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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SIGman</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-13T05:40:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=XXX&amp;diff=710991</id>
		<title>XXX</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=XXX&amp;diff=710991"/>
		<updated>2013-07-01T01:37:37Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* M4A1 Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = xXx&lt;br /&gt;
|picture = Xxx movie.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Rob Cohen&lt;br /&gt;
|date= 2002&lt;br /&gt;
|language = &lt;br /&gt;
|studio=Revolution Studios&lt;br /&gt;
|distributor=Columbia Pictures&lt;br /&gt;
|character1=Xander Cage&lt;br /&gt;
|actor1=[[Vin Diesel]]&lt;br /&gt;
|character2=Augustus Gibbons&lt;br /&gt;
|actor2=[[Samuel L. Jackson]]&lt;br /&gt;
|character3=&lt;br /&gt;
|actor3=&lt;br /&gt;
|character4=&lt;br /&gt;
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|character5=&lt;br /&gt;
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|character6=&lt;br /&gt;
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|character7=&lt;br /&gt;
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|character8=&lt;br /&gt;
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}}&lt;br /&gt;
{{Film Title|xXx}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Smith &amp;amp; Wesson Performance Center Model 629  ==&lt;br /&gt;
&lt;br /&gt;
As his primary weapon in the film, a heavily modified version of the [[Smith &amp;amp; Wesson Model 29|Smith &amp;amp; Wesson Performance Center Model 629]], is used by Xander Cage ([[Vin Diesel]]). In addition to the assortment of non-lethal projectiles it can fire, it is also fitted with a custom muzzle brake, an odd serrated weight under the barrel which seems to be designed more for looks than any conceivable function, Crimson Trace laser sight grips, an unfluted cylinder and a C-More red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WPerfCenter629Custom XXX.jpg‎|thumb|none|400px|The highly customized Smith &amp;amp; Wesson Performance Center Model 629 revolver used in both ''XXX'' movies - .44 Magnum. This is the actual screen used gun in the movie.]]&lt;br /&gt;
[[Image:S&amp;amp;WPerfCenter629Custom R XXX.jpg‎|thumb|none|400px|The opposite side of the highly customized Smith &amp;amp; Wesson Performance Center Model 629 revolver used in both ''XXX'' movies - .44 Magnum]]&lt;br /&gt;
[[Image:XxXS&amp;amp;W629-1.jpg|thumb|none|600px|Toby Shavers ([[Michael Roof]]) shows Xander the modified Smith &amp;amp; Wesson Model 629 in its case.]]&lt;br /&gt;
[[Image:XxXS&amp;amp;W629-2.jpg|thumb|none|600px|Xander opens up the 629 and spins the cylinder and despite having no cylinder lock to ratchet against, it makes the ratcheting sound.]]&lt;br /&gt;
[[Image:XxXS&amp;amp;W629-3.jpg|thumb|none|600px|Xander aims down his 629.]]&lt;br /&gt;
[[Image:XxXS&amp;amp;W629-4.jpg|thumb|none|600px|The 629 is fitted with laser pointer grips.]]&lt;br /&gt;
[[Image:XxXS&amp;amp;W629-5.jpg|thumb|none|600px|Xander picks from a selection of special bullets in his 629.]]&lt;br /&gt;
[[Image:XxXS&amp;amp;W629-6.jpg|thumb|none|601px|A close up of the cylinder reveals it is loaded with two .44 magnum rounds, two explosive darts (purple), and two tranquilizer darts (green). The special rounds resemble buttons; it's possible they are supposed to be gyrojet-style rocket-bullets, though the rims would prevent them ever leaving the cylinder if that were the case.]]&lt;br /&gt;
[[Image:XxXS&amp;amp;W629-7.jpg|thumb|none|601px|Xander fires his 629.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 83==&lt;br /&gt;
&lt;br /&gt;
When Xander and Toby are checking out the high tech gadgets, Toby shows Xander special binoculars which have X-ray capabilities. He uses them to ogle a female Czech police officer ([[Martina Smuková]]) on the firing range in her underwear (which must be made of lead, as it remains visible through the X-ray goggles), who is firing a [[CZ 83]] pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ83 Pistol.jpg‎|thumb|none|320px|CZ 83 - .380 ACP]]&lt;br /&gt;
[[Image:XxXCZ83.jpg|thumb|none|600px|The woman at the agency on the firing range with her locked back CZ 83.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
During the 'diner' scene, another of the N.S.A. agents posing as a robber threatens Xander with a &amp;quot;cop issue&amp;quot; [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] pistol. A 92FS can also be seen in the hands of a Colombian soldier when they capture Xander in Colombia.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|360px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:XXXM92FS.JPG|thumb|none|600px|An NSA agent playing the role of a robber at the 'diner' threatens Xander with a &amp;quot;cop issue&amp;quot; Beretta 92FS.]]&lt;br /&gt;
[[Image:XxX92FS.jpg|thumb|none|600px|Xander, seconds before dissarming the 'robber' of his 92FS.]]&lt;br /&gt;
[[Image:XxX92FS-2.jpg|thumb|none|600px|A Colombian soldier ([[Thomas Rosales Jr.]]) points his 92FS at Xander.]]&lt;br /&gt;
&lt;br /&gt;
== Vektor CP1 ==&lt;br /&gt;
&lt;br /&gt;
When Xander catches Yelena ([[Asia Argento]]) photographing a safe belonging to Yorgi ([[Marton Csokas]]), she pulls two [[Vektor CP1]] pistols on him, one with a chrome slide. Xander however is able to almost effortlessly render her unable to harm him with them, much to Yelena's frustration. She later uses them to kill Milan Sova ([[Richy Müller]]), shooting him through the door as he's threatening Xander. When Xander asks how she was able to do so without hitting him as well, she claims to have been able to tell where the two were positioned in the room by the sound of their voices.&lt;br /&gt;
&lt;br /&gt;
[[Image:VectorCP1PistolOtherSide.jpg‎|thumb|none|350px|Vektor CP1 - 9x19mm]]&lt;br /&gt;
[[Image:Triplexpuba-1-.jpg|thumb|none|500px|Yelena being restrained by Xander while armed with her two Vektor CP1 pistols.]]&lt;br /&gt;
[[Image:XxXVectorCP1.jpg|thumb|none|500px|Yelena fires her chrome slide Vektor CP1.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
&lt;br /&gt;
Yorgi carries a [[Heckler &amp;amp; Koch USP Tactical]] fitted with a laser sight as his sidearm throughout the movie. He first pulls it while in a brief standoff with Xander, then again when Xander is making his escape from Yorgi's fortress.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
[[Image:XxXUSP.jpg|thumb|none|601px|Yorgi brandishes his H&amp;amp;K USP during a standoff with Xander.]]&lt;br /&gt;
[[Image:Xxx usp sw.jpg|thumb|none|600px|Side view of Yorgi's USP.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
&lt;br /&gt;
A stainless [[SIG-Sauer P220]] pistol is seen several times in the film, first in Xander's shoulder holster on the mountain fitted with finger groove grips and then again seen in the GTO's hidden armory missing these grips.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220RSilver.jpg|thumb|none|350px|SIG-Sauer P220R stainless - .45 ACP]]&lt;br /&gt;
[[Image:XxXpistol-1.jpg|thumb|none|500px|A SIG-Sauer P220 with Hogue grips is seen in Xander's shoulder holster on the mountain.]]&lt;br /&gt;
[[Image:XxXpistol-2.jpg|thumb|none|500px|Another shot of Xander's pistol.]]&lt;br /&gt;
[[Image:XxXColt9mm-SIGp220.jpg|thumb|none|500px|A P220 is seen in the GTO's hidden armory to the right.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 Sport ==&lt;br /&gt;
During the opening scene, Kirill uses a [[SIG-Sauer P220 Sport]] fitted with a scope and custom sound suppressor to kill Agent Jim McGrath ([[Thomas Ian Griffith]]) in the club and brandishes it several more times throughout the film (without the suppressor), using the weapon like a miniature sniper rifle. Kirill hands the pistol to Yorgi at one point when he's about to kill Xander and Yelena, but is stopped by the arrival of the Czech police as they begin their raid, instead using the pistol in a brief shootout with the protagonists before fleeing to launch ''Ahab''.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220Sport.jpg|thumb|none|400px|SIG-Sauer P220 Sport - .45 ACP]]&lt;br /&gt;
[[Image:XxXSIG-SauerP220sport-1.jpg|thumb|none|600px|Kirill readies his SIG-Sauer P220 Sport fitted with a custom sound-suppressor.]]&lt;br /&gt;
[[Image:XxXSIG-SauerP220sport-2.jpg|thumb|none|600px|Kirill takes aim at Agent McGrath with his P220 sport, using it like a mini sniper rifle.]]&lt;br /&gt;
[[Image:Kirill.jpg|thumb|none|500px|Publicity image of Kirill aiming his SIG-Sauer P220 Sport.]]&lt;br /&gt;
[[Image:XXX P220SportYorgi.JPG|thumb|none|500px|Yorgi with Kirill's SIG-Sauer P220 Sport when the Czech police begin their raid on his fortress.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
&lt;br /&gt;
When Xander meets Augustus Gibbons ([[Samuel L. Jackson]]) at the 'diner' after disarming the 'robbers', he explains how he was able to figure out that the robbery wasn't real, including firing the shotgun he commandeered in the diner, which causes the 'cook' ([[F. Valentino Morales]]) to draw his [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]], despite Xander's gun being loaded with blanks.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:XXXSIGP226.JPG|thumb|none|600px|An NSA Agent playing a cook at the 'diner' draws his SIG-Sauer P226 after Xander fires the blank-loaded 870 in the diner.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
During the end credits sequence, an unknown woman appears brandishing a nickel plated [[Desert Eagle]], using the gun's reflective finish as a mirror while putting on makeup.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|420px|IMI Desert Eagle MK VII with nickel finish - .44 Magnum.]]&lt;br /&gt;
[[Image:XxXdeserteagle-2.jpg|thumb|none|500px|A woman uses the Desert Eagle's nickel plating as a mirror to apply makeup during the credit sequence.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Sa. Vz.61 Skorpion ==&lt;br /&gt;
&lt;br /&gt;
During the confrontation in the safe house, Milan Sova ([[Richy Müller]]) pulls a [[Sa. Vz.61 Skorpion]] on Xander when he reveals he's joined forces with Yorgi, though is killed by Yelena before he can use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|350px|none|Sa. Vz.61 Skorpion - .32 ACP]]&lt;br /&gt;
[[Image:XXX Skorpion.JPG|thumb|none|600px|Milan Sova threatens Xander with a Sa. Vz.61 Skorpion]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
Following Xander's escape from Kirill, he sneaks back into Yorgi's fortress to do some recon work, but is caught and engaged in a firefight with Kolya ([[Petr Jákl]]) and Viktor while trying to escape, Kolya being armed with an [[FN P90]].&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|400px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:XXX P90.JPG|thumb|none|600px|Kolya fires on Xander with an FN P90]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP == &lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP]] can be seen in the weapons cache that Yelena reveals, although it is not used. Several others can be seen in the hands of the guards around Yorgi's fortress, fitted with RIS foregrips &amp;amp; muzzle brakes, C-More red dot sights, as well as having two magazines strapped together with dual mag clamps or Beta-C style drum magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:XxXHKUMP-1.jpg|thumb|none|500px|A guard on duty with his Heckler &amp;amp; Koch UMP.]]&lt;br /&gt;
[[Image:XXX UMP1.JPG|thumb|none|500px|One of Yorgi's henchmen mans a snowmobile with a Heckler &amp;amp; Koch UMP slung over his back]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
&lt;br /&gt;
Some of Yorgi's henchman use [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] submachine guns fitted with quad rails and forgrips, flash-hiders, and loaded with dual clamped and Beta-C magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 - 9x19mm]]&lt;br /&gt;
[[Image:XxXHK53A2-1.jpg|thumb|none|500px|A Guard at Yorgi's base armed with an MP5A5 moments before being shot with one of Xander's tranq darts]]&lt;br /&gt;
[[Image:XxXHk53A2-2.jpg|thumb|none|500px|A henchman delivers Xander to Yorgi armed with an MP5A5]]&lt;br /&gt;
[[Image:XxXHK53A2-3.jpg|thumb|none|500px|A henchman fires his MP5A5 during the assault on Yorgi's fortress]]&lt;br /&gt;
[[Image:XXX MP5A3.JPG|thumb|none|500px|One of Yorgi's men at the communications station with an MP5A5 sitting nearby]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
&lt;br /&gt;
Some of Yorgi's thugs are seen armed with [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] submachine guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|360px|Heckler &amp;amp; Koch MP5K 9x19mm]]&lt;br /&gt;
[[Image:XxXMp5K-1.jpg|thumb|none|500px|A thug attacked by Xander is armed with an MP5K.]]&lt;br /&gt;
[[Image:XxXMP5K-2.jpg|thumb|none|500px|A thug is sent flying through the air during the house assault armed with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
Taken from the hidden weapons cache during the raid on Yorgi's fortress, Yelena uses a [[Steyr TMP|Steyr TMP]], with a fixed stock added and a top-mounting rail for accessories. Mounted on top of the rail is a C-More sight. Unfortunately the film doesn't show any clear shots of Yelena firing the gun, as she does the classic &amp;quot;Close your eyes, spray and pray&amp;quot; technique which only works well in films.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrTMPcarbine.jpg|thumb|400px|none|Steyr TMP with shoulder stock and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
[[Image:XxXMP9.jpg|thumb|none|500px|The Steyr TMP in the hidden weapons armory. Note that the attached stock has no pivot points and is attached to both the receiver and the pistol grip. This shows that it is not a B&amp;amp;T MP9 which has a folding stock that only attaches to the receiver. ]]&lt;br /&gt;
[[Image:Triplexpubl-1-.jpg‎|thumb|none|500px|Yelena aims her Steyr TMP.]]&lt;br /&gt;
[[Image:Yelena_firing.jpg‎|thumb|none|500px|Yelena firing.]]&lt;br /&gt;
&lt;br /&gt;
== Colt 9mm SMG ==&lt;br /&gt;
&lt;br /&gt;
While chasing the ''Ahab'' drone, Yelena pulls up a weapons cache hidden in the back seat of Xander's GTO, which includes among other weapons, a [[M16 rifle series#Colt 9mm Submachine Gun|Colt 9mm SMG]], though the weapon is not used. At least one of the NSA commandos that storms Xander's apartment near the start of the film can also be seen using one of these, fitted with a Surefire M500AB forend weaponlight and C-more red dot sight mounted over the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎ |thumb|none|400px|Colt SMG - 9x19mm]]&lt;br /&gt;
[[Image:XXXColt9mm.JPG|thumb|none|600px|An NSA commando with a Colt 9mm SMG during the raid on Xander's apartment.]]&lt;br /&gt;
[[Image:XxXcolt9mmsmg.jpg|thumb|none|600px|An NSA commando in Colombia with a Colt 9mm.]]&lt;br /&gt;
[[Image:XxXColt9mm-SIGp220.jpg|thumb|none|600px|A Colt 9mm SMG is seen in the hidden armory in Xander's GTO.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
== AKM Rifle ==&lt;br /&gt;
&lt;br /&gt;
Numerous members of the Colombian drug cartel can be seen carrying [[AK-47#AKM|AKM]] rifles. Ivan Podrov ([[Martin Hub]]) is also seen using an AKM rifle during the assault of the house, his being fitted with a [[AK-74]]-style muzzle brake and an [[RM Equipment M203PI]] grenade launcher. The AKMs in the film appear to be converted civilian semi-auto only guns made to fire full-auto for the film. The biggest give away is how the civilian rifles have only a selector for semi and safe, no middle selector switch for full-auto. These rifles are seen firing full-auto when the selectors are clearly on the semi-auto mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg‎ |thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:Xxx008.jpg|thumb|none|600px|The Gold Tooth Narco (Esteban Cueto) fires his AKM before being killed by Xander. The selector switch is clearly on full-auto, as the sequence on any select-fire AK is from top to bottom, &amp;quot;Safe, Auto, Semi&amp;quot; and the forward part of the selector switch/dust flap's &amp;quot;crescent&amp;quot; shape is in line with the receiver's dimple.]]&lt;br /&gt;
[[Image:XxXAKM-1.jpg|thumb|none|500px|Also the top of the selector's &amp;quot;elbow&amp;quot; is right at the edge of the top of the receiver under the path-of-travel of the charging handle.  This position is full-auto.  If the switch were moved down one more, by about 1/8&amp;quot; or half a centimeter, it would release the disconnector from its &amp;quot;free&amp;quot; position, allowing it to re-engage the hammer as the selector bottomed out at the final position.]]&lt;br /&gt;
[[Image:XxXAKM-2.jpg|thumb|none|500px|Ivan Podrov fires his AKM made up to look like an AK-74. Note how this AKM is set to semi-auto and is firing full-auto as well.]]&lt;br /&gt;
[[Image:XxXAKM-3.jpg|thumb|none|500px|Podrov with his AKM.]]&lt;br /&gt;
[[Image:XxXAKM-4.jpg|thumb|none|500px|Podrov with his AKM.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
&lt;br /&gt;
Ivan Pedgrag ([[Radek Tomecka]]) and most of the Czech police use [[AK-47#AKMSU|AKMSU]] carbines during the assault on Yorgi's fortress.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|400px|AKMSU Krinkov - 7.62x39mm.  This is a blank adapted full auto transferable AKM (7.62x39mm) pistol that was converted into a Krinkov via parts kit.]]&lt;br /&gt;
[[Image:XxXAKMSU.jpg|thumb|none|500px|Ivan Pedgrag fires his AKMSU.]]&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-10==&lt;br /&gt;
&lt;br /&gt;
When looking over the weapons to put in the GTO, two [[Armalite AR-10]] rifles with a Daniel's Defense Lite Railsniper rifles are seen. They clearly have 7.62x51mm-style magazines and receivers to justify this. They are fitted with KAC railed handguards, high-powered scopes, Harris bipods, and aftermarket muzzle-brakes.&lt;br /&gt;
[[Image:AR10-4.jpg|thumb|none|500px|Armalite AR-10 A4 - 7.62x51mm]]&lt;br /&gt;
[[Image:XxXknightsAramentSR-25.jpg|thumb|none|600px|Two Armalite AR-10 rifles seen in the list of things to add to the GTO.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 Rifle==&lt;br /&gt;
&lt;br /&gt;
While only briefly seen, what appears to be an [[M16 rifle series#M16A1 Rifle|M16A1]] is slung over the back of a Colombian narcotics officer when NSA is seen picking up Xander.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|Colt M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:XxXM16A1.jpg|thumb|none|600px|What appears to be an M16A1 is seen slung on a Colombian Narcotics officer's back.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
Several of Yorgi's henchmen can be seen using [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbines]] during the film, fitted with Beta-C drum magazines, M68 Aimpoint red dot scopes, and RIS foregrips. Viktor ([[Jan Pavel Filipensky]]) also uses one, even turning the weapon against one of his comrades while trying to flee an avalanche. Yorgi himself also uses one when fleeing from his fortress (fitted with a Surefire M900 weaponlight foregrip in place of the standard RIS foregrip), killing one of &amp;quot;The Ivans&amp;quot;. NSA commandos at the raid on Xander's apartment and in Colombia can also be seen with M4A1's, outfitted similarly to their Colt 9mm SMG's.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|Colt M4A1 with M68 Aimpoint red dot scope and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:Triplexpubo-1-.jpg‎|thumb|none|500px|Yorgi returning fire while fleeing with a M4A1.]]&lt;br /&gt;
[[Image:XXX M4Victor.JPG|thumb|none|500px|Viktor fires his M4A1 at one of his own men while fleeing from an avalanche]]&lt;br /&gt;
[[Image:XXXM4A1 1.JPG|thumb|none|600px|An NSA commando stands guard over Xander with an M4A1. On a strange note, the commando is holding the M4A1 right handed, while his pistol attached to his left leg. (It's possible he's right eye dominant, and it is easier to hold a pistol left-handed and aim with your right eye than a rifle.)]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
&lt;br /&gt;
During the raid on Yorgi's fortress, Xander procures an [[FN FNC]] fitted with a folding stock, C-More red dot sight, and Beta-C drum magazine from a hidden weapons cache Yelena reveals. When first using it, he neglectfully forgets to turn the safety off and after Yelena mows down the bad guys, turns it off for him. He later then fires it at Yorgi and fatally wounds him with it. He then hands it off to Shavers when he heads off in pursuit of the ''Ahab'' drone.&lt;br /&gt;
&lt;br /&gt;
[[Image:Betamag.jpg‎|thumb|500px|none|The exact FN FNC used in the movie, minus the C-More red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:XxXFNC-1.jpg|thumb|none|500px|The FN FNC on a rack in the hidden weapons armory.]]&lt;br /&gt;
[[Image:Xxx fnc.jpg|thumb|none|600px|Xander tries to shoot with his FNC, but forgot his safety on.]]&lt;br /&gt;
[[Image:XxXFNC-2.jpg|thumb|none|500px|Yelena turns the safety off Xander's FNC.]]&lt;br /&gt;
[[Image:XxXFNC-3.jpg|thumb|none|500px|Xander checks his gun after Yelena corrects him.]]&lt;br /&gt;
[[Image:XxXFNC-4.jpg|thumb|none|500px|Xander prepares to fire his FNC at Yorgi as he flees in a boat.]]&lt;br /&gt;
[[Image:XxXFNC-5.jpg|thumb|none|500px|Xander after firing his FNC at Yorgi.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
&lt;br /&gt;
During the raid on Yorgi's fortress, one of the guards can be briefly seen armed with a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36K]], fitted with a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]-type carry handle, Beta-C drum magazine, and C-More red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36K with Rail top - 5.56x45mm]]&lt;br /&gt;
[[Image:XXX G36C.JPG|thumb|none|500px|One of Yorgi's henchmen firing a Heckler &amp;amp; Koch G36K during the raid on the fortress]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== PGM Ultima Ratio 'INTERVENTION' ==&lt;br /&gt;
&lt;br /&gt;
One of Yorgi's henchmen, a former Soviet Army sniper named Kirill ([[Werner Daehn]]) can be seen using an [[PGM sniper rifle series|PGM Ultima Ratio]] sniper rifle fitted with a sound suppressor. He first uses it when attempting to kill Xander when he's having lunch with Yelena ([[Asia Argento]]), then again when holding Czech police at bay during the raid on Yorgi's fortress.&lt;br /&gt;
&lt;br /&gt;
[[Image:PGM_Ultima-1-.jpg|thumb|none|500px|The PGM Ultima that was used in the movie with Leupold scope - 7.62x51mm]]&lt;br /&gt;
[[Image:XXX PGMSniper1.JPG|thumb|none|600px|Kirill prepares his PGM Ultima sniper rifle in an attempt to kill Xander.]]&lt;br /&gt;
[[Image:XxXPGM-1.jpg|thumb|none|600px|Kirill is blinded by Xander with a reflective tray and misses a shot with his PGM Ultima.]]&lt;br /&gt;
[[Image:XxXPGM-2.jpg|thumb|none|600px|Kirill works the bolt on his PGM rifle.]]&lt;br /&gt;
[[Image:Xxx pgm.jpg|thumb|none|600px|Kirill moving to his sniping position with his PGM.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== FN MAG Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
Part of the defenses of Yorgi's fortress includes a machine gun nest furnished with an [[FN MAG#L7 Machine Gun|FN MAG]] machine gun. This nest is destroyed by Ivan Pedgrag during the raid near the end of the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:L7A2.jpg|thumb|none|500px|FN MAG - 7.62x51mm]]&lt;br /&gt;
[[Image:XXX FNMAG1.JPG|thumb|none|500px|An Anarchy 99 henchman manning an FN MAG machine gun at Yorgi's fortress]]&lt;br /&gt;
[[Image:XxXMag58-2.jpg|thumb|none|600px|A henchman rushes to an FN MAG as Xander runs to a bike.]]&lt;br /&gt;
[[Image:XxXMag58-3.jpg|thumb|none|600px|A henchman fires the FN MAG at Xander.]]&lt;br /&gt;
[[Image:Xxx mag mp5.jpg|thumb|none|600px|A thug fires the MAG while another henchman is firing his C-Mag equipped MP5A5.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
During the 'diner' scene, one of the N.S.A. agents posing as a robber brandishes a [[Remington 870]] shotgun with a sawed-off barrel and stock. Xander commandeers the weapon, smacking its owner in the face with it. He later fires the weapon at the specials sign to show that it's loaded with blank rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed-off barrel and stock - 12 Gauge]]&lt;br /&gt;
[[Image:XxXrem870-1.jpg|thumb|none|600px|The NSA agent playing the robber points his sawed-off 870 at the people in the 'diner'.]]&lt;br /&gt;
[[Image:XXX870SawedOff.JPG|thumb|none|600px|An NSA agent playing the role of a robber at the 'diner' holds his sawed-off Remington 870 on Xander moments before being disarmed]]&lt;br /&gt;
[[Image:XxXrem870-2.jpg|thumb|none|600px|Xander Cage holding a sawed-off Remington 870 shotgun at the 'diner']]&lt;br /&gt;
[[Image:XxXrem870-3.jpg|thumb|none|600px|Xander fires the 870 at the display sign to show it is loaded with blanks.]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
== M134 Minigun == &lt;br /&gt;
&lt;br /&gt;
A [[GE M134 Minigun]] is also seen in front of Xander's GTO amongst other weapons and equipment he wants built into his car before the final battle against Anarchy 99.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:XXX M134minigun2.JPG|thumb|none|600px|A GE M134 Minigun sitting amongst weapons and other equipment Xander wants built into his GTO.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
During the raid on the drug cartel stronghold by the Colombian Army, a Bell 212 helicopter can be seen fitted with a [[M61 Vulcan]].  The 20mm blanks used for the Vulcan cost about $1 a round according to the director and that by using real blanks it cost about $2000 per minute to fire the gun.&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|450px|GE M61 Vulcan Cannon - 20mm]]&lt;br /&gt;
[[Image:XXXMinigunChopper.JPG|thumb|none|600px|A Colombian Army helicopter firing its M61 Vulcan during the raid on the drug cartel stronghold.]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
&lt;br /&gt;
One of the weapons in the stockpile Xander wants added to his GTO includes an [[M72 LAW]] rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm]]&lt;br /&gt;
[[Image:XXX Rockets.JPG|thumb|none|600px|An M72 LAW seen among the weapons Xander wants built into his GTO]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
&lt;br /&gt;
When looking over the weapons to put in the GTO, an [[M136 AT4]] rocket launcher is seen.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|450px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:XxXM136AT4.jpg|thumb|none|600px|An M136 AT4 rocket launchere seen in the list of things to add to the GTO.]]&lt;br /&gt;
&lt;br /&gt;
== RM Equipment M203PI ==&lt;br /&gt;
&lt;br /&gt;
During the raid on Yorgi's fortress, Ivan Pedgrag ([[Radek Tomecka]]) uses an early model standalone [[RM Equipment M203PI]] grenade launcher to take out a machine gun nest. Another one appears mounted on the AKM of the other Ivan via an &amp;quot;Interbar&amp;quot; (these are adapters manufactured by RM Equipment which allow the M203PI to be mounted on various weapons). Another M203PI can be briefly seen mounted on an MP5 seen in the hidden armory Yelena reveals during the raid.&lt;br /&gt;
&lt;br /&gt;
[[Image:RM Equipment M203PI.jpg|thumb|none|400px|RM Equipment M203PI - 40x46mm]]&lt;br /&gt;
[[Image:XxXM203-1.jpg|thumb|none|500px|Ivan Podrov fires his M203A1 underslung on his AKM.]]&lt;br /&gt;
[[Image:XxXAKM-2.jpg|thumb|none|500px|Ivan Podrov fires his AKM fitted with an M203A1 launcher.]]&lt;br /&gt;
[[Image:RME M203PI Universal stock pistol.jpg|thumb|none|400px|RM Equipment M203PI with standalone &amp;quot;Universal&amp;quot; stock in pistol configuration - 40x46mm. This is the current production model.]]&lt;br /&gt;
[[Image:M203pi.jpg|thumb|none|400px|Schematic of the early model of the standalone model of the M203PI which differs from current production models by having a sliding stock and ventilated sighting rib, and lacking a MIL-STD-1913 rail.]]&lt;br /&gt;
[[Image:XXX M203Standalone.JPG|thumb|none|500px|Ivan Pedgrag aims his stand-alone M203PI grenade launcher during the raid on Yorgi's fortress. Surprisingly, he's able to aim it effectively despite it having no sights or optics]]&lt;br /&gt;
[[Image:Xxx m203.jpg|thumb|none|500px|The Ivans with their M203PI's. Visible in this shot is the ventilated rib on the standalone launcher.]]&lt;br /&gt;
&lt;br /&gt;
==Harpoon Gun (mockup)==&lt;br /&gt;
&lt;br /&gt;
When Xander is in hot pursuit of ''Ahab'' in his Pontiac GTO, he removes a harpoon gun  fitted with a C-more red dot sight from a hidden arsenal in the back seat. It appears to be a pistol-gripped [[Remington 870]] shotgun with a heat shield and is heavily dressed up to look like a high tech harpoon grapple gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:XxXharpoongun870-2.jpg|thumb|none|500px|Xander looks at the Harpoon 870 in the backseat arsenal.]]&lt;br /&gt;
[[Image:XxXharpoongun870-1.jpg|thumb|none|500px|Xander takes aim with the Harpoon gun. Note pump action clearly visible and C-more sight.]]&lt;br /&gt;
[[Image:XxXharpoongun870-3.jpg|thumb|none|500px|Note heat shield and 870 style ejection port on the Harpoon gun.]]&lt;br /&gt;
&lt;br /&gt;
==Camcorder Rocket Launcher==&lt;br /&gt;
&lt;br /&gt;
When Yorgi's fortress is raided Xander and the Ivans are pinned down by Kirill's sniping, Xander sees they have a heat-seeking rocket launcher, which he refers to a &amp;quot;Bazooka.&amp;quot; This is only really a nickname for WW2 / Korean War-era US rocket launchers, but tends to be used informally by those casually familiar with firearms (such as the character Xander) as a catch-all term for any rocket launcher. According to director Rob Cohen the prop was a mock-up based around a camcorder. The side reads &amp;quot;MRL-12HS,&amp;quot; presumably meaning something along the lines of &amp;quot;multiple rocket launcher-12 heat seeking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:XxXcamcorderrocketlauncher-1.jpg|thumb|none|500px|One of the Ivans sets the &amp;quot;MRL-12HS&amp;quot;. The camcorder screen, controls and eyepiece are very clearly visible here, standing in for a computerised scope on the prop launcher.]]&lt;br /&gt;
[[Image:XxXCamcorderrocketlauncher-2.jpg|thumb|none|500px|Xander with the &amp;quot;bazooka&amp;quot; which reads MRL-12HS on the side.]]&lt;br /&gt;
[[Image:XxXcamcorderrocketlauncher-3.jpg|thumb|none|500px|Xander adjusts the camcorder rocket launcher to fire at Kirill. It's fortunate it's not a real rocket launcher, as firing while backed up against a wall like that would probably result in Xander being killed by the backblast.]]&lt;br /&gt;
[[Image:Xxx missile.jpg|thumb|none|600px|Another angle of the MRL-12HS. Note the screen is clearly not switched on.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
== Beeman Model 2261 &amp;quot;Hurricane&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
In several scenes, NSA agents can be seen using [[Webley Hurricane|Beeman Model 2261 &amp;quot;Hurricane&amp;quot;]] air guns loaded with tranquilizer darts to knock Xander unconscious; first when they raid his apartment, then at the 'diner'. In both instances he's able to pull the dart out just before passing out.&lt;br /&gt;
[[Image:beeman_hurricane.jpg|thumb|none|300px|Beeman Model 2261 &amp;quot;Hurricane.&amp;quot;]]&lt;br /&gt;
[[Image:Xxx airpistol.jpg|thumb|none|600px|The 'diners' waitress aims her Beeman 2261 at Xander.]]&lt;br /&gt;
&lt;br /&gt;
== The Secret Armory ==&lt;br /&gt;
[[Image:Xxx armory2.jpg|thumb|none|600px|View of the upper shelf of the secret armory. From up to down, left to right: Steyr TMP, supressed MP5A5 with M203, MP5A3 with MP5K PDW stock, MP5K.]]&lt;br /&gt;
[[Image:Xxx armory1.jpg|thumb|none|600px|View of the lower shelf.From up to down, left to right: MP5A5 with foregrip and C-Mag, possible Fort-12, USP Match, Xander's FNC, possible compensated CZ-75, Yelena's TMP, UMP-45 with C-More sight.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
{{DISPLAYTITLE:xXx}}&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Devil_May_Cry_Series&amp;diff=678714</id>
		<title>Talk:Devil May Cry Series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Devil_May_Cry_Series&amp;diff=678714"/>
		<updated>2013-04-04T19:09:32Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Ebony &amp;amp; Ivory uses */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Unknown&amp;quot; for Lady's pistol is as in &amp;quot;I'm too busy to look up other images for it right now.&amp;quot; This whole article is just a placeholder for now while I go though looking for weapons. Anyone know if Blue Rose is supposed to be anything other than &amp;quot;revolver the size of a house?&amp;quot; [[User:Vangelis|Vangelis]] 08:36, 13 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Blue Rose is basically the Smith and Wesson Model 500, or similar, but with six chambers instead of five, and with two barrels.--[[User:Zblayde|Zblayde]] 02:57, 20 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hybrid Guns ==&lt;br /&gt;
Dante's Ebony and Ivory are NOT [[M1911 pistol series|Colt M1911s]]. They're hybrid guns, combining features from the Colt M1911a and the [[Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USPs]]. This is apparant in the slide, area around the recoil spring, and the fact that Ebony and Ivory has pivto-style triggers, like the H&amp;amp;K USP, but unlike the M1911. The same trick of combining two guns was used by Capcom in [[Resident Evil 4]], when they combined an H&amp;amp;K USP, [[Heckler &amp;amp; Koch Mark 23|Mk. 23s]], and a [[Smith &amp;amp; Wesson Sigma]]. If you think I am wrong, please argue for your point of view, but please do not just delete this entry without an explanation. Thank you.--[[User:Zblayde|Zblayde]] 21:56, 25 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ebony and ivory ARE 1911 based pistols, no matter what anyone says. I own 4 1911's and are very familiar with them, Before I've ever seen the game guns I built a 1911 with a compensator attached to the rail and after seeing them it looks extremely similar. The trigger difference is far from a good reason. People have trimmed the bottom of a 1911 trigger to look hindged and functions just as normal. As I said I'm writing from experience not because I play a lot of games and THINK I know because I've seen them in fps.&lt;br /&gt;
:You're a little late to the party, dude. Look at the article, this issue was resolved months ago.--[[User:PistolJunkie|PistolJunkie]] 22:42, 22 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I only saw it today. I'm viewing it on the imfdb website and the only post says it was a 1911/USP mix 'n match. I couldn't leave an incorrect statement without leaving behind the correct one.&lt;br /&gt;
:This is just the talk page. The article, the part that matters, is correct.--[[User:PistolJunkie|PistolJunkie]] 02:25, 23 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lady's Sidearm  ==&lt;br /&gt;
&lt;br /&gt;
It's not a 1911, it looks more like a custom EAA Witness with a longer barrel and a longer and heavier slide with a compensator. Try looking at it in-game for the shape of the grip, the higher profile frame (which has the milling cuts found on the CZ 75), and the shape of the trigger guard (but in the end it might just be a hybrid gun). If you watch the cut-scene before level 9, it shows a close-up of a casing from Lady's handgun and it says 9mm on it (also she has ONE pistol, not two). On a side note, Lady's Vz.61 Skorpion has much larger than normal magazines, but all in all it's sill just a Vz.61 Skorpion (it also has a large bayonet mounted on it).&lt;br /&gt;
&lt;br /&gt;
PS: Dante's handguns are NOT 1911/HK USP hybrids, they're just heavily customized 1911s. Just because the milling on the slides looks like the USP (and also the Sig P220), does not make it part USP. I've seen a mod for 1911s called Hi-Power Cuts, which mills the front of the slide to make it look like the milling on a Browning Hi-Power's slide. As for the triggers, they're also just custom additions, they don't look like USP triggers at all in-game.&lt;br /&gt;
&lt;br /&gt;
I see nothing on here to state any resolution. I see one person who put it was a 1911/USP mix 'n match. I only saw this today, and couldn't leave an incorrect statement without letting people know what's right.&lt;br /&gt;
&lt;br /&gt;
== The new DMC reboot ==&lt;br /&gt;
&lt;br /&gt;
Dear God, I really hate that they reboot the franchise and gave Dante this emo young punk look [[User:Excalibur01|Excalibur01]] 02:17, 20 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dante always kinda looked like an emo punk.  [[User:Mattattack07|Mattattack07]] 20 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You misunderstand how I see Dante. Sure he has the white hair and anyone in real life with that kind of hairstyle would be sorta emo or punk like, but for Dante, it's different. He's a tough guy. An asshole and a douchebag. He looks at everything as a joke and has fun at the risk of his own life and even the faith of the human race as long as he's amused. That's not really the trait of an &amp;quot;emo punk&amp;quot;. His powers during the cutscenes are only defined on how hilarious the results are and his dialogue are anything but emo. He's smug, but likeable. He's does not take anything seriously and would laugh at the face of death itself and most likely did from time to time. Everything around him has this dark demonic goth look about it, but Dante is the shining light that makes even the most grim situations laughable. That is what Dante of the Devil May Cry series is about. &lt;br /&gt;
&lt;br /&gt;
Now this reboot, he doesn't even have the white hair. He's too skinny, too young looking, I mean younger than Devil May Cry 3 Dante. He looks like he's in high school trying to be a rebel without a cause oh yeah and a smoker. The creator of Dante always felt that Dante not smoking made him more badass and now we got this punk kid pretending to be Dante. I've always believe that a character who smokes isn't a badass unless he is already a badass without the smoking. The smoking only enhances the badassery of a character that already is bad ass without it. There's nothing funny or amusing about this reboot Dante. [[User:Excalibur01|Excalibur01]] 02:53, 20 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well,Excalibur,I agree. If it was like Bond,where he was smoking from the beginning,and then stopped in later progressions(With reason other than actor change),it'd be understandable. this guy just began to turn into a loser with an awful look without reason why or how. ANd the smoking thing is stupid. I liked the pizza thing from DMC 3(at the beginning),and the strawberry sundae thing from the animated series. Things like that seemed to crop him out from most other protagonists. But now he's just conformed face in a crowd of hundreds of other bad ass protagonist badasses who aren't even badass.--[[User:Pump Shotty Justice|Pump_Shotty_Justice]] 16:25, 20 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ebony &amp;amp; Ivory uses ==&lt;br /&gt;
&lt;br /&gt;
On the Devil May Cry wiki page for Ebony and Ivory, it has the following quote:&lt;br /&gt;
&lt;br /&gt;
The right-handed white gun, Ivory, was custom built for rapid firing and fast draw times[5], while the left-handed black gun, Ebony, has been modified for long-distance targeting and comfort.[6]&lt;br /&gt;
&lt;br /&gt;
My question: aside from the fact that Dante is part-demon and could easily just infuse Ebony's bullets with more energy so they go farther, are there any real-life modifications that could make a handgun with a near-identical partner have &amp;quot;long-distance targeting&amp;quot; capabilities?&lt;br /&gt;
&lt;br /&gt;
[[User:SIGman|SIGman]] ([[User talk:SIGman|talk]]) 15:09, 4 April 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Walking_Dead_-_Season_3&amp;diff=678713</id>
		<title>Talk:The Walking Dead - Season 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Walking_Dead_-_Season_3&amp;diff=678713"/>
		<updated>2013-04-04T19:04:47Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* David Morrisey as Big Boss? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Season 3 Webisodes &amp;quot;Cold Storage&amp;quot;==&lt;br /&gt;
'''The following weapons were used in the 4-part webisode series entitled &amp;quot;Cold Storage&amp;quot;:'''&lt;br /&gt;
&lt;br /&gt;
===M16===&lt;br /&gt;
B.J. ([[Daniel Roebuck]]) is seen holding an [[M16A1]] on Chase ([[Josh Stewart]]), notably in Part 2.  Chase is seen holding the rifle in Part 4.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Army in Vietnam. It would later be replaced by the upgraded M16A1 - 5.56mm]]&lt;br /&gt;
[[File:TWDWebCS02 03.jpg|thumb|none|600px|B.J. ([[Daniel Roebuck]]) is seen holding an [[M16]] on Chase ([[Josh Stewart]]), notably in Part 2.]]&lt;br /&gt;
[[File:TWDWebCS04 02.jpg|thumb|none|600px|Chase ([[Josh Stewart]]) is seen holding the rifle in Part 4.]] &lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
B.J. also carries a [[Smith &amp;amp; Wesson Model 29]] as his sidearm.  &lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 29 - .44 Magnum.]]&lt;br /&gt;
[[File:TWDWebCS03 02.jpg|thumb|none|600px|B.J. also carries a [[Smith &amp;amp; Wesson Model 29]] as his sidearm.  ]]&lt;br /&gt;
&lt;br /&gt;
===AKMS===&lt;br /&gt;
An [[AKMS]]-type rifle is seen in B.J.'s room.&lt;br /&gt;
[[File:AKMS.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:TWDWebCS03_01.jpg|thumb|none|600px|An [[AKMS]]-type rifle is seen in B.J.'s room.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Screenshots==&lt;br /&gt;
[[Image:Walking dead ak.JPG|thumb|none|500px|Carol Peletier ([[Melissa McBride]]) fires the rifle from a watchtower in &amp;quot;Seed&amp;quot; (S3E01).]]&lt;br /&gt;
When did Carol get that gun? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:37, 17 October 2012 (EDT)&lt;br /&gt;
:I was wondering that too. One of the plausible explanations is that they grabbed it when raiding houses at the beginning of Season 3. --[[User:AdAstra2009|AdAstra2009]] ([[User talk:AdAstra2009|talk]]) 00:06, 18 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M4_walking_dead_2.JPG|thumb|none|500px|In &amp;quot;Walk with Me&amp;quot; (S3E03), Soldier 2]]&lt;br /&gt;
Same thing with the M4A1. They didn't have it at the end of Season 2, so they most likely grabbed it when raiding houses. Same could probably be said for the Vektor CP1 as well. -- [[User: Antediluvial|Antediluvial]] ([[User talk: Antediluvial|talk]]) 13:53, 18 October 2012 (EDT)&lt;br /&gt;
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:I would agree that Carol's AK-type rifle with the under-folding stock, along with other guns which we have seen lately on TWD, were all likely acquired as a result of the group's scavenging efforts in private homes after they fled Hershel's farm at the end of Season 2. Rick probably decided to have his group rummage through a storage locker rental facility or two. Plus, Carl did briefly mention something about the group's previous living situation at a storage locker facility during the first episode of Season 3. (Watch TWD's &amp;quot;Cold Storage&amp;quot; webisodes if you have not yet.) Even though most real-life storage facility's rules prohibit the practice, there have been enough people who have kept their firearms and ammunition in their rented storage lockers anyway. A zombie apocalypse would not change this, which in turn could be beneficial to survivors in the know about such things. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 10:02, 5 November 2012 (EST)   &lt;br /&gt;
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::TWD is set in Georgia. As I have posited in a previous IMFDB forum post, Georgia in real life is a pro-gun &amp;quot;red&amp;quot; state that is simply chock-full of guns and gun owners, and not just the &amp;quot;Elmer Fudd&amp;quot; types of long guns normally used for hunting, either. This is especially true in the rural areas of Georgia. Even the Walmart stores there carry Colt AR-15's and Ruger Mini-14's. Despite all of this, the &amp;quot;Elmer Fudd&amp;quot; types of long hunting guns were all that there seemed to be available to Rick's group during Season 1 and 2 of TWD as they stayed in the greater Atlanta area. Some members of the group seemed to be rather anti-gun, too, but now it seems that such attitudes towards guns, along with the group's apparent lack of tactical firepower, is all going to become a distant memory as Season 3 unfolds. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 10:02, 5 November 2012 (EST)&lt;br /&gt;
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:::In Kennesaw,Ga there is actually a law that you have to own a gun there.&lt;br /&gt;
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I own a WASR-10 myself, which a semi-automatic-only version of the AKMS rifle made from a combination of Romanian and American parts for legal reasons. My WASR-10 had solid wood furniture and a non-folding stock when it was shipped to the dealer from Century International Arms. I have not yet seen any of the WASR-10 series come from the factory with a tactical handguard with rails on it. A handguard such as this is what appears to be on Carol's AK-type rifle with the under-folding stock. Also, the sling on her AK-type rifle with the under-folding stock appears to be one made for the Mosin Nagant type rifles, rather than one made for the AK/SKS rifle types. (I could see the “dog collar-style” leather attachment straps on this sling in one of the still frame shots of Carol holding her AK-type rifle with the under-folding stock. Only the Mosin Nagant slings have those.) Being that Carol's AK-type rifle with the under-folding stock was tricked out like this when we first saw her firing it, this would lead me to believe that this gun was formerly a part of some local resident's private gun collection or whatever. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 15:49, 18 October 2012 (EDT)&lt;br /&gt;
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Anybody notice that Carol had to manually cycle the action of the WASR she was using after taking the first shot?&lt;br /&gt;
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:I would guess that Carol had to manually cycle the action because no BFA (blank firing adapter) was apparently on her rifle at the time. The most commonly found BFA for the AK-47 looks something like a shiny lug nut. (I own a few of these myself.) A BFA such as this would have really stood out in this scene if this was the only BFA available to the show's armorers at the time of production, so perhaps a decision was made to make do without a BFA on this rifle. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 10:02, 5 November 2012 (EST)&lt;br /&gt;
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::OK, I'm getting a little bit annoyed with people calling any AKMS that lacks the indentations above the magazine a &amp;quot;WASR-10&amp;quot;. We don't know for sure that that's what it is, and there are a lot of rifles in Hollywood that are &amp;quot;Franken-guns&amp;quot; built up from parts of multiple weapons. This weapon is more accurately described as an &amp;quot;AKMS&amp;quot; or AKMS-type rifle. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 15:28, 23 October 2012 (EDT)&lt;br /&gt;
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:::I get annoyed when people refer to a C8 as an &amp;quot;M4A1&amp;quot;, so welcome to the club. ;-) [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 08:32, 4 March 2013 (EST)&lt;br /&gt;
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::::MT2008, isn't the WASR one of the only stamped variants that doesn't have the dimples though? Also I don't get the Franken-gun comment, as we are talking about the receiver here which is what defines the gun. If an AKM has a hooded front sight we call it a Type 56 and the possibility that it is a  Franken-gun doesn't come into it, and this is a hell of a lot easier to change than swapping out a whole new receiver so I don't understand why you are singling out WASR-10s. Also, just to add that if you look at the image at the top of this section you will see that there are markings on the right side of the receiver below the pair of rivets at the front, which do not appear on the vast majority of the AK photos on this site. However they are present on all of the WASR photos, including the WASR-10 underfolder.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:26, 4 March 2013 (EST)&lt;br /&gt;
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== Questionable Production Values ==&lt;br /&gt;
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Am I the only one who was just laughing their ass off at the low production values of the shootout in the prison yard? No cycling actions, no recoil, no muzzle smoke, it's un-freaking-believable. If you don't want to have to train all the actors with firearms and just CG it for time's sake, fine; but if preteens on YouTube can do a better job with VFX for free, AMC has no viable excuse for that crap. Come on, AMC...&lt;br /&gt;
:The budget was slashed after the first season, with some saying it was cut by 20%. (And please sign your posts.) --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 21:51, 17 October 2012 (EDT)&lt;br /&gt;
::The budget is small enough as is, I can imagine the special effects (ie makeup and the like) and locations and all that take up the majority of the budget, then they have the actors. I didn't really mind the courtyard shootout that much.[[User:Bristow8411|Bristow8411]] ([[User talk:Bristow8411|talk]]) 14:00, 18 October 2012 (EDT)&lt;br /&gt;
::I'm sure alot of that could be chalked up to the safety of the actors/extras, too. If I remember right, the fight was pretty close in.&lt;br /&gt;
:::Yeah, to be honest I noticed that, too. Even Lori's Colt DS is being mime-fired. The LEAST they could have done is loaded it with dummy rounds and had her pull the trigger so the cylinder would spin. That looked like total garbage and even I noticed.- [[User:Scattergun|Scattergun]] 03:05, 23 October 2012 (EDT)&lt;br /&gt;
::::Indeed, TV shows tend to have low budgets these days. I mean, the ARNG guys were flying around in a single-engine Huey, that should've been a dead giveaway. One of my pet peeves in TV and movies these days is that nearly every helicopter is a Huey; ''TV Tropes'' has an entire page dedicated to this phenomenon. At least they had CGI AH-64Ds, although they were dropping napalm bombs; I don't think Apache Longbows can drop UGBs. Not to mention that most of the second season took place on a farm, and the third season mostly takes place in a prison, although it was much, much better than the poor second season. If I were the production crew, I would've had a CGI helo. A CGI UH-60 would've been much better than a real-live, outdated UH-1. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 01:37, 18 February 2013 (EST)&lt;br /&gt;
:::::Well, the Huey used by the Georgia National Guard survivors could be justified as being salvaged from a reserve or storage depot or something along those lines since the show was going on a year since the outbreak (and last I checked, you can't actually ''ride'' in a CGI Black Hawk like they were doing...). The one encountered by Rick outside the hospital in the pilot episode, however, is out of place since it was left over from before the military fell apart. Now the real reason why they're using Hueys is because, AFAIK, there are no S-70s/UH-60s in civilian hands (the Black Hawks in ''Black Hawk Down'' were ''actual'' US Army) for productions to rent, otherwise we'd probably see more of them onscreen. Same reason for the use of decommissioned British tanks like the Chieftain to stand in for the M1 Abrams. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 08:29, 4 March 2013 (EST)&lt;br /&gt;
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== WASR Rails ==&lt;br /&gt;
I think the handguard of Carol's WASR is [http://www.cheaperthandirt.com/product/AKS-103 this model] made by UTG. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 04:13, 20 October 2012 (EDT)&lt;br /&gt;
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== CGI muzzle flashes? ==&lt;br /&gt;
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I'm watching the Third Season Premier on AMC's website, and I think they're using CGI flashes on the pistols while they're clearing the prison.  The pistols clearly aren't cycling and no brass is being ejected.  --BigD, October 21, 8:43 AM&lt;br /&gt;
:Yup they were, could have been due to safety as it was really obvious when Carl was shooting, however it could also be down to the severely reduced budget since the first season. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 16:44, 21 October 2012 (EDT)&lt;br /&gt;
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==  several soldiers had M4A1's ==&lt;br /&gt;
Several soldiers ambushed by the Governor and some &amp;quot; self trained soldiers &amp;quot; from woodbury the soldiers had m4a1's. the Governor Got a hold of one I think I may have seen and LMG M60 maybe m249 saw with the soldiers and an mp5k with a woodbury &amp;quot; soldier &amp;quot;. --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 00:57, 29 October 2012 (EDT)&lt;br /&gt;
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:I'm pretty sure the M4 the governor picks up after the ambush is the one that merle used to shot the zombie over the gate, without the suppressor, and the scope has been taken of but no one bothered to put a rear sight back on, if you look at the pictures they both have the same cloth wrap over the foreguard.&lt;br /&gt;
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::The Woodbury guys got the M4A1s from the ARNG guys they killed, however, where did Rick's group get them? The prison armory? [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 01:25, 18 February 2013 (EST)&lt;br /&gt;
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:::They had at least one prior to taking the prison because Hershel used it during said action. They found at least one inside the prison armory. And the scoped M4 used by Maggie was captured during Rick's second attack on Woodbury, I believe, because it looks like the same one Merle briefly used when Andrea and Michonne first arrived in Woodbury. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:27, 4 March 2013 (EST)&lt;br /&gt;
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==The Governor's Pistol==&lt;br /&gt;
The Governor ([[David Morrissey]]) carries a [[Beretta 92FS Inox]] as his personal sidearm. He also has a Kabar 1221 knife on his right hip, for anyone who may be interested. --[[User:Mmarlon brando|Mmarlon brando]] ([[User talk:Mmarlon brando|talk]]) 07:38, 30 October 2012 (EDT)&lt;br /&gt;
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Update: Hi-res pics [http://www.gothic.net/wp-content/uploads/2012/10/walking-dead-david-morrissey-governor-303.jpg here] and [http://www.gothic.net/wp-content/uploads/2012/10/walking-dead-governor-episode-303.jpg here] that show off the Beretta logo on the grip. --[[User:Mmarlon brando|Mmarlon brando]] ([[User talk:Mmarlon brando|talk]]) 04:05, 31 October 2012 (EDT)&lt;br /&gt;
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Update: this pistol doesnt look stainless it looks more like a nickel plated beretta 92SB because if you look closely in the scene where the governor holds his pistol to maggies head it glisens in the light and shines unlike the dullness of a stainless inox also the trigger guard looks rounded --[[User:Policerlhpd |Policerlhpd ]] ([[User talk:Policerlhpd |talk]]) 03:48, 06 December 2012 (EDT)&lt;br /&gt;
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It's not a Beretta 92SB its a beretta inox the latest episode confirms it.--[[User:Balin21|Balin21]] ([[User talk:Balin21|talk]]) 17:20, 25 February 2013 (EST)&lt;br /&gt;
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== The Usage of Silencers in Season 3  ==&lt;br /&gt;
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Much unlike the comic book version of TWD, which is now beyond 100 issues at the time of this writing, the TV version of TWD has depicted the usage of silencers from the very first episode of Season 3 and beyond. I was quite pleased to see this development in the TV version, yet there are other aspects of their depiction that I have found to be just a bit unrealistic. I feel this way because I have had some experience with silencers in real life, so I know a bit about what they can and cannot do. &lt;br /&gt;
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First of all, when it comes to these improvised silencers made from common objects (flashlight tubes, aluminum baseball bats, etc.) as we have seen so far in the TV version of TWD, it is not really all that easy to make one for a gun that is chambered for ammunition that is more powerful than the .22 LR cartridge. Even then, such a project can still be a challenge. It all depends on the gun which the silencer is being made for. (Living in the post-apocalyptic world of TWD would very likely not make the job of building a decent improvised silencer any easier.) &lt;br /&gt;
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Secondly, for any silencer to really be worthwhile, the ammunition fired through it must be subsonic. There will be a loud sonic &amp;quot;crack&amp;quot; otherwise every time the gun is discharged. The 9mm cartridge is typically ''not'' subsonic. Most gun shops that I have been to typically do not stock subsonic 9mm ammunition. The only dealers that I have seen carrying it are the online retailers. Despite all this, we have seen Rick and Carl firing their 9mm Glock and Beretta pistols fitted with improvised silencers that seem to work quite well. It would have been a bit more realistic to see them firing silenced .45 ACP pistols actually, since the .45 ACP cartridge is typically subsonic in the first place. The same goes for the 5.56 NATO and the .223 Remington cartridge - they are typically ''not'' subsonic, and subsonic variants of this ammunition are also not widely available. Yet we have also seen at least one silenced M4 rifle, presumably chambered in 5.56 NATO/.223 Remington, being fired by Merle at some zombies on the perimeter of Woodbury. That being said, we would have to assume that the characters of TWD have all figured out that subsonic ammunition is essential for silenced shooting, and that they have all been able to acquire said subsonic ammunition since the onset of the zombie apocalypse. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 11:10, 5 November 2012 (EST)&lt;br /&gt;
:You are making a lot of assumptions and claims for a show that can't even hire an armorer or get blank fire guns. Firstly, improvised suppressors are not all that difficult to manufacture. It can be done with freeze plugs and steel pipe (though it may not last long). The problem is getting your weapon to function and cycle properly with one. Secondly, the vast majority of 147gr 9x19 loads are subsonic, you do not need special subsonic 9mm to run through a can, any 147gr ball or JHP will be fine. Subsonic ammo is not essential, and in some cases, not even recommended, as it won't reliably cycle the action in some gas operated weapons like an AR. A suppressor is just as important, if not more, for saving your own hearing than preventing others from hearing. [[User:The Kaptain|The Kaptain]] ([[User talk:The Kaptain|talk]]) 15:16, 5 November 2012 (EST)&lt;br /&gt;
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::If improvised silencers were really ''that'' easy to make for just any gun, and assuming that they all worked really well too, then just about every hardcore thug, gangbanger, street-level drug dealer, and bad guy in real life would have at least one or two silenced guns, but this is simply not reality. None of the LEO's whom I know in real life and have spoken with on this subject have been able to tell me about themselves encountering much of any improvised silencers in the possession of criminal suspects during their careers. For some guns out there, yes, it is rather easy to make a decent silencer for them on the fly out of various common objects and without having access to all that many tools. One such gun is the .22LR [[Ruger_Mk_I_/_Mk_II_/_Mk_III_Pistol|Ruger Mk I / Mk II / Mk III Pistol]] series. I have seen silencers made for that gun from drink bottles, PVC pipe, tractor mufflers, oil filters, and even more odd things than I could even list here. In the post-apocalyptic world of TWD however, I submit that it would actually be quite tricky to make an improvised silencer on the fly that also actually works well for a [[Glock_17#Glock_17|Glock 17]] or a [[Beretta_92FS#Beretta_92F.2FFS|Beretta 92FS]] like we have seen on this show's Season 3. Such a silencer would have to be attached firmly enough to the muzzle without flying downrange after the first or second shot, plus, the internal baffles, wipes, or whatever the design utilizes would also have to remain in alignment with the bore from one shot to the next. To accomplish this, it would most likely require swapping out the factory barrel with an extended barrel which also has external threading. I have not yet seen any depictions or explanation on this show about where and how Rick's group would have been able to make or acquire threaded barrels for any gun. For me, it would have been much more realistic if TWD had featured a scene, or at least made a mention, of Rick's group raiding a Class III licensed gun dealer's shop (There are quite a few such gun shops in Georgia, by the way, which is where TWD is supposedly taking place.) that had some professionally silenced guns, made with machine tools, which had been locked away in some gun safes that had not been breached yet by previous scavengers.&lt;br /&gt;
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::Maybe it's just me, but most of the 9mm Luger ammunition that I have ever seen on the store shelves out there (Walmart, Kmart, smaller gun shops, etc.) is either 115 gr or 124 gr, and both of these are typically hypersonic, since their muzzle velocities are either slightly or greatly above the sound barrier of 1129 fps. What I usually do not see much of on most store shelves are those 9mm Luger 147 gr rounds, which are typically subsonic. (It seems that the heavier bullet weight is what makes the round subsonic by fault rather than design.) &lt;br /&gt;
:::I'll second this. I live in Texas(another very pro-gun state), and I shoot as well. At commercial retailer type stores like Walmart, you won't find sub-sonic 9mm ammo. Even a lot of gun retailers/shooting ranges don't carry it. That said, it's entertainment, for better or worse, you can't expect a ton of realism. Just like you may have to accept that some &amp;quot;elite special forces&amp;quot; guy is going to rush into a combat zone dual wielding a pair of .50 cal Desert Eagle or something in action movies, you just have to accept that the characters here have &amp;quot;silencers&amp;quot; that make guns really really quiet, and not dwell on the lack of realism in either situation. [[User:DKS01|DKS01]] ([[User talk:DKS01|talk]]) 02:42, 6 November 2012 (EST)&lt;br /&gt;
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::I have yet to ever hear anybody in the legitimate business of making or selling ATF-registered silencers recommend against using subsonic ammunition with any silencer. If an AR-type rifle is configured as a sniping system with a bipod, telescopic sights, and a silencer, then it would not really be such a big deal to me if the subsonic ammunition being fired through it failed to cycle the action. The shooter would just have to cycle the action manually after each shot. Besides, &amp;quot;One shot, one kill&amp;quot; is the sniper's motto anyway, right?    &lt;br /&gt;
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::Since the whole point of using a silencer in a zombie-apocalyptic world as depicted in TWD would be the desire to quietly kill a zombie without attracting any other zombies in the far-away distance to your location, to use anything other than subsonic ammunition would be somewhat self-defeating as far as I am concerned. The sonic &amp;quot;crack&amp;quot; that hypersonic ammunition makes when fired through even the best of silencer designs can actually be quite conspicuous downrange. I got to hear the difference for myself between subsonic and hypersonic ammunition being fired through various silencers during a Class III weapons demonstration at a target range once. Being that a 62 gr, 5.56x45mm NATO, SS109 round has a muzzle velocity of over 3,000 fps, the sonic &amp;quot;crack&amp;quot; made by this round after passing through any silencer simply has to be quite considerable. So, when I saw Merle firing a silenced M4 in S3E03 and heard how relatively quiet the discharge sounded, I could not help but wonder how unrealistic that seemed if we are to also assume that this M4 was also loaded with standard, military-issue, 5.56x45mm NATO, SS109 ammunition. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 00:58, 6 November 2012 (EST)&lt;br /&gt;
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:::You are forgetting one thing. This is a TV show. They don't need to use actual practical silencers on the guns, they can stick whatever they want onto the barrel and sound FX takes care of the rest. You say that we are to assume that they are using subsonic ammo in their handguns. In reality, however, we don't. If you have seen any movie featuring suppressors, most are just cylinders slipped onto the barrels, not real suppressors. We aren't supposed to assume they are using subsonic ammo, we are supposed to assume that the director wants this pistol to be suppressed, so it will sound suppressed under any circumstances. You are reading way too much into something that has been happening in movies and TV for years. Also, it would have been a huge takeaway from the storytelling, if the characters just all of a sudden went into extensive detail into how they affectively suppressed their weapons and it is much easier just to show the audience, &amp;quot;This is a suppressor, it makes the gun quieter,&amp;quot; and not adding on, &amp;quot;But it will only be silenced under extensive conditions.&amp;quot; --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 01:17, 6 November 2012 (EST)&lt;br /&gt;
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::::Yes, of course TWD is a TV show, but this is IMFDb, where we, the contributors to IMFDb, work to identify the firearms and other weapons used in live action TV show dramas and other genres of popular entertainment. IMFDb contributors also discuss gun-related issues pertinent to the depiction of guns in popular entertainment. Being that many of us IMFDb contributors are rather knowledgeable about guns in real life, sometimes one or more of us will take issue with the depiction of guns in popular entertainment on technical grounds that others will likely not even notice or care about. For me in this case, it was the usage of improvised silencers in Season 3 of TWD. If TWD had featured Rick, Carl, and other characters all using improvised silencers made from common objects on firearms chambered in .22 LR, then I would not have taken an issue with this on technical grounds, because in real life, I know just how easy it is to make silencers such as these that will actually perform well shot after shot, and I know how readily available subsonic .22 LR ammunition is. (Almost every large and small business establishment that sells firearm ammunition now stocks it.) Even though silencers have been depicted inaccurately in popular entertainment for years, now that more Americans and other folks abroad legally own real silencers than ever before, and now that even more folks can go online to watch numerous videos which definitively demonstrate what silencers in real life are really like, I feel that the the makers of popular entertainment will be left with no choice but to rethink how they depict the capabilities of silencers in order to keep their audiences happy. Perhaps they already have - there used to be depictions of working silencers on revolvers in popular entertainment made prior to about 1980 or so. Being that it is nearly impossible to build silencers for revolvers that would be both effective and practical, except for the [[Nagant_M1895|Nagant M1895]] revolver, silencer-equipped revolvers are almost never seen in popular entertainment nowadays. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 07:41, 9 November 2012 (EST)&lt;br /&gt;
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Yes, I know this is IMFDB, I am pretty knowledgeable in firearms and that is why I use this site. I don't see many pages picking apart silencer inaccuracies, because almost all movies and TV shows depict silencers are small tubes that can suppress anything. It is understood that Hollywood does this, therefore if you want to pick apart the inaccurate use of suppressors in every TV show and movie then you are going to need a few years. Or decades. Or lifespans. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:12, 9 November 2012 (EST)&lt;br /&gt;
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== Warships at sea, Cheyenne Mountain, Diego Garcia, etc. ==&lt;br /&gt;
Do the comics ever elaborate on these and other secure or hard-to-access locations? Land bases like Fort Benning and Fort Bragg getting swamped with sick and wounded civilians that subsequently turn into walkers and overrun them is one thing, but I can't see aircraft carriers in the middle of the world's oceans, a fortified nuclear bunker with severely restricted access, or an isolated island base like DG, having big walker problems. I could conceivably see the government falling back to any such location and continuing to function, even if just to form a floating military nation. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:46, 9 November 2012 (EST)&lt;br /&gt;
we still don't know anything about this virus that has infected the entire planet. It does seem that everyone, even the living are infected because once killed the normal way, they turn into one of the zombies. Perhaps more restricted places are secured. We still don't know how the virus was spread but if it is airborne, than no where is safe for long. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 21:51, 9 November 2012 (EST)&lt;br /&gt;
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:: Everything exalilbur said plus there was never much of any one who confirmed any hope that hinted there was any goverment left on an island or underground it makes sense they (  the goverment )  wouldn't want it to be known they'd prob wanna keep it a secret wait until hopefully the zombies roamed to well they were immobile except the head or till they starved hopefully ( there was actually one hope there was a walker that rotted to the ground and was immobalized cept the head it was hinted this could happen to other walkers ) then they would try to rebuild wat twas lost i saw the walking dead wikia that in the twd world theres 1 human for every 5000 zombies maybe americas combined with the rest of the world and then average out because wit all our guns I'd think * knock on wood * there'd be more survivors with all ours guns  gun stores and the guns that were the militarys ...  --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 02:21, 10 November 2012 (EST)&lt;br /&gt;
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:: I've read other zombie stories where they talk about warships at sea during a similar zombie outbreak. In the Day by day armeggeddon series by J L Bourne, the navy had a carrier group that was steaming off the coast launching raids on coastal facilities for supplies and rescue ops. But he also wrote about how an outbreak on a ship could quickly spread out of control due to the confined space. Also had a sub that had been undersea during the outbreak and remained submerged for as long as they could. A crew member died and stayed dead until the sub had to surface. And Max Brooks World War Z had the US gov't relocated to hawaii after the military cleared the islands [[user:Insertjjs|Insertjjs]]&lt;br /&gt;
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I really believe that the climbing number of gun owners in America and how much ammo is bought at the civlian level might work towards making a zombie outbreak impossible or at least controllable. None of the zombie books including Brooks really touch on the American gun culture [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 19:03, 16 November 2012 (EST)&lt;br /&gt;
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:I have watched some episodes of a reality show which has followed new episodes of TWD on the AMC Sunday night lineup. &amp;quot;Comic Book Men&amp;quot; is the show which I am referring to here. (No, I am not a fan of this show. How this show got renewed for a second season is beyond me, but apparently somebody at AMC decided to renew it.) I believe it was during an episode of this reality show during its first season when Ming, one of the comic book store employees, made a personal revelation about his greatest fear in life being the zombie apocalypse. Walt, another comic book store employee, then gave Ming a look of incredulity and said to him something like, &amp;quot;Dude, don't you realize how many guns there are in this country?&amp;quot; What Walt said there was one of the few things that I have ever liked about this &amp;quot;Comic Book Men&amp;quot; reality show. &amp;quot;Comic Book Men&amp;quot; is a reality show which takes place in the vehemently anti-gun state of New Jersey, where less than 10% of the population shoots and/or owns guns legally, and I would not at all be surprised if none of the stars of this reality show have ever actually owned or fired a real gun in their entire lives. Despite this, at least one of this show's stars, Walt, seemed to understand that a considerable gun culture truly does exist in most states outside of New Jersey. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 13:42, 18 November 2012 (EST)&lt;br /&gt;
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::As for Max Brooks, the author of several &amp;quot;zombie survival&amp;quot; books, the guy's Wikipedia page says that he was born in New York City and raised by Hollywood director Mel Brooks and Hollywood actress Anne Bancroft. Being raised in the insanely anti-gun environment of New York City by parents with Hollywood careers and presumably left-leaning and anti-gun viewpoints, and then growing up to become a &amp;quot;Saturday Night Live&amp;quot; comedy writer based in New York City, would lead me to believe that Max Brooks never got to learn much of anything about real-life gun ownership and marksmanship at any point in his life whatsoever. Assuming that this is the case, this would then also explain why Max Brooks, along with other zombie-genre authors and writers with similar non-gun-owning life histories to his own, all seem to have failed to account for the prevalence of the American gun culture in real life when they crafted their fictional tales of zombie outbreaks somehow being able to entirely overwhelm America, and the rest of this world even, to the point where a complete societal breakdown becomes the end result. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 13:42, 18 November 2012 (EST)&lt;br /&gt;
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:::While I think Max Brooks' books are ridiculous in almost every aspect, I have some trouble with you're whole New York theory. I grew up and still live in Massachusetts, a very anti-gun state. My mother was and still is very anti-gun. That didn't stop me from getting into gun culture and learning a lot about it. I have also been shooting at the Smith &amp;amp; Wesson range many times, although it has been closed for quite some time. That being said, I don't think you should jump to conclusions simply because of where someone was born and raised. Not all of a parent's beliefs are passed down to their children. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 01:25, 19 November 2012 (EST)&lt;br /&gt;
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I haven't read the Zombie Survival Guide, but I have read World War Z (which is fucking awesome). One of the survivors makes a point that panicked gun owners shooting other uninfected people actually caused more casualties during the opening stages of the infection (&amp;quot;The Great Panic&amp;quot; as it's called in the book) than the living dead. I'd say it's a fair point, which actually makes the &amp;quot;more guns for all&amp;quot; theory work against America in that context. - Phalanx&lt;br /&gt;
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:Max Brooks is nothing but just another &amp;quot;limousine liberal&amp;quot; gun-hating libtard elitist who grew up in New York City and Hollywood with the figurative silver spoon in his mouth. I did my research on Max Brooks and I was not impressed. I read his Zombie Survival Guide too. I surely will never buy his World War Z book though. Eff him and that book, seriously. Max Brooks dissed the original M-16 rifle in his Zombie Survival Guide, but that was probably because he had read about the feed problems which the US Army had had with the M-16 rifle in Vietnam some 45+ years ago. If Max Brooks had ever tried joining the US Military sometime around 1990 or so when he had turned 18, then he would have known that the successor of the the original M-16 rifle from the Vietnam era was by then a markedly much better rifle, because he would likely have been issued the M-16A2 rifle at that time. Instead, Max Brooks went to a small liberal arts college in California that kicked the ROTC program off of campus in 1991, and has had outright Communists and radical leftists as commencement speakers all throughout the 2000's in addition to himself. For all we know, Max Brooks was probably all in favor of all of these policy decision at his Alma mater. It only figures that a typical gun-hater libtard like Max Brooks would put an anti-gun-owner jab into his World War Z book. Max Brooks also dissed TWD TV show simply because his friend was fired from it. To reiterate, eff Max Brooks and his books. I will also say the same about whatever movies he is associated with in the future. [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 17:01, 3 December 2012 (EST)&lt;br /&gt;
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Guys, there's a forum for this sort of thing, can we knock it off here? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 17:23, 3 December 2012 (EST)&lt;br /&gt;
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:You mean there is a forum for discussion on how clueless Max Brooks is about firearms in general, even though he professes to know which firearms are the best for surviving a zombie apocalypse? [[User:Kepiblanc|Kepiblanc]] ([[User talk:Kepiblanc|talk]]) 18:27, 3 December 2012 (EST)&lt;br /&gt;
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::What part of &amp;quot;knock it off&amp;quot; is complicated? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 18:29, 3 December 2012 (EST)&lt;br /&gt;
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:::Boy, that escalated quickly. I make a chance remark about a novel and you go on a paranoid rant about &amp;quot;radical leftists&amp;quot; and &amp;quot;communists&amp;quot;. Never mind that the reference in the book is from a chapter in which the US Military fights a pitched battle with the zombies and Brooks is broadly correct (if somewhat simplistic, but it's a zombie novel, not &amp;quot;Guns and Ammo&amp;quot;) about a dozen weapons systems used by the US Armed Forces. Let's slam him for being, according to you, a &amp;quot;libtard&amp;quot; (because he went to a liberal college, shock horror. As opposed to all of those conservative colleges out there, oh wait). Never mind that the book is stuffed to the gills with soldiers behaving in exemplary ways and basically flat out says &amp;quot;the USA won in Afghanistan and Iraq but the public won't acknowledge it&amp;quot;.  &lt;br /&gt;
And frankly, while I'm not saying that every gun owner is a paranoid recluse who thinks the government is reading his thoughts and is ready to greet a Jehova's Witness knocking unexpectedly at his door with a blast of full-auto, to go the opposite and say that every gun owner is a saintly god of trigger discipline and restraint is equally biased. Just go on youtube and you'll find a host of tacticool retards showing off their new piece with fingers on the trigger, pointing it at themselves, et cetera. I've seen cops with appallingly bad drills. Hell, there's even that famous video of the cop doing a gun safety demonstration shooting himself. My point is, there's apparently 270,000,000 privately owned firearms in the US. That equates to what, a very, very conservative 27,000,000 people who own guns? If even a conservative one in 10,000 of said people is a dangerous idiot, or even just not equipped to deal with the stress of, oh, I dunno, THE END OF THE WORLD AND COMPLETE SOCIAL COLLAPSE, then you've still got 270,000+ instances of manslaughter. -Phalanx&lt;br /&gt;
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::::To add to what Phalanx has to say, we'd also have to worry about less than honest people like the Governor and his band of misfits, Dave and Tony's group of bandit rapists, and possibly even rogue military and police elements. The living can be just as dangerous, if not more so than, the dead. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:58, 3 December 2012 (EST)&lt;br /&gt;
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:::::Also God help your soul if you run  into a group like The Hunters from the comics.....[[User:Mr.Ice|Mr.Ice]] ([[User talk:Mr.Ice|talk]]) 21:36, 3 December 2012 (EST)&lt;br /&gt;
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::::::Yeah, precisely. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 01:20, 4 December 2012 (EST)&lt;br /&gt;
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:::::::All I know is I really enjoyed WWZ and could care less about Max Brooks politics. Same goes for saving private Ryan and the Director of that movie. Can't understand how someone can trash a book they haven't read. What's next? Trashing an AK-47 after never having ever fired one because it was made in a communist country? So silly.&lt;br /&gt;
::::::::Well, that escalated quickly. I mean, that really got out of hand fast. Anyway, I'm glad the OP brought this up, because I always wondered what a USN DDG out at sea would have done in this situation, or a bunch of SEALs at Coronado or Little Creek, VA, in the midst of a zombie apocalypse. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 01:29, 18 February 2013 (EST)&lt;br /&gt;
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== Guns in S03 E06 ==&lt;br /&gt;
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One gun looks like a Walther P38.&lt;br /&gt;
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Neil's gun (picked up by Merle after he kills him) looks like a Walther P9.&lt;br /&gt;
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The other guy in Merle's party appears to have a Glock of some sort but isn't clear enough to be sure...90% certain of it though.  Will upload screenshots later maybe.&lt;br /&gt;
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Finally figured it out:&lt;br /&gt;
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[[File:P38TWD.jpg|thumb|none|400px]]&lt;br /&gt;
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[[File:P9Merle.jpg|thumb|none|400px]]&lt;br /&gt;
Whatever this is, it isn't a Glock. The slide's way too round, and the trigger &amp;amp; guard are not the Glock style. --[[User:Sangheili1155|Sangheili1155]] ([[User talk:Sangheili1155|talk]]) 07:41, 24 February 2013 (EST)&lt;br /&gt;
:It's ID'd on the main page, its a Walther P99.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:10, 24 February 2013 (EST)&lt;br /&gt;
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== Finally! Blanks! ==&lt;br /&gt;
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In the episode &amp;quot;Made To Suffer&amp;quot;(This episode was F#$KING awesome) it appeared that many of the guns were shooting and cycling blanks. The first and most obvious one was the 870 used by Shupert, it looked like both Daryl's AKMS and Rick's M4A1 were cycling blanks at times, Maggie's P99 seemed to shoot blanks in one or two scenes, and many other random guns during the shootout in Woodbury.--[[User:1911isthebestgunever|1911isthebestgunever]] ([[User talk:1911isthebestgunever|talk]]) 01:13, 3 December 2012 (EST)&lt;br /&gt;
:I'm not so sure they were actually cycling blanks all the time. The M4 looked like it was CGI muzzle flashes, there was a close shot of Daryl's AKMS that was cycling blanks but the wider shots looked more like CGI muzzle flashes. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 09:40, 4 December 2012 (EST)&lt;br /&gt;
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:I agree totally. They are indefinably not using blanks in all the shots, though I could have sworn seeing Rick's M4 shooting blanks in scene or two, but most definitely not the whole shootout. and you cannot say that the 870 used by Shupert wasn't shooting blanks, I could even see flames coming out of the ejection port when he racked the action.--[[User:1911isthebestgunever|1911isthebestgunever]] ([[User talk:1911isthebestgunever|talk]]) 21:59, 5 December 2012 (EST)&lt;br /&gt;
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:I just saw a video about the making of this episode and it has a lot of talk about the guns in the episode. The link is here:http://www.youtube.com/watch?v=4i9oA6PYyYc --[[User:1911isthebestgunever|1911isthebestgunever]] ([[User talk:1911isthebestgunever|talk]]) 01:15, 6 December 2012 (EST)&lt;br /&gt;
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== More rifles ==&lt;br /&gt;
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Episode 8, saw a CX4 Storm and a 20 inch AR-15 series rifle with either a tan handguard or tape on it and what looked to be a cali style grip, either that or the actor was holding it strangely. Both in the background, but I'm positive it's an AR-15, but the CX4 could possibly be a dressed up Hi-Point. There were also 1 or 2 AK variants with wooden furniture, possibly Norincos, didn't see if the FSP was hooded or not (possibly a PolyTech), an AR-15 carbine with a rail system and a SOCOM stock as well as a full sized Uzi,a suppressed micro Uzi and what appears to be a Remington 870 with wooden furniture and several MP5Ks. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 16:50, 3 December 2012 (EST)&lt;br /&gt;
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*Minor Spoiler Alert* In the promo for the second half of season 3, the Governor (David Morrissey) can be seen firing what looks like a Steyr AUG (one handed no less). Renegadefunk44 20:41 December 3 2012 (EDT)&lt;br /&gt;
:That was definitely a Steyr AUG he was shooting, looked like an A1 model with the built in scope. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 09:42, 4 December 2012 (EST)&lt;br /&gt;
I think Daryl's gun might actually be a Type 56 this episode. If nothing else it is definitely a different gun to te previous AKMS as it has a different rail system. Also in some shots you can see that it has the wide front sight, and a couple of times it looked like it could have been hooded to me, but can't find a totally clear shot to confirm. When was the background possibly Cali AR-15, I can't find it. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:14, 4 December 2012 (EST)&lt;br /&gt;
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It was in the background of the Governor's speech at the end, around the same time the CX4 appeared. I think it's the same AKMS though, it looks like the same WASR, but could maybe be a Type 56 with a Tapco RIS [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 12:34, 4 December 2012 (EST)&lt;br /&gt;
:I am fairly sure it is a different gun to the WASR as it has the magazine well dimples and a rear sight rail. Also, there are either two different similar looking guns used in this episode or they changed the muzzle device as in some shots it is an AKM slant compensator, and in others it has a straight cylindrical (and it isn't that the cylindrical one is a BFA, as the slant one is seen in blank firing shots. The cylindrical muzzle can be seen when Glenn is handed the AKM (which I think is an editing mistake, as Daryl arrives and is reloading the AKM, next shot Glenn has it, then Daryl has it back before handing it to Glenn before he throws the grenade). Also, I think the RIS matches [http://www.gamepod.com/ak47-full-ris-p-174.html this] airsoft one (don't know if this is based on a real accessory or is airsoft only). --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:07, 4 December 2012 (EST)&lt;br /&gt;
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== Pump action sound effect on double barrel shotgun ==&lt;br /&gt;
In episode seven, when the hermit aims his break open shotgun at Rick, it sounded like the generic sound effect of a pump action was used, despite not being a pump action.&lt;br /&gt;
[[User:Maxman|Maxman]] ([[User talk:Maxman|talk]]) 0:21 4 December 2012 (EST)&lt;br /&gt;
:It is possible. The post-production guys may not have known much about firearms and could have added that SFX in. Same thing happened in the 2005 Christian Bale film ''[[Harsh Times]]'', where a pump-racking SFX was added to an [[Armsel Srtiker]]. [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 01:27, 18 February 2013 (EST)&lt;br /&gt;
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==Shane's Shotgun==&lt;br /&gt;
Anybody catch what type of shotgun the resident of Woodbury mistaken for Shane was carrying? --[[User:Mmarlon brando|Mmarlon brando]] ([[User talk:Mmarlon brando|talk]]) 13:13, 4 December 2012 (EST)&lt;br /&gt;
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Judging by the ones earlier, I think it was an 870 [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 17:34, 4 December 2012 (EST)&lt;br /&gt;
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:Speaking of Shane's shotgun I changed the listing from a Mossberg 590 to a Mossberg 500. Tonight's episode gives a close up of the muzzle as Glenn's carrying it, and the large image of Oscar wielding it shows that it's definitely a 500.&lt;br /&gt;
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== Spoilers in BDA Picture ==&lt;br /&gt;
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Is the shot of Carl's ([[Chandler Riggs]]) BDA in &amp;quot;Killer Within&amp;quot; (S3EO4) really necessary, It reveals a pretty big and sad spoiler to the episode. Thanks to whoever blurred out the picture, I really appreciate it.--[[User:1911isthebestgunever|1911isthebestgunever]] ([[User talk:1911isthebestgunever|talk]]) 23:50, 5 December 2012 (EST)&lt;br /&gt;
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== The Return of Bernthal (Shane) ==&lt;br /&gt;
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In &amp;quot;Made to Suffer&amp;quot; rick has a hallucination that ''Shane'' ([[Jon Bernthal]]) is walking towards him during the Woodburry shootout. He is armed with some pump action shotgun. the scene is rather dark but it looks like it might be an 870 with synthetic furniture. I don't know how to screencap otherwise I would add this, but if someone else could I would really appreciate it.--[[User:1911isthebestgunever|1911isthebestgunever]] ([[User talk:1911isthebestgunever|talk]]) 01:32, 6 December 2012 (EST)&lt;br /&gt;
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== Please help ID ==&lt;br /&gt;
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Not sure about what kind of rifle this is.  Colt 933?  --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 15:42, 13 February 2013 (EST)&lt;br /&gt;
[[File:TWDS3E09 16.jpg|thumb|none|700px|]]&lt;br /&gt;
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:The barrel is too short to be a 933. I would say a [[Mk. 18 Mod 0]], or a civilian copy. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 15:47, 13 February 2013 (EST)&lt;br /&gt;
::I agree, it is close to the below weapon except without the vertical grip:[[File:Mk18.jpg|thumb|400px|none|Mk. 18 Mod 0 with LMT rear sight, Crane stock, and RIS foregrip - 5.56x45mm]]They both have crane stocks and LMT rear sights, but the show gun has the sight mounted backwards.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:55, 13 February 2013 (EST)&lt;br /&gt;
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== FN FAL? ==&lt;br /&gt;
'''WARNING: POSSIBLE SPOILERS AHEAD.'''&lt;br /&gt;
When the prison got attacked at the end of the latest episode, I'm pretty sure I saw one of the attackers firing off an FN FAL with an ELCAN sight. Could somebody upload a pic of it, and correct me if I'm wrong? [[User:Laqueesha|Laqueesha]] ([[User talk:Laqueesha|talk]]) 01:22, 18 February 2013 (EST)&lt;br /&gt;
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:Definitely an FAL.&lt;br /&gt;
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==Mexican guy's revolver==&lt;br /&gt;
What revolver was the mexican guy on the bridge using? It looked like merele had an old model 10 or M&amp;amp;P&lt;br /&gt;
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:The revolver on the bridge appeared to be some type of Webley. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:49, 18 February 2013 (EST)&lt;br /&gt;
::Judging by the grip it must be a  Webley &amp;quot;WG&amp;quot; Army Model but i just guessing here. --[[User:Balin21|Balin21]] ([[User talk:Balin21|talk]]) 12:31, 18 February 2013 (CST)&lt;br /&gt;
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Merle had a Colt, maybe a Police Positive or Official Police [[User:BeardedHoplite|BeardedHoplite]] ([[User talk:BeardedHoplite|talk]]) 18:42, 19 February 2013 (EST)&lt;br /&gt;
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== Haley's gun ==&lt;br /&gt;
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I just watched episode 8 to 9 again and discovered the Haley was using a suppressed mini Uzi can anybody get pictures of it. [[User:Balin21|User:Balin21]]&lt;br /&gt;
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== Mossberg 590 (Shane's) Season 3 ==&lt;br /&gt;
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In the first 2 season's Shane's Mossberg 590 has Knoxx BLACKHAWK! Spec Op's NRS stock on it. From the screen caps already up for season 3, its changed to the Knoxx BLACKHAWK! Spec Op's Recoil Suppression version. You can tell by the fact that the piece that bolts into the back of the shotgun is shorter. Allowing for the body of the shotgun to recoil back. The NRS model... Well the older Gen 1 version, the piece that bolts to the shotgun continues back to where the adjustable stock begins.&lt;br /&gt;
:Actually it's a Mossberg 500 Persuader fitted with the NRS stock. Take a close look in the screencap with Oscar holding it.&lt;br /&gt;
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== The Governor's AUG ==&lt;br /&gt;
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When the Governor's men attack the prison, The Governor himself is seen practically SPRAYING down the area with some type of Steyr-AUG variant, having relative accuracy with that and his Beretta despite the distance and having only one eye.- [[User:Scattergun|Scattergun]]&lt;br /&gt;
:My problem with the show is that they constantly are spraying bullets when they know for a fact that ammo is hard to come by. Episode one, the guy sprayed his MP5K and most likely wasted 6 rounds before getting that head shot [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:36, 19 February 2013 (EST)&lt;br /&gt;
::I saw the logistical fail with that, as well. Plus, wouldn't having only one eye, which is a relatively new injury for the Gov to have, screw up your depth perception quite a bit, let alone make you UNABLE to land a headshot with a 9mm handgun one-handed? I love this show but the firearms logistics within it are beginning to wear me down. -[[User:Scattergun|Scattergun]]&lt;br /&gt;
:::I'm relatively curious as to where he got the AUG from. Unlike the M4s or AKs in the show (which are military issue for the former, thus incredibly common and very popular civilian weapons for the latter), the AUG is not used by the US military (apart from US Immigration and Customs Enforcement, and AFAIK they use the full length 20 inch barrel model) and the variant he uses isn't the civilian A3 model which has a Picatinny rail in place of the scope. - [[User: Antediluvial|Antediluvial]]&lt;br /&gt;
::::Where they got it I have no idea, I figured it was one of those rare NFA guns floating around out there. As to why the waste of ammunition? I figured it was for the pure purpose of psychological warfare, to let the Atlanta group know that even if they survive this skirmish they can still come back with greater numbers of people and munitions than they'll ever have. Afterall in a world where ammunition is no longer being produced and highly prized, just casually blowing through it without any regard for conservation would suggest they have a large, large supply of it and they have no problem flaunting that.&lt;br /&gt;
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he took out a national guard convoy, hes got plenty of ammo. better questions why ricks wasting so much.&lt;br /&gt;
: Because Officer Friendly is a cop, and in real life ammo conservation and accuracy aren't their best traits. Look at national averages for accuracy and how many rounds they discharge at times. Rick's back to facing live targets again, not just shambling walkers.&lt;br /&gt;
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== &amp;quot;I Ain’t A Judas&amp;quot; hires promos ==&lt;br /&gt;
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I came across a few hires promo photos from this episode, and the gun carried by Maggie got my attention:&lt;br /&gt;
[[File:TWD GP 311 0919 0203.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:TWD GP 311 0921 0286.jpg|thumb|600px|none|]]&lt;br /&gt;
To me this looks like it has a Springfield M1903A3 action (A3 because of the horizontal dovetail a the back which would normally hold the aperture sight), does anyone know if there is a sporting rifle that uses this action, or is this a sporterised M1903A3? Also, Merle uses some sort of AR-15 SBR:&lt;br /&gt;
[[File:TWD GP 311 0919 0119.jpg|thumb|600px|none|]]--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 06:02, 21 February 2013 (EST)&lt;br /&gt;
:It's another Mk 18-type carbine, with Magpul folding BUIS (the front sight looks to be mounted backwards) and an AAC flash hider added to it. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 09:55, 21 February 2013 (EST)&lt;br /&gt;
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== Merle's Colt ==&lt;br /&gt;
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I think, based on the size of the gun relative to Michael Rooker's hand, and the length of the cylinder, it's actually a Police Positive Special rather than an Official Police. - [[User:Nyles|Nyles]]&lt;br /&gt;
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== Remington 700 VLS ==&lt;br /&gt;
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I changed the caliber on the picture of the VLS from .270 to .308 - I don't know for sure that it's a .308 but its definitely NOT a .270. Remington only makes the VLS in short action, which can't accomodate a .270. - [[User:Nyles|Nyles]]&lt;br /&gt;
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== Huge production error ==&lt;br /&gt;
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Not really weapons related but anyone think it's a bit odd that they have a 2013 Hyundai, yet the apocalypse started in 2010? Is South Korea unaware people are eating each other and just shipping car around the world?&lt;br /&gt;
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It's most likely an advertisement, the show's popular so Hyundai is probably a sponsor or something, and they decided to put in their newest car... But aren't we talking about guns here? This should go into 'bloopers' section on some movie website :) And You forgot to sign Your post (four ~) --[[User:Alisha161Fishy|Alisha161Fishy]] ([[User talk:Alisha161Fishy|talk]]) 16:03, 25 February 2013 (EST)&lt;br /&gt;
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It's never stated in the show what year it is (unless I've missed something), so the car's presence is plausible. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:05, 1 March 2013 (EST)&lt;br /&gt;
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It's a 2013 Hyundai Tucson. I drive the same one haha. [[User:Puppet.of.fate|Puppet.of.fate]] ([[User talk:Puppet.of.fate|talk]]) 20:28, 2 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Well about cars and guns, I'll be a little forgiving on new toys mostly because the actual YEAR the show takes place in is never told to us. We can assume it is &amp;quot;present day&amp;quot; but it could be a couple years from now. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 21:16, 2 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Let's wait and see if SCARs, ACRs, Masadas, and XCRs start appearing at some point in the show, ''then'' we'll see how forgiving you are. :P [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:28, 5 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Machine gun ==&lt;br /&gt;
&lt;br /&gt;
I cant figure out what type of machine gun is on the wall to woodbury it looks like a Browning 1919 can anyone confirm it.--[[User:Balin21|Balin21]] ([[User talk:Balin21|talk]]) 09:01, 25 February 2013 (EST)&lt;br /&gt;
: It could be but the rifle used by one of the guards looks to be a tactical'd SKS.&lt;br /&gt;
::It was definitely a 1919. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 01:15, 26 February 2013 (EST)&lt;br /&gt;
:::An M1919 definitely but, and I watched the episode a few times to make sure, it seems the weapon is lying on it's side as the gunner appears to be holding the grip &amp;quot;gangsta&amp;quot; style. --[[User:Charon68|Charon68]] ([[User talk:Charon68|talk]]) 22:58, 1 March 2013 (EST)&lt;br /&gt;
::::No, it's right-side up I'm pretty sure the &amp;quot;grip&amp;quot; on the side he is holding is actually the charging handle. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 09:56, 2 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== New episode an armory a lot of guns ect. ect. ==&lt;br /&gt;
&lt;br /&gt;
Okay walking dead is almost over won't spoil it rick comes to a town with Michonne Carl finds a huge armory and something tells me that that we're gonna have some work ahead of us identifying it all i saw several Ar-15 variants an AK-47 variant several shotguns and what i believe to be a crate with an mk2 grenade on top a little bit convent that they need all this stuff I'll admit but still ... --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 22:01, 3 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
I saw the Remington 700 from the first season, Several AR-15 type rifles, I believe a .50 Rifle without a scope or iron sights, Another Crossbow (I was thinking a Ghost 400 due to the all black coloring) and various wood-stocked hunting guns. Morgan used an AR with an optic I couldn't identify. --[[User:Black Irish Paddy|Black Irish Paddy]] ([[User talk:Black Irish Paddy|talk]]) 22:35, 3 March 2013 (EST).&lt;br /&gt;
: Yeah i think the gun Morgan used on the rooftops and the ground i believe that's the one your talking about was a Colt 933 or a compact Ar like it i don't thinks its the mk18 we saw Merle use however oh and what i think is a Remington 700 PSS or SPS in back of Rick when he asked Michonne you think he crazy   --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 00:26, 4 March 2013 (EST)&lt;br /&gt;
I saw an SKS in the racks (can tell by the front sight and bayonet mount) in a &amp;quot;Dragunov&amp;quot; style polymer stock with an AK magazine (probably the same gun the Woodbury Guard has). There is also a Steyr SSG 69 which is quite prominent, sitting on its bipod under the &amp;quot;Duane Turned&amp;quot; graffiti.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 05:34, 4 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
The Law Enforcement Carbine and M4A1/M203 from &amp;quot;Walk With Me&amp;quot; made a reappearance in Morgan's armory, too. I saw Rick pick up the former (it had the same fabric wrapping on the handguard as the one pictured in the Governor's hands) and the latter could be seen laying on its side next to Morgan while he was tied up. Prop-wise, all of these guns probably ''are'' the same ones used by the Woodbury Army. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:03, 4 March 2013 (EST) p&lt;br /&gt;
:: Just saw a pic of the armory several AK-47 wooden furniture variants what i believe a MP5K on a table ( like spartan said these weapons are probably the same as the woodbury armory the mp5k prob being the one Martinez was using an a box of mk2 or i should say A CRATE fulled with mk2 grenades and what be appears to be a  lee enfield but i can only see the underbelly of the weapon so not positive. --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 11:41, 4 March 2013 (EST)&lt;br /&gt;
The black crossbow appears to be a Stryker Strykezone 380 or possibly the 350. [[User:Bahlemar|Bahlemar]] ([[User talk:Bahlemar|talk]]) 16:17, 4 March 2013 (EST)&lt;br /&gt;
: In the sneak peek for the next episode of walking dead on AMCTV Daryl is seen using a new crossbow identifiable by the accessory rail ( which Daryl didn't mount his Hortons red dot on ) the more shorter stock and a larger hump on the stock I'll link it because honestly i don't know i thing about crossbows but however i do think your right that is a strykezone 350 or 380 except the stock is more collapsed in but also has a woodland scheme to it now the pics i see on google of both they both have either one or the other and I'm not sure so here's the link a good shot is at around )0:37 where it closes up on the stock  http://www.amctv.com/the-walking-dead/videos/sneak-peek-episode-313-the-walking-dead-arrow-on-the-doorpost . --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 16:41, 4 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
I saw in the grenade bin that looked like german stick grenades and i saw a couple of heckler &amp;amp; koch MP5's by the grenades. And one of the rifles looked like a m1 carbine because of the barrel with bayonet lug and another rifle looked like a ruger mini-14 with aftermarket choate folding stock.--[[User:Balin21|Balin21]] ([[User talk:Balin21|talk]]) 18:28, 4 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
If you look behind the lid of the grenade crate the front end of a Famas is just visible. The flash hider looks big, but that is because the grenade support is slid all the way forward.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 10:42, 5 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
I got a very I am Legend vibe from this episode. Also, I bet the writer wrote them finding this cache as a reason for why they have so much ammo to burn. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:57, 5 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Also with that many grenades and other explosives, I'd start getting creative in killing the undead [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 11:59, 5 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
At one scene where michonne has the crossbow on her back im sure you could just make out STRYKER on the quiver [[User:Bahlemar|Bahlemar]] ([[User talk:Bahlemar|talk]]) 12:52, 5 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Okay question when Rick was carring out those bags i didn't see any protrusions from barrels and frankly when i first saw i was really worried that he didn't take that many guns and it was mostly ammo  i think they took the suit case filled with AR though my explanation is when Morgan said your taking a lot of guns that Rick had loaded up the car with the guns and was taking the ammo last other theory's ? can't wait to see the groups reaction when seeing what rick came back with --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 16:39, 5 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Like I said above, most of these guns are probably the same props used by the Woodbury Army, so having Rick take a whole bunch of guns this episode would only result in them disappearing in the next one with us complaining &amp;quot;Where did all those guns go?&amp;quot; The show has a low enough budget per episode as it is without the production having to rent tens more guns. You'd think with the show being such a huge success, AMC would be a little more generous, but ''nooooooo''. No wonder television is shyte these days. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 17:31, 5 March 2013 (EST)&lt;br /&gt;
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:: I'm right there with ya spartan i hate AMC cut twd budget by reportedly 20% yet someone told me breaking bad has a 3 million dollar budget per episode amc is stupid i was gonna say they probably didn't show the guns taken so people wouldn't notice they were used by Woodbury but still the highest view premiere for any drama on amc maybe if amc did use the money that twd makes a fair share on crap like immortalized or freak show and then put previews for twd to kick off immortalized like with comic book men twd budget wouldn't be stretched. --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 20:50, 5 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:::No TWD previews will make me watch crap like Immortalized, Freakshow, or Comic Book Men, I can tell you that. &lt;br /&gt;
[[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 12:28, 6 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:::: i know me as well i just record it fast forward fifteen minutes and watch the fifteen second preview for twd which is funny that the show is that good that'll you'll go threw all that just to see a short scene but they figured out twd previews helped comic book men get on its feet so they did it again i felt bad for the killing fans when they got cancelled in favor of putting reality on amc ( they brought it back but still ) its the equivalent putting commercials on tmc its selling out for money or for more money rather but i agree --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 15:44, 6 March 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
==Daryls new crossbow==&lt;br /&gt;
&lt;br /&gt;
talking dead showed a still saying it was replaced as the old one was clunky and norman reedus got a black eye when it bounced off the door. It definitely looks dfferent, i dont know much about crossbows though anyone want to identify?&lt;br /&gt;
&lt;br /&gt;
As already stated on this page it's a Stryker Strykezone 380 or 350. [[User:Bahlemar|Bahlemar]] ([[User talk:Bahlemar|talk]]) 11:41, 11 March 2013 (EDT)&lt;br /&gt;
:I think it's a Stryker Strike Zone 380... not a 100% though, haven't seen the episode yet. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 12:02, 11 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
on the front of the crossbow you can sort of see a 0 but the other numbers are too faded to make out. I thought they'd make more fuss over Daryl getting a new crossbow though,  [[User:Bahlemar|Bahlemar]] ([[User talk:Bahlemar|talk]]) 12:59, 11 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
On the AMC youtube channel the prop guy said it's &amp;quot;a brand new 380 Stryker.&amp;quot; --[[User:Black Irish Paddy|Black Irish Paddy]] ([[User talk:Black Irish Paddy|talk]]) 12:08, 12 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't know very much about crossbows, could any crossbow expert explain the differences that will come with Daryl's new one? It's strange he has no optic for it though. [[User:Bahlemar|Bahlemar]] ([[User talk:Bahlemar|talk]]) 06:11, 18 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Ep 14 new guns ==&lt;br /&gt;
&lt;br /&gt;
So far I've seen an M1A with a wooden stock and 20 round magazine, a hunting rifle with a scope which looks like an older Winchester Model 70, an AKMS, a Browning M2, pump-action shotgun, scoped Steyr SSG with a suppressor, underfolding AK with a rail system and rail scope mount, a full stock AKM and an MP5K-PDW [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 13:47, 18 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Real M2HB? ==&lt;br /&gt;
&lt;br /&gt;
Anyone else think they have upgraded to a genuine M2HB as of S03E14 rather than that mock-up? In the shot where they are fitting it to the Humvee it appears more detailed along with being scaled correctly, and it also appears to have a different mount. I can't remember the name of it but that is the mount that was used on WWII era tanks like the Sherman and Chaffee (see [http://upload.wikimedia.org/wikipedia/commons/7/7a/M24_Chaffee_in_Detroit.jpg here]), the round bit on the side (which is a spring housing) is pretty distinctive. My guess is that if they have upgraded to a real one, it is going to see some action before the series is done.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:59, 19 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== HOLY CRAP!!!! RECOIL! ==&lt;br /&gt;
&lt;br /&gt;
Really? They had to wait for the last episode of the season to put in the cool guns? Let me rephrase, they waited to put in the working guns. This episode had everything the rest of the season didn't. It had recoil, shells, slides were moving, some Magpul shit, etc. I'm pissed they didn't have any of these for the rest of the season. They better do more like that for Season 4.--[[User:NJGunner|NJGunner]] ([[User talk:NJGunner|talk]]) 22:44, 31 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I believe they spend more of the budget on the season finales and possibly the mid-season cliffhanger. The show has to operate on a budget and it's my understanding that AMC runs a pretty tight ship. Pinch every penny and make every dime scream as you spend it. Remember that it's also a business. Anyway they're one of the top rated shows in basic cable history according to ''Entertainment Weekly'' so I guess they aren't to worried about us &amp;quot;gun-nuts&amp;quot; over here on imfdb. But I agree with you. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 22:58, 31 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
And they actually had semi-accurate wounding effects for the scene where Shupert/Bowman mowed down the walkers in the yard with Ma Deuce. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 00:17, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I loved the whole breaching of the prison. The M32, the M2HB, and apparently there was an AT-4, according to Talking Dead. They might have had a few new guns too. If someone can get a good screen cap of the deuce and a half with the people in it, that would be great. It appears they have a new AR-15 style rifle with an EOTech (I think) 553 and an MOE stock. Again, these are just my observations so don't trust what I say.--[[User:NJGunner|NJGunner]] ([[User talk:NJGunner|talk]]) 01:11, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It looked like just a Magpuled M4. The EOTech was an XPS3, I believe. The front base of it had a rounded look rather than the slope and flat &amp;quot;drop off&amp;quot; of the 553. The &amp;quot;M32&amp;quot; also looked a bit small to me. Maybe a Deftec (sp?) launcher? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:22, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The grenade launcher is a Deftech 37mm (basically what an Armsel Striker would look like if it fired grenades). The M32 MGL is shorter, and is usually a desert tan color. It also AFAIK comes with a scope on the top[[User:Antediluvial|Antediluvial]]([[User talk:Antediluvial|talk]])) 17:40, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I don't think the grenade launcher is actually a Deftech, at least not one of the ones we have a picture of. Both of the Deftechs pictured on here have the long 8&amp;quot; chambers, as opposed to this which has 6&amp;quot; ones. This style of grenade launcher confuses me though, as you get the same thing marketed by at least 3 or 4 different companies. However from what I can find both Sage Control and DefTech simply market specific variants of Penn Arms launchers, who make 37mm launchers with both 6&amp;quot; and 8&amp;quot; chambers. The current production ones have a plastic shroud at the front of the cylinder, but i have seen images of the Penn Arms launcher without this, so I think it is either removable or was not present on earlier models. If anyone has any more info about who actually originally made this kind of launcher that would be great, I have been looking for a while since I noticed that a good deal of the launchers listed as DefTechs have the shorter chambers.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:13, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Just saw it, also a valmet m76 5.56, 2 MP5s with Surefire forends, the FAL gets some action, as with the M1A, truck driver uses what looks to be a Browning HP or BDA, CZ variant or a 1911, Remington 870,the AUG is back and an UZI with folding stock extended. Could be more. [[User:Recon42|Recon42]] ([[User talk:Recon42|talk]]) 06:43, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Is my hearing playing up or... ==&lt;br /&gt;
&lt;br /&gt;
When... *someone* chooses to commit suicide with a revolver, is there the sound of a casing falling? There's a bang and a sound which is the dead person dropping the revolver, but I swear there's a little sound between them that sounds like a coin being dropped. [[User:Reno2200|Reno2200]] ([[User talk:Reno2200|talk]]) 10:24, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I heard that, too. The sound crew fudged. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 11:36, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I initially thought that too, but after thinking about it, it could be the gun falling out of a lifeless hand. On the other hand, the sound of a shell hitting the ground could have been for dramatic effect.--[[User:1911isthebestgunever|One shot is all it takes.]] ([[User talk:1911isthebestgunever|talk]]) 16:00, 1 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
You have to remember, AMC is retarded when it comes to weapons. The shot should have been a lot louder, there should be no casing sound, and no one has any reaction to the gun shot. A .357 is pretty loud in a small metal room. The shot sounded like a freaking 9mm.&lt;br /&gt;
&lt;br /&gt;
== David Morrisey as Big Boss? ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else think in the latter half of the season, specifically from Episode 13 on, that [[David Morrissey]] would be an ideal Big Boss if a Metal Gear game featuring him was greenlit? &lt;br /&gt;
[[User:SIGman|SIGman]] ([[User talk:SIGman|talk]]) 15:04, 4 April 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Assassin%27s_Creed_III&amp;diff=643867</id>
		<title>Talk:Assassin's Creed III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Assassin%27s_Creed_III&amp;diff=643867"/>
		<updated>2012-12-27T14:53:25Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Desmond's pistol training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yeah I haven't played any of these. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:31, 28 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
There was a scene where Connor referred to a man's Brown Bess as a &amp;quot;rifle&amp;quot;. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 12:20, 28 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Desmond's pistol training ==&lt;br /&gt;
&lt;br /&gt;
In this game, Desmond spends ten memory sequences in the memories of two ancestors, both of which fire their guns left handed, although Connor uses his primary with his right. After the tenth sequence, (during whcih he becomes completely adept at using their fighting styles), Desmond Miles is called upon to rescue his father in Abstergo. Late in that mission, he takes Daniel Cross' Mark 23 and uses it to rape throught the ranks of Abstergo agents. &amp;lt;br /&amp;gt;&lt;br /&gt;
(Side note: I think the Mark 23 is the same model Ubisoft used in [[Splinter Cell: Conviction]].)&lt;br /&gt;
&lt;br /&gt;
So before you lamblast me with insults of my stupidity, I thought that since I'm among the experts, I might as well: &amp;lt;br /&amp;gt;&lt;br /&gt;
In the '''REAL WORLD''', if someone were to train with just single shot pistols long enough to master them and have a very tight grouping, then be put in a high-stress situation with a modern handgun in their off-hand (although Desmond probably now is ambidextrous), would they be able to hit with a high enough accuracy to hit foreheads, hearts, and graze the jugular so the target bleeds out?&lt;br /&gt;
[[User:SIGman|SIGman]] ([[User talk:SIGman|talk]]) 09:53, 27 December 2012 (EST)&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Assassin%27s_Creed_III&amp;diff=643862</id>
		<title>Talk:Assassin's Creed III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Assassin%27s_Creed_III&amp;diff=643862"/>
		<updated>2012-12-27T14:24:28Z</updated>

		<summary type="html">&lt;p&gt;SIGman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yeah I haven't played any of these. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:31, 28 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
There was a scene where Connor referred to a man's Brown Bess as a &amp;quot;rifle&amp;quot;. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 12:20, 28 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Desmond's pistol training ==&lt;br /&gt;
&lt;br /&gt;
In this game, Desmond spends ten memory sequences in the memories of two ancestors, both of which fire their guns left handed, although Connor uses his primary with his right. After the tenth sequence, (during whcih he becomes completely adept at using their fighting styles), Desmond Miles is called upon to rescue his father in Abstergo. Late in that mission, he takes Daniel Cross' Mark 23 and uses it to rape throught the ranks of Abstergo agents. &amp;lt;br /&amp;gt;&lt;br /&gt;
(Side note: I think the Mark 23 is the same model Ubisoft used in [[Splinter Cell: Conviction]].)&lt;br /&gt;
&lt;br /&gt;
So before you lamblast me with insults of my stupidity, I thought that since I'm among the experts, I might as well: &amp;lt;br /&amp;gt;&lt;br /&gt;
In the '''REAL WORLD''', if someone were to train with just single shot pistols long enough to master them and have a very tight grouping, then be put in a high-stress situation with a modern handgun in their off-hand (although Desmond probably now is ambidextrous), would they be able to hit with a high enough accuracy to hit foreheads, hearts, and graze jugular veins so the target bleeds out?&lt;br /&gt;
[[User:SIGman|TeamDeathMatch]] ([[User talk:SIGman|talk]]) 09:24, 27 December 2012 (EST)&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Assassin%27s_Creed_III&amp;diff=643656</id>
		<title>Talk:Assassin's Creed III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Assassin%27s_Creed_III&amp;diff=643656"/>
		<updated>2012-12-27T04:06:52Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Desmond's pistol training */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yeah I haven't played any of these. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:31, 28 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
There was a scene where Connor referred to a man's Brown Bess as a &amp;quot;rifle&amp;quot;. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 12:20, 28 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Desmond's pistol training ==&lt;br /&gt;
&lt;br /&gt;
In this game, Desmond spends ten memory sequences in the memories of two ancestors, both of which fire their guns left handed, although Connor uses his primary with his right. After the tenth sequence, (during whcih he becomes completely adept at using their fighting styles), Desmond Miles is called upon to rescue his father in Abstergo. Late in that mission, he takes Daniel Cross' Mark 23 and uses it to rape throught the ranks of Abstergo agents. &amp;lt;br /&amp;gt;&lt;br /&gt;
(Side note: I think the Mark 23 is the same model Ubisoft used in [[Splinter Cell: Conviction]].)&lt;br /&gt;
&lt;br /&gt;
So before you lamblast me with insults of my stupidity, I thought that since I'm among the experts, I might as well: &amp;lt;br /&amp;gt;&lt;br /&gt;
In the '''REAL WORLD''', if someone were to train with just single shot pistols long enough to master them and have a very tight grouping, then be put in a high-stress situation with a modern handgun in their off-hand (although Desmond probably now is ambidextrous), would they be able to hit with a high enough accuracy to hit foreheads, hearts, and graze jugular veins so the target bleeds out?&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Person_of_Interest&amp;diff=557529</id>
		<title>Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Person_of_Interest&amp;diff=557529"/>
		<updated>2012-05-04T10:36:49Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Pistols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unidentified}}&lt;br /&gt;
{{Ongoing}}&lt;br /&gt;
{{Infobox TV|{{PAGENAME}} &lt;br /&gt;
|picture = POI Title.jpg &lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA &lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = Crime, Drama &lt;br /&gt;
|dates = 2010 - Present &lt;br /&gt;
|seasons = 1 &lt;br /&gt;
|episodes = 20 &lt;br /&gt;
|character1=John Reese &lt;br /&gt;
|actor1=[[Jim Caviezel]] &lt;br /&gt;
|character2=Harold Finch  &lt;br /&gt;
|actor2=[[Michael Emerson]] &lt;br /&gt;
|character3=Det. Joss Carter &lt;br /&gt;
|actor3=[[Taraji P. Henson]] &lt;br /&gt;
|character4=Det. Lionel Fusco &lt;br /&gt;
|actor4=[[Kevin Chapman]] &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Person of Interest''' is an American television series that stars [[Michael Emerson]] (''[[Lost]]'') as Mr. Finch, a mysterious billionaire  who has developed a computer program for the government that predicts the identity of people connected to violent crimes and terrorist acts that will take place in the future. With the government unconcerned about them, and unable to stop the crimes on his own, Finch hires John Reese ([[Jim Caviezel]]), a burned out ex-CIA black-ops operative presumed to be dead, to help stop these crimes and save lives.   The series premiered in 2011 in the United States on CBS and in Canada on CityTV.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the series ''Person of Interest'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 85F==&lt;br /&gt;
A [[Beretta 85F]] is used by a rogue law firm employee in &amp;quot;Legacy&amp;quot;. A nickel 85F is held by Finch ([[Michael Emerson]]) in &amp;quot;Flesh &amp;amp; Blood&amp;quot;.&lt;br /&gt;
[[File:Beretta-85FS.jpg|thumb|none|300px|Beretta 84FS - .380 ACP]]&lt;br /&gt;
[[File:Beretta85FNickel.jpg|thumb|none|300px|Beretta 84F - .380 ACP]]&lt;br /&gt;
[[File:POI pistol aiming.jpg|thumb|none|600px|The law firm employee armed with the 85FS in &amp;quot;Legacy&amp;quot;.]]&lt;br /&gt;
[[File:POI Reese and Finch.jpg|thumb|none|600px|Finch offers to use the 85F in &amp;quot;Flesh &amp;amp; Blood&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In &amp;quot;The Fix&amp;quot;, a bodyguard working for Mark Lawson uses a [[Beretta 92FS]] as his sidearm. In &amp;quot;Legacy&amp;quot;, Reese disarms an assassin who seemingly has a 92FS with him. In &amp;quot;Root Cause&amp;quot;, Reese disarms a knocked out man named Teddy during a fight. Darren McGrady aims the 92FS at a gangster in &amp;quot;Wolf and Cub&amp;quot; before he was disarmed by a corrupt detective. A gangster working with Vargas uses one in &amp;quot;Blue Code&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint a.jpg|thumb|none|600px|The Lawson bodyguard aiming the 92FS at John and Zoe.]]&lt;br /&gt;
[[File:POI pistol drop.jpg|thumb|none|600px|Not the best image, but the barrel does indicate that it's a 92FS.]]&lt;br /&gt;
[[File:POI disarmed.jpg|thumb|none|600px|Reese finds the 92FS holstered behind Teddy's back.]]&lt;br /&gt;
[[File:POI pistol aim a.jpg|thumb|none|600px|Darren aims the 92FS with his right hand.]]&lt;br /&gt;
[[File:POI 92FS pistol.jpg|thumb|none|600px|A gangster fumbles with the 92FS while grabbing the sack of rice hidden with drugs inside.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
A gunman working under Elias is armed with a [[Beretta Px4 Storm]] when he takes Reese prisoner in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint Reese.jpg|thumb|none|600px|The gunman aiming the Px4 Storm at Reese's temple.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 52==&lt;br /&gt;
Charlie Burton aka Carl Elias ([[Enrico Colantoni]]) wields a [[CZ 52]] in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
[[Image:Cz52.jpg|thumb|none|400px|Czech CZ 52 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:POI Charlie.jpg|thumb|none|601px|Elias ([[Enrico Colantoni]]) aiming the CZ 52 at John and the tied up Russian mobster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup Trophy==&lt;br /&gt;
Reese takes a  stainless steel [[Colt Gold Cup National Match|Colt Gold Cup Trophy]] after taking down a New York based Torero Cartel cell in &amp;quot;Cura Te Ipsum&amp;quot;. He uses it near the end to intimidate Andrew Benton.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtGoldCupNatMatchSS.jpg|thumb|none|350px|Colt Gold Cup National Match (Mark IV, Series 80) with stainless steel finish - .45 ACP]]&lt;br /&gt;
[[File:POI pistol ground.jpg|thumb|none|600px|The Gold Cup before Reese picked it up from the floor.]]&lt;br /&gt;
[[File:POI pistol table.jpg|thumb|none|601px|The GCT on the table near Reese's hands.]]&lt;br /&gt;
&lt;br /&gt;
==CZ-75 SP-01 Phantom==&lt;br /&gt;
An assassin in &amp;quot;Ghosts&amp;quot; uses a  [[CZ-75|CZ-75 SP-01 Phantom]] with and without suppressor. Undercover NYPD Detective Michael Cahill uses one in &amp;quot;Blue Code&amp;quot; as his main sidearm. An East European smuggler uses one as his weapon in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz-sp01-phantom.jpg|thumb|none|400px|CZ-75 SP-01 Phantom- 9mm]]&lt;br /&gt;
[[File:POI struggle.jpg|thumb|none|600px|The SP-01 Phantom in the hands of the assassin while facing Reese in a laundromat.]]&lt;br /&gt;
[[File:POI gun point.jpg|thumb|none|600px|The assassin preparing to kick the door in front of him.]]&lt;br /&gt;
[[File:POI hostage taking.jpg|thumb|none|600px|NYPD Detective Michael Cahill holding the SP-01 Phantom to LOS's head.]]&lt;br /&gt;
[[File:POI surprise.jpg|thumb|none|600px|Cahill covers Vargas with the SP-01 Phantom.]]&lt;br /&gt;
[[File:POI gunmen.jpg|thumb|none|600px|The smuggler on the right fires the SP-01 Phantom. The smuggler on the left uses a two-tone Heckler &amp;amp; Koch USP.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
A Bulgarian gangster uses a chrome [[Desert Eagle|Desert Eagle Mark XIX]] in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:POI Desert Eagle.jpg|thumb|none|600px|The Desert Eagle Mark XIX as seen in the episode &amp;quot;Witness&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In the pilot, Reese ([[James Caviezel]]) uses a [[Glock 17]] to take down a group of corrupt cops. A few mobsters draw out Glocks when Reese interrupts the arms deal. One of the ex-soldiers turn robbers uses one during a bank robbery in &amp;quot;Mission Creep&amp;quot;. A SP-9 gangster uses one fitted with a sound suppressor in &amp;quot;Judgement&amp;quot;. A Bundesnachrichtendienst agent uses a Glock 17 in &amp;quot;Foe&amp;quot;. In &amp;quot;Number Crunch&amp;quot;, an assassin uses a silenced Glock 17 before Reese disarms him. Mark Snow, a CIA agent, uses one in the same episode. An assassin is armed with a Glock 17 in &amp;quot;Root Cause&amp;quot;. Glock 17s are seen in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|[[Glock 17]] - 9x19mm]]&lt;br /&gt;
[[File:POI pistol draw.jpg|thumb|none|600px|A mobster aiming the Glock 17 at Reese.]]&lt;br /&gt;
[[File:POI Glock pistol aim.jpg|thumb|none|600px|Reese aims the Glock 17 at the corrupt NYPD detective before gunning him down.]]&lt;br /&gt;
[[File:POI bank robber.jpg|thumb|none|600px|The masked robber with the Glock 17.]]&lt;br /&gt;
[[File:POI silenced shot.jpg|thumb|none|600px|SP-9 gangster shooting silenced Glock 17 at Reese.]]&lt;br /&gt;
[[File:POI from behind.jpg|thumb|none|600px|The BND agent aiming the Glock 17 at the back of Reese.]]&lt;br /&gt;
[[File:POI closeup Glock.jpg|thumb|none|600px|Decent closeup of the Glock 17.]]&lt;br /&gt;
[[File:POI Glock assassin.jpg|thumb|none|600px|Reese uses the door to disarm the silenced Glock 17-wielding assassin.]]&lt;br /&gt;
[[File:POI CIA Glock.jpg|thumb|none|600px|Mark Snow searches for a wounded Reese.]]&lt;br /&gt;
[[File:POI dropped Glock.jpg|thumb|none|600px|Dropped Glock 17 in the bathroom when Reese fights the hired assassin.]]&lt;br /&gt;
[[File:POI_s01e20_8.jpg|thumb|none|600px|A Glock 17 is used by Mark Snow in &amp;quot;Matsya Nyaya&amp;quot;.]]&lt;br /&gt;
[[File:POI_s01e20_1.jpg|thumb|none|600px|Reese using a Glock 17 in &amp;quot;Matsya Nyaya&amp;quot;, disguised as an armored car guard.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A 2nd Gen [[Glock 19]] is seen as the main sidearm of Detective Carter (Taraji P. Henson). In &amp;quot;The Fix&amp;quot;, a fixer acquires the Glock 19 and gives to a corrupt cop during a gala party. Detective Carter reuses the pistol again after &amp;quot;Get Carter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|400px|Glock 19 2nd Gen- 9mm]]&lt;br /&gt;
[[File:POI holstered gun.jpg|thumb|none|600px|The holstered Glock 19 as seen in Detective Carter's holster.]]&lt;br /&gt;
[[File:POI Detective.jpg|thumb|none|600px|Detective Carter with the Glock 19 after doing the raid at the mob-owned underground casino in &amp;quot;Mission Creep&amp;quot;.]]&lt;br /&gt;
[[File:POI Glock.jpg|thumb|none|600px|Zoe Morgan hands the Glock 19 back after &amp;quot;acquiring it&amp;quot; from the streets to Lieutenant Gilmore.]]&lt;br /&gt;
[[File:POI Carter.jpg|thumb|none|600px|Carter fires Glock 19 at a gangster in &amp;quot;Blue Code&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
A [[Glock 26]] was used by Detective Carter as her main sidearm to replace the Glock 19, first seen in &amp;quot;Get Carter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 26.jpg‎|thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm.]]&lt;br /&gt;
[[File:POI Glock draw.jpg|thumb|none|600px|Detective Carter after drawing out her Glock 26.]]&lt;br /&gt;
[[File:POI Glock fire.jpg|thumb|none|600px|Firing the Glock 26 at Hector Alvarez's incoming pickup while attempting to shoot her.]]&lt;br /&gt;
[[File:POI Carter outskirts.jpg|thumb|none|600px|Carter fires the Glock 26 at assassins in &amp;quot;Baby Blue&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
A [[Heckler &amp;amp; Koch P30]] is used by a corrupt parole officer in &amp;quot;Legacy&amp;quot;, which Reese uses to his advantage by pretending that he was a threat.&lt;br /&gt;
[[File:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9mm]]&lt;br /&gt;
[[File:POI P30 closeup.jpg|thumb|none|602px|This photo is flipped around to better show the closeup of the P30.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by an East European smuggler in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
[[File:USP9mm.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - 9mm]]&lt;br /&gt;
[[File:POI smuggler.jpg|thumb|none|600px|The smuggler threatening Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Vargas is armed with the [[Heckler &amp;amp; Koch USP Compact]] in &amp;quot;Blue Code&amp;quot;. Detective Davison uses on in the same episode. Undercover NYPD detective Michael Cahill uses one to &amp;quot;kill&amp;quot; Reese in the same episode.&lt;br /&gt;
[[File:USPCompact9.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Compact - 9mm]]&lt;br /&gt;
[[File:POI surprise.jpg|thumb|none|601px|Vargas pretending to surrender in a kitchen.]]&lt;br /&gt;
[[File:POI gun aimed at head.jpg|thumb|none|601px|Vargas aiming the USP Compact at the head of the undercover NYPD officer after taking LOS hostage.]]&lt;br /&gt;
[[File:POI Davidson.jpg|thumb|none|601px|Davidson draws out his USP Compact after catching Fusco trying to eliminate confidential evidence.]]&lt;br /&gt;
[[File:POI pistol fire.jpg|thumb|none|601px|Cahill &amp;quot;kills&amp;quot; Reese with the USP Compact.]]&lt;br /&gt;
[[File:POI pistol rear.jpg|thumb|none|600px|The rear of the USP Compact.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 RPSL==&lt;br /&gt;
Reese holds a [[Jericho_941#Jericho_941_Semi-compact|Jericho 941 RPSL]] in &amp;quot;Matsya Nyaya&amp;quot; (S01E20).&lt;br /&gt;
[[File:Jericho 941 RPSL.jpg|thumb|350px|none|Jericho 914 RPSL - 9x19mm]]&lt;br /&gt;
[[File:POI pistol cock.jpg|thumb|none|600px|Reese prepares the 941 RPSL.]]&lt;br /&gt;
[[File:POI s01e20 7.jpg|thumb|none|600px|Aiming the RPSL at Kara in China.]]&lt;br /&gt;
&lt;br /&gt;
==Kahr K9 Stainless==&lt;br /&gt;
A stainless [[Kahr K9#Kahr K9 Stainless|Kahr K9]] fitted with a suppressor is used by Sam to assassinate the ex-soldiers involved in the evidence lock-up robbery in &amp;quot;Mission Creep&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Kahr.jpg|thumb|none|400px|Kahr K9 Stainless 9x19mm]]&lt;br /&gt;
[[File:POI silenced pistol aim.jpg|thumb|none|600px|Sam aiming the pistol from inside the van.]]&lt;br /&gt;
[[File:POI silenced pistol.jpg|thumb|none|600px|Sam takes out one of the ex-soldiers.]]&lt;br /&gt;
&lt;br /&gt;
==P-64==&lt;br /&gt;
Jarek Koska, head of Szajka Pruszkow Dziewiec's (SP-9) New York branch, is armed with a Polish P-64, which he holds on the son of Judge Samuel Gates in &amp;quot;Judgment&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:PolishP64.jpg|thumb|none|300px|Polish P-64 9x18mm Makarov]]&lt;br /&gt;
[[File:POI scene.jpg|thumb|none|600px|The P-64 aimed at the boy's head.]]&lt;br /&gt;
[[File:POI closeu p.jpg|thumb|none|600px|The slide and the ejection port can be clearly seen.]]&lt;br /&gt;
[[File:POI pistol barrel.jpg|thumb|none|600px|The pistol barrel of the P-64.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
John Reese ([[Jim Caviezel]]) uses a [[SIG-Sauer P226]]R as his sidearm throughout the show. He accquired it in &amp;quot;Pilot&amp;quot;, after a mobster aims his P226 at Reese when he interrupts an illegal arms purchase. Reese takes it along with some other weapons and keeps them for himself.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9mm]]&lt;br /&gt;
[[File:POI pistol aim.jpg|thumb|none|600px|A mobster taking aim with the P226. (S1E01)]]&lt;br /&gt;
[[File:POI Reese.jpg|thumb|none|600px|Reese firing the P226 at the assassin after being hurled outside the laundromat. (S1E02)]]&lt;br /&gt;
[[File:POI pistol draw a.jpg|thumb|none|600px|Reese searching an apartment with the P226 already drawn out in &amp;quot;Judgment&amp;quot;. (S1E05)]]&lt;br /&gt;
[[File:POI silenced pistol a.jpg|thumb|none|600px|Reese with the silenced P226 in &amp;quot;Judgment.&amp;quot; (S1E05)]]&lt;br /&gt;
[[File:POI hostage a.jpg|thumb|none|600px|Reese holding the corrupt banker hostage. (S1E05)]]&lt;br /&gt;
[[File:POI_s01e20_3.jpg|thumb|none|600px|The P226 held by Reese. (S1E20)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
A SIG-Sauer P230 is used by Ashley in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI pistol fire a.jpg|thumb|none|600px|Ashley after firing her P230 behind Tommy's back.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5904==&lt;br /&gt;
One of Elias' goons in &amp;quot;Flesh and Blood&amp;quot; draws out a Smith &amp;amp; Wesson 5904 after Reese raids one of their hideouts.&lt;br /&gt;
&lt;br /&gt;
[[File:POI pistol dark.jpg|thumb|none|600px|An Elias henchman draws out his 5904 after the hideout was raided by Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5946==&lt;br /&gt;
After breaking free from Detective Fusco ([[Kevin Chapman]]) in the pilot episode, Reese takes Fusco's [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5946|Smith &amp;amp; Wesson 5946]] and shoots him in the back three times, knowing that Fusco is wearing a bulletproof vest before walking back to the city with the 5946 with him. At the end of the episode, Reese gives it back to Fusco, telling him that he used it to kill one of Fusco's fellow corrupt cops, blackmailing him to be his source inside the NYPD.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W5946.jpg|thumb|300px|none|Smith &amp;amp; Wesson 5946 - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint.jpg|thumb|none|600px|Reese &amp;quot;greeting&amp;quot; Fusco by aiming a 5946 at his head after the corrupt detective went inside an unmarked cruiser.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
A stainless [[Taurus PT92]] is used by Paula Vasquez (Melanie Diaz) in &amp;quot;Number Cruch&amp;quot; before Reese disarms her.&lt;br /&gt;
&lt;br /&gt;
[[File:TaurusPT92AFSwBlack.jpg|thumb|none|350px|Taurus PT92 - 9x19mm.]]&lt;br /&gt;
[[File:POI Inox aim.jpg|thumb|none|600px|Paula aims the Taurus at Reese after seeing him in the house.]]&lt;br /&gt;
[[File:POI Inox disarm.jpg|thumb|none|600px|Reese pulilng the Taurus' slide after disarming Paula.]]&lt;br /&gt;
[[File:POI Inox scope.jpg|thumb|none|600px|Paula with the Taurus via riflescope FPS.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
A stainless [[Walther PPK]] is found by Finch in &amp;quot;The Fix&amp;quot;. In a flashback, CIA operative Kara Stanton uses a silenced PPK to assassinate two renegade CIA agents in Russia. In &amp;quot;Wolf and Cub&amp;quot;, Reese showed Darren McGrady the PPK he got from him before throwing it away.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPK stainless.jpg|thumb|400px|none|Walther PPK - 9mm Kurz aka .380 ACP]]&lt;br /&gt;
[[File:POI hidden pistol.jpg|thumb|none|600px|Finch holding the chrome-made PPK.]]&lt;br /&gt;
[[File:POI silenced pistol b.jpg|thumb|none|600px|The silenced PPK after it was fired.]]&lt;br /&gt;
[[File:POI pocket pistol.jpg|thumb|none|600px|Reese showing the young boy the PPK.]]&lt;br /&gt;
&lt;br /&gt;
==Welrod Pistol==&lt;br /&gt;
Ex-Stasi agent Ulrich Kohl ([[Alan Dale]]) pulls a [[Welrod Pistol]] to eliminate his ex-Stasi colleagues in New York City from &amp;quot;Foe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Welrod.jpg|thumb|none|400px|Welrod pistol Mark I - 9x19mm. The Mark I has a trigger guard and front sight halfway along the weapon rather than near the muzzle; it is somewhat longer and heavier, and has a 6-round magazine as opposed to the Mark II's 8. The lower shot shows the action pulled back after the knurled knob is given a quarter-turn to the left.]]&lt;br /&gt;
[[File:POI Welrod.jpg|thumb|none|602px|Ulrich Kohl ([[Alan Dale]]) pulls a [[Welrod Pistol]] on an ex-Stasi agent-turned-construction worker.]]&lt;br /&gt;
[[File:POI Welrod closeup.jpg|thumb|none|600px|Closeup of the Welrod when Reese seizes it from Ulrich.]]&lt;br /&gt;
[[File:POI Standoff.jpg|thumb|none|600px|Distance shot of the standoff between Ulrich and an ex-Stasi agent.]]&lt;br /&gt;
[[File:POI Welrod Ground.jpg|thumb|none|600px|Picking up the Welrod Ulrich had dropped in Central Park.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
A corrupt NYPD detective forces an ex-con to hold a [[Smith &amp;amp; Wesson Model 15]] in order to frame him in the murder of an attorney in the pilot episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel15.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 15 with factory target grips - .38 Special]]&lt;br /&gt;
[[File:POI hostage.jpg|thumb|none|600px|The corrupt NYPD detective making the ex-con hold the Model 15.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
In pilot episode, one of the corrupt cops holds a [[Smith &amp;amp; Wesson Model 19]] on a former convict  in order to frame him before being stopped by Reese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 magnum]]&lt;br /&gt;
[[File:POI Hostage.jpg|thumb|none|600px|A corrupt NYPD detective holds a bystander hostage when he was confronted by Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger GP100==&lt;br /&gt;
A stainless Ruger GP100 is used in &amp;quot;Blue Code&amp;quot; by a Triad gangster.&lt;br /&gt;
&lt;br /&gt;
[[File:POI revolver expose.jpg|thumb|none|600px|The stainless Smith &amp;amp; Wesson Model 66 revolver at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
&lt;br /&gt;
[[File:POI showdown.jpg|thumb|none|600px|Zambrano aiming Fusco's revolver sidearm at Fusco and Carter.]]&lt;br /&gt;
&lt;br /&gt;
=Submachineguns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7==&lt;br /&gt;
A Heckler &amp;amp; Koch MP7 is used by &amp;quot;Matsya Nyaya&amp;quot; by Reese when he was with the CIA.&lt;br /&gt;
&lt;br /&gt;
[[Image:H%26K_MP71A1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP7]]&lt;br /&gt;
[[File:POI_s01e20_5.jpg|thumb|none|600px|The MP7 in the hands of Reese when he was deployed in Beijing, China.]]&lt;br /&gt;
[[File:POI_s01e20_2.jpg|thumb|none|600px|Reese with Kara.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Chinese gangsters aim MP5Ks at Vargas in &amp;quot;Blue Code&amp;quot;.  Elias' henchmen use MP5Ks when Reese rescues Carter's son in &amp;quot;Flesh and Blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.  This is a very well worn Motion picture weapon]]&lt;br /&gt;
[[File:POI MP5K aim.jpg|thumb|none|600px|The MP5K aimed at Vargas during the standoff.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K-PDW==&lt;br /&gt;
Anton O'Mara picks up and shows an unloaded [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K-PDW]] minus the stock to his father, asking if they should buy it.  One of the robbers in &amp;quot;Mission Creep&amp;quot; uses one during the NYPD evidence lockup robbery. However, the firing pin is sabotaged rendering them useless. Reese uses one in the raid in the same episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|400px|MP5K-PDW with its extended barrel with 3 lugs &amp;amp; folding stock - 9x19mm ]]&lt;br /&gt;
[[File:POI MP5K.jpg|thumb|none|600px|The MP5K being handle without the PDW-attached buttstock.]]&lt;br /&gt;
[[File:POI MP5K a.jpg|thumb|none|600px|A robber aiming the MP5K-PDW at NYPD officers stationed at the evidence lockup.]]&lt;br /&gt;
[[File:POI weapon aim.jpg|thumb|none|600px|A MP5K-PDW aimed at Finch during the raid.]]&lt;br /&gt;
[[File:POI Reese and MP5K.jpg|thumb|none|600px|Reese with the MP5K-PDW in the raid.]]&lt;br /&gt;
[[File:POI retreat.jpg|thumb|none|600px|Not a bad closeup of the MP5K-PDW.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro-Uzi==&lt;br /&gt;
A coyote fires a Micro-Uzi in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI coyotes.jpg|thumb|none|600px|The coyote on the left opens fire with the Micro-Uzi.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi Pistol===&lt;br /&gt;
Carter kicks a Uzi pistol away from a disarmed gangster in &amp;quot;Blue Code&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI Uzi pistol.jpg|thumb|none|600px|Uzi pistol on the ground before Carter kicks it away.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
Some LOS henchmen are armed with the Intratec TEC-9 in &amp;quot;Blue Code&amp;quot;. A coyote uses one in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI TEC-9.jpg|thumb|none|600px|A LOS henchman checks out a rice sack.]]&lt;br /&gt;
[[File:POI coyotes.jpg|thumb|none|600px|The coyote on the right opens fire with the TEC-9.]]&lt;br /&gt;
&lt;br /&gt;
==SITES Spectre M4==&lt;br /&gt;
A [[Spectre M4]] with the stock and forward grip removed is used in &amp;quot;Flesh and Blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Sites Spectre.jpg|thumb|400px|none|SITES Spectre M4 - 9x19mm]]&lt;br /&gt;
[[File:POI jump.jpg|thumb|none|600px|A M4-armed gunman dodges shotgun fire from Detective Carter's SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
During the episode &amp;quot;Get Carter&amp;quot;, Reese uses a [[TDI Vector]] to steal weapons and a muscle car from a known crime boss.  In the episode &amp;quot;Flesh and Blood&amp;quot;, Reese uses a Vector to rescue Detective Carter's son.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP.]]&lt;br /&gt;
[[File:POI TDI Vector.jpg|thumb|none|600px|The TDI Vector used by Reese after storming the muscle garage shop.]]&lt;br /&gt;
[[File:POI TDI Vector fire.jpg|thumb|none|600px|Firing the TDI Vector in single shot mode at the gangsters.]]&lt;br /&gt;
[[File:PersonOfInterestVector.jpg|thumb|none|600px|The TDI Vector used by Reese after gunning down one of Elias' hired goons.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
Armored car robbers in &amp;quot;Matsya Nyaya&amp;quot; are armed [[AKM]]s.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|400px|none|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:POI AK rifle.jpg|thumb|none|600px|An armored car robber with an AKM before being shot by Reese.]]&lt;br /&gt;
unnecessary&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
A Russian mobster in &amp;quot;Witness&amp;quot; uses an [[AK-74|AK-74M]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[File:POI mobsters.jpg|thumb|none|600px|The Russian mobster in the background has a AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
Russian mobsters fire [[AKS-74U|AKS-74U carbines]] with RIS handguards while trying to kill Charlie Burton ([[Enrico Colantoni]]) in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:AKS74U-RIS.jpg|thumb|none|401px|AKS-74U with a RIS handguard - 5.45x39mm.]]&lt;br /&gt;
[[File:POI AKS-74U.jpg|thumb|none|600px|The Russia mobster climbing up the stairs is armed with the RIS-mounted AKS-74U.]]&lt;br /&gt;
[[File:POI mobsters.jpg|thumb|none|600px|The two mobsters in the foreground are armed with AKS-74Us. The mobster in the background has a AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==Coharie Arms CA-415==&lt;br /&gt;
Reese uses a Coharie Arms CA-415 in &amp;quot;Number Crunch&amp;quot; as his main weapon of choice. An American-made clone of the HK416, this has a mounted riflescope and a short barrel. It is possibly seen in &amp;quot;Risk&amp;quot; where hired assassins storm a homeless camp to assassinate a stock broker.&lt;br /&gt;
&lt;br /&gt;
[[Image:CA415.jpg|thumb|none|400px|Coharie Arms CA-415 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:POI rifle aiming.jpg|thumb|none|600px|Aiming the 415.]]&lt;br /&gt;
[[File:POI Reese and rifle.jpg|thumb|none|600px|Another shot of Reese with the 415.]]&lt;br /&gt;
[[File:POI rifle closeup.jpg|thumb|none|600px|Closeup of the 415.]]&lt;br /&gt;
[[File:POI upper receiver closeup.jpg|thumb|none|600px|Closeup of the upper receiver with the mounted riflescope.]]&lt;br /&gt;
[[File:POI fire selector.jpg|thumb|none|600px|Good closeup of the fire selector. Note the &amp;quot;CA-415&amp;quot; and &amp;quot;Made in the USA&amp;quot; imprint on the top of the receiver.]]&lt;br /&gt;
[[File:POI gun shoot.jpg|thumb|none|600px|A masked assassin takes aim with the 415. This has a riflescope, laser sight and a vertical foregrip.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
[[M4A1 Carbine]]s fitted with ACOG Scopes and vertical foregrips are used by the former soldiers turned robbers in a raid of a mob owned underground casino in &amp;quot;Mission Creep&amp;quot;. Used by NYPD Emergency Service Unit (ESU) operators in &amp;quot;Foe&amp;quot;. CIA SOG operators in Beijing, China are armed with M4A1s in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:POI M4A1.jpg|thumb|none|600px|One of the robbers with the M4A1s aimed at the gamblers and the dealers.]]&lt;br /&gt;
[[File:POI Reese and M4A1.jpg|thumb|none|600px|Reese with the M4A1 while undercover with the ex-soldiers.]]&lt;br /&gt;
[[File:POI Fusco and ESU.jpg|thumb|none|600px|The dark background may make it hard to see the M4A1 used by the ESU operator. You can partially see the C-More red dot sight on top of the upper receiver.]]&lt;br /&gt;
[[File:POI M4s.jpg|thumb|none|600px|A couple of CIA SOG operators in civilian clothes in Beijing, China. Note that their rifles have vertical foregrips and Trijicon ACOG sights.]]&lt;br /&gt;
&lt;br /&gt;
==FN FS2000==&lt;br /&gt;
In the episode &amp;quot;Flesh and Blood&amp;quot;, Reese gives Detective Carter a bag of weapons which includes an [[FN F2000|FN FS2000]]. She later uses it to defend the safehouse where the mafia dons are kept.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|500px|FN FS2000 - 5.56x45mm NATO.]]&lt;br /&gt;
[[File:POI FS2000.jpg|thumb|none|600px|The FS2000 in the bag.]]&lt;br /&gt;
[[File:POI FS2000 wield.jpg|thumb|none|600px|Carter handles the FS2000 before Elias breaches the safehouse.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
One of the weapons that Reese ([[James Caviezel]]) takes from the intercepted Mob arms deal is a [[Heckler &amp;amp; Koch G36C]]. Another one was used by a hired assassin in &amp;quot;Risk&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:POI confrontation.jpg|thumb|none|600px|The G36C (with the folded stock) can seen near the mobster with the green jacket (who is standing near Reese).]]&lt;br /&gt;
[[File:POI gun closeup.jpg|thumb|none|600px|An assassin storming a homeless camp in the outskirts of New York City.]]&lt;br /&gt;
&lt;br /&gt;
==SIG P556 SWAT / SG 550 hybrid==&lt;br /&gt;
John Reese ([[James Caviezel]]) is seen with a [[SIG_SG_550#SIG_P556|SIG P556 SWAT]] fitted with a [[SIG SG 550]] series lower receiver and an Eotech sight before being disarmed in the Pilot. The upper receiver of the rifle can be identified as belonging to a P556 by its M16 style flash hider, angled front sight, and the indent in the side of the receiver just ahead of the ejection port.&lt;br /&gt;
[[File:Sig P556 SWAT.jpg|thumb|none|400px|SIG P556 SWAT (upper receiver used) - 5.56x45mm]]&lt;br /&gt;
[[File:SIG SG552.jpg|thumb|none|500px|SIG SG 552 (lower receiver used) - 5.56x45mm]]&lt;br /&gt;
[[File:SIG 552 2tone.jpg|thumb|500px|none|Screen used weapon provided by [http://www.thespecialistsltd.com/ The Specialists Ltd]]]&lt;br /&gt;
[[File:POI group.jpg|thumb|none|600px|Reese's P556/SG 550 hybrid being taken by a corrupt NYPD detective after being disarmed at gunpoint.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
A Russian mobster in &amp;quot;Witness&amp;quot; uses a [[SIG SG 552]] with a scope before being disarmed by Reese. &lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[File:POI SG 552.jpg|thumb|none|600px|The Russian mobster standing near the apartment entrance with the scoped SG 552.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
Detective Carter uses a [[Franchi SPAS-12]] in &amp;quot;Flesh and Blood&amp;quot; to protect the mafia leaders in protective custody. She uses this to distract Elias' hired goons before escaping with them. Her SPAS-12 is the folding stock version with no hook.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge.]]&lt;br /&gt;
[[File:POI SPAS-12 load.jpg|thumb|none|600px|Carter loads up on the SPAS-12 in preparation to see the mafia dons.]]&lt;br /&gt;
[[File:POI SPAS-12 draw.jpg|thumb|none|600px|Carter draws out the SPAS-12 after seeing the armed goons pursue the SUV.]]&lt;br /&gt;
[[File:POI SPAS-12 fire.jpg|thumb|none|600px|Carter firing the SPAS-12 in pump action mode.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
An [[Ithaca 37]] is used by a NYPD ESU operator in &amp;quot;Foe&amp;quot;. Reese uses a [[Ithaca 37#Ithaca 37 &amp;quot;Stakeout&amp;quot;|Stakeout Model]] variant with a folding stock on in &amp;quot;Wolf and Cub&amp;quot;, modified to have a picatinny-based railing mount on top firing anti-riot bean bag rounds and a night vision scope mounted on the railing.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|400px|none|Ithaca Model 37 riot version - 12 Gauge.]]&lt;br /&gt;
[[Image:Stakeout-1-.jpg|thumb|none|400px|Ithaca 37 &amp;quot;Stakeout&amp;quot; blued finish with wooden forearm - 20 Gauge.]]&lt;br /&gt;
[[File:POI Central Park.jpg|thumb|none|600px|NYPD ESU officer with the Ithaca 37.]]&lt;br /&gt;
[[File:POI Reese shotgun.jpg|thumb|none|600px|Reese armed with the Ithaca 37 &amp;quot;Stakeout&amp;quot;.]]&lt;br /&gt;
[[File:POI NVS.jpg|thumb|none|600px|The FPS view of a night vision scope.]]&lt;br /&gt;
[[File:POI shotgun firing.jpg|thumb|none|600px|Reese firing the Ithaca 37's bean bag rounds to take down a gangster when the lights were taken out.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
An assassin in &amp;quot;Baby Blue&amp;quot; fires a Mossberg 590 at Carter and Reese before he was gunned down.&lt;br /&gt;
&lt;br /&gt;
[[File:POI shotgun ambush a.jpg|thumb|none|600px|The assassin firing the 590.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
&lt;br /&gt;
[[File:POI shotgun ambush.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:POI shotgun fire.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
A [[Barrett M107]] is used by Reese in &amp;quot;Foe&amp;quot; to disable a German consulate sedan.&lt;br /&gt;
&lt;br /&gt;
[[File:Berrett M107.jpg|thumb|none|450px|Barrett M107 - .50 BMG.]] &lt;br /&gt;
[[File:POI M82 grab.jpg|thumb|none|600px|Making Finch uncomfortable.]]&lt;br /&gt;
[[File:POI M82 bullets.jpg|thumb|none|600px|You can see the bullets in a M82 magazine.]]&lt;br /&gt;
[[File:POI M82 magazine load.jpg|thumb|none|600px|Loading the M82A1's 10-round magazine.]]&lt;br /&gt;
[[File:POI M82 front view.jpg|thumb|none|600px|You can see the muzzle.]]&lt;br /&gt;
[[File:POI M82 cock.jpg|thumb|none|600px|Cocking the M82A1.]]&lt;br /&gt;
[[File:POI M82 closeup.jpg|thumb|none|600px|&amp;quot;Very impressive, Finch.&amp;quot;]]&lt;br /&gt;
[[File:POI FPS scope.jpg|thumb|none|600px|FPS view of the M82A1's scope.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer SSG 3000==&lt;br /&gt;
A CIA agent uses a [[SIG-Sauer SSG 3000]] in &amp;quot;Number Crunch&amp;quot;.&lt;br /&gt;
[[File:Ssg3000.jpg|thumb|501px|none|SIG-Sauer SSG 3000 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:POI assassin.jpg|thumb|none|600px|A CIA agent takes aim with a SSG 3000.]]&lt;br /&gt;
[[File:POI FPS sight.jpg|thumb|none|600px|The FPS scope view of the SSG 3000.]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
&lt;br /&gt;
==Defense Technologies 1315 37mm==&lt;br /&gt;
During the episode &amp;quot;Get Carter&amp;quot;, Reese uses a [[S&amp;amp;W gas gun|Def Tech 1315]] launcher to blast through a crime boss's chop shop. This fires a HE grenade, which is not possible to do so in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:DefTech1315.jpg|thumb|none|400px|DefTech 1315 - 37mm.]]&lt;br /&gt;
[[File:POI GL raise.jpg|thumb|none|600px|Reese raising the Def Tech launcher.]]&lt;br /&gt;
[[File:POI GL aim.jpg|thumb|none|600px|Reese aiming the Def Tech launcher.]]&lt;br /&gt;
[[File:POI HE Grenade.jpg|thumb|none|600px|The HE grenade on the garage shutter before it blew up.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is seen on the table during the arms deal in the Pilot episode. It is also one of the weapons that Reese takes. He later uses it, loaded with a smoke round, to stop two corrupt detectives from executing a witness by firing it at their SUV. &lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[File:POI M79 grenade load.jpg|thumb|none|600px|Loading up the M79 with a 40mm smoke round from the rear of a taxicab.]]&lt;br /&gt;
[[File:POI M79.jpg|thumb|none|600px|Reese takes aim with the M79 without using the flip-up front sight.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==Model 7290 Flashbang==&lt;br /&gt;
In the pilot episode, Reese ([[James Caviezel]]) uses a [[Model 7290 flashbang grenade]] to escape from the corrupt detective.&lt;br /&gt;
[[Image:Model 7290.jpg|thumb|none|130px|Model 7290 flashbang grenade]]&lt;br /&gt;
[[File:POI Flashbang.jpg|thumb|none|600px|A primed flashbang rolls under the driver's seat of the unmarked NYPD Crown Victoria before it exploded.]]&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
Reese tosses a smoke grenade into the wrecked Chevrolet Suburban after crashing into the SUV at a deserted road in &amp;quot;Root Cause&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI smoke grenade.jpg|thumb|none|600px|The smoke grenade hurled into the wrecked SUV. The smoke grenade is shown in a red circle.]]&lt;br /&gt;
&lt;br /&gt;
==Arms Cache==&lt;br /&gt;
Various small arms are seen in a table in the pilot episode before Reese interrupts the meetings and takes some of them away for personal use. Another was seen in &amp;quot;Mission Creep&amp;quot;, left in the taxicab by Finch to get one of the bank robbers arrested, who moonlights as a cab driver. Another one is present in &amp;quot;Get Carter&amp;quot; when Reese attacks the gangster manning the closed muscle car shop.&lt;br /&gt;
&lt;br /&gt;
[[File:POI Arms.jpg|thumb|none|600px|The arms cache being presented to mobster buyers.]]&lt;br /&gt;
[[File:POI Arms Cache.jpg|thumb|none|600px|A small arms cache found in the trunk of a Ford Crown Victoria taxicab. Among the weapons is a sawed-off shotgun and an IMI Uzi.]]&lt;br /&gt;
[[File:POI Arms Cache towel.jpg|thumb|none|600px|A small cache of small arms before Reese takes them away. You can see a Mini-Uzi on the side with a few race guns and a Glock or two. The shotgun appears to be a Remington 870 with a M4-type stock and a box magazine, which indicates that it's an airsoft gun.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Safe_(2012)&amp;diff=556466</id>
		<title>Safe (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Safe_(2012)&amp;diff=556466"/>
		<updated>2012-05-02T21:08:18Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Pistols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[File:Safe12 poster.jpg|thumb|right|301px|''Safe'' (2012)]] &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Safe'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==American Tactical Imports FS9 (TiSAS Zigana Sport)==&lt;br /&gt;
Luke Wright ([[Jason Statham]]) is seen taking an ATI FS9 Sport, the US import version of the [[TiSAS Zigana|TiSAS Zigana Sport]], off a thug and using it in the bar.&lt;br /&gt;
[[File:Zigana Sport import FS9.jpg|thumb|300px|none|TiSAS Zigana Sport (American Tactical Imposts FS9) - 9x19mm]]&lt;br /&gt;
[[File:Safe12 24.jpg|thumb|none|600px]] &lt;br /&gt;
[[File:Safe12 13.jpg|thumb|none|600px]] &lt;br /&gt;
&lt;br /&gt;
==Beretta 8045 Cougar F==&lt;br /&gt;
The [[Beretta_Cougar#Beretta_8045_Cougar|Beretta 8045 Cougar F]] pistol is pulled by Shemyakin ([[Igor Jijikine]]) during a subway confrontation. Luke Wright ([[Jason Statham]]) later takes his gun and uses it until it runs dry after the car chase scene.&lt;br /&gt;
[[Image:Beretta8045.jpg|thumb|300px|none|Beretta 8045 Cougar F - .45 ACP]]&lt;br /&gt;
[[File:Safe12 05.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
The [[Glock#Glock 19|Glock 19]] is used by numerous characters in the film.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[File:Safe12 19.jpg|thumb|none|600px]] &lt;br /&gt;
[[File:Safe12 20.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92FS]] is used by a thug during the car chase scene until Luke Wright ([[Jason Statham]]) kills him and takes the gun with him.&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of NYPD ESU officers.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:Safe12 16.jpg|thumb|none|600px|The [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of NYPD ESU officers.]] &lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
Several law enforcement officers including Captain Wolf ([[Robert John Burke]]) use [[Heckler &amp;amp; Koch MP5K]]s with the foregrips removed.&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|250px|Heckler &amp;amp; Koch MP5K with SEF trigger group and forward handguard removed - 9x19mm]]&lt;br /&gt;
[[File:Safe12 23.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] is used by a gangster.&lt;br /&gt;
[[File:Safe12 02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 (Police)==&lt;br /&gt;
The police [[Remington 870]] is seen used in the film.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 Police Magnum Riot Version 12 gauge]]&lt;br /&gt;
[[File:Safe12 07.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Safe12 15.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Safe_(2012)&amp;diff=556462</id>
		<title>Safe (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Safe_(2012)&amp;diff=556462"/>
		<updated>2012-05-02T21:06:10Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Beretta 8045 Cougar F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[File:Safe12 poster.jpg|thumb|right|301px|''Safe'' (2012)]] &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Safe'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==American Tactical Imports FS9 (TiSAS Zigana Sport)==&lt;br /&gt;
Luke Wright ([[Jason Statham]]) is seen taking an ATI FS9 Sport, the US import version of the [[TiSAS Zigana|TiSAS Zigana Sport]], off a thug and using it in the bar.&lt;br /&gt;
[[File:Zigana Sport import FS9.jpg|thumb|300px|none|TiSAS Zigana Sport (American Tactical Imposts FS9) - 9x19mm]]&lt;br /&gt;
[[File:Safe12 24.jpg|thumb|none|600px]] &lt;br /&gt;
[[File:Safe12 13.jpg|thumb|none|600px]] &lt;br /&gt;
&lt;br /&gt;
==Beretta 8045 Cougar F==&lt;br /&gt;
The [[Beretta_Cougar#Beretta_8045_Cougar|Beretta 8045 Cougar F]] pistol is pulled by Shemyakin ([[Igor Jijikine]]) during a subway confrontation. Luke Wright ([[Jason Statham]]) later takes his gun and uses it until it runs dry after the car chase scene.&lt;br /&gt;
[[Image:Beretta8045.jpg|thumb|300px|none|Beretta 8045 Cougar F - .45 ACP]]&lt;br /&gt;
[[File:Safe12 05.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
The [[Glock#Glock 19|Glock 19]] is used by numerous characters in the film.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[File:Safe12 19.jpg|thumb|none|600px]] &lt;br /&gt;
[[File:Safe12 20.jpg|thumb|none|600px]] &lt;br /&gt;
 &lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of NYPD ESU officers.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:Safe12 16.jpg|thumb|none|600px|The [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of NYPD ESU officers.]] &lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
Several law enforcement officers including Captain Wolf ([[Robert John Burke]]) use [[Heckler &amp;amp; Koch MP5K]]s with the foregrips removed.&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|250px|Heckler &amp;amp; Koch MP5K with SEF trigger group and forward handguard removed - 9x19mm]]&lt;br /&gt;
[[File:Safe12 23.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] is used by a gangster.&lt;br /&gt;
[[File:Safe12 02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 (Police)==&lt;br /&gt;
The police [[Remington 870]] is seen used in the film.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 Police Magnum Riot Version 12 gauge]]&lt;br /&gt;
[[File:Safe12 07.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Safe12 15.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Safe_(2012)&amp;diff=556460</id>
		<title>Safe (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Safe_(2012)&amp;diff=556460"/>
		<updated>2012-05-02T21:05:47Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Beretta 8045 Cougar F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[File:Safe12 poster.jpg|thumb|right|301px|''Safe'' (2012)]] &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Safe'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==American Tactical Imports FS9 (TiSAS Zigana Sport)==&lt;br /&gt;
Luke Wright ([[Jason Statham]]) is seen taking an ATI FS9 Sport, the US import version of the [[TiSAS Zigana|TiSAS Zigana Sport]], off a thug and using it in the bar.&lt;br /&gt;
[[File:Zigana Sport import FS9.jpg|thumb|300px|none|TiSAS Zigana Sport (American Tactical Imposts FS9) - 9x19mm]]&lt;br /&gt;
[[File:Safe12 24.jpg|thumb|none|600px]] &lt;br /&gt;
[[File:Safe12 13.jpg|thumb|none|600px]] &lt;br /&gt;
&lt;br /&gt;
==Beretta 8045 Cougar F==&lt;br /&gt;
The [[Beretta_Cougar#Beretta_8045_Cougar|Beretta 8045 Cougar F]] pistol is pulled by Shemyakin ([[Igor Jijikine]]) during a subway confrontation. Luke Wright ([[Jason Statham]]) later takes his gun and uses it until it runs dry after the car chase scene.&lt;br /&gt;
[[Image:Beretta8045.jpg|thumb|300px|none|Beretta 8045 Cougar F]]&lt;br /&gt;
[[File:Safe12 05.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
The [[Glock#Glock 19|Glock 19]] is used by numerous characters in the film.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[File:Safe12 19.jpg|thumb|none|600px]] &lt;br /&gt;
[[File:Safe12 20.jpg|thumb|none|600px]] &lt;br /&gt;
 &lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of NYPD ESU officers.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:Safe12 16.jpg|thumb|none|600px|The [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of NYPD ESU officers.]] &lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
Several law enforcement officers including Captain Wolf ([[Robert John Burke]]) use [[Heckler &amp;amp; Koch MP5K]]s with the foregrips removed.&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|250px|Heckler &amp;amp; Koch MP5K with SEF trigger group and forward handguard removed - 9x19mm]]&lt;br /&gt;
[[File:Safe12 23.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] is used by a gangster.&lt;br /&gt;
[[File:Safe12 02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 (Police)==&lt;br /&gt;
The police [[Remington 870]] is seen used in the film.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 Police Magnum Riot Version 12 gauge]]&lt;br /&gt;
[[File:Safe12 07.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Safe12 15.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Safe_(2012)&amp;diff=556458</id>
		<title>Safe (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Safe_(2012)&amp;diff=556458"/>
		<updated>2012-05-02T21:05:31Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Beretta 8045 Cougar F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[File:Safe12 poster.jpg|thumb|right|301px|''Safe'' (2012)]] &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Safe'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==American Tactical Imports FS9 (TiSAS Zigana Sport)==&lt;br /&gt;
Luke Wright ([[Jason Statham]]) is seen taking an ATI FS9 Sport, the US import version of the [[TiSAS Zigana|TiSAS Zigana Sport]], off a thug and using it in the bar.&lt;br /&gt;
[[File:Zigana Sport import FS9.jpg|thumb|300px|none|TiSAS Zigana Sport (American Tactical Imposts FS9) - 9x19mm]]&lt;br /&gt;
[[File:Safe12 24.jpg|thumb|none|600px]] &lt;br /&gt;
[[File:Safe12 13.jpg|thumb|none|600px]] &lt;br /&gt;
&lt;br /&gt;
==Beretta 8045 Cougar F==&lt;br /&gt;
The [[Beretta_Cougar#Beretta_8045_Cougar|Beretta 8045 Cougar F]] pistol is pulled by Shemyakin ([[Igor Jijikine]]) during a subway confrontation. Luke Wright [[Jason Statham]] later takes his gun and uses it until it runs dry after the car chase scene.&lt;br /&gt;
[[Image:Beretta8045.jpg|thumb|300px|none|Beretta 8045 Cougar F]]&lt;br /&gt;
[[File:Safe12 05.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
The [[Glock#Glock 19|Glock 19]] is used by numerous characters in the film.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[File:Safe12 19.jpg|thumb|none|600px]] &lt;br /&gt;
[[File:Safe12 20.jpg|thumb|none|600px]] &lt;br /&gt;
 &lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of NYPD ESU officers.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:Safe12 16.jpg|thumb|none|600px|The [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of NYPD ESU officers.]] &lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
Several law enforcement officers including Captain Wolf ([[Robert John Burke]]) use [[Heckler &amp;amp; Koch MP5K]]s with the foregrips removed.&lt;br /&gt;
[[Image:MP5KModified.jpg|thumb|none|250px|Heckler &amp;amp; Koch MP5K with SEF trigger group and forward handguard removed - 9x19mm]]&lt;br /&gt;
[[File:Safe12 23.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] is used by a gangster.&lt;br /&gt;
[[File:Safe12 02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 (Police)==&lt;br /&gt;
The police [[Remington 870]] is seen used in the film.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 Police Magnum Riot Version 12 gauge]]&lt;br /&gt;
[[File:Safe12 07.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Safe12 15.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Person_of_Interest&amp;diff=555597</id>
		<title>Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Person_of_Interest&amp;diff=555597"/>
		<updated>2012-04-30T22:01:44Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Jericho 941 &amp;quot;Baby Eagle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unidentified}}&lt;br /&gt;
{{Ongoing}}&lt;br /&gt;
{{Infobox TV|{{PAGENAME}} &lt;br /&gt;
|picture = POI Title.jpg &lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA &lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = Crime, Drama &lt;br /&gt;
|dates = 2010 - Present &lt;br /&gt;
|seasons = 1 &lt;br /&gt;
|episodes = 20 &lt;br /&gt;
|character1=John Reese &lt;br /&gt;
|actor1=[[Jim Caviezel]] &lt;br /&gt;
|character2=Harold Finch  &lt;br /&gt;
|actor2=[[Michael Emerson]] &lt;br /&gt;
|character3=Det. Joss Carter &lt;br /&gt;
|actor3=[[Taraji P. Henson]] &lt;br /&gt;
|character4=Det. Lionel Fusco &lt;br /&gt;
|actor4=[[Kevin Chapman]] &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Person of Interest''' is an American television series that stars [[Michael Emerson]] (''[[Lost]]'') as Mr. Finch, a mysterious billionaire  who has developed a computer program for the government that predicts the identity of people connected to violent crimes and terrorist acts that will take place in the future. With the government unconcerned about them, and unable to stop the crimes on his own, Finch hires John Reese ([[Jim Caviezel]]), a burned out ex-CIA black-ops operative presumed to be dead, to help stop these crimes and save lives.   The series premiered in 2011 in the United States on CBS and in Canada on CityTV.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the series ''Person of Interest'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 85F==&lt;br /&gt;
A [[Beretta 85F]] is used by a rogue law firm employee in &amp;quot;Legacy&amp;quot;. A nickel 85F is held by Finch ([[Michael Emerson]]) in &amp;quot;Flesh &amp;amp; Blood&amp;quot;.&lt;br /&gt;
[[File:Beretta-85FS.jpg|thumb|none|300px|Beretta 84FS - .380 ACP]]&lt;br /&gt;
[[File:Beretta85FNickel.jpg|thumb|none|300px|Beretta 84F - .380 ACP]]&lt;br /&gt;
[[File:POI pistol aiming.jpg|thumb|none|600px|The law firm employee armed with the 85FS in &amp;quot;Legacy&amp;quot;.]]&lt;br /&gt;
[[File:POI Reese and Finch.jpg|thumb|none|600px|Finch offers to use the 85F in &amp;quot;Flesh &amp;amp; Blood&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In &amp;quot;The Fix&amp;quot;, a bodyguard working for Mark Lawson uses a [[Beretta 92FS]] as his sidearm. In &amp;quot;Legacy&amp;quot;, Reese disarms an assassin who seemingly has a 92FS with him. In &amp;quot;Root Cause&amp;quot;, Reese disarms a knocked out man named Teddy during a fight. Darren McGrady aims the 92FS at a gangster in &amp;quot;Wolf and Cub&amp;quot; before he was disarmed by a corrupt detective. A gangster working with Vargas uses one in &amp;quot;Blue Code&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint a.jpg|thumb|none|600px|The Lawson bodyguard aiming the 92FS at John and Zoe.]]&lt;br /&gt;
[[File:POI pistol drop.jpg|thumb|none|600px|Not the best image, but the barrel does indicate that it's a 92FS.]]&lt;br /&gt;
[[File:POI disarmed.jpg|thumb|none|600px|Reese finds the 92FS holstered behind Teddy's back.]]&lt;br /&gt;
[[File:POI pistol aim a.jpg|thumb|none|600px|Darren aims the 92FS with his right hand.]]&lt;br /&gt;
[[File:POI 92FS pistol.jpg|thumb|none|600px|A gangster fumbles with the 92FS while grabbing the sack of rice hidden with drugs inside.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
A gunman working under Elias is armed with a [[Beretta Px4 Storm]] when he takes Reese prisoner in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint Reese.jpg|thumb|none|600px|The gunman aiming the Px4 Storm at Reese's temple.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 52==&lt;br /&gt;
Charlie Burton aka Carl Elias ([[Enrico Colantoni]]) wields a [[CZ 52]] in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
[[Image:Cz52.jpg|thumb|none|400px|Czech CZ 52 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:POI Charlie.jpg|thumb|none|601px|Elias ([[Enrico Colantoni]]) aiming the CZ 52 at John and the tied up Russian mobster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup Trophy==&lt;br /&gt;
Reese takes a  stainless steel [[Colt Gold Cup National Match|Colt Gold Cup Trophy]] after taking down a New York based Torero Cartel cell in &amp;quot;Cura Te Ipsum&amp;quot;. He uses it near the end to intimidate Andrew Benton.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtGoldCupNatMatchSS.jpg|thumb|none|350px|Colt Gold Cup National Match (Mark IV, Series 80) with stainless steel finish - .45 ACP]]&lt;br /&gt;
[[File:POI pistol ground.jpg|thumb|none|600px|The Gold Cup before Reese picked it up from the floor.]]&lt;br /&gt;
[[File:POI pistol table.jpg|thumb|none|601px|The GCT on the table near Reese's hands.]]&lt;br /&gt;
&lt;br /&gt;
==CZ-75 SP-01 Phantom==&lt;br /&gt;
An assassin in &amp;quot;Ghosts&amp;quot; uses a  [[CZ-75|CZ-75 SP-01 Phantom]] with and without suppressor. Undercover NYPD Detective Michael Cahill uses one in &amp;quot;Blue Code&amp;quot; as his main sidearm. An East European smuggler uses one as his weapon in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz-sp01-phantom.jpg|thumb|none|400px|CZ-75 SP-01 Phantom- 9mm]]&lt;br /&gt;
[[File:POI struggle.jpg|thumb|none|600px|The SP-01 Phantom in the hands of the assassin while facing Reese in a laundromat.]]&lt;br /&gt;
[[File:POI gun point.jpg|thumb|none|600px|The assassin preparing to kick the door in front of him.]]&lt;br /&gt;
[[File:POI hostage taking.jpg|thumb|none|600px|NYPD Detective Michael Cahill holding the SP-01 Phantom to LOS's head.]]&lt;br /&gt;
[[File:POI surprise.jpg|thumb|none|600px|Cahill covers Vargas with the SP-01 Phantom.]]&lt;br /&gt;
[[File:POI gunmen.jpg|thumb|none|600px|The smuggler on the right fires the SP-01 Phantom. The smuggler on the left uses a two-tone Heckler &amp;amp; Koch USP.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
A Bulgarian gangster uses a chrome [[Desert Eagle|Desert Eagle Mark XIX]] in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:POI Desert Eagle.jpg|thumb|none|600px|The Desert Eagle Mark XIX as seen in the episode &amp;quot;Witness&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In the pilot, Reese ([[James Caviezel]]) uses a [[Glock 17]] to take down a group of corrupt cops. A few mobsters draw out Glocks when Reese interrupts the arms deal. One of the ex-soldiers turn robbers uses one during a bank robbery in &amp;quot;Mission Creep&amp;quot;. A SP-9 gangster uses one fitted with a sound suppressor in &amp;quot;Judgement&amp;quot;. A Bundesnachrichtendienst agent uses a Glock 17 in &amp;quot;Foe&amp;quot;. In &amp;quot;Number Crunch&amp;quot;, an assassin uses a silenced Glock 17 before Reese disarms him. Mark Snow, a CIA agent, uses one in the same episode. An assassin is armed with a Glock 17 in &amp;quot;Root Cause&amp;quot;. Glock 17s are seen in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|[[Glock 17]] - 9x19mm]]&lt;br /&gt;
[[File:POI pistol draw.jpg|thumb|none|600px|A mobster aiming the Glock 17 at Reese.]]&lt;br /&gt;
[[File:POI Glock pistol aim.jpg|thumb|none|600px|Reese aims the Glock 17 at the corrupt NYPD detective before gunning him down.]]&lt;br /&gt;
[[File:POI bank robber.jpg|thumb|none|600px|The masked robber with the Glock 17.]]&lt;br /&gt;
[[File:POI silenced shot.jpg|thumb|none|600px|SP-9 gangster shooting silenced Glock 17 at Reese.]]&lt;br /&gt;
[[File:POI from behind.jpg|thumb|none|600px|The BND agent aiming the Glock 17 at the back of Reese.]]&lt;br /&gt;
[[File:POI closeup Glock.jpg|thumb|none|600px|Decent closeup of the Glock 17.]]&lt;br /&gt;
[[File:POI Glock assassin.jpg|thumb|none|600px|Reese uses the door to disarm the silenced Glock 17-wielding assassin.]]&lt;br /&gt;
[[File:POI CIA Glock.jpg|thumb|none|600px|Mark Snow searches for a wounded Reese.]]&lt;br /&gt;
[[File:POI dropped Glock.jpg|thumb|none|600px|Dropped Glock 17 in the bathroom when Reese fights the hired assassin.]]&lt;br /&gt;
[[File:POI_s01e20_8.jpg|thumb|none|600px|A Glock 17 is used by Mark Snow in &amp;quot;Matsya Nyaya&amp;quot;.]]&lt;br /&gt;
[[File:POI_s01e20_1.jpg|thumb|none|600px|Reese using a Glock 17 in &amp;quot;Matsya Nyaya&amp;quot;, disguised as an armored car guard.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A 2nd Gen [[Glock 19]] is seen as the main sidearm of Detective Carter (Taraji P. Henson). In &amp;quot;The Fix&amp;quot;, a fixer acquires the Glock 19 and gives to a corrupt cop during a gala party. Detective Carter reuses the pistol again after &amp;quot;Get Carter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|400px|Glock 19 2nd Gen- 9mm]]&lt;br /&gt;
[[File:POI holstered gun.jpg|thumb|none|600px|The holstered Glock 19 as seen in Detective Carter's holster.]]&lt;br /&gt;
[[File:POI Detective.jpg|thumb|none|600px|Detective Carter with the Glock 19 after doing the raid at the mob-owned underground casino in &amp;quot;Mission Creep&amp;quot;.]]&lt;br /&gt;
[[File:POI Glock.jpg|thumb|none|600px|Zoe Morgan hands the Glock 19 back after &amp;quot;acquiring it&amp;quot; from the streets to Lieutenant Gilmore.]]&lt;br /&gt;
[[File:POI Carter.jpg|thumb|none|600px|Carter fires Glock 19 at a gangster in &amp;quot;Blue Code&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
A Glock 26 was used by Detective Carter as her main sidearm to replace the Glock 19, first seen in &amp;quot;Get Carter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 26.jpg‎|thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm.]]&lt;br /&gt;
[[File:POI Glock draw.jpg|thumb|none|600px|Detective Carter after drawing out her Glock 26.]]&lt;br /&gt;
[[File:POI Glock fire.jpg|thumb|none|600px|Firing the Glock 26 at Hector Alvarez's incoming pickup while attempting to shoot her.]]&lt;br /&gt;
[[File:POI Carter outskirts.jpg|thumb|none|600px|Carter fires the Glock 26 at assassins in &amp;quot;Baby Blue&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
A [[Heckler &amp;amp; Koch P30]] is used by a corrupt parole officer in &amp;quot;Legacy&amp;quot;, which Reese uses to his advantage by pretending that he was a threat.&lt;br /&gt;
[[File:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9mm]]&lt;br /&gt;
[[File:POI P30 closeup.jpg|thumb|none|602px|This photo is flipped around to better show the closeup of the P30.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by an East European smuggler in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
[[File:USP9mm.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - 9mm]]&lt;br /&gt;
[[File:POI smuggler.jpg|thumb|none|600px|The smuggler threatening Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Vargas is armed with the [[Heckler &amp;amp; Koch USP Compact]] in &amp;quot;Blue Code&amp;quot;. Detective Davison uses on in the same episode. Undercover NYPD detective Michael Cahill uses one to &amp;quot;kill&amp;quot; Reese in the same episode.&lt;br /&gt;
[[File:USPCompact9.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Compact - 9mm]]&lt;br /&gt;
[[File:POI surprise.jpg|thumb|none|601px|Vargas pretending to surrender in a kitchen.]]&lt;br /&gt;
[[File:POI gun aimed at head.jpg|thumb|none|601px|Vargas aiming the USP Compact at the head of the undercover NYPD officer after taking LOS hostage.]]&lt;br /&gt;
[[File:POI Davidson.jpg|thumb|none|601px|Davidson draws out his USP Compact after catching Fusco trying to eliminate confidential evidence.]]&lt;br /&gt;
[[File:POI pistol fire.jpg|thumb|none|601px|Cahill &amp;quot;kills&amp;quot; Reese with the USP Compact.]]&lt;br /&gt;
[[File:POI pistol rear.jpg|thumb|none|600px|The rear of the USP Compact.]]&lt;br /&gt;
&lt;br /&gt;
==Kahr K9 Stainless==&lt;br /&gt;
A stainless [[Kahr K9#Kahr K9 Stainless|Kahr K9]] fitted with a suppressor is used by Sam to assassinate the ex-soldiers involved in the evidence lock-up robbery in &amp;quot;Mission Creep&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Kahr.jpg|thumb|none|400px|Kahr K9 Stainless 9x19mm]]&lt;br /&gt;
[[File:POI silenced pistol aim.jpg|thumb|none|600px|Sam aiming the pistol from inside the van.]]&lt;br /&gt;
[[File:POI silenced pistol.jpg|thumb|none|600px|Sam takes out one of the ex-soldiers.]]&lt;br /&gt;
&lt;br /&gt;
==P-64==&lt;br /&gt;
Jarek Koska, head of Szajka Pruszkow Dziewiec's (SP-9) New York branch, is armed with a Polish P-64, which he holds on the son of Judge Samuel Gates in &amp;quot;Judgment&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:PolishP64.jpg|thumb|none|300px|Polish P-64 9x18mm Makarov]]&lt;br /&gt;
[[File:POI scene.jpg|thumb|none|600px|The P-64 aimed at the boy's head.]]&lt;br /&gt;
[[File:POI closeu p.jpg|thumb|none|600px|The slide and the ejection port can be clearly seen.]]&lt;br /&gt;
[[File:POI pistol barrel.jpg|thumb|none|600px|The pistol barrel of the P-64.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
John Reese ([[Jim Caviezel]]) uses a [[SIG-Sauer P226]]R as his sidearm throughout the show. He accquired it in &amp;quot;Pilot&amp;quot;, after a mobster aims his P226 at Reese when he interrupts an illegal arms purchase. Reese takes it along with some other weapons and keeps them for himself.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9mm]]&lt;br /&gt;
[[File:POI pistol aim.jpg|thumb|none|600px|A mobster taking aim with the P226. (S1E01)]]&lt;br /&gt;
[[File:POI Reese.jpg|thumb|none|600px|Reese firing the P226 at the assassin after being hurled outside the laundromat. (S1E02)]]&lt;br /&gt;
[[File:POI pistol draw a.jpg|thumb|none|600px|Reese searching an apartment with the P226 already drawn out in &amp;quot;Judgment&amp;quot;. (S1E05)]]&lt;br /&gt;
[[File:POI silenced pistol a.jpg|thumb|none|600px|Reese with the silenced P226 in &amp;quot;Judgment.&amp;quot; (S1E05)]]&lt;br /&gt;
[[File:POI hostage a.jpg|thumb|none|600px|Reese holding the corrupt banker hostage. (S1E05)]]&lt;br /&gt;
[[File:POI_s01e20_3.jpg|thumb|none|600px|The P226 held by Reese. (S1E20)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
A SIG-Sauer P230 is used by Ashley in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI pistol fire a.jpg|thumb|none|600px|Ashley after firing her P230 behind Tommy's back.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5904==&lt;br /&gt;
One of Elias' goons in &amp;quot;Flesh and Blood&amp;quot; draws out a Smith &amp;amp; Wesson 5904 after Reese raids one of their hideouts.&lt;br /&gt;
&lt;br /&gt;
[[File:POI pistol dark.jpg|thumb|none|600px|An Elias henchman draws out his 5904 after the hideout was raided by Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5946==&lt;br /&gt;
After breaking free from Detective Fusco ([[Kevin Chapman]]) in the pilot episode, Reese takes Fusco's [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5946|Smith &amp;amp; Wesson 5946]] and shoots him in the back three times, knowing that Fusco is wearing a bulletproof vest before walking back to the city with the 5946 with him. At the end of the episode, Reese gives it back to Fusco, telling him that he used it to kill one of Fusco's fellow corrupt cops, blackmailing him to be his source inside the NYPD.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W5946.jpg|thumb|300px|none|Smith &amp;amp; Wesson 5946 - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint.jpg|thumb|none|600px|Reese &amp;quot;greeting&amp;quot; Fusco by aiming a 5946 at his head after the corrupt detective went inside an unmarked cruiser.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
A stainless [[Taurus PT92]] is used by Paula Vasquez (Melanie Diaz) in &amp;quot;Number Cruch&amp;quot; before Reese disarms her.&lt;br /&gt;
&lt;br /&gt;
[[File:TaurusPT92AFSwBlack.jpg|thumb|none|350px|Taurus PT92 - 9x19mm.]]&lt;br /&gt;
[[File:POI Inox aim.jpg|thumb|none|600px|Paula aims the Taurus at Reese after seeing him in the house.]]&lt;br /&gt;
[[File:POI Inox disarm.jpg|thumb|none|600px|Reese pulilng the Taurus' slide after disarming Paula.]]&lt;br /&gt;
[[File:POI Inox scope.jpg|thumb|none|600px|Paula with the Taurus via riflescope FPS.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
A stainless [[Walther PPK]] is found by Finch in &amp;quot;The Fix&amp;quot;. In a flashback, CIA operative Kara Stanton uses a silenced PPK to assassinate two renegade CIA agents in Russia. In &amp;quot;Wolf and Cub&amp;quot;, Reese showed Darren McGrady the PPK he got from him before throwing it away.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPK stainless.jpg|thumb|400px|none|Walther PPK - 9mm Kurz aka .380 ACP]]&lt;br /&gt;
[[File:POI hidden pistol.jpg|thumb|none|600px|Finch holding the chrome-made PPK.]]&lt;br /&gt;
[[File:POI silenced pistol b.jpg|thumb|none|600px|The silenced PPK after it was fired.]]&lt;br /&gt;
[[File:POI pocket pistol.jpg|thumb|none|600px|Reese showing the young boy the PPK.]]&lt;br /&gt;
&lt;br /&gt;
==Welrod Pistol==&lt;br /&gt;
Ex-Stasi agent Ulrich Kohl ([[Alan Dale]]) pulls a [[Welrod Pistol]] to eliminate his ex-Stasi colleagues in New York City from &amp;quot;Foe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Welrod.jpg|thumb|none|400px|Welrod pistol Mark I - 9x19mm. The Mark I has a trigger guard and front sight halfway along the weapon rather than near the muzzle; it is somewhat longer and heavier, and has a 6-round magazine as opposed to the Mark II's 8. The lower shot shows the action pulled back after the knurled knob is given a quarter-turn to the left.]]&lt;br /&gt;
[[File:POI Welrod.jpg|thumb|none|602px|Ulrich Kohl ([[Alan Dale]]) pulls a [[Welrod Pistol]] on an ex-Stasi agent-turned-construction worker.]]&lt;br /&gt;
[[File:POI Welrod closeup.jpg|thumb|none|600px|Closeup of the Welrod when Reese seizes it from Ulrich.]]&lt;br /&gt;
[[File:POI Standoff.jpg|thumb|none|600px|Distance shot of the standoff between Ulrich and an ex-Stasi agent.]]&lt;br /&gt;
[[File:POI Welrod Ground.jpg|thumb|none|600px|Picking up the Welrod Ulrich had dropped in Central Park.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 &amp;quot;Baby Eagle&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
Reese holds a Jericho 941 &amp;quot;Baby Eagle&amp;quot; in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
[[File:POI pistol cock.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
A corrupt NYPD detective forces an ex-con to hold a [[Smith &amp;amp; Wesson Model 15]] in order to frame him in the murder of an attorney in the pilot episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel15.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 15 with factory target grips - .38 Special]]&lt;br /&gt;
[[File:POI hostage.jpg|thumb|none|600px|The corrupt NYPD detective making the ex-con hold the Model 15.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
In pilot episode, one of the corrupt cops holds a [[Smith &amp;amp; Wesson Model 19]] on a former convict  in order to frame him before being stopped by Reese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 magnum]]&lt;br /&gt;
[[File:POI Hostage.jpg|thumb|none|600px|A corrupt NYPD detective holds a bystander hostage when he was confronted by Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger GP100==&lt;br /&gt;
A stainless Ruger GP100 is used in &amp;quot;Blue Code&amp;quot; by a Triad gangster.&lt;br /&gt;
&lt;br /&gt;
[[File:POI revolver expose.jpg|thumb|none|600px|The stainless Smith &amp;amp; Wesson Model 66 revolver at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
&lt;br /&gt;
[[File:POI showdown.jpg|thumb|none|600px|Zambrano aiming Fusco's revolver sidearm at Fusco and Carter.]]&lt;br /&gt;
&lt;br /&gt;
=Submachineguns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7==&lt;br /&gt;
A Heckler &amp;amp; Koch MP7 is used by &amp;quot;Matsya Nyaya&amp;quot; by Reese when he was with the CIA.&lt;br /&gt;
&lt;br /&gt;
[[Image:H%26K_MP71A1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP7]]&lt;br /&gt;
[[File:POI_s01e20_5.jpg|thumb|none|600px|The MP7 in the hands of Reese when he was deployed in Beijing, China.]]&lt;br /&gt;
[[File:POI_s01e20_2.jpg|thumb|none|600px|Reese with Kara.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Chinese gangsters aim MP5Ks at Vargas in &amp;quot;Blue Code&amp;quot;.  Elias' henchmen use MP5Ks when Reese rescues Carter's son in &amp;quot;Flesh and Blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.  This is a very well worn Motion picture weapon]]&lt;br /&gt;
[[File:POI MP5K aim.jpg|thumb|none|600px|The MP5K aimed at Vargas during the standoff.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K-PDW==&lt;br /&gt;
Anton O'Mara picks up and shows an unloaded [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K-PDW]] minus the stock to his father, asking if they should buy it.  One of the robbers in &amp;quot;Mission Creep&amp;quot; uses one during the NYPD evidence lockup robbery. However, the firing pin is sabotaged rendering them useless. Reese uses one in the raid in the same episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|400px|MP5K-PDW with its extended barrel with 3 lugs &amp;amp; folding stock - 9x19mm ]]&lt;br /&gt;
[[File:POI MP5K.jpg|thumb|none|600px|The MP5K being handle without the PDW-attached buttstock.]]&lt;br /&gt;
[[File:POI MP5K a.jpg|thumb|none|600px|A robber aiming the MP5K-PDW at NYPD officers stationed at the evidence lockup.]]&lt;br /&gt;
[[File:POI weapon aim.jpg|thumb|none|600px|A MP5K-PDW aimed at Finch during the raid.]]&lt;br /&gt;
[[File:POI Reese and MP5K.jpg|thumb|none|600px|Reese with the MP5K-PDW in the raid.]]&lt;br /&gt;
[[File:POI retreat.jpg|thumb|none|600px|Not a bad closeup of the MP5K-PDW.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro-Uzi==&lt;br /&gt;
A coyote fires a Micro-Uzi in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI coyotes.jpg|thumb|none|600px|The coyote on the left opens fire with the Micro-Uzi.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi Pistol===&lt;br /&gt;
Carter kicks a Uzi pistol away from a disarmed gangster in &amp;quot;Blue Code&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI Uzi pistol.jpg|thumb|none|600px|Uzi pistol on the ground before Carter kicks it away.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
Some LOS henchmen are armed with the Intratec TEC-9 in &amp;quot;Blue Code&amp;quot;. A coyote uses one in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI TEC-9.jpg|thumb|none|600px|A LOS henchman checks out a rice sack.]]&lt;br /&gt;
[[File:POI coyotes.jpg|thumb|none|600px|The coyote on the right opens fire with the TEC-9.]]&lt;br /&gt;
&lt;br /&gt;
==SITES Spectre M4==&lt;br /&gt;
A [[Spectre M4]] with the stock and forward grip removed is used in &amp;quot;Flesh and Blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Sites Spectre.jpg|thumb|400px|none|SITES Spectre M4 - 9x19mm]]&lt;br /&gt;
[[File:POI jump.jpg|thumb|none|600px|A M4-armed gunman dodges shotgun fire from Detective Carter's SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
During the episode &amp;quot;Get Carter&amp;quot;, Reese uses a [[TDI Vector]] to steal weapons and a muscle car from a known crime boss.  In the episode &amp;quot;Flesh and Blood&amp;quot;, Reese uses a Vector to rescue Detective Carter's son.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP.]]&lt;br /&gt;
[[File:POI TDI Vector.jpg|thumb|none|600px|The TDI Vector used by Reese after storming the muscle garage shop.]]&lt;br /&gt;
[[File:POI TDI Vector fire.jpg|thumb|none|600px|Firing the TDI Vector in single shot mode at the gangsters.]]&lt;br /&gt;
[[File:PersonOfInterestVector.jpg|thumb|none|600px|The TDI Vector used by Reese after gunning down one of Elias' hired goons.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Armored car robbers in &amp;quot;Matsya Nyaya&amp;quot; are armed with the AK-47.&lt;br /&gt;
&lt;br /&gt;
[[File:POI AK rifle.jpg|thumb|none|600px|An armored car robber with the AK-47 before being shot by Reese, although he doesn't know that they have kevlar vests on.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
A Russian mobster in &amp;quot;Witness&amp;quot; uses an [[AK-74|AK-74M]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[File:POI mobsters.jpg|thumb|none|600px|The Russian mobster in the background has a AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
Russian mobsters fire [[AKS-74U|AKS-74U carbines]] with RIS handguards while trying to kill Charlie Burton ([[Enrico Colantoni]]) in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:AKS74U-RIS.jpg|thumb|none|401px|AKS-74U with a RIS handguard - 5.45x39mm.]]&lt;br /&gt;
[[File:POI AKS-74U.jpg|thumb|none|600px|The Russia mobster climbing up the stairs is armed with the RIS-mounted AKS-74U.]]&lt;br /&gt;
[[File:POI mobsters.jpg|thumb|none|600px|The two mobsters in the foreground are armed with AKS-74Us. The mobster in the background has a AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==Coharie Arms CA-415==&lt;br /&gt;
Reese uses a Coharie Arms CA-415 in &amp;quot;Number Crunch&amp;quot; as his main weapon of choice. An American-made clone of the HK416, this has a mounted riflescope and a short barrel. It is possibly seen in &amp;quot;Risk&amp;quot; where hired assassins storm a homeless camp to assassinate a stock broker.&lt;br /&gt;
&lt;br /&gt;
[[Image:CA415.jpg|thumb|none|400px|Coharie Arms CA-415 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:POI rifle aiming.jpg|thumb|none|600px|Aiming the 415.]]&lt;br /&gt;
[[File:POI Reese and rifle.jpg|thumb|none|600px|Another shot of Reese with the 415.]]&lt;br /&gt;
[[File:POI rifle closeup.jpg|thumb|none|600px|Closeup of the 415.]]&lt;br /&gt;
[[File:POI upper receiver closeup.jpg|thumb|none|600px|Closeup of the upper receiver with the mounted riflescope.]]&lt;br /&gt;
[[File:POI fire selector.jpg|thumb|none|600px|Good closeup of the fire selector. Note the &amp;quot;CA-415&amp;quot; and &amp;quot;Made in the USA&amp;quot; imprint on the top of the receiver.]]&lt;br /&gt;
[[File:POI gun shoot.jpg|thumb|none|600px|A masked assassin takes aim with the 415. This has a riflescope, laser sight and a vertical foregrip.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
[[M4A1 Carbine]]s fitted with ACOG Scopes and vertical foregrips are used by the former soldiers turned robbers in a raid of a mob owned underground casino in &amp;quot;Mission Creep&amp;quot;. Used by NYPD Emergency Service Unit (ESU) operators in &amp;quot;Foe&amp;quot;. CIA SOG operators in Beijing, China are armed with M4A1s in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:POI M4A1.jpg|thumb|none|600px|One of the robbers with the M4A1s aimed at the gamblers and the dealers.]]&lt;br /&gt;
[[File:POI Reese and M4A1.jpg|thumb|none|600px|Reese with the M4A1 while undercover with the ex-soldiers.]]&lt;br /&gt;
[[File:POI Fusco and ESU.jpg|thumb|none|600px|The dark background may make it hard to see the M4A1 used by the ESU operator. You can partially see the C-More red dot sight on top of the upper receiver.]]&lt;br /&gt;
[[File:POI M4s.jpg|thumb|none|600px|A couple of CIA SOG operators in civilian clothes in Beijing, China. Note that their rifles have vertical foregrips and Trijicon ACOG sights.]]&lt;br /&gt;
&lt;br /&gt;
==FN FS2000==&lt;br /&gt;
In the episode &amp;quot;Flesh and Blood&amp;quot;, Reese gives Detective Carter a bag of weapons which includes an [[FN F2000|FN FS2000]]. She later uses it to defend the safehouse where the mafia dons are kept.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|500px|FN FS2000 - 5.56x45mm NATO.]]&lt;br /&gt;
[[File:POI FS2000.jpg|thumb|none|600px|The FS2000 in the bag.]]&lt;br /&gt;
[[File:POI FS2000 wield.jpg|thumb|none|600px|Carter handles the FS2000 before Elias breaches the safehouse.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
One of the weapons that Reese ([[James Caviezel]]) takes from the intercepted Mob arms deal is a [[Heckler &amp;amp; Koch G36C]]. Another one was used by a hired assassin in &amp;quot;Risk&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:POI confrontation.jpg|thumb|none|600px|The G36C (with the folded stock) can seen near the mobster with the green jacket (who is standing near Reese).]]&lt;br /&gt;
[[File:POI gun closeup.jpg|thumb|none|600px|An assassin storming a homeless camp in the outskirts of New York City.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
John Reese ([[James Caviezel]]) is seen with a [[SIG SG 550#SIG SG 552|SIG SG 553]] fitted with an Eotech sight before being disarmed in the Pilot.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|500px|none|SIG SG 553 fitted with an ACOG sight, foregrip, and flashlight.]]&lt;br /&gt;
[[File:POI group.jpg|thumb|none|600px|Reese's SG 553 taken by a corrupt NYPD detective after being disarmed at gunpoint.]]&lt;br /&gt;
&lt;br /&gt;
::''You know, to be perfectly honest, that looks like the same SIG P556/550 hybrid used in '''Salt'''.  Flash hider's the bird-cage style and not the same as the 552/553's.'' --[[User:Clutch|Clutch]] 19:04, 29 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
A Russian mobster in &amp;quot;Witness&amp;quot; uses a [[SIG SG 552]] with a scope before being disarmed by Reese. &lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[File:POI SG 552.jpg|thumb|none|600px|The Russian mobster standing near the apartment entrance with the scoped SG 552.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
Detective Carter uses a [[Franchi SPAS-12]] in &amp;quot;Flesh and Blood&amp;quot; to protect the mafia leaders in protective custody. She uses this to distract Elias' hired goons before escaping with them. Her SPAS-12 is the folding stock version with no hook.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge.]]&lt;br /&gt;
[[File:POI SPAS-12 load.jpg|thumb|none|600px|Carter loads up on the SPAS-12 in preparation to see the mafia dons.]]&lt;br /&gt;
[[File:POI SPAS-12 draw.jpg|thumb|none|600px|Carter draws out the SPAS-12 after seeing the armed goons pursue the SUV.]]&lt;br /&gt;
[[File:POI SPAS-12 fire.jpg|thumb|none|600px|Carter firing the SPAS-12 in pump action mode.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
An [[Ithaca 37]] is used by a NYPD ESU operator in &amp;quot;Foe&amp;quot;. Reese uses a [[Ithaca 37#Ithaca 37 &amp;quot;Stakeout&amp;quot;|Stakeout Model]] variant with a folding stock on in &amp;quot;Wolf and Cub&amp;quot;, modified to have a picatinny-based railing mount on top firing anti-riot bean bag rounds and a night vision scope mounted on the railing.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|400px|none|Ithaca Model 37 riot version - 12 Gauge.]]&lt;br /&gt;
[[Image:Stakeout-1-.jpg|thumb|none|400px|Ithaca 37 &amp;quot;Stakeout&amp;quot; blued finish with wooden forearm - 20 Gauge.]]&lt;br /&gt;
[[File:POI Central Park.jpg|thumb|none|600px|NYPD ESU officer with the Ithaca 37.]]&lt;br /&gt;
[[File:POI Reese shotgun.jpg|thumb|none|600px|Reese armed with the Ithaca 37 &amp;quot;Stakeout&amp;quot;.]]&lt;br /&gt;
[[File:POI NVS.jpg|thumb|none|600px|The FPS view of a night vision scope.]]&lt;br /&gt;
[[File:POI shotgun firing.jpg|thumb|none|600px|Reese firing the Ithaca 37's bean bag rounds to take down a gangster when the lights were taken out.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
An assassin in &amp;quot;Baby Blue&amp;quot; fires a Mossberg 590 at Carter and Reese before he was gunned down.&lt;br /&gt;
&lt;br /&gt;
[[File:POI shotgun ambush a.jpg|thumb|none|600px|The assassin firing the 590.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
&lt;br /&gt;
[[File:POI shotgun ambush.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:POI shotgun fire.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
A [[Barrett M107]] is used by Reese in &amp;quot;Foe&amp;quot; to disable a German consulate sedan.&lt;br /&gt;
&lt;br /&gt;
[[File:Berrett M107.jpg|thumb|none|450px|Barrett M107 - .50 BMG.]] &lt;br /&gt;
[[File:POI M82 grab.jpg|thumb|none|600px|Making Finch uncomfortable.]]&lt;br /&gt;
[[File:POI M82 bullets.jpg|thumb|none|600px|You can see the bullets in a M82 magazine.]]&lt;br /&gt;
[[File:POI M82 magazine load.jpg|thumb|none|600px|Loading the M82A1's 10-round magazine.]]&lt;br /&gt;
[[File:POI M82 front view.jpg|thumb|none|600px|You can see the muzzle.]]&lt;br /&gt;
[[File:POI M82 cock.jpg|thumb|none|600px|Cocking the M82A1.]]&lt;br /&gt;
[[File:POI M82 closeup.jpg|thumb|none|600px|&amp;quot;Very impressive, Finch.&amp;quot;]]&lt;br /&gt;
[[File:POI FPS scope.jpg|thumb|none|600px|FPS view of the M82A1's scope.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer SSG 3000==&lt;br /&gt;
A CIA agent uses a [[SIG-Sauer SSG 3000]] in &amp;quot;Number Crunch&amp;quot;.&lt;br /&gt;
[[File:Ssg3000.jpg|thumb|501px|none|SIG-Sauer SSG 3000 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:POI assassin.jpg|thumb|none|600px|A CIA agent takes aim with a SSG 3000.]]&lt;br /&gt;
[[File:POI FPS sight.jpg|thumb|none|600px|The FPS scope view of the SSG 3000.]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
&lt;br /&gt;
==Defense Technologies 1315 37mm==&lt;br /&gt;
During the episode &amp;quot;Get Carter&amp;quot;, Reese uses a [[S&amp;amp;W gas gun|Def Tech 1315]] launcher to blast through a crime boss's chop shop. This fires a HE grenade, which is not possible to do so in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:DefTech1315.jpg|thumb|none|400px|DefTech 1315 - 37mm.]]&lt;br /&gt;
[[File:POI GL raise.jpg|thumb|none|600px|Reese raising the Def Tech launcher.]]&lt;br /&gt;
[[File:POI GL aim.jpg|thumb|none|600px|Reese aiming the Def Tech launcher.]]&lt;br /&gt;
[[File:POI HE Grenade.jpg|thumb|none|600px|The HE grenade on the garage shutter before it blew up.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is seen on the table during the arms deal in the Pilot episode. It is also one of the weapons that Reese takes. He later uses it, loaded with a smoke round, to stop two corrupt detectives from executing a witness by firing it at their SUV. &lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[File:POI M79 grenade load.jpg|thumb|none|600px|Loading up the M79 with a 40mm smoke round from the rear of a taxicab.]]&lt;br /&gt;
[[File:POI M79.jpg|thumb|none|600px|Reese takes aim with the M79 without using the flip-up front sight.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==Model 7290 Flashbang==&lt;br /&gt;
In the pilot episode, Reese ([[James Caviezel]]) uses a [[Model 7290 flashbang grenade]] to escape from the corrupt detective.&lt;br /&gt;
[[Image:Model 7290.jpg|thumb|none|130px|Model 7290 flashbang grenade]]&lt;br /&gt;
[[File:POI Flashbang.jpg|thumb|none|600px|A primed flashbang rolls under the driver's seat of the unmarked NYPD Crown Victoria before it exploded.]]&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
Reese tosses a smoke grenade into the wrecked Chevrolet Suburban after crashing into the SUV at a deserted road in &amp;quot;Root Cause&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI smoke grenade.jpg|thumb|none|600px|The smoke grenade hurled into the wrecked SUV. The smoke grenade is shown in a red circle.]]&lt;br /&gt;
&lt;br /&gt;
==Arms Cache==&lt;br /&gt;
Various small arms are seen in a table in the pilot episode before Reese interrupts the meetings and takes some of them away for personal use. Another was seen in &amp;quot;Mission Creep&amp;quot;, left in the taxicab by Finch to get one of the bank robbers arrested, who moonlights as a cab driver. Another one is present in &amp;quot;Get Carter&amp;quot; when Reese attacks the gangster manning the closed muscle car shop.&lt;br /&gt;
&lt;br /&gt;
[[File:POI Arms.jpg|thumb|none|600px|The arms cache being presented to mobster buyers.]]&lt;br /&gt;
[[File:POI Arms Cache.jpg|thumb|none|600px|A small arms cache found in the trunk of a Ford Crown Victoria taxicab. Among the weapons is a sawed-off shotgun and an IMI Uzi.]]&lt;br /&gt;
[[File:POI Arms Cache towel.jpg|thumb|none|600px|A small cache of small arms before Reese takes them away. You can see a Mini-Uzi on the side with a few race guns and a Glock or two. The shotgun appears to be a Remington 870 with a M4-type stock and a box magazine, which indicates that it's an airsoft gun.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Person_of_Interest&amp;diff=555596</id>
		<title>Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Person_of_Interest&amp;diff=555596"/>
		<updated>2012-04-30T22:00:36Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Unknown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unidentified}}&lt;br /&gt;
{{Ongoing}}&lt;br /&gt;
{{Infobox TV|{{PAGENAME}} &lt;br /&gt;
|picture = POI Title.jpg &lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA &lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = Crime, Drama &lt;br /&gt;
|dates = 2010 - Present &lt;br /&gt;
|seasons = 1 &lt;br /&gt;
|episodes = 20 &lt;br /&gt;
|character1=John Reese &lt;br /&gt;
|actor1=[[Jim Caviezel]] &lt;br /&gt;
|character2=Harold Finch  &lt;br /&gt;
|actor2=[[Michael Emerson]] &lt;br /&gt;
|character3=Det. Joss Carter &lt;br /&gt;
|actor3=[[Taraji P. Henson]] &lt;br /&gt;
|character4=Det. Lionel Fusco &lt;br /&gt;
|actor4=[[Kevin Chapman]] &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''Person of Interest''' is an American television series that stars [[Michael Emerson]] (''[[Lost]]'') as Mr. Finch, a mysterious billionaire  who has developed a computer program for the government that predicts the identity of people connected to violent crimes and terrorist acts that will take place in the future. With the government unconcerned about them, and unable to stop the crimes on his own, Finch hires John Reese ([[Jim Caviezel]]), a burned out ex-CIA black-ops operative presumed to be dead, to help stop these crimes and save lives.   The series premiered in 2011 in the United States on CBS and in Canada on CityTV.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the series ''Person of Interest'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 85F==&lt;br /&gt;
A [[Beretta 85F]] is used by a rogue law firm employee in &amp;quot;Legacy&amp;quot;. A nickel 85F is held by Finch ([[Michael Emerson]]) in &amp;quot;Flesh &amp;amp; Blood&amp;quot;.&lt;br /&gt;
[[File:Beretta-85FS.jpg|thumb|none|300px|Beretta 84FS - .380 ACP]]&lt;br /&gt;
[[File:Beretta85FNickel.jpg|thumb|none|300px|Beretta 84F - .380 ACP]]&lt;br /&gt;
[[File:POI pistol aiming.jpg|thumb|none|600px|The law firm employee armed with the 85FS in &amp;quot;Legacy&amp;quot;.]]&lt;br /&gt;
[[File:POI Reese and Finch.jpg|thumb|none|600px|Finch offers to use the 85F in &amp;quot;Flesh &amp;amp; Blood&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In &amp;quot;The Fix&amp;quot;, a bodyguard working for Mark Lawson uses a [[Beretta 92FS]] as his sidearm. In &amp;quot;Legacy&amp;quot;, Reese disarms an assassin who seemingly has a 92FS with him. In &amp;quot;Root Cause&amp;quot;, Reese disarms a knocked out man named Teddy during a fight. Darren McGrady aims the 92FS at a gangster in &amp;quot;Wolf and Cub&amp;quot; before he was disarmed by a corrupt detective. A gangster working with Vargas uses one in &amp;quot;Blue Code&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint a.jpg|thumb|none|600px|The Lawson bodyguard aiming the 92FS at John and Zoe.]]&lt;br /&gt;
[[File:POI pistol drop.jpg|thumb|none|600px|Not the best image, but the barrel does indicate that it's a 92FS.]]&lt;br /&gt;
[[File:POI disarmed.jpg|thumb|none|600px|Reese finds the 92FS holstered behind Teddy's back.]]&lt;br /&gt;
[[File:POI pistol aim a.jpg|thumb|none|600px|Darren aims the 92FS with his right hand.]]&lt;br /&gt;
[[File:POI 92FS pistol.jpg|thumb|none|600px|A gangster fumbles with the 92FS while grabbing the sack of rice hidden with drugs inside.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
A gunman working under Elias is armed with a [[Beretta Px4 Storm]] when he takes Reese prisoner in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint Reese.jpg|thumb|none|600px|The gunman aiming the Px4 Storm at Reese's temple.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 52==&lt;br /&gt;
Charlie Burton aka Carl Elias ([[Enrico Colantoni]]) wields a [[CZ 52]] in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
[[Image:Cz52.jpg|thumb|none|400px|Czech CZ 52 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:POI Charlie.jpg|thumb|none|601px|Elias ([[Enrico Colantoni]]) aiming the CZ 52 at John and the tied up Russian mobster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup Trophy==&lt;br /&gt;
Reese takes a  stainless steel [[Colt Gold Cup National Match|Colt Gold Cup Trophy]] after taking down a New York based Torero Cartel cell in &amp;quot;Cura Te Ipsum&amp;quot;. He uses it near the end to intimidate Andrew Benton.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtGoldCupNatMatchSS.jpg|thumb|none|350px|Colt Gold Cup National Match (Mark IV, Series 80) with stainless steel finish - .45 ACP]]&lt;br /&gt;
[[File:POI pistol ground.jpg|thumb|none|600px|The Gold Cup before Reese picked it up from the floor.]]&lt;br /&gt;
[[File:POI pistol table.jpg|thumb|none|601px|The GCT on the table near Reese's hands.]]&lt;br /&gt;
&lt;br /&gt;
==CZ-75 SP-01 Phantom==&lt;br /&gt;
An assassin in &amp;quot;Ghosts&amp;quot; uses a  [[CZ-75|CZ-75 SP-01 Phantom]] with and without suppressor. Undercover NYPD Detective Michael Cahill uses one in &amp;quot;Blue Code&amp;quot; as his main sidearm. An East European smuggler uses one as his weapon in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz-sp01-phantom.jpg|thumb|none|400px|CZ-75 SP-01 Phantom- 9mm]]&lt;br /&gt;
[[File:POI struggle.jpg|thumb|none|600px|The SP-01 Phantom in the hands of the assassin while facing Reese in a laundromat.]]&lt;br /&gt;
[[File:POI gun point.jpg|thumb|none|600px|The assassin preparing to kick the door in front of him.]]&lt;br /&gt;
[[File:POI hostage taking.jpg|thumb|none|600px|NYPD Detective Michael Cahill holding the SP-01 Phantom to LOS's head.]]&lt;br /&gt;
[[File:POI surprise.jpg|thumb|none|600px|Cahill covers Vargas with the SP-01 Phantom.]]&lt;br /&gt;
[[File:POI gunmen.jpg|thumb|none|600px|The smuggler on the right fires the SP-01 Phantom. The smuggler on the left uses a two-tone Heckler &amp;amp; Koch USP.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
A Bulgarian gangster uses a chrome [[Desert Eagle|Desert Eagle Mark XIX]] in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:POI Desert Eagle.jpg|thumb|none|600px|The Desert Eagle Mark XIX as seen in the episode &amp;quot;Witness&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In the pilot, Reese ([[James Caviezel]]) uses a [[Glock 17]] to take down a group of corrupt cops. A few mobsters draw out Glocks when Reese interrupts the arms deal. One of the ex-soldiers turn robbers uses one during a bank robbery in &amp;quot;Mission Creep&amp;quot;. A SP-9 gangster uses one fitted with a sound suppressor in &amp;quot;Judgement&amp;quot;. A Bundesnachrichtendienst agent uses a Glock 17 in &amp;quot;Foe&amp;quot;. In &amp;quot;Number Crunch&amp;quot;, an assassin uses a silenced Glock 17 before Reese disarms him. Mark Snow, a CIA agent, uses one in the same episode. An assassin is armed with a Glock 17 in &amp;quot;Root Cause&amp;quot;. Glock 17s are seen in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|[[Glock 17]] - 9x19mm]]&lt;br /&gt;
[[File:POI pistol draw.jpg|thumb|none|600px|A mobster aiming the Glock 17 at Reese.]]&lt;br /&gt;
[[File:POI Glock pistol aim.jpg|thumb|none|600px|Reese aims the Glock 17 at the corrupt NYPD detective before gunning him down.]]&lt;br /&gt;
[[File:POI bank robber.jpg|thumb|none|600px|The masked robber with the Glock 17.]]&lt;br /&gt;
[[File:POI silenced shot.jpg|thumb|none|600px|SP-9 gangster shooting silenced Glock 17 at Reese.]]&lt;br /&gt;
[[File:POI from behind.jpg|thumb|none|600px|The BND agent aiming the Glock 17 at the back of Reese.]]&lt;br /&gt;
[[File:POI closeup Glock.jpg|thumb|none|600px|Decent closeup of the Glock 17.]]&lt;br /&gt;
[[File:POI Glock assassin.jpg|thumb|none|600px|Reese uses the door to disarm the silenced Glock 17-wielding assassin.]]&lt;br /&gt;
[[File:POI CIA Glock.jpg|thumb|none|600px|Mark Snow searches for a wounded Reese.]]&lt;br /&gt;
[[File:POI dropped Glock.jpg|thumb|none|600px|Dropped Glock 17 in the bathroom when Reese fights the hired assassin.]]&lt;br /&gt;
[[File:POI_s01e20_8.jpg|thumb|none|600px|A Glock 17 is used by Mark Snow in &amp;quot;Matsya Nyaya&amp;quot;.]]&lt;br /&gt;
[[File:POI_s01e20_1.jpg|thumb|none|600px|Reese using a Glock 17 in &amp;quot;Matsya Nyaya&amp;quot;, disguised as an armored car guard.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A 2nd Gen [[Glock 19]] is seen as the main sidearm of Detective Carter (Taraji P. Henson). In &amp;quot;The Fix&amp;quot;, a fixer acquires the Glock 19 and gives to a corrupt cop during a gala party. Detective Carter reuses the pistol again after &amp;quot;Get Carter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|400px|Glock 19 2nd Gen- 9mm]]&lt;br /&gt;
[[File:POI holstered gun.jpg|thumb|none|600px|The holstered Glock 19 as seen in Detective Carter's holster.]]&lt;br /&gt;
[[File:POI Detective.jpg|thumb|none|600px|Detective Carter with the Glock 19 after doing the raid at the mob-owned underground casino in &amp;quot;Mission Creep&amp;quot;.]]&lt;br /&gt;
[[File:POI Glock.jpg|thumb|none|600px|Zoe Morgan hands the Glock 19 back after &amp;quot;acquiring it&amp;quot; from the streets to Lieutenant Gilmore.]]&lt;br /&gt;
[[File:POI Carter.jpg|thumb|none|600px|Carter fires Glock 19 at a gangster in &amp;quot;Blue Code&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
A Glock 26 was used by Detective Carter as her main sidearm to replace the Glock 19, first seen in &amp;quot;Get Carter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 26.jpg‎|thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm.]]&lt;br /&gt;
[[File:POI Glock draw.jpg|thumb|none|600px|Detective Carter after drawing out her Glock 26.]]&lt;br /&gt;
[[File:POI Glock fire.jpg|thumb|none|600px|Firing the Glock 26 at Hector Alvarez's incoming pickup while attempting to shoot her.]]&lt;br /&gt;
[[File:POI Carter outskirts.jpg|thumb|none|600px|Carter fires the Glock 26 at assassins in &amp;quot;Baby Blue&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
A [[Heckler &amp;amp; Koch P30]] is used by a corrupt parole officer in &amp;quot;Legacy&amp;quot;, which Reese uses to his advantage by pretending that he was a threat.&lt;br /&gt;
[[File:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9mm]]&lt;br /&gt;
[[File:POI P30 closeup.jpg|thumb|none|602px|This photo is flipped around to better show the closeup of the P30.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is used by an East European smuggler in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
[[File:USP9mm.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - 9mm]]&lt;br /&gt;
[[File:POI smuggler.jpg|thumb|none|600px|The smuggler threatening Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Vargas is armed with the [[Heckler &amp;amp; Koch USP Compact]] in &amp;quot;Blue Code&amp;quot;. Detective Davison uses on in the same episode. Undercover NYPD detective Michael Cahill uses one to &amp;quot;kill&amp;quot; Reese in the same episode.&lt;br /&gt;
[[File:USPCompact9.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Compact - 9mm]]&lt;br /&gt;
[[File:POI surprise.jpg|thumb|none|601px|Vargas pretending to surrender in a kitchen.]]&lt;br /&gt;
[[File:POI gun aimed at head.jpg|thumb|none|601px|Vargas aiming the USP Compact at the head of the undercover NYPD officer after taking LOS hostage.]]&lt;br /&gt;
[[File:POI Davidson.jpg|thumb|none|601px|Davidson draws out his USP Compact after catching Fusco trying to eliminate confidential evidence.]]&lt;br /&gt;
[[File:POI pistol fire.jpg|thumb|none|601px|Cahill &amp;quot;kills&amp;quot; Reese with the USP Compact.]]&lt;br /&gt;
[[File:POI pistol rear.jpg|thumb|none|600px|The rear of the USP Compact.]]&lt;br /&gt;
&lt;br /&gt;
==Kahr K9 Stainless==&lt;br /&gt;
A stainless [[Kahr K9#Kahr K9 Stainless|Kahr K9]] fitted with a suppressor is used by Sam to assassinate the ex-soldiers involved in the evidence lock-up robbery in &amp;quot;Mission Creep&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Kahr.jpg|thumb|none|400px|Kahr K9 Stainless 9x19mm]]&lt;br /&gt;
[[File:POI silenced pistol aim.jpg|thumb|none|600px|Sam aiming the pistol from inside the van.]]&lt;br /&gt;
[[File:POI silenced pistol.jpg|thumb|none|600px|Sam takes out one of the ex-soldiers.]]&lt;br /&gt;
&lt;br /&gt;
==P-64==&lt;br /&gt;
Jarek Koska, head of Szajka Pruszkow Dziewiec's (SP-9) New York branch, is armed with a Polish P-64, which he holds on the son of Judge Samuel Gates in &amp;quot;Judgment&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:PolishP64.jpg|thumb|none|300px|Polish P-64 9x18mm Makarov]]&lt;br /&gt;
[[File:POI scene.jpg|thumb|none|600px|The P-64 aimed at the boy's head.]]&lt;br /&gt;
[[File:POI closeu p.jpg|thumb|none|600px|The slide and the ejection port can be clearly seen.]]&lt;br /&gt;
[[File:POI pistol barrel.jpg|thumb|none|600px|The pistol barrel of the P-64.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
John Reese ([[Jim Caviezel]]) uses a [[SIG-Sauer P226]]R as his sidearm throughout the show. He accquired it in &amp;quot;Pilot&amp;quot;, after a mobster aims his P226 at Reese when he interrupts an illegal arms purchase. Reese takes it along with some other weapons and keeps them for himself.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9mm]]&lt;br /&gt;
[[File:POI pistol aim.jpg|thumb|none|600px|A mobster taking aim with the P226. (S1E01)]]&lt;br /&gt;
[[File:POI Reese.jpg|thumb|none|600px|Reese firing the P226 at the assassin after being hurled outside the laundromat. (S1E02)]]&lt;br /&gt;
[[File:POI pistol draw a.jpg|thumb|none|600px|Reese searching an apartment with the P226 already drawn out in &amp;quot;Judgment&amp;quot;. (S1E05)]]&lt;br /&gt;
[[File:POI silenced pistol a.jpg|thumb|none|600px|Reese with the silenced P226 in &amp;quot;Judgment.&amp;quot; (S1E05)]]&lt;br /&gt;
[[File:POI hostage a.jpg|thumb|none|600px|Reese holding the corrupt banker hostage. (S1E05)]]&lt;br /&gt;
[[File:POI_s01e20_3.jpg|thumb|none|600px|The P226 held by Reese. (S1E20)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
A SIG-Sauer P230 is used by Ashley in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI pistol fire a.jpg|thumb|none|600px|Ashley after firing her P230 behind Tommy's back.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5904==&lt;br /&gt;
One of Elias' goons in &amp;quot;Flesh and Blood&amp;quot; draws out a Smith &amp;amp; Wesson 5904 after Reese raids one of their hideouts.&lt;br /&gt;
&lt;br /&gt;
[[File:POI pistol dark.jpg|thumb|none|600px|An Elias henchman draws out his 5904 after the hideout was raided by Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5946==&lt;br /&gt;
After breaking free from Detective Fusco ([[Kevin Chapman]]) in the pilot episode, Reese takes Fusco's [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5946|Smith &amp;amp; Wesson 5946]] and shoots him in the back three times, knowing that Fusco is wearing a bulletproof vest before walking back to the city with the 5946 with him. At the end of the episode, Reese gives it back to Fusco, telling him that he used it to kill one of Fusco's fellow corrupt cops, blackmailing him to be his source inside the NYPD.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W5946.jpg|thumb|300px|none|Smith &amp;amp; Wesson 5946 - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint.jpg|thumb|none|600px|Reese &amp;quot;greeting&amp;quot; Fusco by aiming a 5946 at his head after the corrupt detective went inside an unmarked cruiser.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
A stainless [[Taurus PT92]] is used by Paula Vasquez (Melanie Diaz) in &amp;quot;Number Cruch&amp;quot; before Reese disarms her.&lt;br /&gt;
&lt;br /&gt;
[[File:TaurusPT92AFSwBlack.jpg|thumb|none|350px|Taurus PT92 - 9x19mm.]]&lt;br /&gt;
[[File:POI Inox aim.jpg|thumb|none|600px|Paula aims the Taurus at Reese after seeing him in the house.]]&lt;br /&gt;
[[File:POI Inox disarm.jpg|thumb|none|600px|Reese pulilng the Taurus' slide after disarming Paula.]]&lt;br /&gt;
[[File:POI Inox scope.jpg|thumb|none|600px|Paula with the Taurus via riflescope FPS.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
A stainless [[Walther PPK]] is found by Finch in &amp;quot;The Fix&amp;quot;. In a flashback, CIA operative Kara Stanton uses a silenced PPK to assassinate two renegade CIA agents in Russia. In &amp;quot;Wolf and Cub&amp;quot;, Reese showed Darren McGrady the PPK he got from him before throwing it away.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPK stainless.jpg|thumb|400px|none|Walther PPK - 9mm Kurz aka .380 ACP]]&lt;br /&gt;
[[File:POI hidden pistol.jpg|thumb|none|600px|Finch holding the chrome-made PPK.]]&lt;br /&gt;
[[File:POI silenced pistol b.jpg|thumb|none|600px|The silenced PPK after it was fired.]]&lt;br /&gt;
[[File:POI pocket pistol.jpg|thumb|none|600px|Reese showing the young boy the PPK.]]&lt;br /&gt;
&lt;br /&gt;
==Welrod Pistol==&lt;br /&gt;
Ex-Stasi agent Ulrich Kohl ([[Alan Dale]]) pulls a [[Welrod Pistol]] to eliminate his ex-Stasi colleagues in New York City from &amp;quot;Foe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Welrod.jpg|thumb|none|400px|Welrod pistol Mark I - 9x19mm. The Mark I has a trigger guard and front sight halfway along the weapon rather than near the muzzle; it is somewhat longer and heavier, and has a 6-round magazine as opposed to the Mark II's 8. The lower shot shows the action pulled back after the knurled knob is given a quarter-turn to the left.]]&lt;br /&gt;
[[File:POI Welrod.jpg|thumb|none|602px|Ulrich Kohl ([[Alan Dale]]) pulls a [[Welrod Pistol]] on an ex-Stasi agent-turned-construction worker.]]&lt;br /&gt;
[[File:POI Welrod closeup.jpg|thumb|none|600px|Closeup of the Welrod when Reese seizes it from Ulrich.]]&lt;br /&gt;
[[File:POI Standoff.jpg|thumb|none|600px|Distance shot of the standoff between Ulrich and an ex-Stasi agent.]]&lt;br /&gt;
[[File:POI Welrod Ground.jpg|thumb|none|600px|Picking up the Welrod Ulrich had dropped in Central Park.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 &amp;quot;Baby Eagle==&lt;br /&gt;
&lt;br /&gt;
[[File:POI pistol cock.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
A corrupt NYPD detective forces an ex-con to hold a [[Smith &amp;amp; Wesson Model 15]] in order to frame him in the murder of an attorney in the pilot episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel15.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 15 with factory target grips - .38 Special]]&lt;br /&gt;
[[File:POI hostage.jpg|thumb|none|600px|The corrupt NYPD detective making the ex-con hold the Model 15.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
In pilot episode, one of the corrupt cops holds a [[Smith &amp;amp; Wesson Model 19]] on a former convict  in order to frame him before being stopped by Reese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 magnum]]&lt;br /&gt;
[[File:POI Hostage.jpg|thumb|none|600px|A corrupt NYPD detective holds a bystander hostage when he was confronted by Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger GP100==&lt;br /&gt;
A stainless Ruger GP100 is used in &amp;quot;Blue Code&amp;quot; by a Triad gangster.&lt;br /&gt;
&lt;br /&gt;
[[File:POI revolver expose.jpg|thumb|none|600px|The stainless Smith &amp;amp; Wesson Model 66 revolver at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
&lt;br /&gt;
[[File:POI showdown.jpg|thumb|none|600px|Zambrano aiming Fusco's revolver sidearm at Fusco and Carter.]]&lt;br /&gt;
&lt;br /&gt;
=Submachineguns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7==&lt;br /&gt;
A Heckler &amp;amp; Koch MP7 is used by &amp;quot;Matsya Nyaya&amp;quot; by Reese when he was with the CIA.&lt;br /&gt;
&lt;br /&gt;
[[Image:H%26K_MP71A1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP7]]&lt;br /&gt;
[[File:POI_s01e20_5.jpg|thumb|none|600px|The MP7 in the hands of Reese when he was deployed in Beijing, China.]]&lt;br /&gt;
[[File:POI_s01e20_2.jpg|thumb|none|600px|Reese with Kara.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Chinese gangsters aim MP5Ks at Vargas in &amp;quot;Blue Code&amp;quot;.  Elias' henchmen use MP5Ks when Reese rescues Carter's son in &amp;quot;Flesh and Blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.  This is a very well worn Motion picture weapon]]&lt;br /&gt;
[[File:POI MP5K aim.jpg|thumb|none|600px|The MP5K aimed at Vargas during the standoff.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K-PDW==&lt;br /&gt;
Anton O'Mara picks up and shows an unloaded [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K-PDW]] minus the stock to his father, asking if they should buy it.  One of the robbers in &amp;quot;Mission Creep&amp;quot; uses one during the NYPD evidence lockup robbery. However, the firing pin is sabotaged rendering them useless. Reese uses one in the raid in the same episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|400px|MP5K-PDW with its extended barrel with 3 lugs &amp;amp; folding stock - 9x19mm ]]&lt;br /&gt;
[[File:POI MP5K.jpg|thumb|none|600px|The MP5K being handle without the PDW-attached buttstock.]]&lt;br /&gt;
[[File:POI MP5K a.jpg|thumb|none|600px|A robber aiming the MP5K-PDW at NYPD officers stationed at the evidence lockup.]]&lt;br /&gt;
[[File:POI weapon aim.jpg|thumb|none|600px|A MP5K-PDW aimed at Finch during the raid.]]&lt;br /&gt;
[[File:POI Reese and MP5K.jpg|thumb|none|600px|Reese with the MP5K-PDW in the raid.]]&lt;br /&gt;
[[File:POI retreat.jpg|thumb|none|600px|Not a bad closeup of the MP5K-PDW.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro-Uzi==&lt;br /&gt;
A coyote fires a Micro-Uzi in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI coyotes.jpg|thumb|none|600px|The coyote on the left opens fire with the Micro-Uzi.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi Pistol===&lt;br /&gt;
Carter kicks a Uzi pistol away from a disarmed gangster in &amp;quot;Blue Code&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI Uzi pistol.jpg|thumb|none|600px|Uzi pistol on the ground before Carter kicks it away.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
Some LOS henchmen are armed with the Intratec TEC-9 in &amp;quot;Blue Code&amp;quot;. A coyote uses one in &amp;quot;Baby Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI TEC-9.jpg|thumb|none|600px|A LOS henchman checks out a rice sack.]]&lt;br /&gt;
[[File:POI coyotes.jpg|thumb|none|600px|The coyote on the right opens fire with the TEC-9.]]&lt;br /&gt;
&lt;br /&gt;
==SITES Spectre M4==&lt;br /&gt;
A [[Spectre M4]] with the stock and forward grip removed is used in &amp;quot;Flesh and Blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Sites Spectre.jpg|thumb|400px|none|SITES Spectre M4 - 9x19mm]]&lt;br /&gt;
[[File:POI jump.jpg|thumb|none|600px|A M4-armed gunman dodges shotgun fire from Detective Carter's SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
During the episode &amp;quot;Get Carter&amp;quot;, Reese uses a [[TDI Vector]] to steal weapons and a muscle car from a known crime boss.  In the episode &amp;quot;Flesh and Blood&amp;quot;, Reese uses a Vector to rescue Detective Carter's son.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP.]]&lt;br /&gt;
[[File:POI TDI Vector.jpg|thumb|none|600px|The TDI Vector used by Reese after storming the muscle garage shop.]]&lt;br /&gt;
[[File:POI TDI Vector fire.jpg|thumb|none|600px|Firing the TDI Vector in single shot mode at the gangsters.]]&lt;br /&gt;
[[File:PersonOfInterestVector.jpg|thumb|none|600px|The TDI Vector used by Reese after gunning down one of Elias' hired goons.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Armored car robbers in &amp;quot;Matsya Nyaya&amp;quot; are armed with the AK-47.&lt;br /&gt;
&lt;br /&gt;
[[File:POI AK rifle.jpg|thumb|none|600px|An armored car robber with the AK-47 before being shot by Reese, although he doesn't know that they have kevlar vests on.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
A Russian mobster in &amp;quot;Witness&amp;quot; uses an [[AK-74|AK-74M]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[File:POI mobsters.jpg|thumb|none|600px|The Russian mobster in the background has a AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
Russian mobsters fire [[AKS-74U|AKS-74U carbines]] with RIS handguards while trying to kill Charlie Burton ([[Enrico Colantoni]]) in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:AKS74U-RIS.jpg|thumb|none|401px|AKS-74U with a RIS handguard - 5.45x39mm.]]&lt;br /&gt;
[[File:POI AKS-74U.jpg|thumb|none|600px|The Russia mobster climbing up the stairs is armed with the RIS-mounted AKS-74U.]]&lt;br /&gt;
[[File:POI mobsters.jpg|thumb|none|600px|The two mobsters in the foreground are armed with AKS-74Us. The mobster in the background has a AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==Coharie Arms CA-415==&lt;br /&gt;
Reese uses a Coharie Arms CA-415 in &amp;quot;Number Crunch&amp;quot; as his main weapon of choice. An American-made clone of the HK416, this has a mounted riflescope and a short barrel. It is possibly seen in &amp;quot;Risk&amp;quot; where hired assassins storm a homeless camp to assassinate a stock broker.&lt;br /&gt;
&lt;br /&gt;
[[Image:CA415.jpg|thumb|none|400px|Coharie Arms CA-415 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:POI rifle aiming.jpg|thumb|none|600px|Aiming the 415.]]&lt;br /&gt;
[[File:POI Reese and rifle.jpg|thumb|none|600px|Another shot of Reese with the 415.]]&lt;br /&gt;
[[File:POI rifle closeup.jpg|thumb|none|600px|Closeup of the 415.]]&lt;br /&gt;
[[File:POI upper receiver closeup.jpg|thumb|none|600px|Closeup of the upper receiver with the mounted riflescope.]]&lt;br /&gt;
[[File:POI fire selector.jpg|thumb|none|600px|Good closeup of the fire selector. Note the &amp;quot;CA-415&amp;quot; and &amp;quot;Made in the USA&amp;quot; imprint on the top of the receiver.]]&lt;br /&gt;
[[File:POI gun shoot.jpg|thumb|none|600px|A masked assassin takes aim with the 415. This has a riflescope, laser sight and a vertical foregrip.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
[[M4A1 Carbine]]s fitted with ACOG Scopes and vertical foregrips are used by the former soldiers turned robbers in a raid of a mob owned underground casino in &amp;quot;Mission Creep&amp;quot;. Used by NYPD Emergency Service Unit (ESU) operators in &amp;quot;Foe&amp;quot;. CIA SOG operators in Beijing, China are armed with M4A1s in &amp;quot;Matsya Nyaya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:POI M4A1.jpg|thumb|none|600px|One of the robbers with the M4A1s aimed at the gamblers and the dealers.]]&lt;br /&gt;
[[File:POI Reese and M4A1.jpg|thumb|none|600px|Reese with the M4A1 while undercover with the ex-soldiers.]]&lt;br /&gt;
[[File:POI Fusco and ESU.jpg|thumb|none|600px|The dark background may make it hard to see the M4A1 used by the ESU operator. You can partially see the C-More red dot sight on top of the upper receiver.]]&lt;br /&gt;
[[File:POI M4s.jpg|thumb|none|600px|A couple of CIA SOG operators in civilian clothes in Beijing, China. Note that their rifles have vertical foregrips and Trijicon ACOG sights.]]&lt;br /&gt;
&lt;br /&gt;
==FN FS2000==&lt;br /&gt;
In the episode &amp;quot;Flesh and Blood&amp;quot;, Reese gives Detective Carter a bag of weapons which includes an [[FN F2000|FN FS2000]]. She later uses it to defend the safehouse where the mafia dons are kept.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|500px|FN FS2000 - 5.56x45mm NATO.]]&lt;br /&gt;
[[File:POI FS2000.jpg|thumb|none|600px|The FS2000 in the bag.]]&lt;br /&gt;
[[File:POI FS2000 wield.jpg|thumb|none|600px|Carter handles the FS2000 before Elias breaches the safehouse.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
One of the weapons that Reese ([[James Caviezel]]) takes from the intercepted Mob arms deal is a [[Heckler &amp;amp; Koch G36C]]. Another one was used by a hired assassin in &amp;quot;Risk&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:POI confrontation.jpg|thumb|none|600px|The G36C (with the folded stock) can seen near the mobster with the green jacket (who is standing near Reese).]]&lt;br /&gt;
[[File:POI gun closeup.jpg|thumb|none|600px|An assassin storming a homeless camp in the outskirts of New York City.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
John Reese ([[James Caviezel]]) is seen with a [[SIG SG 550#SIG SG 552|SIG SG 553]] fitted with an Eotech sight before being disarmed in the Pilot.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|500px|none|SIG SG 553 fitted with an ACOG sight, foregrip, and flashlight.]]&lt;br /&gt;
[[File:POI group.jpg|thumb|none|600px|Reese's SG 553 taken by a corrupt NYPD detective after being disarmed at gunpoint.]]&lt;br /&gt;
&lt;br /&gt;
::''You know, to be perfectly honest, that looks like the same SIG P556/550 hybrid used in '''Salt'''.  Flash hider's the bird-cage style and not the same as the 552/553's.'' --[[User:Clutch|Clutch]] 19:04, 29 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
A Russian mobster in &amp;quot;Witness&amp;quot; uses a [[SIG SG 552]] with a scope before being disarmed by Reese. &lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[File:POI SG 552.jpg|thumb|none|600px|The Russian mobster standing near the apartment entrance with the scoped SG 552.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
Detective Carter uses a [[Franchi SPAS-12]] in &amp;quot;Flesh and Blood&amp;quot; to protect the mafia leaders in protective custody. She uses this to distract Elias' hired goons before escaping with them. Her SPAS-12 is the folding stock version with no hook.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge.]]&lt;br /&gt;
[[File:POI SPAS-12 load.jpg|thumb|none|600px|Carter loads up on the SPAS-12 in preparation to see the mafia dons.]]&lt;br /&gt;
[[File:POI SPAS-12 draw.jpg|thumb|none|600px|Carter draws out the SPAS-12 after seeing the armed goons pursue the SUV.]]&lt;br /&gt;
[[File:POI SPAS-12 fire.jpg|thumb|none|600px|Carter firing the SPAS-12 in pump action mode.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
An [[Ithaca 37]] is used by a NYPD ESU operator in &amp;quot;Foe&amp;quot;. Reese uses a [[Ithaca 37#Ithaca 37 &amp;quot;Stakeout&amp;quot;|Stakeout Model]] variant with a folding stock on in &amp;quot;Wolf and Cub&amp;quot;, modified to have a picatinny-based railing mount on top firing anti-riot bean bag rounds and a night vision scope mounted on the railing.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|400px|none|Ithaca Model 37 riot version - 12 Gauge.]]&lt;br /&gt;
[[Image:Stakeout-1-.jpg|thumb|none|400px|Ithaca 37 &amp;quot;Stakeout&amp;quot; blued finish with wooden forearm - 20 Gauge.]]&lt;br /&gt;
[[File:POI Central Park.jpg|thumb|none|600px|NYPD ESU officer with the Ithaca 37.]]&lt;br /&gt;
[[File:POI Reese shotgun.jpg|thumb|none|600px|Reese armed with the Ithaca 37 &amp;quot;Stakeout&amp;quot;.]]&lt;br /&gt;
[[File:POI NVS.jpg|thumb|none|600px|The FPS view of a night vision scope.]]&lt;br /&gt;
[[File:POI shotgun firing.jpg|thumb|none|600px|Reese firing the Ithaca 37's bean bag rounds to take down a gangster when the lights were taken out.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
An assassin in &amp;quot;Baby Blue&amp;quot; fires a Mossberg 590 at Carter and Reese before he was gunned down.&lt;br /&gt;
&lt;br /&gt;
[[File:POI shotgun ambush a.jpg|thumb|none|600px|The assassin firing the 590.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
&lt;br /&gt;
[[File:POI shotgun ambush.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:POI shotgun fire.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
A [[Barrett M107]] is used by Reese in &amp;quot;Foe&amp;quot; to disable a German consulate sedan.&lt;br /&gt;
&lt;br /&gt;
[[File:Berrett M107.jpg|thumb|none|450px|Barrett M107 - .50 BMG.]] &lt;br /&gt;
[[File:POI M82 grab.jpg|thumb|none|600px|Making Finch uncomfortable.]]&lt;br /&gt;
[[File:POI M82 bullets.jpg|thumb|none|600px|You can see the bullets in a M82 magazine.]]&lt;br /&gt;
[[File:POI M82 magazine load.jpg|thumb|none|600px|Loading the M82A1's 10-round magazine.]]&lt;br /&gt;
[[File:POI M82 front view.jpg|thumb|none|600px|You can see the muzzle.]]&lt;br /&gt;
[[File:POI M82 cock.jpg|thumb|none|600px|Cocking the M82A1.]]&lt;br /&gt;
[[File:POI M82 closeup.jpg|thumb|none|600px|&amp;quot;Very impressive, Finch.&amp;quot;]]&lt;br /&gt;
[[File:POI FPS scope.jpg|thumb|none|600px|FPS view of the M82A1's scope.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer SSG 3000==&lt;br /&gt;
A CIA agent uses a [[SIG-Sauer SSG 3000]] in &amp;quot;Number Crunch&amp;quot;.&lt;br /&gt;
[[File:Ssg3000.jpg|thumb|501px|none|SIG-Sauer SSG 3000 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:POI assassin.jpg|thumb|none|600px|A CIA agent takes aim with a SSG 3000.]]&lt;br /&gt;
[[File:POI FPS sight.jpg|thumb|none|600px|The FPS scope view of the SSG 3000.]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
&lt;br /&gt;
==Defense Technologies 1315 37mm==&lt;br /&gt;
During the episode &amp;quot;Get Carter&amp;quot;, Reese uses a [[S&amp;amp;W gas gun|Def Tech 1315]] launcher to blast through a crime boss's chop shop. This fires a HE grenade, which is not possible to do so in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:DefTech1315.jpg|thumb|none|400px|DefTech 1315 - 37mm.]]&lt;br /&gt;
[[File:POI GL raise.jpg|thumb|none|600px|Reese raising the Def Tech launcher.]]&lt;br /&gt;
[[File:POI GL aim.jpg|thumb|none|600px|Reese aiming the Def Tech launcher.]]&lt;br /&gt;
[[File:POI HE Grenade.jpg|thumb|none|600px|The HE grenade on the garage shutter before it blew up.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is seen on the table during the arms deal in the Pilot episode. It is also one of the weapons that Reese takes. He later uses it, loaded with a smoke round, to stop two corrupt detectives from executing a witness by firing it at their SUV. &lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[File:POI M79 grenade load.jpg|thumb|none|600px|Loading up the M79 with a 40mm smoke round from the rear of a taxicab.]]&lt;br /&gt;
[[File:POI M79.jpg|thumb|none|600px|Reese takes aim with the M79 without using the flip-up front sight.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==Model 7290 Flashbang==&lt;br /&gt;
In the pilot episode, Reese ([[James Caviezel]]) uses a [[Model 7290 flashbang grenade]] to escape from the corrupt detective.&lt;br /&gt;
[[Image:Model 7290.jpg|thumb|none|130px|Model 7290 flashbang grenade]]&lt;br /&gt;
[[File:POI Flashbang.jpg|thumb|none|600px|A primed flashbang rolls under the driver's seat of the unmarked NYPD Crown Victoria before it exploded.]]&lt;br /&gt;
&lt;br /&gt;
==Smoke Grenade==&lt;br /&gt;
Reese tosses a smoke grenade into the wrecked Chevrolet Suburban after crashing into the SUV at a deserted road in &amp;quot;Root Cause&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:POI smoke grenade.jpg|thumb|none|600px|The smoke grenade hurled into the wrecked SUV. The smoke grenade is shown in a red circle.]]&lt;br /&gt;
&lt;br /&gt;
==Arms Cache==&lt;br /&gt;
Various small arms are seen in a table in the pilot episode before Reese interrupts the meetings and takes some of them away for personal use. Another was seen in &amp;quot;Mission Creep&amp;quot;, left in the taxicab by Finch to get one of the bank robbers arrested, who moonlights as a cab driver. Another one is present in &amp;quot;Get Carter&amp;quot; when Reese attacks the gangster manning the closed muscle car shop.&lt;br /&gt;
&lt;br /&gt;
[[File:POI Arms.jpg|thumb|none|600px|The arms cache being presented to mobster buyers.]]&lt;br /&gt;
[[File:POI Arms Cache.jpg|thumb|none|600px|A small arms cache found in the trunk of a Ford Crown Victoria taxicab. Among the weapons is a sawed-off shotgun and an IMI Uzi.]]&lt;br /&gt;
[[File:POI Arms Cache towel.jpg|thumb|none|600px|A small cache of small arms before Reese takes them away. You can see a Mini-Uzi on the side with a few race guns and a Glock or two. The shotgun appears to be a Remington 870 with a M4-type stock and a box magazine, which indicates that it's an airsoft gun.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=555595</id>
		<title>Talk:Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=555595"/>
		<updated>2012-04-30T21:59:45Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Help to identify (s01e20) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==I'm in love with the show and I need help==&lt;br /&gt;
I came across this show and I like what I see already. But as always I need help to get this page up to its full potential. So anyone is free to edit, change, add screenshots to make this page better.&lt;br /&gt;
&lt;br /&gt;
== Ending Continuity Error - Pilot ==&lt;br /&gt;
&lt;br /&gt;
At the end of the pilot episode Jim Caviezel tells the cop in the car that he had to shoot the cop in the trunk with his gun. During the shoot out he uses a Glock but when he tells the guy in the car that he used his gun he hands him the S&amp;amp;W. --[[User:Ram229|Ram229]] 19:00, 29 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It may not be an error, he could have just been lying to the Cop.  It fits his other actions. --[[User:Krel|Krel]] 18:31, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Be glad they got the correct sidearms for NYPD- Glock 19 and S&amp;amp;W 5946--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:37, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P226 used by Lattimer ==&lt;br /&gt;
&lt;br /&gt;
I don't think that is a P226, no takedown lever or decocker, no hammer. --[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:07, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a Kahr to me in the screencap.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
:That's what I thought at first, but the grip looks a bit large.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:28, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Kahr T9 has a pretty long butt, due to its 8 shot magazine, and wood grips.That's what it looked like to me...&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
==Unknown pistol==&lt;br /&gt;
&lt;br /&gt;
Sam's unknown pistol on the main page looks to be a Kahr K9.--[[User:Spades of Columbia|Spades of Columbia]] 20:24, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is definitely a Kahr, almost impossible to tell the model though. The back plate on the slide is the give away. It could be a K9, K40, or a T9 even. There was also a series of guns Kahr designated the &amp;quot;E&amp;quot; series (for economy). They had steel frames as well as the K and T guns. &lt;br /&gt;
[[User:Rwb1500 | Rwb1500]]&lt;br /&gt;
&lt;br /&gt;
on a side note i do not believe that the Sig is a 556SBR because the 556 would take standard AR mags and not the clear ones like the 552 commandos have.--[[User:Spades of Columbia|Spades of Columbia]] 20:31, 8 October 2011 (CDT)&lt;br /&gt;
:That rifle looks the same as the custom 553 in [[Salt]]. They both have a fixed hooded front sight wheras factory guns that lack fised rear sights have a folding front sight, they both have that stainless steel ring above the hinge for the stock (don't know what this is, but factory guns don't have them), and they have both had the B&amp;amp;T Rotex flash hider replaced with an M16 style flash hider. Also, they have the same armourer. --[[User:Commando552|commando552]] 11:46, 9 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Need an ID on this==&lt;br /&gt;
&lt;br /&gt;
[[File:POI SP-9 gangsters.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Was in the end of Judgment. [[User:Ominae|Ominae]] 19:44, 23 October 2011 (CDT)&lt;br /&gt;
:One on the right is a CZ variant.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 20:41, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Auto pistol Reese uses? ==&lt;br /&gt;
&lt;br /&gt;
In the third episode, &amp;quot;Mission Creep&amp;quot;, when Sam is shooting at Reese and Joey, Reese pulls an auto pistol (probably a [[Glock 17]] in full auto) and forces Sam to retreat. Can anyone else confirm this?&lt;br /&gt;
&lt;br /&gt;
== Hey dudes... that ain't HK416... ==&lt;br /&gt;
&lt;br /&gt;
That's a Cohaire Arms CA415, you can see it clearly in the upper reciever. It says CA-415 MADE IN THE USA. Cohaire Arms is owned by the infamous Todd &amp;quot;Toad&amp;quot; Bailey, known for making sub-standard (read: utterly crappy) HK clones and AR-15s.&lt;br /&gt;
&lt;br /&gt;
== Unidentifieds ==&lt;br /&gt;
&lt;br /&gt;
Reese's shotgun is a Ithaca 37 &amp;quot;Stakeout&amp;quot; with a folding stock, not a normal 37 model.&lt;br /&gt;
&lt;br /&gt;
Finch's gun in &amp;quot;Flesh and Blood&amp;quot; is either a [[Beretta 84BB]], an 84FS, or an 85F with a nickel plating and wood grips.&lt;br /&gt;
&lt;br /&gt;
The sniper from &amp;quot;Number Crunch&amp;quot; is either an Accuracy International model or a [[Remington 700]] on a AICS.&lt;br /&gt;
&lt;br /&gt;
Fusco's back-up revolver from &amp;quot;Flesh and Blood&amp;quot; looks like the [[Ruger GP100]] from &amp;quot;Blue Code&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Help to identify (s01e20)==&lt;br /&gt;
&lt;br /&gt;
[[File:POI_s01e20_4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
And&lt;br /&gt;
&lt;br /&gt;
[[File:POI_s01e20_6.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:POI_s01e20_7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
the bottom two look like a Jericho 941 variant&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=551706</id>
		<title>Talk:Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=551706"/>
		<updated>2012-04-22T16:35:31Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Unidentifieds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==I'm in love with the show and I need help==&lt;br /&gt;
I came across this show and I like what I see already. But as always I need help to get this page up to its full potential. So anyone is free to edit, change, add screenshots to make this page better.&lt;br /&gt;
&lt;br /&gt;
== Ending Continuity Error - Pilot ==&lt;br /&gt;
&lt;br /&gt;
At the end of the pilot episode Jim Caviezel tells the cop in the car that he had to shoot the cop in the trunk with his gun. During the shoot out he uses a Glock but when he tells the guy in the car that he used his gun he hands him the S&amp;amp;W. --[[User:Ram229|Ram229]] 19:00, 29 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It may not be an error, he could have just been lying to the Cop.  It fits his other actions. --[[User:Krel|Krel]] 18:31, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Be glad they got the correct sidearms for NYPD- Glock 19 and S&amp;amp;W 5946--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:37, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P226 used by Lattimer ==&lt;br /&gt;
&lt;br /&gt;
I don't think that is a P226, no takedown lever or decocker, no hammer. --[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:07, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a Kahr to me in the screencap.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
:That's what I thought at first, but the grip looks a bit large.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:28, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Kahr T9 has a pretty long butt, due to its 8 shot magazine, and wood grips.That's what it looked like to me...&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
==Unknown pistol==&lt;br /&gt;
&lt;br /&gt;
Sam's unknown pistol on the main page looks to be a Kahr K9.--[[User:Spades of Columbia|Spades of Columbia]] 20:24, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is definitely a Kahr, almost impossible to tell the model though. The back plate on the slide is the give away. It could be a K9, K40, or a T9 even. There was also a series of guns Kahr designated the &amp;quot;E&amp;quot; series (for economy). They had steel frames as well as the K and T guns. &lt;br /&gt;
[[User:Rwb1500 | Rwb1500]]&lt;br /&gt;
&lt;br /&gt;
on a side note i do not believe that the Sig is a 556SBR because the 556 would take standard AR mags and not the clear ones like the 552 commandos have.--[[User:Spades of Columbia|Spades of Columbia]] 20:31, 8 October 2011 (CDT)&lt;br /&gt;
:That rifle looks the same as the custom 553 in [[Salt]]. They both have a fixed hooded front sight wheras factory guns that lack fised rear sights have a folding front sight, they both have that stainless steel ring above the hinge for the stock (don't know what this is, but factory guns don't have them), and they have both had the B&amp;amp;T Rotex flash hider replaced with an M16 style flash hider. Also, they have the same armourer. --[[User:Commando552|commando552]] 11:46, 9 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Need an ID on this==&lt;br /&gt;
&lt;br /&gt;
[[File:POI SP-9 gangsters.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Was in the end of Judgment. [[User:Ominae|Ominae]] 19:44, 23 October 2011 (CDT)&lt;br /&gt;
:One on the right is a CZ variant.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 20:41, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Auto pistol Reese uses? ==&lt;br /&gt;
&lt;br /&gt;
In the third episode, &amp;quot;Mission Creep&amp;quot;, when Sam is shooting at Reese and Joey, Reese pulls an auto pistol (probably a [[Glock 17]] in full auto) and forces Sam to retreat. Can anyone else confirm this?&lt;br /&gt;
&lt;br /&gt;
== Hey dudes... that ain't HK416... ==&lt;br /&gt;
&lt;br /&gt;
That's a Cohaire Arms CA415, you can see it clearly in the upper reciever. It says CA-415 MADE IN THE USA. Cohaire Arms is owned by the infamous Todd &amp;quot;Toad&amp;quot; Bailey, known for making sub-standard (read: utterly crappy) HK clones and AR-15s.&lt;br /&gt;
&lt;br /&gt;
== Unidentifieds ==&lt;br /&gt;
&lt;br /&gt;
Reese's shotgun is a Ithaca 37 &amp;quot;Stakeout&amp;quot; with a folding stock, not a normal 37 model.&lt;br /&gt;
&lt;br /&gt;
Finch's gun in &amp;quot;Flesh and Blood&amp;quot; is either a [[Beretta 84BB]], an 84FS, or an 85F with a nickel plating and wood grips.&lt;br /&gt;
&lt;br /&gt;
The sniper from &amp;quot;Number Crunch&amp;quot; is either an Accuracy International model or a [[Remington 700]] on a AICS.&lt;br /&gt;
&lt;br /&gt;
Fusco's back-up revolver from &amp;quot;Flesh and Blood&amp;quot; looks like the [[Ruger GP100]] from &amp;quot;Blue Code&amp;quot;.&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=551705</id>
		<title>Talk:Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=551705"/>
		<updated>2012-04-22T16:34:51Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Unidentifieds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==I'm in love with the show and I need help==&lt;br /&gt;
I came across this show and I like what I see already. But as always I need help to get this page up to its full potential. So anyone is free to edit, change, add screenshots to make this page better.&lt;br /&gt;
&lt;br /&gt;
== Ending Continuity Error - Pilot ==&lt;br /&gt;
&lt;br /&gt;
At the end of the pilot episode Jim Caviezel tells the cop in the car that he had to shoot the cop in the trunk with his gun. During the shoot out he uses a Glock but when he tells the guy in the car that he used his gun he hands him the S&amp;amp;W. --[[User:Ram229|Ram229]] 19:00, 29 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It may not be an error, he could have just been lying to the Cop.  It fits his other actions. --[[User:Krel|Krel]] 18:31, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Be glad they got the correct sidearms for NYPD- Glock 19 and S&amp;amp;W 5946--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:37, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P226 used by Lattimer ==&lt;br /&gt;
&lt;br /&gt;
I don't think that is a P226, no takedown lever or decocker, no hammer. --[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:07, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a Kahr to me in the screencap.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
:That's what I thought at first, but the grip looks a bit large.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:28, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Kahr T9 has a pretty long butt, due to its 8 shot magazine, and wood grips.That's what it looked like to me...&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
==Unknown pistol==&lt;br /&gt;
&lt;br /&gt;
Sam's unknown pistol on the main page looks to be a Kahr K9.--[[User:Spades of Columbia|Spades of Columbia]] 20:24, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is definitely a Kahr, almost impossible to tell the model though. The back plate on the slide is the give away. It could be a K9, K40, or a T9 even. There was also a series of guns Kahr designated the &amp;quot;E&amp;quot; series (for economy). They had steel frames as well as the K and T guns. &lt;br /&gt;
[[User:Rwb1500 | Rwb1500]]&lt;br /&gt;
&lt;br /&gt;
on a side note i do not believe that the Sig is a 556SBR because the 556 would take standard AR mags and not the clear ones like the 552 commandos have.--[[User:Spades of Columbia|Spades of Columbia]] 20:31, 8 October 2011 (CDT)&lt;br /&gt;
:That rifle looks the same as the custom 553 in [[Salt]]. They both have a fixed hooded front sight wheras factory guns that lack fised rear sights have a folding front sight, they both have that stainless steel ring above the hinge for the stock (don't know what this is, but factory guns don't have them), and they have both had the B&amp;amp;T Rotex flash hider replaced with an M16 style flash hider. Also, they have the same armourer. --[[User:Commando552|commando552]] 11:46, 9 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Need an ID on this==&lt;br /&gt;
&lt;br /&gt;
[[File:POI SP-9 gangsters.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Was in the end of Judgment. [[User:Ominae|Ominae]] 19:44, 23 October 2011 (CDT)&lt;br /&gt;
:One on the right is a CZ variant.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 20:41, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Auto pistol Reese uses? ==&lt;br /&gt;
&lt;br /&gt;
In the third episode, &amp;quot;Mission Creep&amp;quot;, when Sam is shooting at Reese and Joey, Reese pulls an auto pistol (probably a [[Glock 17]] in full auto) and forces Sam to retreat. Can anyone else confirm this?&lt;br /&gt;
&lt;br /&gt;
== Hey dudes... that ain't HK416... ==&lt;br /&gt;
&lt;br /&gt;
That's a Cohaire Arms CA415, you can see it clearly in the upper reciever. It says CA-415 MADE IN THE USA. Cohaire Arms is owned by the infamous Todd &amp;quot;Toad&amp;quot; Bailey, known for making sub-standard (read: utterly crappy) HK clones and AR-15s.&lt;br /&gt;
&lt;br /&gt;
== Unidentifieds ==&lt;br /&gt;
&lt;br /&gt;
Reese's shotgun is a Ithaca 37 &amp;quot;Stakeout&amp;quot; with a folding stock, not a normal 37 model.&lt;br /&gt;
&lt;br /&gt;
Finch's gun in &amp;quot;Flesh and Blood&amp;quot; is either a [[Beretta 84BB]], an [[84FS]], or an [[85F]] with a nickel plating and wood grips.&lt;br /&gt;
&lt;br /&gt;
The sniper from &amp;quot;Number Crunch&amp;quot; is either an [[Accuracy International]] model or a [[Remington 700]] on a AICS.&lt;br /&gt;
&lt;br /&gt;
Fusco's back-up revolver from &amp;quot;Flesh and Blood&amp;quot; looks like the [[Ruger GP100]] from &amp;quot;Blue Code&amp;quot;.&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=551703</id>
		<title>Talk:Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=551703"/>
		<updated>2012-04-22T16:32:43Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Unidentifieds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==I'm in love with the show and I need help==&lt;br /&gt;
I came across this show and I like what I see already. But as always I need help to get this page up to its full potential. So anyone is free to edit, change, add screenshots to make this page better.&lt;br /&gt;
&lt;br /&gt;
== Ending Continuity Error - Pilot ==&lt;br /&gt;
&lt;br /&gt;
At the end of the pilot episode Jim Caviezel tells the cop in the car that he had to shoot the cop in the trunk with his gun. During the shoot out he uses a Glock but when he tells the guy in the car that he used his gun he hands him the S&amp;amp;W. --[[User:Ram229|Ram229]] 19:00, 29 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It may not be an error, he could have just been lying to the Cop.  It fits his other actions. --[[User:Krel|Krel]] 18:31, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Be glad they got the correct sidearms for NYPD- Glock 19 and S&amp;amp;W 5946--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:37, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P226 used by Lattimer ==&lt;br /&gt;
&lt;br /&gt;
I don't think that is a P226, no takedown lever or decocker, no hammer. --[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:07, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a Kahr to me in the screencap.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
:That's what I thought at first, but the grip looks a bit large.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:28, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Kahr T9 has a pretty long butt, due to its 8 shot magazine, and wood grips.That's what it looked like to me...&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
==Unknown pistol==&lt;br /&gt;
&lt;br /&gt;
Sam's unknown pistol on the main page looks to be a Kahr K9.--[[User:Spades of Columbia|Spades of Columbia]] 20:24, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is definitely a Kahr, almost impossible to tell the model though. The back plate on the slide is the give away. It could be a K9, K40, or a T9 even. There was also a series of guns Kahr designated the &amp;quot;E&amp;quot; series (for economy). They had steel frames as well as the K and T guns. &lt;br /&gt;
[[User:Rwb1500 | Rwb1500]]&lt;br /&gt;
&lt;br /&gt;
on a side note i do not believe that the Sig is a 556SBR because the 556 would take standard AR mags and not the clear ones like the 552 commandos have.--[[User:Spades of Columbia|Spades of Columbia]] 20:31, 8 October 2011 (CDT)&lt;br /&gt;
:That rifle looks the same as the custom 553 in [[Salt]]. They both have a fixed hooded front sight wheras factory guns that lack fised rear sights have a folding front sight, they both have that stainless steel ring above the hinge for the stock (don't know what this is, but factory guns don't have them), and they have both had the B&amp;amp;T Rotex flash hider replaced with an M16 style flash hider. Also, they have the same armourer. --[[User:Commando552|commando552]] 11:46, 9 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Need an ID on this==&lt;br /&gt;
&lt;br /&gt;
[[File:POI SP-9 gangsters.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Was in the end of Judgment. [[User:Ominae|Ominae]] 19:44, 23 October 2011 (CDT)&lt;br /&gt;
:One on the right is a CZ variant.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 20:41, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Auto pistol Reese uses? ==&lt;br /&gt;
&lt;br /&gt;
In the third episode, &amp;quot;Mission Creep&amp;quot;, when Sam is shooting at Reese and Joey, Reese pulls an auto pistol (probably a [[Glock 17]] in full auto) and forces Sam to retreat. Can anyone else confirm this?&lt;br /&gt;
&lt;br /&gt;
== Hey dudes... that ain't HK416... ==&lt;br /&gt;
&lt;br /&gt;
That's a Cohaire Arms CA415, you can see it clearly in the upper reciever. It says CA-415 MADE IN THE USA. Cohaire Arms is owned by the infamous Todd &amp;quot;Toad&amp;quot; Bailey, known for making sub-standard (read: utterly crappy) HK clones and AR-15s.&lt;br /&gt;
&lt;br /&gt;
== Unidentifieds ==&lt;br /&gt;
&lt;br /&gt;
Reese's shotgun is a Ithaca 37 &amp;quot;Stakeout&amp;quot; with a folding stock, not a normal 37 model.&lt;br /&gt;
&lt;br /&gt;
Finch's gun in &amp;quot;Flesh and Blood&amp;quot; is either a Beretta 84BB, an 84FS, or an 85F with a nickel plating and wood grips.&lt;br /&gt;
&lt;br /&gt;
The sniper from &amp;quot;Number Crunch&amp;quot; is either an Accuracy International model or a Remington 700 on a AICS.&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=551700</id>
		<title>Talk:Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=551700"/>
		<updated>2012-04-22T16:29:56Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Reese's shotgun from &amp;quot;Wolf and Cub&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==I'm in love with the show and I need help==&lt;br /&gt;
I came across this show and I like what I see already. But as always I need help to get this page up to its full potential. So anyone is free to edit, change, add screenshots to make this page better.&lt;br /&gt;
&lt;br /&gt;
== Ending Continuity Error - Pilot ==&lt;br /&gt;
&lt;br /&gt;
At the end of the pilot episode Jim Caviezel tells the cop in the car that he had to shoot the cop in the trunk with his gun. During the shoot out he uses a Glock but when he tells the guy in the car that he used his gun he hands him the S&amp;amp;W. --[[User:Ram229|Ram229]] 19:00, 29 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It may not be an error, he could have just been lying to the Cop.  It fits his other actions. --[[User:Krel|Krel]] 18:31, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Be glad they got the correct sidearms for NYPD- Glock 19 and S&amp;amp;W 5946--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:37, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P226 used by Lattimer ==&lt;br /&gt;
&lt;br /&gt;
I don't think that is a P226, no takedown lever or decocker, no hammer. --[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:07, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a Kahr to me in the screencap.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
:That's what I thought at first, but the grip looks a bit large.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:28, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Kahr T9 has a pretty long butt, due to its 8 shot magazine, and wood grips.That's what it looked like to me...&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
==Unknown pistol==&lt;br /&gt;
&lt;br /&gt;
Sam's unknown pistol on the main page looks to be a Kahr K9.--[[User:Spades of Columbia|Spades of Columbia]] 20:24, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is definitely a Kahr, almost impossible to tell the model though. The back plate on the slide is the give away. It could be a K9, K40, or a T9 even. There was also a series of guns Kahr designated the &amp;quot;E&amp;quot; series (for economy). They had steel frames as well as the K and T guns. &lt;br /&gt;
[[User:Rwb1500 | Rwb1500]]&lt;br /&gt;
&lt;br /&gt;
on a side note i do not believe that the Sig is a 556SBR because the 556 would take standard AR mags and not the clear ones like the 552 commandos have.--[[User:Spades of Columbia|Spades of Columbia]] 20:31, 8 October 2011 (CDT)&lt;br /&gt;
:That rifle looks the same as the custom 553 in [[Salt]]. They both have a fixed hooded front sight wheras factory guns that lack fised rear sights have a folding front sight, they both have that stainless steel ring above the hinge for the stock (don't know what this is, but factory guns don't have them), and they have both had the B&amp;amp;T Rotex flash hider replaced with an M16 style flash hider. Also, they have the same armourer. --[[User:Commando552|commando552]] 11:46, 9 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Need an ID on this==&lt;br /&gt;
&lt;br /&gt;
[[File:POI SP-9 gangsters.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Was in the end of Judgment. [[User:Ominae|Ominae]] 19:44, 23 October 2011 (CDT)&lt;br /&gt;
:One on the right is a CZ variant.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 20:41, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Auto pistol Reese uses? ==&lt;br /&gt;
&lt;br /&gt;
In the third episode, &amp;quot;Mission Creep&amp;quot;, when Sam is shooting at Reese and Joey, Reese pulls an auto pistol (probably a [[Glock 17]] in full auto) and forces Sam to retreat. Can anyone else confirm this?&lt;br /&gt;
&lt;br /&gt;
== Hey dudes... that ain't HK416... ==&lt;br /&gt;
&lt;br /&gt;
That's a Cohaire Arms CA415, you can see it clearly in the upper reciever. It says CA-415 MADE IN THE USA. Cohaire Arms is owned by the infamous Todd &amp;quot;Toad&amp;quot; Bailey, known for making sub-standard (read: utterly crappy) HK clones and AR-15s.&lt;br /&gt;
&lt;br /&gt;
== Unidentifieds ==&lt;br /&gt;
&lt;br /&gt;
Reese's shotgun is a Ithaca 37 &amp;quot;Stakeout&amp;quot; with a folding stock, not a normal 37 model.&lt;br /&gt;
&lt;br /&gt;
Finch's gun in &amp;quot;Flesh and Blood&amp;quot; is either a Beretta 84BB, an 84FS, or an 85F with a nickel plating and wood grips.&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Justified_-_Season_3&amp;diff=546879</id>
		<title>Talk:Justified - Season 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Justified_-_Season_3&amp;diff=546879"/>
		<updated>2012-04-14T18:45:07Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* EKOL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The gun Raylan carries is a Glock 17 at least in certain episodes of season 2 and 3 you can clearly see the 17 and 9x19 on the side of it. and that it has Glock 3-dot night sights on it. Somebody also said that it was confirmed in &amp;quot;GLOCK Autopistols Magazine&amp;quot; in the section &amp;quot;Box office GLOCKs&amp;quot; This section of the magazine can not be trusted for verification as it has misidentified GLOCKs in numerous media sources. Most famously Heath Ledgers modified Glock 17 from The Dark knight, which they identified as a GLOCK 18.&lt;br /&gt;
&lt;br /&gt;
== Guns to be ID'ed (New) ==&lt;br /&gt;
&lt;br /&gt;
Please help ID these following firearms.  --[[User:Ben41|Ben41]] 21:28, 22 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[File:JustS3E05 02.jpg|thumb|none|700px]]&lt;br /&gt;
[[File:JustS3E05 03.jpg|thumb|none|700px]]&lt;br /&gt;
[[File:JustS3E05 04.jpg|thumb|none|700px]]&lt;br /&gt;
:It is a [[Beretta_Cougar#Beretta_8000_Cougar|Beretta 8000L Cougar]], the version with the lightened slide hence the milled out portion at the front which is particularly visible in the second cap. I ''think'' it has the full size grip, but it very hard to tell, which would make it the &amp;quot;Type P&amp;quot;.--[[User:Commando552|commando552]] 04:50, 23 March 2012 (CDT)&lt;br /&gt;
:[[File:Beretta8000CougarF.jpg|thumb|400px|none|Beretta 8000L Cougar F Type P - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==EKOL==&lt;br /&gt;
[[File:JustS3E01 21.jpg|thumb|none|700px]]&lt;br /&gt;
In the most recent episode somebody asked &amp;quot;Does that Lorcin ever jam on you?&amp;quot; I'm not an expert, but it looks a bit like one.&lt;br /&gt;
: I think the character actually says, &amp;quot;That's awesome, does it ever jam on you?&amp;quot;  --[[User:Ben41|Ben41]] 02:31, 8 March 2012 (CST) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:That isn't a Lorcin, it looks like a Tanfoglio GT27, which is imported into the US as the [[FIE Titan]]. However, as it lacks the external extractor I guess it is an EKOL blank firing replica (Volga if it is 9mm P.A.K., Tuna if it is 8mm P.A.K.).  --[[User:Commando552|commando552]] 18:50, 7 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I noticed it probably wasn't a Lorcin because it looked like a .45 judging by the muzzle. I hope that helps tell you something about what it really is, because I'm clearly lost.&lt;br /&gt;
&lt;br /&gt;
Totally unrelated, but it'd be great if we got a picture of the EKOL on his cut-off arm.&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Max_Payne_(2008)&amp;diff=544728</id>
		<title>Max Payne (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Max_Payne_(2008)&amp;diff=544728"/>
		<updated>2012-04-10T03:03:41Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* SIG-Sauer P226R */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Max Payne (2008)]]'':'''&lt;br /&gt;
[[Image:Max Payne poster.jpg‎|thumb|right|300px|''Max Payne (2008)'']]&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS== &lt;br /&gt;
Max Payne ([[Mark Wahlberg]]) uses a [[Beretta 92 pistol series|Beretta 92FS]] as his main sidearm in the film. &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:MPBeretta92FS-1.jpg|thumb|none|600px|Max loads up his Beretta 92FS before heading to the train station.]]&lt;br /&gt;
[[Image:MPBeretta92FS-2.jpg|thumb|none|600px|Max chambers his Beretta before entering his partner Det. Balder's ([[Donal Logue]]) house. Real cops typically keep their sidearms with a round in the chamber at all times, but Hollywood likes the image and sound of racking the slide.]]&lt;br /&gt;
[[Image:MPBeretta92FS-3.jpg|thumb|none|600px|Max searches Balder's house with his Beretta at the ready.]]&lt;br /&gt;
[[Image:MPBeretta92FS-4.jpg|thumb|none|600px|Max's Beretta is knocked away when he is attacked in Balder's house.]]&lt;br /&gt;
[[Image:MPBeretta92FS-6.jpg|thumb|none|600px|Max points his Beretta at Owen Green ([[Joel Gordon]]) while using a decent Harries technique to keep the flashlight level.]]&lt;br /&gt;
[[Image:MPBeretta92FS-7.jpg|thumb|none|600px|Max holds his Beretta on Jason Colvin ([[Chris O'Donnell]]) while interrogating him about his wife's murder.]]&lt;br /&gt;
[[Image:MPBeretta92FS-8.jpg|thumb|none|600px|Max fires his Beretta during the shootout with the SWAT team in the Aesir building.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Judge==&lt;br /&gt;
Max Payne ([[Mark Wahlberg]]) carries a [[Taurus Judge|Taurus Judge]] revolver in .410 Bore and .45 Long Colt as his backup gun in the film. The gun's ultimate power is grossly misinterpreted, since Hollywood sees this as simply a &amp;quot;shotgun revolver&amp;quot;, when in fact the .45 Long Colt it fires has more effective stopping power than the bird-shot rounds it typically fires (based on the shot pattern left by the gun in the film, it is assumed he uses bird-shot). Somehow he manages to fire six shots from a five shot cylinder in this scene.&lt;br /&gt;
[[Image:TaurusJudge.jpg|thumb|none|300px|Taurus Judge - .45 Long Colt/.410 Bore]]&lt;br /&gt;
[[Image:MPTaurusJudge-1.jpg|thumb|none|600px|Max draws his Taurus Judge.]]&lt;br /&gt;
[[Image:MPTaurusJudge-2.jpg|thumb|none|600px|Max fires his Taurus Judge at the thug crawling under the bathroom stalls.]]&lt;br /&gt;
[[Image:MPTaurusJudge-3.jpg|thumb|none|600px|Max blows open the stalls with his Taurus Judge, which wouldn't blast open doors like this in real life. What's interesting is that all the stalls appear to be locked, which was likely done so the explosives used to imitate the shotgun blast could be consistent with each door, and locking them shut makes that easier. Also, note how the impact on the wall is misaligned with the gun.]]&lt;br /&gt;
[[Image:MPTaurusJudge-4.jpg|thumb|none|600px|Close up of the Taurus Judge as Max fires it.]]&lt;br /&gt;
[[Image:MPTaurusJudge-6.jpg|thumb|none|600px|Max surrenders his Taurus Judge when being held up by Mona Sax ([[Mila Kunis]]).]]&lt;br /&gt;
[[Image:MPTaurusJudge-7.jpg|thumb|none|600px|A CGI-replicated Taurus Judge is seen firing in the credits, although its actual look is off from the true gun.]]&lt;br /&gt;
&lt;br /&gt;
==Charter Arms Undercover==&lt;br /&gt;
A [[Charter Arms Undercover]] hammerless is seen on the table when Max Payne ([[Mark Wahlberg]]) is cleaning and loading his guns. Max is later seen firing it at an assailant in Balder's house.&lt;br /&gt;
[[Image:CharterArmsUndercoverOldSS.jpg|thumb|none|350px|Charter Arms Undercover (older-model) - .38 Spl.]]&lt;br /&gt;
[[Image:MPCharterArmsUndercover-1.jpg|thumb|none|600px|Charter Arms Undercover circled in red. Notice the shotgun shells next to the Taurus Judge, confirming that it is the .410 version]]&lt;br /&gt;
[[Image:MPTaurusJudge-5.jpg|thumb|none|600px|Max lets loose six rounds from his Undercover while firing through the holster at the attacker in Balder's house. The holster is attached to his ankle, which proves it is not his Taurus Judge, which he keep in a cross draw hip holster.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
BB's right hand man, Joe, uses a [[SIG-Sauer P226|SIG-Sauer P226R]] as his sidearm. Mona Sax ([[Mila Kunis]]) gives another P226R to Max Payne ([[Mark Wahlberg]]), who uses it when confronting BB Hensley ([[Beau Bridges]]) on the roof.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R - 9x19mm.]]&lt;br /&gt;
[[Image:MPSIGP226-1.jpg|thumb|none|600px|A guard draws his SIG-Sauer P226R in the night club.]]&lt;br /&gt;
[[Image:MPSIGP226-2.jpg|thumb|none|600px|Joe points his SIG P226R at Max before he smacks the gun away.]]&lt;br /&gt;
[[Image:MPSIGP226-3.jpg|thumb|none|600px|Max runs into BB's office firing the SIG P226R.]]&lt;br /&gt;
[[Image:MPSIGP226-4.jpg|thumb|none|600px|A better shot of the SIG P226R.]]&lt;br /&gt;
[[Image:MPSIGP226-5.jpg|thumb|none|600px|Max points the SIG P226R at BB.]]&lt;br /&gt;
[[Image:MPSIGP226-6.jpg|thumb|none|600px|Max keeps the SIG P226R level long enough for a fair amount of snow to cluster on it. The snow used is fake snow, as real snow would melt from Max's body heat as he handles the gun and the fact he fired it moments before.]]&lt;br /&gt;
[[Image:MPSIGP226-7.jpg|thumb|none|600px|Max fires.]]&lt;br /&gt;
[[Image:MPSIGP226-8.jpg|thumb|none|600px|The gun cycles. We then see the bullet fly to its target. In reality, a bullet is in its target commonly before the gun even cycles.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Detective Special==&lt;br /&gt;
While at the train station, a junkie pulls a [[Colt Detective Special]] with a spurred hammer on Max Payne ([[Mark Wahlberg]]) before he disarms him and tosses it in the running sink.&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|350px|Colt Detective Special - .38 Spl]]&lt;br /&gt;
[[Image:MPColtDS-1.jpg|thumb|none|600px|The junkie holds his Colt Detective Special on Max.]]&lt;br /&gt;
[[Image:MPColtDS-2.jpg|thumb|none|600px|Max tosses the Detective Special in the sink.]]&lt;br /&gt;
&lt;br /&gt;
When the film flashes back and we see Max come home to find his family murdered, he dispatches several hired thugs with his issued [[Colt Detective Special]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MPColtDS-3.jpg|thumb|none|600px|Max fires his Detective Special at thugs in his house.]]&lt;br /&gt;
[[Image:MPColtDS-4.jpg|thumb|none|600px|The Detective Special slips from Max's hand when he finds his wife dead.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
While Max Payne ([[Mark Wahlberg]]) is hallucinating in the Aesir building, one Aesir guard tries to sneak up on him armed with a [[Glock#Glock 17|Glock 17]] but is gunned down by Mona Sax ([[Mila Kunis]]) first.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17 3rd Generation - 9x19mm.]]&lt;br /&gt;
[[Image:MPGlock17-1.jpg|thumb|none|600px|An Aesir guard aims his Glock 17 at Max.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
BB Hensley ([[Beau Bridges]]) carries an [[M1911A1]] as his sidearm in the film, and uses it to shoot at Max ([[Mark Wahlberg]]) as he runs away.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg|thumb|none|400px|Colt MK IV Series 70 - .45 ACP.]]&lt;br /&gt;
[[Image:MPM1911A1-1.jpg|thumb|none|600px|BB uses his M1911A1 to kill Jack Lupino ([[Amaury Nolasco]]).]]&lt;br /&gt;
[[Image:MPM1911A1-2.jpg|thumb|none|600px|BB fires his M1911A1 at Max as he runs.]]&lt;br /&gt;
[[Image:MPM1911A1-3.jpg|thumb|none|600px|BB fires his M1911A1 at Max in the river before his gun *clicks* empty, instead of locking back.]]&lt;br /&gt;
&lt;br /&gt;
==Para-Ordnance Warthog==&lt;br /&gt;
Mona Sax ([[Mila Kunis]]) uses a [[M1911_pistol_series#Para-Ordnance_Warthog|Para-Ordnance Warthog]] fitted with a sound suppressor to kill an Aesir guard.&lt;br /&gt;
[[Image:PANite-Hawg.jpg|thumb|none|350px|Para-Ordnance Warthog - .45 ACP.]]&lt;br /&gt;
[[Image:MPPAWarthog-1.jpg|thumb|none|600px|Mona kills a guard with her suppressed Para-Ordnance Warthog. The gun doesn't cycle when fired and the hammer only falls once, so it is possible that the gun wasn't loaded at all.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Heavy Barrel==&lt;br /&gt;
Lt. Jim Bravura ([[Chris &amp;quot;Ludacris&amp;quot; Bridges]]) carries a [[Smith &amp;amp; Wesson Model 10]] Heavy Barrel as his sidearm in the film and holds it on Max Payne ([[Mark Wahlberg]]) when he confronts him in the Aesir building.&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 Heavy Barrel - .38 Spl.]]&lt;br /&gt;
[[Image:MPS&amp;amp;W10HB-1.jpg|thumb|none|600px|Lt. Bravura in the Aesir building with his Smith &amp;amp; Wesson Model 10 HB.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA4== &lt;br /&gt;
Mona Sax ([[Mila Kunis]]) carries a [[Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5KA4]] fitted with a 15 round magazine as an unconventional sidearm hidden under her jacket by a sling. During the final assault, Max Payne ([[Mark Wahlberg]]) wields two MP5Ks akimbo, effectively dispatching Aesir Security by the dozens. When Max confronts BB Hensley ([[Beau Bridges]]) on the building rooftop, BB fires on Max with an MP5K, but it runs empty before he can score a fatal hit.&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5KA4 - 9x19mm.]]&lt;br /&gt;
[[Image:MPMP5K-1.jpg|thumb|none|600px|Mona holds up Max in the alleyway with her MP5KA4.]]&lt;br /&gt;
[[Image:MPMP5K-2.jpg|thumb|none|600px|Mona holds her MP5KA4 on Max while questioning him about the murder of her sister Natasha ([[Olga Kurylenko]]).]]&lt;br /&gt;
[[Image:MPMP5K-3.jpg|thumb|none|600px|Max firing two MP5Ks at BB's men.]]&lt;br /&gt;
[[Image:MPMP5K-4.jpg|thumb|none|600px|Max fires his MP5Ks at corrupt police.]]&lt;br /&gt;
[[Image:MPMP5K-5.jpg|thumb|none|600px|Several MP5Ks are seen when BB grabs C4 from the wall safe.]]&lt;br /&gt;
[[Image:MPMP5K-6.jpg|thumb|none|600px|Mona kills a thug with her MP5K.]]&lt;br /&gt;
[[Image:MPMP5K-7.jpg|thumb|none|600px|BB tries to shoot Max with an MP5K but it clicks empty.]]&lt;br /&gt;
[[Image:MPMP5K-8.jpg|thumb|none|600px|A CGI MP5K with an old style trigger group firing during the credits.]]&lt;br /&gt;
[[Image:MPMP5K.jpg|thumb|none|600px|[[Mila Kunis]] in a promotional image with a sound suppressed MP5K]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Members of the corrupt ESU team in the Aesir building fire on Max Payne ([[Mark Wahlberg]]) with [[Heckler &amp;amp; Koch MP5#H&amp;amp;K MP5A3|Heckler &amp;amp; Koch MP5A3]] submachine guns with tactical tri-rails.&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm.]]&lt;br /&gt;
[[Image:MPMP5A3-1.jpg|thumb|none|600px|A SWAT member fires his MP5A3 at Max.]]&lt;br /&gt;
[[Image:MPMP5A3-2.jpg|thumb|none|600px|A SWAT member in the background fires his MP5A3.]]&lt;br /&gt;
[[Image:MPMP5A3-3.jpg|thumb|none|600px|A SWAT member jumps up on the table firing his MP5A3 at Max with the stock collapsed.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
A second thug at the warehouse uses a [[QCW-05|Type-05]] submachine gun, a version of the Chinese QCW-05 submachine gun that is chambered in 9x19mm. &lt;br /&gt;
&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|400px|Jian She Type-05 - 9x19mm]]&lt;br /&gt;
[[Image:MPTAR21-2.jpg|thumb|none|600px|The two thugs unload their weapons.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
One of Lincoln's thugs is seen armed with an [[MP40]] submachine gun.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 - 9x19mm.]]&lt;br /&gt;
[[Image:MPMP40-1.jpg|thumb|none|600px|One of Lincoln's men with an MP40.]]&lt;br /&gt;
&lt;br /&gt;
==Sterling Submachine Gun==&lt;br /&gt;
A [[Sterling SMG]] is seen laying on the table in front of Lincoln.&lt;br /&gt;
[[Image:Sterling-Mk-4.jpg|thumb|none|400px|Sterling Mk 4 - 9x19mm.]]&lt;br /&gt;
[[Image:MPMP34-1.jpg|thumb|none|600px|Circled in red.]]&lt;br /&gt;
[[Image:MPStenMk2-1.jpg|thumb|none|600px|A Sterling in front of Lincoln.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown SMG/Grease gun?==&lt;br /&gt;
One of Lincoln's thugs is seen armed with an Unknown SMG. I over looked it as an MP40, but now I realize it isn't. Can't seem to match it to anything.&lt;br /&gt;
&lt;br /&gt;
Could it be a Yugo M-56? The weapon in question does slightly resemble it.  &lt;br /&gt;
&lt;br /&gt;
looks like a DUX 53 or 59 to me--[[User:Sarkardarkstar|Sarkardarkstar]] 15:32, 4 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:MPMP40-2.jpg|thumb|none|600px|One of Lincoln's men with a (??)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]]s are seen in the hands of Aesir guards at the end of the film.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:MPUMP45-1.jpg|thumb|none|600px|Aesir guards wait in front of the elevator armed with Heckler &amp;amp; Koch UMP45.]]&lt;br /&gt;
[[Image:MPUMP45-2.jpg|thumb|none|600px|One of the guards with a UMP45.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Several guards in the warehouse are seen using [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]]s.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm.]]&lt;br /&gt;
[[Image:MPG36C-1.jpg|thumb|none|600px|A guard is seen armed with a Heckler &amp;amp; Koch G36C fitted with an M68 Aimpoint scope and a folding bipod.]]&lt;br /&gt;
[[Image:MPG36C-2.jpg|thumb|none|600px|A guard fires his G36C at Max during the shoot dodge scene.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
The corrupt SWAT team are seen armed with [[M16 rifle series#M4/M4A1 Carbine|M4A1]] Carbines during the shootout in the Aesir building. Regular NYPD officers are later seen using them as well.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|Colt M4A1 with RIS foregrip and M68 Aimpoint scope - 5.56x45mm.]]&lt;br /&gt;
[[Image:MPM4A1-1.jpg|thumb|none|600px|A SWAT member shoots Jason Colvin ([[Chris O'Donnell]]) with his M4A1, fitted with an ACOG scope.]]&lt;br /&gt;
[[Image:MPM4A1-2Mk3series.jpg|thumb|none|600px|The SWAT member then prepares to shoot Max.]]&lt;br /&gt;
&lt;br /&gt;
==L1A1 SLR==&lt;br /&gt;
An [[FN FAL|L1A1 SLR]] is seen carried by one of Lincoln DeNeuf's ([[Jamie Hector]]) men. &lt;br /&gt;
[[Image:L1A1-SLR.jpg‎|thumb|none|500px|L1A1 SLR - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:MPL1A1SLR-1.jpg|thumb|none|600px|The Doorman armed with an L1A1 SLR.]]&lt;br /&gt;
[[Image:MPL1A1SLR-2.jpg|thumb|none|600px|The Doorman with his L1A1 SLR, left.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
In Lincoln's hideout, an [[FN FAL]] is seen among the weapons in his collection.&lt;br /&gt;
[[Image:FN-FAL-50.61.jpg|thumb|none|500px|FN FAL 50.61 Para - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:MPFNFAl-1.jpg|thumb|none|600px|Circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
Several [[AK-47#AKM|AKM]]s fitted with East-German style blank firing adapters are seen in Lincoln's gun collection.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|500px|AKM - 7.62x39mm.]]&lt;br /&gt;
[[Image:MPAK-1.jpg|thumb|none|600px|Three AKMs circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-552== &lt;br /&gt;
[[SIG SG 550#SG 552|SIG SG-552]] carbines are carried by several Aesir Corporation Security guards in the film.&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|none|450px|SIG SG-552 - 5.56x45mm.]]&lt;br /&gt;
[[Image:MPSIGSG552-1.jpg|thumb|none|600px|A bodyguard with a SIG SG-552.]]&lt;br /&gt;
[[Image:MPSIGSG552-2.jpg|thumb|none|600px|One of the bodyguards aims his SIG SG-552.]]&lt;br /&gt;
[[Image:MPSIGSG552-3.jpg|thumb|none|600px|A bodyguard fires his SIG SG-552 at Max.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
One of the thugs in the warehouse uses a [[Tavor TAR-21#IMI Tavor CTAR-21|IMI Tavor CTAR-21]] rifle.&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|450px|IMI Tavor CTAR-21 - 5.56x45mm.]]&lt;br /&gt;
[[Image:MPTAR21-1.jpg|thumb|none|600px|One of the thugs prepares to enter with his CTAR-21.]]&lt;br /&gt;
[[Image:MPTAR21-2.jpg|thumb|none|600px|The two thugs unload their weapons.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
[[Mossberg 500-series shotgun#Mossberg 590|Mossberg 590]] shotguns are used by several of the corrupt SWAT team members in the Aesir building. Max Payne ([[Mark Wahlberg]]) uses one during the final battle at the end of the film.&lt;br /&gt;
[[Image:Mossberg 590 Special.jpg|thumb|none|500px|Mossberg 590 with ghost ring sights and speedfeed stock - 12 Gauge.]]&lt;br /&gt;
[[Image:MPMossberg590-1.jpg|thumb|none|600px|A SWAT member fires his Mossberg 590.]]&lt;br /&gt;
[[Image:MPMossberg590-2.jpg|thumb|none|600px|A SWAT member fires his Mossberg 590 in the foreground.]]&lt;br /&gt;
[[Image:MPMossberg590-3.jpg|thumb|none|600px|A SWAT member firing his Mossberg 590.]]&lt;br /&gt;
[[Image:MPMossberg590-4.jpg|thumb|none|600px|An Aesir bodyguard armed with a Mossberg 590, fitted with a light dedicated forend.]]&lt;br /&gt;
[[Image:MPMossberg590-5.jpg|thumb|none|600px|Max pumping a Mossberg 590.]]&lt;br /&gt;
[[Image:MPMossberg590-6.jpg|thumb|none|600px|A better shot of the 590.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
A [[Mossberg 500]] is seen during the credit sequence composed of CGI. Of equal note is the appearance of a [[Mossberg 500-series shotgun#Mossberg 500 &amp;quot;Cruiser&amp;quot;|Mossberg 500 &amp;quot;Cruiser&amp;quot;]] in the credits. Neither are seen in the actual film.&lt;br /&gt;
[[Image:50577.jpg|thumb|none|500px|Mossberg 500 - 12 gauge]]&lt;br /&gt;
[[Image:MPMossberg500-1.jpg|thumb|none|600px|Close up on the ejection port of the CG Mossberg 500.]]&lt;br /&gt;
[[Image:MPMossberg500-2.jpg|thumb|none|600px|Magazine tube cap is for a 500, not a 590. Appears the gun was sawed down with a hack saw.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1300 Defender==&lt;br /&gt;
Max Payne ([[Mark Wahlberg]]) uses a pistol gripped [[Winchester 1300]] Defender to clear out the drug warehouse. In typical Hollywood fashion, anyone hit with the shotgun blast is launched 10 feet back, which doesn't happen in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:WinchesterModel1300Def.jpg|thumb|none|450px|Winchester 1300 Defender - 12 Gauge.]]&lt;br /&gt;
[[Image:MPWin1300Defender-1.jpg|thumb|none|600px|Max loads up his Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:MPWin1300Defender-2.jpg|thumb|none|600px|Max fires the Winchester 1300.]]&lt;br /&gt;
[[Image:MPWin1300Defender-3.jpg|thumb|none|600px|Max pumps the Winchester 1300 and the ejecting shell still has powder burning in it.]]&lt;br /&gt;
[[Image:MPWin1300Defender-4.jpg|thumb|none|600px|Max launches thugs through the air with the almighty power of the Hollywood shotgun.]]&lt;br /&gt;
[[Image:MPWin1300Defender-5.jpg|thumb|none|600px|Max with his Winchester 1300.]]&lt;br /&gt;
[[Image:MPWin1300Defender-6.jpg|thumb|none|600px|To stay faithful to the game, here Max dives backwards and does the famous &amp;quot;Shoot Dodge&amp;quot;. If you look closely, he pumps the action inward, but never back so the gun somehow fires with the action open.]]&lt;br /&gt;
[[Image:MPWin1300Defender-7.jpg|thumb|none|600px|Max with his Winchester 1300 at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
During the final battle, several Aesir guards wield both full length and pistol gripped [[Remington 870]] shotguns. Max Payne ([[Mark Wahlberg]]) picks up a pistol gripped model and uses it to dispatch some guards before the drug he took overpower him.&lt;br /&gt;
[[Image:Rem870w618Surefire.jpg|thumb|none|500px|Remington 870 with Surefire 618 light forend - 12 Gauge.]]&lt;br /&gt;
[[Image:MPRem870-1.jpg|thumb|none|600px|An Aesir guard fires a Remington 870 with a light dedicated forend.]]&lt;br /&gt;
[[Image:MPRem870-2.jpg|thumb|none|600px|Max gets grazed by a pistol gripped Remington 870.]]&lt;br /&gt;
[[Image:MPRem870-3.jpg|thumb|none|600px|A Remington 870 laying next to Max as he hallucinates.]]&lt;br /&gt;
[[Image:MPRem870-4.jpg|thumb|none|600px|A CGI Remington 870 firing in the credits.]]&lt;br /&gt;
[[Image:MPRem870-5.jpg|thumb|none|600px|A Remington 870 passing by in the credits.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Flintlock Muskets and Pistols==&lt;br /&gt;
A glass display case is seen in BB's office filled with several flintlock rifles/muskets and pistols. In the film it is not seen clearly so a promotional image is used.&lt;br /&gt;
[[Image:photo_09_hires.jpg|thumb|none|600px|The rack behind Max has several old fashioned firearms in it.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:John Moore]]&lt;br /&gt;
[[Category:Canadian Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Max_Payne_2:_The_Fall_of_Max_Payne&amp;diff=544639</id>
		<title>Max Payne 2: The Fall of Max Payne</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Max_Payne_2:_The_Fall_of_Max_Payne&amp;diff=544639"/>
		<updated>2012-04-09T20:36:32Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Beretta 92FS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mp2posnf9.jpg|thumb|right|300px|''Max Payne 2: The Fall of Max Payne'' (2003)]]&lt;br /&gt;
'''''Max Payne 2: The Fall of Max Payne''''' is a multiple-award winning third-person shooter video game, the sequel to ''[[Max Payne (video game)|Max Payne]]''. Two years after the events of the first game in the series, Max has cleared his name and retaken his old job as a detective for the NYPD. While investigating a string of cases involving contract killers dressed as cleaners, Max reunites with Mona Sax, assumed dead at the end of the last game. Mona is framed for killing Senator Gates, and Max has to deal with the confused loyalties of his partner Detective Winterson, leading to a climactic clash of the mafia, and the cleaners led by Vladimir Lem.&lt;br /&gt;
&lt;br /&gt;
The game was released for the PC, Xbox and PS2 in 2003.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Max Payne 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
Max Payne's signature ''9mm Pistols'' are [[Beretta 92FS]]'s. They hold erroneously 16 rounds, despite the fact this can be achieved with one in the chamber. It is worth noting that the Beretta 92FS isn't an authorized service weapon of the real-life NYPD and that the use of dual Beretta 92FS semi-automatic pistols is a homage to [[John Woo]], which the Max Payne series borrows heavily from. For some reason, the slide does not move when fired, even though it is shown to do so in pre-release screenshots. The slide also never locks back when the pistol runs dry.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:MP2maxBeretta.jpg|thumb|none|600px|Max holds his Beretta on a cleaner.]]&lt;br /&gt;
[[Image:MP2cleanerBeretta.jpg|thumb|none|600px|A cleaner executes Annie Finn with his Beretta.]]&lt;br /&gt;
[[Image:MP2maxDualBeretta.jpg|thumb|none|600px|Max fires his Berettas while shoot-dodging.]]&lt;br /&gt;
[[Image:MP2-92FS-1.jpg|thumb|none|600px|Max holds his 92FS after waking up in the hospital in the prologue.]]&lt;br /&gt;
[[Image:MP2berettaPoster.jpg|thumb|none|600px|A poster found in the gun workshop touts the Beretta as an &amp;quot;American's Avenger&amp;quot;, which is ironic because the Beretta is an Italian gun. ]]&lt;br /&gt;
[[Image:MP2-92FS-2.jpg|thumb|none|600px|A box of 9mm ammo, or should we say &amp;quot;Beretta Ammo&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]] is the signature weapon of Mona Sax. The version in game is a very shiny stainless steel, with gold controls and ivory grips. In game it holds 10 rounds, only possible with a Desert Eagle in .357 with a round chambered and a full magazine. However, close examination of the gun shows &amp;quot;.50AE&amp;quot; on the front of the gun's frame. In the console versions of the game, the Desert Eagle is shown in something like olive drab, and the slide does not move when fired. In the PC version, the slide moves after each shot, but does not lock empty.&lt;br /&gt;
[[Image:MP2customEagle.jpg|thumb|400px|none|A Desert Eagle Mark XIX with chrome finish, gold controls, and dark-ivory grip - .50 AE. This is an actual movie gun from the inventory of Weapons Specialists, Ltd. in New York, and was featured in ''[[The Sopranos]]''. It was also most likely the inspiration for the Desert Eagle seen in ''Max Payne 2: The Fall of Max Payne''.]]&lt;br /&gt;
[[Image:MP2monaEagle.jpg|thumb|none|600px|The first appearance of Mona and the Desert Eagle.]]&lt;br /&gt;
[[Image:MP2monaEagle2.jpg|thumb|none|600px|Mona continues to take down the cleaners by the elevator, each with a single headshot. Sadly, due to engine constraints, the slide does not move and brass is not ejected during cut-scenes.]]&lt;br /&gt;
[[Image:MP2monaEagle3.jpg|thumb|none|600px|Mona's formal introduction, in freeze frame. If you zoom in on the front of the Desert Eagle, you can see the telltale &amp;quot;.50AE&amp;quot; mark that confirms this is a Desert Eagle XIX.]]&lt;br /&gt;
[[Image:MP2maxDualEagleCycle.jpg|thumb|none|600px|Max's Desert Eagle cycles in slow motion.]]&lt;br /&gt;
[[Image:MP2maxDualEagleEmpty.jpg|thumb|none|600px|Max's dual Desert Eagles cycle.]]&lt;br /&gt;
[[Image:MP2eagleDetail.jpg|thumb|none|600px|Close up of the side of the Desert Eagle, showing the trademarks on the frame.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29==&lt;br /&gt;
Dick Justice, just like [[Dirty Harry]] uses a [[Smith &amp;amp; Wesson Model 29]] in the TV series. Dick Justice is a TV show inside the game. It follows the adventures of a cop who is framed for murdering his wife and must run from the law to clear his name. Sounds [[Max Payne (video game)|familiar]]?&lt;br /&gt;
[[Image:Smith wesson 44mag 8inch barrel.jpg|thumb|none|450px|Smith &amp;amp; Wesson Model 29 with 8 3/8&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:MP2-M29-1.jpg|thumb|none|600px|Max stops to watch his favorite TV show, Dick Justice.]]&lt;br /&gt;
[[Image:MP2-M29-2.jpg|thumb|none|600px|Dick Justice holds his Model 29.]]&lt;br /&gt;
[[Image:MP2-M29-3.jpg|thumb|none|600px|Dick holds the M29 on a poster.]]&lt;br /&gt;
[[Image:MP2-M29-4.jpg|thumb|none|600px|Another poster of Dick Justice at Mona's hideout.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
The [[Remington_870#Remington_870_Folding_Stock|Remington 870P]], distinguished by its folding stock, is the primary pump action shotgun available in the game. Holds 7 shells in the tubular magazine. The cleaning company members often carry it in the later levels. This like the Desert Eagle is one of the few weapons that shows the weapon cycling, showing the breach move back after each pump releasing the spent shell&lt;br /&gt;
[[Image:Black870folder.jpg|thumb|none|500px|Remington 870 Police Magnum with stock folded - 12 gauge]]&lt;br /&gt;
[[Image:MP2-870-1.jpg|thumb|none|600px|Max discovers a Remington 870 shotgun and a box of 12 gauge shells in a closet.]]&lt;br /&gt;
[[Image:MAXPAYNE2-R870-1.jpg|thumb|none|600px|Max holds the Remington 870 shotgun.]]&lt;br /&gt;
[[Image:MAXPAYNE2-R870-2.jpg|thumb|none|600px|Max performs a shoot-dodge with the Remington shotgun in his hands.]]&lt;br /&gt;
[[Image:MAXPAYNE2-R870-3.jpg|thumb|none|600px|Mona aims with the shotgun, using a strange &amp;quot;hold the grip in between the ring and middle finger&amp;quot; approach.]]&lt;br /&gt;
[[Image:MP2-870-2.jpg|thumb|none|600px|Max pumps the 870.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn-Off Double-Barrel shotgun ==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|&amp;quot;Sawed-Off&amp;quot; Side-by-Side double barrel shotgun]] is the first shotgun found by Max. It's primary usefulness comes from having the fastest rate of fire of the three shotguns, but given its capacity of only 2 shells, its effectiveness against multiple targets is limited. That disadvantage is completely bypassed in bullet-time mode however, since any and all weapons can be instantly reloaded while the player character performs a strange &amp;quot;spinning crouch&amp;quot; animation that somehow completely loads the weapons(s) in his or her hand(s). &lt;br /&gt;
&lt;br /&gt;
Thus, when bullet-time mode is active, the Sawed-Off shotgun becomes the quickest way to shoot shotgun shells quickly and consistently at targets, which may be one reason why it cannot be accessed in the game's &amp;quot;Dead Man Walking&amp;quot; mode, as it would provide an overly easy method of achieving a high score. &lt;br /&gt;
[[Image:Remington_SBS.jpg|thumb|450px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:MP2-SawedOff-1.jpg|thumb|none|600px|The sawed-off shotgun in the game.]]&lt;br /&gt;
[[Image:MP2maxSawnOff.jpg|thumb|none|600px|Max dives while firing his &amp;quot;sawed-off&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:MP2maxSawnOffFire.jpg|thumb|none|600px|Max fires both barrels of his shotgun in rapid succession.]]&lt;br /&gt;
[[Image:MP2-SawedOff-2.jpg|thumb|none|600px|Max reloads the sawed-off shotgun. ]]&lt;br /&gt;
&lt;br /&gt;
== Sentinel Arms Striker-12 ==&lt;br /&gt;
The [[Armsel_Striker_and_variants#Examples_of_the_Sentinel_Arms_Striker-12|Sentinel Arms Striker-12]] is known as the &amp;quot;Striker&amp;quot; in the game. Also note that the real-life weapon can't be reloaded with a simple replacement of the drum-shaped magazine (as seen in the game), because it has a fixed magazine, the buckshot must be inserted one by one as with a normal tube magazine-fed shotgun. Furthermore, the weapon's real-life magazine capacity is 12 cartridges, not 10 as in the game. Fires continuously (as if it was an auto-shotgun) if the fire button is held, just like ALL the semi-automatic weapons.&lt;br /&gt;
[[Image:Stryker12.jpg|thumb|none|500px|Sentinel Arms Striker-12 7 inch version; note the larger winding key on the drum - 12 Gauge]]&lt;br /&gt;
[[Image:MAXPAYNE2-STRIKER-2.jpg|thumb|none|600px|Max holds the Striker.]]&lt;br /&gt;
[[Image:MAXPAYNE2-STRIKER-1.jpg|thumb|none|600px|Max shoots the Striker.]]&lt;br /&gt;
[[Image:MP2-Striker-1.jpg|thumb|none|600px|Max kills two of Gognitti's goons with the Striker.]]&lt;br /&gt;
[[Image:MP2-Striker-2.jpg|thumb|none|600px|Max reloads the Striker in an absolutely impossible way.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==MAC-10==&lt;br /&gt;
The [[MAC-10]] is used frequently by both Max and gangsters throughout the game. Has a 32-round magazine and can be dual-wielded. Fires in 2-round burst when the fire key is clicked and the full-auto fire is also only a rapid series of 2-round bursts after each other. Called &amp;quot;Ingram&amp;quot; in the game, which is a reference to the MAC-10's designer Gordon B. Ingram. Like the real steel, you can see the actual round chambered in the breach during cut scenes and when pressing the &amp;quot;pause&amp;quot; button.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|300px|none|Ingram MAC-10 - .45 ACP]]‎&lt;br /&gt;
[[Image:MP2cleanerIngram.jpg|thumb|none|600px|A mob hitman fires his MAC-10 at Max in the gun works.]]&lt;br /&gt;
[[Image:MP2maxDualIngramFire.jpg|thumb|none|600px|Max fires dual MAC-10s.]]&lt;br /&gt;
[[Image:MP2-M10-6.jpg|thumb|none|600px|Mona fires the MAC-10.]]&lt;br /&gt;
[[Image:MP2-M10-1.jpg|thumb|none|600px|Vinnie Gognitti and one of his goons with a MAC-10.]]&lt;br /&gt;
[[Image:MP2vinnieIngram.jpg|thumb|none|600px|''&amp;quot;You'll fucking pay for this, Russian! You'll fucking pay!&amp;quot;'' &amp;lt;br&amp;gt; Vinnie Gognitti makes a prudent retreat while holding his MAC-10.]]&lt;br /&gt;
[[Image:MP2-M10-3.jpg|thumb|none|600px|Kaufman exits the elevator with two MAC's in his hands.]]&lt;br /&gt;
[[Image:MP2-M10-4.jpg|thumb|none|600px|Mona reloads the MAC-10.]]&lt;br /&gt;
[[Image:MP2-M10-5.jpg|thumb|none|600px|Mona kills a cleaning company thug while sliding on the floor.]]&lt;br /&gt;
[[Image:MP2-M10-2.jpg|thumb|none|600px|Two boxes of MAC-10 ammunition.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK94A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A3]] in the game, called simply the &amp;quot;MP5&amp;quot; is actually a chopped and converted HK94. This is likely because the developers were given an HK94 to model the game weapon from. The distinguishing features of the HK94 are it's lack of a paddle magazine release, the different shape of the grip and where it connects to the lower receiver, and the slightly different shape of the barrel (which has been cut down from its original carbine length).&lt;br /&gt;
[[Image:H%26K94Conversion.jpg‎|thumb|none|400px|Chopped and converted Heckler &amp;amp; Koch HK94 - 9x19mm]]&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm. This is the weapon the chopped and converted HK94 is supposed to look like. Note the small differences.]]&lt;br /&gt;
[[Image:MP2mp5.jpg|thumb|none|600px|Max holds his &amp;quot;MP5&amp;quot; while talking to Mona. Note the lack of a paddle magazine release, the straight tube of the barrel, and the way the grip contours fit into the lower receiver. The bolt is also shown locked back, which would render the weapon unable to fire.]]&lt;br /&gt;
[[Image:MAXPAYNE2-MP5-2.jpg|thumb|none|600px|Max with his scoped HK94.]]&lt;br /&gt;
[[Image:MAXPAYNE2-MP5-3.jpg|thumb|none|600px|Reloading the HK94.]]&lt;br /&gt;
[[Image:MAXPAYNE2-MP5-1.jpg|thumb|none|600px|Looking through the ACOG mounted on the HK94.]]&lt;br /&gt;
[[Image:MP2-HK94ammo.jpg|thumb|none|600px|Two boxes of &amp;quot;MP5&amp;quot; ammo.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
== Norinco Type 56 ==&lt;br /&gt;
The [[Norinco Type 56]], standing in for the [[AKM]] appears in the game as the &amp;quot;Kalashnikov&amp;quot;. Obtainable early in the game, it is most notably carried by Mike the Cowboy, one of Vladimir's high ranking soldiers. The &amp;quot;Kalashnikov&amp;quot; is depicted as the little brother of the M4A1, dealing significantly less damage when not aiming for the head.&lt;br /&gt;
[[Image:Type56Standard.jpg‎|thumb|none|500px|Norinco Type 56 - 7.62x39mm.]]&lt;br /&gt;
[[Image:MP2mikeKalashnikov.jpg|thumb|none|600px|Mike the Cowboy fires his Type 56 at invading mobsters in the Ragnarok nightclub.]]&lt;br /&gt;
[[Image:MAXPAYNE2-AK-1.jpg|thumb|none|600px|Max holding the &amp;quot;Kalashnikov&amp;quot;. Note that it has slant muzzle brake, like the AKM.]]&lt;br /&gt;
[[Image:MAXPAYNE2-AK-2.jpg|thumb|none|600px|Max aims the Type 56 at Vinnie's mobsters.]]&lt;br /&gt;
[[Image:MP2-Type56-1.jpg|thumb|none|600px|The Type 56 cycles.]]&lt;br /&gt;
[[Image:MP2-Type56-2.jpg|thumb|none|600px|Max reloads the Type 56.]]&lt;br /&gt;
[[Image:MP2-Type56-3.jpg|thumb|none|600px|At Gognitti's Used Car Lot, a Type 56 with a really ''unique'' trigger guard can be seen on a poster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
The [[M16_rifle_series#M4.2FM4A1_Carbine|Colt M4A1]] appears in game as simply the &amp;quot;M4 Carbine&amp;quot;, however fires in fully automatic mode. It is portrayed as having a very slow rate of fire, but makes up for it with power and accuracy. The in-game model has only safe and semi settings on the side where the ejection port is, but the auto is present on the other side correctly. When picked up, it always has only 15 rounds in the magazine.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock. The carry handle/rear sight are not removed - 5.56x45mm]]&lt;br /&gt;
[[Image:MP2carbinePoster.jpg|thumb|none|600px|A poster of the M4A1 Carbine in the gun works. The top image shows the M4A1 with back-up rear sight, the rifle on the bottom one is fitted with a vertical foregrip and suppressor. Neither of these accessory is available in the actual game.]]&lt;br /&gt;
[[Image:MAXPAYNE2-M4-2.jpg|thumb|none|600px|The M4A1 in Max's hands.]]&lt;br /&gt;
[[Image:MAXPAYNE2-M4-1.jpg|thumb|none|600px|Max fires the M4A1 in the hotel.]]&lt;br /&gt;
[[Image:MAXPAYNE2-M4-3.jpg|thumb|none|600px|Mona reloads the M4A1 at the construction site.]]&lt;br /&gt;
[[Image:MP2-M4A1-1.jpg|thumb|none|600px|Closer look on the rifle shows the selector set to semi.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr SSG 69 PII==&lt;br /&gt;
The [[Steyr SSG 69|Steyr SSG 69 PII]] appears in the game as the &amp;quot;Sniper Rifle&amp;quot;. It is first seen in the hands of cleaners at Max's apartment complex, and Max can later get it for himself. Mona can never acquire this weapon. As in the first game, Max is not actually seen cycling the bolt, even though there is a &amp;quot;bolt action&amp;quot; sound effect after every shot.&lt;br /&gt;
[[Image:Steyr ssg69.jpg|thumb|none|450px|Steyr SSG 69 PII with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MAXPAYNE2-SSG69.jpg|thumb|none|600px|The sniper rifle in the game. In games like ''[[Contract J.A.C.K.]]'', the SSG 69 is modeled with a 5-shot magazine which holds 10 rounds, however in ''Max Payne 2'' the rifle is equipped with a 10-shot mag but holds only 5 rounds.]]&lt;br /&gt;
[[Image:MP2-SSG-1.jpg|thumb|none|600px|A Cleaning Company sniper fires the SSG 69 PII.]]&lt;br /&gt;
[[Image:MP2maxSniper.jpg|thumb|none|600px|Max with the Sniper Rifle.]]&lt;br /&gt;
[[Image:MP2maxSniperFire.jpg|thumb|none|600px|Max ventilates some awful TV. &amp;quot;My lord, Jack!]]&lt;br /&gt;
[[Image:MP2-SSG-2.jpg|thumb|none|600px|A bullet fired from the SSG 69 PII as seen through the &amp;quot;bullet camera&amp;quot;. This feature occurs only if the bullet will kill the target, but only if fired from the SSG 69 PII. Other sniper rifles do not have this view.]]&lt;br /&gt;
&lt;br /&gt;
==FPK / PSL Sniper Rifle==&lt;br /&gt;
The [[FPK / PSL Sniper Rifle]] appears in the game as the &amp;quot;Dragunov&amp;quot;. It is a semi-automatic sniper rifle with a 10-round magazine. Used only by Mona to cover Max at the construction site and at the fun house.&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|500px|Romanian FPK/PSL sniper rifle - 7.62x54R]]&lt;br /&gt;
[[Image:MAXPAYNE2-FPK-1.jpg|thumb|none|600px|Mona with the sniper rifle.]]&lt;br /&gt;
[[Image:MAXPAYNE2-FPK-2.jpg|thumb|none|600px|Mona holds the &amp;quot;Dragunov&amp;quot;.]]&lt;br /&gt;
[[Image:MP2-FPK-1.jpg|thumb|none|600px|Mona chambers a round.]]&lt;br /&gt;
[[Image:MAXPAYNE2-FPK-3.jpg|thumb|none|600px|View through the scope of the sniper rifle.]]&lt;br /&gt;
[[Image:MP2-FPK-2.jpg|thumb|none|600px|Note the distinctive &amp;quot;X&amp;quot; shaped ribbing on the FPK/PSL magazine which is not found on genuine SVD magazines.]]&lt;br /&gt;
[[Image:MP2-FPK-3.jpg|thumb|none|600px|Mona with the FPK in one of the graphic novel cutscenes.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
While not available for use, actual [[SVD Dragunov]]s can be seen on several posters at Vladimir Lem's warehouse.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|400px|none|SVD Dragunov - 7.62x54mm R]]&lt;br /&gt;
[[Image:MP2-SVD.jpg|thumb|none|600px|A poster of the Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
The [[Mk_2_hand_grenade|Mk 2 Hand Grenade]] can be found and used by both Max and Mona. However, when viewed in the inventory, it looks like a M26 Hand grenade.&lt;br /&gt;
[[Image:MK2_grenade_DoD.jpg|thumb|none|175px]]&lt;br /&gt;
[[Image:MAXPAYNE2-MK2.jpg|thumb|none|600px|The Mk 2 hand grenade in the game.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The Mk 2 Hand grenade shows up as a [[M26 hand grenade]] when in inventory view.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|175px|M26 hand grenade]]&lt;br /&gt;
[[Image:MAXPAYNE2-M26.jpg|thumb|none|601px|M26 grenade next to the Berettas.]]&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
Molotov cocktails return from the previous game as powerful thrown incendiary bombs that explode on contact.&lt;br /&gt;
[[Image:MP2-Molotov-1.jpg|thumb|none|600px|A few molotov cocktails at the funhouse.]]&lt;br /&gt;
[[Image:MP2-Molotov-2.jpg|thumb|none|600px|Max ignites a group of cleaning company mobsters.]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* [[Max Payne (video game)|Max Payne]]&lt;br /&gt;
* [[Max Payne 2: The Fall of Max Payne]]&lt;br /&gt;
* [[Max Payne 3]]&lt;br /&gt;
'''Movie:'''&lt;br /&gt;
* [[Max Payne (2008)|Max Payne]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Romance]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Justified_-_Season_3&amp;diff=542357</id>
		<title>Justified - Season 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Justified_-_Season_3&amp;diff=542357"/>
		<updated>2012-04-05T14:55:44Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* EKOL Tuna */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{workinprogress}}&lt;br /&gt;
&lt;br /&gt;
[[File:Justified Season 3.jpg|thumb|right|300px|''Justified  Season 3'' (2012)]] &lt;br /&gt;
'''The following weapons were used in Season 3 of the series ''[[Justified]]'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Glock 21==&lt;br /&gt;
Deputy US Marshal Raylan Givens ([[Timothy Olyphant]]) carries a [[Glock 21]] as his sidearm for the majority of the series.  &lt;br /&gt;
[[Image:Glock21.jpg|thumb|none|300px|Glock 21 (3rd Generation) - .45 ACP.]] &lt;br /&gt;
[[File:JustS3E01 02.jpg|thumb|none|600px|In Season 3's premiere &amp;quot;The Gunfighter&amp;quot; (S3E01), Raylan takes target practice with his Glock after recovering from the wounds he sustained in Season 2's &amp;quot;Bloody Harlan&amp;quot;.]]&lt;br /&gt;
[[File:JustS3E01 03.jpg|thumb|none|600px|Closeup of Raylan's Glock in &amp;quot;The Gunfighter&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Nearly all of the other US Marshals in the series carry full size Glocks as their sidearms as well including Chief Deputy Art Mullen ([[Nick Searcy]]) and Deputy Marshal Tim Gutterson ([[Jacob Pitts]]). &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]] &lt;br /&gt;
[[File:JustS3E01 14.jpg|thumb|none|600px|Chief Deputy Art Mullen ([[Nick Searcy]]) draws his Glock during a takedown in &amp;quot;The Gunfighter&amp;quot; (S3E01).]]&lt;br /&gt;
[[File:JustS3E04 04.jpg|thumb|none|600px|In &amp;quot;The Devil You Know&amp;quot; (S3E04), an extreme closeup of Raylan's Glock as he enters a motel room. The slide appears to be read &amp;quot;17&amp;quot;.]]&lt;br /&gt;
[[File:JustS3E04 05.jpg|thumb|none|600px|Raylan with his Glock drawn in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17 (Two tone slide)==&lt;br /&gt;
A suppressed Glock with a stainless slide is seen used by Robert Quarles ([[Neal McDonough]]) at the beginning of &amp;quot;Watching the Detectives&amp;quot; (S3E08). The handgun is later found by Winona in the episode.&lt;br /&gt;
[[File:Glock 17.jpg|thumb|none|300px|Glock 17 with two tone slide]]&lt;br /&gt;
[[File:Justified-Neal-McDonough-gun.jpg|thumb|none|300px|Production image of Quarles with the suppressed two-tone Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
In &amp;quot;Cut Ties&amp;quot; (S3E02), what appears to be a [[Glock 19]] is seen as the sidearm of Assistant Director Karen Goodall ([[Carla Gugino]]). A Glock 19 also appears to be used by Layla ([[Maggie Lawson]]) in &amp;quot;Thick as Mud&amp;quot; (S3E05).&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[File:JustS3E02 06.jpg|thumb|none|600px|Assistant Director Karen Goodall ([[Carla Gugino]]) pulls her Glock 19 in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:JustS3E02 10.jpg|thumb|none|600px|Goodall with her Glock 19 in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:JustS3E05 07.jpg|thumb|none|600px|A Glock 19 is used by Layla ([[Maggie Lawson]]) in &amp;quot;Thick as Mud&amp;quot; (S3E05).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
The Glock 26 appears in the series mainly as the sidearm carried by Deputy Marshal Rachel Brooks ([[Erica Tazel]]). The [[Glock 26]] also is the pistol Raylan keeps as his backup as well. Throughout the series, he is seen carrying it in the back of his waistband. Raylan is seen firing his Glock through a dead body in &amp;quot;Thick as Mud&amp;quot; (S3E05).&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[File:JustS3E02 18.jpg|thumb|none|600px|Deputy Marshal Rachel Brooks ([[Erica Tazel]]) with her Glock 26 drawn in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:JustS3E05 09.jpg|thumb|none|600px|Raylan is seen firing his Glock through a dead body in &amp;quot;Thick as Mud&amp;quot; (S3E05).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] is used by several characters in Season 3 including Boyd Crowder ([[Walton Goggins]]) and Devil ([[Kevin Rankin]]).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm.]] &lt;br /&gt;
[[File:JustS3E03 29.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[Beretta 92FS]] is pulled by Devil ([[Kevin Rankin]]) in a standoff.]]&lt;br /&gt;
[[File:JustS3E03 11.jpg|thumb|none|600px|Devil holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS Inox ==&lt;br /&gt;
A [[Beretta 92 pistol series#Beretta 92FS Inox|Beretta 92FS Inox]] is pulled by a hitman in &amp;quot;Cut Ties&amp;quot; (S3E02).&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[File:JustS3E02 15.jpg|thumb|none|600px|A [[Beretta 92 pistol series#Beretta 92FS Inox|Beretta 92FS Inox]] is pulled by a hitman in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 85F==&lt;br /&gt;
In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a nickel [[Beretta 85F]] is pulled on Devil in a standoff.&lt;br /&gt;
[[Image:Beretta85FNickel.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:JustS3E03 12.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a nickel [[Beretta 85F]] is pulled on Devil in a standoff.]]&lt;br /&gt;
[[File:JustS3E04 08.jpg|thumb|none|600px|A Beretta 85F also appears to be pulled on Dickie Bennett in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[Browning Hi-Power]] is pulled in a standoff.&lt;br /&gt;
[[Image:Browning-HP-P35.jpg|thumb|none|300px|The first version of the classic pistol.]]&lt;br /&gt;
[[File:JustS3E03 13.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[Browning Hi-Power]] is pulled in a standoff.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 (Nickel)==&lt;br /&gt;
In &amp;quot;The Gunfighter&amp;quot; (S3E01), Fletcher 'The Ice Pick' Nix ([[Desmond Harrington]]) is carrying a nickel [[M1911A1]] that he uses to play a drawdown game with his victims. Raylan is also seen with the pistol in the episode. Boyd Crowder ([[Walton Goggins]]) pulls a nickel M1911A1 in a confrontation with Devil in &amp;quot;The Devil You Know&amp;quot; (S3E04).&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|300px|Nickel M1911A1]]&lt;br /&gt;
[[File:JustS3E01 19.jpg|thumb|none|600px|In &amp;quot;The Gunfighter&amp;quot; (S3E01), Fletcher 'The Ice Pick' Nix ([[Desmond Harrington]]) is carrying a nickel [[M1911A1]].]]&lt;br /&gt;
[[File:JustS3E01 18.jpg|thumb|none|600px|Closeup of the bore.]]&lt;br /&gt;
[[File:JustS3E01 20.jpg|thumb|none|600px|Fletcher puts the pistol on the table. Note the &amp;quot;.45 ACP&amp;quot; inscription.]]&lt;br /&gt;
[[File:JustS3E04 20.jpg|thumb|none|600px|Boyd Crowder ([[Walton Goggins]]) pulls a nickel M1911A1 in a confrontation with Devil in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
== CZ 75B ==&lt;br /&gt;
A [[CZ 75|CZ 75B]] is pulled by Wally Beckett ([[Eric Ladin]]) in &amp;quot;Harlan Roulette&amp;quot; (S3E03).&lt;br /&gt;
[[Image:Cz75b9mm.jpg|thumb|none|300px|CZ 75B - 9x19mm]]&lt;br /&gt;
[[File:JustS3E03 22.jpg|thumb|none|600px|A [[CZ 75|CZ 75B]] is pulled by Wally Beckett ([[Eric Ladin]]) in &amp;quot;Harlan Roulette&amp;quot; (S3E03).]]&lt;br /&gt;
[[File:JustS3E03 20.jpg|thumb|none|600px|Becket with the handgun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==EKOL Tuna==&lt;br /&gt;
Throughout Season 3, Robert Quarles ([[Neal McDonough]]) is seen carrying what appears to be a stainless [[FIE Titan]] that he keeps concealed in an arm anchor. On closer inspection however, it is actually a blank firing replica called the [[FIE Titan|EKOL Tuna]]. It can be identified by its lack of side mounted external extractor, the pin in the slide which is the pivot for the top mounted extractor, the ribbed barrel and the blast porting holes part way down the barrel. He is first seen using it in &amp;quot;The Gunfighter&amp;quot; (S3E01). In a later episode, he says that he got the idea for it because he was forced to watch ''[[Taxi Driver]]'' when he was a kid. He also mentions that the rig has to work 100% of the time, because if it jams, he's screwed. In &amp;quot;Coalition&amp;quot; (S03E12), he mentions it is loaded with .32 hollow-points. &lt;br /&gt;
[[File:EKOL Tuna Stainless.jpg|thumb|none|300px|EKOL Tuna - 8mm P.A. blanks]]&lt;br /&gt;
[[File:JustS3E01 21.jpg|thumb|none|600px|In &amp;quot;The Gunfighter&amp;quot; (S3E01), Robert Quarles pulls his concealed pistol. Note that the grips have been removed in order to fit it on the rig.]]&lt;br /&gt;
[[File:JustS3E03 26.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), Quarles is seen lubricating the arm anchor for his concealed pistol. Note the cutdown grip in order to accommodate the arm mechanism.]]&lt;br /&gt;
[[File:JustS3E03 25.jpg|thumb|none|600px|Robert Quarles ([[Neal McDonough]]) with the handgun in &amp;quot;Harlan Roulette&amp;quot; (S3E03). He mentions that he got the idea from ''[[Taxi Driver]]'' and this version is &amp;quot;3.0&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 945PC==&lt;br /&gt;
What appears to be a [[Smith &amp;amp; Wesson 945]] Performance Center is pulled by a hitman in &amp;quot;Cut Ties&amp;quot; (S3E02).&lt;br /&gt;
[[File:SWPC945.jpg|thumb|none|301px|Smith &amp;amp; Wesson 945 Performance Center - .45 ACP]]&lt;br /&gt;
[[File:JustS3E02 14.jpg|thumb|none|600px|What appears to be a [[Smith &amp;amp; Wesson 945]] Performance Center is pulled by a hitman in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228R==&lt;br /&gt;
In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[SIG-Sauer P228R]] is pulled in a standoff. In &amp;quot;The Devil You Know&amp;quot; (S3E04), the prison guard Ash ([[Todd Stashwick]]) is seen holding the SIG when helping Dickie Bennett escape.&lt;br /&gt;
[[Image:SIG-Sauer P228R.jpg|thumb|none|300px|SIG-Sauer P228R - 9x19mm]]&lt;br /&gt;
[[File:JustS3E03 14.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[SIG-Sauer P228R]] is pulled in a standoff.]]&lt;br /&gt;
[[File:JustS3E04 01.jpg|thumb|none|600px|In &amp;quot;The Devil You Know&amp;quot; (S3E04), the prison guard Ash ([[Todd Stashwick]]) is seen holding the SIG when helping Dickie Bennett escape.]]&lt;br /&gt;
[[File:JustS3E04 02.jpg|thumb|none|600px|Ash holds the SIG.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
In &amp;quot;Cut Ties&amp;quot; (S3E02), Terry Powe ([[Frank John Hughes]]) is seen using a [[Walther PPK]]. Art Mullen is also seen holding the weapon.&lt;br /&gt;
[[File:WaltherPPK.jpg|thumb|none|300px|Walther PPK]]&lt;br /&gt;
[[File:JustS3E02 02.jpg|thumb|none|600px|In &amp;quot;Cut Ties&amp;quot; (S3E02), Terry Powe ([[Frank John Hughes]]) is seen using a [[Walther PPK]].]]&lt;br /&gt;
[[File:JustS3E02 08.jpg|thumb|none|600px|Closeup of the Walther in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
In &amp;quot;The Devil You Know&amp;quot; (S3E04), Johnny Crowder ([[David Meunier]]) is seen pulling a stainless [[Colt Python]] on Devil.&lt;br /&gt;
[[File:Pistoljunkiepythonnickel4inleft.jpg|thumb|none|300px|Colt Python]]&lt;br /&gt;
[[File:JustS3E04 19.jpg|thumb|none|600px|In &amp;quot;The Devil You Know&amp;quot; (S3E04), Johnny Crowder ([[David Meunier]]) is seen pulling a stainless [[Colt Python]] on Devil.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger GP100 ==&lt;br /&gt;
In &amp;quot;Harlan Roulette&amp;quot; (S3E03), Glen Fogle ([[Pruitt Taylor Vince]]) is seen taking out a [[Ruger GP100]] revolver and forcing one of his men to play a different version of Russian Roulette that he calls &amp;quot;Harlan Roulette&amp;quot;.&lt;br /&gt;
[[Image:GP101.jpg|thumb|none|300px|A Ruger GP100, the Stainless Version - .357 Magnum.]]&lt;br /&gt;
[[File:JustS3E03 08.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), Glen Fogle ([[Pruitt Taylor Vince]]) is seen taking out a [[Ruger_Redhawk_/_Super_Redhawk|Ruger Redhawk]].]]&lt;br /&gt;
[[File:JustS3E03 04.jpg|thumb|none|600px|Fogle hands the Ruger in order to play &amp;quot;Harlan Roulette&amp;quot;.]]&lt;br /&gt;
[[File:JustS3E03 07.jpg|thumb|none|600px|Another shot of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36-10==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 36|Smith &amp;amp; Wesson Model 36-10]] is seen in the hands of Raylan in &amp;quot;Harlan Roulette&amp;quot; (S3E03).&lt;br /&gt;
[[File:SW36-10.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36-10]]&lt;br /&gt;
[[File:JustS3E03 15.jpg|thumb|none|600px|The [[Smith &amp;amp; Wesson Model 36|Smith &amp;amp; Wesson Model 36-10]] is seen in the hands of Raylan in &amp;quot;Harlan Roulette&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Remington 700PSS==&lt;br /&gt;
In &amp;quot;The Gunfighter&amp;quot; (S3E01), Gutterson is seen providing cover with a [[Remington 700PSS]].&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|450px|Remington 700 PSS - .308 Winchester (7.62x51mm)]]&lt;br /&gt;
[[File:JustS3E01 07.jpg|thumb|none|600px|In &amp;quot;The Gunfighter&amp;quot; (S3E01), Gutterson is seen providing cover with a [[Remington 700PSS]].]]&lt;br /&gt;
[[File:JustS3E01 09.jpg|thumb|none|600px|Gutterson with the rifle in &amp;quot;The Gunfighter&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] are seen in the hands of SWAT officers in the series. &lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm]]&lt;br /&gt;
[[File:JustS3E01 15.jpg|thumb|none|600px|SWAT officers are armed with the MP5A3 in &amp;quot;The Gunfighter&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double-Barreled Shotgun ==&lt;br /&gt;
In &amp;quot;The Devil You Know&amp;quot; (S3E04), Ellstin Limehouse ([[Mykelti Williamson]]) is armed with a [[12 Gauge Double Barreled Shotgun]] when confronting Dickie Bennett.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|none|400px|Stoeger/IGA Coach 12 gauge]]&lt;br /&gt;
[[File:JustS3E04 16.jpg|thumb|none|600px|In &amp;quot;The Devil You Know&amp;quot; (S3E04), Ellstin Limehouse ([[Mykelti Williamson]]) is armed with a [[12 Gauge Double Barreled Shotgun]] when confronting Dickie Bennett.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT Cruiser==&lt;br /&gt;
A pistol-gripped [[Mossberg 500AT]] is seen used by Errol ([[Demetrius Grosse]]) in &amp;quot;The Devil You Know&amp;quot; (S3E04). Dickie Bennett ([[Jeremy Davies]]) is later seen in the episode with the shotgun.&lt;br /&gt;
[[Image:Mossber500CPistolGrip.jpg|thumb|none|500px|Mossberg 500AT Shotgun with pistol grip and heavy choke - 12 gauge]]&lt;br /&gt;
[[File:JustS3E04 11.jpg|thumb|none|600px|A pistol-gripped [[Mossberg 500AT]] is seen used by Errol ([[Demetrius Grosse]]) in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
[[File:JustS3E04 17.jpg|thumb|none|600px|Errol ([[Demetrius Grosse]]) holds the pistol-gripped [[Mossberg 500AT]] in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590A1 (Short Barrel)==&lt;br /&gt;
In &amp;quot;When the Guns Come Out&amp;quot; (S3E06), Tanner Dodd ([[Brendan McCarthy]]) is seen using a [[Mossberg 590]]A1 shotgun fitted with a saddle shell holder and heat shield when entering an Oxy clinic.&lt;br /&gt;
[[File:Moss590A1Short.jpg|thumb|none|400px|Mossberg 590A1 (Short Barrel)]]&lt;br /&gt;
[[File:JustS3E06 03.jpg|thumb|none|600px|In &amp;quot;When the Guns Come Out&amp;quot; (S3E06), Tanner Dodd ([[Brendan McCarthy]]) is seen using a [[Mossberg 590]]A1 shotgun fitted with a saddle shell holder and heat shield when entering an Oxy clinic.]]&lt;br /&gt;
[[File:JustS3E06 05.jpg|thumb|none|600px|In &amp;quot;When the Guns Come Out&amp;quot; (S3E06), Tanner Dodd ([[Brendan McCarthy]]) uses the [[Mossberg 590]]A1 shotgun.]]&lt;br /&gt;
[[File:JustS3E06 14.jpg|thumb|none|600px|Tanner fires the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 (Short Barrel)==&lt;br /&gt;
The convenience store owner is seen pulling a short barrel [[Remington 870]] when Dewey tries to hold up the store in &amp;quot;Thick as Mud&amp;quot; (S3E05).&lt;br /&gt;
[[File:Rem870WP.jpg|thumb|none|400px|]]&lt;br /&gt;
[[File:JustS3E05 06.jpg|thumb|none|600px|The convenience store owner is seen pulling a short barrel [[Remington 870]] when Dewey tries to rob the store in &amp;quot;Thick as Mud&amp;quot; (S3E05).]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Gunrack==&lt;br /&gt;
A gunrack containing several rifles is seen in Fogle's pawn shop in &amp;quot;Harlan Roulette&amp;quot; (S3E03).&lt;br /&gt;
[[File:JustS3E03 09.jpg|thumb|none|600px|A gunrack containing several rifles is seen in Fogle's pawn shop in &amp;quot;Harlan Roulette&amp;quot; (S3E03).]]&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Justified_-_Season_3&amp;diff=542356</id>
		<title>Justified - Season 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Justified_-_Season_3&amp;diff=542356"/>
		<updated>2012-04-05T14:54:59Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* EKOL Tuna */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{workinprogress}}&lt;br /&gt;
&lt;br /&gt;
[[File:Justified Season 3.jpg|thumb|right|300px|''Justified  Season 3'' (2012)]] &lt;br /&gt;
'''The following weapons were used in Season 3 of the series ''[[Justified]]'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Glock 21==&lt;br /&gt;
Deputy US Marshal Raylan Givens ([[Timothy Olyphant]]) carries a [[Glock 21]] as his sidearm for the majority of the series.  &lt;br /&gt;
[[Image:Glock21.jpg|thumb|none|300px|Glock 21 (3rd Generation) - .45 ACP.]] &lt;br /&gt;
[[File:JustS3E01 02.jpg|thumb|none|600px|In Season 3's premiere &amp;quot;The Gunfighter&amp;quot; (S3E01), Raylan takes target practice with his Glock after recovering from the wounds he sustained in Season 2's &amp;quot;Bloody Harlan&amp;quot;.]]&lt;br /&gt;
[[File:JustS3E01 03.jpg|thumb|none|600px|Closeup of Raylan's Glock in &amp;quot;The Gunfighter&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Nearly all of the other US Marshals in the series carry full size Glocks as their sidearms as well including Chief Deputy Art Mullen ([[Nick Searcy]]) and Deputy Marshal Tim Gutterson ([[Jacob Pitts]]). &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]] &lt;br /&gt;
[[File:JustS3E01 14.jpg|thumb|none|600px|Chief Deputy Art Mullen ([[Nick Searcy]]) draws his Glock during a takedown in &amp;quot;The Gunfighter&amp;quot; (S3E01).]]&lt;br /&gt;
[[File:JustS3E04 04.jpg|thumb|none|600px|In &amp;quot;The Devil You Know&amp;quot; (S3E04), an extreme closeup of Raylan's Glock as he enters a motel room. The slide appears to be read &amp;quot;17&amp;quot;.]]&lt;br /&gt;
[[File:JustS3E04 05.jpg|thumb|none|600px|Raylan with his Glock drawn in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17 (Two tone slide)==&lt;br /&gt;
A suppressed Glock with a stainless slide is seen used by Robert Quarles ([[Neal McDonough]]) at the beginning of &amp;quot;Watching the Detectives&amp;quot; (S3E08). The handgun is later found by Winona in the episode.&lt;br /&gt;
[[File:Glock 17.jpg|thumb|none|300px|Glock 17 with two tone slide]]&lt;br /&gt;
[[File:Justified-Neal-McDonough-gun.jpg|thumb|none|300px|Production image of Quarles with the suppressed two-tone Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
In &amp;quot;Cut Ties&amp;quot; (S3E02), what appears to be a [[Glock 19]] is seen as the sidearm of Assistant Director Karen Goodall ([[Carla Gugino]]). A Glock 19 also appears to be used by Layla ([[Maggie Lawson]]) in &amp;quot;Thick as Mud&amp;quot; (S3E05).&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[File:JustS3E02 06.jpg|thumb|none|600px|Assistant Director Karen Goodall ([[Carla Gugino]]) pulls her Glock 19 in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:JustS3E02 10.jpg|thumb|none|600px|Goodall with her Glock 19 in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:JustS3E05 07.jpg|thumb|none|600px|A Glock 19 is used by Layla ([[Maggie Lawson]]) in &amp;quot;Thick as Mud&amp;quot; (S3E05).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
The Glock 26 appears in the series mainly as the sidearm carried by Deputy Marshal Rachel Brooks ([[Erica Tazel]]). The [[Glock 26]] also is the pistol Raylan keeps as his backup as well. Throughout the series, he is seen carrying it in the back of his waistband. Raylan is seen firing his Glock through a dead body in &amp;quot;Thick as Mud&amp;quot; (S3E05).&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[File:JustS3E02 18.jpg|thumb|none|600px|Deputy Marshal Rachel Brooks ([[Erica Tazel]]) with her Glock 26 drawn in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:JustS3E05 09.jpg|thumb|none|600px|Raylan is seen firing his Glock through a dead body in &amp;quot;Thick as Mud&amp;quot; (S3E05).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] is used by several characters in Season 3 including Boyd Crowder ([[Walton Goggins]]) and Devil ([[Kevin Rankin]]).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm.]] &lt;br /&gt;
[[File:JustS3E03 29.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[Beretta 92FS]] is pulled by Devil ([[Kevin Rankin]]) in a standoff.]]&lt;br /&gt;
[[File:JustS3E03 11.jpg|thumb|none|600px|Devil holds the Beretta.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS Inox ==&lt;br /&gt;
A [[Beretta 92 pistol series#Beretta 92FS Inox|Beretta 92FS Inox]] is pulled by a hitman in &amp;quot;Cut Ties&amp;quot; (S3E02).&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[File:JustS3E02 15.jpg|thumb|none|600px|A [[Beretta 92 pistol series#Beretta 92FS Inox|Beretta 92FS Inox]] is pulled by a hitman in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 85F==&lt;br /&gt;
In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a nickel [[Beretta 85F]] is pulled on Devil in a standoff.&lt;br /&gt;
[[Image:Beretta85FNickel.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:JustS3E03 12.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a nickel [[Beretta 85F]] is pulled on Devil in a standoff.]]&lt;br /&gt;
[[File:JustS3E04 08.jpg|thumb|none|600px|A Beretta 85F also appears to be pulled on Dickie Bennett in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[Browning Hi-Power]] is pulled in a standoff.&lt;br /&gt;
[[Image:Browning-HP-P35.jpg|thumb|none|300px|The first version of the classic pistol.]]&lt;br /&gt;
[[File:JustS3E03 13.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[Browning Hi-Power]] is pulled in a standoff.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 (Nickel)==&lt;br /&gt;
In &amp;quot;The Gunfighter&amp;quot; (S3E01), Fletcher 'The Ice Pick' Nix ([[Desmond Harrington]]) is carrying a nickel [[M1911A1]] that he uses to play a drawdown game with his victims. Raylan is also seen with the pistol in the episode. Boyd Crowder ([[Walton Goggins]]) pulls a nickel M1911A1 in a confrontation with Devil in &amp;quot;The Devil You Know&amp;quot; (S3E04).&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|300px|Nickel M1911A1]]&lt;br /&gt;
[[File:JustS3E01 19.jpg|thumb|none|600px|In &amp;quot;The Gunfighter&amp;quot; (S3E01), Fletcher 'The Ice Pick' Nix ([[Desmond Harrington]]) is carrying a nickel [[M1911A1]].]]&lt;br /&gt;
[[File:JustS3E01 18.jpg|thumb|none|600px|Closeup of the bore.]]&lt;br /&gt;
[[File:JustS3E01 20.jpg|thumb|none|600px|Fletcher puts the pistol on the table. Note the &amp;quot;.45 ACP&amp;quot; inscription.]]&lt;br /&gt;
[[File:JustS3E04 20.jpg|thumb|none|600px|Boyd Crowder ([[Walton Goggins]]) pulls a nickel M1911A1 in a confrontation with Devil in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
== CZ 75B ==&lt;br /&gt;
A [[CZ 75|CZ 75B]] is pulled by Wally Beckett ([[Eric Ladin]]) in &amp;quot;Harlan Roulette&amp;quot; (S3E03).&lt;br /&gt;
[[Image:Cz75b9mm.jpg|thumb|none|300px|CZ 75B - 9x19mm]]&lt;br /&gt;
[[File:JustS3E03 22.jpg|thumb|none|600px|A [[CZ 75|CZ 75B]] is pulled by Wally Beckett ([[Eric Ladin]]) in &amp;quot;Harlan Roulette&amp;quot; (S3E03).]]&lt;br /&gt;
[[File:JustS3E03 20.jpg|thumb|none|600px|Becket with the handgun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==EKOL Tuna==&lt;br /&gt;
Throughout Season 3, Robert Quarles ([[Neal McDonough]]) is seen carrying what appears to be a stainless [[FIE Titan]] that he keeps concealed in an arm anchor. On closer inspection however, it is actually a blank firing replica called the [[FIE Titan|EKOL Tuna]]. It can be identified by its lack of side mounted external extractor, the pin in the slide which is the pivot for the top mounted extractor, the ribbed barrel and the blast porting holes part way down the barrel. He is first seen using it in &amp;quot;The Gunfighter&amp;quot; (S3E01). In a later episode, he says that he got the idea for it because he was forced to watch ''[[Taxi Driver]]'' when he was a kid. He also mentions that the rig has to work 100% of the time, because if it jams, he's screwed. In episode 12, &amp;quot;Coalition&amp;quot;, he mentions it is loaded with .32 hollow-points. &lt;br /&gt;
[[File:EKOL Tuna Stainless.jpg|thumb|none|300px|EKOL Tuna - 8mm P.A. blanks]]&lt;br /&gt;
[[File:JustS3E01 21.jpg|thumb|none|600px|In &amp;quot;The Gunfighter&amp;quot; (S3E01), Robert Quarles pulls his concealed pistol. Note that the grips have been removed in order to fit it on the rig.]]&lt;br /&gt;
[[File:JustS3E03 26.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), Quarles is seen lubricating the arm anchor for his concealed pistol. Note the cutdown grip in order to accommodate the arm mechanism.]]&lt;br /&gt;
[[File:JustS3E03 25.jpg|thumb|none|600px|Robert Quarles ([[Neal McDonough]]) with the handgun in &amp;quot;Harlan Roulette&amp;quot; (S3E03). He mentions that he got the idea from ''[[Taxi Driver]]'' and this version is &amp;quot;3.0&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 945PC==&lt;br /&gt;
What appears to be a [[Smith &amp;amp; Wesson 945]] Performance Center is pulled by a hitman in &amp;quot;Cut Ties&amp;quot; (S3E02).&lt;br /&gt;
[[File:SWPC945.jpg|thumb|none|301px|Smith &amp;amp; Wesson 945 Performance Center - .45 ACP]]&lt;br /&gt;
[[File:JustS3E02 14.jpg|thumb|none|600px|What appears to be a [[Smith &amp;amp; Wesson 945]] Performance Center is pulled by a hitman in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228R==&lt;br /&gt;
In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[SIG-Sauer P228R]] is pulled in a standoff. In &amp;quot;The Devil You Know&amp;quot; (S3E04), the prison guard Ash ([[Todd Stashwick]]) is seen holding the SIG when helping Dickie Bennett escape.&lt;br /&gt;
[[Image:SIG-Sauer P228R.jpg|thumb|none|300px|SIG-Sauer P228R - 9x19mm]]&lt;br /&gt;
[[File:JustS3E03 14.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), a [[SIG-Sauer P228R]] is pulled in a standoff.]]&lt;br /&gt;
[[File:JustS3E04 01.jpg|thumb|none|600px|In &amp;quot;The Devil You Know&amp;quot; (S3E04), the prison guard Ash ([[Todd Stashwick]]) is seen holding the SIG when helping Dickie Bennett escape.]]&lt;br /&gt;
[[File:JustS3E04 02.jpg|thumb|none|600px|Ash holds the SIG.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
In &amp;quot;Cut Ties&amp;quot; (S3E02), Terry Powe ([[Frank John Hughes]]) is seen using a [[Walther PPK]]. Art Mullen is also seen holding the weapon.&lt;br /&gt;
[[File:WaltherPPK.jpg|thumb|none|300px|Walther PPK]]&lt;br /&gt;
[[File:JustS3E02 02.jpg|thumb|none|600px|In &amp;quot;Cut Ties&amp;quot; (S3E02), Terry Powe ([[Frank John Hughes]]) is seen using a [[Walther PPK]].]]&lt;br /&gt;
[[File:JustS3E02 08.jpg|thumb|none|600px|Closeup of the Walther in &amp;quot;Cut Ties&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
In &amp;quot;The Devil You Know&amp;quot; (S3E04), Johnny Crowder ([[David Meunier]]) is seen pulling a stainless [[Colt Python]] on Devil.&lt;br /&gt;
[[File:Pistoljunkiepythonnickel4inleft.jpg|thumb|none|300px|Colt Python]]&lt;br /&gt;
[[File:JustS3E04 19.jpg|thumb|none|600px|In &amp;quot;The Devil You Know&amp;quot; (S3E04), Johnny Crowder ([[David Meunier]]) is seen pulling a stainless [[Colt Python]] on Devil.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger GP100 ==&lt;br /&gt;
In &amp;quot;Harlan Roulette&amp;quot; (S3E03), Glen Fogle ([[Pruitt Taylor Vince]]) is seen taking out a [[Ruger GP100]] revolver and forcing one of his men to play a different version of Russian Roulette that he calls &amp;quot;Harlan Roulette&amp;quot;.&lt;br /&gt;
[[Image:GP101.jpg|thumb|none|300px|A Ruger GP100, the Stainless Version - .357 Magnum.]]&lt;br /&gt;
[[File:JustS3E03 08.jpg|thumb|none|600px|In &amp;quot;Harlan Roulette&amp;quot; (S3E03), Glen Fogle ([[Pruitt Taylor Vince]]) is seen taking out a [[Ruger_Redhawk_/_Super_Redhawk|Ruger Redhawk]].]]&lt;br /&gt;
[[File:JustS3E03 04.jpg|thumb|none|600px|Fogle hands the Ruger in order to play &amp;quot;Harlan Roulette&amp;quot;.]]&lt;br /&gt;
[[File:JustS3E03 07.jpg|thumb|none|600px|Another shot of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36-10==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 36|Smith &amp;amp; Wesson Model 36-10]] is seen in the hands of Raylan in &amp;quot;Harlan Roulette&amp;quot; (S3E03).&lt;br /&gt;
[[File:SW36-10.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36-10]]&lt;br /&gt;
[[File:JustS3E03 15.jpg|thumb|none|600px|The [[Smith &amp;amp; Wesson Model 36|Smith &amp;amp; Wesson Model 36-10]] is seen in the hands of Raylan in &amp;quot;Harlan Roulette&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Remington 700PSS==&lt;br /&gt;
In &amp;quot;The Gunfighter&amp;quot; (S3E01), Gutterson is seen providing cover with a [[Remington 700PSS]].&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|450px|Remington 700 PSS - .308 Winchester (7.62x51mm)]]&lt;br /&gt;
[[File:JustS3E01 07.jpg|thumb|none|600px|In &amp;quot;The Gunfighter&amp;quot; (S3E01), Gutterson is seen providing cover with a [[Remington 700PSS]].]]&lt;br /&gt;
[[File:JustS3E01 09.jpg|thumb|none|600px|Gutterson with the rifle in &amp;quot;The Gunfighter&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] are seen in the hands of SWAT officers in the series. &lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9x19mm]]&lt;br /&gt;
[[File:JustS3E01 15.jpg|thumb|none|600px|SWAT officers are armed with the MP5A3 in &amp;quot;The Gunfighter&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==12 Gauge Double-Barreled Shotgun ==&lt;br /&gt;
In &amp;quot;The Devil You Know&amp;quot; (S3E04), Ellstin Limehouse ([[Mykelti Williamson]]) is armed with a [[12 Gauge Double Barreled Shotgun]] when confronting Dickie Bennett.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|none|400px|Stoeger/IGA Coach 12 gauge]]&lt;br /&gt;
[[File:JustS3E04 16.jpg|thumb|none|600px|In &amp;quot;The Devil You Know&amp;quot; (S3E04), Ellstin Limehouse ([[Mykelti Williamson]]) is armed with a [[12 Gauge Double Barreled Shotgun]] when confronting Dickie Bennett.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT Cruiser==&lt;br /&gt;
A pistol-gripped [[Mossberg 500AT]] is seen used by Errol ([[Demetrius Grosse]]) in &amp;quot;The Devil You Know&amp;quot; (S3E04). Dickie Bennett ([[Jeremy Davies]]) is later seen in the episode with the shotgun.&lt;br /&gt;
[[Image:Mossber500CPistolGrip.jpg|thumb|none|500px|Mossberg 500AT Shotgun with pistol grip and heavy choke - 12 gauge]]&lt;br /&gt;
[[File:JustS3E04 11.jpg|thumb|none|600px|A pistol-gripped [[Mossberg 500AT]] is seen used by Errol ([[Demetrius Grosse]]) in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
[[File:JustS3E04 17.jpg|thumb|none|600px|Errol ([[Demetrius Grosse]]) holds the pistol-gripped [[Mossberg 500AT]] in &amp;quot;The Devil You Know&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590A1 (Short Barrel)==&lt;br /&gt;
In &amp;quot;When the Guns Come Out&amp;quot; (S3E06), Tanner Dodd ([[Brendan McCarthy]]) is seen using a [[Mossberg 590]]A1 shotgun fitted with a saddle shell holder and heat shield when entering an Oxy clinic.&lt;br /&gt;
[[File:Moss590A1Short.jpg|thumb|none|400px|Mossberg 590A1 (Short Barrel)]]&lt;br /&gt;
[[File:JustS3E06 03.jpg|thumb|none|600px|In &amp;quot;When the Guns Come Out&amp;quot; (S3E06), Tanner Dodd ([[Brendan McCarthy]]) is seen using a [[Mossberg 590]]A1 shotgun fitted with a saddle shell holder and heat shield when entering an Oxy clinic.]]&lt;br /&gt;
[[File:JustS3E06 05.jpg|thumb|none|600px|In &amp;quot;When the Guns Come Out&amp;quot; (S3E06), Tanner Dodd ([[Brendan McCarthy]]) uses the [[Mossberg 590]]A1 shotgun.]]&lt;br /&gt;
[[File:JustS3E06 14.jpg|thumb|none|600px|Tanner fires the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 (Short Barrel)==&lt;br /&gt;
The convenience store owner is seen pulling a short barrel [[Remington 870]] when Dewey tries to hold up the store in &amp;quot;Thick as Mud&amp;quot; (S3E05).&lt;br /&gt;
[[File:Rem870WP.jpg|thumb|none|400px|]]&lt;br /&gt;
[[File:JustS3E05 06.jpg|thumb|none|600px|The convenience store owner is seen pulling a short barrel [[Remington 870]] when Dewey tries to rob the store in &amp;quot;Thick as Mud&amp;quot; (S3E05).]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Gunrack==&lt;br /&gt;
A gunrack containing several rifles is seen in Fogle's pawn shop in &amp;quot;Harlan Roulette&amp;quot; (S3E03).&lt;br /&gt;
[[File:JustS3E03 09.jpg|thumb|none|600px|A gunrack containing several rifles is seen in Fogle's pawn shop in &amp;quot;Harlan Roulette&amp;quot; (S3E03).]]&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=540659</id>
		<title>Talk:Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=540659"/>
		<updated>2012-03-31T18:40:19Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Reese's shotgun from &amp;quot;Wolf and Cub&amp;quot; */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==I'm in love with the show and I need help==&lt;br /&gt;
I came across this show and I like what I see already. But as always I need help to get this page up to its full potential. So anyone is free to edit, change, add screenshots to make this page better.&lt;br /&gt;
&lt;br /&gt;
== Ending Continuity Error - Pilot ==&lt;br /&gt;
&lt;br /&gt;
At the end of the pilot episode Jim Caviezel tells the cop in the car that he had to shoot the cop in the trunk with his gun. During the shoot out he uses a Glock but when he tells the guy in the car that he used his gun he hands him the S&amp;amp;W. --[[User:Ram229|Ram229]] 19:00, 29 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It may not be an error, he could have just been lying to the Cop.  It fits his other actions. --[[User:Krel|Krel]] 18:31, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Be glad they got the correct sidearms for NYPD- Glock 19 and S&amp;amp;W 5946--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:37, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P226 used by Lattimer ==&lt;br /&gt;
&lt;br /&gt;
I don't think that is a P226, no takedown lever or decocker, no hammer. --[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:07, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a Kahr to me in the screencap.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
:That's what I thought at first, but the grip looks a bit large.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:28, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Kahr T9 has a pretty long butt, due to its 8 shot magazine, and wood grips.That's what it looked like to me...&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
==Unknown pistol==&lt;br /&gt;
&lt;br /&gt;
Sam's unknown pistol on the main page looks to be a Kahr K9.--[[User:Spades of Columbia|Spades of Columbia]] 20:24, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is definitely a Kahr, almost impossible to tell the model though. The back plate on the slide is the give away. It could be a K9, K40, or a T9 even. There was also a series of guns Kahr designated the &amp;quot;E&amp;quot; series (for economy). They had steel frames as well as the K and T guns. &lt;br /&gt;
[[User:Rwb1500 | Rwb1500]]&lt;br /&gt;
&lt;br /&gt;
on a side note i do not believe that the Sig is a 556SBR because the 556 would take standard AR mags and not the clear ones like the 552 commandos have.--[[User:Spades of Columbia|Spades of Columbia]] 20:31, 8 October 2011 (CDT)&lt;br /&gt;
:That rifle looks the same as the custom 553 in [[Salt]]. They both have a fixed hooded front sight wheras factory guns that lack fised rear sights have a folding front sight, they both have that stainless steel ring above the hinge for the stock (don't know what this is, but factory guns don't have them), and they have both had the B&amp;amp;T Rotex flash hider replaced with an M16 style flash hider. Also, they have the same armourer. --[[User:Commando552|commando552]] 11:46, 9 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Need an ID on this==&lt;br /&gt;
&lt;br /&gt;
[[File:POI SP-9 gangsters.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Was in the end of Judgment. [[User:Ominae|Ominae]] 19:44, 23 October 2011 (CDT)&lt;br /&gt;
:One on the right is a CZ variant.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 20:41, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Auto pistol Reese uses? ==&lt;br /&gt;
&lt;br /&gt;
In the third episode, &amp;quot;Mission Creep&amp;quot;, when Sam is shooting at Reese and Joey, Reese pulls an auto pistol (probably a [[Glock 17]] in full auto) and forces Sam to retreat. Can anyone else confirm this?&lt;br /&gt;
&lt;br /&gt;
== Hey dudes... that ain't HK416... ==&lt;br /&gt;
&lt;br /&gt;
That's a Cohaire Arms CA415, you can see it clearly in the upper reciever. It says CA-415 MADE IN THE USA. Cohaire Arms is owned by the infamous Todd &amp;quot;Toad&amp;quot; Bailey, known for making sub-standard (read: utterly crappy) HK clones and AR-15s.&lt;br /&gt;
&lt;br /&gt;
== Reese's shotgun from &amp;quot;Wolf and Cub&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Reese's shotgun is a Ithaca 37 &amp;quot;Stakeout&amp;quot; with a folding stock, not a normal 37 model.&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Safe_House_(2012)&amp;diff=528457</id>
		<title>Talk:Safe House (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Safe_House_(2012)&amp;diff=528457"/>
		<updated>2012-03-04T21:19:32Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* I don't think that's a P229 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Car Chase Clip==&lt;br /&gt;
http://www.youtube.com/watch?v=CONzds10n10&amp;amp;feature=relmfu - There are quite a few nice shots of Weston's P229, the hitman's P226, the suppressed Uzi and I think an M4 in the hands of a hitman just before the chase. I'd do it myself, but I'm a bit busy, sorry ;) --[[User:Taurus96|Taurus96]] 10:49, 15 February 2012 (CST).&lt;br /&gt;
&lt;br /&gt;
==Minor Trivia Edit==&lt;br /&gt;
I'm sorry for this driveby but that is not any hitman it's a swedish/libanese actor called Fares Fares who's a close friend of the director Daniel Espinosa, just like Joel Kinnaman who's also in the movie, he and Daniel did Snabba Cash together. Mumbling over. If it doesn't fit just edit it out and I'll shut up.&lt;br /&gt;
&lt;br /&gt;
== I don't think that's a P229 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknown_Sig_Sauer.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I don't think that Weston's SIG is a P229, kinda looks like a Pro variant, I just can't tell the exact model&lt;br /&gt;
&lt;br /&gt;
I agree with you there, and analysing the other SIG pics, it looks to me like a Pro 2022 --[[User:Taurus96|Taurus96]] 18:31, 15 February 2012 (CST).&lt;br /&gt;
&lt;br /&gt;
It might be a p229 E2, but It does seem to resemble a 2022 more. Ello_again&lt;br /&gt;
&lt;br /&gt;
It looks more like the SP2009, as it lacks the prominent rail of the SP2022, and has the slide profile found on the Sig Pro line.  While the new P229 have full length serrations the slide profile in the picture looks different from that found on the P229.  [[User:Dover500|Dover500]] 20:25, 15 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Could it be this? The gun has E2 grips for sure. --[[User:Taurus96|Taurus96]] 05:07, 16 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
http://www.sigsauerguns.com/wp-content/uploads/2010/11/sig-229-40-e2-01.jpg&lt;br /&gt;
&lt;br /&gt;
It is not a P229 (http://blogs.laweekly.com/arts/2012/02/safe_house_review_with_denzel.php) It was a chamber indicator on the top like a SP2022.&lt;br /&gt;
&lt;br /&gt;
Just saw the movie, and the grip definatly confirms that it's a [[SIG Pro SP2022]].&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Safe_House_(2012)&amp;diff=528456</id>
		<title>Safe House (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Safe_House_(2012)&amp;diff=528456"/>
		<updated>2012-03-04T21:18:24Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* SIG  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SafeHousePoster.jpg|thumb|right|300px|''Safe House'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''Safe House'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG '''Pro SP2022'''&lt;br /&gt;
CIA agent Matt Weston ([[Ryan Reynolds]]) carries a [[SIG Pro SP2022]] as his sidearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:SafeHouseP229.jpg|thumb|none|600px|Weston chambers his SIG Pro.]]&lt;br /&gt;
[[Image:SafeHouseP229-2.jpg|thumb|none|600px|Weston holds his SIG Pro as he argues with Frost.]]&lt;br /&gt;
[[Image:SafeHouseP229-3.jpg|thumb|none|600px|Weston commandeers a BMW at gunpoint.]]&lt;br /&gt;
[[Image:SafeHouseP229-4.jpg|thumb|none|600px|Weston holds his SIG Pro.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Vargas (Fares Fares), an assassin and a real-life friend of director Daniel Espinosa, uses a [[SIG-Sauer P226]] throughout the film with and without a suppressor. Several of his men also use P226s while hunting down Weston and rogue CIA agent Tobin Frost ([[Denzel Washington]]). &lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|Factory black (K-Kote) SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseP226.jpg|thumb|none|600px|The hitman fires his P226.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
An assassin briefly is seen wielding a [[Tokarev TT-33]] before Frost disarms and kills him.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:SafeHouseTokarev.jpg|thumb|none|600px|The CIA agent holds his Tokarev.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr M9A1==&lt;br /&gt;
Frost can be seen chambering a [[Steyr M pistol series|Steyr M9A1]], which he fires in a crowded restaurant to create a diversion. &lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrM9A1.jpg|thumb|none|350px|Steyr M9A1 -9x19mm]]&lt;br /&gt;
[[Image:SafeHouseM9.jpg|thumb|none|600px|Frost chambers his Steyr.]]&lt;br /&gt;
&lt;br /&gt;
==Vektor Z88==&lt;br /&gt;
South African Police Service (SAPS) officers use [[Vektor Z88]] handguns during a shootout at Green Point Stadium. Frost also fires one next to Weston's head after a fight, and later seizes another Z88 from a hitman. &lt;br /&gt;
&lt;br /&gt;
[[File:Vektor-Z-88.jpg|thumb|none|350px|Vektor Z88 - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseBeretta.jpg|thumb|none|600px|Frost uses a hitman's Vektor Z88.]]&lt;br /&gt;
[[Image:SafeHouseBeretta-2.jpg|thumb|none|600px|Frost fires his Vektor next to Weston's head.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A [[Glock 17]] is used by Agent Miller ([[Jake McLaughlin]]) when the safe house is compromised. David Barlow ([[Brendan Gleeson]]) also uses a Glock in a later scene. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Rogue agent Tobin Frost ([[Denzel Washington]]) can briefly be seen with a stainless [[Heckler &amp;amp; Koch USP Compact]].&lt;br /&gt;
&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|350px|none|Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseHKUSPC.jpg|thumb|none|600px|Frost with the USP Compact.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
Several of Vargas' hitmen are armed with [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] submachine guns. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP9 (note curved magazine) - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
A hitman uses a suppressed [[IMI Uzi]] during a car chase.&lt;br /&gt;
&lt;br /&gt;
[[Image:UZIwSionics.jpg|thumb|none|400px|IMI Uzi with Sionics suppressor - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseUzi.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Olympic Arms K23B==&lt;br /&gt;
Vargas uses a short-barreled AR-15 derivative, similar to a [[M16 rifle series#Olympic Arms K23B|Olympic Arms K23B]] during several attempts to kill Frost. The rifle is initially equipped with a telescopic sight and suppressor, but is mostly seen with an EOTech holosight. &lt;br /&gt;
&lt;br /&gt;
[[Image:Full-k23b.jpg|thumb|none|400px|Olympic Arms K23B 5.56x45mm]]&lt;br /&gt;
[[Image:SafeHouseAR15.jpg|thumb|none|600px|The hitman readies his M4A1.]]&lt;br /&gt;
[[Image:SafeHouseAR15-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
Members of the CIA extraction team led by Daniel Kiefer ([[Robert Patrick]]) wield [[M4|M4A1 Carbines]] when the safe house is attacked. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:SafeHouseM4-2.jpg|thumb|none|600px|Agent Kiefer ([[Robert Patrick]]) reacts to an explosion.]]&lt;br /&gt;
[[Image:SafeHouseM4.jpg|thumb|none|600px|A CIA agent with his M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Several hitmen use [[AK-47|AK-47s]] during the safe house attack and later during a gunfight in a shantytown. &lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Type III AK-47 (with cleaning rod removed and laminated stock) - 7.62x39mm]]&lt;br /&gt;
[[Image:SafeHouseAK.jpg|thumb|none|600px|The hitman fires his AK.]]&lt;br /&gt;
&lt;br /&gt;
==Vektor R6==&lt;br /&gt;
Carlos Villar ([[Rubén Blades]]), a forger and friend of Frost's, uses a [[Galil#Vektor R6|Vektor R6 carbine]] while defending his home from an attack. &lt;br /&gt;
&lt;br /&gt;
[[Image:Tn denel r6.jpg|thumb|none|400px|Vektor R6 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M249 Paratrooper==&lt;br /&gt;
A hitman who breaches the door of the safe house fires a [[M249 SAW|M249 SAW Paratrooper]] before being cut down by one of the CIA agents. &lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - a real blank adapted movie gun with bipod folded and a picatinny rail on the top of the feed tray cover - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
The hitmen toss [[M84 stun grenade|M84 stun grenades]] after breaching the safe house. &lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Punisher:_War_Zone&amp;diff=521148</id>
		<title>Talk:Punisher: War Zone</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Punisher:_War_Zone&amp;diff=521148"/>
		<updated>2012-02-15T21:53:37Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Mircrochip's gun racks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quote from an interview with the military advisor of the film about how he outfitted Frank&lt;br /&gt;
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&amp;quot;We used weapons based on need and back-story and nothing made up. All of the Punisher’s weapons currently exist and are being used in modern combat! The Punisher originated out of Vietnam, so his primary weapon in the film is an M-4 which he would feel the most comfortable with. To that I mounted a mini grenade launcher using thermo baric grenades for point detonations. I followed that up with the most powerful revolver on the planet, a Knight’s Armament/Smith&amp;amp;Wesson custom Model 500 .50 cal, in a breakaway leg holster as his back-up!&lt;br /&gt;
We created two fully automatic Beretta 92f handguns for close quarter combat.&lt;br /&gt;
In the opening of the film he uses ultra reliable H&amp;amp;K custom MP5’s in fully automatic that he carries in the small of his back, and for speed draws a H&amp;amp;K USP compact .45.&lt;br /&gt;
I also had a custom mini 13” Bolo machete combat knife created that he carries on a leg holster for hand to hand.&lt;br /&gt;
The result was modern weapons used in the modern time, but in full Punisher style!&amp;quot;&lt;br /&gt;
:Not a very good advisor, is he? The Smith &amp;amp; Wesson 500 is the most powerful production revolver, certainly not the most powerful on the planet. The .600 Nitro Revolver made by some guy that weighs about 12 pounds is the most powerful. Sounds like he's a little too excited about his decisions. Personally, this movie looks like it will suck, but I'll give it a chance. -GM&lt;br /&gt;
::The Pfeifer Zeliska .600 Nitro Express revolver is more powerful but it IS NOT a &amp;quot;production revolver&amp;quot; so sorry to break to you chief and your expertise.. but SW 500 &amp;quot;most powerful production revolver in the world today&amp;quot; so the Military Advisor is right.-D&lt;br /&gt;
:::You are aware I'm the one who said it's athe most powerful production revolver right? He said it was the most powerful in the world, but it isn't. I said the Pfeifer Zeliska was, but it isn't a production gun. Read more carefully next time. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
: Actually, in the comics Frank Castle states he hates the M16 and M4 rifles. He also always carries a m1911 and a pump gun in his coat and has a M249 on the backseat of his Hummer.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:31, 29 May 2009 (UTC)&lt;br /&gt;
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::For me, I might not watch this movie really because Thomas Jane isn't in it and it looks like a bad generic action movie. I like how the first one showed how the Punisher really can do things we believe, but the moment I saw the trailer of the Punisher dropping from the ceiling, and spinning around with double MP5Ks...it makes it look like the action style is trying to be John Woo, but even that is over the top. The weapon of choices they give the Punisher movie, in my opinion, doesn't fit for how the Punisher should be. I understand the M4 with the grenade launcher and even the USP as the backup, but apparently, he carries all that in one action sequence. Seems a little too much stuff to carry, but hey, I'll give this movie a chance to JUST because I have to really see it to really critize it. -Ex&lt;br /&gt;
:Full auto Beretta Inoxs are very tactically stupid. A S&amp;amp;W 500 is not a back up gun, it's a primary. You don't carry an ankle gun that can down a bear. Personally, I thought the original Punisher comics sucked ass, too &amp;quot;comics&amp;quot; like. Have you ever read a seventies comic? They are terrible. Like a bad '50s safety video. Personally I liked the &amp;quot;Welcome Back, Frank&amp;quot; story which the 2004 film was based on. Thomas Jane was going for the &amp;quot;descent into madness&amp;quot; sort of look like DeNiro in ''[[Taxi Driver]]'', which is an interesting idea (although the punisher should not be a physchopath, that's bad). Castle's attachment to 1911s was one of my favorite elements of the story. And my LEAST favorite part of the old comics was the costume. The new story made it a sweet T-shirt, this one brings out the lame ass tights. I just don't have much faith in it. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::Are they INOXs or 92FS? I tried to distinguish what I thought was right on the page, but why would they switch Beretta models like that?-UW&lt;br /&gt;
&lt;br /&gt;
:I want to know who this military adviser for the film is and tell him that most of his suggestions for a modern day Punisher arsenal is very stupid. Except the M4 with the GL. The S&amp;amp;W 500 and auto Berettas dual wielding and dual wielding MP5ks while spinning from a chandelier is very stupid and he's watched too many John Woo movies and even John Woo never had his actors spin around a chandelier like that... [[User:Excalibur01|Excalibur01]] 06:52, 21 December 2008 (UTC)&lt;br /&gt;
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&lt;br /&gt;
I followed a lot of the details about this movie for a while before it came out.  I think the military advisor was mostly responsible for teaching the handling of the weapons.  While it's definitely possible he advised some of these weapon choices, it's more likely director Lexi Alexander made the final calls.  I can't say I agree with her vision, but I enjoyed the film for its action and cheesy performances.  The 04 version was a serious film that was marred by a lot of stupid stuff and a lack of action.  The 08 version was a campy attempt that didn't even try to be serious but had the brutality that the 04 movie lacked.  It's sad that a film hasn't yet been made that's done the Punisher justice.  I don't know how to post pictures, but put Punisher revolver into a search engine and it will bring up the sweet Knight's Armament custom piece that was made for the final fight, no matter how impractical it may be.  A lot of stuff in War Zone was done simply for the sake of theatrics. -- ZG&lt;br /&gt;
&lt;br /&gt;
:::''(I followed a lot of the details about this movie for a while before it came out.  I think the military advisor was mostly responsible for teaching the handling of the weapons.  While it's definitely possible he advised some of these weapon choices, it's more likely director Lexi Alexander made the final calls.)''&lt;br /&gt;
:::Well said, and not to burst anyone else's bubble but the ARMORER or Military Advisor doesn't make the final call on weapons ... EVER.  It's the director.  Period.  I've had to bite my tongue several times (as the other armorers here can attest as well) when a Director picks a weapon that I would not have.  But it's their decision to make.  So stop blaming the advisors or armorers, when it's probably the director you need to yell at.  Just a note! :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:04, 4 May 2009 (UTC)&lt;br /&gt;
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: ''The Punisher '04 was plenty bloody and brutal, better constructed and better acted.  Tom Jane's Frank Castle, quite frankly, would stomp mudholes right into the Jason Voorhees wannabe that Ray Stevenson either chose to portray or HAD to portray.  And frankly, no amount of theatrics can act as an excuse for the absolute tripe that went down in this movie.  Seemed like the man was holstering and drawing his pistols every other kill; I'm sorry, isn't he supposed to be former frickin' Special Forces?  And for all of the whole &amp;quot;We're more faithful to the comics&amp;quot; crap, I'm not seeing it.  I can't remember a single one of the MAX comics being as horrible as this movie ended up being.  Total dreck.  And I've got a few choice words for the military advisor on the movie, but I'm afraid that they're not suitable for even this little corner of the Internet.'' --[[User:Clutch|Clutch]] 09:48, 22 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
The theatrics, I think, were just another one of the films downfalls.  I agree the 04 version was better acted.  As for the construction of the films...eh, I've got too many thoughts to list.  I'm glad you liked the 04 movie.  The fact that both films have so many fans AND detractors just means there's so much territory still to cover, though I think the fans have been part of what tears these movies apart.  I'm much more lenient on the film because I have no definitive view of the Punisher and I really have no particular need for material to come directly from the comics.  I think we need to step away from the comics and focus on what makes a good movie, instead.  Though I was just thinking earlier that War Zone was so goofy and flamboyant, if they were going to drop the Punisher into the Marvel Universe with the likes of Spiderman and Iron Man, this would pretty much be the Punisher I would expect them to use.&lt;br /&gt;
:^Do we have comments from a film maker here? Please comment more. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
==They destroyed [[The Punisher]]== &lt;br /&gt;
&lt;br /&gt;
The advisor said that the guns are full punisher style! Bullshit! they ruined the whole thing like the dropping from the ceiling with to SMGs part. And the real punisher doesn't use extremely modern looking weapons and dress up like that! This movie might have lots of action and all that but the style of the punisher is gone. The 1911s are a trademark of Frank Castle, so to Lionsgate, bring Thomas Jane back or the next Punisher suffers!-GunnutHk&lt;br /&gt;
&lt;br /&gt;
:Thomas Jane was completely onboard for the second Punisher movie, but when the producers took too long getting a script up and changing actors, he decided to drop out. I think this movie would have been better if Thomas Jane was in it. And speaking of the 1911, we do see in the movie the Punisher taking a 1911, disasemebling it and cleaning it, but never use it. [[User:Excalibur01|Excalibur01]] 10:37, 23 February 2009 (UTC)&lt;br /&gt;
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:Agreed, Thomas Jane's take on Castle was far superior to Ray Stevenson's (no diss to Ray, though, as he's one of my favorite actors). And I also agree that the weapon selections (save for the M4A1, the SL8, and the MP5Ks) sucked. They should have given him 1911s instead of Beretta 92s or that 500 and put an M203 on the M4 instead of that AGX. [[User:Spartan198|Spartan198]] 17:20, 3 July 2009 (UTC)&lt;br /&gt;
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Hi everybody i was just wonering wher did he keep his usp compact?&lt;br /&gt;
&lt;br /&gt;
the Punisher seems like a Vigilante slowly going down hill then a action hero rex095&lt;br /&gt;
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Better than the Thomas Jane one there reason is Castle has no super powers but he has one that could be a super power his incredible pain tolerance he just doesn't care about pain he is a pure killing machine no regrets whatsoever and that's why this movie nailed it, Jane was a pussy with his t shirt and getting beaten all the time in this movie even though he got the shit kicked out of him by Jigsaws brother he didn't even flinch he didn't hesitate to kill micro cause that was what he had to do Punisher doesn't care about life if it can't be saved he wont try&lt;br /&gt;
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:The Jane Punisher getting the shit kicked out of him by the Russian was straight out of the comics and very faithful to how it played on film. The fight with LBJ was frankly anemic, and boring. Also, if he doesn't care about a life that he knows can not be saved, then why the hell did he tell the ex-gangbanger who was missing limbs and had an axe in his chest not to die on him? That is a very un-Punisher thing to say.&lt;br /&gt;
&lt;br /&gt;
:And that one shot in the 2004 film of Jane shooting a thug lying wounded on the ground without given him any notice or care, says a lot more about the character than killing 50 criminals in one scene.[[Special:Contributions/173.88.129.35|173.88.129.35]]&lt;br /&gt;
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:My weigh in on the Russian fight is that I just wasn't a big fan of Castle getting beat up.  I didn't like how it was done in the comic and the movie recreation was just so-so.  If you've ever played the PS2 or Xbox Punisher game, that scenario plays out with Frank kicking the crap out of the Russian and tossing him out a window.  I'd have liked that better.  As for the injured ex-gangbanger, to me that showed a bit of character development from Frank, who had previously shown his distaste for the man, but after working with him had come to view him as an ally.  This is something we'd probably never see in the comic, and I liked it.  I did really like the shootout in the 04 Punisher, especially when he finished off the wounded guy, but I also felt we got the same type of brutal Punisher mindset when Stevenson threw McGinty onto an iron fence before jumping down on his neck.  What I liked the most about the Dolph Lundgren and Ray Stevenson films is that they showed that the Punisher can viciously murder criminals and still be a GOOD GUY without dealing with all that anti-hero moral conundrum bullcrap. -- ZG&lt;br /&gt;
&lt;br /&gt;
::Regarding the gangbanger thing, you may have liked but it was a completely out of character thing for him to say, even to an ally. They went for a cliched moment that was out of character.[[Special:Contributions/173.88.129.35|173.88.129.35]]&lt;br /&gt;
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::Yeah, I understand.  And I can see how a lot of people wouldn't have liked it.  I guess I just like the idea of Castle being an actual good guy sometimes rather than a completely desensitized psycho, which I know is what he's kind of supposed to be.  I like a balance, I think it's what makes him endearing as a hero that does very brutal things. -- ZG&lt;br /&gt;
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Also, scenes being constantly neonlighted got pretty annoying fast. I'm sure the idea sounds cool in paper, but is quite the opposite in practice. -AlkoTanko&lt;br /&gt;
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Ok, tho i might not be the biggest military buff, i did a few years in the royal marines, but i do know comics and i know the punisher, bitch all you like about the stupid MP5 cieling deal , cus that was retarded, but this is garthe ennis's marvel max punisher, the punisher comics every tru punisher fan swears by. The 2004 tom jane job was based loosely on welcome back frank and punisher year one. Garth ennis wrote welcome back frank as a tester to get punisher made into a serious adult title and he self proclaimed hating the stupid bits in the comic such as the russian. Now you can say that tom janes version was any less tactially aware than stevensons, i mean he took a 40mm lancher into a nightclub and didnt even cover up his arms. Im not sayin i dont like the 2004 version, but it wasnt the punisher. Just angry op the movie, wrong actor, wrong location and a shity villain. So im gonna defend stevensons monosyallabic rough house, and dont forget kiddies, this is based on a comic book movie --[[User:Captain Snikt|Captain Snikt]] 03:44, 2 February 2010 (UTC)&lt;br /&gt;
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OK, anyone who has read Punisher knows he loses a lot of fights, it creates dramatic tension. If he won hands down every fight it would get boring, there needs to be a challenge. That's why every one of the Ennis stories had an epic fight with someone of Frank's aptitude. Second, Frank rarely gives a shit when people die, especially gangbangers reformed or not. The only one in recent memory was O'Brian. Third, they screwed up every villain from the comic. Pitsy was supposed to be an old tough bastard with a &amp;quot;Fuck you you fuckin fuck!&amp;quot; attitude, in this he was more a tag-along fuck-tard. McGinty was a torture loving psycho out for money, not a meth addict free-runner looking for a fun time. Tiberiu Bulat was an irredeemable rapist war criminal, not a kindly old man who had rules who you could make a deal wit. Where should i start with Jigsaw? That being said Stevenson was a pretty good Castle, and Wayne Knight was a pretty good Micro. the movie around them was what sucked, the over the top Jigsaw, the ceiling shooting, and Nicky Cavella the undercover cop instead of the maniac from the comic ruined this film. It talked a good game in the locker room but was shaky when it was time to put on the cleats.&lt;br /&gt;
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What they should've done was just adapt some Punisher: Max stories, seriously, those're awesome. In fact, wouldn't it be great if directors could just get their head around the fact that they could simply take the comic DIRECTLY into a movie? Of course, then you have their egos to deal with, and then all hell breaks loose... I noticed someone said above that Frank doesn't like the M16/M4. This is true, but he actually does use it, because he likes the M203. And speaking of firearms, would a suppressor on a .50 cal revolver even do anything? I mean, don't revolvers have that gap between the barrel and cylinder, making supporessors useless besides hiding muzzle flash? And another thing; he puts a scope onto the smaller 500, but doesn't put one onto the longer 500, which has a picattiny rail built into it just for scopes? Holy shit, that's just sad. Will there ever be a movie that has a bunch of firearms, but doesn't screw them all up? Huh...you know, imagine that, if some director asks for advice from a site like this to make sure he knows what the hell he's doing. Now that I think about it, why don't the armorers ever tell them about that stuff? Whatever...--[[User:Zblayde|Zblayde]] 02:36, 18 March 2010 (UTC)&lt;br /&gt;
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::I've stated my opinion before that I'm not hooked on having movies made directly from the comics, though I certainly understand the desire.  I think the problem most of us have isn't the use of an original storyline, but the fact that filmmakers take characters from the universe that we establish as canon, and then change them for the movie.  I don't care much about about his weapon choices, I just like the guns in general.  I don't have much to gripe about his tactics as long as he's killing baddies.  It seems like we're all looking for something different from Frank.  -- ZG&lt;br /&gt;
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&amp;quot;would a suppressor on a .50 cal revolver even do anything? I mean, don't revolvers have that gap between the barrel and cylinder, making supporessors useless besides hiding muzzle flash?&amp;quot;-- Zblayde|Zblayde&lt;br /&gt;
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On a normal revolver, no.  It is possible to build a revolver tight enough to be effectively suppressed.  For an example, look up the Nagant R-1895m though from what I understand the way that the Nagant works is quite different from an ordinary revolver.&lt;br /&gt;
One of the biggest advantages to suppressing a revolver is that you don't leave behind any shells.&lt;br /&gt;
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&amp;quot;Hi everybody i was just wonering wher did he keep his usp compact?&amp;quot; &lt;br /&gt;
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It was holstered on his right leg.[[User:Kornflakes89|Kornflakes89]] 02:09, 26 June 2011 (CDT)&lt;br /&gt;
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==Mini Crossbow==&lt;br /&gt;
In the beginning of the movie, the Punisher uses a very small fold-out crossbow to take down a guard at the docks. Is this even a real weapon?&lt;br /&gt;
&lt;br /&gt;
- Wade Wilson&lt;br /&gt;
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Before the weapon is unfolded it has similar shape and structure of a glock pistol or a Sig Sauer&lt;br /&gt;
&lt;br /&gt;
it could be the same model but customized&lt;br /&gt;
&lt;br /&gt;
[[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
&lt;br /&gt;
=unknowns=&lt;br /&gt;
'''[moved from main page]''' --[[User:AdAstra2009|AdAstra2009]] 06:03, 28 December 2009 (UTC)&lt;br /&gt;
== Mircrochip's gun racks ==&lt;br /&gt;
[[Image:Punisher2gunrack.jpg|thumb|none|500px|]]&lt;br /&gt;
Right side, very top is a (very) shorty G3. -[[User:Spartan198|Spartan198]] 22:20, 2 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:it is a airsot replica produced by Tokyo Marui model company labled the g3SAS&lt;br /&gt;
&lt;br /&gt;
::Yep, correct, that's a G3 SAS from Tokyo Marui.  Coincidentally, I held one not too long ago (although the one I held was fitted with a fixed stock). -[[User:MT2008|MT2008]] 13:29, 5 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Punisher2gunrack2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
there is an L86 LSW&lt;br /&gt;
          (nope sorry it's a L85a2)&lt;br /&gt;
[[Image:Punisher2gunrack3.jpg|thumb|none|500px|]]&lt;br /&gt;
Hello...Newman.&lt;br /&gt;
&lt;br /&gt;
==Guns in this pic?==&lt;br /&gt;
[[Image:Pwz lair.jpg|thumb|none|600px]]&lt;br /&gt;
[[Steyr TMP]]?&lt;br /&gt;
&lt;br /&gt;
*m1911 pistol&lt;br /&gt;
*mp5&lt;br /&gt;
*beretta 92 two tone( maybe a elite II)&lt;br /&gt;
*m4a1&lt;br /&gt;
*rare.22 type suppresed pistol&lt;br /&gt;
== Unknowns ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Punishergun5.jpg|thumb|none|500px|]]&lt;br /&gt;
I see the MP5Ks with removed foregrips, Springfield XDs, M1911s and a full size MP5.-[[User:GunnutHk|GunnutHk]]&lt;br /&gt;
&lt;br /&gt;
Actually I think the one on the bottom right is a Smith &amp;amp; Wesson M&amp;amp;P.&lt;br /&gt;
&lt;br /&gt;
[[Image:Punishergun7.jpg|thumb|none|500px|]]&lt;br /&gt;
::probaly a Charter Arms Snub&lt;br /&gt;
&lt;br /&gt;
i don't think charter makes a hammerless.&lt;br /&gt;
[[Image:Punishergun8.jpg|thumb|none|500px|]]&lt;br /&gt;
:Micro/Mini Uzi? That looks like an Uzi stock&lt;br /&gt;
:It's a Smith &amp;amp; Wesson M76. You can see the stock and the hand grip. If your smart.&lt;br /&gt;
[[Image:Punishergun9.jpg|thumb|none|500px|]]&lt;br /&gt;
:Ruger Mk II? &lt;br /&gt;
[[Image:RugerMkIIStandard.jpg|thumb|none|400px|Ruger Mk II pistol with a standard heavy barrel - .22 LR]].&lt;br /&gt;
looks like it. [[User:Rockwolf66|Rockwolf66]] 18:31, 7 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Don't think so, it seems to be shaped wrong where the trigger guard meets the barrel and if you look at the bottom of the grip it's parallel to the barrel as opposed to perpendicular to the grip like on the Rugers. &lt;br /&gt;
Have to agree with Doomsayer here, looks more like a rib-less AMC Automag -[[User:aka Radioshack|Alex T.]] 10 April 2011&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|none|400px|High Standard [[.44 AutoMag]] (we don't seem to have a picture of the rib-less version sadly).]]&lt;br /&gt;
&lt;br /&gt;
   that is a 44 or 357 automag-Doomsayer64&lt;br /&gt;
&lt;br /&gt;
==Revenge or Punishment?==&lt;br /&gt;
&lt;br /&gt;
Okay, the Punisher punishes people right? He began punishing them as a ''form'' of revenge, but still, why would they write &amp;quot;Vengeance has a new name&amp;quot; on the dvd cover? That's kind of inaccurate...does anyone agree? --[[User:FirearmFanatic|FirearmFanatic]] 14:21, 9 April 2010 (UTC)&lt;br /&gt;
I think they meant that vengeance has a new name which is Frank Castle&lt;br /&gt;
&lt;br /&gt;
I disagree. There was alreay a Punisher film made. I think they meant Ray Stevenson, since he's replacing Thomas Jane as the Punisher.&lt;br /&gt;
As a side note, I believe TJ's Punisher could kick the crap outta RS's Punisher. Agree or disagree?&lt;br /&gt;
&lt;br /&gt;
a little of both. i like the badassery that RS brings to the movie, although TJ is more believable even though he is shot to pieces and blown up multiple times in the movie.&lt;br /&gt;
I just like watching RS punch someone in the face and their head explode into chunks.&lt;br /&gt;
Plus he uses an S&amp;amp;W Model 500--[[User:FirearmFanatic|FirearmFanatic]] 18:34, 7 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think they meant vengeance as in, not for Frank, but for the people the bad guys do evil deeds to.[[User:Kornflakes89|Kornflakes89]] 01:18, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== So? M4 or not? ==&lt;br /&gt;
&lt;br /&gt;
Reading the comments, I never found a streight answer. Everyone seems to call it an 'Ak47' when it may be a chinese copy. So, when the armourer says 'M4' I doubt he means it. It's definatly an HK416. Please change it. I beg of you.&lt;br /&gt;
&lt;br /&gt;
:Tell me your evidence that it is an HK416. Unfortunately none of the screen caps on the page gives us the lower receiver. It could be a Colt M933, the shorter barrel version of the M4 with a flat top. So point out please how you've come to the conclusion that it's a 416. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=g4Xi5mYXi0g watch the behind the scenes that talks all about the weapons. You get a pretty good look at the whole rifle the armorer holds up for you. You can see that the top rails are interrupted unlike the 416 which has an uninterrupted top rail. You can also see that on the KAC quad rail system, the holes are big circles instead of small slits. So this is in fact an M4 system with a short 10in barrel, but it could be called the M933 because of the shorter barrel. I know the lighting makes it harder to see the rails and the receiver and on top of that in the semi-dark you can almost see an uninterrupted top rail. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
And what do you mean &amp;quot;Everyone seems to call it an 'Ak47' when it may be a chinese copy.&amp;quot; ? Someone on the discussion calling the M4 an AK? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::No, he means &amp;quot;like when we see on other pages people calling a gun the &amp;quot;AK-47&amp;quot; when in reality it is a Norinco Type-56&amp;quot;, i.e. the example of technically mis-identifying a gun as a generic type when at IMFDB, we ID as close to the real platform as possible.  That's all.&lt;br /&gt;
&lt;br /&gt;
:::I have this movie on Blu Ray, and the Punisher's rifle is not an HK416.  The lower receiver lacks H&amp;amp;K markings, and the production model 416 does not have a tan-colored &amp;quot;LE&amp;quot; six-position buttstock.  The upper receiver make is harder to identify, but the quad-rail is definitely not the same type that comes standard on the 416.  That being said said, this does appear to be a short-stroke piston upper, which is the same type of system used by the 416, but H&amp;amp;K is no longer the only company manufacturing such weapons.&lt;br /&gt;
&lt;br /&gt;
:::Also, yes, it is true that the armorer might just be using &amp;quot;M4&amp;quot; as a generic term, but I don't think so.  Actually, in the past few years, we've had a problem on IMFDB where everyone seems to think that any fancy-looking AR-type weapon which lacks a front sight post is an HK416 (I remember when the ''[[Live Free or Die Hard]]'' page used to say that the Mark 12 Mod 0s in that movie were HK416s). -[[User:MT2008|MT2008]] 14:03, 26 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I remember when people also assume a fancy looking AR-15 to be a Barret M468 or the REC-7 as it is called now. Oh MT, how can you tell if it is using a stroke piston upper? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
::I'm not 100% sure, but it looks like it. -[[User:MT2008|MT2008]] 03:21, 27 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:PunisherM4.jpg‎|thumb|none|500px|Castle firing his M4A1]]&lt;br /&gt;
The Magazine on the 416 is shaped slightly differently than the M4. Also, it being fitted with the AG36 Grenade Launcher and not the M203. This makes it look like the HK416.&lt;br /&gt;
&lt;br /&gt;
:I'm sorry, but you CLEARLY have no clue here.  A 416 can take regular AR mags, and vice-versa.  And the AG36 can be mounted to ANY AR model rifle (there are pictures of Canadian SF units using AG36s on their C7s and C8s).  Furthermore, as our page says, the AG36 used on this movie was actually a Madbull AGX airsoft replica.  This is not an HK416; the receiver has no H&amp;amp;K markings (when I watch my Blu-Ray copy), and the quad-rail handguard is clearly not the HK-style. -[[User:MT2008|MT2008]] 03:21, 27 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
And as I said earlier, if you go to the link to watch the special features of the weapons by the armorer, he holds it up and you can see the quad-rail handguard and the holes are not the same as the 416 and the top rail is interrupted unlike the 416. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
Considering the barrel length, wouldn't it be more accurate to classify it as a Mark 18 CQB-R instead of an M4? I mean, unless someone can identify the suppressor and determine how much barrel it fits over (some suppressors simply screw onto the threads or the flash hider/muzzle brake itself, whereas others, like the OPS, Inc. 12th Model for the Mark 12 SPR, covers a good portion of the barrel when attached, making it seem shorter than it actually is). As most of the regulars here know, most M16A2s in movies have full auto lowers which would technically make them M16A3s, but we still classify them as M16A2s because that's what they're mimicking. And for all intents and purposes, the &amp;quot;M4&amp;quot; in this movie seems to be mimicking a CQB-R. [[User:Spartan198|Spartan198]] 16:44, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think that it should be relabeled as an M4A1. This weapon is obviously an M4 that was highly customized for CQB, and not a Colt 933-PunisherDave&lt;br /&gt;
&lt;br /&gt;
::I dunno if we can call it the Mark 18 CQBR, since the Mark 18 has a standard DI upper with the triangular front sight post.  If anybody can identify the specific make/model of the upper receiver (because I can't), then it would be perfectly fine to re-label the weapon on the page.  But what I do know for sure is that this gun is not an HK416, so it would be inappropriate to label it as such.  Until we know for sure what it is (and until I see credible proof), &amp;quot;M4A1&amp;quot; is the appropriate generic description. -[[User:MT2008|MT2008]] 17:04, 12 May 2010 (UTC)&lt;br /&gt;
:::The standard FSP on an M4 can easily be changed out with another front sight design or even just a gas block. Why would the Mark 18 be any different? [[User:Spartan198|Spartan198]] 08:38, 13 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::The thing with the punisher is, he could have changed out the barrel and removed any markings, but whatever it is it is NOT an M4, at least not an off the rack version. I thought it was an HK416 after playing army of two. Certainly does look a hell of a lot like it.&lt;br /&gt;
&lt;br /&gt;
:::::First of all, use &amp;quot;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;quot; to separate your entries; don't bleed into Spartan's.  Second, it's not an HK416. -[[User:MT2008|MT2008]] 04:47, 26 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I looked at a weapon made by Bushmaster called the Bushmaster XM-15 E2S, it is an M4 Carbine copy and the image i found had the same stock as this weapon, and to had the top stroke piston, the only difference between the movie and this image is the shorter barrel. I definitely think that the weapon used is the XM-15 E2S&lt;br /&gt;
&lt;br /&gt;
I know im late im on this one but i think its a MK 18 model 0 with the same front assembly as Jack Bauers in 24 series 7 but with the folding front sight removed (http://www.imfdb.org/index.php/Image:24S7E15_Mk_18_Mod_05.JPG). It has the same mini picatinnys on the front over the gas block - Capatin Snikt&lt;br /&gt;
&lt;br /&gt;
::Thanks, Captain Snikt, your suggestion seems a lot closer than anything suggested in this discussion so far. The gas block does look a lot like the one on the AR from Season 7 of ''[[24]]''. Of course, that still doesn't tell us what the base gun might have been. But I guess Mark 18 is about as close as we're gonna get. -[[User:MT2008|MT2008]] 00:42, 14 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The gas block on Bauer's CQBR has rails on the sides, the one on Castle's doesn't. [[User:Spartan198|Spartan198]] 04:27, 4 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I never said it did. It has the picatinny over the block at the top and the screw holes to mount rails on the sides though. I was just using bauers as an example to justify me calling it a mk 18 mod 0 --[[User:Captain Snikt|Captain Snikt]] 17:51, 4 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AK74U is NOT an SMG ==&lt;br /&gt;
&lt;br /&gt;
Somebody put this rifle in the SMG section most likely because he played too much call of duty. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
== grenade launcher minimum detonation range ==&lt;br /&gt;
&lt;br /&gt;
how come there is a huge stink kicked up about the use of weapons, and no body has made a section about the use of the grenade launcher in the last major fight scenes in the movie. i distinctly remember a scene where frank punches his grenade launcher through a door, and fires it into a room, where it detonates not 5 meters from where it was fired. this hardly seems accurate, as the explosion took out almost all of the occupants of the room, and yet did no harm to the punisher. -turtle&lt;br /&gt;
&lt;br /&gt;
For 2 reasons. One, in all action movies, grenade launchers have NO minimum detonation range and 2...He's the freaking Punisher. He bathes in fire and washes his mouth in bullets [[User:Excalibur01|Excalibur01]] 02:44, 8 July 2010 (UTC)&lt;br /&gt;
:Don't forget greases his hair with gun polish.--[[User:Pump Shotty Justice|Pump_Shotty_Justice]] 16:37, 11 January 2011 (UTG)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS shoulder holster ==&lt;br /&gt;
&lt;br /&gt;
Does anyone have any idea what shoulder holster Frank is using?  I'm trying to find a similar one for my 92FS.  -Supreme CQB&lt;br /&gt;
&lt;br /&gt;
Same question on the left side tactical leg holster. I know they used Safariland 6004 leg holsters in the first move. I haven't been able to get a good look at that leg holster used in War Zone for the Beretta.&lt;br /&gt;
&lt;br /&gt;
== Holy shite ==&lt;br /&gt;
&lt;br /&gt;
This page is seriously in need of a clean up. It's also missing a shiteload of guns. I just watched it, I'll grab some proper screencaps and upload them tomorrow. --[[User:Warejaws|Warejaws]] 18:21, 7 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== From the main page ==&lt;br /&gt;
&lt;br /&gt;
[[Image:19 300dpi.jpg|thumb|none|500px|A production still showing [[Ray Stevenson]] conversing with director Lexi Alexander, holding the black version of the revolver in his hand.]]&lt;br /&gt;
&lt;br /&gt;
== And That's When I Shot My Only Friend ==&lt;br /&gt;
&lt;br /&gt;
Nice trigger discipline, Frank. I'm sure wandering around Micro's apartment with a gigantic handcannon with your finger ''on'' the trigger the whole time seemed like a good idea at the time, but it's times like that when someone's cat jumps on to a table, startles you and you end up putting a half-inch slug through the face of the only schmuck in the world dumb enough to be friends with a guy who has killed more people than cancer. If you're going to have a &amp;quot;military adviser&amp;quot; on your movie and your version of the Punisher is a barbwire-chewing Special Forces killing machine with more in common with a Terminator than with an actual person, then maybe you should take a second to just tell the actor to take his finger off the trigger. [[User:Atypicaloracle|Atypicaloracle]] 00:58, 6 February 2012 (CST)&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Safe_House_(2012)&amp;diff=516976</id>
		<title>Safe House (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Safe_House_(2012)&amp;diff=516976"/>
		<updated>2012-02-03T23:30:25Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* AK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:SafeHousePoster.jpg|thumb|right|300px|''Safe House'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''Safe House'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
CIA agent Matt Weston ([[Ryan Reynolds]]) carries a [[SIG-Sauer P229]] as his sidearm.&lt;br /&gt;
[[Image:SIGP229.jpg|thumb|none|350px|SIG-Sauer P229 - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseP229.jpg|thumb|none|600px|Weston chambers his P229.]]&lt;br /&gt;
[[Image:SafeHouseP229-2.jpg|thumb|none|600px|Weston holds his P229 as he argues with Frost.]]&lt;br /&gt;
[[Image:SafeHouseP229-3.jpg|thumb|none|600px|Weston commandeers a BMW at gunpoint.]]&lt;br /&gt;
[[Image:SafeHouseP229-4.jpg|thumb|none|600px|Weston holds his P229.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A hitman wields a suppressed [[SIG-Sauer P226]] during a car chase.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|Factory black (K-Kote) SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseP226.jpg|thumb|none|600px|The hitman fires his P226.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
A CIA agent briefly wields a [[Tokarev TT-33]], before rogue CIA agent Tobin Frost ([[Denzel Washington]]) disarms and kills him.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:SafeHouseTokarev.jpg|thumb|none|600px|The CIA agent holds his Tokarev.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr M9A1==&lt;br /&gt;
Tobin Frost ([[Denzel Washington]]) can be seen chambering a [[Steyr M pistol series|Steyr M9A1]].&lt;br /&gt;
[[Image:SteyrM9A1.jpg|thumb|none|350px|Steyr M9A1 -9x19mm]]&lt;br /&gt;
[[Image:SafeHouseM9.jpg|thumb|none|600px|Frost chambers his Steyr.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Tobin Frost ([[Denzel Washington]]) takes a [[Beretta 92FS]] off a hitman during a fight. He also fires it next to Matt Weston's ([[Ryan Reynolds]]) head.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseBeretta.jpg|thumb|none|600px|Frost uses a hitman's Beretta.]]&lt;br /&gt;
[[Image:SafeHouseBeretta-2.jpg|thumb|none|600px|Frost fires his Beretta next to Weston's head.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Rogue agent Tobin Frost ([[Denzel Washington]]) can briefly be seen with a stainless [[Heckler &amp;amp; Koch USP Compact]].&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|350px|none|Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseHKUSPC.jpg|thumb|none|600px|Frost with the USP Compact.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
A hitman uses a suppressed [[IMI Uzi]] during a car chase.&lt;br /&gt;
[[Image:UZIwSionics.jpg|thumb|none|400px|IMI Uzi with Sionics suppressor - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseUzi.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
Several CIA agents wield [[M4|M4A1 Carbines]] during the safe house attack. A hitman is also briefly seen firing a pimped out [[M4A1]].&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:SafeHouseM4.jpg|thumb|none|600px|A CIA agent with his M4A1.]]&lt;br /&gt;
[[Image:SafeHouseM4-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SafeHouseAR15.jpg|thumb|none|600px|The hitman readies his M4A1.]]&lt;br /&gt;
[[Image:SafeHouseAR15-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
A hitman can be seen wielding an [[AK-47]]. Due to the lighting of the scene, this AK seems like it's nicklel plated.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Type III AK-47 (with cleaning rod removed and laminated stock) - 7.62x39mm]]&lt;br /&gt;
[[Image:SafeHouseAK.jpg|thumb|none|600px|The hitman fires his AK.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516973</id>
		<title>In Time</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516973"/>
		<updated>2012-02-03T23:22:49Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Smith &amp;amp; Wesson Model 500 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:In-Time poster.jpg|thumb|right|500px| ''In Time (2011)'']]&lt;br /&gt;
'''The following firearms can be seen in the 2011 film ''In Time'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A two tone [[Glock#Glock 17|Glock 17]] is the sidearm of Timekeeper Leon ([[Cillian Murphy]]). Will Salas ([[Justin Timberlake]]) can be seen with one in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock_17.jpg|thumb|none|400px|Glock 17 fitted with a stainless slide - 9x19mm.]]&lt;br /&gt;
[[File:Will Salas with Glock17.JPG||thumb|none|600px|Salas holding the Glock to Sylvia]]&lt;br /&gt;
[[File:Timekeeper Leon with his Glock17.JPG|thumb|none|600px|Timekeeper Leon with his Glock 17]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 945 Performance Center==&lt;br /&gt;
Will Salas and Sylvia Weis ([[Amanda Seyfried]]) are seen with a stainless steel Smith &amp;amp; Wesson 945 Performance Center in a trailer as well as on the poster art. In some posters the picture has been inverted and the &amp;quot;945&amp;quot; has been removed from the slide. It is used throughout the movie and is the main gun that Sylvia Weis uses. &lt;br /&gt;
&lt;br /&gt;
Notable about the weapon is the fish scale cocking serrations on the front and back of the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:M945 l.jpg|thumb|none|400px|Stainless Smith &amp;amp; Wesson M945 - .45 ACP]]&lt;br /&gt;
[[File:Will Salas with S&amp;amp;W 945.JPG|thumb|none|600px| Salas racks the slide on his S&amp;amp;W 945]]&lt;br /&gt;
[[Image:In-time-movie-poster.jpg|thumb|none|400px|One of the official movie posters where Sylvia Weis can be seen with the Smith &amp;amp; Wesson 945. Note that the image has been inverted and hence the controls and ejection port are on the wrong side.]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945.JPG|thumb|none|600px|We see Sylvia Weis (Amanda Seyfried) using her Smith &amp;amp; Wesson 945 during a hi-jacking]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945 and Will Salas with Glock17.JPG|thumb|none|600px|Salas: &amp;quot;I'd say your money or your life but since your money is your life&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==COP 357 Derringer==&lt;br /&gt;
Will Salas is using a [[COP 357 Derringer]] during the time fight with Fortis ([[Alex Pettyfer]]) and manages to kill three guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:N-copb.jpg|thumb|none|400px|COP 357 Derringer]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
One of the civilians pulls a [[Colt Police Positive]] on Fortis ([[Alex Pettyfer]]) when confronted.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|thumb|none|400px|Colt Police Positive with 4&amp;quot; Barrel - .38 spl]]&lt;br /&gt;
&lt;br /&gt;
[[Image:In_time_colt_police_positive.jpg|thumb|none|400px|Colt Police Positive - .38 Special.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Super Redhawk Alaskan==&lt;br /&gt;
One of the gang members guarding Will holds a [[Ruger Super Redhawk Alaskan]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger sup redhawk alaskan.jpg|thumb|none|400px|Ruger Super Redhawk Alaskan - .45 Long Colt and .454 Casull.]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
[[Image:In_time_-_ruger_alaskan.jpg‎ |thumb|none|400px| Another shot of the Ruger]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686==&lt;br /&gt;
Will Salas is seen firing a [[Smith &amp;amp; Wesson Model 686]] in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel686.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
Fortis ([[Alex Pettyfer]]) uses a [[Smith &amp;amp; Wesson Model 500]] as his main gun during the movie.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500 (4&amp;quot; Barrel) - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:InTimeSW500.jpg‎|thumb|none|400px| Fortis holding Sylvia Weis hostage with his S&amp;amp;W 500]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516711</id>
		<title>In Time</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516711"/>
		<updated>2012-02-03T01:11:13Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Smith &amp;amp; Wesson Model 500 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:In-Time poster.jpg|thumb|right|500px| ''In Time (2011)'']]&lt;br /&gt;
'''The following firearms can be seen in the 2011 film ''In Time'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A two tone [[Glock#Glock 17|Glock 17]] is the sidearm of Timekeeper Leon ([[Cillian Murphy]]). Will Salas ([[Justin Timberlake]]) can be seen with one in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock_17.jpg|thumb|none|400px|Glock 17 fitted with a stainless slide - 9x19mm.]]&lt;br /&gt;
[[File:Will Salas with Glock17.JPG||thumb|none|600px|Salas holding the Glock to Sylvia]]&lt;br /&gt;
[[File:Timekeeper Leon with his Glock17.JPG|thumb|none|600px|Timekeeper Leon with his Glock 17]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 945 Performance Center==&lt;br /&gt;
Will Salas and Sylvia Weis ([[Amanda Seyfried]]) are seen with a stainless steel Smith &amp;amp; Wesson 945 Performance Center in a trailer as well as on the poster art. In some posters the picture has been inverted and the &amp;quot;945&amp;quot; has been removed from the slide. It is used throughout the movie and is the main gun that Sylvia Weis uses. &lt;br /&gt;
&lt;br /&gt;
Notable about the weapon is the fish scale cocking serrations on the front and back of the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:M945 l.jpg|thumb|none|400px|Stainless Smith &amp;amp; Wesson M945 - .45 ACP]]&lt;br /&gt;
[[File:Will Salas with S&amp;amp;W 945.JPG|thumb|none|600px| Salas racks the slide on his S&amp;amp;W 945]]&lt;br /&gt;
[[Image:In-time-movie-poster.jpg|thumb|none|400px|One of the official movie posters where Sylvia Weis can be seen with the Smith &amp;amp; Wesson 945. Note that the image has been inverted and hence the controls and ejection port are on the wrong side.]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945.JPG|thumb|none|600px|We see Sylvia Weis (Amanda Seyfried) using her Smith &amp;amp; Wesson 945 during a hi-jacking]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945 and Will Salas with Glock17.JPG|thumb|none|600px|Salas: &amp;quot;I'd say your money or your life but since your money is your life&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==COP 357 Derringer==&lt;br /&gt;
Will Salas is using a [[COP 357 Derringer]] during the time fight with Fortis ([[Alex Pettyfer]]) and manages to kill three guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:N-copb.jpg|thumb|none|400px|COP 357 Derringer]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
One of the civilians pulls a [[Colt Police Positive]] on Fortis ([[Alex Pettyfer]]) when confronted.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|thumb|none|400px|Colt Police Positive with 4&amp;quot; Barrel - .38 spl]]&lt;br /&gt;
&lt;br /&gt;
[[Image:In_time_colt_police_positive.jpg|thumb|none|400px|Colt Police Positive - .38 Special.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Super Redhawk Alaskan==&lt;br /&gt;
One of the gang members guarding Will holds a [[Ruger Super Redhawk Alaskan]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger sup redhawk alaskan.jpg|thumb|none|400px|Ruger Super Redhawk Alaskan - .45 Long Colt and .454 Casull.]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
[[Image:In_time_-_ruger_alaskan.jpg‎ |thumb|none|400px| Another shot of the Ruger]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686==&lt;br /&gt;
Will Salas is seen firing a [[Smith &amp;amp; Wesson Model 686]] in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel686.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
Fortis ([[Alex Pettyfer]]) uses a [[Smith &amp;amp; Wesson 500]] as his main gun during the movie.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500 (4&amp;quot; Barrel) - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:InTimeSW500.jpg‎|thumb|none|400px| Fortis holding Sylvia Weis hostage with his S&amp;amp;W 500]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516710</id>
		<title>In Time</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516710"/>
		<updated>2012-02-03T01:10:48Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Ruger Super Redhawk Alaskan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:In-Time poster.jpg|thumb|right|500px| ''In Time (2011)'']]&lt;br /&gt;
'''The following firearms can be seen in the 2011 film ''In Time'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A two tone [[Glock#Glock 17|Glock 17]] is the sidearm of Timekeeper Leon ([[Cillian Murphy]]). Will Salas ([[Justin Timberlake]]) can be seen with one in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock_17.jpg|thumb|none|400px|Glock 17 fitted with a stainless slide - 9x19mm.]]&lt;br /&gt;
[[File:Will Salas with Glock17.JPG||thumb|none|600px|Salas holding the Glock to Sylvia]]&lt;br /&gt;
[[File:Timekeeper Leon with his Glock17.JPG|thumb|none|600px|Timekeeper Leon with his Glock 17]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 945 Performance Center==&lt;br /&gt;
Will Salas and Sylvia Weis ([[Amanda Seyfried]]) are seen with a stainless steel Smith &amp;amp; Wesson 945 Performance Center in a trailer as well as on the poster art. In some posters the picture has been inverted and the &amp;quot;945&amp;quot; has been removed from the slide. It is used throughout the movie and is the main gun that Sylvia Weis uses. &lt;br /&gt;
&lt;br /&gt;
Notable about the weapon is the fish scale cocking serrations on the front and back of the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:M945 l.jpg|thumb|none|400px|Stainless Smith &amp;amp; Wesson M945 - .45 ACP]]&lt;br /&gt;
[[File:Will Salas with S&amp;amp;W 945.JPG|thumb|none|600px| Salas racks the slide on his S&amp;amp;W 945]]&lt;br /&gt;
[[Image:In-time-movie-poster.jpg|thumb|none|400px|One of the official movie posters where Sylvia Weis can be seen with the Smith &amp;amp; Wesson 945. Note that the image has been inverted and hence the controls and ejection port are on the wrong side.]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945.JPG|thumb|none|600px|We see Sylvia Weis (Amanda Seyfried) using her Smith &amp;amp; Wesson 945 during a hi-jacking]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945 and Will Salas with Glock17.JPG|thumb|none|600px|Salas: &amp;quot;I'd say your money or your life but since your money is your life&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==COP 357 Derringer==&lt;br /&gt;
Will Salas is using a [[COP 357 Derringer]] during the time fight with Fortis ([[Alex Pettyfer]]) and manages to kill three guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:N-copb.jpg|thumb|none|400px|COP 357 Derringer]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
One of the civilians pulls a [[Colt Police Positive]] on Fortis ([[Alex Pettyfer]]) when confronted.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|thumb|none|400px|Colt Police Positive with 4&amp;quot; Barrel - .38 spl]]&lt;br /&gt;
&lt;br /&gt;
[[Image:In_time_colt_police_positive.jpg|thumb|none|400px|Colt Police Positive - .38 Special.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Super Redhawk Alaskan==&lt;br /&gt;
One of the gang members guarding Will holds a [[Ruger Super Redhawk Alaskan]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger sup redhawk alaskan.jpg|thumb|none|400px|Ruger Super Redhawk Alaskan - .45 Long Colt and .454 Casull.]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
[[Image:In_time_-_ruger_alaskan.jpg‎ |thumb|none|400px| Another shot of the Ruger]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686==&lt;br /&gt;
Will Salas is seen firing a [[Smith &amp;amp; Wesson Model 686]] in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel686.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
Fortis ([[Alex Pettyfer]]) uses a Smith &amp;amp; Wesson 500 as his main gun during the movie.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500 (4&amp;quot; Barrel) - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:InTimeSW500.jpg‎|thumb|none|400px| Fortis holding Sylvia Weis hostage with his S&amp;amp;W 500]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516709</id>
		<title>In Time</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516709"/>
		<updated>2012-02-03T01:10:24Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Colt Police Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:In-Time poster.jpg|thumb|right|500px| ''In Time (2011)'']]&lt;br /&gt;
'''The following firearms can be seen in the 2011 film ''In Time'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A two tone [[Glock#Glock 17|Glock 17]] is the sidearm of Timekeeper Leon ([[Cillian Murphy]]). Will Salas ([[Justin Timberlake]]) can be seen with one in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock_17.jpg|thumb|none|400px|Glock 17 fitted with a stainless slide - 9x19mm.]]&lt;br /&gt;
[[File:Will Salas with Glock17.JPG||thumb|none|600px|Salas holding the Glock to Sylvia]]&lt;br /&gt;
[[File:Timekeeper Leon with his Glock17.JPG|thumb|none|600px|Timekeeper Leon with his Glock 17]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 945 Performance Center==&lt;br /&gt;
Will Salas and Sylvia Weis ([[Amanda Seyfried]]) are seen with a stainless steel Smith &amp;amp; Wesson 945 Performance Center in a trailer as well as on the poster art. In some posters the picture has been inverted and the &amp;quot;945&amp;quot; has been removed from the slide. It is used throughout the movie and is the main gun that Sylvia Weis uses. &lt;br /&gt;
&lt;br /&gt;
Notable about the weapon is the fish scale cocking serrations on the front and back of the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:M945 l.jpg|thumb|none|400px|Stainless Smith &amp;amp; Wesson M945 - .45 ACP]]&lt;br /&gt;
[[File:Will Salas with S&amp;amp;W 945.JPG|thumb|none|600px| Salas racks the slide on his S&amp;amp;W 945]]&lt;br /&gt;
[[Image:In-time-movie-poster.jpg|thumb|none|400px|One of the official movie posters where Sylvia Weis can be seen with the Smith &amp;amp; Wesson 945. Note that the image has been inverted and hence the controls and ejection port are on the wrong side.]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945.JPG|thumb|none|600px|We see Sylvia Weis (Amanda Seyfried) using her Smith &amp;amp; Wesson 945 during a hi-jacking]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945 and Will Salas with Glock17.JPG|thumb|none|600px|Salas: &amp;quot;I'd say your money or your life but since your money is your life&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==COP 357 Derringer==&lt;br /&gt;
Will Salas is using a [[COP 357 Derringer]] during the time fight with Fortis ([[Alex Pettyfer]]) and manages to kill three guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:N-copb.jpg|thumb|none|400px|COP 357 Derringer]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
One of the civilians pulls a [[Colt Police Positive]] on Fortis ([[Alex Pettyfer]]) when confronted.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|thumb|none|400px|Colt Police Positive with 4&amp;quot; Barrel - .38 spl]]&lt;br /&gt;
&lt;br /&gt;
[[Image:In_time_colt_police_positive.jpg|thumb|none|400px|Colt Police Positive - .38 Special.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Super Redhawk Alaskan==&lt;br /&gt;
One of the gang members guarding Will holds a Ruger Super Redhawk Alaskan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger sup redhawk alaskan.jpg|thumb|none|400px|Ruger Super Redhawk Alaskan - .45 Long Colt and .454 Casull.]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
[[Image:In_time_-_ruger_alaskan.jpg‎ |thumb|none|400px| Another shot of the Ruger]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686==&lt;br /&gt;
Will Salas is seen firing a [[Smith &amp;amp; Wesson Model 686]] in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel686.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
Fortis ([[Alex Pettyfer]]) uses a Smith &amp;amp; Wesson 500 as his main gun during the movie.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500 (4&amp;quot; Barrel) - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:InTimeSW500.jpg‎|thumb|none|400px| Fortis holding Sylvia Weis hostage with his S&amp;amp;W 500]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516707</id>
		<title>In Time</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=In_Time&amp;diff=516707"/>
		<updated>2012-02-03T01:09:48Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* COP 357 Derringer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:In-Time poster.jpg|thumb|right|500px| ''In Time (2011)'']]&lt;br /&gt;
'''The following firearms can be seen in the 2011 film ''In Time'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A two tone [[Glock#Glock 17|Glock 17]] is the sidearm of Timekeeper Leon ([[Cillian Murphy]]). Will Salas ([[Justin Timberlake]]) can be seen with one in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock_17.jpg|thumb|none|400px|Glock 17 fitted with a stainless slide - 9x19mm.]]&lt;br /&gt;
[[File:Will Salas with Glock17.JPG||thumb|none|600px|Salas holding the Glock to Sylvia]]&lt;br /&gt;
[[File:Timekeeper Leon with his Glock17.JPG|thumb|none|600px|Timekeeper Leon with his Glock 17]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 945 Performance Center==&lt;br /&gt;
Will Salas and Sylvia Weis ([[Amanda Seyfried]]) are seen with a stainless steel Smith &amp;amp; Wesson 945 Performance Center in a trailer as well as on the poster art. In some posters the picture has been inverted and the &amp;quot;945&amp;quot; has been removed from the slide. It is used throughout the movie and is the main gun that Sylvia Weis uses. &lt;br /&gt;
&lt;br /&gt;
Notable about the weapon is the fish scale cocking serrations on the front and back of the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:M945 l.jpg|thumb|none|400px|Stainless Smith &amp;amp; Wesson M945 - .45 ACP]]&lt;br /&gt;
[[File:Will Salas with S&amp;amp;W 945.JPG|thumb|none|600px| Salas racks the slide on his S&amp;amp;W 945]]&lt;br /&gt;
[[Image:In-time-movie-poster.jpg|thumb|none|400px|One of the official movie posters where Sylvia Weis can be seen with the Smith &amp;amp; Wesson 945. Note that the image has been inverted and hence the controls and ejection port are on the wrong side.]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945.JPG|thumb|none|600px|We see Sylvia Weis (Amanda Seyfried) using her Smith &amp;amp; Wesson 945 during a hi-jacking]]&lt;br /&gt;
[[File:Sylvia Weis with Smith&amp;amp;Wesson 945 and Will Salas with Glock17.JPG|thumb|none|600px|Salas: &amp;quot;I'd say your money or your life but since your money is your life&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==COP 357 Derringer==&lt;br /&gt;
Will Salas is using a [[COP 357 Derringer]] during the time fight with Fortis ([[Alex Pettyfer]]) and manages to kill three guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:N-copb.jpg|thumb|none|400px|COP 357 Derringer]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
One of the civilians pulls this on Fortis ([[Alex Pettyfer]]) when confronted.&lt;br /&gt;
&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|thumb|none|400px|Colt Police Positive with 4&amp;quot; Barrel - .38 spl]]&lt;br /&gt;
&lt;br /&gt;
[[Image:In_time_colt_police_positive.jpg|thumb|none|400px|Colt Police Positive - .38 Special.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Super Redhawk Alaskan==&lt;br /&gt;
One of the gang members guarding Will holds a Ruger Super Redhawk Alaskan.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger sup redhawk alaskan.jpg|thumb|none|400px|Ruger Super Redhawk Alaskan - .45 Long Colt and .454 Casull.]]&lt;br /&gt;
[[File:InTimeCop357Derringer.JPG|thumb|none|600px| Will Salas take down the guard with derringer in his leg holster.]]&lt;br /&gt;
[[Image:In_time_-_ruger_alaskan.jpg‎ |thumb|none|400px| Another shot of the Ruger]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686==&lt;br /&gt;
Will Salas is seen firing a [[Smith &amp;amp; Wesson Model 686]] in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel686.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
Fortis ([[Alex Pettyfer]]) uses a Smith &amp;amp; Wesson 500 as his main gun during the movie.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500 (4&amp;quot; Barrel) - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:InTimeSW500.jpg‎|thumb|none|400px| Fortis holding Sylvia Weis hostage with his S&amp;amp;W 500]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Justified&amp;diff=509735</id>
		<title>Justified</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Justified&amp;diff=509735"/>
		<updated>2012-01-16T17:42:27Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Glock 17 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Justified.jpg|thumb|right|300px||''Justified'' (2010-)]]&lt;br /&gt;
'''The following guns were used in the series ''Justified'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG-Sauer P226/&amp;quot;Non Gun&amp;quot;==&lt;br /&gt;
The sidearm in ep 1 used by Deputy US Marshal Raylan Givens ([[Timothy Olyphant]]) when he shoots Tommy Bucks ([[Peter Greene]]) is a 9mm [[SIG-Sauer P220 pistol series|SIG-Sauer P226]].  In Season 1's &amp;quot;Fire in the Hole&amp;quot; (S1E1), he is seen pulling it on a fugitive suspect in Miami when he refuses to surrender and tries to shoot Raylan with a gun he had hidden underneath the table.  The SIG he pulls at the beginning appears to be a [[&amp;quot;Non Guns&amp;quot;|SIG-Sauer &amp;quot;Non Gun&amp;quot;]] flashpaper replica.   Later in the episode, Chief Deputy Art Mullen ([[Nick Searcy]]) uses a [[SIG-Sauer P220 pistol series|SIG P226]] during the gunfight against Crowder's two &amp;quot;fat&amp;quot; Neo Nazi thugs. In later episodes (i.e. &amp;quot;Long in the Tooth&amp;quot; the gun throws some cartridges that look more like .357 SIG, must have upgraded. &lt;br /&gt;
&lt;br /&gt;
**The reason there is a shoulder on the casings is because they are blanks, not actual ammunition. Blanks are the same shape of a regular round of ammunition that is crimped at the top. They are shaped that way so they will feed smoothly.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|A factory black (K-Kote) SIG-Sauer P226 pistol chambered in 9x19mm. This is a real movie gun and has appeared in several motion pictures.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SIGnon-gun.jpg|thumb|none|500px|SIG-Sauer &amp;quot;Non Gun&amp;quot;.]]&lt;br /&gt;
[[Image:JT-SIG.JPG|thumb|none|600px|Here, he fires the SIG &amp;quot;Non Gun&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Boyd Crowder ([[Walton Goggins]]) uses a [[Glock 17]] to dispatch a suspected rat in his crew in Season 1's &amp;quot;Fire in the Hole&amp;quot; (S1E1). Later in the episode a couple of Glock 17s can be seen in the trunk of Chief Mullen's SUV, when he reaches to collect some weapons and ammo to confront Crowder's two &amp;quot;fat&amp;quot; Neo-Nazi thugs. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
[[Image:Just2003.jpg|thumb|none|603px|Boyd Crowder ([[Walton Goggins]]) uses a [[Glock 17]] to dispatch a suspected rat in the series premiere &amp;quot;Fire in the Hole&amp;quot; (S1E1).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Tommy Bucks ([[Peter Greene]]) pulls a [[Glock 19]] out from under a table when he is confronted by Raylan at the beginning of the premiere episode.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[File:JustifiedGlock19.jpg|thumb|none|600px|Tommy Bucks (an uncredited [[Peter Greene]]) pulls a [[Glock 19]] out from under a table when he is confronted by Raylan at the beginning of the premiere episode.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
In episode 2 Marshal Givens is asked to drop both his gun and his backup. If his primary gun is a Glock 17 or 19 it would make sense that his backup is a Glock 26. Then you have mag and ammo compatibility. In a later episode he tells to the judge that he carries a .45 Glock. Just because he says that what he uses doesn't mean the actual gun used is a .45 Glock and his backup being the same caliber.&lt;br /&gt;
[[Image:Glock 26.jpg‎ |thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:justified_glock26.jpg|thumb|none|600px|Marshal Givens is asked to drop his backup gun in Episode 2. Looks like a Glock 26. It has the mag boot on it.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Raylan Givens sidearm throughout the series is a [[Glock#Glock 17|Glock 17]].  Although in one episode, Raylan CLAIMS to be carrying a &amp;quot;GLOCK 45&amp;quot;, the weapon he wields on a regular basis (as well as that episode) is most definitely a GLOCK 17 in 9mm.  There is one promotional still of Raylan pointing his GLOCK just to the left side of the frame and the &amp;quot;9x19&amp;quot; can be easily read on the slide.  In one commercial promoting the show, Raylan is hiding around a corner and points his sidearm at the head of Boyd Crowder.  From an enhanced still frame, the slide clearly shows both &amp;quot;17&amp;quot; and &amp;quot;9x19.&amp;quot;  Also, the barrel on his fullsize GLOCK is of 9mm diameter, and the grip frame is not large enough to be the GLOCK 21, which is often claimed as a result of Raylan's single reference to his carrying that firearm.  No matter what his claim, the gun physically in his hands is a GLOCK 17.&lt;br /&gt;
&lt;br /&gt;
I just saw a really good close up of the Glock on YouTube, and there was a barely visible &amp;quot;17&amp;quot; on the slide.&lt;br /&gt;
&lt;br /&gt;
==Colt 1911A1==&lt;br /&gt;
Boyd Crowder ([[Walton Goggins]]) is also seen armed with a nickel plated Colt [[M1911A1]] later in the premiere episode. A blued 1911 with wood grips is also seen in the episode &amp;quot;The Collection&amp;quot; and is held by Greg Davis.&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|none|400px|Nickel-plated Rock Island Armory M1911A1 w/ pearl grips - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Used in the episode &amp;quot;Blind Spot&amp;quot; by Sheriff Hunter Mosley. Later used by Raylan Givens ([[Timothy Olyphant]]). Also used by Boyd Crowder ([[Walton Goggins]]) as his sidearm for the latter half of season 1.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:justified-beretta1.jpg|thumb|600px|none|Raylan holding the Beretta 92 on Sheriff Hunter.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 586==&lt;br /&gt;
Bo Crowder ([[M.C. Gainey]]) threatens his son Boyd Crowder ([[Walton Goggins]]) with a [[Smith &amp;amp; Wesson Model 586]], after Boyd blew up a truck with an RPG in &amp;quot;Bulletville&amp;quot;. Bo Crower later gives the gun to Arlo Givens ([[Raymond J. Barry ]]) and is also used later by Boyd Crowder ([[Walton Goggins]]).&lt;br /&gt;
[[Image:S&amp;amp;W Mod586.jpg|400px|thumb|none|Smith &amp;amp; Wesson Model 586 - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
==Custom Officers ACP==&lt;br /&gt;
Raylan Givens carries a Custom Officers ACP after arriving in Kentucky in &amp;quot;Fire in the Hole&amp;quot; (S1E1). The best view of it can be seen when he does a one handed brass check on it in the motel room before leaving to Ava's. It appears to have an added beveled mag well, 3 hole combat trigger and other custom features.&lt;br /&gt;
[[Image:Colt Officers ACP.jpg|thumb|none|350px|Colt Officers ACP - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
In the season 1 finale &amp;quot;Bulletville,&amp;quot; One of Bo Crowder's thugs holds a USP Compact on Raylan. When the tables quickly turn, Raylan kills the thug and then uses the pistol akimbo with his Glock to fire at the Miami gun thugs in the woods as he retreats into the cabin with Boyd. He then gives it to Ava in the final gunfight. &lt;br /&gt;
&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|none|300px|H&amp;amp;K USP Compact - 9x19mm]]&lt;br /&gt;
[[Image:JustifiedUSPCompact.JPG|thumb|none|600px| Raylan with the H&amp;amp;K USP Compact in his right hand, and Glock in his left hand]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
One of Crowder's thugs uses a [[Ruger Mini-14]] GB-F in the premiere episode. He is first using it in a bank robbery then later using the Mini-14 to pin down Raylan's team.&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|400px|none|Stainless Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
The other Crowder thug uses an [[AKM]] first during a bank robbery then uses it to pin down Raylan's team alongside his brother. Also used by two of the Miami gun thugs sent after Raylan in the season 1 finale &amp;quot;Bulletville&amp;quot;&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|400px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
In &amp;quot;Riverbrook&amp;quot; (S1E2), Tim Gutterson uses a [[Remington Model 700]] to snipe Dupree in the climax.&lt;br /&gt;
[[Image:Remington_700_BDL.jpg|thumb|none|400px|Remington 700 BDL rifle with no iron sights and scope - .308 Winchester (7.62x51mm)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown AR-15 sniper rifle==&lt;br /&gt;
One of Given's fellow Marshals use an unknown [[AR-15]] sniper rifle configuration with Aimpoint M68 Sight and a rear night vision scope in the premiere episode.&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
Dewey Crowe ([[Damon Herriman]]) tries to intimidate Raylan by loading a [[Mossberg 500 Cruiser]].  The shotgun is fitted with pistol grip, vertical foregrip, and has a saddle shell holder attached to the left side of the shotgun's receiver. Dewey loads two rounds in the shotgun but forgets to rack in a load, in which Raylan calls him out and says &amp;quot;Can you rack in a load before I put a hole through you?&amp;quot; Later in the episode Raylan Givens ([[Timothy Olyphant]]) takes Dewey's shotgun and fires one round to command Dewey.&lt;br /&gt;
[[Image:Mossberg500CruiserwithForegrip.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 gauge]]&lt;br /&gt;
[[Image:Justifiedproductionstill 1.jpg|thumb|400px|none|A production still of Raylan Givens ([[Timothy Olyphant]]) seen with the Mossberge 500 Cruiser with pistol grip and vertical foregrip]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Seen in season 1 episode 2 by an escaped convict taken from a prison guard during his escape. Shown with synthetic stock and forearm.&lt;br /&gt;
[[image:Mossberg590.jpg|400px|thumb|none|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Ava Crowder ([[Joelle Carter]]) uses a sawn off [[Remington 870]].&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 12 gauge with sawed off barrel and stock] - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is used by Boyd Crowder ([[Walton Goggins]]) to blow up a church in the premiere episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm]]&lt;br /&gt;
[[Image:Just2007.jpg|thumb|none|602px|An [[M72 LAW]] is used by Boyd Crowder ([[Walton Goggins]]) to blow up a church.  The backblast is not accurate.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
In Episode 11, Boyd purchases an [[RPG-7]] from a Kentucky arms dealer. He refers to it as &amp;quot;Chinese&amp;quot;, despite it being an original Russian model.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|none|400px|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Person_of_Interest&amp;diff=508985</id>
		<title>Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Person_of_Interest&amp;diff=508985"/>
		<updated>2012-01-14T10:18:30Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Unknown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TV Title|Person of Interest}}&lt;br /&gt;
&lt;br /&gt;
[[File:POI Title.jpg|thumb|right|400px|''Person of Interest'' (2011 - present)]]&lt;br /&gt;
&lt;br /&gt;
'''Person of Interest''' is an American television series that stars [[Michael Emerson]] of ''[[Lost]]'' playing a mysterious billionaire by the name of Mr. Finch, who had developed a computer program for the government that predicts the identity of people connected to violent crimes and terrorist acts that will take place in the future. With the government unconcerned about them, and unable to stop the crimes on his own, Finch hires John Reese (played by [[Jim Caviezel]]), a burned out ex-CIA black-ops operative with a past, presumed to be dead, to help Finch stop these crimes and save lives.  &lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In &amp;quot;The Fix&amp;quot;, a bodyguard working for Mark Lawson uses a [[Beretta 92FS]] as his sidearm.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint a.jpg|thumb|none|600px|The Lawson bodyguard aiming the 92FS at John and Zoe.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox===&lt;br /&gt;
Used by Paula Vasquez (Melanie Diaz) in &amp;quot;Number Cruch&amp;quot; before Reese disarms her.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS INOX - 9x19mm.  This pistol was the screen used gun, used throughout the film by Det. Max Kirkpatrick ([[William Baldwin]]) and once by Kate McQuean ([[Cindy Crawford]]) in the film ''[[Fair Game]]''.]]&lt;br /&gt;
[[File:POI Inox aim.jpg|thumb|none|600px|Paula aims the Inox at Reese after seeing him in the house.]]&lt;br /&gt;
[[File:POI Inox disarm.jpg|thumb|none|600px|Reese pulilng the Inox's slide after disarming Paula.]]&lt;br /&gt;
[[File:POI Inox scope.jpg|thumb|none|600px|Paula with the Inox via riflescope FPS.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 52==&lt;br /&gt;
Charlie Burton ([[Enrico Colantoni]]) wields a [[CZ 52]] in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz52.jpg|thumb|none|400px|Czech CZ 52 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:POI Charlie.jpg|thumb|none|600px|Charlie aiming the CZ 52 at John and the tied up Russian mobster.]]&lt;br /&gt;
&lt;br /&gt;
==CZ-75 SP-01 Phantom==&lt;br /&gt;
An assassin in &amp;quot;Ghosts&amp;quot; uses a  [[CZ-75|CZ-75 SP-01 Phantom]] with and without suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz-sp01-phantom.jpg|thumb|none|400px|CZ-75 SP-01 Phantom- 9mm]]&lt;br /&gt;
[[File:POI struggle.jpg|thumb|none|600px|The SP-01 Phantom in the hands of the assassin while facing Reese in a laundromat.]]&lt;br /&gt;
[[File:POI gun point.jpg|thumb|none|600px|The assassin preparing to kick the door in front of him.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
A Bulgarian gangster uses a chrome [[Desert Eagle|Desert Eagle Mark XIX]] in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[File:POI Desert Eagle.jpg|thumb|none|600px|The Desert Eagle Mark XIX as seen in the episode &amp;quot;Witness&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In the pilot, Reese ([[James Caviezel]]) uses a [[Glock 17]] to take down a group of corrupt cops. A few mobsters draw out Glocks when Reese interrupts the arms deal. One of the ex-soldiers turn robbers uses one during a bank robbery in &amp;quot;Mission Creep&amp;quot;. A SP-9 gangster uses one fitted with a sound suppressor in &amp;quot;Judgement&amp;quot;. A Bundesnachrichtendienst agent uses a Glock 17 in &amp;quot;Foe&amp;quot;. In &amp;quot;Number Crunch&amp;quot;, an assassin uses a silenced Glock 17 before Reese disarms him. A CIA agent uses one in the same episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|[[Glock 17]] - 9x19mm]]&lt;br /&gt;
[[File:POI pistol draw.jpg|thumb|none|600px|A mobster aiming the Glock 17 at Reese.]]&lt;br /&gt;
[[File:POI Glock pistol aim.jpg|thumb|none|600px|Reese aims the Glock 17 at the corrupt NYPD detective before gunning him down.]]&lt;br /&gt;
[[File:POI bank robber.jpg|thumb|none|600px|The masked robber with the Glock 17.]]&lt;br /&gt;
[[File:POI silenced shot.jpg|thumb|none|600px|SP-9 gangster shooting silenced Glock 17 at Reese.]]&lt;br /&gt;
[[File:POI from behind.jpg|thumb|none|600px|The BND agent aiming the Glock 17 at the back of Reese.]]&lt;br /&gt;
[[File:POI closeup Glock.jpg|thumb|none|600px|Decent closeup of the Glock 17.]]&lt;br /&gt;
[[File:POI Glock assassin.jpg|thumb|none|600px|Reese uses the door to disarm the silenced Glock 17-wielding assassin.]]&lt;br /&gt;
[[File:POI CIA Glock.jpg|thumb|none|600px|A CIA agent searches for a wounded Reese.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A 2nd Gen [[Glock 19]] is seen as the main sidearm of Detective Carter (Taraji P. Henson). In &amp;quot;The Fix&amp;quot;, a fixer acquires the Glock 19 and gives to a corrupt cop during a gala party.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|400px|Glock 19 2nd Gen- 9mm]]&lt;br /&gt;
[[File:POI holstered gun.jpg|thumb|none|600px|The holstered Glock 19 as seen in Detective Carter's holster.]]&lt;br /&gt;
[[File:POI Detective.jpg|thumb|none|600px|Detective Carter with the Glock 19 after doing the raid at the mob-owned underground casino in &amp;quot;Mission Creep&amp;quot;.]]&lt;br /&gt;
[[File:POI Glock.jpg|thumb|none|600px|Zoe Morgan hands the Glock 19 back after &amp;quot;acquiring it&amp;quot; from the streets to Lieutenant Gilmore.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
A Glock 26 was used by Detective Carter as her main sidearm to replace the Glock 19, first seen in &amp;quot;Get Carter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 26.jpg‎|thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm.]]&lt;br /&gt;
[[File:POI Glock draw.jpg|thumb|none|600px|Detective Carter after drawing out her Glock 26.]]&lt;br /&gt;
[[File:POI Glock fire.jpg|thumb|none|600px|Firing the Glock 26 at Hector Alvarez's incoming pickup while attempting to shoot her.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup Trophy==&lt;br /&gt;
Reese takes a  stainless steel [[Colt Gold Cup National Match|Colt Gold Cup Trophy]] after taking down a New York based Torero Cartel cell in &amp;quot;Cura Te Ipsum&amp;quot;. He uses it near the end to intimidate Andrew Benton.&lt;br /&gt;
[[Image:ColtGoldCupNatMatchSS.jpg|thumb|none|350px|Colt Gold Cup National Match (Mark IV, Series 80) with stainless steel finish - .45 ACP]]&lt;br /&gt;
[[File:POI pistol ground.jpg|thumb|none|600px|The Gold Cup before Reese picked it up from the floor.]]&lt;br /&gt;
[[File:POI pistol table.jpg|thumb|none|600px|The GCT on the table near Reese's hands.]]&lt;br /&gt;
&lt;br /&gt;
==Kahr K9 Stainless==&lt;br /&gt;
A stainless [[Kahr K9#Kahr K9 Stainless|Kahr K9]] fitted with a suppressor is used by Sam to assassinate the ex-soldiers involved in the evidence lock-up robbery in &amp;quot;Mission Creep&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Kahr.jpg|thumb|none|400px|Kahr K9 Stainless 9x19mm]]&lt;br /&gt;
[[File:POI silenced pistol aim.jpg|thumb|none|600px|Sam aiming the pistol from inside the van.]]&lt;br /&gt;
[[File:POI silenced pistol.jpg|thumb|none|600px|Sam takes out one of the ex-soldiers.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A mobster aims a [[SIG-Sauer P226]]  at Reese after he interrupts an underground arms purchase in the pilot episode. Reese takes it along with some other weapons and keeps them for himself. The P226 seems to become Reese's sidearm after this, as he first uses it in &amp;quot;Ghosts&amp;quot;. Reese carries his Sig in the middle of his back.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226- 9mm]]&lt;br /&gt;
[[File:POI pistol aim.jpg|thumb|none|600px|A mobster taking aim with the P226.]]&lt;br /&gt;
[[File:POI Reese.jpg|thumb|none|600px|Reese firing the P226 at the assassin after being hurled outside the laundromat.]]&lt;br /&gt;
[[File:POI pistol draw a.jpg|thumb|none|600px|Reese searching an apartment with the P226 already drawn out in &amp;quot;Judgment&amp;quot;.]]&lt;br /&gt;
[[File:POI silenced pistol a.jpg|thumb|none|600px|Reese with the silenced P226 in &amp;quot;Judgment.&amp;quot;]]&lt;br /&gt;
[[File:POI hostage a.jpg|thumb|none|600px|Holding the corrupt banker hostage.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5946==&lt;br /&gt;
After breaking free from Detective Fusco ([[Kevin Chapman]]) in the pilot episode, Reese takes Fusco's [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5946|Smith &amp;amp; Wesson 5946]] and shoots him in the back three times, knowing that Fusco is wearing a bulletproof vest before walking back to the city with the 5946 with him. At the end of the episode, Reese gives it back to Fusco, telling him that he used it to kill one of Fusco's fellow corrupt cops, blackmailing him to be his source inside the NYPD.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W5946.jpg|thumb|400px|none|Smith &amp;amp; Wesson 5946 - 9x19mm]]&lt;br /&gt;
[[File:POI gunpoint.jpg|thumb|none|600px|Reese &amp;quot;greeting&amp;quot; Fusco by aiming a 5946 at his head after the corrupt detective went inside an unmarked cruiser.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Jarek Koska, head of Szajka Pruszkow Dziewiec's (SP-9) New York branch, is armed with a PPK, which he holds on the son of Judge Samuel Gates in &amp;quot;Judgment&amp;quot;. A chrome one is found by Finch in &amp;quot;The Fix&amp;quot;. In a flashback, a female CIA operative uses a silenced PPK to assassinate two renegade CIA agents in Russia.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherPPK.jpg‎|thumb|400px|none|Walther PPK - 9mm Kurz aka 9x17mm (.380 ACP)]]&lt;br /&gt;
[[File:POI scene.jpg|thumb|none|600px|The PPK aimed at the boy's head.]]&lt;br /&gt;
[[File:POI closeu p.jpg|thumb|none|600px|The slide and the ejection port can be clearly seen.]]&lt;br /&gt;
[[File:POI pistol barrel.jpg|thumb|none|600px|The pistol barrel of the PPK.]]&lt;br /&gt;
[[File:POI hidden pistol.jpg|thumb|none|600px|Finch holding the chrome-made PPK.]]&lt;br /&gt;
[[File:POI silenced pistol b.jpg|thumb|none|600px|The silenced PPK.]]&lt;br /&gt;
&lt;br /&gt;
==Welrod Pistol==&lt;br /&gt;
Used by ex-Stasi agent Ulrich Kohl (Alan Dale) in assassinating his ex-Stasi colleagues in New York City from &amp;quot;Foe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Welrod.jpg|thumb|none|400px|Welrod pistol Mark I - 9x19mm. The Mark I has a trigger guard and front sight halfway along the weapon rather than near the muzzle; it is somewhat longer and heavier, and has a 6-round magazine as opposed to the Mark II's 8. The lower shot shows the action pulled back after the knurled knob is given a quarter-turn to the left.]]&lt;br /&gt;
[[File:POI Welrod.jpg|thumb|none|600px|Aiming the Welrod at an ex-Stasi agent turned construction worker.]]&lt;br /&gt;
[[File:POI Welrod closeup.jpg|thumb|none|600px|Closeup of the Welrod when Reese seizes it from Ulrich.]]&lt;br /&gt;
[[File:POI Standoff.jpg|thumb|none|600px|Distance shot of the standoff between Ulrich and an ex-Stasi agent.]]&lt;br /&gt;
[[File:POI Welrod Ground.jpg|thumb|none|600px|Picking up the Welrod Ulrich had dropped in Central Park.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
A corrupt NYPD detective forces an ex-con to hold a [[Smith &amp;amp; Wesson Model 15]] in order to frame him in the murder of an attorney in the pilot episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel15.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 15 with factory target grips - .38 Special]]&lt;br /&gt;
[[File:POI hostage.jpg|thumb|none|600px|The corrupt NYPD detective making the ex-con hold the Model 15.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
In pilot episode, one of the corrupt cops holds a [[Smith &amp;amp; Wesson Model 19]] on a former convict  in order to frame him before being stopped by Reese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 magnum]]&lt;br /&gt;
[[File:POI Hostage.jpg|thumb|none|600px|A corrupt NYPD detective holds a bystander hostage when he was confronted by Reese.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
[[M4A1 Carbine]]s fitted with ACOG Scopes and vertical foregrips are used by the former soldiers turned robbers in a raid of a mob owned underground casino in &amp;quot;Mission Creep&amp;quot;. Used by NYPD Emergency Service Unit (ESU) operators in &amp;quot;Foe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:POI M4A1.jpg|thumb|none|600px|One of the robbers with the M4A1s aimed at the gamblers and the dealers.]]&lt;br /&gt;
[[File:POI Reese and M4A1.jpg|thumb|none|600px|Reese with the M4A1 while undercover with the ex-soldiers.]]&lt;br /&gt;
[[File:POI Fusco and ESU.jpg|thumb|none|600px|The dark background may make it hard to see the M4A1 used by the ESU operator. You can partially see the C-More red dot sight on top of the upper receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
One of the weapons that Reese ([[James Caviezel]]) takes from the intercepted Mob arms deal is a [[Heckler &amp;amp; Koch G36C]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[File:POI confrontation.jpg|thumb|none|600px|The G36C (with the folded stock) can seen near the mobster with the green jacket (who is standing near Reese).]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch 416==&lt;br /&gt;
Reese uses a Heckler &amp;amp; Koch 416 in &amp;quot;Number Crunch&amp;quot; as his main weapon of choice. This has a mounted riflescope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:POI rifle aiming.jpg|thumb|none|600px|Aiming the 416.]]&lt;br /&gt;
[[File:POI Reese and rifle.jpg|thumb|none|600px|Another shot of Reese with the 416.]]&lt;br /&gt;
[[File:POI rifle closeup.jpg|thumb|none|600px|Closeup of the 416.]]&lt;br /&gt;
[[File:POI upper receiver closeup.jpg|thumb|none|600px|Closeup of the upper receiver with the mounted riflescope.]]&lt;br /&gt;
[[File:POI fire selector.jpg|thumb|none|600px|Good closeup of the fire selector.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 556 SBR==&lt;br /&gt;
John Reese ([[James Caviezel]]) is seen with a [[SIG SG 550#SIG SG 556|SIG SG 556 SBR]] fitted with an Eotech sight before being disarmed in the Pilot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig556_classic.jpg|thumb|500px|none|SIG SG 556 Classic - 5.56x45mm with polymer magazine and SIG-Sauer STS-081 red dot scope.]]&lt;br /&gt;
[[File:POI group.jpg|thumb|none|600px|Reese's SG 556 SBR taken by a corrupt NYPD detective after being disarmed at gunpoint.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
A Russian mobster in &amp;quot;Witness&amp;quot; uses a [[SIG SG 552]] with a scope before being disarmed by Reese. &lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|400px|none|SIG SG 552-2 with railed handguard, vertical foregrip, flashlight, and ACOG scope - 5.56x45mm]]&lt;br /&gt;
[[File:POI SG 552.jpg|thumb|none|600px|The Russian mobster standing near the apartment entrance with the scoped SG 552.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
Russian mobsters fire [[AKS-74U|AKS-74U carbines]] with RIS handguards while trying to kill Charlie Burton ([[Enrico Colantoni]]) in &amp;quot;Witness&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:AKS74U-RIS.jpg|thumb|none|401px|AKS-74U with a RIS handguard - 5.45x39mm.]]&lt;br /&gt;
[[File:POI AKS-74U.jpg|thumb|none|600px|The Russia mobster climbing up the stairs is armed with the RIS-mounted AKS-74U.]]&lt;br /&gt;
[[File:POI mobsters.jpg|thumb|none|600px|The two mobsters in the foreground are armed with AKS-74Us. The mobster in the background has a AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
Another mobster in &amp;quot;Witness&amp;quot; uses an [[AK-74|AK-74M]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[File:POI mobsters.jpg|thumb|none|600px|The Russian mobster in the background has a AK-74M.]]&lt;br /&gt;
&lt;br /&gt;
=Submachineguns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K-PDW==&lt;br /&gt;
Anton O'Mara picks up and shows an unloaded [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K-PDW]] minus the stock to his father, asking if they should buy it.  One of the robbers in &amp;quot;Mission Creep&amp;quot; uses one during the NYPD evidence lockup robbery. However, the firing pin is sabotaged rendering them useless. Reese uses one in the raid.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|400px|MP5K-PDW with its extended barrel with 3 lugs &amp;amp; folding stock - 9x19mm ]]&lt;br /&gt;
[[File:POI MP5K.jpg|thumb|none|600px|The MP5K being handle without the PDW-attached buttstock.]]&lt;br /&gt;
[[File:POI MP5K a.jpg|thumb|none|600px|A robber aiming the MP5K-PDW at NYPD officers stationed at the evidence lockup.]]&lt;br /&gt;
[[File:POI weapon aim.jpg|thumb|none|600px|A MP5K-PDW aimed at Finch during the raid.]]&lt;br /&gt;
[[File:POI Reese and MP5K.jpg|thumb|none|600px|Reese with the MP5K-PDW in the raid.]]&lt;br /&gt;
[[File:POI retreat.jpg|thumb|none|600px|Not a bad closeup of the MP5K-PDW.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
During the episode &amp;quot;Get Carter&amp;quot;, Reese uses a [[TDI Vector]] to steal weapons and a muscle car from a known crime boss.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP.]]&lt;br /&gt;
[[File:POI TDI Vector.jpg|thumb|none|600px|The TDI Vector used by Reese after storming the muscle garage shop.]]&lt;br /&gt;
[[File:POI TDI Vector fire.jpg|thumb|none|600px|Firing the TDI Vector in single shot mode at the gangsters.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
Used by a NYPD ESU operator in &amp;quot;Foe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|400px|none|Ithaca Model 37 riot version - 12 Gauge.]]&lt;br /&gt;
[[File:POI Central Park.jpg|thumb|none|600px|NYPD ESU officer with the Ithaca 37.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
A [[Barrett M107]] is used by Reese in &amp;quot;Foe&amp;quot; to disable a German consulate sedan.&lt;br /&gt;
&lt;br /&gt;
[[File:Berrett M107.jpg|thumb|none|450px|Barrett M107 - .50 BMG.]] &lt;br /&gt;
[[File:POI M82 grab.jpg|thumb|none|600px|Making Finch uncomfortable.]]&lt;br /&gt;
[[File:POI M82 bullets.jpg|thumb|none|600px|You can see the bullets in a M82 magazine.]]&lt;br /&gt;
[[File:POI M82 magazine load.jpg|thumb|none|600px|Loading the M82A1's 10-round magazine.]]&lt;br /&gt;
[[File:POI M82 front view.jpg|thumb|none|600px|You can see the muzzle.]]&lt;br /&gt;
[[File:POI M82 cock.jpg|thumb|none|600px|Cocking the M82A1.]]&lt;br /&gt;
[[File:POI M82 closeup.jpg|thumb|none|600px|&amp;quot;Very impressive, Finch.&amp;quot;]]&lt;br /&gt;
[[File:POI FPS scope.jpg|thumb|none|600px|FPS view of the M82A1's scope.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown==&lt;br /&gt;
Looks like an L96 variant.&lt;br /&gt;
[[File:POI assassin.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:POI FPS sight.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
&lt;br /&gt;
==Defense Technologies 1315 37mm==&lt;br /&gt;
During the episode &amp;quot;Get Carter&amp;quot;, Reese uses a [[S&amp;amp;W gas gun|Def Tech 1315]] launcher to blast through a crime boss's chop shop. This fires a HE grenade, which is not possible to do so in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:DefTech1315.jpg|thumb|none|400px|DefTech 1315 - 37mm.]]&lt;br /&gt;
[[File:POI GL raise.jpg|thumb|none|600px|Reese raising the Def Tech launcher.]]&lt;br /&gt;
[[File:POI GL aim.jpg|thumb|none|600px|Reese aiming the Def Tech launcher.]]&lt;br /&gt;
[[File:POI HE Grenade.jpg|thumb|none|600px|The HE grenade on the garage shutter before it blew up.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is seen on the table during the arms deal in the Pilot episode. It is also one of the weapons that Reese takes. He later uses it, loaded with a smoke round, to stop two corrupt detectives from executing a witness by firing it at their SUV. &lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[File:POI M79 grenade load.jpg|thumb|none|600px|Loading up the M79 with a 40mm smoke round from the rear of a taxicab.]]&lt;br /&gt;
[[File:POI M79.jpg|thumb|none|600px|Reese takes aim with the M79 without using the flip-up front sight.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==Flashbang==&lt;br /&gt;
In the pilot episode, Reese ([[James Caviezel]]) uses a flashbang grenade to escape from the corrupt detective.&lt;br /&gt;
&lt;br /&gt;
[[File:POI Flashbang.jpg|thumb|none|600px|A primed flashbang rolls under the driver's seat of the unmarked NYPD Crown Victoria before it exploded.]]&lt;br /&gt;
&lt;br /&gt;
==Arms Cache==&lt;br /&gt;
Various small arms are seen in a table in the pilot episode before Reese interrupts the meetings and takes some of them away for personal use. Another was seen in &amp;quot;Mission Creep&amp;quot;, left in the taxicab by Finch to get one of the bank robbers arrested, who moonlights as a cab driver. Another one is present in &amp;quot;Get Carter&amp;quot; when Reese attacks the gangster manning the closed muscle car shop.&lt;br /&gt;
&lt;br /&gt;
[[File:POI Arms.jpg|thumb|none|600px|The arms cache being presented to mobster buyers.]]&lt;br /&gt;
[[File:POI Arms Cache.jpg|thumb|none|600px|A small arms cache found in the trunk of a Ford Crown Victoria taxicab. Among the weapons is a sawed-off shotgun and an IMI Uzi.]]&lt;br /&gt;
[[File:POI Arms Cache towel.jpg|thumb|none|600px|A small cache of small arms before Reese takes them away. You can see a Mini-Uzi on the side with a few race guns and a Glock or two. The shotgun appears to be a Remington 870 with a M4-type stock and a box magazine, which indicates that it's an airsoft gun.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Wanted&amp;diff=507260</id>
		<title>Wanted</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Wanted&amp;diff=507260"/>
		<updated>2012-01-10T20:20:35Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Wheellock Pistol (mock-up) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Wanted.jpg‎|thumb|right|300px|''[[Wanted]] (2008)'']]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''[[Wanted]]'':'''&lt;br /&gt;
&lt;br /&gt;
'''Warning: Page contains spoilers.'''&lt;br /&gt;
&lt;br /&gt;
'''See discussion section for more information on Fox's car.'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Safari Arms Matchmaster==&lt;br /&gt;
Fox ([[Angelina Jolie]]) packs a custom [[M1911|Safari Arms Matchmaster]] 1911 clone with a Wilson 10 round magazine, Parrish 1911 Bushing Compensator (which would cause a muzzle flash that would likely blind her in low-light situations), engraved ivory grips, and custom engraved slide throughout the film. The official website of the film describes: &amp;quot;''Fox's weapon of choice is a custom .45 caliber SAFARI MATCHMASTER semi automatic pistol. Although she prefers its lightweight versatility, she is a virtuoso with any firearm which exists''&amp;quot;.&lt;br /&gt;
[[Image:Wanted_21.JPG|thumb|none|400px|The Safari Arms Matchmaster used by [[Angelina Jolie]] in the film. Note Safari Arms Lion logo - .45 ACP.]]&lt;br /&gt;
[[Image:Wanted_1.jpg|thumb|none|400px|A very rare nice shot of the pistol.]]&lt;br /&gt;
[[Image:Safari Arms .45.JPG|thumb|none|400px|regular matchmaster]]&lt;br /&gt;
[[Image:Wanted_22.JPG|thumb|none|400px|Close up on the obvious Matchmaster stamp - .45 ACP.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-1.jpg|thumb|none|600px|Fox fires her Safari Arms Matchmaster during the battle in the grocery store.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-2MaintainYourPower.jpg|thumb|none|600px|Fox aims her Safari Arms Matchmaster. Note her tatoo which reads ''&amp;quot;Teneo Vestrus Vox&amp;quot;'', roughly translated from Latin as &amp;quot;I hold your voice.&amp;quot;]]&lt;br /&gt;
[[Image:WantedSAMM-1911-3.jpg|thumb|none|600px|A nice close up of the Matchmaster when Fox holds back Wesley.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-4.jpg|thumb|none|600px|Fox fires her Matchmaster at Cross during the car chase.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-5.jpg|thumb|none|600px|Fox aims her Matchmaster at the train.]]&lt;br /&gt;
[[Image:Wanted1911.jpg|thumb|none|600px|Image from the website zooming in on Fox's Matchmaster when she fires it at the train. This shot is superior to the shot in the film since it is a posed production shot, not a screengrab from a frame of film.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-6.jpg|thumb|none|600px|Fox fires her Matchmaster at the train.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-7.jpg|thumb|none|600px|Fox holds her Matchmaster in the Fraternity Library.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-8.jpg|thumb|none|600px|Fox shows her true devotion to the Fraternity when she curves a bullet that miraculously circles the whole room.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-9.jpg|thumb|none|600px|Fox's bullet is engraved with the word &amp;quot;Goodbye&amp;quot;. Commercials for the film have used this bullet shot to write anything on it from critic opinions to the film title itself.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-10.jpg|thumb|none|600px|Wesley grabs Fox's Matchmaster.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
During the shootout at the pharmacy, Fox ([[Angelina Jolie]]) uses a [[CornerShot]] device together with her Matchmaster, allowing her to look and shoot around corners during a shootout with Cross ([[Thomas Kretschmann]]) in the grocery store. It's obviously based on the real [[CornerShot]], but there isn't a type like the one used in the film.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with Glock 17 attached.]]&lt;br /&gt;
[[Image:WantedCornershot-1.jpg|thumb|none|600px|Fox pulls out the CornerShot from her bag.]]&lt;br /&gt;
[[Image:WantedCornershot-2.jpg|thumb|none|600px|Fox drops her Safari Arms Matchmaster into the CornerShot.]]&lt;br /&gt;
[[Image:WantedCornershot-3.jpg|thumb|none|600px|Fox checks the corners with the CornerShot.]]&lt;br /&gt;
[[Image:WantedCornershot-4.jpg|thumb|none|600px|Fox takes aim at Cross.]]&lt;br /&gt;
[[Image:WantedCornershot-5.jpg|thumb|none|600px|Fox aims with the moniter crosshair.]]&lt;br /&gt;
[[Image:WantedCornershot-6.jpg|thumb|none|600px|Fox's CornerShot as viewed by Cross.]]&lt;br /&gt;
[[Image:WantedCornershot-7.jpg|thumb|none|600px|Fox shoots out the mirrors in the store to stop Cross from using them.]]&lt;br /&gt;
[[Image:WantedCornershot-8.jpg|thumb|none|600px|Fox fires her CornerShot at Cross.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Beretta 92S==&lt;br /&gt;
Mr. X's ([[David O'Hara]]) sidearm used in the opening sequence is a customised [[Beretta 92#Beretta 92S|Beretta 92S]]. It has ornate grips and a compensator.&lt;br /&gt;
Later it is given to Wesley ([[James McAvoy]]) to shoot the wings off of flies, to prove he is gifted. Sloan ([[Morgan Freeman]]) refers to it as an &amp;quot;Imanishi 17,&amp;quot; though no known make or model of firearm exists. Wesley hides the Beretta in the toilet and after leaving it there to soak for about a week, he retrieves it and uses it while chasing Cross through the parking garage, accidentally shooting The Exterminator ([[Konstantin Khabensky]]) instead. He then uses it for the shootout on the train with Cross, firing several shots at him before he drops it during the crash and draws his [[Star Ultrastar]]. In one of the wallpapers, Wesley can be seen holding a 92FS with same customisations.&lt;br /&gt;
[[Image:WantedBeretta92S-1.jpg|thumb|none|600px|Mr. X fires his Beretta 92S while flying through the air.]]&lt;br /&gt;
[[Image:WantedBeretta92S-2.jpg|thumb|none|600px|Mr. X with his Beretta 92S.]]&lt;br /&gt;
[[Image:WantedBeretta92S-3.jpg|thumb|none|600px|Sloan hands Wesley the Beretta 92S.]]&lt;br /&gt;
[[Image:WantedBeretta92S-4.jpg|thumb|none|600px|Wesley fires the Beretta 92S at the flies.]]&lt;br /&gt;
[[Image:WantedBeretta92S-5.jpg|thumb|none|600px|Wesley points the Beretta at Sloan.]]&lt;br /&gt;
[[Image:WantedBEretta92S-6.jpg|thumb|none|600px|Wesley holds the Beretta to Sloan's chest.]]&lt;br /&gt;
[[Image:WantedBeretta92S-7.jpg|thumb|none|600px|Much to Wesley's horror, he realises what happened in the Mill was not a dream when the Beretta falls from his pants when he goes to the bathroom. He then hides it in the toilet.]]&lt;br /&gt;
[[Image:WantedBeretta92S-8.jpg|thumb|none|600px|Wesley retrieves the soaking wet Beretta from the toilet.]]&lt;br /&gt;
[[Image:WantedBeretta92S-9.jpg|thumb|none|600px|Wesley chases down Cross in the parking garage.]]&lt;br /&gt;
[[Image:WantedBeretta92S-10.jpg|thumb|none|600px|Wesley holds his Beretta on Pekwarsky ([[Terence Stamp]]) in the castle.]]&lt;br /&gt;
[[Image:WantedBeretta92S-11.jpg|thumb|none|600px|Wesley slowly begins to cock the hammer with a double action trigger pull. ''It should be said that, in the previous shot, to look more threatening, Wesley cocks the hammer. In this shot, it is now back up.'']]&lt;br /&gt;
[[Image:WantedBeretta92S-12.jpg|thumb|none|600px|Wesley fires his Beretta at Cross. Note that the magazine release is not where it is on modern guns, which tells us it is not a 92S-1.]]&lt;br /&gt;
	&lt;br /&gt;
==Mauser C96 - M712 &amp;quot;Schnellfeuer&amp;quot;==	&lt;br /&gt;
Sloan ([[Morgan Freeman]]) is seen armed with a [[Mauser C96|M712 &amp;quot;Schnellfeuer&amp;quot;]] or ''&amp;quot;Fastfire&amp;quot;'' (in German), the select fire version of the [[Mauser C96|C96 &amp;quot;Broomhandle&amp;quot; Mauser]] with a detachable box magazine instead of a fixed internal magazine loaded with stripper clips.&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm.]]&lt;br /&gt;
[[Image:WantedMorganFreeman.jpg‎|thumb|none|600px|Morgan Freeman wields an Mauser M712 Schnellfeuer pistol in the weaving room. This shot is likely from a deleted scene or publicity photo since this sequence never seen in the film.]]	&lt;br /&gt;
[[Image:WantedM712Schnellfuer-1.jpg|thumb|none|600px|'''&amp;quot;Still trying to figure out who you are?&amp;quot;'''.]]	&lt;br /&gt;
[[Image:WantedM712Schnellfuer-2.jpg|thumb|none|600px|Another shot of the same scene.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
An officer is seen armed with a [[Beretta 92 pistol series|Beretta 92FS]] when Fox's car flips over him. Wesley is seen wielding several during the shootout in the mill.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:WantedBeretta92FS-1.jpg|thumb|none|600px|A Chicago Police officer watches Fox's car fly over his head.]]&lt;br /&gt;
[[Image:WantedBeretta92FS-2.jpg|thumb|none|600px|Wesley smashes into the mill firing two Berettas akimbo style.]]&lt;br /&gt;
[[Image:WantedBeretta92FS-3SIGP226-2.jpg|thumb|none|600px|Wesley fires a Beretta akimbo with a SIG P226.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Wesley ([[James McAvoy]]) is seen using several [[Browning Hi-Power]] pistols during the shootout in the mill using both his and some captured from assassins.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|400px|Browning Hi-Power - 9mm.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-1.jpg|thumb|none|600px|Wesley draw his Browning Hi-Power, using it to empty the truck, smartly keeping his finger off the trigger.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-2.jpg|thumb|none|600px|Wesley draws his Browning Hi-Power as he hides under a truck.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-3.jpg|thumb|none|600px|Wesley checks his watch.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-4.jpg|thumb|none|600px|Wesley fires his Hi-Power in the mill.]]&lt;br /&gt;
[[Image:wanted-movie-images-53.jpg|thumb|none|600px|Wesley fires his Hi-Power akimbo with his USP Compact.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-5.jpg|thumb|none|600px|Wesley fires his Hi-Power.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-6.jpg|thumb|none|600px|Wesley throws away an empty Hi-Power.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-7.jpg|thumb|none|700px|Wesley fire his Hi-Power with a Jericho 941 akimbo.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
Mr. X ([[David O'Hara]]) uses a flintlock pistol mocked up to look like a magazine-fed gun to curve a bullet and take out a man on the roof of the building. Fox uses one to fire at Cross during the car chase. One is seen disassembled on a table in the mill.&lt;br /&gt;
[[Image:Wantedprop.jpg|thumb|none|400px|The original same prop used in Wanted.]]&lt;br /&gt;
[[Image:WantedFlintlock-1.jpg|thumb|none|600px|Mr. X ([[David O'Hara]]) draws his flintlock pistol mockup while flying through the air.]]&lt;br /&gt;
[[Image:WantedFlintlock-2.jpg|thumb|none|600px|Mr. X ([[David O'Hara]]) fires his flintlock pistol.]]&lt;br /&gt;
[[Image:WantedFlintlock-3.jpg|thumb|none|600px|Fox fires a flintlock pistol at Cross.]]&lt;br /&gt;
[[Image:WantedFlintlock-4.jpg|thumb|none|600px|Wesley examines a saw-handled flintlock duelling pistol on the table.]]&lt;br /&gt;
[[Image:WantedFlintlock-5.jpg|thumb|none|600px|Wesley looks at a picture of Mr. X and his flintlock pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
One of the police officers is seen armed with a [[Glock|Glock 17]] when Fox's car flips over him.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 2nd Generation - 9mm.]]&lt;br /&gt;
[[Image:WantedGlock17-1.jpg|thumb|none|600px|An officer points his Glock 17 at Fox's car as it flips over.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch Mk 23 SOCOM Mod 0==&lt;br /&gt;
One of The Fraternity assassins in the library is seen armed with a [[Heckler &amp;amp; Koch Mk 23 Mod 0]].&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|400px|Heckler &amp;amp; Koch Mk 23 SOCOM Mod 0 - .45 ACP.]]&lt;br /&gt;
[[Image:WantedSOCOM-1.jpg|thumb|none|600px|An assassin points his Heckler &amp;amp; Koch Mk 23 Model 0.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Wesley ([[James McAvoy]]) uses a [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Compact|Heckler &amp;amp; Koch USP Compact]] with a silver outer barrel as his weapon of choice throughout the movie and for his first two kills and his first bullet curve.  He also briefly uses one during the final gunfight at the textile mill. But before taking the UMP from a guard, we can see that its changes into a Jericho 941. It is most likely the 9mm or the .40 S&amp;amp;W version. Because Wesley fires 13 rounds. The possibility of this being the .40 is because there might be one bullet in the chamber, making 12 in the mag and one in the chamber. Or he didn't, and fired 13 rounds with a 9mm version. It is of course, not the .45 since the .45 has a different frame under the rail. In the extended scene, Fox gives her USP compact to Wesley for him to know what it feels like to put a bullet in a body. So it might be Fox's Backup gun. And in the extended scene, Wesley has a revealed hammer.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[Image:WantedUSPCompact-1.jpg|thumb|none|600px|Fox is seen shooting out the window of her car with a USP Compact, which switches to a Baby Eagle shortly after.]]&lt;br /&gt;
[[Image:WantedUSPCompact-2.jpg|thumb|none|600px|Cross' Jericho 941FB switches to a USP Compact when he curves a double tap around a bus to shoot out Fox's tires.]]&lt;br /&gt;
[[Image:WantedUSPCompact-3.jpg|thumb|none|600px|Wesley picks up a USP Compact off the weapons table and chambers a round.]]&lt;br /&gt;
[[Image:WantedUSPCompact-4.jpg|thumb|none|600px|Wesley aims his USP Compact.]]&lt;br /&gt;
[[Image:WantedUSPCompact-5.jpg|thumb|none|600px|Close up on the muzzle of Wesley's USP Compact.]]&lt;br /&gt;
[[Image:WantedUSPCompact-6.jpg|thumb|none|600px|Wesley fires his USP Compact in training.]]&lt;br /&gt;
[[Image:WantedUSPCompact-7.jpg|thumb|none|600px|Welsey loads up his USP compact.]]&lt;br /&gt;
[[Image:WantedUSPCompact-8.jpg|thumb|none|600px|Close up of Wesley firing his USP Compact in slow motion.]]&lt;br /&gt;
[[Image:WantedUSPCompact-9.jpg|thumb|none|600px|Wesley successfully curves his  bullet.]]&lt;br /&gt;
[[Image:WantedUSPCompact-10.jpg|thumb|none|600px|Wesley cocks the hammer of his USP Compact on the train, preparing to kill his first target.]]&lt;br /&gt;
[[Image:WantedUSPCompact-11.jpg|thumb|none|600px|Wesley curves his bullet to his target. The CGI bullet looks too small.]]&lt;br /&gt;
[[Image:WantedUSPCompact-12.jpg|thumb|none|600px|Wesley fires his USP Compact at his second target only to discover he has bullet proof windows. He then ramps off of Fox's Corvette and flips over the targets car and shoots him through the open sun roof. Apparently the weapons handler forgot to fully load the gun for this scene.]]&lt;br /&gt;
[[Image:WantedUSPCompact-13.jpg|thumb|none|600px|&amp;quot;I'm sorry.&amp;quot;]]&lt;br /&gt;
[[Image:WantedUSPCompact-14.jpg|thumb|none|600px|Wesley charges the Fraternity's mill, USP Compact in hand. It was strangely a Browning Hi-Power seconds before.]]&lt;br /&gt;
[[Image:WantedUSPCompact-15.jpg|thumb|none|600px|Wesley fires his USP Compact akimbo style along with a Browning Hi-Power in the Mill. Note the revealed hammer on the USP compact while being cocked back.]]&lt;br /&gt;
&lt;br /&gt;
===Extended scene===&lt;br /&gt;
[[Image:Screenshot_06.jpg|thumb|none|600px|Fox gives Wesley a USP compact]]&lt;br /&gt;
[[Image:screenshot_07.jpg|thumb|none|600px|The Gunsmith turns off the safety of the USP compact]]&lt;br /&gt;
[[Image:Screenshot_09.jpg|thumb|none|600px|The Magazine falls out of the USP compact]]&lt;br /&gt;
[[Image:Screenshot_08.jpg|thumb|none|600px|Wesley fires his USP compact at the dead body.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
One of the assassins in the mill is armed with a [[Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP Match]] during the shootout.&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Match - 9mm.]]&lt;br /&gt;
[[Image:WantedUSPMatch.jpg|thumb|none|600px|An assassin dies wielding a USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 &amp;quot;Baby Eagle&amp;quot;==&lt;br /&gt;
Pekwarsky ([[Terence Stamp]]) uses a tutone (stainless frame, blued slide) [[Jericho 941]] &amp;quot;Baby Eagle&amp;quot; to hold on Wesley in the castle. Full black Baby Eagles are also seen in the hands of multiple other people, usually just briefly as continuity errors. Wesley most notabley uses several during the Mill shootout, one of which he uses to kill The Butcher ([[Dato Bakhtadze]]) by firing a steel poker rod into him after he acidentally jams it down the muzzle of the gun. In reality, this would not fire the rod like a big bullet, but become an obstruction and blow up the gun.&lt;br /&gt;
[[Image:Jericho941FullSize.jpg|thumb|none|400px|Jericho 941 &amp;quot;Baby Eagle&amp;quot; - 9mm.]]&lt;br /&gt;
[[Image:WantedBabyEagle-1.jpg|thumb|none|600px|Fox pushes out her windshield with her Jericho 941 &amp;quot;Baby Eagle&amp;quot; in hand, which was a USP Compact seconds before.]]&lt;br /&gt;
[[Image:WantedBabyEagle-2.jpg|thumb|none|600px|Fox fires her Baby Eagle at Cross.]]&lt;br /&gt;
[[Image:WantedBabyEagle-5.jpg|thumb|none|600px|An assassin in the Mill throws his Baby Eagle in the air as he dies, which is a CGI replica.]]&lt;br /&gt;
[[Image:WantedBabyEagle-6.jpg|thumb|none|600px|The CGI Baby Eagle flies through the air which Wesley catches upside down. He then fires it upside down, using his pinky to pull the trigger. In reality, this makes shooting extremely difficult. This type of &amp;quot;shooting&amp;quot; is also seen in ''[[The Bourne Identity]]''.]]&lt;br /&gt;
[[Image:Screenshot_17.jpg|thumb|none|600px|Wesley catches a Baby Eagle upside down]]&lt;br /&gt;
[[Image:WantedBabyEagle-7.jpg|thumb|none|600px|Wesley catches another Baby Eagle in the same hand he caught the last one with.]]&lt;br /&gt;
[[Image:WantedBabyEagle-8.jpg|thumb|none|600px|The Butcher jams a steel rod down the muzzle of Wesley's Baby Eagle, which miraculously fits the muzzle diameter exactly.]]&lt;br /&gt;
[[Image:WantedBabyEagle-9.jpg|thumb|none|600px|The handle breaks off the poker and Wesley fires the rod into The Butcher, which would really blow up the gun.]]&lt;br /&gt;
[[Image:Jerich941-Two-Tone01.jpg|thumb|none|400px|Two-tone Jericho 941 - 9mm]]&lt;br /&gt;
[[Image:WantedBabyEagle-3.jpg|thumb|none|600px|Perkwarsky points his tutone Baby Eagle at Wesley.]]&lt;br /&gt;
[[Image:WantedBabyEagle-4.jpg|thumb|none|600px|Perkwarsky holds his Baby Eagle on Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 FBL Compact==&lt;br /&gt;
Cross ([[Thomas Kretschmann]]) uses a [[Jericho 941|Jericho 941 FBL Compact]] &amp;quot;Baby Eagle&amp;quot; as his weapon of choice in the film. The rounds his gun are shown firing are far too large to be chambered in the breech or to fit in the magazine. Wesley can also be seen using one in the final gun fight in the fraternity mill, but changes into a full size version instead.&lt;br /&gt;
[[File:Jericho 941 FBL.jpg|thumb|none|400px|Jericho 941 FBL Compact &amp;quot;Baby Eagle&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:WantedJericho941FB-1.jpg|thumb|none|600px|Cross fires his Jericho 941FBL Compact at Fox in the grocery store.]]&lt;br /&gt;
[[Image:WantedJericho941FB-2.jpg|thumb|none|600px|Cross fires his Compact Baby Eagle at Fox.]]&lt;br /&gt;
[[Image:WantedJericho941FB-3.jpg|thumb|none|600px|Cross fires his Compact Baby Eagle at Fox's car.]]&lt;br /&gt;
[[Image:WantedJericho941FB-4.jpg|thumb|none|600px|Cross fires his Compact Baby Eagle.]]&lt;br /&gt;
[[Image:WantedJericho941FB-5.jpg|thumb|none|600px|Cross with his Compact Baby Eagle on the train.]]&lt;br /&gt;
[[Image:WantedJericho941FB-6.jpg|thumb|none|600px|Cross reloads his Baby Eagle.]]&lt;br /&gt;
[[Image:WantedJericho941FB-7.jpg|thumb|none|600px|Cross saves Wesley from falling.]]&lt;br /&gt;
[[Image:WantedJericho941FB-8.jpg|thumb|none|600px|Cross lays dying with has Baby Eagle in hand.]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 (Custom)==&lt;br /&gt;
The Gunsmith ([[Common]]) uses a Custom [[M1911|M1911A1]] fitted with a red-dot sight and a compensator as his sidearm in the film.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:WantedM1911A1-1.jpg|thumb|none|600px|The Gunsmith holds his custom M1911A1 to Wesley when Sloan orders him to shoot the wings off the flies.]]&lt;br /&gt;
[[Image:WantedM1911A1-2.jpg|thumb|none|600px|The Gunsmith aims his M1911A1 in The Fraternity library.]]&lt;br /&gt;
[[Image:WantedM1911A1-3.jpg|thumb|none|600px|The Gunsmith with his M1911A1.]]&lt;br /&gt;
When The Gunsmith shows his disloyalty to The Fraternity, he cocks the hammer on his .45 and instead of his M1911A1 being shown cocked, a [[Smith &amp;amp; Wesson 5900 pistol series|Smith &amp;amp; Wesson 5906]] is shown cocked instead.&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-4.jpg|thumb|none|600px|The Gunsmith's M1911A1 magically transforms into a Smith &amp;amp; Wesson 5906!]]&lt;br /&gt;
&lt;br /&gt;
==Remington Rolling Block 1871 Cavalry (mock-up)==&lt;br /&gt;
Seen among the weapons table when Wesley trains on the range is a [[Remington Rolling Block|Remington Rolling Block 1871 Cavalry]] pistol mocked up like a modern gun by adding a relex sight and attaching an AK magazine.&lt;br /&gt;
[[Image:Remrollingblockcavalary.jpg|thumb|none|400px|Remington Rolling Block 1871 Cavalry - .50 Caliber.]]&lt;br /&gt;
[[Image:WantedRugerSuperRedhawkRemingtonRollingBlockSIGP228.jpg|thumb|none|600px|A Remington Rolling Block 1871 Cavalry fitted with a reflex sight and AK magazine is seen on the weapons table.]]&lt;br /&gt;
[[Image:WantedRemingtonRollingBlock-2.jpg|thumb|none|600px|An assassin dies in the mill armed with a Remington Rolling Block Cavalry.]]&lt;br /&gt;
[[Image:WantedRemingtonRollingBlock-3.jpg|thumb|none|600px|An assassin in the library armed with a Remington Rolling Block Cavalry.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Super Redhawk==&lt;br /&gt;
A [[Ruger Redhawk|Ruger Super Redhawk]] with a 9 1/2&amp;quot; barrel and scope is seen on the table of weaponry.&lt;br /&gt;
[[Image:RugerSuperRedhawk.jpg|thumb|none|400px|Ruger Super Redhawk with 9 1/2&amp;quot; barrel - .44 Magnum.]]&lt;br /&gt;
[[Image:WantedRugerSuperRedhawkRemingtonRollingBlockSIGP228.jpg|thumb|none|600px|A Ruger Super Redhawk with a scope is seen left.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
An officer is seen approaching Cross' abandoned van after the car chase with a [[SIG-Sauer P220 pistol series|SIG-Sauer P226]]. Two SIG-Sauer P226R pistols, one K-kote, one Nickel, are seen on the weapons table. Wesley is seen using one during the mill shootout.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 K-Kote - 9mm.]]&lt;br /&gt;
[[Image:SigP226Nickel.jpg|thumb|none|400px|SIG-Sauer P226 Nickel - 9mm.]]&lt;br /&gt;
[[Image:WantedSIGP226-1.jpg|thumb|none|600px|An officer approaches Cross' abandoned van with his SIG-Sauer P226 drawn.]]&lt;br /&gt;
[[Image:WantedRugerSuperRedhawkRemingtonRollingBlockSIGP228.jpg|thumb|none|600px|Two SIG P226Rs are seen on the weapons table.]]&lt;br /&gt;
[[Image:WantedBeretta92FS-3SIGP226-2.jpg|thumb|none|600px|Wesley fires a SIG P226 akimbo style with a Beretta 92FS.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
Wesley is briefly seen picking up two [[Smith &amp;amp; Wesson 5900 pistol series|Smith &amp;amp; Wesson 5906]] pistols during the shootout in the mill, although he never uses them. It is implied that he lost them when the stairs collapsed, and that he had picked up the two Baby Eagles before confronting the Butcher. However when the barrel is jammed, the handguns switch back to 5906's! One of the assassins in The Fraternity library is also armed with a 5906.&lt;br /&gt;
[[Image:S&amp;amp;W5906LateModel.jpg|thumb|none|400px|Smith &amp;amp; Wesson 5906 - 9x19mm.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W6906-1.jpg|thumb|none|600px|Wesley picks up a Smith &amp;amp; Wesson 5906 in his right hand.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W6906-2.jpg|thumb|none|600px|Wesley picks up a Smith &amp;amp; Wesson 5906 in his left hand.]]&lt;br /&gt;
Also worth noting is the left hand shot isn't actually a left hand shot, it's reversed, as the ejection port is on the left side of the gun.&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-1.jpg|thumb|none|600px|Wesley searches for The Butcher with a Smith &amp;amp; Wesson 5906 at the ready.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-2.jpg|thumb|none|600px|An assassin points his Smith &amp;amp; Wesson 5906 in the library.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-3.jpg|thumb|none|600px|The assassin with his 5906.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-4.jpg|thumb|none|600px|The assassin cocks the hammer on his 5906, which is used instead to portray The Gunsmith cocking his M1911A1. If you look close enough at the frame under the slide release, you can read the &amp;quot;5906&amp;quot; stamp. ]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 64==&lt;br /&gt;
Wesley picks up [[Smith &amp;amp; Wesson Model 64]], the stainless counterpart of the [[Smith &amp;amp; Wesson Model 10]] in the mill and uses it to kill The Repairman ([[Marc Warren]]) with a shot to the eye. He then jams the barrel of the gun through his head and fires an impossible twenty shots through his skull, using him as a &amp;quot;meat shield&amp;quot;.&lt;br /&gt;
[[Image:S&amp;amp;WModel64SS.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 64 - .38 Special.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-1.jpg|thumb|none|600px|Wesley takes the Smith &amp;amp; Wesson Model 64 off of an assassin in the mill.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-2.jpg|thumb|none|600px|Wesley with the Smith &amp;amp; Wesson Model 64.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-3.jpg|thumb|none|600px|Wesley fires a bullet into The Repairman's eye.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-4.jpg|thumb|none|600px|Wesley sticks the Model 64 into The Repairman's skull while still firing it.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-5.jpg|thumb|none|600px|Wesley fires the Model 64 through The Repairman's skull.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Schofield Model 3==&lt;br /&gt;
The Repairman ([[Marc Warren]]) uses a [[Smith &amp;amp; Wesson Schofield]] Model 3 revolver as his weapon of choice in the film. the gun's ejector does not seem to work properly and the latch behind the sights seems to be broken since he is constantly having trouble closing the gun.&lt;br /&gt;
[[Image:S&amp;amp;WSchofieldright.jpg|thumb|none|400px|Smith &amp;amp; Wesson Schofield - .45 Schofield.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-1.jpg|thumb|none|600px|The Repairman approaches The Exterminator's dead body with his Smith &amp;amp; Wesson Schofield in hand.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-2.jpg|thumb|none|600px|The Repairman shoots the rats in the mill with his Schofield.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-3.jpg|thumb|none|600px|The Repairman breaks open his Schofield, which does not eject the shells like it should.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-4.jpg|thumb|none|600px|The Repairman loads up his Schofield with obvious dummy rounds. Note dented primers.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-5.jpg|thumb|none|600px|The Repairman tries to close his Schofield before being killed by Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==Star Ultrastar==&lt;br /&gt;
When Wesley ([[James McAvoy]]) nearly falls from the derailed train, he is caught by Cross ([[Thomas Kretschmann]]).  Shortly thereafter, he pulls a [[Star Ultrastar]] from his waistband and uses it. He is briefly seen using it during the mill shootout as well.&lt;br /&gt;
[[Image:Ultrastar 9 1-1-.jpg|thumb|none|400px|Star Ultrastar - 9mm.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-1.jpg|thumb|none|600px|Wesley draws his Star Ultrastar from his waist.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-2.jpg|thumb|none|600px|Wesley shoots Cross with his Star Ultrastar.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-3.jpg|thumb|none|600px|Wesley holds his Star Ultrastar on Cross.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-4.jpg|thumb|none|600px|Wesley holds his Star Ultrastar on Cross.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-5.jpg|thumb|none|600px|Wesley holds the Ultrastar to Cross' neck.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-6.jpg|thumb|none|600px|Wesley searches for The Butcher ([[Dato Bakhtadze]]) with his Ultrastar at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AF==&lt;br /&gt;
A stainless [[Taurus PT92|Taurus PT92 AF]] is used by Sloan to show Wesley that curving a bullet is possible.&lt;br /&gt;
[[Image:TaurusPT92.jpg|thumb|none|400px|Taurus PT92 - 9mm.]]&lt;br /&gt;
[[Image:WantedTaurusPT92AF-Revolver-Skorpion.jpg|thumb|none|600px|Sloan goes to pick up a Taurus PT92 AF off the gun table.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
Fox draws and fires a [[Taurus Raging Bull]] at Cross during the car chase. A Raging Bull is seen on the weapons table. One of the assassin's in the library is also seen armed with a Taurus Raging Bull fitted with a red-dot sight.&lt;br /&gt;
[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull - .44 Magnum.]]&lt;br /&gt;
[[Image:WantedRevolver-1.jpg|thumb|none|600px|Fox fires a Taurus Raging Bull at Cross from her car.]]&lt;br /&gt;
[[Image:WantedTaurusPT92AF-Revolver-Skorpion.jpg|thumb|none|600px|A Taurus Raging Bull is seen on the weapons table.]]&lt;br /&gt;
[[Image:WantedTaurusRagingBull.jpg|thumb|none|600px|An assassin in the library with his Taurus Raging Bull.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Pistol==&lt;br /&gt;
Two various assassin in The Fraternity library are seen with unknown long-slide handguns mocked up to look like a side-loader, one of which loads from the right, the other from the left.&lt;br /&gt;
[[Image:WantedUnknown-1.jpg|thumb|none|600px|An assassin armed with a mocked up longside pistol.]]&lt;br /&gt;
[[Image:WantedUnknown-2.jpg|thumb|none|600px|An assassin with a sideloader.]]&lt;br /&gt;
This pistol is most definitively a sterling type 1 cut and modified with a top rail.&lt;br /&gt;
&lt;br /&gt;
==Wheellock Pistol (mock-up)==&lt;br /&gt;
Cross keeps a pair of wheellock pistols mocked up to look like magazine fed guns. Wesley later takes both of these to the mill; one is lost while the stair collapse, and the other is shot out of his hand by Fox.&lt;br /&gt;
[[Image:WantedMatchlock-1.jpg|thumb|none|600px|Cross winds up to curve a bullet with his wheellock pistol.]]&lt;br /&gt;
[[Image:WantedMatchlock-2.jpg|thumb|none|600px|Cross fires his wheellock.]]&lt;br /&gt;
[[Image:WantedMatchlock-3.jpg|thumb|none|600px|Wesley looks at Cross' wheellock pistols in their case.]]&lt;br /&gt;
[[Image:WantedMatchlock-4.jpg|thumb|none|600px|Wesley tries to fire his wheellock at Sloane before Fox shoots it out of his hand.]]&lt;br /&gt;
[[Image:WantedMatchlock-5.jpg|thumb|none|600px|The wheellock flies from Wesley's hand when shot by Fox.]]&lt;br /&gt;
I think the magazine is gravity-fed. Notice how both Cross and Wesley try to fire the gun upside-down.&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Sawed-Off Double Barrel Shotgun ==&lt;br /&gt;
Fox pulls a [[Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] from under the seat of her car and fires it at Cross during the chase. The gun makes the typical &amp;quot;pump-action cocking&amp;quot; sound when drawn.&lt;br /&gt;
[[Image:StevesSBS1960s.jpg|thumb|none|400px|Stevens Hammerless 1960s era shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:WantedShotgun-1.jpg|thumb|none|600px|Fox draws a shotgun out from under the passenger's seat.]]&lt;br /&gt;
[[Image:WantedShotgun-2.jpg|thumb|none|600px|Fox readies the shotgun.]]&lt;br /&gt;
[[Image:WantedShotgun-3.jpg|thumb|none|600px|Fox fires the shotgun at Cross.]]&lt;br /&gt;
[[Image:WantedFoxShotgun.jpg|thumb|none|600px|A much clearer shot of this scene from a promotional image.  The image is a production still taken by a professional set photographer and not a 'blow up' from a frame of film, thus the increase in image clarity and sharpness.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3T==&lt;br /&gt;
Two of the guards outside The Fraternity mill are armed with [[Benelli M Series Super 90 Shotguns|Benelli M3T]] shotguns, the shortened version of the Benelli M3 Super 90 shotgun.&lt;br /&gt;
[[Image:BenelliM3Super90foldingstock.jpg|thumb|none|400px|Benelli M3T - 12 Gauge.]]&lt;br /&gt;
[[Image:WantedBenelliM3T.jpg|thumb|none|600px|A guard fires a Benelli M3T at Wesley.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-9==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP]]s are used by some of The Fraternity guards outside the textile mill and one in the mill during the final gunfight when Wesley grabs it from him for quick use. They are noted as the 9mm model based on their curved magazines.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-9 - 9mm.]]&lt;br /&gt;
[[Image:WantedUMP-1.jpg|thumb|none|600px|A sniper takes aim at Mr. X with a Heckler &amp;amp; Koch UMP-9.]]&lt;br /&gt;
[[Image:WantedUMP-2.jpg|thumb|none|600px|A guard outside the mill fires his UMP-9 at Wesley.]]&lt;br /&gt;
[[Image:WantedFNFNC-UMP.jpg|thumb|none|600px|A guard to the right fires his UMP-9.]]&lt;br /&gt;
[[Image:WantedUMP-3.jpg|thumb|none|600px|An assassin armed with a UMP-9 in the mill shortly before Wesley takes it, which is clearly a rubber prop. Note the stock bending.]]&lt;br /&gt;
[[Image:WantedUMP-4.jpg|thumb|none|600px|An assassin shoots Wesley in the shoulder, knocking him on his back, and somehow into a slide.]]&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
Cross is seen trying to fire a [[Heckler &amp;amp; Koch MP7A1]] with a reflex sight &amp;quot;pistol style&amp;quot;, meaning stock retracted, fore grip folded like a handgun while chasing after Fox and Wesley in her car. Wesley is also seen briefly firing one in final battle, which strangely changed from a [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-9]]. While in the movie it was only seen in a flashback in Cross's hand, in the trailers he is actually seen firing it.&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-point scope in &amp;quot;submachine gun-style&amp;quot; - 4.6x30mm.]]&lt;br /&gt;
[[Image:WantedMP7-1.jpg|thumb|none|600px|Cross tries to fire his Heckler &amp;amp; Koch MP7A1.]]&lt;br /&gt;
[[Image:WantedMP7-2.jpg|thumb|none|600px|Close up of Cross' MP7A1.]]&lt;br /&gt;
[[Image:WantedMP7-3.jpg|thumb|none|600px|Wesley fires an MP7A1 in the mill.]]&lt;br /&gt;
[[Image:WantedMP7-4.jpg|thumb|none|600px|Wesley firing the MP7A1.]]&lt;br /&gt;
[[Image:WantedMP7-5.jpg|thumb|none|600px|Welsey throws away the MP7A1.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion SA Vz 61==&lt;br /&gt;
Fox draws a [[Skorpion SA Vz 61]] submachine gun from her car to fire at Cross during the car chase. &lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|400px|Skorpion SA Vz 61 - .32 ACP.]]&lt;br /&gt;
[[Image:WantedSkorpion-1.jpg|thumb|none|600px|Fox pulls a Skorpion SA Vz 61 from her car.]]&lt;br /&gt;
[[Image:WantedSkorpion-2.jpg|thumb|none|600px|Fox fires a Skorpion akimbo stlye with a Taurus Raging Bull.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A [[Uzi|Micro Uzi]] is seen on the weapons table. One of the assassins in the mill is also seen using one.&lt;br /&gt;
[[Image:MicroUziPistolStock.jpg|thumb|none|400px|Micro Uzi with folding stock - 9mm.]]&lt;br /&gt;
[[Image:WantedTaurusPT92AF-Revolver-Skorpion.jpg|thumb|none|600px|A Micro Uzi is seen on the weapons table.]]&lt;br /&gt;
[[Image:WantedMicroUzi-1.jpg|thumb|none|600px|An assassin wields a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Armalite AR-180B==&lt;br /&gt;
An assassin inside the mill is seen using the stock of his [[Armalite AR-18|Armalite AR-180B]] to crush a rat.&lt;br /&gt;
[[Image:AR180B.jpg|thumb|none|400px|Armalite AR-180B]]&lt;br /&gt;
[[Image:WantedFNFNC-2.jpg|thumb|none|600px|An assassin crushes a rat with the stock of his Armalite.]]&lt;br /&gt;
==Fantasy Sniper rifle==&lt;br /&gt;
Cross ([[Thomas Kretschmann]]) uses a made up [[(Wanted) - Rogue Assassin Sniper Rifle|Rogue Assassin Sniper Rifle]] built from one of the flintlock/matchlock hybrids to kill Mr. X in the beginning of the film, using a telescope along with the rifle scope to aim at such an incredible distance. At the end of the film, Wesley uses the same rifle. To portray the flight path of the unique bullet, the bullet's path is rewinded until it reaches the rifle again.&lt;br /&gt;
[[Image:WantedSniper-1.jpg|thumb|none|600px|The bullet rewinds into the rifle as Cross aims it.]]&lt;br /&gt;
[[Image:WantedSniper-2.jpg|thumb|none|600px|Cross takes aim at Mr. X. &amp;quot;Goodbye, Mr.X.&amp;quot;]]&lt;br /&gt;
[[Image:WantedSniper-3.jpg|thumb|none|600px|Cross squeezes the trigger.]]&lt;br /&gt;
[[Image:WantedSniper-4.jpg|thumb|none|600px|The bullet rewinds into the rifle as Wesley aims it.]]&lt;br /&gt;
[[Image:WantedSniper-5.jpg|thumb|none|600px|&amp;quot;What the fuck have you done lately?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==FN FNC==&lt;br /&gt;
A guard outside The Fraternity mill is seen firing an [[FN FNC]] at Wesley. [[Image:Fn-fnc-1-.jpg|thumb|none|400px|FN FNC - 5.56x45mm.]]&lt;br /&gt;
[[Image:WantedFNFNC-UMP.jpg|thumb|none|600px|The guard to the left fires his FN FNC.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
A guard outside The Fraternity mill is armed with a [[Heckler &amp;amp; Koch G3]] rifle, exact make uncertain.&lt;br /&gt;
[[Image:HK Model 91.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK91 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:WantedG3-1.jpg|thumb|none|600px|A guard fires his Heckler &amp;amp; Koch G3 at Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3/SG1==&lt;br /&gt;
A guard fires a [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3/SG1]] rifle, as noted by the stock cheek rest. The rifle is missing its rear sight spindle and is not fitted with a scope. Guess the guy doesn't need to aim.&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3/SG1 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:WantedG3-SG1-1.jpg|thumb|none|600px|A guard fires his Heckler &amp;amp; Koch G3/SG1 at Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Seen farther back from the Benelli wielding assassin is another assassin with a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] with the regular G36 carry handle.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm.]]&lt;br /&gt;
[[Image:WantedBenelliM3T.jpg|thumb|none|600px|The assassin in the window farther back fires a Heckler &amp;amp; Koch G36C with a G36 carry handle at Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16|M4A1]] with an A.R.M.S. selective integrated rail system and scope is used by a sniper at the beginning of the film to kill Mr. X's secretary and to fire several shots at him before he flies out the window and kills him.  I believe it could also very well be a Charles Daly Defense M4 with that rail setup.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 with RIS rails and M68 Aimpoint scope - 5.56x45mm.]]&lt;br /&gt;
[[image:SIRSrailguard.jpg|thumb|none|400px|A.R.M.S Selective integrated rail system [S.I.R System], this is one designed for an airsoft gun, but it is a perfect picture example, note at top right holes for screws to attach it with.]]&lt;br /&gt;
[[Image:WantedM4A1-1.jpg|thumb|none|600px|A sniper takes aim with an M4A1. Note just below Full Length top rail, the three screw holes mentioned above.]]&lt;br /&gt;
[[Image:WantedM4A1-2.jpg|thumb|none|600px|The sniper fires his M4A1. Note blank round ejecting.]]&lt;br /&gt;
&lt;br /&gt;
==Schuetzen Rifle==&lt;br /&gt;
An flintlock German Schuetzen rifle, probably from the 18th century, is seen among Cross' weaponry.&lt;br /&gt;
[[Image:WantedSpringfield1851-BrownBess.jpg|thumb|none|600px|A Schuetzen rifle is seen on the bottom.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield 1861==&lt;br /&gt;
A [[Springfield 1861]] percussion rifle is seen among Cross' weaponry.&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|400px|Springfield 1861.]]&lt;br /&gt;
[[Image:WantedSpringfield1851-BrownBess.jpg|thumb|none|600px|A Springfield 1861 rifle is seen on the top.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Wanted&amp;diff=507259</id>
		<title>Wanted</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Wanted&amp;diff=507259"/>
		<updated>2012-01-10T20:20:12Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Wheellock Pistol (mock-up) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Wanted.jpg‎|thumb|right|300px|''[[Wanted]] (2008)'']]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''[[Wanted]]'':'''&lt;br /&gt;
&lt;br /&gt;
'''Warning: Page contains spoilers.'''&lt;br /&gt;
&lt;br /&gt;
'''See discussion section for more information on Fox's car.'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Safari Arms Matchmaster==&lt;br /&gt;
Fox ([[Angelina Jolie]]) packs a custom [[M1911|Safari Arms Matchmaster]] 1911 clone with a Wilson 10 round magazine, Parrish 1911 Bushing Compensator (which would cause a muzzle flash that would likely blind her in low-light situations), engraved ivory grips, and custom engraved slide throughout the film. The official website of the film describes: &amp;quot;''Fox's weapon of choice is a custom .45 caliber SAFARI MATCHMASTER semi automatic pistol. Although she prefers its lightweight versatility, she is a virtuoso with any firearm which exists''&amp;quot;.&lt;br /&gt;
[[Image:Wanted_21.JPG|thumb|none|400px|The Safari Arms Matchmaster used by [[Angelina Jolie]] in the film. Note Safari Arms Lion logo - .45 ACP.]]&lt;br /&gt;
[[Image:Wanted_1.jpg|thumb|none|400px|A very rare nice shot of the pistol.]]&lt;br /&gt;
[[Image:Safari Arms .45.JPG|thumb|none|400px|regular matchmaster]]&lt;br /&gt;
[[Image:Wanted_22.JPG|thumb|none|400px|Close up on the obvious Matchmaster stamp - .45 ACP.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-1.jpg|thumb|none|600px|Fox fires her Safari Arms Matchmaster during the battle in the grocery store.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-2MaintainYourPower.jpg|thumb|none|600px|Fox aims her Safari Arms Matchmaster. Note her tatoo which reads ''&amp;quot;Teneo Vestrus Vox&amp;quot;'', roughly translated from Latin as &amp;quot;I hold your voice.&amp;quot;]]&lt;br /&gt;
[[Image:WantedSAMM-1911-3.jpg|thumb|none|600px|A nice close up of the Matchmaster when Fox holds back Wesley.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-4.jpg|thumb|none|600px|Fox fires her Matchmaster at Cross during the car chase.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-5.jpg|thumb|none|600px|Fox aims her Matchmaster at the train.]]&lt;br /&gt;
[[Image:Wanted1911.jpg|thumb|none|600px|Image from the website zooming in on Fox's Matchmaster when she fires it at the train. This shot is superior to the shot in the film since it is a posed production shot, not a screengrab from a frame of film.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-6.jpg|thumb|none|600px|Fox fires her Matchmaster at the train.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-7.jpg|thumb|none|600px|Fox holds her Matchmaster in the Fraternity Library.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-8.jpg|thumb|none|600px|Fox shows her true devotion to the Fraternity when she curves a bullet that miraculously circles the whole room.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-9.jpg|thumb|none|600px|Fox's bullet is engraved with the word &amp;quot;Goodbye&amp;quot;. Commercials for the film have used this bullet shot to write anything on it from critic opinions to the film title itself.]]&lt;br /&gt;
[[Image:WantedSAMM-1911-10.jpg|thumb|none|600px|Wesley grabs Fox's Matchmaster.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
During the shootout at the pharmacy, Fox ([[Angelina Jolie]]) uses a [[CornerShot]] device together with her Matchmaster, allowing her to look and shoot around corners during a shootout with Cross ([[Thomas Kretschmann]]) in the grocery store. It's obviously based on the real [[CornerShot]], but there isn't a type like the one used in the film.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with Glock 17 attached.]]&lt;br /&gt;
[[Image:WantedCornershot-1.jpg|thumb|none|600px|Fox pulls out the CornerShot from her bag.]]&lt;br /&gt;
[[Image:WantedCornershot-2.jpg|thumb|none|600px|Fox drops her Safari Arms Matchmaster into the CornerShot.]]&lt;br /&gt;
[[Image:WantedCornershot-3.jpg|thumb|none|600px|Fox checks the corners with the CornerShot.]]&lt;br /&gt;
[[Image:WantedCornershot-4.jpg|thumb|none|600px|Fox takes aim at Cross.]]&lt;br /&gt;
[[Image:WantedCornershot-5.jpg|thumb|none|600px|Fox aims with the moniter crosshair.]]&lt;br /&gt;
[[Image:WantedCornershot-6.jpg|thumb|none|600px|Fox's CornerShot as viewed by Cross.]]&lt;br /&gt;
[[Image:WantedCornershot-7.jpg|thumb|none|600px|Fox shoots out the mirrors in the store to stop Cross from using them.]]&lt;br /&gt;
[[Image:WantedCornershot-8.jpg|thumb|none|600px|Fox fires her CornerShot at Cross.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Beretta 92S==&lt;br /&gt;
Mr. X's ([[David O'Hara]]) sidearm used in the opening sequence is a customised [[Beretta 92#Beretta 92S|Beretta 92S]]. It has ornate grips and a compensator.&lt;br /&gt;
Later it is given to Wesley ([[James McAvoy]]) to shoot the wings off of flies, to prove he is gifted. Sloan ([[Morgan Freeman]]) refers to it as an &amp;quot;Imanishi 17,&amp;quot; though no known make or model of firearm exists. Wesley hides the Beretta in the toilet and after leaving it there to soak for about a week, he retrieves it and uses it while chasing Cross through the parking garage, accidentally shooting The Exterminator ([[Konstantin Khabensky]]) instead. He then uses it for the shootout on the train with Cross, firing several shots at him before he drops it during the crash and draws his [[Star Ultrastar]]. In one of the wallpapers, Wesley can be seen holding a 92FS with same customisations.&lt;br /&gt;
[[Image:WantedBeretta92S-1.jpg|thumb|none|600px|Mr. X fires his Beretta 92S while flying through the air.]]&lt;br /&gt;
[[Image:WantedBeretta92S-2.jpg|thumb|none|600px|Mr. X with his Beretta 92S.]]&lt;br /&gt;
[[Image:WantedBeretta92S-3.jpg|thumb|none|600px|Sloan hands Wesley the Beretta 92S.]]&lt;br /&gt;
[[Image:WantedBeretta92S-4.jpg|thumb|none|600px|Wesley fires the Beretta 92S at the flies.]]&lt;br /&gt;
[[Image:WantedBeretta92S-5.jpg|thumb|none|600px|Wesley points the Beretta at Sloan.]]&lt;br /&gt;
[[Image:WantedBEretta92S-6.jpg|thumb|none|600px|Wesley holds the Beretta to Sloan's chest.]]&lt;br /&gt;
[[Image:WantedBeretta92S-7.jpg|thumb|none|600px|Much to Wesley's horror, he realises what happened in the Mill was not a dream when the Beretta falls from his pants when he goes to the bathroom. He then hides it in the toilet.]]&lt;br /&gt;
[[Image:WantedBeretta92S-8.jpg|thumb|none|600px|Wesley retrieves the soaking wet Beretta from the toilet.]]&lt;br /&gt;
[[Image:WantedBeretta92S-9.jpg|thumb|none|600px|Wesley chases down Cross in the parking garage.]]&lt;br /&gt;
[[Image:WantedBeretta92S-10.jpg|thumb|none|600px|Wesley holds his Beretta on Pekwarsky ([[Terence Stamp]]) in the castle.]]&lt;br /&gt;
[[Image:WantedBeretta92S-11.jpg|thumb|none|600px|Wesley slowly begins to cock the hammer with a double action trigger pull. ''It should be said that, in the previous shot, to look more threatening, Wesley cocks the hammer. In this shot, it is now back up.'']]&lt;br /&gt;
[[Image:WantedBeretta92S-12.jpg|thumb|none|600px|Wesley fires his Beretta at Cross. Note that the magazine release is not where it is on modern guns, which tells us it is not a 92S-1.]]&lt;br /&gt;
	&lt;br /&gt;
==Mauser C96 - M712 &amp;quot;Schnellfeuer&amp;quot;==	&lt;br /&gt;
Sloan ([[Morgan Freeman]]) is seen armed with a [[Mauser C96|M712 &amp;quot;Schnellfeuer&amp;quot;]] or ''&amp;quot;Fastfire&amp;quot;'' (in German), the select fire version of the [[Mauser C96|C96 &amp;quot;Broomhandle&amp;quot; Mauser]] with a detachable box magazine instead of a fixed internal magazine loaded with stripper clips.&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|none|400px|Mauser M712 Schnellfeuer - 7.63x25mm.]]&lt;br /&gt;
[[Image:WantedMorganFreeman.jpg‎|thumb|none|600px|Morgan Freeman wields an Mauser M712 Schnellfeuer pistol in the weaving room. This shot is likely from a deleted scene or publicity photo since this sequence never seen in the film.]]	&lt;br /&gt;
[[Image:WantedM712Schnellfuer-1.jpg|thumb|none|600px|'''&amp;quot;Still trying to figure out who you are?&amp;quot;'''.]]	&lt;br /&gt;
[[Image:WantedM712Schnellfuer-2.jpg|thumb|none|600px|Another shot of the same scene.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
An officer is seen armed with a [[Beretta 92 pistol series|Beretta 92FS]] when Fox's car flips over him. Wesley is seen wielding several during the shootout in the mill.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:WantedBeretta92FS-1.jpg|thumb|none|600px|A Chicago Police officer watches Fox's car fly over his head.]]&lt;br /&gt;
[[Image:WantedBeretta92FS-2.jpg|thumb|none|600px|Wesley smashes into the mill firing two Berettas akimbo style.]]&lt;br /&gt;
[[Image:WantedBeretta92FS-3SIGP226-2.jpg|thumb|none|600px|Wesley fires a Beretta akimbo with a SIG P226.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Wesley ([[James McAvoy]]) is seen using several [[Browning Hi-Power]] pistols during the shootout in the mill using both his and some captured from assassins.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|400px|Browning Hi-Power - 9mm.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-1.jpg|thumb|none|600px|Wesley draw his Browning Hi-Power, using it to empty the truck, smartly keeping his finger off the trigger.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-2.jpg|thumb|none|600px|Wesley draws his Browning Hi-Power as he hides under a truck.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-3.jpg|thumb|none|600px|Wesley checks his watch.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-4.jpg|thumb|none|600px|Wesley fires his Hi-Power in the mill.]]&lt;br /&gt;
[[Image:wanted-movie-images-53.jpg|thumb|none|600px|Wesley fires his Hi-Power akimbo with his USP Compact.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-5.jpg|thumb|none|600px|Wesley fires his Hi-Power.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-6.jpg|thumb|none|600px|Wesley throws away an empty Hi-Power.]]&lt;br /&gt;
[[Image:WantedBrowningHi-Power-7.jpg|thumb|none|700px|Wesley fire his Hi-Power with a Jericho 941 akimbo.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
Mr. X ([[David O'Hara]]) uses a flintlock pistol mocked up to look like a magazine-fed gun to curve a bullet and take out a man on the roof of the building. Fox uses one to fire at Cross during the car chase. One is seen disassembled on a table in the mill.&lt;br /&gt;
[[Image:Wantedprop.jpg|thumb|none|400px|The original same prop used in Wanted.]]&lt;br /&gt;
[[Image:WantedFlintlock-1.jpg|thumb|none|600px|Mr. X ([[David O'Hara]]) draws his flintlock pistol mockup while flying through the air.]]&lt;br /&gt;
[[Image:WantedFlintlock-2.jpg|thumb|none|600px|Mr. X ([[David O'Hara]]) fires his flintlock pistol.]]&lt;br /&gt;
[[Image:WantedFlintlock-3.jpg|thumb|none|600px|Fox fires a flintlock pistol at Cross.]]&lt;br /&gt;
[[Image:WantedFlintlock-4.jpg|thumb|none|600px|Wesley examines a saw-handled flintlock duelling pistol on the table.]]&lt;br /&gt;
[[Image:WantedFlintlock-5.jpg|thumb|none|600px|Wesley looks at a picture of Mr. X and his flintlock pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
One of the police officers is seen armed with a [[Glock|Glock 17]] when Fox's car flips over him.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 2nd Generation - 9mm.]]&lt;br /&gt;
[[Image:WantedGlock17-1.jpg|thumb|none|600px|An officer points his Glock 17 at Fox's car as it flips over.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch Mk 23 SOCOM Mod 0==&lt;br /&gt;
One of The Fraternity assassins in the library is seen armed with a [[Heckler &amp;amp; Koch Mk 23 Mod 0]].&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|400px|Heckler &amp;amp; Koch Mk 23 SOCOM Mod 0 - .45 ACP.]]&lt;br /&gt;
[[Image:WantedSOCOM-1.jpg|thumb|none|600px|An assassin points his Heckler &amp;amp; Koch Mk 23 Model 0.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Wesley ([[James McAvoy]]) uses a [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Compact|Heckler &amp;amp; Koch USP Compact]] with a silver outer barrel as his weapon of choice throughout the movie and for his first two kills and his first bullet curve.  He also briefly uses one during the final gunfight at the textile mill. But before taking the UMP from a guard, we can see that its changes into a Jericho 941. It is most likely the 9mm or the .40 S&amp;amp;W version. Because Wesley fires 13 rounds. The possibility of this being the .40 is because there might be one bullet in the chamber, making 12 in the mag and one in the chamber. Or he didn't, and fired 13 rounds with a 9mm version. It is of course, not the .45 since the .45 has a different frame under the rail. In the extended scene, Fox gives her USP compact to Wesley for him to know what it feels like to put a bullet in a body. So it might be Fox's Backup gun. And in the extended scene, Wesley has a revealed hammer.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[Image:WantedUSPCompact-1.jpg|thumb|none|600px|Fox is seen shooting out the window of her car with a USP Compact, which switches to a Baby Eagle shortly after.]]&lt;br /&gt;
[[Image:WantedUSPCompact-2.jpg|thumb|none|600px|Cross' Jericho 941FB switches to a USP Compact when he curves a double tap around a bus to shoot out Fox's tires.]]&lt;br /&gt;
[[Image:WantedUSPCompact-3.jpg|thumb|none|600px|Wesley picks up a USP Compact off the weapons table and chambers a round.]]&lt;br /&gt;
[[Image:WantedUSPCompact-4.jpg|thumb|none|600px|Wesley aims his USP Compact.]]&lt;br /&gt;
[[Image:WantedUSPCompact-5.jpg|thumb|none|600px|Close up on the muzzle of Wesley's USP Compact.]]&lt;br /&gt;
[[Image:WantedUSPCompact-6.jpg|thumb|none|600px|Wesley fires his USP Compact in training.]]&lt;br /&gt;
[[Image:WantedUSPCompact-7.jpg|thumb|none|600px|Welsey loads up his USP compact.]]&lt;br /&gt;
[[Image:WantedUSPCompact-8.jpg|thumb|none|600px|Close up of Wesley firing his USP Compact in slow motion.]]&lt;br /&gt;
[[Image:WantedUSPCompact-9.jpg|thumb|none|600px|Wesley successfully curves his  bullet.]]&lt;br /&gt;
[[Image:WantedUSPCompact-10.jpg|thumb|none|600px|Wesley cocks the hammer of his USP Compact on the train, preparing to kill his first target.]]&lt;br /&gt;
[[Image:WantedUSPCompact-11.jpg|thumb|none|600px|Wesley curves his bullet to his target. The CGI bullet looks too small.]]&lt;br /&gt;
[[Image:WantedUSPCompact-12.jpg|thumb|none|600px|Wesley fires his USP Compact at his second target only to discover he has bullet proof windows. He then ramps off of Fox's Corvette and flips over the targets car and shoots him through the open sun roof. Apparently the weapons handler forgot to fully load the gun for this scene.]]&lt;br /&gt;
[[Image:WantedUSPCompact-13.jpg|thumb|none|600px|&amp;quot;I'm sorry.&amp;quot;]]&lt;br /&gt;
[[Image:WantedUSPCompact-14.jpg|thumb|none|600px|Wesley charges the Fraternity's mill, USP Compact in hand. It was strangely a Browning Hi-Power seconds before.]]&lt;br /&gt;
[[Image:WantedUSPCompact-15.jpg|thumb|none|600px|Wesley fires his USP Compact akimbo style along with a Browning Hi-Power in the Mill. Note the revealed hammer on the USP compact while being cocked back.]]&lt;br /&gt;
&lt;br /&gt;
===Extended scene===&lt;br /&gt;
[[Image:Screenshot_06.jpg|thumb|none|600px|Fox gives Wesley a USP compact]]&lt;br /&gt;
[[Image:screenshot_07.jpg|thumb|none|600px|The Gunsmith turns off the safety of the USP compact]]&lt;br /&gt;
[[Image:Screenshot_09.jpg|thumb|none|600px|The Magazine falls out of the USP compact]]&lt;br /&gt;
[[Image:Screenshot_08.jpg|thumb|none|600px|Wesley fires his USP compact at the dead body.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
One of the assassins in the mill is armed with a [[Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP Match]] during the shootout.&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Match - 9mm.]]&lt;br /&gt;
[[Image:WantedUSPMatch.jpg|thumb|none|600px|An assassin dies wielding a USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 &amp;quot;Baby Eagle&amp;quot;==&lt;br /&gt;
Pekwarsky ([[Terence Stamp]]) uses a tutone (stainless frame, blued slide) [[Jericho 941]] &amp;quot;Baby Eagle&amp;quot; to hold on Wesley in the castle. Full black Baby Eagles are also seen in the hands of multiple other people, usually just briefly as continuity errors. Wesley most notabley uses several during the Mill shootout, one of which he uses to kill The Butcher ([[Dato Bakhtadze]]) by firing a steel poker rod into him after he acidentally jams it down the muzzle of the gun. In reality, this would not fire the rod like a big bullet, but become an obstruction and blow up the gun.&lt;br /&gt;
[[Image:Jericho941FullSize.jpg|thumb|none|400px|Jericho 941 &amp;quot;Baby Eagle&amp;quot; - 9mm.]]&lt;br /&gt;
[[Image:WantedBabyEagle-1.jpg|thumb|none|600px|Fox pushes out her windshield with her Jericho 941 &amp;quot;Baby Eagle&amp;quot; in hand, which was a USP Compact seconds before.]]&lt;br /&gt;
[[Image:WantedBabyEagle-2.jpg|thumb|none|600px|Fox fires her Baby Eagle at Cross.]]&lt;br /&gt;
[[Image:WantedBabyEagle-5.jpg|thumb|none|600px|An assassin in the Mill throws his Baby Eagle in the air as he dies, which is a CGI replica.]]&lt;br /&gt;
[[Image:WantedBabyEagle-6.jpg|thumb|none|600px|The CGI Baby Eagle flies through the air which Wesley catches upside down. He then fires it upside down, using his pinky to pull the trigger. In reality, this makes shooting extremely difficult. This type of &amp;quot;shooting&amp;quot; is also seen in ''[[The Bourne Identity]]''.]]&lt;br /&gt;
[[Image:Screenshot_17.jpg|thumb|none|600px|Wesley catches a Baby Eagle upside down]]&lt;br /&gt;
[[Image:WantedBabyEagle-7.jpg|thumb|none|600px|Wesley catches another Baby Eagle in the same hand he caught the last one with.]]&lt;br /&gt;
[[Image:WantedBabyEagle-8.jpg|thumb|none|600px|The Butcher jams a steel rod down the muzzle of Wesley's Baby Eagle, which miraculously fits the muzzle diameter exactly.]]&lt;br /&gt;
[[Image:WantedBabyEagle-9.jpg|thumb|none|600px|The handle breaks off the poker and Wesley fires the rod into The Butcher, which would really blow up the gun.]]&lt;br /&gt;
[[Image:Jerich941-Two-Tone01.jpg|thumb|none|400px|Two-tone Jericho 941 - 9mm]]&lt;br /&gt;
[[Image:WantedBabyEagle-3.jpg|thumb|none|600px|Perkwarsky points his tutone Baby Eagle at Wesley.]]&lt;br /&gt;
[[Image:WantedBabyEagle-4.jpg|thumb|none|600px|Perkwarsky holds his Baby Eagle on Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 FBL Compact==&lt;br /&gt;
Cross ([[Thomas Kretschmann]]) uses a [[Jericho 941|Jericho 941 FBL Compact]] &amp;quot;Baby Eagle&amp;quot; as his weapon of choice in the film. The rounds his gun are shown firing are far too large to be chambered in the breech or to fit in the magazine. Wesley can also be seen using one in the final gun fight in the fraternity mill, but changes into a full size version instead.&lt;br /&gt;
[[File:Jericho 941 FBL.jpg|thumb|none|400px|Jericho 941 FBL Compact &amp;quot;Baby Eagle&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:WantedJericho941FB-1.jpg|thumb|none|600px|Cross fires his Jericho 941FBL Compact at Fox in the grocery store.]]&lt;br /&gt;
[[Image:WantedJericho941FB-2.jpg|thumb|none|600px|Cross fires his Compact Baby Eagle at Fox.]]&lt;br /&gt;
[[Image:WantedJericho941FB-3.jpg|thumb|none|600px|Cross fires his Compact Baby Eagle at Fox's car.]]&lt;br /&gt;
[[Image:WantedJericho941FB-4.jpg|thumb|none|600px|Cross fires his Compact Baby Eagle.]]&lt;br /&gt;
[[Image:WantedJericho941FB-5.jpg|thumb|none|600px|Cross with his Compact Baby Eagle on the train.]]&lt;br /&gt;
[[Image:WantedJericho941FB-6.jpg|thumb|none|600px|Cross reloads his Baby Eagle.]]&lt;br /&gt;
[[Image:WantedJericho941FB-7.jpg|thumb|none|600px|Cross saves Wesley from falling.]]&lt;br /&gt;
[[Image:WantedJericho941FB-8.jpg|thumb|none|600px|Cross lays dying with has Baby Eagle in hand.]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 (Custom)==&lt;br /&gt;
The Gunsmith ([[Common]]) uses a Custom [[M1911|M1911A1]] fitted with a red-dot sight and a compensator as his sidearm in the film.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:WantedM1911A1-1.jpg|thumb|none|600px|The Gunsmith holds his custom M1911A1 to Wesley when Sloan orders him to shoot the wings off the flies.]]&lt;br /&gt;
[[Image:WantedM1911A1-2.jpg|thumb|none|600px|The Gunsmith aims his M1911A1 in The Fraternity library.]]&lt;br /&gt;
[[Image:WantedM1911A1-3.jpg|thumb|none|600px|The Gunsmith with his M1911A1.]]&lt;br /&gt;
When The Gunsmith shows his disloyalty to The Fraternity, he cocks the hammer on his .45 and instead of his M1911A1 being shown cocked, a [[Smith &amp;amp; Wesson 5900 pistol series|Smith &amp;amp; Wesson 5906]] is shown cocked instead.&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-4.jpg|thumb|none|600px|The Gunsmith's M1911A1 magically transforms into a Smith &amp;amp; Wesson 5906!]]&lt;br /&gt;
&lt;br /&gt;
==Remington Rolling Block 1871 Cavalry (mock-up)==&lt;br /&gt;
Seen among the weapons table when Wesley trains on the range is a [[Remington Rolling Block|Remington Rolling Block 1871 Cavalry]] pistol mocked up like a modern gun by adding a relex sight and attaching an AK magazine.&lt;br /&gt;
[[Image:Remrollingblockcavalary.jpg|thumb|none|400px|Remington Rolling Block 1871 Cavalry - .50 Caliber.]]&lt;br /&gt;
[[Image:WantedRugerSuperRedhawkRemingtonRollingBlockSIGP228.jpg|thumb|none|600px|A Remington Rolling Block 1871 Cavalry fitted with a reflex sight and AK magazine is seen on the weapons table.]]&lt;br /&gt;
[[Image:WantedRemingtonRollingBlock-2.jpg|thumb|none|600px|An assassin dies in the mill armed with a Remington Rolling Block Cavalry.]]&lt;br /&gt;
[[Image:WantedRemingtonRollingBlock-3.jpg|thumb|none|600px|An assassin in the library armed with a Remington Rolling Block Cavalry.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Super Redhawk==&lt;br /&gt;
A [[Ruger Redhawk|Ruger Super Redhawk]] with a 9 1/2&amp;quot; barrel and scope is seen on the table of weaponry.&lt;br /&gt;
[[Image:RugerSuperRedhawk.jpg|thumb|none|400px|Ruger Super Redhawk with 9 1/2&amp;quot; barrel - .44 Magnum.]]&lt;br /&gt;
[[Image:WantedRugerSuperRedhawkRemingtonRollingBlockSIGP228.jpg|thumb|none|600px|A Ruger Super Redhawk with a scope is seen left.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
An officer is seen approaching Cross' abandoned van after the car chase with a [[SIG-Sauer P220 pistol series|SIG-Sauer P226]]. Two SIG-Sauer P226R pistols, one K-kote, one Nickel, are seen on the weapons table. Wesley is seen using one during the mill shootout.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 K-Kote - 9mm.]]&lt;br /&gt;
[[Image:SigP226Nickel.jpg|thumb|none|400px|SIG-Sauer P226 Nickel - 9mm.]]&lt;br /&gt;
[[Image:WantedSIGP226-1.jpg|thumb|none|600px|An officer approaches Cross' abandoned van with his SIG-Sauer P226 drawn.]]&lt;br /&gt;
[[Image:WantedRugerSuperRedhawkRemingtonRollingBlockSIGP228.jpg|thumb|none|600px|Two SIG P226Rs are seen on the weapons table.]]&lt;br /&gt;
[[Image:WantedBeretta92FS-3SIGP226-2.jpg|thumb|none|600px|Wesley fires a SIG P226 akimbo style with a Beretta 92FS.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
Wesley is briefly seen picking up two [[Smith &amp;amp; Wesson 5900 pistol series|Smith &amp;amp; Wesson 5906]] pistols during the shootout in the mill, although he never uses them. It is implied that he lost them when the stairs collapsed, and that he had picked up the two Baby Eagles before confronting the Butcher. However when the barrel is jammed, the handguns switch back to 5906's! One of the assassins in The Fraternity library is also armed with a 5906.&lt;br /&gt;
[[Image:S&amp;amp;W5906LateModel.jpg|thumb|none|400px|Smith &amp;amp; Wesson 5906 - 9x19mm.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W6906-1.jpg|thumb|none|600px|Wesley picks up a Smith &amp;amp; Wesson 5906 in his right hand.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W6906-2.jpg|thumb|none|600px|Wesley picks up a Smith &amp;amp; Wesson 5906 in his left hand.]]&lt;br /&gt;
Also worth noting is the left hand shot isn't actually a left hand shot, it's reversed, as the ejection port is on the left side of the gun.&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-1.jpg|thumb|none|600px|Wesley searches for The Butcher with a Smith &amp;amp; Wesson 5906 at the ready.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-2.jpg|thumb|none|600px|An assassin points his Smith &amp;amp; Wesson 5906 in the library.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-3.jpg|thumb|none|600px|The assassin with his 5906.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W5906-4.jpg|thumb|none|600px|The assassin cocks the hammer on his 5906, which is used instead to portray The Gunsmith cocking his M1911A1. If you look close enough at the frame under the slide release, you can read the &amp;quot;5906&amp;quot; stamp. ]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 64==&lt;br /&gt;
Wesley picks up [[Smith &amp;amp; Wesson Model 64]], the stainless counterpart of the [[Smith &amp;amp; Wesson Model 10]] in the mill and uses it to kill The Repairman ([[Marc Warren]]) with a shot to the eye. He then jams the barrel of the gun through his head and fires an impossible twenty shots through his skull, using him as a &amp;quot;meat shield&amp;quot;.&lt;br /&gt;
[[Image:S&amp;amp;WModel64SS.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 64 - .38 Special.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-1.jpg|thumb|none|600px|Wesley takes the Smith &amp;amp; Wesson Model 64 off of an assassin in the mill.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-2.jpg|thumb|none|600px|Wesley with the Smith &amp;amp; Wesson Model 64.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-3.jpg|thumb|none|600px|Wesley fires a bullet into The Repairman's eye.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-4.jpg|thumb|none|600px|Wesley sticks the Model 64 into The Repairman's skull while still firing it.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;W64-5.jpg|thumb|none|600px|Wesley fires the Model 64 through The Repairman's skull.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Schofield Model 3==&lt;br /&gt;
The Repairman ([[Marc Warren]]) uses a [[Smith &amp;amp; Wesson Schofield]] Model 3 revolver as his weapon of choice in the film. the gun's ejector does not seem to work properly and the latch behind the sights seems to be broken since he is constantly having trouble closing the gun.&lt;br /&gt;
[[Image:S&amp;amp;WSchofieldright.jpg|thumb|none|400px|Smith &amp;amp; Wesson Schofield - .45 Schofield.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-1.jpg|thumb|none|600px|The Repairman approaches The Exterminator's dead body with his Smith &amp;amp; Wesson Schofield in hand.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-2.jpg|thumb|none|600px|The Repairman shoots the rats in the mill with his Schofield.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-3.jpg|thumb|none|600px|The Repairman breaks open his Schofield, which does not eject the shells like it should.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-4.jpg|thumb|none|600px|The Repairman loads up his Schofield with obvious dummy rounds. Note dented primers.]]&lt;br /&gt;
[[Image:WantedS&amp;amp;WSchofield-5.jpg|thumb|none|600px|The Repairman tries to close his Schofield before being killed by Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==Star Ultrastar==&lt;br /&gt;
When Wesley ([[James McAvoy]]) nearly falls from the derailed train, he is caught by Cross ([[Thomas Kretschmann]]).  Shortly thereafter, he pulls a [[Star Ultrastar]] from his waistband and uses it. He is briefly seen using it during the mill shootout as well.&lt;br /&gt;
[[Image:Ultrastar 9 1-1-.jpg|thumb|none|400px|Star Ultrastar - 9mm.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-1.jpg|thumb|none|600px|Wesley draws his Star Ultrastar from his waist.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-2.jpg|thumb|none|600px|Wesley shoots Cross with his Star Ultrastar.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-3.jpg|thumb|none|600px|Wesley holds his Star Ultrastar on Cross.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-4.jpg|thumb|none|600px|Wesley holds his Star Ultrastar on Cross.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-5.jpg|thumb|none|600px|Wesley holds the Ultrastar to Cross' neck.]]&lt;br /&gt;
[[Image:WantedStarUltrastar-6.jpg|thumb|none|600px|Wesley searches for The Butcher ([[Dato Bakhtadze]]) with his Ultrastar at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AF==&lt;br /&gt;
A stainless [[Taurus PT92|Taurus PT92 AF]] is used by Sloan to show Wesley that curving a bullet is possible.&lt;br /&gt;
[[Image:TaurusPT92.jpg|thumb|none|400px|Taurus PT92 - 9mm.]]&lt;br /&gt;
[[Image:WantedTaurusPT92AF-Revolver-Skorpion.jpg|thumb|none|600px|Sloan goes to pick up a Taurus PT92 AF off the gun table.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
Fox draws and fires a [[Taurus Raging Bull]] at Cross during the car chase. A Raging Bull is seen on the weapons table. One of the assassin's in the library is also seen armed with a Taurus Raging Bull fitted with a red-dot sight.&lt;br /&gt;
[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull - .44 Magnum.]]&lt;br /&gt;
[[Image:WantedRevolver-1.jpg|thumb|none|600px|Fox fires a Taurus Raging Bull at Cross from her car.]]&lt;br /&gt;
[[Image:WantedTaurusPT92AF-Revolver-Skorpion.jpg|thumb|none|600px|A Taurus Raging Bull is seen on the weapons table.]]&lt;br /&gt;
[[Image:WantedTaurusRagingBull.jpg|thumb|none|600px|An assassin in the library with his Taurus Raging Bull.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Pistol==&lt;br /&gt;
Two various assassin in The Fraternity library are seen with unknown long-slide handguns mocked up to look like a side-loader, one of which loads from the right, the other from the left.&lt;br /&gt;
[[Image:WantedUnknown-1.jpg|thumb|none|600px|An assassin armed with a mocked up longside pistol.]]&lt;br /&gt;
[[Image:WantedUnknown-2.jpg|thumb|none|600px|An assassin with a sideloader.]]&lt;br /&gt;
This pistol is most definitively a sterling type 1 cut and modified with a top rail.&lt;br /&gt;
&lt;br /&gt;
==Wheellock Pistol (mock-up)==&lt;br /&gt;
Cross keeps a pair of wheellock pistols mocked up to look like magazine fed guns. We4sley later takes both of these to the mill; one is lost while the stair collapse, and the other is shot out of his hand by Fox.&lt;br /&gt;
[[Image:WantedMatchlock-1.jpg|thumb|none|600px|Cross winds up to curve a bullet with his wheellock pistol.]]&lt;br /&gt;
[[Image:WantedMatchlock-2.jpg|thumb|none|600px|Cross fires his wheellock.]]&lt;br /&gt;
[[Image:WantedMatchlock-3.jpg|thumb|none|600px|Wesley looks at Cross' wheellock pistols in their case.]]&lt;br /&gt;
[[Image:WantedMatchlock-4.jpg|thumb|none|600px|Wesley tries to fire his wheellock at Sloane before Fox shoots it out of his hand.]]&lt;br /&gt;
[[Image:WantedMatchlock-5.jpg|thumb|none|600px|The wheellock flies from Wesley's hand when shot by Fox.]]&lt;br /&gt;
I think the magazine is gravity-fed. Notice how both Cross and Wesley try to fire the gun upside-down.&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Sawed-Off Double Barrel Shotgun ==&lt;br /&gt;
Fox pulls a [[Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] from under the seat of her car and fires it at Cross during the chase. The gun makes the typical &amp;quot;pump-action cocking&amp;quot; sound when drawn.&lt;br /&gt;
[[Image:StevesSBS1960s.jpg|thumb|none|400px|Stevens Hammerless 1960s era shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:WantedShotgun-1.jpg|thumb|none|600px|Fox draws a shotgun out from under the passenger's seat.]]&lt;br /&gt;
[[Image:WantedShotgun-2.jpg|thumb|none|600px|Fox readies the shotgun.]]&lt;br /&gt;
[[Image:WantedShotgun-3.jpg|thumb|none|600px|Fox fires the shotgun at Cross.]]&lt;br /&gt;
[[Image:WantedFoxShotgun.jpg|thumb|none|600px|A much clearer shot of this scene from a promotional image.  The image is a production still taken by a professional set photographer and not a 'blow up' from a frame of film, thus the increase in image clarity and sharpness.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3T==&lt;br /&gt;
Two of the guards outside The Fraternity mill are armed with [[Benelli M Series Super 90 Shotguns|Benelli M3T]] shotguns, the shortened version of the Benelli M3 Super 90 shotgun.&lt;br /&gt;
[[Image:BenelliM3Super90foldingstock.jpg|thumb|none|400px|Benelli M3T - 12 Gauge.]]&lt;br /&gt;
[[Image:WantedBenelliM3T.jpg|thumb|none|600px|A guard fires a Benelli M3T at Wesley.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-9==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP]]s are used by some of The Fraternity guards outside the textile mill and one in the mill during the final gunfight when Wesley grabs it from him for quick use. They are noted as the 9mm model based on their curved magazines.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-9 - 9mm.]]&lt;br /&gt;
[[Image:WantedUMP-1.jpg|thumb|none|600px|A sniper takes aim at Mr. X with a Heckler &amp;amp; Koch UMP-9.]]&lt;br /&gt;
[[Image:WantedUMP-2.jpg|thumb|none|600px|A guard outside the mill fires his UMP-9 at Wesley.]]&lt;br /&gt;
[[Image:WantedFNFNC-UMP.jpg|thumb|none|600px|A guard to the right fires his UMP-9.]]&lt;br /&gt;
[[Image:WantedUMP-3.jpg|thumb|none|600px|An assassin armed with a UMP-9 in the mill shortly before Wesley takes it, which is clearly a rubber prop. Note the stock bending.]]&lt;br /&gt;
[[Image:WantedUMP-4.jpg|thumb|none|600px|An assassin shoots Wesley in the shoulder, knocking him on his back, and somehow into a slide.]]&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
Cross is seen trying to fire a [[Heckler &amp;amp; Koch MP7A1]] with a reflex sight &amp;quot;pistol style&amp;quot;, meaning stock retracted, fore grip folded like a handgun while chasing after Fox and Wesley in her car. Wesley is also seen briefly firing one in final battle, which strangely changed from a [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-9]]. While in the movie it was only seen in a flashback in Cross's hand, in the trailers he is actually seen firing it.&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-point scope in &amp;quot;submachine gun-style&amp;quot; - 4.6x30mm.]]&lt;br /&gt;
[[Image:WantedMP7-1.jpg|thumb|none|600px|Cross tries to fire his Heckler &amp;amp; Koch MP7A1.]]&lt;br /&gt;
[[Image:WantedMP7-2.jpg|thumb|none|600px|Close up of Cross' MP7A1.]]&lt;br /&gt;
[[Image:WantedMP7-3.jpg|thumb|none|600px|Wesley fires an MP7A1 in the mill.]]&lt;br /&gt;
[[Image:WantedMP7-4.jpg|thumb|none|600px|Wesley firing the MP7A1.]]&lt;br /&gt;
[[Image:WantedMP7-5.jpg|thumb|none|600px|Welsey throws away the MP7A1.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion SA Vz 61==&lt;br /&gt;
Fox draws a [[Skorpion SA Vz 61]] submachine gun from her car to fire at Cross during the car chase. &lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|400px|Skorpion SA Vz 61 - .32 ACP.]]&lt;br /&gt;
[[Image:WantedSkorpion-1.jpg|thumb|none|600px|Fox pulls a Skorpion SA Vz 61 from her car.]]&lt;br /&gt;
[[Image:WantedSkorpion-2.jpg|thumb|none|600px|Fox fires a Skorpion akimbo stlye with a Taurus Raging Bull.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A [[Uzi|Micro Uzi]] is seen on the weapons table. One of the assassins in the mill is also seen using one.&lt;br /&gt;
[[Image:MicroUziPistolStock.jpg|thumb|none|400px|Micro Uzi with folding stock - 9mm.]]&lt;br /&gt;
[[Image:WantedTaurusPT92AF-Revolver-Skorpion.jpg|thumb|none|600px|A Micro Uzi is seen on the weapons table.]]&lt;br /&gt;
[[Image:WantedMicroUzi-1.jpg|thumb|none|600px|An assassin wields a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Armalite AR-180B==&lt;br /&gt;
An assassin inside the mill is seen using the stock of his [[Armalite AR-18|Armalite AR-180B]] to crush a rat.&lt;br /&gt;
[[Image:AR180B.jpg|thumb|none|400px|Armalite AR-180B]]&lt;br /&gt;
[[Image:WantedFNFNC-2.jpg|thumb|none|600px|An assassin crushes a rat with the stock of his Armalite.]]&lt;br /&gt;
==Fantasy Sniper rifle==&lt;br /&gt;
Cross ([[Thomas Kretschmann]]) uses a made up [[(Wanted) - Rogue Assassin Sniper Rifle|Rogue Assassin Sniper Rifle]] built from one of the flintlock/matchlock hybrids to kill Mr. X in the beginning of the film, using a telescope along with the rifle scope to aim at such an incredible distance. At the end of the film, Wesley uses the same rifle. To portray the flight path of the unique bullet, the bullet's path is rewinded until it reaches the rifle again.&lt;br /&gt;
[[Image:WantedSniper-1.jpg|thumb|none|600px|The bullet rewinds into the rifle as Cross aims it.]]&lt;br /&gt;
[[Image:WantedSniper-2.jpg|thumb|none|600px|Cross takes aim at Mr. X. &amp;quot;Goodbye, Mr.X.&amp;quot;]]&lt;br /&gt;
[[Image:WantedSniper-3.jpg|thumb|none|600px|Cross squeezes the trigger.]]&lt;br /&gt;
[[Image:WantedSniper-4.jpg|thumb|none|600px|The bullet rewinds into the rifle as Wesley aims it.]]&lt;br /&gt;
[[Image:WantedSniper-5.jpg|thumb|none|600px|&amp;quot;What the fuck have you done lately?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==FN FNC==&lt;br /&gt;
A guard outside The Fraternity mill is seen firing an [[FN FNC]] at Wesley. [[Image:Fn-fnc-1-.jpg|thumb|none|400px|FN FNC - 5.56x45mm.]]&lt;br /&gt;
[[Image:WantedFNFNC-UMP.jpg|thumb|none|600px|The guard to the left fires his FN FNC.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
A guard outside The Fraternity mill is armed with a [[Heckler &amp;amp; Koch G3]] rifle, exact make uncertain.&lt;br /&gt;
[[Image:HK Model 91.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK91 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:WantedG3-1.jpg|thumb|none|600px|A guard fires his Heckler &amp;amp; Koch G3 at Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3/SG1==&lt;br /&gt;
A guard fires a [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3/SG1]] rifle, as noted by the stock cheek rest. The rifle is missing its rear sight spindle and is not fitted with a scope. Guess the guy doesn't need to aim.&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3/SG1 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:WantedG3-SG1-1.jpg|thumb|none|600px|A guard fires his Heckler &amp;amp; Koch G3/SG1 at Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Seen farther back from the Benelli wielding assassin is another assassin with a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] with the regular G36 carry handle.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm.]]&lt;br /&gt;
[[Image:WantedBenelliM3T.jpg|thumb|none|600px|The assassin in the window farther back fires a Heckler &amp;amp; Koch G36C with a G36 carry handle at Wesley.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16|M4A1]] with an A.R.M.S. selective integrated rail system and scope is used by a sniper at the beginning of the film to kill Mr. X's secretary and to fire several shots at him before he flies out the window and kills him.  I believe it could also very well be a Charles Daly Defense M4 with that rail setup.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 with RIS rails and M68 Aimpoint scope - 5.56x45mm.]]&lt;br /&gt;
[[image:SIRSrailguard.jpg|thumb|none|400px|A.R.M.S Selective integrated rail system [S.I.R System], this is one designed for an airsoft gun, but it is a perfect picture example, note at top right holes for screws to attach it with.]]&lt;br /&gt;
[[Image:WantedM4A1-1.jpg|thumb|none|600px|A sniper takes aim with an M4A1. Note just below Full Length top rail, the three screw holes mentioned above.]]&lt;br /&gt;
[[Image:WantedM4A1-2.jpg|thumb|none|600px|The sniper fires his M4A1. Note blank round ejecting.]]&lt;br /&gt;
&lt;br /&gt;
==Schuetzen Rifle==&lt;br /&gt;
An flintlock German Schuetzen rifle, probably from the 18th century, is seen among Cross' weaponry.&lt;br /&gt;
[[Image:WantedSpringfield1851-BrownBess.jpg|thumb|none|600px|A Schuetzen rifle is seen on the bottom.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield 1861==&lt;br /&gt;
A [[Springfield 1861]] percussion rifle is seen among Cross' weaponry.&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|400px|Springfield 1861.]]&lt;br /&gt;
[[Image:WantedSpringfield1851-BrownBess.jpg|thumb|none|600px|A Springfield 1861 rifle is seen on the top.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Safe_House_(2012)&amp;diff=506731</id>
		<title>Safe House (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Safe_House_(2012)&amp;diff=506731"/>
		<updated>2012-01-09T02:21:29Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Heckler &amp;amp; Koch USP Compact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:SafeHousePoster.jpg|thumb|right|300px|''Safe House'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''Safe House'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
CIA agent Matt Weston ([[Ryan Reynolds]]) carries a [[SIG-Sauer P229]] as his sidearm.&lt;br /&gt;
[[Image:SIGP229.jpg|thumb|none|350px|SIG-Sauer P229 - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseP229.jpg|thumb|none|600px|Weston chambers his P229.]]&lt;br /&gt;
[[Image:SafeHouseP229-2.jpg|thumb|none|600px|Weston holds his P229 as he argues with Frost.]]&lt;br /&gt;
[[Image:SafeHouseP229-3.jpg|thumb|none|600px|Weston commandeers a BMW at gunpoint.]]&lt;br /&gt;
[[Image:SafeHouseP229-4.jpg|thumb|none|600px|Weston holds his P229.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A hitman wields a suppressed [[SIG-Sauer P226]] during a car chase.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|Factory black (K-Kote) SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseP226.jpg|thumb|none|600px|The hitman fires his P226.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
A CIA agent briefly wields a [[Tokarev TT-33]], before rogue CIA agent Tobin Frost ([[Denzel Washington]]) disarms and kills him.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:SafeHouseTokarev.jpg|thumb|none|600px|The CIA agent holds his Tokarev.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr M9A1==&lt;br /&gt;
Tobin Frost ([[Denzel Washington]]) can be seen chambering a [[Steyr M pistol series|Steyr M9A1]].&lt;br /&gt;
[[Image:SteyrM9A1.jpg|thumb|none|350px|Steyr M9A1 -9x19mm]]&lt;br /&gt;
[[Image:SafeHouseM9.jpg|thumb|none|600px|Frost chambers his Steyr.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Tobin Frost ([[Denzel Washington]]) takes a [[Beretta 92FS]] off a hitman during a fight. He also fires it next to Matt Weston's ([[Ryan Reynolds]]) head.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseBeretta.jpg|thumb|none|600px|Frost uses a hitman's Beretta.]]&lt;br /&gt;
[[Image:SafeHouseBeretta-2.jpg|thumb|none|600px|Frost fires his Beretta next to Weston's head.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Rogue agent Tobin Frost ([[Denzel Washington]]) can briefly be seen with a stainless [[Heckler &amp;amp; Koch USP Compact]].&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|350px|none|Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseHKUSPC.jpg|thumb|none|600px|Frost with the USP Compact.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
A hitman uses a suppressed [[IMI Uzi]] during a car chase.&lt;br /&gt;
[[Image:UZIwSionics.jpg|thumb|none|400px|IMI Uzi with Sionics suppressor - 9x19mm]]&lt;br /&gt;
[[Image:SafeHouseUzi.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
Several CIA agents wield [[M4|M4A1 Carbines]] during the safe house attack. A hitman is also briefly seen firing a pimped out [[M4A1]].&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:SafeHouseM4.jpg|thumb|none|600px|A CIA agent with his M4A1.]]&lt;br /&gt;
[[Image:SafeHouseM4-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SafeHouseAR15.jpg|thumb|none|600px|The hitman readies his M4A1.]]&lt;br /&gt;
[[Image:SafeHouseAR15-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
A hitman can be seen wielding an [[AK-47]]. It may be the lighting of the scene, but this AK seems like it's been nicklel plated.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Type III AK-47 (with cleaning rod removed and laminated stock) - 7.62x39mm]]&lt;br /&gt;
[[Image:SafeHouseAK.jpg|thumb|none|600px|The hitman fires his AK.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Uncharted_3:_Drake%27s_Deception&amp;diff=491383</id>
		<title>Uncharted 3: Drake's Deception</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Uncharted_3:_Drake%27s_Deception&amp;diff=491383"/>
		<updated>2011-12-04T12:06:49Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Heckler &amp;amp; Koch HK416 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Uncharted 3 Drake's Deception cover.jpg|thumb|right|300px|''Uncharted 3: Drake's Deception'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Uncharted 3: Drake's Deception''''' is the third installment in the ''Uncharted'' video game series, developed by Naughty Dog Inc. and published by Sony exclusively for the PS3. It continues the story of fortune hunter Nathan Drake as he searches for another lost city; this time, he is hunting for the &amp;quot;Atlantis of the Sands&amp;quot; described by Thomas Edward Lawrence. He soon finds that he is not the only one searching, as a mysterious old acquaintance, Katherine Marlowe, attempts to steal a decoding disc and ring from him that will allow the mysterious secret society she heads to find the unimaginable riches that the city supposedly contains.&lt;br /&gt;
&lt;br /&gt;
'''The following guns appear in the video game ''Uncharted 3: Drake's Deception'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
''Uncharted 3'', as with the previous two games, features a two-weapon system based on size; Nathan can carry one one-handed weapon in his holster and one two-handed weapon on his back, as well as up to four hand grenades. Weapon models in the game often feature fixed components; pistols in particular will often be reloaded without the old magazine actually being removed from the weapon.&lt;br /&gt;
&lt;br /&gt;
One fairly common occurance is for a level to have a &amp;quot;designated&amp;quot; weapon for Nathan Drake to be carrying; this will often result in him having weapons during cutscenes which the player has replaced with others during the level itself.&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
&lt;br /&gt;
The olive drab-framed military version of the [[Walther P99]] one of the most common sidearms in the game, called the &amp;quot;Para-9.&amp;quot; It is used by Marlowe's secret society thugs, and is her right-hand man Talbot's weapon of choice. The P99 is incorrectly modelled with an external hammer. One DLC extra is the &amp;quot;Naughty Dog Pistol,&amp;quot; a modified P99 with an extended magazine, coloured black with a red pawprint logo on the side. In cutscenes where Nathan has a P99 holstered, it quite frequently has the slide locked back for no apparent reason.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther P99 - Military version.jpg‎|thumb|none|350px|Military Walther P99 with olive drab frame - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-P99-1.jpg|thumb|none|600px|Nathan aims his P99 at villain Talbot near the end of the section of the game set in Syria.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Defender==&lt;br /&gt;
&lt;br /&gt;
The [[M1911#Colt Defender|Colt Defender]] returns from the previous game, still called the &amp;quot;45 Defender&amp;quot; and still having an 8-round magazine when the real weapon only holds 6 rounds. It is also used by returning character Chloe. Unlike the previous games, it is not the most common pistol, the P99 being far more common.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtDefenderM1911.jpg|thumb|none|320px|Colt Defender with Hogue grips - .45 ACP. Similar to the one used in-game.]]&lt;br /&gt;
[[Image:Uncharted3-Defender-1.jpg|thumb|none|600px|In a flashback to 20 years before the events of the game proper, a young Nathan Drake aims his Colt Defender at one of Marlowe's goons.]]&lt;br /&gt;
[[Image:Uncharted3-Defender-2.jpg|thumb|none|600px|Returning character Chloe still has the custom Defender she used in the previous game, a black version with gold engraving on the slide.]]&lt;br /&gt;
[[Image:Uncharted3-Defender-3.jpg|thumb|none|600px|Another shot of Chloe's custom Defender.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
Near the start of the game as the group sets out to investigate where Marlowe's car went, Chloe hands [[Beretta_92_pistol_series#Beretta_92F.2FFS|Beretta 92FS]] pistols to Nathan and Sully, equipped with rather undersized suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-92FS-1.jpg|thumb|none|600px|Still covered in fake blood following his staged death, Sully questions whether a gun will be needed.]]&lt;br /&gt;
[[Image:Uncharted3-92FS-2.jpg|thumb|none|600px|Nathan soon discovers the answer as their journey is nearly bought to an end by a padlock. As various tests have shown, shooting a pistol at a padlock in real life is only likely to result in a dangerous ricochet.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS Inox ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92FS Inox]] from the previous game can be seen on Drake's table during the introduction. The suppressed Beretta 92FS also uses a variation of the icon for the previous game's Inox.&lt;br /&gt;
&lt;br /&gt;
[[Image:BIH1.jpg|thumb|none|400px|Beretta 92FS Inox with Hogue wrap-around grips and spare magazine - 9x19mm. The Beretta had these grips in the previous game.]]&lt;br /&gt;
[[Image:Uncharted3-Beretta-1.jpg|thumb|none|600px|The Beretta has seemingly been downgraded to the status of paperweight in the sequel.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 93R]] is called the &amp;quot;Raffica Pistol&amp;quot; in-game. Strangely, it has exactly the same firing sound as the hybrid Galil.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|370px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-93R-1.jpg|thumb|none|600px|Nathan throttles a Somali pirate, both of them armed with Beretta 93Rs. This is odd, since this pirate actually drops a Smith &amp;amp; Wesson 629 Classic when he dies.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P5==&lt;br /&gt;
&lt;br /&gt;
New character Charlie Cutter uses a [[Walther P5]] throughout the game. The weapon can also be seen in the top-left of the background on the PS3 dashboard. In a continuity error, his pistol is taken away by Talbot and he picks up a Walther P99 from one of Talbot's goons, only for it to become his Walther P5 again at the start of the next cutscene.&lt;br /&gt;
&lt;br /&gt;
[[File:P5Wood.jpg|thumb|none|320px|Walther P5 with wooden grips - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-Cutterpistol-1.jpg|thumb|none|600px|Charlie holsters his Walther P5 as the group meets up at a castle in Syria.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 629 Classic ==&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29#Smith &amp;amp; Wesson Model 629 Classic|Smith &amp;amp; Wesson Model 629 Classic]], still called the &amp;quot;Wes .44&amp;quot; in-game, returns from the previous games. This is Victor Sullivan's weapon of choice in all of the games and is the most powerful pistol in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SW629BD2.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 629 Classic with custom wood grips - .44 Magnum]]&lt;br /&gt;
[[Image:Uncharted3-629-2.jpg|thumb|none|600px|During the introduction, a slow pan over a table gives a closeup of Sully's 629 Classic.]]&lt;br /&gt;
[[Image:Uncharted3-629-1.jpg|thumb|none|600px|Nathan reloads the 629 Classic.]]&lt;br /&gt;
[[Image:Uncharted3-629-3.jpg|thumb|none|600px|Sully holds his 629 Classic near the end of the Syria chapters.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Tau Sniper&amp;quot; is a [[Taurus Raging Bull]] with the muzzle ports moved to the sides of the barrel and a low-magnification scope fitted.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull - .44 Magnum]]&lt;br /&gt;
[[Image:Uncharted3-WesandTau-1.jpg|thumb|none|600px|Needing a little more range, Nathan swaps his 629 Classic for a Raging Bull.]]&lt;br /&gt;
&lt;br /&gt;
== Dan Wesson PPC ==&lt;br /&gt;
The [[Dan Wesson revolvers|Dan Wesson PPC]], called the &amp;quot;Mag 5&amp;quot; in the game, has a very high damage output and incorrectly holds 7 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dan Wesson PPC.jpg|thumb|none|400px|Dan Wesson PPC - .357 Magnum]]&lt;br /&gt;
[[Image:Uncharted3-PPC-2.jpg|thumb|none|600px|At the old fortress in Syria, Nathan strikes a suitably heroic pose with his Dan Wesson PPC.]]&lt;br /&gt;
[[Image:Uncharted3-PPC-1.jpg|thumb|none|600px|Nathan checks over his PPC before holstering it. This animation is used for all pistols and designed around the Colt Defender; what Drake is actually starting to do here is a brass check, a rather difficult action to perform on a gun with no slide.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==MasterPiece Arms MPA930SST==&lt;br /&gt;
&lt;br /&gt;
The MasterPiece Arms MPA930SST &amp;quot;mini pistol&amp;quot; (a civilian semi-auto clone of the [[MAC-10]]) is a replacement for the Micro Uzi from the first two games, and is called the &amp;quot;Arm Micro.&amp;quot; In the game itself it is shown as fully automatic.&lt;br /&gt;
&lt;br /&gt;
[[Image:MPA930SST.jpg|thumb|none|400px|MasterPiece Arms MPA930SST semi-auto civilian &amp;quot;mini pistol&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-MAC-1.jpg|thumb|none|600px|Drake opens up on one of Marlowe's goons with his MPA930SST. The version in the game features a &amp;quot;safety extension&amp;quot; with muzzle brake holes.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barrelled Shotgun==&lt;br /&gt;
&lt;br /&gt;
An old-fashioned rabbit-ear [[12 Gauge Double Barrelled Shotgun]] with the barrels and stock sawed off is referred to as the &amp;quot;Sawed-Off Shotgun&amp;quot;. Nathan rather wisely chooses to fire one barrel at a time rather than both at once as is quite common in videogames.&lt;br /&gt;
&lt;br /&gt;
[[Image:RossiOverlandShortSBS.jpg|thumb|none|400px|Rossi Overland Short Barreled Shotgun - 12 Gauge. Similar to, though not the same as, the weapon used in ''Uncharted 3''.]]&lt;br /&gt;
[[Image:Uncharted3-Shotty-2.jpg|thumb|none|600px|Following a trip to a Yemeni arms dealer who apparently had a very poor selection on offer, Sully and Elena check over their shotguns. Note they have decorative engraving on both the barrels and wood furnishings.]]&lt;br /&gt;
[[Image:Uncharted3-Shotty-1.jpg|thumb|none|600px|Nathan holds one of the two shotguns as he, Sully and Elena gather their wits, having just escaped a swarm of spiders the size of dinner plates.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Pistole&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;Pistole&amp;quot; shotgun returns from the previous game. As before, it appears to be a sawed-off over-and-under shotgun, but the barrels are mounted on a revolver-like crane; the entire front of the gun swings to the side for reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawed-off Browning O-U.jpg|thumb|none|400px|Sawn-off Over and Under shotgun - 12 Gauge]] &lt;br /&gt;
[[Image:Uncharted3-Pistole-1.jpg|thumb|none|600px|The &amp;quot;Pistole&amp;quot; partway through a reload, showing how the barrels swing out.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[SPAS-12]] returns once again as the &amp;quot;SAS-12&amp;quot; in game. Per tradition, it is pump-action only.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:Uncharted3-SPAS-1.jpg|thumb|none|600px|Nathan uses a SPAS-12 on an armoured soldier.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]] is used in every game in the series. The reloading animation is mirrored when Nate is in cover depending on which way he is facing; this means he can end up pulling a charging handle that isn't there on the weapon's left side. In multiplayer, if the &amp;quot;blindfire accuracy&amp;quot; perk is used it will be shown with an underfolding stock, which somehow makes it more accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|500px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Uncharted3-AK-1.jpg|thumb|none|600px|Nathan holds an AK as he searches a derelict French chateau for clues.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil hybrid==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;G-MAL&amp;quot;, it replaces the FAL from Uncharted 2. Like its predecessor, it fires 3 rounds bursts and is equipped with a Kimber Mepro sight.  The in-game model appears to a hybrid between a [[Galil#Galil 7.62 ARM|7.62mm Galil]] (for its magazine) and a 5.56mm [[Galil MAR |Micro Galil]] (general model). It is not particularly clear if it is supposed to be 5.56mm or 7.62mm in the game itself.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galil_m.jpg|thumb|none|450px|IMI Galil MAR - 5.56x45mm]]&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|450px|The IMI Galil 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:Uncharted3-Galil-2.jpg|thumb|none|600px|Facing off with Nathan in Syria, one of Talbot's thugs holds the hybrid Galil rifle.]]&lt;br /&gt;
[[Image:Uncharted3-Galil-1.jpg|thumb|none|600px|Following Nathan's adventure, the first rule of gun safety was amended to &amp;quot;don't do this.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;M9&amp;quot; ingame, and is equiped with a non-collapsable buttstock.  The red and white markings near the selector tend to indicate that it's a [[HK416]] rather than another M4 clone. The reload animation has Nathan give the charging handle the usual pointless pull, but the programmers do not seem to have known which part of the HK416 he should pull on; he actually pulls the brass deflector as if it is an AK-style charger.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|470px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Uncharted3-M4thing-1.jpg|thumb|none|600px|Nathan holds his &amp;quot;M9&amp;quot; as his enemies discover where they left that crate of banana peels.]]&lt;br /&gt;
&lt;br /&gt;
== AKMSU ==&lt;br /&gt;
&lt;br /&gt;
A stockless [[AK-47#AKMSU|AKMSU]] is called &amp;quot;KAL 7&amp;quot; in-game. This is something of a &amp;quot;poster weapon&amp;quot; for this game, appearing on the title screen and the box art, and held by the Nathan Drake figure included with the collector's edition of ''Uncharted 3''.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|450px|AKMSU &amp;quot;Krinkov&amp;quot; - 7.62x39mm]]&lt;br /&gt;
[[Image:Uncharted3-AKS-1.jpg|thumb|none|600px|An AKMSU is seen buried in the sand on the title screen.]]&lt;br /&gt;
[[Image:Uncharted3-AKS74U-1.jpg|thumb|none|600px|Nathan fires his stockless AKMSU at a Somali pirate.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Hybrid SVD-S / PSL sniper==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Dragon Sniper&amp;quot;, this rifle is a hybrid of the [[SVD Dragunov|SVD-S Dragunov]] and the [[FPK / PSL Sniper Rifle]]; the model is similar to the SVD-S overall, but has no space between the magazine and the front of the trigger guard. It is a one shot kill from the waist up. The model uses the 10-round SVD magazine with green tape wrapped around the middle, though the magazine only actually holds 5 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|500px|Dragunov-S shortened sniper rifle intended for paratroopers - 7.62x54mmR]]&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|500px|Romanian FPK/PSL sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:Uncharted3-Sniper-1.jpg|thumb|none|600px|Nathan fires a ridiculously off-axis shot from his &amp;quot;Dragon Sniper&amp;quot; at a thug with an RPG-7 during the chapters set in Syria. Note from the icon in the top-left that the rifle is overall rather deformed, with a standard SVD stock angled like a PSL stock and the scope mounted too far forward.]]&lt;br /&gt;
&lt;br /&gt;
==TKIV-85==&lt;br /&gt;
&lt;br /&gt;
A TKIV-85 rifle, a Finnish DMR built from surplus [[Mosin Nagant Rifle]] receivers, is present as the &amp;quot;T-Bolt Sniper.&amp;quot; The weapon incorrectly features a 5-round detachable box magazine rather than the real weapon's integral magazine, and has somewhat glitchy animations; if operated while looking over Nathan's left shoulder, he will move as if operating a left-handed bolt while the bolt operates ''itself'', and the handle will remain stuck upward at the end of the animation. The bolt handle will only return to the correct position if the player switches shoulders and fires again.&lt;br /&gt;
&lt;br /&gt;
[[Image:7.62 TKIV 85.jpg|thumb|none|500px|Finnish TKIV-85 rifle - 7.62x53mmR]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
A [[PK Machine Gun|PKM]] is usable in the game, called the &amp;quot;PAK-80.&amp;quot; It has an incorrect 50-round capacity and a solid conical flash hider. When reloading, Nathan swaps out the drum but does not actually mount the belt; no belt is shown coming from the drum at any other time, either.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|500px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==DShK heavy machine gun==&lt;br /&gt;
&lt;br /&gt;
Fixed gun emplacements mounting [[DShK heavy machine gun]]s are seen during the campaign, first used by Somali pirates during Chapter 12.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:Uncharted3-DShK-1.jpg|thumb|none|600px|Nathan looks over a mounted DShK in the Somali pirates' ship graveyard.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==Milkor M32 MGL Grenade Launcher==&lt;br /&gt;
&lt;br /&gt;
The [[Milkor MGL|M32 MGL]] is called the &amp;quot;M32 Hammer&amp;quot; as in previous games. It has a four-round cylinder rather than the correct six, and the reload animation shows it breaking open at the top rather than the front of the launcher hinging to the side. Nathan reloads it as if he is using a speedloader, though the animation actually shows his hand empty. The launcher also features videogame variable-fuze grenades which explode on impact with enemies but will bounce off walls and explode on a timer instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|450px|Milkor M32 MGL in desert tan finish fitted with a Armson OEG reflex sight - 40mm ]]&lt;br /&gt;
[[Image:Uncharted3-MGL-2.jpg|thumb|none|600px|Nathan fires the M32 MGL. Note the 4-round cylinder as seen in ''[[Far Cry 2]]''.]]&lt;br /&gt;
[[Image:Uncharted3-MGL-1.jpg|thumb|none|600px|Nathan reloads the MGL; the cylinder is actually supposed to rotate out to the side, not break open at the pivot point. If this actually happened, the launcher would fall in half.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is used in every game in the series.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Uncharted3-RPG-1.jpg|thumb|none|600px|Nathan takes aim with an RPG-7 as he takes on Somali pirates in Chapter 12.]]&lt;br /&gt;
&lt;br /&gt;
=Thrown weapons=&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
Both Nathan and his foes use [[M67 hand grenade]]s as their explosive armament; Nathan now has the ability to throw grenades back. The grenades are shown fitted with flashing lights and make a tone as they count down. As is often the case in modern games, the thrown and in-world models are the same and so live grenades still have the pins and safety levers attached.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
[[Image:Uncharted3-Grenade-1.jpg|thumb|none|600px|&amp;quot;We've been tossing this thing back and forth for half an hour, why won't it go off?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
&lt;br /&gt;
While Nathan, Sully and Elena are trying to make their way out of an ancient site in Yemen, Marlowe's thugs throw smoke grenades down the entrance shaft; the models for these are actually [[M84 stun grenade]]s. They are shown with their pins and safety levers still attached.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
[[Image:Uncharted3-StunG-1.jpg|thumb|none|600px|Nathan warily eyes a levitating stun grenade which produced smoke, wondering if will turn out to be another ancient artifact which will try to kill him.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P11 Underwater Pistol==&lt;br /&gt;
&lt;br /&gt;
In the final mission, Sully finds a [[Heckler &amp;amp; Koch P11]] in a box with some other diving equipment and, apparently taking a liking to it, keeps it with him; Drake later uses it. It is shown firing high-explosive rockets, and incorrectly has three barrels instead of five.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk_p11-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch P11 - 7.62x36mm Underwater]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Minion&amp;quot; cannon==&lt;br /&gt;
&lt;br /&gt;
During the flashback level set 20 years in the past, a young Nathan Drake visits an exhibition on Francis Drake's fleet, which includes a number of Tudor-period &amp;quot;Minion&amp;quot; cannons recovered from the ships. These were relatively small cannons of around 3-inch bore using 3-5 pound shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uncharted3-Cannon-1.jpg|thumb|none|600px|Drake walks past a line of &amp;quot;Minion&amp;quot; cannons as he searches for his ancestor's ring.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=487359</id>
		<title>Rambo (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=487359"/>
		<updated>2011-11-24T02:08:19Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* M4A1 with M203 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Rambo (2008)}}&lt;br /&gt;
[[Image:RamboDVD.jpg|thumb|right|300px|'''''[[Rambo (2008)]]''''']]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Barrett M82CQ==&lt;br /&gt;
&lt;br /&gt;
This .50 BMG Rifle designed by Barrett Firearms is a Close Quarters Combat version of the [[Barrett M82|M82A1M/M82A3]], easily distinguished by the short barrel. It is used by the SAS-Trained Sniper 'Schoolboy' ([[Matthew Marsden]]) throughout the film. During the night raid during the rainstorm, the M82CQ has an AN/PEQ-2A mounted on the scope, and is seen as fully sound suppressed, though a .50 caliber weapon (or any supersonic round, including the 5.56x45mm) can only be partially suppressed.&lt;br /&gt;
&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|350px|Barret M82A1 CQ sniper rifle - .50 BMG. Uploaded from the Barrett Website.]]&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-1.jpg|thumb|none|600px|School Boy with the Barrett M82CQ during the night raid, fitted with an AN/PEQ-2A on the scope - 50 BMG]]&lt;br /&gt;
[[Image:Rambo Barrett 01.jpg|thumb|none|600px|Detail shot of the barrel length of &amp;quot;Schoolboy&amp;quot;s ([[Matthew Marsden]]) Barrett M82CQ - 50 BMG]]&lt;br /&gt;
[[Image:Rambo Barret 09A.jpg‎ |thumb|none|600px|The business end of a Barrett M82CQ - 50 BMG]]&lt;br /&gt;
[[Image:Rambo Barrett 04A.jpg‎ |thumb|none|600px|Detail shot of the side of the Barrett M82CQ - 50 BMG]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-5special.jpg|thumb|none|500px|The Barrett M82CQ used by [[Matthew Marsden]] in the film.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
&lt;br /&gt;
A variety of [[AK-47#AKM|AKM]] type full butt-stock rifles (not Norinco Type 56) are seen in the hands of the Burmese Junta Soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-1.jpg|thumb|none|500px|Two Burmese soldiers raiding the village wield AKMs - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AK 03A.jpg|thumb|none|500px|Burmese Soldier with an AKM, most likely a Hungarian SA-85 rifle, judging by the hand-guards - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-2.jpg|thumb|none|500px|A Burmese soldier prepares to execute the mercenaries with his AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-3.jpg|thumb|none|500px|En-Joo ([[Tim Kang]]) picks up an AKM when his AKMS runs dry - 7.62x39mm]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08AKM-4special.jpg|thumb|none|500px|The armorer's rack filled with AKs. Note Rambo's First Blood Part II knife on the armorer's belt.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
&lt;br /&gt;
A variety of [[AK-47#AKMS|AKMS]] under-folder-type rifles (not [[AK-47#Norinco Type 56|Norinco Type 56-1]]) are seen in the hands of the Burmese Junta Soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wm 634735.jpg|thumb|none|400px|FEG AK-63E (Hungarian version of the AKMS) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKMS-02A.jpg‎|thumb|none|500px|Burmese Soldier with an AKMS underfolder, most likely a Hungarian SA-85M rifle, judging by the hand-guards - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-AKMS EnjooA.jpg‎|thumb|none|500px|En-Joo ([[Tim Kang]]) takes an AKMS underfolder,(what seems to be another Hungarian SA-85M rifle) from a Burmese soldier and uses it against them - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
&lt;br /&gt;
There are many AK types in the movie, and upon further study, most of the models will be identified. But one of the obvious ones is the [[AK-47#Norinco Type 56|Norinco Type 56]]. It is obvious in the hands of some of the Burmese Junta soldiers and during the final battle En-Joo ([[Tim Kang]]) and Lewis ([[Graham McTavish]]) grab Type 56 rifles and fight with them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo Type56a.jpg|thumb|none|500px|En-Joo ([[Tim Kang]]) picks up and fires a Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-3.jpg|thumb|none|500px|Lewis picks up a Norinco Type 56 this ones with an AKM-style ribbed receiver cover and a laminate buttstock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-4.jpg|thumb|none|500px|Now Lewis' Norinco Type 56 in another shot changes to a smooth Type 56 receiver cover and Chinese 'cratewood' buttstock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Junta soldiers can also be seen use Type 56 rifles with the classic 'Vietnam' era pig sticker underfolding bayonet. &lt;br /&gt;
&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) with under-folding bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-1.jpg|thumb|none|500px|A Junta soldier raids the village with a Norinco Type 56 rifle with the &amp;quot;Pig sticker&amp;quot; underfolding bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-Type-56-BayoA.jpg|thumb|none|500px|Junta soldiers shooting villagers with Norinco Type 56 rifles with the &amp;quot;Pig sticker&amp;quot; underfolding bayonets - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Custom AKMS==&lt;br /&gt;
&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]), the Karen Rebel leader carries a cut down AKMS. The Custom rifle has parts from the Norinco Type 56 and the AKMS. In reality, these rifles don't interchange parts, but it was possible since the gun is massively customized and practically rebuilt from scratch. This is similar to the same short rifle that [[Claire Danes]] fires in ''[[Terminator 3: Rise of the Machines]]''. It is NOT an AKS-74U and there is no such rifle as an AKS-47U like the airsoft weapon we sometimes see.  &lt;br /&gt;
&lt;br /&gt;
[[Image:AKMSPistol.jpg‎|thumb|none|400px|Custom AKMS Assault Pistol with folded stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKShorta.jpg|thumb|none|500px|Myint ([[Supakorn Kitsuwon]]) aims his custom AKMS underfolder - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-Type56Custom 02A.jpg‎ |thumb|none|500px|Myint ([[Supakorn Kitsuwon]]) fires his custom AKMS underfolder - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Rubber AK==&lt;br /&gt;
&lt;br /&gt;
Obvious in many shots there are many RUBBER AKs/Type 56s/AKMs. Most noticeable because their trigger guards are thicker than normal and sometimes the front sight has no hole and are solid rubber blocks.&lt;br /&gt;
[[Image:Rambo RubberAK 02A.jpg‎|thumb|none|500px|Burmese Junta soldier with rubber AK slung on back, the front sight on this has a hole in it]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rambo RubberAK 01a.jpg|thumb|none|500px|Burmese Junta soldier holds a rubber AK rifle]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The Burmese Pirate Leader is carrying a Walther P-38.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px|P38 Pistol - 9mm]]‎&lt;br /&gt;
[[Image:Rambo WaltherP38 02A.jpg|thumb|none|500px|Burmese Pirate Leader with a Walther P-38 - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 pistol==&lt;br /&gt;
&lt;br /&gt;
A [[Tokarev TT-33]] pistol is dropped by one of the Burmese pirates and visible on the deck of the boat before Rambo kills him.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm]]&lt;br /&gt;
[[Image:Rambo TT33.jpg‎ ‎|thumb|none|500px|[[Tokarev TT-33]] pistol on the deck of the Boat - 7.62x25mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M1911A1 pistol==&lt;br /&gt;
&lt;br /&gt;
Rambo uses an [[1911#M1911A1|M1911A1 pistol]] to take down the Burmese Pirates on the River.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Rambo1911.jpg|thumb|400px|none|An airsoft reproduction of the M1911 used by Sylvester Stallone in the film. The weapon is a standard M1911A1 with the addition of ambidextrous safety for old-type frames, mag well and extended slide stop. This configuration was chosen to make the weapon appropriate to a U.S. Army veteran of the caliber .45 ACP era.]] &lt;br /&gt;
[[Image:Rambo M1911A.jpg‎|thumb|none|500px|Rambo fires his M1911A1 pistol - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941FB Compact &amp;quot;Baby Eagle&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
A [[Jericho 941|Jericho 941FB Compact]] (&amp;quot;Baby Eagle&amp;quot;) was used by the villainous Major Pa Tee Tint ([[Maung Maung Khin]]) as his personal sidearm, only seen during the final battle of the film.&lt;br /&gt;
&lt;br /&gt;
''Trivia Note: The actor Maung Maung Khin, who plays the villain, was a real life Karen resistance fighter, who escaped to Thailand (where the movie was filmed) to reunite with his relatives. Stallone wanted someone who understood the nature of the Burmese military and luckily had an actor with real life dealings with their brutality.'' &lt;br /&gt;
&lt;br /&gt;
[[Image:Jericho941FBCompact.jpg|thumb|none|300px|Jericho 941FB Compact]]&lt;br /&gt;
[[Image:Rambo PistolA.jpg‎|thumb|none|500px|Major Pa Tee Tint ([[Maung Maung Khin]]) holds a compact Jericho 941 &amp;quot;Baby Eagle&amp;quot; at the final battle]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Jericho941-1special.jpg|thumb|none|500px|The armorers load up the Jericho 941.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore Mine==&lt;br /&gt;
&lt;br /&gt;
Rambo grabs a [[M18A1_Claymore|M18A1 Claymore]] from Schoolboy to set a trap. It looks to be the BLUE training version of the Claymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|400px|[[M18A1 Claymore]] anti-personnel mine]]&lt;br /&gt;
[[Image:Rambo ClaymoreA.jpg|thumb|500px|none|Rambo uses a Claymore mine to set a booby-trap for the pursuing soldiers. He has a secondary small charge on the back of the mine.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch and throws it. But in the shot it's an obvious M69 Metal training grenade (even visible with the 'blue' paint of the inert model).&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|350px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:Rambo M67A.jpg‎|thumb|500px|none|Grabbing the M67 to throw.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==British Grand Slam Bomb==&lt;br /&gt;
&lt;br /&gt;
A large bomb is seen partly buried in the Burmese jungle and described by the movie as a &amp;quot;Tallboy&amp;quot; dropped by the British during the Second World War; the tail section shown, however, has a much thicker tail-cone than the Tallboy and seems to have been based on the larger &amp;quot;Grand Slam.&amp;quot; One of the first bunker buster bombs, the British Grand Slam &amp;quot;earthquake&amp;quot; bomb (more formally known as Bomb, Medium Capacity, 22,000 lb) was 26 feet long and weighed 10 tons, and was used by the RAF and US Army Air Force in 1944. Though some audiences thought that the explosion mimicked a nuclear explosion more than anything, a Grand Slam bomb contains '''9,135 lb''' of Torpex D1 explosive; even the &amp;quot;Tallboy,&amp;quot; just under half the size of a &amp;quot;Grand Slam,&amp;quot; was quite capable of creating an explosion that displaced a million cubic feet of earth. The only really unrealistic aspect of the detonation as shown in the movie is that the explosion starts from the bomb's tail; in reality, this is just a metal assembly attached to the back of the main bomb body for aerodynamic purposes, and contains no explosive. The weapon's presence is hard to fathom, since no &amp;quot;earthquake&amp;quot; bomb of any weight was used in the Far East or Pacific theaters; the RAF never even deployed the type of plane (Avro Lancaster) that carried the Grand Slam in Burma. While some B-29 Super-fortresses were modified to carry the &amp;quot;Grand Slam&amp;quot; bombs, it was used against the Germans in Europe during WWII rather than against the Japanese in the Pacific Theatre. Even if a Grand Slam had been dropped, there would be no point doing so in the middle of nowhere far from any reinforced structure, and in the soft earth shown it would have plunged dozens of feet underground and been left completely buried. About the only way the situation shown would transpire is if the bomber carrying it had ditched or crashed while flying low and shed the bomb some distance from the crash site.&lt;br /&gt;
&lt;br /&gt;
[[Image:British Grand Slam bomb.jpg|thumb|500px|none|&amp;quot;Grand Slam&amp;quot; or &amp;quot;Bomb, Medium Capacity, 22,000 lb.&amp;quot; Note the rounded base of the bomb's tail; the smaller 12,000lb &amp;quot;Tallboy&amp;quot; had a much thinner pointed tail.]]&lt;br /&gt;
[[Image:Rambo TallboyA.jpg‎|thumb|500px|none|The British &amp;quot;Grand Slam&amp;quot; bomb, unexploded in the jungle for over 60 years...]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
&lt;br /&gt;
Karen rebels carry [[M16 rifle series#M16A1 Rifle|M16A1]] rifles in large quantities.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo M16A1 04A.jpg|thumb|none|500px|Karen Rebel with an M16A1 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M4A1 with M203==&lt;br /&gt;
&lt;br /&gt;
Tombstone ([[Jake La Botz]]) carries an [[M16 rifle series#M4/M4A1 with M203 Grenade Launcher|M4A1 with M203 Grenade Launcher]] with a tan camo paint job and an ACOG scope mounted on the carry handle. This is the exact same weapon that Independent Studio Services originally built for use by [[Tyrese Gibson]] in ''[[Transformers]]'' (although the camouflage paint job had worn off during shooting on the earlier film and had to be re-applied for '''Rambo'''.)&lt;br /&gt;
 &lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|500px|M4A1 carbine 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:Rambo M4a.jpg‎|thumb|none|600px|Tombstone ([[Jake La Botz]]) with his M4A1/M203 - 5.56mm/40mm. Usually the lack of a fiber optic band on the top of the ACOG indicates that it is an Airsoft replica scope, however, new models of the ACOG don't have a visible fiber optic band on the exterior. However, it is very unlikely a real optic would be used in a movie.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA-58 OSW==&lt;br /&gt;
&lt;br /&gt;
Diaz ([[Reynaldo A. Gallegos]]) carries a DSA SA-58 OSW short FAL Carbine with folding stock.  Diaz's version has the Type III Metric receiver (with minimal machining cuts). The DSA SA-58 OSW, is offered with the Type I receiver (more cuts, lighter weight, but not as strong). Thus it is suspected that the SA-58 OSW in the film is a build up of a previous FAL Type III receiver with DSA OSW Parts. &lt;br /&gt;
&lt;br /&gt;
[[Image:DSA SA58 Reddot.jpg‎|thumb|none|500px|DSA SA58 OSW rifle with Type I Metric Receiver and M68 Aimpoint scope - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo FALa.jpg‎|thumb|none|500px|Diaz with his DSA SA58 OSW rifle (with Type III receiver) with rails, no grip and an Aimpoint Sight - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo FAL 02a.jpg‎|thumb|none|500px|Diaz with his DSA SA58 OSW rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551== &lt;br /&gt;
&lt;br /&gt;
A [[SIG_SG_550#SIG_SG_551|SIG SG 551]] is Carried by En-Joo ([[Tim Kang]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|500px|SIG SG 551 - 5.56mm]]&lt;br /&gt;
[[Image:Rambo08SG551-1.jpg|thumb|none|500px|En-Joo on Rambo's boat with his SIG SG-551 - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo Sig551 02a.jpg‎|thumb|none|500px|En-Joo carries his SIG SG-551 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG==&lt;br /&gt;
&lt;br /&gt;
An [[FN MAG]] is seen on the Burmese Patrol boat. It's a [[FN MAG#FN MAG 58|FN MAG 58]] with an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:FNMAG58.jpg‎|thumb|none|400px|FN MAG 58 mocked up to resemble an M240, with synthetic butt-stock and heat-shield added - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08FNMAG-1.jpg|thumb|none|500px|When Schoolboy ([[Matthew Marsden]]) takes a sniping position in a guard tower, a MAG 58 is seen]]&lt;br /&gt;
[[Image:Rambo Mag58A.jpg‎|thumb|none|500px|MAG 58 used by a Burmese Sailor. As a continuity error, this gun switches between a Browning M3 in shots.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]) fires an [[M136 AT4]] rocket launcher at the Burmese Patrol Boat.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher 84mm]]&lt;br /&gt;
[[Image:Rambo AT4A.jpg‎ ‎|thumb|none|500px|Myint fires his AT4 - 84mm]]&lt;br /&gt;
&lt;br /&gt;
== M29 81mm Mortar==&lt;br /&gt;
&lt;br /&gt;
Used by Junta forces and the Karen Rebels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rambo 81mmMortar.jpg‎|thumb|none|500px|M29 81mm Mortar used by Junta troops - 81mm. In the film, the Burmese forces use the rather unusual strategy of bombing the village while their own 'death squad' is going through it, which obviously puts their own soldiers at risk.]]&lt;br /&gt;
[[Image:Rambo 81mmMortar 02.jpg‎ ‎|thumb|none|500px|M29 81mm Mortar used by Junta troops - 81mm]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Custom==&lt;br /&gt;
&lt;br /&gt;
SAS trooper Lewis ([[Graham McTavish]]) carries a [[Mossberg_590#Mossberg_590|Mossberg 590]] with a Magpul M93A rear stock attached to a Mesa Tactical M4 adapter block and a Mesa Tactical Top receiver Rail with an EOTech holographic Sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 - 12 gauge.]]&lt;br /&gt;
[[Image:Rambo Shotgun01.jpg‎ ‎|thumb|none|500px|Lewis ([[Graham McTavish]]) carries with a custom 590 - 12ga]]&lt;br /&gt;
[[Image:Rambo08Mossberg590-1.jpg|thumb|none|500px|Lewis ([[Graham McTavish]]) with his custom 590 - 12ga]]&lt;br /&gt;
[[Image:Rambo Shotgun 02A.jpg‎ ‎|thumb|none|500px|Closer shot, detailing the Magpul M93A stock]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Mossberg590-2special.jpg|thumb|none|500px|[[Graham McTavish]] walks the set with his custom Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2 Aircraft machine gun==&lt;br /&gt;
&lt;br /&gt;
The Browning M2 (the aircraft version of the M2HB .50 Cal machine gun) used in the film has a perforated shroud around the barrel and a modern twist - a Muzzle Brake (similar to a Barrett M82A1) to divert the flash to the sides, especially useful if you're shooting from behind an armored shield and your only viewable area is directly above the barrel. The AN/M2 had a long heat shield for several reasons, not the least bit being that when used against aircraft in WW2, the bursts were much longer as gunners attempted to walk their fire (via tracers) onto their targets. The barrels grew red hot and the heat shield not only helped protect the crews, the added area improved the heat dissipation qualities of the barrel.  It is '''not''' the standard air cooled Browning M2HB that is usually seen mounted on vehicles. The M2 and the M3 are visually identical however the M2 has a 600-750 RPM firing rate and the M3 has a 1000-1200 RPM firing rate. Since the gun is NOT firing as fast as a MAC-10, it must be the M2.&lt;br /&gt;
&lt;br /&gt;
''Trivia: Sylvester Stallone was originally going to wield the Browning M2 by hand. The gun was weighed in at +120 lbs and Sly could physically carry and fire it, but it was so cumbersome and slow that it cut down the action too much. (Also firing blanks handheld is possible, firing live rounds is another matter). They decided to mount it on the back of a truck instead but the recoil was so immense that it ripped off the truck floor. They bolted the mount down on the truck frame and that is what is seen in the film.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning-M3A.jpg|thumb|none|500px|Browning M2 Aircraft version, most commonly seen as door gunners on B17s and used on PT Boats during WWII. An electronically fired version of the M2 was used as the main gun in many U.S. aircraft during WW2. - .50 bmg]]&lt;br /&gt;
[[Image:Rambo 50 01A.jpg‎ |thumb|500px|none|Browning M2 with a muzzle brake, first seen used by the Junta soldiers to gun down villagers - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo 50CALA.jpg‎|thumb|500px|none|M2 .50 caliber machine gun, used by Rambo to kick ass - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo08BrowningM3.jpg|thumb|none|500px|Note how the belt box is for 5.56mm 10 round stripper clips, not .50 BMG belts.]]&lt;br /&gt;
[[Image:Rambo 50 10A.jpg|thumb|500px|none|Good side shot of M2 .50 caliber machine gun - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo 50CAl-&amp;amp;FlameA.jpg‎ |thumb|500px|none|Browning M2 Aircraft version is also seen mounted on the Burmese Patrol boat with a snail drum magazine (common on Naval boat mounted guns) - .50cal BMG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB machine gun==&lt;br /&gt;
&lt;br /&gt;
The only standard [[Browning M2|M2HB]] in the film is seen on the Burmese Pirate Boat near the middle of the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:Rambo Browning50 02A.jpg|thumb|none|500px|A Standard Browning M2HB 50 cal machine gun on the deck of the Burmese Pirate Boat - .50 BMG]]&lt;br /&gt;
[[Image:Rambo08M2HB-1.jpg|thumb|none|500px|Rambo pours gasoline on the Browning M2HB before burning down the boat - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==M60E3 machine gun==&lt;br /&gt;
When Rambo ([[Sylvester Stallone]]) has a flashback to his old days of killing, scenes from the second film are shown where he uses the [[M60#M60E3 machine gun|M60E3 machine gun]].&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|400px|M60E3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08M60E3-1.jpg|thumb|none|550px|Rambo with the M60E3 in the second film - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08M60E3-2.jpg|thumb|none|550px|Close up of the M60E3 firing from the second film - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
When Rambo ([[Sylvester Stallone]]) has a flashback to his old days of killing, scenes from the first film are shown when he tries to pick up an [[M16|M16 (SP1)]] rifle in the police station to fight the police outside before Colonel Trautman ([[Richard Crenna]]) stops him. Scenes where Trautman kills him with the [[M1911A1]] are also seen, but since that was from a deleted scene in the first film and the gun is not visible, it is left out.&lt;br /&gt;
[[Image:M16SP1Birdcage.jpg|thumb|none|450px|M16 (SP1) slab-side with birdcage flash suppressor - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08SP1.jpg|thumb|none|550px|Rambo tries to pick up an M16 (SP1) before Trautman stops him.]]&lt;br /&gt;
&lt;br /&gt;
==T-148 Flamethrower==&lt;br /&gt;
Burmese soldiers use a customized Italian T-148 flamethrower to incinerate villagers.&lt;br /&gt;
[[Image:Rambo-flamethrowerA.jpg‎|thumb|none|500px|Burmese junta soldier fires his T-148 flamethrower]]&lt;br /&gt;
[[Image:Rambo-Flamethrower2a.jpg‎|thumb|none|500px|Burmese junta soldier using a flamethrower to torch a house]]&lt;br /&gt;
[[Image:Rambo-BoatFlameThrowerA.jpg‎ |thumb|none|500px|Burmese troops on the patrol boat use a the same flamethrower, this time behind a shield and on a cradle mount.]]&lt;br /&gt;
&lt;br /&gt;
==Rambo's Martin Compound Bow==&lt;br /&gt;
Contrary to the previous Rambo films, which featured Sly stealthily killing enemies with a Hoyt Rambo (based on the Hoyt Spectra), Rambo picks up another vintage compound bow opting this time for the Martin Cougar II. The film showcases Rambo's skill with the bow by killing Burmese soldiers from a distance of 60 yards. &lt;br /&gt;
[[Image:Rambo08Bow-1.jpg|thumb|none|550px|Rambo fishes with an ML14 Mountaineer longbow.]]&lt;br /&gt;
[[Image:Rambo08Bow-2.jpg|thumb|none|550px|Rambo takes out the Junta soldiers in the rice paddy with his Bow.]]&lt;br /&gt;
[[Image:Rambo08Bow-3.jpg|thumb|none|550px|&amp;quot;Live for nothing, or die for something.&amp;quot; Rambo holds his Bow on Lewis ([[Graham McTavish]]).]]&lt;br /&gt;
&lt;br /&gt;
==Rambo's Mini Machete==&lt;br /&gt;
Rambo's knife in this film is a primitively built golok made out of a slab of metal as opposed to his expertly crafted survival knives in the other films. [[Sylvester Stallone]] actually stayed up all night filming the scene of him building the knife like you see in the film, although due to time constrictions, he had to do it all at once without cooling the blade. They went through about seven pairs of heat protective gloves due to this. Sly claims after making the knife, he had a rather warm handshake.&lt;br /&gt;
[[Image:RamboIVMachete.jpg|thumb|none|450px|The Machete knife used by Rambo in the film. Image supplied by '''www.yourprops.com'''.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-3.jpg|thumb|none|550px|Rambo chops off the M3 gunner's head with the machete. Red band trailers first showing the film were poorly lit to the point where the knife was not visible and people were lead to believe Rambo punched off the guy's head!]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-4.jpg|thumb|none|550px|Rambo disembowels Major Pa Tee Tint ([[Maung Maung Khin]]) with his machete.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08MiniMachete-5special.jpg|thumb|none|550px|During the introduction &amp;quot;The Weapons of Rambo&amp;quot; special feature, they show a nice close up of the machete from a movie poster.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-7special.jpg|thumb|none|550px|[[Sylvester Stallone]] practices with the machete.]]&lt;br /&gt;
&lt;br /&gt;
==Rambo: First Blood Part II Knife==&lt;br /&gt;
Before deciding on using the machete, Rambo ([[Sylvester Stallone]]) was going to use his survival knife from ''[[Rambo: First Blood Part II]]'' and drop it in the burning Burmese Pirate boat, symbolizing his end to killing. &lt;br /&gt;
[[Image:Rambo knife 2.JPG|thumb|none|450px|Survival knife from the second Rambo film.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-1.jpg|thumb|none|550px|Rambo with his Part II knife in a deleted scene.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-2.jpg|thumb|none|550px|Rambo tosses his knife onto the burning boat.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie|Rambo4]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Thai Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=487358</id>
		<title>Rambo (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rambo_(2008)&amp;diff=487358"/>
		<updated>2011-11-24T02:05:00Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* M4A1 with M203 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Film Title|Rambo (2008)}}&lt;br /&gt;
[[Image:RamboDVD.jpg|thumb|right|300px|'''''[[Rambo (2008)]]''''']]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Barrett M82CQ==&lt;br /&gt;
&lt;br /&gt;
This .50 BMG Rifle designed by Barrett Firearms is a Close Quarters Combat version of the [[Barrett M82|M82A1M/M82A3]], easily distinguished by the short barrel. It is used by the SAS-Trained Sniper 'Schoolboy' ([[Matthew Marsden]]) throughout the film. During the night raid during the rainstorm, the M82CQ has an AN/PEQ-2A mounted on the scope, and is seen as fully sound suppressed, though a .50 caliber weapon (or any supersonic round, including the 5.56x45mm) can only be partially suppressed.&lt;br /&gt;
&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|350px|Barret M82A1 CQ sniper rifle - .50 BMG. Uploaded from the Barrett Website.]]&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-1.jpg|thumb|none|600px|School Boy with the Barrett M82CQ during the night raid, fitted with an AN/PEQ-2A on the scope - 50 BMG]]&lt;br /&gt;
[[Image:Rambo Barrett 01.jpg|thumb|none|600px|Detail shot of the barrel length of &amp;quot;Schoolboy&amp;quot;s ([[Matthew Marsden]]) Barrett M82CQ - 50 BMG]]&lt;br /&gt;
[[Image:Rambo Barret 09A.jpg‎ |thumb|none|600px|The business end of a Barrett M82CQ - 50 BMG]]&lt;br /&gt;
[[Image:Rambo Barrett 04A.jpg‎ |thumb|none|600px|Detail shot of the side of the Barrett M82CQ - 50 BMG]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08BarrettM82CQ-5special.jpg|thumb|none|500px|The Barrett M82CQ used by [[Matthew Marsden]] in the film.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
&lt;br /&gt;
A variety of [[AK-47#AKM|AKM]] type full butt-stock rifles (not Norinco Type 56) are seen in the hands of the Burmese Junta Soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-1.jpg|thumb|none|500px|Two Burmese soldiers raiding the village wield AKMs - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AK 03A.jpg|thumb|none|500px|Burmese Soldier with an AKM, most likely a Hungarian SA-85 rifle, judging by the hand-guards - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-2.jpg|thumb|none|500px|A Burmese soldier prepares to execute the mercenaries with his AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08AKM-3.jpg|thumb|none|500px|En-Joo ([[Tim Kang]]) picks up an AKM when his AKMS runs dry - 7.62x39mm]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08AKM-4special.jpg|thumb|none|500px|The armorer's rack filled with AKs. Note Rambo's First Blood Part II knife on the armorer's belt.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
&lt;br /&gt;
A variety of [[AK-47#AKMS|AKMS]] under-folder-type rifles (not [[AK-47#Norinco Type 56|Norinco Type 56-1]]) are seen in the hands of the Burmese Junta Soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wm 634735.jpg|thumb|none|400px|FEG AK-63E (Hungarian version of the AKMS) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKMS-02A.jpg‎|thumb|none|500px|Burmese Soldier with an AKMS underfolder, most likely a Hungarian SA-85M rifle, judging by the hand-guards - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-AKMS EnjooA.jpg‎|thumb|none|500px|En-Joo ([[Tim Kang]]) takes an AKMS underfolder,(what seems to be another Hungarian SA-85M rifle) from a Burmese soldier and uses it against them - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
&lt;br /&gt;
There are many AK types in the movie, and upon further study, most of the models will be identified. But one of the obvious ones is the [[AK-47#Norinco Type 56|Norinco Type 56]]. It is obvious in the hands of some of the Burmese Junta soldiers and during the final battle En-Joo ([[Tim Kang]]) and Lewis ([[Graham McTavish]]) grab Type 56 rifles and fight with them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo Type56a.jpg|thumb|none|500px|En-Joo ([[Tim Kang]]) picks up and fires a Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-3.jpg|thumb|none|500px|Lewis picks up a Norinco Type 56 this ones with an AKM-style ribbed receiver cover and a laminate buttstock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-4.jpg|thumb|none|500px|Now Lewis' Norinco Type 56 in another shot changes to a smooth Type 56 receiver cover and Chinese 'cratewood' buttstock - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
Junta soldiers can also be seen use Type 56 rifles with the classic 'Vietnam' era pig sticker underfolding bayonet. &lt;br /&gt;
&lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 (fixed stock variant) with under-folding bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo08NorincoType56-1.jpg|thumb|none|500px|A Junta soldier raids the village with a Norinco Type 56 rifle with the &amp;quot;Pig sticker&amp;quot; underfolding bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-Type-56-BayoA.jpg|thumb|none|500px|Junta soldiers shooting villagers with Norinco Type 56 rifles with the &amp;quot;Pig sticker&amp;quot; underfolding bayonets - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Custom AKMS==&lt;br /&gt;
&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]), the Karen Rebel leader carries a cut down AKMS. The Custom rifle has parts from the Norinco Type 56 and the AKMS. In reality, these rifles don't interchange parts, but it was possible since the gun is massively customized and practically rebuilt from scratch. This is similar to the same short rifle that [[Claire Danes]] fires in ''[[Terminator 3: Rise of the Machines]]''. It is NOT an AKS-74U and there is no such rifle as an AKS-47U like the airsoft weapon we sometimes see.  &lt;br /&gt;
&lt;br /&gt;
[[Image:AKMSPistol.jpg‎|thumb|none|400px|Custom AKMS Assault Pistol with folded stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo AKShorta.jpg|thumb|none|500px|Myint ([[Supakorn Kitsuwon]]) aims his custom AKMS underfolder - 7.62x39mm]]&lt;br /&gt;
[[Image:Rambo-Type56Custom 02A.jpg‎ |thumb|none|500px|Myint ([[Supakorn Kitsuwon]]) fires his custom AKMS underfolder - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Rubber AK==&lt;br /&gt;
&lt;br /&gt;
Obvious in many shots there are many RUBBER AKs/Type 56s/AKMs. Most noticeable because their trigger guards are thicker than normal and sometimes the front sight has no hole and are solid rubber blocks.&lt;br /&gt;
[[Image:Rambo RubberAK 02A.jpg‎|thumb|none|500px|Burmese Junta soldier with rubber AK slung on back, the front sight on this has a hole in it]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rambo RubberAK 01a.jpg|thumb|none|500px|Burmese Junta soldier holds a rubber AK rifle]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
The Burmese Pirate Leader is carrying a Walther P-38.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px|P38 Pistol - 9mm]]‎&lt;br /&gt;
[[Image:Rambo WaltherP38 02A.jpg|thumb|none|500px|Burmese Pirate Leader with a Walther P-38 - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 pistol==&lt;br /&gt;
&lt;br /&gt;
A [[Tokarev TT-33]] pistol is dropped by one of the Burmese pirates and visible on the deck of the boat before Rambo kills him.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm]]&lt;br /&gt;
[[Image:Rambo TT33.jpg‎ ‎|thumb|none|500px|[[Tokarev TT-33]] pistol on the deck of the Boat - 7.62x25mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M1911A1 pistol==&lt;br /&gt;
&lt;br /&gt;
Rambo uses an [[1911#M1911A1|M1911A1 pistol]] to take down the Burmese Pirates on the River.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Rambo1911.jpg|thumb|400px|none|An airsoft reproduction of the M1911 used by Sylvester Stallone in the film. The weapon is a standard M1911A1 with the addition of ambidextrous safety for old-type frames, mag well and extended slide stop. This configuration was chosen to make the weapon appropriate to a U.S. Army veteran of the caliber .45 ACP era.]] &lt;br /&gt;
[[Image:Rambo M1911A.jpg‎|thumb|none|500px|Rambo fires his M1911A1 pistol - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941FB Compact &amp;quot;Baby Eagle&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
A [[Jericho 941|Jericho 941FB Compact]] (&amp;quot;Baby Eagle&amp;quot;) was used by the villainous Major Pa Tee Tint ([[Maung Maung Khin]]) as his personal sidearm, only seen during the final battle of the film.&lt;br /&gt;
&lt;br /&gt;
''Trivia Note: The actor Maung Maung Khin, who plays the villain, was a real life Karen resistance fighter, who escaped to Thailand (where the movie was filmed) to reunite with his relatives. Stallone wanted someone who understood the nature of the Burmese military and luckily had an actor with real life dealings with their brutality.'' &lt;br /&gt;
&lt;br /&gt;
[[Image:Jericho941FBCompact.jpg|thumb|none|300px|Jericho 941FB Compact]]&lt;br /&gt;
[[Image:Rambo PistolA.jpg‎|thumb|none|500px|Major Pa Tee Tint ([[Maung Maung Khin]]) holds a compact Jericho 941 &amp;quot;Baby Eagle&amp;quot; at the final battle]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Jericho941-1special.jpg|thumb|none|500px|The armorers load up the Jericho 941.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore Mine==&lt;br /&gt;
&lt;br /&gt;
Rambo grabs a [[M18A1_Claymore|M18A1 Claymore]] from Schoolboy to set a trap. It looks to be the BLUE training version of the Claymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|400px|[[M18A1 Claymore]] anti-personnel mine]]&lt;br /&gt;
[[Image:Rambo ClaymoreA.jpg|thumb|500px|none|Rambo uses a Claymore mine to set a booby-trap for the pursuing soldiers. He has a secondary small charge on the back of the mine.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
&lt;br /&gt;
En-Joo ([[Tim Kang]]) grabs an [[M67 hand grenade]] from a pouch and throws it. But in the shot it's an obvious M69 Metal training grenade (even visible with the 'blue' paint of the inert model).&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|350px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:Rambo M67A.jpg‎|thumb|500px|none|Grabbing the M67 to throw.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==British Grand Slam Bomb==&lt;br /&gt;
&lt;br /&gt;
A large bomb is seen partly buried in the Burmese jungle and described by the movie as a &amp;quot;Tallboy&amp;quot; dropped by the British during the Second World War; the tail section shown, however, has a much thicker tail-cone than the Tallboy and seems to have been based on the larger &amp;quot;Grand Slam.&amp;quot; One of the first bunker buster bombs, the British Grand Slam &amp;quot;earthquake&amp;quot; bomb (more formally known as Bomb, Medium Capacity, 22,000 lb) was 26 feet long and weighed 10 tons, and was used by the RAF and US Army Air Force in 1944. Though some audiences thought that the explosion mimicked a nuclear explosion more than anything, a Grand Slam bomb contains '''9,135 lb''' of Torpex D1 explosive; even the &amp;quot;Tallboy,&amp;quot; just under half the size of a &amp;quot;Grand Slam,&amp;quot; was quite capable of creating an explosion that displaced a million cubic feet of earth. The only really unrealistic aspect of the detonation as shown in the movie is that the explosion starts from the bomb's tail; in reality, this is just a metal assembly attached to the back of the main bomb body for aerodynamic purposes, and contains no explosive. The weapon's presence is hard to fathom, since no &amp;quot;earthquake&amp;quot; bomb of any weight was used in the Far East or Pacific theaters; the RAF never even deployed the type of plane (Avro Lancaster) that carried the Grand Slam in Burma. While some B-29 Super-fortresses were modified to carry the &amp;quot;Grand Slam&amp;quot; bombs, it was used against the Germans in Europe during WWII rather than against the Japanese in the Pacific Theatre. Even if a Grand Slam had been dropped, there would be no point doing so in the middle of nowhere far from any reinforced structure, and in the soft earth shown it would have plunged dozens of feet underground and been left completely buried. About the only way the situation shown would transpire is if the bomber carrying it had ditched or crashed while flying low and shed the bomb some distance from the crash site.&lt;br /&gt;
&lt;br /&gt;
[[Image:British Grand Slam bomb.jpg|thumb|500px|none|&amp;quot;Grand Slam&amp;quot; or &amp;quot;Bomb, Medium Capacity, 22,000 lb.&amp;quot; Note the rounded base of the bomb's tail; the smaller 12,000lb &amp;quot;Tallboy&amp;quot; had a much thinner pointed tail.]]&lt;br /&gt;
[[Image:Rambo TallboyA.jpg‎|thumb|500px|none|The British &amp;quot;Grand Slam&amp;quot; bomb, unexploded in the jungle for over 60 years...]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
&lt;br /&gt;
Karen rebels carry [[M16 rifle series#M16A1 Rifle|M16A1]] rifles in large quantities.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo M16A1 04A.jpg|thumb|none|500px|Karen Rebel with an M16A1 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M4A1 with M203==&lt;br /&gt;
&lt;br /&gt;
Tombstone ([[Jake La Botz]]) carries an [[M16 rifle series#M4/M4A1 with M203 Grenade Launcher|M4A1 with M203 Grenade Launcher]] with a tan camo paint job and an ACOG scope mounted on the carry handle. This is the exact same weapon that Independent Studio Services originally built for use by [[Tyrese Gibson]] in ''[[Transformers]]'' (although the camouflage paint job had worn off during shooting on the earlier film and had to be re-applied for '''Rambo'''.)&lt;br /&gt;
 &lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|500px|M4A1 carbine 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:Rambo M4a.jpg‎|thumb|none|600px|Reese ([[Jake La Botz]]) with his M4A1/M203 - 5.56mm/40mm. Usually the lack of a fiber optic band on the top of the ACOG indicates that it is an Airsoft replica scope, however, new models of the ACOG don't have a visible fiber optic band on the exterior. However, it is very unlikely a real optic would be used in a movie.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA-58 OSW==&lt;br /&gt;
&lt;br /&gt;
Diaz ([[Reynaldo A. Gallegos]]) carries a DSA SA-58 OSW short FAL Carbine with folding stock.  Diaz's version has the Type III Metric receiver (with minimal machining cuts). The DSA SA-58 OSW, is offered with the Type I receiver (more cuts, lighter weight, but not as strong). Thus it is suspected that the SA-58 OSW in the film is a build up of a previous FAL Type III receiver with DSA OSW Parts. &lt;br /&gt;
&lt;br /&gt;
[[Image:DSA SA58 Reddot.jpg‎|thumb|none|500px|DSA SA58 OSW rifle with Type I Metric Receiver and M68 Aimpoint scope - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo FALa.jpg‎|thumb|none|500px|Diaz with his DSA SA58 OSW rifle (with Type III receiver) with rails, no grip and an Aimpoint Sight - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo FAL 02a.jpg‎|thumb|none|500px|Diaz with his DSA SA58 OSW rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551== &lt;br /&gt;
&lt;br /&gt;
A [[SIG_SG_550#SIG_SG_551|SIG SG 551]] is Carried by En-Joo ([[Tim Kang]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|500px|SIG SG 551 - 5.56mm]]&lt;br /&gt;
[[Image:Rambo08SG551-1.jpg|thumb|none|500px|En-Joo on Rambo's boat with his SIG SG-551 - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo Sig551 02a.jpg‎|thumb|none|500px|En-Joo carries his SIG SG-551 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG==&lt;br /&gt;
&lt;br /&gt;
An [[FN MAG]] is seen on the Burmese Patrol boat. It's a [[FN MAG#FN MAG 58|FN MAG 58]] with an [[FN MAG#M240 Machine Gun|M240]]-style flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:FNMAG58.jpg‎|thumb|none|400px|FN MAG 58 mocked up to resemble an M240, with synthetic butt-stock and heat-shield added - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08FNMAG-1.jpg|thumb|none|500px|When Schoolboy ([[Matthew Marsden]]) takes a sniping position in a guard tower, a MAG 58 is seen]]&lt;br /&gt;
[[Image:Rambo Mag58A.jpg‎|thumb|none|500px|MAG 58 used by a Burmese Sailor. As a continuity error, this gun switches between a Browning M3 in shots.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
&lt;br /&gt;
Myint ([[Supakorn Kitsuwon]]) fires an [[M136 AT4]] rocket launcher at the Burmese Patrol Boat.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher 84mm]]&lt;br /&gt;
[[Image:Rambo AT4A.jpg‎ ‎|thumb|none|500px|Myint fires his AT4 - 84mm]]&lt;br /&gt;
&lt;br /&gt;
== M29 81mm Mortar==&lt;br /&gt;
&lt;br /&gt;
Used by Junta forces and the Karen Rebels.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rambo 81mmMortar.jpg‎|thumb|none|500px|M29 81mm Mortar used by Junta troops - 81mm. In the film, the Burmese forces use the rather unusual strategy of bombing the village while their own 'death squad' is going through it, which obviously puts their own soldiers at risk.]]&lt;br /&gt;
[[Image:Rambo 81mmMortar 02.jpg‎ ‎|thumb|none|500px|M29 81mm Mortar used by Junta troops - 81mm]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Custom==&lt;br /&gt;
&lt;br /&gt;
SAS trooper Lewis ([[Graham McTavish]]) carries a [[Mossberg_590#Mossberg_590|Mossberg 590]] with a Magpul M93A rear stock attached to a Mesa Tactical M4 adapter block and a Mesa Tactical Top receiver Rail with an EOTech holographic Sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 - 12 gauge.]]&lt;br /&gt;
[[Image:Rambo Shotgun01.jpg‎ ‎|thumb|none|500px|Lewis ([[Graham McTavish]]) carries with a custom 590 - 12ga]]&lt;br /&gt;
[[Image:Rambo08Mossberg590-1.jpg|thumb|none|500px|Lewis ([[Graham McTavish]]) with his custom 590 - 12ga]]&lt;br /&gt;
[[Image:Rambo Shotgun 02A.jpg‎ ‎|thumb|none|500px|Closer shot, detailing the Magpul M93A stock]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08Mossberg590-2special.jpg|thumb|none|500px|[[Graham McTavish]] walks the set with his custom Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2 Aircraft machine gun==&lt;br /&gt;
&lt;br /&gt;
The Browning M2 (the aircraft version of the M2HB .50 Cal machine gun) used in the film has a perforated shroud around the barrel and a modern twist - a Muzzle Brake (similar to a Barrett M82A1) to divert the flash to the sides, especially useful if you're shooting from behind an armored shield and your only viewable area is directly above the barrel. The AN/M2 had a long heat shield for several reasons, not the least bit being that when used against aircraft in WW2, the bursts were much longer as gunners attempted to walk their fire (via tracers) onto their targets. The barrels grew red hot and the heat shield not only helped protect the crews, the added area improved the heat dissipation qualities of the barrel.  It is '''not''' the standard air cooled Browning M2HB that is usually seen mounted on vehicles. The M2 and the M3 are visually identical however the M2 has a 600-750 RPM firing rate and the M3 has a 1000-1200 RPM firing rate. Since the gun is NOT firing as fast as a MAC-10, it must be the M2.&lt;br /&gt;
&lt;br /&gt;
''Trivia: Sylvester Stallone was originally going to wield the Browning M2 by hand. The gun was weighed in at +120 lbs and Sly could physically carry and fire it, but it was so cumbersome and slow that it cut down the action too much. (Also firing blanks handheld is possible, firing live rounds is another matter). They decided to mount it on the back of a truck instead but the recoil was so immense that it ripped off the truck floor. They bolted the mount down on the truck frame and that is what is seen in the film.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning-M3A.jpg|thumb|none|500px|Browning M2 Aircraft version, most commonly seen as door gunners on B17s and used on PT Boats during WWII. An electronically fired version of the M2 was used as the main gun in many U.S. aircraft during WW2. - .50 bmg]]&lt;br /&gt;
[[Image:Rambo 50 01A.jpg‎ |thumb|500px|none|Browning M2 with a muzzle brake, first seen used by the Junta soldiers to gun down villagers - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo 50CALA.jpg‎|thumb|500px|none|M2 .50 caliber machine gun, used by Rambo to kick ass - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo08BrowningM3.jpg|thumb|none|500px|Note how the belt box is for 5.56mm 10 round stripper clips, not .50 BMG belts.]]&lt;br /&gt;
[[Image:Rambo 50 10A.jpg|thumb|500px|none|Good side shot of M2 .50 caliber machine gun - .50cal BMG]]&lt;br /&gt;
[[Image:Rambo 50CAl-&amp;amp;FlameA.jpg‎ |thumb|500px|none|Browning M2 Aircraft version is also seen mounted on the Burmese Patrol boat with a snail drum magazine (common on Naval boat mounted guns) - .50cal BMG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB machine gun==&lt;br /&gt;
&lt;br /&gt;
The only standard [[Browning M2|M2HB]] in the film is seen on the Burmese Pirate Boat near the middle of the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:Rambo Browning50 02A.jpg|thumb|none|500px|A Standard Browning M2HB 50 cal machine gun on the deck of the Burmese Pirate Boat - .50 BMG]]&lt;br /&gt;
[[Image:Rambo08M2HB-1.jpg|thumb|none|500px|Rambo pours gasoline on the Browning M2HB before burning down the boat - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==M60E3 machine gun==&lt;br /&gt;
When Rambo ([[Sylvester Stallone]]) has a flashback to his old days of killing, scenes from the second film are shown where he uses the [[M60#M60E3 machine gun|M60E3 machine gun]].&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|400px|M60E3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08M60E3-1.jpg|thumb|none|550px|Rambo with the M60E3 in the second film - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Rambo08M60E3-2.jpg|thumb|none|550px|Close up of the M60E3 firing from the second film - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
When Rambo ([[Sylvester Stallone]]) has a flashback to his old days of killing, scenes from the first film are shown when he tries to pick up an [[M16|M16 (SP1)]] rifle in the police station to fight the police outside before Colonel Trautman ([[Richard Crenna]]) stops him. Scenes where Trautman kills him with the [[M1911A1]] are also seen, but since that was from a deleted scene in the first film and the gun is not visible, it is left out.&lt;br /&gt;
[[Image:M16SP1Birdcage.jpg|thumb|none|450px|M16 (SP1) slab-side with birdcage flash suppressor - 5.56x45mm]]&lt;br /&gt;
[[Image:Rambo08SP1.jpg|thumb|none|550px|Rambo tries to pick up an M16 (SP1) before Trautman stops him.]]&lt;br /&gt;
&lt;br /&gt;
==T-148 Flamethrower==&lt;br /&gt;
Burmese soldiers use a customized Italian T-148 flamethrower to incinerate villagers.&lt;br /&gt;
[[Image:Rambo-flamethrowerA.jpg‎|thumb|none|500px|Burmese junta soldier fires his T-148 flamethrower]]&lt;br /&gt;
[[Image:Rambo-Flamethrower2a.jpg‎|thumb|none|500px|Burmese junta soldier using a flamethrower to torch a house]]&lt;br /&gt;
[[Image:Rambo-BoatFlameThrowerA.jpg‎ |thumb|none|500px|Burmese troops on the patrol boat use a the same flamethrower, this time behind a shield and on a cradle mount.]]&lt;br /&gt;
&lt;br /&gt;
==Rambo's Martin Compound Bow==&lt;br /&gt;
Contrary to the previous Rambo films, which featured Sly stealthily killing enemies with a Hoyt Rambo (based on the Hoyt Spectra), Rambo picks up another vintage compound bow opting this time for the Martin Cougar II. The film showcases Rambo's skill with the bow by killing Burmese soldiers from a distance of 60 yards. &lt;br /&gt;
[[Image:Rambo08Bow-1.jpg|thumb|none|550px|Rambo fishes with an ML14 Mountaineer longbow.]]&lt;br /&gt;
[[Image:Rambo08Bow-2.jpg|thumb|none|550px|Rambo takes out the Junta soldiers in the rice paddy with his Bow.]]&lt;br /&gt;
[[Image:Rambo08Bow-3.jpg|thumb|none|550px|&amp;quot;Live for nothing, or die for something.&amp;quot; Rambo holds his Bow on Lewis ([[Graham McTavish]]).]]&lt;br /&gt;
&lt;br /&gt;
==Rambo's Mini Machete==&lt;br /&gt;
Rambo's knife in this film is a primitively built golok made out of a slab of metal as opposed to his expertly crafted survival knives in the other films. [[Sylvester Stallone]] actually stayed up all night filming the scene of him building the knife like you see in the film, although due to time constrictions, he had to do it all at once without cooling the blade. They went through about seven pairs of heat protective gloves due to this. Sly claims after making the knife, he had a rather warm handshake.&lt;br /&gt;
[[Image:RamboIVMachete.jpg|thumb|none|450px|The Machete knife used by Rambo in the film. Image supplied by '''www.yourprops.com'''.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-3.jpg|thumb|none|550px|Rambo chops off the M3 gunner's head with the machete. Red band trailers first showing the film were poorly lit to the point where the knife was not visible and people were lead to believe Rambo punched off the guy's head!]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-4.jpg|thumb|none|550px|Rambo disembowels Major Pa Tee Tint ([[Maung Maung Khin]]) with his machete.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:Rambo08MiniMachete-5special.jpg|thumb|none|550px|During the introduction &amp;quot;The Weapons of Rambo&amp;quot; special feature, they show a nice close up of the machete from a movie poster.]]&lt;br /&gt;
[[Image:Rambo08MiniMachete-7special.jpg|thumb|none|550px|[[Sylvester Stallone]] practices with the machete.]]&lt;br /&gt;
&lt;br /&gt;
==Rambo: First Blood Part II Knife==&lt;br /&gt;
Before deciding on using the machete, Rambo ([[Sylvester Stallone]]) was going to use his survival knife from ''[[Rambo: First Blood Part II]]'' and drop it in the burning Burmese Pirate boat, symbolizing his end to killing. &lt;br /&gt;
[[Image:Rambo knife 2.JPG|thumb|none|450px|Survival knife from the second Rambo film.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-1.jpg|thumb|none|550px|Rambo with his Part II knife in a deleted scene.]]&lt;br /&gt;
[[Image:Rambo08PartIIKnife-2.jpg|thumb|none|550px|Rambo tosses his knife onto the burning boat.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie|Rambo4]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Thai Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Splinter_Cell:_Conviction&amp;diff=484162</id>
		<title>Talk:Splinter Cell: Conviction</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Splinter_Cell:_Conviction&amp;diff=484162"/>
		<updated>2011-11-14T21:45:14Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Outfit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
is it just me or has sam fisher rapidly turned younger since double agent--[[Special:Contributions/92.0.235.181|92.0.235.181]] 10:42, 6 March 2010 (UTC)&lt;br /&gt;
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It's not just you, Sam has changed and not in a good way. The new development team have thrown the traditional Tom Clancy values out the window in favour of a more Hollywood-style approach. [[Special:Contributions/203.206.5.121|203.206.5.121]] 14:41, 25 March 2010 (UTC)&lt;br /&gt;
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i played the demo and really didnt like the new direction.it was challenging aiming for thehead from a shadowy position but now all you have to do is press RB and y and it selects the targets and kills them. not stealthy.--[[User:Smish34|Smish34]] 20:31, 25 March 2010 (UTC)&lt;br /&gt;
:Not true. The old games' aiming system was terrible. You could have a perfect shot set up and still miss. Plus, M&amp;amp;E requires a hand-to-hand takedown. The demo was set up to give you them, but the full game will have different layouts and more hostiles. Plus, M&amp;amp;E still requires you to know what you're doing; taking down people in plain view/well-lit areas will result in you getting spotted or alerting the guards. Finally, the best argument: &amp;quot;You don't have to use it.&amp;quot; --Chris_Hun7er 02:15, 26 March, 2010 (UTC)&lt;br /&gt;
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Okay, I'll jump in.  I won't comment on much of the gameplay, save to say that I like some things and dislike others but ultimately I can't change any of it.  What I want to ask is if anybody else can't stand the way they tilt their guns diagonally.  I mean, it looks kind of cool in that it's different and supposedly done by the best of the best, but after holding a gun that way it's just distracting to see it because I can't imagine shooting very accurately like that. -- ZG&lt;br /&gt;
:Look up Center Axis Relock. It is a shooting style that basically allows you to put a lot of lead downrange in a short amount of time and to keep possession of your handgun, rifle, shotgun, etc. in CQC. Not exactly helpful in SCC, but it's a real shooting style. --Chris_Hun7er 06:30, 29 March, 2010 (UTC)&lt;br /&gt;
:Thanks so much for the info, Chris.  I feel like such an idiot now.  If I'd just watched the developer diary I wouldn't have had to ask about it.  Been checking out the CAR system, seems a little strange to me, but I can be a purist in many ways sometimes.  Guess I'd have to try it to see if it helps throw lead faster. -- ZG&lt;br /&gt;
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&amp;quot;You don't have to use it!&amp;quot; is the worst argument I've ever heard.&lt;br /&gt;
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''Splinter Cell: Conviction'' is a huge failure and a disgrace to the Tom Clancy name. [[Special:Contributions/203.161.84.114|203.161.84.114]] 13:35, 3 April 2010 (UTC)&lt;br /&gt;
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Tom Clancy has absolutely nothing to do with these games, y'know. It's a brand, it's slapped on there so more people buy it. As for the change in this game's content, blame the new content director they brought in, who was dissatisfied with Sam being so old and slow, and wanted the game to go faster. Also blame the consumer who got their panties in a bunch over the original concept and not wanting they're precious Sam Fisher to have a goddamn beard and some hair.&lt;br /&gt;
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Tom Clancy ''used'' to be involved with these video games, although I don't know where the hell he has been in recent times. Also, ''I do'' blame Creative Director Maxime Béland who thought that Sam was a &amp;quot;grandma&amp;quot; and wanted him to be like James Bond, Jason Bourne, and Jack Bauer who &amp;quot;run fast, they don’t make noise, they kill one, two, three or four guys super quickly&amp;quot;. The consumers who didn't like &amp;quot;Hobo Sam&amp;quot; (as dubbed by them) can go #### themselves. After ''Double Agent'', Sam was up the creek without a paddle and on the run from the people he used to work for because they thought he was a terrorist. Sam Fisher was a 53-year-old war veteran and former black ops agent who lost his daughter to a drunk driver and was forced to murder his best friend in order to keep his cover so that he could stop John Brown's Army from unleashing Red Mercury upon America. Now, Ubisoft Montreal have turned him into a Jack Bauer rip-off who can burst into a room and kill four men with headshots from a pistol before their bodies have time to hit the ground. [[Special:Contributions/203.206.52.65|203.206.52.65]] 12:05, 26 May 2010 (UTC)&lt;br /&gt;
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Well, whether Tom Clancy is involved or not is irrelevant, this game still shames the Clancy brand it's marketed under. It's a good game in its own right, but as a Splinter Cell game, it's a disgrace. You can't move and hide the body after you've dispatched an enemy, you can't knock on a wall to draw a troublesome enemy over, you can't pick up and throw objects to distract enemies, and I hate who they've made Grim into. I liked it better when she was on the radio, teasing Sam about his age and stuff like that. She's kind of a bitch now and, as troubling as this might sound, it makes me enjoy watching Sam knock her around. Even the female terrorist leaders in SOCOM II didn't garner this much resentment from me. [[User:Spartan198|Spartan198]] 07:16, 3 June 2011 (CDT)&lt;br /&gt;
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==USP==&lt;br /&gt;
I was playing the demo on the Xbox 360 and I went into the Options menu and I noticed a H&amp;amp;K USP (Unknown caliber.) (Guy in the background holding it with one hand) Can anyone double check for me? (I don't own a Xbox 360 so I can not confirm it myself but I was playing it at a friend's house.) [[User:Hoot471|Hoot471]] 22:13, 3 April 2010 (UTC)&lt;br /&gt;
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:It can be the [[Splinter Cell: Conviction#Heckler &amp;amp; Koch Mark 23|Mk 23]], which is based on the [[Heckler &amp;amp; Koch USP]].--[[User:SB2296|SB2296]] 07:31, 4 April 2010 (UTC)&lt;br /&gt;
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That's what I thought as well. But I didn't see any threaded barrel on it. [[User:Hoot471|Hoot471]] 10:32, 4 April 2010 (UTC)&lt;br /&gt;
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:Then it is an USP. We get to see such weapons that are not in the game in the main menu, cover art,etc.--[[User:SB2296|SB2296]] 10:41, 4 April 2010 (UTC)&lt;br /&gt;
Guys, I was watching a live stream and I can't prove it, but there is a USP. It is under the Desert Eagle (which makes the USP in the lower-right hand corner) in the Weapons Stash and is called the &amp;quot;USP .45&amp;quot; --Chris_Hun7er 07:19, 11 April 2010 (UTC)&lt;br /&gt;
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==Five-seveN==&lt;br /&gt;
Not referred to as the F.M.P whatever in the game, so I removed that from the subtitle of the in-game picture. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 21:51, 18 April 2010 (UTC)&lt;br /&gt;
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Yeah, I think that the &amp;quot;FMP8&amp;quot; was the beta name for the Five-seveN (much like how the &amp;quot;SMG-2&amp;quot; was the pre-release name of the SR-2M Veresk). [[Special:Contributions/124.169.217.190|124.169.217.190]] 04:53, 24 April 2010 (UTC)&lt;br /&gt;
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==Identifying a handgun featured in a teaser for the '07 build of Splinter Cell: Conviction==&lt;br /&gt;
Would someone please be kind enough to identify the pistol that Sam is holding in this picture? It's from the '07 ''Conviction'' build so it's not wiki-worthy, but I am curious to know what it actually is. Thanks. [[Special:Contributions/203.206.52.65|203.206.52.65]] 10:35, 27 May 2010 (UTC)&lt;br /&gt;
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http://img94.imageshack.us/img94/6594/ssplintercellconviction.png&lt;br /&gt;
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:Desert Eagle? [[User:Hoot471|Hoot471]] 10:49, 27 May 2010 (UTC)&lt;br /&gt;
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:Profile spells SIG to me. [[User:Spartan198|Spartan198]] 04:43, 28 May 2010 (UTC)&lt;br /&gt;
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:Looks like a Desert Eagle to me.  [[User:Ramell|Ramell]] 14:24, 28 May 2010 (CEST)&lt;br /&gt;
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:Looks too small to be a Desert Eagle to me. [[User:Spartan198|Spartan198]] 14:14, 7 June 2010 (UTC)&lt;br /&gt;
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:Kinda looks like a 1911 to me [[Special:Contributions/208.66.9.130|208.66.9.130]] 00:54, 8 June 2010 (UTC)&lt;br /&gt;
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:Thanks for your help people, it is kind of hard to identify the gun from what little we see of it (although I am pretty sure that it is not a IWI Desert Eagle). I was just curious, because concept art of '07 ''ConViction'' depicts Sam holding a Heckler &amp;amp; Koch MP7 personal defense weapon and gameplay of ''ConViction'' displays Sam shooting a hot dog stand with a Heckler &amp;amp; Koch MP5 submachine gun. I thought that it might have been a Heckler &amp;amp; Koch pistol, although from the wide range of comments it could be almost anything. If anybody else wants to add their own two cents, please do. [[Special:Contributions/124.169.227.214|124.169.227.214]] 02:15, 12 June 2010 (UTC)&lt;br /&gt;
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:I asked a guy on Yahoo! Answers and he said it looked like a 1911 to him. Thoughts? [[User:Cyrus|Cyrus]] 03:12, 25 June 2011 (CDT)&lt;br /&gt;
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== Wierd sight ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that the 'scope' upgrade on a couple of the weapons (the MP5SD-N1 and G36C if I remember correctly), are really M68 Aimpoints mounted ''backwards''? [[User:Jimmoy|Jimmoy]] 11:52, 12 July 2010 (UTC)&lt;br /&gt;
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== People Please==&lt;br /&gt;
keep the discussion for the DISCUSSION page, i saw two people venting their input on a promotional posters drawing of the 5-7's caliber, if you wish got go on i will leave it here oh, and I took the chance to cleen up this page. (without deleting anything) [[User:Scarecrow|scarecrow]] 12:22, 4 February 2011 (UTC)&lt;br /&gt;
: Your not a mod, its not your job.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:24, 4 February 2011 (UTC)&lt;br /&gt;
::its a wiki...and heaps of people move/delete entry's for no reason, at least im not a complete ass and delete everything.[[User:Scarecrow|scarecrow]] 09:33, 5 February 2011 (UTC)&lt;br /&gt;
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:: Note: If you look at the cover/promotional art for the game, the Five-Seven Sam is holding has a barrel diameter that is way too big for the 5.7mm. It looks more like a a barrel for a .45 acp -Indyfan Its not, its the Poorly rendered muzzle with the slide around it. It isn't made to look like its a .45 ACP.&lt;br /&gt;
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== Why do people think the AK74U is an SMG? ==&lt;br /&gt;
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I had to move it back to the Assault Rifle section. Just because it has a short barrel, doesn't mean it's a submachine gun. SMGs fire only pistol ammo. Even when a specialized Assault Rifle is called one, it technically really isn't [[User:Excalibur01|Excalibur01]] 16:01, 4 February 2011 (UTC)&lt;br /&gt;
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Blame video games &amp;gt;_&amp;gt;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:02, 4 February 2011 (UTC)&lt;br /&gt;
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And it's AK'''S'''-74U. -_- [[User:Spartan198|Spartan198]] 19:51, 21 March 2011 (CDT)&lt;br /&gt;
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== P228 ==&lt;br /&gt;
Are we sure it's a P228 and not a 226? Sure, the default magazine capacity is 13 rounds like the 228, but it looks too big in Sam's/Archer's/Kestral's hands to be a 228. [[User:Spartan198|Spartan198]] 20:16, 22 March 2011 (CDT)&lt;br /&gt;
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It is called the &amp;quot;P228&amp;quot; and it doesn't stick out enough at the front of the slide/frame to be a 226. It does look big but if you have seen the size of the P99 in there hands it looks huge aswell.&lt;br /&gt;
I have to admit though it does stick out more than what it should not enough to be a 226 but possibly a 225&lt;br /&gt;
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yeah its definately a P226R. either they accidently wrote it in as a P228 during developement or they made a mistake somehow??&lt;br /&gt;
could be a .40 caliber as it has a 13 round magazine or again it could be another mistake.&lt;br /&gt;
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The P226 in .40S&amp;amp;W and .357SIG variants have 12 round mags. --[[User:HashiriyaR32|HashiriyaR32]] 22:27, 19 April 2011 (CDT)&lt;br /&gt;
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== update ==&lt;br /&gt;
I made some update to the page. I removed the weapon info images, we dont need them here, this is not the SC wikia. But if you need them (or you are an admin and can delete them XD ) this is the list of the images:&lt;br /&gt;
&lt;br /&gt;
*Image:SCC-57.jpg&lt;br /&gt;
*Image:SCC-MK23-2.jpg&lt;br /&gt;
*Image:SCC-MP446.jpg&lt;br /&gt;
*Image:SCC-P99.jpg&lt;br /&gt;
*Image:SCC-SAVZ61-3.jpg&lt;br /&gt;
*Image:SCC-MP7-2.jpg&lt;br /&gt;
*Image:SCC-MP5N.jpg&lt;br /&gt;
*Image:SCC-F2000.jpg&lt;br /&gt;
*Image:SCC-REC7-2.jpg&lt;br /&gt;
*Image:SCC-SCARH.jpg&lt;br /&gt;
*Image:SCC-FAMAS-2.jpg&lt;br /&gt;
*Image:SCC-SR3-2.jpg&lt;br /&gt;
*Image:SCC-AK47.jpg&lt;br /&gt;
*Image:SCC-M3-2.jpg&lt;br /&gt;
*Image:SCC-M3icon.jpg&lt;br /&gt;
*Image:SCC-M500-2.jpg&lt;br /&gt;
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And I changed the F2000 to SC3000 cuz it looks different. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:49, 29 March 2011 (CDT)&lt;br /&gt;
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Does the SC3000 eject casings when fired?  I took a closer look at the receiver, and it looks like it has a similar receiver to the MR-C caseless rifle. --[[User:HashiriyaR32|HashiriyaR32]] 15:59, 29 March 2011 (CDT)&lt;br /&gt;
:None of the weapons eject casings in the game (LOL) or at least I cannot see them on 1920x1080 very high setting... also the MR-C came into my mind when I first saw this gun. Its definitely not an F2000 only based on, it has a &amp;quot;hole&amp;quot; below the rail on the top. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:24, 29 March 2011 (CDT)&lt;br /&gt;
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== Benelli M3 ==&lt;br /&gt;
How i can unlock the Benelli M3 shotgun?--[[User:Flavio|Flavio]] 12:34, 18 April 2011 (CDT)&lt;br /&gt;
:Go to the Extras menu and then to Exclusive Content. There should be various weapons (M3, MP7A1, P99, VIKHR,...) and some uniforms and grenades. I you got the game 2-3 months after the release then they should unlock by clicking the button there. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:51, 18 April 2011 (CDT)&lt;br /&gt;
Thanks.--[[User:Flavio|Flavio]] 13:03, 18 April 2011 (CDT)&lt;br /&gt;
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==What MP5 variant is this?==&lt;br /&gt;
http://imageshack.us/photo/my-images/28/screenshot20110625at350.png/&lt;br /&gt;
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http://imageshack.us/photo/my-images/3/screenshot20110625at351.png/&lt;br /&gt;
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http://imageshack.us/photo/my-images/846/screenshot20110625at352.png/&lt;br /&gt;
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http://imageshack.us/photo/my-images/9/screenshot20110625at352.png/&lt;br /&gt;
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http://imageshack.us/photo/my-images/844/screenshot20110625at352.png/&lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/photo/my-images/818/screenshot20110625at353.png/&lt;br /&gt;
&lt;br /&gt;
I'm curious as to what variant of the MP5 submachine gun is pictured above. I've managed to identify a retractable stock from two of the split-second screen shots. Any and all help in identifying the variant is appreciated. [[User:Cyrus|Cyrus]] 03:12, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Can anyone please help with this tank-mounted gun? ==&lt;br /&gt;
&lt;br /&gt;
I know, I know, the model is just waaaaay too detailed.&lt;br /&gt;
[[Image:SCC-Tankgun.jpg|thumb|none|600px|]]&lt;br /&gt;
Could be a DsHK? Kord maybe? - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:25, 4 October 2011 (CDT)&lt;br /&gt;
:NSV or Kord, the DShK has a diagonally slanted ammo drum mounted on the other side of the receiver. [[User:Evil Tim|Evil Tim]] 14:57, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::What country is this tank+weapon in? - [[User:Mr. Wolf|Mr. Wolf]] 18:43, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Those smoke dischargers say Russian to me. [[User:Evil Tim|Evil Tim]] 22:55, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Here is the tank. BTW the level takes place in Russia.&lt;br /&gt;
[[Image:SCC-Tank1.jpg|thumb|none|600px|]]&lt;br /&gt;
And I have found a BTR too.&lt;br /&gt;
[[Image:SCC-BTR1.jpg|thumb|none|600px|]]&lt;br /&gt;
Shipunov 2A42 maybe? - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:44, 5 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Your tank there is a T-80, which means that's an NSVT. Your BTR does indeed look like a -90 with a Shipunov 2A42. [[User:Evil Tim|Evil Tim]] 05:47, 5 October 2011 (CDT)&lt;br /&gt;
: Coool, thanks a lot. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:11, 5 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Outfit ==&lt;br /&gt;
&lt;br /&gt;
In the 2nd picture under the USP45 section and the 4th under the SC3000 section, what is the name of the outfit?&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Splinter_Cell:_Conviction&amp;diff=484161</id>
		<title>Talk:Splinter Cell: Conviction</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Splinter_Cell:_Conviction&amp;diff=484161"/>
		<updated>2011-11-14T21:42:23Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Outfit */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
is it just me or has sam fisher rapidly turned younger since double agent--[[Special:Contributions/92.0.235.181|92.0.235.181]] 10:42, 6 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's not just you, Sam has changed and not in a good way. The new development team have thrown the traditional Tom Clancy values out the window in favour of a more Hollywood-style approach. [[Special:Contributions/203.206.5.121|203.206.5.121]] 14:41, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
i played the demo and really didnt like the new direction.it was challenging aiming for thehead from a shadowy position but now all you have to do is press RB and y and it selects the targets and kills them. not stealthy.--[[User:Smish34|Smish34]] 20:31, 25 March 2010 (UTC)&lt;br /&gt;
:Not true. The old games' aiming system was terrible. You could have a perfect shot set up and still miss. Plus, M&amp;amp;E requires a hand-to-hand takedown. The demo was set up to give you them, but the full game will have different layouts and more hostiles. Plus, M&amp;amp;E still requires you to know what you're doing; taking down people in plain view/well-lit areas will result in you getting spotted or alerting the guards. Finally, the best argument: &amp;quot;You don't have to use it.&amp;quot; --Chris_Hun7er 02:15, 26 March, 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, I'll jump in.  I won't comment on much of the gameplay, save to say that I like some things and dislike others but ultimately I can't change any of it.  What I want to ask is if anybody else can't stand the way they tilt their guns diagonally.  I mean, it looks kind of cool in that it's different and supposedly done by the best of the best, but after holding a gun that way it's just distracting to see it because I can't imagine shooting very accurately like that. -- ZG&lt;br /&gt;
:Look up Center Axis Relock. It is a shooting style that basically allows you to put a lot of lead downrange in a short amount of time and to keep possession of your handgun, rifle, shotgun, etc. in CQC. Not exactly helpful in SCC, but it's a real shooting style. --Chris_Hun7er 06:30, 29 March, 2010 (UTC)&lt;br /&gt;
:Thanks so much for the info, Chris.  I feel like such an idiot now.  If I'd just watched the developer diary I wouldn't have had to ask about it.  Been checking out the CAR system, seems a little strange to me, but I can be a purist in many ways sometimes.  Guess I'd have to try it to see if it helps throw lead faster. -- ZG&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You don't have to use it!&amp;quot; is the worst argument I've ever heard.&lt;br /&gt;
&lt;br /&gt;
''Splinter Cell: Conviction'' is a huge failure and a disgrace to the Tom Clancy name. [[Special:Contributions/203.161.84.114|203.161.84.114]] 13:35, 3 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Tom Clancy has absolutely nothing to do with these games, y'know. It's a brand, it's slapped on there so more people buy it. As for the change in this game's content, blame the new content director they brought in, who was dissatisfied with Sam being so old and slow, and wanted the game to go faster. Also blame the consumer who got their panties in a bunch over the original concept and not wanting they're precious Sam Fisher to have a goddamn beard and some hair.&lt;br /&gt;
&lt;br /&gt;
Tom Clancy ''used'' to be involved with these video games, although I don't know where the hell he has been in recent times. Also, ''I do'' blame Creative Director Maxime Béland who thought that Sam was a &amp;quot;grandma&amp;quot; and wanted him to be like James Bond, Jason Bourne, and Jack Bauer who &amp;quot;run fast, they don’t make noise, they kill one, two, three or four guys super quickly&amp;quot;. The consumers who didn't like &amp;quot;Hobo Sam&amp;quot; (as dubbed by them) can go #### themselves. After ''Double Agent'', Sam was up the creek without a paddle and on the run from the people he used to work for because they thought he was a terrorist. Sam Fisher was a 53-year-old war veteran and former black ops agent who lost his daughter to a drunk driver and was forced to murder his best friend in order to keep his cover so that he could stop John Brown's Army from unleashing Red Mercury upon America. Now, Ubisoft Montreal have turned him into a Jack Bauer rip-off who can burst into a room and kill four men with headshots from a pistol before their bodies have time to hit the ground. [[Special:Contributions/203.206.52.65|203.206.52.65]] 12:05, 26 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, whether Tom Clancy is involved or not is irrelevant, this game still shames the Clancy brand it's marketed under. It's a good game in its own right, but as a Splinter Cell game, it's a disgrace. You can't move and hide the body after you've dispatched an enemy, you can't knock on a wall to draw a troublesome enemy over, you can't pick up and throw objects to distract enemies, and I hate who they've made Grim into. I liked it better when she was on the radio, teasing Sam about his age and stuff like that. She's kind of a bitch now and, as troubling as this might sound, it makes me enjoy watching Sam knock her around. Even the female terrorist leaders in SOCOM II didn't garner this much resentment from me. [[User:Spartan198|Spartan198]] 07:16, 3 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==USP==&lt;br /&gt;
I was playing the demo on the Xbox 360 and I went into the Options menu and I noticed a H&amp;amp;K USP (Unknown caliber.) (Guy in the background holding it with one hand) Can anyone double check for me? (I don't own a Xbox 360 so I can not confirm it myself but I was playing it at a friend's house.) [[User:Hoot471|Hoot471]] 22:13, 3 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It can be the [[Splinter Cell: Conviction#Heckler &amp;amp; Koch Mark 23|Mk 23]], which is based on the [[Heckler &amp;amp; Koch USP]].--[[User:SB2296|SB2296]] 07:31, 4 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
That's what I thought as well. But I didn't see any threaded barrel on it. [[User:Hoot471|Hoot471]] 10:32, 4 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Then it is an USP. We get to see such weapons that are not in the game in the main menu, cover art,etc.--[[User:SB2296|SB2296]] 10:41, 4 April 2010 (UTC)&lt;br /&gt;
Guys, I was watching a live stream and I can't prove it, but there is a USP. It is under the Desert Eagle (which makes the USP in the lower-right hand corner) in the Weapons Stash and is called the &amp;quot;USP .45&amp;quot; --Chris_Hun7er 07:19, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Five-seveN==&lt;br /&gt;
Not referred to as the F.M.P whatever in the game, so I removed that from the subtitle of the in-game picture. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 21:51, 18 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, I think that the &amp;quot;FMP8&amp;quot; was the beta name for the Five-seveN (much like how the &amp;quot;SMG-2&amp;quot; was the pre-release name of the SR-2M Veresk). [[Special:Contributions/124.169.217.190|124.169.217.190]] 04:53, 24 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Identifying a handgun featured in a teaser for the '07 build of Splinter Cell: Conviction==&lt;br /&gt;
Would someone please be kind enough to identify the pistol that Sam is holding in this picture? It's from the '07 ''Conviction'' build so it's not wiki-worthy, but I am curious to know what it actually is. Thanks. [[Special:Contributions/203.206.52.65|203.206.52.65]] 10:35, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
http://img94.imageshack.us/img94/6594/ssplintercellconviction.png&lt;br /&gt;
&lt;br /&gt;
:Desert Eagle? [[User:Hoot471|Hoot471]] 10:49, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Profile spells SIG to me. [[User:Spartan198|Spartan198]] 04:43, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Looks like a Desert Eagle to me.  [[User:Ramell|Ramell]] 14:24, 28 May 2010 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Looks too small to be a Desert Eagle to me. [[User:Spartan198|Spartan198]] 14:14, 7 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Kinda looks like a 1911 to me [[Special:Contributions/208.66.9.130|208.66.9.130]] 00:54, 8 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks for your help people, it is kind of hard to identify the gun from what little we see of it (although I am pretty sure that it is not a IWI Desert Eagle). I was just curious, because concept art of '07 ''ConViction'' depicts Sam holding a Heckler &amp;amp; Koch MP7 personal defense weapon and gameplay of ''ConViction'' displays Sam shooting a hot dog stand with a Heckler &amp;amp; Koch MP5 submachine gun. I thought that it might have been a Heckler &amp;amp; Koch pistol, although from the wide range of comments it could be almost anything. If anybody else wants to add their own two cents, please do. [[Special:Contributions/124.169.227.214|124.169.227.214]] 02:15, 12 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I asked a guy on Yahoo! Answers and he said it looked like a 1911 to him. Thoughts? [[User:Cyrus|Cyrus]] 03:12, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Wierd sight ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that the 'scope' upgrade on a couple of the weapons (the MP5SD-N1 and G36C if I remember correctly), are really M68 Aimpoints mounted ''backwards''? [[User:Jimmoy|Jimmoy]] 11:52, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== People Please==&lt;br /&gt;
keep the discussion for the DISCUSSION page, i saw two people venting their input on a promotional posters drawing of the 5-7's caliber, if you wish got go on i will leave it here oh, and I took the chance to cleen up this page. (without deleting anything) [[User:Scarecrow|scarecrow]] 12:22, 4 February 2011 (UTC)&lt;br /&gt;
: Your not a mod, its not your job.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:24, 4 February 2011 (UTC)&lt;br /&gt;
::its a wiki...and heaps of people move/delete entry's for no reason, at least im not a complete ass and delete everything.[[User:Scarecrow|scarecrow]] 09:33, 5 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Note: If you look at the cover/promotional art for the game, the Five-Seven Sam is holding has a barrel diameter that is way too big for the 5.7mm. It looks more like a a barrel for a .45 acp -Indyfan Its not, its the Poorly rendered muzzle with the slide around it. It isn't made to look like its a .45 ACP.&lt;br /&gt;
&lt;br /&gt;
== Why do people think the AK74U is an SMG? ==&lt;br /&gt;
&lt;br /&gt;
I had to move it back to the Assault Rifle section. Just because it has a short barrel, doesn't mean it's a submachine gun. SMGs fire only pistol ammo. Even when a specialized Assault Rifle is called one, it technically really isn't [[User:Excalibur01|Excalibur01]] 16:01, 4 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Blame video games &amp;gt;_&amp;gt;--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:02, 4 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
And it's AK'''S'''-74U. -_- [[User:Spartan198|Spartan198]] 19:51, 21 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P228 ==&lt;br /&gt;
Are we sure it's a P228 and not a 226? Sure, the default magazine capacity is 13 rounds like the 228, but it looks too big in Sam's/Archer's/Kestral's hands to be a 228. [[User:Spartan198|Spartan198]] 20:16, 22 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is called the &amp;quot;P228&amp;quot; and it doesn't stick out enough at the front of the slide/frame to be a 226. It does look big but if you have seen the size of the P99 in there hands it looks huge aswell.&lt;br /&gt;
I have to admit though it does stick out more than what it should not enough to be a 226 but possibly a 225&lt;br /&gt;
&lt;br /&gt;
yeah its definately a P226R. either they accidently wrote it in as a P228 during developement or they made a mistake somehow??&lt;br /&gt;
could be a .40 caliber as it has a 13 round magazine or again it could be another mistake.&lt;br /&gt;
&lt;br /&gt;
The P226 in .40S&amp;amp;W and .357SIG variants have 12 round mags. --[[User:HashiriyaR32|HashiriyaR32]] 22:27, 19 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== update ==&lt;br /&gt;
I made some update to the page. I removed the weapon info images, we dont need them here, this is not the SC wikia. But if you need them (or you are an admin and can delete them XD ) this is the list of the images:&lt;br /&gt;
&lt;br /&gt;
*Image:SCC-57.jpg&lt;br /&gt;
*Image:SCC-MK23-2.jpg&lt;br /&gt;
*Image:SCC-MP446.jpg&lt;br /&gt;
*Image:SCC-P99.jpg&lt;br /&gt;
*Image:SCC-SAVZ61-3.jpg&lt;br /&gt;
*Image:SCC-MP7-2.jpg&lt;br /&gt;
*Image:SCC-MP5N.jpg&lt;br /&gt;
*Image:SCC-F2000.jpg&lt;br /&gt;
*Image:SCC-REC7-2.jpg&lt;br /&gt;
*Image:SCC-SCARH.jpg&lt;br /&gt;
*Image:SCC-FAMAS-2.jpg&lt;br /&gt;
*Image:SCC-SR3-2.jpg&lt;br /&gt;
*Image:SCC-AK47.jpg&lt;br /&gt;
*Image:SCC-M3-2.jpg&lt;br /&gt;
*Image:SCC-M3icon.jpg&lt;br /&gt;
*Image:SCC-M500-2.jpg&lt;br /&gt;
&lt;br /&gt;
And I changed the F2000 to SC3000 cuz it looks different. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:49, 29 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Does the SC3000 eject casings when fired?  I took a closer look at the receiver, and it looks like it has a similar receiver to the MR-C caseless rifle. --[[User:HashiriyaR32|HashiriyaR32]] 15:59, 29 March 2011 (CDT)&lt;br /&gt;
:None of the weapons eject casings in the game (LOL) or at least I cannot see them on 1920x1080 very high setting... also the MR-C came into my mind when I first saw this gun. Its definitely not an F2000 only based on, it has a &amp;quot;hole&amp;quot; below the rail on the top. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:24, 29 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 ==&lt;br /&gt;
How i can unlock the Benelli M3 shotgun?--[[User:Flavio|Flavio]] 12:34, 18 April 2011 (CDT)&lt;br /&gt;
:Go to the Extras menu and then to Exclusive Content. There should be various weapons (M3, MP7A1, P99, VIKHR,...) and some uniforms and grenades. I you got the game 2-3 months after the release then they should unlock by clicking the button there. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:51, 18 April 2011 (CDT)&lt;br /&gt;
Thanks.--[[User:Flavio|Flavio]] 13:03, 18 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==What MP5 variant is this?==&lt;br /&gt;
http://imageshack.us/photo/my-images/28/screenshot20110625at350.png/&lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/photo/my-images/3/screenshot20110625at351.png/&lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/photo/my-images/846/screenshot20110625at352.png/&lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/photo/my-images/9/screenshot20110625at352.png/&lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/photo/my-images/844/screenshot20110625at352.png/&lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/photo/my-images/818/screenshot20110625at353.png/&lt;br /&gt;
&lt;br /&gt;
I'm curious as to what variant of the MP5 submachine gun is pictured above. I've managed to identify a retractable stock from two of the split-second screen shots. Any and all help in identifying the variant is appreciated. [[User:Cyrus|Cyrus]] 03:12, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Can anyone please help with this tank-mounted gun? ==&lt;br /&gt;
&lt;br /&gt;
I know, I know, the model is just waaaaay too detailed.&lt;br /&gt;
[[Image:SCC-Tankgun.jpg|thumb|none|600px|]]&lt;br /&gt;
Could be a DsHK? Kord maybe? - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:25, 4 October 2011 (CDT)&lt;br /&gt;
:NSV or Kord, the DShK has a diagonally slanted ammo drum mounted on the other side of the receiver. [[User:Evil Tim|Evil Tim]] 14:57, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::What country is this tank+weapon in? - [[User:Mr. Wolf|Mr. Wolf]] 18:43, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Those smoke dischargers say Russian to me. [[User:Evil Tim|Evil Tim]] 22:55, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Here is the tank. BTW the level takes place in Russia.&lt;br /&gt;
[[Image:SCC-Tank1.jpg|thumb|none|600px|]]&lt;br /&gt;
And I have found a BTR too.&lt;br /&gt;
[[Image:SCC-BTR1.jpg|thumb|none|600px|]]&lt;br /&gt;
Shipunov 2A42 maybe? - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:44, 5 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Your tank there is a T-80, which means that's an NSVT. Your BTR does indeed look like a -90 with a Shipunov 2A42. [[User:Evil Tim|Evil Tim]] 05:47, 5 October 2011 (CDT)&lt;br /&gt;
: Coool, thanks a lot. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:11, 5 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Outfit ==&lt;br /&gt;
&lt;br /&gt;
What is the outfit in the 2nd picture under the USP section?&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=483705</id>
		<title>Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=483705"/>
		<updated>2011-11-13T16:52:53Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cover_MW3.jpg‎|thumb|301px|right|''Call of Duty: Modern Warfare 3'' (2011)]]&lt;br /&gt;
'''''Call of Duty: Modern Warfare 3''''' (also known as ''CoD:MW3'' or ''MW3'') is the eighth installment in the ''[[Call of Duty]]'' series, and the third main entry in the ''Modern Warfare'' sub-franchise, continuing the story of ''[[Modern Warfare 2]]''. The game has variously been developed by Infinity Ward, Sledgehammer Games and Raven Software, and was published by Activision in 2011 for the PC, PS3 and Xbox 360.&lt;br /&gt;
&lt;br /&gt;
The game notably features advertising deals with various manufacturers, most obviously Remington, Leupold and EOTech.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the video game ''Call of Duty: Modern Warfare 3'':'''&lt;br /&gt;
&lt;br /&gt;
'''Note: spoilers are present in some descriptions'''&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
&lt;br /&gt;
As of now, the [[FN Five-seveN]] incorrectly holds 15 rounds instead of 20. It is held one handed in a manner similar to the &amp;quot;Glock 18&amp;quot; from ''[[Modern Warfare 2]]'' and the ASP from ''[[Call of Duty: Black Ops]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|400px|FN Five-seveN USG - 5.7x28mm.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-1.jpg|thumb|none|600px|Alexei Harkov holds a Five-seveN during the mission &amp;quot;Turbulence.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-FiveseveN-2.jpg|thumb|none|600px|Harkov reloads his Five-seveN.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-3.jpg|thumb|none|600px|Makorov, apparently bored of sitting around doing nothing as he did in the entire second half of the previous game, holds his Five-seveN on Harkov.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-4.jpg|thumb|none|600px|In a deeply bizarre breaching sequence at the end of &amp;quot;Back on the Grid,&amp;quot; Yuri holds a trained attack hyena (!) by the throat as he takes out African militiamen guarding a helicopter.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-5.jpg|thumb|none|600px|Yuri finishes off the hyena, vowing to never speak of this again. Note the slide already in partial recoil; the muzzle flash has not appeared yet. This despite that Yuri has clearly not pulled the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP|H&amp;amp;K USP45]] returns and can be seen on a character's back in the multiplayer world premiere trailer. It is sometimes equipped with an under-barrel mounted flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch USP45 - .45 ACP]]&lt;br /&gt;
[[Image:MW3-USP-1.jpg|thumb|none|600px|Westbrook holds a USP45 as he infiltrates a Russian submarine.]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99|P99]] pistol can be seen in footage of the ''Call of Duty'' XP event. Holds an incorrect 18 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|400px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:MW3-P99-1.jpg|thumb|none|600px|Westbrook holds a P99 as he searches for Makarov's right-hand man in the aftermath of a gas attack on Paris; the dark area at the edge of the screen represents his gas mask.]]&lt;br /&gt;
[[Image:MW3-P99-2.jpg|thumb|none|600px|Westbrook reloads his P99; note the oversized name and missing Walther trademark, and the solid magazine top.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock|Glock 18C]] can used in the game; the model shown has a flared magazine well. It incorrectly holds 20 rounds in a 31 round magazine, and has a rather strange rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C - 9x19mm]]&lt;br /&gt;
[[Image:MW3-Glock-1.jpg|thumb|none|600px|Westbrook holds a Glock 18C as he gets buzzed by some inconsiderate F-15s.]]&lt;br /&gt;
[[Image:MW3-Glock-2.jpg|thumb|none|600px|Undeterred by this, he's soon using his Glock to blow a Russian patrol boat in half. One-handed, no less.]]&lt;br /&gt;
[[Image:MW3-Glock-3.jpg|thumb|none|600px|''MW3's'' weapons often feature oversized trademarks; this makes sense when it is done for advertising, but the Glock is clearly designed to ''avoid'' using Glock's logo or even their name, hence this apparently being a &amp;quot;Gluke&amp;quot; pistol.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] has been seen in screenshots of the class menu and is referred to as the &amp;quot;MP412&amp;quot;.  Like its counterpart in the ''[[Battlefield: Bad Company]]'' series and ''[[Battlefield Play4Free]]'', the weapon is depicted without the automatic extractor which is supposed to operate when the frame is broken open; instead the spend casings are ejected manually by tilting the frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:MW3-REX-1.jpg|thumb|none|600px|Westbrook looks up at the devastated New York skyline, armed with an MP-412 REX.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Anaconda]] returns as the &amp;quot;.44 Mag&amp;quot; in the game and is unlocked at level 46 in multiplayer. It appears to have brown synthetic grips. It should be noted that the Anaconda in-game has a blued finish, which was not ever produced in real life, all Anacondas are stainless steel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:MW344magcac.jpg|thumb|600px|none|The Colt Anaconda as seen in the Create-a-Class menu. Note that it has a brown synthetic grip with a black insert, also note the gold medallion on the frame. In addition the hammer appears to have been cropped.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] Mark XIX has been seen in gameplay footage. Unlike in MW2, where it had a Picatinny-rail barrel, it has the standard Mark XIX barrel with scope mounts. The gun also has tritium night sights. Because of the 8-round magazine, it can be assumed it is chambered in .44 Magnum.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Marx XIX - .50 AE]]&lt;br /&gt;
[[Image:MW3-Deagle-1.jpg|thumb|600px|none|Yuri holds a Desert Eagle near the start of the mission &amp;quot;Persona Non Grata,&amp;quot; apparently thinking this a reasonable choice of sidearm (This is not the only time; later on, he dual wields them, along with Delta Force operator &amp;quot;Grinch&amp;quot;). Note the uncocked hammer; the pistol would not be able to fire in this condition.]]&lt;br /&gt;
[[Image:MW3-Deagle-2.jpg|thumb|600px|none|Yuri reloads his Desert Eagle as perspective issues conspire to make it look like he is being menaced by a tiny attack helicopter.]]&lt;br /&gt;
[[Image:MW3-Deagle-3.jpg|thumb|600px|none|Having decided to forsake all sensible armament, Makarov holds a Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Loaded 1911 ==&lt;br /&gt;
The [[M1911|SA Loaded 1911]] appears in the hands of Price in the Prague level.&lt;br /&gt;
&lt;br /&gt;
[[Image:SA_loaded_m1911.jpg|thumb|none|400px|Springfield Armory Loaded M1911A1 - .45 ACP. The one seen in the game has silver bushing and pale G-10 Gunner grips.]]&lt;br /&gt;
[[Image:MW3-M1911-1.jpg|thumb|none|600px|Price holds the SA Loaded 1911.]]&lt;br /&gt;
[[Image:MW3-M1911-2.jpg|thumb|none|600px|As an injured Soap fades in and out of consciousness during the introduction, he flashes back to shooting Imran Zakhaev with Price's SA Loaded 1911 at the end of the original ''Modern Warfare''.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In Survival mode, silhouette of the [[Beretta 92FS]] is used to mark the position of the Weapon Armory, where the players can buy and upgrade their weapons.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A [[Glock 19]] can be seen as the &amp;quot;Quickdraw&amp;quot; perk symbol.&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|400px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] is a new weapon, first seen in the Special-Ops Survival mode trailer where it was still identified as and MP5K and used hand positions for an MP5K with no front grip. In the final game it is called the MP5, and is used by Delta Force operators, disavowed members of the fictional Taskforce 141, and SAS soldiers. The MP5A2 rail system seems to be modeled after the real life Knights Armament rail system for the MP5. The fire selector for the MP5A2 is set to where &amp;quot;burst&amp;quot; would be if it had a four-setting trigger group; it doesn't, meaning the fire mode is set to &amp;quot;blank space between semi and auto.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Navy trigger group - 9x19mm.]]&lt;br /&gt;
[[Image:KACMP5RSRAIL.jpg|thumb|none|400px|Knights Armament Company rail system, MP5.]]&lt;br /&gt;
[[File:MW3-MP5-1.jpg|thumb|none|600px|Westbrook holds his suppressed MP5A2 as he wonders when &amp;quot;modern&amp;quot; warfare came to involve naval engagement ranges more normally associated with galleons.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
A [[UMP|Heckler &amp;amp; Koch UMP45]] has been seen in the Reveal trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px| Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:MW3-UMP-1.jpg|thumb|none|600px|Yuri holds a UMP45 with ACOG scope during the mission &amp;quot;Stronghold.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] can be seen slung over a soldier's shoulder in a trailer. However, it is unknown if it will be usable in multiplayer or is single player only.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]  &lt;br /&gt;
[[image:CODBO-TDIVector.jpg|thumb|none|600px|An American spec-ops operative is seen with a TDI Vector slung over on his shoulder in the Call of Duty Elite trailer, identified by the stock. Note that the character is holding a weapon he isn't holding.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR (Triple Rail)]] is one of the most common weapons in singleplayer, used both by Russian forces and Makarov's terrorists. &lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:MW3-P90-1.jpg|thumb|none|600px|Westbrook holds a P90TR equipped with a (non-functional) laser and HK-style iron sights.]]&lt;br /&gt;
[[Image:MW3-P90-2.jpg|thumb|none|600px|One-off character Burns holds a P90 with a holographic sight as he and other British SAS soldiers await the arrival of a terrorist truck.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul FMG-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Magpul FMG-9]] is availabe in multiplayer; in singleplayer, it is only seen in the mission &amp;quot;Turbulence&amp;quot; in the hands of terrorists trying to hijack the Russian president's aircraft. While it makes sense that they would use the easily concealed FMG-9 (along with other compact weapons like the &amp;quot;AK-74u&amp;quot;), some are rather less believably wielding AA-12 shotguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:lolhjgfh.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm]]&lt;br /&gt;
[[Image:MW3-FMG-1.jpg|thumb|none|600px|Harkov starts the draw animation for the FMG. This animation only plays when the weapon is initially picked up; it is assumed to be unfolded the rest of the time.]]&lt;br /&gt;
[[Image:MW3-FMG-2.jpg|thumb|none|600px|With a flick of the wrist, Harkov magically transforms the boring box into a gun.]]&lt;br /&gt;
&lt;br /&gt;
== Minebea M-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Minebea M-9]], called the &amp;quot;PM-9,&amp;quot; appears in the game. In singleplayer it only appears in the level &amp;quot;Stronghold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Minebea M-9 submachine gun (Japan).jpg|thumb|400px|none|Minebea M-9 (Current Model) - 9x19mm]]&lt;br /&gt;
[[Image:MW3-Minebea-1.jpg|thumb|none|600px|Yuri reloads his Mineba M-9.]]&lt;br /&gt;
&lt;br /&gt;
== CZ Vz. 61 E Skorpion ==&lt;br /&gt;
&lt;br /&gt;
The [[Sa. Vz.61 Skorpion|CZ Vz. 61 E Skorpion]] has been seen in footage of the ''Call of Duty'' XP Multiplayer event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|400px|CZ Vz. 61 E / Yugoslavian made M84 distinguishable by its black pistol grip - .32 ACP]]&lt;br /&gt;
[[Image:MW3-4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-90M1]] is one of the more common weapons in singleplayer, used by Russian forces and Makarov's terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp90m1-2.jpg|thumb|none|400px|PP-90M1 - 9x18mm PM]]&lt;br /&gt;
[[Image:MW3-PP90M1-1.jpg|thumb|none|600px|Westbrook reloads his PP-90M1.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7]] has been confirmed and can be seen in screenshots of the class menu. Holds 40 rounds, indicating that the extended magazine is standard. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Mw3 mp7holo.jpg|thumb|none|600px|MP7 with EOTech XPS Holographic sight.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger &amp;amp; Thomet MP9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Brügger &amp;amp; Thomet MP-9]] returns, this time correctly called a MP9.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|Brügger &amp;amp; Thomet MP-9 - 9x19mm]]&lt;br /&gt;
[[Image:MW3-MP9.jpg|thumb|none|600px|B&amp;amp;T MP9 with red dot sight.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
&lt;br /&gt;
A customized [[AA-12]] shotgun with rail mounts, a zip-up bag attached to the stock, a somewhat pointless spare shell holder, and a [[Remington 870|Remington 870 MCS]] forend glued to its own foregrip.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 gauge ]]&lt;br /&gt;
[[Image:MW3-AA12-1.jpg|thumb|none|600px|Andrei Harkov holds an AA-12 during the mission &amp;quot;Turbulence.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-AA12-2.jpg|thumb|none|600px|Harkov reloads his AA-12 as he ponders whether a sudden 20-degree bend in an aircraft's fuselage indicates something bad happening.]]&lt;br /&gt;
[[Image:MW3-AA12-3.jpg|thumb|none|600px|Yuri reloads his own AA-12 equipped with an EOTech EXPS3 holographic sight; note the controls correctly on the side of the sight, but the battery cover on the ''wrong'' side of the sight. The rail claims it is made by &amp;quot;Knights Armor INC.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
[[File:MW3-SPAS12-1.jpg|thumb|none|600px|Yuri holds a SPAS-12 as he helps to move Soap to an evac helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1887 ==&lt;br /&gt;
&lt;br /&gt;
The sawed-off [[Winchester Model 1887]] from ''MW2'' has been confirmed and was seen in Survival gameplay. It has been heavily modified and now features ghost ring sights and synthetic furniture. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 - (fake) 12 gauge]]&lt;br /&gt;
[[Image:MW3-1887-1.jpg|thumb|none|600px|Yuri holds the tacticool Winchester 1887, trying to figure out why.]]&lt;br /&gt;
[[Image:MW3-1887-2.jpg|thumb|none|600px|Reloading the Model 1887; as in the previous game, all the shells are placed into the barrel. This time, a silver structure resembling a loading gate has been added, seemingly in an attempt to hide the never-used magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] has been seen as an option within Spec-ops mode's weapon purchase menu. Holds a low 6 rounds instead of the standard 10.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
[[Image:WPM1.jpg|thumb|none|600px|USAS-12 appearing on a list of purchasable weapons.]]&lt;br /&gt;
[[Image:MW3USAS12.jpg|thumb|none|600px|USAS-12 as seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] can be seen in gameplay footage from the ''Call of Duty'': XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Striker.jpg|thumb|none|400px|Armsel Striker Shotgun - 12 gauge.]]&lt;br /&gt;
[[Image:MW3-Striker-1.jpg|thumb|none|600px|Yuri holds a Striker as he ponders whether it will help him fight off a sandstorm.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
&lt;br /&gt;
The [[Kel-Tec KSG]] is a bullpup shotgun with two magazine tubes. Appears as the &amp;quot;KSG 12&amp;quot; in-game. It appears the high capacity has been balanced with absurdly low damage; despite being a 12-gauge like the other shotguns, it has been noted to sometimes require multiple shots to kill another player even at point-blank range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|400px|Kel-Tec KSG - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off shotgun ==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Back on the Grid,&amp;quot; Soap has a [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|12 gauge sawed-off shotgun]] strapped to his back with cloth wrapped around the action. He never uses this weapon during the level; it appears to be the &amp;quot;Ranger&amp;quot; shotgun model from the ''[[Modern Warfare 2]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Sawed-off Remington Spartan double barrelled shotgun - 12 gauge]]&lt;br /&gt;
[[Image:MW3-M18-1.jpg|thumb|none|600px|Soap carries the shotgun on his back at the start of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament Masterkey]] can be seen in the latest multiplayer trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|400px|Masterkey - 12 gauge]]&lt;br /&gt;
[[Image:MW3-Masterkey-1.jpg|thumb|none|600px|Yuri holds a custom AK-47 equipped with a Masterkey shotgun.]]&lt;br /&gt;
[[Image:MW3-Masterkey-2.jpg|thumb|none|600px|Reloading the Masterkey. It isn't particularly useful in this level, since there is an AA-12 in the same room as it.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M4A1]] model used in the game features flip-up iron sights, a Magpul MOE Carbine Stock, a Magpul 20-round STANAG magazine and a customized charging handle. It can be equipped with a SureShot reflex sight, EOTech XPS Holographic sight, EOTech flip-to-side magnifier and / or a RIS foregrip. On the cover, it is also shown with a Magpul AFG (angled foregrip), though in game it uses a standard one. Some NPCs seen in the 'Reveal' trailer were instead carrying the M4A1 model used in ''[[Modern Warfare 2]]'', though this is likely to simply have been a recycled model used during development. As in many games, the fire selector is shown on semi-auto even though the weapon fires in full-auto.&lt;br /&gt;
&lt;br /&gt;
Recent footage shows the player will be able to manually operate the flip-to-side magnifier at will.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:MW3-M4-1.jpg|thumb|none|600px|Westbrook holds an M4A1 fitted with a reflex sight and magnifier during the first level. This is referred to as a &amp;quot;hybrid sight&amp;quot; by the game.]]&lt;br /&gt;
[[Image:MW3-M4-2.jpg|thumb|none|600px|With the magnifier flipped to the side, the weapon has an unmagnified EOTech reflex sight. Flipping it aside also shows...]]&lt;br /&gt;
[[Image:MW3-M4-3.jpg|thumb|none|600px|...the ridiculously huge EOTech logo.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4]] appears in the trailer for Spec-ops mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-M16A4-1.jpg|thumb|none|600px|Westbrook holds an M16A4 as he looks out at Hamburg city hall.]]&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt CM901]] was first seen used by the player character in the Spec-Ops' Survival mode trailer, later seen used in gameplay footage of the ''Call of Duty'': XP event. It is seen fitted with a shorter barrel, EOTech XPS Holographic sight, EOTech flip-to-side magnifier, and a Magpul 20LR PMAG.&lt;br /&gt;
&lt;br /&gt;
[[Image:CM901.jpg|thumb|none|400px|Colt CM901 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:COLTCm901v12345604.jpg|thumb|600px|none|Colt CM901 visible in the Survival Spec-Ops trailer. Evidenced by the mating of the receivers and the cutouts on the handguard.]]&lt;br /&gt;
[[File:MW3_SP901_1.jpg|thumb|600px|none|The CM901 in multiplayer gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== Custom AK-47 ==&lt;br /&gt;
&lt;br /&gt;
A custom [[AK-47]] can be seen in the hands of Russian soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MW3 AK 47.jpg|thumb|none|400px|Custom AK-47 - 7.62x39mm, similar to the one in game.]]&lt;br /&gt;
[[Image:MW3-AK-1.jpg|thumb|none|600px|Westbrook holds an AK with ACOG scope as he makes his way towards the Russian jamming tower in New York.]]&lt;br /&gt;
[[Image:MW3-AK-2.jpg|thumb|none|600px|Reloading the AK on the steps of Federal Hall; note the waffle-pattern magazine.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AK-74u&amp;quot;  ==&lt;br /&gt;
&lt;br /&gt;
The fake [[AKS-74U]] from ''[[Call of Duty 4: Modern Warfare]]'' seems to have returned to its second sequel. The mix and mash of different Kalashnikovs appears in game still being incorrectly referred to as an &amp;quot;AK-74u&amp;quot;, which doesn't exist, and is incorrectly dubbed a submachine gun. It is modeled on the JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, which is an AKS-47 with a very, very short front end, an AKS-74U gas block/front sight, flash hider, and rear sight, and black polymer furniture with an RIS rail on the handguard. The version in game appears to have bakelite magazines, which led to some to believe it actually was a 74, however the curve of the magazine give away that it is in fact based on a 47.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jg-ak47s-fs.jpg|thumb|none|400px|A JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, one of the few airsoft guns not based on a real-world model.]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|Actual AKS-74U for comparison - 5.45x39mm.]]&lt;br /&gt;
[[Image:MW3-AK74U-1.jpg|thumb|none|600px|Harkov reloads his &amp;quot;AK-74u.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington ACR]] has been spotted in the recent trailer for Call of Duty's 'Elite' service. In the Spec Ops Survival trailer, &amp;quot;ACR 6.8&amp;quot; is listed as a purchasable weapon, implying that the in-game version is chambered in 6.8mm SPC.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:CODMW3-PKP.jpg|thumb|none|600px|The player holds the ACR in a Co-Op match. Note Remington logo on the rifle.]]&lt;br /&gt;
[[Image:CODMW3-ACR.jpg|thumb|none|600px|The Remington ACR seen wielded by a US Army soldier.]]&lt;br /&gt;
[[Image:CODMW3-ACR-wallpaper.jpg|thumb|none|600px|Sandman holding the ACR in the Amazon pre-order wallpaper. Note the projection in front of the magazine release catch and the lack of an ejection port, this is the same modeling mistake that the [[AR-15]] variants in the previous Modern Warfare games have.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|H&amp;amp;K G36C]] is seen shortly after the armory list is shown in the trailer for Spec-Ops' Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-G36-1.jpg|thumb|none|600px|Yuri reloads his HK G36C. Note the fire selector incorrectly set to semi-auto and the trades on the side proclaiming the weapon to be a &amp;quot;G36KE1&amp;quot; made by the well known German arms company &amp;quot;Pooder &amp;amp; Chernoosky&amp;quot; (which somehow shortens to &amp;quot;PK&amp;quot;). It also says it is &amp;quot;Made in Europe&amp;quot;, which isn't terribly specific.]]&lt;br /&gt;
&lt;br /&gt;
== Hybrid G36 KV / G36V ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36KV]] is used as an LMG in the game and is incorrectly dubbed the &amp;quot;MG36&amp;quot;. As in ''[[Far Cry]]'', it features a 4-vent K-variant handguard with a full-length G36 barrel sticking out of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36KV with rail top carry handle (originally introduced for G36C) - 5.56x45mm]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-FakeMG36-1.jpg|thumb|none|600px|Yuri reloads his G36KV. Note the charging handle swung over to the opposite side; it has a tendency to flop around during this animation. Note also the incorrect solid flash hider; this weapon may well have been modelled from a photograph of a weapon with the muzzle cover attached.]]&lt;br /&gt;
&lt;br /&gt;
== FAD Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[FAD Assault Rifle]], a Peruvian proposal for a new bullpup rifle, can be used in the game, and is seen in the hands of African militiamen in Sierra Leone. It fires in 3-round burst mode when the fire button is tapped, while holding produces fully automatic fire. The magazine well has &amp;quot;Cal 5.56 NATO 6.8 SPC&amp;quot; printed on it, presumably meaning the rifle is somehow magically chambered for both.&lt;br /&gt;
&lt;br /&gt;
[[Image:I-i07-12-036fad-peru4.jpg|thumb|none|400px|FAD assault rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-FAD-1.jpg|thumb|none|600px|Yuri holds a FAD assault rifle equipped with a red dot sight, wondering why a militia in Sierra Leone would have such weapons.]]&lt;br /&gt;
[[Image:MW3-FAD-2.jpg|thumb|600px|none|Yuri reloads the FAD, trying to avoid any &amp;quot;just a FAD&amp;quot; jokes.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR-L]] is confirmed seen in the ''Call of Duty'' XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW3-SCAR.jpg|thumb|none|600px|FN SCAR-L during killcam.]]&lt;br /&gt;
&lt;br /&gt;
== Mk14 Mod 0 EBR ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 0 EBR]] appears in the Multiplayer mode as the &amp;quot;MK14,&amp;quot; and can be seen in singleplayer in the hands of NPCs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[File:MW3-Mk14Mod0-1.jpg|thumb|none|600px|Delta Force operator &amp;quot;Grinch&amp;quot; holds a Mk 14 Mod 0 EBR during the first mission.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 1 EBR ==&lt;br /&gt;
&lt;br /&gt;
A [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 1 EBR]] can be seen in concept art and in the single player campaign. It appears in-game as the &amp;quot;M14 EBR&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|none|400px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-Mk14-2.jpg|thumb|none|600px|Price rises from the primordial ooze, holding his Mk 14 Mod 1 EBR.]]&lt;br /&gt;
[[Image:MW3-Mk14-1.jpg|thumb|none|600px|Yuri holds an Mk 14 Mod 1 EBR at the beginning of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95 ==&lt;br /&gt;
&lt;br /&gt;
A [[QBZ-95]] is a confirmed weapon. Fires in 3-round burst mode, while the real weapon fires in either semi or full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Remington MSR ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington MSR]] can be seen in the multiplayer world premiere trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MSR alt.jpg|thumb|none|400px|Remington MSR - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3-MSR-1.jpg|thumb|none|600px|Westbrook holds a Remington MSR as he assists in an assault on a Russian firebase located under the Eiffel Tower.]]&lt;br /&gt;
[[Image:MW3-MSR-2.jpg|thumb|none|600px|Reloading the MSR shows that as well as a ridiculously large Remington logo, there is a Leupold logo on the side of the scope's elevation turret. The scope seems to be one of Leupold's Mark 4 range.]]&lt;br /&gt;
[[Image:MW3-MSR-3.jpg|thumb|none|600px|Westbrook looks over the Russian weapons under the Eiffel Tower through the scope of his MSR: two 2S19 MSTA-S 152mm self-propelled howitzers...]]&lt;br /&gt;
[[Image:MW3-MSR-4.jpg|thumb|none|600px|...and one of the two SA-12A &amp;quot;Gladiator&amp;quot; long-range SAM Transporter Erector Launcher And Radar (TELAR) vehicles.]]&lt;br /&gt;
&lt;br /&gt;
== Remington RSASS ==&lt;br /&gt;
&lt;br /&gt;
A Remington RSASS can be seen in screenshots of the class menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:RSASS alt.jpg|thumb|none|401px|Remington RSASS with Leupold Mark 4 scope, Harris LM-5 bipod, Titan AAC sound suppressor and Magpul PSR stock - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-RSASS-1.jpg|thumb|none|600px|Yuri holds a Remington RSASS at the start of &amp;quot;Eye of the Storm.&amp;quot; This weapon is equipped with a second type of &amp;quot;Hybrid Sight,&amp;quot; this one being a long-range scope with a diagonally mounted red dot sight.]]&lt;br /&gt;
[[Image:MW3-RSASS-2.jpg|thumb|none|600px|This alternate hold is used when the red dot optic is selected, with the rifle tilted sideways.]]&lt;br /&gt;
[[Image:MW3-RSASS-3.jpg|thumb|none|600px|Yuri aims along the side of his rifle as he sights up a particularly Russian-looking tree.]]&lt;br /&gt;
[[Image:MW3-RSASS-4.jpg|thumb|none|600px|Reloading the RSASS shows off the Magpul 7.62x51mm PMAG this weapon uses.]]&lt;br /&gt;
[[Image:MW3-RSASS-5.jpg|thumb|none|600px|The reticle used by the RSASS is the same as the one used for the MSR, Accuracy International Arctic Warfare Magnum, Barrett M107 and AS50...]]&lt;br /&gt;
[[Image:MW3-RSASS-6.jpg|thumb|none|600px|...except in the mission &amp;quot;Blood Brothers,&amp;quot; where it uses the classic scope_overlay_m40a3. This, along with the Barrett M107 (which used this reticle in the previous game) appearing in place of the RSASS in the introduction, is a good clue that this rifle was not the one originally intended to be used in this sequence.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M107]] can be seen in footage of the the ''Call of Duty'' XP Multiplayer event. It is incorrectly modeled with ejection ports on both sides of the receiver. It can also be seen in the introduction to the mission &amp;quot;Blood Brothers,&amp;quot; despite that it is not the sniper rifle actually used during the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett_M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:MW3-M107-1.jpg|thumb|none|600px|A blurry M107 can be seen to the left of the shot in the introduction to the mission &amp;quot;Blood Brothers,&amp;quot; despite an RSASS being used in the actual level. It is possible this briefing screen was created before the sponsorship deal with Remington and reflects the original weapon that would be used.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
An [[Accuracy International Arctic Warfare#Accuracy International Arctic Warfare Magnum|Accuracy International AWM]] can be seen in the ''Call of Duty'' XP Multiplayer event. It is incorrectly called a &amp;quot;L118A&amp;quot; ingame. It is not, as previously suggested, a regular Arctic Warfare, as it has a folding stock and a fluted barrel, both lacked by the conventional AW.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3-1.jpg|thumb|none|600px|L118A1 during class selection.]]&lt;br /&gt;
[[Image:MW3-AW.jpg|thumb|none|600px|First person view.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in screenshots. It is incorrectly modeled with its ejection port on the left side.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|400px|AI AS50 - .50 BMG]]&lt;br /&gt;
[[Image:MW3-AS50-2.jpg|thumb|none|600px|AS50 in first-person view.]]&lt;br /&gt;
[[Image:MW3-AS50-1.jpg|thumb|none|600px|The player character inserts a new magazine.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] can be seen in the class menu list and in the latest multiplayer trailer. Unlike in previous ''Modern Warfare'' games, it actually has an approximation of the proper PSO-1 scope reticule. &lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Russian SVD-M modernized sniper rifle with synthetic furniture and bipod - 7.62x54mm R]]&lt;br /&gt;
[[Image:MW3DRAGUNOV.jpg|thumb|none|600px|SVD as seen in-game]]&lt;br /&gt;
[[Image:MW3_SVD.jpg|thumb|none|600px|SVD used by a soldier in the latest multiplayer trailer.]]&lt;br /&gt;
&lt;br /&gt;
== M21 ==&lt;br /&gt;
&lt;br /&gt;
The camouflaged, suppressed [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] used in the mission &amp;quot;All Ghillied Up&amp;quot; in ''Modern Warfare'' can be seen in the briefing for the mission &amp;quot;Return to Sender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|400px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M21-1.jpg|thumb|none|600px|In a still from &amp;quot;All Ghillied Up,&amp;quot; Macmillan holds his suppressed, camouflaged M21.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60E4 Machine Gun|M60E4]] appears as an option on a list of purchasable weapons in the Spec-ops trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M60-1.jpg|thumb|none|600px|Yuri holds a rather beat-up M60E4 during his trip to Sierra Leone.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of Russian soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg machine gun with ammo box - 7.62x54mm R]]&lt;br /&gt;
[[File:MW3-PKP-1.jpg|thumb|none|600px|Yuri holds a PKP as he ponders whether he should go mountaineering or get his harbals treated.]]&lt;br /&gt;
&lt;br /&gt;
== M249 Para / Mk 46 Mod 0 Hybrid ==&lt;br /&gt;
&lt;br /&gt;
Despite being called &amp;quot;MK46&amp;quot; in-game, this weapon is actually an [[FN Minimi|FN M249 Para]] with the RIS handguard.  The single-player and multi-player versions of this weapon have different rates of fire, with the SP version having the [[FN Minimi#Mk 46 Mod 0|Mk 46]]'s slower ROF, and the MP version having the M249's faster ROF.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg‎|thumb|none|400px|FN M249 Para - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-M249-1.jpg|thumb|none|600px|Westbrook holds his mutant M249 para in Paris.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240B ==&lt;br /&gt;
&lt;br /&gt;
The [[M240B]] machine gun was seen in pre-release screenshots, but ultimately does not appear in multiplayer at all, while in the singleplayer campaign it is only seen in the hands of NPCs.&lt;br /&gt;
&lt;br /&gt;
[[File:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO.]]&lt;br /&gt;
[[File:MW3-M240-1.jpg|thumb|none|600px|One of the few glimpses of the M240B in ''MW3's'' campaign is in a flashback to the level &amp;quot;No Russian,&amp;quot; where, as before, Makarov's terrorists use them.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 Light Support Weapon ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield_L85_rifle_series#L86A1|L86A1 LSW]] returns from the previous game, and can be found with either a sight / carrying handle or SUSAT optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW3-L86A1-1.jpg|thumb|none|600px|Yuri holds an L86A1 with SUSAT scope during the mission &amp;quot;Stronghold.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
&lt;br /&gt;
A pickup icon for the [[M136 AT4]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[File:CODMW3-AT4-icon.jpg|thumb|none|600px|The AT4 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]]V rocket can be seen in air, in the Paris level, indicating the presence of the RPG-7 in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:MW3-RPG7-1.jpg|thumb|none|600px|Westbrook holds an RPG-7 as he looks over a destroyed T-90. Note that all the detail has vanished from the T-90's DShK machine gun, including the front sight and muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM-25 ==&lt;br /&gt;
&lt;br /&gt;
The player character starts the first mission with a [[Heckler &amp;amp; Koch XM25]]. It is shown very inaccurately, simply firing proximity / impact detonated rounds with none of the real weapon's HEAB functionality, and rather than being semi-automatic it is bolt-action with the player character operating the charging handle after every shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none|402px|XM25 Grenade Launcher - 25mm]]&lt;br /&gt;
[[Image:MW3-XM25-1.jpg|thumb|none|600px|Westbrook holds an XM25 near the start of ''MW3's'' first level.]]&lt;br /&gt;
[[Image:MW3-XM25-2.jpg|thumb|none|600px|Reloading the XM25; note the oddly iridescent barrel and three-setting fire selector on a weapon with only two fire modes.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] can be seen in gameplay footage from the ''Call of Duty'': XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:MW3-SMAW-1.jpg|thumb|none|600px|Westbrook holds an Mk 153 Mod 0 SMAW as he looks over a V-22 Osprey hybrid aircraft. This is a rather strange starting weapon for this mission, since it only comes with one round and there isn't any particular thing to use it for.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-148 Javelin]] is usable. In singleplayer it is encountered at the end of the mission &amp;quot;Iron Lady,&amp;quot; where it has infinite ammunition and no reloading animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin 127mm]]&lt;br /&gt;
[[Image:MW3-Javelin-1.jpg|thumb|none|600px|Westbrook looks up as a missile from his Javelin &amp;quot;noses over&amp;quot; at the top of its climb.]]&lt;br /&gt;
[[Image:MW3-Javelin-2.jpg|thumb|none|600px|As in the previous ''Modern Warfare'' games, the Javelin seems to be suffering from a broken missile; the light at the bottom should be red and indicates a missile BIT failure, while the red &amp;quot;CLU BIT failure&amp;quot; light on the left, which comes on while the weapon is locking, indicates the computer is having problems too.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
A standalone [[Heckler &amp;amp; Koch M320]] grenade launcher can be used; the weapon can also be mounted to the G36C and SCAR-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|400px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm.]]&lt;br /&gt;
[[Image:MW3-M320-1.jpg|thumb|none|600px|Yuri reloads the M320 mounted under his G36C during the mission &amp;quot;Down The Rabbit Hole,&amp;quot; wondering why on Earth a sub-surface diamond mine needs one of Krupp's Bagger-series bucket wheel excavators.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203]] is shown on an M4 in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 Grenade Launcher - 40mm]]&lt;br /&gt;
[[Image:CODMW3-M4-2.jpg|thumb|none|600px|M203 Grenade Launcher mounted on an M4A1. Note the 30 round magazine on it instead of the 20 round version being tossed to the player.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Russian rifles use the [[GP-series_grenade_launcher#GP-30|GP-30 grenade launcher]] as their underbarrel launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 grenade launcher mounted on an [[AK-74]] - 40mm &amp;amp; 5.45x39mm]]&lt;br /&gt;
[[Image:MW3-GP30-1.jpg|thumb|none|600px|Yuri reloads the GP-30 grenade launcher mounted under his AK. Note that as in ''[[Battlefield: Bad Company]]'' the GP-30 is reloaded with the same grenade model as the M203, a model which looks nothing like the caseless VOG grenade it actually uses.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
==AN/M14 Incendiary Grenade==&lt;br /&gt;
&lt;br /&gt;
Westbrook destroys a Russian jamming tower using a bundle of four [[AN/M14 incendiary grenade]]s attached together with duct tape and rigged with a detonator.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:MW3-ANM14-1.jpg|thumb|none|600px|Westbrook pulls out the detonator, though he might want to back up slightly before setting it off.]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] is a common sight on friendly NPCs' uniforms, though they are only used by the player to mark locations for airstrikes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:MW3-M18-1.jpg|thumb|none|600px|Soap carries two M18 smoke grenades on his belt at the start of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-M18-2.jpg|thumb|none|600px|Westbrook holds the &amp;quot;airstrike marker&amp;quot; version of the grenade, which is here used to signal an orbiting AC-130U gunship by marking targets with purple smoke.]]&lt;br /&gt;
&lt;br /&gt;
== M26 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
Though never used in the game itself, an image of an [[M26 hand grenade]] appears in the list of gear Price requests during the briefing for the mission &amp;quot;Stronghold.&amp;quot; During the mission itself, he still uses the M67.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:MW3-M26-1.jpg|thumb|none|600px|&amp;quot;And why are you planning on using an obsolete grenade that isn't in this game?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] is the main grenade used by all factions. Unusually for a game, the pin is actually detached during the throw animation, and thrown grenades lack pins and safety levers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:MW3-M67-1.jpg|thumb|none|600px|A Sierra Leone militiaman can be seen with an M67 hand grende on his belt during the briefing for &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-M67-2.jpg|thumb|none|600px|As in previous ''Modern Warfare'' games, dead enemies frequently drop this grenade satchel along with their weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
&lt;br /&gt;
Generally the player character's alternate grenade during the campaign will be the [[M84 stun grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
[[Image:MW3-M84-1.jpg|thumb|none|600px|Westbrook pulls the pin from an M84 stun grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall &amp;quot;9-Bang&amp;quot; stun grenade==&lt;br /&gt;
&lt;br /&gt;
In the mission &amp;quot;Black Tuesday&amp;quot; Westbrook is ordered to use a &amp;quot;9-Bang&amp;quot; grenade. These multi-shot flashbang grenades actually exist, and are typically used prior to storming a heavily defended room.&lt;br /&gt;
&lt;br /&gt;
[[Image:9bang.jpg|thumb|none|201px|&amp;quot;9-Bang&amp;quot; flashbang grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] was seen in the newest trailer of Spec-Ops' Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
&lt;br /&gt;
== FN M240C ==&lt;br /&gt;
&lt;br /&gt;
M1A1 Abrams tanks can be seen mounting [[FN_MAG#M240_Machine_Gun|M240C]] machine guns coaxially.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M240C-1.jpg|thumb|none|600px|Westbrook looks over an M1A1 with a coaxial M240C and, bizarrely, a commander's M134 minigun.]]&lt;br /&gt;
&lt;br /&gt;
== MG3 machine gun ==&lt;br /&gt;
&lt;br /&gt;
German Leopard 2 A7+ tanks in Berlin are armed with coaxial [[MG42#MG3|MG3A1]] machine guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-MG3-1.jpg|thumb|none|600px|The MG3A1 is visible to the left of the Leopard 2 A7+'s Rheinmetall L/55 120mm smoothbore cannon.]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKT ==&lt;br /&gt;
&lt;br /&gt;
The [[PK_Machine_Gun#Kalashnikov_PK.2FPKM_Machine_Gun|PKT machine gun]] is mounted coaxially on Russian T-72 and T-90 main battle tanks, along with some (but not all) BTR-80A IFVs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:MW3-PKT-1.jpg|thumb|none|600px|A T-90 in Prague fires its coaxial PKT machine gun at rebel soldiers.]]&lt;br /&gt;
[[Image:MW3-PKT-2.jpg|thumb|none|600px|Fortunately, not all tanks in the game are as good at remembering they have a coaxial gun; this T-72 in Paris, for example, seems oblivious to this fact.]]&lt;br /&gt;
[[Image:MW3-PKT-3.jpg|thumb|none|600px|Yuri prepares to detonate C4 under a bridge as a BTR-80A crosses. The BTR's PKT is visible above the main Shipunov 2A42 gun.]]&lt;br /&gt;
[[Image:MW3-PKT-4.jpg|thumb|none|600px|A shot of a BTR with the PKT missing; note the box left of the main gun with a hole in the front. This hole is where the PKT's barrel should be.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] can be seen mounted on an M1126 Stryker APC during the first mission. M2s are later seen mounted on technical trucks in Sierra Leone, and on German Leopard 2 A7+ tanks in Berlin. The latter is not strictly correct; while arms fairs have shown the A7+ variant fitted with a Browning M2HB in its RWS, the final version is planned to use a 40mm automatic grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW3-M2-1.jpg|thumb|none|600px|Westbrook looks over a friendly M1126 Stryker mounting an RWS with a Browning M2HB.]]&lt;br /&gt;
[[Image:MW3-M2-2.jpg|thumb|none|600px|Yuri takes command of a rusty M2HB mounted on a technical in Sierra Leone. Note that while the section of the belt between the ammo box and the gun moves when the M2 is fired, the rounds in the box itself are static.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[DShK heavy machine gun]] was first seen in the 'Reveal' trailer, mounted on a Russian T-90 main battle tank (despite the real-life T-90 being equipped with either the [[NSV heavy machine gun|NSV]] or [[Kord heavy machine gun]]s) during a huge battle in Germany. Mounted DShKs are also seen on a variety of vehicles, and can sometimes be used when found mounted on monopods.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:MW3-DShK-1.jpg|thumb|none|601px|A DShK can be seen mounted on this Russian truck.]]&lt;br /&gt;
[[Image:MW3-DShK-2.jpg|thumb|none|600px|During the naval battle, DShK machine guns can be seen mounted on Russian patrol boats.]]&lt;br /&gt;
[[Image:MW3-DShK-3.jpg|thumb|none|600px|Yuri runs past a series of mounted DShK machine guns near the end of &amp;quot;Persona Non Grata;&amp;quot; note the incorrect solid muzzle brakes.]]&lt;br /&gt;
[[Image:MW3-DShK-4.jpg|thumb|none|600px|A DShK is visible incorrectly mounted on this T-90; not only should it not be on this tank in the first place, it is also in a generic low-angle mounting rather than a tank AA mount.]]&lt;br /&gt;
&lt;br /&gt;
== Dillon Aero M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] returns from the previous Modern Warfare titles, and was seen first in the ''&amp;quot;Reveal&amp;quot;'' trailer, later on E3's gameplay demo. it should be noted that the minigun is incorrectly mounted on the right doorway of the UH-60 Black Hawk instead of directly on its right window. This mistake also appears in ''[[Modern Warfare 2]]''. The Minigun can be also seen mounted as an M5 sentry gun auto-turret like in ''Modern Warfare 2'' and ''[[Call of Duty: Black Ops]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M134-1.jpg|thumb|none|600px|Westbrook uses the Blackhawk's minigun as the helicopter is chased by multiple Hind gunships. Note the weapon ''still'' uses the classic machine gun crosshair from the [[Call of Duty (2003)|first game]]'s [[MG42]].]]&lt;br /&gt;
[[Image:MW3-M134-2.jpg|thumb|none|600px|After an amazing sequence showing a helicopter in an FPS ''not'' crashing, Westbrook relaxes, looking over his M134 minigun.]]&lt;br /&gt;
[[Image:MW3-M134-3.jpg|thumb|none|600px|Several missions later, new character Yuri uses an unmanned ground vehicle (UGV) armed with an M134 and Mk. 47 Mod. 0 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan==&lt;br /&gt;
&lt;br /&gt;
[[M61 Vulcan]] cannons can be seen [[M61_Vulcan#General_Dynamics_.2F_Raytheon_Phalanx_Close-In_Weapon_System|Phalanx installations]] during the naval battle in New York harbour.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|GE M61 Vulcan in a Phalanx mounting - 20mm]]&lt;br /&gt;
[[Image:MW3-M61Phalanx-1.jpg|thumb|none|600px|A Phalanx CIWS installation is visible on each of the two ''Arleigh Burke''-class destroyers.]]&lt;br /&gt;
[[Image:MW3-M61Phalanx-2.jpg|thumb|none|600px|The same two ships can be seen in the distance as the Russian ''Oscar-II''-class submarine launches its payload of SS-N-19 ''Shipwreck'' cruise missiles.]]&lt;br /&gt;
&lt;br /&gt;
==M197 Vulcan==&lt;br /&gt;
&lt;br /&gt;
The [[M61_Vulcan#General_Dynamics_M197_Vulcan|M197 Vulcan]] cannon can be seen mounted on AH-1W Supercobra attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:MW3-M197-1.jpg|thumb|none|600px|In a blurry flashback to the end of the original ''Modern Warfare's'' mission &amp;quot;Shock and Awe,&amp;quot; a squadron of AH-1W Supercobras fly overhead.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-12/U==&lt;br /&gt;
&lt;br /&gt;
The AC-130U &amp;quot;Spooky II&amp;quot; gunship in &amp;quot;Iron Lady&amp;quot; is armed with a [[General Dynamics GAU-12/U]] 25mm cannon as its lightest armament. Unlike previous games, the AC-130U has equal levels of zoom on all weapons and can for the first time use a standard day camera rather than being restricted to thermal only. &lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|400px|General Dynamics GAU-12/U - 25mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
Mi-28 Havoc attack helicopters use the [[Shipunov 2A42]] cannon in their chin mounting. The Shipunov can also be seen mounted on BTR-80A IFVs.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|2А42 on Mi-28 helicopter - 30x165mm]]&lt;br /&gt;
[[Image:MW3-Havoc-1.jpg|thumb|none|600px|An Mi-28 pilot belatedly realises that landing in the side of a building is a bad idea. Note that the Shipunov's barrel isn't bent in the proper sense; it's perfectly ''curved''.]]&lt;br /&gt;
[[Image:MW3-Havoc-2.jpg|thumb|none|600px|Another Mi-28 which has the whole &amp;quot;flying&amp;quot; thing down a little better shows off its Shipunov 2A42 cannon.]]&lt;br /&gt;
[[Image:MW3-Shipunov-1.jpg|thumb|none|600px|Much, much later on in Prague, Yuri looks through the scope of his Remington RSASS at the Shipunov 2A42 cannon on a BTR-80A.]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun]] can be seen mounted on AH-64 Apache attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
[[Image:MW3-M230-1.jpg|thumb|none|600px|Westbrook receives a little help from a friendly Apache during the amphibious landing at Hamburg.]]&lt;br /&gt;
&lt;br /&gt;
==General Electric GAU-8/A Avenger==&lt;br /&gt;
&lt;br /&gt;
A-10 Thunderbolt II ground-attack aircraft seen in the game are armed with a [[General Electric GAU-8/A Avenger]] as their gun armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg‎|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]]&lt;br /&gt;
[[Image:MW3-GAU8-1.jpg|thumb|none|600px|During the mission in Berlin, Westbrook receives support (and dramatic flybys) from an A-10 Thunderbolt II, ''Valkyrie 2-6''.]]&lt;br /&gt;
[[Image:MW3-GAU8-2.jpg|thumb|none|600px|Westbrook looks up at the A-10 firing its GAU-8/A &amp;quot;Avenger&amp;quot; cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-30-2==&lt;br /&gt;
&lt;br /&gt;
Hind helicopters in the game seem to be a fictional variant of the export Hind-E (Mi-35M), armed with both a chin-mounted single-barrel GSh-23 23mm cannon and a twin [[Gryazev-Shipunov GSh-30-2|Gryazev-Shipunov GSh-30-2K]] mounted on the right-hand side of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
[[Image:MW3-Hind-1.jpg|thumb|none|600px|A look at the underside of a Hind as Westbrook climbs a ladder shows it to be the configuration kids build when they have a model Hind with instructions to use one gun or the other.]]&lt;br /&gt;
[[Image:MW3-Hind-2.jpg|thumb|none|600px|Another Hind takes off, showing off the GSh-30-2 gun on the right of the fuselage.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher|Mk 19 Grenade Launcher]] was spotted in the newest trailer of Spec-Ops' Survival mode, mounted on a stand which can be moved by the player character.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher with ammo box on M3 tripod - 40mm]]&lt;br /&gt;
[[Image:Wmplayer_2011-08-09_23-35-31-57.jpg|thumb|none|600px|The Mk 19 in front of the player, designated as &amp;quot;turret&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 47 Mod 0 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
While extracting Soap, Yuri takes command of an unmanned ground vehicle armed with an M134 minigun and a [[Mk 47 Mod 0 Grenade Launcher]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk47-1.jpg|thumb|none|400px|Mk 47 Mod 0 &amp;quot;Striker 40&amp;quot; automatic grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW3-Mk47-1.jpg|thumb|none|600px|Yuri's drone lays down some heat with its Mk 47 Mod 0 grenade launcher, visible on the right. Note that the weapon is feeding from the wrong side.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors 40mm ==&lt;br /&gt;
&lt;br /&gt;
In the introduction to the mission &amp;quot;Iron Lady&amp;quot; a wireframe AC-130U &amp;quot;Spooky II&amp;quot; gunship can be seen, visibly armed with a [[Bofors 40mm]] L/60 gun and an M102 howitzer.&lt;br /&gt;
&lt;br /&gt;
[[Image:40mm bofors.jpg|thumb|none|400px|Bofors 40mm L/60 AA gun in a Boffin mounting - 40×311mmR]]&lt;br /&gt;
[[Image:MW3-Bofors-1.jpg|thumb|none|600px|The wireframe AC-130U. Note that the labels for the M102 and Bofors are reversed.]]&lt;br /&gt;
&lt;br /&gt;
== M2 Mortar ==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Back on the Grid,&amp;quot; a militia group in Sierra Leone use an [[M2 Mortar]] to bombard Price, Soap and Yuri, the latter taking control of it later on to destroy a number of technicals.&lt;br /&gt;
&lt;br /&gt;
[[Image:M2Mortar60mm.jpg|thumb|none|400px|M2 Mortar - 60mm]]&lt;br /&gt;
[[Image:MW3-M2Mort-1.jpg|thumb|none|600px|Yuri finds an M2 mortar, having dispatched the previous owners.]]&lt;br /&gt;
[[Image:MW3-M2Mort-2.jpg|thumb|none|600px|He's soon putting it to good use taking out a group of technicals. Note the white targeting circle used by this weapon, indicating the point of impact and blast radius.]]&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''   &lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[MW2|Call of Duty: Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=483704</id>
		<title>Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=483704"/>
		<updated>2011-11-13T16:49:21Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Walther P99 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cover_MW3.jpg‎|thumb|301px|right|''Call of Duty: Modern Warfare 3'' (2011)]]&lt;br /&gt;
'''''Call of Duty: Modern Warfare 3''''' (also known as ''CoD:MW3'' or ''MW3'') is the eighth installment in the ''[[Call of Duty]]'' series, and the third main entry in the ''Modern Warfare'' sub-franchise, continuing the story of ''[[Modern Warfare 2]]''. The game has variously been developed by Infinity Ward, Sledgehammer Games and Raven Software, and was published by Activision in 2011 for the PC, PS3 and Xbox 360.&lt;br /&gt;
&lt;br /&gt;
The game notably features advertising deals with various manufacturers, most obviously Remington, Leupold and EOTech.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the video game ''Call of Duty: Modern Warfare 3'':'''&lt;br /&gt;
&lt;br /&gt;
'''Note: spoilers are present in some descriptions'''&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
&lt;br /&gt;
As of now, the [[FN Five-seveN]] incorrectly holds 15 rounds instead of 20. It is held one handed in a manner similar to the &amp;quot;Glock 18&amp;quot; from ''[[Modern Warfare 2]]'' and the ASP from ''[[Call of Duty: Black Ops]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|400px|FN Five-seveN USG - 5.7x28mm.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-1.jpg|thumb|none|600px|Alexei Harkov holds a Five-seveN during the mission &amp;quot;Turbulence.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-FiveseveN-2.jpg|thumb|none|600px|Harkov reloads his Five-seveN.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-3.jpg|thumb|none|600px|Makorov, apparently bored of sitting around doing nothing as he did in the entire second half of the previous game, holds his Five-seveN on Harkov.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-4.jpg|thumb|none|600px|In a deeply bizarre breaching sequence at the end of &amp;quot;Back on the Grid,&amp;quot; Yuri holds a trained attack hyena (!) by the throat as he takes out African militiamen guarding a helicopter.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-5.jpg|thumb|none|600px|Yuri finishes off the hyena, vowing to never speak of this again. Note the slide already in partial recoil; the muzzle flash has not appeared yet. This despite that Yuri has clearly not pulled the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP|H&amp;amp;K USP45]] returns and can be seen on a character's back in the multiplayer world premiere trailer. It is sometimes equipped with an under-barrel mounted flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch USP45 - .45 ACP]]&lt;br /&gt;
[[Image:MW3-USP-1.jpg|thumb|none|600px|Westbrook holds a USP45 as he infiltrates a Russian submarine.]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99|P99]] pistol can be seen in footage of the ''Call of Duty'' XP event. Holds an incorrect 18 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|400px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:MW3-P99-1.jpg|thumb|none|600px|Westbrook holds a P99 as he searches for Makarov's right-hand man in the aftermath of a gas attack on Paris; the dark area at the edge of the screen represents his gas mask.]]&lt;br /&gt;
[[Image:MW3-P99-2.jpg|thumb|none|600px|Westbrook reloads his P99; note the oversized name and missing Walther trademark, and the solid magazine top.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock|Glock 18C]] can used in the game; the model shown has a flared magazine well. It incorrectly holds 20 rounds in a 31 round magazine, and has a rather strange rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C - 9x19mm]]&lt;br /&gt;
[[Image:MW3-Glock-1.jpg|thumb|none|600px|Westbrook holds a Glock 18C as he gets buzzed by some inconsiderate F-15s.]]&lt;br /&gt;
[[Image:MW3-Glock-2.jpg|thumb|none|600px|Undeterred by this, he's soon using his Glock to blow a Russian patrol boat in half. One-handed, no less.]]&lt;br /&gt;
[[Image:MW3-Glock-3.jpg|thumb|none|600px|''MW3's'' weapons often feature oversized trademarks; this makes sense when it is done for advertising, but the Glock is clearly designed to ''avoid'' using Glock's logo or even their name, hence this apparently being a &amp;quot;Gluke&amp;quot; pistol.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] has been seen in screenshots of the class menu and is referred to as the &amp;quot;MP412&amp;quot;.  Like its counterpart in the ''[[Battlefield: Bad Company]]'' series and ''[[Battlefield Play4Free]]'', the weapon is depicted without the automatic extractor which is supposed to operate when the frame is broken open; instead the spend casings are ejected manually by tilting the frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:MW3-REX-1.jpg|thumb|none|600px|Westbrook looks up at the devastated New York skyline, armed with an MP-412 REX.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Anaconda]] returns as the &amp;quot;.44 Mag&amp;quot; in the game and is unlocked at level 46 in multiplayer. It appears to have brown synthetic grips. It should be noted that the Anaconda in-game has a blued finish, which was not ever produced in real life, all Anacondas are stainless steel.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:MW344magcac.jpg|thumb|600px|none|The Colt Anaconda as seen in the Create-a-Class menu. Note that it has a brown synthetic grip with a black insert, also note the gold medallion on the frame. In addition the hammer appears to have been cropped.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] Mark XIX has been seen in gameplay footage. Unlike in MW2, where it had a Picatinny-rail barrel, it has the standard Mark XIX barrel with scope mounts. The gun also has tritium night sights. Because of the 8-round magazine, it can be assumed it is chambered in .44 Magnum.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Marx XIX - .50 AE]]&lt;br /&gt;
[[Image:MW3-Deagle-1.jpg|thumb|600px|none|Yuri holds a Desert Eagle near the start of the mission &amp;quot;Persona Non Grata,&amp;quot; apparently thinking this a reasonable choice of sidearm. Note the uncocked hammer; the pistol would not be able to fire in this condition.]]&lt;br /&gt;
[[Image:MW3-Deagle-2.jpg|thumb|600px|none|Yuri reloads his Desert Eagle as perspective issues conspire to make it look like he is being menaced by a tiny attack helicopter.]]&lt;br /&gt;
[[Image:MW3-Deagle-3.jpg|thumb|600px|none|Having decided to forsake all sensible armament, Makarov holds a Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Loaded 1911 ==&lt;br /&gt;
The [[M1911|SA Loaded 1911]] appears in the hands of Price in the Prague level.&lt;br /&gt;
&lt;br /&gt;
[[Image:SA_loaded_m1911.jpg|thumb|none|400px|Springfield Armory Loaded M1911A1 - .45 ACP. The one seen in the game has silver bushing and pale G-10 Gunner grips.]]&lt;br /&gt;
[[Image:MW3-M1911-1.jpg|thumb|none|600px|Price holds the SA Loaded 1911.]]&lt;br /&gt;
[[Image:MW3-M1911-2.jpg|thumb|none|600px|As an injured Soap fades in and out of consciousness during the introduction, he flashes back to shooting Imran Zakhaev with Price's SA Loaded 1911 at the end of the original ''Modern Warfare''.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In Survival mode, silhouette of the [[Beretta 92FS]] is used to mark the position of the Weapon Armory, where the players can buy and upgrade their weapons.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A [[Glock 19]] can be seen as the &amp;quot;Quickdraw&amp;quot; perk symbol.&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|400px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] is a new weapon, first seen in the Special-Ops Survival mode trailer where it was still identified as and MP5K and used hand positions for an MP5K with no front grip. In the final game it is called the MP5, and is used by Delta Force operators, disavowed members of the fictional Taskforce 141, and SAS soldiers. The MP5A2 rail system seems to be modeled after the real life Knights Armament rail system for the MP5. The fire selector for the MP5A2 is set to where &amp;quot;burst&amp;quot; would be if it had a four-setting trigger group; it doesn't, meaning the fire mode is set to &amp;quot;blank space between semi and auto.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Navy trigger group - 9x19mm.]]&lt;br /&gt;
[[Image:KACMP5RSRAIL.jpg|thumb|none|400px|Knights Armament Company rail system, MP5.]]&lt;br /&gt;
[[File:MW3-MP5-1.jpg|thumb|none|600px|Westbrook holds his suppressed MP5A2 as he wonders when &amp;quot;modern&amp;quot; warfare came to involve naval engagement ranges more normally associated with galleons.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
A [[UMP|Heckler &amp;amp; Koch UMP45]] has been seen in the Reveal trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px| Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[Image:MW3-UMP-1.jpg|thumb|none|600px|Yuri holds a UMP45 with ACOG scope during the mission &amp;quot;Stronghold.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] can be seen slung over a soldier's shoulder in a trailer. However, it is unknown if it will be usable in multiplayer or is single player only.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]  &lt;br /&gt;
[[image:CODBO-TDIVector.jpg|thumb|none|600px|An American spec-ops operative is seen with a TDI Vector slung over on his shoulder in the Call of Duty Elite trailer, identified by the stock. Note that the character is holding a weapon he isn't holding.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90#P90TR|FN P90TR (Triple Rail)]] is one of the most common weapons in singleplayer, used both by Russian forces and Makarov's terrorists. &lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:MW3-P90-1.jpg|thumb|none|600px|Westbrook holds a P90TR equipped with a (non-functional) laser and HK-style iron sights.]]&lt;br /&gt;
[[Image:MW3-P90-2.jpg|thumb|none|600px|One-off character Burns holds a P90 with a holographic sight as he and other British SAS soldiers await the arrival of a terrorist truck.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul FMG-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Magpul FMG-9]] is availabe in multiplayer; in singleplayer, it is only seen in the mission &amp;quot;Turbulence&amp;quot; in the hands of terrorists trying to hijack the Russian president's aircraft. While it makes sense that they would use the easily concealed FMG-9 (along with other compact weapons like the &amp;quot;AK-74u&amp;quot;), some are rather less believably wielding AA-12 shotguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:lolhjgfh.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm]]&lt;br /&gt;
[[Image:MW3-FMG-1.jpg|thumb|none|600px|Harkov starts the draw animation for the FMG. This animation only plays when the weapon is initially picked up; it is assumed to be unfolded the rest of the time.]]&lt;br /&gt;
[[Image:MW3-FMG-2.jpg|thumb|none|600px|With a flick of the wrist, Harkov magically transforms the boring box into a gun.]]&lt;br /&gt;
&lt;br /&gt;
== Minebea M-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Minebea M-9]], called the &amp;quot;PM-9,&amp;quot; appears in the game. In singleplayer it only appears in the level &amp;quot;Stronghold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Minebea M-9 submachine gun (Japan).jpg|thumb|400px|none|Minebea M-9 (Current Model) - 9x19mm]]&lt;br /&gt;
[[Image:MW3-Minebea-1.jpg|thumb|none|600px|Yuri reloads his Mineba M-9.]]&lt;br /&gt;
&lt;br /&gt;
== CZ Vz. 61 E Skorpion ==&lt;br /&gt;
&lt;br /&gt;
The [[Sa. Vz.61 Skorpion|CZ Vz. 61 E Skorpion]] has been seen in footage of the ''Call of Duty'' XP Multiplayer event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|400px|CZ Vz. 61 E / Yugoslavian made M84 distinguishable by its black pistol grip - .32 ACP]]&lt;br /&gt;
[[Image:MW3-4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-90M1]] is one of the more common weapons in singleplayer, used by Russian forces and Makarov's terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp90m1-2.jpg|thumb|none|400px|PP-90M1 - 9x18mm PM]]&lt;br /&gt;
[[Image:MW3-PP90M1-1.jpg|thumb|none|600px|Westbrook reloads his PP-90M1.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7]] has been confirmed and can be seen in screenshots of the class menu. Holds 40 rounds, indicating that the extended magazine is standard. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Mw3 mp7holo.jpg|thumb|none|600px|MP7 with EOTech XPS Holographic sight.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger &amp;amp; Thomet MP9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Brügger &amp;amp; Thomet MP-9]] returns, this time correctly called a MP9.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|Brügger &amp;amp; Thomet MP-9 - 9x19mm]]&lt;br /&gt;
[[Image:MW3-MP9.jpg|thumb|none|600px|B&amp;amp;T MP9 with red dot sight.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
&lt;br /&gt;
A customized [[AA-12]] shotgun with rail mounts, a zip-up bag attached to the stock, a somewhat pointless spare shell holder, and a [[Remington 870|Remington 870 MCS]] forend glued to its own foregrip.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 gauge ]]&lt;br /&gt;
[[Image:MW3-AA12-1.jpg|thumb|none|600px|Andrei Harkov holds an AA-12 during the mission &amp;quot;Turbulence.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-AA12-2.jpg|thumb|none|600px|Harkov reloads his AA-12 as he ponders whether a sudden 20-degree bend in an aircraft's fuselage indicates something bad happening.]]&lt;br /&gt;
[[Image:MW3-AA12-3.jpg|thumb|none|600px|Yuri reloads his own AA-12 equipped with an EOTech EXPS3 holographic sight; note the controls correctly on the side of the sight, but the battery cover on the ''wrong'' side of the sight. The rail claims it is made by &amp;quot;Knights Armor INC.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
[[File:MW3-SPAS12-1.jpg|thumb|none|600px|Yuri holds a SPAS-12 as he helps to move Soap to an evac helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1887 ==&lt;br /&gt;
&lt;br /&gt;
The sawed-off [[Winchester Model 1887]] from ''MW2'' has been confirmed and was seen in Survival gameplay. It has been heavily modified and now features ghost ring sights and synthetic furniture. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 - (fake) 12 gauge]]&lt;br /&gt;
[[Image:MW3-1887-1.jpg|thumb|none|600px|Yuri holds the tacticool Winchester 1887, trying to figure out why.]]&lt;br /&gt;
[[Image:MW3-1887-2.jpg|thumb|none|600px|Reloading the Model 1887; as in the previous game, all the shells are placed into the barrel. This time, a silver structure resembling a loading gate has been added, seemingly in an attempt to hide the never-used magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] has been seen as an option within Spec-ops mode's weapon purchase menu. Holds a low 6 rounds instead of the standard 10.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
[[Image:WPM1.jpg|thumb|none|600px|USAS-12 appearing on a list of purchasable weapons.]]&lt;br /&gt;
[[Image:MW3USAS12.jpg|thumb|none|600px|USAS-12 as seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] can be seen in gameplay footage from the ''Call of Duty'': XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Striker.jpg|thumb|none|400px|Armsel Striker Shotgun - 12 gauge.]]&lt;br /&gt;
[[Image:MW3-Striker-1.jpg|thumb|none|600px|Yuri holds a Striker as he ponders whether it will help him fight off a sandstorm.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
&lt;br /&gt;
The [[Kel-Tec KSG]] is a bullpup shotgun with two magazine tubes. Appears as the &amp;quot;KSG 12&amp;quot; in-game. It appears the high capacity has been balanced with absurdly low damage; despite being a 12-gauge like the other shotguns, it has been noted to sometimes require multiple shots to kill another player even at point-blank range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|400px|Kel-Tec KSG - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off shotgun ==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Back on the Grid,&amp;quot; Soap has a [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|12 gauge sawed-off shotgun]] strapped to his back with cloth wrapped around the action. He never uses this weapon during the level; it appears to be the &amp;quot;Ranger&amp;quot; shotgun model from the ''[[Modern Warfare 2]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Sawed-off Remington Spartan double barrelled shotgun - 12 gauge]]&lt;br /&gt;
[[Image:MW3-M18-1.jpg|thumb|none|600px|Soap carries the shotgun on his back at the start of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament Masterkey]] can be seen in the latest multiplayer trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|400px|Masterkey - 12 gauge]]&lt;br /&gt;
[[Image:MW3-Masterkey-1.jpg|thumb|none|600px|Yuri holds a custom AK-47 equipped with a Masterkey shotgun.]]&lt;br /&gt;
[[Image:MW3-Masterkey-2.jpg|thumb|none|600px|Reloading the Masterkey. It isn't particularly useful in this level, since there is an AA-12 in the same room as it.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M4A1]] model used in the game features flip-up iron sights, a Magpul MOE Carbine Stock, a Magpul 20-round STANAG magazine and a customized charging handle. It can be equipped with a SureShot reflex sight, EOTech XPS Holographic sight, EOTech flip-to-side magnifier and / or a RIS foregrip. On the cover, it is also shown with a Magpul AFG (angled foregrip), though in game it uses a standard one. Some NPCs seen in the 'Reveal' trailer were instead carrying the M4A1 model used in ''[[Modern Warfare 2]]'', though this is likely to simply have been a recycled model used during development. As in many games, the fire selector is shown on semi-auto even though the weapon fires in full-auto.&lt;br /&gt;
&lt;br /&gt;
Recent footage shows the player will be able to manually operate the flip-to-side magnifier at will.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:MW3-M4-1.jpg|thumb|none|600px|Westbrook holds an M4A1 fitted with a reflex sight and magnifier during the first level. This is referred to as a &amp;quot;hybrid sight&amp;quot; by the game.]]&lt;br /&gt;
[[Image:MW3-M4-2.jpg|thumb|none|600px|With the magnifier flipped to the side, the weapon has an unmagnified EOTech reflex sight. Flipping it aside also shows...]]&lt;br /&gt;
[[Image:MW3-M4-3.jpg|thumb|none|600px|...the ridiculously huge EOTech logo.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4]] appears in the trailer for Spec-ops mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-M16A4-1.jpg|thumb|none|600px|Westbrook holds an M16A4 as he looks out at Hamburg city hall.]]&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt CM901]] was first seen used by the player character in the Spec-Ops' Survival mode trailer, later seen used in gameplay footage of the ''Call of Duty'': XP event. It is seen fitted with a shorter barrel, EOTech XPS Holographic sight, EOTech flip-to-side magnifier, and a Magpul 20LR PMAG.&lt;br /&gt;
&lt;br /&gt;
[[Image:CM901.jpg|thumb|none|400px|Colt CM901 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:COLTCm901v12345604.jpg|thumb|600px|none|Colt CM901 visible in the Survival Spec-Ops trailer. Evidenced by the mating of the receivers and the cutouts on the handguard.]]&lt;br /&gt;
[[File:MW3_SP901_1.jpg|thumb|600px|none|The CM901 in multiplayer gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== Custom AK-47 ==&lt;br /&gt;
&lt;br /&gt;
A custom [[AK-47]] can be seen in the hands of Russian soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MW3 AK 47.jpg|thumb|none|400px|Custom AK-47 - 7.62x39mm, similar to the one in game.]]&lt;br /&gt;
[[Image:MW3-AK-1.jpg|thumb|none|600px|Westbrook holds an AK with ACOG scope as he makes his way towards the Russian jamming tower in New York.]]&lt;br /&gt;
[[Image:MW3-AK-2.jpg|thumb|none|600px|Reloading the AK on the steps of Federal Hall; note the waffle-pattern magazine.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AK-74u&amp;quot;  ==&lt;br /&gt;
&lt;br /&gt;
The fake [[AKS-74U]] from ''[[Call of Duty 4: Modern Warfare]]'' seems to have returned to its second sequel. The mix and mash of different Kalashnikovs appears in game still being incorrectly referred to as an &amp;quot;AK-74u&amp;quot;, which doesn't exist, and is incorrectly dubbed a submachine gun. It is modeled on the JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, which is an AKS-47 with a very, very short front end, an AKS-74U gas block/front sight, flash hider, and rear sight, and black polymer furniture with an RIS rail on the handguard. The version in game appears to have bakelite magazines, which led to some to believe it actually was a 74, however the curve of the magazine give away that it is in fact based on a 47.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jg-ak47s-fs.jpg|thumb|none|400px|A JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, one of the few airsoft guns not based on a real-world model.]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|Actual AKS-74U for comparison - 5.45x39mm.]]&lt;br /&gt;
[[Image:MW3-AK74U-1.jpg|thumb|none|600px|Harkov reloads his &amp;quot;AK-74u.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington ACR]] has been spotted in the recent trailer for Call of Duty's 'Elite' service. In the Spec Ops Survival trailer, &amp;quot;ACR 6.8&amp;quot; is listed as a purchasable weapon, implying that the in-game version is chambered in 6.8mm SPC.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:CODMW3-PKP.jpg|thumb|none|600px|The player holds the ACR in a Co-Op match. Note Remington logo on the rifle.]]&lt;br /&gt;
[[Image:CODMW3-ACR.jpg|thumb|none|600px|The Remington ACR seen wielded by a US Army soldier.]]&lt;br /&gt;
[[Image:CODMW3-ACR-wallpaper.jpg|thumb|none|600px|Sandman holding the ACR in the Amazon pre-order wallpaper. Note the projection in front of the magazine release catch and the lack of an ejection port, this is the same modeling mistake that the [[AR-15]] variants in the previous Modern Warfare games have.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|H&amp;amp;K G36C]] is seen shortly after the armory list is shown in the trailer for Spec-Ops' Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-G36-1.jpg|thumb|none|600px|Yuri reloads his HK G36C. Note the fire selector incorrectly set to semi-auto and the trades on the side proclaiming the weapon to be a &amp;quot;G36KE1&amp;quot; made by the well known German arms company &amp;quot;Pooder &amp;amp; Chernoosky&amp;quot; (which somehow shortens to &amp;quot;PK&amp;quot;). It also says it is &amp;quot;Made in Europe&amp;quot;, which isn't terribly specific.]]&lt;br /&gt;
&lt;br /&gt;
== Hybrid G36 KV / G36V ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36KV]] is used as an LMG in the game and is incorrectly dubbed the &amp;quot;MG36&amp;quot;. As in ''[[Far Cry]]'', it features a 4-vent K-variant handguard with a full-length G36 barrel sticking out of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36KV with rail top carry handle (originally introduced for G36C) - 5.56x45mm]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-FakeMG36-1.jpg|thumb|none|600px|Yuri reloads his G36KV. Note the charging handle swung over to the opposite side; it has a tendency to flop around during this animation. Note also the incorrect solid flash hider; this weapon may well have been modelled from a photograph of a weapon with the muzzle cover attached.]]&lt;br /&gt;
&lt;br /&gt;
== FAD Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[FAD Assault Rifle]], a Peruvian proposal for a new bullpup rifle, can be used in the game, and is seen in the hands of African militiamen in Sierra Leone. It fires in 3-round burst mode when the fire button is tapped, while holding produces fully automatic fire. The magazine well has &amp;quot;Cal 5.56 NATO 6.8 SPC&amp;quot; printed on it, presumably meaning the rifle is somehow magically chambered for both.&lt;br /&gt;
&lt;br /&gt;
[[Image:I-i07-12-036fad-peru4.jpg|thumb|none|400px|FAD assault rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-FAD-1.jpg|thumb|none|600px|Yuri holds a FAD assault rifle equipped with a red dot sight, wondering why a militia in Sierra Leone would have such weapons.]]&lt;br /&gt;
[[Image:MW3-FAD-2.jpg|thumb|600px|none|Yuri reloads the FAD, trying to avoid any &amp;quot;just a FAD&amp;quot; jokes.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR-L]] is confirmed seen in the ''Call of Duty'' XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW3-SCAR.jpg|thumb|none|600px|FN SCAR-L during killcam.]]&lt;br /&gt;
&lt;br /&gt;
== Mk14 Mod 0 EBR ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 0 EBR]] appears in the Multiplayer mode as the &amp;quot;MK14,&amp;quot; and can be seen in singleplayer in the hands of NPCs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[File:MW3-Mk14Mod0-1.jpg|thumb|none|600px|Delta Force operator &amp;quot;Grinch&amp;quot; holds a Mk 14 Mod 0 EBR during the first mission.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 1 EBR ==&lt;br /&gt;
&lt;br /&gt;
A [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 1 EBR]] can be seen in concept art and in the single player campaign. It appears in-game as the &amp;quot;M14 EBR&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|none|400px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-Mk14-2.jpg|thumb|none|600px|Price rises from the primordial ooze, holding his Mk 14 Mod 1 EBR.]]&lt;br /&gt;
[[Image:MW3-Mk14-1.jpg|thumb|none|600px|Yuri holds an Mk 14 Mod 1 EBR at the beginning of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95 ==&lt;br /&gt;
&lt;br /&gt;
A [[QBZ-95]] is a confirmed weapon. Fires in 3-round burst mode, while the real weapon fires in either semi or full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Remington MSR ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington MSR]] can be seen in the multiplayer world premiere trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MSR alt.jpg|thumb|none|400px|Remington MSR - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3-MSR-1.jpg|thumb|none|600px|Westbrook holds a Remington MSR as he assists in an assault on a Russian firebase located under the Eiffel Tower.]]&lt;br /&gt;
[[Image:MW3-MSR-2.jpg|thumb|none|600px|Reloading the MSR shows that as well as a ridiculously large Remington logo, there is a Leupold logo on the side of the scope's elevation turret. The scope seems to be one of Leupold's Mark 4 range.]]&lt;br /&gt;
[[Image:MW3-MSR-3.jpg|thumb|none|600px|Westbrook looks over the Russian weapons under the Eiffel Tower through the scope of his MSR: two 2S19 MSTA-S 152mm self-propelled howitzers...]]&lt;br /&gt;
[[Image:MW3-MSR-4.jpg|thumb|none|600px|...and one of the two SA-12A &amp;quot;Gladiator&amp;quot; long-range SAM Transporter Erector Launcher And Radar (TELAR) vehicles.]]&lt;br /&gt;
&lt;br /&gt;
== Remington RSASS ==&lt;br /&gt;
&lt;br /&gt;
A Remington RSASS can be seen in screenshots of the class menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:RSASS alt.jpg|thumb|none|401px|Remington RSASS with Leupold Mark 4 scope, Harris LM-5 bipod, Titan AAC sound suppressor and Magpul PSR stock - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-RSASS-1.jpg|thumb|none|600px|Yuri holds a Remington RSASS at the start of &amp;quot;Eye of the Storm.&amp;quot; This weapon is equipped with a second type of &amp;quot;Hybrid Sight,&amp;quot; this one being a long-range scope with a diagonally mounted red dot sight.]]&lt;br /&gt;
[[Image:MW3-RSASS-2.jpg|thumb|none|600px|This alternate hold is used when the red dot optic is selected, with the rifle tilted sideways.]]&lt;br /&gt;
[[Image:MW3-RSASS-3.jpg|thumb|none|600px|Yuri aims along the side of his rifle as he sights up a particularly Russian-looking tree.]]&lt;br /&gt;
[[Image:MW3-RSASS-4.jpg|thumb|none|600px|Reloading the RSASS shows off the Magpul 7.62x51mm PMAG this weapon uses.]]&lt;br /&gt;
[[Image:MW3-RSASS-5.jpg|thumb|none|600px|The reticle used by the RSASS is the same as the one used for the MSR, Accuracy International Arctic Warfare Magnum, Barrett M107 and AS50...]]&lt;br /&gt;
[[Image:MW3-RSASS-6.jpg|thumb|none|600px|...except in the mission &amp;quot;Blood Brothers,&amp;quot; where it uses the classic scope_overlay_m40a3. This, along with the Barrett M107 (which used this reticle in the previous game) appearing in place of the RSASS in the introduction, is a good clue that this rifle was not the one originally intended to be used in this sequence.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M107]] can be seen in footage of the the ''Call of Duty'' XP Multiplayer event. It is incorrectly modeled with ejection ports on both sides of the receiver. It can also be seen in the introduction to the mission &amp;quot;Blood Brothers,&amp;quot; despite that it is not the sniper rifle actually used during the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett_M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:MW3-M107-1.jpg|thumb|none|600px|A blurry M107 can be seen to the left of the shot in the introduction to the mission &amp;quot;Blood Brothers,&amp;quot; despite an RSASS being used in the actual level. It is possible this briefing screen was created before the sponsorship deal with Remington and reflects the original weapon that would be used.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
An [[Accuracy International Arctic Warfare#Accuracy International Arctic Warfare Magnum|Accuracy International AWM]] can be seen in the ''Call of Duty'' XP Multiplayer event. It is incorrectly called a &amp;quot;L118A&amp;quot; ingame. It is not, as previously suggested, a regular Arctic Warfare, as it has a folding stock and a fluted barrel, both lacked by the conventional AW.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3-1.jpg|thumb|none|600px|L118A1 during class selection.]]&lt;br /&gt;
[[Image:MW3-AW.jpg|thumb|none|600px|First person view.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in screenshots. It is incorrectly modeled with its ejection port on the left side.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|400px|AI AS50 - .50 BMG]]&lt;br /&gt;
[[Image:MW3-AS50-2.jpg|thumb|none|600px|AS50 in first-person view.]]&lt;br /&gt;
[[Image:MW3-AS50-1.jpg|thumb|none|600px|The player character inserts a new magazine.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] can be seen in the class menu list and in the latest multiplayer trailer. Unlike in previous ''Modern Warfare'' games, it actually has an approximation of the proper PSO-1 scope reticule. &lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Russian SVD-M modernized sniper rifle with synthetic furniture and bipod - 7.62x54mm R]]&lt;br /&gt;
[[Image:MW3DRAGUNOV.jpg|thumb|none|600px|SVD as seen in-game]]&lt;br /&gt;
[[Image:MW3_SVD.jpg|thumb|none|600px|SVD used by a soldier in the latest multiplayer trailer.]]&lt;br /&gt;
&lt;br /&gt;
== M21 ==&lt;br /&gt;
&lt;br /&gt;
The camouflaged, suppressed [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] used in the mission &amp;quot;All Ghillied Up&amp;quot; in ''Modern Warfare'' can be seen in the briefing for the mission &amp;quot;Return to Sender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|400px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M21-1.jpg|thumb|none|600px|In a still from &amp;quot;All Ghillied Up,&amp;quot; Macmillan holds his suppressed, camouflaged M21.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60E4 Machine Gun|M60E4]] appears as an option on a list of purchasable weapons in the Spec-ops trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M60-1.jpg|thumb|none|600px|Yuri holds a rather beat-up M60E4 during his trip to Sierra Leone.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of Russian soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg machine gun with ammo box - 7.62x54mm R]]&lt;br /&gt;
[[File:MW3-PKP-1.jpg|thumb|none|600px|Yuri holds a PKP as he ponders whether he should go mountaineering or get his harbals treated.]]&lt;br /&gt;
&lt;br /&gt;
== M249 Para / Mk 46 Mod 0 Hybrid ==&lt;br /&gt;
&lt;br /&gt;
Despite being called &amp;quot;MK46&amp;quot; in-game, this weapon is actually an [[FN Minimi|FN M249 Para]] with the RIS handguard.  The single-player and multi-player versions of this weapon have different rates of fire, with the SP version having the [[FN Minimi#Mk 46 Mod 0|Mk 46]]'s slower ROF, and the MP version having the M249's faster ROF.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg‎|thumb|none|400px|FN M249 Para - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-M249-1.jpg|thumb|none|600px|Westbrook holds his mutant M249 para in Paris.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240B ==&lt;br /&gt;
&lt;br /&gt;
The [[M240B]] machine gun was seen in pre-release screenshots, but ultimately does not appear in multiplayer at all, while in the singleplayer campaign it is only seen in the hands of NPCs.&lt;br /&gt;
&lt;br /&gt;
[[File:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO.]]&lt;br /&gt;
[[File:MW3-M240-1.jpg|thumb|none|600px|One of the few glimpses of the M240B in ''MW3's'' campaign is in a flashback to the level &amp;quot;No Russian,&amp;quot; where, as before, Makarov's terrorists use them.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 Light Support Weapon ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield_L85_rifle_series#L86A1|L86A1 LSW]] returns from the previous game, and can be found with either a sight / carrying handle or SUSAT optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW3-L86A1-1.jpg|thumb|none|600px|Yuri holds an L86A1 with SUSAT scope during the mission &amp;quot;Stronghold.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
&lt;br /&gt;
A pickup icon for the [[M136 AT4]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[File:CODMW3-AT4-icon.jpg|thumb|none|600px|The AT4 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]]V rocket can be seen in air, in the Paris level, indicating the presence of the RPG-7 in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:MW3-RPG7-1.jpg|thumb|none|600px|Westbrook holds an RPG-7 as he looks over a destroyed T-90. Note that all the detail has vanished from the T-90's DShK machine gun, including the front sight and muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM-25 ==&lt;br /&gt;
&lt;br /&gt;
The player character starts the first mission with a [[Heckler &amp;amp; Koch XM25]]. It is shown very inaccurately, simply firing proximity / impact detonated rounds with none of the real weapon's HEAB functionality, and rather than being semi-automatic it is bolt-action with the player character operating the charging handle after every shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none|402px|XM25 Grenade Launcher - 25mm]]&lt;br /&gt;
[[Image:MW3-XM25-1.jpg|thumb|none|600px|Westbrook holds an XM25 near the start of ''MW3's'' first level.]]&lt;br /&gt;
[[Image:MW3-XM25-2.jpg|thumb|none|600px|Reloading the XM25; note the oddly iridescent barrel and three-setting fire selector on a weapon with only two fire modes.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] can be seen in gameplay footage from the ''Call of Duty'': XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:MW3-SMAW-1.jpg|thumb|none|600px|Westbrook holds an Mk 153 Mod 0 SMAW as he looks over a V-22 Osprey hybrid aircraft. This is a rather strange starting weapon for this mission, since it only comes with one round and there isn't any particular thing to use it for.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-148 Javelin]] is usable. In singleplayer it is encountered at the end of the mission &amp;quot;Iron Lady,&amp;quot; where it has infinite ammunition and no reloading animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin 127mm]]&lt;br /&gt;
[[Image:MW3-Javelin-1.jpg|thumb|none|600px|Westbrook looks up as a missile from his Javelin &amp;quot;noses over&amp;quot; at the top of its climb.]]&lt;br /&gt;
[[Image:MW3-Javelin-2.jpg|thumb|none|600px|As in the previous ''Modern Warfare'' games, the Javelin seems to be suffering from a broken missile; the light at the bottom should be red and indicates a missile BIT failure, while the red &amp;quot;CLU BIT failure&amp;quot; light on the left, which comes on while the weapon is locking, indicates the computer is having problems too.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
A standalone [[Heckler &amp;amp; Koch M320]] grenade launcher can be used; the weapon can also be mounted to the G36C and SCAR-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|400px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm.]]&lt;br /&gt;
[[Image:MW3-M320-1.jpg|thumb|none|600px|Yuri reloads the M320 mounted under his G36C during the mission &amp;quot;Down The Rabbit Hole,&amp;quot; wondering why on Earth a sub-surface diamond mine needs one of Krupp's Bagger-series bucket wheel excavators.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203]] is shown on an M4 in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 Grenade Launcher - 40mm]]&lt;br /&gt;
[[Image:CODMW3-M4-2.jpg|thumb|none|600px|M203 Grenade Launcher mounted on an M4A1. Note the 30 round magazine on it instead of the 20 round version being tossed to the player.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Russian rifles use the [[GP-series_grenade_launcher#GP-30|GP-30 grenade launcher]] as their underbarrel launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 grenade launcher mounted on an [[AK-74]] - 40mm &amp;amp; 5.45x39mm]]&lt;br /&gt;
[[Image:MW3-GP30-1.jpg|thumb|none|600px|Yuri reloads the GP-30 grenade launcher mounted under his AK. Note that as in ''[[Battlefield: Bad Company]]'' the GP-30 is reloaded with the same grenade model as the M203, a model which looks nothing like the caseless VOG grenade it actually uses.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
==AN/M14 Incendiary Grenade==&lt;br /&gt;
&lt;br /&gt;
Westbrook destroys a Russian jamming tower using a bundle of four [[AN/M14 incendiary grenade]]s attached together with duct tape and rigged with a detonator.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:MW3-ANM14-1.jpg|thumb|none|600px|Westbrook pulls out the detonator, though he might want to back up slightly before setting it off.]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] is a common sight on friendly NPCs' uniforms, though they are only used by the player to mark locations for airstrikes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:MW3-M18-1.jpg|thumb|none|600px|Soap carries two M18 smoke grenades on his belt at the start of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-M18-2.jpg|thumb|none|600px|Westbrook holds the &amp;quot;airstrike marker&amp;quot; version of the grenade, which is here used to signal an orbiting AC-130U gunship by marking targets with purple smoke.]]&lt;br /&gt;
&lt;br /&gt;
== M26 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
Though never used in the game itself, an image of an [[M26 hand grenade]] appears in the list of gear Price requests during the briefing for the mission &amp;quot;Stronghold.&amp;quot; During the mission itself, he still uses the M67.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:MW3-M26-1.jpg|thumb|none|600px|&amp;quot;And why are you planning on using an obsolete grenade that isn't in this game?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] is the main grenade used by all factions. Unusually for a game, the pin is actually detached during the throw animation, and thrown grenades lack pins and safety levers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:MW3-M67-1.jpg|thumb|none|600px|A Sierra Leone militiaman can be seen with an M67 hand grende on his belt during the briefing for &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-M67-2.jpg|thumb|none|600px|As in previous ''Modern Warfare'' games, dead enemies frequently drop this grenade satchel along with their weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
&lt;br /&gt;
Generally the player character's alternate grenade during the campaign will be the [[M84 stun grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
[[Image:MW3-M84-1.jpg|thumb|none|600px|Westbrook pulls the pin from an M84 stun grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall &amp;quot;9-Bang&amp;quot; stun grenade==&lt;br /&gt;
&lt;br /&gt;
In the mission &amp;quot;Black Tuesday&amp;quot; Westbrook is ordered to use a &amp;quot;9-Bang&amp;quot; grenade. These multi-shot flashbang grenades actually exist, and are typically used prior to storming a heavily defended room.&lt;br /&gt;
&lt;br /&gt;
[[Image:9bang.jpg|thumb|none|201px|&amp;quot;9-Bang&amp;quot; flashbang grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] was seen in the newest trailer of Spec-Ops' Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
&lt;br /&gt;
== FN M240C ==&lt;br /&gt;
&lt;br /&gt;
M1A1 Abrams tanks can be seen mounting [[FN_MAG#M240_Machine_Gun|M240C]] machine guns coaxially.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M240C-1.jpg|thumb|none|600px|Westbrook looks over an M1A1 with a coaxial M240C and, bizarrely, a commander's M134 minigun.]]&lt;br /&gt;
&lt;br /&gt;
== MG3 machine gun ==&lt;br /&gt;
&lt;br /&gt;
German Leopard 2 A7+ tanks in Berlin are armed with coaxial [[MG42#MG3|MG3A1]] machine guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-MG3-1.jpg|thumb|none|600px|The MG3A1 is visible to the left of the Leopard 2 A7+'s Rheinmetall L/55 120mm smoothbore cannon.]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKT ==&lt;br /&gt;
&lt;br /&gt;
The [[PK_Machine_Gun#Kalashnikov_PK.2FPKM_Machine_Gun|PKT machine gun]] is mounted coaxially on Russian T-72 and T-90 main battle tanks, along with some (but not all) BTR-80A IFVs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:MW3-PKT-1.jpg|thumb|none|600px|A T-90 in Prague fires its coaxial PKT machine gun at rebel soldiers.]]&lt;br /&gt;
[[Image:MW3-PKT-2.jpg|thumb|none|600px|Fortunately, not all tanks in the game are as good at remembering they have a coaxial gun; this T-72 in Paris, for example, seems oblivious to this fact.]]&lt;br /&gt;
[[Image:MW3-PKT-3.jpg|thumb|none|600px|Yuri prepares to detonate C4 under a bridge as a BTR-80A crosses. The BTR's PKT is visible above the main Shipunov 2A42 gun.]]&lt;br /&gt;
[[Image:MW3-PKT-4.jpg|thumb|none|600px|A shot of a BTR with the PKT missing; note the box left of the main gun with a hole in the front. This hole is where the PKT's barrel should be.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] can be seen mounted on an M1126 Stryker APC during the first mission. M2s are later seen mounted on technical trucks in Sierra Leone, and on German Leopard 2 A7+ tanks in Berlin. The latter is not strictly correct; while arms fairs have shown the A7+ variant fitted with a Browning M2HB in its RWS, the final version is planned to use a 40mm automatic grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW3-M2-1.jpg|thumb|none|600px|Westbrook looks over a friendly M1126 Stryker mounting an RWS with a Browning M2HB.]]&lt;br /&gt;
[[Image:MW3-M2-2.jpg|thumb|none|600px|Yuri takes command of a rusty M2HB mounted on a technical in Sierra Leone. Note that while the section of the belt between the ammo box and the gun moves when the M2 is fired, the rounds in the box itself are static.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[DShK heavy machine gun]] was first seen in the 'Reveal' trailer, mounted on a Russian T-90 main battle tank (despite the real-life T-90 being equipped with either the [[NSV heavy machine gun|NSV]] or [[Kord heavy machine gun]]s) during a huge battle in Germany. Mounted DShKs are also seen on a variety of vehicles, and can sometimes be used when found mounted on monopods.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:MW3-DShK-1.jpg|thumb|none|601px|A DShK can be seen mounted on this Russian truck.]]&lt;br /&gt;
[[Image:MW3-DShK-2.jpg|thumb|none|600px|During the naval battle, DShK machine guns can be seen mounted on Russian patrol boats.]]&lt;br /&gt;
[[Image:MW3-DShK-3.jpg|thumb|none|600px|Yuri runs past a series of mounted DShK machine guns near the end of &amp;quot;Persona Non Grata;&amp;quot; note the incorrect solid muzzle brakes.]]&lt;br /&gt;
[[Image:MW3-DShK-4.jpg|thumb|none|600px|A DShK is visible incorrectly mounted on this T-90; not only should it not be on this tank in the first place, it is also in a generic low-angle mounting rather than a tank AA mount.]]&lt;br /&gt;
&lt;br /&gt;
== Dillon Aero M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] returns from the previous Modern Warfare titles, and was seen first in the ''&amp;quot;Reveal&amp;quot;'' trailer, later on E3's gameplay demo. it should be noted that the minigun is incorrectly mounted on the right doorway of the UH-60 Black Hawk instead of directly on its right window. This mistake also appears in ''[[Modern Warfare 2]]''. The Minigun can be also seen mounted as an M5 sentry gun auto-turret like in ''Modern Warfare 2'' and ''[[Call of Duty: Black Ops]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M134-1.jpg|thumb|none|600px|Westbrook uses the Blackhawk's minigun as the helicopter is chased by multiple Hind gunships. Note the weapon ''still'' uses the classic machine gun crosshair from the [[Call of Duty (2003)|first game]]'s [[MG42]].]]&lt;br /&gt;
[[Image:MW3-M134-2.jpg|thumb|none|600px|After an amazing sequence showing a helicopter in an FPS ''not'' crashing, Westbrook relaxes, looking over his M134 minigun.]]&lt;br /&gt;
[[Image:MW3-M134-3.jpg|thumb|none|600px|Several missions later, new character Yuri uses an unmanned ground vehicle (UGV) armed with an M134 and Mk. 47 Mod. 0 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan==&lt;br /&gt;
&lt;br /&gt;
[[M61 Vulcan]] cannons can be seen [[M61_Vulcan#General_Dynamics_.2F_Raytheon_Phalanx_Close-In_Weapon_System|Phalanx installations]] during the naval battle in New York harbour.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|GE M61 Vulcan in a Phalanx mounting - 20mm]]&lt;br /&gt;
[[Image:MW3-M61Phalanx-1.jpg|thumb|none|600px|A Phalanx CIWS installation is visible on each of the two ''Arleigh Burke''-class destroyers.]]&lt;br /&gt;
[[Image:MW3-M61Phalanx-2.jpg|thumb|none|600px|The same two ships can be seen in the distance as the Russian ''Oscar-II''-class submarine launches its payload of SS-N-19 ''Shipwreck'' cruise missiles.]]&lt;br /&gt;
&lt;br /&gt;
==M197 Vulcan==&lt;br /&gt;
&lt;br /&gt;
The [[M61_Vulcan#General_Dynamics_M197_Vulcan|M197 Vulcan]] cannon can be seen mounted on AH-1W Supercobra attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:MW3-M197-1.jpg|thumb|none|600px|In a blurry flashback to the end of the original ''Modern Warfare's'' mission &amp;quot;Shock and Awe,&amp;quot; a squadron of AH-1W Supercobras fly overhead.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-12/U==&lt;br /&gt;
&lt;br /&gt;
The AC-130U &amp;quot;Spooky II&amp;quot; gunship in &amp;quot;Iron Lady&amp;quot; is armed with a [[General Dynamics GAU-12/U]] 25mm cannon as its lightest armament. Unlike previous games, the AC-130U has equal levels of zoom on all weapons and can for the first time use a standard day camera rather than being restricted to thermal only. &lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|400px|General Dynamics GAU-12/U - 25mm]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
Mi-28 Havoc attack helicopters use the [[Shipunov 2A42]] cannon in their chin mounting. The Shipunov can also be seen mounted on BTR-80A IFVs.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|2А42 on Mi-28 helicopter - 30x165mm]]&lt;br /&gt;
[[Image:MW3-Havoc-1.jpg|thumb|none|600px|An Mi-28 pilot belatedly realises that landing in the side of a building is a bad idea. Note that the Shipunov's barrel isn't bent in the proper sense; it's perfectly ''curved''.]]&lt;br /&gt;
[[Image:MW3-Havoc-2.jpg|thumb|none|600px|Another Mi-28 which has the whole &amp;quot;flying&amp;quot; thing down a little better shows off its Shipunov 2A42 cannon.]]&lt;br /&gt;
[[Image:MW3-Shipunov-1.jpg|thumb|none|600px|Much, much later on in Prague, Yuri looks through the scope of his Remington RSASS at the Shipunov 2A42 cannon on a BTR-80A.]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun]] can be seen mounted on AH-64 Apache attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
[[Image:MW3-M230-1.jpg|thumb|none|600px|Westbrook receives a little help from a friendly Apache during the amphibious landing at Hamburg.]]&lt;br /&gt;
&lt;br /&gt;
==General Electric GAU-8/A Avenger==&lt;br /&gt;
&lt;br /&gt;
A-10 Thunderbolt II ground-attack aircraft seen in the game are armed with a [[General Electric GAU-8/A Avenger]] as their gun armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg‎|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]]&lt;br /&gt;
[[Image:MW3-GAU8-1.jpg|thumb|none|600px|During the mission in Berlin, Westbrook receives support (and dramatic flybys) from an A-10 Thunderbolt II, ''Valkyrie 2-6''.]]&lt;br /&gt;
[[Image:MW3-GAU8-2.jpg|thumb|none|600px|Westbrook looks up at the A-10 firing its GAU-8/A &amp;quot;Avenger&amp;quot; cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-30-2==&lt;br /&gt;
&lt;br /&gt;
Hind helicopters in the game seem to be a fictional variant of the export Hind-E (Mi-35M), armed with both a chin-mounted single-barrel GSh-23 23mm cannon and a twin [[Gryazev-Shipunov GSh-30-2|Gryazev-Shipunov GSh-30-2K]] mounted on the right-hand side of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
[[Image:MW3-Hind-1.jpg|thumb|none|600px|A look at the underside of a Hind as Westbrook climbs a ladder shows it to be the configuration kids build when they have a model Hind with instructions to use one gun or the other.]]&lt;br /&gt;
[[Image:MW3-Hind-2.jpg|thumb|none|600px|Another Hind takes off, showing off the GSh-30-2 gun on the right of the fuselage.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher|Mk 19 Grenade Launcher]] was spotted in the newest trailer of Spec-Ops' Survival mode, mounted on a stand which can be moved by the player character.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher with ammo box on M3 tripod - 40mm]]&lt;br /&gt;
[[Image:Wmplayer_2011-08-09_23-35-31-57.jpg|thumb|none|600px|The Mk 19 in front of the player, designated as &amp;quot;turret&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 47 Mod 0 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
While extracting Soap, Yuri takes command of an unmanned ground vehicle armed with an M134 minigun and a [[Mk 47 Mod 0 Grenade Launcher]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk47-1.jpg|thumb|none|400px|Mk 47 Mod 0 &amp;quot;Striker 40&amp;quot; automatic grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW3-Mk47-1.jpg|thumb|none|600px|Yuri's drone lays down some heat with its Mk 47 Mod 0 grenade launcher, visible on the right. Note that the weapon is feeding from the wrong side.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors 40mm ==&lt;br /&gt;
&lt;br /&gt;
In the introduction to the mission &amp;quot;Iron Lady&amp;quot; a wireframe AC-130U &amp;quot;Spooky II&amp;quot; gunship can be seen, visibly armed with a [[Bofors 40mm]] L/60 gun and an M102 howitzer.&lt;br /&gt;
&lt;br /&gt;
[[Image:40mm bofors.jpg|thumb|none|400px|Bofors 40mm L/60 AA gun in a Boffin mounting - 40×311mmR]]&lt;br /&gt;
[[Image:MW3-Bofors-1.jpg|thumb|none|600px|The wireframe AC-130U. Note that the labels for the M102 and Bofors are reversed.]]&lt;br /&gt;
&lt;br /&gt;
== M2 Mortar ==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Back on the Grid,&amp;quot; a militia group in Sierra Leone use an [[M2 Mortar]] to bombard Price, Soap and Yuri, the latter taking control of it later on to destroy a number of technicals.&lt;br /&gt;
&lt;br /&gt;
[[Image:M2Mortar60mm.jpg|thumb|none|400px|M2 Mortar - 60mm]]&lt;br /&gt;
[[Image:MW3-M2Mort-1.jpg|thumb|none|600px|Yuri finds an M2 mortar, having dispatched the previous owners.]]&lt;br /&gt;
[[Image:MW3-M2Mort-2.jpg|thumb|none|600px|He's soon putting it to good use taking out a group of technicals. Note the white targeting circle used by this weapon, indicating the point of impact and blast radius.]]&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''   &lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[MW2|Call of Duty: Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=483191</id>
		<title>Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=483191"/>
		<updated>2011-11-11T23:30:42Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cover_MW3.jpg‎|thumb|300px|right|''Call of Duty: Modern Warfare 3'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Modern Warfare 3''''' (also known as ''CoD:MW3'' or ''MW3'') is the eighth installment of the ''[[Call of Duty]]'' series, and the third main entry in the ''Modern Warfare'' sub-franchise, continuing the story of ''[[Modern Warfare 2]]''. The game has variously been developed by Infinity Ward, Sledgehammer Games and Raven Software, and was published by Activision for the PC, PS3 and Xbox 360.&lt;br /&gt;
&lt;br /&gt;
The game notably features advertising deals with various manufacturers, most obviously Remington, Leupold and EOTech.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the video game ''Call of Duty: Modern Warfare 3'':'''&lt;br /&gt;
&lt;br /&gt;
'''Note: spoilers are present in some descriptions'''&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
&lt;br /&gt;
As of now, the [[FN Five-seveN]] incorrectly holds 15 rounds instead of 20. It is held one handed in a manner similar to the &amp;quot;Glock 18&amp;quot; from ''[[Modern Warfare 2]]'' and the ASP from ''[[Call of Duty: Black Ops]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|400px|FN Five-seveN USG - 5.7x28mm.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-1.jpg|thumb|none|600px|Alexei Harkov holds a Five-seveN during the mission &amp;quot;Turbulence.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-FiveseveN-2.jpg|thumb|none|600px|Harkov reloads his Five-seveN.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-3.jpg|thumb|none|600px|Makorov, apparently bored of sitting around doing nothing as he did in the entire second half of the previous game, holds his Five-seveN on Harkov.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-4.jpg|thumb|none|600px|In a deeply bizarre breaching sequence at the end of &amp;quot;Back on the Grid,&amp;quot; Yuri holds a trained attack hyena (!) by the throat as he takes out African militiamen guarding a helicopter.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-5.jpg|thumb|none|600px|Yuri finishes off the hyena, vowing to never speak of this again. Note the slide already in partial recoil; the muzzle flash has not appeared yet. This despite that Yuri has clearly not pulled the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP|H&amp;amp;K USP45]] returns and can be seen on a character's back in the multiplayer world premiere trailer. It is sometimes equipped with an under-barrel mounted flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch USP45 - .45 ACP]]&lt;br /&gt;
[[Image:MW3-USP-1.jpg|thumb|none|600px|Westbrook holds a USP45 as he infiltrates a Russian submarine.]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99|P99]] pistol can be seen in footage of the ''Call of Duty'' XP event. Holds 12 rounds confirming that is the .40 S&amp;amp;W model. &lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|400px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:MW3-P99-1.jpg|thumb|none|600px|Westbrook holds a P99 as he searches for Makarov's right-hand man in the aftermath of a gas attack on Paris; the dark area at the edge of the screen represents his gas mask.]]&lt;br /&gt;
[[Image:MW3-P99-2.jpg|thumb|none|600px|Westbrook reloads his P99; note the oversized name and missing Walther trademark, and the solid magazine top.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock|Glock 18C]] can used in the game; the model shown has a flared magazine well. It incorrectly holds 20 rounds in a 31 round magazine, and has a rather strange rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C - 9x19mm]]&lt;br /&gt;
[[Image:MW3-Glock-1.jpg|thumb|none|600px|Westbrook holds a Glock 18C as he gets buzzed by some inconsiderate F-15s.]]&lt;br /&gt;
[[Image:MW3-Glock-2.jpg|thumb|none|600px|Undeterred by this, he's soon using his Glock to blow a Russian patrol boat in half. One-handed, no less.]]&lt;br /&gt;
[[Image:MW3-Glock-3.jpg|thumb|none|600px|''MW3's'' weapons often feature oversized trademarks; this makes sense when it is done for advertising, but the Glock is clearly designed to ''avoid'' using Glock's logo or even their name, hence this apparently being a &amp;quot;Gluke&amp;quot; pistol.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] has been seen in screenshots of the class menu and is referred to as the &amp;quot;MP412&amp;quot;.  Like its counterpart in the ''[[Battlefield: Bad Company]]'' series and ''[[Battlefield Play4Free]]'', the weapon is depicted without the automatic extractor which is supposed to operate when the frame is broken open; instead the spend casings are ejected manually by tilting the frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:MW3-REX-1.jpg|thumb|none|600px|Westbrook looks up at the devastated New York skyline, armed with an MP-412 REX.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Anaconda]] returns as the &amp;quot;.44 Magnum&amp;quot; in the game and is unlocked at level 46 in multiplayer. It appears to have wooden or Hogue grips. It should be noted that the Anaconda in-game has a blued finish, which was not ever produced in real life. All Anacondas are stainless steel, meaning the gun in game is basically a .44 Magnum Python.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:MW344magcac.jpg|thumb|600px|none|The Colt Anaconda as seen in the Create-a-Class menu. Note that it has a wooden grip instead of a synthetic one. Notice the similar appearance to the [[Colt Python]].]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] Mark XIX has been seen in gameplay footage. Unlike in MW2, where it had a Picatinny-rail barrel, it has the standard Mark XIX barrel with scope mounts. The gun also has tritium night sights. Because of the 8-round magazine, it can be assumed it is chambered in .44 Magnum.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Marx XIX - .50 AE]]&lt;br /&gt;
[[Image:MW3-Deagle-1.jpg|thumb|600px|none|Yuri holds a Desert Eagle near the start of the mission &amp;quot;Persona Non Grata,&amp;quot; apparently thinking this a reasonable choice of sidearm. Note the uncocked hammer; the pistol would not be able to fire in this condition.]]&lt;br /&gt;
[[Image:MW3-Deagle-2.jpg|thumb|600px|none|Yuri reloads his Desert Eagle as perspective issues conspire to make it look like he is being menaced by a tiny attack helicopter.]]&lt;br /&gt;
[[Image:MW3-Deagle-3.jpg|thumb|600px|none|Having decided to forsake all sensible armament, Makarov holds a Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
The [[M1911|SA Professional 1911]] appears in the hands of Price in the Prague level.&lt;br /&gt;
&lt;br /&gt;
[[Image:CaptainPriceSALoaded.JPG|thumb|none|400px|Captain Price Springfield Armory Loaded - .45 ACP]]&lt;br /&gt;
[[Image:MW3-M1911-1.jpg|thumb|none|600px|Price holds the M1911.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] is a new weapon shown in the screenshots. In the screenshot, the MP5A2 rail system seems to be modeled after the real life Knights Armament rail system for the MP5. The fire selector for the MP5A2 is set to where &amp;quot;burst&amp;quot; would be if it had a four-setting trigger group; it doesn't, meaning the fire mode is set to &amp;quot;blank space between semi and auto.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Navy trigger group - 9x19mm.]]&lt;br /&gt;
[[Image:KACMP5RSRAIL.jpg|thumb|none|400px|Knights Armament Company rail system, MP5.]]&lt;br /&gt;
[[File:MW3-MP5-1.jpg|thumb|none|600px|Westbrook holds his suppressed MP5A2 as he wonders when &amp;quot;modern&amp;quot; warfare came to involve naval engagement ranges more normally associated with galleons.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] makes an appearance in the newest Spec-Ops Survival mode trailer. Note that the variant depicted in-game features a railed handguard and a MP5A2 buttstock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5KN - 9x19mm.]]&lt;br /&gt;
[[image:MW3MP5K1.jpg|thumb|none|600px|MP5K in-game, featuring a EOTech XPS holographic sight attachment.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
A [[UMP|Heckler &amp;amp; Koch UMP45]] has been seen in the Reveal trailer.&lt;br /&gt;
&lt;br /&gt;
[[image:UMP_45.jpg|thumb|none|400px| Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[image:CODMW3-UMP.jpg|thumb|none|600px|An unknown soldier fires his H&amp;amp;K UMP45 at a group of other soldiers in the reveal trailer.]]&lt;br /&gt;
[[Image:MW3-UMP45.jpg|thumb|none|600px|UMP45 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] can be seen slung over a soldier's shoulder in a trailer. However, it is unknown if it will be usable in multiplayer or is single player only.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]  &lt;br /&gt;
[[image:CODBO-TDIVector.jpg|thumb|none|600px|An American spec-ops operative is seen with a TDI Vector slung over on his shoulder in the Call of Duty Elite trailer, identified by the stock. Note that the character is holding a weapon he isn't holding.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] fitted with a reflex sight can be seen lying on the ground in the Reveal trailer. The P90 is also seen in the hands of Russian submarine crewmen in the gameplay demo. &lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:MW3-P90-1.jpg|thumb|none|600px|Westbrook holds a P90TR equipped with a (non-functional) laser and HK-style iron sights.]]&lt;br /&gt;
[[Image:MW3-P90-2.jpg|thumb|none|600px|One-off character Burns holds a P90 with a holographic sight as he and other British SAS soldiers await the arrival of a terrorist truck.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul FMG-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Magpul FMG-9]] can be seen in the multiplayer teaser at the end of the recent Spec-ops trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:lolhjgfh.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm]]&lt;br /&gt;
[[Image:MW3-FMG-1.jpg|thumb|none|600px|Harkov starts the draw animation for the FMG. This animation only plays when the weapon is initially picked up; it is assumed to be unfolded the rest of the time.]]&lt;br /&gt;
[[Image:MW3-FMG-2.jpg|thumb|none|600px|With a flick of the wrist, Harkov magically transforms the boring box into a gun.]]&lt;br /&gt;
&lt;br /&gt;
== Minebea M-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Minebea M-9]], called the &amp;quot;PM-9,&amp;quot; appears in the game. In singleplayer it only appears in the level &amp;quot;Stronghold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Minebea M-9 submachine gun (Japan).jpg|thumb|400px|none|Minebea M-9 (Current Model) - 9x19mm]]&lt;br /&gt;
[[Image:MW3-Minebea-1.jpg|thumb|none|600px|Yuri reloads his Mineba M-9.]]&lt;br /&gt;
&lt;br /&gt;
== CZ Vz. 61 E Skorpion ==&lt;br /&gt;
&lt;br /&gt;
The [[Sa. Vz.61 Skorpion|CZ Vz. 61 E Skorpion]] has been seen in footage of the ''Call of Duty'' XP Multiplayer event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|400px|CZ Vz. 61 E / Yugoslavian made M84 distinguishable by its black pistol grip - .32 ACP]]&lt;br /&gt;
[[Image:MW3-4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-90M1]] is confirmed and has been seen in footage of the ''Call of Duty'' XP Multiplayer event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp90m1-2.jpg|thumb|none|400px|PP-90M1 - 9x18mm PM]]&lt;br /&gt;
[[Image:MW3-PP90M1-1.jpg|thumb|none|600px|Westbrook reloads his PP-90M1.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7]] has been confirmed and can be seen in screenshots of the class menu. Holds 40 rounds, indicating that the extended magazine is standard. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Mw3 mp7holo.jpg|thumb|none|600px|MP7 with EOTech XPS Holographic sight.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger &amp;amp; Thomet MP9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Brügger &amp;amp; Thomet MP-9]] returns, this time correctly called a MP9.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|Brügger &amp;amp; Thomet MP-9 - 9x19mm]]&lt;br /&gt;
[[Image:MW3-MP9.jpg|thumb|none|600px|B&amp;amp;T MP9 with red dot sight.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
&lt;br /&gt;
A customized [[AA-12]] shotgun with rail mounts, a zip-up bag attached to the stock, a somewhat pointless spare shell holder, and a [[Remington 870|Remington 870 MCS]] foregrip glued to to its own foregrip.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 gauge ]]&lt;br /&gt;
[[Image:MW3-AA12-1.jpg|thumb|none|600px|Andrei Harkov holds an AA-12 during the mission &amp;quot;Turbulence.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-AA12-2.jpg|thumb|none|600px|Harkov reloads his AA-12 as he ponders whether a sudden 20-degree bend in an aircraft's fuselage indicates something bad happening.]]&lt;br /&gt;
[[Image:MW3-AA12-3.jpg|thumb|none|600px|Yuri reloads his own AA-12 equipped with an EOTech EXPS3 holographic sight; note the controls correctly on the side of the sight, but the battery cover on the ''wrong'' side of the sight. The rail claims it is made by &amp;quot;Knights Armor INC.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
[[File:MW3-SPAS12-1.jpg|thumb|none|600px|Yuri holds a SPAS-12 as he helps to move Soap to an evac helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1887 ==&lt;br /&gt;
&lt;br /&gt;
The sawed-off [[Winchester Model 1887]] from ''MW2'' has been confirmed and was seen in Survival gameplay. It has been heavily modified and now features ghost ring sights and synthetic furniture. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 - (fake) 12 gauge]]&lt;br /&gt;
[[Image:MW3-1887-1.jpg|thumb|none|600px|Yuri holds the tacticool Winchester 1887, trying to figure out why.]]&lt;br /&gt;
[[Image:MW3-1887-2.jpg|thumb|none|600px|Reloading the Model 1887; as in the previous game, all the shells are placed into the barrel. This time, a silver structure resembling a loading gate has been added, seemingly in an attempt to hide the never-used magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] has been seen as an option within Spec-ops mode's weapon purchase menu. Holds a low 6 rounds instead of the standard 10.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
[[Image:WPM1.jpg|thumb|none|600px|USAS-12 appearing on a list of purchasable weapons.]]&lt;br /&gt;
[[Image:MW3USAS12.jpg|thumb|none|600px|USAS-12 as seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] can be seen in gameplay footage from the ''Call of Duty'': XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Striker.jpg|thumb|none|400px|Armsel Striker Shotgun - 12 gauge.]]&lt;br /&gt;
[[Image:MW3-Striker-1.jpg|thumb|none|600px|Yuri holds a Striker as he ponders whether it will help him fight off a sandstorm.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
&lt;br /&gt;
The [[Kel-Tec KSG]] is a bullpup shotgun with two magazine tubes. Appears as the &amp;quot;KSG 12&amp;quot; in-game. It appears the high capacity has been balanced with absurdly low damage; despite being a 12-gauge like the other shotguns, it has been noted to sometimes require multiple shots to kill another player even at point-blank range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|400px|Kel-Tec KSG - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off shotgun ==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Back on the Grid,&amp;quot; Soap has a [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|12 gauge sawed-off shotgun]] strapped to his back with cloth wrapped around the action. He never uses this weapon during the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Sawed-off Remington Spartan double barrelled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:MW3-M18-1.jpg|thumb|none|600px|Soap carries the shotgun on his back at the start of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament Masterkey]] can be seen in the latest multiplayer trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|400px|Masterkey - 12 Gauge.]]&lt;br /&gt;
[[Image:MW3_Masterkey.jpg|thumb|none|600px|Masterkey shotgun circled in red.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M4A1]] model used in the game features flip-up iron sights, a Magpul MOE Carbine Stock, a Magpul 20-round STANAG magazine and a customized charging handle. It can be equipped with a SureShot reflex sight, EOTech XPS Holographic sight, EOTech flip-to-side magnifier and / or a RIS foregrip. On the cover, it is also shown with a Magpul AFG (angled foregrip), though in game it uses a standard one. Some NPCs seen in the 'Reveal' trailer were instead carrying the M4A1 model used in ''[[Modern Warfare 2]]'', though this is likely to simply have been a recycled model used during development. As in many games, the fire selector is shown on semi-auto even though the weapon fires in full-auto.&lt;br /&gt;
&lt;br /&gt;
Recent footage shows the player will be able to manually operate the flip-to-side magnifier at will.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:MW3-M4-1.jpg|thumb|none|600px|Westbrook holds an M4A1 fitted with a reflex sight and magnifier during the first level. This is referred to as a &amp;quot;hybrid sight&amp;quot; by the game.]]&lt;br /&gt;
[[Image:MW3-M4-2.jpg|thumb|none|600px|With the magnifier flipped to the side, the weapon has an unmagnified EOTech reflex sight. Flipping it aside also shows...]]&lt;br /&gt;
[[Image:MW3-M4-3.jpg|thumb|none|600px|...the ridiculously huge EOTech logo.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4]] appears in the trailer for Spec-ops mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-M16A4-1.jpg|thumb|none|600px|Westbrook holds an M16A4 as he looks out at Hamburg city hall.]]&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt CM901]] was first seen used by the player character in the Spec-Ops' Survival mode trailer, later seen used in gameplay footage of the ''Call of Duty'': XP event. It is seen fitted with a shorter barrel, EOTech XPS Holographic sight, EOTech flip-to-side magnifier, and a Magpul 20LR PMAG.&lt;br /&gt;
&lt;br /&gt;
[[Image:CM901.jpg|thumb|none|400px|Colt CM901 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:COLTCm901v12345604.jpg|thumb|600px|none|Colt CM901 visible in the Survival Spec-Ops trailer. Evidenced by the mating of the receivers and the cutouts on the handguard.]]&lt;br /&gt;
[[File:MW3_SP901_1.jpg|thumb|600px|none|The CM901 in multiplayer gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== Custom AK-47 ==&lt;br /&gt;
&lt;br /&gt;
A custom [[AK-47]] can be seen in the hands of Russian soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MW3 AK 47.jpg|thumb|none|400px|Custom AK-47 - 7.62x39mm, similar to the one in game.]]&lt;br /&gt;
[[Image:MW3-AK-1.jpg|thumb|none|600px|Westbrook holds an AK with ACOG scope as he makes his way towards the Russian jamming tower in New York.]]&lt;br /&gt;
[[Image:MW3-AK-2.jpg|thumb|none|600px|Reloading the AK on the steps of Federal Hall; note the waffle-pattern magazine.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AK-74u&amp;quot;  ==&lt;br /&gt;
&lt;br /&gt;
The fake [[AKS-74U]] from ''[[Call of Duty 4: Modern Warfare]]'' seems to have returned to its second sequel. The mix and mash of different Kalashnikovs appears in game still being incorrectly referred to as an &amp;quot;AK-74u&amp;quot;, which doesn't exist, and is incorrectly dubbed a submachine gun. It is modeled on the JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, which is an AKS-47 with a very, very short front end, an AKS-74U gas block/front sight, flash hider, and rear sight, and black polymer furniture with an RIS rail on the handguard. The version in game appears to have bakelite magazines, which led to some to believe it actually was a 74, however the curve of the magazine give away that it is in fact based on a 47.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jg-ak47s-fs.jpg|thumb|none|400px|A JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, one of the few airsoft guns not based on a real-world model.]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|Actual AKS-74U for comparison - 5.45x39mm.]]&lt;br /&gt;
[[Image:MW3-AK74U-1.jpg|thumb|none|600px|Harkov reloads his &amp;quot;AK-74u.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington ACR]] has been spotted in the recent trailer for Call of Duty's 'Elite' service. In the Spec Ops Survival trailer, &amp;quot;ACR 6.8&amp;quot; is listed as a purchasable weapon, implying that the in-game version is chambered in 6.8mm SPC.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:CODMW3-PKP.jpg|thumb|none|600px|The player holds the ACR in a Co-Op match. Note Remington logo on the rifle.]]&lt;br /&gt;
[[Image:CODMW3-ACR.jpg|thumb|none|600px|The Remington ACR seen wielded by a US Army soldier.]]&lt;br /&gt;
[[Image:CODMW3-ACR-wallpaper.jpg|thumb|none|600px|Sandman holding the ACR in the Amazon pre-order wallpaper. Note the projection in front of the magazine release catch and the lack of an ejection port, this is the same modeling mistake that the [[AR-15]] variants in the previous Modern Warfare games have.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|H&amp;amp;K G36C]] is seen shortly after the armory list is shown in the trailer for Spec-Ops' Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-G36-1.jpg|thumb|none|600px|Yuri reloads his HK G36C. Note the fire selector incorrectly set to semi-auto and the trades on the side proclaiming the weapon to be a &amp;quot;G36KE1&amp;quot; made by the well known German arms company &amp;quot;Pooder &amp;amp; Chernoosky&amp;quot; (which somehow shortens to &amp;quot;PK&amp;quot;). It also says it is &amp;quot;Made in Europe&amp;quot;, which isn't terribly specific.]]&lt;br /&gt;
&lt;br /&gt;
== Hybrid G36 KV / G36V ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36KV]] is used as an LMG in the game and is incorrectly dubbed the &amp;quot;MG36&amp;quot;. As in ''[[Far Cry]]'', it features a 4-vent K-variant handguard with a full-length G36 barrel sticking out of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36KV with rail top carry handle (originally introduced for G36C) - 5.56x45mm]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-FakeMG36-1.jpg|thumb|none|600px|Yuri reloads his G36KV. Note the charging handle swung over to the opposite side; it has a tendency to flop around during this animation. Note also the incorrect solid flash hider; this weapon may well have been modelled from a photograph of a weapon with the muzzle cover attached.]]&lt;br /&gt;
&lt;br /&gt;
== FAD Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[FAD Assault Rifle]], a Peruvian proposal for a new bullpup rifle, can be used in the game, and is seen in the hands of African militiamen in Sierra Leone. It fires in 3-round burst mode when the fire button is tapped, while holding produces fully automatic fire. The magazine well has &amp;quot;Cal 5.56 NATO 6.8 SPC&amp;quot; printed on it, presumably meaning the rifle is somehow magically chambered for both.&lt;br /&gt;
&lt;br /&gt;
[[Image:I-i07-12-036fad-peru4.jpg|thumb|none|400px|FAD assault rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-FAD-1.jpg|thumb|none|600px|Yuri holds a FAD assault rifle equipped with a red dot sight, wondering why a militia in Sierra Leone would have such weapons.]]&lt;br /&gt;
[[Image:MW3-FAD-2.jpg|thumb|600px|none|Yuri reloads the FAD, trying to avoid any &amp;quot;just a FAD&amp;quot; jokes.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR-L]] is confirmed seen in the ''Call of Duty'' XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW3-SCAR.jpg|thumb|none|600px|FN SCAR-L during killcam.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 1 EBR ==&lt;br /&gt;
&lt;br /&gt;
A [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 1 EBR]] can be seen in concept art. It appears in-game as the &amp;quot;MK14&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|none|400px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-Mk14-2.jpg|thumb|none|600px|Price rises from the primordial ooze, holding his Mk. 14 Mod. 1 EBR.]]&lt;br /&gt;
[[Image:MW3-Mk14-1.jpg|thumb|none|600px|Yuri holds an Mk. 14 Mod. 1 EBR at the beginning of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95 ==&lt;br /&gt;
&lt;br /&gt;
A [[QBZ-95]] is a confirmed weapon. Fires in 3-round burst mode, while the real weapon fires in either semi or full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Remington MSR ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington MSR]] can be seen in the multiplayer world premiere trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MSR alt.jpg|thumb|none|400px|Remington MSR - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3MSR1.jpg|thumb|none|600px|Remington MSR]]&lt;br /&gt;
&lt;br /&gt;
== Remington RSASS ==&lt;br /&gt;
&lt;br /&gt;
A Remington RSASS can be seen in screenshots of the class menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:RSASS alt.jpg|thumb|none|401px|Remington RSASS - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-RSASS.jpg|thumb|none|600px|Icon of the RSASS during Create-A-Class.]]&lt;br /&gt;
[[Image:RSASS MW3 being loaded.jpg|thumb|none|600px|TF141 Operative Yuri loading his RSASS during an assassination attempt on Makarov in &amp;quot;Blood Brothers&amp;quot;. Note the attachment of a back-up red dot sight in conjunction with a sniper scope.  This setup, like the EOTech+Magnifier combo in the M4A1 pictures, is referred to as a &amp;quot;Hybrid Sight&amp;quot; in-game.]]&lt;br /&gt;
[[Image:RSASS MW3 SAS.jpg|thumb|none|600px|An RSASS being used by Yuri in the Prague streets.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M107]] can be seen in footage of the the ''Call of Duty'' XP Multiplayer event. It is incorrectly modeled with ejection ports on both sides of the receiver. It can also be seen in the introduction to the mission &amp;quot;Blood Brothers,&amp;quot; despite that it is not the sniper rifle actually used during the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett_M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:MW3-M107-1.jpg|thumb|none|600px|A blurry M107 can be seen to the left of the shot in the introduction to the mission &amp;quot;Blood Brothers,&amp;quot; despite an RSASS being used in the actual level. It is possible this briefing screen was created before the sponsorship deal with Remington and reflects the original weapon that would be used.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
An [[Accuracy International Arctic Warfare#Accuracy International Arctic Warfare Magnum|Accuracy International AWM]] can be seen in the ''Call of Duty'' XP Multiplayer event. It is incorrectly called a &amp;quot;L118A&amp;quot; ingame. It is not, as previously suggested, a regular Arctic Warfare, as it has a folding stock and a fluted barrel, both lacked by the conventional AW.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3-1.jpg|thumb|none|600px|L118A1 during class selection.]]&lt;br /&gt;
[[Image:MW3-AW.jpg|thumb|none|600px|First person view.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in screenshots. It is incorrectly modeled with its ejection port on the left side.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|400px|AI AS50 - .50 BMG]]&lt;br /&gt;
[[Image:MW3-AS50-2.jpg|thumb|none|600px|AS50 in first-person view.]]&lt;br /&gt;
[[Image:MW3-AS50-1.jpg|thumb|none|600px|The player character inserts a new magazine.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] can be seen in the class menu list and in the latest multiplayer trailer. Unlike in previous ''Modern Warfare'' games, it actually has an approximation of the proper PSO-1 scope reticule. &lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Russian SVD-M modernized sniper rifle with synthetic furniture and bipod - 7.62x54mm R]]&lt;br /&gt;
[[Image:MW3DRAGUNOV.jpg|thumb|none|600px|SVD as seen in-game]]&lt;br /&gt;
[[Image:MW3_SVD.jpg|thumb|none|600px|SVD used by a soldier in the latest multiplayer trailer.]]&lt;br /&gt;
&lt;br /&gt;
== M21 ==&lt;br /&gt;
&lt;br /&gt;
The camouflaged, suppressed [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] used in the mission &amp;quot;All Ghillied Up&amp;quot; in ''Modern Warfare'' can be seen in the briefing for the mission &amp;quot;Return to Sender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|400px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M21-1.jpg|thumb|none|600px|In a still from &amp;quot;All Ghillied Up,&amp;quot; Macmillan holds his suppressed, camouflaged M21.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60E4 Machine Gun|M60E4]] appears as an option on a list of purchasable weapons in the Spec-ops trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M60-1.jpg|thumb|none|600px|Yuri holds a rather beat-up M60E4 during his trip to Sierra Leone.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of Russian soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg machine gun with ammo box - 7.62x54mm R]]&lt;br /&gt;
[[File:MW3-PKP-1.jpg|thumb|none|600px|Yuri holds a PKP as he ponders whether he should go mountaineering or get his harbals treated.]]&lt;br /&gt;
&lt;br /&gt;
== M249 Para / Mk 46 Mod 0 Hybrid ==&lt;br /&gt;
&lt;br /&gt;
Despite being called &amp;quot;MK46&amp;quot; in-game, this weapon is actually an [[FN Minimi|FN M249 Para]] with the RIS handguard and rate of fire of a [[FN Minimi#Mk 46 Mod 0|Mk 46]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg‎|thumb|none|400px|FN M249 Para - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-M249-1.jpg|thumb|none|600px|Westbrook holds his mutant M249 para in Paris.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240B ==&lt;br /&gt;
&lt;br /&gt;
The [[M240B]] machine gun has been seen in screenshots. In the singleplayer campaign it is only seen in the hands of NPCs.&lt;br /&gt;
&lt;br /&gt;
[[File:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO.]]&lt;br /&gt;
[[File:MW3-M240-1.jpg|thumb|none|600px|One of the few glimpses of the M240B in ''MW3's'' campaign is in a flashback to the level &amp;quot;No Russian,&amp;quot; where, as before, Makarov's terrorists use them.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 Light Support Weapon ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield_L85_rifle_series#L86A1|L86A1 LSW]] returns from the previous game, and can be found with either a sight / carrying handle or SUSAT optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW3-L86A1-1.jpg|thumb|none|600px|Yuri holds an L86A1 with SUSAT scope during the mission &amp;quot;Stronghold.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
&lt;br /&gt;
A pickup icon for the [[M136 AT4]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[File:CODMW3-AT4-icon.jpg|thumb|none|600px|The AT4 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]]V rocket can be seen in air, in the Paris level, indicating the presence of the RPG-7 in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:CODMW3-RPG7.jpg|thumb|none|600px|An RPG-7 rocket flies through the air during a street battle in Paris, narrowly missing the soldier running for cover.]]&lt;br /&gt;
[[Image:MW3_RPG-7.jpg|thumb|none|600px|RPG-7 on the back of an enemy player.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM-25 ==&lt;br /&gt;
&lt;br /&gt;
The player character starts the first mission with a [[Heckler &amp;amp; Koch XM25]]. It is shown very inaccurately, simply firing proximity / impact detonated rounds with none of the real weapon's HEAB functionality, and rather than being semi-automatic it is bolt-action with the player character operating the charging handle after every shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none|400px|XM25 Grenade Launcher - 25mm]]&lt;br /&gt;
[[Image:MW3-XM25-1.jpg|thumb|none|600px|Westbrook holds an XM25 near the start of ''MW3's'' first level.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] can be seen in gameplay footage from the ''Call of Duty'': XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:MW3-SMAW-1.jpg|thumb|none|600px|Westbrook holds an Mk 153 Mod 0 SMAW as he looks over a V-22 Osprey hybrid aircraft. This is a rather strange starting weapon for this mission, since it only comes with one round and there isn't any particular thing to use it for.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-148 Javelin]] can be seen in screenshots of the class menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin 127mm]]&lt;br /&gt;
[[Image:MW3-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
A standalone [[Heckler &amp;amp; Koch M320]] grenade launcher can be used; the weapon can also be mounted to the G36C and SCAR-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|400px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm.]]&lt;br /&gt;
[[Image:M320_rld.jpg|thumb|none|600px|The player reloads his M320 in the new ''&amp;quot;Redemption&amp;quot;'' trailer.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203]] is shown on an M4 in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 Grenade Launcher - 40mm]]&lt;br /&gt;
[[Image:CODMW3-M4-2.jpg|thumb|none|600px|M203 Grenade Launcher mounted on an M4A1. Note the 30 round magazine on it instead of the 20 round version being tossed to the player.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Russian rifles use the [[GP-series_grenade_launcher#GP-30|GP-30 grenade launcher]] as their underbarrel launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 grenade launcher mounted on an [[AK-74]] - 40mm &amp;amp; 5.45x39mm]]&lt;br /&gt;
[[Image:MW3-GP30-1.jpg|thumb|none|600px|Yuri reloads the GP-30 grenade launcher mounted under his AK. Note that as in ''[[Battlefield: Bad Company]]'' the GP-30 is reloaded with the same grenade model as the M203, a model which looks nothing like the caseless VOG grenade it actually uses.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
==AN/M14 Incendiary Grenade==&lt;br /&gt;
&lt;br /&gt;
Westbrook destroys a Russian jamming tower using a bundle of four [[AN/M14 incendiary grenade]]s attached together with duct tape and rigged with a detonator.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:MW3-ANM14-1.jpg|thumb|none|600px|Westbrook pulls out the detonator, though he might want to back up slightly before setting it off.]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] was used several times by the player character in the newest Spec-Ops Survival mode trailer, used to mark targets for an AC-130 gunship.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:MW3-M18-1.jpg|thumb|none|600px|Soap carries two M18 smoke grenades on his belt at the start of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M26 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
Though never used in the game itself, an image of an [[M26 hand grenade]] appears in the list of gear Price requests during the briefing for the mission &amp;quot;Stronghold.&amp;quot; During the mission itself, he still uses the M67.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:MW3-M26-1.jpg|thumb|none|600px|&amp;quot;And why are you planning on using an obsolete grenade that isn't in this game?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] is the main grenade used by all factions. Unusually for a game, the pin is actually detached during the throw animation, and thrown grenades lack pins and safety levers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:MW3-M67-1.jpg|thumb|none|600px|A Sierra Leone militiaman can be seen with an M67 hand grende on his belt during the briefing for &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-M67-2.jpg|thumb|none|600px|As in previous ''Modern Warfare'' games, dead enemies frequently drop this grenade satchel along with their weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
&lt;br /&gt;
Generally the player character's alternate grenade during the campaign will be the [[M84 stun grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] was seen in the newest trailer of Spec-Ops' Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
&lt;br /&gt;
== FN M240C ==&lt;br /&gt;
&lt;br /&gt;
M1A1 Abrams tanks can be seen mounting [[FN_MAG#M240_Machine_Gun|M240C]] machine guns coaxially.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M240C-1.jpg|thumb|none|600px|Westbrook looks over an M1A1 with a coaxial M240C and, bizarrely, a commander's M134 minigun.]]&lt;br /&gt;
&lt;br /&gt;
== MG3 machine gun ==&lt;br /&gt;
&lt;br /&gt;
German Leopard 2 A7+ tanks in Berlin are armed with coaxial [[MG42#MG3|MG3A1]] machine guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-MG3-1.jpg|thumb|none|600px|The MG3A1 is visible to the left of the Leopard 2 A7+'s Rheinmetall L/55 120mm smoothbore cannon.]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKT ==&lt;br /&gt;
&lt;br /&gt;
The [[PK_Machine_Gun#Kalashnikov_PK.2FPKM_Machine_Gun|PKT machine gun]] is mounted coaxially on Russian T-72 and T-90 main battle tanks, along with some (but not all) BTR-80A IFVs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:MW3-PKT-1.jpg|thumb|none|600px|A T-90 in Prague fires its coaxial PKT machine gun at rebel soldiers.]]&lt;br /&gt;
[[Image:MW3-PKT-2.jpg|thumb|none|600px|Fortunately, not all tanks in the game are as good at remembering they have a coaxial gun; this T-72 in Paris, for example, seems oblivious to this fact.]]&lt;br /&gt;
[[Image:MW3-PKT-3.jpg|thumb|none|600px|Yuri prepares to detonate C4 under a bridge as a BTR-80A crosses. The BTR's PKT is visible above the main Shipunov 2A42 gun.]]&lt;br /&gt;
[[Image:MW3-PKT-4.jpg|thumb|none|600px|A shot of a BTR with the PKT missing; note the box left of the main gun with a hole in the front. This hole is where the PKT's barrel should be.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] can be seen mounted on an M1126 Stryker APC during the first mission. M2s are later seen mounted on technical trucks in Sierra Leone, and on German Leopard 2 A7+ tanks in Berlin. The latter is not strictly correct; while arms fairs have shown the A7+ variant fitted with a Browning M2HB in its RWS, the final version is planned to use a 40mm automatic grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW3-M2-1.jpg|thumb|none|600px|Westbrook looks over a friendly M1126 Stryker mounting an RWS with a Browning M2HB.]]&lt;br /&gt;
[[Image:MW3-M2-2.jpg|thumb|none|600px|Yuri takes command of a rusty M2HB mounted on a technical in Sierra Leone. Note that while the section of the belt between the ammo box and the gun moves when the M2 is fired, the rounds in the box itself are static.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[DShK heavy machine gun]] was first seen in the 'Reveal' trailer, mounted on a Russian T-90 main battle tank (despite the real-life T-90 being equipped with either the [[NSV heavy machine gun|NSV]] or [[Kord heavy machine gun]]s) during a huge battle in Germany. Mounted DShKs are also seen on a variety of vehicles, and can sometimes be used when found mounted on monopods.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:MW3-DShK-1.jpg|thumb|none|601px|A DShK can be seen mounted on this Russian truck.]]&lt;br /&gt;
[[Image:MW3-DShK-2.jpg|thumb|none|600px|During the naval battle, DShK machine guns can be seen mounted on Russian patrol boats.]]&lt;br /&gt;
[[Image:MW3-DShK-3.jpg|thumb|none|600px|Yuri runs past a series of mounted DShK machine guns near the end of &amp;quot;Persona Non Grata;&amp;quot; note the incorrect solid muzzle brakes.]]&lt;br /&gt;
[[Image:MW3-DShK-4.jpg|thumb|none|600px|A DShK is visible incorrectly mounted on this T-90; not only should it not be on this tank in the first place, it is also in a generic low-angle mounting rather than a tank AA mount.]]&lt;br /&gt;
&lt;br /&gt;
== Dillon Aero M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] is an emplaced weapon returns from the previous Modern Warfare titles, and was seen first in the ''&amp;quot;Reveal&amp;quot;'' trailer, later on E3's gameplay demo. it should be noted that the minigun is incorrectly mounted on the right doorway of the UH-60 Black Hawk instead of directly on its right window. This mistake also appears in ''[[Modern Warfare 2]]''. The Minigun can be also seen mounted as an M5 sentry gun auto-turret like in ''Modern Warfare 2'' and ''[[Call of Duty: Black Ops]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M134-1.jpg|thumb|none|600px|Westbrook uses the Blackhawk's minigun as the helicopter is chased by multiple Hind gunships. Note the weapon ''still'' uses the classic machine gun crosshair from the [[Call of Duty (2003)|first game]]'s [[MG42]].]]&lt;br /&gt;
[[Image:MW3-M134-2.jpg|thumb|none|600px|After an amazing sequence showing a helicopter in an FPS ''not'' crashing, Westbrook relaxes, looking over his M134 minigun.]]&lt;br /&gt;
[[Image:MW3-M134-3.jpg|thumb|none|600px|Several missions later, new character Yuri uses an unmanned ground vehicle (UGV) armed with an M134 and Mk. 47 Mod. 0 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan==&lt;br /&gt;
&lt;br /&gt;
[[M61 Vulcan]] cannons can be seen [[M61_Vulcan#General_Dynamics_.2F_Raytheon_Phalanx_Close-In_Weapon_System|Phalanx installations]] during the naval battle in New York harbour.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|GE M61 Vulcan in a Phalanx mounting - 20mm]]&lt;br /&gt;
[[Image:MW3-M61Phalanx-1.jpg|thumb|none|600px|A Phalanx CIWS installation is visible on each of the two ''Arleigh Burke''-class destroyers.]]&lt;br /&gt;
[[Image:MW3-M61Phalanx-2.jpg|thumb|none|600px|The same two ships can be seen in the distance as the Russian ''Oscar-II''-class submarine launches its payload of SS-N-19 ''Shipwreck'' cruise missiles.]]&lt;br /&gt;
&lt;br /&gt;
==M197 Vulcan==&lt;br /&gt;
&lt;br /&gt;
The [[M61_Vulcan#General_Dynamics_M197_Vulcan|M197 Vulcan]] cannon can be seen mounted on AH-1W Supercobra attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:MW3-M197-1.jpg|thumb|none|600px|In a blurry flashback to the end of the original ''Modern Warfare's'' mission &amp;quot;Shock and Awe,&amp;quot; a squadron of AH-1W Supercobras fly overhead.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
Mi-28 Havoc attack helicopters use the [[Shipunov 2A42]] cannon in their chin mounting. The Shipunov can also be seen mounted on BTR-80A IFVs.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|2А42 on Mi-28 helicopter - 30x165mm]]&lt;br /&gt;
[[Image:MW3-Havoc-1.jpg|thumb|none|600px|An Mi-28 pilot belatedly realises that landing in the side of a building is a bad idea. Note that the Shipunov's barrel isn't bent in the proper sense; it's perfectly ''curved''.]]&lt;br /&gt;
[[Image:MW3-Havoc-2.jpg|thumb|none|600px|Another Mi-28 which has the whole &amp;quot;flying&amp;quot; thing down a little better shows off its Shipunov 2A42 cannon.]]&lt;br /&gt;
[[Image:MW3-Shipunov-1.jpg|thumb|none|600px|Much, much later on in Prague, Yuri looks through the scope of his Remington RSASS at the Shipunov 2A42 cannon on a BTR-80A.]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun]] can be seen mounted on AH-64 Apache attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
[[Image:MW3-M230-1.jpg|thumb|none|600px|Westbrook receives a little help from a friendly Apache during the amphibious landing at Hamburg.]]&lt;br /&gt;
&lt;br /&gt;
==General Electric GAU-8/A Avenger==&lt;br /&gt;
&lt;br /&gt;
A-10 Thunderbolt II ground-attack aircraft seen in the game are armed with a [[General Electric GAU-8/A Avenger]] as their gun armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg‎|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]]&lt;br /&gt;
[[Image:MW3-GAU8-1.jpg|thumb|none|600px|During the mission in Berlin, Westbrook receives support (and dramatic flybys) from an A-10 Thunderbolt II, ''Valkyrie 2-6''.]]&lt;br /&gt;
[[Image:MW3-GAU8-2.jpg|thumb|none|600px|Westbrook looks up at the A-10 firing its GAU-8/A &amp;quot;Avenger&amp;quot; cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-30-2==&lt;br /&gt;
&lt;br /&gt;
Hind helicopters in the game seem to be a fictional variant of the export Hind-E (Mi-35M), armed with both a chin-mounted single-barrel GSh-23 23mm cannon and a twin [[Gryazev-Shipunov GSh-30-2|Gryazev-Shipunov GSh-30-2K]] mounted on the right-hand side of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
[[Image:MW3-Hind-1.jpg|thumb|none|600px|A look at the underside of a Hind as Westbrook climbs a ladder shows it to be the configuration kids build when they have a model Hind with instructions to use one gun or the other.]]&lt;br /&gt;
[[Image:MW3-Hind-2.jpg|thumb|none|600px|Another Hind takes off, showing off the GSh-30-2 gun on the right of the fuselage.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher|Mk 19 Grenade Launcher]] was spotted in the newest trailer of Spec-Ops' Survival mode, mounted on a stand which can be moved by the player character.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher with ammo box on M3 tripod - 40mm]]&lt;br /&gt;
[[Image:Wmplayer_2011-08-09_23-35-31-57.jpg|thumb|none|600px|The Mk 19 in front of the player, designated as &amp;quot;turret&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 47 Mod 0 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
While extracting Soap, Yuri takes command of an unmanned ground vehicle armed with an M134 minigun and a [[Mk 47 Mod 0 Grenade Launcher]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk47-1.jpg|thumb|none|400px|Mk 47 Mod 0 &amp;quot;Striker 40&amp;quot; automatic grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW3-Mk47-1.jpg|thumb|none|600px|Yuri's drone lays down some heat with its Mk 47 Mod 0 grenade launcher, visible on the right. Note that the weapon is feeding from the wrong side.]]&lt;br /&gt;
&lt;br /&gt;
== M2 Mortar ==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Back on the Grid,&amp;quot; a militia group in Sierra Leone use an [[M2 Mortar]] to bombard Price, Soap and Yuri, the latter taking control of it later on to destroy a number of technicals.&lt;br /&gt;
&lt;br /&gt;
[[Image:M2Mortar60mm.jpg|thumb|none|400px|M2 Mortar - 60mm]]&lt;br /&gt;
[[Image:MW3-M2Mort-1.jpg|thumb|none|600px|Yuri finds an M2 mortar, having dispatched the previous owners.]]&lt;br /&gt;
[[Image:MW3-M2Mort-2.jpg|thumb|none|600px|He's soon putting it to good use taking out a group of technicals. Note the white targeting circle used by this weapon, indicating the point of impact and blast radius.]]&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''   &lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[MW2|Call of Duty: Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=483142</id>
		<title>Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=483142"/>
		<updated>2011-11-11T20:09:24Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Sawed-off shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cover_MW3.jpg‎|thumb|300px|right|''Call of Duty: Modern Warfare 3'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Modern Warfare 3''''' (also known as ''CoD:MW3'' or ''MW3'') is the eighth installment of the ''[[Call of Duty]]'' series, and the third main entry in the ''Modern Warfare'' sub-franchise, continuing the story of ''[[Modern Warfare 2]]''. The game has variously been developed by Infinity Ward, Sledgehammer Games and Raven Software, and was published by Activision for the PC, PS3 and Xbox 360.&lt;br /&gt;
&lt;br /&gt;
The game notably features advertising deals with various manufacturers, most obviously Remington, Leupold and EOTech.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the video game ''Call of Duty: Modern Warfare 3'':'''&lt;br /&gt;
&lt;br /&gt;
'''Note: spoilers are present in some descriptions'''&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
&lt;br /&gt;
As of now, the [[FN Five-seveN]] incorrectly holds 15 rounds instead of 20. It is held one handed in a manner similar to the &amp;quot;Glock 18&amp;quot; from ''[[Modern Warfare 2]]'' and the ASP from ''[[Call of Duty: Black Ops]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|400px|FN Five-seveN USG - 5.7x28mm.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-1.jpg|thumb|none|600px|Alexei Harkov holds a Five-seveN during the mission &amp;quot;Turbulence.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-FiveseveN-2.jpg|thumb|none|600px|Harkov reloads his Five-seveN.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-3.jpg|thumb|none|600px|Makorov, apparently bored of sitting around doing nothing as he did in the entire second half of the previous game, holds his Five-seveN on Harkov.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-4.jpg|thumb|none|600px|In a deeply bizarre breaching sequence at the end of &amp;quot;Back on the Grid,&amp;quot; Yuri holds a trained attack hyena (!) by the throat as he takes out African militiamen guarding a helicopter.]]&lt;br /&gt;
[[Image:MW3-FiveseveN-5.jpg|thumb|none|600px|Yuri finishes off the hyena, vowing to never speak of this again. Note the slide already in partial recoil; the muzzle flash has not appeared yet. This despite that Yuri has clearly not pulled the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP|H&amp;amp;K USP45]] returns and can be seen on a character's back in the multiplayer world premiere trailer. It is sometimes equipped with an under-barrel mounted flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch USP45 - .45 ACP]]&lt;br /&gt;
[[Image:MW3-USP-1.jpg|thumb|none|600px|Westbrook holds a USP45 as he infiltrates a Russian submarine.]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99|P99]] pistol can be seen in footage of the ''Call of Duty'' XP event. Holds 12 rounds confirming that is the .40 S&amp;amp;W model. &lt;br /&gt;
&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|400px|Walther P99 with silver slide - 9x19mm]]&lt;br /&gt;
[[Image:MW3-P99-1.jpg|thumb|none|600px|Westbrook holds a P99 as he searches for Makarov's right-hand man in the aftermath of a gas attack on Paris; the dark area at the edge of the screen represents his gas mask.]]&lt;br /&gt;
[[Image:MW3-P99-2.jpg|thumb|none|600px|Westbrook reloads his P99; note the oversized name and missing Walther trademark, and the solid magazine top.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock|Glock 18C]] can used in the game; the model shown has a flared magazine well. It incorrectly holds 20 rounds in a 31 round magazine, and has a rather strange rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C - 9x19mm]]&lt;br /&gt;
[[Image:MW3-Glock-1.jpg|thumb|none|600px|Westbrook holds a Glock 18C as he gets buzzed by some inconsiderate F-15s.]]&lt;br /&gt;
[[Image:MW3-Glock-2.jpg|thumb|none|600px|Undeterred by this, he's soon using his Glock to blow a Russian patrol boat in half. One-handed, no less.]]&lt;br /&gt;
[[Image:MW3-Glock-3.jpg|thumb|none|600px|''MW3's'' weapons often feature oversized trademarks; this makes sense when it is done for advertising, but the Glock is clearly designed to ''avoid'' using Glock's logo or even their name, hence this apparently being a &amp;quot;Gluke&amp;quot; pistol.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX]] has been seen in screenshots of the class menu and is referred to as the &amp;quot;MP412&amp;quot;.  Like its counterpart in the ''[[Battlefield: Bad Company]]'' series and ''[[Battlefield Play4Free]]'', the weapon is depicted without the automatic extractor which is supposed to operate when the frame is broken open; instead the spend casings are ejected manually by tilting the frame.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357]]&lt;br /&gt;
[[Image:MW3-REX-1.jpg|thumb|none|600px|Westbrook looks up at the devastated New York skyline, armed with an MP-412 REX.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Anaconda]] returns as the &amp;quot;.44 Magnum&amp;quot; in the game and is unlocked at level 46 in multiplayer. It appears to have wooden or Hogue grips.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:MW344magcac.jpg|thumb|600px|none|The Colt Anaconda as seen in the Create-a-Class menu. Note that it has a wooden grip instead of a synthetic one.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] Mark XIX has been seen in gameplay footage. Unlike in MW2, where it had a Picatinny-rail barrel, it has the standard Mark XIX barrel with scope mounts. The gun also has tritium night sights. &lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Marx XIX - .50 AE]]&lt;br /&gt;
[[Image:MW3-Deagle-1.jpg|thumb|600px|none|Yuri holds a Desert Eagle near the start of the mission &amp;quot;Persona Non Grata,&amp;quot; apparently thinking this a reasonable choice of sidearm. Note the uncocked hammer; the pistol would not be able to fire in this condition.]]&lt;br /&gt;
[[Image:MW3-Deagle-2.jpg|thumb|600px|none|Yuri reloads his Desert Eagle as perspective issues conspire to make it look like he is being menaced by a tiny attack helicopter.]]&lt;br /&gt;
[[Image:MW3-Deagle-3.jpg|thumb|600px|none|Having decided to forsake all sensible armament, Makarov holds a Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
The [[M1911|SA Professional 1911]] appears in the hands of Price in the Prague level.&lt;br /&gt;
&lt;br /&gt;
[[Image:CaptainPriceSALoaded.JPG|thumb|none|400px|Captain Price Springfield Armory Loaded - .45 ACP]]&lt;br /&gt;
[[Image:MW3-M1911-1.jpg|thumb|none|600px|Price holds the M1911.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] is a new weapon shown in the screenshots. In the screenshot, the MP5A2 rail system seems to be modeled after the real life Knights Armament rail system for the MP5. The fire selector for the MP5A2 is set to where &amp;quot;burst&amp;quot; would be if it had a four-setting trigger group; it doesn't, meaning the fire mode is set to &amp;quot;blank space between semi and auto.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Navy trigger group - 9x19mm.]]&lt;br /&gt;
[[Image:KACMP5RSRAIL.jpg|thumb|none|400px|Knights Armament Company rail system, MP5.]]&lt;br /&gt;
[[File:MW3-MP5-1.jpg|thumb|none|600px|Westbrook holds his suppressed MP5A2 as he wonders when &amp;quot;modern&amp;quot; warfare came to involve naval engagement ranges more normally associated with galleons.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] makes an appearance in the newest Spec-Ops Survival mode trailer. Note that the variant depicted in-game features a railed handguard and a MP5A2 buttstock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5KN - 9x19mm.]]&lt;br /&gt;
[[image:MW3MP5K1.jpg|thumb|none|600px|MP5K in-game, featuring a EOTech XPS holographic sight attachment.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
A [[UMP|Heckler &amp;amp; Koch UMP45]] has been seen in the Reveal trailer.&lt;br /&gt;
&lt;br /&gt;
[[image:UMP_45.jpg|thumb|none|400px| Heckler &amp;amp; Koch UMP45 - .45 ACP.]]&lt;br /&gt;
[[image:CODMW3-UMP.jpg|thumb|none|600px|An unknown soldier fires his H&amp;amp;K UMP45 at a group of other soldiers in the reveal trailer.]]&lt;br /&gt;
[[Image:MW3-UMP45.jpg|thumb|none|600px|UMP45 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
&lt;br /&gt;
The [[TDI Vector]] can be seen slung over a soldier's shoulder in a trailer. However, it is unknown if it will be usable in multiplayer or is single player only.&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]  &lt;br /&gt;
[[image:CODBO-TDIVector.jpg|thumb|none|600px|An American spec-ops operative is seen with a TDI Vector slung over on his shoulder in the Call of Duty Elite trailer, identified by the stock. Note that the character is holding a weapon he isn't holding.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
An [[FN P90#P90TR|FN P90TR (Triple Rail)]] fitted with a reflex sight can be seen lying on the ground in the Reveal trailer. The P90 is also seen in the hands of Russian submarine crewmen in the gameplay demo. &lt;br /&gt;
&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:MW3-P90-1.jpg|thumb|none|600px|Westbrook holds a P90TR equipped with a (non-functional) laser and HK-style iron sights.]]&lt;br /&gt;
[[Image:MW3-P90-2.jpg|thumb|none|600px|One-off character Burns holds a P90 with a holographic sight as he and other British SAS soldiers await the arrival of a terrorist truck.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul FMG-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Magpul FMG-9]] can be seen in the multiplayer teaser at the end of the recent Spec-ops trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:lolhjgfh.jpg|thumb|none|400px|Magpul FMG-9 - 9x19mm]]&lt;br /&gt;
[[Image:MW3-FMG-1.jpg|thumb|none|600px|Harkov starts the draw animation for the FMG. This animation only plays when the weapon is initially picked up; it is assumed to be unfolded the rest of the time.]]&lt;br /&gt;
[[Image:MW3-FMG-2.jpg|thumb|none|600px|With a flick of the wrist, Harkov magically transforms the boring box into a gun.]]&lt;br /&gt;
&lt;br /&gt;
== Minebea M-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Minebea M-9]], called the &amp;quot;PM-9,&amp;quot; appears in the game. In singleplayer it only appears in the level &amp;quot;Stronghold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Minebea M-9 submachine gun (Japan).jpg|thumb|400px|none|Minebea M-9 (Current Model) - 9x19mm]]&lt;br /&gt;
[[Image:MW3-Minebea-1.jpg|thumb|none|600px|Yuri reloads his Mineba M-9.]]&lt;br /&gt;
&lt;br /&gt;
== CZ Vz. 61 E Skorpion ==&lt;br /&gt;
&lt;br /&gt;
The [[Sa. Vz.61 Skorpion|CZ Vz. 61 E Skorpion]] has been seen in footage of the ''Call of Duty'' XP Multiplayer event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|400px|CZ Vz. 61 E / Yugoslavian made M84 distinguishable by its black pistol grip - .32 ACP]]&lt;br /&gt;
[[Image:MW3-4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== PP-90M1 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-90M1]] is confirmed and has been seen in footage of the ''Call of Duty'' XP Multiplayer event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp90m1-2.jpg|thumb|none|400px|PP-90M1 - 9x18mm PM]]&lt;br /&gt;
[[Image:MW3-PP90M1-1.jpg|thumb|none|600px|Westbrook reloads his PP-90M1.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7]] has been confirmed and can be seen in screenshots of the class menu. Holds 40 rounds, indicating that the extended magazine is standard. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Mw3 mp7holo.jpg|thumb|none|600px|MP7 with EOTech XPS Holographic sight.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger &amp;amp; Thomet MP9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Brügger &amp;amp; Thomet MP-9]] returns, this time correctly called a MP9.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|Brügger &amp;amp; Thomet MP-9 - 9x19mm]]&lt;br /&gt;
[[Image:MW3-MP9.jpg|thumb|none|600px|B&amp;amp;T MP9 with red dot sight.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
&lt;br /&gt;
A customized [[AA-12]] shotgun with rail mounts, a zip-up bag attached to the stock, a somewhat pointless spare shell holder, and a [[Remington 870|Remington 870 MCS]] foregrip glued to to its own foregrip.&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 gauge ]]&lt;br /&gt;
[[Image:MW3-AA12-1.jpg|thumb|none|600px|Andrei Harkov holds an AA-12 during the mission &amp;quot;Turbulence.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-AA12-2.jpg|thumb|none|600px|Harkov reloads his AA-12 as he ponders whether a sudden 20-degree bend in an aircraft's fuselage indicates something bad happening.]]&lt;br /&gt;
[[Image:MW3-AA12-3.jpg|thumb|none|600px|Yuri reloads his own AA-12 equipped with an EOTech EXPS3 holographic sight; note the controls correctly on the side of the sight, but the battery cover on the ''wrong'' side of the sight. The rail claims it is made by &amp;quot;Knights Armor INC.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
[[File:MW3-SPAS12-1.jpg|thumb|none|600px|Yuri holds a SPAS-12 as he helps to move Soap to an evac helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1887 ==&lt;br /&gt;
&lt;br /&gt;
The sawed-off [[Winchester Model 1887]] from ''MW2'' has been confirmed and was seen in Survival gameplay. It has been heavily modified and now features ghost ring sights and synthetic furniture. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 - (fake) 12 gauge]]&lt;br /&gt;
[[Image:MW3-1887-1.jpg|thumb|none|600px|Yuri holds the tacticool Winchester 1887, trying to figure out why.]]&lt;br /&gt;
[[Image:MW3-1887-2.jpg|thumb|none|600px|Reloading the Model 1887; as in the previous game, all the shells are placed into the barrel. This time, a silver structure resembling a loading gate has been added, seemingly in an attempt to hide the never-used magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] has been seen as an option within Spec-ops mode's weapon purchase menu. Holds a low 6 rounds instead of the standard 10.&lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
[[Image:WPM1.jpg|thumb|none|600px|USAS-12 appearing on a list of purchasable weapons.]]&lt;br /&gt;
[[Image:MW3USAS12.jpg|thumb|none|600px|USAS-12 as seen in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] can be seen in gameplay footage from the ''Call of Duty'': XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Striker.jpg|thumb|none|400px|Armsel Striker Shotgun - 12 gauge.]]&lt;br /&gt;
[[Image:MW3-Striker-1.jpg|thumb|none|600px|Yuri holds a Striker as he ponders whether it will help him fight off a sandstorm.]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
&lt;br /&gt;
The [[Kel-Tec KSG]] is a bullpup shotgun with two magazine tubes. Appears as the &amp;quot;KSG 12&amp;quot; in-game. It appears the high capacity has been balanced with absurdly low damage; despite being a 12-gauge like the other shotguns, it has been noted to sometimes require multiple shots to kill another player even at point-blank range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|400px|Kel-Tec KSG - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off shotgun ==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Back on the Grid,&amp;quot; Soap has a [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|12 gauge sawed-off shotgun]] strapped to his back with cloth wrapped around the action. He never uses this weapon during the level. It is assumed that this is the Ranger shotgun from the previous game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Sawed-off Remington Spartan double barrelled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:MW3-M18-1.jpg|thumb|none|600px|Soap carries the shotgun on his back at the start of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's Armament Masterkey]] can be seen in the latest multiplayer trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|400px|Masterkey - 12 Gauge.]]&lt;br /&gt;
[[Image:MW3_Masterkey.jpg|thumb|none|600px|Masterkey shotgun circled in red.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M4A1]] model used in the game features flip-up iron sights, a Magpul MOE Carbine Stock, a Magpul 20-round STANAG magazine and a customized charging handle. It can be equipped with a SureShot reflex sight, EOTech XPS Holographic sight, EOTech flip-to-side magnifier and / or a RIS foregrip. On the cover, it is also shown with a Magpul AFG (angled foregrip), though in game it uses a standard one. Some NPCs seen in the 'Reveal' trailer were instead carrying the M4A1 model used in ''[[Modern Warfare 2]]'', though this is likely to simply have been a recycled model used during development. As in many games, the fire selector is shown on semi-auto even though the weapon fires in full-auto.&lt;br /&gt;
&lt;br /&gt;
Recent footage shows the player will be able to manually operate the flip-to-side magnifier at will.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:MW3-M4-1.jpg|thumb|none|600px|Westbrook holds an M4A1 fitted with a reflex sight and magnifier during the first level. This is referred to as a &amp;quot;hybrid sight&amp;quot; by the game.]]&lt;br /&gt;
[[Image:MW3-M4-2.jpg|thumb|none|600px|With the magnifier flipped to the side, the weapon has an unmagnified EOTech reflex sight. Flipping it aside also shows...]]&lt;br /&gt;
[[Image:MW3-M4-3.jpg|thumb|none|600px|...the ridiculously huge EOTech logo.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4]] appears in the trailer for Spec-ops mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-M16A4-1.jpg|thumb|none|600px|Westbrook holds an M16A4 as he looks out at Hamburg city hall.]]&lt;br /&gt;
&lt;br /&gt;
== Colt CM901 ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt CM901]] was first seen used by the player character in the Spec-Ops' Survival mode trailer, later seen used in gameplay footage of the ''Call of Duty'': XP event. It is seen fitted with a shorter barrel, EOTech XPS Holographic sight, EOTech flip-to-side magnifier, and a Magpul 20LR PMAG.&lt;br /&gt;
&lt;br /&gt;
[[Image:CM901.jpg|thumb|none|400px|Colt CM901 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:COLTCm901v12345604.jpg|thumb|600px|none|Colt CM901 visible in the Survival Spec-Ops trailer. Evidenced by the mating of the receivers and the cutouts on the handguard.]]&lt;br /&gt;
[[File:MW3_SP901_1.jpg|thumb|600px|none|The CM901 in multiplayer gameplay footage.]]&lt;br /&gt;
&lt;br /&gt;
== Custom AK-47 ==&lt;br /&gt;
&lt;br /&gt;
A custom [[AK-47]] can be seen in the hands of Russian soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:MW3 AK 47.jpg|thumb|none|400px|Custom AK-47 - 7.62x39mm, similar to the one in game.]]&lt;br /&gt;
[[Image:MW3-AK-1.jpg|thumb|none|600px|Westbrook holds an AK with ACOG scope as he makes his way towards the Russian jamming tower in New York.]]&lt;br /&gt;
[[Image:MW3-AK-2.jpg|thumb|none|600px|Reloading the AK on the steps of Federal Hall; note the waffle-pattern magazine.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AK-74u&amp;quot;  ==&lt;br /&gt;
&lt;br /&gt;
The fake [[AKS-74U]] from ''[[Call of Duty 4: Modern Warfare]]'' seems to have returned to its second sequel. The mix and mash of different Kalashnikovs appears in game still being incorrectly referred to as an &amp;quot;AK-74u&amp;quot;, which doesn't exist, and is incorrectly dubbed a submachine gun. It is modeled on the JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, which is an AKS-47 with a very, very short front end, an AKS-74U gas block/front sight, flash hider, and rear sight, and black polymer furniture with an RIS rail on the handguard. The version in game appears to have bakelite magazines, which led to some to believe it actually was a 74, however the curve of the magazine give away that it is in fact based on a 47.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jg-ak47s-fs.jpg|thumb|none|400px|A JG &amp;quot;AK Beta-F&amp;quot; airsoft rifle, one of the few airsoft guns not based on a real-world model.]]&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|Actual AKS-74U for comparison - 5.45x39mm.]]&lt;br /&gt;
[[Image:MW3-AK74U-1.jpg|thumb|none|600px|Harkov reloads his &amp;quot;AK-74u.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington ACR]] has been spotted in the recent trailer for Call of Duty's 'Elite' service. In the Spec Ops Survival trailer, &amp;quot;ACR 6.8&amp;quot; is listed as a purchasable weapon, implying that the in-game version is chambered in 6.8mm SPC.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:CODMW3-PKP.jpg|thumb|none|600px|The player holds the ACR in a Co-Op match. Note Remington logo on the rifle.]]&lt;br /&gt;
[[Image:CODMW3-ACR.jpg|thumb|none|600px|The Remington ACR seen wielded by a US Army soldier.]]&lt;br /&gt;
[[Image:CODMW3-ACR-wallpaper.jpg|thumb|none|600px|Sandman holding the ACR in the Amazon pre-order wallpaper. Note the projection in front of the magazine release catch and the lack of an ejection port, this is the same modeling mistake that the [[AR-15]] variants in the previous Modern Warfare games have.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|H&amp;amp;K G36C]] is seen shortly after the armory list is shown in the trailer for Spec-Ops' Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-G36-1.jpg|thumb|none|600px|Yuri reloads his HK G36C. Note the fire selector incorrectly set to semi-auto and the trades on the side proclaiming the weapon to be a &amp;quot;G36KE1&amp;quot; made by the well known German arms company &amp;quot;Pooder &amp;amp; Chernoosky&amp;quot; (which somehow shortens to &amp;quot;PK&amp;quot;).]]&lt;br /&gt;
&lt;br /&gt;
== Hybrid G36 KV / G36V ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36KV]] is used as an LMG in the game and is incorrectly dubbed the &amp;quot;MG36&amp;quot;. As in ''[[Far Cry]]'', it features a 4-vent K-variant handguard with a full-length G36 barrel sticking out of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36KV with rail top carry handle (originally introduced for G36C) - 5.56x45mm]]&lt;br /&gt;
[[Image:G36.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-FakeMG36-1.jpg|thumb|none|600px|Yuri reloads his G36KV. Note the charging handle swung over to the opposite side; it has a tendency to flop around during this animation. Note also the incorrect solid flash hider; this weapon may well have been modelled from a photograph of a weapon with the muzzle cover attached.]]&lt;br /&gt;
&lt;br /&gt;
== FAD Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[FAD Assault Rifle]], a Peruvian proposal for a new bullpup rifle, can be used in the game, and is seen in the hands of African militiamen in Sierra Leone. It fires in 3-round burst mode when the fire button is tapped, while holding produces fully automatic fire. The magazine well has &amp;quot;Cal 5.56 NATO 6.8 SPC&amp;quot; printed on it, presumably meaning the rifle is somehow magically chambered for both.&lt;br /&gt;
&lt;br /&gt;
[[Image:I-i07-12-036fad-peru4.jpg|thumb|none|400px|FAD assault rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-FAD-1.jpg|thumb|none|600px|Yuri holds a FAD assault rifle equipped with a red dot sight, wondering why a militia in Sierra Leone would have such weapons.]]&lt;br /&gt;
[[Image:MW3-FAD-2.jpg|thumb|600px|none|Yuri reloads the FAD, trying to avoid any &amp;quot;just a FAD&amp;quot; jokes.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR-L]] is confirmed seen in the ''Call of Duty'' XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW3-SCAR.jpg|thumb|none|600px|FN SCAR-L during killcam.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 1 EBR ==&lt;br /&gt;
&lt;br /&gt;
A [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 1 EBR]] can be seen in concept art. It appears in-game as the &amp;quot;MK14&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|none|400px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-Mk14-2.jpg|thumb|none|600px|Price rises from the primordial ooze, holding his Mk. 14 Mod. 1 EBR.]]&lt;br /&gt;
[[Image:MW3-Mk14-1.jpg|thumb|none|600px|Yuri holds an Mk. 14 Mod. 1 EBR at the beginning of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95 ==&lt;br /&gt;
&lt;br /&gt;
A [[QBZ-95]] is a confirmed weapon. Fires in 3-round burst mode, while the real weapon fires in either semi or full auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Remington MSR ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington MSR]] can be seen in the multiplayer world premiere trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MSR alt.jpg|thumb|none|400px|Remington MSR - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3MSR1.jpg|thumb|none|600px|Remington MSR]]&lt;br /&gt;
&lt;br /&gt;
== Remington RSASS ==&lt;br /&gt;
&lt;br /&gt;
A Remington RSASS can be seen in screenshots of the class menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:RSASS alt.jpg|thumb|none|401px|Remington RSASS - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-RSASS.jpg|thumb|none|600px|Icon of the RSASS during Create-A-Class.]]&lt;br /&gt;
[[Image:RSASS MW3 being loaded.jpg|thumb|none|600px|TF141 Operative Yuri loading his RSASS during an assassination attempt on Makarov in &amp;quot;Blood Brothers&amp;quot;. Note the attachment of a back-up red dot sight in conjunction with a sniper scope.  This setup, like the EOTech+Magnifier combo in the M4A1 pictures, is referred to as a &amp;quot;Hybrid Sight&amp;quot; in-game.]]&lt;br /&gt;
[[Image:RSASS MW3 SAS.jpg|thumb|none|600px|An RSASS being used by Yuri in the Prague streets.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M107]] can be seen in footage of the the ''Call of Duty'' XP Multiplayer event. It is incorrectly modeled with ejection ports on both sides of the receiver. It can also be seen in the introduction to the mission &amp;quot;Blood Brothers,&amp;quot; despite that it is not the sniper rifle actually used during the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett_M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:MW3-M107-1.jpg|thumb|none|600px|A blurry M107 can be seen to the left of the shot in the introduction to the mission &amp;quot;Blood Brothers,&amp;quot; despite an RSASS being used in the actual level. It is possible this briefing screen was created before the sponsorship deal with Remington and reflects the original weapon that would be used.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
An [[Accuracy International Arctic Warfare#Accuracy International Arctic Warfare Magnum|Accuracy International AWM]] can be seen in the ''Call of Duty'' XP Multiplayer event. It is incorrectly called a &amp;quot;L118A&amp;quot; ingame. It is not, as previously suggested, a regular Arctic Warfare, as it has a folding stock and a fluted barrel, both lacked by the conventional AW.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MW3-1.jpg|thumb|none|600px|L118A1 during class selection.]]&lt;br /&gt;
[[Image:MW3-AW.jpg|thumb|none|600px|First person view.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International AS50]] can be seen in screenshots. It is incorrectly modeled with its ejection port on the left side.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|400px|AI AS50 - .50 BMG]]&lt;br /&gt;
[[Image:MW3-AS50-2.jpg|thumb|none|600px|AS50 in first-person view.]]&lt;br /&gt;
[[Image:MW3-AS50-1.jpg|thumb|none|600px|The player character inserts a new magazine.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
A [[SVD Dragunov]] can be seen in the class menu list and in the latest multiplayer trailer. Unlike in previous ''Modern Warfare'' games, it actually has an approximation of the proper PSO-1 scope reticule. &lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Russian SVD-M modernized sniper rifle with synthetic furniture and bipod - 7.62x54mm R]]&lt;br /&gt;
[[Image:MW3DRAGUNOV.jpg|thumb|none|600px|SVD as seen in-game]]&lt;br /&gt;
[[Image:MW3_SVD.jpg|thumb|none|600px|SVD used by a soldier in the latest multiplayer trailer.]]&lt;br /&gt;
&lt;br /&gt;
== M21 ==&lt;br /&gt;
&lt;br /&gt;
The camouflaged, suppressed [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] used in the mission &amp;quot;All Ghillied Up&amp;quot; in ''Modern Warfare'' can be seen in the briefing for the mission &amp;quot;Return to Sender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|400px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M21-1.jpg|thumb|none|600px|In a still from &amp;quot;All Ghillied Up,&amp;quot; Macmillan holds his suppressed, camouflaged M21.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun#M60E4 Machine Gun|M60E4]] appears as an option on a list of purchasable weapons in the Spec-ops trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M60-1.jpg|thumb|none|600px|Yuri holds a rather beat-up M60E4 during his trip to Sierra Leone.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of Russian soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg machine gun with ammo box - 7.62x54mm R]]&lt;br /&gt;
[[File:MW3-PKP-1.jpg|thumb|none|600px|Yuri holds a PKP as he ponders whether he should go mountaineering or get his harbals treated.]]&lt;br /&gt;
&lt;br /&gt;
== M249 Para / Mk 46 Mod 0 Hybrid ==&lt;br /&gt;
&lt;br /&gt;
Despite being called &amp;quot;MK46&amp;quot; in-game, this weapon is actually an [[FN Minimi|FN M249 Para]] with the RIS handguard and rate of fire of a [[FN Minimi#Mk 46 Mod 0|Mk 46]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg‎|thumb|none|400px|FN M249 Para - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:MW3-M249-1.jpg|thumb|none|600px|Westbrook holds his mutant M249 para in Paris.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240B ==&lt;br /&gt;
&lt;br /&gt;
The [[M240B]] machine gun has been seen in screenshots. In the singleplayer campaign it is only seen in the hands of NPCs.&lt;br /&gt;
&lt;br /&gt;
[[File:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO.]]&lt;br /&gt;
[[File:MW3-M240-1.jpg|thumb|none|600px|One of the few glimpses of the M240B in ''MW3's'' campaign is in a flashback to the level &amp;quot;No Russian,&amp;quot; where, as before, Makarov's terrorists use them.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 Light Support Weapon ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield_L85_rifle_series#L86A1|L86A1 LSW]] returns from the previous game, and can be found with either a sight / carrying handle or SUSAT optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW3-L86A1-1.jpg|thumb|none|600px|Yuri holds an L86A1 with SUSAT scope during the mission &amp;quot;Stronghold.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
&lt;br /&gt;
A pickup icon for the [[M136 AT4]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[File:CODMW3-AT4-icon.jpg|thumb|none|600px|The AT4 swap icon.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
An [[RPG-7]]V rocket can be seen in air, in the Paris level, indicating the presence of the RPG-7 in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:CODMW3-RPG7.jpg|thumb|none|600px|An RPG-7 rocket flies through the air during a street battle in Paris, narrowly missing the soldier running for cover.]]&lt;br /&gt;
[[Image:MW3_RPG-7.jpg|thumb|none|600px|RPG-7 on the back of an enemy player.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM-25 ==&lt;br /&gt;
&lt;br /&gt;
The player character starts the first mission with a [[Heckler &amp;amp; Koch XM25]]. It is shown very inaccurately, simply firing proximity / impact detonated rounds with none of the real weapon's HEAB functionality, and rather than being semi-automatic it is bolt-action with the player character operating the charging handle after every shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none|400px|XM25 Grenade Launcher - 25mm]]&lt;br /&gt;
[[Image:MW3-XM25-1.jpg|thumb|none|600px|Westbrook holds an XM25 near the start of ''MW3's'' first level.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] can be seen in gameplay footage from the ''Call of Duty'': XP event.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:MW3-SMAW-1.jpg|thumb|none|600px|Westbrook holds an Mk 153 Mod 0 SMAW as he looks over a V-22 Osprey hybrid aircraft. This is a rather strange starting weapon for this mission, since it only comes with one round and there isn't any particular thing to use it for.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-148 Javelin]] can be seen in screenshots of the class menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin 127mm]]&lt;br /&gt;
[[Image:MW3-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
A standalone [[Heckler &amp;amp; Koch M320]] grenade launcher can be used; the weapon can also be mounted to the G36C and SCAR-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|400px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm.]]&lt;br /&gt;
[[Image:M320_rld.jpg|thumb|none|600px|The player reloads his M320 in the new ''&amp;quot;Redemption&amp;quot;'' trailer.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203]] is shown on an M4 in a trailer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 Grenade Launcher - 40mm]]&lt;br /&gt;
[[Image:CODMW3-M4-2.jpg|thumb|none|600px|M203 Grenade Launcher mounted on an M4A1. Note the 30 round magazine on it instead of the 20 round version being tossed to the player.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
Russian rifles use the [[GP-series_grenade_launcher#GP-30|GP-30 grenade launcher]] as their underbarrel launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 grenade launcher mounted on an [[AK-74]] - 40mm &amp;amp; 5.45x39mm]]&lt;br /&gt;
[[Image:MW3-GP30-1.jpg|thumb|none|600px|Yuri reloads the GP-30 grenade launcher mounted under his AK. Note that as in ''[[Battlefield: Bad Company]]'' the GP-30 is reloaded with the same grenade model as the M203, a model which looks nothing like the caseless VOG grenade it actually uses.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
==AN/M14 Incendiary Grenade==&lt;br /&gt;
&lt;br /&gt;
Westbrook destroys a Russian jamming tower using a bundle of four [[AN/M14 incendiary grenade]]s attached together with duct tape and rigged with a detonator.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14_Incendiary_Grenade.jpg|thumb|none|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:MW3-ANM14-1.jpg|thumb|none|600px|Westbrook pulls out the detonator, though he might want to back up slightly before setting it off.]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M18 smoke grenade]] was used several times by the player character in the newest Spec-Ops Survival mode trailer, used to mark targets for an AC-130 gunship.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:MW3-M18-1.jpg|thumb|none|600px|Soap carries two M18 smoke grenades on his belt at the start of the mission &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M26 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
Though never used in the game itself, an image of an [[M26 hand grenade]] appears in the list of gear Price requests during the briefing for the mission &amp;quot;Stronghold.&amp;quot; During the mission itself, he still uses the M67.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:MW3-M26-1.jpg|thumb|none|600px|&amp;quot;And why are you planning on using an obsolete grenade that isn't in this game?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] is the main grenade used by all factions. Unusually for a game, the pin is actually detached during the throw animation, and thrown grenades lack pins and safety levers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:MW3-M67-1.jpg|thumb|none|600px|A Sierra Leone militiaman can be seen with an M67 hand grende on his belt during the briefing for &amp;quot;Back on the Grid.&amp;quot;]]&lt;br /&gt;
[[Image:MW3-M67-2.jpg|thumb|none|600px|As in previous ''Modern Warfare'' games, dead enemies frequently drop this grenade satchel along with their weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
&lt;br /&gt;
Generally the player character's alternate grenade during the campaign will be the [[M84 stun grenade]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
The [[M18A1 Claymore]] was seen in the newest trailer of Spec-Ops' Survival mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
&lt;br /&gt;
== FN M240C ==&lt;br /&gt;
&lt;br /&gt;
M1A1 Abrams tanks can be seen mounting [[FN_MAG#M240_Machine_Gun|M240C]] machine guns coaxially.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M240C-1.jpg|thumb|none|600px|Westbrook looks over an M1A1 with a coaxial M240C and, bizarrely, a commander's M134 minigun.]]&lt;br /&gt;
&lt;br /&gt;
== MG3 machine gun ==&lt;br /&gt;
&lt;br /&gt;
German Leopard 2 A7+ tanks in Berlin are armed with coaxial [[MG42#MG3|MG3A1]] machine guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-MG3-1.jpg|thumb|none|600px|The MG3A1 is visible to the left of the Leopard 2 A7+'s Rheinmetall L/55 120mm smoothbore cannon.]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKT ==&lt;br /&gt;
&lt;br /&gt;
The [[PK_Machine_Gun#Kalashnikov_PK.2FPKM_Machine_Gun|PKT machine gun]] is mounted coaxially on Russian T-72 and T-90 main battle tanks, along with some (but not all) BTR-80A IFVs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:MW3-PKT-1.jpg|thumb|none|600px|A T-90 in Prague fires its coaxial PKT machine gun at rebel soldiers.]]&lt;br /&gt;
[[Image:MW3-PKT-2.jpg|thumb|none|600px|Fortunately, not all tanks in the game are as good at remembering they have a coaxial gun; this T-72 in Paris, for example, seems oblivious to this fact.]]&lt;br /&gt;
[[Image:MW3-PKT-3.jpg|thumb|none|600px|Yuri prepares to detonate C4 under a bridge as a BTR-80A crosses. The BTR's PKT is visible above the main Shipunov 2A42 gun.]]&lt;br /&gt;
[[Image:MW3-PKT-4.jpg|thumb|none|600px|A shot of a BTR with the PKT missing; note the box left of the main gun with a hole in the front. This hole is where the PKT's barrel should be.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] can be seen mounted on an M1126 Stryker APC during the first mission. M2s are later seen mounted on technical trucks in Sierra Leone, and on German Leopard 2 A7+ tanks in Berlin. The latter is not strictly correct; while arms fairs have shown the A7+ variant fitted with a Browning M2HB in its RWS, the final version is planned to use a 40mm automatic grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:MW3-M2-1.jpg|thumb|none|600px|Westbrook looks over a friendly M1126 Stryker mounting an RWS with a Browning M2HB.]]&lt;br /&gt;
[[Image:MW3-M2-2.jpg|thumb|none|600px|Yuri takes command of a rusty M2HB mounted on a technical in Sierra Leone. Note that while the section of the belt between the ammo box and the gun moves when the M2 is fired, the rounds in the box itself are static.]]&lt;br /&gt;
&lt;br /&gt;
== DShK Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[DShK heavy machine gun]] was first seen in the 'Reveal' trailer, mounted on a Russian T-90 main battle tank (despite the real-life T-90 being equipped with either the [[NSV heavy machine gun|NSV]] or [[Kord heavy machine gun]]s) during a huge battle in Germany. Mounted DShKs are also seen on a variety of vehicles, and can sometimes be used when found mounted on monopods.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:MW3-DShK-1.jpg|thumb|none|601px|A DShK can be seen mounted on this Russian truck.]]&lt;br /&gt;
[[Image:MW3-DShK-2.jpg|thumb|none|600px|During the naval battle, DShK machine guns can be seen mounted on Russian patrol boats.]]&lt;br /&gt;
[[Image:MW3-DShK-3.jpg|thumb|none|600px|Yuri runs past a series of mounted DShK machine guns near the end of &amp;quot;Persona Non Grata;&amp;quot; note the incorrect solid muzzle brakes.]]&lt;br /&gt;
[[Image:MW3-DShK-4.jpg|thumb|none|600px|A DShK is visible incorrectly mounted on this T-90; not only should it not be on this tank in the first place, it is also in a generic low-angle mounting rather than a tank AA mount.]]&lt;br /&gt;
&lt;br /&gt;
== Dillon Aero M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] is an emplaced weapon returns from the previous Modern Warfare titles, and was seen first in the ''&amp;quot;Reveal&amp;quot;'' trailer, later on E3's gameplay demo. it should be noted that the minigun is incorrectly mounted on the right doorway of the UH-60 Black Hawk instead of directly on its right window. This mistake also appears in ''[[Modern Warfare 2]]''. The Minigun can be also seen mounted as an M5 sentry gun auto-turret like in ''Modern Warfare 2'' and ''[[Call of Duty: Black Ops]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MW3-M134-1.jpg|thumb|none|600px|Westbrook uses the Blackhawk's minigun as the helicopter is chased by multiple Hind gunships. Note the weapon ''still'' uses the classic machine gun crosshair from the [[Call of Duty (2003)|first game]]'s [[MG42]].]]&lt;br /&gt;
[[Image:MW3-M134-2.jpg|thumb|none|600px|After an amazing sequence showing a helicopter in an FPS ''not'' crashing, Westbrook relaxes, looking over his M134 minigun.]]&lt;br /&gt;
[[Image:MW3-M134-3.jpg|thumb|none|600px|Several missions later, new character Yuri uses an unmanned ground vehicle (UGV) armed with an M134 and Mk. 47 Mod. 0 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan==&lt;br /&gt;
&lt;br /&gt;
[[M61 Vulcan]] cannons can be seen [[M61_Vulcan#General_Dynamics_.2F_Raytheon_Phalanx_Close-In_Weapon_System|Phalanx installations]] during the naval battle in New York harbour.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|GE M61 Vulcan in a Phalanx mounting - 20mm]]&lt;br /&gt;
[[Image:MW3-M61Phalanx-1.jpg|thumb|none|600px|A Phalanx CIWS installation is visible on each of the two ''Arleigh Burke''-class destroyers.]]&lt;br /&gt;
[[Image:MW3-M61Phalanx-2.jpg|thumb|none|600px|The same two ships can be seen in the distance as the Russian ''Oscar-II''-class submarine launches its payload of SS-N-19 ''Shipwreck'' cruise missiles.]]&lt;br /&gt;
&lt;br /&gt;
==M197 Vulcan==&lt;br /&gt;
&lt;br /&gt;
The [[M61_Vulcan#General_Dynamics_M197_Vulcan|M197 Vulcan]] cannon can be seen mounted on AH-1W Supercobra attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:MW3-M197-1.jpg|thumb|none|600px|In a blurry flashback to the end of the original ''Modern Warfare's'' mission &amp;quot;Shock and Awe,&amp;quot; a squadron of AH-1W Supercobras fly overhead.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
&lt;br /&gt;
Mi-28 Havoc attack helicopters use the [[Shipunov 2A42]] cannon in their chin mounting. The Shipunov can also be seen mounted on BTR-80A IFVs.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|2А42 on Mi-28 helicopter - 30x165mm]]&lt;br /&gt;
[[Image:MW3-Havoc-1.jpg|thumb|none|600px|An Mi-28 pilot belatedly realises that landing in the side of a building is a bad idea. Note that the Shipunov's barrel isn't bent in the proper sense; it's perfectly ''curved''.]]&lt;br /&gt;
[[Image:MW3-Havoc-2.jpg|thumb|none|600px|Another Mi-28 which has the whole &amp;quot;flying&amp;quot; thing down a little better shows off its Shipunov 2A42 cannon.]]&lt;br /&gt;
[[Image:MW3-Shipunov-1.jpg|thumb|none|600px|Much, much later on in Prague, Yuri looks through the scope of his Remington RSASS at the Shipunov 2A42 cannon on a BTR-80A.]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun]] can be seen mounted on AH-64 Apache attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
[[Image:MW3-M230-1.jpg|thumb|none|600px|Westbrook receives a little help from a friendly Apache during the amphibious landing at Hamburg.]]&lt;br /&gt;
&lt;br /&gt;
==General Electric GAU-8/A Avenger==&lt;br /&gt;
&lt;br /&gt;
A-10 Thunderbolt II ground-attack aircraft seen in the game are armed with a [[General Electric GAU-8/A Avenger]] as their gun armament.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg‎|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]]&lt;br /&gt;
[[Image:MW3-GAU8-1.jpg|thumb|none|600px|During the mission in Berlin, Westbrook receives support (and dramatic flybys) from an A-10 Thunderbolt II, ''Valkyrie 2-6''.]]&lt;br /&gt;
[[Image:MW3-GAU8-2.jpg|thumb|none|600px|Westbrook looks up at the A-10 firing its GAU-8/A &amp;quot;Avenger&amp;quot; cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-30-2==&lt;br /&gt;
&lt;br /&gt;
Hind helicopters in the game seem to be a fictional variant of the export Hind-E (Mi-35M), armed with both a chin-mounted single-barrel GSh-23 23mm cannon and a twin [[Gryazev-Shipunov GSh-30-2|Gryazev-Shipunov GSh-30-2K]] mounted on the right-hand side of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
[[Image:MW3-Hind-1.jpg|thumb|none|600px|A look at the underside of a Hind as Westbrook climbs a ladder shows it to be the configuration kids build when they have a model Hind with instructions to use one gun or the other.]]&lt;br /&gt;
[[Image:MW3-Hind-2.jpg|thumb|none|600px|Another Hind takes off, showing off the GSh-30-2 gun on the right of the fuselage.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher|Mk 19 Grenade Launcher]] was spotted in the newest trailer of Spec-Ops' Survival mode, mounted on a stand which can be moved by the player character.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher with ammo box on M3 tripod - 40mm]]&lt;br /&gt;
[[Image:Wmplayer_2011-08-09_23-35-31-57.jpg|thumb|none|600px|The Mk 19 in front of the player, designated as &amp;quot;turret&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 47 Mod 0 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
While extracting Soap, Yuri takes command of an unmanned ground vehicle armed with an M134 minigun and a [[Mk 47 Mod 0 Grenade Launcher]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk47-1.jpg|thumb|none|400px|Mk 47 Mod 0 &amp;quot;Striker 40&amp;quot; automatic grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW3-Mk47-1.jpg|thumb|none|600px|Yuri's drone lays down some heat with its Mk 47 Mod 0 grenade launcher, visible on the right. Note that the weapon is feeding from the wrong side.]]&lt;br /&gt;
&lt;br /&gt;
== M2 Mortar ==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Back on the Grid,&amp;quot; a militia group in Sierra Leone use an [[M2 Mortar]] to bombard Price, Soap and Yuri, the latter taking control of it later on to destroy a number of technicals.&lt;br /&gt;
&lt;br /&gt;
[[Image:M2Mortar60mm.jpg|thumb|none|400px|M2 Mortar - 60mm]]&lt;br /&gt;
[[Image:MW3-M2Mort-1.jpg|thumb|none|600px|Yuri finds an M2 mortar, having dispatched the previous owners.]]&lt;br /&gt;
[[Image:MW3-M2Mort-2.jpg|thumb|none|600px|He's soon putting it to good use taking out a group of technicals. Note the white targeting circle used by this weapon, indicating the point of impact and blast radius.]]&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''   &lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[MW2|Call of Duty: Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=481460</id>
		<title>Talk:Person of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Person_of_Interest&amp;diff=481460"/>
		<updated>2011-11-07T22:29:25Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Auto pistol Reese uses? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==I'm in love with the show and I need help==&lt;br /&gt;
I came across this show and I like what I see already. But as always I need help to get this page up to its full potential. So anyone is free to edit, change, add screenshots to make this page better.&lt;br /&gt;
&lt;br /&gt;
== Ending Continuity Error - Pilot ==&lt;br /&gt;
&lt;br /&gt;
At the end of the pilot episode Jim Caviezel tells the cop in the car that he had to shoot the cop in the trunk with his gun. During the shoot out he uses a Glock but when he tells the guy in the car that he used his gun he hands him the S&amp;amp;W. --[[User:Ram229|Ram229]] 19:00, 29 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It may not be an error, he could have just been lying to the Cop.  It fits his other actions. --[[User:Krel|Krel]] 18:31, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Be glad they got the correct sidearms for NYPD- Glock 19 and S&amp;amp;W 5946--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 23:37, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P226 used by Lattimer ==&lt;br /&gt;
&lt;br /&gt;
I don't think that is a P226, no takedown lever or decocker, no hammer. --[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 18:07, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like a Kahr to me in the screencap.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
:That's what I thought at first, but the grip looks a bit large.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:28, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Kahr T9 has a pretty long butt, due to its 8 shot magazine, and wood grips.That's what it looked like to me...&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
==Unknown pistol==&lt;br /&gt;
&lt;br /&gt;
Sam's unknown pistol on the main page looks to be a Kahr K9.--[[User:Spades of Columbia|Spades of Columbia]] 20:24, 8 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is definitely a Kahr, almost impossible to tell the model though. The back plate on the slide is the give away. It could be a K9, K40, or a T9 even. There was also a series of guns Kahr designated the &amp;quot;E&amp;quot; series (for economy). They had steel frames as well as the K and T guns. &lt;br /&gt;
[[User:Rwb1500 | Rwb1500]]&lt;br /&gt;
&lt;br /&gt;
on a side note i do not believe that the Sig is a 556SBR because the 556 would take standard AR mags and not the clear ones like the 552 commandos have.--[[User:Spades of Columbia|Spades of Columbia]] 20:31, 8 October 2011 (CDT)&lt;br /&gt;
:That rifle looks the same as the custom 553 in [[Salt]]. They both have a fixed hooded front sight wheras factory guns that lack fised rear sights have a folding front sight, they both have that stainless steel ring above the hinge for the stock (don't know what this is, but factory guns don't have them), and they have both had the B&amp;amp;T Rotex flash hider replaced with an M16 style flash hider. Also, they have the same armourer. --[[User:Commando552|commando552]] 11:46, 9 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Need an ID on this==&lt;br /&gt;
&lt;br /&gt;
[[File:POI SP-9 gangsters.jpg|thumb|left|600px]]&lt;br /&gt;
&lt;br /&gt;
Was in the end of Judgment. [[User:Ominae|Ominae]] 19:44, 23 October 2011 (CDT)&lt;br /&gt;
:One on the right is a CZ variant.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 20:41, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Auto pistol Reese uses? ==&lt;br /&gt;
&lt;br /&gt;
In the third episode, &amp;quot;Mission Creep&amp;quot;, when Sam is shooting at Reese and Joey, Reese pulls an auto pistol (probably a [[Glock 17]] in full auto) and forces Sam to retreat. Can anyone else confirm this?&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Splinter_Cell:_Conviction&amp;diff=481020</id>
		<title>Splinter Cell: Conviction</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Splinter_Cell:_Conviction&amp;diff=481020"/>
		<updated>2011-11-06T12:22:27Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Heckler &amp;amp; Koch MP7A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SCC-cover.jpg|thumb|right|300px|''Splinter Cell: Conviction'' (2010)]]&lt;br /&gt;
'''''Tom Clancy's Splinter Cell: Conviction''''' is the fifth installment in the ''Splinter Cell'' video game series. It was developed by Ubisoft Montreal with the help of Ubisoft's ''[[Rainbow Six: Vegas]]'' team. The game takes place three years after ''[[Splinter Cell: Double Agent]]'' and tells the story of a renegade Third Echelon agent searching for truth and revenge.&lt;br /&gt;
&lt;br /&gt;
The game was released on 13th April 2010 for the PC, Mac, X360, PS3, iOS and Android operation system.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Splinter Cell: Conviction'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
''Conviction'' uses a truly unique weapon system, because in this game pistols acts as primary weapons. All other guns are optional, &amp;quot;alternative weapons&amp;quot;. The game also uses a highly realistic health system (1-2 shots from a pistol grants a kill), which really makes the other big guns only secondaries, and not necessary ones. What is not so realistic is that the handguns follow the popular &amp;quot;magic slide&amp;quot; rule of having the slide lock back when a reload is initiated.&lt;br /&gt;
&lt;br /&gt;
In addition to this, ALL pistols have unlimited ammo in any game mode, story mode or co-op.&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Sam's main weapon and sidearm like in the previous games is the [[FN Five-seveN]], although this time it has a two-tone black and flat dark earth frame, a built-in compensator-style suppressor and is appearing as the new USG model. Called &amp;quot;FIVE-SEVEN&amp;quot; in the game. Can be upgraded with a C-More style reflex sight (making it the only weapon to allow four marks to be targeted for &amp;quot;execution&amp;quot; one-hit kills), a laser aiming module and match grade ammo.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|400px|FN Five-seveN USG - 5.7x28mm]]&lt;br /&gt;
[[Image:FMP8.jpg|thumb|none|600px|A fully upgraded FN Five-seveN in a weapon stash. Note oddly shaped trigger guard.]]&lt;br /&gt;
[[Image:SCC-57-1.jpg|thumb|none|600px|Kestrel with his Five-seveN.]]&lt;br /&gt;
[[Image:SCC-57-2.jpg|thumb|none|600px|Sam Fisher with his signature handgun.]]&lt;br /&gt;
[[Image:SCC-FiveseveN2.jpg|thumb|none|600px|Fisher executes a mercenary with the Five-seveN.]]&lt;br /&gt;
[[Image:SCC-Five7.jpg|thumb|none|600px|Kestrel surprises an enemy guard from behind. Only suppressed weapons are being fired during close-quarters takedowns. This is one of the reasons the pistols have unlimited ammunition.]]&lt;br /&gt;
[[Image:SCC-FiveSeven.jpg|thumb|none|600px|Fisher holds a Five-seveN on a promotional image.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] appears in Conviction as a usable pistol, it holds 12 rounds. Can be upgraded with a reflex sight, a laser sight and hollow point ammo. Called &amp;quot;USP.45&amp;quot; in the game. It is the preferred weapon of the Washington PD and the Secret Service.&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:SCC-USP-3.jpg|thumb|none|600px|An USP45 in a weapon stash. It appears to be the DAO variant due to the sparred hammer.]]&lt;br /&gt;
[[Image:SCC-USP-1.jpg|thumb|none|600px|Archer with a fully upgraded USP45.]]&lt;br /&gt;
[[Image:CONVICTION-USP45.jpg|thumb|none|600px|A Secret Service Agent fires his USP45 on the main menu background. In real life the Secret Service Agents use the [[SIG-Sauer P229]] in .357 SIG.]]&lt;br /&gt;
[[Image:SCC-USP45menu.jpg|thumb|none|600px|Another Secret Service Agent releases his USP after a bullet to his chest.]]&lt;br /&gt;
[[Image:SCC-USP-2.jpg|thumb|none|600px|Sam Fisher with an USP45. Notice MP7A1 on his back.]]&lt;br /&gt;
[[Image:SCC-USP Human Shield.jpg|thumb|none|600px|Archer holds a guard as a human shield.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mark 23 Mod 0 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mark 23]] appears as &amp;quot;MK.23&amp;quot; in Conviction. It is Sam's personal defense weapon of choice and is his default pistol unless the player equips another handgun from a weapon stash. Can be upgraded to hold 18 rounds from its starting 12. Can also be equipped with a laser sight and hollow point ammo. It is suppressed by default and is the most powerful pistol in the game. The only drawback is that only two enemies can be &amp;quot;executed&amp;quot; with it at the same time.&lt;br /&gt;
[[Image:H&amp;amp;KMk23ModwKnightsSuppressor.jpg|thumb|none|550px|Heckler &amp;amp; Koch Mark 23 Mod 0 - .45 ACP]]&lt;br /&gt;
[[Image:SCC-MK23-5.jpg|thumb|none|600px|A fully upgraded MK.23 in a weapon stash. Note the oddly short suppressor compared to the real one in the above picture.]]&lt;br /&gt;
[[Image:SCC-MK23-1.jpg|thumb|none|600px|Anna gives Sam the suppressed MK.23 at the beginning of the airfield level.]]&lt;br /&gt;
[[Image:SCC-MK23-3.jpg|thumb|none|600px|Sam: ''I don't get the gun?''&amp;lt;br&amp;gt;Anna: ''Here. Just make sure to aim it at the right people.''&amp;lt;br&amp;gt;Sam: ''Oh I will...'']]&lt;br /&gt;
[[Image:SCC-MK23-4.jpg|thumb|none|600px|Sam with the Mark 23 pistol during the Price Airfield level.]]&lt;br /&gt;
[[Image:SCC-Mark23.jpg|thumb|none|600px|A Third Echelon Agent fires his Mark 23 pistol. This pistol fires a tranquilizer dart. It is unknown why is it equipped with a suppressor, though.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmech MP-446 Viking==&lt;br /&gt;
The Izhmech [[MP-446 Viking]] appears as &amp;quot;MP-446&amp;quot; and is always suppressed. Holds 17 rounds in the magazine. Can be equipped with a reflex sight, a laser sight and match grade ammo. It has moderate range, stopping power and accuracy. The Viking is the sidearm of the Third Echelon cleaning squad sent after Fisher during the Lincoln Memorial level.&lt;br /&gt;
[[Image:MP-446Viking.jpg|none|thumb|400px|Izhmech MP-446 Viking - 9x19mm]]&lt;br /&gt;
[[Image:SCC-MP446-3.jpg|thumb|none|600px|The MP-446 Viking in the weapon stash.]]&lt;br /&gt;
[[Image:SCC-MP446-1.jpg|thumb|none|600px|Kestrel holds an upgraded MP-446 pistol.]]&lt;br /&gt;
[[Image:SCC-MP446-4.jpg|thumb|none|600px|Archer reloads the MP-446.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]], with an olive drab frame, can be obtained through the Extras menu. Can be upgraded with extended magazine (+4 rounds), laser sight, and match grade ammo. It is probably the .40 S&amp;amp;W version because it holds 12 rounds.&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|400px|Walther P99 - 9x19mm]]&lt;br /&gt;
[[Image:SCC-P99-2.jpg|thumb|none|600px|A two-tone Walther P99 in a weapon stash.]]&lt;br /&gt;
[[Image:SCC-P99-1.jpg|thumb|none|600px|Fisher about to reload his P99.]]&lt;br /&gt;
[[Image:SCC-P99-3.jpg|thumb|none|600px|Archer holds the P99.]]&lt;br /&gt;
[[Image:SCC-P99-4.jpg|thumb|none|600px|Archer reloads the Walther.]]&lt;br /&gt;
[[Image:SCC-P99-5.jpg|thumb|none|600px|Black Arrow PMC: ''We've got trouble, Fisher is getting creative.'']]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark I==&lt;br /&gt;
The second weapon Fisher can pick up in the game is the [[Desert Eagle Mark I]] handgun. Many thugs carry it during the Malta level. It holds 7 rounds implying it is chambered for .50 AE, but the Mark I was never offered in that caliber. Can be upgraded with a reflex sight, laser sight and match grade ammo. It looks to be the exact same model from [[Rainbow Six: Vegas]], although this one is incorrectly DAO.&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|none|400px|A matte stainless Desert Eagle MK I - .357 Magnum]]&lt;br /&gt;
[[Image:SCC-DEAGLE-2.jpg|thumb|none|600px|The Desert Eagle Mark I in a weapon stash.]]&lt;br /&gt;
[[Image:SCC-DE-1.jpg|thumb|none|600px|Sam Fisher with his silver Desert Eagle.]]&lt;br /&gt;
[[Image:SCC-DE-2.jpg|thumb|none|600px|Fisher defends Gramkos's attempt to kill him with a point-blank shot.]]&lt;br /&gt;
[[Image:SCC-DE-3.jpg|thumb|none|600px|Fisher releases the Desert Eagle's magazine.]]&lt;br /&gt;
[[Image:SCC-DesertEagle-1.jpg|thumb|none|600px|Sam: ''Andriy Kobin. You say something about my daughter?'']]&lt;br /&gt;
[[Image:SCC-DesertEagle-2.jpg|thumb|none|600px|Fisher holds Kobin as a human shield when the Third Echelon Splinter Cells storm the mansion. Note excellent trigger discipline.]]&lt;br /&gt;
[[Image:SCC-DesertEagle-3.jpg|thumb|none|600px|Fisher reloads the Desert Eagle.]]&lt;br /&gt;
[[Image:SCC-DesertEagle-4.jpg|thumb|none|600px|Three Black Arrow mercenaries about to be executed by Fisher.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
The [[SIG-Sauer P226|SIG-Sauer P226R]] is the preferred sidearm of the Russian guards in the game. Is used by Black Arrow mercenaries as well as Tom Reed, Grim, Colonel Jeremy Prentiss and Major Shawn Robertson, two high-ranking Black Arrow Officers. Cannot be suppressed but can be upgraded to hold 20 rounds from it's starting 13. Can also be equipped with a laser sight and match grade ammo. Despite being called a &amp;quot;[[SIG-Sauer P228|P228]]&amp;quot; and having a 13-round magazine it is quite visibly a full size SIG-Sauer P226R, which is evident by how the slide protrudes further out from the frame.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:SIG-Sauer_P228R.jpg|thumb|none|380px|A SIG-Sauer P228R for comparison - 9x19mm]]&lt;br /&gt;
[[Image:SCC-P228-2.jpg|thumb|none|600px|The P226R in a weapon crate. The rail can be clearly seen.]]&lt;br /&gt;
[[Image:SCC-P228-1.jpg|thumb|none|600px|Kestrel holds an upgraded P226R pistol.]]&lt;br /&gt;
[[Image:SCC-P228-3.jpg|thumb|none|600px|The P226R with flashlight and extended magazine on the ground. Weapons are equipped with flashlights when the enemies use them, however they disappear (or change into a laser sight if available) if the player picks them up.]]&lt;br /&gt;
[[Image:SCC-P226-1.jpg|thumb|none|600px|Fisher retrieves his confiscated P226R after his partner rescues him.]]&lt;br /&gt;
[[Image:SCC-P226-2.jpg|thumb|none|600px|Fisher fires his P226R in Iraq after the enemy assault.]]&lt;br /&gt;
[[Image:SCC-P226-3.jpg|thumb|none|600px|Anna aims her P266R.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228==&lt;br /&gt;
The inventory icon of the &amp;quot;P228&amp;quot; is a real [[SIG-Sauer P228]]. This could indicate that the weapon was planned to be the compact variant, but ended up as the full sized P226. The P228 also appears on the P.E.C. (short for Persistent Elite Creation) Challenge &amp;quot;Advanced Close Combat&amp;quot;.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:SCC-P228icon.jpg|thumb|none|600px|Only the icon of the pistol is a real P228.]]&lt;br /&gt;
[[Image:SCC-P228 (real).jpg|thumb|none|600px|&amp;quot;Advanced Close Combat&amp;quot; Challenge.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Fisher is seen using a [[Beretta 92FS]] during the recapitulation of the events of the [[Splinter Cell: Double Agent|previous]] game. Note that him using a Beretta is a goof, because Fisher was using a [[Luger P08]] in this particular scene in ''Double Agent''.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:SCC-Beretta92FS.jpg|thumb|none|600px|Fisher holds the 92FS. Note how the safety is on.]]&lt;br /&gt;
[[Image:SCC-Beretta2.jpg|thumb|none|600px|And then fires the gun and kills his former boss and friend.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A [[Glock 17]] can be seen on the Laser Sight upgrade's icon. The developers probably wanted to choose a &amp;quot;neutral&amp;quot; gun for the image of this upgrade, that's why they've selected a unusable pistol.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|3rd Gen Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:CONVICTION-GLOCK.jpg|thumb|none|600px|The Laser Sight upgrade in Conviction.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
Submachine guns offer good accuracy, moderate range and stopping power. Some SMG's are classified as Machine Pistols. MP's have one advantage, that they can be fired when hanging from ledges, windows, pipes or while holding a human shield.&lt;br /&gt;
== Ingram MAC-11 ==&lt;br /&gt;
The [[MAC-10|Ingram MAC-11]] was seen in the hands of enemies in the early gameplay trailers. Has been removed from the final game.&lt;br /&gt;
[[Image:Mac_m11_9k.jpg|thumb|none|300px|RPB Industries MAC-11 - .380 ACP]]&lt;br /&gt;
[[Image:SCC-MAC11-blip.jpg|thumb|none|500px|The on-screen blip for picking up the MAC-11]]&lt;br /&gt;
&lt;br /&gt;
== Česká Zbrojovka SA Vz. 61 Skorpion ==&lt;br /&gt;
Inventory icon of the &amp;quot;SKORPION&amp;quot; is the older [[SA Vz.61 Skorpion|Vz. 61]], noted by the curved magazine.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|ČZ Skorpion SA Vz. 61 - .320 ACP]]&lt;br /&gt;
[[Image:SCC-Vz61.jpg|thumb|none|600px|Skorpion Vz. 61]]&lt;br /&gt;
&lt;br /&gt;
== Česká Zbrojovka SA Vz. 361 Skorpion ==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion#CZ SA 361 Skorpion|CZ SA 361 Skorpion]] appears in the game as &amp;quot;SKORPION&amp;quot; and is classified as a machine pistol. It can be upgraded with a better stock for improved accuracy, a reflex sight and hollow point ammunition. Is very accurate, but holds less ammo than the majority of the guns.&lt;br /&gt;
[[Image:SA 361.jpg|thumb|350px|none|ČZ Skorpion SA Vz. 361 - 9x19mm]]&lt;br /&gt;
[[Image:SCC-SAVZ61-4.jpg|thumb|none|600px|The Skorpion in a weapon stash. Note that it has an old Bakelite grip.]]&lt;br /&gt;
[[Image:SCC-Skorp-1.jpg|thumb|none|600px|Sam with a Skorpion fitted with a reflex scope.]]&lt;br /&gt;
[[Image:SCC-Skorp-2.jpg|thumb|none|600px|Close view on the SA 361 Skorpion.]]&lt;br /&gt;
[[Image:SCC-VZ361-1.jpg|thumb|none|600px|Kestrel executes a guard with the Scorpion.]]&lt;br /&gt;
[[Image:SCC-VZ361-2.jpg|thumb|none|600px|Kestrel performs a &amp;quot;Pistol Punch&amp;quot; with the Vz. 361.]]&lt;br /&gt;
&lt;br /&gt;
== TsNIITochMash SR-2M Veresk ==&lt;br /&gt;
The [[VSS Vintorez#SR-2 Veresk|TsNIITochMash SR-2M Veresk]] appears correctly as  &amp;quot;SR-2M&amp;quot; in the game with the fore-grip removed. Can be upgraded with a gun stock, a laser sight and a reflex sight.&lt;br /&gt;
[[Image:SR-2Veresk.jpg|thumb|none|400px|SR-2M - 9x21mm]]&lt;br /&gt;
[[Image:SCC-SR2M-2.jpg|thumb|none|600px|SR-2M Veresk with reflex scope.]]&lt;br /&gt;
[[Image:SC-SMG2.jpg|thumb|none|600px|The SR-2M is seen in a trailer as the &amp;quot;SMG-2&amp;quot;, although the name has been changed to SR-2M in the final game.]]&lt;br /&gt;
[[Image:SCC-SR2M-1.jpg|thumb|none|600px|Archer with an SR-2M. Notice the reflex sight on the gun.]]&lt;br /&gt;
[[Image:SCC-Veresk-1.jpg|thumb|none|600px|Machine pistols can be fired while hanging from pipes, but the accuracy is terrible due to the one-handed grip.]]&lt;br /&gt;
[[Image:SCC-Veresk-2.jpg|thumb|none|600px|Fisher executes a guard with an impressive (but not impossible) move.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5N==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5N]] appears as &amp;quot;MP5-N&amp;quot; in Conviction. Black Arrow soldiers use it as their primary weapon in the early levels of the game. Can be upgraded with a laser sight, reflex sight and hollow point ammo.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Navy trigger group - 9x19mm]]&lt;br /&gt;
[[Image:SCC-MP5.jpg|thumb|none|600px|H&amp;amp;K MP5N with laser and reflex scope.]]&lt;br /&gt;
[[Image:SCC-MP5N-1.jpg|thumb|none|600px|The MP5N on Sam's back.]]&lt;br /&gt;
[[Image:SCC-MP5N-3.jpg|thumb|none|600px|Sam Fisher with a fully upgraded MP5N.]]&lt;br /&gt;
[[Image:SCC-MP5N-4.jpg|thumb|none|600px|Kestrel reloads the MP5N.]]&lt;br /&gt;
[[Image:SCC-MP5N-5.jpg|thumb|none|600px|Kestrel kills a guard from behind with the MP5N.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD-N1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5SD|Heckler &amp;amp; Koch MP5SD-N1]] appears in Conviction as &amp;quot;MP5-SD3&amp;quot;. Can be upgraded with a gun stock, a 2x scope and hollow point ammo. The M68 Aimpoint reflex sight appears to be mounted backwards on this and several other submachine guns and rifles. The MP5SD-N1 is also used by the Navy SEALs during the Diwaniya, Iraq flashback level.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD6 - 9x19mm]]&lt;br /&gt;
[[Image:SC-MP5SD6.jpg|thumb|none|600px|The weapon in an early trailer.]]&lt;br /&gt;
[[Image:SCC-MP5SD3-1.jpg|thumb|none|600px|Sam with the MP5SD-N1 at Kobin's mansion.]]&lt;br /&gt;
[[Image:SCC-MP5SD3-2.jpg|thumb|none|600px|Sam reloads the MP5SD-N1.]]&lt;br /&gt;
[[Image:SCC-MP5SD3-4.jpg|thumb|none|600px|Vic: ''My kids never draw me pictures or write or anything.''&amp;lt;br&amp;gt;SEAL: ''They don't write 'cause you can't read, man.''&amp;lt;br&amp;gt;Vic:'' Laugh it up. But when I get out of here-''&amp;lt;br&amp;gt;Sam: ''You're going to kindergarten?''&amp;lt;br&amp;gt;SEAL: ''You know I hear that they've got entrance exams in kindergarten now, Sam... I dunno if Vic's gonna make it in.'']]&lt;br /&gt;
[[Image:SCC-MP5SD3-3.jpg|thumb|none|600px|View through the 2X Scope of the MP5SD-N1. The characters always fire short (3 rounds) burst when using a gun while aiming down a scope. This enables to maintain accuracy with practically no recoil at all. This also applies to guns equipped with ACOG's.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] can be unlocked in the Extras menu. Can be equipped with a reflex sight, match grade ammo and an extended magazine, giving it 40 rounds from the original 20. It is the only suppressed machine pistol in Conviction. (NOTE: Because this weapon is suppressed and can be fired one-handed, it will be used during hand-to-hand takedowns, but because it does not have infinite ammo, no ammo will be lost from the magazine.)&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[Image:SCC-MP7A1-2.jpg|thumb|none|600px|An upgraded MP7A1 in the weapon locker.]]&lt;br /&gt;
[[Image:SCC-MP7A1-1.jpg|thumb|none|600px|Fisher holds an MP7A1 fitted with suppressor, hi-cap magazine and reflex sight.]]&lt;br /&gt;
[[Image:SCC-MP7A1-3.jpg|thumb|none|600px|Sam reloads the MP7A1 at the Third Echelon HQ.]]&lt;br /&gt;
[[Image:SCC-MP7A1-4.jpg|thumb|none|600px|Archer with an MP7A1 during a Deniable Ops game.]]&lt;br /&gt;
[[Image:SCC-MP7A1-5.jpg|thumb|none|600px|Kestrel aims the MP7A1 while holding a guard as human shield.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is carried by Third Echelon guards and members of the Washington Police. Called &amp;quot;UMP-45&amp;quot; but holds 30 rounds like the .40S&amp;amp;W version (UMP40). Can be upgraded with a suppressor, a laser sight and hollow point ammo.&lt;br /&gt;
[[Image:UMP_45.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:SCC-UMP-1.jpg|thumb|none|600px|H&amp;amp;K UMP45 with laser sight and suppressor in the weapon stash.]]&lt;br /&gt;
[[Image:SCC-UMP-3.jpg|thumb|none|600px|The UMP45 on Archer's back in a Deniable Ops game.]]&lt;br /&gt;
[[Image:SCC-UMP45-1.jpg|thumb|none|600px|Fisher punches a Black Arrow PMC with the UMP45.]]&lt;br /&gt;
[[Image:SCC-UMP-2.jpg|thumb|none|600px|Sam Fisher pulls the charging handle of the UMP45.]]&lt;br /&gt;
[[Image:SCC-UMP45-3.jpg|thumb|none|600px|Sam aims at a corrupt Third Echelon commando with his UMP45.]]&lt;br /&gt;
[[Image:SCC-UMP45-4.jpg|thumb|none|600px|Kestrel reloads the UMP while disguised as a Black Arrow PMC. Note the falling magazine. During reloads, the characters always use their trigger fingers to press the magazine release paddle/button, and reach for the fresh magazine even before that.]]&lt;br /&gt;
[[Image:SCC-UMP45-2.jpg|thumb|none|600px|Fisher reloads the UMP45 while taking cover. During reloads while taking cover the characters always change mags with the hand that is on the trigger. All the playable characters are ambidextrous shooters.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
== SC3000 ==&lt;br /&gt;
The SC3000 (an improved version of the [[Double Agent#SC-20K|SC-20K]] seen in the previous ''Splinter Cell'' games) is a heavily modified [[FN F2000 Tactical]]. The biggest difference can be seen in the weapon's magazine; instead of the F2000's STANAG mags the SC3000 uses new, horizontal magazines. The round control on the side and magazine design could suggest that the modifications were inspired by the [[(Ghost Recon) - Crye Associates MR-C|Crye Associates MR-C]] caseless bullpup assault rifle (a mock-up of a never-produced rifle seen in two other [[Tom Clancy]] titles, namely [[GRAW|G.R.A.W.]] and [[GRAW 2|G.R.A.W. 2]]), which had a similarly extremely high rate of fire, magazine design, and a rotary cocking handle. The high stopping power remains even if it's suppressed. It also lacks any sort of ejection port, including the F2000's patented forward ejection port system, suggesting that this weapon uses caseless ammunition, but is not.&amp;lt;br&amp;gt;&lt;br /&gt;
The SC3000 is carried by several Third Echelon Splinter Cells. Can be upgraded with a better gun stock, suppressor and hollow point ammo.&lt;br /&gt;
[[Image:FN F2000 tactical.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm]]&lt;br /&gt;
[[Image:MR-C1.jpg|thumb|none|400px|Crye Precision MR-C (Modular Rifle - Caseless) - Mockup]]&lt;br /&gt;
[[Image:SC-FNF2000.jpg|thumb|none|600px|The SC3000 in the game.]]&lt;br /&gt;
[[Image:SCC-F2000-1.jpg|thumb|none|600px|Archer with a suppressed SC3000 in Deniable Ops mode.]]&lt;br /&gt;
[[Image:SCC-F2000-4.jpg|thumb|none|600px|A 3E (Third Echelon) operative holds the SC3000.]]&lt;br /&gt;
[[Image:SCC-F2000-5.jpg|thumb|none|600px|Splinter Cells surround Fisher at Kobin's mansion.]]&lt;br /&gt;
[[Image:SCC-SC3000-1.jpg|thumb|none|600px|One of the deployed Splinter Cells fires his SC3000 at the Secret Service agents. This image shows, that the SC3000 is not using caseless ammunition.]]&lt;br /&gt;
[[Image:SCC-SC3000-2.jpg|thumb|none|600px|Another Splinter Cell opens fire with the SC3000 rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M468 ==&lt;br /&gt;
The [[Barrett REC7|Barrett M468]] is another usable assault rifle in the game. It is correctly referred to as the earlier M468 direct impingement model as noted by the fully shrouded HK style front post and its distinctive ARMS SIR bi-level free floating handguard. Carried by Third Echelon agents and Black Arrow mercenaries. Can be upgraded with a reflex sight, a suppressor and hollow point ammo.&lt;br /&gt;
[[Image:REC_7.JPG|thumb|none|400px|Barret M468 - 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:SCC-REC7.jpg|thumb|none|600px|A fully upgraded M468 in the weapon stash.]]&lt;br /&gt;
[[Image:SCC-M468-1.jpg|thumb|none|600px|The M468 with reflex sight and sound suppressor in Deniable Ops.]]&lt;br /&gt;
[[Image:SCC-M468-2.jpg|thumb|none|600px|Kestrel with the Barrett M468.]]&lt;br /&gt;
[[Image:SCC-M468-3.jpg|thumb|none|600px|Fisher holds the M468.]]&lt;br /&gt;
[[Image:SCC-M468-4.jpg|thumb|none|600px|Fisher aims at an unlucky goon with his rifle.]]&lt;br /&gt;
&lt;br /&gt;
==TsNIITochMash SR-3 Vikhr==&lt;br /&gt;
Referred to as &amp;quot;VIKHR&amp;quot;, the [[VSS Vintorez#SR-3 Vikhr|SR-3 Vikhr]] is a compact assault rifle that can be unlocked in the Extras menu. Also seen in CO-OP in Kobin's hands when he's getting in the cargo plane. The Vikhr can be upgraded with 2X scope, gun stock and match grade ammo. Incorrectly appears as a submachine gun in the game.&lt;br /&gt;
[[Image:SR3.jpg|thumb|none|400px|SR-3 Vikhr - 9x39mm]]&lt;br /&gt;
[[Image:SCC-SR3.jpg|thumb|none|600px|The SR-3 Vikhr in the game.]]&lt;br /&gt;
[[Image:SCC-VIKHR-1.jpg|thumb|none|600px|Archer holds the Vikhr in Deniable Ops.]]&lt;br /&gt;
[[Image:SCC-VIKHR-2.jpg|thumb|none|600px|Archer holds the Vikhr.]]&lt;br /&gt;
[[Image:SCC-SR3 Vikhr.jpg|thumb|none|600px|Fisher aims with the Vikhr.]]&lt;br /&gt;
[[Image:SCC-Ouch.jpg|thumb|none|600px|Ouch...]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]] is often used by Black Arrow mercenaries, Third Echelon guards during the climax and also by Kobin in the single player campaign. Can be upgraded with a 2X scope, a laser sight and match grade ammo.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:SCC-G36C.jpg|thumb|none|600px|The G36C in Conviction.]]&lt;br /&gt;
[[Image:SCC-G36C-1.jpg|thumb|none|600px|The G36C in Deniable Ops.]]&lt;br /&gt;
[[Image:SCC-G36C-2.jpg|thumb|none|600px|Kestrel with the G36C.]]&lt;br /&gt;
[[Image:SCC-G36C-3.jpg|thumb|none|600px|Kestrel pulls the charging handle of the G36C fitted with an M2 Aimpoint scope.]]&lt;br /&gt;
[[Image:SCC-G36C-6.jpg|thumb|none|600px|Archer punches the laryngeal prominence of a guard with his G36C neutralizing him instantly and silently.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
Inventory icon of the G36C is a [[G36K]] with Export scope.&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with ZF 3x4° dual optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:SCC-G36Cicon.jpg|thumb|none|600px|Inventory icon of the G36C which is erroneously a G36K.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H CQC==&lt;br /&gt;
The [[FN SCAR|Fabrique Nationale SCAR-H CQC]] can be obtained through UPlay. It erroneously holds 30 rounds like the &amp;quot;L&amp;quot; variant. Can be upgraded with an ACOG (which appears as &amp;quot;4X scope&amp;quot; in the game), a laser sight and match grade ammo. The SCAR-H has the highest range of all weapons, but only two enemies can be executed with it. The trigger unit (pistol grip, trigger guard, and fire selector area) is modeled from a First Generation SCAR-H.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|Third Generation FN SCAR-H CQC - 7.62x51mm]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|400px|First Generation FN SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm]]&lt;br /&gt;
[[Image:SCC-SCARH-2.jpg|thumb|none|600px|The SCAR-H CQC in a weapon stash. Note first gen trigger unit.]]&lt;br /&gt;
[[Image:SCC-SCAR-1.jpg|thumb|none|600px|The SCAR-H on Sam's back during the mansion level.]]&lt;br /&gt;
[[Image:SCC-SCAR-2.jpg|thumb|none|600px|Fisher pulls the charging handle of the SCAR-H CQC. All the assault rifles and submachine guns use the same generic reload animation, where the characters imitate the pulling of a charging handle, which is ''always'' on the front parts of the gun. In this and some other cases, it would be much more easier and practical to hit the bolt-catch release button.]]&lt;br /&gt;
[[Image:CONVICTION-SCAR-H.jpg|thumb|none|600px|Kestrel holds a SCAR-H CQC fitted with a &amp;quot;4X Scope&amp;quot;.]]&lt;br /&gt;
[[Image:SCC-SCAR-H CQC.jpg|thumb|none|600px|Round One. FIGHT!]]&lt;br /&gt;
[[Image:SCC-SCAR-8.jpg|thumb|none|600px|Fisher clears a room with the SCAR.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS G2 ==&lt;br /&gt;
The [[FAMAS|GIAT FAMAS G2]] is another unlockable weapon in the game. It is one of the best assault rifles in the game due to it's high rate of fire and superb accuracy. The only disadvantage is that the FAMAS G2 cannot be suppressed. It can be upgraded with a 2X scope, laser sight and match grade ammo.&lt;br /&gt;
[[File:Famas g2.jpg|thumb|none|400px|GIAT FAMAS G2 - 5.56x45mm]]&lt;br /&gt;
[[Image:SCC-FAMAS.jpg|thumb|none|600px|A FAMAS G2 with laser sight in the game.]]&lt;br /&gt;
[[Image:SCC-FAMAS-1.jpg|thumb|none|600px|The FAMAS G2 on Sam's back.]]&lt;br /&gt;
[[Image:SCC-FAMAS-3.jpg|thumb|none|600px|Close view on the FAMAS G2.]]&lt;br /&gt;
[[Image:SCC-FamasG2.jpg|thumb|none|600px|Guard: ''Come out. You're hiding like a little girl!'']]&lt;br /&gt;
[[Image:SCC-FAMAS-4.jpg|thumb|none|600px|Fisher interrogates the Black Arrow Officer with his FAMAS on his back.]]&lt;br /&gt;
[[Image:SCC-FAMAS-5.jpg|thumb|none|600px|Fisher hides in the darkness and aims the FAMAS at a Black Arrow merc.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash AK-47 ==&lt;br /&gt;
The [[AK-47]] appears in the flashback level as Vic's primary weapon. Can be upgraded with an extended magazine (55 rounds), a 4X ACOG (which is anachronistic to the Desert Storm period), and match grade ammo. During the flashback level, it has unlimited ammunition. The model itself appears to be the same AK-47 from [[Rainbow Six: Vegas]].&lt;br /&gt;
[[Image:AK-47.jpg|thumb|400px|none|Type I AK-47, hybrid stamped/milled receiver with prototype slab sided magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:SCC-AK47-1.jpg|thumb|none|600px|The AK-47 on the ground.]]&lt;br /&gt;
[[Image:SCC-AK47-2.jpg|thumb|none|600px|Vic with the AK during the Diwanya, Iraq flashback level.]]&lt;br /&gt;
[[Image:SCC-AK47-3.jpg|thumb|none|600px|Iraqi soldiers standing with AKs.]]&lt;br /&gt;
[[Image:SCC-AK47-4.jpg|thumb|none|600px|Fisher holds an AK-47 fitted with a high-capacity magazine.]]&lt;br /&gt;
[[Image:SCC-AK47-5.jpg|thumb|none|600px|Archer wonders why does Black Arrow keep crates of AK-47's at their secret base in Salt Lake City, UT. The AK never appears in the hands of Black Arrow PMC's in story mode, or Deniable Ops.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash AKS-74U ==&lt;br /&gt;
The [[AKS-74U]] appears in the flashback level and in CO-OP. Carried by several Iraqi insurgents and mercenaries. Can be upgraded with a laser sight, extended mags, and hollow point ammo. It is also incorrectly a submachine gun in the game.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:SCC-AKS74U-2.jpg|thumb|none|600px|The AKS-74U in the weapon stash. Note steel ribbed magazine. This appears to be another [[Rainbow Six: Vegas|Rainbow Six: Vegas series]] model.]]&lt;br /&gt;
[[Image:SCC-AKS74U-1.jpg|thumb|none|600px|Sam Fisher with a fully upgraded AKS-74U.]]&lt;br /&gt;
[[Image:SCC-AKS74U-3.jpg|thumb|none|600px|Reloading the AKS-74U.]]&lt;br /&gt;
[[Image:SCC-AKS74U-4.jpg|thumb|none|600px|Vic jumps over some boxes with an AKS-74U in his hands.]]&lt;br /&gt;
[[Image:SCC-AKS74U-5.jpg|thumb|none|600px|Fisher interrogates the PMC Officer at the Michigan Ave Reservoir.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The [[Benelli M3 Super 90]] shotgun appears as &amp;quot;M3&amp;quot; in the game and can be unlocked in the Extras menu for free. Holds 8 shells, is very effective in close quarters but is limited to pump-action fire-mode. Not very common among Black Arrow soldiers, because they prefer the automatic weapons, mainly the [[Barrett REC7|M468]] and [[MP5|MP5N]].&lt;br /&gt;
[[Image:Benelli m3-1-.jpg|thumb|none|400px|Benelli M3 Super 90 - 12 gauge]]&lt;br /&gt;
[[Image:SCC-M3.jpg|thumb|none|600px|The M3 Super 90 in a weapon stash.]]&lt;br /&gt;
[[Image:SCC-M3-1.jpg|thumb|none|600px|The M3 Super 90 on Archer's back.]]&lt;br /&gt;
[[Image:SCC-M3-3.jpg|thumb|none|600px|Archer reloading the M3 Super 90.]]&lt;br /&gt;
[[Image:SCC-M3Super90.jpg|thumb|none|600px|Archer holds an M3 with an M2 Aimpoint scope.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 Cruiser ==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears in the game as a usable shotgun. It is the only shotgun available in the standard edition of the game. Holds 8 shells like the [[Benelli M3 Super 90]] even though it only has an 5-round mag-tube. Referred as the &amp;quot;M-500&amp;quot;. Can be upgraded with a laser sight, a reflex sight and match grade ammo.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|400px|Mossberg 500 Cruiser with heat shield - 12 gauge]]&lt;br /&gt;
[[Image:SCC-M500-4.jpg|thumb|none|600px|Mossberg 500 Cruiser with reflex scope in the game.]]&lt;br /&gt;
[[Image:SCC-M500-1.jpg|thumb|none|600px|Sam Fisher holding the Mossberg in Washington.]]&lt;br /&gt;
[[Image:SCC-M500-3.jpg|thumb|none|600px|Sam with the 500 Cruiser after the EMP attack.]]&lt;br /&gt;
[[Image:SCC-M500-5.jpg|thumb|none|600px|Archer blows away a goon with his 500 Cruiser.]]&lt;br /&gt;
[[Image:SCC-M500-6.jpg|thumb|none|600px|Archer insert some shell into his Mossberg 500 Cruiser. Unlike in many games, the characters pump the shotguns only after reloading from empty.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The suppressed [[Franchi SPAS-12]] can only be obtained if someone pre-orders the game. Can be upgraded with a gun stock, a 2X scope and match grade ammo. Appears in semi-automatic mode only.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg‎ |thumb|none|400px|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]]&lt;br /&gt;
[[Image:SCC_SPAS_12_Suppressed.JPG‎ |thumb|none|600px|The Suppressed Franchi SPAS-12 during weapon selection.]]&lt;br /&gt;
[[Image:CONVICTION-SPAS12.jpg|thumb|none|600px|Fisher fires the SPAS-12 in the &amp;quot;Pre-order Now&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN M240D==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|FN M240D machine gun]] makes an appearance in the game as a mounted turret with auto-tracking capability. It is seen equipped with a heat-shield. The M240D is the stationary version of the M240 General Purpose Machine Gun.&lt;br /&gt;
[[Image:M240d.jpg|thumb|none|400px|FN M240D - 7.62x51mm NATO (vehicle and aircraft-mount version with spade grips)]]&lt;br /&gt;
[[Image:M240D.jpg|thumb|none|600px|M240D - In this picture it can be clearly seen that is equipped with a heat-shield.]]&lt;br /&gt;
[[Image:TurretSCC.jpg|thumb|none|600px|A view through the built-in camera of the M240D.]]&lt;br /&gt;
[[Image:SCC-M240D Fire.jpg|thumb|none|600px|Firing the turret. It has unlimited ammunition and cannot overheat.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
[[Minigun]]s can be seen as parts of turrets the Black Arrow teams use. One is set up at the EMP bombsite, the second one is seen at the White House. A Minigun is also seen on the helicopter during the chopper battle at Michigan Ave Reservoir, but it is strangely mounted as a nose turret.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 Minigun with flash suppressor - 7.62x51mm]]&lt;br /&gt;
[[Image:SCC-Minigun-1.jpg|thumb|none|600px|Fisher takes cover as the turret scans the area for intruders.]]&lt;br /&gt;
[[Image:SCC-Minigun-2.jpg|thumb|none|600px|Fisher examines the Minigun from up close after neutralizing the operator with a well-placed shot.]]&lt;br /&gt;
[[Image:SCC-Minigun-3.jpg|thumb|none|600px|A disabled M134 Minigun.]]&lt;br /&gt;
[[Image:CONVICTION-M134.jpg|thumb|none|600px|Archer about to operate the turret via the control panel. The wall-mounted automated turrets were originally planned to be Miniguns, however the developers changed them to M240D machine guns. Still, on the turret's control panel, the Minigun icon remains.]]&lt;br /&gt;
&lt;br /&gt;
==NSVT Heavy Machine Gun==&lt;br /&gt;
The [[NSV|NSVT Heavy MG]] appears on Russian T-80 tanks in the CO-OP/Deniable Ops level &amp;quot;Mozdok Grounds&amp;quot;.&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|400px|Tripod-mounted NSV HMG with ammo box and belt - 12.7x107mm]]&lt;br /&gt;
[[Image:SCC-Tank1.jpg|thumb|none|600px|Archer in a hangar full of T-80 tanks and BTR-90 vehicles.]]&lt;br /&gt;
[[Image:SCC-Tankgun.jpg|thumb|none|600px|A closer image of the NSVT machine gun. It is one of the lesser detailed weapons in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42 30mm Cannon==&lt;br /&gt;
[[Shipunov 2A42]] automatic cannons can be seen on BTR-90's in the same &amp;quot;Mozdok Grounds&amp;quot; level.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|400px|Shipunov 2A42 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:SCC-BTR1.jpg|thumb|none|600px|Shipunov 2A42 cannon mounted on a BTR-90.]]&lt;br /&gt;
[[Image:SCC-BTR2.jpg|thumb|none|600px|The same vehicle from the other side.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
==Mosin Nagant Rifle==&lt;br /&gt;
A possible [[Mosin Nagant]] rifle with bayonet can be seen on several communist posters at the Yastreb Complex and at the Russian printing press.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mmR]]&lt;br /&gt;
[[Image:SCC-Mosin.jpg|thumb|none|600px|Archer stops for a second to examine this vintage commie poster.]]&lt;br /&gt;
&lt;br /&gt;
==Toy Gun==&lt;br /&gt;
Several Toy guns can be seen at the carnival at the Washington Monument used to shoot at targets. The guns resemble the [[Tommy Gun|M1928 Thompson]] submachine gun.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; or &amp;quot;Chicago typewriter&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:SCC-TommyGun.jpg|thumb|none|600px|Fisher looks at the toy gun. He could kill some dudes with that toy gun too, probably.]]&lt;br /&gt;
&lt;br /&gt;
==Lever-action Rifle==&lt;br /&gt;
A man is seen holding a lever-action rifle at the carnival when Sam meets Victor Coste. The rifle is probably a toy gun, maybe a prize he's won in a carnival game.&lt;br /&gt;
[[Image:SCC-Lever.jpg|thumb|none|600px|The man holds the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Gadgets==&lt;br /&gt;
Fisher, Archer and Kestrel can use various equipment in the game to surprise the enemy or escape from a hot situation. The EMP grenade can be used to temporarily disable cameras, lights and the flashlights of the enemy guards. It can also stun the enemies just like a flashbang. The remote and proximity mine can stick to any surface and kill any enemy that comes near. The sticky camera can be used to observe areas and tag enemies, or lure guards into their death using its ability to play loud music. When an enemy hears the music, he will start to investigate and can be blown up when he moves close to the camera.&lt;br /&gt;
[[Image:SCC-GADGETS.jpg|thumb|none|600px|The available equipment in the game. From left to right: EMP grenade, frag grenade, flashbang, remote mine, sticky camera and proximity mine.]]&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
The firing technique Sam Fisher and the other playable characters use is called C.A.R. (Center Axis Relock). This system allows the operator to engage and disengage very quickly, while maintaining maneuverability and stability, and negating most of the recoil. The system was invented mainly for handguns, but works well with all kinds of weapons, small arms, longer guns or even melee weapons and OC sprays.&lt;br /&gt;
&lt;br /&gt;
The close-quarters takedowns seen in the game (only the ones that involve using guns as melee weapons, the rest are Krav Maga moves) are also parts of the C.A.R. system. Due to the unique, bladed stance the C.A.R. shooting system enables extremely fast reloads, which are also seen in the game.&lt;br /&gt;
&lt;br /&gt;
The C.A.R. technique was invented by Paul Castle, Chief Instructor of Sabre Tactical Training and Research, Inc. Paul Castle (born 1959) passed away﻿ on September 14th, 2011 after a long battle with cancer. Rest In Peace, Paul.&lt;br /&gt;
&lt;br /&gt;
=SEE ALSO=&lt;br /&gt;
* ''[[Splinter Cell]]''&lt;br /&gt;
* ''[[Splinter Cell: Pandora Tomorrow]]''&lt;br /&gt;
* ''[[Splinter Cell: Chaos Theory]]''&lt;br /&gt;
* ''[[Splinter Cell: Double Agent]]''&lt;br /&gt;
* ''[[Splinter Cell: Conviction]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Uncharted_3:_Drake%27s_Deception&amp;diff=480478</id>
		<title>Uncharted 3: Drake's Deception</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Uncharted_3:_Drake%27s_Deception&amp;diff=480478"/>
		<updated>2011-11-05T01:34:11Z</updated>

		<summary type="html">&lt;p&gt;SIGman: /* Beretta 92FS Inox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Uncharted 3 Drake's Deception cover.jpg|thumb|right|300px|''Uncharted 3: Drake's Deception'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Uncharted 3: Drake's Deception''''' is the third installment in the ''Uncharted'' video game series, developed by Naughty Dog Inc. and published by Sony exclusively for the PS3. It continues the story of fortune hunter Nathan Drake as he searches for another lost city; this time, he is hunting for the &amp;quot;Atlantis of the Sands&amp;quot; described by Thomas Edward Lawrence. He soon finds that he is not the only one searching, as a mysterious old acquaintance, Katherine Marlowe, attempts to steal a decoding disc and ring from him that will allow the mysterious secret society she heads to find the unimaginable riches that the city supposedly contains.&lt;br /&gt;
&lt;br /&gt;
'''The following guns appear in the video game ''Uncharted 3: Drake's Deception'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
''Uncharted 3'', as with the previous two games, features a two-weapon system based on size; Nathan can carry one one-handed weapon in his holster and one two-handed weapon on his back, as well as up to four hand grenades. Weapon models in the game often feature fixed components; pistols in particular will often be reloaded without the old magazine actually being removed from the weapon.&lt;br /&gt;
&lt;br /&gt;
One fairly common occurance is for a level to have a &amp;quot;designated&amp;quot; weapon for Nathan Drake to be carrying; this will often result in him having weapons during cutscenes which the player has replaced with others during the level itself.&lt;br /&gt;
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=Pistols=&lt;br /&gt;
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==Walther P99==&lt;br /&gt;
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The olive drab-framed military version of the [[Walther P99]] one of the most common sidearms in the game, called the &amp;quot;Para-9.&amp;quot; It is used by Marlowe's secret society thugs, and is her right-hand man Talbot's weapon of choice. The P99 is incorrectly modelled with an external hammer. One DLC extra is the &amp;quot;Naughty Dog Pistol,&amp;quot; a modified P99 with an extended magazine, coloured black with a red pawprint logo on the side. In cutscenes where Nathan has a P99 holstered, it quite frequently has the slide locked back for no apparent reason.&lt;br /&gt;
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[[Image:Walther P99 - Military version.jpg‎|thumb|none|350px|Military Walther P99 with olive drab frame - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-P99-1.jpg|thumb|none|600px|Nathan aims his P99 at villain Talbot near the end of the section of the game set in Syria.]]&lt;br /&gt;
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==Colt Defender==&lt;br /&gt;
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The [[M1911#Colt Defender|Colt Defender]] returns from the previous game, still called the &amp;quot;45 Defender&amp;quot; and still having an 8-round magazine when the real weapon only holds 6 rounds. By a slim margin it is the most common pistol in the campaign, and is also used by returning character Chloe.&lt;br /&gt;
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[[Image:ColtDefenderM1911.jpg|thumb|none|320px|Colt Defender with Hogue grips - .45 ACP. Similar to the one used in-game.]]&lt;br /&gt;
[[Image:Uncharted3-Defender-1.jpg|thumb|none|600px|In a flashback to 20 years before the events of the game proper, a young Nathan Drake aims his Colt Defender at one of Marlowe's goons.]]&lt;br /&gt;
[[Image:Uncharted3-Defender-2.jpg|thumb|none|600px|Returning character Chloe still has the custom Defender she used in the previous game, a black version with gold engraving on the slide.]]&lt;br /&gt;
[[Image:Uncharted3-Defender-3.jpg|thumb|none|600px|Another shot of Chloe's custom Defender.]]&lt;br /&gt;
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== Beretta 92FS Inox ==&lt;br /&gt;
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The [[Beretta 92FS Inox]] from the previous game can be seen on Drake's table during the introduction. Suppressed later on and referred to as the &amp;quot;Silenced Pistol&amp;quot;.&lt;br /&gt;
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[[Image:BIH1.jpg|thumb|none|400px|Beretta 92FS Inox with Hogue wrap-around grips - 9x19mm. The Beretta had these grips in the previous game.]]&lt;br /&gt;
[[Image:Uncharted3-Beretta-1.jpg|thumb|none|600px|The Beretta has seemingly been downgraded to the status of paperweight in the sequel.]]&lt;br /&gt;
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==Beretta 93R==&lt;br /&gt;
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The [[Beretta 93R]] is called the &amp;quot;Raffica Pistol&amp;quot; in-game. Strangely, it has exactly the same firing sound as the hybrid Galil.&lt;br /&gt;
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[[Image:Beretta93-1-.jpg|thumb|none|370px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-93R-1.jpg|thumb|none|600px|Nathan throttles a Somali pirate, both of them armed with Beretta 93Rs. This is odd, since this pirate actually drops a Smith &amp;amp; Wesson 629 Classic when he dies.]]&lt;br /&gt;
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==Walther P5==&lt;br /&gt;
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New character Charlie Cutter uses a [[Walther P5]] throughout the game. The weapon can also be seen in the top-left of the background on the PS3 dashboard. In a continuity error, his pistol is taken away by Talbot and he picks up a Walther P99 from one of Talbot's goons, only for it to become his Walther P5 again at the start of the next cutscene.&lt;br /&gt;
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[[File:P5Wood.jpg|thumb|none|320px|Walther P5 with wooden grips - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-Cutterpistol-1.jpg|thumb|none|600px|Charlie holsters his Walther P5 as the group meets up at a castle in Syria.]]&lt;br /&gt;
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== Smith &amp;amp; Wesson Model 629 Classic ==&lt;br /&gt;
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The [[Smith &amp;amp; Wesson Model 29#Smith &amp;amp; Wesson Model 629 Classic|Smith &amp;amp; Wesson Model 629 Classic]], still called the &amp;quot;Wes .44&amp;quot; in-game, returns from the previous games. This is Victor Sullivan's weapon of choice in all of the games and is the most powerful pistol in the game.&lt;br /&gt;
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[[Image:SW629BD2.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 629 Classic with custom wood grips - .44 Magnum]]&lt;br /&gt;
[[Image:Uncharted3-629-2.jpg|thumb|none|600px|During the introduction, a slow pan over a table gives a closeup of Sully's 629 Classic.]]&lt;br /&gt;
[[Image:Uncharted3-629-1.jpg|thumb|none|600px|Nathan reloads the 629 Classic.]]&lt;br /&gt;
[[Image:Uncharted3-629-3.jpg|thumb|none|600px|Sully holds his 629 Classic near the end of the Syria chapters.]]&lt;br /&gt;
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==Taurus Raging Bull==&lt;br /&gt;
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The &amp;quot;Tau Sniper&amp;quot; is a [[Taurus Raging Bull]] with the muzzle ports moved to the sides of the barrel and a low-magnification scope fitted.&lt;br /&gt;
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[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull - .44 Magnum]]&lt;br /&gt;
[[Image:Uncharted3-WesandTau-1.jpg|thumb|none|600px|Needing a little more range, Nathan swaps his 629 Classic for a Raging Bull.]]&lt;br /&gt;
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== Dan Wesson PPC ==&lt;br /&gt;
The [[Dan Wesson revolvers|Dan Wesson PPC]], called the &amp;quot;Mag 5&amp;quot; in the game, has a very high damage output and incorrectly holds 7 rounds.&lt;br /&gt;
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[[Image:Dan Wesson PPC.jpg|thumb|none|400px|Dan Wesson PPC - .357 Magnum]]&lt;br /&gt;
[[Image:Uncharted3-PPC-2.jpg|thumb|none|600px|At the old fortress in Syria, Nathan strikes a suitably heroic pose with his Dan Wesson PPC.]]&lt;br /&gt;
[[Image:Uncharted3-PPC-1.jpg|thumb|none|600px|Nathan checks over his PPC before holstering it. This animation is used for all pistols and designed around the Colt Defender; what Drake is actually starting to do here is a brass check, a rather difficult action to perform on a gun with no slide.]]&lt;br /&gt;
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=Submachine Guns=&lt;br /&gt;
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==MasterPiece Arms MPA930T==&lt;br /&gt;
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The MasterPiece Arms MPA930T &amp;quot;mini pistol&amp;quot; (a civilian semi-auto clone of the [[MAC-10]]) is a replacement for the Micro Uzi from the first two games, and is called the &amp;quot;Arm Micro.&amp;quot; In the game itself it is shown as fully automatic.&lt;br /&gt;
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[[Image:MPA930T.jpg|thumb|none|350px|MasterPiece Arms MPA930T semi-auto civilian &amp;quot;mini pistol&amp;quot; with &amp;quot;safety extension&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:Uncharted3-MAC-1.jpg|thumb|none|600px|Drake opens up on one of Marlowe's goons with his MPA930T. The version in the game features a &amp;quot;safety extension&amp;quot; with muzzle brake holes.]]&lt;br /&gt;
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=Shotguns=&lt;br /&gt;
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==Sawed-Off Double Barrelled Shotgun==&lt;br /&gt;
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An old-fashioned rabbit-ear [[12 Gauge Double Barrelled Shotgun]] with the barrels and stock sawed off is referred to as the &amp;quot;Sawed-Off Shotgun&amp;quot;. Nathan rather wisely chooses to fire one barrel at a time rather than both at once as is quite common in videogames.&lt;br /&gt;
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[[Image:RossiOverlandShortSBS.jpg|thumb|none|400px|Rossi Overland Short Barreled Shotgun - 12 Gauge. Similar to, though not the same as, the weapon used in ''Uncharted 3''.]]&lt;br /&gt;
[[Image:Uncharted3-Shotty-2.jpg|thumb|none|600px|Following a trip to a Yemeni arms dealer who apparently had a very poor selection on offer, Sully and Elena check over their shotguns. Note they have decorative engraving on both the barrels and wood furnishings.]]&lt;br /&gt;
[[Image:Uncharted3-Shotty-1.jpg|thumb|none|600px|Nathan holds one of the two shotguns as he, Sully and Elena gather their wits, having just escaped a swarm of spiders the size of dinner plates.]]&lt;br /&gt;
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==&amp;quot;Pistole&amp;quot;==&lt;br /&gt;
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The fictional &amp;quot;Pistole&amp;quot; shotgun returns from the previous game. As before, it appears to be a sawed-off over-and-under shotgun, but the barrels are mounted on a revolver-like crane; the entire front of the gun swings to the side for reloading.&lt;br /&gt;
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[[Image:Sawed-off Browning O-U.jpg|thumb|none|400px|Sawn-off Over and Under shotgun - 12 Gauge]] &lt;br /&gt;
[[Image:Uncharted3-Pistole-1.jpg|thumb|none|600px|The &amp;quot;Pistole&amp;quot; partway through a reload, showing how the barrels swing out.]]&lt;br /&gt;
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==Franchi SPAS-12==&lt;br /&gt;
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The [[SPAS-12]] returns once again as the &amp;quot;SAS-12&amp;quot; in game. Per tradition, it is pump-action only.&lt;br /&gt;
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[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:Uncharted3-SPAS-1.jpg|thumb|none|600px|Nathan uses a SPAS-12 on an armoured soldier.]]&lt;br /&gt;
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=Assault Rifles=&lt;br /&gt;
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==AK-47==&lt;br /&gt;
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The [[AK-47]] is used in every game in the series. The reloading animation is mirrored when Nate is in cover depending on which way he is facing; this means he can end up pulling a charging handle that isn't there on the weapon's left side. In multiplayer, if the &amp;quot;blindfire accuracy&amp;quot; perk is used it will be shown with an underfolding stock, which somehow makes it more accurate.&lt;br /&gt;
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[[Image:TypeIII AK47.jpg|thumb|500px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Uncharted3-AK-1.jpg|thumb|none|600px|Nathan holds an AK as he searches a derelict French chateau for clues.]]&lt;br /&gt;
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==IMI Galil hybrid==&lt;br /&gt;
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Named &amp;quot;G-MAL&amp;quot;, it replaces the FAL from Uncharted 2. Like its predecessor, it fires 3 rounds bursts and is equipped with a Trijicon Reflex sight.  The in-game model appears to a hybrid between a [[Galil#Galil 7.62 ARM|7.62mm Galil]] (for its magazine) and a 5.56mm [[Galil MAR |Micro Galil]] (general model). It is not particularly clear if it is supposed to be 5.56mm or 7.62mm in the game itself.&lt;br /&gt;
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[[Image:Galil_m.jpg|thumb|none|450px|IMI Galil MAR - 5.56x45mm]]&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|450px|The IMI Galil 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:Uncharted3-Galil-2.jpg|thumb|none|600px|Facing off with Nathan in Syria, one of Talbot's thugs holds the hybrid Galil rifle.]]&lt;br /&gt;
[[Image:Uncharted3-Galil-1.jpg|thumb|none|600px|Following Nathan's adventure, the first rule of gun safety was amended to &amp;quot;don't do this.&amp;quot;]]&lt;br /&gt;
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==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
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Called &amp;quot;M9&amp;quot; ingame.  The red and white markings near the selector tend to indicate that it's a [[HK416]] rather than another M4 clone.&lt;br /&gt;
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[[Image:Heckler and Koch 416.jpg|thumb|none|470px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Uncharted3-M4thing-1.jpg|thumb|none|600px|Nathan holds his &amp;quot;M9&amp;quot; as his enemies discover where they left that crate of banana peels.]]&lt;br /&gt;
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==AKS-74U==&lt;br /&gt;
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A stockless [[AKS-74U]] is called &amp;quot;KAL 7&amp;quot; in-game. This is something of a &amp;quot;poster weapon&amp;quot; for this game, appearing on the title screen and the box art, and held by the Nathan Drake figure included with the collector's edition of ''Uncharted 3''.&lt;br /&gt;
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[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:Uncharted3-AKS-1.jpg|thumb|none|600px|An AKS-74U is seen buried in the sand on the title screen.]]&lt;br /&gt;
[[Image:Uncharted3-AKS74U-1.jpg|thumb|none|600px|Nathan fires his stockless AKS-74U at a Somali pirate.]]&lt;br /&gt;
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=Sniper Rifles=&lt;br /&gt;
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==Hybrid SVD-S / PSL sniper==&lt;br /&gt;
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Named &amp;quot;Dragon Sniper&amp;quot;, this rifle is a hybrid of the [[SVD Dragunov|SVD-S Dragunov]] and the [[FPK / PSL Sniper Rifle]]; the model is similar to the SVD-S overall, but has no space between the magazine and the front of the trigger guard. It is a one shot kill from the waist up. The model uses the 10-round SVD magazine with green tape wrapped around the middle, though the magazine only actually holds 5 rounds.&lt;br /&gt;
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[[Image:SVD-S-Rifle.jpg|thumb|none|500px|Dragunov-S shortened sniper rifle intended for paratroopers - 7.62x54mmR]]&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|500px|Romanian FPK/PSL sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:Uncharted3-Sniper-1.jpg|thumb|none|600px|Nathan fires a ridiculously off-axis shot from his &amp;quot;Dragon Sniper&amp;quot; at a thug with an RPG-7 during the chapters set in Syria. Note from the icon in the top-left that the rifle is overall rather deformed, with a standard SVD stock angled like a PSL stock and the scope mounted too far forward.]]&lt;br /&gt;
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=Machine Guns=&lt;br /&gt;
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==PKM==&lt;br /&gt;
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A [[PK Machine Gun|PKM]] is usable in the game, called the &amp;quot;PAK-80.&amp;quot; It has an incorrect 500-round capacity.&lt;br /&gt;
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[[Image:PKM-mg.jpg|thumb|500px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
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==DShK heavy machine gun==&lt;br /&gt;
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Fixed gun emplacements mounting [[DShK heavy machine gun]]s are seen during the campaign, first used by Somali pirates during Chapter 12.&lt;br /&gt;
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[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[Image:Uncharted3-DShK-1.jpg|thumb|none|600px|Nathan looks over a mounted DShK in the Somali pirates' ship graveyard.]]&lt;br /&gt;
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=Launchers=&lt;br /&gt;
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==Milkor M32 MGL Grenade Launcher==&lt;br /&gt;
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The [[Milkor MGL|M32 MGL]] is called the &amp;quot;M32 Hammer&amp;quot; as in previous games. It has a four-round cylinder rather than the correct six, and the reload animation shows it breaking open at the top rather than the front of the launcher hinging to the side. Nathan reloads it as if he is using a speedloader, though the animation actually shows his hand empty. The launcher also features videogame variable-fuze grenades which explode on impact with enemies but will bounce off walls and explode on a timer instead.&lt;br /&gt;
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[[Image:MGL32.jpg|thumb|none|450px|Milkor M32 MGL in desert tan finish fitted with a Armson OEG reflex sight - 40mm ]]&lt;br /&gt;
[[Image:Uncharted3-MGL-2.jpg|thumb|none|600px|Nathan fires the M32 MGL. Note the 4-round cylinder as seen in ''[[Far Cry 2]]''.]]&lt;br /&gt;
[[Image:Uncharted3-MGL-1.jpg|thumb|none|600px|Nathan reloads the MGL; the cylinder is actually supposed to rotate out to the side, not break open at the pivot point. If this actually happened, the launcher would fall in half.]]&lt;br /&gt;
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==RPG-7==&lt;br /&gt;
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The [[RPG-7]] is used in every game in the series.&lt;br /&gt;
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[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Uncharted3-RPG-1.jpg|thumb|none|600px|Nathan takes aim with an RPG-7 as he takes on Somali pirates in Chapter 12.]]&lt;br /&gt;
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=Thrown weapons=&lt;br /&gt;
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==M67 Hand Grenade==&lt;br /&gt;
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Both Nathan and his foes use [[M67 hand grenade]]s as their explosive armament; Nathan now has the ability to throw grenades back. The grenades are shown fitted with flashing lights and make a tone as they count down. As is often the case in modern games, the thrown and in-world models are the same and so live grenades still have the pins and safety levers attached.&lt;br /&gt;
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[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
[[Image:Uncharted3-Grenade-1.jpg|thumb|none|600px|&amp;quot;We've been tossing this thing back and forth for half an hour, why won't it go off?&amp;quot;]]&lt;br /&gt;
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==M84 Stun Grenade==&lt;br /&gt;
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While Nathan, Sully and Elena are trying to make their way out of an ancient site in Yemen, Marlowe's thugs throw smoke grenades down the entrance shaft; the models for these are actually [[M84 stun grenade]]s. They are shown with their pins and safety levers still attached.&lt;br /&gt;
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[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
[[Image:Uncharted3-StunG-1.jpg|thumb|none|600px|Nathan warily eyes a levitating stun grenade which produced smoke, wondering if will turn out to be another ancient artifact which will try to kill him.]]&lt;br /&gt;
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=Others=&lt;br /&gt;
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==&amp;quot;Minion&amp;quot; cannon==&lt;br /&gt;
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During the flashback level set 20 years in the past, a young Nathan Drake visits an exhibition on Francis Drake's fleet, which includes a number of Tudor-period &amp;quot;Minion&amp;quot; cannons recovered from the ships. These were relatively small cannons of around 3-inch bore using 3-5 pound shot.&lt;br /&gt;
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[[Image:Uncharted3-Cannon-1.jpg|thumb|none|600px|Drake walks past a line of &amp;quot;Minion&amp;quot; cannons as he searches for his ancestor's ring.]]&lt;br /&gt;
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[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>SIGman</name></author>
	</entry>
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