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		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=622573</id>
		<title>Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=622573"/>
		<updated>2012-10-17T02:05:40Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* FN FAL &amp;quot;G Series&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Black-ops2_Logo.jpg‎|thumb|300px|right|''Call of Duty: Black Ops 2'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Black Ops 2''''' is the latest installment in the ''Call of Duty'' franchise that is currently in development by Treyarch and set for release on November 13, 2012. Despite what the name suggest this new title appears to not be a direct sequel to the first ''[[Black Ops]]'' as it takes place in the future in the year 2025.&lt;br /&gt;
&lt;br /&gt;
The game was officially revealed through a reveal trailer that debuted on May 1, 2012.&lt;br /&gt;
&lt;br /&gt;
The following guns and pictures are taken from the official reveal trailer.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Call of Duty: Black Ops 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
==&amp;quot;B23-R&amp;quot;==&lt;br /&gt;
A fictional handgun that appears in the &amp;quot;Aftermath&amp;quot; demo that appears to be based on the [[M1911]] series due to the hammer and the trigger. &lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2U23R.jpg|thumb|none|600px|The B23-R being held.]]&lt;br /&gt;
[[File:CODBO2U23RReaload.jpg|thumb|none|600px|The B23-R being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==Callsign Handguns==&lt;br /&gt;
Two handguns were seen on a callsign in the Cargo map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2CallsignHnadguns.jpg|thumb|350px|none|]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45 Tactical==&lt;br /&gt;
Called the &amp;quot;Tac-45&amp;quot; in the multiplayer demo the [[FN_FNP#FNP-45_Tactical|FN FNP-45 Tactical]] with a black slide is set to appear in the game.&lt;br /&gt;
[[File:FNP45Tac.jpg|thumb|none|400px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[File:CODB02FNP45Hold.jpg|thumb|none|600px|The FN FNP in first person.]]&lt;br /&gt;
[[File:CODB02FNP45Sights.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:CODB02FNP45Reload.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The FN FNP in the multiplayer Create a Class demo.]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Judge ==&lt;br /&gt;
A [[Taurus Raging Judge]], is seen in the Multiplayer Trailer. It uses the [[Colt Python]]'s sounds from Black Ops, but this might be a placeholder. Judging by the limited view of the cylinder it appears to be the cancelled 28 gauge version.&lt;br /&gt;
&lt;br /&gt;
[[File:Taurus Raging Judge XXVII.jpg|thumb|400px|none|Taurus Raging Judge XXVIII - 28 gauge. This was a prototype for the Raging Judge chambered in 28 gauge shotshells unveiled in 2011. It never entered production due to legal issues with it being both a smoothbore pistol and having a caliber greater than half and inch, both of which are prohibited under the US National Firearms Act.]]&lt;br /&gt;
[[File:CODBO2TaurusRagingJudge.jpg|thumb|none|600px|The Raging Judge in first person.]]&lt;br /&gt;
[[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The Taurus Raging Judge next to the &amp;quot;Tac-45&amp;quot;. Note how it is now called the &amp;quot;Executioner&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Kard ==&lt;br /&gt;
David Mason is seen loading a handgun that appears to be based off the [[TDI Kard]] pistol while inside a vehicle. Another soldier is seen firing a similar pistol. It is called the KAP-40 in the E3 demo and the Gamescom multiplayer demo confirmed it would have an incorrect full auto firing mode and like most weapons in the game will have green furniture.&lt;br /&gt;
&lt;br /&gt;
[[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]]&lt;br /&gt;
[[Image:Blackops2 hanguns.jpg|thumb|none|600px|Side-view as the pistol is loaded.]]&lt;br /&gt;
[[Image:Blackops2 HangunSlide.jpg|thumb|none|600px|Close-up of the slide and the Glock style sights.]]&lt;br /&gt;
[[File:TDIKardReload.jpg|thumb|none|600px|TDI Kard reload action]]&lt;br /&gt;
[[File:CODB02CACKAP40.jpg|thumb|none|600px|The TDI Kard in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown M1911 Variant ==&lt;br /&gt;
A nickel plated [[M1911 pistol series|M1911]] is briefly seen in the holster of a solider in the reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
[[File:M1911 Holstered BO2.jpg|thumb|350px|none|The Nickel Plated M1911 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
A returning weapon from [[Modern Warfare 3]].  While it's still held with one hand, it now has its correct 20-round capacity.&lt;br /&gt;
[[File:FN-FiveSeven USG.jpg|thumb|400px|none|]]&lt;br /&gt;
[[File:BO2UnknownPistol.jpg|thumb|350px|none|]]&lt;br /&gt;
[[File:Blops57.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
==CZ SCORPION EVO 3==&lt;br /&gt;
The [[Skorpion#CZ_SCORPION_EVO_3_A1|CZ SCORPION EVO 3]] appeared in the &amp;quot;Aftermath&amp;quot; multiplayer map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ SCORPION EVO 3 - 9x19mm]]&lt;br /&gt;
[[File:CODBO2CZSkorpionEVOIII.jpg|thumb|600px|none|The SCORPION EVO 3 held by another player.]]&lt;br /&gt;
[[File:CODBO2CZSkorpionEVOIIIHUD.jpg|thumb|600px|none|The SCORPION EVO 3's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] was used in the &amp;quot;Cargo&amp;quot; multiplayer map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K MP71A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[File:CODBO2MP7A1.jpg|thumb|600px|none|The MP7A1 in 1st person.]]&lt;br /&gt;
[[File:CODBO2MP7Reload.jpg|thumb|600px|none|Reloading]]&lt;br /&gt;
&lt;br /&gt;
==MSMC==&lt;br /&gt;
&lt;br /&gt;
The [[Modern Sub Machine Carbine]] was seen in the Gamescom demo for the map &amp;quot;Turbine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MSMC SMG.jpg|thumb|350px|none|Modern Sub Machine Carbine -  5.56×30mm MINSAS]]&lt;br /&gt;
[[File:CODBO2MSMC.jpg|thumb|600px|none|The MSMC in first person.]]&lt;br /&gt;
[[File:CODBO2MSMCReloading.jpg|thumb|600px|none|Being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;PDW-57&amp;quot;==&lt;br /&gt;
This fictional submachine gun bears a strong resemblance to the [[P90]], and is probably intended to represent a &amp;quot;futurised&amp;quot; version of it. It uses a very similar polycarbonate box magazine, but rather than being inserted from the top of the weapon it pivots at the front and swings out the the left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[File:PDW-57 MMS Reload BO2.jpg|thumb|600px|none|Reload animation on the PDW-57. Note that is uses the same type of horizontal magazine as a P90.]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
&lt;br /&gt;
The [[QCW-05]] appearing as the &amp;quot;Chicom QCB&amp;quot; was first seen in the Los Angeles Gameplay Trailer.&lt;br /&gt;
&lt;br /&gt;
[[File:Type-05.jpg|thumb|350px|none|QCW-05 - 5.8x21mm DCV05]]&lt;br /&gt;
[[File:ChicomBO2.jpg|thumb|350px|none|The QCW-05 in first person.]]&lt;br /&gt;
[[File:Chicom QCB pick-up BOII.jpg|thumb|450px|none|The QCW-05's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] is expected to return from [[Modern Warfare 2]], now called the '''Vector K10'''. It also has a black finish as opposed to the tan finish from MW2.&lt;br /&gt;
&lt;br /&gt;
[[File:KrissSuperV.jpg|thumb|400px|none|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
The [[Uzi]] can be seen during the Behind the Scenes video.&lt;br /&gt;
&lt;br /&gt;
[[File:Uzi.jpg|thumb|350px|none|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[File:UziBOII.jpg|thumb|350px|none|A Panamanian Defense Force soldier with his Uzi.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is seen in the hands of LAPD officers multiple times in the E3 demo.&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]&lt;br /&gt;
[[File:BO2KeltecKSG12.jpg|thumb|none|600px|An LAPD officer with the Kel-Tec KSG.]]&lt;br /&gt;
[[File:Blokelt.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M1216==&lt;br /&gt;
The [[SRM Arms 1200 Series Shotguns|SRM Arms Model 1216]] is seen in the multiplayer trailer. The weapon is unique in that the magazine is a tube containing four stacks of shotgun shells, and the tube must be manually rotated after one stack is emptied. The M1216 appears to shoot four shells at a time, indicating the 16 shell variant (4 tubes of 4).&lt;br /&gt;
&lt;br /&gt;
[[File:SRM 1216.jpg|thumb|none|400px|SRM Arms Model 1216 - 12 Gauge]]&lt;br /&gt;
[[File:CODB02M1216.jpg|thumb|600px|none|The M1216 in the multiplayer demo.]]&lt;br /&gt;
[[File:M1216 BOII.jpg|thumb|600px|none|M1216 with Laser Sight attached]]&lt;br /&gt;
[[File:Cocking M1216 BOII.jpg|thumb|600px|none|Cocking animation; note the tube magazine underneath has to be rotated]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] with a saddler shell holder, a different rear sight, a sling warped around it like the Stakeout from the first game, and an attachment called &amp;quot;Long Barrel&amp;quot; will be available. Named the &amp;quot;R-870 MCS&amp;quot; in game and was first seen at Gamescon.&lt;br /&gt;
&lt;br /&gt;
[[File:Remington 870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
[[File:CODB02Saiga12.jpg|thumb|600px|none|The Remington 870 MCS next to the Saiga-12S.]]&lt;br /&gt;
[[File:CODBO2Remington870MCS.jpg|thumb|600px|none|The Remington 870 MCS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12S==&lt;br /&gt;
A blurry HUD icon for the [[Saiga 12|Saiga 12S]] can was spotted in one of the multiplayer map demos and was later seen in a multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Saiga12s.jpg|thumb|none|400px|Saiga-12S - 12 Gauge]]&lt;br /&gt;
[[File:CODB02Saiga12.jpg|thumb|600px|none|The Saiga-12S in the multiplayer demo.]]&lt;br /&gt;
[[File:CODBO2Saiga12HUD.jpg|thumb|600px|none|The HUD icon for the Saiga 12S]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
An unknown futuristic looking shotgun looks like [[Benelli M3|Benelli M3T]] is held by Harper in the reveal. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 shotgun.jpg|thumb|none|600px|Harper holding the shotgun.]]&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8 with the shotgun on his back.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== AK Variant ==&lt;br /&gt;
During the horse riding (Yes, horse riding) sequence of the first trailer, a rider can be seen gripping an unknown [[AK-47|AK variant]]. On a closer examination of the screenshot, the proportions of the AK's magazine and lack of flash hider seem to imply it's a same WASR-2 inspired conglomerate as is the one in the first game&lt;br /&gt;
&lt;br /&gt;
[[File:WASR2.jpg|thumb|400px|none|WASR-2 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|600px|none|AK encircled in yellow for convenience.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
Two generic Middle Eastern terrorists are seen being blown away by an explosion while still holding on to their [[AN-94]] assault rifles in the premiere trailer. Seems that in Black Ops universe Russia has decided to start exporting the assault rifle by 2025. Later release gameplay demos show the rifle will have green furniture.&lt;br /&gt;
&lt;br /&gt;
[[File:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94- 5.45x39mm.]]&lt;br /&gt;
[[File:BlOps2 AN-94.jpg|thumb|none|600px|AN-94 encircled in red. Fancy explosions aren't enough to take these two apart from their precious rifles. Immediate death, on the other hand, is.]]&lt;br /&gt;
[[File:AN-94 BOII.jpg|thumb|none|600px|Reloading the AN-94, as seen in the Multiplayer Reveal. Note how, unlike in previous games, the cartridges in the magazine are actually three-dimensional. Also, these are clearly 5.56x45 NATO rounds rather than 5.45x39 WP that the AN-94 uses.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 Para Tactical Carbine==&lt;br /&gt;
&lt;br /&gt;
The [[FN_FAL#DSA_SA58_Para_Tactical_Carbine|DSA SA58 Para Tactical Carbine]] appears in the multiplayer demo as the &amp;quot;SA-58&amp;quot;.&lt;br /&gt;
[[File:SA58TACP.jpg|thumb|400px|none|DSA SA58 Para Tactical Carbine with EOTech red dot sight - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODB02SA58CAC.jpg|thumb|none|600px|The &amp;quot;SA-58&amp;quot; in the demo.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
Multiple soldiers in the reveal are seen wielding weapons which appear to be [[Heckler &amp;amp; Koch XM8]]s with short handguards and thick carrying handles seemingly based on one used by the [[(Aliens) - M41A Pulse Rifle|M41A Pulse Rifle]] in ''[[Aliens]]''. They use a railed carrying handle and have a railed handguard with rail covers rather than the PCAP accessory system used by the US version. In real life this configuration is used on Malaysian XM8s, though given the series' common use of airsoft weapons as references it is far more likely this was based on a rail-equipped airsoft gun. It is said to have an incorrect 32 round capacity. It is referred to in-game as the &amp;quot;M8A1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|400px|none|Older version of Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM8.jpg|thumb|none|600px|A soldier wielding the XM8.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM82.jpg|thumb|none|600px|Harper running with his XM8. Note the older open-front &amp;quot;duckbill&amp;quot; flash hider rather than the &amp;quot;birdcage&amp;quot; of late-production XM8s.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8. Note the ejection port appears to be underneath the carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil AR ==&lt;br /&gt;
The [[IMI Galil]] AR can be seen during the Behind the scenes video.&lt;br /&gt;
&lt;br /&gt;
[[File:GalilAR.jpg|thumb|none|400px|IMI Galil AR - 5.56x45mm.]]&lt;br /&gt;
[[File:GalilBOII.JPG|thumb|none|600px|A Panamanian Defense Forces soldier wielding a Galil AR.]]&lt;br /&gt;
&lt;br /&gt;
==IWI X95 Flattop==&lt;br /&gt;
The [[IWI X95 Flattop]], an improved variant of the [[MTAR-21]], appears in the game as the &amp;quot;MTAR&amp;quot;.&lt;br /&gt;
[[File:IWI X95 Flattop.jpg|thumb|none|400px|IWI X95 Flattop with various accessories - 5.56x45mm]]&lt;br /&gt;
[[File:Blmtar.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:CODBO2TAR21.jpg|thumb|none|600px|The X95 Flattop in first person.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL &amp;quot;G Series&amp;quot;==&lt;br /&gt;
A G Series [[FN FAL]] is seen at E3 and the villain trailer.&lt;br /&gt;
&lt;br /&gt;
[[File:Fn fal g series.jpg|thumb|none|400px|FN FAL &amp;quot;G Series&amp;quot; - 7.62x51mm NATO]]&lt;br /&gt;
[[File:FNFALBOII.jpg|thumb|none|600px|The FN FAL &amp;quot;G Series&amp;quot; seen at E3.]]&lt;br /&gt;
[[File:CODBO2FALGSeries.jpg|thumb|none|600px|The FN FAL &amp;quot;G Series&amp;quot; seen in the hands of Jonas Savimbi.]]&lt;br /&gt;
[[File:Blackops2FAL.jpg|thumb|none|600px|The FN FAL is held by an unknown man.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[SCAR-L]] with drum magazine is one of the game's light machine guns. It is incorrectly listed as the &amp;quot;HAMR&amp;quot;.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[File:FN HAMR.jpg|thumb|none|400px|FN HAMR IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Blohamr.jpg |thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
An [[FN SCAR|FN SCAR-H]] first appeared in the second behind the scenes video.&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|400px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODBO2SCARH.jpg|thumb|none|600px|The player holding a SCAR-H.]]&lt;br /&gt;
[[File:BO2SCARL.jpg|thumb|none|600px|Harper's SCAR primed and ready.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[HK416]] is incorrectly listed as the &amp;quot;M27&amp;quot;.&lt;br /&gt;
[[Image:HK416wAG36.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 5.56x45mm with [[Heckler &amp;amp; Koch AG36 Grenade Launcher|Heckler &amp;amp; Koch AG-C / GLM grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Blom27.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-97 ==&lt;br /&gt;
The pickup symbol of the &amp;quot;Type 95&amp;quot; appeared in the E3 demo, most likely being the same [[QBZ-97]] with 95-style trigger guard seen in &amp;quot;[[Call of Duty: Modern Warfare 3]]&amp;quot;. However, it has not since made any appearances in any trailers, and the same pickup was later used for the &amp;quot;Type 25&amp;quot; rifle, so it is likely that the &amp;quot;Type 95&amp;quot; was a placeholder name for it, and that it will not appear in-game along with the Type 25.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBZ-97A.jpg|thumb|none|400px|Norinco QBZ-97 with QBZ-95 style trigger guards - 5.56x45mm]]&lt;br /&gt;
[[File:BO2QBZ97.jpg|thumb|none|400px|The QBZ-97's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 556==&lt;br /&gt;
The brand new [[SIG_SG_550#SIG_SG_556|SIG SG 556]] with green furniture was seen in a demo video for the multiplayer map &amp;quot;Turbine&amp;quot;. According to the weapon selection, the SIG incorrectly fires in three-round bursts.&lt;br /&gt;
[[File:SIG 556 Green Furniture.jpg|thumb|none|400px|SIG SG 556 with green furniture - 5.56x45mm.]]&lt;br /&gt;
[[File:CODBO2SIGSauer556.jpg|thumb|none|400px|The SIG SG 556 in 1st person.]]&lt;br /&gt;
[[File:CODBO2SIGSauer556Reload.jpg|thumb|none|400px|Reloading]]&lt;br /&gt;
&lt;br /&gt;
==Saritch 308==&lt;br /&gt;
The [[Saritch 308]] was first seen in one of the multiplayer reveals. &lt;br /&gt;
&lt;br /&gt;
[[File:Saritch 308.jpg|thumb|none|400px|Saritch 308 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODBO2SMRCAC.jpg|thumb|none|600px|The SMR in the multiplayer demo.]]&lt;br /&gt;
[[File:CODBO2SMR.jpg|thumb|none|600px|The SMR.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Type 25&amp;quot;==&lt;br /&gt;
A fictional rifle based on the QB series called the Type 25 was used by David Mason in the E3 Demo. It is similar to the Type 95, but with a slightly modified exterior.&lt;br /&gt;
&lt;br /&gt;
[[File:CODB02Type25CAC.jpg|thumb|none|600px|The Type 25 in the multiplayer demo.]]&lt;br /&gt;
[[File:920x515 yemen.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:BO2UnknownRifle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M16A1 ==&lt;br /&gt;
An [[M16A1]] can be seen in the hands of a soldier possibly during one of the &amp;quot;flashback eras&amp;quot; of the game identified by the 20-round magazine and the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|400px|none|M16A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:bom16.jpg|thumb|600px|none|A soldier &amp;quot;Tebows&amp;quot; while wielding the M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
An [[M4A1]] is seen in a reveal poster, being held by a soldier. However, it is unknown if it will appear in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 BLOPS II.jpg|thumb|600px|none|A soldier holding an M4A1 fitted with a vertical foregrip and an ACOG scope in a piece of promotional art.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Rifle ==&lt;br /&gt;
An unknown rifle was seen in the second behind the scenes video.&lt;br /&gt;
[[File:BO2DSHK&amp;amp;UnRifle.jpg|thumb|600px|none|The unknown rifle circled in blue.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifle =&lt;br /&gt;
&lt;br /&gt;
==FN Ballista==&lt;br /&gt;
The [[FNH Ballista]] is a bolt-action sniper rifle that is available without a scope attachment.&lt;br /&gt;
&lt;br /&gt;
[[File:FNBallista.jpg|thumb|500px|none|FN Ballista - .338 Lapua Magnum]]&lt;br /&gt;
[[File:Ballista_Bo2.jpg|thumb|600px|none|Ballista from Player's perspective]]&lt;br /&gt;
[[File:CODBO2FNBallistaScoped.jpg|thumb|600px|none|The FN Ballista with a scope.]]&lt;br /&gt;
[[File:CODBO2FNBallistaScopeRecticle.jpg|thumb|600px|none|Said scopes reticule.]]&lt;br /&gt;
[[File:Ballista Reload Bo2.jpg|thumb|600px|none|Reloading animation. A better view of the side of the weapon can be seen.]]&lt;br /&gt;
&lt;br /&gt;
==SVU-AS Dragunov==&lt;br /&gt;
&lt;br /&gt;
The [[SVU-AS Dragunov]] with a finish similar to the SVU was seen in the gamescon video of the map &amp;quot;Aftermath&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Svu-a 2.jpg|thumb|500px|none|SVU-AS Dragunov sniper rifle with bipod - 7.62x54mm R]]&lt;br /&gt;
[[File:CODBO2SVUAS.jpg|thumb|600px|none|Idling with the SVU-AS]]&lt;br /&gt;
[[File:CODBO2SVUASReload.jpg|thumb|600px|none|Reloading the SVU-AS]]&lt;br /&gt;
&lt;br /&gt;
==DSR-50==&lt;br /&gt;
A [[DSR-50]] was first used in the multiplayer reveal and seen in the multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Dsr50.jpg|thumb|400px|none|DSR-50 - .50 BMG]]&lt;br /&gt;
[[File:CODBO2DSR50.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:CODB02DSR50CAC.jpg|thumb|600px|none|The DSR-50 in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;XPR-50&amp;quot;==&lt;br /&gt;
A semi-automatic sniper rifle likely chambered in .50 BMG, it bears a large resemblance in design to the semi-automatic .338 [[Barrett Model 98 Bravo|Barrett M98 Prototype]].&lt;br /&gt;
[[File:Bloxpr.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:M98.jpg|thumb|500px|none|Barrett M98 Prototype Rifle - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Storm PSR&amp;quot;==&lt;br /&gt;
The Storm PSR is a fictional anti-material rifle fitted with an x-ray scope to view targets through solid barriers. As seen on the E3 demo, it features a unique ability as it is charged by holding down the trigger for a maximum of 5 bullets; this costs more ammunition to use. On the side of the weapon, it indicates that this uses Metal Storm technology; this is confirmed by the fact that the reloading animation has the player insert a single stack of bullets into the rear of the weapon (as Metal Storm technology uses superposed ammunition).&lt;br /&gt;
[[File:StormPSR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:StormPSRSight.jpg|thumb|600px|none|Zoom on X-ray scope. The meter on the right is the PSR's charge meter.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Mk 48 Mod 1 ==&lt;br /&gt;
Several soldiers are also seen wielding [[FN Minimi|Mk 48 Mod 1]]s in the reveal and in the E3 demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk48mod1.jpg|thumb|400px|none|FN Mk 48 Mod 1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Black ops2 SAW.jpg|thumb|none|600px|A soldier aiming his Mk 48 Mod 1.]]&lt;br /&gt;
[[Image:Blackops2 M249 2.jpg|thumb|none|600px|A soldier aiming his Mk 48 Mod 1 while standing.]]&lt;br /&gt;
[[File:BO2MK48.jpg|thumb|none|600px|The first person veiw of the MK48 Mod 1.]]&lt;br /&gt;
[[File:BO2MK48Sights.jpg|thumb|none|600px|The MK48 Mod 1's sights.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
A [[QBZ-97#Norinco_QBB-95|Norinco QBB-95]] was seen in the multiplayer demo as the &amp;quot;QBB LSW&amp;quot;. It has been modified with bulkier furniture, and the trigger guard of the [[QBZ-95]].&lt;br /&gt;
&lt;br /&gt;
[[File:QBB95.jpg|thumb|none|400px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[File:CODBO2QBBLSW.jpg|thumb|none|600px|The QBB-95 in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
== LSAT Light Machine Gun ==&lt;br /&gt;
A barely visible HUD icon for the [[LSAT|LSAT Light Machine Gun]] was seen in the Strike Force E3 demo. &lt;br /&gt;
&lt;br /&gt;
[[File:LSAT.jpg|thumb|400px|none|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[File:BO2LSATHUDIcon.jpg|thumb|none|600px|The LSAT's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
A [[Browning M2HB]] can be seen on the back of a truck in the reveal and in the Los Angeles gameplay trailer they are used by the invading Chinese soldiers.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[File:M2 Browning Technical BOII.jpg|thumb|none|600px|A Browning M2HB on a truck.]]&lt;br /&gt;
[[File:CODBO2M2Browing2025.jpg|thumb|none|600px|The M2 Browning on two trucks.]]&lt;br /&gt;
&lt;br /&gt;
== DShK ==&lt;br /&gt;
A [[DShK heavy machine gun]] was seen in the second behind the scenes video.&lt;br /&gt;
[[File:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[File:BO2DSHK&amp;amp;UnRifle.jpg|thumb|none|600px|The DShK seen on a truck circled in red. You can see the circled shape muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
A [[General Dynamics GAU-19/A]] was seen in the preview for the multiplayer map &amp;quot;Turbine&amp;quot; as a mounted weapon then a day later it was confirmed to be the new &amp;quot;Death Machine&amp;quot; killstreak..&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|400px|none|General Dynamics GAU-19/A - .50 BMG. Here pictured with Jet pilot, Helicopter pilot, and infantry soldier's helmets, and belt of .50 BMG ammo.]]&lt;br /&gt;
[[File:CODBO2GAU19A.jpg|thumb|none|600px|The mounted GAU-19/A in first person.]]&lt;br /&gt;
[[File:CODBO2GAU19ADeathMachine.jpg|thumb|none|600px|The GAU-19/A as the &amp;quot;Death Machine&amp;quot; killstreak.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-12/U ==&lt;br /&gt;
A [[General Dynamics GAU-12/U]] was seen in the villain trailer mounted on a C.L.A.W AI weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU-12U.jpg|thumb|400px|none|General Dynamics GAU-12/U with unfired rounds - 25mm.]]&lt;br /&gt;
[[File:CODBO2GAUCLAW.jpg|thumb|none|600px|The GAU-12/U mounted on a C.L.A.W.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==&amp;quot;FHJ-18 AA&amp;quot; Launcher==&lt;br /&gt;
A fictional anti-air launcher similar in appearance to a [[FIM-92A Stinger]] is seen in the Multiplayer trailer.&lt;br /&gt;
[[File:FHJ 18 AA BOII.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Hawk MM1 grenade launcher==&lt;br /&gt;
The [[Hawk MM1 grenade launcher]] appears in the Behind the Scenes video. &lt;br /&gt;
&lt;br /&gt;
[[File:MM1.jpg|thumb|400px|none|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[File:BO2MM1.jpg|thumb|none|600px|The MM1 in the hands of a man who is said to be Jonas Savimbi.]]&lt;br /&gt;
&lt;br /&gt;
[[File:JonasBLOPS.jpg|thumb|400px|none|Jonas Savimbi holds the MM1 in the launch trailer.]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1S== &lt;br /&gt;
The [[Milkor_MGL#MGL_Mk_1S|MGL Mk 1S]] was seen at Gamescon as the new &amp;quot;[[Iron Man 2|War Machine]]&amp;quot; killstreak.&lt;br /&gt;
&lt;br /&gt;
[[File:MGL32.jpg|thumb|400px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:CODBO2MikorMGL.jpg|thumb|600px|none|The Milkor MGL Mk 1S at Gamescon.]]&lt;br /&gt;
[[File:CODBO2MilkorSight.jpg|thumb|600px|none|The sight of the Milkor MGL Mk 1S.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] from MW3 is returning and even has the same model.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|400px|none|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[File:CODBO2SMAW.jpg|thumb|600px|none|The Mk 153 Mod 0 SMAW.]]&lt;br /&gt;
&lt;br /&gt;
==RPG 7==&lt;br /&gt;
The [[RPG-7]] is seen in E3 gameplay used by the invading Chinese forces. This time around it has a sling wrapped around, as well as a different rear sight and warhead.&lt;br /&gt;
&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|400px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:BO2RPG7.jpg|thumb|none|600px|The RPG-7 in first person.]]&lt;br /&gt;
[[File:BO2RPG7Reload.jpg|thumb|none|600px|Reloading the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== Bouncing Betty ==&lt;br /&gt;
&lt;br /&gt;
The same fictional [[S-Mine|Bouncing Betty]] land mine from past COD games was seen in the multiplayer demo.&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Bouncing Betty in the bottom right corner.]]&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
C4 was seen in the multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The C4 under the Semtex.]]&lt;br /&gt;
&lt;br /&gt;
== Combo Grenade ==&lt;br /&gt;
A fictional grenade was seen in the multiplayer demo. It appears to be a cross between a [[M67 hand grenade]] and an [[Mk 2 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[File:Baseball.jpg|thumb|none|400px|M67 hand grenade]]&lt;br /&gt;
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Grenade in the top left corner.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] returns with a new paint job.&lt;br /&gt;
&lt;br /&gt;
[[File:M18a1 07.jpg|thumb|none|400px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Claymore in the bottom left corner.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Gryazev-Shipunov GSh-30-2 ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|As imposing as a gunship with two forward gunner armaments is, what the protagonists are really forgetting is the nasty result of horse riding without a helmet at these speeds.]]&lt;br /&gt;
&lt;br /&gt;
==Metal Storm Redback RWS==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;Assault Sentry Drone&amp;quot; tracked UCVs mount a [[Metal Storm Weapons|Metal Storm Redback RWS]] four-barrel repeating grenade launcher in a module on their left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[Image:MS Redback.jpg|thumb|none|400px|Metal Storm Redback RWS - 40mm]]&lt;br /&gt;
[[Image:Blops2-RWS-1.jpg|thumb|none|600px|Two Assault Sentry Drones advance, armed with Redback RWS units.]]&lt;br /&gt;
&lt;br /&gt;
== Yakushev-Borzov Yak-B ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:YakB-12.7.jpg|thumb|none|600px|Yakushev-Borzov Yak-B]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|Mil Mi-24 hybrid with both GSh-30-2 and Yak-B gatling guns for forward armaments. Somebody ''really'' needs to stop referencing Hind Airfix models apparently pieced together by kids with indecisive instructions]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=622553</id>
		<title>Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=622553"/>
		<updated>2012-10-17T00:27:01Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Hawk MM1 grenade launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Black-ops2_Logo.jpg‎|thumb|300px|right|''Call of Duty: Black Ops 2'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Black Ops 2''''' is the latest installment in the ''Call of Duty'' franchise that is currently in development by Treyarch and set for release on November 13, 2012. Despite what the name suggest this new title appears to not be a direct sequel to the first ''[[Black Ops]]'' as it takes place in the future in the year 2025.&lt;br /&gt;
&lt;br /&gt;
The game was officially revealed through a reveal trailer that debuted on May 1, 2012.&lt;br /&gt;
&lt;br /&gt;
The following guns and pictures are taken from the official reveal trailer.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Call of Duty: Black Ops 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
==&amp;quot;B23-R&amp;quot;==&lt;br /&gt;
A fictional handgun that appears in the &amp;quot;Aftermath&amp;quot; demo that appears to be based on the [[M1911]] series due to the hammer and the trigger. &lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2U23R.jpg|thumb|none|600px|The B23-R being held.]]&lt;br /&gt;
[[File:CODBO2U23RReaload.jpg|thumb|none|600px|The B23-R being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==Callsign Handguns==&lt;br /&gt;
Two handguns were seen on a callsign in the Cargo map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2CallsignHnadguns.jpg|thumb|350px|none|]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45 Tactical==&lt;br /&gt;
Called the &amp;quot;Tac-45&amp;quot; in the multiplayer demo the [[FN_FNP#FNP-45_Tactical|FN FNP-45 Tactical]] with a black slide is set to appear in the game.&lt;br /&gt;
[[File:FNP45Tac.jpg|thumb|none|400px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[File:CODB02FNP45Hold.jpg|thumb|none|600px|The FN FNP in first person.]]&lt;br /&gt;
[[File:CODB02FNP45Sights.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:CODB02FNP45Reload.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The FN FNP in the multiplayer Create a Class demo.]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Judge ==&lt;br /&gt;
A [[Taurus Raging Judge]], is seen in the Multiplayer Trailer. It uses the [[Colt Python]]'s sounds from Black Ops, but this might be a placeholder. Judging by the limited view of the cylinder it appears to be the cancelled 28 gauge version.&lt;br /&gt;
&lt;br /&gt;
[[File:Taurus Raging Judge XXVII.jpg|thumb|400px|none|Taurus Raging Judge XXVIII - 28 gauge. This was a prototype for the Raging Judge chambered in 28 gauge shotshells unveiled in 2011. It never entered production due to legal issues with it being both a smoothbore pistol and having a caliber greater than half and inch, both of which are prohibited under the US National Firearms Act.]]&lt;br /&gt;
[[File:CODBO2TaurusRagingJudge.jpg|thumb|none|600px|The Raging Judge in first person.]]&lt;br /&gt;
[[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The Taurus Raging Judge next to the &amp;quot;Tac-45&amp;quot;. Note how it is now called the &amp;quot;Executioner&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Kard ==&lt;br /&gt;
David Mason is seen loading a handgun that appears to be based off the [[TDI Kard]] pistol while inside a vehicle. Another soldier is seen firing a similar pistol. It is called the KAP-40 in the E3 demo and the Gamescom multiplayer demo confirmed it would have an incorrect full auto firing mode and like most weapons in the game will have green furniture.&lt;br /&gt;
&lt;br /&gt;
[[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]]&lt;br /&gt;
[[Image:Blackops2 hanguns.jpg|thumb|none|600px|Side-view as the pistol is loaded.]]&lt;br /&gt;
[[Image:Blackops2 HangunSlide.jpg|thumb|none|600px|Close-up of the slide and the Glock style sights.]]&lt;br /&gt;
[[File:TDIKardReload.jpg|thumb|none|600px|TDI Kard reload action]]&lt;br /&gt;
[[File:CODB02CACKAP40.jpg|thumb|none|600px|The TDI Kard in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown M1911 Variant ==&lt;br /&gt;
A nickel plated [[M1911 pistol series|M1911]] is briefly seen in the holster of a solider in the reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
[[File:M1911 Holstered BO2.jpg|thumb|350px|none|The Nickel Plated M1911 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
A returning weapon from [[Modern Warfare 3]].  While it's still held with one hand, it now has its correct 20-round capacity.&lt;br /&gt;
[[File:FN-FiveSeven USG.jpg|thumb|400px|none|]]&lt;br /&gt;
[[File:BO2UnknownPistol.jpg|thumb|350px|none|]]&lt;br /&gt;
[[File:Blops57.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
==CZ SCORPION EVO 3==&lt;br /&gt;
The [[Skorpion#CZ_SCORPION_EVO_3_A1|CZ SCORPION EVO 3]] appeared in the &amp;quot;Aftermath&amp;quot; multiplayer map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ SCORPION EVO 3 - 9x19mm]]&lt;br /&gt;
[[File:CODBO2CZSkorpionEVOIII.jpg|thumb|600px|none|The SCORPION EVO 3 held by another player.]]&lt;br /&gt;
[[File:CODBO2CZSkorpionEVOIIIHUD.jpg|thumb|600px|none|The SCORPION EVO 3's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] was used in the &amp;quot;Cargo&amp;quot; multiplayer map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K MP71A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[File:CODBO2MP7A1.jpg|thumb|600px|none|The MP7A1 in 1st person.]]&lt;br /&gt;
[[File:CODBO2MP7Reload.jpg|thumb|600px|none|Reloading]]&lt;br /&gt;
&lt;br /&gt;
==MSMC==&lt;br /&gt;
&lt;br /&gt;
The [[Modern Sub Machine Carbine]] was seen in the Gamescom demo for the map &amp;quot;Turbine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MSMC SMG.jpg|thumb|350px|none|Modern Sub Machine Carbine -  5.56×30mm MINSAS]]&lt;br /&gt;
[[File:CODBO2MSMC.jpg|thumb|600px|none|The MSMC in first person.]]&lt;br /&gt;
[[File:CODBO2MSMCReloading.jpg|thumb|600px|none|Being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;PDW-57&amp;quot;==&lt;br /&gt;
This fictional submachine gun bears a strong resemblance to the [[P90]], and is probably intended to represent a &amp;quot;futurised&amp;quot; version of it. It uses a very similar polycarbonate box magazine, but rather than being inserted from the top of the weapon it pivots at the front and swings out the the left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[File:PDW-57 MMS Reload BO2.jpg|thumb|600px|none|Reload animation on the PDW-57. Note that is uses the same type of horizontal magazine as a P90.]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
&lt;br /&gt;
The [[QCW-05]] appearing as the &amp;quot;Chicom QCB&amp;quot; was first seen in the Los Angeles Gameplay Trailer.&lt;br /&gt;
&lt;br /&gt;
[[File:Type-05.jpg|thumb|350px|none|QCW-05 - 5.8x21mm DCV05]]&lt;br /&gt;
[[File:ChicomBO2.jpg|thumb|350px|none|The QCW-05 in first person.]]&lt;br /&gt;
[[File:Chicom QCB pick-up BOII.jpg|thumb|450px|none|The QCW-05's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] is expected to return from [[Modern Warfare 2]], now called the '''Vector K10'''. It also has a black finish as opposed to the tan finish from MW2.&lt;br /&gt;
&lt;br /&gt;
[[File:KrissSuperV.jpg|thumb|400px|none|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
The [[Uzi]] can be seen during the Behind the Scenes video.&lt;br /&gt;
&lt;br /&gt;
[[File:Uzi.jpg|thumb|350px|none|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[File:UziBOII.jpg|thumb|350px|none|A Panamanian Defense Force soldier with his Uzi.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is seen in the hands of LAPD officers multiple times in the E3 demo.&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]&lt;br /&gt;
[[File:BO2KeltecKSG12.jpg|thumb|none|600px|An LAPD officer with the Kel-Tec KSG.]]&lt;br /&gt;
[[File:Blokelt.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M1216==&lt;br /&gt;
The [[SRM Arms 1200 Series Shotguns|SRM Arms Model 1216]] is seen in the multiplayer trailer. The weapon is unique in that the magazine is a tube containing four stacks of shotgun shells, and the tube must be manually rotated after one stack is emptied. The M1216 appears to shoot four shells at a time, indicating the 16 shell variant (4 tubes of 4).&lt;br /&gt;
&lt;br /&gt;
[[File:SRM 1216.jpg|thumb|none|400px|SRM Arms Model 1216 - 12 Gauge]]&lt;br /&gt;
[[File:CODB02M1216.jpg|thumb|600px|none|The M1216 in the multiplayer demo.]]&lt;br /&gt;
[[File:M1216 BOII.jpg|thumb|600px|none|M1216 with Laser Sight attached]]&lt;br /&gt;
[[File:Cocking M1216 BOII.jpg|thumb|600px|none|Cocking animation; note the tube magazine underneath has to be rotated]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] with a saddler shell holder, a different rear sight, a sling warped around it like the Stakeout from the first game, and an attachment called &amp;quot;Long Barrel&amp;quot; will be available. Named the &amp;quot;R-870 MCS&amp;quot; in game and was first seen at Gamescon.&lt;br /&gt;
&lt;br /&gt;
[[File:Remington 870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
[[File:CODB02Saiga12.jpg|thumb|600px|none|The Remington 870 MCS next to the Saiga-12S.]]&lt;br /&gt;
[[File:CODBO2Remington870MCS.jpg|thumb|600px|none|The Remington 870 MCS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12S==&lt;br /&gt;
A blurry HUD icon for the [[Saiga 12|Saiga 12S]] can was spotted in one of the multiplayer map demos and was later seen in a multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Saiga12s.jpg|thumb|none|400px|Saiga-12S - 12 Gauge]]&lt;br /&gt;
[[File:CODB02Saiga12.jpg|thumb|600px|none|The Saiga-12S in the multiplayer demo.]]&lt;br /&gt;
[[File:CODBO2Saiga12HUD.jpg|thumb|600px|none|The HUD icon for the Saiga 12S]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
An unknown futuristic looking shotgun looks like [[Benelli M3|Benelli M3T]] is held by Harper in the reveal. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 shotgun.jpg|thumb|none|600px|Harper holding the shotgun.]]&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8 with the shotgun on his back.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== AK Variant ==&lt;br /&gt;
During the horse riding (Yes, horse riding) sequence of the first trailer, a rider can be seen gripping an unknown [[AK-47|AK variant]]. On a closer examination of the screenshot, the proportions of the AK's magazine and lack of flash hider seem to imply it's a same WASR-2 inspired conglomerate as is the one in the first game&lt;br /&gt;
&lt;br /&gt;
[[File:WASR2.jpg|thumb|400px|none|WASR-2 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|600px|none|AK encircled in yellow for convenience.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
Two generic Middle Eastern terrorists are seen being blown away by an explosion while still holding on to their [[AN-94]] assault rifles in the premiere trailer. Seems that in Black Ops universe Russia has decided to start exporting the assault rifle by 2025. Later release gameplay demos show the rifle will have green furniture.&lt;br /&gt;
&lt;br /&gt;
[[File:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94- 5.45x39mm.]]&lt;br /&gt;
[[File:BlOps2 AN-94.jpg|thumb|none|600px|AN-94 encircled in red. Fancy explosions aren't enough to take these two apart from their precious rifles. Immediate death, on the other hand, is.]]&lt;br /&gt;
[[File:AN-94 BOII.jpg|thumb|none|600px|Reloading the AN-94, as seen in the Multiplayer Reveal. Note how, unlike in previous games, the cartridges in the magazine are actually three-dimensional. Also, these are clearly 5.56x45 NATO rounds rather than 5.45x39 WP that the AN-94 uses.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 Para Tactical Carbine==&lt;br /&gt;
&lt;br /&gt;
The [[FN_FAL#DSA_SA58_Para_Tactical_Carbine|DSA SA58 Para Tactical Carbine]] appears in the multiplayer demo as the &amp;quot;SA-58&amp;quot;.&lt;br /&gt;
[[File:SA58TACP.jpg|thumb|400px|none|DSA SA58 Para Tactical Carbine with EOTech red dot sight - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODB02SA58CAC.jpg|thumb|none|600px|The &amp;quot;SA-58&amp;quot; in the demo.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
Multiple soldiers in the reveal are seen wielding weapons which appear to be [[Heckler &amp;amp; Koch XM8]]s with short handguards and thick carrying handles seemingly based on one used by the [[(Aliens) - M41A Pulse Rifle|M41A Pulse Rifle]] in ''[[Aliens]]''. They use a railed carrying handle and have a railed handguard with rail covers rather than the PCAP accessory system used by the US version. In real life this configuration is used on Malaysian XM8s, though given the series' common use of airsoft weapons as references it is far more likely this was based on a rail-equipped airsoft gun. It is said to have an incorrect 32 round capacity. It is referred to in-game as the &amp;quot;M8A1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|400px|none|Older version of Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM8.jpg|thumb|none|600px|A soldier wielding the XM8.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM82.jpg|thumb|none|600px|Harper running with his XM8. Note the older open-front &amp;quot;duckbill&amp;quot; flash hider rather than the &amp;quot;birdcage&amp;quot; of late-production XM8s.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8. Note the ejection port appears to be underneath the carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil AR ==&lt;br /&gt;
The [[IMI Galil]] AR can be seen during the Behind the scenes video.&lt;br /&gt;
&lt;br /&gt;
[[File:GalilAR.jpg|thumb|none|400px|IMI Galil AR - 5.56x45mm.]]&lt;br /&gt;
[[File:GalilBOII.JPG|thumb|none|600px|A Panamanian Defense Forces soldier wielding a Galil AR.]]&lt;br /&gt;
&lt;br /&gt;
==IWI X95 Flattop==&lt;br /&gt;
The [[IWI X95 Flattop]], an improved variant of the [[MTAR-21]], appears in the game as the &amp;quot;MTAR&amp;quot;.&lt;br /&gt;
[[File:IWI X95 Flattop.jpg|thumb|none|400px|IWI X95 Flattop with various accessories - 5.56x45mm]]&lt;br /&gt;
[[File:Blmtar.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:CODBO2TAR21.jpg|thumb|none|600px|The X95 Flattop in first person.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL &amp;quot;G Series&amp;quot;==&lt;br /&gt;
A G Series [[FN FAL]] is seen at E3 and the villain trailer.&lt;br /&gt;
&lt;br /&gt;
[[File:Fn fal g series.jpg|thumb|none|400px|FN FAL &amp;quot;G Series&amp;quot; - 7.62x51mm NATO]]&lt;br /&gt;
[[File:FNFALBOII.jpg|thumb|none|600px|The FN FAL &amp;quot;G Series&amp;quot; seen at E3.]]&lt;br /&gt;
[[File:CODBO2FALGSeries.jpg|thumb|none|600px|The FN FAL &amp;quot;G Series&amp;quot; seen in the hands of Jonas Savimbi.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[SCAR-L]] with drum magazine is one of the game's light machine guns. It is incorrectly listed as the &amp;quot;HAMR&amp;quot;.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[File:FN HAMR.jpg|thumb|none|400px|FN HAMR IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Blohamr.jpg |thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
An [[FN SCAR|FN SCAR-H]] first appeared in the second behind the scenes video.&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|400px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODBO2SCARH.jpg|thumb|none|600px|The player holding a SCAR-H.]]&lt;br /&gt;
[[File:BO2SCARL.jpg|thumb|none|600px|Harper's SCAR primed and ready.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[HK416]] is incorrectly listed as the &amp;quot;M27&amp;quot;.&lt;br /&gt;
[[Image:HK416wAG36.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 5.56x45mm with [[Heckler &amp;amp; Koch AG36 Grenade Launcher|Heckler &amp;amp; Koch AG-C / GLM grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Blom27.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-97 ==&lt;br /&gt;
The pickup symbol of the &amp;quot;Type 95&amp;quot; appeared in the E3 demo, most likely being the same [[QBZ-97]] with 95-style trigger guard seen in &amp;quot;[[Call of Duty: Modern Warfare 3]]&amp;quot;. However, it has not since made any appearances in any trailers, and the same pickup was later used for the &amp;quot;Type 25&amp;quot; rifle, so it is likely that the &amp;quot;Type 95&amp;quot; was a placeholder name for it, and that it will not appear in-game along with the Type 25.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBZ-97A.jpg|thumb|none|400px|Norinco QBZ-97 with QBZ-95 style trigger guards - 5.56x45mm]]&lt;br /&gt;
[[File:BO2QBZ97.jpg|thumb|none|400px|The QBZ-97's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 556==&lt;br /&gt;
The brand new [[SIG_SG_550#SIG_SG_556|SIG SG 556]] with green furniture was seen in a demo video for the multiplayer map &amp;quot;Turbine&amp;quot;. According to the weapon selection, the SIG incorrectly fires in three-round bursts.&lt;br /&gt;
[[File:SIG 556 Green Furniture.jpg|thumb|none|400px|SIG SG 556 with green furniture - 5.56x45mm.]]&lt;br /&gt;
[[File:CODBO2SIGSauer556.jpg|thumb|none|400px|The SIG SG 556 in 1st person.]]&lt;br /&gt;
[[File:CODBO2SIGSauer556Reload.jpg|thumb|none|400px|Reloading]]&lt;br /&gt;
&lt;br /&gt;
==Saritch 308==&lt;br /&gt;
The [[Saritch 308]] was first seen in one of the multiplayer reveals. &lt;br /&gt;
&lt;br /&gt;
[[File:Saritch 308.jpg|thumb|none|400px|Saritch 308 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODBO2SMRCAC.jpg|thumb|none|600px|The SMR in the multiplayer demo.]]&lt;br /&gt;
[[File:CODBO2SMR.jpg|thumb|none|600px|The SMR.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Type 25&amp;quot;==&lt;br /&gt;
A fictional rifle based on the QB series called the Type 25 was used by David Mason in the E3 Demo. It is similar to the Type 95, but with a slightly modified exterior.&lt;br /&gt;
&lt;br /&gt;
[[File:CODB02Type25CAC.jpg|thumb|none|600px|The Type 25 in the multiplayer demo.]]&lt;br /&gt;
[[File:920x515 yemen.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:BO2UnknownRifle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M16A1 ==&lt;br /&gt;
An [[M16A1]] can be seen in the hands of a soldier possibly during one of the &amp;quot;flashback eras&amp;quot; of the game identified by the 20-round magazine and the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|400px|none|M16A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:bom16.jpg|thumb|600px|none|A soldier &amp;quot;Tebows&amp;quot; while wielding the M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
An [[M4A1]] is seen in a reveal poster, being held by a soldier. However, it is unknown if it will appear in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 BLOPS II.jpg|thumb|600px|none|A soldier holding an M4A1 fitted with a vertical foregrip and an ACOG scope in a piece of promotional art.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Rifle ==&lt;br /&gt;
An unknown rifle was seen in the second behind the scenes video.&lt;br /&gt;
[[File:BO2DSHK&amp;amp;UnRifle.jpg|thumb|600px|none|The unknown rifle circled in blue.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifle =&lt;br /&gt;
&lt;br /&gt;
==FN Ballista==&lt;br /&gt;
The [[FNH Ballista]] is a bolt-action sniper rifle that is available without a scope attachment.&lt;br /&gt;
&lt;br /&gt;
[[File:FNBallista.jpg|thumb|500px|none|FN Ballista - .338 Lapua Magnum]]&lt;br /&gt;
[[File:Ballista_Bo2.jpg|thumb|600px|none|Ballista from Player's perspective]]&lt;br /&gt;
[[File:CODBO2FNBallistaScoped.jpg|thumb|600px|none|The FN Ballista with a scope.]]&lt;br /&gt;
[[File:CODBO2FNBallistaScopeRecticle.jpg|thumb|600px|none|Said scopes reticule.]]&lt;br /&gt;
[[File:Ballista Reload Bo2.jpg|thumb|600px|none|Reloading animation. A better view of the side of the weapon can be seen.]]&lt;br /&gt;
&lt;br /&gt;
==SVU-AS Dragunov==&lt;br /&gt;
&lt;br /&gt;
The [[SVU-AS Dragunov]] with a finish similar to the SVU was seen in the gamescon video of the map &amp;quot;Aftermath&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Svu-a 2.jpg|thumb|500px|none|SVU-AS Dragunov sniper rifle with bipod - 7.62x54mm R]]&lt;br /&gt;
[[File:CODBO2SVUAS.jpg|thumb|600px|none|Idling with the SVU-AS]]&lt;br /&gt;
[[File:CODBO2SVUASReload.jpg|thumb|600px|none|Reloading the SVU-AS]]&lt;br /&gt;
&lt;br /&gt;
==DSR-50==&lt;br /&gt;
A [[DSR-50]] was first used in the multiplayer reveal and seen in the multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Dsr50.jpg|thumb|400px|none|DSR-50 - .50 BMG]]&lt;br /&gt;
[[File:CODBO2DSR50.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:CODB02DSR50CAC.jpg|thumb|600px|none|The DSR-50 in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;XPR-50&amp;quot;==&lt;br /&gt;
A semi-automatic sniper rifle likely chambered in .50 BMG, it bears a large resemblance in design to the semi-automatic .338 [[Barrett Model 98 Bravo|Barrett M98 Prototype]].&lt;br /&gt;
[[File:Bloxpr.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:M98.jpg|thumb|500px|none|Barrett M98 Prototype Rifle - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Storm PSR&amp;quot;==&lt;br /&gt;
The Storm PSR is a fictional anti-material rifle fitted with an x-ray scope to view targets through solid barriers. As seen on the E3 demo, it features a unique ability as it is charged by holding down the trigger for a maximum of 5 bullets; this costs more ammunition to use. On the side of the weapon, it indicates that this uses Metal Storm technology; this is confirmed by the fact that the reloading animation has the player insert a single stack of bullets into the rear of the weapon (as Metal Storm technology uses superposed ammunition).&lt;br /&gt;
[[File:StormPSR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:StormPSRSight.jpg|thumb|600px|none|Zoom on X-ray scope. The meter on the right is the PSR's charge meter.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Mk 48 Mod 1 ==&lt;br /&gt;
Several soldiers are also seen wielding [[FN Minimi|Mk 48 Mod 1]]s in the reveal and in the E3 demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk48mod1.jpg|thumb|400px|none|FN Mk 48 Mod 1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Black ops2 SAW.jpg|thumb|none|600px|A soldier aiming his Mk 48 Mod 1.]]&lt;br /&gt;
[[Image:Blackops2 M249 2.jpg|thumb|none|600px|A soldier aiming his Mk 48 Mod 1 while standing.]]&lt;br /&gt;
[[File:BO2MK48.jpg|thumb|none|600px|The first person veiw of the MK48 Mod 1.]]&lt;br /&gt;
[[File:BO2MK48Sights.jpg|thumb|none|600px|The MK48 Mod 1's sights.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
A [[QBZ-97#Norinco_QBB-95|Norinco QBB-95]] was seen in the multiplayer demo as the &amp;quot;QBB LSW&amp;quot;. It has been modified with bulkier furniture, and the trigger guard of the [[QBZ-95]].&lt;br /&gt;
&lt;br /&gt;
[[File:QBB95.jpg|thumb|none|400px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[File:CODBO2QBBLSW.jpg|thumb|none|600px|The QBB-95 in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
== LSAT Light Machine Gun ==&lt;br /&gt;
A barely visible HUD icon for the [[LSAT|LSAT Light Machine Gun]] was seen in the Strike Force E3 demo. &lt;br /&gt;
&lt;br /&gt;
[[File:LSAT.jpg|thumb|400px|none|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[File:BO2LSATHUDIcon.jpg|thumb|none|600px|The LSAT's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
A [[Browning M2HB]] can be seen on the back of a truck in the reveal and in the Los Angeles gameplay trailer they are used by the invading Chinese soldiers.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[File:M2 Browning Technical BOII.jpg|thumb|none|600px|A Browning M2HB on a truck.]]&lt;br /&gt;
[[File:CODBO2M2Browing2025.jpg|thumb|none|600px|The M2 Browning on two trucks.]]&lt;br /&gt;
&lt;br /&gt;
== DShK ==&lt;br /&gt;
A [[DShK heavy machine gun]] was seen in the second behind the scenes video.&lt;br /&gt;
[[File:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[File:BO2DSHK&amp;amp;UnRifle.jpg|thumb|none|600px|The DShK seen on a truck circled in red. You can see the circled shape muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
A [[General Dynamics GAU-19/A]] was seen in the preview for the multiplayer map &amp;quot;Turbine&amp;quot; as a mounted weapon then a day later it was confirmed to be the new &amp;quot;Death Machine&amp;quot; killstreak..&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|400px|none|General Dynamics GAU-19/A - .50 BMG. Here pictured with Jet pilot, Helicopter pilot, and infantry soldier's helmets, and belt of .50 BMG ammo.]]&lt;br /&gt;
[[File:CODBO2GAU19A.jpg|thumb|none|600px|The mounted GAU-19/A in first person.]]&lt;br /&gt;
[[File:CODBO2GAU19ADeathMachine.jpg|thumb|none|600px|The GAU-19/A as the &amp;quot;Death Machine&amp;quot; killstreak.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-12/U ==&lt;br /&gt;
A [[General Dynamics GAU-12/U]] was seen in the villain trailer mounted on a C.L.A.W AI weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU-12U.jpg|thumb|400px|none|General Dynamics GAU-12/U with unfired rounds - 25mm.]]&lt;br /&gt;
[[File:CODBO2GAUCLAW.jpg|thumb|none|600px|The GAU-12/U mounted on a C.L.A.W.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==&amp;quot;FHJ-18 AA&amp;quot; Launcher==&lt;br /&gt;
A fictional anti-air launcher similar in appearance to a [[FIM-92A Stinger]] is seen in the Multiplayer trailer.&lt;br /&gt;
[[File:FHJ 18 AA BOII.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Hawk MM1 grenade launcher==&lt;br /&gt;
The [[Hawk MM1 grenade launcher]] appears in the Behind the Scenes video. &lt;br /&gt;
&lt;br /&gt;
[[File:MM1.jpg|thumb|400px|none|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[File:BO2MM1.jpg|thumb|none|600px|The MM1 in the hands of a man who is said to be Jonas Savimbi.]]&lt;br /&gt;
&lt;br /&gt;
[[File:JonasBLOPS.jpg|thumb|400px|none|Jonas Savimbi holds the MM1 in the launch trailer.]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1S== &lt;br /&gt;
The [[Milkor_MGL#MGL_Mk_1S|MGL Mk 1S]] was seen at Gamescon as the new &amp;quot;[[Iron Man 2|War Machine]]&amp;quot; killstreak.&lt;br /&gt;
&lt;br /&gt;
[[File:MGL32.jpg|thumb|400px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:CODBO2MikorMGL.jpg|thumb|600px|none|The Milkor MGL Mk 1S at Gamescon.]]&lt;br /&gt;
[[File:CODBO2MilkorSight.jpg|thumb|600px|none|The sight of the Milkor MGL Mk 1S.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] from MW3 is returning and even has the same model.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|400px|none|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[File:CODBO2SMAW.jpg|thumb|600px|none|The Mk 153 Mod 0 SMAW.]]&lt;br /&gt;
&lt;br /&gt;
==RPG 7==&lt;br /&gt;
The [[RPG-7]] is seen in E3 gameplay used by the invading Chinese forces. This time around it has a sling wrapped around, as well as a different rear sight and warhead.&lt;br /&gt;
&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|400px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:BO2RPG7.jpg|thumb|none|600px|The RPG-7 in first person.]]&lt;br /&gt;
[[File:BO2RPG7Reload.jpg|thumb|none|600px|Reloading the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== Bouncing Betty ==&lt;br /&gt;
&lt;br /&gt;
The same fictional [[S-Mine|Bouncing Betty]] land mine from past COD games was seen in the multiplayer demo.&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Bouncing Betty in the bottom right corner.]]&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
C4 was seen in the multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The C4 under the Semtex.]]&lt;br /&gt;
&lt;br /&gt;
== Combo Grenade ==&lt;br /&gt;
A fictional grenade was seen in the multiplayer demo. It appears to be a cross between a [[M67 hand grenade]] and an [[Mk 2 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[File:Baseball.jpg|thumb|none|400px|M67 hand grenade]]&lt;br /&gt;
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Grenade in the top left corner.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] returns with a new paint job.&lt;br /&gt;
&lt;br /&gt;
[[File:M18a1 07.jpg|thumb|none|400px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Claymore in the bottom left corner.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Gryazev-Shipunov GSh-30-2 ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|As imposing as a gunship with two forward gunner armaments is, what the protagonists are really forgetting is the nasty result of horse riding without a helmet at these speeds.]]&lt;br /&gt;
&lt;br /&gt;
==Metal Storm Redback RWS==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;Assault Sentry Drone&amp;quot; tracked UCVs mount a [[Metal Storm Weapons|Metal Storm Redback RWS]] four-barrel repeating grenade launcher in a module on their left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[Image:MS Redback.jpg|thumb|none|400px|Metal Storm Redback RWS - 40mm]]&lt;br /&gt;
[[Image:Blops2-RWS-1.jpg|thumb|none|600px|Two Assault Sentry Drones advance, armed with Redback RWS units.]]&lt;br /&gt;
&lt;br /&gt;
== Yakushev-Borzov Yak-B ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:YakB-12.7.jpg|thumb|none|600px|Yakushev-Borzov Yak-B]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|Mil Mi-24 hybrid with both GSh-30-2 and Yak-B gatling guns for forward armaments. Somebody ''really'' needs to stop referencing Hind Airfix models apparently pieced together by kids with indecisive instructions]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:The_Kaptain&amp;diff=594362</id>
		<title>User talk:The Kaptain</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:The_Kaptain&amp;diff=594362"/>
		<updated>2012-07-25T20:53:23Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Trailer Park Boys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Trailer Park Boys ==&lt;br /&gt;
&lt;br /&gt;
Just letting you know I got some TPB screenshots up, I'll have more on the way, these are just some to start, if there's any problems, just post them to my user page, and the episodes are: Any one with Lahey and the police officer is 'The Working Man', S4EP8, the ones with Julian, Cory, and Bubbles are S5EP10, 'The Sh*t Blizzard', and the one with Cyrus is S1EP1 'Take Your Little Gun And Get Out Of My Trailer Park' - [[User:tadeezy|tadeezy]] 14:53, 25 July 2012 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:The_Kaptain&amp;diff=594361</id>
		<title>User talk:The Kaptain</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:The_Kaptain&amp;diff=594361"/>
		<updated>2012-07-25T20:52:20Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: Trailer Park Boys&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Trailer Park Boys ==&lt;br /&gt;
&lt;br /&gt;
Just letting you know I got some TPB screenshots up, I'll have more on the way, these are just some to start, if there's any problems, just post them to my user page, and the episodes are: Any one with Lahey and the police officer is 'The Working Man', S4EP8, the ones with Julian, Cory, and Bubbles are S5EP10, 'The Sh*t Blizzard', and the one with Cyrus is S1EP1 'Take Your Little Gun And Get Out Of My Trailer Park'&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Zackmann08&amp;diff=593441</id>
		<title>User talk:Zackmann08</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Zackmann08&amp;diff=593441"/>
		<updated>2012-07-24T03:45:47Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Thanks a ton. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==gun brand pages==&lt;br /&gt;
Looks good, the H&amp;amp;K logo looks a bit big. Good luck with Smith &amp;amp; Wesson! --[[User:Predator20|Predator20]] 23:36, 23 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
:Thank you for the reply, and sorry I misjudged you (to be honest, I didn't notice the discussion, so I did think you were some foolish n00b who was changing things without consulting admins). I thought that I was simply upholding a decision that the rest of the staff had agreed to a long time ago. At the very least, I guess we should discuss the matter again in the topic - and clearly, the forum's not such a good place, since we have too many problems with spammers. And Happy Holidays to you, too. -[[User:MT2008|MT2008]] 10:01, 24 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Looks good. I'm a mod here. I really like the Colt page. The S&amp;amp;W page is going to be an intensive piece of labor for you. I agree with bunni. We need a category for these new pages. --[[User:Jcordell|Jcordell]] 16:30, 27 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
I've been collecting S&amp;amp;W revolvers for several years. S&amp;amp;W has always been a very organized company with outstanding records. Better organized company in so many aspects. In the past couple of years I've gotten into Colt revolvers and I've learned that getting information about the various Colt handguns is very challenging. For most of it's history Colt was rather scatter-shot in it's approach. For example they would have different models use the same serial number range (Official Police and .38 spl Officer Model Target pre-WWII), but the Pre-WWII Officer Model Target .22LR had it's own serial numbers.Why? Who knows? Other models (such as the Theur derringer) would be made for decades and Colt has little to no written records about the models. For example the serial numbers will not tell you what year an individual derringer was made. And then you have the Official Police model and it's variants. Over 700,000 made over a seventy year period. Very challenging. I like the colt double action revolvers, but I can see why colt has almost gone out of business and S&amp;amp;W is still prospering. Hopefully Colt's fairly new management can fix things. --[[User:Jcordell|Jcordell]] 17:37, 27 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
No I'm sorry. Not as knowledgable about Taurus. But I do have a couple books that might be helpful. I'll look through them.--[[User:Jcordell|Jcordell]] 19:00, 19 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:Once again you're doing good work tackling the pages that the rest of us just lack the energy for. Such as the page for the S&amp;amp;W 27/28. Looks good. --[[User:Jcordell|Jcordell]] 10:40, 7 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
==Call of Duty MW3 ==&lt;br /&gt;
Done --[[User:Phoenixent|phoenixent]] 18:11, 4 June 2012 (CDT)&lt;br /&gt;
:Did the change to Dark Knight and EvilTim did James Bond. --[[User:Phoenixent|Steve]]&lt;br /&gt;
::I like your templates a lot as it cleans up the page. How does that work for a TV series with multiple seasons? --[[User:Phoenixent|Steve]]&lt;br /&gt;
:Hey Zack.. That template for CSI looks real good. I think you have another winner with the TV seasons.--[[User:Phoenixent|Steve]]&lt;br /&gt;
The gun manufacturers template is cool except when you get into clones like the M16 series, 1911 Pistols, Colt SAA Revolvers and others. Not sure how to worked that problem as it is a large one.--[[User:Phoenixent|Steve]]&lt;br /&gt;
&lt;br /&gt;
== 1911 categories ==&lt;br /&gt;
&lt;br /&gt;
I think these pages are turning out well, good job. One modification that I would suggest though (for both the pages and the template) is reversing the order of the categories. I think the &amp;quot;Standard&amp;quot; guns should really go first because, as the name implies, they are the standard gun and are also probably the most common. I would put the order as &amp;quot;Standard&amp;quot;, &amp;quot;Long&amp;quot;, &amp;quot;Compact&amp;quot;, &amp;quot;Subcompact&amp;quot;. Also, I'm not sure about how the Colt variants are categorised on the template. I think they should just be split on size like the other manufacturers for a few reasons. First, it would then be a standard and look better. Secondly, the modern thing is kind of screwed up, with the 80 Combat Elite being from the same time as the regular series 80, and the National Match going back to the Series 70 guns. Also the Military/Governemnt differentiation seems a bit pointless to me, as I would imaging that most of the guns that actually appear in media are based on the civillian guns and the majority of the M1911A1 ID's are actually wrong. To be honest, I think there is a case that the M1919A1, Government and Series 70 sections could probably be merged, as they are the same gun with no visible external differences unless you get a really good look at the markings.  --[[User:Commando552|commando552]] 16:11, 16 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Re:Redirects ==&lt;br /&gt;
&lt;br /&gt;
Yes, I understand. I'll follow your recommendations. Thanks! [[User:Greg-Z|Greg-Z]] 10:17, 22 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Misfits==&lt;br /&gt;
Great minds think alike. --[[User:Funkychinaman|Funkychinaman]] 17:16, 27 June 2012 (CDT)&lt;br /&gt;
==Wrong Turn==&lt;br /&gt;
I wouldn't spend any more time working on a template for that series as the user you started these pages doesn't seem to want to put any more effort into it.  --[[User:Ben41|Ben41]] 20:38, 22 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Re:AK ==&lt;br /&gt;
&lt;br /&gt;
Hi. It depends on what kind of page are you working on. I know some stuff about original Russian AK's. Will try to help of course. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 01:41, 24 June 2012 (CDT)&lt;br /&gt;
:So how you want to do this template? Include only true AK-pattern guns (like on wikipedia), or include guns like the VSS too, which only look like AK variants, but in reality have nothing to do with that design? --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:06, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I would separate them along similar lines as the AK gallers, with &amp;quot;Soviet manufactured Kalashnikov pattern firearms&amp;quot; &amp;quot;Foreign manufactured Kalashnikov pattern firearms&amp;quot; &amp;quot;Firearms derived from the Kalashnikov&amp;quot; and &amp;quot;Firearms visually resembling the Kalashnikov&amp;quot;. First section would be the russian weapons, separated into assault rifles, carbines, machine guns and sniper rifles. Then next section would be split up by country. Not sure whether to split each section by weapon type or not, would need to play it by ear depending on how many you were ending up with. If not splitting by type, could put the weapon type in brackets after the name. It gets a bit tricky when you get into AK derived, and visually resembling the AK as there can be a fine line. For example, the I would put the SVD in the visually similar, as it shares no parts with the AK and has a different operating system. However the visually similar FPK/PSL is derived from the RPK, so would go in the AK derivatives section. Stuff like the Valmet (and hence the Galil and Vektor rifles) would go in the derivatives section, as although not of the AK pattern they are a modification to the design. But that's just my opinion on how it should be broken down. --[[User:Commando552|commando552]] 15:23, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Congrats!==&lt;br /&gt;
I see you already started clearing out the delete bin. --[[User:Funkychinaman|Funkychinaman]] 13:28, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Congrats as well!  Now you can have a good time deleting spambots!  --[[User:Ben41|Ben41]] 01:31, 27 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Abe and ARs==&lt;br /&gt;
Yes, it did, but I think it sort of sets a bad precedent for some new user to start a page with one line as his first edit and have the rest of us build it unto a full page. (It was literally one line.) But oh well, what's done is done. As for the templates, I have to admit, I'm not sure I know what I'm doing with them. I added Barry Nelson to the James Bond template over the weekend, but that took a lot of copying and pasting and trial and error. --[[User:Funkychinaman|Funkychinaman]] 13:32, 26 June 2012 (CDT)&lt;br /&gt;
:I'll add it if I come across it. I'm sweeping across the site right now, looking for bad pages and killing dead actors. --[[User:Funkychinaman|Funkychinaman]] 13:43, 26 June 2012 (CDT)&lt;br /&gt;
::You think I should? The people here seem to love zombies. --[[User:Funkychinaman|Funkychinaman]] 13:49, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Congrats ==&lt;br /&gt;
&lt;br /&gt;
Remember with great power comes great power. Wait, I don't think that's it.&lt;br /&gt;
&lt;br /&gt;
Also I'd have called that maintainance script Gunbot or Tank, personally. [[User:Evil Tim|Evil Tim]] 14:36, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Generic placeholder==&lt;br /&gt;
Hmmm, let me brainstorm a bit. --[[User:Funkychinaman|Funkychinaman]] 20:53, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Congrats and can you delete these?==&lt;br /&gt;
&lt;br /&gt;
Congratulations on becoming admin and Ive seen that you were clearing out the delete bin so I was wondering if you could delete the pictures I uploaded a while ago you can find them on  my [http://www.imfdb.org/wiki/Special:Contributions/Mr.Ice Contributions page]. Thanks. [[User:Mr.Ice|Mr.Ice]] 14:05, 27 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The Nosferatu page ==&lt;br /&gt;
&lt;br /&gt;
Hi there, I was the creator of the Nosferatu: The Wrath of Malachi page. I noticed that you recently nuked it and left a note saying &amp;quot;Creator refuses to finish . . . &amp;quot; I haven't abandoned the IMFDB by any means, but have been busy with real life thus far. Maybe you could tell me what specifically was wrong with it? Last I worked on the page, it was essentially complete by the IMFDB standards of the time. Have they drastically changed in the meantime? --[[User:Mazryonh|Mazryonh]] 01:13, 28 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Sure, if you tell me what's missing. I do not currently have access to the game disc right now, but at last count the page was, in my view, essentially finished--all the ingame weapons had both 3rd-person and 1st Person views, and had (where possible) references to the real-life weapons they were based on. What's missing from the page according to the IMFDB standards now? --[[User:Mazryonh|Mazryonh]] 03:39, 28 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not getting pissed?&amp;quot; Thankfully, not everyone is subject to the [http://users.rider.edu/~suler/psycyber/disinhibit.html online disinhibition effect]. Courtesy and civility cost absolutely nothing to produce, have, or give, so why not give generously until you have good reason to do otherwise? And as for the weapons, what were you expecting, a [[Van_Helsing#Gas_Operated_Automatic_Crossbow|stake launcher]]? The game is (as I outlined in the wiki entry's introduction) an out-and-out homage to the silent film ''Nosferatu'', and like its parent novel ''Dracula,'' the game's weaponry is based around those used by old-fashioned vampire hunters before they became modern pop culture icons (like [[Constantine]], [[Van Helsing]], and [[Hellsing]]). The 4 firearms already listed are the only ones in the game, and you can confirm this by checking out [http://www.gamefaqs.com/pc/917976-nosferatu-the-wrath-of-malachi/faqs an FAQ] for the game or [http://www.youtube.com/playlist?list=PL2AB7C05E018CC1E6&amp;amp;feature=plcp a video walkthrough]. The rest of the ingame weapons are religious paraphernalia or melee weaponry, such as a Crucifix, a totally overpowered Holy Water Chalice (which you can refill by blessing a tub of water with your Crucifix), a Cane Sword, and your character's own two fists. Call it the limitations of a budget title if you want, but I think this helps to maintain the authenticity of the &amp;quot;old-fashioned&amp;quot; nature of the title, right down to the old-fashioned film grain effect and &amp;quot;film scratches&amp;quot; you can sometimes see. &lt;br /&gt;
&lt;br /&gt;
As for putting photos of the actual guns in this wiki entry, there is a small problem with that. While there is an entry for generic [[Flintlock Pistol]]s I could select a photo from, there is no equivalent entry for generic Flintlock Muskets, and the ingame one doesn't look like any of those musket entries already on the site. Could a disambiguation page that listed all the musket variants be created? Is there anything else on the laundry list of things that need to be done for this game's wiki page? &lt;br /&gt;
&lt;br /&gt;
In the future, you could always do the courtesy of contacting the creators of small &amp;quot;niche pages&amp;quot; with obvious effort put into them before resorting to the nuke. After all, courtesy costs nothing. --[[User:Mazryonh|Mazryonh]] 23:29, 29 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== RSP ==&lt;br /&gt;
&lt;br /&gt;
Maybe you should clarify that reality television is in the same boat as documentaries? --[[User:Funkychinaman|Funkychinaman]] 09:13, 28 June 2012 (CDT)&lt;br /&gt;
:Looks good. (And I call dibs on slapping the nuke tag on any future ''Jersey Shore'' pages!) --[[User:Funkychinaman|Funkychinaman]] 10:41, 28 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== CZ 40, 97 etc. ==&lt;br /&gt;
&lt;br /&gt;
But surely appear. Great future is for this weapon! Otherwise - CZ products i´m complemented and there is need this types.--[[User:Pandolfini|Pandolfini]] 20:02, 28 June 2012 (CDT)&lt;br /&gt;
The text is just a selection of several books, nothing is there does not even start of production. Like I said - i want only CZ products supplementary to the database, nothing more. I originally took the view that the [[Kajínek]] used CZ 40 and not CZ Pre75 . So we'll see. CZ 97 certainly somewhere there is, just poorly defined or does not know just because it's missing. This often happens to me - i looking for a gun and find in catalog of proucts (Smit&amp;amp;Wesso, CZ, Mauser rifles etc.) or cathegory (submachine guns, pistols etc.)--[[User:Pandolfini|Pandolfini]] 20:17, 28 June 2012 (CDT)&lt;br /&gt;
&amp;quot;A gun must appear in something before it gets a page!&amp;quot; Here - [[CZ]]&lt;br /&gt;
And what product catalog of products company? After all serves to navigate and search, it does not count?--[[User:Pandolfini|Pandolfini]] 20:23, 28 June 2012 (CDT)&lt;br /&gt;
So this means that even in categories is not listed weapons which were not in the movie or game? So that means in practice that to appear, so it will have to laboriously re-do. Plus We ascribe the extra the lost hour of work today due to the technicality that resulted from a irationaly reasons. Or no?--[[User:Pandolfini|Pandolfini]] 20:32, 28 June 2012 (CDT)&lt;br /&gt;
Me was  so weird was that when I first needed a CZ 38 for movie Atentát, i were cannot find this gun here,   because were missing. I could not understand such a failure. Now I understand - this was and is due to imperfect standards.--[[User:Pandolfini|Pandolfini]] 21:02, 28 June 2012 (CDT)&lt;br /&gt;
I found the passage where it was and I know error and how it is done correctly. Thank you.--[[User:Pandolfini|Pandolfini]] 01:46, 29 June 2012 (CDT)&lt;br /&gt;
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==Templates==&lt;br /&gt;
I was going to ask you about that. The AR template is going to be huge, and would take up most of the space on the smaller AR entries. --[[User:Funkychinaman|Funkychinaman]] 09:58, 29 June 2012 (CDT)&lt;br /&gt;
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== the next if kin page ==&lt;br /&gt;
&lt;br /&gt;
yes i was planning to do that page but i need the names of the guns that was used in the film if you can sir. --[[User:Boo2795|Boo2795]] 12:06, 29 June 2012 (CDT)&lt;br /&gt;
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== They Walk deleted? ==&lt;br /&gt;
&lt;br /&gt;
Why was the ''[[They Walk]]'' page deleted? It definitely had pictures as I identified and made a page for the [[Chiappa Double Eagle Derringer]] based on the markings on the gun. It had identifiable guns listed and at least some pictures (can't remember anything about the page, just that I ID'd that gun), so I would have though an &amp;quot;Incomplete&amp;quot; tag would be more suitable. Or is it inelligible for some other reason?  --[[User:Commando552|commando552]] 14:16, 29 June 2012 (CDT)&lt;br /&gt;
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== thank you ==&lt;br /&gt;
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thank u for helping me out. i will type in that information. u can put the images on it --[[User:Boo2795|Boo2795]] 23:59, 29 June 2012 (CDT)&lt;br /&gt;
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== Rumor of War ==&lt;br /&gt;
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This film is not on DVD yet, so I'm looking for a suitable VHS copy to transfer.   If I've started a page, I'm going to finish it.  Please check the author of the page before deleting.  --[[User:Ben41|Ben41]] 17:49, 3 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==deleting files==&lt;br /&gt;
make sure the images which are obviously personal snapshots of members own guns (not the professional pics that I take but backyard stuff) is NOT being used in the forums before you delete them.  Though I don't do it, other members (including other Mods like MT2008 and Bunni) uploaded personal gun pics for use in their profiles and on some of the forum threads.  This is allowed and doesn't happen very often.  But if the pic only appears in the forum, it WON'T appear as being used on the IMFDB site itself.  That is why I never deleted obviously personal gun pics because 99% of them are used in the member's profile pages on the forums or in forum threads. [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
I had previously done some cleanup on the page. I'll take a look again. --[[User:Funkychinaman|Funkychinaman]] 20:37, 8 July 2012 (CDT)&lt;br /&gt;
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== Blanks cells ==&lt;br /&gt;
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Sorry. I always doing only this where the dots are,  where not, i had been doing so for this to be the same - without dots. I deliberately not doing anywhere.--[[User:Pandolfini|Pandolfini]] 18:36, 10 July 2012 (CDT)&lt;br /&gt;
I see. I understand. I has copy the entire row above it and now changing only the data. Empty cells contain therefore the same as the surrounding rows, which i copy. --[[User:Pandolfini|Pandolfini]] 18:42, 10 July 2012 (CDT)&lt;br /&gt;
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== RE: Dino ==&lt;br /&gt;
&lt;br /&gt;
Yah, I thought the pics might've been to large, but it was getting late.  And also yah I wasn't sure about the headers, thanks for that, I'll be sure to fix that when I can.  For PowerSlave, eh, haven't had the time.  Yah probably leave it down for now, I might try to revive it fuller and more complete in the future, thanks. --[[User:Clonehunter|Clonehunter]] 09:36, 13 July 2012 (CDT)&lt;br /&gt;
*Eh, I guess I wasn't entirely sure then what you meant, sorry.  Though, should I go back and enlarge them?  Imo, it looks a bit tidier with the smaller screenshots, but I can change it back. --[[User:Clonehunter|Clonehunter]] 12:24, 13 July 2012 (CDT)&lt;br /&gt;
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== Ussaro Mod 1786 ==&lt;br /&gt;
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I can not do table, cause if I want to create a new article, so I copy the existing post and paste only new data. Here too is missing the table - [[Charleville Musket]]--[[User:Pandolfini|Pandolfini]] 13:55, 14 July 2012 (CDT)&lt;br /&gt;
Next time it will. I ´am first time took the view that the weapons that are rare, is the intent a list - sorry for this :)--[[User:Pandolfini|Pandolfini]] 14:29, 14 July 2012 (CDT)&lt;br /&gt;
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== Edits ==&lt;br /&gt;
&lt;br /&gt;
Sorry. I was trying to think about how to reply properly. I was never using a bot (although I will understand if you don't believe me). I was making edits without thinking. I don't think that excuses my behavior and I definitely deserved to be banned. I am sorry for causing problems for you and the other admins. Edit: By &amp;quot;bot&amp;quot; I meant &amp;quot;script&amp;quot;. --[[User:Cheywoodward2|Cheywoodward2]] 14:58, 15 July 2012 (CDT)&lt;br /&gt;
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== Deleted file &amp;quot;Remington rollmark.jpg&amp;quot; ==&lt;br /&gt;
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Recently you have deleted the file &amp;quot;File:Remington rollmark.jpg&amp;quot; as unused. But it was used on the ''[[Mummy:_Tomb_of_the_Dragon_Emperor,_The#Remington_Model_8|The Mummy: Tomb of the Dragon Emperor]]'' page. If this image isn't needed on the page then the dead link better be deleted too, but if it is needed then the file need to be undeleted. What is your opinion? Thanks in advance. [[User:Greg-Z|Greg-Z]] 11:05, 18 July 2012 (CDT)&lt;br /&gt;
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== Re: Van tu ==&lt;br /&gt;
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These pages are, at least, ''[[Sahara (1995)]]'', ''[[When Trumpets Fade]]'' and ''[[Lucky Luke]]''. I returned decimal points on these pages. Maybe the same thing can be on other pages. [[User:Greg-Z|Greg-Z]] 09:17, 19 July 2012 (CDT)&lt;br /&gt;
:I've been keeping track of his decimal issue. Basically, almost every page he ever worked on. It tailed off for a bit, so I thought he actually read his messages, but I guess I was wrong. --[[User:Funkychinaman|Funkychinaman]] 11:53, 19 July 2012 (CDT)&lt;br /&gt;
::Based on his usual posting times and his preference in movies, I'm guessing that Van Tu is somewhere in Asia. I don't think a two hour ban would affect him. He won't be back until early morning anyway. --[[User:Funkychinaman|Funkychinaman]] 12:43, 19 July 2012 (CDT)&lt;br /&gt;
Now we see [[Special:Contributions/Djnh_djnh|Djnh djnh]] doing same things (''[[Sahara (1995)‎]]'', ''[[The Marine 2]]''). [[User:Greg-Z|Greg-Z]] 03:16, 20 July 2012 (CDT)&lt;br /&gt;
:He hasn't learned a thing. Maybe permanent bans his two alter egos? Abusing multiple accounts is grounds for banning anyway. --[[User:Funkychinaman|Funkychinaman]] 06:45, 20 July 2012 (CDT)&lt;br /&gt;
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== Re: The Forum ==&lt;br /&gt;
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See thats the thing I have already signed up for the forum but every time I try to start a new thread the site tells me &amp;quot;Mr.Ice, you do not have permission to access this page. This could be due to one of several reasons:&lt;br /&gt;
&lt;br /&gt;
1. Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access administrative features or some other privileged system?&lt;br /&gt;
&lt;br /&gt;
2. If you are trying to post, the administrator may have disabled your account, or it may be awaiting activation.&amp;quot; I've been waiting for the activation for a few weeks and there is nothing. I'm not sure whats wrong. [[User:Mr.Ice|Mr.Ice]] 11:28, 19 July 2012 (CDT)&lt;br /&gt;
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==Redirects==&lt;br /&gt;
It makes sense to me, but it may be a bit over the heads of new users. When I first came on, I don't think I would've understood. Redirects are certainly nice, and are preferred, and users certainly shouldn't swap them out for long links like Heartbreakkid (or whatever his name was) did, but it does seem like a lot for a new user to absorb. Maybe we should just say that redirects are preferred. There's enough of us old-timers who can fix them for noobs as they come. --[[User:Funkychinaman|Funkychinaman]] 17:22, 19 July 2012 (CDT)&lt;br /&gt;
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==Periods==&lt;br /&gt;
Don't get me wrong, I totally agree. That was a mistake, and I undid my changes. And he has a third account, Leave me alone or something? (Found it: leavemealone)--[[User:Funkychinaman|Funkychinaman]] 08:43, 20 July 2012 (CDT)&lt;br /&gt;
:Michael myers just took out some decimals in ''[[Saints and Soldiers]]''. The name, the MO, the timing, seem to match. --[[User:Funkychinaman|Funkychinaman]] 01:40, 23 July 2012 (CDT)&lt;br /&gt;
::And visiting his old haunts. At least he's making it easy. --[[User:Funkychinaman|Funkychinaman]] 02:10, 23 July 2012 (CDT)&lt;br /&gt;
:::You're right, for the most part, his edits are useful. But he's been asked about the decimals three times. Can he just be ignoring his messages? And you'd think after seeing his previous logins banned, he might look into his messages. I don't think it's a case of him just not seeing them. It's more likely he saw them and is just ignoring them. I'll keep an eye out. Thanks. --[[User:Funkychinaman|Funkychinaman]] 12:27, 23 July 2012 (CDT)&lt;br /&gt;
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== Automatic User Messages ==&lt;br /&gt;
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While it's a good sentiment, it might not be a good idea to make that automatic message for new users as the majority appear to be spambots and now there's an additional page I have to delete.  --[[User:Ben41|Ben41]] 05:07, 23 July 2012 (CDT)&lt;br /&gt;
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== Incomplete canging to NUKE ==&lt;br /&gt;
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I noticed that on your to do list you have the idea to automatically change incomplete tags to nuke after x number of days. If you are still intending on doing this, can I suggest that it might be more suitable to replace the no effort tag with the nuke after a time period. A page can have the incomplete tag if there are screen caps missing for a few guns but that doesn't mean it deserves to be nuked. The no effort tag should have a time limit though as it is used on pages that do not currently meet the minimum standard.  --[[User:Commando552|commando552]] 15:26, 23 July 2012 (CDT)&lt;br /&gt;
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== &amp;quot;The Objective&amp;quot; ==&lt;br /&gt;
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Thank you very much, Zackmann! :D --[[User:RaNgeR|RaNgeR]] 18:31, 23 July 2012 (CDT)&lt;br /&gt;
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==About==&lt;br /&gt;
So I accidentally clicked the &amp;quot;About imfdb :. guns in movies :. movie guns :. the internet movie firearms database&amp;quot; link at the bottom of every page, only to discover that it's a dead link. Can you restore it? Even if the wording has to be worked out, something is better than nothing. --[[User:Funkychinaman|Funkychinaman]] 19:15, 23 July 2012 (CDT)&lt;br /&gt;
:All the way down at the bottom, between &amp;quot;Privacy Policy&amp;quot; and &amp;quot;Disclaimers&amp;quot;. --[[User:Funkychinaman|Funkychinaman]] 19:30, 23 July 2012 (CDT)&lt;br /&gt;
::Maybe it's based on which skin you have on. I have Monobook. --[[User:Funkychinaman|Funkychinaman]] 19:40, 23 July 2012 (CDT)&lt;br /&gt;
[[Image:FCM_about.jpg|thumb|none|600px|]]&lt;br /&gt;
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== New Registration Ban Header ==&lt;br /&gt;
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Can you modify the header for registration ban message?   &amp;quot;Truly&amp;quot; is misspelled.  --[[User:Ben41|Ben41]] 19:49, 23 July 2012 (CDT)&lt;br /&gt;
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== Thanks a ton. ==&lt;br /&gt;
&lt;br /&gt;
Thanks again for teaching me how to use this site and whatnot, and for giving the tpb article another chance, it means a lot. Also, I know I've asked quite a bit of you, but if possible, can you delete my old trailer park boys files, they're messed up, and I'd rather upload them again instead of uploading a new version.[[user:tadeezy|tadeezy]] 21:38 23 July, 2012 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Zackmann08&amp;diff=593437</id>
		<title>User talk:Zackmann08</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Zackmann08&amp;diff=593437"/>
		<updated>2012-07-24T03:38:45Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Thanks a ton. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==gun brand pages==&lt;br /&gt;
Looks good, the H&amp;amp;K logo looks a bit big. Good luck with Smith &amp;amp; Wesson! --[[User:Predator20|Predator20]] 23:36, 23 December 2011 (CST)&lt;br /&gt;
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:Thank you for the reply, and sorry I misjudged you (to be honest, I didn't notice the discussion, so I did think you were some foolish n00b who was changing things without consulting admins). I thought that I was simply upholding a decision that the rest of the staff had agreed to a long time ago. At the very least, I guess we should discuss the matter again in the topic - and clearly, the forum's not such a good place, since we have too many problems with spammers. And Happy Holidays to you, too. -[[User:MT2008|MT2008]] 10:01, 24 December 2011 (CST)&lt;br /&gt;
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::Looks good. I'm a mod here. I really like the Colt page. The S&amp;amp;W page is going to be an intensive piece of labor for you. I agree with bunni. We need a category for these new pages. --[[User:Jcordell|Jcordell]] 16:30, 27 December 2011 (CST)&lt;br /&gt;
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I've been collecting S&amp;amp;W revolvers for several years. S&amp;amp;W has always been a very organized company with outstanding records. Better organized company in so many aspects. In the past couple of years I've gotten into Colt revolvers and I've learned that getting information about the various Colt handguns is very challenging. For most of it's history Colt was rather scatter-shot in it's approach. For example they would have different models use the same serial number range (Official Police and .38 spl Officer Model Target pre-WWII), but the Pre-WWII Officer Model Target .22LR had it's own serial numbers.Why? Who knows? Other models (such as the Theur derringer) would be made for decades and Colt has little to no written records about the models. For example the serial numbers will not tell you what year an individual derringer was made. And then you have the Official Police model and it's variants. Over 700,000 made over a seventy year period. Very challenging. I like the colt double action revolvers, but I can see why colt has almost gone out of business and S&amp;amp;W is still prospering. Hopefully Colt's fairly new management can fix things. --[[User:Jcordell|Jcordell]] 17:37, 27 December 2011 (CST)&lt;br /&gt;
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No I'm sorry. Not as knowledgable about Taurus. But I do have a couple books that might be helpful. I'll look through them.--[[User:Jcordell|Jcordell]] 19:00, 19 January 2012 (CST)&lt;br /&gt;
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:Once again you're doing good work tackling the pages that the rest of us just lack the energy for. Such as the page for the S&amp;amp;W 27/28. Looks good. --[[User:Jcordell|Jcordell]] 10:40, 7 February 2012 (CST)&lt;br /&gt;
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==Call of Duty MW3 ==&lt;br /&gt;
Done --[[User:Phoenixent|phoenixent]] 18:11, 4 June 2012 (CDT)&lt;br /&gt;
:Did the change to Dark Knight and EvilTim did James Bond. --[[User:Phoenixent|Steve]]&lt;br /&gt;
::I like your templates a lot as it cleans up the page. How does that work for a TV series with multiple seasons? --[[User:Phoenixent|Steve]]&lt;br /&gt;
:Hey Zack.. That template for CSI looks real good. I think you have another winner with the TV seasons.--[[User:Phoenixent|Steve]]&lt;br /&gt;
The gun manufacturers template is cool except when you get into clones like the M16 series, 1911 Pistols, Colt SAA Revolvers and others. Not sure how to worked that problem as it is a large one.--[[User:Phoenixent|Steve]]&lt;br /&gt;
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== 1911 categories ==&lt;br /&gt;
&lt;br /&gt;
I think these pages are turning out well, good job. One modification that I would suggest though (for both the pages and the template) is reversing the order of the categories. I think the &amp;quot;Standard&amp;quot; guns should really go first because, as the name implies, they are the standard gun and are also probably the most common. I would put the order as &amp;quot;Standard&amp;quot;, &amp;quot;Long&amp;quot;, &amp;quot;Compact&amp;quot;, &amp;quot;Subcompact&amp;quot;. Also, I'm not sure about how the Colt variants are categorised on the template. I think they should just be split on size like the other manufacturers for a few reasons. First, it would then be a standard and look better. Secondly, the modern thing is kind of screwed up, with the 80 Combat Elite being from the same time as the regular series 80, and the National Match going back to the Series 70 guns. Also the Military/Governemnt differentiation seems a bit pointless to me, as I would imaging that most of the guns that actually appear in media are based on the civillian guns and the majority of the M1911A1 ID's are actually wrong. To be honest, I think there is a case that the M1919A1, Government and Series 70 sections could probably be merged, as they are the same gun with no visible external differences unless you get a really good look at the markings.  --[[User:Commando552|commando552]] 16:11, 16 June 2012 (CDT)&lt;br /&gt;
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== Re:Redirects ==&lt;br /&gt;
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Yes, I understand. I'll follow your recommendations. Thanks! [[User:Greg-Z|Greg-Z]] 10:17, 22 June 2012 (CDT)&lt;br /&gt;
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==Misfits==&lt;br /&gt;
Great minds think alike. --[[User:Funkychinaman|Funkychinaman]] 17:16, 27 June 2012 (CDT)&lt;br /&gt;
==Wrong Turn==&lt;br /&gt;
I wouldn't spend any more time working on a template for that series as the user you started these pages doesn't seem to want to put any more effort into it.  --[[User:Ben41|Ben41]] 20:38, 22 June 2012 (CDT)&lt;br /&gt;
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== Re:AK ==&lt;br /&gt;
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Hi. It depends on what kind of page are you working on. I know some stuff about original Russian AK's. Will try to help of course. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 01:41, 24 June 2012 (CDT)&lt;br /&gt;
:So how you want to do this template? Include only true AK-pattern guns (like on wikipedia), or include guns like the VSS too, which only look like AK variants, but in reality have nothing to do with that design? --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:06, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I would separate them along similar lines as the AK gallers, with &amp;quot;Soviet manufactured Kalashnikov pattern firearms&amp;quot; &amp;quot;Foreign manufactured Kalashnikov pattern firearms&amp;quot; &amp;quot;Firearms derived from the Kalashnikov&amp;quot; and &amp;quot;Firearms visually resembling the Kalashnikov&amp;quot;. First section would be the russian weapons, separated into assault rifles, carbines, machine guns and sniper rifles. Then next section would be split up by country. Not sure whether to split each section by weapon type or not, would need to play it by ear depending on how many you were ending up with. If not splitting by type, could put the weapon type in brackets after the name. It gets a bit tricky when you get into AK derived, and visually resembling the AK as there can be a fine line. For example, the I would put the SVD in the visually similar, as it shares no parts with the AK and has a different operating system. However the visually similar FPK/PSL is derived from the RPK, so would go in the AK derivatives section. Stuff like the Valmet (and hence the Galil and Vektor rifles) would go in the derivatives section, as although not of the AK pattern they are a modification to the design. But that's just my opinion on how it should be broken down. --[[User:Commando552|commando552]] 15:23, 26 June 2012 (CDT)&lt;br /&gt;
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==Congrats!==&lt;br /&gt;
I see you already started clearing out the delete bin. --[[User:Funkychinaman|Funkychinaman]] 13:28, 26 June 2012 (CDT)&lt;br /&gt;
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: Congrats as well!  Now you can have a good time deleting spambots!  --[[User:Ben41|Ben41]] 01:31, 27 June 2012 (CDT)&lt;br /&gt;
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==Abe and ARs==&lt;br /&gt;
Yes, it did, but I think it sort of sets a bad precedent for some new user to start a page with one line as his first edit and have the rest of us build it unto a full page. (It was literally one line.) But oh well, what's done is done. As for the templates, I have to admit, I'm not sure I know what I'm doing with them. I added Barry Nelson to the James Bond template over the weekend, but that took a lot of copying and pasting and trial and error. --[[User:Funkychinaman|Funkychinaman]] 13:32, 26 June 2012 (CDT)&lt;br /&gt;
:I'll add it if I come across it. I'm sweeping across the site right now, looking for bad pages and killing dead actors. --[[User:Funkychinaman|Funkychinaman]] 13:43, 26 June 2012 (CDT)&lt;br /&gt;
::You think I should? The people here seem to love zombies. --[[User:Funkychinaman|Funkychinaman]] 13:49, 26 June 2012 (CDT)&lt;br /&gt;
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== Congrats ==&lt;br /&gt;
&lt;br /&gt;
Remember with great power comes great power. Wait, I don't think that's it.&lt;br /&gt;
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Also I'd have called that maintainance script Gunbot or Tank, personally. [[User:Evil Tim|Evil Tim]] 14:36, 26 June 2012 (CDT)&lt;br /&gt;
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==Generic placeholder==&lt;br /&gt;
Hmmm, let me brainstorm a bit. --[[User:Funkychinaman|Funkychinaman]] 20:53, 26 June 2012 (CDT)&lt;br /&gt;
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==Congrats and can you delete these?==&lt;br /&gt;
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Congratulations on becoming admin and Ive seen that you were clearing out the delete bin so I was wondering if you could delete the pictures I uploaded a while ago you can find them on  my [http://www.imfdb.org/wiki/Special:Contributions/Mr.Ice Contributions page]. Thanks. [[User:Mr.Ice|Mr.Ice]] 14:05, 27 June 2012 (CDT)&lt;br /&gt;
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== The Nosferatu page ==&lt;br /&gt;
&lt;br /&gt;
Hi there, I was the creator of the Nosferatu: The Wrath of Malachi page. I noticed that you recently nuked it and left a note saying &amp;quot;Creator refuses to finish . . . &amp;quot; I haven't abandoned the IMFDB by any means, but have been busy with real life thus far. Maybe you could tell me what specifically was wrong with it? Last I worked on the page, it was essentially complete by the IMFDB standards of the time. Have they drastically changed in the meantime? --[[User:Mazryonh|Mazryonh]] 01:13, 28 June 2012 (CDT)&lt;br /&gt;
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:Sure, if you tell me what's missing. I do not currently have access to the game disc right now, but at last count the page was, in my view, essentially finished--all the ingame weapons had both 3rd-person and 1st Person views, and had (where possible) references to the real-life weapons they were based on. What's missing from the page according to the IMFDB standards now? --[[User:Mazryonh|Mazryonh]] 03:39, 28 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not getting pissed?&amp;quot; Thankfully, not everyone is subject to the [http://users.rider.edu/~suler/psycyber/disinhibit.html online disinhibition effect]. Courtesy and civility cost absolutely nothing to produce, have, or give, so why not give generously until you have good reason to do otherwise? And as for the weapons, what were you expecting, a [[Van_Helsing#Gas_Operated_Automatic_Crossbow|stake launcher]]? The game is (as I outlined in the wiki entry's introduction) an out-and-out homage to the silent film ''Nosferatu'', and like its parent novel ''Dracula,'' the game's weaponry is based around those used by old-fashioned vampire hunters before they became modern pop culture icons (like [[Constantine]], [[Van Helsing]], and [[Hellsing]]). The 4 firearms already listed are the only ones in the game, and you can confirm this by checking out [http://www.gamefaqs.com/pc/917976-nosferatu-the-wrath-of-malachi/faqs an FAQ] for the game or [http://www.youtube.com/playlist?list=PL2AB7C05E018CC1E6&amp;amp;feature=plcp a video walkthrough]. The rest of the ingame weapons are religious paraphernalia or melee weaponry, such as a Crucifix, a totally overpowered Holy Water Chalice (which you can refill by blessing a tub of water with your Crucifix), a Cane Sword, and your character's own two fists. Call it the limitations of a budget title if you want, but I think this helps to maintain the authenticity of the &amp;quot;old-fashioned&amp;quot; nature of the title, right down to the old-fashioned film grain effect and &amp;quot;film scratches&amp;quot; you can sometimes see. &lt;br /&gt;
&lt;br /&gt;
As for putting photos of the actual guns in this wiki entry, there is a small problem with that. While there is an entry for generic [[Flintlock Pistol]]s I could select a photo from, there is no equivalent entry for generic Flintlock Muskets, and the ingame one doesn't look like any of those musket entries already on the site. Could a disambiguation page that listed all the musket variants be created? Is there anything else on the laundry list of things that need to be done for this game's wiki page? &lt;br /&gt;
&lt;br /&gt;
In the future, you could always do the courtesy of contacting the creators of small &amp;quot;niche pages&amp;quot; with obvious effort put into them before resorting to the nuke. After all, courtesy costs nothing. --[[User:Mazryonh|Mazryonh]] 23:29, 29 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== RSP ==&lt;br /&gt;
&lt;br /&gt;
Maybe you should clarify that reality television is in the same boat as documentaries? --[[User:Funkychinaman|Funkychinaman]] 09:13, 28 June 2012 (CDT)&lt;br /&gt;
:Looks good. (And I call dibs on slapping the nuke tag on any future ''Jersey Shore'' pages!) --[[User:Funkychinaman|Funkychinaman]] 10:41, 28 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== CZ 40, 97 etc. ==&lt;br /&gt;
&lt;br /&gt;
But surely appear. Great future is for this weapon! Otherwise - CZ products i´m complemented and there is need this types.--[[User:Pandolfini|Pandolfini]] 20:02, 28 June 2012 (CDT)&lt;br /&gt;
The text is just a selection of several books, nothing is there does not even start of production. Like I said - i want only CZ products supplementary to the database, nothing more. I originally took the view that the [[Kajínek]] used CZ 40 and not CZ Pre75 . So we'll see. CZ 97 certainly somewhere there is, just poorly defined or does not know just because it's missing. This often happens to me - i looking for a gun and find in catalog of proucts (Smit&amp;amp;Wesso, CZ, Mauser rifles etc.) or cathegory (submachine guns, pistols etc.)--[[User:Pandolfini|Pandolfini]] 20:17, 28 June 2012 (CDT)&lt;br /&gt;
&amp;quot;A gun must appear in something before it gets a page!&amp;quot; Here - [[CZ]]&lt;br /&gt;
And what product catalog of products company? After all serves to navigate and search, it does not count?--[[User:Pandolfini|Pandolfini]] 20:23, 28 June 2012 (CDT)&lt;br /&gt;
So this means that even in categories is not listed weapons which were not in the movie or game? So that means in practice that to appear, so it will have to laboriously re-do. Plus We ascribe the extra the lost hour of work today due to the technicality that resulted from a irationaly reasons. Or no?--[[User:Pandolfini|Pandolfini]] 20:32, 28 June 2012 (CDT)&lt;br /&gt;
Me was  so weird was that when I first needed a CZ 38 for movie Atentát, i were cannot find this gun here,   because were missing. I could not understand such a failure. Now I understand - this was and is due to imperfect standards.--[[User:Pandolfini|Pandolfini]] 21:02, 28 June 2012 (CDT)&lt;br /&gt;
I found the passage where it was and I know error and how it is done correctly. Thank you.--[[User:Pandolfini|Pandolfini]] 01:46, 29 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
I was going to ask you about that. The AR template is going to be huge, and would take up most of the space on the smaller AR entries. --[[User:Funkychinaman|Funkychinaman]] 09:58, 29 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== the next if kin page ==&lt;br /&gt;
&lt;br /&gt;
yes i was planning to do that page but i need the names of the guns that was used in the film if you can sir. --[[User:Boo2795|Boo2795]] 12:06, 29 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== They Walk deleted? ==&lt;br /&gt;
&lt;br /&gt;
Why was the ''[[They Walk]]'' page deleted? It definitely had pictures as I identified and made a page for the [[Chiappa Double Eagle Derringer]] based on the markings on the gun. It had identifiable guns listed and at least some pictures (can't remember anything about the page, just that I ID'd that gun), so I would have though an &amp;quot;Incomplete&amp;quot; tag would be more suitable. Or is it inelligible for some other reason?  --[[User:Commando552|commando552]] 14:16, 29 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== thank you ==&lt;br /&gt;
&lt;br /&gt;
thank u for helping me out. i will type in that information. u can put the images on it --[[User:Boo2795|Boo2795]] 23:59, 29 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Rumor of War ==&lt;br /&gt;
&lt;br /&gt;
This film is not on DVD yet, so I'm looking for a suitable VHS copy to transfer.   If I've started a page, I'm going to finish it.  Please check the author of the page before deleting.  --[[User:Ben41|Ben41]] 17:49, 3 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==deleting files==&lt;br /&gt;
make sure the images which are obviously personal snapshots of members own guns (not the professional pics that I take but backyard stuff) is NOT being used in the forums before you delete them.  Though I don't do it, other members (including other Mods like MT2008 and Bunni) uploaded personal gun pics for use in their profiles and on some of the forum threads.  This is allowed and doesn't happen very often.  But if the pic only appears in the forum, it WON'T appear as being used on the IMFDB site itself.  That is why I never deleted obviously personal gun pics because 99% of them are used in the member's profile pages on the forums or in forum threads. [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
I had previously done some cleanup on the page. I'll take a look again. --[[User:Funkychinaman|Funkychinaman]] 20:37, 8 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Blanks cells ==&lt;br /&gt;
&lt;br /&gt;
Sorry. I always doing only this where the dots are,  where not, i had been doing so for this to be the same - without dots. I deliberately not doing anywhere.--[[User:Pandolfini|Pandolfini]] 18:36, 10 July 2012 (CDT)&lt;br /&gt;
I see. I understand. I has copy the entire row above it and now changing only the data. Empty cells contain therefore the same as the surrounding rows, which i copy. --[[User:Pandolfini|Pandolfini]] 18:42, 10 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== RE: Dino ==&lt;br /&gt;
&lt;br /&gt;
Yah, I thought the pics might've been to large, but it was getting late.  And also yah I wasn't sure about the headers, thanks for that, I'll be sure to fix that when I can.  For PowerSlave, eh, haven't had the time.  Yah probably leave it down for now, I might try to revive it fuller and more complete in the future, thanks. --[[User:Clonehunter|Clonehunter]] 09:36, 13 July 2012 (CDT)&lt;br /&gt;
*Eh, I guess I wasn't entirely sure then what you meant, sorry.  Though, should I go back and enlarge them?  Imo, it looks a bit tidier with the smaller screenshots, but I can change it back. --[[User:Clonehunter|Clonehunter]] 12:24, 13 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ussaro Mod 1786 ==&lt;br /&gt;
&lt;br /&gt;
I can not do table, cause if I want to create a new article, so I copy the existing post and paste only new data. Here too is missing the table - [[Charleville Musket]]--[[User:Pandolfini|Pandolfini]] 13:55, 14 July 2012 (CDT)&lt;br /&gt;
Next time it will. I ´am first time took the view that the weapons that are rare, is the intent a list - sorry for this :)--[[User:Pandolfini|Pandolfini]] 14:29, 14 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Edits ==&lt;br /&gt;
&lt;br /&gt;
Sorry. I was trying to think about how to reply properly. I was never using a bot (although I will understand if you don't believe me). I was making edits without thinking. I don't think that excuses my behavior and I definitely deserved to be banned. I am sorry for causing problems for you and the other admins. Edit: By &amp;quot;bot&amp;quot; I meant &amp;quot;script&amp;quot;. --[[User:Cheywoodward2|Cheywoodward2]] 14:58, 15 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Deleted file &amp;quot;Remington rollmark.jpg&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Recently you have deleted the file &amp;quot;File:Remington rollmark.jpg&amp;quot; as unused. But it was used on the ''[[Mummy:_Tomb_of_the_Dragon_Emperor,_The#Remington_Model_8|The Mummy: Tomb of the Dragon Emperor]]'' page. If this image isn't needed on the page then the dead link better be deleted too, but if it is needed then the file need to be undeleted. What is your opinion? Thanks in advance. [[User:Greg-Z|Greg-Z]] 11:05, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Re: Van tu ==&lt;br /&gt;
&lt;br /&gt;
These pages are, at least, ''[[Sahara (1995)]]'', ''[[When Trumpets Fade]]'' and ''[[Lucky Luke]]''. I returned decimal points on these pages. Maybe the same thing can be on other pages. [[User:Greg-Z|Greg-Z]] 09:17, 19 July 2012 (CDT)&lt;br /&gt;
:I've been keeping track of his decimal issue. Basically, almost every page he ever worked on. It tailed off for a bit, so I thought he actually read his messages, but I guess I was wrong. --[[User:Funkychinaman|Funkychinaman]] 11:53, 19 July 2012 (CDT)&lt;br /&gt;
::Based on his usual posting times and his preference in movies, I'm guessing that Van Tu is somewhere in Asia. I don't think a two hour ban would affect him. He won't be back until early morning anyway. --[[User:Funkychinaman|Funkychinaman]] 12:43, 19 July 2012 (CDT)&lt;br /&gt;
Now we see [[Special:Contributions/Djnh_djnh|Djnh djnh]] doing same things (''[[Sahara (1995)‎]]'', ''[[The Marine 2]]''). [[User:Greg-Z|Greg-Z]] 03:16, 20 July 2012 (CDT)&lt;br /&gt;
:He hasn't learned a thing. Maybe permanent bans his two alter egos? Abusing multiple accounts is grounds for banning anyway. --[[User:Funkychinaman|Funkychinaman]] 06:45, 20 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Re: The Forum ==&lt;br /&gt;
&lt;br /&gt;
See thats the thing I have already signed up for the forum but every time I try to start a new thread the site tells me &amp;quot;Mr.Ice, you do not have permission to access this page. This could be due to one of several reasons:&lt;br /&gt;
&lt;br /&gt;
1. Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access administrative features or some other privileged system?&lt;br /&gt;
&lt;br /&gt;
2. If you are trying to post, the administrator may have disabled your account, or it may be awaiting activation.&amp;quot; I've been waiting for the activation for a few weeks and there is nothing. I'm not sure whats wrong. [[User:Mr.Ice|Mr.Ice]] 11:28, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Redirects==&lt;br /&gt;
It makes sense to me, but it may be a bit over the heads of new users. When I first came on, I don't think I would've understood. Redirects are certainly nice, and are preferred, and users certainly shouldn't swap them out for long links like Heartbreakkid (or whatever his name was) did, but it does seem like a lot for a new user to absorb. Maybe we should just say that redirects are preferred. There's enough of us old-timers who can fix them for noobs as they come. --[[User:Funkychinaman|Funkychinaman]] 17:22, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Periods==&lt;br /&gt;
Don't get me wrong, I totally agree. That was a mistake, and I undid my changes. And he has a third account, Leave me alone or something? (Found it: leavemealone)--[[User:Funkychinaman|Funkychinaman]] 08:43, 20 July 2012 (CDT)&lt;br /&gt;
:Michael myers just took out some decimals in ''[[Saints and Soldiers]]''. The name, the MO, the timing, seem to match. --[[User:Funkychinaman|Funkychinaman]] 01:40, 23 July 2012 (CDT)&lt;br /&gt;
::And visiting his old haunts. At least he's making it easy. --[[User:Funkychinaman|Funkychinaman]] 02:10, 23 July 2012 (CDT)&lt;br /&gt;
:::You're right, for the most part, his edits are useful. But he's been asked about the decimals three times. Can he just be ignoring his messages? And you'd think after seeing his previous logins banned, he might look into his messages. I don't think it's a case of him just not seeing them. It's more likely he saw them and is just ignoring them. I'll keep an eye out. Thanks. --[[User:Funkychinaman|Funkychinaman]] 12:27, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Automatic User Messages ==&lt;br /&gt;
&lt;br /&gt;
While it's a good sentiment, it might not be a good idea to make that automatic message for new users as the majority appear to be spambots and now there's an additional page I have to delete.  --[[User:Ben41|Ben41]] 05:07, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Incomplete canging to NUKE ==&lt;br /&gt;
&lt;br /&gt;
I noticed that on your to do list you have the idea to automatically change incomplete tags to nuke after x number of days. If you are still intending on doing this, can I suggest that it might be more suitable to replace the no effort tag with the nuke after a time period. A page can have the incomplete tag if there are screen caps missing for a few guns but that doesn't mean it deserves to be nuked. The no effort tag should have a time limit though as it is used on pages that do not currently meet the minimum standard.  --[[User:Commando552|commando552]] 15:26, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The Objective&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Thank you very much, Zackmann! :D --[[User:RaNgeR|RaNgeR]] 18:31, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
So I accidentally clicked the &amp;quot;About imfdb :. guns in movies :. movie guns :. the internet movie firearms database&amp;quot; link at the bottom of every page, only to discover that it's a dead link. Can you restore it? Even if the wording has to be worked out, something is better than nothing. --[[User:Funkychinaman|Funkychinaman]] 19:15, 23 July 2012 (CDT)&lt;br /&gt;
:All the way down at the bottom, between &amp;quot;Privacy Policy&amp;quot; and &amp;quot;Disclaimers&amp;quot;. --[[User:Funkychinaman|Funkychinaman]] 19:30, 23 July 2012 (CDT)&lt;br /&gt;
::Maybe it's based on which skin you have on. I have Monobook. --[[User:Funkychinaman|Funkychinaman]] 19:40, 23 July 2012 (CDT)&lt;br /&gt;
[[Image:FCM_about.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== New Registration Ban Header ==&lt;br /&gt;
&lt;br /&gt;
Can you modify the header for registration ban message?   &amp;quot;Truly&amp;quot; is misspelled.  --[[User:Ben41|Ben41]] 19:49, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Thanks a ton. ==&lt;br /&gt;
&lt;br /&gt;
Thanks again for teaching me how to use this site and whatnot, and for giving the tpb article another chance, it means a lot. [[user:tadeezy|tadeezy]] 21:38 23 July, 2012 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Tadeezy&amp;diff=593360</id>
		<title>User talk:Tadeezy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Tadeezy&amp;diff=593360"/>
		<updated>2012-07-24T00:54:40Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Trailer Park Boys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Welcome|Tadeezy|}}&lt;br /&gt;
&lt;br /&gt;
==Your Screen Shoots==&lt;br /&gt;
Is there a reason you uploaded random screenshots from [[Lord of War]]?? This movie already has plenty of screenshots on its page and you didn't link this images to anything... --[[User:Zackmann08|Zackmann08]] 22:42, 21 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Oh yeah, that. I was planning on putting them up but I got too tired and decided not to, since they were useless. -[[User:Tadeezy|Tadeezy]] 18:50, 22 July 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
== Trailer Park Boys ==&lt;br /&gt;
&lt;br /&gt;
I'm not sure why MPM2008 isn't responding to your post but you have my approval to go ahead and re-create the page for [[Trailer Park Boys]] but only if you are going to do it properly. You need to read the [[Rules, Standards and Principles]] because the images you have uploaded thus far don't cut it. This one for example: [[File:Trailerparkboyslahey3.jpg .jpg|thumb|none|200px|Trailerparkboyslahey3.jpg .jpg]]&lt;br /&gt;
&lt;br /&gt;
You need to make sure you give the file a proper name. &amp;quot;.jpg&amp;quot; shouldnt be in there twice. Also, you need to remove the black bars from the image before you upload it. As long as you actually read the rules and abide by them, you are welcome to go ahead and recreate the page. --[[User:Zackmann08|Zackmann08]] 17:40, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Thanks so much, I don't know why JPG is there twice, might be because I had to convert it from .bmp. I'll fix the problems, and once again, thank you - [[User:tadeezy|tadeezy]] 18:54, 23 July 2012 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Trailer_Park_Boys&amp;diff=593247</id>
		<title>Talk:Trailer Park Boys</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Trailer_Park_Boys&amp;diff=593247"/>
		<updated>2012-07-23T19:50:56Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Pictures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pictures==&lt;br /&gt;
Some one should really add screenshots. It would really improve the quality of the article.&lt;br /&gt;
&lt;br /&gt;
I could capture a few, I have netflix, so I can get some from season 1-5 in high quality, and 6-7 in lower quality. only thing is i'm not the best at identifying guns, so if anyone that can would help, we could get this article going. -tadeezy&lt;br /&gt;
:I've got a few seasons on DVD, and this is one show that is near and dear, so I'd be more than happy to help. [[User:The Kaptain|The Kaptain]] 21:32, 22 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Alright then bud, I'll post some screencaps in the morning, I'll get them as high quality as possible. - [[User:tadeezy|tadeezy]] 22:32, 22 July 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
:::I'll upload the screencaps to my user page, I got the best I could, considering they usually film it without tripods/anything to keep it stable. all of them are from season 5 episode two: the sh*t puppets. - [[User:tadeezy|tadeezy]] 13:50, 23 July 2012 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Tadeezy&amp;diff=593225</id>
		<title>User talk:Tadeezy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Tadeezy&amp;diff=593225"/>
		<updated>2012-07-23T17:45:52Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Your Screen Shoots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Welcome|Tadeezy|}}&lt;br /&gt;
&lt;br /&gt;
==Your Screen Shoots==&lt;br /&gt;
Is there a reason you uploaded random screenshots from [[Lord of War]]?? This movie already has plenty of screenshots on its page and you didn't link this images to anything... --[[User:Zackmann08|Zackmann08]] 22:42, 21 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Oh yeah, that. I was planning on putting them up but I got too tired and decided not to, since they were useless. -[[User:Tadeezy|Tadeezy]] 18:50, 22 July 2012 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Trailer_Park_Boys&amp;diff=592951</id>
		<title>Talk:Trailer Park Boys</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Trailer_Park_Boys&amp;diff=592951"/>
		<updated>2012-07-23T04:33:31Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Pictures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pictures==&lt;br /&gt;
Some one should really add screenshots. It would really improve the quality of the article.&lt;br /&gt;
&lt;br /&gt;
I could capture a few, I have netflix, so I can get some from season 1-5 in high quality, and 6-7 in lower quality. only thing is i'm not the best at identifying guns, so if anyone that can would help, we could get this article going. -tadeezy&lt;br /&gt;
:I've got a few seasons on DVD, and this is one show that is near and dear, so I'd be more than happy to help. [[User:The Kaptain|The Kaptain]] 21:32, 22 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Alright then bud, I'll post some screencaps in the morning, I'll get them as high quality as possible. - [[User:tadeezy|tadeezy]] 22:32, 22 July 2012 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Tadeezy&amp;diff=592909</id>
		<title>User talk:Tadeezy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Tadeezy&amp;diff=592909"/>
		<updated>2012-07-23T00:50:52Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Your Screen Shoots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Welcome|Tadeezy|}}&lt;br /&gt;
&lt;br /&gt;
==Your Screen Shoots==&lt;br /&gt;
Is there a reason you uploaded random screenshots from [[Lord of War]]?? This movie already has plenty of screenshots on its page and you didn't link this images to anything... --[[User:Zackmann08|Zackmann08]] 22:42, 21 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Oh yeah, that. I was planning on putting them up but I got too tired and decided not to, since they were useless. -[[User:Tadeezy|Tadeezy]] 18:50, 22 July 2012 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:MoviePropMaster2008_(Archive)&amp;diff=592904</id>
		<title>User talk:MoviePropMaster2008 (Archive)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:MoviePropMaster2008_(Archive)&amp;diff=592904"/>
		<updated>2012-07-23T00:33:04Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Timecop Automatic Machine Pistol ==&lt;br /&gt;
&lt;br /&gt;
Just wondering if you had any idea what firearm the Timecop Machine Pistol was built around.  I've been told that it's not a TEC 9, AP-9 or Spectre M4. --[[User:Ben41|Ben41]] 20:47, 13 March 2012 (CDT)&lt;br /&gt;
[[Image:TimeCop-AutoGunS00a.jpg‎|thumb|none|501px|]]&lt;br /&gt;
[[Image:TIMECOP-AutoPistol01a.jpg‎|thumb|none|501px|]]&lt;br /&gt;
[[Image:TimeCop-Autoguns02a.jpg‎|thumb|none|501px|]]&lt;br /&gt;
[[File:RITB 15.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:RITB 32.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Finctional Weapons ==&lt;br /&gt;
&lt;br /&gt;
YOU BLANKED THE PAGE! WAHOOOO! Now it will load! :-) SO quick question for ya. What are the rules governing whether a fictional weapon gets its own page? I read the info on [[IMFDB Info: Fictional Firearms]] and it makes perfect sense, but it seems more about whether the gun is mentioned on the site or not. I'm particularly curious about the [[(America's Army 3) - Grenade Series]]. These grenades are used in 1 video game and are clearly based on real world grenades. It seems to me that they don't need to have their own page if they are just used in this one game. I'd love to hear your thoughts. :-) --[[User:Zackmann08|Zackmann08]] 20:42, 18 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SVD ==&lt;br /&gt;
&lt;br /&gt;
I fixed the SVD page a while back; someone had changed the caption on your image of the Tiger Carbine you own to claim it was an SVD-M a couple of years back. What I'm curious about is the one we have labelled as SVD-S at present; is that one a Tiger Carbine too (as it was orginally captioned)? [[User:Evil Tim|Evil Tim]] 12:21, 3 April 2012 (CDT)&lt;br /&gt;
:Don't know.  That one was a google search image and I'm not an expert on SVD rifles.  Sure, I own them, but I have not researched them.  IMFDB requires a magnitude higher of scholastic research than my job actually requires. hahahahahahah.  I just know the rudimentary background on most guns, and then take them to the movie set, etc. etc. etc. :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 12:39, 3 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== I need you or another admins help, my other account was blocked wrongfully. ==&lt;br /&gt;
&lt;br /&gt;
Hello, I was wondering if you could help me with an issue I am having. Admin &amp;quot;Evil Tim&amp;quot; blocked me for no reason thinking I was some guy named &amp;quot;Burt&amp;quot;, which I am not, my name is Danny. I tryed to contact him about it on my blocked account &amp;quot;Glock17gen4&amp;quot;, but it wouldnt let me so I'm forced to use this account I made. I tryed to contact him and I have no received a reply, I think he is ignoring the msg or something. I was wondering if you could help and unblock my other account, thanks. [[User:SaferSephiroth|SaferSephiroth]] 16:24, 7 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== People stealing your images ==&lt;br /&gt;
&lt;br /&gt;
Hey, I'm not much of a poster here, but i found this site through google images, [http://www.majkasvihoruzja.com/ Obvious grand theft imagery]&lt;br /&gt;
Just wasn't sure if you were aware of this instance, i've seen photos uploaded in small bits here and there, but this takes it to a new level. [[User:Pepper|Pepper]] 17:25, 10 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== About admin Evil Tim ==&lt;br /&gt;
&lt;br /&gt;
Hello. I posted on [[Talk:1968 Tunnel Rats]] page but [[User:Evil Tim|Evil Tim]] reverted my post just a few minutes later. This is not the first time he had conflict with users, his actions forced another old-time user [[User:Mr. Wolf|Mr. Wolf]] to quit. He likes declaring people trolls without a firm reason. Can something be done about it? :\ --[[User:Masterius|Masterius]] 09:16, 14 April 2012 (CDT)&lt;br /&gt;
:Unhelpful political commentary which has nothing to do with improving a page does not belong. Unless you can explain why saying America &amp;quot;trembles before China&amp;quot; has anything to do with improving the page &amp;quot;1968 Tunnel Rats&amp;quot; or serves any purpose but annoying people, I'll say it's trolling and doesn't belong. In general treating talk pages as a general discussion forum does not belong since we have an actual forum for that.&lt;br /&gt;
&lt;br /&gt;
:Mr. Wolf quit because he couldn't accept that a formatting idea only he subscribed to made pages look random and messy. I was sad to see he couldn't get past that weird quirk, since he was a good contributor, and I was sad to see him go. Don't you ''dare'' try to invoke him to justify what you're doing. [[User:Evil Tim|Evil Tim]] 09:26, 14 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Exclusives ==&lt;br /&gt;
&lt;br /&gt;
I contacted E. James Small a while back about the blaster props used in [[Battlefield Earth]] and he very kindly gave me a couple of extra shots of partially assembled guns. I don't think these are up anywhere else. [[User:Evil Tim|Evil Tim]] 11:16, 14 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Taking Pictures ==&lt;br /&gt;
&lt;br /&gt;
Hey man, I wanted to see if you could give me any tips about how you take your gun images. I wanted to upload a few of my own but I don't want them to look like cheap crap with the background and stuff. Any tips would be appreciated. Thanks! --[[User:Zackmann08|Zackmann08]] 17:31, 21 April 2012 (CDT)&lt;br /&gt;
:Any reason you haven't responded to my last 2 post here?? --[[User:Zackmann08|Zackmann08]] 13:15, 29 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Boss Warning==&lt;br /&gt;
There are at least 5 other models in episode 2; I simply haven't had time yet to finish making it. I've never made a page that I didn't know for certain would qualify, and this is no exception. I've been here a while and you've seen how much care I put into pages that I make, so please message me on my talk page next time you feel the need to warn me about something (so as not to tempt other users to interfere with my work unnecessarily). Also, I'm pretty sure that seeing as the MGC guns are generally regarded as one of the &amp;quot;high quality&amp;quot; models alluded to in #4 and it only says that the one real firearm rule applies if the rest are considered &amp;quot;''obvious'' toy or airsoft gun(s)&amp;quot; (which the MGCs are not) that the page would still qualify even if there were no other guns in the show.--[[User:PistolJunkie|PistolJunkie]] 10:56, 2 May 2012 (CDT)&lt;br /&gt;
:But I just explained why it could qualify according to rule #4. My problem is that by leaving a warning like that (when I've shown on numerous occasions to put a great amount of care into a page and I placed the &amp;quot;under construction&amp;quot; banner at the top) you posted that warning on that talk page which could inadvertently encourage other users to make unnecessary changes (which usually consists of adding in listing for guns with no screencaps to back them up) or possibly even causing another admin to see the warning, assume the page doesn't qualify, and delete it while cleaning house. I'm not &amp;quot;butthurt&amp;quot;, I'm just irritated that your first reaction to an incomplete and obviously under-construction page was to post a large warning in the talk page instead of sending it to me. It'd be one thing if I was a new user with no history here, but I've made dozens of pages and hold my work to a fairly high standard. Most if it tends to be fairly obscure stuff, so I know that the odds of another user doing it properly are pretty low.--[[User:PistolJunkie|PistolJunkie]] 17:37, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Reviews ==&lt;br /&gt;
&lt;br /&gt;
Ah right, I see what you mean. I've been starting to write reviews of a lot of films recently and I've put them on various forums and thought that it would be nice to share them here, but I do see what you mean about a lot of the films on this site not having reviews and how it would look. Thanks for getting back to me though :) --[[User:Cool-breeze|cool-breeze]] 17:20, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Common Mistakes ==&lt;br /&gt;
&lt;br /&gt;
What is the rule here? I want to make sure I get it right. Is there a golden number after which they SHOULD be categorized? I just keep coming across pages with 20-30 guns and no categories. ([[24 - Season 8]] for example). I would appreciate your feedback, I want to get this right... --[[User:Zackmann08|Zackmann08]] 17:30, 7 May 2012 (CDT)&lt;br /&gt;
:Sounds good to me! Thanks. --[[User:Zackmann08|Zackmann08]] 10:12, 8 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Infoboxes ==&lt;br /&gt;
&lt;br /&gt;
Hey. So first off, a disclaimer, I am posting the following message for each of the Admins so don't think I'm spamming. Just want to get input from all of you. I have been working on a number of infoboxes for different pages ([[Template:Infobox Movie]], [[Template:Infobox TV]], [[Template:Infobox Video Game]]). I have already gotten some help from [[Bunni]] who installed an additional add-on to facilitate the templates. I would love to get some feedback from you (and other admins) regarding these. Do you like the format? Are there things you would like changed? Should additional information be added? The nice thing is that with the add-on that [[Bunni]] installed, you do not have to provide all the information for the infobox. Any variables left blank will simply not be printed.&lt;br /&gt;
&lt;br /&gt;
Finally, I would like to see how you feel about my adding these to pages. I have gotten positive feedback from a number of users (including at least 3 admins) but before I add this to more than a dozen or so pages (which I have done for testing purposes) I want to really get full permission. I know that sweeping changes are a '''MAJOR''' no-no without full admin approval. Check out the thread in the forum (http://forum.imfdb.org/showthread.php?t=1942). I look forward to hearing your feedback! :-) --[[User:Zackmann08|Zackmann08]] 11:17, 9 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Battle of Long Tan ==&lt;br /&gt;
&lt;br /&gt;
Crackshot wants to make a page for [[The Battle of Long Tan]], which appears to be a documentary with re-enactments.   Crackshot has told me that this is similar to [[Kokoda (2010)]], which appears to have been allowed.   I'm not really sure now, because there are obviously a lot of History Channel-type documentaries that do re-enactments as well and I don't believe these are eligible.  If you think this new page should stay, please let me know.  --[[User:Ben41|Ben41]] 05:05, 15 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 77 Sunset Strip ==&lt;br /&gt;
Well of course I bow to your experience since you actually photographed it and handeled it. I was going off of the photo - that weird front sight and the short grip. From the photo it looks like it was chopped by a gunsmith somewhere along the line and possibly the barrel was changed, but when I look at the group photo of the three actors it does look like Efram is holding a Colt Detective Special - judging by the scale. I've never heard of a Colt DS in 32 caliber, but then I suppose a good smith wouldn't have too much trouble converting a DS to a .32 caliber configuration. I have no issue with you making the change. You're there and I'm not. I pride myself on not being an idiot. Well not to often.--[[User:Jcordell|Jcordell]] 16:58, 18 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TV Episodes ==&lt;br /&gt;
&lt;br /&gt;
Since when did we put episodes in the &amp;quot;Air Date&amp;quot; column?? I thought the standard was to put them in the Notes column?? --[[User:Zackmann08|Zackmann08]] 18:21, 19 May 2012 (CDT)&lt;br /&gt;
:I COULD NOT agree more.... You are right, I was making an assumption. Hope I didn't come across sounding like an ass... Honestly didn't mean to. I'd like to help! Question though... sis the air DATE really necessary as opposed to just the year? I think when you start adding day and month it gets to be a bit too much information... Plus there are some guns that appear in just a single episode, and then some that are used throughout a series (the characters main weapon). Another thing that would be REALLY nice to clear up while we are at it, for the date, do you list the date/year the weapon occurred, or the date(s) the show ran for? For example, if Jack Bauer used a certain gun for season 1-3 of [[24]] do we list 2001-2004 or 2001-2010? I've seen it both ways... I would LOVE to work together with you on this! How About the following (I included a couple sample entries, they are made up and don't pertain to any certain gun). :&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[24]]''||[[Kiefer Sutherland]]||Jack Bauer||With folding stock ||[[24 - Season 1|Seasons 1]] - [[24 - Season 3|Season 3]]||2001-2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY]]''||[[Gary Sinise]]||Det. Mac Taylor|| ||&amp;quot;Out of the Sky&amp;quot; (S07E05)||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:I propose making a template page for this that we can direct people to. It will show the code that is decided upon and list important things to make sure to do/not do. &lt;br /&gt;
:Notes to make sure people know:&lt;br /&gt;
:* Title is in ''italics''&lt;br /&gt;
:* A column with no entry is left BLANK! Don't put a period or a bunch of question marks or write unknown. Just leave it blank. &lt;br /&gt;
:* The answer to the date of occurrence vs dates of show running question. &lt;br /&gt;
:* We'll think of more...&lt;br /&gt;
:--[[User:Zackmann08|Zackmann08]] 18:59, 19 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Any thoughts??? --[[User:Zackmann08|Zackmann08]] 18:34, 4 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Blank Gun Pages ==&lt;br /&gt;
&lt;br /&gt;
Hey. I saw you took care of the &amp;quot;Arminius Model 10&amp;quot;. I wanted to draw your attention to a few other gun pages that should prolly go since they don't have any occurrences... Most of them dont even have specs! Just an image and the &amp;quot;This gun appears in...&amp;quot;. I'm also 99% percent sure that none of them are your images. I know that there are a few guns on the site that haven't appeared in anything but come from your &amp;quot;arsenal&amp;quot; so we keep them up. As you know, I defer to your judgement but these pages seem poorly made, reflect poorly on the site and don't meet even the most basic criteria for inclusion. --[[User:Zackmann08|Zackmann08]] 12:28, 28 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
*[[Smith &amp;amp; Wesson Baby Russian]]&lt;br /&gt;
*[[Smith &amp;amp; Wesson Model 320 Revolving Rifle]]&lt;br /&gt;
*[[Taurus PT915]]&lt;br /&gt;
*[[Smith &amp;amp; Wesson Model 619]]&lt;br /&gt;
*[[Smith &amp;amp; Wesson Model 657]]&lt;br /&gt;
*[[Smith &amp;amp; Wesson Baby Russian]]&lt;br /&gt;
*[[Smith &amp;amp; Wesson 908S]]&lt;br /&gt;
*[[Colt New Line 38 Caliber Revolver]]&lt;br /&gt;
&lt;br /&gt;
== Jericho 941 ==&lt;br /&gt;
&lt;br /&gt;
Hey MoviePropMaster - I had a couple of questions about the model specifics of the '''Jericho 941''' that you uploaded an image of. Would it be cool to talk via email? Thanks. [[User:JaySinkie|@JaySinkie]] 07:57, 30 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PNGs ==&lt;br /&gt;
&lt;br /&gt;
I believe that the site now rejects the uploads of any PNG's.  The PNG's already uploaded on the site are still there, but I don't think you can upload any new PNG's. --[[User:Ben41|Ben41]] 04:21, 4 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Your Images ==&lt;br /&gt;
&lt;br /&gt;
Quesiton for you. I am attempting to do some edits on Wikipedia as well. There are a number of gun pages that are missing images of the gun being discussed. On your user page you say that you &amp;quot;grant IMFDB.org copyright usage of my own images as long as they are unaltered or unmodified.&amp;quot; Would you be okay with me using your images in wikipedia articles? I would be more than happy to attribute them to you and would list your userpage as the source. I absolutely DO NOT want to use your images without permission though so let me know. :-) --[[User:Zackmann08|Zackmann08]] 13:25, 7 June 2012 (CDT)&lt;br /&gt;
:?? Is there a reason you haven't responded to my last couple of posts on your discussion page? --[[User:Zackmann08|Zackmann08]] 16:45, 9 June 2012 (CDT)&lt;br /&gt;
::Again, could you please respond? --[[User:Zackmann08|Zackmann08]] 20:13, 25 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Actor Templates ==&lt;br /&gt;
&lt;br /&gt;
The tables were always there, but Zackmann08 gets all the credit for creating the Pagename templates.  --[[User:Ben41|Ben41]] 00:14, 9 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Jennings ==&lt;br /&gt;
&lt;br /&gt;
Thanks for replacing the image on [[Jennings J-22]]! As always your image is soooo much better. --[[User:Zackmann08|Zackmann08]] 18:35, 10 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== LAW Pic ==&lt;br /&gt;
&lt;br /&gt;
No, I found it online and put it up because it's a match for the LAW in [[Street_Fighter#M72_LAW|Street Fighter]] (having the same weird front sight). It was labelled as an early production LAW where I picked it up, I grabbed it because the one shown clearly isn't the more usual type (with a big bulge on the top for the pop-up sights). [[User:Evil Tim|Evil Tim]] 04:39, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== My Way (2011) ==&lt;br /&gt;
&lt;br /&gt;
Just so you know, [[My Way (2011)]] was nuked because [[User:Ben41|Ben41]] delete the page 2 days ago. A few hours later, the guy who had created the page, created a new account and recreated the page with the exact same information that had been there before Ben deleted it. --[[User:Zackmann08|Zackmann08]] 21:45, 23 June 2012 (CDT)&lt;br /&gt;
:At least a week. The issue is that the guy who created the page created it, then moved on and created another page that wasn't up to standard (had plagiarized stuff from IMDB for one). Then he moved on to a third page and a fourth. Ben as well as myself and 2 other non-admins tried to talk to the guy but he refuses to respond to our posts on his discussion page (and I have checked to see if he responded on his own page as newbies tend to do). But despite being warned specifically not to create more pages before finishing the ones he created, he keeps doing so... --[[User:Zackmann08|Zackmann08]] 21:54, 23 June 2012 (CDT)&lt;br /&gt;
::You bet. Yea I know what you mean. I have a background in Computer Programming so I have a bit of a leg up but this stuff can still be confusing. While I'm here, I'd love to get your feedback on some of the templates I've been creating. Are there any that you would like to see made? Anything you think could be useful? I am no where near to as knowledgeable about guns as you and many of the other members are. But, as I mentioned, I have a background in programming which is why I've tried to use some of my &amp;quot;skills&amp;quot; to help improve the site. As I said, if there is anything you would like to see me try to make, please throw your ideas my way. :-) --[[User:Zackmann08|Zackmann08]] 22:51, 23 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Documentaries ==&lt;br /&gt;
&lt;br /&gt;
So after consulting the [[Rules, Standards and Principles]], it seems that the ban on documentaries is not actually stated anywhere in there... Would you mind adding it? --[[User:Zackmann08|Zackmann08]] 22:34, 26 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The House on Creepy Lane ==&lt;br /&gt;
&lt;br /&gt;
So I just deleted [[The House on Creepy Lane]] AGAIN. I saw you deleted it the last 2 times... I am new to being an admin and don't want to overstep but seems to me like this guy isn't getting the message. I left a message on his discussion page saying that if he creates the page again, he will be banned from the site (that would be his FOURTH strike...). Is that appropriate? Like I said, I'm new as an admin and do not want to abuse my &amp;quot;powers&amp;quot;. --[[User:Zackmann08|Zackmann08]] 13:55, 27 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Max Manus ==&lt;br /&gt;
&lt;br /&gt;
When working to actor Ken Duken I came across a deleted movie Max Manus. I do not understand. Nevertheless, it is best Norwegian film about the war. Why is missing?--[[User:Pandolfini|Pandolfini]] 14:44, 27 June 2012 (CDT)&lt;br /&gt;
::Because it was deleted back in 2009 and the page had no screencaps, no poster and was almost a bare page.  How good a movie WAS has no bearing on whether or not it's IMFDB page qualifies.  THINK before you ask questions. [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the tip. I was checking to make sure that they weren't used anywhere on here but didn't think about their use on the forum. I will make sure that I don't delete any obviously personal gun pictures. Like I said, thanks for the tip! --[[User:Zackmann08|Zackmann08]] 08:07, 4 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The walking dead the game ==&lt;br /&gt;
&lt;br /&gt;
what is the policy on adding the walking dead video game to imfdb?&lt;br /&gt;
&lt;br /&gt;
== Obscure non-American firearm ==&lt;br /&gt;
&lt;br /&gt;
Hi. I'm sorry, but Google translator to translate it fails, unfortunately. I do not understand the meaning of the sentence. It would write it differently? What is &amp;quot;obscure non-American firearm&amp;quot;? What is here problem?--[[User:Pandolfini|Pandolfini]] 16:52, 14 July 2012 (CDT)&lt;br /&gt;
Oh, I see! It missing there country of origin. I apologize for this error.--[[User:Pandolfini|Pandolfini]] 02:45, 15 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Pawn Stars ==&lt;br /&gt;
&lt;br /&gt;
Good thinking. Are you a fan of Pawn Stars?? Its actually a pretty good show. --[[User:Zackmann08|Zackmann08]] 18:02, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Page for the film &amp;quot;The Objective&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I wanted to crate a page for the film &amp;quot;The Objective&amp;quot;, but noticed that there was already a page for it which you deleted back in 2010. My question is: May I please recreate the page? --[[User:RaNgeR|RaNgeR]] 14:57, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Park Boys ==&lt;br /&gt;
&lt;br /&gt;
Hey, I'm pretty new, and I wanted to ask why you deleted the trailer park boys page. I assume it was due to little effort/bad quality? And may I have permission to remake it? --[[User:Tadeezy|Tadeezy]] 18:32, July 22/12 (MST)&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Tadeezy&amp;diff=592903</id>
		<title>User:Tadeezy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Tadeezy&amp;diff=592903"/>
		<updated>2012-07-23T00:31:43Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: Created page with &amp;quot;I made this just to see if I can grab new screenshots for movies/TV shows. I want to do what I can to make articles a bit better.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I made this just to see if I can grab new screenshots for movies/TV shows. I want to do what I can to make articles a bit better.&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Trailer_Park_Boys&amp;diff=592901</id>
		<title>Talk:Trailer Park Boys</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Trailer_Park_Boys&amp;diff=592901"/>
		<updated>2012-07-23T00:22:10Z</updated>

		<summary type="html">&lt;p&gt;Tadeezy: /* Pictures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pictures==&lt;br /&gt;
Some one should really add screenshots. It would really improve the quality of the article.&lt;br /&gt;
&lt;br /&gt;
I could capture a few, I have netflix, so I can get some from season 1-5 in high quality, and 6-7 in lower quality. only thing is i'm not the best at identifying guns, so if anyone that can would help, we could get this article going. -tadeezy&lt;/div&gt;</summary>
		<author><name>Tadeezy</name></author>
	</entry>
</feed>