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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-05-22T16:33:03Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.buildlogs.org/index.php?title=Resident_Evil:_Retribution&amp;diff=640874</id>
		<title>Resident Evil: Retribution</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil:_Retribution&amp;diff=640874"/>
		<updated>2012-12-18T00:29:09Z</updated>

		<summary type="html">&lt;p&gt;Wea0: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
[[File:RE Retribution teaser poster.jpg|thumb|right|301px|''Resident Evil: Retribution'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
''Resident Evil: Retribution'' is the fifth installment in the ''[[Resident Evil (disambiguation)|Resident Evil]]'' film franchise.   [[Milla Jovovich]] returns as Alice in the 2012 3D sequel and several characters from the previous films also make return appearances. In addition, several characters from the videogames not previously introduced make their film debuts here including Leon S. Kennedy ([[Johann Urb]]), Barry Burton ([[Kevin Durand]]), and Ada Wong ([[Li Bingbing]]).&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}  &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Alice ([[Milla Jovovich]]) is seen dual-wielding [[SIG-Sauer P226]] pistols when engaging Umbrella soldiers at the beginning of the film, which takes place in the immediate aftermath of ''[[Resident Evil: Afterlife]]''.  This may be a continuity error, as she was not seen using these pistols in the [[Resident Evil: Afterlife|previous film]].&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm.]]&lt;br /&gt;
[[File:RER Promo.jpg|thumb|none|500px|A composite image shows Alice dual-wielding the SIG's.  She was not seen using these pistols in the [[Resident Evil: Afterlife|previous film]].]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220 Sport==&lt;br /&gt;
Alice uses a [[SIG-Sauer P220 Sport]] she obtains from a cop car in the Tokyo simulation.  The pistol is seen clicking empty instead of the slide lock.&lt;br /&gt;
[[Image:SigP220Sport.jpg|thumb|none|300px|SIG-Sauer P220 Sport - .45 ACP]]&lt;br /&gt;
[[Image:RER 420.jpg|thumb|none|600px|Alice pulls her P220 Sport.]]&lt;br /&gt;
[[Image:RER_SIG220mag.jpg|thumb|none|600px|Correctly, an 8 round .45 single stack magazine.]]&lt;br /&gt;
[[Image:RER_SIG220.jpg|thumb|none|600px|Alice loading her P220 Sport.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A Raccoon City police officer is seen briefly using a [[Beretta 92FS]] while repelling zombies at the film's beginning.&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Ada Wong ([[Li Bingbing]]) carries a [[Glock 17]] with a rail-mounted weaponlight as her weapon of choice in the film.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg |thumb|none|300px|Generation 2 [[Glock 17]] in 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.]]&lt;br /&gt;
[[File:LiBBRE5.jpg|thumb|none|500px|A production image of [[Li Bingbing]] as Ada Wong firing her Glock.]]&lt;br /&gt;
[[Image:RER 412.jpg|thumb|none|601px|Ada Wong ([[Li Bingbing]]) appears to pull a [[Glock 17]] with a rail mounted white light.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP ==&lt;br /&gt;
A two-tone [[Heckler &amp;amp; Koch USP]] is the sidearm carried by Luther West ([[Boris Kodjoe]]).&lt;br /&gt;
[[File:H&amp;amp;K USP 9MM 5.jpg|thumb|none|350px|Heckler &amp;amp; Koch USP with two-tone finish - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629 Performance Center==&lt;br /&gt;
The .44 Magnum [[Smith &amp;amp; Wesson Model 629 Performance Center]] is seen carried by Barry Burton ([[Kevin Durand]]).  Holstered on his vest, the revolver appears to be mocked up to resemble its video game counterpart (which was a .357 Magnum [[Colt Python]]).  Barry is first seen using it during the car chase through the Moscow simulation.&lt;br /&gt;
[[File:SW629PC.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 629 Performance Center]]]]&lt;br /&gt;
[[File:RE-R 001.jpg|thumb|none|550px|In this production image, Barry Burton ([[Kevin Durand]]) carries what appears to be a S&amp;amp;W 629 Performance Center revolver in a vest holster.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] is the main gun handled by Alice ([[Milla Jovovich]]) in the film.  The SMG's seen have the stock and foregrips removed.  The SMG's are first seen as part of a cache of weapons discovered by Alice and then are dual-wielded by her throughout the film.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|500px|KRISS Vector.  The ones used in the film lack the stock and foregrip.]]&lt;br /&gt;
[[Image:RER 403.jpg|thumb|none|600px|The [[TDI Vector]]s are dual-wielded by Alice ([[Milla Jovovich]]) in a scene from the teaser trailer.]]&lt;br /&gt;
[[Image:RER 404.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RER 412.jpg|thumb|none|601px|Alice pulls her KRISS Vector (which appears to be lacking the stock and foregrip).]]&lt;br /&gt;
[[Image:RER 416.jpg|thumb|none|600px|Rain Ocampo uses the KRISS Vector against a giant Licker.]]&lt;br /&gt;
[[Image:Rekriss1.jpg|thumb|none|500px|Behind the scenes of Milla training with the Vector.]]&lt;br /&gt;
[[Image:Rekriss2.jpg|thumb|none|500px|Training with the Vector.]]&lt;br /&gt;
&lt;br /&gt;
==Yugoslav Model 61 Skorpion==&lt;br /&gt;
Jill Valentine ([[Sienna Guillory]])) uses a pair of [[Skorpion SA|Yugoslavian made Model 61(i) Skorpion]] submachine guns as her weapons of choice in the film.  The pair of [[Skorpion SA|Yugoslavian made Model 61(i) Skorpion]] submachine guns is seen first being fired while Jill falls from an Umbrella attack ship at the film's opening.  This appears to be a continuity error, as the coda scene to ''[[Resident Evil: Afterlife]]'', showed her carrying [[MP9]]'s.&lt;br /&gt;
[[Image:Yugoslav Model 61 Skorpion.jpg|thumb|350px|none|Yugoslavian made Model 61(i) Skorpion distinguishable by its black pistol grip - .32 ACP]]&lt;br /&gt;
[[File:RER 908.jpg|thumb|none|600px|Jill Valentine ([[Sienna Guillory]])) fires a pair of [[Skorpion SA|Yugoslavian made Model 61(i) Skorpion]] sub-machine guns while falling from an Umbrella attack ship.  In the coda scene to ''[[Resident Evil: Afterlife]]'', she appeared to carry [[MP9]]'s.]]&lt;br /&gt;
[[File:JillRE5.jpg|thumb|400px|none|Promotional Image of Jill Valentine ([[Sienna Guillory]])) wielding a pair of [[Skorpion SA|Yugoslavian made Model 61(i) Skorpion]] submachine guns.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Dual 12 Gauge Sawed-Off Double Barreled Shotguns==&lt;br /&gt;
In the immediate aftermath of the [[Resident Evil: Afterlife|previous film]], Alice wields her pair of sawed-off [[12 Gauge Double Barreled Shotgun]]s in a dual shoulder rig setup.  The shells appear to have been loaded with quarters as seen in ''[[Resident Evil: Afterlife]]''.&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:RER 415.jpg|thumb|none|600px|In the immediate aftermath of the [[Resident Evil: Afterlife|previous film]], Alice wields the pair of sawed-off [[12 Gauge Double Barreled Shotgun]]s in a dual shoulder rig setup.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AK Rifles==&lt;br /&gt;
Zombified Russian soldiers in the Moscow simulation are armed with [[AK-47|AK]] rifles.&lt;br /&gt;
[[File:AK-47.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:RER 906.jpg|thumb|none|600px|Zombified Russian soldiers in the Moscow simulation are armed with [[AK-47|AK]] rifles.]]&lt;br /&gt;
[[File:RER 909.jpg|thumb|none|600px|Soldiers with their AK's open fire.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
What appears to be an [[Colt M4A1]] fitted with an [[M203]] Grenade Launcher is seen carried by Rain Ocampo ([[Michelle Rodriguez]]).  US Marines guarding the White House also appear to carry M4A1's fitted with EOTech sights.&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg‎|thumb|none|400px|Colt M4 Carbine with standard (not the LE) stock - 5.56x45mm]]&lt;br /&gt;
[[File:RER 903.jpg|thumb|none|600px|What appears to be an [[Colt M4A1]] fitted with an [[M203]] Grenade Launcher is seen carried by Rain Ocampo ([[Michelle Rodriguez]]).]]&lt;br /&gt;
[[File:RER 904.jpg|thumb|none|600px|Rain with the M4.]]&lt;br /&gt;
&lt;br /&gt;
==Galil ACE==&lt;br /&gt;
A [[Galil ACE]] is seen in the hands of both James &amp;quot;One&amp;quot; Shade ([[Colin Salmon]]) as well as Barry Burton ([[Kevin Durand]]).&lt;br /&gt;
[[File:Galil ACE 21.jpg|thumb|400px|none|Galil ACE 21 with Kimber Mepro red dot sight - 5.56x45mm]]&lt;br /&gt;
[[File:RER 901.jpg|thumb|none|600px|On the right, a [[Galil ACE]] is seen in the hands of James &amp;quot;One&amp;quot; Shade ([[Colin Salmon]])]]&lt;br /&gt;
[[File:RE-R 001.jpg|thumb|none|500px|Production image of Barry Burton ([[Kevin Durand]]) wielding the Galil ACE.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
A two-tone [[Heckler &amp;amp; Koch G36]] is the weapon carried by Luther West ([[Boris Kodjoe]]).  The G36C is fitted with a foregrip and the receiver is in the two tone scheme.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:RE-R 002.jpg|thumb|500px|none|A two-tone [[Heckler &amp;amp; Koch G36]] appears to be the weapon carried by Luther West ([[Boris Kodjoe]]) in this production image.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
Umbrella guards as well as Carlos Olivera ([[Oded Fehr]]) appear to be armed with an [[Tavor TAR-21|IMI Tavor CTAR-21]].  Ada also is seen using the rifle.&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]&lt;br /&gt;
[[File:RER 905.jpg|thumb|none|600px|Umbrella soldiers attacking the tanker from the [[Resident Evil: Afterlife|previous movie]] are seen carrying TAR-21's, despite they appeared to be carrying M4s in the previous film's coda.]]&lt;br /&gt;
[[File:RER 901.jpg|thumb|none|600px|Carlos Olivera ([[Oded Fehr]]) is seen on the left with the TAR-21 rifle.]]&lt;br /&gt;
[[File:RER 903.jpg|thumb|none|600px|TAR-21 rifles are seen held by Umbrella soldiers in the background.]]&lt;br /&gt;
[[File:RER 904.jpg|thumb|none|600px|Umbrella soldiers behind Rain ([[Michelle Rodriguez]]) are armed with the rifles.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
A [[SIG SG 552]] assault rifle fitted with an EOTech sight is carried by Leon Kennedy ([[Johann Urb]]).&lt;br /&gt;
[[Image:SIG SG 553.jpg|thumb|500px|none|SIG SG 552 fitted with scope rail - 5.56x45mm]]&lt;br /&gt;
[[File:RER 907.jpg|thumb|none|600px|Leon Kennedy ([[Johann Urb]]) carries the SIG SG 552.]]&lt;br /&gt;
[[File:RER_SIG552.jpg|thumb|none|600px|Leon Kennedy and Alice with their weapons]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
The Umbrella VTOLs open fire on the Arcadia with dual miniguns and air-to-ground missiles.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|500px|GE M134 Minigun]]&lt;br /&gt;
[[Image:RER 406.jpg|thumb|none|600px|The Umbrella VTOLs open fire on the Arcadia with dual miniguns and air-to-ground missiles.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
Dual [[Browning M2]] machine guns are seen used by zombified Russian soldiers during the Moscow simulation.  [[Browning M2]]s also are seen in machine gun nests atop the White House.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:RER 403.jpg|thumb|none|600px|In a scene from the teaser, [[Browning M2]]s are seen in machine gun nests atop the White House on either side of Alice.]]&lt;br /&gt;
&lt;br /&gt;
===DShK 12.7mm Heavy Machine Gun===&lt;br /&gt;
Dual [[DShK]] 12.7mm Soviet Machine Guns is used by a zombified Russian soldier during the chase in the Moscow simulation.&lt;br /&gt;
[[File:DSHK.jpg|thumb|none|300px|DShK machine gun ]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
A Russian soldier holds what appears to be an [[PKM]] during the Moscow simulation.&lt;br /&gt;
[[File:PKM-mg.jpg|thumb|none|450px|PKM]]&lt;br /&gt;
[[File:RER 906.jpg|thumb|none|600px|Infected Russian soldier on the left holds what appears to be an PKM.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==RPG-7==&lt;br /&gt;
An infected Russian officer fires what appears to be an [[RPG-7]] during the Moscow simulation.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:RER 910.jpg|thumb|none|600px|An infected Russian officer fires what appears to be an [[RPG-7]].]]&lt;br /&gt;
&lt;br /&gt;
==Grappling Gun==&lt;br /&gt;
A custom stainless grappling gun is first used by Ada, who then gives it to Alice to use.&lt;br /&gt;
[[File:ADAgrapple.jpg|thumb|none|500px|A publicity image of Ada Wong ([[Li Bingbing]]) holding the custom grappling gun.]]&lt;br /&gt;
&lt;br /&gt;
=The Resident Evil Film Franchise=&lt;br /&gt;
&lt;br /&gt;
* ''[[Resident Evil]]''&lt;br /&gt;
* ''[[Resident Evil: Apocalypse]]''&lt;br /&gt;
* ''[[Resident Evil: Extinction]]''&lt;br /&gt;
* ''[[Resident Evil: Afterlife]]''&lt;br /&gt;
* ''[[Resident Evil: Retribution]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_in_the_Shell_(1995)&amp;diff=401414</id>
		<title>Ghost in the Shell (1995)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_in_the_Shell_(1995)&amp;diff=401414"/>
		<updated>2011-03-22T00:07:00Z</updated>

		<summary type="html">&lt;p&gt;Wea0: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ghostintheshellposter.jpg|thumb|right|300px|Ghost in the Shell (1995)]]&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in this feature length anime movie.'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===CZ 100===&lt;br /&gt;
Motoko and the other members of Section Nine carry [[CZ 100]] handguns, but again, they are only loosely based on the actual [[Cz 100|CZ 100]], as the sides of the slide are squared off while the real model features bevelings on the slide.  She also refers to it as a Zastava, confusing the CZ acronym of the former Yugoslavian gun making firm Crvena Zastava with the CZ of the real gun's manufacturer, Ceska Zbrojovka Uhersky Brod.&lt;br /&gt;
[[Image:CZ100.jpg|thumb|none|400px| CZ 100 pistol - 9x19mm.]]&lt;br /&gt;
[[Image:CZ 100 1.jpg‎|thumb|none|600px|Drawing out the CZ 100.]]&lt;br /&gt;
&lt;br /&gt;
===Mateba Revolver===&lt;br /&gt;
Togusa carries yet another fictionalized version of a real gun, the Mateba M-M2007, a spinoff of the [[Mateba Autorevolver|Mateba Model 6 Unica]] that borrows from the Mateba 2006M. It should be noted that the film's subtitles incorrectly translate &amp;quot;Mateba&amp;quot; as &amp;quot;Matever&amp;quot;.&lt;br /&gt;
[[Image:Pistol Italian Mateba Unica in .44 Rem. Mag. with muzzle break.jpg|thumb|none|400px|Mateba Model 6 Unica - .44 Remington Magnum.]]&lt;br /&gt;
[[Image:Mateba_2006.jpg|thumb|400px|none|Mateba 2006M]]&lt;br /&gt;
[[Image:Togusas Mateba.jpg|thumb|none|600px|Togusa draws out the Mateba.]]&lt;br /&gt;
[[Image:Togusas Mateba 2.jpg|thumb|none|600px|Mateba in hand.]]&lt;br /&gt;
&lt;br /&gt;
===Jericho 941===&lt;br /&gt;
Batou carries a [[Jericho 941]], although it is identified as a 'Jericho 942' and is supposedly chambered in .50AE. Yet another fictional depiction of an actual gun. Batou is seen using this same pistol in the sequel, [[Ghost in the Shell 2: Innocence]].&lt;br /&gt;
[[Image:Jericho941FullSize.jpg|thumb|none|400px|Jericho 941 - 9x19mm.]]&lt;br /&gt;
[[Image:Jericho 941 1.jpg‎|thumb|none|600px|With the 941.]]&lt;br /&gt;
[[Image:Jericho 941 2.jpg‎|thumb|none|600px|Firing the 941 at a suspect.]]&lt;br /&gt;
[[Image:Jericho 941 3.jpg‎|thumb|none|600px|Aiming the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Micro-Uzi===&lt;br /&gt;
The hacker uses a (yet again fictional) modified Chinese copy of the [[Uzi#|Micro-Uzi]] with a different stock bracket and MAC-10-style front grip strap, loaded with &amp;quot;high-velocity ammunition&amp;quot; to destroy an armored van.&lt;br /&gt;
[[Image:MicroUziPistolStock.jpg|thumb|none|400px|Micro-Uzi SMG with stock folded - 9x19mm.]]&lt;br /&gt;
[[Image:Micro-Uzi_1.jpg|thumb|none|600px|Cocking the Micro-Uzi's bolt.]]&lt;br /&gt;
[[Image:Micro-Uzi_2.jpg|thumb|none|600px|Loading up the Micro-Uzi.]]&lt;br /&gt;
[[Image:Micro-Uzi_3.jpg|thumb|none|600px|&amp;quot;Well, the breech and the barrel are really screwed up. That's what happens when you use HV bullets in one of these things.&amp;quot; Batou comments on the condition of the Uzi after firing high velocity ammunition, which is fairly unrealistic.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr SPP===&lt;br /&gt;
The diplomat's bodyguards that fire at police officers are armed with [[Steyr SPP]]s modified for fully automatic fire, attached to briefcase frames that drop clear at the press of a button.&lt;br /&gt;
[[Image:SteyrSPPPistl.jpg‎|thumb|none|400px|Steyr SPP with 30 round magazine - 9x19mm.]]&lt;br /&gt;
[[Image:Steyr TMP 1.jpg‎|thumb|none|600px|Guard's Steyr SPP.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
The police officers that enter the diplomat's apartment in the film's opening are wielding [[Steyr TMP]]s.&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm.]]&lt;br /&gt;
[[Image:Steyr TMP 2.jpg‎|thumb|none|600px|Policemen with Steyr TMPs.]]&lt;br /&gt;
&lt;br /&gt;
===CZN-M22===&lt;br /&gt;
Motoko Kusanagi carries a fictional Crvena Zastava Nosle M22, a fictional submachine gun conceptually based on the [[FN P90]] (and chambered in the same 5.7x28mm SS190 round) The CZN-22's lower portion resembles the [[FN F2000]], taking the bottom loading bullpup system rather than the top loading system of the actual FN P90. The case in which she carries the weapon contains accessories including a sling, a bayonet, a sound suppressor and 40mm grenade launcher which replaces the foregrip.&lt;br /&gt;
[[Image:J9 side.jpg|thumb|none|400px|CZN-M22 - 5.7x28mm]]&lt;br /&gt;
[[Image:P90 like 1.jpg‎|thumb|none|600px|Motoko cocks the M22's bolt prior to an operation.]]&lt;br /&gt;
[[Image:P90 like 2.jpg‎|thumb|none|600px|Motoko with the M22.]]&lt;br /&gt;
[[Image:P90 like 3.jpg‎|thumb|none|600px|Taking aim with the M22 submachine gun.]]&lt;br /&gt;
[[Image:P90 like 4.jpg‎|thumb|none|600px|CZN-M22 opened up. Note that it folds open like an AR-15 style rifle rather than coming apart like an actual P90.]]&lt;br /&gt;
[[Image:P90 like 5.jpg‎|thumb|none|600px|CZN-M22 fired.]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*''[[Ghost in the Shell 2: Innocence]]''&lt;br /&gt;
*''[[Ghost in the Shell Stand Alone Complex]]''&lt;br /&gt;
*''[[Ghost in the Shell Stand Alone Complex 2nd Gig]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Japanese Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_in_the_Shell_2:_Innocence&amp;diff=357812</id>
		<title>Ghost in the Shell 2: Innocence</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_in_the_Shell_2:_Innocence&amp;diff=357812"/>
		<updated>2010-11-21T22:14:37Z</updated>

		<summary type="html">&lt;p&gt;Wea0: /* Mateba Revolver */ (typo)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the anime ''Ghost In The Shell 2: Innocence'':'''&lt;br /&gt;
[[Image:GITS2 poster.jpg‎|thumb|right|300px|''Ghost In The Shell 2: Innocence'' (2004)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===Jericho 942===&lt;br /&gt;
Batou still carries his &amp;quot;Jericho 942&amp;quot; (a fictional [[Jericho 941]] variant chambered for .50AE) from the first [[Ghost in the Shell]] film.&lt;br /&gt;
[[Image:Jericho941FullSize.jpg|thumb|none|400px|Jericho 941 - 9x19mm.]]&lt;br /&gt;
[[Image:GITS2 pistol2.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:GITS2 pistol1.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:GITS2 BDM.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson 5906===&lt;br /&gt;
Batou uses a stainless steel [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5906|S&amp;amp;W 5906]] in the grocery shooting when he thinks he is under attack.&lt;br /&gt;
[[Image:S%26W5906EarlyModel.jpg|thumb|none|400px|Early Model Smith &amp;amp; Wesson 5906 - 9x19mm]]&lt;br /&gt;
[[Image:GITS2 smith2.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:GITS2 smith1.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Fictional Revolver===&lt;br /&gt;
One Yakuza thug draws a revolver that is something of a combination of various revolver designs.&lt;br /&gt;
[[Image:GITS2 revolver.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Stechkin APS===&lt;br /&gt;
Batou takes a [[Stechkin APS]] from yakuza officer Wakabayashi after shooting down the two grenades he throws at him and Togusa.&lt;br /&gt;
[[Image:Pistol Russian Stechkin 9x18mm Makarov machine pistol.jpg|thumb|none|400px|Stechkin APS w/ shoulder stock - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GITS2 Stechkin.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911===&lt;br /&gt;
Several yakuza thugs uses [[M1911 pistol series#Colt M1911A1|Colt M1911s]].&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|none|400px|Colt M1911 Pistol - .45 ACP]]&lt;br /&gt;
[[Image:GITS2 yakuza 45.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:GITS2 yakuza 2gun.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92F===&lt;br /&gt;
A yakuza thug uses a Colt M1911 and a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92F]].&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|400px|none|Beretta 92F - 9x19mm]]&lt;br /&gt;
[[Image:GITS2 yakuza 2gun.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Super Blackhawk===&lt;br /&gt;
One of the Yakuza thugs draws down on Batou with a Custom-ported [[Ruger Blackhawk|Ruger Super Blackhawk]].&lt;br /&gt;
[[Image:RugerSuperBlackHawkStainless.jpg|thumb|none|400px|New Model Ruger '''Super''' Blackhawk (Stainless Steel) - .44 magnum]]&lt;br /&gt;
[[Image:GITS2 custom BH.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:GITS2 custom BH2 .jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===AMC Auto Mag===&lt;br /&gt;
One of the first Yakuza members to draw their gun uses a [[AMC Auto Mag Pistol|AMC Auto Mag]].&lt;br /&gt;
[[Image:Automag.jpg|thumb|400px|none|.44 AutoMag - .44 AMP]]&lt;br /&gt;
[[Image:GITS2 automag.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Sig Sauer===&lt;br /&gt;
A yakuza carries a [[SIG-Sauer P220 pistol series#SIG P228|SIG Sauer P228]].&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:GITS2 sig.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Mateba Revolver===&lt;br /&gt;
Togusa carries his Mateba M-M2007 (a fictional version of the [[Mateba Autorevolver]] with the frame of a Mateba Model 6 Unica and the barrel assembly of a Mateba 2006M) from the previous ''Ghost in the Shell'' film.&lt;br /&gt;
[[Image:Pistol Italian Mateba Unica in .44 Rem. Mag. with muzzle break.jpg|thumb|none|400px|Mateba Model 6 Unica with 5&amp;quot; Barrel, .44 Remington Magnum.]]&lt;br /&gt;
[[Image:Mateba 2006.jpg|thumb|none|400px|Mateba 2006M]]&lt;br /&gt;
[[Image:GITS2-Mateba2.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:GITS2-Mateba.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===Mac-10===&lt;br /&gt;
Two of the yakuza thugs use [[MAC-10#MAC-10|MAC-10s]] during Batou's attack.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC-10 - .45 ACP]]‎&lt;br /&gt;
[[Image:GITS2 mac10a.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:GITS2 mac10b.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===Batou's Rifle===&lt;br /&gt;
During the film's finale, Batou uses a fictional assault rifle. This weapon is something of a conglomeration of various designs; the stock, charging handle and receiver all appear to be borrowed from the [[SIG SG 510]], while the barrel, gas tube and forearm draw from the [[Galil#Galil ARM|IMI Galil ARM]] The bipod is attached next to the chamber (similar to a [[Galil#Galil Sniper Rifle|Galatz Rifle]], instead of the gas offtake (like a standard Galil)). This arrangement causes the weapon aesthetically resemble a &amp;quot;squished&amp;quot; Galil. The rifle also features a heat shield over the barrel, and the size of the magazines indicates that it is at least chambered for 7.62x51mm, and possibly for an even larger round.&lt;br /&gt;
[[Image:SIG-StG-57.jpg|thumb|none|400px|SIG StG 57 Battle Rifle - 7.5mm Swiss]]&lt;br /&gt;
[[Image:Galil.jpg|thumb|400px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
[[Image:BATOU14.JPG|thumb|none|400px|]]&lt;br /&gt;
[[Image:GITS2 batou rifle1.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:GITS2 batou rifle2.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:GITS2 rifle reload.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===FAMAS G-2===&lt;br /&gt;
One Yakuza fires at Batou with a [[FAMAS#FAMAS G2|FAMAS G2]] using a STANAG magazine.&lt;br /&gt;
[[Image:Famas g2.jpg|thumb|none|400px|FAMAS G2 - 5.56x45mm using a STANAG magazine]]&lt;br /&gt;
[[Image:GITS2 yakuza upstairs2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Bushmaster Armpistol===&lt;br /&gt;
One of the Yakuz thugs is seen using a '''Bushmaster Armpistol'''.&lt;br /&gt;
[[Image:BushmasterArmpistol1.jpg|400px|thumb|none|Bushmaster Armpistol - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GITS2 yakuza downstairs.jpg|400px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Semi Auto Shotgun===&lt;br /&gt;
In the opening sequence of the film, Batou uses a semi automatic shotgun with a heat shield added to the barrel to stop a homicidal and &amp;quot;suicidal&amp;quot; love doll. He also has the shotgun with him in the final scene.  This particular shotgun doesn't seem to match a real world firearm exactly, but it does come very close to the Norinco SAS. The receiver of the gun also mirrors the look of the pump action Valtro.&lt;br /&gt;
&lt;br /&gt;
[[Image:GITS2 shotgun shield.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:GITS2 shotgun rig.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:GITS2 shotgun.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:GITS2 shotgun grip.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:GITS2 shotgun port.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:BATOU23.JPG|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Mossberg 590===&lt;br /&gt;
One of the Yakuz thugs uses a [[Mossberg 590]].&lt;br /&gt;
[[image:Mossberg590.jpg|400px|thumb|none|A Mossberg 590 - 12 gauge]]&lt;br /&gt;
[[Image:GITS2 yakuza downstairs2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
Batou, to the dismay of Togusa, uses a [[FN Minimi]] to mow down a group of Yakuza thugs.&lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|400px|FN Minimi - 5.56x45mm]]&lt;br /&gt;
[[Image:GITS2 batou SAW1.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Weapons==&lt;br /&gt;
===Integral Cyborg ARMGUN===&lt;br /&gt;
In the final fight with the dolls, Batou uses a double barrel gun hidden in his forearm.&lt;br /&gt;
[[Image:GITS2 arm gun2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Phalanx CIWS===&lt;br /&gt;
A group of five [[M61 Vulcan#General Dynamics / Raytheon Phalanx Close-In Weapon System|Phalanx CIWS]] turrets can be seen firing at a mansion in Togusa's digital nightmare.&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|Phalanx CIWS 20mm]]&lt;br /&gt;
[[Image:GITS2 5 minis.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Hand Grenades===&lt;br /&gt;
Yakuza Officer Wakabayashi throws two Grenades that resemble [[M67 hand grenade]]'s down a flight of stairs to Togusa and Batou&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|400px|M67 fragmentation grenade]]&lt;br /&gt;
[[Image:GITS2-Grenades.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*''[[Ghost in the Shell]]''&lt;br /&gt;
*''[[Ghost in the Shell Stand Alone Complex]]''&lt;br /&gt;
*''[[Ghost in the Shell Stand Alone Complex 2nd Gig]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Ghost_in_the_Shell_2:_Innocence&amp;diff=357809</id>
		<title>Talk:Ghost in the Shell 2: Innocence</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Ghost_in_the_Shell_2:_Innocence&amp;diff=357809"/>
		<updated>2010-11-21T22:12:10Z</updated>

		<summary type="html">&lt;p&gt;Wea0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;His shotgun is not a Gong. It's not even close. His rifle is not a Galil, it's not even close. His handgun is not even close to the same size, or finish as a 5904. A 5906, maybe, sure. Though, the trigger guards are very different, and the guns are made out of stainless steel, they are not nickel plated. His &amp;quot;jericho&amp;quot; is also different in the details. An oval ejection port, an entirely angled muzzle end. - J3.&lt;br /&gt;
&lt;br /&gt;
*The rifle is quite obviously based off of a Galil. If you read the article, it goes into quite a bit of detail as to what exactly has been changed on the design.&lt;br /&gt;
*The shotgun is a Gong, the aesthetics are simply altered. That tends to happen throughout the various adaptations to Shirows work; the weapons are rarely 100% identical from one title to another.&lt;br /&gt;
*As it says on the page, the Jericho he uses is a '''fictional variant'''.&lt;br /&gt;
--[[User:PistolJunkie|PistolJunkie]] 12:29, 15 September 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The shotgun is either a Valtro, or a Norinco SAS. I could not find a photo of the Norinco SAS in the DB, so I used the Valtro. The Valtro is a pump, and the SAS has the charging handle on the wrong side, but they are much closer than the Gong, which is not a real gun. It's an entirely fictional weapon. -J3&lt;br /&gt;
&lt;br /&gt;
Shot of the Norinco SAS: http://forum.saiga-12.com/uploads/post-2-1105911392.jpg&lt;br /&gt;
&lt;br /&gt;
*If there is a fictional weapon that bears an extremely strong resemblance to it and is part of a common element between this and other Shirow titles, doesn't that make more sense than an obscure real-world weapon that bears no similarity other than the box magazine and uses an entirely different action? Also, use the signature feature, it's the second to last button on the edit bar.--[[User:PistolJunkie|PistolJunkie]] 17:12, 10 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You changed it back to the Gong? I understand that you like that design, and that you seem to want it to be the Gong, but it's not. The lack of an exposed hammer alone should show you this. I'm going to quote what's posted there as of Oct 11:  &amp;quot;This particular GONG is the more streamlined rendition seen in more recent adaptations of Shirow's work, such as the 2004 Appleseed film.&amp;quot; This is incorrect. The Gong used in the 2004 Appleseed looks EXACTLY like the toy kit that is pictured on the Seburo page. Here is the Gong in Applessed 2004.&lt;br /&gt;
&lt;br /&gt;
[[Image:GONG5.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GONG4.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GONG2.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GONG6.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
Saying things like &amp;quot;futuristic variant&amp;quot; and &amp;quot;streamlined&amp;quot; does not make the posting correct. I think it's time you read the rules and principles about the site being a resource for information and not a personal playground. I think it's very important we find the closest real world firearm possible, even if it is obscure. Especially if it is obscure. That's what the site is for. Read the rules and standards. &lt;br /&gt;
&lt;br /&gt;
The shotgun he uses in this has a strong bevel at the rear of the receiver, and does not have an exposed hammer. The receiver is flat, the trigger is a standard modern trigger, as opposed to the oddball trigger on the Gong. The receiver is also horizontal, and doesn't have the angle the Gong has. The charging handle is different, and is in a different location, much lower than the Gong.&lt;br /&gt;
&lt;br /&gt;
[[Image:BATOU22.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BATOU23.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
I do not view it as a personal playground, and I did not make those changes because I &amp;quot;like the design&amp;quot;. I actually hate it. DO NOT try and make this into a personal argument. And while it is not an exact match by any means, it's closer than anything that has been suggested. Until someone can find a semi-automatic, box-magazine fed shotgun with a charging handle on the left side of the receiver, this is the best we've got. Also, sign your posts.--[[User:PistolJunkie|PistolJunkie]] 20:30, 11 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I'm not trying to make this into a personal argument. Siting the principles from the rules page:&lt;br /&gt;
'''This is a source of Information for weapons and movie buffs around the world. Certainly it is tempting to think of IMFDB as one's own personal 'playground' but please realize that we do this work to serve others. It is harsh on one's ego to be corrected or to have one's information proven wrong, but it will always be in the best interests of IMFDB to maintain a high level of scholarly achievement in our analysis and documentation of the two worlds of firearms and film (which includes television and Anime as well as other visual media like Video Games).''' &lt;br /&gt;
&lt;br /&gt;
I'm trying to make sure this page is up to site regs, and it's against the the rules to post fantasy weapons on a page. The chamber of his shotgun matches two real world firearms very closely, and does not match the gong, but that is beside the point. The point here is the the GONG is not a real gun. It's a fantasy weapon that is not based, in any way shape or form, on a real world weapon.&lt;br /&gt;
&lt;br /&gt;
The page needs to be corrected, and the Gong removed. - --[[User:James3|James3]] 23:36, 11 October 2010 (UTC)James3&lt;br /&gt;
&lt;br /&gt;
:I promise you, this is not some ego trip. There have been many cases where I've been corrected and gladly fixed the error (speaking of which, I keep forgetting the SIG 510 bit brought to my attention below). The problem is that the argument that this must be modeled on a real weapon is faulty, seeing as the franchise makes ''constant'' use of fictional weapons right next to real world weapons. As for it being against the rules to post fictional weapons, that's false. It's against the rules to make pages for works that include nothing but fictional weapons, but in cases such as GitS (where fictional weapons are displayed next to real ones), any weapon that could be perceived as realistic (such as the CZN-22) is displayed and noted as fictional. At this point, though, I am more than happy to settle with your &amp;quot;Fictional Shotgun&amp;quot; description, although I'm still certain that the animators at least had the GONG in mind when animating it.--[[User:PistolJunkie|PistolJunkie]] 00:06, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well to be fair, the original Gong (like many of Shirows designs) is in no way designed like a working gun. There is no place for the bolt to move (maybe it's diagonally downwards like the Kriss Super V, but i doubt Shirow had that idea years before the Kriss was invented). In one Manga chapter Shirow even removes the whole barrel, complete with chamber.&lt;br /&gt;
So theoretically, the Innocence gun *could* be an attempt to design a working version.&lt;br /&gt;
On the other hand, the Gong was always more of a &amp;quot;multi-purpose gun&amp;quot; in the Manga.&lt;br /&gt;
&lt;br /&gt;
==Battle Rifle==&lt;br /&gt;
&lt;br /&gt;
Batou's battlerifle looks more like a heavily modified SIG510. Its no 100% match (i think none of his weapons are), but the beerkeg-type charging handle definately says SIG.&lt;br /&gt;
Please, just compare the receiver to the images on this page http://upload.wikimedia.org/wikipedia/commons/b/ba/Fass57-p1000721.jpg&lt;br /&gt;
And yes, the 510 has straight magazines too. It gets very clear when Batou reloads and racks the beerkeg-handle.&lt;br /&gt;
I agree the stock and the basic silhouette look similar to a Galil, but i think a page like this should stick to technical details. &lt;br /&gt;
While you don't need an expert gunsmith to attach a barrel shroud and a bipod pretty much anywhere you want, you'd need some serious dedication to make a Galil receiver look like a SIG510.&lt;br /&gt;
But yeah, the magazine is still too inclined.&lt;br /&gt;
&lt;br /&gt;
It's not a Galil. It's close in some ways, but it's not the same firearm. I don't mind saying that it resembles a Galil, but I don't think we should say that it IS a Galil.&lt;br /&gt;
&lt;br /&gt;
One other thing: Since the charging handle is housed back in the receiver, the tube above the barrel is probably a gas tube, or else it wouldn't have any function at all (The G3 family has a guiding tube for the charging handle above the barrel). This would make it a gas-driven weapon, although the SIG510 is recoil-operated. So the rifle still is a serious kit-bash.&lt;br /&gt;
Oh and if we assume it's 7.62x51mm (or another full rifle round), then it's no assault- but a battle rifle.&lt;br /&gt;
&lt;br /&gt;
*Both the movie's original Japanese audio and the director's commentary clearly state that the rifle is chambered in .30 (=7.62mm). [[User:Wea0|Wea0]] 22:12, 21 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:BATOU11.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BATOU12.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bushmaster ==&lt;br /&gt;
In the Director's commentary it is mentioned that the Yakuza with the &amp;quot;tank driver's headgear&amp;quot; is shooting a Bushmaster. I figure they are talking about the guy in the screenshots here. Can anyone identify the gun model he is using?&lt;br /&gt;
&amp;lt;br /&amp;gt; http://img98.imageshack.us/img98/585/vlcsnap2010050307h15m54.png&lt;br /&gt;
&amp;lt;br /&amp;gt; http://img521.imageshack.us/img521/7800/vlcsnap2010050307h16m07.png&lt;br /&gt;
&amp;lt;br /&amp;gt; http://img15.imageshack.us/img15/2838/vlcsnap2010050307h16m46.png&lt;br /&gt;
&amp;lt;br /&amp;gt; http://img693.imageshack.us/img693/7053/vlcsnap2010050307h19m18.png&lt;br /&gt;
06:15, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's an old Bushmaster Armgun.[[User:Rockwolf66|Rockwolf66]] 07:10, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wow, what a strange gun. http://www.biggerhammer.net/armpistol/ 08:24, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mateba Revolver==&lt;br /&gt;
Togusa's Mateba isn't listed on the page. If nobody has any screenshots, i'll be happy to find my DVD and get some. --[[User:FirearmsNewbie|FirearmsNewbie]] 03:44, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Huh, You'd think I' have noticed that one... Yeah, that would be great.--[[User:PistolJunkie|PistolJunkie]] 03:48, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::On that note, should i also get screenshots of the grenades in the movie? --[[User:FirearmsNewbie|FirearmsNewbie]] 03:59, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Sure.--[[User:PistolJunkie|PistolJunkie]] 05:34, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Batou handgun ==&lt;br /&gt;
&lt;br /&gt;
His gun not a Jericho. It more like Browning BDA-9.&lt;br /&gt;
And second pistol some compact, i think it Korriphila TP-70. SM 5960 fullsize gun, almost same lenght as Jericho.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*This topic has already been covered; see above. It has the same frame shape and CZ75-style slide-inside-frame setup as a Jericho, albeit with a slightly longer slide and barrel. The BDA-9 does not.&lt;br /&gt;
*Keep in mind; Batou is a big guy, a larger handgun is going to look a little smaller in his hands. Plus the Korriphila is about 100mm in length, just a few off from the 5960, so the argument that it looks like a compact is rather silly if you're trying to press the Korriphila.&lt;br /&gt;
*Please at least use the spellcheck feature, try to write in decent sentences, and sign your posts. We'll take you more seriously if you do.&lt;br /&gt;
If anyone else wants to disagree with the page, please ''give an actual reason'' why you think it is something else. Please actually describe which features lead you to believe that.--[[User:PistolJunkie|PistolJunkie]] 13:26, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hand Grenades==&lt;br /&gt;
Anyone think the Hand Grenades tossed down the stairs are M67's or are supposed resemble them? Or are they a totally different grenade type? --[[User:FirearmsNewbie|FirearmsNewbie]] 22:52, 27 September 2010 (UTC)&lt;br /&gt;
:They look kinda' like M67s with a more pronounced rim around the middle and a dark green coloring. It looks like the fuse is the unaltered.--[[User:PistolJunkie|PistolJunkie]] 01:41, 28 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Link share ==&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
	&lt;br /&gt;
	This is a inquiry for the webmaster/admin here at www.imfdb.org.&lt;br /&gt;
&lt;br /&gt;
Can I use part of the information from this blog post above if I provide a link back to your site?&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
Thomas&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Metro2033_Kalash.jpg&amp;diff=299867</id>
		<title>File:Metro2033 Kalash.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Metro2033_Kalash.jpg&amp;diff=299867"/>
		<updated>2010-07-12T23:27:37Z</updated>

		<summary type="html">&lt;p&gt;Wea0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kalash (from the 2010 PC game Metro 2033)&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Metro2033_Kalash2012_3rd.jpg&amp;diff=299866</id>
		<title>File:Metro2033 Kalash2012 3rd.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Metro2033_Kalash2012_3rd.jpg&amp;diff=299866"/>
		<updated>2010-07-12T23:27:11Z</updated>

		<summary type="html">&lt;p&gt;Wea0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kalash 2012 (from the 2010 PC game Metro 2033)&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;br /&gt;
[[Category:Gun Image]]&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metro_2033&amp;diff=299864</id>
		<title>Metro 2033</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metro_2033&amp;diff=299864"/>
		<updated>2010-07-12T23:23:22Z</updated>

		<summary type="html">&lt;p&gt;Wea0: /* AK-74 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Metro 2033'':'''&lt;br /&gt;
[[Image:1256226508.jpg|right|300px|thumb|''Metro 2033'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
Based on the eponymous novel by Dmitry Glukhovsky, Metro 2033 is an FPS game set in the post-apocalyptic environs of a future Moscow devastated by nuclear war. The survivors have retreated into the underground Metro stations for shelter against the radiation on the surface, and for protection against the inhuman monstrosities which now stalk the dank tunnels below and the ravaged cityscapes above. &lt;br /&gt;
&lt;br /&gt;
In accordance with the collapse of industry and the widespread loss of military hardware (thanks to the targeting of military installations during the nuclear exchange), many of the weapons found in the game are cobbled-together or improvised from scrap metal and spare parts, and military-grade weapons and ammunition have become exceedingly scarce, to the point where military-grade ammunition has come into use as the universal currency within the tunnels of the Moscow Metro system. This ammunition can also be used for extra damage during combat, but doing so will quickly lead to the financial equivalent of rapidly pissing money out of a gun barrel.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== .44 Caliber Revolver ==&lt;br /&gt;
 &lt;br /&gt;
A six-shot revolver of unknown make and model, reminiscent of a Magnum revolver, using .44 caliber ammunition. It is the first weapon you acquire apart from the knife. Several customizations for this weapon can be found or purchased throughout the game, including an extended barrel, a rifle stock (effectively turning the revolver into a pistol-caliber carbine), a sound suppressor, and a scope. No other handgun types are found within the game, but it can be surmised that revolvers came back into general use for being easier to manufacture and maintain, along with how ineffective the more common Russian pistol calibers (9x18mm, 7.62x25mm, etc.) proved to be against the mutants and &amp;quot;Dark Ones.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033revolver.jpg|thumb|none|600px|Ingame pic of revolver with stock, scope and extended barrel. ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_revolver.jpg|thumb|none|600px|Ego view of revolver]]&lt;br /&gt;
[[Image:Choooool2.JPG|thumb|none|600px|&amp;quot;Revolver sniper&amp;quot; as shown on same wallpaper ]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Double-Barrelled Sawed-Off Shotgun ==&lt;br /&gt;
&lt;br /&gt;
This makeshift weapon is referred to ingame as the &amp;quot;Duplet.&amp;quot; The left and right triggers (X360) fire each each barrel and vice versa for Left Mouse and Right mouse buttons. Reasonably powerful at close range, but hobbled with a long reload time. &lt;br /&gt;
 &lt;br /&gt;
[[Image:Choooool6.JPG|thumb|none|600px|Homemade double barreled shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Heavy Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
A heavy automatic shotgun reminiscent of a PKM modified to fire shotgun shells. Sold only with the limited edition copies of the game and as a pre-order bonus when ordered from gamestop. &lt;br /&gt;
&lt;br /&gt;
==Revolver Shotgun==&lt;br /&gt;
&lt;br /&gt;
A semi-automatic shotgun holding six shotgun shells in side-loaded cylinders, referred to ingame as the &amp;quot;Uboyneg.&amp;quot; A variant with a bayonet can be purchased or discovered. Could be considered out-of-place given how simple and reliable modern pump-action shotguns with tube magazines are. &lt;br /&gt;
[[Image:M2033shotgun.jpg|thumb|none|350px|The &amp;quot;Uboyneg&amp;quot; shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles= &lt;br /&gt;
&lt;br /&gt;
== AK-74 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] appears in the game as the &amp;quot;Kalash.&amp;quot; Despite its ubiquity in real life, the AK-74 is actually one of the rarer guns available ingame and fetches a high price at markets, which could be explained by how the remainder that survived the nuclear exchange were quickly snapped up by the warring factions ingame (i.e., high demand + no new units being manufactured = high price). It can be purchased with/without a scope. It has woodland green color scheme and a transparent orange magazine. Can use Military Grade ammo and a laser sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:Metro2033_Kalash_3rd.jpg|thumb|none|600px|Kalash]]&lt;br /&gt;
[[Image:Metro2033_Kalash.jpg|thumb|none|500px|Kalash]]&lt;br /&gt;
[[Image:Choooool4.JPG|thumb|none|500px|AK Variants spotted on many screenshots]]&lt;br /&gt;
&lt;br /&gt;
==Kalash 2012==&lt;br /&gt;
The [[(Metro 2033) - Kalash 2012|Kalash 2012]] is the bullpup configuration of the AK-74M produced in the year 2012, one year before the blast. It sports a civilian olive drab paintjob, a triple rail system, AK style front iron sights, and 5.45x45mm ammunition in a 40 round magazine. It can use a laser sight, scope and a suppressor. It's also one of the rarest weapons in the game, probably from the fact that there weren't many produced before the bombs fell and warring groups took all the ones they could get a hold of. It's the most modern gun in your arsenal and the most accurate of the assault rifles. It also accepts military grade ammunition. &lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_Kalash2012_3rd.jpg|thumb|none|600px|Kalash 2012]]&lt;br /&gt;
[[Image:Metro2033_Kalash2012.jpg|thumb|none|500px|Kalash 2012]]&lt;br /&gt;
[[Image:Choooool.JPG|thumb|none|400px|FN P90 TR as shown on wallpaper]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The Bastard&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Modelled after the [[Sten]], this is a handmade compact assault rifle with a side-feeding clip, much like the Sten in real life was easy to manufacture without advanced tools and had a side-feeding magazine. The &amp;quot;Bastard,&amp;quot; however, uses a clip as it lacks a spring and merely holds the bullets while the gun's mechanisms feed the ammunition and its entire container through the gun's barrel from left to right while firing. The player character receives this at his home station armory. It possesses a 30-round magazine capacity, is chambered for 5.45x39mm ammunition, and can use a silencer as well as Military Grade ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lola.JPG|thumb|none|400px|The Bastard during a reload.]]&lt;br /&gt;
[[Image:Sut.JPG|thumb|none|400px|The Bastard firing away.]]&lt;br /&gt;
[[Image:idl.JPG|thumb|none|400px|The Bastard's idle animation.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==VSK-94==&lt;br /&gt;
&lt;br /&gt;
Referred to as the &amp;quot;VSV,&amp;quot; this weapon is visually based off of the [http://world.guns.ru/sniper/sn58-e.htm VSK-94], but unlike its parent firearm it is chambered for 5.45x39mm ammunition instead, fed from a transparent magazine containing 20 rounds. It retains the parent firearm's fully automatic and semiautomatic firing modes, and can be purchased with or without a scope. A laser sight is fitted under the barrel as well. It can use Military Grade ammo.&lt;br /&gt;
[[Image:VSK94.jpg|thumb|none|400px|VSK-94, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_VSK94.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==DShk Heavy Machine Gun==&lt;br /&gt;
[[DShK]] Seen mounted or at gun stores. Mounted versions cannot be reloaded. Also has an overheat gauge.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|500px|DShK - 12.7x109mm on tripod.]]&lt;br /&gt;
[[Image:Choooool3.JPG|thumb|none|400px|DShK as it appears in few screens ]]&lt;br /&gt;
&lt;br /&gt;
=Pneumatic Weaponry=&lt;br /&gt;
&lt;br /&gt;
Given the difficulties of manufacturing and maintaining firearms and their ammunition, coupled with the collapse of the pre-apocalypse industries dedicated to such tasks, it is no surprise that this class of weaponry has experienced a resurgence in the game's setting, with more easily manufactured ammunition, more quiet shots, and no need to pay for or make gunpowder. There are two types. &lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Tihar&amp;quot; ==&lt;br /&gt;
A homemade pneumatic rifle, referred to as the &amp;quot;Tihar,&amp;quot; firing 15mm ball bearings. The ammunition is propelled by a cylinder of compressed air, which attains its pressure by a handpump at the end of the handguard. A handy pressure gauge will show how much relative stopping power and distance the next shot will attain, with each shot draining a small amount of pressure from the cylinder. It is possible to overpressurise the cylinder for extra stopping power and range, but if not quickly used, the extra air will leak out and the gun will go back to normal power levels. The &amp;quot;Tihar&amp;quot; is capable of using a scope, turning it into a makeshift suppressed sniper rifle. &lt;br /&gt;
&lt;br /&gt;
[[Image:1-weapon tihar.jpg|thumb|none|400px|Render of some &amp;quot;Pumpgun&amp;quot; Sniper]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Helsing&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Helsing is a pneumatic speargun. It appears to be built around a revolver frame where the barrel has been replaced by a revolving magazine which holds eight crossbow bolts. Located under that is a pumpgun-like machanism used to compress air which is stored in a tank that is integrated into the stock. Like the pneumatic rifle, the higher the pressure attained, the greater the damage and the range achieved by the ammunition. The Helsing can come with or without a scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_Helsing.jpg|thumb|none|500px|Helsing with scope]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
&lt;br /&gt;
A common feature of Metro station roadblocks and combat trolleys for use against the Mutants. It has unlimited ammunition. &lt;br /&gt;
&lt;br /&gt;
== Pipe Bomb ==&lt;br /&gt;
&lt;br /&gt;
Pipe Bombs are the game's version of grenades. They have a timed fuse. When lit and thrown, enemies can hear them coming and will get out of the way. This works both ways as well. A bomb with protruding nails can be found, and is stored in a different slot in your inventory. These can be thrown against surfaces, where they will stick to them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Choooool7.JPG|thumb|none|400px|Just a tube of nitroglycerin.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Metro2033_Kalash.jpg&amp;diff=299862</id>
		<title>File:Metro2033 Kalash.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Metro2033_Kalash.jpg&amp;diff=299862"/>
		<updated>2010-07-12T23:21:19Z</updated>

		<summary type="html">&lt;p&gt;Wea0: Kalash (from the 2010 PC game Metro 2033)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kalash (from the 2010 PC game Metro 2033)&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metro_2033&amp;diff=299861</id>
		<title>Metro 2033</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metro_2033&amp;diff=299861"/>
		<updated>2010-07-12T23:19:34Z</updated>

		<summary type="html">&lt;p&gt;Wea0: /* Kalash 2012 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Metro 2033'':'''&lt;br /&gt;
[[Image:1256226508.jpg|right|300px|thumb|''Metro 2033'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
Based on the eponymous novel by Dmitry Glukhovsky, Metro 2033 is an FPS game set in the post-apocalyptic environs of a future Moscow devastated by nuclear war. The survivors have retreated into the underground Metro stations for shelter against the radiation on the surface, and for protection against the inhuman monstrosities which now stalk the dank tunnels below and the ravaged cityscapes above. &lt;br /&gt;
&lt;br /&gt;
In accordance with the collapse of industry and the widespread loss of military hardware (thanks to the targeting of military installations during the nuclear exchange), many of the weapons found in the game are cobbled-together or improvised from scrap metal and spare parts, and military-grade weapons and ammunition have become exceedingly scarce, to the point where military-grade ammunition has come into use as the universal currency within the tunnels of the Moscow Metro system. This ammunition can also be used for extra damage during combat, but doing so will quickly lead to the financial equivalent of rapidly pissing money out of a gun barrel.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== .44 Caliber Revolver ==&lt;br /&gt;
 &lt;br /&gt;
A six-shot revolver of unknown make and model, reminiscent of a Magnum revolver, using .44 caliber ammunition. It is the first weapon you acquire apart from the knife. Several customizations for this weapon can be found or purchased throughout the game, including an extended barrel, a rifle stock (effectively turning the revolver into a pistol-caliber carbine), a sound suppressor, and a scope. No other handgun types are found within the game, but it can be surmised that revolvers came back into general use for being easier to manufacture and maintain, along with how ineffective the more common Russian pistol calibers (9x18mm, 7.62x25mm, etc.) proved to be against the mutants and &amp;quot;Dark Ones.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033revolver.jpg|thumb|none|600px|Ingame pic of revolver with stock, scope and extended barrel. ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_revolver.jpg|thumb|none|600px|Ego view of revolver]]&lt;br /&gt;
[[Image:Choooool2.JPG|thumb|none|600px|&amp;quot;Revolver sniper&amp;quot; as shown on same wallpaper ]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Double-Barrelled Sawed-Off Shotgun ==&lt;br /&gt;
&lt;br /&gt;
This makeshift weapon is referred to ingame as the &amp;quot;Duplet.&amp;quot; The left and right triggers (X360) fire each each barrel and vice versa for Left Mouse and Right mouse buttons. Reasonably powerful at close range, but hobbled with a long reload time. &lt;br /&gt;
 &lt;br /&gt;
[[Image:Choooool6.JPG|thumb|none|600px|Homemade double barreled shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Heavy Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
A heavy automatic shotgun reminiscent of a PKM modified to fire shotgun shells. Sold only with the limited edition copies of the game and as a pre-order bonus when ordered from gamestop. &lt;br /&gt;
&lt;br /&gt;
==Revolver Shotgun==&lt;br /&gt;
&lt;br /&gt;
A semi-automatic shotgun holding six shotgun shells in side-loaded cylinders, referred to ingame as the &amp;quot;Uboyneg.&amp;quot; A variant with a bayonet can be purchased or discovered. Could be considered out-of-place given how simple and reliable modern pump-action shotguns with tube magazines are. &lt;br /&gt;
[[Image:M2033shotgun.jpg|thumb|none|350px|The &amp;quot;Uboyneg&amp;quot; shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles= &lt;br /&gt;
&lt;br /&gt;
== AK-74 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] appears in the game as the &amp;quot;Kalash.&amp;quot; Despite its ubiquity in real life, the AK-74 is actually one of the rarer guns available ingame and fetches a high price at markets, which could be explained by how the remainder that survived the nuclear exchange were quickly snapped up by the warring factions ingame (i.e., high demand + no new units being manufactured = high price). It can be purchased with/without a scope. It has woodland green color scheme and a transparent orange magazine. Can use Military Grade ammo and a laser sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:Choooool4.JPG|thumb|none|500px|AK Variants spotted on many screenshots]]&lt;br /&gt;
[[Image:M2033kalash.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
==Kalash 2012==&lt;br /&gt;
The [[(Metro 2033) - Kalash 2012|Kalash 2012]] is the bullpup configuration of the AK-74M produced in the year 2012, one year before the blast. It sports a civilian olive drab paintjob, a triple rail system, AK style front iron sights, and 5.45x45mm ammunition in a 40 round magazine. It can use a laser sight, scope and a suppressor. It's also one of the rarest weapons in the game, probably from the fact that there weren't many produced before the bombs fell and warring groups took all the ones they could get a hold of. It's the most modern gun in your arsenal and the most accurate of the assault rifles. It also accepts military grade ammunition. &lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_Kalash2012_3rd.jpg|thumb|none|600px|Kalash 2012]]&lt;br /&gt;
[[Image:Metro2033_Kalash2012.jpg|thumb|none|500px|Kalash 2012]]&lt;br /&gt;
[[Image:Choooool.JPG|thumb|none|400px|FN P90 TR as shown on wallpaper]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The Bastard&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Modelled after the [[Sten]], this is a handmade compact assault rifle with a side-feeding clip, much like the Sten in real life was easy to manufacture without advanced tools and had a side-feeding magazine. The &amp;quot;Bastard,&amp;quot; however, uses a clip as it lacks a spring and merely holds the bullets while the gun's mechanisms feed the ammunition and its entire container through the gun's barrel from left to right while firing. The player character receives this at his home station armory. It possesses a 30-round magazine capacity, is chambered for 5.45x39mm ammunition, and can use a silencer as well as Military Grade ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lola.JPG|thumb|none|400px|The Bastard during a reload.]]&lt;br /&gt;
[[Image:Sut.JPG|thumb|none|400px|The Bastard firing away.]]&lt;br /&gt;
[[Image:idl.JPG|thumb|none|400px|The Bastard's idle animation.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==VSK-94==&lt;br /&gt;
&lt;br /&gt;
Referred to as the &amp;quot;VSV,&amp;quot; this weapon is visually based off of the [http://world.guns.ru/sniper/sn58-e.htm VSK-94], but unlike its parent firearm it is chambered for 5.45x39mm ammunition instead, fed from a transparent magazine containing 20 rounds. It retains the parent firearm's fully automatic and semiautomatic firing modes, and can be purchased with or without a scope. A laser sight is fitted under the barrel as well. It can use Military Grade ammo.&lt;br /&gt;
[[Image:VSK94.jpg|thumb|none|400px|VSK-94, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_VSK94.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==DShk Heavy Machine Gun==&lt;br /&gt;
[[DShK]] Seen mounted or at gun stores. Mounted versions cannot be reloaded. Also has an overheat gauge.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|500px|DShK - 12.7x109mm on tripod.]]&lt;br /&gt;
[[Image:Choooool3.JPG|thumb|none|400px|DShK as it appears in few screens ]]&lt;br /&gt;
&lt;br /&gt;
=Pneumatic Weaponry=&lt;br /&gt;
&lt;br /&gt;
Given the difficulties of manufacturing and maintaining firearms and their ammunition, coupled with the collapse of the pre-apocalypse industries dedicated to such tasks, it is no surprise that this class of weaponry has experienced a resurgence in the game's setting, with more easily manufactured ammunition, more quiet shots, and no need to pay for or make gunpowder. There are two types. &lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Tihar&amp;quot; ==&lt;br /&gt;
A homemade pneumatic rifle, referred to as the &amp;quot;Tihar,&amp;quot; firing 15mm ball bearings. The ammunition is propelled by a cylinder of compressed air, which attains its pressure by a handpump at the end of the handguard. A handy pressure gauge will show how much relative stopping power and distance the next shot will attain, with each shot draining a small amount of pressure from the cylinder. It is possible to overpressurise the cylinder for extra stopping power and range, but if not quickly used, the extra air will leak out and the gun will go back to normal power levels. The &amp;quot;Tihar&amp;quot; is capable of using a scope, turning it into a makeshift suppressed sniper rifle. &lt;br /&gt;
&lt;br /&gt;
[[Image:1-weapon tihar.jpg|thumb|none|400px|Render of some &amp;quot;Pumpgun&amp;quot; Sniper]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Helsing&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Helsing is a pneumatic speargun. It appears to be built around a revolver frame where the barrel has been replaced by a revolving magazine which holds eight crossbow bolts. Located under that is a pumpgun-like machanism used to compress air which is stored in a tank that is integrated into the stock. Like the pneumatic rifle, the higher the pressure attained, the greater the damage and the range achieved by the ammunition. The Helsing can come with or without a scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_Helsing.jpg|thumb|none|500px|Helsing with scope]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
&lt;br /&gt;
A common feature of Metro station roadblocks and combat trolleys for use against the Mutants. It has unlimited ammunition. &lt;br /&gt;
&lt;br /&gt;
== Pipe Bomb ==&lt;br /&gt;
&lt;br /&gt;
Pipe Bombs are the game's version of grenades. They have a timed fuse. When lit and thrown, enemies can hear them coming and will get out of the way. This works both ways as well. A bomb with protruding nails can be found, and is stored in a different slot in your inventory. These can be thrown against surfaces, where they will stick to them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Choooool7.JPG|thumb|none|400px|Just a tube of nitroglycerin.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Metro2033_Kalash2012_3rd.jpg&amp;diff=299860</id>
		<title>File:Metro2033 Kalash2012 3rd.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Metro2033_Kalash2012_3rd.jpg&amp;diff=299860"/>
		<updated>2010-07-12T23:17:35Z</updated>

		<summary type="html">&lt;p&gt;Wea0: Kalash 2012 (from the 2010 PC game Metro 2033)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kalash 2012 (from the 2010 PC game Metro 2033)&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Metro_2033&amp;diff=299514</id>
		<title>Talk:Metro 2033</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Metro_2033&amp;diff=299514"/>
		<updated>2010-07-12T05:06:36Z</updated>

		<summary type="html">&lt;p&gt;Wea0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;P90&amp;quot; is actually no P90. It sure looks like one but is slightly modified (i. e. regarding the front grip); the game manual calls it the &amp;quot;AK2012&amp;quot; and describes it as the Russian army's latest service rifle. Despite the name, it has nothing in common with any existing AK model (except the chambering). --[[Special:Contributions/83.79.126.247|83.79.126.247]] 23:14, 17 March 2010 (UTC)&lt;br /&gt;
Already Changed &lt;br /&gt;
&lt;br /&gt;
in clips I have seen it takes a lot of bullets to kill the monsters. I also think that all the guns fireing the same round would make thing easier on finding ammo&lt;br /&gt;
&lt;br /&gt;
Just remember that bullets are also currency in Metro 2033, so that gives whole new meaning for &amp;quot;Every shot must count&amp;quot;. &lt;br /&gt;
--[[User:AlkoTanko|AlkoTanko]] 12:47, 27 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
That would make shooting even more interesting. &lt;br /&gt;
 &lt;br /&gt;
==Some thoughts==&lt;br /&gt;
&lt;br /&gt;
First of all, there`s no such 50 cal sniper rifle like SVN-98 in game. The weapon on the screenshot is clearly a revolver with extended barrel, optics and stock (possibly early game model).&lt;br /&gt;
&lt;br /&gt;
Second - all ingame revolvers are clearly loaded with .44 caliber rounds. Possibly .44 Magnum.&lt;br /&gt;
&lt;br /&gt;
Third - there are two major modifications of AK: ingame &amp;quot;post-apocaliptic&amp;quot; AK (can be anything from AK-74, AKS-74 etc till AK-74M. And the broken ones that can be found around corpses are possibly AKS-74 (brown polyamide handguard and handle).    &lt;br /&gt;
:::AK in game most probably is AK74M (scope mount, plastic folding buttstock), but has replaced upper receiver lid (it has reinforcing ribs). Or its AKS74N with replaced stock. Or its just a mix like you said. W\e.&lt;br /&gt;
&lt;br /&gt;
There`s also Melnik`s (Miller`s) electro-gun, but I dont`t know how get it - maybe in Limited Edition version&lt;br /&gt;
: Its gonna be in DLC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I like the idea of using handmade guns, as well as real firearms Rex095&lt;br /&gt;
&lt;br /&gt;
== Spoiler == &lt;br /&gt;
&lt;br /&gt;
EDIT: Spoiler was removed for sake of those -like myself- who've neither played the game or read the book. So yea...thanks for ruining it...&lt;br /&gt;
&lt;br /&gt;
First: What does the ending of the game have to do here? It's a site about firearms, not about movie/game plots.&lt;br /&gt;
Second: Seriously? That means they just... threw away the ending of the book so that there could be no Metro 2034 (the book sequel)? --[[Special:Contributions/81.62.92.179|81.62.92.179]] 17:25, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Personally, I think that the jackass who posted the spoiler was just trying to be an asshole. --[[User:Asmkillr323|Asmkillr323]] 11:22, 19 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
what the guy said isnt true anyway.dont worry, the ending is different in the book and the game [[user:smish34|smish34]]&lt;br /&gt;
&lt;br /&gt;
== The Revolver ==&lt;br /&gt;
&lt;br /&gt;
The long-barreled w/ stock version may have been based on the MTs-255- a Russian cylinder-fed shotgun. http://en.wikipedia.org/wiki/Mc-255_shotgun&lt;br /&gt;
&lt;br /&gt;
== Incomplete? ==&lt;br /&gt;
All weapons in the game have been documented, except the knife and throwing knives. Should the incomplete template be removed? &lt;br /&gt;
[[User:Wea0|Wea0]] 05:06, 12 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metro_2033&amp;diff=299512</id>
		<title>Metro 2033</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metro_2033&amp;diff=299512"/>
		<updated>2010-07-12T04:47:42Z</updated>

		<summary type="html">&lt;p&gt;Wea0: Added proper description and screenshot of Helsing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Metro 2033'':'''&lt;br /&gt;
[[Image:1256226508.jpg|right|300px|thumb|''Metro 2033'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
Based on the eponymous novel by Dmitry Glukhovsky, Metro 2033 is an FPS game set in the post-apocalyptic environs of a future Moscow devastated by nuclear war. The survivors have retreated into the underground Metro stations for shelter against the radiation on the surface, and for protection against the inhuman monstrosities which now stalk the dank tunnels below and the ravaged cityscapes above. &lt;br /&gt;
&lt;br /&gt;
In accordance with the collapse of industry and the widespread loss of military hardware (thanks to the targeting of military installations during the nuclear exchange), many of the weapons found in the game are cobbled-together or improvised from scrap metal and spare parts, and military-grade weapons and ammunition have become exceedingly scarce, to the point where military-grade ammunition has come into use as the universal currency within the tunnels of the Moscow Metro system. This ammunition can also be used for extra damage during combat, but doing so will quickly lead to the financial equivalent of rapidly pissing money out of a gun barrel.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== .44 Caliber Revolver ==&lt;br /&gt;
 &lt;br /&gt;
A six-shot revolver of unknown make and model, reminiscent of a Magnum revolver, using .44 caliber ammunition. It is the first weapon you acquire apart from the knife. Several customizations for this weapon can be found or purchased throughout the game, including an extended barrel, a rifle stock (effectively turning the revolver into a pistol-caliber carbine), a sound suppressor, and a scope. No other handgun types are found within the game, but it can be surmised that revolvers came back into general use for being easier to manufacture and maintain, along with how ineffective the more common Russian pistol calibers (9x18mm, 7.62x25mm, etc.) proved to be against the mutants and &amp;quot;Dark Ones.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033revolver.jpg|thumb|none|600px|Ingame pic of revolver with stock, scope and extended barrel. ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_revolver.jpg|thumb|none|600px|Ego view of revolver]]&lt;br /&gt;
[[Image:Choooool2.JPG|thumb|none|600px|&amp;quot;Revolver sniper&amp;quot; as shown on same wallpaper ]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Double-Barrelled Sawed-Off Shotgun ==&lt;br /&gt;
&lt;br /&gt;
This makeshift weapon is referred to ingame as the &amp;quot;Duplet.&amp;quot; The left and right triggers (X360) fire each each barrel and vice versa for Left Mouse and Right mouse buttons. Reasonably powerful at close range, but hobbled with a long reload time. &lt;br /&gt;
 &lt;br /&gt;
[[Image:Choooool6.JPG|thumb|none|600px|Homemade double barreled shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Heavy Automatic Shotgun ==&lt;br /&gt;
&lt;br /&gt;
A heavy automatic shotgun reminiscent of a PKM modified to fire shotgun shells. Sold only with the limited edition copies of the game and as a pre-order bonus when ordered from gamestop. &lt;br /&gt;
&lt;br /&gt;
==Revolver Shotgun==&lt;br /&gt;
&lt;br /&gt;
A semi-automatic shotgun holding six shotgun shells in side-loaded cylinders, referred to ingame as the &amp;quot;Uboyneg.&amp;quot; A variant with a bayonet can be purchased or discovered. Could be considered out-of-place given how simple and reliable modern pump-action shotguns with tube magazines are. &lt;br /&gt;
[[Image:M2033shotgun.jpg|thumb|none|350px|The &amp;quot;Uboyneg&amp;quot; shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles= &lt;br /&gt;
&lt;br /&gt;
== AK-74 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] appears in the game as the &amp;quot;Kalash.&amp;quot; Despite its ubiquity in real life, the AK-74 is actually one of the rarer guns available ingame and fetches a high price at markets, which could be explained by how the remainder that survived the nuclear exchange were quickly snapped up by the warring factions ingame (i.e., high demand + no new units being manufactured = high price). It can be purchased with/without a scope. It has woodland green color scheme and a transparent orange magazine. Can use Military Grade ammo and a laser sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:Choooool4.JPG|thumb|none|500px|AK Variants spotted on many screenshots]]&lt;br /&gt;
[[Image:M2033kalash.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
==Kalash 2012==&lt;br /&gt;
The [[(Metro 2033) - Kalash 2012|Kalash 2012]] is the bullpup configuration of the AK-74M produced in the year 2012, one year before the blast. It sports a civilian olive drab paintjob, a triple rail system, AK style front iron sights, and 5.45x45mm ammunition in a 40 round magazine. It can use a laser sight, scope and a suppressor. It's also one of the rarest weapons in the game, probably from the fact that there weren't many produced before the bombs fell and warring groups took all the ones they could get a hold of. It's the most modern gun in your arsenal and the most accurate of the assault rifles. It also accepts military grade ammunition. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Choooool.JPG|thumb|none|400px|FN P90 TR as shown on wallpaper]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kalash2012.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The Bastard&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Modelled after the [[Sten]], this is a handmade compact assault rifle with a side-feeding clip, much like the Sten in real life was easy to manufacture without advanced tools and had a side-feeding magazine. The &amp;quot;Bastard,&amp;quot; however, uses a clip as it lacks a spring and merely holds the bullets while the gun's mechanisms feed the ammunition and its entire container through the gun's barrel from left to right while firing. The player character receives this at his home station armory. It possesses a 30-round magazine capacity, is chambered for 5.45x39mm ammunition, and can use a silencer as well as Military Grade ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lola.JPG|thumb|none|400px|The Bastard during a reload.]]&lt;br /&gt;
[[Image:Sut.JPG|thumb|none|400px|The Bastard firing away.]]&lt;br /&gt;
[[Image:idl.JPG|thumb|none|400px|The Bastard's idle animation.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==VSK-94==&lt;br /&gt;
&lt;br /&gt;
Referred to as the &amp;quot;VSV,&amp;quot; this weapon is visually based off of the [http://world.guns.ru/sniper/sn58-e.htm VSK-94], but unlike its parent firearm it is chambered for 5.45x39mm ammunition instead, fed from a transparent magazine containing 20 rounds. It retains the parent firearm's fully automatic and semiautomatic firing modes, and can be purchased with or without a scope. A laser sight is fitted under the barrel as well. It can use Military Grade ammo.&lt;br /&gt;
[[Image:VSK94.jpg|thumb|none|400px|VSK-94, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_VSK94.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==DShk Heavy Machine Gun==&lt;br /&gt;
[[DShK]] Seen mounted or at gun stores. Mounted versions cannot be reloaded. Also has an overheat gauge.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|500px|DShK - 12.7x109mm on tripod.]]&lt;br /&gt;
[[Image:Choooool3.JPG|thumb|none|400px|DShK as it appears in few screens ]]&lt;br /&gt;
&lt;br /&gt;
=Pneumatic Weaponry=&lt;br /&gt;
&lt;br /&gt;
Given the difficulties of manufacturing and maintaining firearms and their ammunition, coupled with the collapse of the pre-apocalypse industries dedicated to such tasks, it is no surprise that this class of weaponry has experienced a resurgence in the game's setting, with more easily manufactured ammunition, more quiet shots, and no need to pay for or make gunpowder. There are two types. &lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Tihar&amp;quot; ==&lt;br /&gt;
A homemade pneumatic rifle, referred to as the &amp;quot;Tihar,&amp;quot; firing 15mm ball bearings. The ammunition is propelled by a cylinder of compressed air, which attains its pressure by a handpump at the end of the handguard. A handy pressure gauge will show how much relative stopping power and distance the next shot will attain, with each shot draining a small amount of pressure from the cylinder. It is possible to overpressurise the cylinder for extra stopping power and range, but if not quickly used, the extra air will leak out and the gun will go back to normal power levels. The &amp;quot;Tihar&amp;quot; is capable of using a scope, turning it into a makeshift suppressed sniper rifle. &lt;br /&gt;
&lt;br /&gt;
[[Image:1-weapon tihar.jpg|thumb|none|400px|Render of some &amp;quot;Pumpgun&amp;quot; Sniper]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Helsing&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Helsing is a pneumatic speargun. It appears to be built around a revolver frame where the barrel has been replaced by a revolving magazine which holds eight crossbow bolts. Located under that is a pumpgun-like machanism used to compress air which is stored in a tank that is integrated into the stock. Like the pneumatic rifle, the higher the pressure attained, the greater the damage and the range achieved by the ammunition. The Helsing can come with or without a scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:Metro2033_Helsing.jpg|thumb|none|500px|Helsing with scope]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
&lt;br /&gt;
A common feature of Metro station roadblocks and combat trolleys for use against the Mutants. It has unlimited ammunition. &lt;br /&gt;
&lt;br /&gt;
== Pipe Bomb ==&lt;br /&gt;
&lt;br /&gt;
Pipe Bombs are the game's version of grenades. They have a timed fuse. When lit and thrown, enemies can hear them coming and will get out of the way. This works both ways as well. A bomb with protruding nails can be found, and is stored in a different slot in your inventory. These can be thrown against surfaces, where they will stick to them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Choooool7.JPG|thumb|none|400px|Just a tube of nitroglycerin.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Wea0</name></author>
	</entry>
</feed>