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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Raven</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-04-08T08:45:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_2042&amp;diff=1592009</id>
		<title>Talk:Battlefield 2042</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_2042&amp;diff=1592009"/>
		<updated>2023-07-21T01:19:32Z</updated>

		<summary type="html">&lt;p&gt;Raven: /* NTW-20 &amp;quot;.50-caliber&amp;quot; version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Misc/old images=&lt;br /&gt;
[[File:BFPortal FIM-92 (2).jpg|thumb|none|600px|The FIM-92 Stinger out on the bow end of the USS Essex.]]&lt;br /&gt;
[[File:BFPortal FIM-92 (3).jpg|thumb|none|600px|The Stinger's old and rather inaccurate reticle.]]&lt;br /&gt;
[[File:BFPortal M98B (1).jpg|thumb|none|600px|Holding an unscoped Barret M98B atop the Caspian radio tower. Unlike the original game, it lacks BUIS without a scope selected...]]&lt;br /&gt;
[[File:BFPortal M98B (2).jpg|thumb|none|600px|...which leads to this happening when attempting to aim.]]&lt;br /&gt;
[[File:BFPortal M98B (3).jpg|thumb|none|600px|Thankfully, Attachments Plus does allow for a scope to be reaffixed easily. Note the fitting Barret BORS system.]]&lt;br /&gt;
[[File:BFPortal M98B (4).jpg|thumb|none|600px|About to release the .338 magazine.]]&lt;br /&gt;
[[File:BFPortal M98B (5).jpg|thumb|none|600px|Sliding in a new one.]]&lt;br /&gt;
[[File:BFPortal M98B (6).jpg|thumb|none|600px|Flicking out the magazine when empty. As with the two rifles below, the animations are straight from the base game's Sako TRG M10.]]&lt;br /&gt;
[[File:BFPortal FGM-148 (3).jpg|thumb|none|600px|Pre-December 2022 Javelin CLU scope view.]]&lt;br /&gt;
&lt;br /&gt;
=Unreleased datamined weapons=&lt;br /&gt;
==Barrett XM109==&lt;br /&gt;
The [[Barrett XM109]] was datamined in the PC files. &lt;br /&gt;
[[File:SoldierTech XM109-2.jpg|thumb|none|450px|Barrett XM109 - 25x59mm]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
A hand held version of the [[M134 Minigun]] was referenced in datamined files. &lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|Hand Held M134 Minigun]]&lt;br /&gt;
&lt;br /&gt;
==MGA SAW K==&lt;br /&gt;
The MGA SAW K was referenced in the datamined files. &lt;br /&gt;
[[File:MGA SAW K.jpg|thumb|none|400px|MGA SAW K - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1L==&lt;br /&gt;
Lastly, an [[MGL Mk 1L]] was also referenced in the datamine. &lt;br /&gt;
[[File:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==ACB-90 Storm==&lt;br /&gt;
The [https://voentorg-spetsnaz.prom.ua/p1146478102-nozh-boevoj-takticheskij.html ACB-90 Storm] (ACB-90 Штурм), a tactical knife made by the Ukrainian company &amp;quot;Voentorg Spetsnaz&amp;quot;, is once again featured as the &amp;quot;Baku ACB-90&amp;quot;.&lt;br /&gt;
==Powered Rail Systems==&lt;br /&gt;
From the announcement trailer and gameplay reveal trailer, most weapons feature a non-standard rail interface instead of 1913 rails. The slots are far more spaced out from each other compared to a 1913 rail system. The assumption is that they provide a power interface through integrated pins within each slot, readily visible in the gameplay trailer as they erroneously glow. This is perhaps a future iteration of the T-Worx Intelligent Rail system that was developed for the NGSW program; however, the “I-Rail” is 1913 compatible. There is no indication of where the power source is located.&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
==Optics==&lt;br /&gt;
===Axion Kobra reflex sight===&lt;br /&gt;
Both the EKP-8-02 and EKP-8-18 variants of the Kobra sights are available on legacy weapons in Battlefield Portal; the -02 dovetail variant is correctly used on various Russian firearms with Warsaw Pact side rails.&lt;br /&gt;
&lt;br /&gt;
===Leupold Mark 4 HAMR with Deltapoint===&lt;br /&gt;
The Leupold Mark 4 HAMR with Deltapoint appears as the &amp;quot;Maul Hybrid 1.5-3x&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===SIG ROMEO5===&lt;br /&gt;
The SIG ROMEO5 sight appears as the &amp;quot;XDR Holo&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===SIG ROMEO8T Closed Red Dot Sight===&lt;br /&gt;
The SIG ROMEO8T Closed RDS appears as the &amp;quot;8R Holo&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===OKP-7===&lt;br /&gt;
The Russian OKP-7 reflex sight appears as the &amp;quot;K8 Holo&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Raytheon ELCAN Specter DR 1-4x===&lt;br /&gt;
The ELCAN Specter DR 1-4x appears as the &amp;quot;Ghost Hybrid 1.25-4.5x&amp;quot; attachment.&lt;br /&gt;
&lt;br /&gt;
===Vortex Razor AMG===&lt;br /&gt;
The Vortex Razor AMG red dot sight appears as the &amp;quot;UH-1 Smart 1.5x&amp;quot;. In addition to the red dot (which is blue), it also has a rangefinder and an ammo counter.&lt;br /&gt;
&lt;br /&gt;
===Vector Talos Scope===&lt;br /&gt;
The Vector Optics Talos is appears as the &amp;quot;TV 2x&amp;quot; attachment.&lt;br /&gt;
&lt;br /&gt;
===Trijicon ACOG TA31===&lt;br /&gt;
The Trijicon ACOG TA31 appears as the &amp;quot;ACOG 4x&amp;quot; in ''Portal''.&lt;br /&gt;
[[Image:ta31f.jpg|thumb|400px|none|Trijicon ACOG TA31F.]]&lt;br /&gt;
&lt;br /&gt;
===Trijicon RX01===&lt;br /&gt;
The RX01 appears as the &amp;quot;Reflex&amp;quot; sight for BF3 Portal weapons.&lt;br /&gt;
&lt;br /&gt;
===Trijicon RMR===&lt;br /&gt;
The Trijicon RMR is the default optic of the MP28 (Flux Defense MP17).&lt;br /&gt;
&lt;br /&gt;
===SIG Bravo 4===&lt;br /&gt;
The SIG Bravo 4 appears as the &amp;quot;Bravo 3x&amp;quot; in All-Out Warfare.&lt;br /&gt;
&lt;br /&gt;
===NPZ 1P78 P1 Kashtan===&lt;br /&gt;
The &amp;quot;SHAN 2.5x&amp;quot; of All-Out Warfare is the new production 1P78 P1 Kashtan 2.8x scope, which as an updated RIS-mounted variant of the Kashtan scope.&lt;br /&gt;
&lt;br /&gt;
===Nydar Model 47===&lt;br /&gt;
The Nydar Model 47 reflex sight appears as an optional attachment for 1942 Portal weapons.&lt;br /&gt;
&lt;br /&gt;
===NPZ PSO-1===&lt;br /&gt;
Appears in Portal, available on certain Russian faction weapons in BF3 and BC2, now correctly depicted as mounting to the firearm via the dovetail scope mount on the side of the receiver.&lt;br /&gt;
&lt;br /&gt;
===Torrey Pines T12M===&lt;br /&gt;
The Torrey Pines T12M appears as the &amp;quot;TR-1 Thermal 1.25x&amp;quot; as of Update 3.2.&lt;br /&gt;
&lt;br /&gt;
===Burris TMPR Prism===&lt;br /&gt;
The Burris TMPR thermal optic appears as the &amp;quot;T4 Thermal 2.5x&amp;quot; as of Update 3.2.&lt;br /&gt;
&lt;br /&gt;
===JSC Jupiter 1P87===&lt;br /&gt;
The JSC Jupiter 1P87 holographic sight appears as the &amp;quot;RPT-31 Holo&amp;quot; for the RPL-20 LMG, added in Season 4. It has an external skeletonized housing from the Valday PG-350 variant.&lt;br /&gt;
&lt;br /&gt;
==Muzzle==&lt;br /&gt;
===SilencerCo Osprey 9/45===&lt;br /&gt;
The Vector in the gameplay trailer was fitted with the Osprey suppressor, either the Osprey 9 or 45, as the Vector's caliber is not yet known.&lt;br /&gt;
&lt;br /&gt;
===SilencerCo Salvo 12===&lt;br /&gt;
A shotgun appeared in the trailer with the SilencerCo Salvo 12 suppressor attached.&lt;br /&gt;
&lt;br /&gt;
===Surefire Warden===&lt;br /&gt;
Known as the &amp;quot;Warhawk Compensator&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
==Foregrips==&lt;br /&gt;
===BCM Gunfighter vertical grip===&lt;br /&gt;
Seen as one of two underbarrel options for the Vector, and equipped on an LWRC SMG-45 in the gameplay trailer. It appears on many weapons as the &amp;quot;BCG Light Grip&amp;quot;.&lt;br /&gt;
===MFT REG React Full Size Grip===&lt;br /&gt;
Seen on the LWRC from the reveal trailer, and on the Daniel Defence DDM4V7 from the Portal reveal. It appears in the game as &amp;quot;Cobra Grip&amp;quot;.&lt;br /&gt;
===Hera Arms HFGA===&lt;br /&gt;
The Hera Arms HFGA foregrip appears as the &amp;quot;Rattlesnake Light Grip&amp;quot;.&lt;br /&gt;
===LWRCI Folding Grip===&lt;br /&gt;
The LWRCI Folding Grip appears as the &amp;quot;LWG Grip&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Lights and Lasers==&lt;br /&gt;
===Surefire X300===&lt;br /&gt;
Given the generic &amp;quot;Flashlight&amp;quot; name, sole weaponlight of the 2042 portion of the game, available on all firearms.&lt;br /&gt;
===Laserspeed L9T===&lt;br /&gt;
Called the &amp;quot;LS-1 Laser Sight&amp;quot; in game, the only laser in the 2042 portion of Battlefield 2042.&lt;br /&gt;
===AN/PEQ-15===&lt;br /&gt;
Laser sight for US Marine faction weapons in the BF3 portion of Portal.&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
==Thoughts on the trailer?==&lt;br /&gt;
So the trailer came out today and it looks pretty awesome. Reckon COD 2021 is in trouble. --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 16:48, 9 June 2021 (EDT)&lt;br /&gt;
:I liked it, thought I'm not really sure about some of the gameplay changes they made for the classes/specialists. --[[User:Bob juan santos|Bob juan santos]]&lt;br /&gt;
::As a whole a great trailer, and the maps/settings in particular look gorgeous, and I've always wanted a BF game set between BF4 and 2142 to help fill in the timeline. As for weapon and vehicle stuff, I'm incredibly happy it's all very grounded and believable, instead of using &amp;quot;near future&amp;quot; as an excuse to fictionalize (read: make copyright-friendly) all the weapons and vehicles like MW19 did. Like, as with the Abrams and such I fully expect &amp;quot;fictional future upgrades&amp;quot;, but that's totally fine and fits the setting; the ''design intent'' behind &amp;quot;what X might look like in 20 years&amp;quot; and &amp;quot;cheap knockoff of X&amp;quot; are very different. Now we just have to wait and see proper gameplay to see how all the reload animations and technical details of the weapons hold up, but given they've been consistently great since BF3 a decade ago (and especially stellar since BF4's CTE), and how grounded 2042 seems to be staying, I don't see reason to worry. About Specialists, gameplay-wise the change seems fine, though I'm not thrilled about being forced to use named characters; I'd much prefer BFV's simple, fully customizable sex/face/outfit-parts setup. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 18:39, 9 June 2021 (EDT)&lt;br /&gt;
:::It was definitely very interesting. I was not expecting the game to take place this far in the future, I thought it would be like a late-2020s setting. But, looks like a good place to have a mix of real and fictional weapons and emerging technologies playing a big role. The maps look really neat and diverse, the major weather events seem very interesting, and the backstory intrigued me and has potential for some good lore and worldbuilding. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 18:41, 9 June 2021 (EDT)&lt;br /&gt;
:::I'm just weary about the specialist system because I'm not sure if those specialist will have the core class abilities like deploying health/ammo for assault and support, repair for engineers, spawn beacons/laser designation/sensors for recons. Those abilities provide a pretty well synergy and promotes teamwork. I's like to think they do make a comeback though. [[User:Bob juan santos|Bob juan santos]] ([[User talk:Bob juan santos|talk]])&lt;br /&gt;
::::The specialists appear to retain the classic class system, they just allow for more flexibility and freedom when customising classes. There are assault-type specialists, with wingsuits and grapple hooks, but you can use an gun you want, you are not restricted to ARs. The 4 they revealed fit into the assault, medic, support and recon classes, with a grapple hook, a syrette pistol, a sentry turret and a recon drone. --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 04:34, 10 June 2021 (EDT)&lt;br /&gt;
:::::I'm fine with the core concept of Specialists, but I too am not a fan of playing as a defined character with a name, backstory, set appearance etc. I wish we at least retained Battlefield V's system of cosmetic customization where we can pick race, gender, face etc and the outfit we want. Battlefield is all about battling in huge, combined arms warzones and I think it fits better with that theme to be an anonymous grunt than a named Specialist. Besides, it's probably gonna be a bit immersion breaking seeing sixteen clones of the same Specialist running around on my team. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 17:38, 10 June 2021 (EDT)&lt;br /&gt;
:They butchered Kickstart the Heart. I'm gonna echo what others have said about the specialists, and I'm not too keen on being able to swap attachments on the fly, Crysis style. Everything else looks great.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 23:57, 10 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Weapons - Gameplay Trailer==&lt;br /&gt;
Hello! Been a while since I contributed here. Hehe, I'm back after BFV.&lt;br /&gt;
&lt;br /&gt;
Gameplay trailer has dropped and these are some of the weapons that came in:&lt;br /&gt;
&lt;br /&gt;
'''PBX-9''' - looks like the LWRC SMG-45 we saw. Has a Leupold HAMR sight, '''TG-24''' - Unknown to me, looks like a modernized shell of the M40..., '''4V9''' - seems to be the unidentified AR-15 we saw before the tornado, '''M5A3''' this is likely the fictional name for the MCX Spear, '''K30''' - Vector, '''AK-24''' - this is basically the AK-12. Has a correct rear sight, '''LCMG''' - Knight's Armament MG.&lt;br /&gt;
&lt;br /&gt;
The TG-24 is the most interesting so far.--[[User:Akane miyoshi|Akane miyoshi]] ([[User talk:Akane miyoshi|talk]]) 18:36, 13 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Make sure to sign your posts :P Anyway, the &amp;quot;4V9&amp;quot; is indeed the DDM4. There's also the &amp;quot;G57&amp;quot;, which is a Glock 18 (the fire selector is visible), and an &amp;quot;M44&amp;quot; revolver seen in the HUD; it could be the Taurus Model 44 from previous BF games, we'll see. Oh and the Vector is the current production version, which has an integrated stock adaptor, but they modeled it after the civilian SBR version, as it lacks a select-fire lever, which has been replaced by a lanyard loop or something like that (?) --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:38, 13 June 2021 (EDT)&lt;br /&gt;
::The &amp;quot;TG-24&amp;quot; looks like the [[Sako TRG|Sako TRG M10]], which the ingame name seems to resemble anyway.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:09, 13 June 2021 (EDT)&lt;br /&gt;
:::Hopefully weapons in this game have inspection anims so that we can have fun times analyzing all guns. Nice eye on the Vector and the Glock 18 too! --[[User:Akane miyoshi|Akane miyoshi]] ([[User talk:Akane miyoshi|talk]]) 18:37, 13 June 2021 (EDT)&lt;br /&gt;
::::There's also another machine pistol sidearm seen in the HUD, at 2:30 with the player holding the &amp;quot;TG-24&amp;quot;. I'd never have noticed it myself, but someone posted a collection of every weapon HUD on reddit. More generally, I'm happy that while the names are futurized a bit, they all respect the original weapons' naming conversions, rather than being basically random gibberish like half of MW19's weapon names. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:45, 13 June 2021 (EDT)&lt;br /&gt;
:::::Weapon inspects were in BF5, and if they're planning on having battlepasses, its a feature that really helps sell skins.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 01:54, 14 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Battlefield Portal==&lt;br /&gt;
So, is the remastered stuff going to go on this page? I feel that would get ridiculously convoluted, and not at all very user/reader-friendly. A separate &amp;quot;Battlefield Portal&amp;quot; page that specifically covers all of the non-2042 content would probably be the best way to handle this. Also, it looks incredible and so much fun! :D [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:56, 22 July 2021 (EDT)&lt;br /&gt;
:I am just pleased to see the WWII stuff of 1942 picking up where BFV left off, and that's not even getting to the BC2 and BF3 stuff yet. I think we need to wait and see how it plays out and how much equipment is in Portal. Having a separate page would be a bit odd as it's just a gamemode within 2042. I'm thinking the way the Bad Company 2 Vietnam stuff is formatted might be the way to go, at least for now.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:14, 22 July 2021 (EDT)&lt;br /&gt;
::Yeah, the BC2 layout could definitely work well too. Given it's all known content we've already seen in previous games (aside from being new 3D models), it might be best to not add any Portal content to the page until closer to or even after launch. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 15:31, 22 July 2021 (EDT)&lt;br /&gt;
If the models are recycled from previous games I'd suggest to implement the Black Ops Cold War / Warzone treatment.--[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 15:17, 22 July 2021 (EDT)&lt;br /&gt;
:All indications are that they are new models. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 15:24, 22 July 2021 (EDT)&lt;br /&gt;
::I suspect the WWII weapons could be from BFV but if eveything is new then I guess they can all be put here. --[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 15:58, 22 July 2021 (EDT)&lt;br /&gt;
:::There are M1 Thompsons, those weren't in BFV. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 16:30, 22 July 2021 (EDT)&lt;br /&gt;
::::Aside from that, the StG, M1 Garand, and MP40 probably are. The Gunter character from BFV is the German that assassinates the BF3 USMC Support.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:59, 22 July 2021 (EDT)&lt;br /&gt;
:::::The M1A1 Thompson model could be from ''Hardline''. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:14, 22 July 2021 (EDT)&lt;br /&gt;
::::::Plus, its not exactly an iron clad rule that games using recycled models cant have pages ahem *Far Cry 4/5/6*--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 21:10, 22 July 2021 (EDT)&lt;br /&gt;
::::::It isn't; the sights are completely different. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 13:44, 23 July 2021 (EDT)&lt;br /&gt;
[[File:Bf2024 portal list.jpg|500px|thumb|none]]&lt;br /&gt;
Every weapon &amp;quot;confirmed&amp;quot; for Portal, on Jack Frags video. Not sure how he got this info, take it with a grain of salt for now I guess. --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 05:39, 29 July 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==More weapon calibre options==&lt;br /&gt;
Digging through some of the footage for the current test, I've managed to find a few calibre conversions, though this is not a full list. The MCX can swap between Medium Ammo (5.56mm), Heavy Ammo (6.8mm), and Light Ammo (presumably 9mm). The 870 can swap between buckshot, slugs, and flechettes. The G18 can swap between Light Ammo (9mm), Light Ammo Extended (presumably 33-round mags), and another short mag (presumably Heavy Ammo / .45). The Vector has Heavy Ammo, Extended Medium Ammo, and another short mag option. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:00, 12 August 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;AC-42&amp;quot; bullpup AR in Beta trailer==&lt;br /&gt;
[https://www.youtube.com/watch?v=UdA6V5PIEFw At 0:31 in the trailer,] the player parachuting and looking at the tornado has a bullpup AR named &amp;quot;AC-42&amp;quot; in their HUD. It kinda looks like a few different things, I can't nail it down. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 13:09, 30 September 2021 (EDT)&lt;br /&gt;
:Seems like a modified Thales F90MBR. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:52, 30 September 2021 (EDT)&lt;br /&gt;
::Okay, the gun appeared in the recent Hazard Zone trailer. It's not a true Thales, but it does have some similarities. It's probably a futuristic version of it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 12:54, 16 October 2021 (EDT)&lt;br /&gt;
:::I'm getting some Tavor 7 vibes, though that slotted top rail also looks a bit like the SRSS Bulldog. &amp;lt;s&amp;gt;It appears to be a semi-auto DMR, at least in that trailer configuration.&amp;lt;/s&amp;gt;--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:35, 21 October 2021 (EDT) Found an image of it from the Paik art - https://battlefield.fandom.com/wiki/File:Battlefield_2042_Ji-Soo_Paik.jpg I'm seeing some of the F90MBR in the stock and cutlass grip and then the TAR-like handguard but it seems to be very much an original design or something else.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:56, 21 October 2021 (EDT)&lt;br /&gt;
::::It was seen being fired in fast 3-roud bursts, not semi-auto. But eh, guess it's basically a hybrid. The handguard has the same shape as some [https://i0.wp.com/manticorearms.com/wp-content/uploads/2021/04/home-header3-980height.jpg?resize=1920%2C980&amp;amp;ssl=1 Manticore Arms forends] for Tavor rifles. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:50, 22 October 2021 (EDT)&lt;br /&gt;
:Okay so this is something that was shared earlier in by Aidoru, not sure if this is the inspiration per se but it seems very familiar. https://dtrmagazine.com/wp-content/uploads/2021/11/Thales-6.8mm-on-pallet-a-cropped-1200x800-1.jpg , from [https://dtrmagazine.com/ | this website]. --[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:20, 6 November 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Beta Weapons==&lt;br /&gt;
Heya all, I've started adding some screenshots I took from the Beta, starting with the AK12. I hope ya'll are fine with multiple for each gun (showing the weapon, how it's held and the reloads). &lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 04:54, 06 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Some Portal weapons in the Beta build==&lt;br /&gt;
[https://twitter.com/temporyal/status/1447835500426010624 A short clip showcasing a bunch of the weapons here, from the ever-reliable temporyal.] Most seem to share the same design (with updated 3D model / pixel count) and same or very similar animations to their original game, but a huge and amazing thing here is we're getting a ''real'' 93R model! With the proper sloped/squarish slide, trigger guard, and wood grips! Every previous iteration of the 93R in the BF series has always been just a 92FS with the foregrip and sometimes the muzzle brake! Oh, and it seems they're all keeping the same (actual real world) names they had in their original games too! [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:22, 12 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Full weapon &amp;amp; vehicle list==&lt;br /&gt;
&lt;br /&gt;
https://review.portal.battlefield.com/&lt;br /&gt;
&lt;br /&gt;
* https://i.postimg.cc/ZKjJJr0W/screencapture-review-portal-battlefield-experience-package-weapons-2021-11-10-15-29-33.png&lt;br /&gt;
* https://i.postimg.cc/QdthCHW0/screencapture-review-portal-battlefield-experience-package-vehicles-2021-11-10-15-30-07.png&lt;br /&gt;
* https://i.postimg.cc/zfHNw67h/screencapture-review-portal-battlefield-experience-package-weapons-2021-11-10-15-26-07.png&lt;br /&gt;
* https://i.postimg.cc/TYTR8k28/screencapture-review-portal-battlefield-experience-package-vehicles-2021-11-10-15-24-09.png&lt;br /&gt;
* https://i.postimg.cc/NM1wSXWf/screencapture-review-portal-battlefield-experience-package-vehicles-2021-11-10-15-26-38.png&lt;br /&gt;
* https://i.postimg.cc/W3Rv58YH/screencapture-review-portal-battlefield-experience-package-weapons-2021-11-10-15-27-52.png&lt;br /&gt;
* https://i.postimg.cc/sxsRrXrP/screencapture-review-portal-battlefield-experience-package-vehicles-2021-11-10-15-28-52.png&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:14, 10 November 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
==The SCAR-H==&lt;br /&gt;
&lt;br /&gt;
Should we have separate sections for weapons like the SCAR-H that appear in both the regular game and Portal? My instinct is that we should. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 13:43, 27 November 2021 (EST)&lt;br /&gt;
:I'm inclined to agree, keeping all the Portal stuff separate makes the most sense. Especially when the game won't let us mix-and-match weapons at all. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:36, 27 November 2021 (EST)&lt;br /&gt;
::Also, I've looked at videos of both the 2042 and Portal versions and they're clearly two different models. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 15:19, 27 November 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
==IDing Portal weapons==&lt;br /&gt;
&lt;br /&gt;
I took some quick Youtube video screenshots of the weapons that I was not comfortable IDing because of their nature in the original game. Can anyone ID them?&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/Zp24R4P.png M93R]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/CL3K19d.png DAO-12]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/8guIAFw.png M16A2]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/hqsmH9C.png M16A3]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/vl0Kezu.png M39 EMR]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/d24sy72.png SVD]&lt;br /&gt;
&lt;br /&gt;
--[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 10:41, 28 November 2021 (EST)&lt;br /&gt;
:The 93R, M16A2, M39, and SVD all look to be what they claim; the M16A3 is a full-auto A4 like previous titles (it does at least have a proper selector and autosear pin, so it's a legit M16 - I guess we'd just call it an R0901 if the selector markings are right). Not sure about the DAO; we'd need to see some of the other identifying features (namely the front of the cylinder) to make any sort of confident ID, especially given the propensity of games to mix and match components from different variants. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 00:43, 3 December 2021 (EST)&lt;br /&gt;
::How precisely can you confirm the M39 id? I'm still very unclear as to what makes the &amp;quot;M39&amp;quot; in 3/4/Hardline an M14 rather than an M39. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 13:55, 5 December 2021 (EST)&lt;br /&gt;
:::It's the gas tube, mainly - here are some images:&lt;br /&gt;
[[File:Sagem14 09-1-.jpg|thumb|none|450px|Here's an M14 in a Sage stock - note the single-clamp gas tube...]]&lt;br /&gt;
[[File:M-39EMR.jpg|thumb|none|450px|...while an actual M39 EMR has a longer two-clamp gas tube.]]&lt;br /&gt;
[[File:BF4 M14 left.jpg|thumb|none|600px|Here's BF4's (and, by extension, BF3's and Hardline's) &amp;quot;M39&amp;quot;; it has a shorter single-clamp gas tube, making it an M14. Also, I just now noticed this, but what's the deal with that flash hider? (looks like a SOCOM 16 variant flash hider, to answer that question late)]] [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:30, 5 December 2021 (EST)&lt;br /&gt;
:I have to chime in on this. In the past, I made the relevant edits on the 3/4/Hardline pages regarding the M14 with Sage chassis. However, I recently noticed that the difference between the M14 &amp;amp; M39 images above isn't the gas tube (it appears to be the same on both weapons); it's actually the length of the handguard. I looked it up, and it turns out that some M14s with Sage chassis have the same handguard as the Mk 14 EBR and the M39 EMR, while some others have a longer handguard that nearly reaches the first clamp (this is the case for the M14 w/ Sage chassis image that we have here). I'm not sure if the M39 EMR was made with this longer handguard too (it probably wasn't). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:50, 26 April 2023 (UTC)&lt;br /&gt;
::[https://www.athenswater.com/M1A_Scout_Squad_EBR.htm Here's] an interesting post about this (specifically where the &amp;quot;Vibro Peen&amp;quot; chassis is mentioned). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 15:22, 26 April 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got images on the page of the alleged &amp;quot;M45 MEU(SOC)&amp;quot;, it appears to be a totally different modern 1911 variant given the hammer shape, slide serrations, stainless finish, and grips.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:09, 18 December 2021 (EST)&lt;br /&gt;
:&amp;lt;s&amp;gt;One other thing - I couldn't get a good screenshot to confirm this, but I think the BC2 US Army and BF3 Marines have M9 pistols in their holsters&amp;lt;/s&amp;gt;. Did get a look a while back, it's the Grach or M1911A1. --[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:16, 2 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==Calling it now...==&lt;br /&gt;
...they're gonna make weapon charms (a la ''[[Rainbow Six Siege]]'') a thing at some point. Notice how every gun has a near-identical little hook somewhere on the left side - it serves absolutely no purpose at the moment, and the only thing that I can think of that it'd be used for is mounting a little decorative trinket that you'll probably get out of a lootbox. Gotta fund that post-launch content somehow, I guess... [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 00:39, 3 December 2021 (EST)&lt;br /&gt;
:I've already seen charms in youtube footage - they added them in BFV's last patch anyway. It's an industry standard now thanks to Siege. Oh, and these probably are just sold in cosmetic packs, lootboxes are kind of out of fashion now anyway and [[Star Wars Battlefront II|EA knows this all too well]].--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:18, 5 December 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
==Changing rifle categorisation==&lt;br /&gt;
I think the page would make more sense (and be easier to navigate once we start adding update weapons) if we split the rifle sections into &amp;quot;Automatic Rifles&amp;quot;,  &amp;quot;Semi-automatic Rifles&amp;quot;, and &amp;quot;Bolt-action/Lever-action Rifles&amp;quot;, as the current setup means we have to call stuff like the unscoped Kar98k a &amp;quot;sniper rifle&amp;quot;. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 14:42, 6 December 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== NTW-20 &amp;quot;.50-caliber&amp;quot; version ==&lt;br /&gt;
&lt;br /&gt;
For what it may be worth, the actual Denel/Mechem NTW-20 is only available in 20x82mm, 14.5x114mm and 20x110mm Hispano, there ''is'' a &amp;quot;.50&amp;quot; version of it. Kinda. Ordnance Factory Tiruchirapalli in India manufactures a copy of the NTW-20 called the [https://en.wikipedia.org/wiki/Vidhwansak Vidhwansak] that can be converted to 12.7x108mm. Whether that bears mentioning on the page I'm not sure, it would be a &amp;quot;.50-caliber&amp;quot; version, but that nomenclature is never applied to the 12.7x108 (though it was occasionally known as the &amp;quot;Russian .51&amp;quot; during the Cold War, from what I've read). [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 01:19, 21 July 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_2042&amp;diff=1592008</id>
		<title>Talk:Battlefield 2042</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_2042&amp;diff=1592008"/>
		<updated>2023-07-21T01:19:15Z</updated>

		<summary type="html">&lt;p&gt;Raven: /* NTW-20 &amp;quot;.50-caliber&amp;quot; version */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Misc/old images=&lt;br /&gt;
[[File:BFPortal FIM-92 (2).jpg|thumb|none|600px|The FIM-92 Stinger out on the bow end of the USS Essex.]]&lt;br /&gt;
[[File:BFPortal FIM-92 (3).jpg|thumb|none|600px|The Stinger's old and rather inaccurate reticle.]]&lt;br /&gt;
[[File:BFPortal M98B (1).jpg|thumb|none|600px|Holding an unscoped Barret M98B atop the Caspian radio tower. Unlike the original game, it lacks BUIS without a scope selected...]]&lt;br /&gt;
[[File:BFPortal M98B (2).jpg|thumb|none|600px|...which leads to this happening when attempting to aim.]]&lt;br /&gt;
[[File:BFPortal M98B (3).jpg|thumb|none|600px|Thankfully, Attachments Plus does allow for a scope to be reaffixed easily. Note the fitting Barret BORS system.]]&lt;br /&gt;
[[File:BFPortal M98B (4).jpg|thumb|none|600px|About to release the .338 magazine.]]&lt;br /&gt;
[[File:BFPortal M98B (5).jpg|thumb|none|600px|Sliding in a new one.]]&lt;br /&gt;
[[File:BFPortal M98B (6).jpg|thumb|none|600px|Flicking out the magazine when empty. As with the two rifles below, the animations are straight from the base game's Sako TRG M10.]]&lt;br /&gt;
[[File:BFPortal FGM-148 (3).jpg|thumb|none|600px|Pre-December 2022 Javelin CLU scope view.]]&lt;br /&gt;
&lt;br /&gt;
=Unreleased datamined weapons=&lt;br /&gt;
==Barrett XM109==&lt;br /&gt;
The [[Barrett XM109]] was datamined in the PC files. &lt;br /&gt;
[[File:SoldierTech XM109-2.jpg|thumb|none|450px|Barrett XM109 - 25x59mm]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
A hand held version of the [[M134 Minigun]] was referenced in datamined files. &lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|Hand Held M134 Minigun]]&lt;br /&gt;
&lt;br /&gt;
==MGA SAW K==&lt;br /&gt;
The MGA SAW K was referenced in the datamined files. &lt;br /&gt;
[[File:MGA SAW K.jpg|thumb|none|400px|MGA SAW K - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1L==&lt;br /&gt;
Lastly, an [[MGL Mk 1L]] was also referenced in the datamine. &lt;br /&gt;
[[File:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==ACB-90 Storm==&lt;br /&gt;
The [https://voentorg-spetsnaz.prom.ua/p1146478102-nozh-boevoj-takticheskij.html ACB-90 Storm] (ACB-90 Штурм), a tactical knife made by the Ukrainian company &amp;quot;Voentorg Spetsnaz&amp;quot;, is once again featured as the &amp;quot;Baku ACB-90&amp;quot;.&lt;br /&gt;
==Powered Rail Systems==&lt;br /&gt;
From the announcement trailer and gameplay reveal trailer, most weapons feature a non-standard rail interface instead of 1913 rails. The slots are far more spaced out from each other compared to a 1913 rail system. The assumption is that they provide a power interface through integrated pins within each slot, readily visible in the gameplay trailer as they erroneously glow. This is perhaps a future iteration of the T-Worx Intelligent Rail system that was developed for the NGSW program; however, the “I-Rail” is 1913 compatible. There is no indication of where the power source is located.&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
==Optics==&lt;br /&gt;
===Axion Kobra reflex sight===&lt;br /&gt;
Both the EKP-8-02 and EKP-8-18 variants of the Kobra sights are available on legacy weapons in Battlefield Portal; the -02 dovetail variant is correctly used on various Russian firearms with Warsaw Pact side rails.&lt;br /&gt;
&lt;br /&gt;
===Leupold Mark 4 HAMR with Deltapoint===&lt;br /&gt;
The Leupold Mark 4 HAMR with Deltapoint appears as the &amp;quot;Maul Hybrid 1.5-3x&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===SIG ROMEO5===&lt;br /&gt;
The SIG ROMEO5 sight appears as the &amp;quot;XDR Holo&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===SIG ROMEO8T Closed Red Dot Sight===&lt;br /&gt;
The SIG ROMEO8T Closed RDS appears as the &amp;quot;8R Holo&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===OKP-7===&lt;br /&gt;
The Russian OKP-7 reflex sight appears as the &amp;quot;K8 Holo&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Raytheon ELCAN Specter DR 1-4x===&lt;br /&gt;
The ELCAN Specter DR 1-4x appears as the &amp;quot;Ghost Hybrid 1.25-4.5x&amp;quot; attachment.&lt;br /&gt;
&lt;br /&gt;
===Vortex Razor AMG===&lt;br /&gt;
The Vortex Razor AMG red dot sight appears as the &amp;quot;UH-1 Smart 1.5x&amp;quot;. In addition to the red dot (which is blue), it also has a rangefinder and an ammo counter.&lt;br /&gt;
&lt;br /&gt;
===Vector Talos Scope===&lt;br /&gt;
The Vector Optics Talos is appears as the &amp;quot;TV 2x&amp;quot; attachment.&lt;br /&gt;
&lt;br /&gt;
===Trijicon ACOG TA31===&lt;br /&gt;
The Trijicon ACOG TA31 appears as the &amp;quot;ACOG 4x&amp;quot; in ''Portal''.&lt;br /&gt;
[[Image:ta31f.jpg|thumb|400px|none|Trijicon ACOG TA31F.]]&lt;br /&gt;
&lt;br /&gt;
===Trijicon RX01===&lt;br /&gt;
The RX01 appears as the &amp;quot;Reflex&amp;quot; sight for BF3 Portal weapons.&lt;br /&gt;
&lt;br /&gt;
===Trijicon RMR===&lt;br /&gt;
The Trijicon RMR is the default optic of the MP28 (Flux Defense MP17).&lt;br /&gt;
&lt;br /&gt;
===SIG Bravo 4===&lt;br /&gt;
The SIG Bravo 4 appears as the &amp;quot;Bravo 3x&amp;quot; in All-Out Warfare.&lt;br /&gt;
&lt;br /&gt;
===NPZ 1P78 P1 Kashtan===&lt;br /&gt;
The &amp;quot;SHAN 2.5x&amp;quot; of All-Out Warfare is the new production 1P78 P1 Kashtan 2.8x scope, which as an updated RIS-mounted variant of the Kashtan scope.&lt;br /&gt;
&lt;br /&gt;
===Nydar Model 47===&lt;br /&gt;
The Nydar Model 47 reflex sight appears as an optional attachment for 1942 Portal weapons.&lt;br /&gt;
&lt;br /&gt;
===NPZ PSO-1===&lt;br /&gt;
Appears in Portal, available on certain Russian faction weapons in BF3 and BC2, now correctly depicted as mounting to the firearm via the dovetail scope mount on the side of the receiver.&lt;br /&gt;
&lt;br /&gt;
===Torrey Pines T12M===&lt;br /&gt;
The Torrey Pines T12M appears as the &amp;quot;TR-1 Thermal 1.25x&amp;quot; as of Update 3.2.&lt;br /&gt;
&lt;br /&gt;
===Burris TMPR Prism===&lt;br /&gt;
The Burris TMPR thermal optic appears as the &amp;quot;T4 Thermal 2.5x&amp;quot; as of Update 3.2.&lt;br /&gt;
&lt;br /&gt;
===JSC Jupiter 1P87===&lt;br /&gt;
The JSC Jupiter 1P87 holographic sight appears as the &amp;quot;RPT-31 Holo&amp;quot; for the RPL-20 LMG, added in Season 4. It has an external skeletonized housing from the Valday PG-350 variant.&lt;br /&gt;
&lt;br /&gt;
==Muzzle==&lt;br /&gt;
===SilencerCo Osprey 9/45===&lt;br /&gt;
The Vector in the gameplay trailer was fitted with the Osprey suppressor, either the Osprey 9 or 45, as the Vector's caliber is not yet known.&lt;br /&gt;
&lt;br /&gt;
===SilencerCo Salvo 12===&lt;br /&gt;
A shotgun appeared in the trailer with the SilencerCo Salvo 12 suppressor attached.&lt;br /&gt;
&lt;br /&gt;
===Surefire Warden===&lt;br /&gt;
Known as the &amp;quot;Warhawk Compensator&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
==Foregrips==&lt;br /&gt;
===BCM Gunfighter vertical grip===&lt;br /&gt;
Seen as one of two underbarrel options for the Vector, and equipped on an LWRC SMG-45 in the gameplay trailer. It appears on many weapons as the &amp;quot;BCG Light Grip&amp;quot;.&lt;br /&gt;
===MFT REG React Full Size Grip===&lt;br /&gt;
Seen on the LWRC from the reveal trailer, and on the Daniel Defence DDM4V7 from the Portal reveal. It appears in the game as &amp;quot;Cobra Grip&amp;quot;.&lt;br /&gt;
===Hera Arms HFGA===&lt;br /&gt;
The Hera Arms HFGA foregrip appears as the &amp;quot;Rattlesnake Light Grip&amp;quot;.&lt;br /&gt;
===LWRCI Folding Grip===&lt;br /&gt;
The LWRCI Folding Grip appears as the &amp;quot;LWG Grip&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Lights and Lasers==&lt;br /&gt;
===Surefire X300===&lt;br /&gt;
Given the generic &amp;quot;Flashlight&amp;quot; name, sole weaponlight of the 2042 portion of the game, available on all firearms.&lt;br /&gt;
===Laserspeed L9T===&lt;br /&gt;
Called the &amp;quot;LS-1 Laser Sight&amp;quot; in game, the only laser in the 2042 portion of Battlefield 2042.&lt;br /&gt;
===AN/PEQ-15===&lt;br /&gt;
Laser sight for US Marine faction weapons in the BF3 portion of Portal.&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
==Thoughts on the trailer?==&lt;br /&gt;
So the trailer came out today and it looks pretty awesome. Reckon COD 2021 is in trouble. --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 16:48, 9 June 2021 (EDT)&lt;br /&gt;
:I liked it, thought I'm not really sure about some of the gameplay changes they made for the classes/specialists. --[[User:Bob juan santos|Bob juan santos]]&lt;br /&gt;
::As a whole a great trailer, and the maps/settings in particular look gorgeous, and I've always wanted a BF game set between BF4 and 2142 to help fill in the timeline. As for weapon and vehicle stuff, I'm incredibly happy it's all very grounded and believable, instead of using &amp;quot;near future&amp;quot; as an excuse to fictionalize (read: make copyright-friendly) all the weapons and vehicles like MW19 did. Like, as with the Abrams and such I fully expect &amp;quot;fictional future upgrades&amp;quot;, but that's totally fine and fits the setting; the ''design intent'' behind &amp;quot;what X might look like in 20 years&amp;quot; and &amp;quot;cheap knockoff of X&amp;quot; are very different. Now we just have to wait and see proper gameplay to see how all the reload animations and technical details of the weapons hold up, but given they've been consistently great since BF3 a decade ago (and especially stellar since BF4's CTE), and how grounded 2042 seems to be staying, I don't see reason to worry. About Specialists, gameplay-wise the change seems fine, though I'm not thrilled about being forced to use named characters; I'd much prefer BFV's simple, fully customizable sex/face/outfit-parts setup. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 18:39, 9 June 2021 (EDT)&lt;br /&gt;
:::It was definitely very interesting. I was not expecting the game to take place this far in the future, I thought it would be like a late-2020s setting. But, looks like a good place to have a mix of real and fictional weapons and emerging technologies playing a big role. The maps look really neat and diverse, the major weather events seem very interesting, and the backstory intrigued me and has potential for some good lore and worldbuilding. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 18:41, 9 June 2021 (EDT)&lt;br /&gt;
:::I'm just weary about the specialist system because I'm not sure if those specialist will have the core class abilities like deploying health/ammo for assault and support, repair for engineers, spawn beacons/laser designation/sensors for recons. Those abilities provide a pretty well synergy and promotes teamwork. I's like to think they do make a comeback though. [[User:Bob juan santos|Bob juan santos]] ([[User talk:Bob juan santos|talk]])&lt;br /&gt;
::::The specialists appear to retain the classic class system, they just allow for more flexibility and freedom when customising classes. There are assault-type specialists, with wingsuits and grapple hooks, but you can use an gun you want, you are not restricted to ARs. The 4 they revealed fit into the assault, medic, support and recon classes, with a grapple hook, a syrette pistol, a sentry turret and a recon drone. --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 04:34, 10 June 2021 (EDT)&lt;br /&gt;
:::::I'm fine with the core concept of Specialists, but I too am not a fan of playing as a defined character with a name, backstory, set appearance etc. I wish we at least retained Battlefield V's system of cosmetic customization where we can pick race, gender, face etc and the outfit we want. Battlefield is all about battling in huge, combined arms warzones and I think it fits better with that theme to be an anonymous grunt than a named Specialist. Besides, it's probably gonna be a bit immersion breaking seeing sixteen clones of the same Specialist running around on my team. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 17:38, 10 June 2021 (EDT)&lt;br /&gt;
:They butchered Kickstart the Heart. I'm gonna echo what others have said about the specialists, and I'm not too keen on being able to swap attachments on the fly, Crysis style. Everything else looks great.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 23:57, 10 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Weapons - Gameplay Trailer==&lt;br /&gt;
Hello! Been a while since I contributed here. Hehe, I'm back after BFV.&lt;br /&gt;
&lt;br /&gt;
Gameplay trailer has dropped and these are some of the weapons that came in:&lt;br /&gt;
&lt;br /&gt;
'''PBX-9''' - looks like the LWRC SMG-45 we saw. Has a Leupold HAMR sight, '''TG-24''' - Unknown to me, looks like a modernized shell of the M40..., '''4V9''' - seems to be the unidentified AR-15 we saw before the tornado, '''M5A3''' this is likely the fictional name for the MCX Spear, '''K30''' - Vector, '''AK-24''' - this is basically the AK-12. Has a correct rear sight, '''LCMG''' - Knight's Armament MG.&lt;br /&gt;
&lt;br /&gt;
The TG-24 is the most interesting so far.--[[User:Akane miyoshi|Akane miyoshi]] ([[User talk:Akane miyoshi|talk]]) 18:36, 13 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Make sure to sign your posts :P Anyway, the &amp;quot;4V9&amp;quot; is indeed the DDM4. There's also the &amp;quot;G57&amp;quot;, which is a Glock 18 (the fire selector is visible), and an &amp;quot;M44&amp;quot; revolver seen in the HUD; it could be the Taurus Model 44 from previous BF games, we'll see. Oh and the Vector is the current production version, which has an integrated stock adaptor, but they modeled it after the civilian SBR version, as it lacks a select-fire lever, which has been replaced by a lanyard loop or something like that (?) --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:38, 13 June 2021 (EDT)&lt;br /&gt;
::The &amp;quot;TG-24&amp;quot; looks like the [[Sako TRG|Sako TRG M10]], which the ingame name seems to resemble anyway.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:09, 13 June 2021 (EDT)&lt;br /&gt;
:::Hopefully weapons in this game have inspection anims so that we can have fun times analyzing all guns. Nice eye on the Vector and the Glock 18 too! --[[User:Akane miyoshi|Akane miyoshi]] ([[User talk:Akane miyoshi|talk]]) 18:37, 13 June 2021 (EDT)&lt;br /&gt;
::::There's also another machine pistol sidearm seen in the HUD, at 2:30 with the player holding the &amp;quot;TG-24&amp;quot;. I'd never have noticed it myself, but someone posted a collection of every weapon HUD on reddit. More generally, I'm happy that while the names are futurized a bit, they all respect the original weapons' naming conversions, rather than being basically random gibberish like half of MW19's weapon names. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:45, 13 June 2021 (EDT)&lt;br /&gt;
:::::Weapon inspects were in BF5, and if they're planning on having battlepasses, its a feature that really helps sell skins.--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 01:54, 14 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Battlefield Portal==&lt;br /&gt;
So, is the remastered stuff going to go on this page? I feel that would get ridiculously convoluted, and not at all very user/reader-friendly. A separate &amp;quot;Battlefield Portal&amp;quot; page that specifically covers all of the non-2042 content would probably be the best way to handle this. Also, it looks incredible and so much fun! :D [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:56, 22 July 2021 (EDT)&lt;br /&gt;
:I am just pleased to see the WWII stuff of 1942 picking up where BFV left off, and that's not even getting to the BC2 and BF3 stuff yet. I think we need to wait and see how it plays out and how much equipment is in Portal. Having a separate page would be a bit odd as it's just a gamemode within 2042. I'm thinking the way the Bad Company 2 Vietnam stuff is formatted might be the way to go, at least for now.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:14, 22 July 2021 (EDT)&lt;br /&gt;
::Yeah, the BC2 layout could definitely work well too. Given it's all known content we've already seen in previous games (aside from being new 3D models), it might be best to not add any Portal content to the page until closer to or even after launch. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 15:31, 22 July 2021 (EDT)&lt;br /&gt;
If the models are recycled from previous games I'd suggest to implement the Black Ops Cold War / Warzone treatment.--[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 15:17, 22 July 2021 (EDT)&lt;br /&gt;
:All indications are that they are new models. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 15:24, 22 July 2021 (EDT)&lt;br /&gt;
::I suspect the WWII weapons could be from BFV but if eveything is new then I guess they can all be put here. --[[User:Nanomat|Nanomat]] ([[User talk:Nanomat|talk]]) 15:58, 22 July 2021 (EDT)&lt;br /&gt;
:::There are M1 Thompsons, those weren't in BFV. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 16:30, 22 July 2021 (EDT)&lt;br /&gt;
::::Aside from that, the StG, M1 Garand, and MP40 probably are. The Gunter character from BFV is the German that assassinates the BF3 USMC Support.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 17:59, 22 July 2021 (EDT)&lt;br /&gt;
:::::The M1A1 Thompson model could be from ''Hardline''. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:14, 22 July 2021 (EDT)&lt;br /&gt;
::::::Plus, its not exactly an iron clad rule that games using recycled models cant have pages ahem *Far Cry 4/5/6*--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 21:10, 22 July 2021 (EDT)&lt;br /&gt;
::::::It isn't; the sights are completely different. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 13:44, 23 July 2021 (EDT)&lt;br /&gt;
[[File:Bf2024 portal list.jpg|500px|thumb|none]]&lt;br /&gt;
Every weapon &amp;quot;confirmed&amp;quot; for Portal, on Jack Frags video. Not sure how he got this info, take it with a grain of salt for now I guess. --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 05:39, 29 July 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==More weapon calibre options==&lt;br /&gt;
Digging through some of the footage for the current test, I've managed to find a few calibre conversions, though this is not a full list. The MCX can swap between Medium Ammo (5.56mm), Heavy Ammo (6.8mm), and Light Ammo (presumably 9mm). The 870 can swap between buckshot, slugs, and flechettes. The G18 can swap between Light Ammo (9mm), Light Ammo Extended (presumably 33-round mags), and another short mag (presumably Heavy Ammo / .45). The Vector has Heavy Ammo, Extended Medium Ammo, and another short mag option. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:00, 12 August 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;AC-42&amp;quot; bullpup AR in Beta trailer==&lt;br /&gt;
[https://www.youtube.com/watch?v=UdA6V5PIEFw At 0:31 in the trailer,] the player parachuting and looking at the tornado has a bullpup AR named &amp;quot;AC-42&amp;quot; in their HUD. It kinda looks like a few different things, I can't nail it down. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 13:09, 30 September 2021 (EDT)&lt;br /&gt;
:Seems like a modified Thales F90MBR. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 13:52, 30 September 2021 (EDT)&lt;br /&gt;
::Okay, the gun appeared in the recent Hazard Zone trailer. It's not a true Thales, but it does have some similarities. It's probably a futuristic version of it. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 12:54, 16 October 2021 (EDT)&lt;br /&gt;
:::I'm getting some Tavor 7 vibes, though that slotted top rail also looks a bit like the SRSS Bulldog. &amp;lt;s&amp;gt;It appears to be a semi-auto DMR, at least in that trailer configuration.&amp;lt;/s&amp;gt;--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:35, 21 October 2021 (EDT) Found an image of it from the Paik art - https://battlefield.fandom.com/wiki/File:Battlefield_2042_Ji-Soo_Paik.jpg I'm seeing some of the F90MBR in the stock and cutlass grip and then the TAR-like handguard but it seems to be very much an original design or something else.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:56, 21 October 2021 (EDT)&lt;br /&gt;
::::It was seen being fired in fast 3-roud bursts, not semi-auto. But eh, guess it's basically a hybrid. The handguard has the same shape as some [https://i0.wp.com/manticorearms.com/wp-content/uploads/2021/04/home-header3-980height.jpg?resize=1920%2C980&amp;amp;ssl=1 Manticore Arms forends] for Tavor rifles. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 08:50, 22 October 2021 (EDT)&lt;br /&gt;
:Okay so this is something that was shared earlier in by Aidoru, not sure if this is the inspiration per se but it seems very familiar. https://dtrmagazine.com/wp-content/uploads/2021/11/Thales-6.8mm-on-pallet-a-cropped-1200x800-1.jpg , from [https://dtrmagazine.com/ | this website]. --[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:20, 6 November 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Beta Weapons==&lt;br /&gt;
Heya all, I've started adding some screenshots I took from the Beta, starting with the AK12. I hope ya'll are fine with multiple for each gun (showing the weapon, how it's held and the reloads). &lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 04:54, 06 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Some Portal weapons in the Beta build==&lt;br /&gt;
[https://twitter.com/temporyal/status/1447835500426010624 A short clip showcasing a bunch of the weapons here, from the ever-reliable temporyal.] Most seem to share the same design (with updated 3D model / pixel count) and same or very similar animations to their original game, but a huge and amazing thing here is we're getting a ''real'' 93R model! With the proper sloped/squarish slide, trigger guard, and wood grips! Every previous iteration of the 93R in the BF series has always been just a 92FS with the foregrip and sometimes the muzzle brake! Oh, and it seems they're all keeping the same (actual real world) names they had in their original games too! [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:22, 12 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Full weapon &amp;amp; vehicle list==&lt;br /&gt;
&lt;br /&gt;
https://review.portal.battlefield.com/&lt;br /&gt;
&lt;br /&gt;
* https://i.postimg.cc/ZKjJJr0W/screencapture-review-portal-battlefield-experience-package-weapons-2021-11-10-15-29-33.png&lt;br /&gt;
* https://i.postimg.cc/QdthCHW0/screencapture-review-portal-battlefield-experience-package-vehicles-2021-11-10-15-30-07.png&lt;br /&gt;
* https://i.postimg.cc/zfHNw67h/screencapture-review-portal-battlefield-experience-package-weapons-2021-11-10-15-26-07.png&lt;br /&gt;
* https://i.postimg.cc/TYTR8k28/screencapture-review-portal-battlefield-experience-package-vehicles-2021-11-10-15-24-09.png&lt;br /&gt;
* https://i.postimg.cc/NM1wSXWf/screencapture-review-portal-battlefield-experience-package-vehicles-2021-11-10-15-26-38.png&lt;br /&gt;
* https://i.postimg.cc/W3Rv58YH/screencapture-review-portal-battlefield-experience-package-weapons-2021-11-10-15-27-52.png&lt;br /&gt;
* https://i.postimg.cc/sxsRrXrP/screencapture-review-portal-battlefield-experience-package-vehicles-2021-11-10-15-28-52.png&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 11:14, 10 November 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
==The SCAR-H==&lt;br /&gt;
&lt;br /&gt;
Should we have separate sections for weapons like the SCAR-H that appear in both the regular game and Portal? My instinct is that we should. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 13:43, 27 November 2021 (EST)&lt;br /&gt;
:I'm inclined to agree, keeping all the Portal stuff separate makes the most sense. Especially when the game won't let us mix-and-match weapons at all. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:36, 27 November 2021 (EST)&lt;br /&gt;
::Also, I've looked at videos of both the 2042 and Portal versions and they're clearly two different models. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 15:19, 27 November 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
==IDing Portal weapons==&lt;br /&gt;
&lt;br /&gt;
I took some quick Youtube video screenshots of the weapons that I was not comfortable IDing because of their nature in the original game. Can anyone ID them?&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/Zp24R4P.png M93R]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/CL3K19d.png DAO-12]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/8guIAFw.png M16A2]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/hqsmH9C.png M16A3]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/vl0Kezu.png M39 EMR]&lt;br /&gt;
&lt;br /&gt;
- [https://i.imgur.com/d24sy72.png SVD]&lt;br /&gt;
&lt;br /&gt;
--[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 10:41, 28 November 2021 (EST)&lt;br /&gt;
:The 93R, M16A2, M39, and SVD all look to be what they claim; the M16A3 is a full-auto A4 like previous titles (it does at least have a proper selector and autosear pin, so it's a legit M16 - I guess we'd just call it an R0901 if the selector markings are right). Not sure about the DAO; we'd need to see some of the other identifying features (namely the front of the cylinder) to make any sort of confident ID, especially given the propensity of games to mix and match components from different variants. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 00:43, 3 December 2021 (EST)&lt;br /&gt;
::How precisely can you confirm the M39 id? I'm still very unclear as to what makes the &amp;quot;M39&amp;quot; in 3/4/Hardline an M14 rather than an M39. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 13:55, 5 December 2021 (EST)&lt;br /&gt;
:::It's the gas tube, mainly - here are some images:&lt;br /&gt;
[[File:Sagem14 09-1-.jpg|thumb|none|450px|Here's an M14 in a Sage stock - note the single-clamp gas tube...]]&lt;br /&gt;
[[File:M-39EMR.jpg|thumb|none|450px|...while an actual M39 EMR has a longer two-clamp gas tube.]]&lt;br /&gt;
[[File:BF4 M14 left.jpg|thumb|none|600px|Here's BF4's (and, by extension, BF3's and Hardline's) &amp;quot;M39&amp;quot;; it has a shorter single-clamp gas tube, making it an M14. Also, I just now noticed this, but what's the deal with that flash hider? (looks like a SOCOM 16 variant flash hider, to answer that question late)]] [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:30, 5 December 2021 (EST)&lt;br /&gt;
:I have to chime in on this. In the past, I made the relevant edits on the 3/4/Hardline pages regarding the M14 with Sage chassis. However, I recently noticed that the difference between the M14 &amp;amp; M39 images above isn't the gas tube (it appears to be the same on both weapons); it's actually the length of the handguard. I looked it up, and it turns out that some M14s with Sage chassis have the same handguard as the Mk 14 EBR and the M39 EMR, while some others have a longer handguard that nearly reaches the first clamp (this is the case for the M14 w/ Sage chassis image that we have here). I'm not sure if the M39 EMR was made with this longer handguard too (it probably wasn't). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 14:50, 26 April 2023 (UTC)&lt;br /&gt;
::[https://www.athenswater.com/M1A_Scout_Squad_EBR.htm Here's] an interesting post about this (specifically where the &amp;quot;Vibro Peen&amp;quot; chassis is mentioned). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 15:22, 26 April 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got images on the page of the alleged &amp;quot;M45 MEU(SOC)&amp;quot;, it appears to be a totally different modern 1911 variant given the hammer shape, slide serrations, stainless finish, and grips.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:09, 18 December 2021 (EST)&lt;br /&gt;
:&amp;lt;s&amp;gt;One other thing - I couldn't get a good screenshot to confirm this, but I think the BC2 US Army and BF3 Marines have M9 pistols in their holsters&amp;lt;/s&amp;gt;. Did get a look a while back, it's the Grach or M1911A1. --[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:16, 2 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==Calling it now...==&lt;br /&gt;
...they're gonna make weapon charms (a la ''[[Rainbow Six Siege]]'') a thing at some point. Notice how every gun has a near-identical little hook somewhere on the left side - it serves absolutely no purpose at the moment, and the only thing that I can think of that it'd be used for is mounting a little decorative trinket that you'll probably get out of a lootbox. Gotta fund that post-launch content somehow, I guess... [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 00:39, 3 December 2021 (EST)&lt;br /&gt;
:I've already seen charms in youtube footage - they added them in BFV's last patch anyway. It's an industry standard now thanks to Siege. Oh, and these probably are just sold in cosmetic packs, lootboxes are kind of out of fashion now anyway and [[Star Wars Battlefront II|EA knows this all too well]].--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:18, 5 December 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
==Changing rifle categorisation==&lt;br /&gt;
I think the page would make more sense (and be easier to navigate once we start adding update weapons) if we split the rifle sections into &amp;quot;Automatic Rifles&amp;quot;,  &amp;quot;Semi-automatic Rifles&amp;quot;, and &amp;quot;Bolt-action/Lever-action Rifles&amp;quot;, as the current setup means we have to call stuff like the unscoped Kar98k a &amp;quot;sniper rifle&amp;quot;. --[[User:Tamarin88|Tamarin88]] ([[User talk:Tamarin88|talk]]) 14:42, 6 December 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== NTW-20 &amp;quot;.50-caliber&amp;quot; version ==&lt;br /&gt;
&lt;br /&gt;
For what it may be worth, the actual Denel/Mechem NTW-20 is only available in 20x82mm, 14.5x114mm and 20x110mm Hispano, there ''is'' a &amp;quot;.50&amp;quot; version of it. Kinda. Ordnance Factory Tiruchirapalli in India manufactures a copy of the NTW-20 called the [https://en.wikipedia.org/wiki/Vidhwansak Vidhwansak] that can be converted to 12.7x108mm. Whether that bears mentioning on the page I'm not sure, it would be a &amp;quot;.50-caliber&amp;quot; version, but that nomenclature is never applied to the 12.7x108 (though it was occasionally known as the &amp;quot;Russian .51&amp;quot; during the Cold War, from what I've read).&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:S.W.A.T._-_Season_5&amp;diff=1517224</id>
		<title>Talk:S.W.A.T. - Season 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:S.W.A.T._-_Season_5&amp;diff=1517224"/>
		<updated>2022-09-02T06:05:06Z</updated>

		<summary type="html">&lt;p&gt;Raven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Unknowns==&lt;br /&gt;
Hondo's unknown looks like a Glock 43, Luca appears to carry one in the same sequence. The HKish pistol is a SIG P228 in the screenshot and after Tan tackles him and knocks it to the ground, but I am fairly sure it is a H&amp;amp;K P2000 during the firing scenes. --[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 16:25, 3 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
Unknown sniper rifle is definitely some kind of break-action air gun, can't find an exact match. There's something wonky with Hondo's SVD in that scene too, the scope is mounted right to the top cover, not the side rail like it should be. Looks like the rings are attached right to the top cover? Very weird. And speaking of, I think it's a Chinese Type 85/NDM86, SVDs don't have ribbed covers like that. --[[User:Raven|Raven]] ([[User talk:Raven|talk]]) 02:05, 2 September 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Criminal_Minds_-_Season_8&amp;diff=792883</id>
		<title>Talk:Criminal Minds - Season 8</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Criminal_Minds_-_Season_8&amp;diff=792883"/>
		<updated>2014-02-16T03:55:11Z</updated>

		<summary type="html">&lt;p&gt;Raven: /* S8E8 &amp;quot;The Wheels On The Bus&amp;quot; */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mark Hamill's Glock==&lt;br /&gt;
[[File:CMS8E24 11.jpg|thumb|none|600px|John Curtis ([[Mark Hamill]]), aka &amp;quot;The Replicator&amp;quot;, holds a Glock in Season 8's finale &amp;quot;The Replicator&amp;quot; (S8E24).]]&lt;br /&gt;
[[File:CMS8E24 10.jpg|thumb|none|600px|]]&lt;br /&gt;
I know the page isn't complete, and may be a ways away before it is, but I want to talk about this one - It's not a great pic but the gun doesn't seem long or big enough for a 17, could it possibly be a Glock 19? [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 21:50, 28 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:The scenes were very dark and there's not really a clearer angle.  I added one more though. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 21:54, 28 May 2013 (EDT)&lt;br /&gt;
:: Still hard to tell, really. I think just leave it for now. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 13:05, 16 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==JJs Glock==&lt;br /&gt;
[[File:CMS8E24 06.jpg|thumb|none|600px|FBI SSA Jennifer 'J.J.' Jareau ([[A.J. Cook]]) draws her Glock 26 in Season 8's finale &amp;quot;The Replicator&amp;quot; (S8E24).]] &lt;br /&gt;
&lt;br /&gt;
Is it just the lighting or does her G26 have a stainless barrel? [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 13:05, 16 June 2013 (EDT)&lt;br /&gt;
: Sorry, it's just lighting. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 19:03, 21 June 2013 (EDT)&lt;br /&gt;
:: I figured so, I didn't recall it being a stainless slide in the episode. Just thought I'd ask anyway to be sure. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 22:08, 21 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Please help ID ==&lt;br /&gt;
&lt;br /&gt;
Not sure about this pistol. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 06:03, 25 July 2013 (EDT)&lt;br /&gt;
[[File:CMS8E03_01.jpg|thumb|none|600px|(S8E03).]]&lt;br /&gt;
:Its a [http://picturearchive.gunauction.com/5648180059/8561138/d551cfc1a8535d6bada08164aa1aac1f.jpg Tanfoglio &amp;quot;Baby&amp;quot; TA90]. Might have a different US import name though, like the EAA Witness. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:42, 25 July 2013 (EDT)&lt;br /&gt;
::Image:[[File:Tanfoglio Baby TA90.jpg|thumb|400px|none|Tanfoglio &amp;quot;Baby&amp;quot; TA90 - 9x19mm]]--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 17:06, 25 July 2013 (EDT)&lt;br /&gt;
:::http://3.bp.blogspot.com/_eRPHqoaA9gE/TD5f7x4zlhI/AAAAAAAAACo/KaGbdULFJYE/s1600/FIE+TZ-75.jpg --[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 19:06, 25 July 2013 (EDT)&lt;br /&gt;
::::Is probably actually a full length one rather than a baby on looking at it again. Trigger guard looks like it might be starting to bulge down in that cap which I think would make it a TA-90, but not sure from the way he is holding it. Are there any more frames that show the shape of the trigger guard better?  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 02:53, 26 July 2013 (EDT)&lt;br /&gt;
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== S8E8 &amp;quot;The Wheels On The Bus&amp;quot; ==&lt;br /&gt;
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I spotted a couple Beretta 92s in this one, along with what I suspect to be a DSA SA58OSW, the short version with the rail system and a 30-round mag. Think I also saw a Kriss Vector on the wall in the control room, not entirely sure on that one though. [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 22:55, 15 February 2014 (EST)&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Afterlife&amp;diff=673351</id>
		<title>Talk:Resident Evil: Afterlife</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Afterlife&amp;diff=673351"/>
		<updated>2013-03-24T03:26:07Z</updated>

		<summary type="html">&lt;p&gt;Raven: &lt;/p&gt;
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&lt;div&gt;== Another one? ==&lt;br /&gt;
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I still can't believe they are making another RE movie. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Just don't take it seriously.&lt;br /&gt;
:::Unfortunately Excalibur, I'm with the others on this one.  Just don't watch it and stop complaining about it ;) LOL [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:03, 7 April 2010 (UTC)&lt;br /&gt;
:::But I LOVE to bitch about things [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::::I can't wait for this movie. :) [[User:Spartan198|Spartan198]] 07:11, 7 April 2010 (UTC)&lt;br /&gt;
::::I agree with spartan, the movie looks awsome&lt;br /&gt;
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:::::I for one LOVE these movies. When I heard there is another one I was like &amp;quot;YES, please! Gimme gimme gimme.&amp;quot; [[User:Potentpoefie|Potentpoefie]] 22:04, 11 April 2010&lt;br /&gt;
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The only problem I have with the franchise is that the endings are confusing to me. Maybe I'm just not paying close enough attention, but the end of the 2nd film lost me; when they run from the helicopter crash yet return in Umbrella Gear and pick Alice up. Can anyone explain? Anyway, I am looking forward to this film. LASTMANSTANDING&lt;br /&gt;
*I wonder why they are still making more of these despite those negative reviews and ratings. - [[User:Kenny99|Kenny99]] 13:43, 27 May 2010 (UTC)&lt;br /&gt;
Becasue they are still making a handsome profit at the boxoffice and video rentals. Who cares about the critics? --[[User:Jcordell|Jcordell]] 17:42, 11 June 2010 (UTC)&lt;br /&gt;
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Is it me or are some elements from this based on Akira, Example: Alice has telekentic powers, it's in some far east country, Lots of Soldiers attack yet are killed, Wesker has a Desert Eagle-[[User:Big guns 100|Big guns 100]]&lt;br /&gt;
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I will never understand why people continue to enjoy these films.--[[User:Jackie.45Cal|Jackie.45Cal]] 14:40, 30 November 2010 (UTC)&lt;br /&gt;
::Maybe because they like them.  Doh! [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
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==Macedonian Shooting==&lt;br /&gt;
it is just me or dose it look like Wesker is using the Russian shooting style called  Macedonian Shooting?&lt;br /&gt;
:just you&lt;br /&gt;
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:It's just dual wielding or Akimbo. There's nothing tactical about it. And if only the Russians invent a style for double guns, then it shows you how good it is if the Russians are using it [[User:Excalibur01|Excalibur01]] 23:28, 8 April 2010 (UTC)&lt;br /&gt;
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:&amp;quot;Macedonian shooting&amp;quot;? [[User:Spartan198|Spartan198]] 07:00, 27 May 2010 (UTC)&lt;br /&gt;
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:A simple google search of Macedonian Shooting turns up that it was supposedly utilized by NKVD officers who were equipped with two double action revolvers, and was more a method of forcing an enemy to cover than trying to accurately land shots on target. Also Ed McGivern talked about dual wielding in his Fast and Fancy Revolver Shooting Book, something about teaching some techniques for it to Law Enforcement Officers of the 1920's or some such, so let's cut the nationalistic horseshit. This isn't the Cold War, you don't gotta kill a Commie for Mommy or whatever. Grow up. --[[User:Toadvine|Toadvine]] 10:53, 11 June 2010 (UTC)&lt;br /&gt;
::No you should grow up Toadvine.  Don't know where THAT tirade came from.  But the Russians currently do a lot of things which western weapons and fighting disciplines look askance at.  The 'spider/hand' style of patrolling, the acrobatic Spetznas training, etc.  Face it.  The Russians do weird things.  Or things that seem weird to us.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 18:37, 13 July 2010 (UTC)&lt;br /&gt;
:::Okay, seriously, does anyone actually know if the Spetznaz are trained to do the whole 'Backflipping off a springboard while throwing a tomahawk' shit? Because I've never been sure if that was fact or fiction. [[User:Acora|Acora]] 04:28, 19 July 2010 (UTC)&lt;br /&gt;
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acora, I don’t think they train to actually use some of their techniques as an actual combat method I think they use them purely to develop the sense in their troops that they are superior to normal soldiers because they can do such cool looking stuff. also I think there’s a fairly cunning amount of psyops going on. &amp;quot;don’t screw with spetznas they are like crazy ninjas&amp;quot; wouldn’t necessarily effect well disciplined troops but it should put the fear of god into the average grunt from around the world. they certainly do have some crazy demostration stuff that they do for open days and base shows. Fenris357 1255hrs 26 july 2010&lt;br /&gt;
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Well just because they do something weird, doesn't mean that it's weird, it might be weird to us but to them its perfectly normal. I'm sure to them some of our training is weird to them. But imagine if the U.S. and Russia made an elite fighting force, no one would fuck with them. [[User:DRC92|DRC92]]&lt;br /&gt;
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I can't wait for it i loved the first 3&lt;br /&gt;
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has anyone noticed that Alice's double barreled shotguns have black grips of the first photo?&lt;br /&gt;
:Rubber. I think she's gonna smack someone with it or just drop them.&lt;br /&gt;
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Alice seems to always dual wield every weapon she has. The shotguns and 629's in this film, P-14's and kukris in Extinction, batons, MP5K's and P-14's in Apocalypse. Next thing she probably carries dual M4's, or even M60's. --[[User:AlkoTanko|AlkoTanko]] 13:08, 8 April 2010 (UTC) She was using P-18's in Extinction.&lt;br /&gt;
::It looks more badass + bigger firepower. And in first part she packed single beretta if i remember rite.&lt;br /&gt;
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i thought there was something different with them rubber it is then&lt;br /&gt;
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nice&lt;br /&gt;
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==Samurai Edge==&lt;br /&gt;
I hope we get to see Weskers custom Beretta.&lt;br /&gt;
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Seems he is wielding dual Desert Eagles. So tell me as somebody that has not have the movies ruine the game (since i've never played them), what does Weskers custom Beretta look like? Anybody got any pics [[User:Potentpoefie|Potentpoefie]] 21:56, 11 April 2010&lt;br /&gt;
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Just look at the RE5 page.--[[User:PistolJunkie|PistolJunkie]] 22:35, 11 April 2010 (UTC)&lt;br /&gt;
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After googling it I have to ask: &amp;quot;Am I missing something?&amp;quot;. It's just a Beretta 92 with a full dust cover with a rail.  [[User:Potentpoefie|Potentpoefie]] 07:45 13 April 2010 (GMT)&lt;br /&gt;
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:You definitely are missing something. It has a bevertail tang (something that no production 92F has), a tactical rail, extended magazine catch, skeletal hammer, plus the multitude of features found on the other Samurai Edge customs (extended slide-stop, custom multi-layered grips, brigadier slide).--[[User:PistolJunkie|PistolJunkie]] 18:53, 14 April 2010 (UTC)&lt;br /&gt;
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:: Fair enough but nothing I cannot do with my Beretta 92 except for the bevertail. I haven't seen that option to buy somewhere. But I did miss something cause the images I got definately didn't show all of those features. Thanks for the info. :) Does somebody have an image to stick here. :) :)  [[User:Potentpoefie|Potentpoefie]] 11:38, 16 April 2010 (GMT)&lt;br /&gt;
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:::Like I said, a 92F beavertail was never put into production, so that means that such a frame would have to be custom crafted. Plus all of the other features together would be well over $1,000 for someone to replicate. And there's no reason to put an image of it here; just go to the RE5 page on this site. All of the customizations can be easily seen there.--[[User:PistolJunkie|PistolJunkie]] 16:05, 16 April 2010 (UTC)&lt;br /&gt;
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Personally, I prefer the standard model. Don't really need all that, when it's already a pretty damn nice-looking gun. [[User:Anti-Umbrella Activist|Anti-Umbrella Activist]]&lt;br /&gt;
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== Sunglasses reflection ==&lt;br /&gt;
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Actually is is very much Ali's Claire Redfield.  Try reading some of the set reports for the movie because IMDB isn't going to tell you anything except for who is playing who.&lt;br /&gt;
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You know your absolutely right...IMDB is never wrong...EVER.  Lets just forget the fact that they had Kacey listed as Jill Valentine for over a month.&lt;br /&gt;
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Look at Kacey's upwards turned nose and very full lipped mouth.&lt;br /&gt;
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I don't see anyone commenting on my proof that is is Claire that I posted below.  Everyone decide to shut up now that you've been proven wrong?&lt;br /&gt;
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:That's not a terribly mature response. And start signing your posts.--[[User:PistolJunkie|PistolJunkie]] 21:38, 8 April 2010 (UTC)&lt;br /&gt;
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and if you noticed under i did comment that you were right &amp;quot;NICELY DONE&amp;quot; but you remained a dick, i agree entirely with pistol junkie you are immature you are most probably oblivious of that fact.--[[User:moviemaster1993|moviemaster1993]]&lt;br /&gt;
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:You're not helping things by responding like that, either.--[[User:PistolJunkie|PistolJunkie]] 18:55, 14 April 2010 (UTC)&lt;br /&gt;
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its my arguement stop butting in im allowed to respond in any way i can and want    --[[User:moviemaster1993]]&lt;br /&gt;
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:If that's your belief, you may want to review the site's [[Rules, Standards and Principles]], specifically Principles.--[[User:PistolJunkie|PistolJunkie]] 09:19, 17 April 2010 (UTC)&lt;br /&gt;
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...no&lt;br /&gt;
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anyway you are argueing too if you haven't noticed so you look at the rules too before you start telling others to stop what your doing   --[[User:moviemaster1993]]&lt;br /&gt;
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:I'm not referring to arguing or debating. I'm referring to hostile, profane insults towards other users. It would seem you did not bother to read the page that I linked to.--[[User:PistolJunkie|PistolJunkie]] 12:31, 18 April 2010 (UTC)&lt;br /&gt;
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calling somebody immature is still an insult nonetheless. the rules apply to everyone even you. [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
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:::Well [[User:PistolJunkie|PistolJunkie]].  Looks like you got the last laugh.  [[user:moviemaster1993|moviemaster1993]] was banned for being a dick and a mega douche. :)  Just commenting that's all.  :D  [[User:MoviePropMaster2008|MoviePropMaster2008]] 18:39, 13 July 2010 (UTC)&lt;br /&gt;
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== Wesker vs Chris, Claire and Alice ==&lt;br /&gt;
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It's called research people.  Read it and weep fools.&lt;br /&gt;
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http://scifiwire.com/2010/04/resident-evil-afterlife-n.php&lt;br /&gt;
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http://www.bloody-disgusting.com/news/19697&lt;br /&gt;
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Oh and here is a side by side picture of the girl in the lens and Kacey.  You'd have to be a complete moron to think they even look the same.&lt;br /&gt;
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http://img173.imagevenue.com/img.php?image=50647_Untitled_3_122_73lo.jpg&lt;br /&gt;
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Well would you look at this.  Seems like Ali Larter herself did an interview for the fine folks over at ShockTillYouDrop.com and wouldn't you know it...she talks about the fight scene.&lt;br /&gt;
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&amp;quot;Shock: You know that big fight scene coming up next week with Wentworth and Shawn [Roberts]. Have you been practicing? What's it been like?&lt;br /&gt;
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Larter: We did. We did some stunt rehearsal for that which is great. I think that a lot of the fan boys are going to be thrilled because it is beat by beat from the videogame. It is drawn directly from it and I think with this movie, one of the most exciting things is that this is the most like the videogame. I mean, I'm dressed in the outfit that Claire wears. You see me and Chris in this fight sequence, it's really beat for beat.&amp;quot;&lt;br /&gt;
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source - http://www.shocktillyoudrop.com/news/interviewsnews.php?id=14786&lt;br /&gt;
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aaaaaah i guess you were right &lt;br /&gt;
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nicely done&lt;br /&gt;
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::the movies have already ruined the back story of RE, now they got stuff from RE 5, so yeah, circle complete. [[User:Excalibur01|Excalibur01]] 23:29, 8 April 2010 (UTC)&lt;br /&gt;
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:::I don't see how the movies could have ruined the game plot considering both are entirely separate universes. That's like saying Prince of Persia (2008) ruined the plot of the Sands of Time Trilogy even though it had nothing to do with the Sands of Time plot. [[User:Spartan198|Spartan198]] 01:13, 27 May 2010 (UTC)&lt;br /&gt;
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:Look, when you make a movie based on something, you expect it to at least respect the source material. The RE movies were only too busy doing cameo moments to the games. Nothing about the story makes sense compared the source it's based on. [[User:Excalibur01|Excalibur01]] 02:35, 27 May 2010 (UTC)&lt;br /&gt;
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::Tell that to Uwe Boll --[[User:Gunkatas|Gunkatas]] 05:01, 27 May 2010 (UTC)&lt;br /&gt;
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::That's just it, these movies are '''based on''' the games, not '''identical to''' them. I don't get why people want video game movies to be word-for-word, scene-for-scene translations of the games themselves. I want to see something I haven't already seen, as I imagine a lot of other people do. I don't want to know what happened or who's going to live and die before the movie even starts filming. Or does playing the games mean I'm somehow not entitled to an original plotline? [[User:Spartan198|Spartan198]] 06:59, 27 May 2010 (UTC)&lt;br /&gt;
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:::It's not that people want an exact replica of the games.  We just want something decent.  It's hard to make a movie based on a video game, much like making a movie based on a book.  The Lord of the Rings series cut out HUGE chunks of the books.  It's understandable.  How are you going to collapse 600 pages of text into a two hour movie?  It's the same with video games.  Condensing 6-8 hours of gameplay into 1.5-2 hours of a movie is hard.  I think people would mind it less if it was canon, instead of &amp;quot;it's another universe so we can do whatever the hell we want.&amp;quot;  Degeneration was canon.  This is probably the reason that the game fans don't like the movie.--[[User:Gunkatas|Gunkatas]] 15:43, 27 May 2010 (UTC)&lt;br /&gt;
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::::I found the Anderson movies to be just that, ''decent''. They weren't perfect, but they sure as hell &amp;quot;respect the source material&amp;quot; a lot more than even ''Capcom'' does these days. [[User:Spartan198|Spartan198]] 04:41, 28 May 2010 (UTC)&lt;br /&gt;
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:You seriously believe that Anderson is respecting the source material of Resident Evil better than Capcom? I mean the first 2 movies are ok, but once he started to do the end of the world, Road Warrior look in the 3rd movie. Then with clones of Alice and now he's just ripping off character concepts from RE5... [[User:Excalibur01|Excalibur01]] 14:22, 28 May 2010 (UTC)&lt;br /&gt;
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They might as well be. They wasted over six years' worth of material in ten seconds with RE4 (seriously, what the hell), and ended the entire series' plot arcs in two (with RE5). &lt;br /&gt;
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I liked Romero's script a hell of a lot better, even if it does go off the rails a little; at least it's still ON them. &lt;br /&gt;
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The problem I have with the movies (even Degeneration) is that they pull all of these BS &amp;quot;character development&amp;quot;; it's PLOT development. The characters aren't even character in their own right anymore, they're just mouths to say cute little quips and trigger fingers to shoot guns with. &lt;br /&gt;
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[[User:Anti-Umbrella Activist|Anti-Umbrella Activist]]&lt;br /&gt;
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==Shotguns==&lt;br /&gt;
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I can clearly see from the stills alice has the revolvers under her arms anf the dual sawn offs on her back. So why does it say she holsters them under her arms. Look at the pics! --[[User:Captain Snikt|Captain Snikt]] 00:45, 9 April 2010 (UTC)&lt;br /&gt;
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it looks like the sholder holsters are connected to the shotgun holsters&lt;br /&gt;
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the revolvers are in the front ones &lt;br /&gt;
and the shotguns are in the back one LOLipops&lt;br /&gt;
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Did you notice that Alice loaded her shotgun shell with quarters, that was pretty awesome, if it's even possible-[[User:Big guns 100|Big guns 100]]&lt;br /&gt;
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==Alice==&lt;br /&gt;
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Alice is really packing some heavy hardware in this movie.--[[User:humanzie3|humanzie3]]  24 May 2010 (UTC)&lt;br /&gt;
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She is, but why did she switch from her high capacity 45's and pump action shotgun from ''Extinction'' to 5-shot revolvers and double barrel shotguns? I know the heavy revolver rounds were great against the mutated undead, and that the coin-loaded shotgun shells might not have worked as well in a pump action, and I can understand how she might have lost them sometime between the assault on the Umbrella facility and her flight to Arcadia, but still, it seems like a step back considering the endless hordes of the undead that she faces.--[[User:Calgunkid|Calgunkid]]&lt;br /&gt;
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I agree with the above person. What happened to her 45s?--[[User:SAMBAMA|SAMBAMA]] 17:39, 4 December 2010 (UTC)&lt;br /&gt;
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&amp;quot;Rule of cool&amp;quot;. Same reason so many movie characters carry Desert Eagles instead of a much more logical combat pistol like a SIG. In other words, no storyline reason at all. [[User:DKS01|DKS01]] 05:42, 6 December 2010 (UTC)&lt;br /&gt;
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== Akimbo ripoffs ==&lt;br /&gt;
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Ever since Modern Warfare 2 came out, I think the makers of this movie are playing on the akimbo feature. I mean: akimbo twin-barrels, akimbo revolvers, what more is there? Anybody agree, or see anything?&lt;br /&gt;
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Hasn't she dual wielded almost everything she's fired since the second movie? --[[User:Crazycrankle|Crazycrankle]] 04:00, 12 June 2010 (UTC)&lt;br /&gt;
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I agree she dual wielded her MP5Ks and her Para-Ordnance P-14s. And in the third film she dual wielded her Para Ordinance PXT LDA Light Rails. [[User:AceV|AceV]]&lt;br /&gt;
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Not everything is an MW2 ripoff. Even if that's where you got all your gun knowledge from. And sign your posts. [[User:The Wierd It|The Wierd It]] 06:40, 12 June 2010 (UTC)&lt;br /&gt;
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i would like to add something. I know my guns but i do like how mw2 teaches people about them.&lt;br /&gt;
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[[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
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Except Modern Warfare 2 is WRONG. About TONS of stuff.-protoAuthor 00:10, 20 June 2010 (UTC)&lt;br /&gt;
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i was only trying to make the arguement equal for you to stop argueing with people &lt;br /&gt;
take the fucking winchester out your ass and stop causing trouble.    [[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
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Shooting guns akimbo has always been in media. I mean, watch any good cowboy movie or John Woo movie. John Woo's movie has perfected the art of double guns in movies [[User:Excalibur01|Excalibur01]] 03:56, 20 June 2010 (UTC)&lt;br /&gt;
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I agree Excalibur01 chow yun fat in a john woo movie perfect akimbo lol&lt;br /&gt;
[[user:moviemaster1993|moviemaster1993]]&lt;br /&gt;
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Shooting guns akimbo is about as old as guns themselves are. [[User:Spartan198|Spartan198]] 05:00, 20 June 2010 (UTC)&lt;br /&gt;
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Gotta love how people saying akimbo guns must be based on Modern Warfare, despite the fact that people wielding guns akimbo has been around in movies and television since the 1930's. Hell, I recently saw a Western themed episode of the THREE STOOGES where their cowboy friend pulls 2 pistols at once. Seriously people, just cause MW has something doesn't mean everything else that has that same thing is based on it, ESPECIALLY when said thing has been around much longer than MW. I'll also note MW wasn't the first game to feature it either, Rise of the Triad had it, Blood had it...and these are games that are too old to even run on my current PC. [[User:DKS01|DKS01]] 13:10, 18 July 2010 (UTC)&lt;br /&gt;
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Those other games aren't as mainstream thats why. The newer Goldeneye you could dual wield most guns. Most of these people don't understand that MW2 got dual wielding for somewhere else. Unless IW has a timemachine and went back in time and influenced others like John Woo about dual wielding.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:01, 18 July 2010 (UTC)&lt;br /&gt;
:Certainly not as mainstream as Halo 2... (note: that was sarcasm) or its ancestor, Marathon, which along with Rise of the Triad were the first game to feature akimbo guns. (They have the same release date.) Heavy Metal: F.A.K.K.² featured the option to wield two non-matching guns at once. Of course, Marathon came out in 1994 - A Better Tomorrow and its iconic portrayal of Chow Yun Fat wielding pistols akimbo in a John Woo movie came out 1986, which would only be around 23 years before Modern Warfare came out. There have been probably '''hundreds''' of video games and movies where a character is depicted as using two firearms at once. From my desk, if I look at my video game collection, I can see ten or fifteen from here. Never mind if I turn and look at my movie shelves. But Google &amp;quot;dual wielding in video games&amp;quot; and most of the hits will be about Modern Warfare 2. Why? Because if the hype about dual-wielding in MW2 is any indication, video gamers have a memory lasting no more than 3 years. [[User:Atypicaloracle|Atypicaloracle]] 13:22, 23 July 2010 (UTC)&lt;br /&gt;
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Well gamers who are under 15 years old, which are most of the players. Us &amp;quot;older&amp;quot; guys remember way back then [[User:Excalibur01|Excalibur01]] 05:33, 24 July 2010 (UTC)&lt;br /&gt;
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First game I remember dual wielding is Goldeneye for the PS2, a few years before even Call of duty 3.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 22:41, 24 July 2010 (UTC)&lt;br /&gt;
:Heh, first one I remember is Rise of the Triad, back in '95. You could dual wield pistols, which had unlimited ammo to boot. Absurd, but fun. [[User:DKS01|DKS01]] 20:36, 24 July 2010 (UTC)&lt;br /&gt;
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:First game I remember dual wielding in is [[Dino Crisis 2]], with Regina and her two MP5KNs. [[User:Spartan198|Spartan198]] 16:27, 25 July 2010 (UTC)&lt;br /&gt;
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:Original Timesplitters for me. DOUBLE MINIGUNS!!!1 [[User:The Wierd It|The Wierd It]] 11:13, 26 July 2010 (UTC)&lt;br /&gt;
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::My question is ow long has it been called akimbo? Absolutely evey single time I've ever seen two guns being used by one person at the same time I've always refered to it or heard it refered to as either dual-wielding or simply &amp;quot;shooting two guns&amp;quot;, up until MW2 started calling it Akimbo. I thought it was just trying to be original or artsy or whatever, as its actual definition has absolutely nothing to do with holding two guns or even holding anything, but people on here are calling it Akimbo too, so have I just happened to have never heard it called that before or has MW2 corrupted this place too?&lt;br /&gt;
&lt;br /&gt;
::For any thirteen-year-old COD fanboys who might think that the term &amp;quot;Guns Akimbo&amp;quot; comes exclusively from Modern Warfare 2, [http://en.wikipedia.org/wiki/Dual_wield#Etymology please learn how to use the internet.]--[[User:PistolJunkie|PistolJunkie]] 21:49, 16 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The first Left 4 Dead if you went through a Campaign using just two pistols you complete the achievement, Akimbo Assassin.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:06, 17 August 2010 (UTC)&lt;br /&gt;
And look the guy who claims to know guns tells him to get the Winchester out of a guy's ass in MW2 there's the Winchester Model 1887.  Akimbo would be having 2 uneven guns at once any way like an assault rifle and a pistol.  Not 2 of the same gun that's dual wielding.&lt;br /&gt;
&lt;br /&gt;
Following the success of Action Quake 2, from 1998 the word akimbo was adopted into computer gaming in reference to the dual wielding of two weapons. It was mentioned prior to 1998 in the game Blood, as a power-up called the &amp;quot;Guns Akimbo&amp;quot;. For example, in a first person shooter game, the player might choose a &amp;quot;pistols akimbo&amp;quot; option to wield one gun in each hand. In Far Cry Instincts when a player is dual-wielding weapons it is called Akimbo, and in Left 4 Dead there is an achievement for playing a campaign with only pistols, called Akimbo Assassin, and in Counter Strike:Source there is an achievement;Akimbo King. Enemy Territory: Quake Wars features an experience reward called Akimbo Pistols, which are the only dual wield weapons in the game. Call of Duty: Modern Warfare 2 features dual-wielding pistols and other one handed weapons, with the Akimbo attachment, found on Submachine Guns, Handguns, Machine Pistols and certain shotguns.&lt;br /&gt;
&lt;br /&gt;
Further more the term akimbo applies to use of a firearm in each hand irrespective of similarity, meaning the same as dual weilding, neither term specifically applies to the weapon content in each hand matching or differing --[[User:Captain Snikt|Captain Snikt]] 09:48, 16 September 2010 (UTC)&lt;br /&gt;
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== Removed the scarab device and axe   ==&lt;br /&gt;
&lt;br /&gt;
These are not guns and should not be on the page [[User:Excalibur01|Excalibur01]] 18:34, 28 June 2010 (UTC)&lt;br /&gt;
:Agree. [[User:Spartan198|Spartan198]] 23:49, 26 July 2010 (UTC)&lt;br /&gt;
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Agree, as well --[[PunisherDave]]&lt;br /&gt;
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==Since our friend Al did the guns, he can confirm the weapons 100%==&lt;br /&gt;
Al Vrkljan, friend and fellow IMFDB member was the armorer for this movie.  If anyone could, he can confirm exactly what guns were used in this film. :)  Great work Al! :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:56, 11 September 2010 (UTC)&lt;br /&gt;
When can we expect pictures and IDs of the weapons from him? Any idea?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:47, 11 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Just watched it==&lt;br /&gt;
&lt;br /&gt;
Albert Wesker is the funniest character in cinematic history, He is undoubtably king of the douchebags. My mate describes him as 'Your dad doing an impression of Agent Smith'. Ok now I have that out the way this movie was all over the shop. A few nice bits and bobs but mostly crap. Better than the first one tho. Kim Coates' (Bennett) definatly uses a Walther pp/ppk/ppks ( I can never tell the difference.) Angel Ortiz (the hispanic looking merc) was armed with a H&amp;amp;K rifle, Id say a G3 but i cant remeber too well. The Smith revolvers manage to dish out around 10 rounds each without reloading, the shotguns about 4 and the MP5K fires on full auto for about a full minuit, Good old hollywood magazines eh? Anyone else notice that for some reason you no longer need headshots to kill a zombie? Im just rambling now, but Wentworth Miller was quite good as chris and showed proficient gun handling and trigger disciplin and the final showdown might as well just be a Beretta advert --[[User:Captain Snikt|Captain Snikt]] 02:40, 16 September 2010 (UTC)&lt;br /&gt;
:Aww man, your friend's comment is freakin awesome. When I saw the trailer my first thought was &amp;quot;Wow, this guy looks like like he's trying to be Agent Smith, but...douche-ier&amp;quot;. And yeah, I noticed zombies getting killed by body shots as far back as the second movie(I...don't honestly remember much about the first, so I dunno if a headshot was required there or not). [[User:DKS01|DKS01]] 03:08, 16 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I don't remember any zombies getting killed from body shots in the second movie, being knocked down by them sure but they'd have gotten back up again probably, unless one of the bullets shattered their spine and rendered them immobile. [[User:Kornflakes89|Kornflakes89]] 02:32, 18 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It would be more Agent Smith ripping him off.  He's been like that throughout the game series which came out before the Matrix.&lt;br /&gt;
:He didn't get super powers(which I'm pretty sure, includes flipping over bullets) until Code Veronica in 2000. Matrix came out in '99. [[User:DKS01|DKS01]] 15:56, 16 September 2010 (UTC)&lt;br /&gt;
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But Agent Smith wasn't a complete Joke, seriously, the guys wearing sunglasses in an underground command center. I've never laughed so much at what was mean to be a serious role. Plus he cant shoot for shit. The alice clones are rappelling in a straight line straight towards him and he cant hit them? --[[User:Captain Snikt|Captain Snikt]] 09:43, 16 September 2010 (UTC)&lt;br /&gt;
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If what you say is true, the movie completely misinterpreted Wesker. D: The sunglasses, at first, were just meant to set him apart from everyone else, as he was the only character in the games with sunglasses. Then when he got his powers they served to cover up his red eyes. And in the games he's pretty much a dead-eye, which is kind of a bitch during the boss fights with him. Leave it to the Resi movies to ruin one of the series' best characters... --[[User:K|K]] 18:02, 16 September 2010 (UTC)&lt;br /&gt;
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Tho I never really played beyond resi 2, game wesker did come across as fairly cool and villain-y. But the movie version is just a joke, you can have a no-prize if you can watch his performace without just laughing at him. --[[User:Captain Snikt|Captain Snikt]] 21:08, 16 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapons Cache ==&lt;br /&gt;
&lt;br /&gt;
Anyone who can name these weapons would be a great help. Thanks :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
so far i've seen:&lt;br /&gt;
HK MP5A3 9x19mm,&lt;br /&gt;
FN FAL 7.62x51mm,&lt;br /&gt;
Glock 17 or 19 9x19mm,&lt;br /&gt;
HK UMP-9 9x19mm,&lt;br /&gt;
HK G3A3 7.62x51mm,&lt;br /&gt;
An AR-15 series rifle, maybe an M16A1,&lt;br /&gt;
+at least two kinds of unkown handguns (below the Glocks)&lt;br /&gt;
and some unknown shotguns on the far wall.&lt;br /&gt;
damn i wish the photo wasn't so grainy.--[[User:Gunmaster12|Gunmaster12]] 09:49, 5 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was also a FAMAS [[User:Excalibur01|Excalibur01]] 12:50, 5 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hey I decided to take a look and as for what Gunmaster12 says I can agree. Though I've got a few notes of my own. These are done by the name of the .jpg file to make it easier to understand.&lt;br /&gt;
&lt;br /&gt;
REA_026.jpg&lt;br /&gt;
&lt;br /&gt;
Over Alice’s left shoulder you can see what looks like Sig Sauer 552’s&lt;br /&gt;
In the wall holders for pistols there’s various 1911’s,&lt;br /&gt;
Also what looks like a Beretta Px4 Storm, &lt;br /&gt;
&lt;br /&gt;
REA_027.jpg&lt;br /&gt;
&lt;br /&gt;
Various models of 1911’s including para tac’s, &lt;br /&gt;
S&amp;amp;W M&amp;amp;P,&lt;br /&gt;
&lt;br /&gt;
REA_028.jpg&lt;br /&gt;
&lt;br /&gt;
Beretta Cx4 Storm&lt;br /&gt;
Above CornerShot are three Uzi’s original model, slightly modified it looks like&lt;br /&gt;
CornerShot&lt;br /&gt;
M-40&lt;br /&gt;
Steyr HS .50&lt;br /&gt;
Right next to the FAMAS above the .50 is what looks to be mini UZI’s&lt;br /&gt;
MP5SD family firearms are here as well&lt;br /&gt;
MP9’s on back wall&lt;br /&gt;
&lt;br /&gt;
REA_030.jpg&lt;br /&gt;
&lt;br /&gt;
Tar 21&lt;br /&gt;
Can clearly see mini Uzi’s in the background&lt;br /&gt;
What looks like a H&amp;amp;K G36K in top background on right side&lt;br /&gt;
It’s blurry but it looks like an MP5K&lt;br /&gt;
Also a 40MM Grenade Launcher Revolver style&lt;br /&gt;
Various Colt M16 or M-4’s&lt;br /&gt;
&lt;br /&gt;
REA_031.jpg&lt;br /&gt;
Various MP5K’s&lt;br /&gt;
And what looks like a Benelli Tactical Shotgun&lt;br /&gt;
&lt;br /&gt;
REA_310.jpg&lt;br /&gt;
&lt;br /&gt;
MP5 with collapsible in-line stock&lt;br /&gt;
Steyr HS.50 above and behind the MP5&lt;br /&gt;
Looks to be more M-16’s&lt;br /&gt;
In the pistol holder you can clearly see on the top shelf closest on both sides are GLOCK pistols&lt;br /&gt;
Almost looks likes FN FAL rifle’s in the back on the top&lt;br /&gt;
&lt;br /&gt;
Hope this helps out a bit... [[User:EducatedPoet06|EducatedPoet06]]&lt;br /&gt;
&lt;br /&gt;
Okay, I just looked through all the stash shots, and I'll list off what I see. A pair of M1014s (Benelli M4 Super 90s) behind Alice in [http://www.imfdb.org/images/b/ba/REA_031.jpg this shot]. A wall of SIG SG552 rifles [http://www.imfdb.org/images/3/30/REA_026.jpg here], two (possibly three) S&amp;amp;W auto pistols of unidentifiable model on the rack along with a Sig and what almost looks like an FNP-series (but probably isn't) in [http://www.imfdb.org/images/9/9f/REA_027.jpg this one]. And in [http://www.imfdb.org/images/f/f8/REA_028.jpg this last one], I've got several Uzis under the Beretta Cx4, with what appears to be a CornerShot frame holding a Glock, several very odd-looking MP5 variants (SDs, to be precise, but fitted with MP5K-PDW stocks), some Mini-Uzis, a G3 with a bipod, a couple unidentifiable pistol grip pump shotguns behind Alice, and the FAMASes already mentioned. The rack on the right looks to have a heap of M16s with the A2 round handguard, and a pair of MP5s. [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:26, 23 March 2013 (EDT)&lt;br /&gt;
== Steyr HS .50 ==&lt;br /&gt;
&lt;br /&gt;
The begining of the film has have a real nice shot of a '''Steyr HS.50''' being used by Japanese snipers. Also, the survivors at the prison seem to have a''' HK G-3''' with an '''RIS''' system over the barrel. I saw it in 3D and it isn't so bad if you watch it only expecting to be entertained.--[[User:Mattatack92|Mattatack92]] 07:20, 19 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
== After credits ending scene ==&lt;br /&gt;
&lt;br /&gt;
Can someone identify the guns in Jill's dropleg holsters?&lt;br /&gt;
Al Vrkljan maybe? Thanks!&lt;br /&gt;
&lt;br /&gt;
Looks like Brügger &amp;amp; Thomet MP-9s from the vertical foregrips and the magazine. Makes sense since they were used in the movie by the Alice clones [[User:Excalibur01|Excalibur01]] 03:58, 29 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
So, my guess of a Steyr TMP was not so far from the truth after all...&lt;br /&gt;
I've uploaded 2 screenshots from the scene:&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Purifier_jill_0.jpg&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Purifier_jill_1.jpg&lt;br /&gt;
&lt;br /&gt;
If you can confirm the guns feel free to use them in the main article :-)&lt;br /&gt;
&lt;br /&gt;
Would have been better if they were skorpions [[User:Excalibur01|Excalibur01]] 04:00, 1 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==BTS Shots and more screens==&lt;br /&gt;
[[Image:RE2.jpg|thumb|none|600px|This shot gives us a good look at the rigs Alice uses to hold her shotguns.]]&lt;br /&gt;
[[Image:REAfter002.jpg|thumb|none|600px|Alice takes out some of the Umbrella soldiers.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:REAfter009.jpg|thumb|none|600px|An Alice clone opens fire with dual MP-9's.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Resident Evil Afterlife On the helicopter.jpeg|thumb|none|600px|Alice tries to sneak up on Wesker with her MP-9]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Resident Evil Afterlife Movie Still.jpeg|thumb|none|600px|Alice draws her pistol when she hears a noise in the bathroom]]&lt;br /&gt;
[[Image:REAfter008.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:REAfterlife3.jpg|thumb|none|450px|]]&lt;br /&gt;
[[Image:Claire90two.jpg|thumb|none|600px|Claire ([[Ali Larter]]) fires her 90Two at the Executioner in the movie but behind the scenes, she shoots at the thought of him.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ainox1.jpg|thumb|none|600px|Luther orders the survivors to move stuff off the roof so the plane can land with his Taurus in hand.]]&lt;br /&gt;
[[Image:Ainox2.jpg|thumb|none|600px|Luther's PT92 in his waistband.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4.jpg|thumb|none|600px| Alice kicks a table at Wesker, surprising Bennett, who was holding a SIG-Sauer P230/232 on her.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
[[Ali Larter]] as Claire's 90Two switches to a 92FS as seen in behind the scenes footage.&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|none|450px|Beretta 92FS 9x19mm]]&lt;br /&gt;
[[Image:Claire92fs.jpg|thumb|none|600px|Behind the scenes footage of Ali Larter taking over for her stunt double with 92FS in hand.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
&lt;br /&gt;
Alice ([[Milla Jovovich]]) has two stainless [[Colt Python]]s in one of the movie posters instead of her [[Smith &amp;amp; Wesson Model 460XVR|Smith &amp;amp; Wesson Model 460V]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtPythonSS.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Re4posterorig.jpg|thumb|none|250px|]]&lt;br /&gt;
&lt;br /&gt;
== The &amp;quot;shotgun loaded with coins&amp;quot; trick gets tested ==&lt;br /&gt;
&lt;br /&gt;
For those of you not in the know, this trick was tested at the [http://www.theboxotruth.com/docs/bot35.htm following website.] In short, the projectiles are of the wrong shape and mass for it to work. --[[User:Mazryonh|Mazryonh]] 19:48, 6 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:''And here's my old buddy Tman, (who has lots of money) on his hands and knees, trying to pick up all those dimes&lt;br /&gt;
&lt;br /&gt;
:I told him, &amp;quot;You've got money, why are you worried about a few dimes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:He told me, &amp;quot;That's why I've got money.&amp;quot;''&lt;br /&gt;
LOL [[User:Spartan198|Spartan198]] 05:52, 20 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:I thought [http://www.theboxotruth.com/docs/bot21.htm this] was the funniest gag they did. [[User:Evil Tim|Evil Tim]] 06:52, 20 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Jill's TMP/MP9 dropleg holsters ==&lt;br /&gt;
&lt;br /&gt;
Any idea on where to buy them or at least the brand/model name?&lt;br /&gt;
&lt;br /&gt;
== Armoury ==&lt;br /&gt;
&lt;br /&gt;
i think i see a cornershot in the picture&lt;br /&gt;
&lt;br /&gt;
:Yes there is, I noticed it too. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:08, 25 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== UCBS Umbrella Biohazard Countermeasure Service Equipment and Gear  ==&lt;br /&gt;
&lt;br /&gt;
Guys what kind of gear and equipment were the UCBS soldiers in Resident Evil Afterlife wearing ???&lt;br /&gt;
&lt;br /&gt;
== Claire's knife ==&lt;br /&gt;
&lt;br /&gt;
So there's been a lot of talk about the movies and the guns used in them, but not much talk about the knives despite them being a mainstay of the Resident Evil series. Chris' knife is a Cold Steel machete but what does Claire use? It looks like Buck's 393 hunting knife with gut hook, but the handle is all wrong and the edge is partially serrated. Does anybody know if this is a specific model of knife or just some Hollywood creation?&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=669828</id>
		<title>Talk:The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=669828"/>
		<updated>2013-03-16T02:07:06Z</updated>

		<summary type="html">&lt;p&gt;Raven: /* Clock-tower shooter's rifle in Season 2 Episode 3 &amp;quot;Blood.&amp;quot; */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to change the Smith and Wesson Section - The guns were 1076s, not 5906s.&lt;br /&gt;
&lt;br /&gt;
The Smith and Wessons that Scully and Mulder get are actually 1076s.  For a short time, as a result of extensive research after the 1986 Miami shootout, the FBI thought that a 9mm/.38 spl was ineffective.  As a result, the FBI tested and selected the 10mm cartridge, which they believed gave superior stopping power and penetration.  A special 10mm &amp;quot;lite&amp;quot; FBI load was developed, as the bureau thought the flash and recoil of the standard 10mm was too severe.  For the 10mm, they had Smith and Wesson create a new gun, the 1076.  It was a Gen III, was stainless steel, had a a decocking lever, no manual safety and was Double Action only.  Capacity was 10 rounds.&lt;br /&gt;
Ironically enough, the FBI only retained the 1076s for a short time due to issues with the weight and power of the cartridge.  The bureau eventually switched back to the 9mm Sigs (P226 &amp;amp; P228), saying that with good ammo and proper shot placement, the 9mm is an effective cartridge.  A while later, the FBI then switched to issuing the Glock 22/23 in .40 S&amp;amp;W to new agents.  Ironically, the .40 S&amp;amp;W was essentially a shortened 10mm developed as a result of the the FBI's 10mm &amp;quot;lite&amp;quot; cartridge.   &lt;br /&gt;
&lt;br /&gt;
[http://handgunns.com/shooting-range/sw1076.html]&lt;br /&gt;
&lt;br /&gt;
:Permission denied to make the change (not that I'm necessarily the sole arbiter on this site, so to speak, but I am a ranking member, not to mention that I did quite a bit of work on this page). We've already explained this many times before, but here it is again: You can '''never''' assume that just because a particular law enforcement/military agency uses a certain gun/caliber in real life, the exact same model/caliber is used in a particular movie or TV show. For instance, there are many members who assume that, for movies which feature FBI Agents carrying Glocks, the pistols in question are either Glock 22s or Glock 23s in .40 S&amp;amp;W, just because the FBI carries such weapons in real life. The thing is, 9mm pistols are FAR more commonly used in movies and TV shows, because until recently, this caliber was considered most reliable in blank-fire for almost any make/model of handgun. Chances are, if you're seeing a Glock in a movie, it's a 9mm Glock, regardless of whether the character in the film is an FBI Agent or a member of some other agency that issues .40-caliber Glocks in real life. This is not always true, but it's true about 9 times out of 10, we reckon. So, unless you have absolute proof that the prop guns are a certain model/caliber, the general rule is that you should assume it's a 9mm.&lt;br /&gt;
&lt;br /&gt;
:Anyway, related to ''The X-Files'' specifically, there is much more empirical evidence to suggest you are wrong here. The Smith &amp;amp; Wesson 1076 has a single-stack frame, whereas the pistols used by Mulder and Scully clearly have double-stack frames, which means that they have to be either S&amp;amp;W 5906s or 4006s. And since, as I said before, 9mm pistols were until recently the preferred caliber in Hollywood, the 5906 is a safe bet. There are even plenty of screencaps from this show which show the bores of the pistols pretty clearly, and they look to be 9mm in size. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
== Anyone notice ==&lt;br /&gt;
&lt;br /&gt;
I never seen the show but from these pics for FBI agents they sure as hell don't seem to know how to use a weaver grip. Y'know that grip that is accepted by the FBI? They're holding cup and saucer style. This bothrt anyone else?--[[User:ConditionNone|ConditionNone]] 07:05, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a TV show, not real life.  Armorers don't always have the time to train the actors in proper stance and grip when they arrive on set. -[[User:MT2008|MT2008]] 01:53, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Images? ==&lt;br /&gt;
I got Season 1 on DVD, and plan to get more seasons. I could take a few sample screenies and see if they look any better than the existing shots? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 02:05, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure, that would be great!  Most of mine are pretty low-quality. -[[User:MT2008|MT2008]] 02:16, 28 January 2010 (UTC)&lt;br /&gt;
::Cool, I'll have some time to do a few within the next week I hope. I dunno if they'll be any better, the show doesn't really like to highlight guns. :D --[[User:ManiacallyChallenged|ManiacallyChallenged]] 18:51, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Model R-2 Suppressed Revolver Rifle ==&lt;br /&gt;
&lt;br /&gt;
While the subject rifle was based on a Ruger Redhawk, it was not a .44 Mag. It used a special round loaded in .44 mag cases but had a flat tip nylon sabot that used a 7mm bullet.  Upon firing the sabot moved forward and sealed the cylinder gap.  I fired this gun, and a similar model based on a S&amp;amp;W M60 (.30 bullets) at Reed Knight's factory in FL.  There was no problem with the cylinder on either gun rotating as usual.  The Ruger was also used in an episode where the Smoking Man was writing a novel. He was set up in a hotel room across the street from the hangout of the Lone Gunmen as if to shoot them but put the gun away.&lt;br /&gt;
--[[User:Cvuxton|Cvuxton]] 14:07, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krycek's Beretta ==&lt;br /&gt;
In the last episode of season eight ('Existence'), Krycek uses a stainless Beretta 92-model. I think it's a 92FS Centurion Inox (full-size frame, shorter barrel and slide). But I'm not entirely sure, so I'd like someone to back me up on it. [[User:Ramell|Ramell]] 15:50, 28 August 2010 (UTC)&lt;br /&gt;
:I thought it was a Beretta Cheetah, but I haven't seen the show for a while.--[[User:Pølaris|Pølaris]] 02:07, 17 November 2010 (UTC)&lt;br /&gt;
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==Chick Guns==&lt;br /&gt;
The first season of this show seems to follow an interesting trend in media with regard to female cops/federal agents. It seems many movies and TV shows seem to arm Female Law Enforcement officers with &amp;quot;chick guns&amp;quot; even if the weapons are inappropriate. In the first season of this show Scully carries various Walther PPK knockoffs, in ''Hunter'' Det. Sgt. Dee Dee McCall carried a PPK, and numerous other shows and films have women carrying small .380s or 'emasculated' versions of male duty weapons (for example in some shows a male agent may carry a SIG P226 or Glock 17 while a female carries a P239 or Glock 26). I realize most women have smaller hands than most men, but at a certain point this boarders on condescension. If these were armed civilians this may be justifiable as a woman could carry whatever she felt more comfortable with, but for Cops and Federal agents, they would be required to make due with standard issue weapons which they would be trained to handle just as male agents would be. I'm not bringing this up as a sexist issue as much as a realism issue. Most police departments and federal agencies would not be this accommodating. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first season, the FBI turned down requests for assistance on the proper procedures and weapons to be used.  So Mulder had a Taurus and a Glock (which was not an approved weapon at the time) while Scully had a pocket pistol.  After they saw the first season the FBI was happy about how the Bureau was portrayed, and so started giving aid.  From the second season on they started using FBI approved firearms, and procedures. -[[User:Krel]]&lt;br /&gt;
&lt;br /&gt;
Didn't Mulder carry a black S&amp;amp;W pistol in a few episodes in between the Taurus and the Glock? I'm sure he had one in &amp;quot;Ghost In The Machine&amp;quot;. --[[User:Cool-breeze|Cool-breeze]] 17:30, 17 November 2010 (UTC)&lt;br /&gt;
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It depends on the overall size stature of the female. Full-size service pistols look awkward in the hands of a small framed female onscreen. They would not look awkward to people that work with and handle guns often but for the part of the public that doesn't understand firearms (which is the vast majority of viewers), it would look too cumbersome. This is just Hollywood and onscreen presentation; it has nothing to do with sexism.  This same thinking influenced Humphrey Bogart in Casablanca years ago. They wanted him to use a 1911 but at 5 foot 8 inches and slim, it looked huge in his hands so they replaced it with a .32 caliber 1903 handgun. --[[User:Luckyluciano|Luckyluciano]] 00:11, 17 January 2011 (UTC)&lt;br /&gt;
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Just to throw another chick gun into the mix, in the season 1 episode &amp;quot;Eve&amp;quot;, Harriet Sansom Harris' character uses a Beretta Cheetah (early version with the rounded trigger guard). Don't have the DVDs though, just saw it on TV so can't add it to the page.  --[[User:Commando552|commando552]] 19:55, 17 February 2011 (UTC)&lt;br /&gt;
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== Unknown submachine gun in 1X09 ==&lt;br /&gt;
&lt;br /&gt;
In the first season, tenth episode called &amp;quot;Fallen Angel&amp;quot; unknown submachine gun is shown in the hands of the soldier, shortly after; he and his mp5 wielding buddy are attacked by and invisible alien.&lt;br /&gt;
Could anybody ID this gun ?&lt;br /&gt;
Kinda reminds on Encom carbine and Ap9 carbine, but from what I can see it has rectangular body and long magazine well with stamping marks on it.&lt;br /&gt;
&lt;br /&gt;
Pictures are here, you can also put them in the main X-Files firearms page :&lt;br /&gt;
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http://i53.tinypic.com/sct01x.jpg&lt;br /&gt;
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http://i51.tinypic.com/250niwy.jpg&lt;br /&gt;
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:IMFDB has been trying to ID those submachine guns for a long time. They're owned by an armory in British Columbia, Canada and have appeared in dozens of other movies and TV shows filmed in the Vancouver area (including ''[[Timecop#Custom Assault Pistol|Timecop]]'', ''[[Viper#Unknown SMG|Viper]]'', ''[[M.A.N.T.I.S.]]'', ''[[Talk:Smallville#Unknown SMG|Smallville]]'', etc.)  We're really not sure what they are yet, but they're not AP9s (which is a common guess, but incorrect). -[[User:MT2008|MT2008]] 14:56, 15 January 2011 (UTC)&lt;br /&gt;
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== Fallen Angel ==&lt;br /&gt;
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Was that a Desert Eagle I spotted in the colonel's shoulder holster? [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:15, 14 January 2013 (EST)&lt;br /&gt;
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:Yes, as far as I can tell, that is a nickel-plated Desert Eagle Mark VII. Not the sort of pistol one would expect a military officer to carry. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 20:52, 15 January 2013 (EST)&lt;br /&gt;
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[[File:TXF 1x10 Pistol.jpg|none|thumb|300px|]]&lt;br /&gt;
Also regarding this episode, what model of pistols are these? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:05, 5 February 2013 (EST)&lt;br /&gt;
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:Glock 19s (probably Mulder's gun being reused in a different scene). I already identified them on the page. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 21:44, 5 February 2013 (EST)&lt;br /&gt;
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== 1X04 &amp;quot;The Jersey Devil&amp;quot; sniper rifle ==&lt;br /&gt;
[[File:TXF 1x05 Rifle.jpg|none|thumb|300px|]]&lt;br /&gt;
Oh, can anyone identify that sniper rifle used by the park ranger? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:08, 5 February 2013 (EST)&lt;br /&gt;
:I'm not sure this is actually a firearm. To me it looks more like an air rifle or tranquilliser gun as it looks like their is an air reservoir tube under the barrel. Are they trying to capture the &amp;quot;Jersey Devil&amp;quot; alive, if so the tranq gun would make sense.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:39, 6 February 2013 (EST)&lt;br /&gt;
::Yes, it should be a tranquilizer rifle. At least it fired some kind of dart. --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 18:01, 8 February 2013 (EST)&lt;br /&gt;
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== 1X10 &amp;quot;Eve&amp;quot; ==&lt;br /&gt;
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Some things to be identified in that episode. First, a trucker on the parking lot of a highway diner threatens Mulder with some rifle (NO shotgun, actually):&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1X10 Rifle 2.jpg|none|thumb|300px|none|]]&lt;br /&gt;
[[File:TXF 1X10 Rifle 1.jpg|none|thumb|300px|none|]]&lt;br /&gt;
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Second, &amp;quot;Eve 7&amp;quot;/Sally Kendrick (Harriet Harris) threatens little Cindy Reardon with a pistol (and later fires it at Mulder):&lt;br /&gt;
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[[File:TXF 1X10 Pistol 2.jpg|none|thumb|300px|none|]]&lt;br /&gt;
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Additionally, a San Francisco police officer assisting Mulder and Scully in breaking into Kendrick's motel room is also seen carrying a revolver, but it's nearly impossible to get a clear, non-blurred view of that. Kind greetings! --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 18:07, 8 February 2013 (EST)&lt;br /&gt;
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== Clock-tower shooter's rifle in Season 2 Episode 3 &amp;quot;Blood.&amp;quot; ==&lt;br /&gt;
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I think the rifle being used by Edward Funsch (William Sanderson) in the final scene of 2X03 is a post-1964 Winchester Model 70, going by the bolt and stock checkering. If I had to guess at a model I'd say it's a Classic Sporter. Can someone get a screenshot so it can be added? [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 22:07, 15 March 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Far_Cry_3&amp;diff=661434</id>
		<title>Talk:Far Cry 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Far_Cry_3&amp;diff=661434"/>
		<updated>2013-02-20T04:53:25Z</updated>

		<summary type="html">&lt;p&gt;Raven: /* SVD Barrel */ new section&lt;/p&gt;
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&lt;div&gt;Yaay, Frank and his amazing collection of exploding rust will ride again. :D [[User:Evil Tim|Evil Tim]] 07:42, 7 June 2011 (CDT)&lt;br /&gt;
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:From what I saw in the demo at E3 (I watched Microsoft's press conference live yesterday), it looks like this game will be set on an island like the earlier games in the series. Frankly I'm surprised no one had beat me to the punch and made a page for the game already. [[User:Orca1 9904|Orca1 9904]] 07:59, 7 June 2011 (CDT)&lt;br /&gt;
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::I'd heard of it being in development, but I wasn't aware there was any actual footage of weapons in it yet. I guess I'll have to start saving for another PC and set aside 40 or so hours to screencap it like last time. [[User:Evil Tim|Evil Tim]] 08:05, 7 June 2011 (CDT)&lt;br /&gt;
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:::Here's an &amp;quot;insane&amp;quot; walkthrough video: http://www.youtube.com/watch?v=5lXHmWRziHA [[User:Orca1 9904|Orca1 9904]] 09:26, 7 June 2011 (CDT)&lt;br /&gt;
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::::Waaaaaaiiiit a minute...I see a crashed Zero, ancient ruins, and they're talking about this island's &amp;quot;dark secret.&amp;quot; Looks like this is going to be an ''actual'' sequel to ''Far Cry''. [[User:Evil Tim|Evil Tim]] 07:39, 8 June 2011 (CDT)&lt;br /&gt;
:::::Loved the first game, so I hope it will awesome. :) - [[User:Mr. Wolf|Mr. Wolf]] 12:47, 11 June 2011 (CDT)&lt;br /&gt;
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== AK ==&lt;br /&gt;
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The AK has a muzzlebrake, but the mag looks like a 7.62mm mag instead of the straighter 5.45mm mag. --[[User:Funkychinaman|Funkychinaman]] 10:32, 7 June 2011 (CDT)&lt;br /&gt;
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:If you watch the video, you'll notice that all the features of the weapon except the magazine match the AK-74 (handguard &amp;amp; stock, receiver cover, muzzle brake, front sight assembly), with the magazine being the only part that doesn't match. [[User:Orca1 9904|Orca1 9904]] 10:42, 7 June 2011 (CDT)&lt;br /&gt;
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Dang DinoHunter2! You did '''EXACTLY''' what I was going to do, I was considering changing it to a AK-103 like half a hour ago and the description change is the same as I was thinking, good job! :D - [[User:Mr. Wolf|Mr. Wolf]] 21:23, 16 June 2011 (CDT)&lt;br /&gt;
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:You're welcome Mr. Wolf :D - [[User:DinoHunter2|DinoHunter2]] 18:18, 28 June 2011 (CDT)&lt;br /&gt;
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== Pistol ==&lt;br /&gt;
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It's a modern 1911 with a under-barrel rail. - [[User:Mr. Wolf|Mr. Wolf]] 12:21, 7 June 2011 (CDT)&lt;br /&gt;
:Never mind, I was too slow. :P - [[User:Mr. Wolf|Mr. Wolf]] 12:23, 7 June 2011 (CDT)&lt;br /&gt;
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YEY! Finally a Kimber in a game! I'm looking forward to this game regardless now :D --[[User:Cool-breeze|cool-breeze]] 20:47, 7 June 2011 (CDT)&lt;br /&gt;
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[[File:FC3KIMBLER2.JPG|thumb|none|600px|A Kimber Warrior in ''Far Cry 3'']]&lt;br /&gt;
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Heres an interesting thing, if you look at this wallpaper [http://static2.cdn.ubi.com/ncsa/FarCry3/wallpapers/fc3-wallpaper-1920x1200.jpg] you will see a guy with a Glock, however, you can see a HAMMER if you zoom in! uh oh. At least he has good trigger discipline. :)  -m82a1&lt;br /&gt;
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:s&amp;amp;w sigma? --[[User:Gtcsmc|Gtcsmc]] ([[User talk:Gtcsmc|talk]]) 16:35, 10 December 2012 (EST)&lt;br /&gt;
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== SVD? ==&lt;br /&gt;
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An alternate demo walkthrough features what looks to be an SVD or one of its derivatives. Anyone care to give this video a look? http://www.youtube.com/watch?v=h_9fsXPNs34&lt;br /&gt;
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On a side note, the same video confirms the M67 in game. The throwing animation is actually kinda cool, as you see the spoon being released before the grenade is thrown.&lt;br /&gt;
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*Looks like an actual Dragunov, it's got that bend in the safety lever that the Romak doesn't have, and it looks like they've given it the right handguard and no X stamping on the magazine this time. Of course it's a lefty Dragonuv, but I think that's to be expected. [[User:Evil Tim|Evil Tim]] 02:20, 11 June 2011 (CDT)&lt;br /&gt;
::Maybe it's the Far Cry 2 model with a new texture, that might explain why it's a lefty gun, hope that changes in the final game, the other guns are righty guns. :( - [[User:Mr. Wolf|Mr. Wolf]] 12:51, 11 June 2011 (CDT)&lt;br /&gt;
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Also, in both that video and the one I posted above, the Blackhawk helicopter the player hijacks is shot down by what appears to be some kind of rocket launcher. You can't see the guy firing it clearly, and I only saw a split-second glimpse of the rocket milliseconds before it strikes the aircraft, but I think it's possibly an [[RPG-7]] or Type 69. I don't want to add it to the page until more concrete proof is found though. [[User:Orca1 9904|Orca1 9904]] 09:32, 11 June 2011 (CDT)&lt;br /&gt;
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Here is a image of the rocket launcher:&lt;br /&gt;
[[File:FC3RL.JPG|thumb|none|500px|]]&lt;br /&gt;
--[[User:Flavio|Flavio]] 14:38, 11 June 2011 (CDT)&lt;br /&gt;
:Definitely a RPG-7/Type 69, most likely a RPG-7. - [[User:Mr. Wolf|Mr. Wolf]] 15:42, 11 June 2011 (CDT)&lt;br /&gt;
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== Will brass fly left still? ==&lt;br /&gt;
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I'm wondering if these guns will be like the previous game and have the brass eject left [[User:Excalibur01|Excalibur01]] 23:49, 11 June 2011 (CDT)&lt;br /&gt;
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*Well, so far the AK and Kimber look like they're right-handed and only the SVD looks like it's a lefty model. Now, interestingly, I'd heard that the developers had seen our ''Far Cry 2'' page (some podcast or other had a guy saying some guy on the team, I think the director, had pointed him to it) and it's actually looking like they took note: for example, they've fixed the handguard of the SVD, the magazine, the scope now fills the screen to avoid that issue where the area outside the scope was zoomed in too, the reticle now has the numbers on it (though it's missing the lower line of the rangefinder and the 1.7, and has one too many chevrons), and he holds it at the hip like the stock's under his arm rather than inserted partway into his shoulder. [[User:Evil Tim|Evil Tim]] 01:42, 12 June 2011 (CDT)&lt;br /&gt;
:Now if only Infinity Ward and Treyarch would follow that lead. [[User:Spartan198|Spartan198]] 18:45, 24 March 2012 (CDT)&lt;br /&gt;
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== Recent news ==&lt;br /&gt;
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I've heard from the UK Official PS3 Magazine that the game world is supposedly going to be ten times the size of the world in ''Far Cry 2''. To be honest, this doesn't exactly fill me with confidence; one of the biggest problems with ''FC2'' was the size of the world seemed to have been decided in some board meeting before they had a single idea down as to what they were going to put in all that space. The result was a game that had you going five miles from A to B simply because they wanted you to see all the effort they'd put into the huge map. It can be done (see ''Just Cause 2'') but it makes me nervous hearing they're on &amp;quot;look at how big our map is&amp;quot; rather than &amp;quot;we have so many great ideas the map has to be at least this big.&amp;quot; [[User:Evil Tim|Evil Tim]] 01:08, 25 August 2011 (CDT)&lt;br /&gt;
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Ten times the size? I lost intrest in Far Cry 2 because the game is not an FPS, is a driving game with peolpe trying to kill you at the checkpoints! OK, I'm exagerating but it's way to big.--[[User:MAndolin|MAndolin]] 08:35, 14 September 2011 (CDT)&lt;br /&gt;
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But on the flip side, bigger maps can mean more space for more content. It's not the size of the maps that is the problem, it's what they use the size for. Far Cry 2, spatially, I thought was lovely. The driving and auto-attack enemies got old, but there's nothing about the space that seemed to be a problem. There was always somewhere to go and something to do. If they made travel more risky/interesting, and enemies didn't auto-attack you at every turn... it would make it more interesting. Furthermore, other methods of travel... such as helicopters, planes, etc. would do a world of good. Also, they need to focus on the end game more... after you've finished up the quests, that's it. There needs to be more repeatable content. Houses need to be more dynamic and upgradeable, hopefully with actual windows... not just instances you enter. That, and they need to expand more on the &amp;quot;hunt&amp;quot; and stealth aspect. It was awesome in Far Cry 2 just picking apart groups of enemies, but sucked because they -automatically- knew where you were 90% of the time... negating all stealth. It seems this has been vastly improved in the little footage we've seen, and the inventory system seems to be expanded as well. [[User:Halorocka888|Halorocka888]] 21:22, 18 September 2011 (CDT)&lt;br /&gt;
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:Naw, the problem as I see it was in FC2 before they did ''anything'' they had that 50 square km number set in stone. This led to the problem of just having normal-sized quests with waypoints that were ridiculously far apart from one another; the result was basically a 10 hour game which had another 20 hours of driving and random fights thrown on top. Not that there was anything wrong with the combat mechanics, but one key point of an open-world game is you should be able to choose how you address a situation; always having the enemies set to max aggression / kill you got wearying. A good example of a different approach would be the checkpoint halfway through Cordon in ''Stalker: Shadow of Chernobyl''; there, you could shoot everyone. Or you could sneak down an anomaly-filled corridor nearby and bypass it. Or risk radiation and wild animals to use a gap in the fence way down the railway track in the other direction. Or you could put your gun away and bribe the officer to let you pass. There were consequences to all of these; for example, if you killed them all you'd then have to repel a large group of Bandits by yourself rather than the guys at the checkpoint attacking them when they got close.&lt;br /&gt;
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:Like I said, the trouble in FC2 was that number was how big they wanted it to be, not &amp;quot;it can't possibly be smaller than this, because we have so many ideas to fill it up with.&amp;quot; That plus the landscape felt annoyingly static and &amp;quot;dead&amp;quot; with no dangerous animals and no people outside fixed camps. [[User:Evil Tim|Evil Tim]] 21:33, 18 September 2011 (CDT)&lt;br /&gt;
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::I totally agree, I was also annoyed by that. I mean it would have been cool if you were stalking at night and you attacked by a pack of hyenas or that there was actually some '''people''' instead of just psychotic brigands. :\ - [[User:Mr. Wolf|Mr. Wolf]] 22:10, 18 September 2011 (CDT)&lt;br /&gt;
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:I read somewhere that the player's name is Jason Brody, if anyone wants to use that information --[[User:Taurus96|Taurus96]] 10:05, 23 December 2011 (CST)&lt;br /&gt;
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The source of these problems is the fact that FC2 and FC3 is are console-centric games. And consoles are running on, by PC gaming standards, hopelessly outdated hardware (circa 2005). The relative lack of RAM and processing power means that open-world games like these are seriously held back; changes to the world are rarely permanent, and it's very difficult for the console to remember what you've done (such as items stored) in locations that aren't fixed. Sometimes it's just a matter of scope and dedication. [[Boiling Point: Road to Hell]] was only on a 25 x 25 km map, but featured drivable vehicles of all kinds (in which you could store almost any amount of items) such as boats, patrol ships, single-engine planes, and leisure/combat helicopters, factions that fought one another and treated you accordingly with respect to your reputation, upgradeable weapons that decayed at a realistic rate (you could fire 1000s of rounds and end up with a 10% chance of jamming), an RPG system that increased your skills with weaponry the more you used them and your body stats the more you ran or carried heavy stuff, and jungles filled with animals out for your blood or whom you could hunt to sell their corpses or parts to traders. By contrast, the STALKER series only got a functioning faction wars system starting with the second game, never had drivable vehicles, and had no upgrades or repairs for its weapons until the second game. The STALKER series did, however, have an A-Life system that tracked the presence and deaths of mutants and NPCs behind your back, even if you weren't in the area (something that has rarely appeared in other games, the only other example I know of being the X Universe series of space free-roam games, PC only). It's sad, really--there are more fans of console games than ever, but many don't realise just how gimped their games are compared to what could be accomplished on PCs running current hardware, much like how Crysis 2 was badly scaled back from the original. --[[User:Mazryonh|Mazryonh]] 18:58, 23 December 2011 (CST)&lt;br /&gt;
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:I dunno, it strikes me more that FC2's problem was in how they approached map design and the lack of things to do. Just Cause 2 is also designed with consoles in mind, but it's more fun because it has a better interaction of game mechanics and more memorable characters. In FC2 if you took all of one faction leader's dialog and gave it to the other you'd find it hard to tell it was wrong. [[User:Evil Tim|Evil Tim]] 02:18, 24 December 2011 (CST)&lt;br /&gt;
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== New Trailer Out Today ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=DYPnDDr7sMk Here.] - What are your thoughts, guys? Obligatory dubstep for some reason, as a cinematic trailer it looks pretty awesome. -- Long Fallen 16:24, 15 February 2012 (CST)&lt;br /&gt;
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This does look pretty good, but doesn't Vaas or whatever the bad guy's called use a standard M1911A1? --[[User:Taurus96|Taurus96]] 05:50, 16 February 2012 (CST)&lt;br /&gt;
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:Yeah it appears so. Its definetly not the Kimber Warrior because it doesnt have the white grips, and appears to have a black or possibly blued finish -- [[User:Timaman|Timaman]] 13:08, 20 February 2012 (CST)&lt;br /&gt;
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:[http://www.youtube.com/watch?v=-2Oa8Q7RV78&amp;amp;feature=player_embedded Leaked trailer, showing actual gameplay!] -- Long Fallen 17:12, 20 February 2012 (CST)&lt;br /&gt;
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== Most anticipated thing about FC3... ==&lt;br /&gt;
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Most definitely the page Evil Tim is going to do for it. --[[User:Animalmenace|Animalmenace]] 17:45, 15 February 2012 (CST)&lt;br /&gt;
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Id like to second that. [[User:G36Ghost|G36Ghost]] 18:27, 14 April 2012 (CDT)&lt;br /&gt;
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== New gameplay, New guns ==&lt;br /&gt;
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If you look at this gameplay footage here:&lt;br /&gt;
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http://www.youtube.com/watch?v=xxTXv4SbEZ4&amp;amp;feature=related&lt;br /&gt;
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You can see a couple new guns (A shotgun and what I think is a DShK machine gun), plus a grenade (Which looks like an M26) - [[User:Timaman|Timaman]] 18:27, 21 February 2012 (CST)&lt;br /&gt;
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The shotgun looks like it could be either a Mossberg 500 Mariner or a Remington 870 Marine Magnum, with a ribbed barrel and a accessory rail mounted ontop of the reciever. You get a good look at the ejection port at 4:37 of the video. What is interesting is, the sling is wrapped around the reciever despite it having full stock as the ingame icon shows. &lt;br /&gt;
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Also in the video, if you pause really quickly at 0:07, the AK looks different. The wooden furniture looks more pale than in the E3 trailer, also the magazine is different in that there were vertical lines going up and down on the magazine in the E3 trailer but now the lines are going horizontal; a good shot of this is at 0:19 when the player reloads, look between the player's hand and the reciever of the gun and you'll see. &lt;br /&gt;
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As for the DShK, I'm not sure but it looks like it to me. --[[User:Bad Boy|Bad Boy]] 22:02, 21 February 2012 (CST)&lt;br /&gt;
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The shotgun appears to be a Remington 870, the handguard is wrong for a Mossberg and the ejection port matches the Remington as well. As for the heavy machine gun, I'm going to say DShK as well. Saw a lot more of the customized AK-103 as well, as well as HE-Frag hand grenades, either M67's or M26's. [[User:Orca1 9904|Orca1 9904]] 22:25, 21 February 2012 (CST)&lt;br /&gt;
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New trailer. Somewhat. http://www.youtube.com/watch?v=fGrWuw5CEgM&amp;amp;feature=plcp&amp;amp;context=C41236b0VDvjVQa1PpcFNiqixtTbtxFd1-Gkazt_wHZG5RBOCYPLk%3D&lt;br /&gt;
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You can see a Vz.61 Skorpion at 1:36 and a blink-and-you-miss-it shot of some unknown gun at 1:47. A TDI Vector maybe? -- Long Fallen 18:42, 21 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Shows the barrel-end of a TDI Vector during the middle of a reload animation. [[User:Temp89|Temp89]] 19:23, 21 March 2012 (CDT)&lt;br /&gt;
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I managed to get a screenshot of a gun at about 2:14, seriously hard to see though.&lt;br /&gt;
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Check this out:&lt;br /&gt;
&lt;br /&gt;
[http://fc01.deviantart.net/fs71/i/2012/084/f/e/far_cry_3_unknown_gun_by_timaman-d4tveo7.png]&lt;br /&gt;
&lt;br /&gt;
No idea what it could be, but it shows that at least one gun is on aftermarket ironsights. Lets hope they don't do a CoD Black Ops and put them on every smg and rifle in the game. [[User:Timaman|Timaman]] 10:40, 24 March 2012 (CDT)&lt;br /&gt;
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-- My money's on the TDI Vector shown earlier in the video, check the spent brass... looks like .45 ACP to me. Definitely not an AR, that's what I thought at first. [[User:Halorocka888|Halorocka888]] 19:55, 24 March 2012 (CDT)&lt;br /&gt;
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At the end of that video it shows a Type 10 flare gun as a preorder bonus. --[[User:SmithandWesson36|SmithandWesson36]] 13:54, 24 March 2012 (CDT)&lt;br /&gt;
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[http://www.gametrailers.com/video/teamplay-interview-far-cry-3/728785] New gameplay trailer, some new guns in there. Spotted a Makarov PM, PP-19 Bizon, some M4 variant, and what looks like an Ultimax 100. Also, another pre-order bonus offers a &amp;quot;skinned M700&amp;quot; (Remington 700 with camo probably, and some screenshots depict a SPAS-12, Mini-14, Remington 700, and a rather odd looking MP5 being used.&lt;br /&gt;
[http://cdn.medialib.computerandvideogames.com/screens/screenshot_280646_thumb_wide620.jpg]&lt;br /&gt;
[http://cdn.medialib.computerandvideogames.com/screens/screenshot_280649_thumb_wide620.jpg]&lt;br /&gt;
[http://ps3media.ign.com/ps3/image/article/118/1188467/far-cry-3-20110817104323708_640w.jpg]&lt;br /&gt;
[http://xbox360media.ign.com/xbox360/image/article/122/1222265/far-cry-3-20120404085727938_640w.jpg]&lt;br /&gt;
&lt;br /&gt;
== Multiplayer gameplay New Weapons ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=4-jo-AX_7V4] --[[User:Mateogala|Mateogala]] 06:26, 6 April 2012 (CDT)&lt;br /&gt;
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There's an icon of an MG that I'm unsure of at about 1:18. A KAC maybe? [[User:Jimmoy|Jimmoy]] 11:48, 14 April 2012 (CDT)&lt;br /&gt;
:I agree. Also, at 1:26... Makarov 6P9? [[User:Krakydak|Krakydak]] 17:12, 14 April 2012 (CDT)&lt;br /&gt;
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There's some new guns in the screenshots below.  Not sure what that first LMG is, but in the second screenshot, that looks like a FAMAS G2.  It doesn't seem to have the larger trigger guard though:&lt;br /&gt;
http://www.digitalspy.com/gaming/i403204-8/far-cry-3-multiplayer-far-cry-3-multiplayer.html#a375541&lt;br /&gt;
&lt;br /&gt;
:The machine gun in the first image is a PKM with an RIS and a different muzzle break. [[User:Run its a T-55|Run its a T-55]] 21:54, 19 April 2012 (CDT)&lt;br /&gt;
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:Has everyone forgotten about this page? There have been numerous weapons in the trailers after the last edit.--[[User:Speo16|Speo16]] ([[User talk:Speo16|talk]]) 16:07, 17 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== E3 has come, and with it comes more weapons ==&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2012-far-cry-3/731423&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2012-far-cry-3/730867&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2012-far-cry-3/731397&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2012-far-cry-3/731100&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2012-far-cry-3/730899 (kind of NSFW)&lt;br /&gt;
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Nice variety of new weapons here.  Don't know what that bolt action sniper rifle is in the first video however.&lt;br /&gt;
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I was gonna put this down as a Daewoo K3 (or an M249) until I saw the STK Ultimax 100 Mk3. However it looked too big and had the stock so was not wanting to put it under either until someone else had had a look. Thanks -&lt;br /&gt;
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[[File:6P9andMKG.jpg]]&lt;br /&gt;
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Same video there's also a flame thrower as a secondary weapon. Doesn't look much like the LPO-50 or whatever from FC2 - 1:05&lt;br /&gt;
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During the gameplay there seems to be an underslung grenade launcher on the SIG, I was just wondering if anyone could ID this. It could be the proper SIG 5040/5140 or perhaps an M203 if they are wanting it for other weapons and just reuse the model&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2012-far-cry-3/731513&lt;br /&gt;
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A better look at the flamethrower, and an icon for a submachine gun that looks like a M4 Spectre at the 4:28 mark.&lt;br /&gt;
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Could be an M4A1 or a HK416, looks too short to be a standard M4A1&lt;br /&gt;
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[[File:M4A1side.jpg]]&lt;br /&gt;
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It looks to have a monolithic-style upper receiver; notice how there's no seam where the receiver becomes the handguard. [[User:Orca1 9904|Orca1 9904]] 14:21, 7 June 2012 (CDT)&lt;br /&gt;
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There are a few new trailers that have just been released I noticed quite a few new weapons in them. Definitely worth a look.&lt;br /&gt;
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==Walkthrough==&lt;br /&gt;
&lt;br /&gt;
The walkthrough is up on Game Anyone, as expected. Unlike the Max Payne 3 and Black Ops II leaks, the game has actually been released in Europe as far as I know and thus it's not against the rules to post screencaps or information. So far it appears that a .44 Magnum revolver is in the game, though I can't tell which one. There's also a SOCOM 16, correctly semi-auto. The Remington is listed as a 700. The flare gun is back, with a gold finish, and they added a recurve bow that can use explosive and flaming arrows. The flamethrower is back, but it looks like a fictional design. The starting shotgun purports to be a Baikal MP-133 (as the M133), though I can't tell if it's wrong. The in-game guidebook provides background on all weapons and sometimes justification for their purpose; the Kimbers were purchased to an exact specification for a private army, and Vaas (the villain) bought the Baikals in bulk. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 02:05, 29 November 2012 (EST)&lt;br /&gt;
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It doesn't appear that the Makarov comes standard with the silencer; it's still got the first part attached to the gun, but you need to purchase the second part as an upgrade. Odd, but it does skip over the problem some games have where an addon turns the gun into a unique variant instead of just attaching something. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 02:47, 29 November 2012 (EST)&lt;br /&gt;
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:It certainly isn't out in the UK yet (release is the 30th), so I'd hold your horses if I were you. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:38, 29 November 2012 (EST)&lt;br /&gt;
:: Checked again. November 29th (today) is the Australian release date. Unfortunately, it'll probably take several years for anyone in Australia to save enough money to purchase a copy. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 19:32, 29 November 2012 (EST)&lt;br /&gt;
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:::Well, I'm downloading my copy now despite Norton Antivirus' apparent dislike of Ubisoft's downloader, so we'll see. Though given video upload and encoding times, I doubt you'd get a release-day upload of a long game like this without either haxing being involved or the player having no clue what they're doing. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:38, 30 November 2012 (EST)&lt;br /&gt;
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::::I can tell you the flamethrower is still an LPO-50, they've just dressed it up; if you look at it on the pause menu you can see the ignitor cluster at the muzzle, the pistol grip, and the fuel tank selector. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 10:01, 30 November 2012 (EST)&lt;br /&gt;
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== Weapons from the Wiki ==&lt;br /&gt;
These are pictures from the game's Wikia Page. I can't figure out how to post them on the main page, I can't remember how to post the pictures themselves. A lot of weapons posted on this page appear to be missing from the Wikia page but that's probably due to lack of updates. --[[User:Bad Boy|Bad Boy]] ([[User talk:Bad Boy|talk]]) 00:06, 30 November 2012 (EST)&lt;br /&gt;
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'''Pistols'''&lt;br /&gt;
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1911: The Kimber .45 in the game. http://images.wikia.com/farcry/images/1/16/Kimber_Warrior.jpg&lt;br /&gt;
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.44 Magnum: Appears to be some kind of revolver, sorry for the bad quality. http://images.wikia.com/farcry/images/c/c1/Untitled5.png&lt;br /&gt;
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There doesn't seem to be a page for the Desert Eagle. &lt;br /&gt;
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'''Assault Rifles'''&lt;br /&gt;
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P416: The HK 416 that appears ingame. http://images.wikia.com/farcry/images/d/d8/Untitled6.png&lt;br /&gt;
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MS16: A modern version of a M1 Garand with a hideous camo job and the cocking handle appears to be on the wrong side or Jason is using one built for left handed people. http://images.wikia.com/farcry/images/0/0c/FarCry3_M1Garand.jpg&lt;br /&gt;
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'''Sniper Rifles'''&lt;br /&gt;
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M-700: A (possible) Remington 700 in game. http://images.wikia.com/farcry/images/8/85/Remington_M700.jpg&lt;br /&gt;
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:I like how you refer to the [[Springfield Armory M1A|M1A]] as a modernized M1 Garand. You could just say M14. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 01:39, 30 November 2012 (EST)&lt;br /&gt;
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I apologize about that. I wrote this section at 1 am where I'm at and I was very tired. I didn't see the magazine behind the player's hand and the Far Cry Wikia said that weapon was a Garand. --[[User:Bad Boy|Bad Boy]] ([[User talk:Bad Boy|talk]]) 09:20, 30 November 2012 (EST)&lt;br /&gt;
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== Anyone else really disappointed in the lack of weapon details? ==&lt;br /&gt;
&lt;br /&gt;
For a game with otherwise a ton of effort put into it, why are almost all magazines empty? Why is the bolt on the left side of several weapons? Why does the M1887 not seem to be cocked on empty reload? And so on ....&lt;br /&gt;
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Most of this could been done in less than an hour had they actually tried. What work is that of a few magazine textures? Instead half of the weapons are now unusable. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 10:10, 30 November 2012 (EST)&lt;br /&gt;
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Aw wait, the bolts are on the left side of the weapons?! Which one? Damn it, I thought the developers learned their lessons about that crap. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 13:50, 30 November 2012 (EST)&lt;br /&gt;
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I think the bolt of the Dragunov is on the left, but i am not certain as my copy of the game has not arrived yet, but i have clearly seen the M1A has a left-sided bolt. Ironically, it is also one of few box-magazine weapons that actually has visible rounds in the magazine when reloading.&lt;br /&gt;
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And bizarrely enough, the AK-103 seems to have visible rounds when taking the magazine out of the weapon, but not when inserting a new one. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 17:45, 30 November 2012 (EST)&lt;br /&gt;
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Looking at all the caps we got now, it doesn't look like any of them have the charging handle on the left side [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 18:47, 30 November 2012 (EST)&lt;br /&gt;
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Vaas is holding a Glock like gun with an external hammer and is missing the things in the front to take down the slide [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:25, 2 December 2012 (EST)&lt;br /&gt;
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== Single players weapons ==&lt;br /&gt;
Some of the weapons listed here, do not appear in single player campaign, or maybe are completely removed from the final game, this should be noted no? Among them the desert eagle, Vector , spas-12, galil, hk416, there is however a heavy sniper rifle used during one mission to cover the characters friend, I couldn't identify it only the barrel and the scope is seen.&lt;br /&gt;
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== MP5 Handguard ==&lt;br /&gt;
&lt;br /&gt;
The vented handguard seen on the MP5 is an actual aftermarket upgrade made by Heckler &amp;amp; Koch for MP5s/HK94s and can be seen for sale [http://www.hkparts.net/shop/pc/MP5-HK94-Horizontal-Vented-Wide-Forearm-p1842.htm here]. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 15:51, 3 December 2012 (EST)&lt;br /&gt;
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==416 might not be a 416==&lt;br /&gt;
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I think we're jumping into conclusions that this is an HK416 solely on the face that the name of the rifle is called the P416. The rails and the lower receiver doesn't look like the 416 and there's actually an extra thing on the lower receiver that I've only see on POF AR-15s. Stocks, pistol grip and muzzle device aside, they look the same. Even the curved trigger guard is exactly the same. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 22:05, 3 December 2012 (EST)&lt;br /&gt;
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Here's one to compare to the one in the game.&lt;br /&gt;
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[[Image:POFAR-15.jpg|thumb|none|700px|]]&lt;br /&gt;
[[Image:FC3-HK416-1.jpg|thumb|none|700px|]]&lt;br /&gt;
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:Yeah, that does look like it. The &amp;quot;extra thing&amp;quot; is a [http://www.knsprecisioninc.com/gun-parts-and-accessories/trigger-hammer-pins/m-p15-22-non-rotate-trigger-hammer-pins-gen-2-black.html KNS Precision non-rotating trigger hammer pin] set, it's a little bit of metal on each side that joins replacement trigger and hammer pins together and prevents them from rotating to decrease wear. They're also right with the title, the select fire version seems to be referred to as Patriot Ordinance Factory 416, POF416 or P416 (the semi-auto version being P415). Sneaky! [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:30, 4 December 2012 (EST)&lt;br /&gt;
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Yeah, more like this one [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 08:27, 4 December 2012 (EST)&lt;br /&gt;
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[[Image:POF416-15.jpg|thumb|none|700px|]]&lt;br /&gt;
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:Well, that's a P415 (semi-auto), the ones I've uploaded are select-fire 416s according to POF's website. I've swapped the black one for a version with their NP3 silver finish on the upper and lower, but these also have the benefit of having the same handguard as the one in the game. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 10:21, 4 December 2012 (EST)&lt;br /&gt;
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== Landmine handles ==&lt;br /&gt;
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I think a possible, but slightly unlikely reason for the carrying handles could be that the handles could be used to remove landmines from the ground without the risk of detonating them, if the landmines need to be removed for whatever reason. - [[User:1morey]] December 4, 2012 11:49 AM (EST)&lt;br /&gt;
:Naw, usually mines are designed to be as difficult to remove as possible, since the whole point of a minefield is it is neither easy to pass without clearing or easy to clear without spending a really long time doing so and tying up a lot of resources. Ottawa-compliant mines either self-destruct or become inert over time. About the only use I could think of for them on a mine that small would be using them to apply pressure to the mine and twist it to push it into the ground without risking slipping and hitting the detonator, but then the easiest way to do that is to leave inserting the fuze and / or removing the mine's arming pin until after you've placed it. Also, the in-game mines are proximity fuzed, which means there's no way lifting handles would be of any use to anyone. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 12:03, 4 December 2012 (EST)&lt;br /&gt;
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== Not an M40A5 ==&lt;br /&gt;
&lt;br /&gt;
The M-700 in the game is a '''Remington 700 Export''', not an M40A5. The M40A5 has a flash suppressor, McMillan stock and does not have a front sight. The in-game rifle has a HS stock with cheek rest and a plain barrel. It lacks the rear iron sight, tho.&lt;br /&gt;
[[Image:700 XP.jpg|thumb|none|450px|Remington 700 Export with Leupold Mark 4 scope and Harris LM-S bipod - .308 Winchester]]&lt;br /&gt;
[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 15:28, 7 December 2012 (EST)&lt;br /&gt;
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:I was considering changing it (and have done), but the front end of the stock is rather bigger and squarer than the HS and looks more like it belongs on a McMillan, and I didn't realise there was a standard 700 variant with a detachable magazine. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:30, 8 December 2012 (EST)&lt;br /&gt;
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== MP5 rear sight ==&lt;br /&gt;
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As far as I see this the rear sight is heavily influenced by the rear sights that you can find on the early MP5 prototypes, late HK STG CETME and G3 prototypes/early issue. --[[User:DAN11|DAN11]] ([[User talk:DAN11|talk]]) 05:19, 8 December 2012 (EST)&lt;br /&gt;
:Actually, this had been bugging me because I knew I'd seen a sight almost exactly like it in another game, then I realised:&lt;br /&gt;
:[[Image:Homefront-QBZ-New.jpg|thumb|none|600px|]]&lt;br /&gt;
:That seems the most likely source of it, someone on the dev team probably either played the game or saw an image and figured it'd look good on their MP5. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:39, 9 December 2012 (EST)&lt;br /&gt;
:: I think you are right but still, the sight looks extremely like the ones on the prototypes ( the triangular shape of the walls) just the position was shifted from the middle of the housing to the rear where today you find drum sights. --[[User:DAN11|DAN11]] ([[User talk:DAN11|talk]]) 18:44, 9 December 2012 (EST)&lt;br /&gt;
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==The mercenary's weapon load out ==&lt;br /&gt;
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Just to nitpick, I wonder why none of the obviously more highly trained mercenaries not wearing more stuff like optics on their guns but really they act and sound just like the AK wielding thugs on the other island. I wish they programed them to act more professionally. Sam was even carrying an AK at one point. I thought they all carry the 416s to distinguish between the other guys. Would also be nice if they were carrying other &amp;quot;western&amp;quot; weapons like the MP5 [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 14:20, 10 December 2012 (EST)&lt;br /&gt;
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== AK rifle naming ==&lt;br /&gt;
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Just don't seem the &amp;quot;AK-47&amp;quot; featured in the game is a true IzhMash AK-103 - for such it is lacking collapsible stock and plastic furniture. Ingame it is refered only as an AK-47, and I saw no reference to it being an AK-103. PS - The textures on a weapon's receiver in-game read the gun's model as &amp;quot;REPURPOSED AK 7,62 CAL.&amp;quot;. So may be change the naming to &amp;quot;Custom AK-rifle&amp;quot; in article?&lt;br /&gt;
:Well yeah, it's not a standard AK-103, it's one with a fixed stock and wood furnishings. Since swapping out furnishings isn't exactly major surgery and there's plenty of aftermarket junk for the AK series even in real life, I don't really think that's reason enough to say it's not a 103 given its other features. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:54, 16 December 2012 (EST)&lt;br /&gt;
:As an addition, here's the photoshop I removed from the main page for being a photoshop:&lt;br /&gt;
:[[Image:Far Cry 3 AK-103.jpg|thumb|none|500px|AK-103 7.62x39mm with side-mounted RIS rail &amp;amp; [[AK-74]] style stock, handguard, and pistol grip as seen in ''[[Far Cry 3]]'']]&lt;br /&gt;
:It's custom, but it's still just a 103 with the furnishings changed. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:59, 16 December 2012 (EST)&lt;br /&gt;
:: Well, the point is that AK-100s series are distinguished with having black plastic foregrip and plastic collapsible stock. Expect for the mag the gun look exactly like second-series AK-74 rifles pre-1991. AK-103 is well a patented product of IzhMash OJSC, and simply re-bored AK-74 made by unknown manufacturer wouldn't count as an AK-103. The game developers also never named the rifle as an AK-103. So I still suggest changing the name to AK-74, adding the fact that the caliber of the gun was never explicitly stated - all assault rifles in Far Cry 3 use the same &amp;quot;assault rifle ammunition&amp;quot;. --[[User:RussianTrooper|RussianTrooper]] ([[User talk:RussianTrooper|talk]]) 16:32, 16 December 2012 (EST)&lt;br /&gt;
:::Well sure, but it has a 7.62mm AK magazine on the model, so that rather narrows it down. Furnishings aren't really good other than for saying it isn't a factory version, which we've already said. Mainly with game IDs you go with &amp;quot;if this were a real gun, what would you start with&amp;quot; and in this case that would be to take an AK-103 and replace the furnishings. And come on, we call that, um, ''thing'' in the game a Minimi, so it's hardly a push to say this is a 103. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 01:20, 17 December 2012 (EST)&lt;br /&gt;
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The AK74M in BF3 doesn't have a hinged stock either, so should it count as such? Frankly, I think the rifle in this game is the 103 as the magazine is a curved 7.62x39 and the modern gas tube/barrel assembly. I think it is best as is, certainly not a 5.45 AK74.-AgentGumby&lt;br /&gt;
: The point with the AK-rifle from battlefied 3 was that it was explicitly called as an &amp;quot;AK-74M&amp;quot; in-game. This rifle called only an &amp;quot;AK-47&amp;quot; in-game. IMFDB has a tendency for example to point out differences between any short AR-15 clones and &amp;quot;true&amp;quot; Colt M4A1 rifles, so why not show the same approach to Russian weaponry also. Gas tube and muzzle brake/compensator are the same that were used on the second variation of serial AK-74 rifles that came w. wooden stock and furniture. While the rifle IS obviously an AK-74 clone, it isn't an AK-103 (that are themselves a clone of an AK-74 rifle). --[[User:RussianTrooper|RussianTrooper]] ([[User talk:RussianTrooper|talk]]) 17:20, 16 December 2012 (EST)&lt;br /&gt;
:: Update. The point is that an AK-103 is itself generally a clone of AK-74, like, for example how both IzhMash AK-101 and Tantal wz.1991 are themselves the clones of AK-74. But you wouldn't name the Tantal rifle as an AK-101 just because both are 5,56mm clones of AK-74, would you? So to put it bluntly - an AK-103 is a 7.62mm clone of AK-74 made by IzhMash OJSC and outfitted with plastic foldable stock and black plastic furniture. The game's rifle is also a clone of an AK-74 rifle, possibly chambered for 7.62x39mm rounds but outfitted with wooden fixed stock and wooden furniture, made by unknown manufacturer (that could be Chinese NorinCo or local factory, for example). So I suggest renaming it to either AK-47 as it is called in-game or to AK-74 variant, that it is. --[[User:RussianTrooper|RussianTrooper]] ([[User talk:RussianTrooper|talk]]) 09:01, 17 December 2012 (EST)&lt;br /&gt;
:::Like I said, the best way to describe this rifle is it's an AK-103 with the furnishings changed. The plastic furnishings might be distinctive of a ''factory'' AK-103, but they can be changed out relatively painlessly with aftermarket parts kits, so the configuration shown would not be too difficult to create with a -103 reciever and barrel. Saying it ''might'' be the result of reboring a -74 is kind of daft since that results in a weapon which is visually, um...An AK-103 with the furnishings changed. And visually is what's important in a game. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:32, 17 December 2012 (EST)&lt;br /&gt;
::::Exactly,  and besides, there are no well-known 7.62x39mm AK-74 copies that I can think of.  [[User:Jeddostotle7|Jeddostotle7]] ([[User talk:Jeddostotle7|talk]]) 10:13, 17 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Is the SVD a Norinco NDM? ==&lt;br /&gt;
&lt;br /&gt;
The Russian SVD is externally identical to the Chinese NDM-86, so the model alone could be either of the two, but the in-game handbook states that all of the SVDs on Rook Island are all cheap Chinese knock-offs, which would make them NDM-86s. Should the SVD be changed to an NDM in the article? --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 15:01, 28 December 2012 (EST)&lt;br /&gt;
:I'd thought of that since I saw that too, but given that, as you said, there'd be no real way to tell which one it was visually, it seemed a little pointless. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 03:04, 29 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Complete this Article !!!!!!!!!!! ==&lt;br /&gt;
&lt;br /&gt;
Complete at the end of this article. How much can you put some screenshots? --[[User:Mateogala|MTOOO]] ([[User talk:Mateogala|talk]]) 16:06, 28 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:What's so incomplete about this page? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 21:09, 28 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Screenshot of. Baikal MP-133, FAMAS F1, Galil ACE 53, Patriot Ordinance Factory P416, Zastava M93 Black Arrow, PKM, STK Ultimax 100 Mark 3, GM-94, LPO-50 Flamethrower, M26 Hand Grenade, Where are the screenshots of these weapons? Description and menu screen is not enough. --[[User:Mateogala|MTOOO]] ([[User talk:Mateogala|talk]]) 05:57, 29 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I beg to differ. Plenty of screencaps with amusing captions. This one's done - I dare you to try to improve it. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 00:23, 2 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== GM-94 Reload ==&lt;br /&gt;
&lt;br /&gt;
Was going to mention that the GM-94 reload is, like the Baikal MP-133, correct, in that the player loads a round and chambers it before loading the remainder into the tube (when loading from empty). But the page is locked. Does someone who has access want to add it? The text at the moment just kind of assumes this is the case, without actually confirming it.--[[User:Leigh Burne|Leigh Burne]] ([[User talk:Leigh Burne|talk]]) 05:04, 29 January 2013 (EST)&lt;br /&gt;
:Yeah, that's my bad, I'd forgotten what he did with the first round on an empty reload because I don't tend to take the GM-94 in my loadout and my screencaps don't really help me see what's happening. In case you get to this before I have a chance to boot up and take a look: does he insert the first round and pump like the Baikal? [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:47, 29 January 2013 (EST)&lt;br /&gt;
::No problem. And yeah, that's exactly what he does.--[[User:Leigh Burne|Leigh Burne]] ([[User talk:Leigh Burne|talk]]) 07:59, 29 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== SVD Barrel ==&lt;br /&gt;
&lt;br /&gt;
Is it just me, or does the barrel on the SVD in the screenshot look like it's been cut back significantly? Looks like the front sight base is at most an inch ahead of the gas tube, which is shorter than an SVD or an SVDS. [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:53, 19 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=649849</id>
		<title>Talk:The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=649849"/>
		<updated>2013-01-15T04:15:57Z</updated>

		<summary type="html">&lt;p&gt;Raven: /* Fallen Angel */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to change the Smith and Wesson Section - The guns were 1076s, not 5906s.&lt;br /&gt;
&lt;br /&gt;
The Smith and Wessons that Scully and Mulder get are actually 1076s.  For a short time, as a result of extensive research after the 1986 Miami shootout, the FBI thought that a 9mm/.38 spl was ineffective.  As a result, the FBI tested and selected the 10mm cartridge, which they believed gave superior stopping power and penetration.  A special 10mm &amp;quot;lite&amp;quot; FBI load was developed, as the bureau thought the flash and recoil of the standard 10mm was too severe.  For the 10mm, they had Smith and Wesson create a new gun, the 1076.  It was a Gen III, was stainless steel, had a a decocking lever, no manual safety and was Double Action only.  Capacity was 10 rounds.&lt;br /&gt;
Ironically enough, the FBI only retained the 1076s for a short time due to issues with the weight and power of the cartridge.  The bureau eventually switched back to the 9mm Sigs (P226 &amp;amp; P228), saying that with good ammo and proper shot placement, the 9mm is an effective cartridge.  A while later, the FBI then switched to issuing the Glock 22/23 in .40 S&amp;amp;W to new agents.  Ironically, the .40 S&amp;amp;W was essentially a shortened 10mm developed as a result of the the FBI's 10mm &amp;quot;lite&amp;quot; cartridge.   &lt;br /&gt;
&lt;br /&gt;
[http://handgunns.com/shooting-range/sw1076.html]&lt;br /&gt;
&lt;br /&gt;
:Permission denied to make the change (not that I'm necessarily the sole arbiter on this site, so to speak, but I am a ranking member, not to mention that I did quite a bit of work on this page). We've already explained this many times before, but here it is again: You can '''never''' assume that just because a particular law enforcement/military agency uses a certain gun/caliber in real life, the exact same model/caliber is used in a particular movie or TV show. For instance, there are many members who assume that, for movies which feature FBI Agents carrying Glocks, the pistols in question are either Glock 22s or Glock 23s in .40 S&amp;amp;W, just because the FBI carries such weapons in real life. The thing is, 9mm pistols are FAR more commonly used in movies and TV shows, because until recently, this caliber was considered most reliable in blank-fire for almost any make/model of handgun. Chances are, if you're seeing a Glock in a movie, it's a 9mm Glock, regardless of whether the character in the film is an FBI Agent or a member of some other agency that issues .40-caliber Glocks in real life. This is not always true, but it's true about 9 times out of 10, we reckon. So, unless you have absolute proof that the prop guns are a certain model/caliber, the general rule is that you should assume it's a 9mm.&lt;br /&gt;
&lt;br /&gt;
:Anyway, related to ''The X-Files'' specifically, there is much more empirical evidence to suggest you are wrong here. The Smith &amp;amp; Wesson 1076 has a single-stack frame, whereas the pistols used by Mulder and Scully clearly have double-stack frames, which means that they have to be either S&amp;amp;W 5906s or 4006s. And since, as I said before, 9mm pistols were until recently the preferred caliber in Hollywood, the 5906 is a safe bet. There are even plenty of screencaps from this show which show the bores of the pistols pretty clearly, and they look to be 9mm in size. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
== Anyone notice ==&lt;br /&gt;
&lt;br /&gt;
I never seen the show but from these pics for FBI agents they sure as hell don't seem to know how to use a weaver grip. Y'know that grip that is accepted by the FBI? They're holding cup and saucer style. This bothrt anyone else?--[[User:ConditionNone|ConditionNone]] 07:05, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a TV show, not real life.  Armorers don't always have the time to train the actors in proper stance and grip when they arrive on set. -[[User:MT2008|MT2008]] 01:53, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Images? ==&lt;br /&gt;
I got Season 1 on DVD, and plan to get more seasons. I could take a few sample screenies and see if they look any better than the existing shots? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 02:05, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure, that would be great!  Most of mine are pretty low-quality. -[[User:MT2008|MT2008]] 02:16, 28 January 2010 (UTC)&lt;br /&gt;
::Cool, I'll have some time to do a few within the next week I hope. I dunno if they'll be any better, the show doesn't really like to highlight guns. :D --[[User:ManiacallyChallenged|ManiacallyChallenged]] 18:51, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Model R-2 Suppressed Revolver Rifle ==&lt;br /&gt;
&lt;br /&gt;
While the subject rifle was based on a Ruger Redhawk, it was not a .44 Mag. It used a special round loaded in .44 mag cases but had a flat tip nylon sabot that used a 7mm bullet.  Upon firing the sabot moved forward and sealed the cylinder gap.  I fired this gun, and a similar model based on a S&amp;amp;W M60 (.30 bullets) at Reed Knight's factory in FL.  There was no problem with the cylinder on either gun rotating as usual.  The Ruger was also used in an episode where the Smoking Man was writing a novel. He was set up in a hotel room across the street from the hangout of the Lone Gunmen as if to shoot them but put the gun away.&lt;br /&gt;
--[[User:Cvuxton|Cvuxton]] 14:07, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krycek's Beretta ==&lt;br /&gt;
In the last episode of season eight ('Existence'), Krycek uses a stainless Beretta 92-model. I think it's a 92FS Centurion Inox (full-size frame, shorter barrel and slide). But I'm not entirely sure, so I'd like someone to back me up on it. [[User:Ramell|Ramell]] 15:50, 28 August 2010 (UTC)&lt;br /&gt;
:I thought it was a Beretta Cheetah, but I haven't seen the show for a while.--[[User:Pølaris|Pølaris]] 02:07, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Chick Guns==&lt;br /&gt;
The first season of this show seems to follow an interesting trend in media with regard to female cops/federal agents. It seems many movies and TV shows seem to arm Female Law Enforcement officers with &amp;quot;chick guns&amp;quot; even if the weapons are inappropriate. In the first season of this show Scully carries various Walther PPK knockoffs, in ''Hunter'' Det. Sgt. Dee Dee McCall carried a PPK, and numerous other shows and films have women carrying small .380s or 'emasculated' versions of male duty weapons (for example in some shows a male agent may carry a SIG P226 or Glock 17 while a female carries a P239 or Glock 26). I realize most women have smaller hands than most men, but at a certain point this boarders on condescension. If these were armed civilians this may be justifiable as a woman could carry whatever she felt more comfortable with, but for Cops and Federal agents, they would be required to make due with standard issue weapons which they would be trained to handle just as male agents would be. I'm not bringing this up as a sexist issue as much as a realism issue. Most police departments and federal agencies would not be this accommodating. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first season, the FBI turned down requests for assistance on the proper procedures and weapons to be used.  So Mulder had a Taurus and a Glock (which was not an approved weapon at the time) while Scully had a pocket pistol.  After they saw the first season the FBI was happy about how the Bureau was portrayed, and so started giving aid.  From the second season on they started using FBI approved firearms, and procedures. -[[User:Krel]]&lt;br /&gt;
&lt;br /&gt;
Didn't Mulder carry a black S&amp;amp;W pistol in a few episodes in between the Taurus and the Glock? I'm sure he had one in &amp;quot;Ghost In The Machine&amp;quot;. --[[User:Cool-breeze|Cool-breeze]] 17:30, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It depends on the overall size stature of the female. Full-size service pistols look awkward in the hands of a small framed female onscreen. They would not look awkward to people that work with and handle guns often but for the part of the public that doesn't understand firearms (which is the vast majority of viewers), it would look too cumbersome. This is just Hollywood and onscreen presentation; it has nothing to do with sexism.  This same thinking influenced Humphrey Bogart in Casablanca years ago. They wanted him to use a 1911 but at 5 foot 8 inches and slim, it looked huge in his hands so they replaced it with a .32 caliber 1903 handgun. --[[User:Luckyluciano|Luckyluciano]] 00:11, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Just to throw another chick gun into the mix, in the season 1 episode &amp;quot;Eve&amp;quot;, Harriet Sansom Harris' character uses a Beretta Cheetah (early version with the rounded trigger guard). Don't have the DVDs though, just saw it on TV so can't add it to the page.  --[[User:Commando552|commando552]] 19:55, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown submachine gun in 1X09 ==&lt;br /&gt;
&lt;br /&gt;
In the first season, tenth episode called &amp;quot;Fallen Angel&amp;quot; unknown submachine gun is shown in the hands of the soldier, shortly after; he and his mp5 wielding buddy are attacked by and invisible alien.&lt;br /&gt;
Could anybody ID this gun ?&lt;br /&gt;
Kinda reminds on Encom carbine and Ap9 carbine, but from what I can see it has rectangular body and long magazine well with stamping marks on it.&lt;br /&gt;
&lt;br /&gt;
Pictures are here, you can also put them in the main X-Files firearms page :&lt;br /&gt;
&lt;br /&gt;
http://i53.tinypic.com/sct01x.jpg&lt;br /&gt;
&lt;br /&gt;
http://i51.tinypic.com/250niwy.jpg&lt;br /&gt;
&lt;br /&gt;
:IMFDB has been trying to ID those submachine guns for a long time. They're owned by an armory in British Columbia, Canada and have appeared in dozens of other movies and TV shows filmed in the Vancouver area (including ''[[Timecop#Custom Assault Pistol|Timecop]]'', ''[[Viper#Unknown SMG|Viper]]'', ''[[M.A.N.T.I.S.]]'', ''[[Talk:Smallville#Unknown SMG|Smallville]]'', etc.)  We're really not sure what they are yet, but they're not AP9s (which is a common guess, but incorrect). -[[User:MT2008|MT2008]] 14:56, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fallen Angel ==&lt;br /&gt;
&lt;br /&gt;
Was that a Desert Eagle I spotted in the colonel's shoulder holster? [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:15, 14 January 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:F.E.A.R._2:_Project_Origin&amp;diff=443398</id>
		<title>Talk:F.E.A.R. 2: Project Origin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:F.E.A.R._2:_Project_Origin&amp;diff=443398"/>
		<updated>2011-07-30T04:10:57Z</updated>

		<summary type="html">&lt;p&gt;Raven: /* Assault Rifle/Galil ACE */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== UPDATE, 4/27/2011 ==&lt;br /&gt;
&lt;br /&gt;
Screencapped and added a SHIT TON of new images, all in 1366x786 High Definition! Enjoy!&lt;br /&gt;
[[User:GamerfreakB7|GamerfreakB7]]&lt;br /&gt;
&lt;br /&gt;
== Bolt Release issues ==&lt;br /&gt;
&lt;br /&gt;
This is the image in question; it's too blurry to use in the article, but he's ''definately'' missed the bolt release.&lt;br /&gt;
&lt;br /&gt;
[[Image:ReleaseWhatNow.jpg|thumb|500px|none]]&lt;br /&gt;
&lt;br /&gt;
[[User:Dongs|Dongs]] 08:03, 20 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah this game apparently missed a lot of things the first game had like the sense of real fear and suspense. Instead we get another action horror and not even that much horror. In the first game, you do get shock and sometimes creeped out. In this game, all it does is use cheap surprise scares to try to pull you in. [[User:Excalibur01|Excalibur01]] 16:18, 28 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Some other weapons similarities:&lt;br /&gt;
&lt;br /&gt;
The pump-action shotgun is much closer to a tactical modified Remington 870 than a Benelli M4.&lt;br /&gt;
&lt;br /&gt;
- I've always thought so too, but if someone does change it, do take note that the stock is an OBVIOUS copy of the Benelli M4 collapsible stock. [[User:GamerfreakB7|GamerfreakB7]]&lt;br /&gt;
&lt;br /&gt;
Likewise the assault rifle is based on the H&amp;amp;K 416 or perhaps some other gas piston M4.&lt;br /&gt;
&lt;br /&gt;
The semi-auto shotgun is based on the H&amp;amp;K CAWS.&lt;br /&gt;
&lt;br /&gt;
The missile launcher is based on the FIM-92 Stinger.&lt;br /&gt;
&lt;br /&gt;
he didn't miss anything Monlith tried to correct it but the release date was to close for the game to be rewriten&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== TAR-21 aka &amp;quot;Kohler and Boch IDW-15&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Has NO ONE played multiplayer? One of the weapons available for use is a ported &amp;quot;Baksha ASP Rifle&amp;quot; from the first game, renamed the &amp;quot;Kohler and Boch IDW-15 Semi-Auto Rifle&amp;quot; and fires in Semi AND Burst. Did NO ONE catch that? And now, I can't edit the page (kind of ironic since I was the guy who CREATED IT when I first played the Demo). Anyone wanna take care of this? [[User:GamerfreakB7|GamerfreakB7]]&lt;br /&gt;
&lt;br /&gt;
I don't see any reason why you can't edit the page.  I tried to edit it seconds ago and it didn't try and lock me out.  Also, do you happen to have images of it ready to upload?  If possible, you can up it, link me the uploaded images and I can help you write the entry onto the page. --[[User:HashiriyaR32|HashiriyaR32]] 22:49, 29 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
So I edited the page, added in the K&amp;amp;B IDW-15, plus a few other details about the other weapons, but I come back to find them all gone! At first I figured they might have been pending approval from a moderator or something, but two or three weeks later, I think they just got outright deleted! What the hell, people? &lt;br /&gt;
Oh and PS to [[User:HashiriyaR32|HashiriyaR32]], turns out when I tried to edit the page, I wasn't logged in! :/ Oops... [[User:GamerfreakB7|GamerfreakB7]]&lt;br /&gt;
&lt;br /&gt;
I don't see any edit in the log that has your addition for the TAR.  Try adding it back in, with those shots that you have of it.  I'll try and keep track of that edit (just write something distinctive in the edit notes so we'll notice it). --[[User:HashiriyaR32|HashiriyaR32]] 22:42, 27 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm having a lot of trouble seeing anything in most of the new images, am I the only one. - [[User:Mr. Wolf|Mr. Wolf]] 00:41, 28 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, they're much too dark. FEAR 2 is dark, but it isn't usually that dark. [[User:Evil Tim|Evil Tim]] 02:33, 28 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Forgot to crank up my brightness settings! :| Sry! [[User:GamerfreakB7|GamerfreakB7]]&lt;br /&gt;
&lt;br /&gt;
== Fictional firearms ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, page which have ALL guns fictional shouldnt be here anymore. Anyone else who agrees with deletion ? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;''IMFDB rules strictly debars any video game in which each and every gun is fictional'' --[[User:SB2296|SB2296]] &amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Are you seriously saying that &amp;quot;pulse weapon&amp;quot; isn't an obvious dressed-up F2000? They've barely altered it at all. [[User:Vangelis|Vangelis]] 11:52, 8 March 2011 (MSK)&lt;br /&gt;
&lt;br /&gt;
== Assault Rifle/Galil ACE ==&lt;br /&gt;
&lt;br /&gt;
I'm curious as to when the Galil ACE rifle went into production, because it's got a positively uncanny resemblance to the assault rifle in this game.&lt;br /&gt;
http://world.guns.ru/assault/isr/galil-ace-e.html&lt;br /&gt;
--[[User:Raven|Raven]] 23:10, 29 July 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:NCIS:_Naval_Criminal_Investigative_Service&amp;diff=397547</id>
		<title>Talk:NCIS: Naval Criminal Investigative Service</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:NCIS:_Naval_Criminal_Investigative_Service&amp;diff=397547"/>
		<updated>2011-03-09T03:56:38Z</updated>

		<summary type="html">&lt;p&gt;Raven: /* Unknown MG found by Malachi */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Title change==&lt;br /&gt;
Is there any chance this page's title can be changed back to NCIS: Naval Criminal Investigative Service?  It hasn't been called Navy NCIS in years. [[User: Ben41|Ben41]]&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks this article is arranged in a very confusing manner? [[User:Spartan198|Spartan198]] 19:07, 11 February 2009 (UTC) Spartan198&lt;br /&gt;
&lt;br /&gt;
:Hold up... -[[User:MT2008|MT2008]] 19:19, 11 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Better? -[[User:MT2008|MT2008]] 19:21, 11 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Much. [[User:Spartan198|Spartan198]] 16:09, 20 February 2009 (UTC) Spartan198&lt;br /&gt;
&lt;br /&gt;
I did some cleaning up, but this page still needs a LOT of work. [[User:Orca1 9904|Orca1 9904]] 17:47, 20 February 2009 (UTC&lt;br /&gt;
&lt;br /&gt;
Did anyone see the gun stash in the Season 7 episode &amp;quot;Power Down&amp;quot;? There's an MP7, G36, UMP, P90, M16A2, MP5 and many other guns.``` &lt;br /&gt;
&lt;br /&gt;
It's looking very much better. This is the only article I've seen on here arranged in such an extremely sloppy manner that it was when I posted my first comment above. [[User:Spartan198|Spartan198]] 08:02, 21 February 2009 (UTC) Spartan198&lt;br /&gt;
  &lt;br /&gt;
the rifle gibbs used in the helicopter shot , was a winchester 73 with a vineer sight.  you were right it was not a henry.&lt;br /&gt;
&lt;br /&gt;
For the love of God, Can someone get some screenshots?&lt;br /&gt;
&lt;br /&gt;
** Done. --[[User:Crazycrankle|Crazycrankle]] 09:26, 10 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
BTW unless I am mistaken, that Combat Elite was a Commander Combat Elite, it had a short barrel.&lt;br /&gt;
&lt;br /&gt;
How about you edit it then. Oh btw could you please put some more screenshots in it.&lt;br /&gt;
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The gun that mike franks uses is a Kimber Warrior. I watched the episode today and I got a glimpse of the grips and magazine. I own one and they both match mine.&lt;br /&gt;
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==Subdivide Category==&lt;br /&gt;
The handgun section of this article is exceptionally long and I was wondering whether putting revolvers (at least half a dozen are listed) in a separate category from auto pistols would help make the sectoin appear less bulky. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
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That is a very good idea. -[[User: L.J. Gibbs]]&lt;br /&gt;
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== Sniper Rifle ID ==&lt;br /&gt;
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Need help ID'ing this rifle. --[[User:Ben41|Ben41]] 05:23, 4 December 2009 (UTC)&lt;br /&gt;
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This is a Marine Corps M40A3.It is the newer version of the M40A1.&lt;br /&gt;
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[[Image:NCIS_22020.jpg|thumb|none|500px|]]&lt;br /&gt;
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They say that Gibbs M40A1 is in a .338 Lapua, which is impossible.  The M40A1 was and will always be a short action reviever, it was the M24 that was built on the long action. Is this a mistake of the show itself or a mistake on this web site? [[Spades of Columbia]] Dec 12, 2010&lt;br /&gt;
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I'm just going by what Abby says near the end of the episode, but she doesn't name any particular rifle. She just says she matched the bullet to his sniper rifle. If your going to have one rifle, why not have two. --[[User:Crazycrankle|Crazycrankle]] 21:36, 12 May 2010 (UTC)&lt;br /&gt;
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This is from the NCIS wiki about Gibbs rifle ammo &amp;quot;Lapua 308 boat tail, full metal jacket, and molybdenum (or &amp;quot;moly&amp;quot;)-coated rounds.&amp;quot;&lt;br /&gt;
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http://ncis.wikia.com/wiki/Leroy_Jethro_Gibbs&lt;br /&gt;
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Now a lapua 308 win would make sense but why even say lapua when its still a winchester round. plus, it doesnt change the fact that this site has a m40a1 marked as a .338 lapua, so if someone could change that this would make the world right again. [[Spades of Columbia]]&lt;br /&gt;
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It's a .308 Winchester chambered rifle, but the ammunition is manufactured by Lapua.&lt;br /&gt;
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== SIG 229 ==&lt;br /&gt;
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I don't have any screencap proof that they've changed over to the 229 in the new season, so I'm going to put this in the discussion until someone can tell me what episode they saw this in.  --[[User:Ben41|Ben41]] 05:25, 4 December 2009 (UTC)&lt;br /&gt;
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SIG-Sauer P229 &lt;br /&gt;
In season 7 the entire Team switches to the P229 .40 S&amp;amp;W the same model the REAL NCIS use.&lt;br /&gt;
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[[Image:NCIS-ZIVA-7x11-P228.jpg|thumb|none|400px|7x11, P228 not a P229.]]&lt;br /&gt;
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Also used in 7x08, 7x09, 7x10 and thats all I have recorded right now. --[[User:Crazycrankle|Crazycrankle]] 20:14, 6 January 2010 (UTC)&lt;br /&gt;
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that still looks like a 228 to me. the trigger guard looks round, and the slide serrations dont go halfway as does the 229. but thats just me...&lt;br /&gt;
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That's what I said, though my wording could have been clearer. I've removed the listing until there is proof. --[[User:Crazycrankle|Crazycrankle]] 05:48, 10 January 2010 (UTC)&lt;br /&gt;
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oh crap, sorry i totally didn't read anything you wrote earlier. just looked at the picture x] my bad.&lt;br /&gt;
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==Kel-Tec==&lt;br /&gt;
In one episode (I think it was either &amp;quot;Cloak&amp;quot; or &amp;quot;Dagger&amp;quot;) Agent Lee threatens a man extorting information out of her with what looked like a Kel-Tec subcompact pistol. Can anyone confirm this? -[[User:Anonymous|Anonymous]]&lt;br /&gt;
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==The M9==&lt;br /&gt;
Technically isn't the M9 and the Beretta 92 the same gun?&lt;br /&gt;
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- M9 is the military classification of the 92F Beretta, yes. But the M9 classification is used to refer to the guns actually used by actors representing military personnel, while 92F is used in reference to being used by someone non-military (even though in the case of films/shows, they're always 92Fs/92FSs anyway) In addition, the image thumbnail is of a much newer M9A1 (which has the rail), and is not the same as the base 92F/M9. [[User:StanTheMan|StanTheMan]] 19:42, 1 April 2010 (UTC)&lt;br /&gt;
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Thanks for clearing that up, I think.&lt;br /&gt;
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::Actually, on IMFDB, we just call them all 92F/92FS, even when they're in the hands of actors playing U.S. military personnel.  The reason is that propmasters and armorers in Hollywood only ever use the civilian 92Fs, because the military M9 is almost impossible to find in private hands.  And we only care about the behind-the-scenes info, not real life. -[[User:MT2008|MT2008]] 20:04, 8 August 2010 (UTC)&lt;br /&gt;
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:- Indeed. And I agree, I don't care about real life either. ;D [[User:StanTheMan|StanTheMan]] 21:33, 8 August 2010 (UTC)&lt;br /&gt;
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Same here. God bless you all.&lt;br /&gt;
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Can anyone here tell me what, if any, differences there are between a common 92FS and an M9? --[[User:TheDon|TheDon]] 13:38, 25 November 2010 (UTC)&lt;br /&gt;
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:Yeah, I'm wondering that myself. [[User:Spartan198|Spartan198]] 09:45, 24 February 2011 (UTC)&lt;br /&gt;
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==Can't sleep==&lt;br /&gt;
I suppose there's no real point to this, but did anyone else notice this? Its from 7x08, and that's DiNozzo just of screen by the way. &lt;br /&gt;
[[Image:NCIS-7x08-1.jpg|thumb|none|400px|What's wrong with this picture?]]&lt;br /&gt;
:you mean the Glock? --[[User:Redram355|redram355]] 18:53, 21 March 2010 (UTC)&lt;br /&gt;
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I forgot I did this earlier. Yes, only that one single camera angle. I've never understood errors like that. --[[User:Crazycrankle|Crazycrankle]] 04:42, 22 March 2010 (UTC)&lt;br /&gt;
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At the end of the episode &amp;quot;Ravenous,&amp;quot; I believe Tony is yet again holding a Glock. This could be a continuity error or it could be due to the fact that he worked for various police departments before joining NCIS. --[[User:Stephen87|Stephen87]] 03:04, 23 May 2010 (UTC)&lt;br /&gt;
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In season one, spisode 3 or 4 &amp;quot; The Curse&amp;quot;, a gun is seen mounted on the wall at 34:46. Any idea what it is?--[[User:Mandolin|Mandolin]] 02:35, 1 May 2010 (UTC)&lt;br /&gt;
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You do realize there's a shitload of guns in that episode right? Happen to have a screenshot? --[[User:Crazycrankle|Crazycrankle]] 20:09, 1 May 2010 (UTC)&lt;br /&gt;
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You do realize i tolf you exactly when the gun is seen? Find the episode online.--[[User:Mandolin|Mandolin]] 00:05, 2 May 2010 (UTC)&lt;br /&gt;
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Apologies, I never notice any guns the first time. This what you mean? If so, not a clue. --[[User:Crazycrankle|Crazycrankle]] 00:22, 2 May 2010 (UTC)&lt;br /&gt;
[[Image:NCIS-1x05-1.jpg|thumb|none|225px|Unknown gun from 1x05 ''The Curse'']]&lt;br /&gt;
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That's it. Looks almost like a P38 sort of. --[[User:Mandolin|Mandolin]] 01:43, 2 May 2010 (UTC)&lt;br /&gt;
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That's what i thought at first, but the front sight and trigger guard aren't right. --[[User:Crazycrankle|Crazycrankle]] 01:53, 2 May 2010 (UTC)&lt;br /&gt;
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Maybe a Luger or Walther prototype. Just a thought. [[User:SargeOverkill]]&lt;br /&gt;
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Belive it's a Grendel P-30 pistol, with slide locked back. (Rusgunnut1)&lt;br /&gt;
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==Moved from main page== &lt;br /&gt;
This is where discussions &amp;amp; comments are supposed to go. --[[User:Crazycrankle|Crazycrankle]] 04:52, 1 April 2010 (UTC)&lt;br /&gt;
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→IMI Mini Uzi - &lt;br /&gt;
I love how in this she goes and sprays rounds around from the hip while her mossad partner uses his P90 like true operator would [[24.17.120.59]]&lt;br /&gt;
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→Walther P99 - &lt;br /&gt;
That is probably the smallest &amp;quot;suppressor&amp;quot; I have ever seen on any gun, I doubt it would do much in the way of sound suppression&lt;br /&gt;
[[24.17.120.59]]&lt;br /&gt;
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What is with the section on the &amp;quot;Fake Glock 18&amp;quot;. It either has a selector switch and is a true 18 or it doesnt, at which point it would be a modified 17. &amp;quot;Fake Glock 18&amp;quot; just comes off ignorant and is misleading. [[Spades of Columbia]]&lt;br /&gt;
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== M40A1 ==&lt;br /&gt;
Ari attempts to kill Gibbs with it before Ziva kills him. Ari used .308 Lapua Magnums to kill Special Agent Todd, leading Ziva to remark that &amp;quot;You (Gibbs) used .338 Lapua Magnums when you were a sniper&amp;quot;. This is strange because the M40A1 is chambered solely in 7.62X51 NATO cartridge. Another major note is that in the &amp;quot;Kill Ari&amp;quot; two part series, a round is called a .308 Lapua magnum was used, this is not an real round, the round used was likely confused with a .308 winchester, or a .338 Lapua magnum. I like the show, but they have to research their ammo.[[User:SargeOverkill]]&lt;br /&gt;
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Ziva never mentions what caliber Gibbs used, Gibbs himself states it and Ziva replies simply &amp;quot;''That's what you shot as a Marine sniper''&amp;quot;&lt;br /&gt;
Prior to this exchange, Gibb's states &amp;quot;''As a marine sniper, I used hand loaded Lapua .308 boattail full metal jacket moly-coated bullets.''&amp;quot;  Though recently it has been stated that Gibb's used a .338 Lapua Magnum round to kill Pedro Hernandez in revenge for Shannon and Kelly's deaths. [http://www.lapua.com/index.php?id=887] --[[User:Crazycrankle|Crazycrankle]] 00:20, 23 May 2010 (UTC)&lt;br /&gt;
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You really need to know what your talking about to post you know. i watch this show almost religiously. trust me i know hat happens.&lt;br /&gt;
Under the M40A1, it claimed that Ari used a .338 Lapua round but in the episode &amp;quot;Kill Ari: Part 1&amp;quot; it states that Ari used a .308 Lapua round. I'm not sure how to go about editing the page and just wanted to make sure I'm not missing anything. Can someone verify and edit for me? --[[User:Stephen87|Stephen87]] 21:15, 19 May 2010 (UTC)&lt;br /&gt;
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Like stated above the M40A1 is ONLY made in short action and can not possibly ever ever be in a .338 Lapua. Plus, do to the history of that caliber it would not be logical for Ari or Gibbs to use or even get their hands on that type of rifle, it must be a mistake from the show. [[Spades of Columbia]]&lt;br /&gt;
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The whole deal with the .308 lapua magnum is confusing. 1)There is no such round as a .308 Lapua Magnum. 2) What there thinking of is a .338 lapua magnum for the &amp;quot;Kill Ari&amp;quot; series 3) Gibbs uses a .308s MANUFACTURED by Lapua. not created. [[User:SargeOverkill]]&lt;br /&gt;
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In the episode &amp;quot;Borderland&amp;quot;, Paloma Reynosa gave Abby the round that Gibbs left on the ridge. It said, on the bottom &amp;quot;.338 Lapua&amp;quot;&lt;br /&gt;
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I know, it was gibbs personal rifle he used to kill Hernandez, not the M40A1. in the future you might wanna get an account or post your name if you want feedback.-[[User:SargeOverkill]]&lt;br /&gt;
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== Too much info ==&lt;br /&gt;
Ducky reviews autopsy results from the crew of the freighter on which Ziva was traveling and mentions numerous &amp;quot;5.7x28mm&amp;quot; rounds in the bodies.  While the 5.7x28mm cartridge is the correct ammo for the P90 used by Israel, the bullet in that cartridge is same .224 bullet used in the standard 5.56x45 NATO cartridge fired by the M16, the SIG 550 and dozens of other weapons.  How could Ducky know from just the autopsy that the bullets came from a 5.7x28?&lt;br /&gt;
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-Bullet weight. They are different grain rounds.&lt;br /&gt;
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-also, don't forget, you can tell what weapon fired the ammo by the rifling patterns.&lt;br /&gt;
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== Weapons categorization ==&lt;br /&gt;
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I noticed that someone reordered the handguns alphabetically.  Because of the fact the SIG-Sauer P228 is the main handgun used in the series, I just going to put the SIG-Sauer section first.   --[[User:Ben41|Ben41]] 03:14, 3 August 2010 (UTC)&lt;br /&gt;
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:I agree that's how it should be done, it makes sense. --[[User:MattyDienhoff|MattyDienhoff]] 07:38, 3 August 2010 (UTC)&lt;br /&gt;
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- Sounds fine to me. [[User:StanTheMan|StanTheMan]] 21:00, 3 August 2010 (UTC)&lt;br /&gt;
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==Rule Fifty-One==&lt;br /&gt;
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I was watching the Season 7 finale the other day and I noticed a few things. There's a really good shot of part of Mike Franks's Kimber near the end; it looks like it has pearl grips, but I couldn't get a screencap. Also the cartel members had at least one G36C in Mexico, and a couple MP5Ks on the runway. Unfortunately I couldn't get screencaps so can someone maybe look into this? Thanks --[[User:MrOshimida27|MrOshimida27]] 22:01, 9 August 2010&lt;br /&gt;
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I watched the episode  and Franks' gun has crimson trace laser grips in tan. It looked like it had night sights but wasnt a warrior because it didnt have a ambidextrous safety. I think that his gun is a regular custom II with the night sights and the laser grips.&lt;br /&gt;
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== SMG in Ziva's Flashback in Shalom==&lt;br /&gt;
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Can anyone ID the SMG used by Ziva in her flashback to a Mossad Kidon assassination in &amp;quot;Shalom&amp;quot;.&lt;br /&gt;
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It was a [[Micro Uzi]] --[[User:Crazycrankle|Crazycrankle]] 23:07, 10 August 2010 (UTC)&lt;br /&gt;
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Ah. Thank you, Crazycrankle.&lt;br /&gt;
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==Revolver used in Cover Story==&lt;br /&gt;
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Can anyone ID the revolver used by Landon in &amp;quot;Cover Story&amp;quot;? P.S. Add a screencap with the ID.&lt;br /&gt;
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==Beretta 92FS Inox==&lt;br /&gt;
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The &amp;quot;Beretta 92FS Inox&amp;quot; has a finish that's way too shiny to be an Inoxidizable (stainless) finish.  It looks to me like it's actually a regular Beretta 92F with an after-market polished nickel finish and pearl (or pearlite) grips. -[[User:MT2008|MT2008]] 20:23, 12 August 2010 (UTC)&lt;br /&gt;
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==Some Unknown Guns==&lt;br /&gt;
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A few guns that I'm not positive on. They might not be 100% necessary, but here they are:&lt;br /&gt;
[[Image:TwilightHK94_&amp;amp;Q.jpg|thumb|none|500px|Possibly an HK94 Carbine with a civilian-length barrel and a stock. There isn't a clearer shot than this.]]&lt;br /&gt;
[[Image:ZivaRevolver1.jpg|thumb|none|500px|A snubnosed revolver that Ziva uses to gun down a serial killer while undercover, don't remember the episode but it was in Season 6. The episode is titled &amp;quot;Recoil.&amp;quot; It's from Season 5. --[[User:L.J. Gibbs|L.J. Gibbs]] 20:50, 13 September 2010 (UTC)L.J. Gibbs]]&lt;br /&gt;
[[Image:NCISS5 504.jpg|thumb|none|500px|Same as above.]]&lt;br /&gt;
[[Image:Sxsw_lever_action.jpg|thumb|none|500px|A lever action rifle used briefly in &amp;quot;South by Southwest&amp;quot;. Possibly the same one Gibbs uses?]]&lt;br /&gt;
[[Image:GCBC_AK74_&amp;amp;Q.jpg|thumb|none|500px|Maybe an AKS-74, based on the magazine?]]&lt;br /&gt;
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Given that AK type rifles were used by all the other terrorists, chance are good it's one of the many types. And the Ziva caps are listed as a Colt Python on the main page, though the listing lacks screencaps. Also you may want better quality screencaps if you want to put any of those on the page. --[[User:Crazycrankle|Crazycrankle]] 21:45, 19 August 2010 (UTC)&lt;br /&gt;
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Sorry I didn't have anything better. If anyone else does or can get them it'd be great. That's why I put them here instead. -[[User:MrOshimida27|MrOshimida27]] 17:23, 19 August 2010&lt;br /&gt;
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==Ziva's rifle in 4x14: Blowback==&lt;br /&gt;
[[Image:NCIS-Ziva-4x14-Rifle-1.jpg|thumb|none|600px|Not a SL8, maybe a Remington 700 or something? --[[User:Crazycrankle|Crazycrankle]] 07:06, 28 August 2010 (UTC)]]&lt;br /&gt;
Maybe it's a Remington AICS, do you have any other screenshots?  --[[User:Ben41|Ben41]] 08:00, 28 August 2010 (UTC)&lt;br /&gt;
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[[Image:NCIS-Ziva-4x14-Rifle-2.jpg|thumb|none|600px|How's this? Didn't think there was a shot from farther out, I paying attention to the wrong screen when this appeared. Still not very good though. --[[User:Crazycrankle|Crazycrankle]] 09:03, 28 August 2010 (UTC)]]&lt;br /&gt;
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Yeah, it looks a Remington 700PSS.--[[User:Ben41|Ben41]] 09:26, 28 August 2010 (UTC)&lt;br /&gt;
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the episode &amp;quot;recoil&amp;quot; wasnt in s6 it was the 3rd last episode of season 5&lt;br /&gt;
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== Ziva's Knife ==&lt;br /&gt;
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What kind of tac knife does Ziva use?  It looks like a SOG Tsunami to me, but were those in production when she first appeared (around Season 3's &amp;quot;Silver War&amp;quot;)?&lt;br /&gt;
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It's listed on BladeForums as a Cold Steel Kobun. --[[User:Crazycrankle|Crazycrankle]] 23:16, 12 September 2010 (UTC)&lt;br /&gt;
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== Frank's Kimber ==&lt;br /&gt;
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I've been watching for some time now, and have only seen Frank's in 3 episodes. All of these episodes hes' used his Kimber is it just a coincidence or is that his signature weapon like James Bond's is the Walther, and that Dirty Harry's is the .44? [[Special:Contributions/24.15.103.231|24.15.103.231]] 00:00, 13 September 2010 (UTC)&lt;br /&gt;
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: I wouldnt call it 'signature', but rather his main sidearm. Bond and Dirty Harry had it A LOT and even people who know diddly squat about guns could tell who had a 44 magnum. Franks' Kimber has only been in a few episodes, and we still arent sure what kind of Kimber it is.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 04:10, 25 February 2011 (UTC)&lt;br /&gt;
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== McGee is left-handed ==&lt;br /&gt;
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Is this problematic when using a SIG pistol?&lt;br /&gt;
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Only when he wants to use the de-cocker...everything else works just fine.--[[User:Spades of Columbia|Spades of Columbia]] 20:00, 17 September 2010 (UTC)&lt;br /&gt;
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Yes, McGee is left handed. Like me. --[[User:L.J. Gibbs|L.J. Gibbs]] 21:37, 17 September 2010 (UTC)&lt;br /&gt;
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:The de-cocker is a bit of a problem, the slidelock can also be a bit of an issue depending on the size of the shooter's hands. My fingers are a little to long to easily use the P22X slidelock, but I'd imagine that someone with slightly smaller hands could manage it with relative ease.--[[User:PistolJunkie|PistolJunkie]] 22:49, 17 September 2010 (UTC)&lt;br /&gt;
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==Revolvers==&lt;br /&gt;
I separated the revolvers from the pistols in the handgun section to make the page easier to digest. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
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:- I don't think it hurts anything. Nice idea, good job. [[User:StanTheMan|StanTheMan]] 00:01, 18 September 2010 (UTC)&lt;br /&gt;
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==Pm12==&lt;br /&gt;
The mexican dude used a pm12 of some sort in the latest episode, couldn't distinguish what exactly.&lt;br /&gt;
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You mean the Beretta M12? I know, I added it. Anyone know what the Mexican drug-dealer lady had?--[[User:Mandolin|Mandolin]] 19:04, 22 September 2010 (UTC)&lt;br /&gt;
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:I'm assuming you mean this? And her goons were using 551's. --[[User:Crazycrankle|Crazycrankle]] 21:20, 22 September 2010 (UTC)&lt;br /&gt;
[[Image:NCIS-Paloma-Pistol-1.jpg|thumb|none|500px|Not a clue.]]&lt;br /&gt;
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Thats a magnum research micro eagle.&lt;br /&gt;
-k9870&lt;br /&gt;
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Gibbs had that double-barrel shotgun for a second or two as well, and there was a pretty good shot of Franks' Kimber too. --[[User:MrOshimida27|MrOshimida27]]&lt;br /&gt;
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:Should we put that screencap in the main page? [[User:Ominae|Ominae]] 05:14, 24 September 2010 (UTC)&lt;br /&gt;
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No, is very obviously bootleg, which is against site rules. It's been less than a week, so unless you can show me where on the official site it came from, it's bootleg and not allowed on the main page. When the DVD set comes out, it's cool. (Can we screen cap episodes that are available on the CBS webpage?)--[[User:Mandolin|Mandolin]] 16:16, 24 September 2010 (UTC)&lt;br /&gt;
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There's a very high probability that most, if not all, screen caps from active TV seasons are &amp;quot;bootlegs&amp;quot;. The only &amp;quot;legit&amp;quot; options are iTunes and Hulu, the later doesn't meet quality requirements in most peoples eyes. The former is expensive when you already plan on buying the entire season when it's on Blu-ray or DVD. Also, I replaced it with what I believe is an iTunes downloaded version. (I did it on my mum's friends computer, there's no watermarks or anything.) I also got other HD caps from the episode aswell. --[[User:Crazycrankle|Crazycrankle]] 00:33, 25 September 2010 (UTC)&lt;br /&gt;
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==MP-9==&lt;br /&gt;
Not to be picky, but should we have the MP-9 from &amp;quot;Legend: Part II&amp;quot; on here as well, since we have the SIG SG 552s and Glock 17 from that episode as well? --[[User:MrOshimida27|MrOshimida27]] 11: 53, 26 September 2010&lt;br /&gt;
:Done. --[[User:Crazycrankle|Crazycrankle]] 21:25, 26 September 2010 (UTC)&lt;br /&gt;
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==Jericho 941==&lt;br /&gt;
Is this a Jericho 941 or another Desert Eagle?&lt;br /&gt;
[[Image:NCIS34 502.jpg|thumb|none|500px]]&lt;br /&gt;
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Neither. The trigger guard has a curve to it; both Eagles have straight guards. [[User:The Wierd It|The Wierd It]] 10:30, 28 September 2010 (UTC)&lt;br /&gt;
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Beretta Cheetah springs to mind. [[User:Noe|Noe]] 11:39, 28 September 2010 (UTC)&lt;br /&gt;
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That was my first thought, but the slide isn't the right shape at the front. [[User:The Wierd It|The Wierd It]] 11:46, 28 September 2010 (UTC)&lt;br /&gt;
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CZ-83&lt;br /&gt;
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It looks a lot like a Makarov PM, or the hungaran variant&lt;br /&gt;
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== Ziva's backup in &amp;quot;Jack Knife&amp;quot; ==&lt;br /&gt;
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What compact pistol did Ziva carry in Season 7's &amp;quot;Jack Knife&amp;quot;?  --[[User:Ben41|Ben41]] 03:28, 5 October 2010 (UTC)&lt;br /&gt;
[[Image:NCISS7 33.jpg|thumb|none|600px]]&lt;br /&gt;
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Looks like an AMT Backup. Whether it is the .45 ACP, 9mm, or .380 is beyond me. Can't see the barrel diameter.[[User:GaBoy45|GaBoy45]] 12:58, 5 October 2010 (UTC)&lt;br /&gt;
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==Sniper rifle used in &amp;quot;The Bone Yard&amp;quot;==&lt;br /&gt;
Can anyone ID the sniper rifle used in Season 1's &amp;quot;The Bone Yard&amp;quot;?  It's the rifle used by the mob hitman. --[[User:Ben41|Ben41]] 07:48, 10 October 2010 (UTC)&lt;br /&gt;
Thank you Ben41. --[[User:L.J. Gibbs|L.J. Gibbs]] 14:49, 10 October 2010 (UTC)&lt;br /&gt;
[[Image:NCISS2 60.jpg|thumb|none|600px]]&lt;br /&gt;
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==Suppressed Glock in &amp;quot;Designated Target&amp;quot;==&lt;br /&gt;
Can anyone ID the exact model of suppressed Glock that was used by one of the Burundian death squad members?&lt;br /&gt;
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==Photo of Webley==&lt;br /&gt;
Here's the screencap of the Webley revolver used in the recent NCIS episode.&lt;br /&gt;
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[[Image:Webley revolver NCIS.jpg|250px]]&lt;br /&gt;
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Feel free to use it to correct the article if any. Thanks. [[User:Ominae|Ominae]] 23:32, 13 October 2010 (UTC)&lt;br /&gt;
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:I think that might actually be an Enfield No.2 going by the caliber... I'll have to watch the episode again.&lt;br /&gt;
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:: I see. NCIS refers to it as a Webley. But they can be wrong. [[User:Ominae|Ominae]] 05:05, 14 October 2010 (UTC)&lt;br /&gt;
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I'm just a bit ticked off that the Royal Marine Major claims to keep one in his flat in London. You know, what with private ownership of handguns being all but illegal in Britain. [[User:The Wierd It|The Wierd It]] 23:22, 15 November 2010 (UTC)&lt;br /&gt;
: Oh Go bark at the moon.--[[User:SAMBAMA|SAMBAMA]] 17:33, 2 January 2011 (UTC)&lt;br /&gt;
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== editing page ==&lt;br /&gt;
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In order to edit the page, you need to be a registered user.   If you are not, you can make recommendations for changes on this discussion page.  --[[User:Ben41|Ben41]] 05:25, 2 January 2011 (UTC)&lt;br /&gt;
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Forend isn't a word, and as far as I know lights are always mounted fore, not hind.  I recommend a wholesale removal of the word forend without replacement.&lt;br /&gt;
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== Kahr P9/K9 ==&lt;br /&gt;
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The section on the Kahr P9 contains the statement: &amp;quot;The P9 is similar to the K9 but it has the +1 magazine.&amp;quot; This is incorrect. The P9 and K9 are both 7+1 guns in stock configuration and their magazines are interchangeable. The P9 has a polymer frame and the K9 has a stainless steel frame. The P9 can be seen on Kahr's website here: [http://www.kahr.com/Pistols/Kahr-P9.asp], and the K9 can be seen here: [http://www.kahr.com/Pistols/Kahr-K9.asp]. You can see both come standard with a 7 round magazine.&lt;br /&gt;
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==Borin's SIG in &amp;quot;Ships in the Night&amp;quot;==&lt;br /&gt;
The subcompact SIG that CGIS Special Agent Abigail Borin had in her purse looked like either a Stainless Steel SIG P230 or a Stainless Steel SIG P232. Can anyone make a positive ID? Add a screencap, too, when you make the ID.--[[User:L.J. Gibbs|L.J. Gibbs]] 18:02, 28 January 2011 (UTC)&lt;br /&gt;
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==Gibbs' Suppressed Gun in &amp;quot;Judgment Day&amp;quot; Flashback==&lt;br /&gt;
I believe that the suppressed gun that Gibbs used to assassinate Anatoli Zukov in the flashback in Judgment Day Part 1 &amp;amp; 2 and again in a flashback in Enemies Domestic was a suppressed SIG Sauer P228. &lt;br /&gt;
P.S. When Gibbs shot Zukov, he fired three shots. Two into Zukov's chest and one in his head. Execution-style. Please note the same execution style shooting in Brothers In Arms. --[[User:L.J. Gibbs|L.J. Gibbs]] 16:08, 29 January 2011 (UTC) I would try to get a screencap, but I do not have any of the NCIS seasons on DVD. --[[User:L.J. Gibbs|L.J. Gibbs]] 21:03, 30 January 2011 (UTC)&lt;br /&gt;
:Was that back when he was in Paris with Jen? If so, I think it would be pretty hard to identify due to the effects they use in flashback scenes.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:20, 30 January 2011 (UTC)&lt;br /&gt;
::Not if you have a keen eye for detail, like me. --[[User:L.J. Gibbs|L.J. Gibbs]] 16:26, 31 January 2011 (UTC)&lt;br /&gt;
:::It would make sense to use a P228, since it is their duty pistol. --[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 19:04, 31 January 2011 (UTC)&lt;br /&gt;
:::But I honestly do not think that there are any SIG Sauer P228's that are made to accept a suppressor. At least, none that I know of. --[[User:L.J. Gibbs|L.J. Gibbs]] 21:26, 31 January 2011 (UTC)&lt;br /&gt;
::::I'm sure that there are threaded barrels availiable for the P228. Probably not as much now, since the P228 isn't in production anymore :( but back when that scene took place I'm sure they were availiable.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 21:33, 31 January 2011 (UTC)&lt;br /&gt;
:::::These were the first two results when I used Yahoo! Search for threaded barrels for the SIG Sauer P228.&lt;br /&gt;
::::::http://www.topgunsupply.com/sig-p229-replacement-barrel-9mm-threaded.html&lt;br /&gt;
::::::http://www.sigsauer.com/SigStore/ShowProductDetails.aspx?categoryid=29&amp;amp;productid=311&lt;br /&gt;
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== Henry Rifle in Season 6 &amp;quot;South by Southwest&amp;quot; ==&lt;br /&gt;
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Just saw this episode on TV and the Henry rifle is mis-classified as a Winchester Model 1873.  The two are very close in construction, but the rifle referred to as &amp;quot;the Henry&amp;quot; from the show is indeed a Henry 30-30.  You have to look close during the show but the rifle Gibbs uses has an Octagon barrel which is only used in Henry rifles.&lt;br /&gt;
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== Unknown MG found by Malachi ==&lt;br /&gt;
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I think this thing might be an M240, judging by the heat shield. Still not sure why it's got an EoTech on it, though. [[User:Raven|Raven]] 06:56, 9 March 2011 (MSK)&lt;/div&gt;</summary>
		<author><name>Raven</name></author>
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