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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Video+james</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Video+james"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Video_james"/>
	<updated>2026-07-29T03:26:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=454599</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=454599"/>
		<updated>2011-09-04T12:13:08Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
In the beginning of the single-player mission that was shown during gameplay footage, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the M9's magazine has 15 rounds + 1 in the chamber like it should be. An M9 fitted with a suppressor can be seen in the Co-op trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same U.S. Marine is inaccurately shown to have a U.S. Flag Patch on his sleeve. In reality, U.S. Marines do not wear flag or unit patches on their sleeves.]]&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px|M9 being reload by the player in multiplayer footage.]]&lt;br /&gt;
&lt;br /&gt;
[[File:bf3m92.JPG|thumb|none|650px|M9 fitted with suppressor used by the player in co-op footage.]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
The [[Yarygin_PYa#MP-443_Grach|MP-443]] apparently returns from Bad Company 2, as it's briefly visible in the multiplayer kill list in the &amp;quot;Operation Métro&amp;quot; trailer.&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|350px|MP-443 Grach - 9x19mm.]]&lt;br /&gt;
[[File:BF3_MP443_killtext.JPG|thumb|none|296px]]&lt;br /&gt;
[[Image:BF3Grach.jpg|thumb|none|600px|The player reloads an MP-443 in the recent Caspian Border multiplayer trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is shown in an official screenshot for the Battlelog.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|350px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/2.jpg Glock 17 in the Battlelog]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|450px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
The [[M16 rifle series|M16A4 rifle]] was shown during early gameplay footage but was lacking rear iron sights. This is because the game was still under early alpha development. It was later confirmed that both M16A3 and M16A4 will be available for use within the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|The Marine on the top middle of the screen, is carrying an M16A4 during the briefing scene; note the lack of rear iron sight or even optical sight.]]&lt;br /&gt;
&lt;br /&gt;
[[image:Eapwned_m16a4.jpg|600px|thumb|none|A demonstration of the character's movement animation, also using an M16A4 with carrying handle on it. You can also note a Magpul attached to the magazine.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M4nosight.jpg|thumb|none|600px|In this picture, it seems that the developers have removed the front gas block like in '''Call of Duty'''. So in this case, the rifle would not properly function like in reality. This has since been fixed by having the front sight disappear when aiming.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock).  Two different &amp;quot;reload-from-empty&amp;quot; animations currently exist.  The &amp;quot;Fault Line&amp;quot; trailers had the player rack the charging handle, while the Operation Metro trailer, and the PS3 Fault Line gameplay from the June 16th, 2011 edition of Jimmy Fallon's Late Night show had the player use the bolt release button.  Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A3 in the trailers, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|M4A1 Carbine with M68 Aimpoint red dot sight - 5.56x45mm]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The M4A1 is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the M4A1 Carbine after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his M4A1.]]&lt;br /&gt;
[[Image:M4carryinghandle.jpg|thumb|none|600px| Appearing here with carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
==AK variant==&lt;br /&gt;
The PLR insurgents using an unknown variant of the [[AK-47|AK rifle series]].&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I AK-47, hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|An enemy soldier in the background is seen using an unknown AK variant.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
The [[AK-74]]M has been seen in gameplay trailers.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|500px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[File:10823 battlefield-3.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:10825 battlefield-3.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:AK-74M_BF3_2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:BF3_IMFDB_(AK-74).JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] has been seen in gameplay trailers.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Bf3-e3-screenshot-28-d.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 17==&lt;br /&gt;
The FN MK 17, or [[FN SCAR|SCAR-H]] can be seen in the new Caspian Border gameplay trailer.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|450px|Third Generation Fabrique Nationale SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3Scar.jpg|thumb|none|600px|The player reloads a SCAR-H with a Trijicon RX01 reflex sight and RIS foregrip in the recent Caspian Border gameplay trailer.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M240B Machine Gun==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|500px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine in the foreground is seen using an M240B.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK_Machine_Gun#PKP_Pecheneg_Machine_Gun|PKP Pecheneg]] has been seen in gameplay trailers.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|500px|none|PKP Pecheneg machine gun with ammo box - 7.62x54mm R]]&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The [[M249_SAW#Mk_46_Mod_0|Mk. 46 Mod 0]]/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|450px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/M249 SAW used by the player in E3 multiplayer footage. Note the M145 ELCAN scope.]]&lt;br /&gt;
&lt;br /&gt;
==QJY-88==&lt;br /&gt;
The [[Norinco QJY-88]] returns from Bad Company 2, once again called the &amp;quot;Type 88 LMG&amp;quot;. It appears in the material marketing the pre-order rewards.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|500px|none|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[File:BF3_Type88_Warfare_Pack.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Mk 11 Mod 0/SR-25==&lt;br /&gt;
The [[Knight's_Armament_SR-25|Mk 11 Mod 0]] appears in the &amp;quot;Operation Métro&amp;quot; multiplayer trailer.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Knight's Armament SR-25 (known as Mk11 Mod 0 in USMC and US Navy service) with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The [[SKS rifle|SKS]] is seen mentioned in pre-order information.&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|450px|Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm]]&lt;br /&gt;
[[File:Sks_tapco_stock.jpg|thumb|none|450px|Sks with tapco furniture installed as it appears ingame.]]&lt;br /&gt;
[[File:Sksone.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Skstwo.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Sksthree.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Norinco NDM-86==&lt;br /&gt;
The .308 variant of the [[SVD_Dragunov#Norinco_NDM-86|Norinco NDM-86]] returns from [[Battlefield Play4Free]], once again appearing as the ''SVD''&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|500px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
[[File:BF3_SVD_killtext.JPG|thumb|none|338px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Armsel Striker==&lt;br /&gt;
The [[Armsel_Striker_and_variants#Armsel_Striker|Armsel Striker]] is included, identifiable by the winding key on the front of the drum magazine. The weapon is referred to as the &amp;quot;DAO-12&amp;quot; in material advertising the game's pre-order rewards, as it was in [[Battlefield 2]]; this stands for &amp;quot;double action only, 12 gauge&amp;quot; and is a ''description'' of the weapon rather than a correct name for it.&lt;br /&gt;
[[Image:Striker.jpg|thumb|none|400px|Armsel Striker Shotgun - 12 gauge]]&lt;br /&gt;
[[File:BF3_DAO12_Warfare_Pack.jpg|thumb|none|600px|&amp;quot;DAO-12&amp;quot; pre-order image. Note the Picatinny rail added to the top of the receiver.]]&lt;br /&gt;
[[file:Safdad.JPG|thumb|none|500px|&amp;quot;DAO-12&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎|thumb|none|500px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] makes a return in Battlefield 3, as it was seen in Operation Metro multiplayer trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF3RPG7.jpg‎ |thumb|none|600px|A soldier with an RPG-7 on his back.]]&lt;br /&gt;
[[Image:BF3RPG.jpg|thumb|none|600px|The player reloads an RPG-7 in the recent Caspian Border multiplayer trailer.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s at PLR insurgents.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real-life M1A2's operating in Iraq.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB heavy machine gun in vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==M240C==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] are most likely being co-axially mounted on the M1A2 Abrams MBT&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|500px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PKT==&lt;br /&gt;
The [[PK Machine Gun|PKT machine gun]] are most likely being co-axially mounted on the T-90 MBT&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|500px|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
The [[M242 Bushmaster chaingun]] are most likely being the main gun of the LAV-25&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|500px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
&lt;br /&gt;
==Mk 19 Grenade Launcher==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|450px|Mk 19 grenade launcher on vehicle mount - 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Vulcan==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan]] appears in the game as the secondary armament of F/A-18E Super Hornet fighters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|450px|M61 Vulcan - 20mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Sks_tapco_stock.jpg&amp;diff=454592</id>
		<title>File:Sks tapco stock.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Sks_tapco_stock.jpg&amp;diff=454592"/>
		<updated>2011-09-04T11:54:29Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429841</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429841"/>
		<updated>2011-06-18T19:28:15Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
In the beginning of the new &amp;quot;Fault Line Episode 1&amp;quot; video, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the [[M9]]'s magazine has 15 rounds + 1 in the chamber).&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same US Marine is inaccurately shown to have a US Flag Patch on his sleeve. US Marines do not wear flag or unit patches.]]&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px]]&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is shown during gameplay footage. In the early footage it has no rear iron sight. This is because the game was still in early alpha development. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|[[M16A4]] MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marines on the top right is carrying what looks like an [[M16A4]] during the briefing scene.]]&lt;br /&gt;
[[image:Eapwned_m16a4.jpg|600px|thumb|none|They appear to have put a carrying handle on it.]]&lt;br /&gt;
[[Image:M4nosight.jpg|thumb|none|600px| They seem to have removed the front gas block like in call of duty. The rifle would not properly function like this in reality. (Moved from the M4 section, this is the M16A4. We have not yet seen the '''M4 with an optic''' in Multiplayer footage, only Singleplayer.)]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock).  Two different &amp;quot;reload-from-empty&amp;quot; animations currently exist.  The &amp;quot;Fault Line&amp;quot; trailers had the player rack the charging handle, while the Operation Metro trailer, and the PS3 Fault Line gameplay from the June 16th, 2011 edition of Jimmy Fallon's Late Night show had the player use the bolt release button.  Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A4 in the trailers, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The [[M4A1]] is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the [[M4A1 Carbine]] after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his [[M4A1]].]]&lt;br /&gt;
[[Image:M4carryinghandle.jpg|thumb|none|600px| Appearing here with carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
The PLR insurgents using an unknown variant of the AK rifle series.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I [[AK-47]], hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|500px|AK-74M - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:10823 battlefield-3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:10825 battlefield-3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:AK-74M_BF3_2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:BF3_IMFDB_(AK-74).JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Codgun.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The Mk. 46 Mod 0/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/[[M249 SAW]] used by the player in E3 multiplayer footage. Note the M145 ELCAN scope.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles = &lt;br /&gt;
&lt;br /&gt;
==Mk 11/SR-25==&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The SKS is seen mentioned in preorder information&lt;br /&gt;
[[File:Battlefield_ltded_v5.jpg|thumb|none|600px|Mentioned here in some kind of sniper configuration.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎|thumb|none|350px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
==SMAW==&lt;br /&gt;
The SMAW appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎|thumb|none|350px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] makes a return in Battlefield 3, as it was seen in Operation Metro multiplayer trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|350px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF3RPG7.jpg‎ |thumb|none|600px|A soldier with an RPG-7 on his back.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s at PLR insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real-life M1A2's operating in Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. &lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429715</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429715"/>
		<updated>2011-06-18T12:59:55Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
In the beginning of the new &amp;quot;Fault Line Episode 1&amp;quot; video, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the [[M9]]'s magazine has 15 rounds + 1 in the chamber).&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same US Marine is inaccurately shown to have a US Flag Patch on his sleeve. US Marines do not wear flag or unit patches.]]&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px]]&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is shown during gameplay footage. In the early footage it has no rear iron sight. This is because the game was still in early alpha development. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|[[M16A4]] MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marines on the top right is carrying what looks like an [[M16A4]] during the briefing scene.]]&lt;br /&gt;
[[image:Eapwned_m16a4.jpg|600px|thumb|none|They appear to have put a carrying handle on it.]]&lt;br /&gt;
[[Image:M4nosight.jpg|thumb|none|600px| They seem to have removed the front gas block like in call of duty. The rifle would not properly function like this in reality. (Moved from the M4 section, this is the M16A4. We have not yet seen the '''M4 with an optic''' in Multiplayer footage, only Singleplayer.)]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock).  Two different &amp;quot;reload-from-empty&amp;quot; animations currently exist.  The &amp;quot;Fault Line&amp;quot; trailers had the player rack the charging handle, while the Operation Metro trailer, and the PS3 Fault Line gameplay from the June 16th, 2011 edition of Jimmy Fallon's Late Night show had the player use the bolt release button.  Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A4 in the trailers, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The [[M4A1]] is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the [[M4A1 Carbine]] after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his [[M4A1]].]]&lt;br /&gt;
[[Image:M4carryinghandle.jpg|thumb|none|600px| Appearing here with carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
The PLR insurgents using an unknown variant of the AK rifle series.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I [[AK-47]], hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|500px|AK-74M - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:10823 battlefield-3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:10825 battlefield-3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:AK-74M_BF3_2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:BF3_IMFDB_(AK-74).JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Codgun.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The Mk. 46 Mod 0/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/[[M249 SAW]] used by the player in E3 multiplayer footage. Note the M145 ELCAN scope.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles = &lt;br /&gt;
&lt;br /&gt;
==Mk 11/SR-25==&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The SKS is seen mentioned in preorder information&lt;br /&gt;
[[File:Battlefield_ltded_v5.jpg|thumb|none|600px|Mentioned here in some kind of sniper configuration.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
== SMAW ==&lt;br /&gt;
The SMAW appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real-life M1A2's operating in Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. &lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429199</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429199"/>
		<updated>2011-06-16T18:46:37Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
In the beginning of the new &amp;quot;Fault Line Episode 1&amp;quot; video, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the [[M9]]'s magazine has 15 rounds + 1 in the chamber).&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same US Marine is inaccurately shown to have a US Flag Patch on his sleeve. US Marines do not wear flag or unit patches.]]&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px]]&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is shown during gameplay footage. In the early footage it has no rear iron sight. This is because the game was still in early alpha development. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|[[M16A4]] MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marines on the top right is carrying what looks like an [[M16A4]] during the briefing scene.]]&lt;br /&gt;
[[image:Eapwned_m16a4.jpg|600px|thumb|none|They appear to have put a carrying handle on it.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, the player's magazines shown to have 31 rounds of his [[M4A1]]. This would mean that he has a 30 round mag and 1 in the chamber. Although during combat, one might conduct a tactical reload, loading a fresh mag while one is still in the chamber, it is not common for a Marine to already have a round chambered and a full mag loaded from the very start. &lt;br /&gt;
Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A4 in the trailer, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The [[M4A1]] is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the [[M4A1 Carbine]] after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his [[M4A1]].]]&lt;br /&gt;
[[Image:M4carryinghandle.jpg|thumb|none|600px| Appearing here with carrying handle.]]&lt;br /&gt;
[[Image:M4nosight.jpg|thumb|none|600px| They seem to have removed the front gas block like in call of duty. The rifle would not properly function like this in reality.]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
The PLR insurgents using an unknown variant of the AK rifle series.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I [[AK-47]], hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
Some blurry pictures have surfaced showing the AK-74M Being used.&lt;br /&gt;
&lt;br /&gt;
[[File:AK-74M_BF3_2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:AK-74M_BF3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Codgun.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The Mk. 46 Mod 0/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/[[M249 SAW]] used by the player in E3 multiplayer footage. Note the M145 ELCAN scope.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles = &lt;br /&gt;
&lt;br /&gt;
==Mk 11/SR-25==&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The SKS is seen mentioned in preorder information&lt;br /&gt;
[[File:Battlefield_ltded_v5.jpg|thumb|none|600px|Mentioned here in some kind of sniper configuration.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
== SMAW ==&lt;br /&gt;
The SMAW appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real M1A2's operating in Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. &lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429198</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429198"/>
		<updated>2011-06-16T18:44:57Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
In the beginning of the new &amp;quot;Fault Line Episode 1&amp;quot; video, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the [[M9]]'s magazine has 15 rounds + 1 in the chamber).&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same US Marine is inaccurately shown to have a US Flag Patch on his sleeve. US Marines do not wear flag or unit patches.]]&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px]]&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during gameplay footage. For some reason it has no iron sights or even optic sights, but this is because of the alpha stages of the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|[[M16A4]] MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marines on the top right is carrying what looks like an [[M16A4]] during the briefing scene.]]&lt;br /&gt;
[[image:Eapwned_m16a4.jpg|600px|thumb|none|They appear to have put a carrying handle on it.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, the player's magazines shown to have 31 rounds of his [[M4A1]]. This would mean that he has a 30 round mag and 1 in the chamber. Although during combat, one might conduct a tactical reload, loading a fresh mag while one is still in the chamber, it is not common for a Marine to already have a round chambered and a full mag loaded from the very start. &lt;br /&gt;
Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A4 in the trailer, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The [[M4A1]] is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the [[M4A1 Carbine]] after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his [[M4A1]].]]&lt;br /&gt;
[[Image:M4carryinghandle.jpg|thumb|none|600px| Appearing here with carrying handle.]]&lt;br /&gt;
[[Image:M4nosight.jpg|thumb|none|600px| They seem to have removed the front gas block like in call of duty. The rifle would not properly function like this in reality.]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
The PLR insurgents using an unknown variant of the AK rifle series.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I [[AK-47]], hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
Some blurry pictures have surfaced showing the AK-74M Being used.&lt;br /&gt;
&lt;br /&gt;
[[File:AK-74M_BF3_2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:AK-74M_BF3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Codgun.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The Mk. 46 Mod 0/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/[[M249 SAW]] used by the player in E3 multiplayer footage. Note the M145 ELCAN scope.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles = &lt;br /&gt;
&lt;br /&gt;
==Mk 11/SR-25==&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The SKS is seen mentioned in preorder information&lt;br /&gt;
[[File:Battlefield_ltded_v5.jpg|thumb|none|600px|Mentioned here in some kind of sniper configuration.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
== SMAW ==&lt;br /&gt;
The SMAW appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real M1A2's operating in Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. &lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429190</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=429190"/>
		<updated>2011-06-16T18:27:03Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
In the beginning of the new &amp;quot;Fault Line Episode 1&amp;quot; video, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the [[M9]]'s magazine has 15 rounds + 1 in the chamber).&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same US Marine is inaccurately shown to have a US Flag Patch on his sleeve. US Marines do not wear flag or unit patches.]]&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px]]&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during gameplay footage. For some reason it has no iron sights or even optic sights, but this is because of the alpha stages of the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|[[M16A4]] MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marines on the top right is carrying what looks like an [[M16A4]] during the briefing scene.]]&lt;br /&gt;
[[image:Eapwned_m16a4.jpg|600px|thumb|none|They appear to have put a carrying handle on it.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, the player's magazines shown to have 31 rounds of his [[M4A1]]. This would mean that he has a 30 round mag and 1 in the chamber. Although during combat, one might conduct a tactical reload, loading a fresh mag while one is still in the chamber, it is not common for a Marine to already have a round chambered and a full mag loaded from the very start. &lt;br /&gt;
Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A4 in the trailer, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The [[M4A1]] is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the [[M4A1 Carbine]] after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his [[M4A1]].]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
The PLR insurgents using an unknown variant of the AK rifle series.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I [[AK-47]], hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
Some blurry pictures have surfaced showing the AK-74M Being used.&lt;br /&gt;
&lt;br /&gt;
[[File:AK-74M_BF3_2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[File:AK-74M_BF3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The Mk. 46 Mod 0/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/[[M249 SAW]] used by the player in E3 multiplayer footage. Note the M145 ELCAN scope.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles = &lt;br /&gt;
&lt;br /&gt;
==Mk 11/SR-25==&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The SKS is seen mentioned in preorder information&lt;br /&gt;
[[File:Battlefield_ltded_v5.jpg|thumb|none|600px|Mentioned here in some kind of sniper configuration.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
== SMAW ==&lt;br /&gt;
The SMAW appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real M1A2's operating in Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. &lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=428960</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=428960"/>
		<updated>2011-06-15T17:41:52Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
In the beginning of the new &amp;quot;Fault Line Episode 1&amp;quot; video, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the [[M9]]'s magazine has 15 rounds + 1 in the chamber).&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same US Marine is inaccurately shown to have a US Flag Patch on his sleeve. US Marines do not wear flag or unit patches.]]&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px]]&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during gameplay footage. For some reason it has no iron sights or even optic sights, but this is because of the alpha stages of the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|[[M16A4]] MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marines on the top right is carrying what looks like an [[M16A4]] during the briefing scene.]]&lt;br /&gt;
[[image:Eapwned_m16a4.jpg|600px|thumb|none|They appear to have put a carrying handle on it.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, the player's magazines shown to have 31 rounds of his [[M4A1]]. This would mean that he has a 30 round mag and 1 in the chamber. Although during combat, one might conduct a tactical reload, loading a fresh mag while one is still in the chamber, it is not common for a Marine to already have a round chambered and a full mag loaded from the very start. &lt;br /&gt;
Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A4 in the trailer, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The [[M4A1]] is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the [[M4A1 Carbine]] after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his [[M4A1]].]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
The PLR insurgents using an unknown variant of the AK rifle series.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I [[AK-47]], hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The Mk. 46 Mod 0/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/[[M249 SAW]] used by the player in E3 multiplayer footage. Note the M145 ELCAN scope.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles = &lt;br /&gt;
&lt;br /&gt;
==Mk 11/SR-25==&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The SKS is seen mentioned in preorder information&lt;br /&gt;
[[File:Battlefield_ltded_v5.jpg|thumb|none|600px|Mentioned here in some kind of sniper configuration.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
== SMAW ==&lt;br /&gt;
The SMAW appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real M1A2's operating in Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. &lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=428837</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=428837"/>
		<updated>2011-06-15T04:57:49Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
In the beginning of the new &amp;quot;Fault Line Episode 1&amp;quot; video, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the [[M9]]'s magazine has 15 rounds + 1 in the chamber).&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same US Marine is inaccurately shown to have a US Flag Patch on his sleeve. US Marines do not wear flag or unit patches.]]&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px]]&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during gameplay footage. For some reason it has no iron sights or even optic sights, but this is because of the alpha stages of the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|[[M16A4]] MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marines on the top right is carrying what looks like an [[M16A4]] during the briefing scene.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, the player's magazines shown to have 31 rounds of his [[M4A1]]. This would mean that he has a 30 round mag and 1 in the chamber. Although during combat, one might conduct a tactical reload, loading a fresh mag while one is still in the chamber, it is not common for a Marine to already have a round chambered and a full mag loaded from the very start. &lt;br /&gt;
Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A4 in the trailer, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The [[M4A1]] is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the [[M4A1 Carbine]] after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his [[M4A1]].]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
The PLR insurgents using an unknown variant of the AK rifle series.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I [[AK-47]], hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The Mk. 46 Mod 0/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/[[M249 SAW]] used by the player in E3 multiplayer footage. Note the M145 ECLAN scope.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles = &lt;br /&gt;
&lt;br /&gt;
==Mk 11/SR-25==&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The sks is seen mentioned in preorder information&lt;br /&gt;
[[File:Battlefield_ltded_v5.jpg|thumb|none|600px|Mentioned here in some kind of sniper configuration.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
== SMAW ==&lt;br /&gt;
The SMAW appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real M1A2's operating in Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. &lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=428836</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=428836"/>
		<updated>2011-06-15T04:50:24Z</updated>

		<summary type="html">&lt;p&gt;Video james: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
In the beginning of the new &amp;quot;Fault Line Episode 1&amp;quot; video, a Marine who is sitting in front of the player has a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9. Another note of interest is that unlike [[Battlefield: Bad Company 2]] and [[Medal of Honor]], the [[M9]]'s magazine has 15 rounds + 1 in the chamber).&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_pistol_m9.png|thumb|none|650px|A Beretta M9 holstered to a Marine's vest's is circled in red. Also note that the same US Marine is inaccurately shown to have a US Flag Patch on his sleeve. US Marines do not wear flag or unit patches.]]&lt;br /&gt;
[[File:BF3-M9.jpg|thumb|none|650px]]&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] can be seen in E3 coverage from IGN.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:battp90.jpg|thumb|none|600px|Soldier wielding the FN P90TR]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during gameplay footage. For some reason it has no iron sights or even optic sights, but this is because of the alpha stages of the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|[[M16A4]] MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marines on the top right is carrying what looks like an [[M16A4]] during the briefing scene.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, the player's magazines shown to have 31 rounds of his [[M4A1]]. This would mean that he has a 30 round mag and 1 in the chamber. Although during combat, one might conduct a tactical reload, loading a fresh mag while one is still in the chamber, it is not common for a Marine to already have a round chambered and a full mag loaded from the very start. &lt;br /&gt;
Another thing to note, the M4 depicted in the Operation Metro trailer has full iron sights and has not been seen with an optic. Not to be mistaken with the M16A4 in the trailer, which is lacking a front sight post/gas block with the ACOG. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The [[M4A1]] is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[Image:Wmplayer_2011-03-03_21-30-55-59.jpg|thumb|none|600px| The player is running with the [[M4A1 Carbine]] after engaging the enemy during the &amp;quot;Fault Line Episode 1&amp;quot; video.]]&lt;br /&gt;
[[File:Battlefield-3-screenshot-2.jpg|thumb|none|600px|The player is reloading his [[M4A1]].]]&lt;br /&gt;
&lt;br /&gt;
== AK variant ==&lt;br /&gt;
The PLR insurgents using an unknown variant of the AK rifle series.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I [[AK-47]], hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
[[File:BF3-AKS74U.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== M240B Machine Gun ==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an M240B fitted with an EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
[[File:BF3-PKP.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 46 Mod 0/M249 SAW==&lt;br /&gt;
The Mk. 46 Mod 0/[[M249 SAW]] was seen in E3 multiplayer footage. Because of the sticking out rail on the top of the handguard, this likely to be the Mk. 46 Mod 0.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-M249.jpg|thumb|none|600px|Mk. 46 Mod/[[M249 SAW]] used by the player in E3 multiplayer footage. Note the M145 ECLAN scope.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles = &lt;br /&gt;
&lt;br /&gt;
==Mk 11/SR-25==&lt;br /&gt;
&lt;br /&gt;
[[File:BF3-9A91.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SKS==&lt;br /&gt;
The sks is seen mentioned in preorder information&lt;br /&gt;
[[File:Battlefield_ltded_v5.jpg|thumb|none|600px|Note the flash supressor.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
== SMAW ==&lt;br /&gt;
The SMAW appears in &amp;quot;EA PWNED&amp;quot; Battlefield 3 video, demonstration the game's destruction engine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
[[Image:BF3-Launcher.jpg‎ |thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
== Kord Heavy Machine Gun==&lt;br /&gt;
[[Kord heavy machine gun]]s are mounted on a number of technicals. &lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real M1A2's operating in Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. &lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher]]s are seen mounted on M1114 Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Video james</name></author>
	</entry>
</feed>