lt;br /&gt;
===Remington 870 MCS===&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. The [[Remington 870|Remington 870 MCS]] has a four round tube as standard, eight rounds with extended mags. First unlocked shotgun.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:REMINGTON870BC2MP.JPG|thumb|none|700px|Remington 870, Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. The [[Franchi SPAS-12]] has the same magazine tube sizes as the 870 MCS, and operates only in pump-action mode. Judging by its barrel length, it is the compact variant.  &lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12 Compact variant - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Spas 12 Multiplayer.JPG|thumb|none|700px|SPAS-12 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===NeoStead 2000===&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. The [[NeoStead 2000]] has a four shot mag tube as standard, increased to eight with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:NEOSTEAD2000.JPG|thumb|none|700px|NeoStead Shotgun 12 Gauge, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash Saiga-20===&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. The [[Izhmash Saiga series shotgun#Saiga 20|Saiga-20K]] has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20K - 20 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Saiga12KBC2MP.JPG|thumb|none|700px| Saiga 20K 20g, Bad Company 2 Multiplayer, Valparaiso]]&lt;br /&gt;
&lt;br /&gt;
===USAS-12===&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. The [[USAS-12]] has same mag capacities as the Saiga-20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 - 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
[[Image:BC2USAS12SP.JPG|thumb|none|700px|USAS-12, final mission single player.  This is what happens when you unload several 12 round 12 gauge magazines in rapid succession inside an airplane]]&lt;br /&gt;
&lt;br /&gt;
===TOZ-194===&lt;br /&gt;
The [[TOZ-194]] is available in the PS3 and PC beta, but only usable in Single Player in the full game. Has a 8-round mag capacity, a slug version can also be found in single-player, although the slugs seem to ''explode'' on impact.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194 - 12 Gauge]]&lt;br /&gt;
[[Image:TOZ.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 2nd level]]&lt;br /&gt;
[[Image:TOZBC2SP.JPG|thumb|none|700px|TOZ-194, 12 Gauge Singleplayer 3rd level]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
===M249 SAW Paratrooper===&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is called the &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:M249ParaBC2.JPG|thumb|none|700px|M249 Para, Bad Company 2 Multiplayer, Port Valdez]]&lt;br /&gt;
&lt;br /&gt;
===PKM===&lt;br /&gt;
The [[PKM]] is called the &amp;quot;PKM LMG&amp;quot; in the game. This is the starting weapon for medics in multiplayer. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM - 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:PKM.JPG|thumb|700px|none|PKM, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG36===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG36]] is called the &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.  It's aimed using the Export version's 1.5x reflex sight, usable even without the Red Dot specialization.  Using the 4x Scope spec. with this give the default optic some zoom.  Before a patch that was released a few months after the game's release this weapon was basically un-usable in Hardcore mode, as the sight's aiming dot was bugged (did not show up) in that mode.  Apparently, it was accidentally considered a HUD item that shouldn't be displayed (Hardcore features a minimalistic HUD) in that mode.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:MG36 BC2.JPG|thumb|none|700px|MG36 Bad Company 2 Multiplayer, Laguna Presa]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM8 Automatic Rifle ===&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Automatic Rifle|H&amp;amp;K XM8 Automatic Rifle ]] is called the &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36. &lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG - 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:XM8LMGBC2.JPG|thumb|none|700px| XM8 LMG with 4x scope, Bad Company 2 Multiplayer, Laguna Presa Rush]]&lt;br /&gt;
[[Image:XM8MGBC2.JPG|thumb|none|700px| XM8 LMG, Bad Company 2 Multiplayer, Valparaiso Rush]]&lt;br /&gt;
&lt;br /&gt;
===QJY-88===&lt;br /&gt;
The [[QJY-88]] is called the &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:Type88BC2.JPG|thumb|none|700px|QJY88 w/ Red Dot sight as seen in Bad Company 2 Multiplayer, Nelson Bay]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is called the &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt. Functions as Sweetwater's new signature gun in campaign mode, replacing his original M249.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px|Note that M60 is a medium machine gun, not light machine gun (LMG)]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px|Terrence Sweetwater wielding his M60, alongside Preston Marlowe and his XM8.]]&lt;br /&gt;
[[Image:M60 BC2.JPG|thumb|none|700px|M60 with red dot sight in multiplayer, Bad Company 2]]&lt;br /&gt;
&lt;br /&gt;
===MG3===&lt;br /&gt;
The modernized MG42 rebranded the [[MG3]]. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MG3 BC2.JPG|thumb|none|700px|MG3, Bad Company 2 Multiplayer with Red Dot sight.]]&lt;br /&gt;
[[Image:MG3BC2SP.JPG|thumb|none|700px|MG3, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M203 Grenade Launcher===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the HK416, M16A4, AUG A3, and F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|400px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 in ''Battlefield: Bad Company 2''. Note that the M16A4's ejection port &amp;amp; brass deflector are modeled on the wrong side of the weapon]]&lt;br /&gt;
&lt;br /&gt;
===GP-30===&lt;br /&gt;
The [[GP-30]] grenade launcher is mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|AEK-971 with GP-30 in game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch XM320===&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|XM320]] grenade launcher is mounted on the XM8.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8 with XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 (5.56x45mm) with prototype XM320 (40mm), note different trigger guard and trigger.]]&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|A soldier aims an XM8 fitted with an XM320. Note the lack of a folding front grip.]]&lt;br /&gt;
[[Image:AG36BC2Reloading.JPG|thumb|none|600px|XM320 Reloading, Bad Company 2 Single Player]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is a unguided direct-fire weapon, but it can somehow also be used as a guided rocket launcher using Tracer Dart Gun. It is fitted with a PGO-7 scope.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RPG7BC2.JPG|thumb|none|700px|RPG-7, Bad Company 2 Multiplayer, Arica Harbor]]&lt;br /&gt;
&lt;br /&gt;
===M136 AT4===&lt;br /&gt;
The in-game [[M136 AT4]] has a (incorrect) built in tracking system, and is thereby not compatible with the Tracer Dart Gun. The reload animation is the player throwing away the launcher and grabbing a new one from his back.  This means that the Engineer can carry up to 8 AT4's on their back if the extra explosives perk is chosen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:AT4 BC2.JPG|thumb|none|700px|AT4 Multiplayer]]&lt;br /&gt;
[[Image:AT4 sight.JPG|thumb|none|700px|AT4 sight.  The sight is a laser targeting system, with the orange square being where the rocket will impact.  If the launcher is discarded before the missle impacts, the missle will still turn to follow the laser point, most likely making it hit the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Carl Gustav M3===&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3]] is the Anti-Tank recoilless rifle used by the engineer class. Like the RPG-7, it can be used as a guided rocket launcher using Tracer Dart Gun.  It is erroneously referred as the M2 model, which is distinguished from the M3 model by its lack of a carrying handle.&lt;br /&gt;
&lt;br /&gt;
 [[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CarlGustavBC2.JPG|thumb|none|700px|Carl Gustav, Bad Comopany 2 Multiplayer]]&lt;br /&gt;
&lt;br /&gt;
==Emplaced Weapons==&lt;br /&gt;
&lt;br /&gt;
===XM312===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM312|XM312]] is mounted on Humvees, CAVs, and stationary turrets. &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
[[Image:XM312BC2.JPG|thumb|none|700px|XM312 mounted on a Humvee, First Person View. Note lack of bullets feeding into the gun]]&lt;br /&gt;
[[Image:XM312BC2V2.JPG|thumb|none|700px|XM312 mounted on a Humvee, Side View]]&lt;br /&gt;
[[Image:XM312Shield.JPG|thumb|none|700px|XM312 mounted on a Shield, Bad Company 2 Multiplayer, Nelson Bay.  The sheild is impervious to everything except explosives.  Even a .50 Cal sniper round is unable to get through the viewing port.]]&lt;br /&gt;
&lt;br /&gt;
===Kord heavy machine gun===&lt;br /&gt;
The [[Kord heavy machine gun|Kord]] is mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|400px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
[[Image:KordBC2.JPG|thumb|none|700px|Kord Heavy machine gun, Bad Company 2 Multiplayer, Isla Innocents]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] only (and incorrectly) appears in the first level as a mounted machine gun used by the Japanese.&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|none|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:Browning 1919.JPG|thumb|none|700px|Browning M1919 .30 Cal Left side]]&lt;br /&gt;
[[Image:Browning 1919 2.JPG|thumb|none|700px|Browning M1919 .30 Cal Right side]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2 ===&lt;br /&gt;
The [[Browning M2]] is mounted on top of the american M1A2 tank&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Tank BFBC2.png|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===FN M240C===&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C]] is coaxial mounted on the M1A2 Abrams MBT.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===PKT===&lt;br /&gt;
The [[PK Machine Gun|PKT]] is coaxial mounted on the T-90 MBT.&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
===M134 Minigun===&lt;br /&gt;
The [[M134 Minigun]] is mounted on UH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
===XM307===&lt;br /&gt;
The [[XM307 &amp;amp; XM312#XM307 ACSW|XM307]] is found mounted on the CAV and a pair are mounted on the Patrol Boat. In an update on the 8th of June the standalone XM307 has been added to the multiplayer stats section, and has been added in game in Map Pack 4. In the stats section it is incorrectly named an XM306, but in the in game killfeed it says XM307 like it should.&lt;br /&gt;
[[Image:Xm30750cal.jpg|thumb|none|400px|XM307 ACSW - 25x59mm HEAB]]&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM307]]&lt;br /&gt;
[[Image:Mounted Weapons.JPG|thumb|none|700px|XM307 and XM312 mounted on a CAV in single player.  The 307 is controlled by the player (who is also the driver) while a squadmate controls the 312.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QLZ-87===&lt;br /&gt;
The emplaced version of the [[QLZ-87]] was originally found only in the single player game. In an update on the 8th of June, it was added to the multiplayer stats section, and was added to multiplayer proper with the Onslaught DLC, where it appeared on the Atacama Desert and Isla Inocentes maps.&lt;br /&gt;
[[Image:QLZ87Heavy.jpg|thumb|none|400px|QLZ-87 - 35mm]]&lt;br /&gt;
[[Image:MGL BC2.JPG|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
===BGM-71 TOW===&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
&lt;br /&gt;
===AT-14 Kornet===&lt;br /&gt;
The AT-14 Kornet is mounted on stationary turrets.&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===ZU-23-2===&lt;br /&gt;
Mounted alone and sometimes on the BMD-3&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|400px|ZU-23-2 - 23x152mm]]&lt;br /&gt;
&lt;br /&gt;
===M167 VADS===&lt;br /&gt;
Mounted alone and on an M113 chassis. In an update on the 8th of June it has been added to the multiplayer stats section, and has been added in large numbers to the Map Pack 4 maps, Atacama Desert Rush and Port Valdez Conquest. The only sign of the M113 mounted version is in the game files and in the picture for the vehicle perks shortcut upgrade in the game store.&lt;br /&gt;
&lt;br /&gt;
[[Image:M167BC2.JPG|thumb|none|700px|M167, Bad Company 2 Multiplayer, Atacama Desert Rush]]&lt;br /&gt;
&lt;br /&gt;
=Battlefield: Bad Company 2: Vietnam (Expansion Pack)=&lt;br /&gt;
&lt;br /&gt;
''Battlefield: Bad Company 2: Vietnam'' is an expansion pack for the original game that takes place during the Vietnam War. It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work.&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[M1911A1]] makes a return in the expansion. Performs exactly as in the original game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===TT-33===&lt;br /&gt;
The [[Tokarev TT-33 Pistol]] is the second available sidearm in the expansion. In incorrectly holds 12 rounds and has the same stats as the Beretta M9 in the base game.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41]] is available to the Engineer class. Called &amp;quot;PPSh&amp;quot; in the game. Despite being modeled with a 71-round drum magazine, the in-game weapon has a capacity of 25 rounds(!).&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377631photo_1292995572battlefield_bad_company_2.jpg|thumb|none|600px|PPSh-41]]&lt;br /&gt;
[[Image:BC2V-PPSH.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
[[Image:Asdadsadsasdasdasda.jpg|thumb|none|600px|Iron sights of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
The [[MAC-10]] appears as &amp;quot;M10&amp;quot; in the game and has a unrealistic 40-round magazine capacity.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377661photo_1292995623battlefield_bad_company_2.jpg|thumb|none|600px|MAC-10]]&lt;br /&gt;
[[Image:BC2V-MAC10.jpg|thumb|none|600px|MAC-10 in idle.]]&lt;br /&gt;
[[Image:Mac10123.jpg|thumb|none|600px|Aiming the MAC-10. The symbol of the peace is scratched into the back of the gun. Sights are incorrectly placed, and shot placement would be above your intended target in reality.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] makes a return in the expansion. This time it appears without a suppressor.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377651photo_1292995608battlefield_bad_company_2.jpg|thumb|none|600px|Uzi]]&lt;br /&gt;
[[Image:BC2V-UZI.jpg|thumb|none|600px|The player holding the Uzi.]]&lt;br /&gt;
[[Image:Uzi123.jpg|thumb|none|600px|Iron sights of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
The [[M16A1]] is issued to the Assault Kit. Has the highest rate of fire but the slowest reload among the assault rifles. Has a 30-round capacity despite being modeled with a Vietnam-era 20-round magazine.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377591photo_1292995457battlefield_bad_company_2.jpg|thumb|none|600px|M16A1]]&lt;br /&gt;
[[Image:BC2V-M16.jpg|thumb|none|600px|The player holding the M16A1 in BC2: Vietnam.]]&lt;br /&gt;
[[Image:M16_reloading.jpg|thumb|none|600px|Reloading the M16A1 in the game.]]&lt;br /&gt;
[[Image:M16_sighth.jpg|thumb|none|600px|Iron sights of the M16A1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] appears in the expansion as an other usable assault rifle. It is very popular in the game due to its high damage and moderate accuracy.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Izhmash AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377601photo_1292995478battlefield_bad_company_2.jpg|thumb|none|600px|AK-47. Note that the cloth wrapped around the receiver would cause issues with the charging-handle's reciprocation.]]&lt;br /&gt;
[[Image:BC2V-AK.jpg|thumb|none|600px|AK-47 in idle.]]&lt;br /&gt;
[[Image:Reloadingvietnam.jpg|thumb|none|600px|Reloading the AK-47 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Battle Rifles==&lt;br /&gt;
&lt;br /&gt;
===M14===&lt;br /&gt;
Dubbed an assault rifle in-game, the [[M14]] is fully automatic in the expansion, it has the highest damage but the slow rate of fire and a 20-round magazine. Referred to as &amp;quot;M14 Assault&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377611photo_1292995507battlefield_bad_company_2.jpg|thumb|none|600px|M14]]&lt;br /&gt;
[[Image:BC2V-M14.jpg|thumb|none|600px|The M14 in the player's hands.]]&lt;br /&gt;
[[Image:M14123.jpg|thumb|none|600px|M14 - Iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco NDM-86===&lt;br /&gt;
The [[SVD Dragunov#Norinco NDM-86|Norinco NDM-86]] is used by the Recon class. Holds 10 rounds and has a stronger default scope than any other sniper rifle in the game. It is incorrectly identified as a SVD in-game when in-fact it is a Norinco NDM-86, a .308 version made in China, using straight magazines. This particular model would be anachronistic.&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===M40 Sniper Rifle===&lt;br /&gt;
The [[Remington Model 700#M40 Sniper Rifle|M40 Sniper Rifle]] is the most powerful non-explosive weapon in the game capable of killing anyone in one shot to the head or chest. Its only drawback is the 5-round capacity and slow (bolt-action) rate of fire.&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|500px|M40A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BC2V-M40.jpg|700px|thumb|none|M40 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===M21===&lt;br /&gt;
The [[M21]] sniper rifle is modeled with a 20-round magazine but holds only 10 bullets. It is identical to the &amp;quot;Dragunov&amp;quot; in stats.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
The [[Remington 870 Shotgun]] appears as &amp;quot;870 Combat&amp;quot; an is the only usable shotgun in the expansion.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BC2V-870.jpg|thumb|none|600px|The Remington 870 in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Stoner 63===&lt;br /&gt;
The [[Stoner 63]] is called the &amp;quot;XM22&amp;quot; in the game, and feeds from a 200-round belt box.  Note that the belt feeds into the left side of the weapon instead of the right, and that the reload animation is entirely incorrect (it is the same as BC2's M249 SAW's, while the XM22 has no charging handle on the right side).&lt;br /&gt;
[[Image:StonerM63.jpg|thumb|500px|none|Stoner 63 - 5.56x45mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377681photo_1292995682battlefield_bad_company_2.jpg|thumb|none|600px|Stoner 63]]&lt;br /&gt;
[[Image:Asdadsasdasdasdasdas.jpg|thumb|none|600px|The Stoner 63 in first person.]]&lt;br /&gt;
&lt;br /&gt;
===RPK===&lt;br /&gt;
The [[RPK]] appears with an incorrect 100-round drum mag (should hold 75 rounds) in the expansion. Has the fastest reload time among the light machine guns. Due to this being nothing more than a model replacement for the base game's PKM, spent brass is seen ejecting to the left side, right through the receiver cover instead of through the ejection port.&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|500px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377691photo_1292995705battlefield_bad_company_2.jpg|thumb|none|600px|RPK]]&lt;br /&gt;
[[Image:Pkm123.jpg|thumb|none|600px|Shooting the RPK.]]&lt;br /&gt;
[[Image:Pkmreloading.jpg|thumb|none|600px|Reloading animation of the RPK.]]&lt;br /&gt;
&lt;br /&gt;
===M60===&lt;br /&gt;
The [[M60]] is available to the medic class, and differs only cosmetically from the version found in the base game.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Draft_lens16760121module142377701photo_1292995724battlefield_bad_company_2.jpg|thumb|none|600px|M60]]&lt;br /&gt;
[[Image:M60123.jpg|thumb|none|600px|Shooting the M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
===M60D===&lt;br /&gt;
Two [[M60D]] machine guns are mounted on every UH-1 &amp;quot;Huey&amp;quot; helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Browning M1919===&lt;br /&gt;
The [[Browning M1919]] is seen mounted on American M15A jeeps &amp;amp; Patrol Boat River.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
&lt;br /&gt;
===MG34===&lt;br /&gt;
The [[MG34]] is mounted on NVA T54 tanks and GAZ69 trucks.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
===Browning M2===&lt;br /&gt;
The [[Browning M2]] appears to be the mounted HMG on the M48 Patton Tank.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:M2BrowningM48Patton.jpg|thumb|none|600px|Browning M2 .50 cal mounted on M48 Patton ]]&lt;br /&gt;
[[Image:M48Pattonm2Browning.jpg|thumb|none|600px|An close up view of the M1 gunner cupola and the M2 Browning]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
&lt;br /&gt;
===M79===&lt;br /&gt;
The [[M79 grenade launcher]] is issued as a gadget to the Assault kit. It is the equivalent of the 40mm Grenade Launchers from the base game.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:BC2V-M79.jpg|thumb|none|700px|The M79 has a spiraling tiger stripe pattern on it, featured in the original Battlefield: Vietnam, and an obvious homage to Apocalypse Now.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
In Battlefield: Bad Company 2: Vietnam, the [[RPG-7]] is issued to the Engineer kit. It features its standard iron sights and is similar to the RPG-7 from the base game.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BC2V-RPG.jpg|thumb|none|600px|Holding the RPG-7 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamthrower===&lt;br /&gt;
The [[M2 Flamethrower]] is a powerful weapon issued to all kits. It has a limited amount of fuel (300 &amp;quot;rounds&amp;quot;), but this allows a continuous spray of fire until it runs out. It doesn't have a reload animation. Any spare gas will be instantly loaded if the reload button is pressed. &lt;br /&gt;
[[Image:M2_Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]]&lt;br /&gt;
[[Image:BC2V-Flamethrower.jpg|thumb|none|600px|First person view of the M2 Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:M48Pattonm2Browning.jpg&amp;diff=448702</id>
		<title>File:M48Pattonm2Browning.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:M48Pattonm2Browning.jpg&amp;diff=448702"/>
		<updated>2011-08-18T14:20:50Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: An view of the commander's cupola of the m48.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An view of the commander's cupola of the m48.&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Thompson_Submachine_Gun&amp;diff=439969</id>
		<title>Thompson Submachine Gun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Thompson_Submachine_Gun&amp;diff=439969"/>
		<updated>2011-07-19T12:42:39Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &amp;quot;added the Chicago typewriter&amp;quot; nickname&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Thompson sub-machine gun, or &amp;quot;Tommy Gun&amp;quot;, has appeared in the following films, television series, anime, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
___TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
''(1921 - Present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Sub-machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .45 ACP&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 20, 30 round box magazine, 50, 100 round Drum magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semiautomatic/Full-Automatic (600-1200 RPM)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1921 Thompson==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 1921A Thompson.jpg|thumb|right|400px|Colt M1921A Thompson with 20-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt 1921A Thompson2.jpg|thumb|right|400px|Colt M1921A Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt1921AC.jpg|thumb|right|400px|Colt M1921AC Thompson with 20-round magazine - .45 ACP.]]&lt;br /&gt;
[[Image:M1921Thompson.jpg|400px|thumb|right|Colt M1921AC Thompson with 50-round drum magazine - .45 ACP.]]&lt;br /&gt;
[[Image:M1921AC.jpg|thumb|400px|right|M1921AC Thompson with a horizontal fore grip and 30-round magazine - .45ACP]]&lt;br /&gt;
The M1921 is the original production version of the Thompson Submachine Gun, as manufactured by Colt Firearms in 1921. The M1921 is of the highest quality, fit, and along with a high polish blued finish, more like high grade sporting arm, than a military weapon. Standard features of the M1921 are the finned barrels, some sent with Cutts compensators, knurled lightweight bolt handles, Lyman Model 55B adjustable rear sights, push button detachable butt stocks, vertical fore grips and checkered fire control levers.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Desperate Hours, The (1955)|The Desperate Hours]] || Various || Police || . || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Bad Mama]] || [[Tom Skerritt]] || Fred Diller || . || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Inglorious Basterds (2009)|Inglorious Basterds]] || . || American soldier || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Enemies]] || [[Johnny Depp]] || John Dillinger || w/ 50-rd drum and 20-rd box magazines || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Watchmen]] || Unknown || Bank Robber || M1921AC w/ 50-rd drum || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] || [[Ray Winstone]] || Mac || w/ M1928 Forend || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky Captain and the World of Tomorrow]] || . ||  Police Officers || w/ 50-rd drum magazines || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[O Brother, Where Art Thou?]] ||  Michael Badalucco  ||  Baby Face Nelson  ||  w/ 50-rd drum magazines || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || Tom Hanks || Michael Sullivan, Sr. || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobsters]] ||.  || . || w/ 50-rd drum magazines || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Dick Tracy]] || William Forsythe ||  Flattop  || . || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonwalker]] || Michael Jackson ||.  ||.  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || . || w/ 50-rd drum magazines || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Romancing the Stone]] || . || . || . || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Larry Vaira]] || Biker || w/ 50-rd drum and 30-rd box magazines || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Dillinger]] || . || . || . || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[FBI Story, The|The FBI Story]] || . || . || w/ 50-rd drum and 30-rd box magazines || 1959&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Humphrey Bogart]] || Sgt. Joe Gunn || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Rex Ingram]] || Sgt. Major Tambul || w/ 50-rd drum magazine || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Bruce Bennett]] || Waco Hoyt || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Freddie Steele]] || Sgt. Steve Warnicki || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[They Were Expendable]] || . || . || With 1928 Forend || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Bataan]] || [[Anthony Quinn]] || Captain Bonifacio ||.|| 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Bataan]] || [[John Wayne]] ||Col. John Madden ||.|| 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Bataan]] || . || . || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[The Canterville Ghost (1943 Film)]] used by an American Soldier ||. ||. ||. || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Each Dawn I Die]] || . || Prison Guard || w/ 50-rd drum magazine || 1939&lt;br /&gt;
|-&lt;br /&gt;
| [[Angels With Dirty Faces]] || . || Police officers || w/ 50-rd drum magazines || 1938&lt;br /&gt;
|-&lt;br /&gt;
| [[San Quentin]] || . || Prison Guard || w/ 50-rd drum magazine || 1937&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullets or Ballots]] || . || Police Officers || w/ 50-rd drum magazines || 1936&lt;br /&gt;
|-&lt;br /&gt;
| [[G Men]] || [[James Cagney]] || Brick Davis || w/ 50-rd drum magazine || 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[G Men]] || [[Robert Armstrong]] || Jeff McCord || w/ 50-rd drum magazine || 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface (1934)|Scarface]] || . || Police || . || 1934&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface (1934)|Scarface]] || . || Gangsters || . || 1934&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Caesar]] ||.  || . || w/ 50-rd drum magazines || 1931&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Guns]] || . || . || . || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator: The Sarah Connor Chronicles]] ||[[Todd Stashwick]] || Myron Stark / T-888 || . || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1993)|The Untouchables]] || . || . || . || 1993 - 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Dads Army]] ||. || .||. || 1968 - 1977&lt;br /&gt;
|-&lt;br /&gt;
| [[Reilly: Ace of Spies]] ||[[Sam Neill]] || Reilly || .  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1959)|The Untouchables]] ||. || . || .  || 1959 - 1963&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Bioshock]] || Machine Gun || With 40-round drum magazine || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Airborne]] || || &amp;quot;Upgrade&amp;quot; from M1A1 Thompson, with 50-rd drum || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Cthulhu: Dark Corners of the Earth]] || . || .|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Contract J.A.C.K.]] || M1921-A1 || . || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Storm]] || .|| With 50-round drum magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[No One Lives Forever 2: A Spy In HARM's Way]] || M1921-A1 ||With 50-round drum magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Company of Heros]] || Thompson SMG Upgrade || || 2008&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
&lt;br /&gt;
The Model 1928 was more of an modified version rather than an upgrade.  They are visually the same as the M1921 except they were outfitted with heavy actuators and smaller less powerful recoil springs to reduce the rate of fire. The earliest of these were converted M1921 Thompson receivers that were merely re-stamped &amp;quot;1928&amp;quot; over the original markings (hence the terminology &amp;quot;overstamp&amp;quot;). The M1928A1 was the military contract version of this weapon in 1928.  It had a more crude military grade blued finish, a heavier actuator and the vertical foregrip was replaced with a horizontal handguard.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|right|400px|M1928 &amp;quot;Tommy Gun&amp;quot; or &amp;quot;Chicago typewriter&amp;quot; with 50-round drum magazine - .45 ACP, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|right|400px|M1928A1 Thompson with 30-round magazine and early 'simplified' rear sight that would be adopted for the M1 Thompson - .45 ACP]]&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|right|400px|M1928A1 Thompson with 30-round magazine - .45 ACP ]]&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|right|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda (2010)|Kokoda]] || || Australian Soldiers || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Night at the Museum: Battle of the Smithsonian]] ||  || Mobsters ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Enemies]] ||  ||  || M1928A1 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Guerrilla]] || [[Santiago Cabrera]] || Camilo Cienfuegos || ||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] ||  || Soviet soldiers || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Derek Luke]] || Staff Sgt. Aubrey Stamps || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Michael Ealy]] || Sgt. Bishop Cummings || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Laz Alonzo]] || Cpl. Hector Negron || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy: Tomb of the Dragon Emperor, The|The Mummy: Tomb of the Dragon Emperor]] || [[Brendan Fraser]] || Rick O'Connell || w/ 20-rd box and 50-rd drum magazines || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda]] || [[Luke Ford]] || Burke || w/ 20-rd box magazines || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Assault on Precinct 13 (2005)|Assault on Precinct 13]] ||  ||  || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] ||  || S.S. ''Venture'' crew || w/ 50-rd drum magazines || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Jack Black]] || Carl Denham || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Kyle Chandler]] || Bruce Baxter || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Thomas Kretschmann]] || Captain Englehorn || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Evan Parke]] || Ben Hayes || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Kung Fu Hustle]] || Various|| Axe Gang members || w/ 50-rd drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Reloaded, The|The Matrix Reloaded]] || . || Henchman || w/ 50-rd drum magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || [[Tom Hanks]] || Michael Sullivan || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || . || Mobsters || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy Returns, The|The Mummy Returns]] || [[Oded Fehr]] || Ardeth Bay || w/ 50-rd drum magazine || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Pearl Harbor]] || . || U.S. military personnel || w/ 50-rd drum and 30-rd box magazines || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Man Standing]] || [[Christopher Walken]] || Hickey || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: First Contact]] || [[Patrick Stewart]] || Captain Jean-Luc Picard || w/ 50-rd drum magazine || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Forrest Gump]] || [[Gary Sinise]] || One of Lt. Dan Taylor's ancestors || M1928A1 w/ 30-rd box magazine and without Cutts compensator || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Blown Away]] || . || IRA terrorists || M1928A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow, The|The Shadow]] || [[Tim Curry]] || Farley Claymore || M1928A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocketeer, The|The Rocketeer]] || . || FBI Special Agents || . || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocketeer, The|The Rocketeer]] || . || Gangsters || . || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Home Alone]] ||.  || Johnny || w/ 50-rd drum magazine || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Miller's Crossing]] || . || . || w/ 50-rd drum magazines || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Spectacles, The|The Red Spectacles]] ||. || noodle-stand guard ||. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Mobsters || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Police || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Federal Agents  ||. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Trouble in Little China]] || . || Wing Kong member || w/ 50-rd drum magazine || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Stuff, The|The Stuff]] || Various || Militia || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Temple of Doom]] || [[Ric Young]] || Kao Kan || w/ 50-rd drum magazine || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Red One, The|The Big Red One]] || . || . || M1928A1 || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Inglorious Bastards, The|The Inglorious Bastards]] || [[Bo Svenson]] || Lt. Robert Yeager ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Bring Me the Head of Alfredo Garcia]] ||.  || Gangsters || . || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle for the Planet of the Apes]] || [[Claude Akins]] || Aldo ||.|| 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Godfather, The|The Godfather]] || . || Barzini hitmen || w/ 50-rd drum magazines || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaft (1971)]] || [[Christopher St. John]] || Ben Buford || || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaft (1971)]] ||. || Extras ||. || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Too Late the Hero]] || [[Michael Caine]] || Pvt. Tosh Hearne || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Too Late the Hero]] || [[Ian Bannen]] || Pvt. Jock Thornton || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Patton]] || . || U.S. Army soldiers || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge at Remagen, The|The Bridge at Remagen]] || . || . || M1928A1 || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || [[William Holden]] || Col. Robert T. Frederick || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || [[Cliff Robertson]] || Major Alan Crown || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || . || U.S. Army soldiers || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Diabolik]] || Various || Police officers || .|| 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonnie and Clyde]] || [[Warren Beatty]] || Clyde Barrow || w/ 50-rd drum magazine || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonnie and Clyde]] || [[Faye Dunaway]] || Bonnie Parker || w/ 50-rd drum magazine || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Jet Pilot]] || . || U.S. Air Force personnel || M1928A1 || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge on the River Kwai, The]] || || Japanese guards || M1928A1 || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[To Hell and Back]] || [[Audie Murphy]] || Himself || M1928A1 || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Them!]] || . || Police || . || 1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Them!]] || . || Soldiers || . || 1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Enforcer, The|The Enforcer]] || . || . || . || 1951&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Crazy]] || .|| Police Officers || M1928A1 || 1949&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleground]] || [[James Whitmore]] || Sgt Kinnie || M1928A1 || 1949&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk In The Sun]] || . || Soldiers || M1A1 / M1928A1 || 1948&lt;br /&gt;
|-&lt;br /&gt;
| [[Out of the Past]] ||. || Police Officer || M1928A1 || 1947&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Robert Mitchum]] || Lt. Bill Walker || M1928A1 || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Freddie Steele]] || Sgt. Steve Warniki || M1928A1 || 1945&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Charmed]] / Charmed Noir || || 1930's Gangsters||  w/ 50-rd drum magazines || 1998 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: Voyager]] / The Killing Game ||[[Tim Russ]] || Tuvok ||  M1928A1 || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Lois &amp;amp; Clark: The New Adventures of Superman]] / That Old Gang of Mine || || Gangsters ||  w/ 50-rd drum magazine || 1993 - 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: The Next Generation]] / Manhunt || || Holographic gangster ||   || 1987 - 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[William Shatner]] || Captain James T. Kirk ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[Leonard Nimoy]] || Lt. Cmdr Spock ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[DeForest Kelley]] || Dr. Leonard H. McCoy ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action || || Sigma Iotia II natives ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat!]] || || U.S. Army soldiers ||  M1928A1 || 1962 - 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Peter Wingfield]] || James Watson || M1928A1 w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy ||  || US Soldiers || M1928A1 w/ 30-rd magazine || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Batman: Gotham Knight]] || Maroni's thugs || ||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Baccano!]] |||| || 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Mad Bull 34]] || Maury Edward's henchmen || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || || M1928A1, box art only || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || || M1928A1, box art only || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia: The City of Lost Heaven]] || || With 50-round drum magazine || &lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Pacific Assault]] || || With 30-round box and 50-round drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Vanguard]] ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Jackson's King Kong: The Official Game of the Movie]] || || With 50-round drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Emperor's Tomb]] ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] ||&amp;quot;Tommy Gun&amp;quot; ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters 2]] || Tommy Gun ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Turning Point: Fall of Liberty]] ||  || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || || M1928A1, box art only || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood]] ||  ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || Tommy gun || With 50-round drum and apparently formed out of ''bees'' || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Serious Sam: The First Encounter / The Second Encounter]] || || With drum magazine, No reloading required || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters]] || Tommy Gun || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[The Royal Marines Commando]] || Thompson || With drum magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || Super fanatics || Gold finishes || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]] ||  || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia II]] || || With 50-round drum || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[World War II Online: Battleground Europe]] || || With 30-round stick mag ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film/TV Show'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Who Framed Roger Rabbit]] || [[June Foray]] || Wheezy || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[The Adventures of Tintin]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Batman: The Brave and the Bold]] || || Villians || Seen in the hands of villians in many episodes. ||2008 - Present&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1 Thompson==&lt;br /&gt;
[[Image:M1Thompson.jpg|thumb|right|400px|M1 Thompson with 20-round magazine - .45 ACP]]&lt;br /&gt;
The M1/M1A1 were versions of the M1928A1 Thompson that were streamlined and simplified for manufacture during World War 2.  Features include a non-finned barrel, simple fixed &amp;quot;L&amp;quot; style sights, no Cutts Compensators, and elimination of the knurling on actuators and fire select levers in later models.   The bolt actuator was also moved from the top to the right side of the receiver, with some models having the actuator on either left or right side.  Also there are examples that were parkerized rather than blued that ended up in the hands of U.S. Soldiers.&lt;br /&gt;
&lt;br /&gt;
The older style M1 Thompson had a more complex bolt design with a separate firing pin later simplified in the M1A1 Thompson which had the firing pin machined into the face of the bolt.  The early M1 model rear &amp;quot;L type&amp;quot; sight was prone to bend if the weapon was dropped or dig into the Soldier when in cramped conditions, so later models added &amp;quot;ears&amp;quot; to protect it.  The M1/M1A1 Thompson's could not accept the 50/100 round drum magazines used on the M1921/M1928A1 models so were limited to 20-round and 30-round box magazines.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Fuzz]] ||  ||  || Seen in evidence room || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Reign of Fire]] ||  || British Refugee ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnum Force]] ||  || Thug ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Clint Eastwood]] || Pvt. Kelly ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Telly Savalas]] || Master Sgt. Big Joe ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || Staff Sgt. Crapgame ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Longest Day, The|The Longest Day]] ||  || Allied soldiers ||  || 1963&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Amanda Tapping]] || Dr. Helen Magnus || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Peter Wingfield]] || James Watson || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Erin Lacourciere]] || Jeanette Anaise || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Robin Dunne]] || Captain Jack Zimmerman  || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy ||  || US Soldiers || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;260&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;160&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bull 34]] || Don Enrico's thugs, N.Y.P.D. S.W.A.T. officers || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Storm]] || With 20-round magazine ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M1A1 Thompson==&lt;br /&gt;
Basically the same as the M1 but with a few more improvements such as the noted rear sight guard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|right|400px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || . || U.S. Army soldiers || . || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Tom Hanks]] || Captain John H. Miller || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Ted Danson]] || Captain Fred Hamill || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Aliens]] || . || . || Mocked up as [[&amp;quot;Aliens' &amp;quot; M41A Pulse Rifle|M41A Plse Rifle]]s || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Diamonds Are Forever]] || . || CIA Agents || . || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Man, The|The Omega Man]] || [[Paul Koslo]] || Dutch ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Clint Eastwood]] || Pvt. Kelly ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Telly Savalas]] || Master Sgt. Big Joe ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || Staff Sgt. Crapgame ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Pretty Boy Floyd]] || . || . || w/ vertical foregrips &amp;amp; fake Cutts comps || 1960&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Lions, The|The Young Lions]] || . || U.S. Army soldiers || . || 1958&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk in the Sun]] || . || U.S. Army soldiers || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[When Trumpets Fade]] || [[Ron Eldard]] || Pvt.Manning || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Book]] || . || . || . || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda (2010)|Kokoda]] || . || Australian soldiers || . || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail Call]] ||  || Re-enactor ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Robin Dunne]] ||Captain Jack Zimmerman || w/ 30-rd magazine || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia II]] || || With 20-round box magazine || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] ||  || ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || || Aperture Sight, Suppressor, 40-round Drum Magazine   ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || || With 20-round box magazine ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 3]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Heroes]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Commandos: Strike Force]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Road to Hill 30]] || ||  ||  || 2005, 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Earned in Blood]] || ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2]] || || ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2: Big Red One]] || ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 4]] || Chicago Typewriter ||w/ 50-rd drum magazine || Mafia costume required || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Finest Hour]] || ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Hour of Victory]] || || With 30-round magazine || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Rising Sun]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Infiltrator]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: 1942]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Allied Assault]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Frontline]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[World War II Online: Battleground Europe]] || ||  || Released with 1.34 update|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Hidden &amp;amp; Dangerous]] || ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield Heroes]] || M1/Chicago Typewriter ||  || || 2009&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Auto Ordnance M1927 Thompson==&lt;br /&gt;
[[Image:M1927AutoOrd.jpg|thumb|right|400px|M1927 Thompson Auto-Ordnance with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
The 1927 model was introduced by Auto Ordnance, capitalizing on the popularity of the sub-machine gun and satisfying the desire for a legal version by implementing a semi-automatic version with a longer barrel but the general appearance of the full-automatic versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Browning_M2&amp;diff=438877</id>
		<title>Browning M2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Browning_M2&amp;diff=438877"/>
		<updated>2011-07-16T12:41:15Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Browning M2 .50 caliber Machine Gun is a improved version on the Browning Model 1921 .50 caliber Machine Gun. The M2 was developed in 1932 as a joint effort by the Army as a heavy barrel ground gun and the Navy as a water cooled Anti-Aircraft gun. The light weight version developed for aircraft and also used on PT Boats were developed in the late 1930. All three versions were used during World War II by the United States and it's Allies. The M2 Heavy Barrel and M2 Aircraft have seen continued service into the 21st century.&lt;br /&gt;
&lt;br /&gt;
In the film industry the M2 Browning has been used in several configurations M2 Heavy Barrel Ground Gun, M2 Water Cooled Anti-Aircraft Gun, M2 Light Weight Aircraft Gun and as a Mocked Up Russian [[DShK heavy machine gun]].&lt;br /&gt;
&lt;br /&gt;
===Specifications===&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Heavy Machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .50 BMG&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' varies&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Fully Automatic (450-550 RPM [M2HB])/(780-850 RPM [M2 Aircraft])/(450-600 RPM [M2 Water Cooled])&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''The Browning M2 appears in the following movies, TV shows, and video games:'''&lt;br /&gt;
&lt;br /&gt;
==Browning M2 Heavy Barrel==&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|right|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|right|400px|Browning M2HB on M3 tripod - .50 BMG.]]&lt;br /&gt;
[[Image:M51_Quad.jpg|thumb|400px|right|Browning M2 M51 Quad Mounted System .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleground]] || Unknown || U.S. Army || . || 1949&lt;br /&gt;
|-&lt;br /&gt;
| [[General's Daughter, The|The General's Daughter]] ||.|| U.S. Army || Mounted on a Humvee || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Lions, The|The Young Lions]] || Unknown || Allied soldiers || Mounted on a jeep || 1958 &lt;br /&gt;
|-&lt;br /&gt;
| [[Megiddo: The Omega Code 2]]|| Unknown || military personnel || Mounted on tanks || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[To Hell and Back]]|| [[Audie Murphy]] || Himself || Mounted on M4 Sherman tank || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell Is for Heroes]]||. || . || Stock Footage of an M2HB mounted on a tank || 1962&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)|Rambo]]|| [[Sylvester Stallone]] || John Rambo || Mounted on Burmese jeep || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]]|| . || U.S. Army Rangers and Somali militiamen || Mounted on humvees and technicals || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Soldiers]]|| . || Colombian terrorists || Mounted on M3 tripod || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Diamond]]|| . || Government soldiers || Vehicle-mounted || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Behind Enemy Lines]]||.  || Serbian soldiers || Vehicle-mounted || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremors 3: Back to Perfection]]|| [[Michael Gross]] || Burt Gummer || In M45 quadmount || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Courage Under Fire]]|| [[Denzel Washington]] || Lt. Colonel Nathaniel Serling || Mounted on (fake) M1A1 Abrams || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Courage Under Fire]]|| [[Tim Ransom]] || Captain Boylar || Mounted on (fake) M1A1 Abrams || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Courage Under Fire]]|| . || U.S. Army soldiers || Mounted on (fake) M1A1 Abrams || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds]]|| . || U.S. military personnel || Vehicle-mounted || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds, The (1953)|The War of the Worlds]]|| . ||U.S. military personnel || . || 1953&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator, The|The Terminator]]|| . || Human resistance fighter || With spade grips removed || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator 2: Judgement Day]]|| . || . || Seen in hidden weapons cache || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Cradle 2 the Grave]]|| [[Anthony Anderson]] || Tommy || Mounted on (fake) M1A1 Abrams || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Cradle 2 the Grave]]|| [[Ron Yuan]] || Laser Technician || In twin anti-aircraft mounting || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Metal Jacket]]|| . || U.S. Marines || Mounted on M41 Walker Bulldog tanks || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]]|| . || U.S. Marines || Mounted on U.S. Marine Corps vehicles, with and without gun shields || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Core, The|The Core]]|| . || . || Mounted on U.S. military vehicles || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingdom, The|The Kingdom]]|| . || Saudi military personnel || Vehicle-mounted || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Day the Earth Stood Still, The (1951)|The Day the Earth Stood Still]]|| . || U.S. Army soldier || Mounted on jeep || 1951&lt;br /&gt;
|-&lt;br /&gt;
| [[Day the Earth Stood Still, The (2008)|The Day the Earth Stood Still]]|| . || U.S. Army soldiers || Mounted on U.S. Army vehicles || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Incredible Hulk, The (2008)|The Incredible Hulk]]|| . || U.S. military personnel || Mounted on U.S. military Humvees || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Another Day]]|| [[Will Yun Lee]] || Colonel Tan-Sun Moon || Disguised as fictional heavy weapon mounted on North Korean hovercraft || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Race]]|| . || . || Mounted on several vehicles in single and twin mountings with gun shields || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Longest Day, The|The Longest Day]]|| . || German soldiers || In M45 quadmount || 1963&lt;br /&gt;
|-&lt;br /&gt;
| [[Longest Day, The|The Longest Day]]|| . || French Army soldiers || Mounted on M4 Sherman tank || 1963&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]]|| . || U.S. Army soldier || Mounted on U.S. Army truck || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege of Firebase Gloria, The|The Siege of Firebase Gloria]]|| . || U.S. Marines || Mounted on M3 tripod || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge at Remagen, The|The Bridge at Remagen]]|| . || U.S. Army soldiers || Mounted on U.S. Army vehicles || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force 2: The Colombian Connection]]|| . || U.S. Coast Guard || Mounted on Coast Guard ship || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunters, The|The Hunters]]|| . || Chinese P.L.A. soldiers || Mounted on Chinese P.L.A. half-track || 1958&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Wars: D-War]]|| . || U.S. Army soldiers || Mounted on U.S. Army vehicles || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]]|| . || U.S. Army soldiers || Mounted on M47 Patton tanks || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk in the Sun]]|| . || U.S. Army soldiers || Mounted on U.S. Army half-track || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]]|| . || U.S. Army soldiers || Tripod and vehicle-mounted || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Eagle]]|| . || Enemy soldiers || Tripod and vehicle-mounted || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers]]|| . || U.S. military personnel || Mounted on U.S. military vehicles || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers]]|| . || Brawl || Twin-mounted on the turret of Brawl's tank form || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers: Revenge of the Fallen]]||  || U.S. military personnel || Mounted on U.S. military vehicles || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Apocalypse Now]]|| [[Frederic Forrest]] || Jay 'Chef' Hicks || Mounted on Navy PBR || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Apocalypse Now]]|| [[Sam Bottoms]] || Lance Johnson || In twin naval mounting on Navy PBR || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle Has Landed, The|The Eagle Has Landed]]|| . || U.S. Army Rangers || Mounted on armored vehicle || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[20 Million Miles to Earth]]|| . || Italian soldier || Mounted in a tank || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] || . || U.S. Army soldiers || Mounted on Humvees || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[UHF]] || .|| unidentified soldiers || Mounted on a jeep || 1989&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Baa Baa Black Sheep]] || [[Red West]] || Sgt. Micklin || . || 1976 - 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]]  ||  || U.S. Army soldiers  || Mounted on Sherman Tanks &amp;amp; Also on Quad-Mount || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Over There]]  || . || U.S. Army soldiers  || Mounted on U.S. Army vehicles || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Over There]] || [[Josh Stamberg]] || Lt. Alex &amp;quot;Underpants&amp;quot; Hunter || Mounted on Humvee || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Tour of Duty]] || . || U.S. Army soldiers || Vehicle-mounted || 1987 - 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Unit, The|The Unit]] || . || U.S. Army soldiers || Mounted on Humvees || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimate Force]] / &amp;quot;Charlie Bravo&amp;quot; || [[Ross Kemp]] || Sgt. Henno Garvie || Mounted on M3 tripod || 2002 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Andromeda Strain, The (2008 Miniseries)|The Andromeda Strain]] || . || US Army Soldiers || Mounted on (fake) M1126 Stryker || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Criminal Minds]] / &amp;quot;Distress&amp;quot; || . || Somali Militiamen || Mounted on pickup truck || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Walking Dead, The (TV Series)|The Walking Dead]] || . || . || Mounted on U.S. Army tank || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Falling Skies]] || Extras || Resistance fighters || Mounted on Pontiac GTO technical || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Armored Fist 3]] ||  ||  || Mounted on M1A2 Abrams || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Hidden &amp;amp; Dangerous]] || || || Mounted on jeep || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel Beasts]] || . || . || Mounted on U.S. vehicles || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Underground]] || U.S. forces || . || . || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Project I.G.I]] || . || . || . ||  2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout 2: Tactics]] ||.  || . || Hip-fired (unmounted) || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] || U.S. and U.S.S.R. forces || . || Mounted on U.S. vehicles and on tripod. || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[007: Agent Under Fire]] || . || . || Tripod-mounted || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] || || || portable ||  2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Frontline]] ||.  ||.  ||.  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Shinobi]] || . || . || Mounted on Type 74 main battle tank || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] || U.S. Army || . || Mounted on M1114 Humvees and powered by CROWS. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: 1942]] || U.S. and U.K. forces ||.  || Vehicle and tripod-mounted || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[007: Nightfire]] || . || . || Tripod-mounted || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon: Island Thunder]] || . || . || . || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Desert Storm II: Back to Baghdad]] || U.S. forces ||  || Vehicle-mounted || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Infiltrator]] || . || . || . || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[America's 10 Most Wanted]] || . || . || Mounted-sentry guns || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Condition Zero]] || . || . || Tripod-mounted || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry]] || Mercenaries || . || Vehicle-mounted || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || U.S. Army || . || Mounted on Jeeps || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Vietnam]] || U.S. forces || . || Vehicle-mounted || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Finest Hour]] || U.S. forces || . || Vehicle-mounted || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters: Future Perfect]] || . || . || . || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || U.S. and E.U. forces || . || Vehicle and tripod-mounted || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Army Ranger: Mogadishu]] || . || . || . || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Close Combat: First to Fight]] || U.S. and OpFor forces || M2 .50 Cal || Vehicle and tripod-mounted || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || U.S., E.U. and I.D.F. forces || . || Vehicle and tripod-mounted || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Cthulhu: Dark Corners of the Earth]] || . ||  .|| . || 2005, 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2: Big Red One]] || U.S. forces || . || Vehicle and tripod-mounted || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter]] || . || . || Vehicle and tripod-mounted || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Company of Heroes]] || U.S. forces || . || Vehicle-mounted || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || . || . || Vehicle and tripod-mounted || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Rising]] || . || . || . || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Mission: Shock Force]] || . || . || . || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA: Armed Assault]] || U.S. and R.E.C. forces || . || Vehicle and tripod-mounted || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[World in Conflict]] || U.S. forces || . || Mounted on U.S. vehicles and inside bunkers. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] || U.S. Marines || . || Mounted on M1A1HA Abrams MBT. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare (Nintendo DS Version)]] || U.S. Marines, Terrorists || . || Mounted on Humvees and terrorists vehicles. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] || . || . || Vehicle-mounted || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry 2]] || . || . || . || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Terrorist Takedown 2: US Navy Seals]] ||  ||  || mounted on Humvee's || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || U.S. Navy ||.  || Mounted on PBY Catalina || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || U.S. forces || . || Vehicle-mounted; Cutscene only. || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead]] || Survivors || . || Tripod-mounted; Available only in the DLC map &amp;quot;The Sacrifice&amp;quot;. || 2008, 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || U.S. and U.K. forces || . || Vehicle and tripod-mounted || 2009, 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] || U.S. Marines || . || Vehicle-mounted || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]] || Survivors || . || Tripod-mounted; Available only in the map &amp;quot;Swamp Fever&amp;quot; and in the DLC map &amp;quot;The Sacrifice&amp;quot;. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[X-Men Origins: Wolverine (VG)|X-Men Origins: Wolverine]]||African rebels||||mounted on boats||2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Marines: Modern Urban Combat]] || . || . || Vehicle and tripod-mounted || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || U.S. Army ||.  || Mounted on M1A2 Abrams MBT || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]] || U.S. Army ||.  || Mounted on M48 Patton || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops]] || U.S. Marines || . || Mounted on M113 APC and on PT boat. || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] ||  ||  || Vehicle-mounted || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle: Los Angeles (VG)|Battle: Los Angeles]] || Lee Imlay || || Mounted on Humvees || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Homefront]] || Mounted on vehicles ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || U.S. Marines || . || Mounted on M1A1 Abrams MBT. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Duke Nukem Forever]] ||  || || Mounted on M1 Abrams tank, unusable || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Patlabor: The Movie 2]] || Japanese Ground Self-Defense Force soldiers || Mounted on JGSDF tanks || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Lagoon]] || Colombian Mafia || Mounted on an SUV || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sky Crawlers]] || Bomber plane door gunner||. || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rideback]] ||. || Mounted on GGP HUMVEEs || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[The Place Promised in Our Early Days]] || .|| Tripod-mounted || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan]] || Yu || Tripod-mounted with heatshield / Anti-aircraft sights || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Flag]] ||. || Mounted on UNF tanks || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Asobi ni Ikuyo: Bombshells from the Sky]] || . || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Memories]] (&amp;quot;Stink Bomb&amp;quot;) || || mounted on Type 90 Kyū-maru tanks || 1995&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film/TV Show'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Giant, The|The Iron Giant]]|| . || U.S. Army soldiers || Mounted on M41 Walker Bulldog tanks || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[The Incredibles]]|| [[Brad Bird]] || Edna &amp;quot;E&amp;quot; Mode || M2HB-based turrets || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Browning M2 Aircraft==&lt;br /&gt;
[[Image:M2aircraft.jpg|thumb|right|450px|Browning M2 Aircraft .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Berets, The|The Green Berets]]||  ||  || Tripod-mounted || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Tora! Tora! Tora!]] ||  || US Army Air Corps pilots || Mounted in Army Air Corps fighters &amp;amp; B-17 bombers || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Tuskegee Airmen, The (1995)|The Tuskegee Airmen]]||  || U.S. Army Air Force pilots || Mounted in B-17 Flying Fortress and P-51 Mustang || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Memphis Belle]]||  || U.S. Army Air Force crews || Mounted in B-17 Flying Fortress || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Patton]]||  || U.S. Army soldiers || Mounted on U.S. Army vehicles || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle of the Bulge]]||  || U.S. Army soldiers || Mounted on U.S. Army vehicles || 1965&lt;br /&gt;
|-&lt;br /&gt;
| [[Pearl Harbor]]||  ||U.S. military personnel || Mounted in B-25 Mitchell and P-40 Warhawk || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)|Rambo]]|| [[Sylvester Stallone]] || John Rambo || Mounted on truck and fitted with [[Barrett M82]]-style muzzle brake and gun shield || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)|Rambo]]||  || Junta soldiers || Mounted on truck and boats and fitted with Barrett M82-style muzzle brake and gun shield || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[It's a Wonderful Life]]|| [[Todd Karns]] || Harry Bailey ||  || 1946&lt;br /&gt;
|-&lt;br /&gt;
| [[Waterworld]]||  || &amp;quot;Smokers&amp;quot; || M45 quadmount || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege, The|The Siege]]||  || U.S. Army soldier || Mounted on Humvee || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Jurassic Park III]]||  || U.S. Marines || Mounted on Amphibious Assault Vehicles || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]]|| [[Robert Mitchum]] || Lt. Bill Walker || Mounted on truck || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge at Remagen, The|The Bridge at Remagen]]||  || U.S. Army soldiers || Mounted on U.S. Army vehicles || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk in the Sun]]||  || U.S. Army soldiers || Quad-mounted on half-track || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[They Were Expendable]]||  || U.S. Navy sailors || In twin Naval anti-aircraft mounting on PT boats || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[The Canterville Ghost (1943 Film)]] ||[[Robert Young]] || Cuffy Williams  || || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]]||  ||  || Seen on a wall in a hidden weapons vault || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[RoboCop 2]] || [[Gabriel Damon]] || Hob || With Crew-Served Weapon sight || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat Patrol]] ||  ||  || Mounted on jeep || 1966 - 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[McHale's Navy]] ||  ||  || Mounted on PT73 || 1962 - 1966&lt;br /&gt;
|-&lt;br /&gt;
| [[Baa, Baa Black Sheep]] ||  ||  || Mounted in F4U Corsairs || 1976 - 1978&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Infiltrator]] || Mounted on B-17 Flying fortress || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || Mounted on P-47 Thunderbolts and B-17 Flying Fortress ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || Mounted on PBY Catalina || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film/TV Show'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Orguss 02]]||  || Rivellian gunners || Mounted in three twin turrets on a large flying boat || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film/TV Show'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Giant, The|The Iron Giant]]||  || U.S. Air Force pilots || Mounted on F-86 Sabre fighters || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Browning M2 Water Cooled==&lt;br /&gt;
[[Image:M2watercooled.jpg|thumb|right|450px|Browning M2 Water Cooled - .50 BMG]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Tora! Tora! Tora!]]||  || U.S. military personnel || Mounted on U.S. Navy vessels || 1970&lt;br /&gt;
|-&lt;br /&gt;
|[[The Curious Case of Benjamin Button]]|| ||Tugboat Crewman|| Fitted with side-mounted drum ammo boxes and mounted on tugboat || 2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Rising Sun]] || U.S. forces ||  || Mounted on the battleship ''USS California''. || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Pacific Assault]] || U.S. forces ||  || Tripod-mounted || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Thompson_Submachine_Gun&amp;diff=438876</id>
		<title>Thompson Submachine Gun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Thompson_Submachine_Gun&amp;diff=438876"/>
		<updated>2011-07-16T12:38:29Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Thompson sub-machine gun, or &amp;quot;Tommy Gun&amp;quot;, has appeared in the following films, television series, anime, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
___TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
''(1921 - Present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Sub-machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .45 ACP&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 20, 30 round box magazine, 50, 100 round Drum magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semiautomatic/Full-Automatic (600-1200 RPM)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1921 Thompson==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 1921A Thompson.jpg|thumb|right|400px|Colt M1921A Thompson with 20-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt 1921A Thompson2.jpg|thumb|right|400px|Colt M1921A Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt1921AC.jpg|thumb|right|400px|Colt M1921AC Thompson with 20-round magazine - .45 ACP.]]&lt;br /&gt;
[[Image:M1921Thompson.jpg|400px|thumb|right|Colt M1921AC Thompson with 50-round drum magazine - .45 ACP.]]&lt;br /&gt;
[[Image:M1921AC.jpg|thumb|400px|right|M1921AC Thompson with a horizontal fore grip and 30-round magazine - .45ACP]]&lt;br /&gt;
The M1921 is the original production version of the Thompson Submachine Gun, as manufactured by Colt Firearms in 1921. The M1921 is of the highest quality, fit, and along with a high polish blued finish, more like high grade sporting arm, than a military weapon. Standard features of the M1921 are the finned barrels, some sent with Cutts compensators, knurled lightweight bolt handles, Lyman Model 55B adjustable rear sights, push button detachable butt stocks, vertical fore grips and checkered fire control levers.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Desperate Hours, The (1955)|The Desperate Hours]] || Various || Police || . || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Bad Mama]] || [[Tom Skerritt]] || Fred Diller || . || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Inglorious Basterds (2009)|Inglorious Basterds]] || . || American soldier || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Enemies]] || [[Johnny Depp]] || John Dillinger || w/ 50-rd drum and 20-rd box magazines || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Watchmen]] || Unknown || Bank Robber || M1921AC w/ 50-rd drum || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] || [[Ray Winstone]] || Mac || w/ M1928 Forend || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky Captain and the World of Tomorrow]] || . ||  Police Officers || w/ 50-rd drum magazines || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[O Brother, Where Art Thou?]] ||  Michael Badalucco  ||  Baby Face Nelson  ||  w/ 50-rd drum magazines || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || Tom Hanks || Michael Sullivan, Sr. || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobsters]] ||.  || . || w/ 50-rd drum magazines || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Dick Tracy]] || William Forsythe ||  Flattop  || . || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonwalker]] || Michael Jackson ||.  ||.  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || . || w/ 50-rd drum magazines || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Romancing the Stone]] || . || . || . || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Larry Vaira]] || Biker || w/ 50-rd drum and 30-rd box magazines || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Dillinger]] || . || . || . || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[FBI Story, The|The FBI Story]] || . || . || w/ 50-rd drum and 30-rd box magazines || 1959&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Humphrey Bogart]] || Sgt. Joe Gunn || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Rex Ingram]] || Sgt. Major Tambul || w/ 50-rd drum magazine || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Bruce Bennett]] || Waco Hoyt || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Freddie Steele]] || Sgt. Steve Warnicki || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[They Were Expendable]] || . || . || With 1928 Forend || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Bataan]] || [[Anthony Quinn]] || Captain Bonifacio ||.|| 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Bataan]] || [[John Wayne]] ||Col. John Madden ||.|| 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Bataan]] || . || . || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[The Canterville Ghost (1943 Film)]] used by an American Soldier ||. ||. ||. || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Each Dawn I Die]] || . || Prison Guard || w/ 50-rd drum magazine || 1939&lt;br /&gt;
|-&lt;br /&gt;
| [[Angels With Dirty Faces]] || . || Police officers || w/ 50-rd drum magazines || 1938&lt;br /&gt;
|-&lt;br /&gt;
| [[San Quentin]] || . || Prison Guard || w/ 50-rd drum magazine || 1937&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullets or Ballots]] || . || Police Officers || w/ 50-rd drum magazines || 1936&lt;br /&gt;
|-&lt;br /&gt;
| [[G Men]] || [[James Cagney]] || Brick Davis || w/ 50-rd drum magazine || 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[G Men]] || [[Robert Armstrong]] || Jeff McCord || w/ 50-rd drum magazine || 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface (1934)|Scarface]] || . || Police || . || 1934&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface (1934)|Scarface]] || . || Gangsters || . || 1934&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Caesar]] ||.  || . || w/ 50-rd drum magazines || 1931&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Guns]] || . || . || . || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator: The Sarah Connor Chronicles]] ||[[Todd Stashwick]] || Myron Stark / T-888 || . || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1993)|The Untouchables]] || . || . || . || 1993 - 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Dads Army]] ||. || .||. || 1968 - 1977&lt;br /&gt;
|-&lt;br /&gt;
| [[Reilly: Ace of Spies]] ||[[Sam Neill]] || Reilly || .  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1959)|The Untouchables]] ||. || . || .  || 1959 - 1963&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Bioshock]] || Machine Gun || With 40-round drum magazine || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Airborne]] || || &amp;quot;Upgrade&amp;quot; from M1A1 Thompson, with 50-rd drum || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Cthulhu: Dark Corners of the Earth]] || . || .|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Contract J.A.C.K.]] || M1921-A1 || . || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Storm]] || .|| With 50-round drum magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[No One Lives Forever 2: A Spy In HARM's Way]] || M1921-A1 ||With 50-round drum magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Company of Heros]] || Thompson SMG Upgrade || || 2008&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
&lt;br /&gt;
The Model 1928 was more of an modified version rather than an upgrade.  They are visually the same as the M1921 except they were outfitted with heavy actuators and smaller less powerful recoil springs to reduce the rate of fire. The earliest of these were converted M1921 Thompson receivers that were merely re-stamped &amp;quot;1928&amp;quot; over the original markings (hence the terminology &amp;quot;overstamp&amp;quot;). The M1928A1 was the military contract version of this weapon in 1928.  It had a more crude military grade blued finish, a heavier actuator and the vertical foregrip was replaced with a horizontal handguard.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|right|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|right|400px|M1928A1 Thompson with 30-round magazine and early 'simplified' rear sight that would be adopted for the M1 Thompson - .45 ACP]]&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|right|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda (2010)|Kokoda]] || || Australian Soldiers || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Night at the Museum: Battle of the Smithsonian]] ||  || Mobsters ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Enemies]] ||  ||  || M1928A1 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Guerrilla]] || [[Santiago Cabrera]] || Camilo Cienfuegos || ||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] ||  || Soviet soldiers || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Derek Luke]] || Staff Sgt. Aubrey Stamps || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Michael Ealy]] || Sgt. Bishop Cummings || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Laz Alonzo]] || Cpl. Hector Negron || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy: Tomb of the Dragon Emperor, The|The Mummy: Tomb of the Dragon Emperor]] || [[Brendan Fraser]] || Rick O'Connell || w/ 20-rd box and 50-rd drum magazines || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda]] || [[Luke Ford]] || Burke || w/ 20-rd box magazines || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Assault on Precinct 13 (2005)|Assault on Precinct 13]] ||  ||  || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] ||  || S.S. ''Venture'' crew || w/ 50-rd drum magazines || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Jack Black]] || Carl Denham || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Kyle Chandler]] || Bruce Baxter || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Thomas Kretschmann]] || Captain Englehorn || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Evan Parke]] || Ben Hayes || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Kung Fu Hustle]] || Various|| Axe Gang members || w/ 50-rd drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Reloaded, The|The Matrix Reloaded]] || . || Henchman || w/ 50-rd drum magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || [[Tom Hanks]] || Michael Sullivan || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || . || Mobsters || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy Returns, The|The Mummy Returns]] || [[Oded Fehr]] || Ardeth Bay || w/ 50-rd drum magazine || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Pearl Harbor]] || . || U.S. military personnel || w/ 50-rd drum and 30-rd box magazines || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Man Standing]] || [[Christopher Walken]] || Hickey || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: First Contact]] || [[Patrick Stewart]] || Captain Jean-Luc Picard || w/ 50-rd drum magazine || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Forrest Gump]] || [[Gary Sinise]] || One of Lt. Dan Taylor's ancestors || M1928A1 w/ 30-rd box magazine and without Cutts compensator || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Blown Away]] || . || IRA terrorists || M1928A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow, The|The Shadow]] || [[Tim Curry]] || Farley Claymore || M1928A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocketeer, The|The Rocketeer]] || . || FBI Special Agents || . || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocketeer, The|The Rocketeer]] || . || Gangsters || . || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Home Alone]] ||.  || Johnny || w/ 50-rd drum magazine || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Miller's Crossing]] || . || . || w/ 50-rd drum magazines || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Spectacles, The|The Red Spectacles]] ||. || noodle-stand guard ||. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Mobsters || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Police || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Federal Agents  ||. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Trouble in Little China]] || . || Wing Kong member || w/ 50-rd drum magazine || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Stuff, The|The Stuff]] || Various || Militia || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Temple of Doom]] || [[Ric Young]] || Kao Kan || w/ 50-rd drum magazine || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Red One, The|The Big Red One]] || . || . || M1928A1 || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Inglorious Bastards, The|The Inglorious Bastards]] || [[Bo Svenson]] || Lt. Robert Yeager ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Bring Me the Head of Alfredo Garcia]] ||.  || Gangsters || . || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle for the Planet of the Apes]] || [[Claude Akins]] || Aldo ||.|| 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Godfather, The|The Godfather]] || . || Barzini hitmen || w/ 50-rd drum magazines || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaft (1971)]] || [[Christopher St. John]] || Ben Buford || || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaft (1971)]] ||. || Extras ||. || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Too Late the Hero]] || [[Michael Caine]] || Pvt. Tosh Hearne || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Too Late the Hero]] || [[Ian Bannen]] || Pvt. Jock Thornton || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Patton]] || . || U.S. Army soldiers || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge at Remagen, The|The Bridge at Remagen]] || . || . || M1928A1 || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || [[William Holden]] || Col. Robert T. Frederick || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || [[Cliff Robertson]] || Major Alan Crown || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || . || U.S. Army soldiers || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Diabolik]] || Various || Police officers || .|| 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonnie and Clyde]] || [[Warren Beatty]] || Clyde Barrow || w/ 50-rd drum magazine || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonnie and Clyde]] || [[Faye Dunaway]] || Bonnie Parker || w/ 50-rd drum magazine || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Jet Pilot]] || . || U.S. Air Force personnel || M1928A1 || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge on the River Kwai, The]] || || Japanese guards || M1928A1 || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[To Hell and Back]] || [[Audie Murphy]] || Himself || M1928A1 || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Them!]] || . || Police || . || 1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Them!]] || . || Soldiers || . || 1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Enforcer, The|The Enforcer]] || . || . || . || 1951&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Crazy]] || .|| Police Officers || M1928A1 || 1949&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleground]] || [[James Whitmore]] || Sgt Kinnie || M1928A1 || 1949&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk In The Sun]] || . || Soldiers || M1A1 / M1928A1 || 1948&lt;br /&gt;
|-&lt;br /&gt;
| [[Out of the Past]] ||. || Police Officer || M1928A1 || 1947&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Robert Mitchum]] || Lt. Bill Walker || M1928A1 || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Freddie Steele]] || Sgt. Steve Warniki || M1928A1 || 1945&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Charmed]] / Charmed Noir || || 1930's Gangsters||  w/ 50-rd drum magazines || 1998 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: Voyager]] / The Killing Game ||[[Tim Russ]] || Tuvok ||  M1928A1 || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Lois &amp;amp; Clark: The New Adventures of Superman]] / That Old Gang of Mine || || Gangsters ||  w/ 50-rd drum magazine || 1993 - 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: The Next Generation]] / Manhunt || || Holographic gangster ||   || 1987 - 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[William Shatner]] || Captain James T. Kirk ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[Leonard Nimoy]] || Lt. Cmdr Spock ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[DeForest Kelley]] || Dr. Leonard H. McCoy ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action || || Sigma Iotia II natives ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat!]] || || U.S. Army soldiers ||  M1928A1 || 1962 - 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Peter Wingfield]] || James Watson || M1928A1 w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy ||  || US Soldiers || M1928A1 w/ 30-rd magazine || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Batman: Gotham Knight]] || Maroni's thugs || ||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Baccano!]] |||| || 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Mad Bull 34]] || Maury Edward's henchmen || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || || M1928A1, box art only || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || || M1928A1, box art only || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia: The City of Lost Heaven]] || || With 50-round drum magazine || &lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Pacific Assault]] || || With 30-round box and 50-round drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Vanguard]] ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Jackson's King Kong: The Official Game of the Movie]] || || With 50-round drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Emperor's Tomb]] ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] ||&amp;quot;Tommy Gun&amp;quot; ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters 2]] || Tommy Gun ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Turning Point: Fall of Liberty]] ||  || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || || M1928A1, box art only || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood]] ||  ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || Tommy gun || With 50-round drum and apparently formed out of ''bees'' || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Serious Sam: The First Encounter / The Second Encounter]] || || With drum magazine, No reloading required || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters]] || Tommy Gun || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[The Royal Marines Commando]] || Thompson || With drum magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || Super fanatics || Gold finishes || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]] ||  || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia II]] || || With 50-round drum || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[World War II Online: Battleground Europe]] || || With 30-round stick mag ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film/TV Show'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Who Framed Roger Rabbit]] || [[June Foray]] || Wheezy || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[The Adventures of Tintin]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Batman: The Brave and the Bold]] || || Villians || Seen in the hands of villians in many episodes. ||2008 - Present&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1 Thompson==&lt;br /&gt;
[[Image:M1Thompson.jpg|thumb|right|400px|M1 Thompson with 20-round magazine .45 ACP]]&lt;br /&gt;
The M1/M1A1 were versions of the M1928A1 Thompson that were streamlined and simplified for manufacture during World War 2.  Features include a non-finned barrel, simple fixed &amp;quot;L&amp;quot; style sights, no Cutts Compensators, and elimination of the knurling on actuators and fire select levers in later models.   The bolt actuator was also moved from the top to the right side of the receiver, with some models having the actuator on either left or right side.  Also there are examples that were parkerized rather than blued that ended up in the hands of U.S. Soldiers.&lt;br /&gt;
&lt;br /&gt;
The older style M1 Thompson had a more complex bolt design with a separate firing pin later simplified in the M1A1 Thompson which had the firing pin machined into the face of the bolt.  The early M1 model rear &amp;quot;L type&amp;quot; sight was prone to bend if the weapon was dropped or dig into the Soldier when in cramped conditions, so later models added &amp;quot;ears&amp;quot; to protect it.  The M1/M1A1 Thompson's could not accept the 50/100 round drum magazines used on the M1921/M1928A1 models so were limited to 20-round and 30-round box magazines.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Fuzz]] ||  ||  || Seen in evidence room || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Reign of Fire]] ||  || British Refugee ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnum Force]] ||  || Thug ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Clint Eastwood]] || Pvt. Kelly ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Telly Savalas]] || Master Sgt. Big Joe ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || Staff Sgt. Crapgame ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Longest Day, The|The Longest Day]] ||  || Allied soldiers ||  || 1963&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Amanda Tapping]] || Dr. Helen Magnus || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Peter Wingfield]] || James Watson || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Erin Lacourciere]] || Jeanette Anaise || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Robin Dunne]] || Captain Jack Zimmerman  || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy ||  || US Soldiers || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;260&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;160&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bull 34]] || Don Enrico's thugs, N.Y.P.D. S.W.A.T. officers || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Storm]] || With 20-round magazine ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M1A1 Thompson==&lt;br /&gt;
Basically the same as the M1 but with a few more improvements such as the noted rear sight guard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|right|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || . || U.S. Army soldiers || . || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Tom Hanks]] || Captain John H. Miller || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Ted Danson]] || Captain Fred Hamill || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Aliens]] || . || . || Mocked up as [[&amp;quot;Aliens' &amp;quot; M41A Pulse Rifle|M41A Plse Rifle]]s || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Diamonds Are Forever]] || . || CIA Agents || . || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Man, The|The Omega Man]] || [[Paul Koslo]] || Dutch ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Clint Eastwood]] || Pvt. Kelly ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Telly Savalas]] || Master Sgt. Big Joe ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || Staff Sgt. Crapgame ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Pretty Boy Floyd]] || . || . || w/ vertical foregrips &amp;amp; fake Cutts comps || 1960&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Lions, The|The Young Lions]] || . || U.S. Army soldiers || . || 1958&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk in the Sun]] || . || U.S. Army soldiers || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[When Trumpets Fade]] || [[Ron Eldard]] || Pvt.Manning || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Book]] || . || . || . || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda (2010)|Kokoda]] || . || Australian soldiers || . || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail Call]] ||  || Re-enactor ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Robin Dunne]] ||Captain Jack Zimmerman || w/ 30-rd magazine || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia II]] || || With 20-round box magazine || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] ||  || ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || || Aperture Sight, Suppressor, 40-round Drum Magazine   ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || || With 20-round box magazine ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 3]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Heroes]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Commandos: Strike Force]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Road to Hill 30]] || ||  ||  || 2005, 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Earned in Blood]] || ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2]] || || ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2: Big Red One]] || ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 4]] || Chicago Typewriter ||w/ 50-rd drum magazine || Mafia costume required || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Finest Hour]] || ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Hour of Victory]] || || With 30-round magazine || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Rising Sun]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Infiltrator]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: 1942]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Allied Assault]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Frontline]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[World War II Online: Battleground Europe]] || ||  || Released with 1.34 update|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Hidden &amp;amp; Dangerous]] || ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield Heroes]] || M1/Chicago Typewriter ||  || || 2009&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Auto Ordnance M1927 Thompson==&lt;br /&gt;
[[Image:M1927AutoOrd.jpg|thumb|right|400px|M1927 Thompson Auto-Ordnance with 50-round drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
The 1927 model was introduced by Auto Ordnance, capitalizing on the popularity of the sub-machine gun and satisfying the desire for a legal version by implementing a semi-automatic version with a longer barrel but the general appearance of the full-automatic versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Thompson_Submachine_Gun&amp;diff=438875</id>
		<title>Thompson Submachine Gun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Thompson_Submachine_Gun&amp;diff=438875"/>
		<updated>2011-07-16T12:35:20Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Thompson sub-machine gun, or &amp;quot;Tommy Gun&amp;quot;, has appeared in the following films, television series, anime, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
___TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
''(1921 - Present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Sub-machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .45 ACP&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 20, 30 round box magazine, 50, 100 round Drum magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semiautomatic/Full-Automatic (600-1200 RPM)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1921 Thompson==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 1921A Thompson.jpg|thumb|right|400px|Colt M1921A Thompson with 20-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt 1921A Thompson2.jpg|thumb|right|400px|Colt M1921A Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt1921AC.jpg|thumb|right|400px|Colt M1921AC Thompson with 20-round magazine - .45 ACP.]]&lt;br /&gt;
[[Image:M1921Thompson.jpg|400px|thumb|right|Colt M1921AC Thompson with 50-round drum magazine - .45 ACP.]]&lt;br /&gt;
[[Image:M1921AC.jpg|thumb|400px|right|M1921AC Thompson with a horizontal fore grip and 30-round magazine - .45ACP]]&lt;br /&gt;
The M1921 is the original production version of the Thompson Submachine Gun, as manufactured by Colt Firearms in 1921. The M1921 is of the highest quality, fit, and along with a high polish blued finish, more like high grade sporting arm, than a military weapon. Standard features of the M1921 are the finned barrels, some sent with Cutts compensators, knurled lightweight bolt handles, Lyman Model 55B adjustable rear sights, push button detachable butt stocks, vertical fore grips and checkered fire control levers.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Desperate Hours, The (1955)|The Desperate Hours]] || Various || Police || . || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Bad Mama]] || [[Tom Skerritt]] || Fred Diller || . || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Inglorious Basterds (2009)|Inglorious Basterds]] || . || American soldier || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Enemies]] || [[Johnny Depp]] || John Dillinger || w/ 50-rd drum and 20-rd box magazines || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Watchmen]] || Unknown || Bank Robber || M1921AC w/ 50-rd drum || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] || [[Ray Winstone]] || Mac || w/ M1928 Forend || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky Captain and the World of Tomorrow]] || . ||  Police Officers || w/ 50-rd drum magazines || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[O Brother, Where Art Thou?]] ||  Michael Badalucco  ||  Baby Face Nelson  ||  w/ 50-rd drum magazines || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || Tom Hanks || Michael Sullivan, Sr. || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobsters]] ||.  || . || w/ 50-rd drum magazines || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Dick Tracy]] || William Forsythe ||  Flattop  || . || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonwalker]] || Michael Jackson ||.  ||.  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || . || w/ 50-rd drum magazines || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Romancing the Stone]] || . || . || . || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Larry Vaira]] || Biker || w/ 50-rd drum and 30-rd box magazines || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Dillinger]] || . || . || . || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[FBI Story, The|The FBI Story]] || . || . || w/ 50-rd drum and 30-rd box magazines || 1959&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Humphrey Bogart]] || Sgt. Joe Gunn || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Rex Ingram]] || Sgt. Major Tambul || w/ 50-rd drum magazine || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Bruce Bennett]] || Waco Hoyt || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Freddie Steele]] || Sgt. Steve Warnicki || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[They Were Expendable]] || . || . || With 1928 Forend || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Bataan]] || [[Anthony Quinn]] || Captain Bonifacio ||.|| 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Bataan]] || [[John Wayne]] ||Col. John Madden ||.|| 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Bataan]] || . || . || . || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[The Canterville Ghost (1943 Film)]] used by an American Soldier ||. ||. ||. || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Each Dawn I Die]] || . || Prison Guard || w/ 50-rd drum magazine || 1939&lt;br /&gt;
|-&lt;br /&gt;
| [[Angels With Dirty Faces]] || . || Police officers || w/ 50-rd drum magazines || 1938&lt;br /&gt;
|-&lt;br /&gt;
| [[San Quentin]] || . || Prison Guard || w/ 50-rd drum magazine || 1937&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullets or Ballots]] || . || Police Officers || w/ 50-rd drum magazines || 1936&lt;br /&gt;
|-&lt;br /&gt;
| [[G Men]] || [[James Cagney]] || Brick Davis || w/ 50-rd drum magazine || 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[G Men]] || [[Robert Armstrong]] || Jeff McCord || w/ 50-rd drum magazine || 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface (1934)|Scarface]] || . || Police || . || 1934&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface (1934)|Scarface]] || . || Gangsters || . || 1934&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Caesar]] ||.  || . || w/ 50-rd drum magazines || 1931&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Guns]] || . || . || . || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator: The Sarah Connor Chronicles]] ||[[Todd Stashwick]] || Myron Stark / T-888 || . || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1993)|The Untouchables]] || . || . || . || 1993 - 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Dads Army]] ||. || .||. || 1968 - 1977&lt;br /&gt;
|-&lt;br /&gt;
| [[Reilly: Ace of Spies]] ||[[Sam Neill]] || Reilly || .  || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1959)|The Untouchables]] ||. || . || .  || 1959 - 1963&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Bioshock]] || Machine Gun || With 40-round drum magazine || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Airborne]] || || &amp;quot;Upgrade&amp;quot; from M1A1 Thompson, with 50-rd drum || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Cthulhu: Dark Corners of the Earth]] || . || .|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Contract J.A.C.K.]] || M1921-A1 || . || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Storm]] || .|| With 50-round drum magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[No One Lives Forever 2: A Spy In HARM's Way]] || M1921-A1 ||With 50-round drum magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Company of Heros]] || Thompson SMG Upgrade || || 2008&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
&lt;br /&gt;
The Model 1928 was more of an modified version rather than an upgrade.  They are visually the same as the M1921 except they were outfitted with heavy actuators and smaller less powerful recoil springs to reduce the rate of fire. The earliest of these were converted M1921 Thompson receivers that were merely re-stamped &amp;quot;1928&amp;quot; over the original markings (hence the terminology &amp;quot;overstamp&amp;quot;). The M1928A1 was the military contract version of this weapon in 1928.  It had a more crude military grade blued finish, a heavier actuator and the vertical foregrip was replaced with a horizontal handguard.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|right|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|right|400px|M1928A1 Thompson with 30-round magazine and early 'simplified' rear sight that would be adopted for the M1 Thompson - .45 ACP]]&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|right|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda (2010)|Kokoda]] || || Australian Soldiers || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Night at the Museum: Battle of the Smithsonian]] ||  || Mobsters ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Enemies]] ||  ||  || M1928A1 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Guerrilla]] || [[Santiago Cabrera]] || Camilo Cienfuegos || ||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] ||  || Soviet soldiers || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Derek Luke]] || Staff Sgt. Aubrey Stamps || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Michael Ealy]] || Sgt. Bishop Cummings || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Laz Alonzo]] || Cpl. Hector Negron || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy: Tomb of the Dragon Emperor, The|The Mummy: Tomb of the Dragon Emperor]] || [[Brendan Fraser]] || Rick O'Connell || w/ 20-rd box and 50-rd drum magazines || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda]] || [[Luke Ford]] || Burke || w/ 20-rd box magazines || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Assault on Precinct 13 (2005)|Assault on Precinct 13]] ||  ||  || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] ||  || S.S. ''Venture'' crew || w/ 50-rd drum magazines || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Jack Black]] || Carl Denham || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Kyle Chandler]] || Bruce Baxter || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Thomas Kretschmann]] || Captain Englehorn || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Evan Parke]] || Ben Hayes || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Kung Fu Hustle]] || Various|| Axe Gang members || w/ 50-rd drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Reloaded, The|The Matrix Reloaded]] || . || Henchman || w/ 50-rd drum magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || [[Tom Hanks]] || Michael Sullivan || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || . || Mobsters || . || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy Returns, The|The Mummy Returns]] || [[Oded Fehr]] || Ardeth Bay || w/ 50-rd drum magazine || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Pearl Harbor]] || . || U.S. military personnel || w/ 50-rd drum and 30-rd box magazines || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Man Standing]] || [[Christopher Walken]] || Hickey || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: First Contact]] || [[Patrick Stewart]] || Captain Jean-Luc Picard || w/ 50-rd drum magazine || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Forrest Gump]] || [[Gary Sinise]] || One of Lt. Dan Taylor's ancestors || M1928A1 w/ 30-rd box magazine and without Cutts compensator || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Blown Away]] || . || IRA terrorists || M1928A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow, The|The Shadow]] || [[Tim Curry]] || Farley Claymore || M1928A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocketeer, The|The Rocketeer]] || . || FBI Special Agents || . || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocketeer, The|The Rocketeer]] || . || Gangsters || . || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Home Alone]] ||.  || Johnny || w/ 50-rd drum magazine || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Miller's Crossing]] || . || . || w/ 50-rd drum magazines || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Spectacles, The|The Red Spectacles]] ||. || noodle-stand guard ||. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Mobsters || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Police || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] || . || Federal Agents  ||. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Trouble in Little China]] || . || Wing Kong member || w/ 50-rd drum magazine || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Stuff, The|The Stuff]] || Various || Militia || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Temple of Doom]] || [[Ric Young]] || Kao Kan || w/ 50-rd drum magazine || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Red One, The|The Big Red One]] || . || . || M1928A1 || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Inglorious Bastards, The|The Inglorious Bastards]] || [[Bo Svenson]] || Lt. Robert Yeager ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Bring Me the Head of Alfredo Garcia]] ||.  || Gangsters || . || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle for the Planet of the Apes]] || [[Claude Akins]] || Aldo ||.|| 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Godfather, The|The Godfather]] || . || Barzini hitmen || w/ 50-rd drum magazines || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaft (1971)]] || [[Christopher St. John]] || Ben Buford || || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaft (1971)]] ||. || Extras ||. || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Too Late the Hero]] || [[Michael Caine]] || Pvt. Tosh Hearne || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Too Late the Hero]] || [[Ian Bannen]] || Pvt. Jock Thornton || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Patton]] || . || U.S. Army soldiers || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge at Remagen, The|The Bridge at Remagen]] || . || . || M1928A1 || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || [[William Holden]] || Col. Robert T. Frederick || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || [[Cliff Robertson]] || Major Alan Crown || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || . || U.S. Army soldiers || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Diabolik]] || Various || Police officers || .|| 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonnie and Clyde]] || [[Warren Beatty]] || Clyde Barrow || w/ 50-rd drum magazine || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonnie and Clyde]] || [[Faye Dunaway]] || Bonnie Parker || w/ 50-rd drum magazine || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Jet Pilot]] || . || U.S. Air Force personnel || M1928A1 || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge on the River Kwai, The]] || || Japanese guards || M1928A1 || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[To Hell and Back]] || [[Audie Murphy]] || Himself || M1928A1 || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Them!]] || . || Police || . || 1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Them!]] || . || Soldiers || . || 1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Enforcer, The|The Enforcer]] || . || . || . || 1951&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun Crazy]] || .|| Police Officers || M1928A1 || 1949&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleground]] || [[James Whitmore]] || Sgt Kinnie || M1928A1 || 1949&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk In The Sun]] || . || Soldiers || M1A1 / M1928A1 || 1948&lt;br /&gt;
|-&lt;br /&gt;
| [[Out of the Past]] ||. || Police Officer || M1928A1 || 1947&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Robert Mitchum]] || Lt. Bill Walker || M1928A1 || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Freddie Steele]] || Sgt. Steve Warniki || M1928A1 || 1945&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Charmed]] / Charmed Noir || || 1930's Gangsters||  w/ 50-rd drum magazines || 1998 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: Voyager]] / The Killing Game ||[[Tim Russ]] || Tuvok ||  M1928A1 || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Lois &amp;amp; Clark: The New Adventures of Superman]] / That Old Gang of Mine || || Gangsters ||  w/ 50-rd drum magazine || 1993 - 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: The Next Generation]] / Manhunt || || Holographic gangster ||   || 1987 - 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[William Shatner]] || Captain James T. Kirk ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[Leonard Nimoy]] || Lt. Cmdr Spock ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[DeForest Kelley]] || Dr. Leonard H. McCoy ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action || || Sigma Iotia II natives ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat!]] || || U.S. Army soldiers ||  M1928A1 || 1962 - 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Peter Wingfield]] || James Watson || M1928A1 w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy ||  || US Soldiers || M1928A1 w/ 30-rd magazine || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Batman: Gotham Knight]] || Maroni's thugs || ||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Baccano!]] |||| || 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Mad Bull 34]] || Maury Edward's henchmen || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || || M1928A1, box art only || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || || M1928A1, box art only || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia: The City of Lost Heaven]] || || With 50-round drum magazine || &lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Pacific Assault]] || || With 30-round box and 50-round drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Vanguard]] ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Jackson's King Kong: The Official Game of the Movie]] || || With 50-round drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Emperor's Tomb]] ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] ||&amp;quot;Tommy Gun&amp;quot; ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters 2]] || Tommy Gun ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Turning Point: Fall of Liberty]] ||  || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || || M1928A1, box art only || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood]] ||  ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || Tommy gun || With 50-round drum and apparently formed out of ''bees'' || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Serious Sam: The First Encounter / The Second Encounter]] || || With drum magazine, No reloading required || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters]] || Tommy Gun || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[The Royal Marines Commando]] || Thompson || With drum magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || Super fanatics || Gold finishes || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]] ||  || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia II]] || || With 50-round drum || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[World War II Online: Battleground Europe]] || || With 30-round stick mag ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film/TV Show'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Who Framed Roger Rabbit]] || [[June Foray]] || Wheezy || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[The Adventures of Tintin]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Batman: The Brave and the Bold]] || || Villians || Seen in the hands of villians in many episodes. ||2008 - Present&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1 Thompson==&lt;br /&gt;
[[Image:M1Thompson.jpg|thumb|right|400px|M1 Thompson with 20-round magazine .45 ACP]]&lt;br /&gt;
The M1/M1A1 were versions of the M1928A1 Thompson that were streamlined and simplified for manufacture during World War 2.  Features include a non-finned barrel, simple fixed &amp;quot;L&amp;quot; style sights, no Cutts Compensators, and elimination of the knurling on actuators and fire select levers in later models.   The bolt actuator was also moved from the top to the right side of the receiver, with some models having the actuator on either left or right side.  Also there are examples that were parkerized rather than blued that ended up in the hands of U.S. Soldiers.&lt;br /&gt;
&lt;br /&gt;
The older style M1 Thompson had a more complex bolt design with a separate firing pin later simplified in the M1A1 Thompson which had the firing pin machined into the face of the bolt.  The early M1 model rear &amp;quot;L type&amp;quot; sight was prone to bend if the weapon was dropped or dig into the Soldier when in cramped conditions, so later models added &amp;quot;ears&amp;quot; to protect it.  The M1/M1A1 Thompson's could not accept the 50/100 round drum magazines used on the M1921/M1928A1 models so were limited to 20-round and 30-round box magazines.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Fuzz]] ||  ||  || Seen in evidence room || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Reign of Fire]] ||  || British Refugee ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnum Force]] ||  || Thug ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Clint Eastwood]] || Pvt. Kelly ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Telly Savalas]] || Master Sgt. Big Joe ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || Staff Sgt. Crapgame ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Longest Day, The|The Longest Day]] ||  || Allied soldiers ||  || 1963&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Amanda Tapping]] || Dr. Helen Magnus || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Peter Wingfield]] || James Watson || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Erin Lacourciere]] || Jeanette Anaise || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Robin Dunne]] || Captain Jack Zimmerman  || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy ||  || US Soldiers || w/ 30-rd magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;260&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;160&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bull 34]] || Don Enrico's thugs, N.Y.P.D. S.W.A.T. officers || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Storm]] || With 20-round magazine ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M1A1 Thompson==&lt;br /&gt;
Basically the same as the M1 but with a few more improvements such as the noted rear sight guard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|right|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || . || U.S. Army soldiers || . || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Tom Hanks]] || Captain John H. Miller || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Ted Danson]] || Captain Fred Hamill || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Aliens]] || . || . || Mocked up as [[&amp;quot;Aliens' &amp;quot; M41A Pulse Rifle|M41A Plse Rifle]]s || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Diamonds Are Forever]] || . || CIA Agents || . || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Man, The|The Omega Man]] || [[Paul Koslo]] || Dutch ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Clint Eastwood]] || Pvt. Kelly ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Telly Savalas]] || Master Sgt. Big Joe ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || Staff Sgt. Crapgame ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Pretty Boy Floyd]] || . || . || w/ vertical foregrips &amp;amp; fake Cutts comps || 1960&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Lions, The|The Young Lions]] || . || U.S. Army soldiers || . || 1958&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk in the Sun]] || . || U.S. Army soldiers || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[When Trumpets Fade]] || [[Ron Eldard]] || Pvt.Manning || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Book]] || . || . || . || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Kokoda (2010)|Kokoda]] || . || Australian soldiers || . || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail Call]] ||  || Re-enactor ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / Normandy || [[Robin Dunne]] ||Captain Jack Zimmerman || w/ 30-rd magazine || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia II]] || || With 20-round box magazine || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] ||  || ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || || Aperture Sight, Suppressor, 40-round Drum Magazine   ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || || With 20-round box magazine ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 3]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Heroes]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Commandos: Strike Force]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Road to Hill 30]] || ||  ||  || 2005, 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Earned in Blood]] || ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2]] || || ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2: Big Red One]] || ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 4]] || Chicago Typewriter ||w/ 50-rd drum magazine || Mafia costume required || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Finest Hour]] || ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Hour of Victory]] || || With 30-round magazine || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Rising Sun]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Infiltrator]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: 1942]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Allied Assault]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Frontline]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[World War II Online: Battleground Europe]] || ||  || Released with 1.34 update|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Hidden &amp;amp; Dangerous]] || ||  ||  || 1999&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Auto Ordnance M1927 Thompson==&lt;br /&gt;
[[Image:M1927AutoOrd.jpg|thumb|right|400px|M1927 Thompson Auto-Ordnance with 50-round drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
The 1927 model was introduced by Auto Ordnance, capitalizing on the popularity of the sub-machine gun and satisfying the desire for a legal version by implementing a semi-automatic version with a longer barrel but the general appearance of the full-automatic versions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=PPSh-41&amp;diff=438874</id>
		<title>PPSh-41</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=PPSh-41&amp;diff=438874"/>
		<updated>2011-07-16T12:33:23Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The PPD, PPSh, and PPS series of submachine guns can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PPD 40==&lt;br /&gt;
[[Image:PPD40.jpg|right|thumb|none|450px|PPD 40 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
===Specifications===&lt;br /&gt;
*Weight: 	3.2 kg empty&lt;br /&gt;
*Length: 	788 mm&lt;br /&gt;
*Barrel length: 	273 mm&lt;br /&gt;
*Cartridge: 	7.62x25mm Tokarev&lt;br /&gt;
*Action: 	blowback, open bolt&lt;br /&gt;
*Rate of fire: 	800 round/min (1000rpm PPD-40)&lt;br /&gt;
*Muzzle velocity: 	489 m/s (1,603.9 ft/s)&lt;br /&gt;
*Effective range: 	300 m&lt;br /&gt;
*Feed system: 	25 detachable box magazine,&lt;br /&gt;
*71 detachable drum magazine&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* East German soldiers in ''[[Torn Curtain]]''&lt;br /&gt;
&lt;br /&gt;
''[[Attack off Leningrad]]''&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
* ''[[Guns of the World]]''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
*''[[Silent Storm]]''&lt;br /&gt;
*''[[Red Orchestra: Ostfront 41-45]]''&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg‎|thumb|400px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Ppsh41-2.jpg|right|thumb|none|400px|Soviet PPSh-41 Submachine Gun with 35 round stick magazine - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:PPSH-41 9MM CONVERSION.png|right|thumb|none|390px|PPSh-41 with 9mm conversion, something that happened to captured PPSh-41s. The captured ones were adopted as the MP717(r) - 9x19mm Parabellum.]]&lt;br /&gt;
&lt;br /&gt;
===Information===&lt;br /&gt;
The PPSh-41, ''&amp;quot;Pistolet Pulemyot Shpagina model of 1941&amp;quot;'', was a mass produced Submachine gun used by the Red Army during World War 2. Designed to be easier to manufacture and more reliable than the PPD-38/40 that it replaced, it was a great success in spite of its weight. This gun was used with 71 round drum magazine, but since 1942 PPSh was also used with 35 round stick magazine, since the &amp;quot;disk&amp;quot; (as the Soviets preferred to call it) was heavy and hard to load. Completely inseparable from the image of a generic WWII Red Army trooper, thus found on countless monuments.&lt;br /&gt;
&lt;br /&gt;
===Specifications===&lt;br /&gt;
*Weight: 	3.63 kg (8 lb)(without magazine)&lt;br /&gt;
*Length: 	843 mm (33.2 in)&lt;br /&gt;
*Barrel length: 	269 mm (10.6 in)&lt;br /&gt;
*Cartridge: 	7.62x25mm Tokarev&lt;br /&gt;
*Action: 	Blowback, open bolt&lt;br /&gt;
*Rate of fire: 	900 rounds/min[2]&lt;br /&gt;
*Muzzle velocity: 	488 m/s (1,600.6 ft/s)&lt;br /&gt;
*Effective range: 	200–300 m&lt;br /&gt;
*Maximum range: 	~500 m&lt;br /&gt;
*Feed system: 	35-round box magazine or 71-round drum magazine&lt;br /&gt;
*Sights: 	Iron sights&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* ''[[Az oroszlán ugrani készül]]'' (1969)&lt;br /&gt;
&lt;br /&gt;
* Soviet soldiers in ''[[The Good German]]'' (2006)&lt;br /&gt;
* Republican soldier in ''[[Behold A Pale Horse]]'' (1964)&lt;br /&gt;
* Chinese soldiers in ''[[Pork Chop Hill]]'' (1959)&lt;br /&gt;
* [[Michael Berryman]] as Col. Petrov in ''[[Brother's War]]'' (2009) (9mm Conversion?)&lt;br /&gt;
* [[Olivier Gruner]] as Anton in ''[[Brother's War]]'' (2009) (9mm Conversion) &lt;br /&gt;
* [[Tino Struckmann]] as Capt. Klaus Mueller in ''[[Brother's War]]''  (2009) (9mm Conversion)&lt;br /&gt;
* Soviet soldiers in ''[[Brother's War]]''  (2009) (9mm Conversion)&lt;br /&gt;
* Viet Minh, North Vietnamise and Vietcong Forces in ''[[We Were Soldiers]]''&lt;br /&gt;
* Border Guards in ''[[Escape from East Berlin]]''.&lt;br /&gt;
* Rolf Steiner, played by [[James Coburn]] and Soviet and German soldiers in ''[[Cross of Iron]]''.&lt;br /&gt;
* Soviet soldiers in ''[[Enemy at the Gates]]''&lt;br /&gt;
* Soviet soldiers in ''[[Downfall aka &amp;quot;Der Untergang&amp;quot; ]]'':&lt;br /&gt;
* Soviet soldiers in ''[[Hitler: The Last Ten Days]]'': &lt;br /&gt;
* Soviet Soldiers (rather anachronistically) in ''[[The Amateur]]'':  &lt;br /&gt;
* Soviet and German soldiers in ''[[Stalingrad]]''&lt;br /&gt;
* Guerillas in ''[[The Rundown]]''&lt;br /&gt;
* [[Luke Ford]] as Alex ,[[Brendan Fraser]] as Rick and General Yang's troops in ''[[The Mummy: Tomb of the Dragon Emperor]]''&lt;br /&gt;
* Used by [[Robert Mitchum]] and [[Robert Wagner]] in ''[[The Hunters]]'' (1958) &lt;br /&gt;
* North Korean soldiers in ''[[Tae Guk Gi]]''&lt;br /&gt;
* Polish and Soviet soldiers  in ''[[The Pianist]]''&lt;br /&gt;
* ''[[Brother 2]]'', in illegal Fascist's gunshop &lt;br /&gt;
* Two are mounted in the hood of the 1966 Buick Riviera in ''[[Death Race]]'' &lt;br /&gt;
* A nomad is seen with one slung on his back in ''[[Flight of the Phoenix]]'' (2004) &lt;br /&gt;
* Seen weilded by the African guerrillas in ''[[Red Scorpion]]'' &lt;br /&gt;
* When searching for intel the jungle, D'Ambrosio finds one in ''[[Dead Presidents]]'' &lt;br /&gt;
* When young Hannibal collapses the Red Army soldier that carries him has one in ''[[Hannibal Rising]]'' &lt;br /&gt;
* Many of the Russians carry one, with box magazine in ''[[The Russians Are Coming, The Russians Are Coming]]''&lt;br /&gt;
* Chinese guards in the the room during the brainwashing in ''[[The Manchurian Candidate]]'' &lt;br /&gt;
* Used by one of Cruncher Block's thugs to try and shoot Racer X in ''[[Speed Racer]]''&lt;br /&gt;
* Nomad in''[[Flight of the Phoenix]]''&lt;br /&gt;
*[[Jamie Bell]] as Asael Bielski, Soviet soldiers, Partisans, in ''[[Defiance]]''&lt;br /&gt;
* Eurasian soldiers in ''[[1984 (aka Nineteen Eighty-Four)]]''&lt;br /&gt;
* Soviet and Finnish soldiers in ''[[Ambush (Rukajärven tie) ]]''&lt;br /&gt;
* Mujaheddin in ''[[Afghan Breakdown]]''&lt;br /&gt;
* Seen hanging from a pillar in ''[[Assembly (Ji jie hao)]]''&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
*''[[Stargate: SG1]]'' &lt;br /&gt;
* In &amp;quot;The Garden Party&amp;quot;, they can be seen in Ed III's cache in the animated series [[The Boondocks]]&lt;br /&gt;
* ''[[Lock 'n Load With R. Lee Ermey‎]]''&lt;br /&gt;
* East German soldier in [[War Game, The (1965)]]&lt;br /&gt;
* ''[[Guns of the World]]''&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
* ''[[Red Orchestra: Ostfront 41-45]]''&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]'' (with drum mag and box (non-playable) magazines)&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''  &lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
•  &amp;quot;[[Call of Duty: Black Ops]]&amp;quot; (Only seen in the campaign level &amp;quot;Project Nova&amp;quot;)&lt;br /&gt;
* ''[[Commandos: Strike Force]]'' (as &amp;quot;PPSH41&amp;quot;)&lt;br /&gt;
* ''[[Sniper Elite]]''  &lt;br /&gt;
* ''[[Medal of Honor: European Assault]]''&lt;br /&gt;
* ''[[Medal of Honor: Allied Assault]]'' '''Expansion Pack''' seen in two expansion packs:&lt;br /&gt;
** 1. Spearhead Expansion Pack (in the Berlin mission and multiplayer mode on Russian side)&lt;br /&gt;
** 2. Breakthrough Expansion Pack (in multiplayer mode on Russian side)&lt;br /&gt;
* ''[[Silent Storm]]'' (with drum and box magazines)&lt;br /&gt;
* ''[[Vietcong]]'' (with drum and box magazines)&lt;br /&gt;
* ''[[Shellshock Nam '67]]''&lt;br /&gt;
* ''[[Conflict: Vietnam]]''&lt;br /&gt;
* ''[[Empires: Dawn of the Modern World]]'' &lt;br /&gt;
* ''[[Cryostasis]]'' (with 71-round drum magazine)&lt;br /&gt;
* ''[[Hidden &amp;amp; Dangerous]]'' &lt;br /&gt;
* ''[[Command &amp;amp; Conquer: Red Alert 2 ]]''&lt;br /&gt;
* ''[[Indiana Jones and The Infernal Machine]]'' (9mm coversion)&lt;br /&gt;
* ''[[Fallout 3]]'' (with drum mag but strangely converted into a semi-automatic shotgun))&lt;br /&gt;
* ''[[Project Reality]]'' (with drum mag)&lt;br /&gt;
* ''[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]'' (as &amp;quot;PPSH&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Animation===&lt;br /&gt;
&lt;br /&gt;
* ''[[Atlantis, The Lost Empire]]''&lt;br /&gt;
* ''[[Boondocks, The]]''&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
* ''[[Angel Beats!]]''&lt;br /&gt;
* ''[[Batman: Gotham Knight]]''&lt;br /&gt;
* ''[[Jin-Roh: The Wolf Brigade]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PPS-43==&lt;br /&gt;
 [[Image:PPSh-43-Submachine-Gun.jpg‎|thumb|400px|Soviet PPS-43 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Pps43-Chinese.jpg|thumb|400px|Chinese Type 43 Submachine Gun PPS-43 - 7.62x25mm Tokarev.  This is virtually identical to the Soviet Model save for markings.]]&lt;br /&gt;
&lt;br /&gt;
===Information===&lt;br /&gt;
During the siege of Leningrad, the PPS-43 &amp;quot;''Pistolet-Pulemyot Sudaeva''&amp;quot; submachine gun was developed. Manufactured entirely within the city under siege, it was lighter and easier to use than the PPSh-41, dispensing with the drum magazine in favor of the 35 round stick magazine. However, the design was virtually suppressed after the war, though some production did occur in Soviet satellite states.  Note: The PPS-43 is commonly misidentified as the PPSh-43, which is incorrect, but understandable since it is a descendant of the PPSh-41.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* [[Mel Gibson]] as Gene Ryack in ''[[Air America]]''&lt;br /&gt;
&lt;br /&gt;
* Viet Minh, North Vietnamese and Vietcong Forces in ''[[We Were Soldiers]]''&lt;br /&gt;
&lt;br /&gt;
* [[Nicholas Gonzalez]] as Lt. Robert James in ''[[Behind Enemy Lines II: Axis of Evil]]'' (mocked up to resemble a [[Heckler &amp;amp; Koch MP5]])&lt;br /&gt;
&lt;br /&gt;
* [[Luke Ford]] as Alex in ''[[The Mummy: Tomb of the Dragon Emperor]]'' &lt;br /&gt;
&lt;br /&gt;
* Jewish Prisoners during revolt in ''[[The Grey Zone]]'' (fitted with a wood stock)&lt;br /&gt;
&lt;br /&gt;
* Czech soldiers in ''[[The Brothers Bloom]]''&lt;br /&gt;
&lt;br /&gt;
* Communist and Nationalist Chinese forces in ''[[Assembly (Ji jie hao)]]''&lt;br /&gt;
&lt;br /&gt;
* Mocked up as the [[Heckler &amp;amp; Koch MP5]] in ''[[Submerged]]'' and used by various US soldiers.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
* In &amp;quot;The Garden Party&amp;quot;, they can be seen in Ed III's cache in the animated series ''[[The Boondocks]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Guns of the World]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
* ''[[Red Orchestra: Ostfront 41-45]]'' &lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Silent Storm]]''&lt;br /&gt;
 &lt;br /&gt;
* ''[[Vietcong]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hidden &amp;amp; Dangerous]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Mummy: Tomb of the Dragon Emperor, The (VG)]]''&lt;br /&gt;
&lt;br /&gt;
===Animation===&lt;br /&gt;
*''[[Boondocks, The]]''&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
*''[[Black Lagoon]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Suomi KP/-31==&lt;br /&gt;
===Information===&lt;br /&gt;
[[Image:SuomiM31.jpg|right|thumb|none|400px|Suomi KP/-31 - 9x19mm Parabellum]]&lt;br /&gt;
Suomi KP/-31 (aka Suomi M/31), commonly known as Suomi submachine gun ('''''Suomi konepistooli''''') in Finland, was a sub-machine gun based on the early [[Bergmann MP18]] design. First designed in 1922, by Aimo J. Lahti, the gun was revealed to public in 1925. It is among one of the most successful gun designs of World War II, and many of the designs were later copied by the Soviets for their '''PPSh-41''' and '''PPD-40''' sub-machine guns. The Suomi (which means Finland) KP/-31 was in service in the Finnish Armed Forces from 1931 to the 1960's, when it finally became obsolete as the '''Rk 62''' replaced it. Some special versions stayed in service through the 1980.&lt;br /&gt;
&lt;br /&gt;
===Specifications===&lt;br /&gt;
&lt;br /&gt;
*Cartridge: 9x19mm Parabellum&lt;br /&gt;
*Action: Straight blowback&lt;br /&gt;
*Rate of fire: 750–900 rounds/min&lt;br /&gt;
*Muzzle velocity: 750–900 rounds/min&lt;br /&gt;
*Effective range: up to 500m&lt;br /&gt;
*Feed system: 20, 36, 40, 50 box or 71-round drum&lt;br /&gt;
&lt;br /&gt;
===Film=== &lt;br /&gt;
* Finnish troops in ''[[The Winter War]]''&lt;br /&gt;
&lt;br /&gt;
* Finnish troops in ''[[Tali-Ihantala 1944]]''&lt;br /&gt;
&lt;br /&gt;
* Finnish troops in ''[[Etulinjan edessä]]''&lt;br /&gt;
&lt;br /&gt;
* Finnish troops in ''[[Ambush (Rukajärven tie)]]''&lt;br /&gt;
&lt;br /&gt;
* Finnish troops in ''[[Max Manus]]''&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
* East German soldier in ''[[War Game, The (1965)|The War Game]]''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
*''[[Silent Storm]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==K-50M==&lt;br /&gt;
[[Image:K50m.jpg|right|thumb|none|400px|K-50M, the Vietnamese copy of the PPSh-41 with a metal stock - 7.62x25mm Tokarev]]&lt;br /&gt;
&lt;br /&gt;
===Information===&lt;br /&gt;
K-50M submachine gun is a blowback-operated weapon that fires from open bolt, in either single shots or fully automatic. Fire mode selector is located in front of the trigger, safety is built into the bolt handle. The receiver of the weapon is stamped from steel. The gun uses a PPSh-41 type 35-round curved box magazines or the 71-round PPSh-41 drum that can only be used if the telescoping butt is retracted. Open sights feature a flip-up L-shaped rear blade, set up for 100 and 200 meters range.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* On a weapons display in ''[[The Green Berets]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Karabiner_98k&amp;diff=438870</id>
		<title>Karabiner 98k</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Karabiner_98k&amp;diff=438870"/>
		<updated>2011-07-16T12:28:43Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Karabiner 98k rifle can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|right|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:tur3.jpg|thumb|right|500px|Karabiner 98k with Zeiss ZF42 scope 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mauser g98 Sniper.jpg|thumb|right|500px|Karabiner 98k Sniper - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Karabiner 98k Sporter.jpg|thumb|right|500px|Karabiner 98k Sporter - 7.92x57mm IS]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
* Exterminators in ''[[Zardoz]]'' (1974)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Battleground]]'' (1949)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[The Keep]]'' (1983)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Young Lions, The|The Young Lions]]'' (1958)&lt;br /&gt;
&lt;br /&gt;
* [[Hugh Daly]] as Maj. Andrew Pearman in ''[[Brother's War]]''  (2009)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Brother's War]]''  (2009)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[Valkyrie]]'' (2008)&lt;br /&gt;
&lt;br /&gt;
* Afghan Mujahideen in ''[[Lord of War]]'' (2005)&lt;br /&gt;
&lt;br /&gt;
*2 German soldiers and one in Anne's dream in ''[[The Diary of Anne Frank]]''&lt;br /&gt;
&lt;br /&gt;
* [[Ed Harris]] as Major Erwin König in ''[[Enemy at the Gates]]'' (2001) (sniper variant)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[Enemy at the Gates]]'' (2001) (Standard Model)&lt;br /&gt;
&lt;br /&gt;
* Various German soldiers in ''[[Downfall aka &amp;quot;Der Untergang&amp;quot;]]'' (2004)&lt;br /&gt;
&lt;br /&gt;
* Nomads in ''[[Flight of the Phoenix]]'' (2004)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[Hellboy]]'' (2004)&lt;br /&gt;
&lt;br /&gt;
* Viet Cong and Viet Minh soldiers in ''[[We Were Soldiers]]''&lt;br /&gt;
&lt;br /&gt;
* Militia fighters in ''[[Tears of the Sun]]'' (2003)&lt;br /&gt;
&lt;br /&gt;
* SS guards in ''[[The Grey Zone]]'' (2001)&lt;br /&gt;
&lt;br /&gt;
* Germand soldiers in ''[[Enigma]]'' (2001)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Saving Private Ryan]]'' (1998) (including a heavily-camouflaged sniper variant)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Stalingrad]]'' (1993)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Schindler's List]]'' (1993)&lt;br /&gt;
&lt;br /&gt;
* Mujahideen fighters in ''[[Rambo III]]'' (1988)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[To Be or Not to Be (1983)]]''&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[The Big Red One]]''  (1980)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[Kelly's Heroes]]'' (1970)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[The Bridge at Remagen]]''  (1969)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[Where Eagles Dare]]'' (1968)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[The Devil's Brigade]]''  (1968)&lt;br /&gt;
&lt;br /&gt;
* NVA soldiers in ''[[The Green Berets]]''    (1968)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[Battle of the Bulge]]'' (1965)&lt;br /&gt;
&lt;br /&gt;
* [[Steve McQueen]] as Reese in ''[[Hell Is for Heroes]]'' (1962)&lt;br /&gt;
&lt;br /&gt;
* German Soldiers in ''[[To Hell and Back]]'' (1955)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Indiana Jones and the Last Crusade]]'' (1989)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Raiders of the Lost Ark]]'' (1981)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Valkyrie]]''&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[The Hiding Place]]''&lt;br /&gt;
&lt;br /&gt;
* German soldier in ''[[Black Book]]'' (2006)&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* German soldiers, Hirogen hunters, and [[Kate Mulgrew]] as Katherine Janeway in ''[[Star Trek: Voyager]]'' (episode &amp;quot;The Killing Game&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* German soldiers in ''[[Star Trek: Enterprise]]'' (Episode: Storm Front Pt. 1 &amp;amp; 2)&lt;br /&gt;
&lt;br /&gt;
* German solders in ''[[Band of Brothers]]'' (Standard and sniper variants)&lt;br /&gt;
&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
&lt;br /&gt;
* German soldiers in The ''[[Rat Patrol]]''&lt;br /&gt;
&lt;br /&gt;
* German soldiers in the ''[[Sanctuary]]'' episode &amp;quot;Normandy&amp;quot; (2011)&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
* ''[[Hidden &amp;amp; Dangerous]]'' (whit Zeiss ZF42 scope)&lt;br /&gt;
&lt;br /&gt;
* ''[[Mafia II]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Battlefield: 1942]]'' (whit and whitout Zeiss ZF42 scope)&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]'' (with and without Zeiss ZF42 scope)&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]'' (with and without Zeiss ZF42 scope)&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: Big Red One]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]'' (with and without Zeiss ZF42 scope)&lt;br /&gt;
&lt;br /&gt;
* ''[[Commandos: Strike Force]]'' (as &amp;quot;Mauser&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[Shellshock Nam '67]]'' (with and without scope)&lt;br /&gt;
&lt;br /&gt;
* ''[[Day of Defeat: Source]]'' (normal rifle with grenade launcher and K98k sniper)&lt;br /&gt;
&lt;br /&gt;
* ''[[Hour of Victory]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Allied Assault]]'' (normal rifle and K98k sniper (with scoped)&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: European Assault]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Frontline]]'' (non-playable, used by German soldiers)&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Heroes]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Medal of Honor: Vanguard]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Return to Castle Wolfenstein]]'' (normal rifle and K98k sniper (with scoped)&lt;br /&gt;
&lt;br /&gt;
* ''[[Silent Storm]]'' (scoped and scope &amp;amp; silencer versions)&lt;br /&gt;
&lt;br /&gt;
* ''[[The Royal Marines Commando]]'' (normal and scoped version)&lt;br /&gt;
&lt;br /&gt;
* ''[[World War II Online: Battleground Europe]]'' (normal and scoped version)&lt;br /&gt;
&lt;br /&gt;
* ''[[WWII G.I.]]'' (normal and scoped version)&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
* German soldier in ''[[Black Lagoon]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Jin-Roh: The Wolf Brigade]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Kino's Journey: The Beautiful World]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Eureka Seven]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]] &lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Kenny99&amp;diff=438868</id>
		<title>User:Kenny99</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Kenny99&amp;diff=438868"/>
		<updated>2011-07-16T12:15:52Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3 style=&amp;quot;padding:5px; background:#555555; color:#26f911;&amp;quot;&amp;gt; Kenny99&amp;lt;/h3&amp;gt;&lt;br /&gt;
I'm Kenneth. I am born in July 7,1992, and own a [[M1903 Springfield]]. I registered on this website on June 4, 2009. I found this website when I was looking for weapon upgrdes of Medal of Honor: Airborne and I found a link that mentioned Medal of Honor along with a M1921 Thompson image. I checked it out to find a huge collection of gun pictures and that made me register on Imfdb. I am also a football player. I can mostly identify guns that were used in wars from 1914-1975(World War I,World War II,Korean War,Vietnam war,etc.) and several modern day ones. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;padding:5px; background:#555555; color:#26f911;&amp;quot;&amp;gt; To All Users&amp;lt;/h3&amp;gt;&lt;br /&gt;
Just a reminder. The screencaps I added were taken by using the software SnagIt8 (no longer use it anymore, I use the software Snipping Tool that comes by default when you upgrade your computer to Window 7),not the ones you guys mostly use. I use Window Media Player to screencap my movies. I put in maximum saturation, some brightness, and about fifty percent of contrast to give my screencaps the realistic-like look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;padding:5px; background:#dec913; color:#000000;&amp;quot;&amp;gt; Drawings&amp;lt;/h3&amp;gt;&lt;br /&gt;
Here are drawings that I drew(I am good at drawing simple weapons like the [[M1911A1]], but can't draw humans good somehow). I'll try to upload more.&lt;br /&gt;
[[Image:Colt39machinepistol.jpg|thumb|none|500px|A drawing of a [[M1911A1|Colt .38 Super]] converted into a machine pistol with the Muzzle break, Thompson front pistol grip, and extended magazine. Note how I suck at drawing the front grip.]]&lt;br /&gt;
[[Image:earlierconceptofpistol.jpg|thumb|none|500px|This is an earlier concept of the [[M1911A1]] I originally drew. The top one wasn't perfect with the suppresor and the left one looks more like a [[Desert Eagle]]. The right one was my final drawing.]]&lt;br /&gt;
[[Image:earlierconceptofpistoltest.jpg|thumb|none|500px|After drawing my pistol, I tested out my drawing into a complete drawing of a bank robbery. You can see the close up of an M1911A1 machine pistol firing. Note the 2 [[Thompson Submachine Gun#M1921 Thompson|M1921AC Thompson]] in the background and the 2 extra [[M1911A1]]s. I really suck at drawing hands and people.]]&lt;br /&gt;
[[Image:bigpopguns.jpg|thumb|none|700px|My drawing of various guns all drawn by me with some mistakes. These guns shown here are also some of my favourite guns. This picture shows an [[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]], an [[Thompson Submachine Gun#M1A1 Thompson|M1A1 Thompson]] behind the M1928, an [[M14 Rifle|M14]] fitted with a sniper scope, a [[Model 24 Stielhandgranate]], an [[M26 hand grenade]], a [[SIG-Sauer P226]], a [[Glock 17]] with steel sides, and an [[M16 rifle series#Colt XM177/CAR-15/Commando Series|XM177]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;padding:5px; background:#dec913; color:#000000;&amp;quot;&amp;gt; My Favourite Guns by Category&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[Image:1911Full.jpg|thumb|none|400px|Colt.45 machine pistol. Note magazine removed.]]&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; or &amp;quot;Chicago typewriter&amp;quot; .45 ACP with 50-round drum magazine, the classic submachine gun.]]&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|Colt M1911A1 Pistol - .45 ACP, the world's best handgun.]]&lt;br /&gt;
[[Image:M1919a6.jpg‎|thumb|325px|none|M1919A6 .30 Machine Gun, &amp;quot;Paratrooper Model&amp;quot; With wooden stock and bipod]]&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|450px|Springfield M1903 Mk 1 - .30-06]]&lt;br /&gt;
[[Image:M16A1M203ScarfaceCombo.jpg|thumb|none|600px|..and finally, Tony Montanas' almighty 'Little Friend' from the movie [[Scarface]] - 5.56mm/39mm]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;padding:5px; background:#dec913; color:#000000;&amp;quot;&amp;gt; To Do &amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Hulk]]&lt;br /&gt;
== Trivia About IMFDB I Found While Exploring the Website ==&lt;br /&gt;
*'''Smallest page''': [[‎Imfdb :. guns in movies :. movie guns :. the internet movie firearms database:Copyrights]]&lt;br /&gt;
*'''Largest page''': [[M16 rifle series]]&lt;br /&gt;
*'''Total amound of pages''': about 6500&lt;br /&gt;
*'''IMFDB founded date''': May 10, 2007&lt;br /&gt;
*'''Oldest page''': [[March 13, 2008]]&lt;br /&gt;
*'''Largest movie page''': [[Terminator 2: Judgment Day]]&lt;br /&gt;
*'''Largest video game page''': [[Far Cry 2]]&lt;br /&gt;
*'''Largest television show page''': [[Mail Call]]&lt;br /&gt;
*'''First ban issued''': May 29, 2007&lt;br /&gt;
*'''First uploaded image''': May 11, 2007&lt;br /&gt;
*'''First page name move''': May 13, 2007&lt;br /&gt;
*'''Most linked file''': [[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
*'''Most linked category''': Screenshot&lt;br /&gt;
*'''Most viewed video game page''': [[Modern Warfare 2]]&lt;br /&gt;
*'''Most viewed gun page''': [[M1911 pistol series]]&lt;br /&gt;
*'''Most viewed movie page''': [[Heat]]&lt;br /&gt;
*'''Most viewed television show page''': [[NCIS: Naval Criminal Investigative Service]]&lt;br /&gt;
*'''Most viewed actor page''': [[Clint Eastwood]]&lt;br /&gt;
*'''Estimate of users (all types) abnned every day''': around 3&lt;br /&gt;
*'''First deletion of a screenshot''': June 7, 2007&lt;br /&gt;
*'''First deletion of a page''': July 31, 2007 &lt;br /&gt;
*'''First deletion of a spammed page''': August 15, 2007 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;padding:5px; background:#555555; color:#26f911;&amp;quot;&amp;gt;Pages That I Built&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Lois &amp;amp; Clark: The New Adventures of Superman]](helped created it and is the largest page I ever created)&lt;br /&gt;
*[[It's a Wonderful Life]]&lt;br /&gt;
*[[King Kong (1933)|King Kong]]&lt;br /&gt;
*[[British 1853 Enfield]]&lt;br /&gt;
*[[Danny Huston]]&lt;br /&gt;
*[[Journey from the Fall]]&lt;br /&gt;
*[[The Diary of Anne Frank]](helped)&lt;br /&gt;
*[[The Water Horse]]&lt;br /&gt;
*[[Brandon Soo Hoo]]&lt;br /&gt;
*[[Type 88]]&lt;br /&gt;
*[[DSR-1]]&lt;br /&gt;
*[[Spider Man 3]]&lt;br /&gt;
*[[Spider Man 2]]&lt;br /&gt;
*[[Jay Baruchel]]&lt;br /&gt;
*[[Time Crisis IV]]&lt;br /&gt;
*[[Brandon T. Jackson]]&lt;br /&gt;
*[[Terence Stamp]]&lt;br /&gt;
*[[The Brothers Bloom]]&lt;br /&gt;
*[[George of the Jungle]]&lt;br /&gt;
*[[George of the Jungle 2]]&lt;br /&gt;
*[[Reba McEntire]]&lt;br /&gt;
*[[Sharps Pepperbox]]&lt;br /&gt;
*[[Naomie Harris]]&lt;br /&gt;
*[[Company of Heroes]]&lt;br /&gt;
*[[Dale Critchlow]]&lt;br /&gt;
*[[The Twilight Saga: New Moon|New Moon]]&lt;br /&gt;
*[[Night at the Museum: Battle of the Smithsonian]]&lt;br /&gt;
*[[Catwoman]]&lt;br /&gt;
*[[Byron Mann]]&lt;br /&gt;
*[[Superbabies: Baby Geniuses 2]]&lt;br /&gt;
*[[Fair Game (2010)]]&lt;br /&gt;
*[[Crysis 2]]&lt;br /&gt;
*[[Thor]]&lt;br /&gt;
*[[Meet the Fockers]]&lt;br /&gt;
*[[The Conspirator]]&lt;br /&gt;
*[[Abduction]]&lt;br /&gt;
*[[30 Minutes or Less]]&lt;br /&gt;
*[[Rise of the Planet of the Apes]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_Heroes&amp;diff=438867</id>
		<title>Talk:Battlefield Heroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_Heroes&amp;diff=438867"/>
		<updated>2011-07-16T12:14:07Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Royal Super MG */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I will revamp and provide screencaps for this page as soon as possible as most of the info is inaccurate. Can't believe what the creator did: put Team Fortress 2 info even though the article is about something else. I don't think I can get much done due to the high costs of the weapons and expensive battlefunds. - [[User:Kenny99|Kenny99]] 02:32, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'll see what I can do. [[User:Ramell|Ramell]] 13:00, 26 September 2010 (UTC)&lt;br /&gt;
:I'm not done yet, but how does this look? [[User:Ramell|Ramell]] 13:56, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does it really need all that fluff about the factions and classes? -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:47, 26 September 2010 (UTC)&lt;br /&gt;
:Need? No. Useful? Yes. But perhaps I overdid it a bit. I'll cut down the class part to only include the usable weapons. [[User:Ramell|Ramell]] 15:01, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mini Uzi ==&lt;br /&gt;
I'm pretty sure that the Mini Uzi is aactually a Micro Uzi--[[User:SmithandWesson36|SmithandWesson36]] 21:22, 19 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Royal Super MG ==&lt;br /&gt;
&lt;br /&gt;
I think the right Super MG model is the [[Vickers]], since its a british weapon, &lt;br /&gt;
&lt;br /&gt;
they are both very like by look, but im gonna go for the vickers atm.--[[User:WorldofTanks|WorldofTanks]] 07:13, 16 July 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_Heroes&amp;diff=438866</id>
		<title>Talk:Battlefield Heroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_Heroes&amp;diff=438866"/>
		<updated>2011-07-16T12:13:52Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Royal Super MG */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I will revamp and provide screencaps for this page as soon as possible as most of the info is inaccurate. Can't believe what the creator did: put Team Fortress 2 info even though the article is about something else. I don't think I can get much done due to the high costs of the weapons and expensive battlefunds. - [[User:Kenny99|Kenny99]] 02:32, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'll see what I can do. [[User:Ramell|Ramell]] 13:00, 26 September 2010 (UTC)&lt;br /&gt;
:I'm not done yet, but how does this look? [[User:Ramell|Ramell]] 13:56, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does it really need all that fluff about the factions and classes? -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 14:47, 26 September 2010 (UTC)&lt;br /&gt;
:Need? No. Useful? Yes. But perhaps I overdid it a bit. I'll cut down the class part to only include the usable weapons. [[User:Ramell|Ramell]] 15:01, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mini Uzi ==&lt;br /&gt;
I'm pretty sure that the Mini Uzi is aactually a Micro Uzi--[[User:SmithandWesson36|SmithandWesson36]] 21:22, 19 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Royal Super MG ==&lt;br /&gt;
&lt;br /&gt;
I think the right Super MG model of the [[Vickers]], since its a british weapon, &lt;br /&gt;
&lt;br /&gt;
they are both very like by look, but im gonna go for the vickers atm.--[[User:WorldofTanks|WorldofTanks]] 07:13, 16 July 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=438865</id>
		<title>Battlefield Heroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=438865"/>
		<updated>2011-07-16T12:11:55Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Vickers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BF-Heroes-poster.jpg|thumb|right|300px|''Battlefield Heroes'' (2009)]]&lt;br /&gt;
Battlefield Heroes is a cartoon-style, World War 2-like action video game developed by EA and DICE. Most of the game is third-person and the guns are simply renamed and have different variants for different purposes. The game uses battlefunds, which can be purchased with real money, to let players buy exclusive items and custom weapons and modern weapons from the [[Battlefield: Bad Company 2|Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]] promotional material.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Battlefield Heroes:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Factions and Classes==&lt;br /&gt;
'''Royals'''&lt;br /&gt;
Based on WWII UK and US, but are not actually 1940's UK and US.&lt;br /&gt;
 &lt;br /&gt;
'''Nationals'''&lt;br /&gt;
Based on WWII Germany, but like the Royals, are not actually German.&lt;br /&gt;
&lt;br /&gt;
''There are three classes in the game, available and identical for both factions.''&lt;br /&gt;
&lt;br /&gt;
'''Soldier'''&lt;br /&gt;
All-round class, which uses Submachine Guns, Shotguns or Pistols.&lt;br /&gt;
&lt;br /&gt;
'''Commando'''&lt;br /&gt;
A stealth/range class. Uses scoped Rifles, Knives or Pistols. &lt;br /&gt;
&lt;br /&gt;
'''Gunner'''&lt;br /&gt;
Fire support. Uses Machine Guns, Shotguns or Rocket Launchers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sidearms=&lt;br /&gt;
Available in three different types; short-ranged and fast-firing, medium-range and medium ROF, and slow but long-ranged. The variants of the M1911A1 and the Luger are identical in performance, as are the revolver and the C96. All the pistols have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The [[M1911A1]] is the standard pistol for Royals. Called either Garreth Custom (fast version), Carl's Cold Comfort (medium), or Harry's Hand Cannon (slow version).&lt;br /&gt;
[[Image:M1911Colt.jpg‎|thumb|none|400px|M1911A1 - 45ACP.]]&lt;br /&gt;
[[Image:M1911A1-1-BFHeroes.jpg|thumb|none|250px|The M1911A1 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Second pistol for Royals. Better than the M1911A1, but costs more and requires a Hero to be level ten.&lt;br /&gt;
The variants are called Garreth Super Custom, Carl's Super Cold Comfort and Harry's Super Hand Cannon.&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:Revolver2-BFHeroes.jpg|thumb|none|250px|The S&amp;amp;W Model 10 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]] is the standard pistol for Nationals. The variants are called Florenz' Flurry (fast), Ludwig's Loaded (medium), and Gerhart's Greatest (slow).&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm.  This is blank adapted movie gun.]]&lt;br /&gt;
[[Image:BFHeroes-Luger.jpg|thumb|none|600px|The Luger P08 in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
The [[Mauser C96]] is the second Nationals pistol. Like the revolver, it is better than the Luger P08, but costs more and only be used by Heroes that are level ten.&lt;br /&gt;
Variants are called Florenz' Uber Flurry, Ludwig's Uber Loaded, and Gerhart's Uber Greatest. &lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser.]]&lt;br /&gt;
[[Image:C96-BFHeroes.jpg|thumb|none|600px|A National firing his Mauser C96.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
It has been confirmed that a [[Micro Uzi]] will appear as the new Royal modern pistol for soldiers and commandos. To balance it with the other Tier 2 weapons, the Micro Uzi will have a 15 round magazine instead.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MU-BFHeroes.jpg|thumb|none|600px|A Royal firing a Micro Uzi in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]] appears as the modern full auto sidearm for the Nationals. Like the Mini Uzi, it is balanced out with a 15 round magazine.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Available as long, medium and short range. The shotguns are used by both factions but only the Soldier and Gunner classes can use them, and both starts with one. All the shotguns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Winchester Model 1912==&lt;br /&gt;
The [[Winchester Model 1912]] appears as Stewart's Shotty 12 round (short), Hubble's Double Trouble 10 round (medium), and Slugger 8 round (long) and Stewart's Dapper Shotty which is a gold reskin of the standard Shotty with the Royals, with wood furniture, and as Freidrich's Fly Swatter 12 round (short), Steiner's Shotgun 10 round (medium), and Uwe's Overpowered 8 round (long) and as Friedrich's Stylish Fly Swatter which is a reskin of the standard fly swatter. All of the basic Nationalist shotguns have black furniture.&lt;br /&gt;
[[Image:WinchesterModel12Riot.jpg|thumb|none|450px|Winchester M1912 Riot Gun]]&lt;br /&gt;
[[Image:BFHeroes-shotgun1912.jpg|thumb|none|600px|A Royal soldier with a Winchester Model 1912.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Sawed-off double barrel shotgun==&lt;br /&gt;
This is the level 10 shotguns, and they are as follows: Royal: Stewart's Super Shotty 15 round (short), Hubble's Super Double Trouble 13 round (medium) and Super Slugger 11 round (long) with wood furniture. Nationalists: Friedrich's Uber Fly Swatter 15 round (short), Steiner's Uber Shotgun 13 round (medium), and Uwe's Uber Overpowered 11 round (long) with black furniture.&lt;br /&gt;
[[Image:SOShotgun-BFHeroes.jpg|thumb|none|600px|A National with a sawed-off double barrel shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 (with shorter barrel and M4 stock)==&lt;br /&gt;
A [[Mossberg 590]] with a shorter barrel, spare shell holder, and an M4 stock appears as a new modern shotgun for the Royals. Unlike the Tier 1 and 2 shotguns, this and the custom Remington 870 are the only shotguns with a &amp;quot;Very Slow&amp;quot; rate of fire and higher damage output.&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|600px|Mossberg 590 with M4 stock.]]&lt;br /&gt;
[[Image:M590-BFH.jpg|thumb|none|600px|A Royal holding a custom Mossberg 590 in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Remington 870==&lt;br /&gt;
The National counterpart of the Mossberg 590, a sawed-off [[Remington 870]] with a silver finish and pistol grip, appears as the modern version of the Tier 1 and 2 shotguns.&lt;br /&gt;
[[Image:Aow9723.jpg|thumb|none|500px|Remington 870 sawed off with pistol grip  12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
Available in the same three variants as the pistols, though the level ten guns are the weapon as the standard guns, only a different variant. All the submachine guns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Thompson==&lt;br /&gt;
The [[Thompson]] is the Royals submachine gun. The standard variants are called Tommy's Typewriter (fast), Charlie's Chopper (medium), and Greg's Greasy Gun.&lt;br /&gt;
The level ten versions are called Tommy's Super Typewriter, Charlie's Super Chopper and Greg's Super Greasy Gun. There is also Tommy's Dapper Typewriter, which is just a reskin of the original Typewriter.&lt;br /&gt;
&lt;br /&gt;
The standard versions is an M1A1 Thompson, while the level ten versions look like an M1928 with a vertical foregrip, compensator and a fifty-round drum magazine.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:Thompson-BFHeroes.jpg|thumb|none|600px|A Royal soldier with an M1A1 Thompson.]]&lt;br /&gt;
[[Image:ThompsonM1928-1-BFHeroes.jpg|thumb|none|250px|The level ten M1928 Thompson held by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is the Nationalist submachine gun. Like the Thompson, it's both the standard and the level ten submachine gun. &lt;br /&gt;
Available in the same variants as the Thompson, these are called Rudolf's Rescue (fast), The Kommandant (medium) and The Wacky Machine Gun (slow). &lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:BFHeroes-MP40.jpg|thumb|none|600px|A National holding his MP40.]]&lt;br /&gt;
&lt;br /&gt;
==MP38==&lt;br /&gt;
The Uber variants of the MP40 closely resemble [[MP40#MP38|MP38]]s. Level ten variants are the Rudolf's Uber Rescue, The Uber Kommandant, and The Uber Wacky Machine Gun. &lt;br /&gt;
[[Image:Mp38-1.jpg|thumb|400px|none|The MP38.]]&lt;br /&gt;
[[Image:BFHeroes.MP38.jpg|thumb|none|600px|A National with an an MP38.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
The assault rifles are all part of the tie-in stuff from [[Battlefield: Bad Company 2|Bad Company 2]] or [[Medal of Honor (2010)|Medal of Honor]]. Both the Bad Company 2 assault rifles have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
Classified as submachine guns in the game, they perform like the standard level ten SMGs.&lt;br /&gt;
==M4A1==&lt;br /&gt;
The [[M4A1]] is the Royals' Bad Company 2 tie-in submachine gun. Incorrectly called M16. The M4A1 is a fast, short-range weapon. &lt;br /&gt;
The Royal's Medal of Honor tie-in submachine gun is also an M4A1, thought this time with an ACOG scope replacing the carrying handle. This is a long-range, slow-firing weapon, and is called Tier 1 Elite M16.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine.jpg|thumb|none|600px|A soldier with the Bad Company 2 outfit reloads his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine2.jpg|thumb|none|600px|A soldier with custom outfit fires his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine3.jpg|thumb|none|600px|A soldier with custom outfit fires his Medal of Honor-promotional M4Al Carbine fitted with an M68 aimpoint scope.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
The [[AK-74]] is the National's Bad Company 2 tie-in submachine gun. Like the M4A1, it's a fast, short-range weapon. &lt;br /&gt;
&lt;br /&gt;
The Medal of Honor tie-in is also an AK-74, this time with a scope and a bayonet, which is called Specialist's Tier 1 AK74. Like the MoH M4A1, it's a slow-firing, long-range weapon.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:BFHeroes-AK74.jpg|thumb|none|600px|A National with an AK-74.]]&lt;br /&gt;
[[Image:BFHeroes-AK74MoH.jpg|thumb|none|600px|A National soldier fires a Teir 1 AK-74 fitted with an under-barrel bayonet and a mid-range sniper scope.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
Main weapon of the Gunner class and available in the same three variants as the pistols and submachine guns. All weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins.&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
The [[Lewis Gun]] is the starting gun for the Royals. The standard variants are: The Cheeser 130 round mags (fast), Maxwell's Machinegun 110 round mags (medium), and Bernie's Bone Chewer 120 round mags (slow). There is also a Bernie's Dapper Bone Chewer, which is a gold reskin of the standard Bone Chewer.&lt;br /&gt;
[[Image:Lewis gun.JPG|thumb|none|400px|Lewis gun - .303 British]]&lt;br /&gt;
[[Image:Screen001.png|thumb|none|400px|Lewis Gun used ingame as Maxwell's Machinegun by a Royal Gunner with a custom outfit]]&lt;br /&gt;
==Vickers==&lt;br /&gt;
The [[Vickers]] is the level 10 weapon for the Royals. The variants are The Super Cheeser 130 round mags (fast), Maxwell's Super Machinegun 110 round mags (medium), and Bernie's Super Bone Chewer 120 round mags (slow).&lt;br /&gt;
[[Image:Vickers gun.JPG|thumb|none|375px|Vickers machine gun .303 british with tripod and ammo box‎]]&lt;br /&gt;
[[Image:Screen000.jpg|thumb|none|375px|Vickers as The Super Cheeser used ingame by a Royal Gunner with a custom outfit]]&lt;br /&gt;
&lt;br /&gt;
==M249==&lt;br /&gt;
The [[M249]] appears in the game as the M249 120 round mag slow machine gun implemented into the game when [[Battlefield: Bad Company 2]] was released, and as Tier 1 Elite M249 which is a 130 round mag fast machine gun and has a desert camo paint scheme and was implemented into the game because of [[Medal of Honor (2010)]]&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|A gunner with an M249 machine gun.]]&lt;br /&gt;
[[Image:BFHeroes2-M249.jpg|thumb|none|600px|A gunner (note that the outfit worn by the gunner is the character model of &amp;quot;Dusty&amp;quot; from Medal of Honor) with a Tier 1 Elite M249 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG-34==&lt;br /&gt;
The [[MG34]] is the Nationalists starter Gunner weapon. There are three different versions: The Backscratcher 130 round mags (fast), Rudi's Ridiculous 110 round mags (medium), and Wolfgang's Wonderful 120 round mags (slow). There is also Wolfgang's Stylish Wonderful which is a reskin of the standard Wonderful. &lt;br /&gt;
[[Image:mg-34.jpg|thumb|none|600px|MG34 7.92x57mm Mauser with front and rear sights folded down.]]&lt;br /&gt;
[[Image:MG34-BFHeroes.jpg|thumb|none|600px|A Royal gunner with a pilfered MG34 while wounded by the Burning Bullets ability.]]&lt;br /&gt;
[[Image:BFHeroes-MG34.jpg|thumb|none|600px|A National gunner to the right firing an MG34.]]&lt;br /&gt;
&lt;br /&gt;
==MG131 Machine Gun==&lt;br /&gt;
The Nationalist level 10 machine gun looks to be an [[MG131 machine gun]]. There are three different variants: The Uber Backscratcher 130 round mags (fast), Rudi's Uber Ridiculous 110 round mags (medium) and Wolfgang's Uber Wonderful 120 round mags (slow).&lt;br /&gt;
[[Image:MG_131.jpg|thumb|none|600px|MG131 Machine Gun - 13x64mm B]]&lt;br /&gt;
[[Image:BFHeroes-MG131.jpg|thumb|none|600px|The MG131 being held by a National gunner.]]&lt;br /&gt;
&lt;br /&gt;
==M1919==&lt;br /&gt;
The MK II Browning .303 was adopted for the british air force during WW2, used by the Supermarine Spitfire&lt;br /&gt;
[[Image:Browning.303.jpg|thumb|600px|none|MK II Browning 0.303 British.]]&lt;br /&gt;
&lt;br /&gt;
==MG17==&lt;br /&gt;
The MG17 was used by the luftwaffle during WW2&lt;br /&gt;
[[Image:MG17.jpg|thumb|600px|none|MG17]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] appears as PKM for the Nationalists and is a 120 round mag slow machine gun. It was implemented into the game when ''[[Battlefield: Bad Company 2]]'' was released, and as Tier 1 Elite PKM which is a 130 round mag fast machine gun with a desert camo paint scheme and was implemented into the game as a ''[[Medal of Honor (2010)|Medal of Honor]]'' tie-in.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:PKM-BFHeroes.jpg|thumb|600px|none|A National gunner fires his PKM at an airplane.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
Main weapon of the Commano class and available in the same three variants as the pistols and submachine guns. Once again, all weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins. &lt;br /&gt;
&lt;br /&gt;
==Lee Enfield No. 4 Mk I==&lt;br /&gt;
The [[Short Magazine Lee-Enfield (SMLE)|Lee Enfield No. 4 Mk. I]] appears as the starting sniper rifle for the Royals. There are three variants: Oscar's Farshot (moderate rate of fire), Pipsqueak's Popper (slow rate of fire), and the Roderick Rifle (fast rate of fire). The regular Lee Enfield has a much faster rate of fire than the real one to make it match the Gewehr 43's stats.&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|450px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
[[Image:BFHeroes-LeeEnfieldSniper.jpg|thumb|none|600px|A Commando takes aim with a scoped Lee Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield Pattern 14/ M1903A4 Springfield Crossover==&lt;br /&gt;
What looks like a cross between a British Enfield Pattern 14 and [[M1903 Springfield|M1903A4 Springfield]] (fitted with an 8-round magazine) appears as the level 10 sniper rifle for the Royals.&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|450px|M1903A4 Springfield sniper variant .30-06 with M84 scope.]]&lt;br /&gt;
[[Image:Pattern14.jpg|thumb|none|400px|Enfield Pattern 1914]]&lt;br /&gt;
[[Image:P14M1903A4-BFHeroes.jpg|thumb|none|500px|The Royal super sniper rifle in a Tier 2 promotional offer.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The [[Gewehr 43]] appears as the starting sniper rifle for the Nationals. There are three variants: The Gourmet (moderate rate of fire), Stefan's Sharpshooter (slow rate of fire), and The Groundbreaker (fast rate of fire).&lt;br /&gt;
[[Image:Gew_43.jpg|thumb|none|450px|Gewehr 43 7.92x57mm Mauser with ZF 4 scope]]&lt;br /&gt;
[[Image:G43-BFHeroes.jpg|thumb|none|600px|A National sniper with his scoped Gewehr 43.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerbüchse 39==&lt;br /&gt;
The Panzerbüchse 39 is available as the level 10 sniper rifle for the Nationals. The variants are basically the names of the variants of the Gewehr 43 with the word &amp;quot;uber&amp;quot; in it and  are fitted for the same purposes, but with a critical hit change added.&lt;br /&gt;
[[Image:BFHeroes-P39.jpg|thumb|none|400px|The Panzerbüchse 39 sniper rifle offer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is the Bad Company 2 exclusive sniper rifle available for Royal commandos.&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]]&lt;br /&gt;
[[Image:M95-BFHeroes.jpg|thumb|none|600px|A Royal commando with a Barrett M95.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Like the Barrett M95, the [[SVD Dragunov]] is available as a Bad Company 2 exclusive sniper rifle for the National commandos.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-BFHeroes.jpg|thumb|none|600px|A National commando with his SVD Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
==M21 Sniper Rifle==&lt;br /&gt;
The [[M14#M21 Sniper Rifle|M21 Sniper Rifle]] with a tan camo is available as a Medal of Honor-tie in sniper rifle for the Royal commandos.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|450px|M21 Sniper Rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M21-BFHeroes.jpg|thumb|none|600px|A Royal commando aiming an M21 sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] with a white camo is available as a Medal of Honor-tie in sniper rifle for National commandos.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:SV-98-BFHeroes.jpg|thumb|none|600px|The SV-98 in the hands of a National commando.]]&lt;br /&gt;
[[Image:SV-982-BFHeroes.jpg|thumb|none|600px|A side-shot of the SV-98 used by another National commando before being killed from behind by a cautious Royal commando.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Standard National grenade for the soldier class.&lt;br /&gt;
[[Image:M24handgrenade.JPG|thumb|none|400px|Antipersonnel fragmentation M24 hand grenade.]]&lt;br /&gt;
[[Image:BFHeroes-M24.jpg|thumb|none|600px|A National holding a Stielhandgranate.]]&lt;br /&gt;
[[Image:BFHeroes-m24b.jpg|thumb|none|600px|The same National about about to throw the grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
Standard Royal grenade for the soldier class.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|Two Mk 2 grenades on the vest of a Royal gunner.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==PIAT==&lt;br /&gt;
A modified [[PIAT]] appears as the Tank Buster with a moderate blast radius and high damage output.&lt;br /&gt;
[[Image:PIATLauncher.jpg|thumb|none|450px|Projector, Infantry, Anti Tank (PIAT)]]&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
What appears to be an unusable [[Glock 17]] appears on most of the modern combat uniforms, mainly the [[Medal of Honor (2010)|Medal of Honor]] uniforms.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm.]]&lt;br /&gt;
[[Image:G17-BFHeroes.jpg|thumb|none|500px|One of the Medal of Honor-promotional uniforms with a holster containing a Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL==&lt;br /&gt;
[[Milkor MGL]]s are available to all classes as an alternative to the rocket launcher and the TNT. Unlike real-life, the Milkor MGL in the game instead fires timed explosive shells. The nationals version is a black version under the name &amp;quot;M32 MGL.&amp;quot;&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|500px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:MGL-BFH.jpg|thumb|none|600px|A Royal firing a Milkor MGL. Note the unrealistic smoke and shell launching effects.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=438864</id>
		<title>Battlefield Heroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=438864"/>
		<updated>2011-07-16T12:10:53Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Browning M1917 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BF-Heroes-poster.jpg|thumb|right|300px|''Battlefield Heroes'' (2009)]]&lt;br /&gt;
Battlefield Heroes is a cartoon-style, World War 2-like action video game developed by EA and DICE. Most of the game is third-person and the guns are simply renamed and have different variants for different purposes. The game uses battlefunds, which can be purchased with real money, to let players buy exclusive items and custom weapons and modern weapons from the [[Battlefield: Bad Company 2|Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]] promotional material.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Battlefield Heroes:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Factions and Classes==&lt;br /&gt;
'''Royals'''&lt;br /&gt;
Based on WWII UK and US, but are not actually 1940's UK and US.&lt;br /&gt;
 &lt;br /&gt;
'''Nationals'''&lt;br /&gt;
Based on WWII Germany, but like the Royals, are not actually German.&lt;br /&gt;
&lt;br /&gt;
''There are three classes in the game, available and identical for both factions.''&lt;br /&gt;
&lt;br /&gt;
'''Soldier'''&lt;br /&gt;
All-round class, which uses Submachine Guns, Shotguns or Pistols.&lt;br /&gt;
&lt;br /&gt;
'''Commando'''&lt;br /&gt;
A stealth/range class. Uses scoped Rifles, Knives or Pistols. &lt;br /&gt;
&lt;br /&gt;
'''Gunner'''&lt;br /&gt;
Fire support. Uses Machine Guns, Shotguns or Rocket Launchers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sidearms=&lt;br /&gt;
Available in three different types; short-ranged and fast-firing, medium-range and medium ROF, and slow but long-ranged. The variants of the M1911A1 and the Luger are identical in performance, as are the revolver and the C96. All the pistols have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The [[M1911A1]] is the standard pistol for Royals. Called either Garreth Custom (fast version), Carl's Cold Comfort (medium), or Harry's Hand Cannon (slow version).&lt;br /&gt;
[[Image:M1911Colt.jpg‎|thumb|none|400px|M1911A1 - 45ACP.]]&lt;br /&gt;
[[Image:M1911A1-1-BFHeroes.jpg|thumb|none|250px|The M1911A1 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Second pistol for Royals. Better than the M1911A1, but costs more and requires a Hero to be level ten.&lt;br /&gt;
The variants are called Garreth Super Custom, Carl's Super Cold Comfort and Harry's Super Hand Cannon.&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:Revolver2-BFHeroes.jpg|thumb|none|250px|The S&amp;amp;W Model 10 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]] is the standard pistol for Nationals. The variants are called Florenz' Flurry (fast), Ludwig's Loaded (medium), and Gerhart's Greatest (slow).&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm.  This is blank adapted movie gun.]]&lt;br /&gt;
[[Image:BFHeroes-Luger.jpg|thumb|none|600px|The Luger P08 in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
The [[Mauser C96]] is the second Nationals pistol. Like the revolver, it is better than the Luger P08, but costs more and only be used by Heroes that are level ten.&lt;br /&gt;
Variants are called Florenz' Uber Flurry, Ludwig's Uber Loaded, and Gerhart's Uber Greatest. &lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser.]]&lt;br /&gt;
[[Image:C96-BFHeroes.jpg|thumb|none|600px|A National firing his Mauser C96.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
It has been confirmed that a [[Micro Uzi]] will appear as the new Royal modern pistol for soldiers and commandos. To balance it with the other Tier 2 weapons, the Micro Uzi will have a 15 round magazine instead.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MU-BFHeroes.jpg|thumb|none|600px|A Royal firing a Micro Uzi in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]] appears as the modern full auto sidearm for the Nationals. Like the Mini Uzi, it is balanced out with a 15 round magazine.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Available as long, medium and short range. The shotguns are used by both factions but only the Soldier and Gunner classes can use them, and both starts with one. All the shotguns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Winchester Model 1912==&lt;br /&gt;
The [[Winchester Model 1912]] appears as Stewart's Shotty 12 round (short), Hubble's Double Trouble 10 round (medium), and Slugger 8 round (long) and Stewart's Dapper Shotty which is a gold reskin of the standard Shotty with the Royals, with wood furniture, and as Freidrich's Fly Swatter 12 round (short), Steiner's Shotgun 10 round (medium), and Uwe's Overpowered 8 round (long) and as Friedrich's Stylish Fly Swatter which is a reskin of the standard fly swatter. All of the basic Nationalist shotguns have black furniture.&lt;br /&gt;
[[Image:WinchesterModel12Riot.jpg|thumb|none|450px|Winchester M1912 Riot Gun]]&lt;br /&gt;
[[Image:BFHeroes-shotgun1912.jpg|thumb|none|600px|A Royal soldier with a Winchester Model 1912.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Sawed-off double barrel shotgun==&lt;br /&gt;
This is the level 10 shotguns, and they are as follows: Royal: Stewart's Super Shotty 15 round (short), Hubble's Super Double Trouble 13 round (medium) and Super Slugger 11 round (long) with wood furniture. Nationalists: Friedrich's Uber Fly Swatter 15 round (short), Steiner's Uber Shotgun 13 round (medium), and Uwe's Uber Overpowered 11 round (long) with black furniture.&lt;br /&gt;
[[Image:SOShotgun-BFHeroes.jpg|thumb|none|600px|A National with a sawed-off double barrel shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 (with shorter barrel and M4 stock)==&lt;br /&gt;
A [[Mossberg 590]] with a shorter barrel, spare shell holder, and an M4 stock appears as a new modern shotgun for the Royals. Unlike the Tier 1 and 2 shotguns, this and the custom Remington 870 are the only shotguns with a &amp;quot;Very Slow&amp;quot; rate of fire and higher damage output.&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|600px|Mossberg 590 with M4 stock.]]&lt;br /&gt;
[[Image:M590-BFH.jpg|thumb|none|600px|A Royal holding a custom Mossberg 590 in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Remington 870==&lt;br /&gt;
The National counterpart of the Mossberg 590, a sawed-off [[Remington 870]] with a silver finish and pistol grip, appears as the modern version of the Tier 1 and 2 shotguns.&lt;br /&gt;
[[Image:Aow9723.jpg|thumb|none|500px|Remington 870 sawed off with pistol grip  12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
Available in the same three variants as the pistols, though the level ten guns are the weapon as the standard guns, only a different variant. All the submachine guns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Thompson==&lt;br /&gt;
The [[Thompson]] is the Royals submachine gun. The standard variants are called Tommy's Typewriter (fast), Charlie's Chopper (medium), and Greg's Greasy Gun.&lt;br /&gt;
The level ten versions are called Tommy's Super Typewriter, Charlie's Super Chopper and Greg's Super Greasy Gun. There is also Tommy's Dapper Typewriter, which is just a reskin of the original Typewriter.&lt;br /&gt;
&lt;br /&gt;
The standard versions is an M1A1 Thompson, while the level ten versions look like an M1928 with a vertical foregrip, compensator and a fifty-round drum magazine.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:Thompson-BFHeroes.jpg|thumb|none|600px|A Royal soldier with an M1A1 Thompson.]]&lt;br /&gt;
[[Image:ThompsonM1928-1-BFHeroes.jpg|thumb|none|250px|The level ten M1928 Thompson held by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is the Nationalist submachine gun. Like the Thompson, it's both the standard and the level ten submachine gun. &lt;br /&gt;
Available in the same variants as the Thompson, these are called Rudolf's Rescue (fast), The Kommandant (medium) and The Wacky Machine Gun (slow). &lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:BFHeroes-MP40.jpg|thumb|none|600px|A National holding his MP40.]]&lt;br /&gt;
&lt;br /&gt;
==MP38==&lt;br /&gt;
The Uber variants of the MP40 closely resemble [[MP40#MP38|MP38]]s. Level ten variants are the Rudolf's Uber Rescue, The Uber Kommandant, and The Uber Wacky Machine Gun. &lt;br /&gt;
[[Image:Mp38-1.jpg|thumb|400px|none|The MP38.]]&lt;br /&gt;
[[Image:BFHeroes.MP38.jpg|thumb|none|600px|A National with an an MP38.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
The assault rifles are all part of the tie-in stuff from [[Battlefield: Bad Company 2|Bad Company 2]] or [[Medal of Honor (2010)|Medal of Honor]]. Both the Bad Company 2 assault rifles have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
Classified as submachine guns in the game, they perform like the standard level ten SMGs.&lt;br /&gt;
==M4A1==&lt;br /&gt;
The [[M4A1]] is the Royals' Bad Company 2 tie-in submachine gun. Incorrectly called M16. The M4A1 is a fast, short-range weapon. &lt;br /&gt;
The Royal's Medal of Honor tie-in submachine gun is also an M4A1, thought this time with an ACOG scope replacing the carrying handle. This is a long-range, slow-firing weapon, and is called Tier 1 Elite M16.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine.jpg|thumb|none|600px|A soldier with the Bad Company 2 outfit reloads his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine2.jpg|thumb|none|600px|A soldier with custom outfit fires his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine3.jpg|thumb|none|600px|A soldier with custom outfit fires his Medal of Honor-promotional M4Al Carbine fitted with an M68 aimpoint scope.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
The [[AK-74]] is the National's Bad Company 2 tie-in submachine gun. Like the M4A1, it's a fast, short-range weapon. &lt;br /&gt;
&lt;br /&gt;
The Medal of Honor tie-in is also an AK-74, this time with a scope and a bayonet, which is called Specialist's Tier 1 AK74. Like the MoH M4A1, it's a slow-firing, long-range weapon.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:BFHeroes-AK74.jpg|thumb|none|600px|A National with an AK-74.]]&lt;br /&gt;
[[Image:BFHeroes-AK74MoH.jpg|thumb|none|600px|A National soldier fires a Teir 1 AK-74 fitted with an under-barrel bayonet and a mid-range sniper scope.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
Main weapon of the Gunner class and available in the same three variants as the pistols and submachine guns. All weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins.&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
The [[Lewis Gun]] is the starting gun for the Royals. The standard variants are: The Cheeser 130 round mags (fast), Maxwell's Machinegun 110 round mags (medium), and Bernie's Bone Chewer 120 round mags (slow). There is also a Bernie's Dapper Bone Chewer, which is a gold reskin of the standard Bone Chewer.&lt;br /&gt;
[[Image:Lewis gun.JPG|thumb|none|400px|Lewis gun - .303 British]]&lt;br /&gt;
[[Image:Screen001.png|thumb|none|400px|Lewis Gun used ingame as Maxwell's Machinegun by a Royal Gunner with a custom outfit]]&lt;br /&gt;
==Vickers==&lt;br /&gt;
The [[Vickers]] is the level 10 weapon for the Royals. The variants are The Super Cheeser 130 round mags (fast), Maxwell's Super Machinegun 110 round mags (medium), and Bernie's Super Bone Chewer 120 round mags (slow).&lt;br /&gt;
[[Image:&lt;br /&gt;
Vickers gun.JPG|thumb|none|375px|Vickers machine gun .303 british with tripod and ammo box‎]]&lt;br /&gt;
[[Image:Screen000.jpg|thumb|none|375px|Vickers as The Super Cheeser used ingame by a Royal Gunner with a custom outfit]]&lt;br /&gt;
&lt;br /&gt;
==M249==&lt;br /&gt;
The [[M249]] appears in the game as the M249 120 round mag slow machine gun implemented into the game when [[Battlefield: Bad Company 2]] was released, and as Tier 1 Elite M249 which is a 130 round mag fast machine gun and has a desert camo paint scheme and was implemented into the game because of [[Medal of Honor (2010)]]&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|A gunner with an M249 machine gun.]]&lt;br /&gt;
[[Image:BFHeroes2-M249.jpg|thumb|none|600px|A gunner (note that the outfit worn by the gunner is the character model of &amp;quot;Dusty&amp;quot; from Medal of Honor) with a Tier 1 Elite M249 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG-34==&lt;br /&gt;
The [[MG34]] is the Nationalists starter Gunner weapon. There are three different versions: The Backscratcher 130 round mags (fast), Rudi's Ridiculous 110 round mags (medium), and Wolfgang's Wonderful 120 round mags (slow). There is also Wolfgang's Stylish Wonderful which is a reskin of the standard Wonderful. &lt;br /&gt;
[[Image:mg-34.jpg|thumb|none|600px|MG34 7.92x57mm Mauser with front and rear sights folded down.]]&lt;br /&gt;
[[Image:MG34-BFHeroes.jpg|thumb|none|600px|A Royal gunner with a pilfered MG34 while wounded by the Burning Bullets ability.]]&lt;br /&gt;
[[Image:BFHeroes-MG34.jpg|thumb|none|600px|A National gunner to the right firing an MG34.]]&lt;br /&gt;
&lt;br /&gt;
==MG131 Machine Gun==&lt;br /&gt;
The Nationalist level 10 machine gun looks to be an [[MG131 machine gun]]. There are three different variants: The Uber Backscratcher 130 round mags (fast), Rudi's Uber Ridiculous 110 round mags (medium) and Wolfgang's Uber Wonderful 120 round mags (slow).&lt;br /&gt;
[[Image:MG_131.jpg|thumb|none|600px|MG131 Machine Gun - 13x64mm B]]&lt;br /&gt;
[[Image:BFHeroes-MG131.jpg|thumb|none|600px|The MG131 being held by a National gunner.]]&lt;br /&gt;
&lt;br /&gt;
==M1919==&lt;br /&gt;
The MK II Browning .303 was adopted for the british air force during WW2, used by the Supermarine Spitfire&lt;br /&gt;
[[Image:Browning.303.jpg|thumb|600px|none|MK II Browning 0.303 British.]]&lt;br /&gt;
&lt;br /&gt;
==MG17==&lt;br /&gt;
The MG17 was used by the luftwaffle during WW2&lt;br /&gt;
[[Image:MG17.jpg|thumb|600px|none|MG17]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] appears as PKM for the Nationalists and is a 120 round mag slow machine gun. It was implemented into the game when ''[[Battlefield: Bad Company 2]]'' was released, and as Tier 1 Elite PKM which is a 130 round mag fast machine gun with a desert camo paint scheme and was implemented into the game as a ''[[Medal of Honor (2010)|Medal of Honor]]'' tie-in.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:PKM-BFHeroes.jpg|thumb|600px|none|A National gunner fires his PKM at an airplane.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
Main weapon of the Commano class and available in the same three variants as the pistols and submachine guns. Once again, all weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins. &lt;br /&gt;
&lt;br /&gt;
==Lee Enfield No. 4 Mk I==&lt;br /&gt;
The [[Short Magazine Lee-Enfield (SMLE)|Lee Enfield No. 4 Mk. I]] appears as the starting sniper rifle for the Royals. There are three variants: Oscar's Farshot (moderate rate of fire), Pipsqueak's Popper (slow rate of fire), and the Roderick Rifle (fast rate of fire). The regular Lee Enfield has a much faster rate of fire than the real one to make it match the Gewehr 43's stats.&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|450px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
[[Image:BFHeroes-LeeEnfieldSniper.jpg|thumb|none|600px|A Commando takes aim with a scoped Lee Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield Pattern 14/ M1903A4 Springfield Crossover==&lt;br /&gt;
What looks like a cross between a British Enfield Pattern 14 and [[M1903 Springfield|M1903A4 Springfield]] (fitted with an 8-round magazine) appears as the level 10 sniper rifle for the Royals.&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|450px|M1903A4 Springfield sniper variant .30-06 with M84 scope.]]&lt;br /&gt;
[[Image:Pattern14.jpg|thumb|none|400px|Enfield Pattern 1914]]&lt;br /&gt;
[[Image:P14M1903A4-BFHeroes.jpg|thumb|none|500px|The Royal super sniper rifle in a Tier 2 promotional offer.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The [[Gewehr 43]] appears as the starting sniper rifle for the Nationals. There are three variants: The Gourmet (moderate rate of fire), Stefan's Sharpshooter (slow rate of fire), and The Groundbreaker (fast rate of fire).&lt;br /&gt;
[[Image:Gew_43.jpg|thumb|none|450px|Gewehr 43 7.92x57mm Mauser with ZF 4 scope]]&lt;br /&gt;
[[Image:G43-BFHeroes.jpg|thumb|none|600px|A National sniper with his scoped Gewehr 43.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerbüchse 39==&lt;br /&gt;
The Panzerbüchse 39 is available as the level 10 sniper rifle for the Nationals. The variants are basically the names of the variants of the Gewehr 43 with the word &amp;quot;uber&amp;quot; in it and  are fitted for the same purposes, but with a critical hit change added.&lt;br /&gt;
[[Image:BFHeroes-P39.jpg|thumb|none|400px|The Panzerbüchse 39 sniper rifle offer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is the Bad Company 2 exclusive sniper rifle available for Royal commandos.&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]]&lt;br /&gt;
[[Image:M95-BFHeroes.jpg|thumb|none|600px|A Royal commando with a Barrett M95.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Like the Barrett M95, the [[SVD Dragunov]] is available as a Bad Company 2 exclusive sniper rifle for the National commandos.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-BFHeroes.jpg|thumb|none|600px|A National commando with his SVD Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
==M21 Sniper Rifle==&lt;br /&gt;
The [[M14#M21 Sniper Rifle|M21 Sniper Rifle]] with a tan camo is available as a Medal of Honor-tie in sniper rifle for the Royal commandos.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|450px|M21 Sniper Rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M21-BFHeroes.jpg|thumb|none|600px|A Royal commando aiming an M21 sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] with a white camo is available as a Medal of Honor-tie in sniper rifle for National commandos.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:SV-98-BFHeroes.jpg|thumb|none|600px|The SV-98 in the hands of a National commando.]]&lt;br /&gt;
[[Image:SV-982-BFHeroes.jpg|thumb|none|600px|A side-shot of the SV-98 used by another National commando before being killed from behind by a cautious Royal commando.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Standard National grenade for the soldier class.&lt;br /&gt;
[[Image:M24handgrenade.JPG|thumb|none|400px|Antipersonnel fragmentation M24 hand grenade.]]&lt;br /&gt;
[[Image:BFHeroes-M24.jpg|thumb|none|600px|A National holding a Stielhandgranate.]]&lt;br /&gt;
[[Image:BFHeroes-m24b.jpg|thumb|none|600px|The same National about about to throw the grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
Standard Royal grenade for the soldier class.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|Two Mk 2 grenades on the vest of a Royal gunner.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==PIAT==&lt;br /&gt;
A modified [[PIAT]] appears as the Tank Buster with a moderate blast radius and high damage output.&lt;br /&gt;
[[Image:PIATLauncher.jpg|thumb|none|450px|Projector, Infantry, Anti Tank (PIAT)]]&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
What appears to be an unusable [[Glock 17]] appears on most of the modern combat uniforms, mainly the [[Medal of Honor (2010)|Medal of Honor]] uniforms.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm.]]&lt;br /&gt;
[[Image:G17-BFHeroes.jpg|thumb|none|500px|One of the Medal of Honor-promotional uniforms with a holster containing a Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL==&lt;br /&gt;
[[Milkor MGL]]s are available to all classes as an alternative to the rocket launcher and the TNT. Unlike real-life, the Milkor MGL in the game instead fires timed explosive shells. The nationals version is a black version under the name &amp;quot;M32 MGL.&amp;quot;&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|500px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:MGL-BFH.jpg|thumb|none|600px|A Royal firing a Milkor MGL. Note the unrealistic smoke and shell launching effects.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438849</id>
		<title>Lead and Gold: Gangs of the Wild West</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438849"/>
		<updated>2011-07-16T12:05:45Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Single Action Army */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Leadandgoldcover.jpg|thumb|300px|right|''Lead and Gold: Gangs of the Wild West'' (2010)]]&lt;br /&gt;
'''The following guns are used in the PC game ''Lead and Gold: Gangs of the Wild West:'''''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== [[Single Action Army]] ==&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|Colt Single Action Army w/ 7.5]]&lt;br /&gt;
[[Image:Revolver_LeadandGold.jpg|thumb|none|400px|Single Action Army in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Coach gun ==&lt;br /&gt;
[[Image:Coashgun.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Coashgun_LeadandGold.jpg|thumb|none|400px|Coach gun in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== [[Remington Rolling Block]] ==&lt;br /&gt;
[[Image:RollingBlockScope.jpg|thumb|none|300px|Remington Rolling Block Militarized - .45 caliber - scoped version]]&lt;br /&gt;
[[Image:RollingBlock_LeadandGold.jpg|thumb|none|400px|Remington Rolling Block rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Carbines =&lt;br /&gt;
== [[Winchester Model 1873]] ==&lt;br /&gt;
[[Image:Pretty Winchester1873.jpg|thumb|none|300px|Deluxe Winchester Model 1873 with engraving]]&lt;br /&gt;
[[Image:Winchester_LeadandGold.jpg|thumb|none|400px|Winchester rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== [[Gatling Gun]] ==&lt;br /&gt;
[[Image:Gatling.jpg|thumb|none|300px|Simlar to that in the game]]&lt;br /&gt;
The Gatling Gun appears in several maps.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Single_Action_Army&amp;diff=438847</id>
		<title>Single Action Army</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Single_Action_Army&amp;diff=438847"/>
		<updated>2011-07-16T12:05:07Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Single Action Army a.k.a. ''Peacemaker'' or ''Frontiersman'' has been used by the following actors in the following movies, television series, anime, and video games:'''&lt;br /&gt;
[[Image:ColtSAA475barrel.jpg|thumb|right|400px|Colt Single Action Army w/ 4.75&amp;quot; barrel, case colored and blued, referred to as &amp;quot;Quick-Draw&amp;quot; or &amp;quot;Civilian&amp;quot; model. ]]&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|right|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. .45 Long Colt]]&lt;br /&gt;
[[Image:SAA Artillery Cimarron.jpg|thumb|right|400px|Single Action Army w/ 5.5&amp;quot; barrel aka &amp;quot;Artillery&amp;quot; model with wooden grips (this is a  Cimarron reproduction - and an actual movie gun) Note lack of 4th screw on revolver frame in front of cylinder.  The Colts all have this.]]&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|right|400px|Colt Single Action Army  w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model.]]&lt;br /&gt;
[[Image:ColtSAA2ndGenNickel.jpg|thumb|right|400px|2nd Generation Colt Single Action Army  w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model - Nickel plated model - .45 LC]]&lt;br /&gt;
[[Image:ColtBisleySAA.jpg|thumb|right|400px|Bisley model Colt Single Action Army w/ 7.5&amp;quot; barrel - 45 Colt.]]&lt;br /&gt;
[[Image:ColtSAABisley.jpg|thumb|right|400px|Bisley model Colt Single Action Army. 5&amp;quot; barrel known as the &amp;quot;Bisley Colt&amp;quot;. Note distinct grip and hammer shape.]]&lt;br /&gt;
[[Image:ColtSAABuntlineSpecial12in.jpg|thumb|right|400px|Colt Single Action Army w/ 12&amp;quot; barrel known as the &amp;quot;Buntline Special&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For identification purposes, it is preferred the gun is labeled as a &amp;quot;Single Action Army&amp;quot; as opposed to a &amp;quot;Colt 1873&amp;quot; or &amp;quot;Colt Single Action Army&amp;quot; as many companies such as ''Uberti'', ''Ruger'' Vaquero, and ''Beretta'' have replicated SAAs to the point in which labeling them all as a Colt would be incorrect. Do not label it as a Colt unless 100% positive it IS a Colt. In addition there needs to be made clear a distinction between two types of frames for all SAA type guns. The first is the standard (and ubiquitous) cross pin frame. This is evident by what looks like a screw protruding from the left side of the frame just in front of the cylinder. In order for the cylinder to be released the crosspin is depressed and then this frees the the cylinder rod which can then be pulled from the front of the frame thus the cylinder can be removed completely from the frame for cleaning etc. The second, is the older black powder type frame, which uses a conventional threaded screw which is on the underside of the frame in front of the cylinder, the cross pin core design purpose was just to facilitate easier disassembly of the gun. The crosspin frame wasn't widely available until the late 1890's.  &lt;br /&gt;
&lt;br /&gt;
The Single Action Army is seen fitted with many different types of grips, the most common being wood, Vulcanite (early black plastic), Ivory, Pearl, and Stag Horn. Noting these differences is helpful to those visiting IMFDB, and is thus encouraged.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Revolver&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .45 Long Colt&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 6 round cylinder (typically loaded with 5 rounds)&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Single Action&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stagecoach]] ||[[John Carradine]] ||Hatfield || Artillery model || 1939&lt;br /&gt;
|-&lt;br /&gt;
| [[Sergeant York]] || [[Gary Cooper]] || Alvin York || Cavalry model || 1941&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunfight at the O.K. Corral]] || [[DeForest Kelley]] || Morgan Earp || Artillery model || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunfight at the O.K. Corral]] || [[Burt Lancaster]] || Wyatt Earp || Artillery model || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunfight at the O.K. Corral]] || [[Kirk Douglas]] || Doc Holliday || Artillery model || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunfight at the O.K. Corral]] || [[Dennis Hopper]] || Billy Clanton || Artillery model || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunfight at the O.K. Corral]] || Various actors || Various characters || Artillery model || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Ride the High Country]] || [[Joel McCrea]] || Steve Judd || Cavalry model || 1962&lt;br /&gt;
|-&lt;br /&gt;
| [[Ride the High Country]] || [[Warren Oates]] || Henry Hammond || Sheriff's Model || 1962&lt;br /&gt;
|-&lt;br /&gt;
| [[A Fistful of Dollars]] || [[Clint Eastwood]] || The Man With No Name ||  Artillery model with a color case hardened frame and &amp;quot;Silver Rattlesnake Grips&amp;quot;  || 1964&lt;br /&gt;
|-&lt;br /&gt;
| [[A Fistful of Dollars]] || || Various thugs from the Rojos and Baxters ||  Various models  || 1964&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sons of Katie Elder]] || [[John Wayne]] || John Elder || Artillery Model || 1965&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sons of Katie Elder]] || [[George Kennedy]] || Curley || . || 1965&lt;br /&gt;
|-&lt;br /&gt;
| [[The Professionals (1966)]] || [[Burt Lancaster]] || Bill Dolworth || . || 1966&lt;br /&gt;
|-&lt;br /&gt;
| [[The War Wagon]] || [[Kirk Douglas]] || Lomax ||.|| 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[The War Wagon]] || [[Bruce Cabot]] || Frank Pierce ||.|| 1967 &lt;br /&gt;
|-&lt;br /&gt;
| [[Hombre]] || [[Paul Newman]] || John Russell || Cavalry Model || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Hombre]] || [[Richard Boone]] || Cicero || . || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[El Dorado]] || [[John Wayne]] || Cole Thornton ||.|| 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[El Dorado]] || [[Robert Mitchum]] || Sheriff J.P. Harran ||.|| 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[El Dorado]] || [[Ed Asner]] || Bart Jason ||.|| 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[The Great Silence]] || [[Klaus Kinski]] || Loco || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in the West]] || [[Jack Elam]] || Snakey || With brass trigger guard || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in the West]] || [[Charles Bronson]] || Harmonica || Blued finish || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in the West]] || [[ Henry Fonda]] || Frank || Nickel plated Cavalry model || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in the West]] ||  [[Jason Robards]] || Cheyenne || Blued finish || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in the West]] ||   || Various characters || Various barrel lengths || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[True Grit]] || [[John Wayne]] || Marshall Reuben T. &amp;quot;Rooster&amp;quot; Cogburn || Quickdraw model || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[True Grit]] || [[Robert Duvall]] || &amp;quot;Lucky&amp;quot; Ned Pepper || Quickdraw model || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Butch Cassidy and the Sundance Kid]] || [[Paul Newman]] ||  Butch Cassidy || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Butch Cassidy and the Sundance Kid]] || [[Robert Redford]] || The Sundance Kid || Duel wields occasionally || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Butch Cassidy and the Sundance Kid]] || ||  Bolivian bandits || Various models || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Butch Cassidy and the Sundance Kid]] || [[Robert Redford]] || Bolivian police || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild Bunch]] || [[William Holden]] || Pike Bishop || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild Bunch]] || [[Dub Taylor]] || Rev. Wainscoat || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild Bunch]] || [[Jorge Russick]] || Major Zamorra || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild Bunch]] || [[Ernest Borgnine]] || Dutch Engstrom|| || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild Bunch]] || [[Ben Johnson]] || Tector Gorch ||  || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild Bunch]] || || Mexican army soldiers || || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild Bunch]] || [[Robert Ryan]] || Deke Thornton || Various models || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild Bunch]] || || Thornton's posse || Various models || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Rio Lobo]] || [[Christopher Mitchum]] || Capt. Tuscarora Phillips ||.|| 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Chisum]] || [[Geoffrey Deuel]] || Billy the Kid ||.|| 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[The Omega Man]] || [[Paul Koslo]] || Dutch || || 1971&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Jake]] || [[John Wayne]] || Jake McCandles || || 1971&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Jake]] || [[Richard Boone]] || John Fain || || 1971&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Jake]] || [[Glenn Corbett]] || &amp;quot;Breed&amp;quot; O'Brien || || 1971&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Jake]] || [[Patrick Wayne]] || James McCandles || || 1971&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Jake]] || || Various characters || Various models || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Kidd]] || [[Clint Eastwood]] || Joe Kidd || Cavalry model || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Kidd]] || [[Robert Duvall]] || Frank Harlan || Ivory grips || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Kidd]] || [[Pepe Callahan]] || Naco || || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Kidd]] || [[Paul Koslo]] || Roy Gannon || || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Kidd]] || [[James Wainwright]] || Olin Mingo || || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Kidd]] || [[Gregory Walcott]] || Sheriff Bob Mitchell || Nickel plated &amp;quot;Quickdraw&amp;quot; model with the front sights shaved down and fitted with pearl grips || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[The Cowboys]] || [[Robert Carradine]] || Slim Honeycutt || Cavalry model || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[The Last Hard Men]] || [[Charlton Heston]] || Sam Burgade || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shootist]] || [[John Wayne]] || J.B. Books || Custom nickel plated and heavily engraved || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shootist]] || [[Hugh O'Brian]] || Jack Pulford || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shootist]] || [[Ron Howard]] || Gillom Rogers || Shooting Bookes's SAA that was handed to him || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shootist]] || [[Bill McKinney]] || Jay Cobb || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shootist]] ||  || Various characters || Various models || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Breaker Morant]] ||  || A Boer Commando || || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Hunt]] || [[Charles Bronson]] || Albert Johnson || || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Scott Glenn]] || Emmet || Quickdraw model with a color case hardened frame || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Kevin Kline]] || Paden || Nickel plated Artillery model, later seen with ivory grips || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Kevin Costner]] || Jake || Dual wields nickel plated Quickdraw models with pearl grips in a fancy Mexican holster rig || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[James Gammon]] || Dawson || Artillery model with a color case hardened frame || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Brian Dennehy]] || Sheriff Cobb || Nickel Artillery model with original hard rubber grips || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Jeff Fahey]] ||Deputy Tyree || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Sam Gauny]] || Deputy Garth || Cavalry model || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Ray Baker]] || Ethan McKendrick || Quickdraw model with color case hardened frame || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Earl Hindman]] ||J.T. Hollis || Quickdraw model || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Danny Glover]] || Malachi 'Mal' Johnson || Cavalry model || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Pepe Serna]] || Scruffy || Wearing Jake's SAAs that he took from him || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || [[Ted White]] || Hoyt || Dual wields a Quickdraw and Artillery model || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Silverado]] || || Various characters || Various models || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Guns]] || || Regulators and Thugs || Various models || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Guns]] || [[Emilio Estevez]] || Billy the Kid || Quickdraw model || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Guns]] || [[Charlie Sheen]] || &amp;quot;Dick&amp;quot; Brewer|| || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Guns]] || [[Kiefer Sutherland]] || &amp;quot;Doc&amp;quot; Scurlock || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Young Guns]] || [[Casey Siemaszko]] || Charley Bowdre|| || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Last Crusade]] || || The grey haired grave robber during the circus train chase || Quickdraw model || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[UHF]] || || unnamed villain || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremors]] || [[Fred Ward]] || Earl || Nickel plated || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Unforgiven]] || [[Saul Rubinek]] || W.W. Beauchamp || ||  1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Unforgiven]] || [[Richard Harris]] || English Bob || Nickel plated Artillery model || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Unforgiven]] || [[Gene Hackman]] || Sheriff Bill Daggett/Little Bill || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Unforgiven]] || [[Ron White]] || Clyde Ledbetter || Cavalry model || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Unforgiven]] || [[Jefferson Mappin]] || Fatty Rossiter || Cavalry model || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Michael Biehn]] || Johnny Ringo || Nickel plated Quickdraw model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Val Kilmer]] || Doc Holliday || Nickel plated Quickdraw model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Peter Sherayko]] || &amp;quot;Texas Jack&amp;quot; Vermillion || Artillery model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] ||[[Harry Carey, Jr.]] || Tombstone marshal Fred White || Artillery model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Michael Rooker]] || McMasters || Artillery model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Kurt Russell]] || Wyatt Earp || Carries a Cavalry Model in addition to his Buntline Special || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Bill Paxton]] || Morgan Earp || Cavalry model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Powers Boothe]] || &amp;quot;Curly Bill&amp;quot; Brocius and his gang || Cavalry model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Jon Tenney]] || Cochise County Sheriff Johnny Behan || Cavalry model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Billy Bob Thornton]] || Johnny Tyler || Cavalry model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Thomas Haden Church]] || Billy Clanton || Cavalry model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[John Corbett]] || Barnes || Cavalry model || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || [[Robert John Burke]] || Cowboy Frank McLaury || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Tombstone]] || || Various characters || Various models || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Mask, The| The Mask]] || [[Jim Carrey]] || Ipkiss/Mask || Nickel-plated Artillery models || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Kevin Costner]] || Wyatt Earp || Calvary model for right hand, Artillery model for left hand || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Bill Pullman]] || Ed Masterston || Artillery model for left hand || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Gene Hackman]] || Nicholas Earp || Quickdraw model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Linden Ashby]] || Morgan Earp || Duel wields a Quickdraw model and Artillery model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Rex Linn]] || Frank Mclaurey || Artillery model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Lewis Smith]] || Curly Bill Brocius || Cavalry model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Gabriel Folse]] || Billy Clanton || Artillery model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Michael Madsen]] || Virgil Earp || Nickel-plated artillery model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Mark Harmon]] || Johnny Behan || Calvary model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Mare Winningham]] || Mattie Balylock || Artillery model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || [[Dennis Quaid]] || John &amp;quot;Doc&amp;quot; Holiday || Nickel-plated Sheriff's model || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyatt Earp]] || Various actors || Various characters || Various models || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[The Quick and the Dead]] || [[Sharon Stone]] || Ellen &amp;quot;The Lady&amp;quot; || Ivory Grips || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[The Quick and the Dead]] || [[Russell Crowe]] || Cort || Nickel finish and wood grips || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[The Quick and the Dead]] || [[Leonardo DiCaprio]] || Fee &amp;quot;The Kid&amp;quot; Herod || Custom engravement and ivory grips || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[The Quick and the Dead]] || [[Leonardo DiCaprio]] || Fee &amp;quot;The Kid&amp;quot; Herod || Cavalry model with a nickel finish and solid ivory grips and called &amp;quot;The Eagle Butt Peacemaker&amp;quot;|| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[The Quick and the Dead]] || [[Gene Hackman]] || John Herod || Dual Quickdraw SAAs with custom gold dragon grips|| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[The Quick and the Dead]] || [[Jonothon Gill]] || Spotted Horse || Cavalry model || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[The Quick and the Dead]] || [[Lance Henriksen]] || &amp;quot;Ace Hanlon&amp;quot;  || Custom engravement with nickel finish and custom grips || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[The Quick and the Dead]] || || Various civilians celebrating || various barrel lengths || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Man]] || [[Johnny Depp]] || William Blake || Blued quickdraw model || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Man]] || [[Mili Avital]] || Thel Russell || Blued quickdraw model || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Man]] || [[Lance Henriksen]] || Bounty hunter Cole Wilson || Nickel-plated quickdraw model || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Lone Star]] || [[Matthew McConaughey]] || Buddy Deeds || Quickdraw model || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]] || [[Jason Isaacs]] || Colonel Mekum || fitted with pearl grips || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[The Newton Boys]] || [[Matthew McConaughey]] || Willis Newton || Cavalry model || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[The Newton Boys]] || [[Charles Gunning]] || Herbert &amp;quot;Slim&amp;quot; Holliday || Quickdraw model || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[The Newton Boys]] || [[Ethan Hawke]] || Jess Newton || Quickdraw model, occasionally carries two || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[The Newton Boys]] || || Various characters || Various models || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Wild West]] || [[Ted Levine]] ||General McGrath || Cavalry model ||1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy, The| The Mummy]] || [[Stephen Dunham]] || Mr. Henderson || Quickdraw model || 1999 &lt;br /&gt;
|-&lt;br /&gt;
| [[Shanghai Noon]] || [[Owen Wilson]] || Roy O'Bannon || Carries a pair fitted with pearl grips || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[3000 Miles to Graceland]] || [[Kevin Costner]] || Thomas J. Murphy || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[3000 Miles to Graceland]] ||  || Sheriff who pulls over Murphy || Possibly a Ruger Vaquero and not an actual Colt, had front site filed off || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire Trail]] || [[Mark Harmon]] || Bruce Barkow || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire Trail]] || [[Patrick Kilpatrick]] || Mike Taggart || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire Trail]] || [[David O'Hara]] || Rock Mullaney || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire Trail]] || [[Christian Kane]] || J.T. Langston || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire Trail]] || [[Brad Johnson]] || Beau Dorn || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire Trail]] || [[Wilford Brimley]] || Joe Gill || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire Trail]] || [[Marshall R. Teagueford]] || Snake Corville || fitted with ivory grips || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire Trail]] || Various actors || Various characters || Various models || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Monte Walsh (2002)]] || [[Tom Selleck]] || Monte Walsh || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Monte Walsh (2002)]] || [[George Eads]] || Shorty || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Monte Walsh (2002)]] || Various actors || Various characters || Various models || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Bill Vol. 1]] || [[David Carradine]] || Bill || Nickel-plated EMF Hartford 'Pinkerton' with a &amp;quot;Bird's Head&amp;quot; grip || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[The Last Samurai]] || [[Tony Goldwyn]] || Colonel Bagley || Cavalry model || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Range]] || [[Robert Duvall]] || &amp;quot;Boss&amp;quot; Spearman || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Range]] || [[Diego Luna]] || Button || Cavalry model || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Range]] || [[Michael Gambon]] || Denton Baxter || Artillery model || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Range]] || [[Kevin Costner]] || Charley Waite || Cavalry model, will occasionally dual wield || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Range]] || [[James Russo]] || Sheriff Poole || Artillery model || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Range]] || [[Herb Kohler]] || Candyshop owner || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Range]] || || Various characters || Various models || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremors 4: The Legend Begins]] || [[Billy Drago]] || Black Hand Kelly || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremors 4: The Legend Begins]] || [[Brent Roam]] || Juan || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Hidalgo]] || [[Viggo Mortensen]] || Frank T. Hopkins || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Hidalgo]] || [[Omar Sharif]] || Sheikh Riyadh || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Bill Vol. 2]] || [[David Carradine]] || Bill || Nickel-plated EMF Hartford 'Pinkerton' with a &amp;quot;Bird's Head&amp;quot; grip and custom muzzle brake || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[3:10 to Yuma]] || [[Russell Crowe]] || Ben Wade || Custom grips with gold crosses, nicknamed &amp;quot;The Hand of God&amp;quot; || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[3:10 to Yuma]] || [[Johnny Whitworth]] || Darden || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[3:10 to Yuma]] || [[Dallas Roberts]] || Grayson Butterfield || Nickel plated Quickdraw model || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[3:10 to Yuma]] || [[Luke Wilson]] || Zeke || Carries Wade's custom SAAs after stealing them from him || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[3:10 to Yuma]] || || Various characters || Various models || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Sukiyaki Western Django]] || [[Hideaki Ito]] || The Gunman || Artilley model || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Sukiyaki Western Django]] || [[Yusuke Iseya]] || Minamoto no Yoshitsune || Artilley model || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Sukiyaki Western Django]] || [[Quentin Tarantino]] || Ringo || Artilley model || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[The Assassination of Jesse James by the Coward Robert Ford]] || [[Brad Pitt]] || Jesse James || Has a Artillery and Cavalry model || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[The Assassination of Jesse James by the Coward Robert Ford]] || [[Sam Rockwell]] || Charley Ford || Quickdraw model || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[The Assassination of Jesse James by the Coward Robert Ford]] || [[Jeremy Renner]] || Wood Hite || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[The Assassination of Jesse James by the Coward Robert Ford]] || [[Casey Affleck]] || Bob Ford || Quickdraw model || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Planet Terror]] || [[Michael Parks]] || Earl McGraw || Artillery model || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Appaloosa]] || || Various characters || Various models || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Appaloosa]] || [[Jeremy Irons]] || Randall Bragg || Nickel-plated Cavalry model || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Appaloosa]] || [[Viggo Mortensen]] || Everett Hitch || Nickel-plated Cavalry model || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Appaloosa]] || [[Ed Harris]] || Virgil Cole || Carries a Cavalry model with Stag horn grips and an Artillery model in his belt || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy: Tomb of the Dragon Emperor, The| The Mummy: Tomb of the Dragon Emperor]] || [[Brendan Fraser]] || Rick O' Connell || Cavalry model || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jonah Hex]] || [[Josh Brolin]] || Jonah Hex || Carries two Cavalry models || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Jonah Hex]] || [[Megan Fox]] || Leila || Carries two || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Survival of the Dead]] || [[Alan Van Sprang]] || Sgt. Crocket || Two Artillery Models || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Survival of the Dead]] || [[Richard Fitzpatrick]] || Seamus Muldoon || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Drive Angry]] || [[Billy Burke]] || Jonah King || Quickdraw model || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || [[Ron Soble]] || Marshall Wyatt Earp || Buntline Special Model || 1966-1969&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || [[Bill Zuckert]] || Cochise County Sheriff John Behan || Artillery Model || 1966-1969&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || [[William Shatner]] || Captain James T. Kirk || Artillery Model fitted with ivory grips || 1966-1969&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || [[Leonard Nimoy]] || Lt. Commander Spock || Artillery Model || 1966-1969&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || [[DeForest Kelley]] || Doctor Leonard H. McCoy || Artillery Model || 1966-1969&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || [[James Doohan ]] || Montgomery &amp;quot;Scotty&amp;quot; Scott || Artillery Model || 1966-1969 &lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || [[Charles Maxwell]] || Virgil Earp || Artillery Model || 1966-1969 &lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || [[Rex Holman) || Morgan Earp || Artillery Model || 1966-1969&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek (Original Series)|Star Trek]]/ &amp;quot;Spectre of the Gun&amp;quot; || Various actors || Varoius characters || Artillery Model || 1966-1969&lt;br /&gt;
|-&lt;br /&gt;
| [[A-Team, The| The A-Team]]/ &amp;quot;Showdown!&amp;quot; || [[D. D. Howard]] || Carrie || nickel-plated and fitted with ivory grips || 1983-1987&lt;br /&gt;
|-&lt;br /&gt;
| [[A-Team, The| The A-Team]] || [[Jack Ging]] || General Fullbright || kept in crossdraw holsters || 1983-1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Miami Vice]]/ &amp;quot;El Viejo&amp;quot; || [[Willie Nelson]] || a Texas Ranger || pair of Quickdraw models || 1984-1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: The Next Generation]]/ &amp;quot;A Fist Full of Datas&amp;quot; || [[Brent Spiner]] || Data || || 1987-1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: The Next Generation]]/ &amp;quot;A Fist Full of Datas&amp;quot; || [[Michael Dorn]] || Worf || Cavalry model with nickel finish || 1987-1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: The Next Generation]]/ &amp;quot;A Fist Full of Datas&amp;quot; || [[Marina Sirtis]] || Deanna Troi || || 1987-1994 &lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: The Next Generation]]/ &amp;quot;Time Arrow&amp;quot; || [[Jerry Hardin]] || Samuel Clemens || || 1987-1994&lt;br /&gt;
|-&lt;br /&gt;
|[[Star Trek: The Next Generation]]/ &amp;quot;Time Arrow&amp;quot; || || Archaeologist || || 1987-1994&lt;br /&gt;
|-&lt;br /&gt;
| [[The Adventures of Sherlock Holmes]]/ &amp;quot;The Dancing Men&amp;quot; || [[Jeremy Brett]] || Sherlock Holmes || || 1984-1994&lt;br /&gt;
|-&lt;br /&gt;
| [[The Adventures of Sherlock Holmes]]/ &amp;quot;The Greek Interpreter&amp;quot; || [[Jeremy Brett]] || Sherlock Holmes || || 1984-1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Rough Riders]]/Throughout series || [[Tom Berenger]] || Teddy Roosevelt || Artillery Model || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Rough Riders]]/ Throughout series || [[Brad Johnson]] || Henry Nash || Nickel plated Bisley Colt SAA with ivory grips|| 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Rough Riders]]/ Various episodes || Various Actors || Various US Army officers || Artillery Model || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Walker, Texas Ranger]] || || Ranger C.D. Parker || || 1993-2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Walker, Texas Ranger]]/ &amp;quot;Flashback&amp;quot; || [[Chuck Norris]] || Hays Cooper || dual-wielded || 1993-2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Walker, Texas Ranger]] || || leader of the Dealy Gang || dual-wielded || 1993-2001&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Crime Scene Investigation]] || || || || 2000-???&lt;br /&gt;
|-&lt;br /&gt;
| [[Firefly]] || || || Cavalry model || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Supernatural]] || [[Jim Beaver]] || Bobby Singer || Artillery Model possibly a Cimarron or Uberti || 2005-???&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Deadwood&amp;quot; || || Gun Salesman || Colt Sheriff's Model Single Action Army with a 3.5&amp;quot; barrel || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;A Lie Agreed Upon, Pt. 2&amp;quot; || [[Paula Malcomson]]|| Trixie || Colt Sheriff's Model Single Action Army with a 3.5&amp;quot; barrel || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;A Lie Agreed Upon, Pt. 2&amp;quot; || [[John Hawkes]] || Sol Star || Colt Sheriff's Model Single Action Army with a 3.5&amp;quot; barrel || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ Throughout series || [[Robin Weigert]] || Calamity Jane || Cavalry Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Childish Things&amp;quot; || [[Allan Graf]] || Captain Joe Turner || Cavalry Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Boy-the-Earth-Talks-To&amp;quot; || [[Philip Moon]] || Mr. Lee || Cavalry Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Leviathan Smiles&amp;quot; || [[Gale Harold]] || Wyatt Earp || Cavalry Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Leviathan Smiles&amp;quot; || [[Austin Nichols]] || Morgan Earp || Cavalry Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;A Constant Throb&amp;quot; || || Barrett || Cavalry Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;A Constant Throb&amp;quot; || [[Ian McShane]] || Al Swearengen || Cavalry Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;The Catbird Seat&amp;quot; || || Newman || Cavalry Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ Throughout series || [[Dayton Callie]] || Charlie Utter || Artillery Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Here Was a Man&amp;quot; || [[Garret Dillahunt]] || Jack McCall || Artillery Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;A Lie Agreed Upon, Pt. 2&amp;quot; || [[W. Earl Brown]] || Dan Dority || Artillery Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Requiem for a Gleet&amp;quot; || [[Jeff Cahill]] || Eamon || Artillery Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Childish Things&amp;quot; || [[Pruitt Taylor Vince]] || Mose Manuel || Artillery Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ &amp;quot;Full Faith and Credit&amp;quot; || [[Leon Rippy]] || Tom Nuttall || Artillery Model || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadwood]]/ Various episodes || Various Actors || Various Characters || Various Models || 2004-2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaponology]]/ &amp;quot;Green Berets&amp;quot; || || || || 2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Top Shot]]/ &amp;quot;Wild, Wild West&amp;quot; || [[Spencer Hoglund]] || Himself || Cavalry Model || 2010-???&lt;br /&gt;
|-&lt;br /&gt;
| [[Top Shot]]/ &amp;quot;Wild, Wild West&amp;quot; || All of the contestants || As themselves || Cavalry Model || 2010-???&lt;br /&gt;
|-&lt;br /&gt;
| [[Top Shot]]/ &amp;quot;Season Finale&amp;quot; || Iain &amp;amp; Chris || As themselves || Cavalry Model || 2010-???&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 2]] || || Chambered in 9mm NATO, rapid fire and quick reload || Receives after unlocking her second outfit, acts more like Schofield || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid]] || Revolver Ocelot's sidearm || Can bounce shots off multiple walls to hit targets in cover with it || Artillery Model, possibly nickel-plated || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 2: Sons of Liberty]] || Revolver Ocelot's sidearm || Cannot be used by player || Artillery model || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: The Twin Snakes]] || Revolver Ocelot's sidearm || Can bounce shots off multiple walls to hit targets in cover with it || Artillery model, possibly nickel-plated || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || Revolver Ocelot's sidearm || Bullets will commonly ricochet off walls and hit targets even if you miss || Carries three, cavalry stock, artillery model || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 4]] || Broken Butterfly || top-break action, chambered in .45 magnum,hybrid of SAA and S&amp;amp;W Schofield  || Found in castle or purchased from the Merchant || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun]] || Colt Peacemaker's || || Artillery model, heavy engravements and custom colors, fitted with ivory grips|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Juarez]] || 1889 Classic Six Shooter || || Is used by many enemies, and is relatively weak || 2006/2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Juarez: Bound in Blood]] || Classic gun || || Anachoristic pistol, Quickdraw model || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Dead Redemption]] || Cattleman Revolver || || could be based off Uberti Cattleman Replica, Artillery Model || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout: New Vegas]] ||&amp;quot;.357 Revolver&amp;quot; &amp;amp; &amp;quot;Lucky&amp;quot; ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead and Gold: Gangs of the Wild West]] || Single Action Army || || || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Cowboy Bebop]]/ &amp;quot;Cowboy Funk&amp;quot; || Cowboy Andy || || 1998-1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Cowboy Bebop]]/ Throughout series || Punch and Judy, the hosts of ''Big Shots''|| || 1998-1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Cowboy Bebop the Movie: Knockin' on Heaven's Door]] || A character in a Spaghetti Western  || Artillery model || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Cowboy Bebop the Movie: Knockin' on Heaven's Door]] || Punch and Judy, the hosts of ''Big Shots''  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Kino's Journey: The Beautiful World]] || Various minor characters || Artillery model || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Gankutsuou: The Count of Monte Cristo]] || Gérard Villefort || || 2004-2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Lagoon]] || Thug at the Yellow Flag || Nickel plated || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Case Closed: The Private Eyes' Requiem]] || Faux cowgirls || Artillery model || 2006 &lt;br /&gt;
|-&lt;br /&gt;
| [[Afro Samurai]] || Justice || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Hellsing]] || Pip || artillery model || 2006-???&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film/TV Show'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Who Framed Roger Rabbit]]/ Film || [[Christopher Lloyd]] || Judge Doom || Buntline Special Model || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Cool World]]/ Film || || || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[King of the Hill]]/ TV Shot || || || || 1997-2010&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438839</id>
		<title>Lead and Gold: Gangs of the Wild West</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438839"/>
		<updated>2011-07-16T12:00:29Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Winchester rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Leadandgoldcover.jpg|thumb|300px|right|''Lead and Gold: Gangs of the Wild West'' (2010)]]&lt;br /&gt;
'''The following guns are used in the PC game ''Lead and Gold: Gangs of the Wild West:'''''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Single Action Army ==&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Revolver_LeadandGold.jpg|thumb|none|400px|Single Action Army in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Coach gun ==&lt;br /&gt;
[[Image:Coashgun.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Coashgun_LeadandGold.jpg|thumb|none|400px|Coach gun in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== [[Remington Rolling Block]] ==&lt;br /&gt;
[[Image:RollingBlockScope.jpg|thumb|none|300px|Remington Rolling Block Militarized - .45 caliber - scoped version]]&lt;br /&gt;
[[Image:RollingBlock_LeadandGold.jpg|thumb|none|400px|Remington Rolling Block rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Carbines =&lt;br /&gt;
== [[Winchester Model 1873]] ==&lt;br /&gt;
[[Image:Pretty Winchester1873.jpg|thumb|none|300px|Deluxe Winchester Model 1873 with engraving]]&lt;br /&gt;
[[Image:Winchester_LeadandGold.jpg|thumb|none|400px|Winchester rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== [[Gatling Gun]] ==&lt;br /&gt;
[[Image:Gatling.jpg|thumb|none|300px|Simlar to that in the game]]&lt;br /&gt;
The Gatling Gun appears in several maps.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438838</id>
		<title>Lead and Gold: Gangs of the Wild West</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438838"/>
		<updated>2011-07-16T11:58:39Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Remington Rolling Block */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Leadandgoldcover.jpg|thumb|300px|right|''Lead and Gold: Gangs of the Wild West'' (2010)]]&lt;br /&gt;
'''The following guns are used in the PC game ''Lead and Gold: Gangs of the Wild West:'''''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Single Action Army ==&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Revolver_LeadandGold.jpg|thumb|none|400px|Single Action Army in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Coach gun ==&lt;br /&gt;
[[Image:Coashgun.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Coashgun_LeadandGold.jpg|thumb|none|400px|Coach gun in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== [[Remington Rolling Block]] ==&lt;br /&gt;
[[Image:RollingBlockScope.jpg|thumb|none|300px|Remington Rolling Block Militarized - .45 caliber - scoped version]]&lt;br /&gt;
[[Image:RollingBlock_LeadandGold.jpg|thumb|none|400px|Remington Rolling Block rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Carbines =&lt;br /&gt;
== Winchester rifle ==&lt;br /&gt;
[[Image:Pretty Winchester1873.jpg|thumb|none|300px|Deluxe Winchester Model 1873 with engraving]]&lt;br /&gt;
[[Image:Winchester_LeadandGold.jpg|thumb|none|400px|Winchester rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== [[Gatling Gun]] ==&lt;br /&gt;
[[Image:Gatling.jpg|thumb|none|300px|Simlar to that in the game]]&lt;br /&gt;
The Gatling Gun appears in several maps.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438837</id>
		<title>Lead and Gold: Gangs of the Wild West</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438837"/>
		<updated>2011-07-16T11:57:51Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Remington Rolling Block rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Leadandgoldcover.jpg|thumb|300px|right|''Lead and Gold: Gangs of the Wild West'' (2010)]]&lt;br /&gt;
'''The following guns are used in the PC game ''Lead and Gold: Gangs of the Wild West:'''''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Single Action Army ==&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Revolver_LeadandGold.jpg|thumb|none|400px|Single Action Army in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Coach gun ==&lt;br /&gt;
[[Image:Coashgun.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Coashgun_LeadandGold.jpg|thumb|none|400px|Coach gun in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== [[Remington Rolling Block]] ==&lt;br /&gt;
[[Image:RollingBlockScope.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:RollingBlock_LeadandGold.jpg|thumb|none|400px|Remington Rolling Block rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Carbines =&lt;br /&gt;
== Winchester rifle ==&lt;br /&gt;
[[Image:Pretty Winchester1873.jpg|thumb|none|300px|Deluxe Winchester Model 1873 with engraving]]&lt;br /&gt;
[[Image:Winchester_LeadandGold.jpg|thumb|none|400px|Winchester rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== [[Gatling Gun]] ==&lt;br /&gt;
[[Image:Gatling.jpg|thumb|none|300px|Simlar to that in the game]]&lt;br /&gt;
The Gatling Gun appears in several maps.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438836</id>
		<title>Lead and Gold: Gangs of the Wild West</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Lead_and_Gold:_Gangs_of_the_Wild_West&amp;diff=438836"/>
		<updated>2011-07-16T11:56:25Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Leadandgoldcover.jpg|thumb|300px|right|''Lead and Gold: Gangs of the Wild West'' (2010)]]&lt;br /&gt;
'''The following guns are used in the PC game ''Lead and Gold: Gangs of the Wild West:'''''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Single Action Army ==&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Revolver_LeadandGold.jpg|thumb|none|400px|Single Action Army in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Coach gun ==&lt;br /&gt;
[[Image:Coashgun.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:Coashgun_LeadandGold.jpg|thumb|none|400px|Coach gun in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== Remington Rolling Block rifle ==&lt;br /&gt;
[[Image:RollingBlockScope.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:RollingBlock_LeadandGold.jpg|thumb|none|400px|Remington Rolling Block rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Carbines =&lt;br /&gt;
== Winchester rifle ==&lt;br /&gt;
[[Image:Pretty Winchester1873.jpg|thumb|none|300px|Deluxe Winchester Model 1873 with engraving]]&lt;br /&gt;
[[Image:Winchester_LeadandGold.jpg|thumb|none|400px|Winchester rifle in ''Lead and Gold: Gangs of the Wild West'']]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== [[Gatling Gun]] ==&lt;br /&gt;
[[Image:Gatling.jpg|thumb|none|300px|Simlar to that in the game]]&lt;br /&gt;
The Gatling Gun appears in several maps.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=MG_(disambiguation)&amp;diff=437066</id>
		<title>MG (disambiguation)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=MG_(disambiguation)&amp;diff=437066"/>
		<updated>2011-07-11T21:54:37Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MG''' generally stands for '''''Machine Gun''''' in English, but in German stands for '''''Maschinengewehr''''' (literally &amp;quot;machine rifle&amp;quot;) and is the prefix used for a number of weapons:&lt;br /&gt;
&lt;br /&gt;
* [[MG42#MG3|MG3]], a modernized variant of the MG42 machine gun.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|MG3 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
* [[Heckler &amp;amp; Koch MG4|MG4]], a modern German SAW.&lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|Heckler &amp;amp; Koch MG4, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
* [[MG36]], a modern German LMG&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|MG36 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
* [[MG15 machine gun|MG15]], a machine gun.&lt;br /&gt;
[[Image:MG15.jpg|thumb|none|MG15 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
* [[MG17 machine gun|MG17]], a machine gun.&lt;br /&gt;
[[Image:MG17.jpg|thumb|none|MG17 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
* [[MG34]], a machine gun.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|MG34 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
* [[MG42|MG42]], a machine gun.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|MG42 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
* [[MG131 machine gun]]&lt;br /&gt;
[[image:MG 131.jpg|thumb|none|MG131 13x64mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disambiguation pages]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=MG_(disambiguation)&amp;diff=437065</id>
		<title>MG (disambiguation)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=MG_(disambiguation)&amp;diff=437065"/>
		<updated>2011-07-11T21:54:12Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MG''' generally stands for '''''Machine Gun''''' in English, but in German stands for '''''Maschinengewehr''''' (literally &amp;quot;machine rifle&amp;quot;) and is the prefix used for a number of weapons:&lt;br /&gt;
&lt;br /&gt;
* [[MG42#MG3|MG3]], a modernized variant of the MG42 machine gun.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|MG3 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
* [[Heckler &amp;amp; Koch MG4|MG4]], a modern German SAW.&lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|Heckler &amp;amp; Koch MG4, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
* [[MG36]], a modern German LMG&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|MG36 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
* [[MG15 machine gun|MG15]], a machine gun.&lt;br /&gt;
[[Image:MG15.jpg|thumb|none|MG15 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
* [[MG17 machine gun|MG15]], a machine gun.&lt;br /&gt;
[[Image:MG17.jpg|thumb|none|MG17 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
* [[MG34]], a machine gun.&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|none|MG34 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
* [[MG42|MG42]], a machine gun.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|MG42 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
* [[MG131 machine gun]]&lt;br /&gt;
[[image:MG 131.jpg|thumb|none|MG131 13x64mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Disambiguation pages]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=437064</id>
		<title>Battlefield Heroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=437064"/>
		<updated>2011-07-11T21:52:01Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* MG17 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BF-Heroes-poster.jpg|thumb|right|300px|''Battlefield Heroes'' (2009)]]&lt;br /&gt;
Battlefield Heroes is a cartoon-style, World War 2-like action video game developed by EA and DICE. Most of the game is third-person and the guns are simply renamed and have different variants for different purposes. The game uses battlefunds, which can be purchased with real money, to let players buy exclusive items and custom weapons and modern weapons from the [[Battlefield: Bad Company 2|Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]] promotional material.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Battlefield Heroes:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Factions and Classes==&lt;br /&gt;
'''Royals'''&lt;br /&gt;
Based on WWII UK and US, but are not actually 1940's UK and US.&lt;br /&gt;
 &lt;br /&gt;
'''Nationals'''&lt;br /&gt;
Based on WWII Germany, but like the Royals, are not actually German.&lt;br /&gt;
&lt;br /&gt;
''There are three classes in the game, available and identical for both factions.''&lt;br /&gt;
&lt;br /&gt;
'''Soldier'''&lt;br /&gt;
All-round class, which uses Submachine Guns, Shotguns or Pistols.&lt;br /&gt;
&lt;br /&gt;
'''Commando'''&lt;br /&gt;
A stealth/range class. Uses scoped Rifles, Knives or Pistols. &lt;br /&gt;
&lt;br /&gt;
'''Gunner'''&lt;br /&gt;
Fire support. Uses Machine Guns, Shotguns or Rocket Launchers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sidearms=&lt;br /&gt;
Available in three different types; short-ranged and fast-firing, medium-range and medium ROF, and slow but long-ranged. The variants of the M1911A1 and the Luger are identical in performance, as are the revolver and the C96. All the pistols have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The [[M1911A1]] is the standard pistol for Royals. Called either Garreth Custom (fast version), Carl's Cold Comfort (medium), or Harry's Hand Cannon (slow version).&lt;br /&gt;
[[Image:M1911Colt.jpg‎|thumb|none|400px|M1911A1 - 45ACP.]]&lt;br /&gt;
[[Image:M1911A1-1-BFHeroes.jpg|thumb|none|250px|The M1911A1 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Second pistol for Royals. Better than the M1911A1, but costs more and requires a Hero to be level ten.&lt;br /&gt;
The variants are called Garreth Super Custom, Carl's Super Cold Comfort and Harry's Super Hand Cannon.&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:Revolver2-BFHeroes.jpg|thumb|none|250px|The S&amp;amp;W Model 10 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]] is the standard pistol for Nationals. The variants are called Florenz' Flurry (fast), Ludwig's Loaded (medium), and Gerhart's Greatest (slow).&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm.  This is blank adapted movie gun.]]&lt;br /&gt;
[[Image:BFHeroes-Luger.jpg|thumb|none|600px|The Luger P08 in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
The [[Mauser C96]] is the second Nationals pistol. Like the revolver, it is better than the Luger P08, but costs more and only be used by Heroes that are level ten.&lt;br /&gt;
Variants are called Florenz' Uber Flurry, Ludwig's Uber Loaded, and Gerhart's Uber Greatest. &lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser.]]&lt;br /&gt;
[[Image:C96-BFHeroes.jpg|thumb|none|600px|A National firing his Mauser C96.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
It has been confirmed that a [[Micro Uzi]] will appear as the new Royal modern pistol for soldiers and commandos. To balance it with the other Tier 2 weapons, the Micro Uzi will have a 15 round magazine instead.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MU-BFHeroes.jpg|thumb|none|600px|A Royal firing a Micro Uzi in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]] appears as the modern full auto sidearm for the Nationals. Like the Mini Uzi, it is balanced out with a 15 round magazine.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Available as long, medium and short range. The shotguns are used by both factions but only the Soldier and Gunner classes can use them, and both starts with one. All the shotguns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Winchester Model 1912==&lt;br /&gt;
The [[Winchester Model 1912]] appears as Stewart's Shotty 12 round (short), Hubble's Double Trouble 10 round (medium), and Slugger 8 round (long) and Stewart's Dapper Shotty which is a gold reskin of the standard Shotty with the Royals, with wood furniture, and as Freidrich's Fly Swatter 12 round (short), Steiner's Shotgun 10 round (medium), and Uwe's Overpowered 8 round (long) and as Friedrich's Stylish Fly Swatter which is a reskin of the standard fly swatter. All of the basic Nationalist shotguns have black furniture.&lt;br /&gt;
[[Image:WinchesterModel12Riot.jpg|thumb|none|450px|Winchester M1912 Riot Gun]]&lt;br /&gt;
[[Image:BFHeroes-shotgun1912.jpg|thumb|none|600px|A Royal soldier with a Winchester Model 1912.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Sawed-off double barrel shotgun==&lt;br /&gt;
This is the level 10 shotguns, and they are as follows: Royal: Stewart's Super Shotty 15 round (short), Hubble's Super Double Trouble 13 round (medium) and Super Slugger 11 round (long) with wood furniture. Nationalists: Friedrich's Uber Fly Swatter 15 round (short), Steiner's Uber Shotgun 13 round (medium), and Uwe's Uber Overpowered 11 round (long) with black furniture.&lt;br /&gt;
[[Image:SOShotgun-BFHeroes.jpg|thumb|none|600px|A National with a sawed-off double barrel shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 (with shorter barrel and M4 stock)==&lt;br /&gt;
A [[Mossberg 590]] with a shorter barrel, spare shell holder, and an M4 stock appears as a new modern shotgun for the Royals. Unlike the Tier 1 and 2 shotguns, this and the custom Remington 870 are the only shotguns with a &amp;quot;Very Slow&amp;quot; rate of fire and higher damage output.&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|600px|Mossberg 590 with M4 stock.]]&lt;br /&gt;
[[Image:M590-BFH.jpg|thumb|none|600px|A Royal holding a custom Mossberg 590 in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Remington 870==&lt;br /&gt;
The National counterpart of the Mossberg 590, a sawed-off [[Remington 870]] with a silver finish and pistol grip, appears as the modern version of the Tier 1 and 2 shotguns.&lt;br /&gt;
[[Image:Aow9723.jpg|thumb|none|500px|Remington 870 sawed off with pistol grip  12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
Available in the same three variants as the pistols, though the level ten guns are the weapon as the standard guns, only a different variant. All the submachine guns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Thompson==&lt;br /&gt;
The [[Thompson]] is the Royals submachine gun. The standard variants are called Tommy's Typewriter (fast), Charlie's Chopper (medium), and Greg's Greasy Gun.&lt;br /&gt;
The level ten versions are called Tommy's Super Typewriter, Charlie's Super Chopper and Greg's Super Greasy Gun. There is also Tommy's Dapper Typewriter, which is just a reskin of the original Typewriter.&lt;br /&gt;
&lt;br /&gt;
The standard versions is an M1A1 Thompson, while the level ten versions look like an M1928 with a vertical foregrip, compensator and a fifty-round drum magazine.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:Thompson-BFHeroes.jpg|thumb|none|600px|A Royal soldier with an M1A1 Thompson.]]&lt;br /&gt;
[[Image:ThompsonM1928-1-BFHeroes.jpg|thumb|none|250px|The level ten M1928 Thompson held by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is the Nationalist submachine gun. Like the Thompson, it's both the standard and the level ten submachine gun. &lt;br /&gt;
Available in the same variants as the Thompson, these are called Rudolf's Rescue (fast), The Kommandant (medium) and The Wacky Machine Gun (slow). &lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:BFHeroes-MP40.jpg|thumb|none|600px|A National holding his MP40.]]&lt;br /&gt;
&lt;br /&gt;
==MP38==&lt;br /&gt;
The Uber variants of the MP40 closely resemble [[MP40#MP38|MP38]]s. Level ten variants are the Rudolf's Uber Rescue, The Uber Kommandant, and The Uber Wacky Machine Gun. &lt;br /&gt;
[[Image:Mp38-1.jpg|thumb|400px|none|The MP38.]]&lt;br /&gt;
[[Image:BFHeroes.MP38.jpg|thumb|none|600px|A National with an an MP38.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
The assault rifles are all part of the tie-in stuff from [[Battlefield: Bad Company 2|Bad Company 2]] or [[Medal of Honor (2010)|Medal of Honor]]. Both the Bad Company 2 assault rifles have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
Classified as submachine guns in the game, they perform like the standard level ten SMGs.&lt;br /&gt;
==M4A1==&lt;br /&gt;
The [[M4A1]] is the Royals' Bad Company 2 tie-in submachine gun. Incorrectly called M16. The M4A1 is a fast, short-range weapon. &lt;br /&gt;
The Royal's Medal of Honor tie-in submachine gun is also an M4A1, thought this time with an ACOG scope replacing the carrying handle. This is a long-range, slow-firing weapon, and is called Tier 1 Elite M16.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine.jpg|thumb|none|600px|A soldier with the Bad Company 2 outfit reloads his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine2.jpg|thumb|none|600px|A soldier with custom outfit fires his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine3.jpg|thumb|none|600px|A soldier with custom outfit fires his Medal of Honor-promotional M4Al Carbine fitted with an M68 aimpoint scope.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
The [[AK-74]] is the National's Bad Company 2 tie-in submachine gun. Like the M4A1, it's a fast, short-range weapon. &lt;br /&gt;
&lt;br /&gt;
The Medal of Honor tie-in is also an AK-74, this time with a scope and a bayonet, which is called Specialist's Tier 1 AK74. Like the MoH M4A1, it's a slow-firing, long-range weapon.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:BFHeroes-AK74.jpg|thumb|none|600px|A National with an AK-74.]]&lt;br /&gt;
[[Image:BFHeroes-AK74MoH.jpg|thumb|none|600px|A National soldier fires a Teir 1 AK-74 fitted with an under-barrel bayonet and a mid-range sniper scope.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
Main weapon of the Gunner class and available in the same three variants as the pistols and submachine guns. All weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins.&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
The [[Lewis Gun]] is the starting gun for the Royals. The standard variants are: The Cheeser 130 round mags (fast), Maxwell's Machinegun 110 round mags (medium), and Bernie's Bone Chewer 120 round mags (slow). There is also a Bernie's Dapper Bone Chewer, which is a gold reskin of the standard Bone Chewer.&lt;br /&gt;
[[Image:Lewis gun.JPG|thumb|none|400px|Lewis gun - .303 British]]&lt;br /&gt;
[[Image:Screen001.png|thumb|none|400px|Lewis Gun used ingame as Maxwell's Machinegun by a Royal Gunner with a custom outfit]]&lt;br /&gt;
==Browning M1917==&lt;br /&gt;
The [[Browning M1917]] is the level 10 weapon for the Royals. The variants are The Super Cheeser 130 round mags (fast), Maxwell's Super Machinegun 110 round mags (medium), and Bernie's Super Bone Chewer 120 round mags (slow).&lt;br /&gt;
[[Image:M1917A1_2.jpg|thumb|none|375px|Browning M1917 machine gun .30-06 with tripod and ammo box‎]]&lt;br /&gt;
[[Image:Screen000.jpg|thumb|none|375px|Browning M1917 as The Super Cheeser used ingame by a Royal Gunner with a custom outfit]] &lt;br /&gt;
==M249==&lt;br /&gt;
The [[M249]] appears in the game as the M249 120 round mag slow machine gun implemented into the game when [[Battlefield: Bad Company 2]] was released, and as Tier 1 Elite M249 which is a 130 round mag fast machine gun and has a desert camo paint scheme and was implemented into the game because of [[Medal of Honor (2010)]]&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|A gunner with an M249 machine gun.]]&lt;br /&gt;
[[Image:BFHeroes2-M249.jpg|thumb|none|600px|A gunner (note that the outfit worn by the gunner is the character model of &amp;quot;Dusty&amp;quot; from Medal of Honor) with a Tier 1 Elite M249 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG-34==&lt;br /&gt;
The [[MG34]] is the Nationalists starter Gunner weapon. There are three different versions: The Backscratcher 130 round mags (fast), Rudi's Ridiculous 110 round mags (medium), and Wolfgang's Wonderful 120 round mags (slow). There is also Wolfgang's Stylish Wonderful which is a reskin of the standard Wonderful. &lt;br /&gt;
[[Image:mg-34.jpg|thumb|none|600px|MG34 7.92x57mm Mauser with front and rear sights folded down.]]&lt;br /&gt;
[[Image:MG34-BFHeroes.jpg|thumb|none|600px|A Royal gunner with a pilfered MG34 while wounded by the Burning Bullets ability.]]&lt;br /&gt;
[[Image:BFHeroes-MG34.jpg|thumb|none|600px|A National gunner to the right firing an MG34.]]&lt;br /&gt;
&lt;br /&gt;
==MG131 Machine Gun==&lt;br /&gt;
The Nationalist level 10 machine gun looks to be an [[MG131 machine gun]]. There are three different variants: The Uber Backscratcher 130 round mags (fast), Rudi's Uber Ridiculous 110 round mags (medium) and Wolfgang's Uber Wonderful 120 round mags (slow).&lt;br /&gt;
[[Image:MG_131.jpg|thumb|none|600px|MG131 Machine Gun - 13x64mm B]]&lt;br /&gt;
[[Image:BFHeroes-MG131.jpg|thumb|none|600px|The MG131 being held by a National gunner.]]&lt;br /&gt;
&lt;br /&gt;
==M1919==&lt;br /&gt;
The MK II Browning .303 was adopted for the british air force during WW2, used by the Supermarine Spitfire&lt;br /&gt;
[[Image:Browning.303.jpg|thumb|600px|none|MK II Browning 0.303 British.]]&lt;br /&gt;
&lt;br /&gt;
==MG17==&lt;br /&gt;
The MG17 was used by the luftwaffle during WW2&lt;br /&gt;
[[Image:MG17.jpg|thumb|600px|none|MG17]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] appears as PKM for the Nationalists and is a 120 round mag slow machine gun. It was implemented into the game when ''[[Battlefield: Bad Company 2]]'' was released, and as Tier 1 Elite PKM which is a 130 round mag fast machine gun with a desert camo paint scheme and was implemented into the game as a ''[[Medal of Honor (2010)|Medal of Honor]]'' tie-in.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:PKM-BFHeroes.jpg|thumb|600px|none|A National gunner fires his PKM at an airplane.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
Main weapon of the Commano class and available in the same three variants as the pistols and submachine guns. Once again, all weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins. &lt;br /&gt;
&lt;br /&gt;
==Lee Enfield No. 4 Mk I==&lt;br /&gt;
The [[Short Magazine Lee-Enfield (SMLE)|Lee Enfield No. 4 Mk. I]] appears as the starting sniper rifle for the Royals. There are three variants: Oscar's Farshot (moderate rate of fire), Pipsqueak's Popper (slow rate of fire), and the Roderick Rifle (fast rate of fire). The regular Lee Enfield has a much faster rate of fire than the real one to make it match the Gewehr 43's stats.&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|450px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
[[Image:BFHeroes-LeeEnfieldSniper.jpg|thumb|none|600px|A Commando takes aim with a scoped Lee Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield Pattern 14/ M1903A4 Springfield Crossover==&lt;br /&gt;
What looks like a cross between a British Enfield Pattern 14 and [[M1903 Springfield|M1903A4 Springfield]] (fitted with an 8-round magazine) appears as the level 10 sniper rifle for the Royals.&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|450px|M1903A4 Springfield sniper variant .30-06 with M84 scope.]]&lt;br /&gt;
[[Image:Pattern14.jpg|thumb|none|400px|Enfield Pattern 1914]]&lt;br /&gt;
[[Image:P14M1903A4-BFHeroes.jpg|thumb|none|500px|The Royal super sniper rifle in a Tier 2 promotional offer.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The [[Gewehr 43]] appears as the starting sniper rifle for the Nationals. There are three variants: The Gourmet (moderate rate of fire), Stefan's Sharpshooter (slow rate of fire), and The Groundbreaker (fast rate of fire).&lt;br /&gt;
[[Image:Gew_43.jpg|thumb|none|450px|Gewehr 43 7.92x57mm Mauser with ZF 4 scope]]&lt;br /&gt;
[[Image:G43-BFHeroes.jpg|thumb|none|600px|A National sniper with his scoped Gewehr 43.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerbüchse 39==&lt;br /&gt;
The Panzerbüchse 39 is available as the level 10 sniper rifle for the Nationals. The variants are basically the names of the variants of the Gewehr 43 with the word &amp;quot;uber&amp;quot; in it and  are fitted for the same purposes, but with a critical hit change added.&lt;br /&gt;
[[Image:BFHeroes-P39.jpg|thumb|none|400px|The Panzerbüchse 39 sniper rifle offer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is the Bad Company 2 exclusive sniper rifle available for Royal commandos.&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]]&lt;br /&gt;
[[Image:M95-BFHeroes.jpg|thumb|none|600px|A Royal commando with a Barrett M95.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Like the Barrett M95, the [[SVD Dragunov]] is available as a Bad Company 2 exclusive sniper rifle for the National commandos.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-BFHeroes.jpg|thumb|none|600px|A National commando with his SVD Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
==M21 Sniper Rifle==&lt;br /&gt;
The [[M14#M21 Sniper Rifle|M21 Sniper Rifle]] with a tan camo is available as a Medal of Honor-tie in sniper rifle for the Royal commandos.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|450px|M21 Sniper Rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M21-BFHeroes.jpg|thumb|none|600px|A Royal commando aiming an M21 sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] with a white camo is available as a Medal of Honor-tie in sniper rifle for National commandos.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:SV-98-BFHeroes.jpg|thumb|none|600px|The SV-98 in the hands of a National commando.]]&lt;br /&gt;
[[Image:SV-982-BFHeroes.jpg|thumb|none|600px|A side-shot of the SV-98 used by another National commando before being killed from behind by a cautious Royal commando.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Standard National grenade for the soldier class.&lt;br /&gt;
[[Image:M24handgrenade.JPG|thumb|none|400px|Antipersonnel fragmentation M24 hand grenade.]]&lt;br /&gt;
[[Image:BFHeroes-M24.jpg|thumb|none|600px|A National holding a Stielhandgranate.]]&lt;br /&gt;
[[Image:BFHeroes-m24b.jpg|thumb|none|600px|The same National about about to throw the grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
Standard Royal grenade for the soldier class.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|Two Mk 2 grenades on the vest of a Royal gunner.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==PIAT==&lt;br /&gt;
A modified [[PIAT]] appears as the Tank Buster with a moderate blast radius and high damage output.&lt;br /&gt;
[[Image:PIATLauncher.jpg|thumb|none|450px|Projector, Infantry, Anti Tank (PIAT)]]&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
What appears to be an unusable [[Glock 17]] appears on most of the modern combat uniforms, mainly the [[Medal of Honor (2010)|Medal of Honor]] uniforms.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm.]]&lt;br /&gt;
[[Image:G17-BFHeroes.jpg|thumb|none|500px|One of the Medal of Honor-promotional uniforms with a holster containing a Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL==&lt;br /&gt;
[[Milkor MGL]]s are available to all classes as an alternative to the rocket launcher and the TNT. Unlike real-life, the Milkor MGL in the game instead fires timed explosive shells. The nationals version is a black version under the name &amp;quot;M32 MGL.&amp;quot;&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|500px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:MGL-BFH.jpg|thumb|none|600px|A Royal firing a Milkor MGL. Note the unrealistic smoke and shell launching effects.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=437063</id>
		<title>Battlefield Heroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=437063"/>
		<updated>2011-07-11T21:51:33Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Machine Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BF-Heroes-poster.jpg|thumb|right|300px|''Battlefield Heroes'' (2009)]]&lt;br /&gt;
Battlefield Heroes is a cartoon-style, World War 2-like action video game developed by EA and DICE. Most of the game is third-person and the guns are simply renamed and have different variants for different purposes. The game uses battlefunds, which can be purchased with real money, to let players buy exclusive items and custom weapons and modern weapons from the [[Battlefield: Bad Company 2|Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]] promotional material.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Battlefield Heroes:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Factions and Classes==&lt;br /&gt;
'''Royals'''&lt;br /&gt;
Based on WWII UK and US, but are not actually 1940's UK and US.&lt;br /&gt;
 &lt;br /&gt;
'''Nationals'''&lt;br /&gt;
Based on WWII Germany, but like the Royals, are not actually German.&lt;br /&gt;
&lt;br /&gt;
''There are three classes in the game, available and identical for both factions.''&lt;br /&gt;
&lt;br /&gt;
'''Soldier'''&lt;br /&gt;
All-round class, which uses Submachine Guns, Shotguns or Pistols.&lt;br /&gt;
&lt;br /&gt;
'''Commando'''&lt;br /&gt;
A stealth/range class. Uses scoped Rifles, Knives or Pistols. &lt;br /&gt;
&lt;br /&gt;
'''Gunner'''&lt;br /&gt;
Fire support. Uses Machine Guns, Shotguns or Rocket Launchers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sidearms=&lt;br /&gt;
Available in three different types; short-ranged and fast-firing, medium-range and medium ROF, and slow but long-ranged. The variants of the M1911A1 and the Luger are identical in performance, as are the revolver and the C96. All the pistols have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The [[M1911A1]] is the standard pistol for Royals. Called either Garreth Custom (fast version), Carl's Cold Comfort (medium), or Harry's Hand Cannon (slow version).&lt;br /&gt;
[[Image:M1911Colt.jpg‎|thumb|none|400px|M1911A1 - 45ACP.]]&lt;br /&gt;
[[Image:M1911A1-1-BFHeroes.jpg|thumb|none|250px|The M1911A1 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Second pistol for Royals. Better than the M1911A1, but costs more and requires a Hero to be level ten.&lt;br /&gt;
The variants are called Garreth Super Custom, Carl's Super Cold Comfort and Harry's Super Hand Cannon.&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:Revolver2-BFHeroes.jpg|thumb|none|250px|The S&amp;amp;W Model 10 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]] is the standard pistol for Nationals. The variants are called Florenz' Flurry (fast), Ludwig's Loaded (medium), and Gerhart's Greatest (slow).&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm.  This is blank adapted movie gun.]]&lt;br /&gt;
[[Image:BFHeroes-Luger.jpg|thumb|none|600px|The Luger P08 in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
The [[Mauser C96]] is the second Nationals pistol. Like the revolver, it is better than the Luger P08, but costs more and only be used by Heroes that are level ten.&lt;br /&gt;
Variants are called Florenz' Uber Flurry, Ludwig's Uber Loaded, and Gerhart's Uber Greatest. &lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser.]]&lt;br /&gt;
[[Image:C96-BFHeroes.jpg|thumb|none|600px|A National firing his Mauser C96.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
It has been confirmed that a [[Micro Uzi]] will appear as the new Royal modern pistol for soldiers and commandos. To balance it with the other Tier 2 weapons, the Micro Uzi will have a 15 round magazine instead.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MU-BFHeroes.jpg|thumb|none|600px|A Royal firing a Micro Uzi in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]] appears as the modern full auto sidearm for the Nationals. Like the Mini Uzi, it is balanced out with a 15 round magazine.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Available as long, medium and short range. The shotguns are used by both factions but only the Soldier and Gunner classes can use them, and both starts with one. All the shotguns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Winchester Model 1912==&lt;br /&gt;
The [[Winchester Model 1912]] appears as Stewart's Shotty 12 round (short), Hubble's Double Trouble 10 round (medium), and Slugger 8 round (long) and Stewart's Dapper Shotty which is a gold reskin of the standard Shotty with the Royals, with wood furniture, and as Freidrich's Fly Swatter 12 round (short), Steiner's Shotgun 10 round (medium), and Uwe's Overpowered 8 round (long) and as Friedrich's Stylish Fly Swatter which is a reskin of the standard fly swatter. All of the basic Nationalist shotguns have black furniture.&lt;br /&gt;
[[Image:WinchesterModel12Riot.jpg|thumb|none|450px|Winchester M1912 Riot Gun]]&lt;br /&gt;
[[Image:BFHeroes-shotgun1912.jpg|thumb|none|600px|A Royal soldier with a Winchester Model 1912.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Sawed-off double barrel shotgun==&lt;br /&gt;
This is the level 10 shotguns, and they are as follows: Royal: Stewart's Super Shotty 15 round (short), Hubble's Super Double Trouble 13 round (medium) and Super Slugger 11 round (long) with wood furniture. Nationalists: Friedrich's Uber Fly Swatter 15 round (short), Steiner's Uber Shotgun 13 round (medium), and Uwe's Uber Overpowered 11 round (long) with black furniture.&lt;br /&gt;
[[Image:SOShotgun-BFHeroes.jpg|thumb|none|600px|A National with a sawed-off double barrel shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 (with shorter barrel and M4 stock)==&lt;br /&gt;
A [[Mossberg 590]] with a shorter barrel, spare shell holder, and an M4 stock appears as a new modern shotgun for the Royals. Unlike the Tier 1 and 2 shotguns, this and the custom Remington 870 are the only shotguns with a &amp;quot;Very Slow&amp;quot; rate of fire and higher damage output.&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|600px|Mossberg 590 with M4 stock.]]&lt;br /&gt;
[[Image:M590-BFH.jpg|thumb|none|600px|A Royal holding a custom Mossberg 590 in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Remington 870==&lt;br /&gt;
The National counterpart of the Mossberg 590, a sawed-off [[Remington 870]] with a silver finish and pistol grip, appears as the modern version of the Tier 1 and 2 shotguns.&lt;br /&gt;
[[Image:Aow9723.jpg|thumb|none|500px|Remington 870 sawed off with pistol grip  12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
Available in the same three variants as the pistols, though the level ten guns are the weapon as the standard guns, only a different variant. All the submachine guns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Thompson==&lt;br /&gt;
The [[Thompson]] is the Royals submachine gun. The standard variants are called Tommy's Typewriter (fast), Charlie's Chopper (medium), and Greg's Greasy Gun.&lt;br /&gt;
The level ten versions are called Tommy's Super Typewriter, Charlie's Super Chopper and Greg's Super Greasy Gun. There is also Tommy's Dapper Typewriter, which is just a reskin of the original Typewriter.&lt;br /&gt;
&lt;br /&gt;
The standard versions is an M1A1 Thompson, while the level ten versions look like an M1928 with a vertical foregrip, compensator and a fifty-round drum magazine.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:Thompson-BFHeroes.jpg|thumb|none|600px|A Royal soldier with an M1A1 Thompson.]]&lt;br /&gt;
[[Image:ThompsonM1928-1-BFHeroes.jpg|thumb|none|250px|The level ten M1928 Thompson held by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is the Nationalist submachine gun. Like the Thompson, it's both the standard and the level ten submachine gun. &lt;br /&gt;
Available in the same variants as the Thompson, these are called Rudolf's Rescue (fast), The Kommandant (medium) and The Wacky Machine Gun (slow). &lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:BFHeroes-MP40.jpg|thumb|none|600px|A National holding his MP40.]]&lt;br /&gt;
&lt;br /&gt;
==MP38==&lt;br /&gt;
The Uber variants of the MP40 closely resemble [[MP40#MP38|MP38]]s. Level ten variants are the Rudolf's Uber Rescue, The Uber Kommandant, and The Uber Wacky Machine Gun. &lt;br /&gt;
[[Image:Mp38-1.jpg|thumb|400px|none|The MP38.]]&lt;br /&gt;
[[Image:BFHeroes.MP38.jpg|thumb|none|600px|A National with an an MP38.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
The assault rifles are all part of the tie-in stuff from [[Battlefield: Bad Company 2|Bad Company 2]] or [[Medal of Honor (2010)|Medal of Honor]]. Both the Bad Company 2 assault rifles have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
Classified as submachine guns in the game, they perform like the standard level ten SMGs.&lt;br /&gt;
==M4A1==&lt;br /&gt;
The [[M4A1]] is the Royals' Bad Company 2 tie-in submachine gun. Incorrectly called M16. The M4A1 is a fast, short-range weapon. &lt;br /&gt;
The Royal's Medal of Honor tie-in submachine gun is also an M4A1, thought this time with an ACOG scope replacing the carrying handle. This is a long-range, slow-firing weapon, and is called Tier 1 Elite M16.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine.jpg|thumb|none|600px|A soldier with the Bad Company 2 outfit reloads his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine2.jpg|thumb|none|600px|A soldier with custom outfit fires his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine3.jpg|thumb|none|600px|A soldier with custom outfit fires his Medal of Honor-promotional M4Al Carbine fitted with an M68 aimpoint scope.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
The [[AK-74]] is the National's Bad Company 2 tie-in submachine gun. Like the M4A1, it's a fast, short-range weapon. &lt;br /&gt;
&lt;br /&gt;
The Medal of Honor tie-in is also an AK-74, this time with a scope and a bayonet, which is called Specialist's Tier 1 AK74. Like the MoH M4A1, it's a slow-firing, long-range weapon.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:BFHeroes-AK74.jpg|thumb|none|600px|A National with an AK-74.]]&lt;br /&gt;
[[Image:BFHeroes-AK74MoH.jpg|thumb|none|600px|A National soldier fires a Teir 1 AK-74 fitted with an under-barrel bayonet and a mid-range sniper scope.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
Main weapon of the Gunner class and available in the same three variants as the pistols and submachine guns. All weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins.&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
The [[Lewis Gun]] is the starting gun for the Royals. The standard variants are: The Cheeser 130 round mags (fast), Maxwell's Machinegun 110 round mags (medium), and Bernie's Bone Chewer 120 round mags (slow). There is also a Bernie's Dapper Bone Chewer, which is a gold reskin of the standard Bone Chewer.&lt;br /&gt;
[[Image:Lewis gun.JPG|thumb|none|400px|Lewis gun - .303 British]]&lt;br /&gt;
[[Image:Screen001.png|thumb|none|400px|Lewis Gun used ingame as Maxwell's Machinegun by a Royal Gunner with a custom outfit]]&lt;br /&gt;
==Browning M1917==&lt;br /&gt;
The [[Browning M1917]] is the level 10 weapon for the Royals. The variants are The Super Cheeser 130 round mags (fast), Maxwell's Super Machinegun 110 round mags (medium), and Bernie's Super Bone Chewer 120 round mags (slow).&lt;br /&gt;
[[Image:M1917A1_2.jpg|thumb|none|375px|Browning M1917 machine gun .30-06 with tripod and ammo box‎]]&lt;br /&gt;
[[Image:Screen000.jpg|thumb|none|375px|Browning M1917 as The Super Cheeser used ingame by a Royal Gunner with a custom outfit]] &lt;br /&gt;
==M249==&lt;br /&gt;
The [[M249]] appears in the game as the M249 120 round mag slow machine gun implemented into the game when [[Battlefield: Bad Company 2]] was released, and as Tier 1 Elite M249 which is a 130 round mag fast machine gun and has a desert camo paint scheme and was implemented into the game because of [[Medal of Honor (2010)]]&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|A gunner with an M249 machine gun.]]&lt;br /&gt;
[[Image:BFHeroes2-M249.jpg|thumb|none|600px|A gunner (note that the outfit worn by the gunner is the character model of &amp;quot;Dusty&amp;quot; from Medal of Honor) with a Tier 1 Elite M249 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG-34==&lt;br /&gt;
The [[MG34]] is the Nationalists starter Gunner weapon. There are three different versions: The Backscratcher 130 round mags (fast), Rudi's Ridiculous 110 round mags (medium), and Wolfgang's Wonderful 120 round mags (slow). There is also Wolfgang's Stylish Wonderful which is a reskin of the standard Wonderful. &lt;br /&gt;
[[Image:mg-34.jpg|thumb|none|600px|MG34 7.92x57mm Mauser with front and rear sights folded down.]]&lt;br /&gt;
[[Image:MG34-BFHeroes.jpg|thumb|none|600px|A Royal gunner with a pilfered MG34 while wounded by the Burning Bullets ability.]]&lt;br /&gt;
[[Image:BFHeroes-MG34.jpg|thumb|none|600px|A National gunner to the right firing an MG34.]]&lt;br /&gt;
&lt;br /&gt;
==MG131 Machine Gun==&lt;br /&gt;
The Nationalist level 10 machine gun looks to be an [[MG131 machine gun]]. There are three different variants: The Uber Backscratcher 130 round mags (fast), Rudi's Uber Ridiculous 110 round mags (medium) and Wolfgang's Uber Wonderful 120 round mags (slow).&lt;br /&gt;
[[Image:MG_131.jpg|thumb|none|600px|MG131 Machine Gun - 13x64mm B]]&lt;br /&gt;
[[Image:BFHeroes-MG131.jpg|thumb|none|600px|The MG131 being held by a National gunner.]]&lt;br /&gt;
&lt;br /&gt;
==M1919==&lt;br /&gt;
The MK II Browning .303 was adopted for the british air force during WW2, used by the Supermarine Spitfire&lt;br /&gt;
[[Image:Browning.303.jpg|thumb|600px|none|MK II Browning 0.303 British.]]&lt;br /&gt;
&lt;br /&gt;
==MG17==&lt;br /&gt;
The MG17 was used by the luftwaffle during WW2&lt;br /&gt;
[[Image:MG17.jpg|thumb|600px|none|MG17]]&lt;br /&gt;
&lt;br /&gt;
MG17.jpg&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] appears as PKM for the Nationalists and is a 120 round mag slow machine gun. It was implemented into the game when ''[[Battlefield: Bad Company 2]]'' was released, and as Tier 1 Elite PKM which is a 130 round mag fast machine gun with a desert camo paint scheme and was implemented into the game as a ''[[Medal of Honor (2010)|Medal of Honor]]'' tie-in.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:PKM-BFHeroes.jpg|thumb|600px|none|A National gunner fires his PKM at an airplane.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
Main weapon of the Commano class and available in the same three variants as the pistols and submachine guns. Once again, all weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins. &lt;br /&gt;
&lt;br /&gt;
==Lee Enfield No. 4 Mk I==&lt;br /&gt;
The [[Short Magazine Lee-Enfield (SMLE)|Lee Enfield No. 4 Mk. I]] appears as the starting sniper rifle for the Royals. There are three variants: Oscar's Farshot (moderate rate of fire), Pipsqueak's Popper (slow rate of fire), and the Roderick Rifle (fast rate of fire). The regular Lee Enfield has a much faster rate of fire than the real one to make it match the Gewehr 43's stats.&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|450px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
[[Image:BFHeroes-LeeEnfieldSniper.jpg|thumb|none|600px|A Commando takes aim with a scoped Lee Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield Pattern 14/ M1903A4 Springfield Crossover==&lt;br /&gt;
What looks like a cross between a British Enfield Pattern 14 and [[M1903 Springfield|M1903A4 Springfield]] (fitted with an 8-round magazine) appears as the level 10 sniper rifle for the Royals.&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|450px|M1903A4 Springfield sniper variant .30-06 with M84 scope.]]&lt;br /&gt;
[[Image:Pattern14.jpg|thumb|none|400px|Enfield Pattern 1914]]&lt;br /&gt;
[[Image:P14M1903A4-BFHeroes.jpg|thumb|none|500px|The Royal super sniper rifle in a Tier 2 promotional offer.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The [[Gewehr 43]] appears as the starting sniper rifle for the Nationals. There are three variants: The Gourmet (moderate rate of fire), Stefan's Sharpshooter (slow rate of fire), and The Groundbreaker (fast rate of fire).&lt;br /&gt;
[[Image:Gew_43.jpg|thumb|none|450px|Gewehr 43 7.92x57mm Mauser with ZF 4 scope]]&lt;br /&gt;
[[Image:G43-BFHeroes.jpg|thumb|none|600px|A National sniper with his scoped Gewehr 43.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerbüchse 39==&lt;br /&gt;
The Panzerbüchse 39 is available as the level 10 sniper rifle for the Nationals. The variants are basically the names of the variants of the Gewehr 43 with the word &amp;quot;uber&amp;quot; in it and  are fitted for the same purposes, but with a critical hit change added.&lt;br /&gt;
[[Image:BFHeroes-P39.jpg|thumb|none|400px|The Panzerbüchse 39 sniper rifle offer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is the Bad Company 2 exclusive sniper rifle available for Royal commandos.&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]]&lt;br /&gt;
[[Image:M95-BFHeroes.jpg|thumb|none|600px|A Royal commando with a Barrett M95.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Like the Barrett M95, the [[SVD Dragunov]] is available as a Bad Company 2 exclusive sniper rifle for the National commandos.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-BFHeroes.jpg|thumb|none|600px|A National commando with his SVD Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
==M21 Sniper Rifle==&lt;br /&gt;
The [[M14#M21 Sniper Rifle|M21 Sniper Rifle]] with a tan camo is available as a Medal of Honor-tie in sniper rifle for the Royal commandos.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|450px|M21 Sniper Rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M21-BFHeroes.jpg|thumb|none|600px|A Royal commando aiming an M21 sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] with a white camo is available as a Medal of Honor-tie in sniper rifle for National commandos.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:SV-98-BFHeroes.jpg|thumb|none|600px|The SV-98 in the hands of a National commando.]]&lt;br /&gt;
[[Image:SV-982-BFHeroes.jpg|thumb|none|600px|A side-shot of the SV-98 used by another National commando before being killed from behind by a cautious Royal commando.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Standard National grenade for the soldier class.&lt;br /&gt;
[[Image:M24handgrenade.JPG|thumb|none|400px|Antipersonnel fragmentation M24 hand grenade.]]&lt;br /&gt;
[[Image:BFHeroes-M24.jpg|thumb|none|600px|A National holding a Stielhandgranate.]]&lt;br /&gt;
[[Image:BFHeroes-m24b.jpg|thumb|none|600px|The same National about about to throw the grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
Standard Royal grenade for the soldier class.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|Two Mk 2 grenades on the vest of a Royal gunner.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==PIAT==&lt;br /&gt;
A modified [[PIAT]] appears as the Tank Buster with a moderate blast radius and high damage output.&lt;br /&gt;
[[Image:PIATLauncher.jpg|thumb|none|450px|Projector, Infantry, Anti Tank (PIAT)]]&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
What appears to be an unusable [[Glock 17]] appears on most of the modern combat uniforms, mainly the [[Medal of Honor (2010)|Medal of Honor]] uniforms.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm.]]&lt;br /&gt;
[[Image:G17-BFHeroes.jpg|thumb|none|500px|One of the Medal of Honor-promotional uniforms with a holster containing a Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL==&lt;br /&gt;
[[Milkor MGL]]s are available to all classes as an alternative to the rocket launcher and the TNT. Unlike real-life, the Milkor MGL in the game instead fires timed explosive shells. The nationals version is a black version under the name &amp;quot;M32 MGL.&amp;quot;&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|500px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:MGL-BFH.jpg|thumb|none|600px|A Royal firing a Milkor MGL. Note the unrealistic smoke and shell launching effects.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=MG_17&amp;diff=437060</id>
		<title>MG 17</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=MG_17&amp;diff=437060"/>
		<updated>2011-07-11T21:48:37Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: Created page with &amp;quot;MG17 machine gun 7.92x57mm Mauser&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MG17.jpg|thumb|right|500px|MG17 machine gun 7.92x57mm Mauser]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:MG17.jpg&amp;diff=437058</id>
		<title>File:MG17.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:MG17.jpg&amp;diff=437058"/>
		<updated>2011-07-11T21:45:57Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=437039</id>
		<title>Battlefield Heroes</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_Heroes&amp;diff=437039"/>
		<updated>2011-07-11T21:34:26Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: /* Machine Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BF-Heroes-poster.jpg|thumb|right|300px|''Battlefield Heroes'' (2009)]]&lt;br /&gt;
Battlefield Heroes is a cartoon-style, World War 2-like action video game developed by EA and DICE. Most of the game is third-person and the guns are simply renamed and have different variants for different purposes. The game uses battlefunds, which can be purchased with real money, to let players buy exclusive items and custom weapons and modern weapons from the [[Battlefield: Bad Company 2|Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]] promotional material.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Battlefield Heroes:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Factions and Classes==&lt;br /&gt;
'''Royals'''&lt;br /&gt;
Based on WWII UK and US, but are not actually 1940's UK and US.&lt;br /&gt;
 &lt;br /&gt;
'''Nationals'''&lt;br /&gt;
Based on WWII Germany, but like the Royals, are not actually German.&lt;br /&gt;
&lt;br /&gt;
''There are three classes in the game, available and identical for both factions.''&lt;br /&gt;
&lt;br /&gt;
'''Soldier'''&lt;br /&gt;
All-round class, which uses Submachine Guns, Shotguns or Pistols.&lt;br /&gt;
&lt;br /&gt;
'''Commando'''&lt;br /&gt;
A stealth/range class. Uses scoped Rifles, Knives or Pistols. &lt;br /&gt;
&lt;br /&gt;
'''Gunner'''&lt;br /&gt;
Fire support. Uses Machine Guns, Shotguns or Rocket Launchers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sidearms=&lt;br /&gt;
Available in three different types; short-ranged and fast-firing, medium-range and medium ROF, and slow but long-ranged. The variants of the M1911A1 and the Luger are identical in performance, as are the revolver and the C96. All the pistols have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The [[M1911A1]] is the standard pistol for Royals. Called either Garreth Custom (fast version), Carl's Cold Comfort (medium), or Harry's Hand Cannon (slow version).&lt;br /&gt;
[[Image:M1911Colt.jpg‎|thumb|none|400px|M1911A1 - 45ACP.]]&lt;br /&gt;
[[Image:M1911A1-1-BFHeroes.jpg|thumb|none|250px|The M1911A1 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Second pistol for Royals. Better than the M1911A1, but costs more and requires a Hero to be level ten.&lt;br /&gt;
The variants are called Garreth Super Custom, Carl's Super Cold Comfort and Harry's Super Hand Cannon.&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:Revolver2-BFHeroes.jpg|thumb|none|250px|The S&amp;amp;W Model 10 used by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]] is the standard pistol for Nationals. The variants are called Florenz' Flurry (fast), Ludwig's Loaded (medium), and Gerhart's Greatest (slow).&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm.  This is blank adapted movie gun.]]&lt;br /&gt;
[[Image:BFHeroes-Luger.jpg|thumb|none|600px|The Luger P08 in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
The [[Mauser C96]] is the second Nationals pistol. Like the revolver, it is better than the Luger P08, but costs more and only be used by Heroes that are level ten.&lt;br /&gt;
Variants are called Florenz' Uber Flurry, Ludwig's Uber Loaded, and Gerhart's Uber Greatest. &lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser.]]&lt;br /&gt;
[[Image:C96-BFHeroes.jpg|thumb|none|600px|A National firing his Mauser C96.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
It has been confirmed that a [[Micro Uzi]] will appear as the new Royal modern pistol for soldiers and commandos. To balance it with the other Tier 2 weapons, the Micro Uzi will have a 15 round magazine instead.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MU-BFHeroes.jpg|thumb|none|600px|A Royal firing a Micro Uzi in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]] appears as the modern full auto sidearm for the Nationals. Like the Mini Uzi, it is balanced out with a 15 round magazine.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Available as long, medium and short range. The shotguns are used by both factions but only the Soldier and Gunner classes can use them, and both starts with one. All the shotguns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Winchester Model 1912==&lt;br /&gt;
The [[Winchester Model 1912]] appears as Stewart's Shotty 12 round (short), Hubble's Double Trouble 10 round (medium), and Slugger 8 round (long) and Stewart's Dapper Shotty which is a gold reskin of the standard Shotty with the Royals, with wood furniture, and as Freidrich's Fly Swatter 12 round (short), Steiner's Shotgun 10 round (medium), and Uwe's Overpowered 8 round (long) and as Friedrich's Stylish Fly Swatter which is a reskin of the standard fly swatter. All of the basic Nationalist shotguns have black furniture.&lt;br /&gt;
[[Image:WinchesterModel12Riot.jpg|thumb|none|450px|Winchester M1912 Riot Gun]]&lt;br /&gt;
[[Image:BFHeroes-shotgun1912.jpg|thumb|none|600px|A Royal soldier with a Winchester Model 1912.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Sawed-off double barrel shotgun==&lt;br /&gt;
This is the level 10 shotguns, and they are as follows: Royal: Stewart's Super Shotty 15 round (short), Hubble's Super Double Trouble 13 round (medium) and Super Slugger 11 round (long) with wood furniture. Nationalists: Friedrich's Uber Fly Swatter 15 round (short), Steiner's Uber Shotgun 13 round (medium), and Uwe's Uber Overpowered 11 round (long) with black furniture.&lt;br /&gt;
[[Image:SOShotgun-BFHeroes.jpg|thumb|none|600px|A National with a sawed-off double barrel shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 (with shorter barrel and M4 stock)==&lt;br /&gt;
A [[Mossberg 590]] with a shorter barrel, spare shell holder, and an M4 stock appears as a new modern shotgun for the Royals. Unlike the Tier 1 and 2 shotguns, this and the custom Remington 870 are the only shotguns with a &amp;quot;Very Slow&amp;quot; rate of fire and higher damage output.&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|600px|Mossberg 590 with M4 stock.]]&lt;br /&gt;
[[Image:M590-BFH.jpg|thumb|none|600px|A Royal holding a custom Mossberg 590 in the PTE.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Remington 870==&lt;br /&gt;
The National counterpart of the Mossberg 590, a sawed-off [[Remington 870]] with a silver finish and pistol grip, appears as the modern version of the Tier 1 and 2 shotguns.&lt;br /&gt;
[[Image:Aow9723.jpg|thumb|none|500px|Remington 870 sawed off with pistol grip  12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
Available in the same three variants as the pistols, though the level ten guns are the weapon as the standard guns, only a different variant. All the submachine guns have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
==Thompson==&lt;br /&gt;
The [[Thompson]] is the Royals submachine gun. The standard variants are called Tommy's Typewriter (fast), Charlie's Chopper (medium), and Greg's Greasy Gun.&lt;br /&gt;
The level ten versions are called Tommy's Super Typewriter, Charlie's Super Chopper and Greg's Super Greasy Gun. There is also Tommy's Dapper Typewriter, which is just a reskin of the original Typewriter.&lt;br /&gt;
&lt;br /&gt;
The standard versions is an M1A1 Thompson, while the level ten versions look like an M1928 with a vertical foregrip, compensator and a fifty-round drum magazine.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:Thompson-BFHeroes.jpg|thumb|none|600px|A Royal soldier with an M1A1 Thompson.]]&lt;br /&gt;
[[Image:ThompsonM1928-1-BFHeroes.jpg|thumb|none|250px|The level ten M1928 Thompson held by a Royal Soldier.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is the Nationalist submachine gun. Like the Thompson, it's both the standard and the level ten submachine gun. &lt;br /&gt;
Available in the same variants as the Thompson, these are called Rudolf's Rescue (fast), The Kommandant (medium) and The Wacky Machine Gun (slow). &lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:BFHeroes-MP40.jpg|thumb|none|600px|A National holding his MP40.]]&lt;br /&gt;
&lt;br /&gt;
==MP38==&lt;br /&gt;
The Uber variants of the MP40 closely resemble [[MP40#MP38|MP38]]s. Level ten variants are the Rudolf's Uber Rescue, The Uber Kommandant, and The Uber Wacky Machine Gun. &lt;br /&gt;
[[Image:Mp38-1.jpg|thumb|400px|none|The MP38.]]&lt;br /&gt;
[[Image:BFHeroes.MP38.jpg|thumb|none|600px|A National with an an MP38.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
The assault rifles are all part of the tie-in stuff from [[Battlefield: Bad Company 2|Bad Company 2]] or [[Medal of Honor (2010)|Medal of Honor]]. Both the Bad Company 2 assault rifles have a Stolen/Pilfered version, which the opposite faction can buy.&lt;br /&gt;
Classified as submachine guns in the game, they perform like the standard level ten SMGs.&lt;br /&gt;
==M4A1==&lt;br /&gt;
The [[M4A1]] is the Royals' Bad Company 2 tie-in submachine gun. Incorrectly called M16. The M4A1 is a fast, short-range weapon. &lt;br /&gt;
The Royal's Medal of Honor tie-in submachine gun is also an M4A1, thought this time with an ACOG scope replacing the carrying handle. This is a long-range, slow-firing weapon, and is called Tier 1 Elite M16.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine.jpg|thumb|none|600px|A soldier with the Bad Company 2 outfit reloads his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine2.jpg|thumb|none|600px|A soldier with custom outfit fires his M4Al Carbine.]]&lt;br /&gt;
[[Image:BFHeroes-M4AlCarbine3.jpg|thumb|none|600px|A soldier with custom outfit fires his Medal of Honor-promotional M4Al Carbine fitted with an M68 aimpoint scope.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
The [[AK-74]] is the National's Bad Company 2 tie-in submachine gun. Like the M4A1, it's a fast, short-range weapon. &lt;br /&gt;
&lt;br /&gt;
The Medal of Honor tie-in is also an AK-74, this time with a scope and a bayonet, which is called Specialist's Tier 1 AK74. Like the MoH M4A1, it's a slow-firing, long-range weapon.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:BFHeroes-AK74.jpg|thumb|none|600px|A National with an AK-74.]]&lt;br /&gt;
[[Image:BFHeroes-AK74MoH.jpg|thumb|none|600px|A National soldier fires a Teir 1 AK-74 fitted with an under-barrel bayonet and a mid-range sniper scope.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
Main weapon of the Gunner class and available in the same three variants as the pistols and submachine guns. All weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins.&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
The [[Lewis Gun]] is the starting gun for the Royals. The standard variants are: The Cheeser 130 round mags (fast), Maxwell's Machinegun 110 round mags (medium), and Bernie's Bone Chewer 120 round mags (slow). There is also a Bernie's Dapper Bone Chewer, which is a gold reskin of the standard Bone Chewer.&lt;br /&gt;
[[Image:Lewis gun.JPG|thumb|none|400px|Lewis gun - .303 British]]&lt;br /&gt;
[[Image:Screen001.png|thumb|none|400px|Lewis Gun used ingame as Maxwell's Machinegun by a Royal Gunner with a custom outfit]]&lt;br /&gt;
==Browning M1917==&lt;br /&gt;
The [[Browning M1917]] is the level 10 weapon for the Royals. The variants are The Super Cheeser 130 round mags (fast), Maxwell's Super Machinegun 110 round mags (medium), and Bernie's Super Bone Chewer 120 round mags (slow).&lt;br /&gt;
[[Image:M1917A1_2.jpg|thumb|none|375px|Browning M1917 machine gun .30-06 with tripod and ammo box‎]]&lt;br /&gt;
[[Image:Screen000.jpg|thumb|none|375px|Browning M1917 as The Super Cheeser used ingame by a Royal Gunner with a custom outfit]] &lt;br /&gt;
==M249==&lt;br /&gt;
The [[M249]] appears in the game as the M249 120 round mag slow machine gun implemented into the game when [[Battlefield: Bad Company 2]] was released, and as Tier 1 Elite M249 which is a 130 round mag fast machine gun and has a desert camo paint scheme and was implemented into the game because of [[Medal of Honor (2010)]]&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|A gunner with an M249 machine gun.]]&lt;br /&gt;
[[Image:BFHeroes2-M249.jpg|thumb|none|600px|A gunner (note that the outfit worn by the gunner is the character model of &amp;quot;Dusty&amp;quot; from Medal of Honor) with a Tier 1 Elite M249 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG-34==&lt;br /&gt;
The [[MG34]] is the Nationalists starter Gunner weapon. There are three different versions: The Backscratcher 130 round mags (fast), Rudi's Ridiculous 110 round mags (medium), and Wolfgang's Wonderful 120 round mags (slow). There is also Wolfgang's Stylish Wonderful which is a reskin of the standard Wonderful. &lt;br /&gt;
[[Image:mg-34.jpg|thumb|none|600px|MG34 7.92x57mm Mauser with front and rear sights folded down.]]&lt;br /&gt;
[[Image:MG34-BFHeroes.jpg|thumb|none|600px|A Royal gunner with a pilfered MG34 while wounded by the Burning Bullets ability.]]&lt;br /&gt;
[[Image:BFHeroes-MG34.jpg|thumb|none|600px|A National gunner to the right firing an MG34.]]&lt;br /&gt;
&lt;br /&gt;
==MG131 Machine Gun==&lt;br /&gt;
The Nationalist level 10 machine gun looks to be an [[MG131 machine gun]]. There are three different variants: The Uber Backscratcher 130 round mags (fast), Rudi's Uber Ridiculous 110 round mags (medium) and Wolfgang's Uber Wonderful 120 round mags (slow).&lt;br /&gt;
[[Image:MG_131.jpg|thumb|none|600px|MG131 Machine Gun - 13x64mm B]]&lt;br /&gt;
[[Image:BFHeroes-MG131.jpg|thumb|none|600px|The MG131 being held by a National gunner.]]&lt;br /&gt;
&lt;br /&gt;
==M1919==&lt;br /&gt;
The MK II Browning .303 was adopted for the british air force during WW2, used by the Supermarine Spitfire&lt;br /&gt;
[[Image:Browning.303.jpg|thumb|600px|none|MK II Browning 0.303 British.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] appears as PKM for the Nationalists and is a 120 round mag slow machine gun. It was implemented into the game when ''[[Battlefield: Bad Company 2]]'' was released, and as Tier 1 Elite PKM which is a 130 round mag fast machine gun with a desert camo paint scheme and was implemented into the game as a ''[[Medal of Honor (2010)|Medal of Honor]]'' tie-in.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:PKM-BFHeroes.jpg|thumb|600px|none|A National gunner fires his PKM at an airplane.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
Main weapon of the Commano class and available in the same three variants as the pistols and submachine guns. Once again, all weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins. &lt;br /&gt;
&lt;br /&gt;
==Lee Enfield No. 4 Mk I==&lt;br /&gt;
The [[Short Magazine Lee-Enfield (SMLE)|Lee Enfield No. 4 Mk. I]] appears as the starting sniper rifle for the Royals. There are three variants: Oscar's Farshot (moderate rate of fire), Pipsqueak's Popper (slow rate of fire), and the Roderick Rifle (fast rate of fire). The regular Lee Enfield has a much faster rate of fire than the real one to make it match the Gewehr 43's stats.&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|450px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
[[Image:BFHeroes-LeeEnfieldSniper.jpg|thumb|none|600px|A Commando takes aim with a scoped Lee Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield Pattern 14/ M1903A4 Springfield Crossover==&lt;br /&gt;
What looks like a cross between a British Enfield Pattern 14 and [[M1903 Springfield|M1903A4 Springfield]] (fitted with an 8-round magazine) appears as the level 10 sniper rifle for the Royals.&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|450px|M1903A4 Springfield sniper variant .30-06 with M84 scope.]]&lt;br /&gt;
[[Image:Pattern14.jpg|thumb|none|400px|Enfield Pattern 1914]]&lt;br /&gt;
[[Image:P14M1903A4-BFHeroes.jpg|thumb|none|500px|The Royal super sniper rifle in a Tier 2 promotional offer.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The [[Gewehr 43]] appears as the starting sniper rifle for the Nationals. There are three variants: The Gourmet (moderate rate of fire), Stefan's Sharpshooter (slow rate of fire), and The Groundbreaker (fast rate of fire).&lt;br /&gt;
[[Image:Gew_43.jpg|thumb|none|450px|Gewehr 43 7.92x57mm Mauser with ZF 4 scope]]&lt;br /&gt;
[[Image:G43-BFHeroes.jpg|thumb|none|600px|A National sniper with his scoped Gewehr 43.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerbüchse 39==&lt;br /&gt;
The Panzerbüchse 39 is available as the level 10 sniper rifle for the Nationals. The variants are basically the names of the variants of the Gewehr 43 with the word &amp;quot;uber&amp;quot; in it and  are fitted for the same purposes, but with a critical hit change added.&lt;br /&gt;
[[Image:BFHeroes-P39.jpg|thumb|none|400px|The Panzerbüchse 39 sniper rifle offer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is the Bad Company 2 exclusive sniper rifle available for Royal commandos.&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]]&lt;br /&gt;
[[Image:M95-BFHeroes.jpg|thumb|none|600px|A Royal commando with a Barrett M95.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Like the Barrett M95, the [[SVD Dragunov]] is available as a Bad Company 2 exclusive sniper rifle for the National commandos.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-BFHeroes.jpg|thumb|none|600px|A National commando with his SVD Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
==M21 Sniper Rifle==&lt;br /&gt;
The [[M14#M21 Sniper Rifle|M21 Sniper Rifle]] with a tan camo is available as a Medal of Honor-tie in sniper rifle for the Royal commandos.&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|450px|M21 Sniper Rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M21-BFHeroes.jpg|thumb|none|600px|A Royal commando aiming an M21 sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] with a white camo is available as a Medal of Honor-tie in sniper rifle for National commandos.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:SV-98-BFHeroes.jpg|thumb|none|600px|The SV-98 in the hands of a National commando.]]&lt;br /&gt;
[[Image:SV-982-BFHeroes.jpg|thumb|none|600px|A side-shot of the SV-98 used by another National commando before being killed from behind by a cautious Royal commando.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Standard National grenade for the soldier class.&lt;br /&gt;
[[Image:M24handgrenade.JPG|thumb|none|400px|Antipersonnel fragmentation M24 hand grenade.]]&lt;br /&gt;
[[Image:BFHeroes-M24.jpg|thumb|none|600px|A National holding a Stielhandgranate.]]&lt;br /&gt;
[[Image:BFHeroes-m24b.jpg|thumb|none|600px|The same National about about to throw the grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
Standard Royal grenade for the soldier class.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BFHeroes-M249.jpg|thumb|none|600px|Two Mk 2 grenades on the vest of a Royal gunner.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==PIAT==&lt;br /&gt;
A modified [[PIAT]] appears as the Tank Buster with a moderate blast radius and high damage output.&lt;br /&gt;
[[Image:PIATLauncher.jpg|thumb|none|450px|Projector, Infantry, Anti Tank (PIAT)]]&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
What appears to be an unusable [[Glock 17]] appears on most of the modern combat uniforms, mainly the [[Medal of Honor (2010)|Medal of Honor]] uniforms.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm.]]&lt;br /&gt;
[[Image:G17-BFHeroes.jpg|thumb|none|500px|One of the Medal of Honor-promotional uniforms with a holster containing a Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL==&lt;br /&gt;
[[Milkor MGL]]s are available to all classes as an alternative to the rocket launcher and the TNT. Unlike real-life, the Milkor MGL in the game instead fires timed explosive shells. The nationals version is a black version under the name &amp;quot;M32 MGL.&amp;quot;&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|500px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:MGL-BFH.jpg|thumb|none|600px|A Royal firing a Milkor MGL. Note the unrealistic smoke and shell launching effects.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Browning.303.jpg&amp;diff=437035</id>
		<title>File:Browning.303.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Browning.303.jpg&amp;diff=437035"/>
		<updated>2011-07-11T21:29:44Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Browning.303.jpg&amp;diff=437033</id>
		<title>File:Browning.303.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Browning.303.jpg&amp;diff=437033"/>
		<updated>2011-07-11T21:29:06Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Category:Screenshot)&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Browning_M1919&amp;diff=437032</id>
		<title>Browning M1919</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Browning_M1919&amp;diff=437032"/>
		<updated>2011-07-11T21:27:48Z</updated>

		<summary type="html">&lt;p&gt;WorldofTanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Browning M1919 machine gun has been seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|right|400px|Browning M1919 .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:BrowningM37MG.jpg|thumb|right|400px|A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06.  This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles.]]&lt;br /&gt;
[[Image:M1919a6.jpg‎|thumb|400px|right|M1919A6 .30 Machine Gun, &amp;quot;Paratrooper Model&amp;quot; With wooden stock and bipod. An attempt to make an infantry portable &amp;quot;light&amp;quot; machine gun of the standard 1919.]]&lt;br /&gt;
[[Image: 1919A6_postWW2.jpg|thumb|right|400px|M1919A6 .30 Machine Gun, Post-WWII manufacture.]]&lt;br /&gt;
[[Image: Browning.303.jpg|thumb|right|400px|MK II Browning .303.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
*'''Weight:''' 31 lb (14 kg) (M1919A4)&lt;br /&gt;
*'''Length:''' 37.94 in (964 mm) (M1919A4)&lt;br /&gt;
*53 in (1346 mm) (M1919A6)&lt;br /&gt;
*'''Barrel length:''' 24 in (609 mm)&lt;br /&gt;
*'''Cartridge:''' &lt;br /&gt;
*30-06 Springfield (U.S.)&lt;br /&gt;
*7.62 x 51 mm NATO (U.S.)&lt;br /&gt;
*303 British&lt;br /&gt;
*8 mm Mauser&lt;br /&gt;
*'''Action:''' 	Recoil-operated/short-recoil operation&lt;br /&gt;
*'''Rate of fire:''' 	400–600 round/min&lt;br /&gt;
*'''Muzzle velocity:''' 	2,800 ft/s (853.6 m/s)&lt;br /&gt;
*'''Effective range:''' 	1,500 yd (1,370 m) (maximum)&lt;br /&gt;
*'''Feed system:''' 	250-round belt&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleground]] || . || U.S. Army soldier || . || 1949&lt;br /&gt;
|-&lt;br /&gt;
| [[Pork Chop Hill]] || .|| U.S. Army soldiers ||. || 1959&lt;br /&gt;
|-&lt;br /&gt;
| [[Pork Chop Hill]] || [[George Peppard]] || Cpl. Fedderson || .|| 1959&lt;br /&gt;
|-&lt;br /&gt;
| [[Brother's War]] || . || US Army soldier || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || . || US Army soldier || Mounted on car || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Max Martini]] || Cpl. Henderson || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Demetri Goritsas]] || Pvt. Parker || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || . || US Army soldier || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
|[[Tarzan and the Valley of Gold]]  || [[Mike Henry]]  || Tarzan  || . ||1966&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator 3: Rise of the Machines]] || [[Arnold Schwarzenegger]] || Terminator || With drum magazine, modified to be fired single-handedly from hip || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] || [[Deobia Oparei]] || Destroyer || Used as basis for fictional handheld minigun || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderball]] || . || US Coast Guardsman || Bow-mounted on Coast Guard speedboat || 1965&lt;br /&gt;
|-&lt;br /&gt;
| [[We Were Soldiers]] || . || French Army soldiers || Mounted on jeeps || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || [[Tony Leung Ka Fai]] || Cheung Chi Mun || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Berets, The|The Green Berets]] || . || US Army soldiers || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Berets, The|The Green Berets]] ||.  || ARVN soldiers || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb]] || [[Sterling Hayden]] || Gen. Jack D. Ripper || Carried in golf bag || 1964&lt;br /&gt;
|-&lt;br /&gt;
| [[Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb]] || . || US Army soldiers || . || 1964&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || SSgt. Crapgame || . || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Gavin MacLeod]] || Moriarty || Mounted on M4 Sherman tank || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || . || US Army soldiers || Mounted in M4 Sherman tanks || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || . || . || Mounted on US Army jeep || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Flags of our Fathers]] || . || US Marines || Mounted on M2 tripod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Wish 3]] || [[Charles Bronson]] || Paul Kersey || . || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Red One, The|The Big Red One]] || . || German Army soldiers || Mounted on M4 Sherman, mocked up as Tiger tank || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Fireback]] || . || . || Mounted on M3 tripod || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge at Remagen, The|The Bridge at Remagen]] || . || . || Mounted on US Army jeeps and halftracks || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || . || US Army soldiers || Mounted on M2 tripod || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell Is for Heroes]] || . || US Army soldiers || Mounted on M2 tripod || 1962&lt;br /&gt;
|-&lt;br /&gt;
| [[To Hell and Back]] || . || US Army soldiers || Mounted on M2 tripod || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || . || US Army soldier || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk in the Sun]] || [[Richard Conte]] || Pvt. Rivera || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk in the Sun]] || . || US Army soldiers || . || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Dan Duryea]] || Jimmy Doyle || Mounted in tank || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || . || Commonwealth soldiers || Mounted on M2 tripod || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] || [[Cate Blanchett]] || Col. Irina Spalko || Mounted on Soviet amphibious jeep, mocked up to resemble [[KPV heavy machine gun]] || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Doomsday]] || [[Adrian Lester]] || Sgt. Norton || In anti-aircraft mount || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Missing In Action 2: The Beginning]] || . || . || . || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Extreme Prejudice]] || . || . || In twin anti-aircraft mount || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[La Horde]] || [[Yves Pignot]] || René || With carry handle || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sucker Punch]] || [[Vanessa Hudgens]] || Blondie || in an aircraft || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[24: Redemption]] ||  ||  || Mounted on car || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || [[Ben Caplan]] || Walter &amp;quot;Smokey&amp;quot; Gordon ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || [[Doug Allen]] || Alton More || Mounted on M2 tripod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || [[Matt Hickey]] || Pvt. Patrick O'Keefe || Mounted on M2 tripod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || [[Adam James]] || Pvt. Cleveland Petty ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || [[Ross McCall]] || Joe Liebgott || Mounted on M2 tripod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] || [[Michael Fassbender]] || Burton &amp;quot;Pat&amp;quot; Christenson || M1919A6 man-portable || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] ||  || US Army soldiers || Mounted on US Army jeeps and M2 tripods || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Viper (TV series)|Viper]] / &amp;quot;Winner Take All&amp;quot; ||  ||  || Mounted on semi truck || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat Patrol, The|The Rat Patrol]] ||  ||  || Inaccurately shown mounted on German halftracks || 1966 - 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[A-Team, The|The A-Team]] / &amp;quot;Say It With Bullets&amp;quot; ||  ||  || Remotely operated || 1983 - 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Pacific, The|The Pacific]] || [[James Badge Dale]] || Pvt. Robert Leckie || Mounted on LVT-4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Pacific, The|The Pacific]] || [[Jon Seda]] || GSgt. John Basilone || With improvised carry handle || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Pacific, The|The Pacific]] ||  || US Marines || Mounted on LVT-4's and M2 tripods || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Frontline]] ||  ||  || Mounted on jeep || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] ||  ||  || vehicle-mounted and M1919A6 man-portable || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Finest Hour]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2: Big Red One]] ||  ||  || Fixed and M1919A6 man-portable || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2]] ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 3]] ||  ||  || Mounted on M2 tripods and M4 Sherman tanks || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] ||  ||  || Vehicle-mounted and M1919A6 man-portable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] ||  ||  || Mounted in M4 Sherman tanks || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Vietnam]] ||  ||  || Mounted on M50 Ontos || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Characters'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strike Witches]] || Francesca Lucchini || A6 Model  || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Excel Saga]] || Terrorists || M37 variant || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Appleseed]] ||Cyborg terrorists || Mounted on M2 tripod || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Characters'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Giant, The|The Iron Giant]] || US Army soldier || Mounted on Jeep || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>WorldofTanks</name></author>
	</entry>
</feed>