<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Qtrain</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Qtrain"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Qtrain"/>
	<updated>2026-04-07T02:32:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Qtrain&amp;diff=824658</id>
		<title>User talk:Qtrain</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Qtrain&amp;diff=824658"/>
		<updated>2014-06-11T20:31:06Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Qtrain&amp;diff=824657</id>
		<title>User talk:Qtrain</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Qtrain&amp;diff=824657"/>
		<updated>2014-06-11T20:30:52Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* The Double */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your page for ''The Double'' is far, far below acceptable standards. When will you be completing it? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 23:47, 13 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
-- I just started working on it today.  It is my first page, so it was kind of an accident that I put it up before it was actually ready.  I plan on finishing it within the next couple of days.  --Qtrain 23:57, 13 December 2012 (EST)&lt;br /&gt;
:Do you have screencaps ready? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 00:04, 14 December 2012 (EST)&lt;br /&gt;
:Not yet. --Qtrain 00:13, 14 December 2012 (EST)&lt;br /&gt;
::'''Will''' you have screencaps ready? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 00:18, 14 December 2012 (EST)&lt;br /&gt;
::I don't have them ready right now.  Is there a way to pull off the page until I'm done and then resubmit it?--Qtrain 00:20, 14 December 2012 (EST)&lt;br /&gt;
:::I'll move it to the discussion page. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 00:38, 14 December 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GM-94&amp;diff=824609</id>
		<title>GM-94</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GM-94&amp;diff=824609"/>
		<updated>2014-06-11T17:10:04Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gm94.jpg|thumb|right|451px|GM-94 grenade launcher - 43mm]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Pump-Action Multi-Shot Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
'''Manufacturer:''' KBP Instrument Design Bureau&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 43mm&lt;br /&gt;
&lt;br /&gt;
'''Weight:''' 4.8 kg&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 3+1 rounds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The GM-94 grenade launcher appears in the following video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Warrior]] || || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[James Bond 007: Blood Stone]] || || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry 3]] ||  GL-94|| || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Watch Dogs]] ||  GL-94|| || || 2014&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[KBP Instrument Design Bureau]] - A list of all firearms manufactured by KBP Instrument Design Bureau.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Grenade Launcher]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824608</id>
		<title>Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824608"/>
		<updated>2014-06-11T17:08:52Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Brügger &amp;amp; Thomet GL-06 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:WatchDogs.jpg|thumb|right|300px|''Watch_Dogs'' (2014)]]&lt;br /&gt;
'''''Watch_Dogs''''' is an upcoming open-world game from Ubisoft for the Xbox 360, PS3, PS4, PC, and Wii U.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Watch_Dogs'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
The [[Beretta Px4 Storm]] is Aiden's starting handgun. It also appears to be the sidearm of the Chicago Police Department. Maurice Vega also uses one in the assassination attempt that sets up the the events of the game. It has a magazine capacity of 10 rounds.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|320px|none|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[Image:Wdpx4.jpg|thumb|600px|none|Aiden makes the rather unwise choice of drawing on the owner of a gun store.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Warrior==&lt;br /&gt;
The [[Kimber Desert Warrior/Warrior|Kimber Warrior]] appears as simply, &amp;quot;1911.&amp;quot; The model is taken directly from [[Far Cry 3]]. Like the PX4 this holds 10 rounds, which is incorrect for this model which holds 8+1 in the chamber. A suppressed version, called the &amp;quot;Spec Ops 1911&amp;quot; is also available.&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|350px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:Wd1911.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] appears as the &amp;quot;D50.&amp;quot; It has a magazine capacity of 8 rounds. A gold version can be acquired through the uPlay service.&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|320px|none]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250 Compact==&lt;br /&gt;
The [[SIG-Sauer P250 Compact]] appears as the &amp;quot;P-9mm.&amp;quot; It incorrectly holds 17 rounds, which would be correct for the full size 250, not for the compact.&lt;br /&gt;
[[Image:SIG P250c right.JPG|thumb|350px|none|SIG-Sauer P250 Compact - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] apears as the &amp;quot;R33&amp;quot;. It holds an incorrect 17 rounds. The model is taken from [[Ghost Recon: Future Soldier]]. Interestingly, this is the only pistol in the game that has the hammer correctly cocked.&lt;br /&gt;
[[Image:OTs-33_automatic_pistol.jpg|thumb|320px|none|OTs-33 Pernach automatic pistol.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
The [[Chiappa Rhino 60DS]] is the only revolver in the game.  There is a DLC version of the revolver that fires three round bursts, emptying the revolver after pulling the trigger twice. &lt;br /&gt;
 &lt;br /&gt;
[[File:Chiappa Rhino 6&amp;quot;.jpg|thumb|350px|none|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as the &amp;quot;SG-90.&amp;quot; The model is taken directly from [[Ghost Recon: Future Soldier]] and holds an unrealistic 8 rounds in a 5-round magazine tube.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 Cruiser with heat shield - 12 gauge]]&lt;br /&gt;
[[Image:Wd590.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 gauge ]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
[[Image:Saiga 12K Drum.jpg|thumb|none|400px|Saiga 12K with short barrel and drum magazine - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5N==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5N]] appears as the &amp;quot;MP5.&amp;quot; The model is taken from [[Far Cry 3]] for the most part, but interestingly they changed the odd rear sight of Far Cry's MP5 and put on the correct diopter sight.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
Featured as the &amp;quot;SMG-11&amp;quot;.  A bottom-tier machine pistol available from weapon stores, a free one can be acquired by hacking a cTOS tower, while a suppressed &amp;quot;Spec Ops&amp;quot; variant is unlocked by completing 10 Gang Hideout assignments.&lt;br /&gt;
[[Image:Mac_m11_9k.jpg‎|thumb|320px|none|RPB Industries M11A1 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] appears as the &amp;quot;Vector .45ACP.&amp;quot; A &amp;quot;Spec Ops&amp;quot; variant with a suppressor and a black finish is rewarded for successfully tailing 5 players online.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg|thumb|320px|none|TDI / KRISS USA Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Wdkriss.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|none|399px|PP-2000 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
The [[M1928/M1928A1 Thompson]] is available as part of the &amp;quot;Untouchables&amp;quot; DLC.&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-103]] appears with a wooden furniture and is mis-labelled as an &amp;quot;AK-47&amp;quot;. This appears to be the same weapon from ''[[Far Cry 3]]'', minus the rail system on the top of the receiver.&lt;br /&gt;
[[Image:AK103.jpg|thumb|400px|none|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:Wdak.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
A customized [[AKS-74U]] appears as the &amp;quot;OCP-11&amp;quot; in the game.  &lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U  (also referred to as the &amp;quot;AKSU&amp;quot; or 'Krinkov') - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears as the &amp;quot;416.&amp;quot; The gun is purchased as an Act I mission objective. A special version called the &amp;quot;Wildfire&amp;quot; is available. The Wildfire has a special camo and a higher rate of fire.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard [[M4]] 6-position &amp;quot;LE&amp;quot;-style stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK417]] appears as the &amp;quot;417.&amp;quot; The model is taken from [[Ghost Recon: Future Soldier]]. The rifle is incorrectly shown to fire in 3 round bursts. The in game rifle has no sights whatsoever.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordnance Factory P416==&lt;br /&gt;
The P416 appears as the &amp;quot;Goblin.&amp;quot; Despite using the name of the [[Ghost Recon: Future Soldier]] P416, the actual model appears to be taken from [[Far Cry 3]] which is a different variant of the P416. Oddly, the in game rifle has the rear sight unfolded, but the front sight is folded. A &amp;quot;Spec Ops&amp;quot; version with a suppressor and a black finish is a reward for finding 9 weapons crate.&lt;br /&gt;
[[Image:P416.jpg|thumb|400px|none|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] is a high-tier assault rifle available for purchase from the in-game gun stores.  A pre-order bonus adds the weapon to Aiden's inventory for free.&lt;br /&gt;
[[Image:ACR-E.jpg|thumb|none|400px|Remington ACR-E with 10.5&amp;quot; barrel, tan finish, Magpul PMag - 5.56x45mm]]&lt;br /&gt;
[[Image:WatchDogs ACR.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Ultimax 100 Mark 3==&lt;br /&gt;
[[Image:Ultimax mk3 2.jpg‎|thumb|none|450px|CIS Ultimax 100 Mk.3 with detached magazine - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
The [[Barrett M107CQ]] appears as the &amp;quot;M107.&amp;quot; A special version called &amp;quot;Destroyer&amp;quot; is available after completing 10 criminal convoys. The Destroyer variant oddly holds only 2 rounds in the magazine while the regular version holds the correct 10 rounds.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|320px|none|Barrett M107CQ - .50 BMG]]&lt;br /&gt;
[[Image:Wdm107.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Galil ACE 23==&lt;br /&gt;
The [[Galil ACE|Galil ACE 23]] appears as the &amp;quot;AC-AR.&amp;quot; It appears as a burst fire sniper rifle and holds 20 despite using 30 round STANAG magazines. It is missing the rail above the handguard and it is also missing the rear sight.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
[[File:SR25-ER-Fixed.jpg|thumb|none|500px|KAC SR-25 Enhanced Match Rifle -  7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
The [[SVD Dragunov|SVD-M Dragunov]] appears as the &amp;quot;SVD.&amp;quot; The model has the same shortened barrel as the SVD from [[Far Cry 3]], but it has the correct stock for an SVD-M and is now correctly modeled as a right-handed weapon. The scope reticule is very different from the real PSO-1 reticule.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
Like in ''[[Ghost Recon: Future Soldier]]'', the [[Brügger &amp;amp; Thomet GL-06]] grenade launcher appears as the &amp;quot;G106&amp;quot;.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|320px|none|Brügger &amp;amp; Thomet GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Wdg1.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==GM-94 grenade launcher==&lt;br /&gt;
Appears as the &amp;quot;GL-94&amp;quot; from [[Far Cry 3]].&lt;br /&gt;
[[Image:Gm94.jpg|thumb|none|451px|GM-94 grenade launcher - 43mm]]&lt;br /&gt;
&lt;br /&gt;
=Cut/Unusable Guns=&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
Aiden Pierce is seen using a [[Beretta 92FS]] in the E3 2012 gameplay video. The HUD refers to it as &amp;quot;92-FS&amp;quot;, and the gun uses 10-round magazines.&lt;br /&gt;
In the final release this weapon is replaced by the PX4.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|320px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:WatchDogs 92FS 1.jpg|thumb|600px|none|Aiden fires his 92FS while sliding over the trunk of a car.]]&lt;br /&gt;
[[Image:WatchDogs 92FS 2.jpg|thumb|600px|none|Aiden with a 92FS on a promo image. Note the wooden grips and the missing takedown lever.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
While this firearm is still included in the shop, in the final release it is not useable by the player.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|320px|none|Franchi SPAS-12 with stock - 12 Gauge]]&lt;br /&gt;
[[Image:Wdspas.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|320px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M468 ==&lt;br /&gt;
Aiden picks up a [[Barrett REC7|Barrett M468]] from a killed bodyguard in the gameplay trailer. The game refers to it as &amp;quot;M-468&amp;quot;.&lt;br /&gt;
[[File:Barrett M468 retractable stock.jpg|thumb|none|400px|Barret M468 with 6-position collapsing stock - 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:WatchDogs M468 1.jpg|thumb|600px|none|Aiden takes cover with an M468.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Crime]]&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824607</id>
		<title>Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824607"/>
		<updated>2014-06-11T17:01:47Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:WatchDogs.jpg|thumb|right|300px|''Watch_Dogs'' (2014)]]&lt;br /&gt;
'''''Watch_Dogs''''' is an upcoming open-world game from Ubisoft for the Xbox 360, PS3, PS4, PC, and Wii U.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Watch_Dogs'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
The [[Beretta Px4 Storm]] is Aiden's starting handgun. It also appears to be the sidearm of the Chicago Police Department. Maurice Vega also uses one in the assassination attempt that sets up the the events of the game. It has a magazine capacity of 10 rounds.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|320px|none|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[Image:Wdpx4.jpg|thumb|600px|none|Aiden makes the rather unwise choice of drawing on the owner of a gun store.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Warrior==&lt;br /&gt;
The [[Kimber Desert Warrior/Warrior|Kimber Warrior]] appears as simply, &amp;quot;1911.&amp;quot; The model is taken directly from [[Far Cry 3]]. Like the PX4 this holds 10 rounds, which is incorrect for this model which holds 8+1 in the chamber. A suppressed version, called the &amp;quot;Spec Ops 1911&amp;quot; is also available.&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|350px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:Wd1911.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] appears as the &amp;quot;D50.&amp;quot; It has a magazine capacity of 8 rounds. A gold version can be acquired through the uPlay service.&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|320px|none]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250 Compact==&lt;br /&gt;
The [[SIG-Sauer P250 Compact]] appears as the &amp;quot;P-9mm.&amp;quot; It incorrectly holds 17 rounds, which would be correct for the full size 250, not for the compact.&lt;br /&gt;
[[Image:SIG P250c right.JPG|thumb|350px|none|SIG-Sauer P250 Compact - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] apears as the &amp;quot;R33&amp;quot;. It holds an incorrect 17 rounds. The model is taken from [[Ghost Recon: Future Soldier]]. Interestingly, this is the only pistol in the game that has the hammer correctly cocked.&lt;br /&gt;
[[Image:OTs-33_automatic_pistol.jpg|thumb|320px|none|OTs-33 Pernach automatic pistol.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
The [[Chiappa Rhino 60DS]] is the only revolver in the game.  There is a DLC version of the revolver that fires three round bursts, emptying the revolver after pulling the trigger twice. &lt;br /&gt;
 &lt;br /&gt;
[[File:Chiappa Rhino 6&amp;quot;.jpg|thumb|350px|none|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as the &amp;quot;SG-90.&amp;quot; The model is taken directly from [[Ghost Recon: Future Soldier]] and holds an unrealistic 8 rounds in a 5-round magazine tube.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 Cruiser with heat shield - 12 gauge]]&lt;br /&gt;
[[Image:Wd590.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 gauge ]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
[[Image:Saiga 12K Drum.jpg|thumb|none|400px|Saiga 12K with short barrel and drum magazine - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5N==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5N]] appears as the &amp;quot;MP5.&amp;quot; The model is taken from [[Far Cry 3]] for the most part, but interestingly they changed the odd rear sight of Far Cry's MP5 and put on the correct diopter sight.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
Featured as the &amp;quot;SMG-11&amp;quot;.  A bottom-tier machine pistol available from weapon stores, a free one can be acquired by hacking a cTOS tower, while a suppressed &amp;quot;Spec Ops&amp;quot; variant is unlocked by completing 10 Gang Hideout assignments.&lt;br /&gt;
[[Image:Mac_m11_9k.jpg‎|thumb|320px|none|RPB Industries M11A1 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] appears as the &amp;quot;Vector .45ACP.&amp;quot; A &amp;quot;Spec Ops&amp;quot; variant with a suppressor and a black finish is rewarded for successfully tailing 5 players online.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg|thumb|320px|none|TDI / KRISS USA Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Wdkriss.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|none|399px|PP-2000 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
The [[M1928/M1928A1 Thompson]] is available as part of the &amp;quot;Untouchables&amp;quot; DLC.&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-103]] appears with a wooden furniture and is mis-labelled as an &amp;quot;AK-47&amp;quot;. This appears to be the same weapon from ''[[Far Cry 3]]'', minus the rail system on the top of the receiver.&lt;br /&gt;
[[Image:AK103.jpg|thumb|400px|none|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:Wdak.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
A customized [[AKS-74U]] appears as the &amp;quot;OCP-11&amp;quot; in the game.  &lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U  (also referred to as the &amp;quot;AKSU&amp;quot; or 'Krinkov') - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears as the &amp;quot;416.&amp;quot; The gun is purchased as an Act I mission objective. A special version called the &amp;quot;Wildfire&amp;quot; is available. The Wildfire has a special camo and a higher rate of fire.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard [[M4]] 6-position &amp;quot;LE&amp;quot;-style stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK417]] appears as the &amp;quot;417.&amp;quot; The model is taken from [[Ghost Recon: Future Soldier]]. The rifle is incorrectly shown to fire in 3 round bursts. The in game rifle has no sights whatsoever.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordnance Factory P416==&lt;br /&gt;
The P416 appears as the &amp;quot;Goblin.&amp;quot; Despite using the name of the [[Ghost Recon: Future Soldier]] P416, the actual model appears to be taken from [[Far Cry 3]] which is a different variant of the P416. Oddly, the in game rifle has the rear sight unfolded, but the front sight is folded. A &amp;quot;Spec Ops&amp;quot; version with a suppressor and a black finish is a reward for finding 9 weapons crate.&lt;br /&gt;
[[Image:P416.jpg|thumb|400px|none|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] is a high-tier assault rifle available for purchase from the in-game gun stores.  A pre-order bonus adds the weapon to Aiden's inventory for free.&lt;br /&gt;
[[Image:ACR-E.jpg|thumb|none|400px|Remington ACR-E with 10.5&amp;quot; barrel, tan finish, Magpul PMag - 5.56x45mm]]&lt;br /&gt;
[[Image:WatchDogs ACR.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Ultimax 100 Mark 3==&lt;br /&gt;
[[Image:Ultimax mk3 2.jpg‎|thumb|none|450px|CIS Ultimax 100 Mk.3 with detached magazine - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
The [[Barrett M107CQ]] appears as the &amp;quot;M107.&amp;quot; A special version called &amp;quot;Destroyer&amp;quot; is available after completing 10 criminal convoys. The Destroyer variant oddly holds only 2 rounds in the magazine while the regular version holds the correct 10 rounds.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|320px|none|Barrett M107CQ - .50 BMG]]&lt;br /&gt;
[[Image:Wdm107.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Galil ACE 23==&lt;br /&gt;
The [[Galil ACE|Galil ACE 23]] appears as the &amp;quot;AC-AR.&amp;quot; It appears as a burst fire sniper rifle and holds 20 despite using 30 round STANAG magazines. It is missing the rail above the handguard and it is also missing the rear sight.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
[[File:SR25-ER-Fixed.jpg|thumb|none|500px|KAC SR-25 Enhanced Match Rifle -  7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
The [[SVD Dragunov|SVD-M Dragunov]] appears as the &amp;quot;SVD.&amp;quot; The model has the same shortened barrel as the SVD from [[Far Cry 3]], but it has the correct stock for an SVD-M and is now correctly modeled as a right-handed weapon. The scope reticule is very different from the real PSO-1 reticule.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
Like in ''[[Ghost Recon: Future Soldier]]'', the [[Brügger &amp;amp; Thomet GL-06]] grenade launcher appears as the &amp;quot;G106&amp;quot;.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|320px|none|Brügger &amp;amp; Thomet GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Wdg1.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
=Cut/Unusable Guns=&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
Aiden Pierce is seen using a [[Beretta 92FS]] in the E3 2012 gameplay video. The HUD refers to it as &amp;quot;92-FS&amp;quot;, and the gun uses 10-round magazines.&lt;br /&gt;
In the final release this weapon is replaced by the PX4.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|320px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:WatchDogs 92FS 1.jpg|thumb|600px|none|Aiden fires his 92FS while sliding over the trunk of a car.]]&lt;br /&gt;
[[Image:WatchDogs 92FS 2.jpg|thumb|600px|none|Aiden with a 92FS on a promo image. Note the wooden grips and the missing takedown lever.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
While this firearm is still included in the shop, in the final release it is not useable by the player.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|320px|none|Franchi SPAS-12 with stock - 12 Gauge]]&lt;br /&gt;
[[Image:Wdspas.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|320px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M468 ==&lt;br /&gt;
Aiden picks up a [[Barrett REC7|Barrett M468]] from a killed bodyguard in the gameplay trailer. The game refers to it as &amp;quot;M-468&amp;quot;.&lt;br /&gt;
[[File:Barrett M468 retractable stock.jpg|thumb|none|400px|Barret M468 with 6-position collapsing stock - 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:WatchDogs M468 1.jpg|thumb|600px|none|Aiden takes cover with an M468.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Crime]]&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824594</id>
		<title>Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824594"/>
		<updated>2014-06-11T16:24:01Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:WatchDogs.jpg|thumb|right|300px|''Watch_Dogs'' (2014)]]&lt;br /&gt;
'''''Watch_Dogs''''' is an upcoming open-world game from Ubisoft for the Xbox 360, PS3, PS4, PC, and Wii U.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Watch_Dogs'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
The [[Beretta Px4 Storm]] is Aiden's starting handgun. It also appears to be the sidearm of the Chicago Police Department. Maurice Vega also uses one in the assassination attempt that sets up the the events of the game. It has a magazine capacity of 10 rounds.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|320px|none|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[Image:Wdpx4.jpg|thumb|600px|none|Aiden makes the rather unwise choice of drawing on the owner of a gun store.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Warrior==&lt;br /&gt;
The [[Kimber Desert Warrior/Warrior|Kimber Warrior]] appears as simply, &amp;quot;1911.&amp;quot; The model is taken directly from [[Far Cry 3]]. Like the PX4 this holds 10 rounds, which is incorrect for this model which holds 8+1 in the chamber. A suppressed version, called the &amp;quot;Spec Ops 1911&amp;quot; is also available.&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|350px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:Wd1911.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] appears as the &amp;quot;D50.&amp;quot; It has a magazine capacity of 8 rounds. A gold version can be acquired through the uPlay service.&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|320px|none]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250 Compact==&lt;br /&gt;
The [[SIG-Sauer P250 Compact]] appears as the &amp;quot;P-9mm.&amp;quot; It incorrectly holds 17 rounds, which would be correct for the full size 250, not for the compact.&lt;br /&gt;
[[Image:SIG P250c right.JPG|thumb|350px|none|SIG-Sauer P250 Compact - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] apears as the &amp;quot;R33&amp;quot;. It holds an incorrect 17 rounds. The model is taken from [[Ghost Recon: Future Soldier]]. Interestingly, this is the only pistol in the game that has the hammer correctly cocked.&lt;br /&gt;
[[Image:OTs-33_automatic_pistol.jpg|thumb|320px|none|OTs-33 Pernach automatic pistol.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
The [[Chiappa Rhino 60DS]] is the only revolver in the game.  There is a DLC version of the revolver that fires three round bursts, emptying the revolver after pulling the trigger twice. &lt;br /&gt;
 &lt;br /&gt;
[[File:Chiappa Rhino 6&amp;quot;.jpg|thumb|350px|none|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as the &amp;quot;SG-90.&amp;quot; The model is taken directly from [[Ghost Recon: Future Soldier]] and holds an unrealistic 8 rounds in a 5-round magazine tube.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 Cruiser with heat shield - 12 gauge]]&lt;br /&gt;
[[Image:Wd590.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 gauge ]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
[[Image:Saiga 12K Drum.jpg|thumb|none|400px|Saiga 12K with short barrel and drum magazine - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5N==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5N]] appears as the &amp;quot;MP5.&amp;quot; The model is taken from [[Far Cry 3]] for the most part, but interestingly they changed the odd rear sight of Far Cry's MP5 and put on the correct diopter sight.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
Featured as the &amp;quot;SMG-11&amp;quot;.  A bottom-tier machine pistol available from weapon stores, a free one can be acquired by hacking a cTOS tower, while a suppressed &amp;quot;Spec Ops&amp;quot; variant is unlocked by completing 10 Gang Hideout assignments.&lt;br /&gt;
[[Image:Mac_m11_9k.jpg‎|thumb|320px|none|RPB Industries M11A1 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] appears as the &amp;quot;Vector .45ACP.&amp;quot; A &amp;quot;Spec Ops&amp;quot; variant with a suppressor and a black finish is rewarded for successfully tailing 5 players online.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg|thumb|320px|none|TDI / KRISS USA Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Wdkriss.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|none|399px|PP-2000 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
The [[M1928/M1928A1 Thompson]] is available as part of the &amp;quot;Untouchables&amp;quot; DLC.&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-103]] appears with a wooden furniture and is mis-labelled as an &amp;quot;AK-47&amp;quot;. This appears to be the same weapon from ''[[Far Cry 3]]'', minus the rail system on the top of the receiver.&lt;br /&gt;
[[Image:AK103.jpg|thumb|400px|none|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:Wdak.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears as the &amp;quot;416.&amp;quot; The gun is purchased as an Act I mission objective. A special version called the &amp;quot;Wildfire&amp;quot; is available. The Wildfire has a special camo and a higher rate of fire.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard [[M4]] 6-position &amp;quot;LE&amp;quot;-style stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK417]] appears as the &amp;quot;417.&amp;quot; The model is taken from [[Ghost Recon: Future Soldier]]. The rifle is incorrectly shown to fire in 3 round bursts. The in game rifle has no sights whatsoever.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordnance Factory P416==&lt;br /&gt;
The P416 appears as the &amp;quot;Goblin.&amp;quot; Despite using the name of the [[Ghost Recon: Future Soldier]] P416, the actual model appears to be taken from [[Far Cry 3]] which is a different variant of the P416. Oddly, the in game rifle has the rear sight unfolded, but the front sight is folded. A &amp;quot;Spec Ops&amp;quot; version with a suppressor and a black finish is a reward for finding 9 weapons crate.&lt;br /&gt;
[[Image:P416.jpg|thumb|400px|none|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] is a high-tier assault rifle available for purchase from the in-game gun stores.  A pre-order bonus adds the weapon to Aiden's inventory for free.&lt;br /&gt;
[[Image:ACR-E.jpg|thumb|none|400px|Remington ACR-E with 10.5&amp;quot; barrel, tan finish, Magpul PMag - 5.56x45mm]]&lt;br /&gt;
[[Image:WatchDogs ACR.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Ultimax 100 Mark 3==&lt;br /&gt;
[[Image:Ultimax mk3 2.jpg‎|thumb|none|450px|CIS Ultimax 100 Mk.3 with detached magazine - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
The [[Barrett M107CQ]] appears as the &amp;quot;M107.&amp;quot; A special version called &amp;quot;Destroyer&amp;quot; is available after completing 10 criminal convoys. The Destroyer variant oddly holds only 2 rounds in the magazine while the regular version holds the correct 10 rounds.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|320px|none|Barrett M107CQ - .50 BMG]]&lt;br /&gt;
[[Image:Wdm107.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Galil ACE 23==&lt;br /&gt;
The [[Galil ACE|Galil ACE 23]] appears as the &amp;quot;AC-AR.&amp;quot; It appears as a burst fire sniper rifle and holds 20 despite using 30 round STANAG magazines. It is missing the rail above the handguard and it is also missing the rear sight.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
[[File:SR25-ER-Fixed.jpg|thumb|none|500px|KAC SR-25 Enhanced Match Rifle -  7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
The [[SVD Dragunov|SVD-M Dragunov]] appears as the &amp;quot;SVD.&amp;quot; The model has the same shortened barrel as the SVD from [[Far Cry 3]], but it has the correct stock for an SVD-M and is now correctly modeled as a right-handed weapon. The scope reticule is very different from the real PSO-1 reticule.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
Like in ''[[Ghost Recon: Future Soldier]]'', the [[Brügger &amp;amp; Thomet GL-06]] grenade launcher appears as the &amp;quot;G106&amp;quot;.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|320px|none|Brügger &amp;amp; Thomet GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Wdg1.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
=Cut/Unusable Guns=&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
Aiden Pierce is seen using a [[Beretta 92FS]] in the E3 2012 gameplay video. The HUD refers to it as &amp;quot;92-FS&amp;quot;, and the gun uses 10-round magazines.&lt;br /&gt;
In the final release this weapon is replaced by the PX4.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|320px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:WatchDogs 92FS 1.jpg|thumb|600px|none|Aiden fires his 92FS while sliding over the trunk of a car.]]&lt;br /&gt;
[[Image:WatchDogs 92FS 2.jpg|thumb|600px|none|Aiden with a 92FS on a promo image. Note the wooden grips and the missing takedown lever.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
While this firearm is still included in the shop, in the final release it is not useable by the player.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|320px|none|Franchi SPAS-12 with stock - 12 Gauge]]&lt;br /&gt;
[[Image:Wdspas.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|320px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M468 ==&lt;br /&gt;
Aiden picks up a [[Barrett REC7|Barrett M468]] from a killed bodyguard in the gameplay trailer. The game refers to it as &amp;quot;M-468&amp;quot;.&lt;br /&gt;
[[File:Barrett M468 retractable stock.jpg|thumb|none|400px|Barret M468 with 6-position collapsing stock - 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:WatchDogs M468 1.jpg|thumb|600px|none|Aiden takes cover with an M468.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Crime]]&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824593</id>
		<title>Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824593"/>
		<updated>2014-06-11T16:21:51Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Mossberg 500 Cruiser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:WatchDogs.jpg|thumb|right|300px|''Watch_Dogs'' (2014)]]&lt;br /&gt;
'''''Watch_Dogs''''' is an upcoming open-world game from Ubisoft for the Xbox 360, PS3, PS4, PC, and Wii U.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Watch_Dogs'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
The [[Beretta Px4 Storm]] is Aiden's starting handgun. It also appears to be the sidearm of the Chicago Police Department. Maurice Vega also uses one in the assassination attempt that sets up the the events of the game. It has a magazine capacity of 10 rounds.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|320px|none|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[Image:Wdpx4.jpg|thumb|600px|none|Aiden makes the rather unwise choice of drawing on the owner of a gun store.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Warrior==&lt;br /&gt;
The [[Kimber Desert Warrior/Warrior|Kimber Warrior]] appears as simply, &amp;quot;1911.&amp;quot; The model is taken directly from [[Far Cry 3]]. Like the PX4 this holds 10 rounds, which is incorrect for this model which holds 8+1 in the chamber. A suppressed version, called the &amp;quot;Spec Ops 1911&amp;quot; is also available.&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|350px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:Wd1911.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] appears as the &amp;quot;D50.&amp;quot; It has a magazine capacity of 8 rounds. A gold version can be acquired through the uPlay service.&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|320px|none]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250 Compact==&lt;br /&gt;
The [[SIG-Sauer P250 Compact]] appears as the &amp;quot;P-9mm.&amp;quot; It incorrectly holds 17 rounds, which would be correct for the full size 250, not for the compact.&lt;br /&gt;
[[Image:SIG P250c right.JPG|thumb|350px|none|SIG-Sauer P250 Compact - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] apears as the &amp;quot;R33&amp;quot;. It holds an incorrect 17 rounds. The model is taken from [[Ghost Recon: Future Soldier]]. Interestingly, this is the only pistol in the game that has the hammer correctly cocked.&lt;br /&gt;
[[Image:OTs-33_automatic_pistol.jpg|thumb|320px|none|OTs-33 Pernach automatic pistol.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
The [[Chiappa Rhino 60DS]] is the only revolver in the game.  There is a DLC version of the revolver that fires three round bursts, emptying the revolver after pulling the trigger twice. &lt;br /&gt;
 &lt;br /&gt;
[[File:Chiappa Rhino 6&amp;quot;.jpg|thumb|350px|none|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as the &amp;quot;SG-90.&amp;quot; The model is taken directly from [[Ghost Recon: Future Soldier]] and holds an unrealistic 8 rounds in a 5-round magazine tube.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 Cruiser with heat shield - 12 gauge]]&lt;br /&gt;
[[Image:Wd590.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12 - 12 gauge ]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
[[Image:Saiga 12K Drum.jpg|thumb|none|400px|Saiga 12K with short barrel and drum magazine - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5N==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5N]] appears as the &amp;quot;MP5.&amp;quot; The model is taken from [[Far Cry 3]] for the most part, but interestingly they changed the odd rear sight of Far Cry's MP5 and put on the correct diopter sight.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
Featured as the &amp;quot;SMG-11&amp;quot;.  A bottom-tier machine pistol available from weapon stores, a free one can be acquired by hacking a cTOS tower, while a suppressed &amp;quot;Spec Ops&amp;quot; variant is unlocked by completing 10 Gang Hideout assignments.&lt;br /&gt;
[[Image:Mac_m11_9k.jpg‎|thumb|320px|none|RPB Industries M11A1 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] appears as the &amp;quot;Vector .45ACP.&amp;quot; A &amp;quot;Spec Ops&amp;quot; variant with a suppressor and a black finish is rewarded for successfully tailing 5 players online.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg|thumb|320px|none|TDI / KRISS USA Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Wdkriss.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|none|399px|PP-2000 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
The [[M1928/M1928A1 Thompson]] is available as part of the &amp;quot;Untouchables&amp;quot; DLC.&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-103]] appears with a wooden furniture and is mis-labelled as an &amp;quot;AK-47&amp;quot;. This appears to be the same weapon from ''[[Far Cry 3]]'', minus the rail system on the top of the receiver.&lt;br /&gt;
[[Image:AK103.jpg|thumb|400px|none|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:Wdak.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears as the &amp;quot;416.&amp;quot; The gun is purchased as an Act I mission objective. A special version called the &amp;quot;Wildfire&amp;quot; is available. The Wildfire has a special camo and a higher rate of fire.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard [[M4]] 6-position &amp;quot;LE&amp;quot;-style stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK417]] appears as the &amp;quot;417.&amp;quot; The model is taken from [[Ghost Recon: Future Soldier]]. The rifle is incorrectly shown to fire in 3 round bursts. The in game rifle has no sights whatsoever.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordnance Factory P416==&lt;br /&gt;
The P416 appears as the &amp;quot;Goblin.&amp;quot; Despite using the name of the [[Ghost Recon: Future Soldier]] P416, the actual model appears to be taken from [[Far Cry 3]] which is a different variant of the P416. Oddly, the in game rifle has the rear sight unfolded, but the front sight is folded. A &amp;quot;Spec Ops&amp;quot; version with a suppressor and a black finish is a reward for finding 9 weapons crate.&lt;br /&gt;
[[Image:P416.jpg|thumb|400px|none|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] is a high-tier assault rifle available for purchase from the in-game gun stores.  A pre-order bonus adds the weapon to Aiden's inventory for free.&lt;br /&gt;
[[Image:ACR-E.jpg|thumb|none|400px|Remington ACR-E with 10.5&amp;quot; barrel, tan finish, Magpul PMag - 5.56x45mm]]&lt;br /&gt;
[[Image:WatchDogs ACR.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
The [[Barrett M107CQ]] appears as the &amp;quot;M107.&amp;quot; A special version called &amp;quot;Destroyer&amp;quot; is available after completing 10 criminal convoys. The Destroyer variant oddly holds only 2 rounds in the magazine while the regular version holds the correct 10 rounds.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|320px|none|Barrett M107CQ - .50 BMG]]&lt;br /&gt;
[[Image:Wdm107.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Galil ACE 23==&lt;br /&gt;
The [[Galil ACE|Galil ACE 23]] appears as the &amp;quot;AC-AR.&amp;quot; It appears as a burst fire sniper rifle and holds 20 despite using 30 round STANAG magazines. It is missing the rail above the handguard and it is also missing the rear sight.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
[[File:SR25-ER-Fixed.jpg|thumb|none|500px|KAC SR-25 Enhanced Match Rifle -  7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
The [[SVD Dragunov|SVD-M Dragunov]] appears as the &amp;quot;SVD.&amp;quot; The model has the same shortened barrel as the SVD from [[Far Cry 3]], but it has the correct stock for an SVD-M and is now correctly modeled as a right-handed weapon. The scope reticule is very different from the real PSO-1 reticule.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
Like in ''[[Ghost Recon: Future Soldier]]'', the [[Brügger &amp;amp; Thomet GL-06]] grenade launcher appears as the &amp;quot;G106&amp;quot;.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|320px|none|Brügger &amp;amp; Thomet GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Wdg1.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
=Cut/Unusable Guns=&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
Aiden Pierce is seen using a [[Beretta 92FS]] in the E3 2012 gameplay video. The HUD refers to it as &amp;quot;92-FS&amp;quot;, and the gun uses 10-round magazines.&lt;br /&gt;
In the final release this weapon is replaced by the PX4.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|320px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:WatchDogs 92FS 1.jpg|thumb|600px|none|Aiden fires his 92FS while sliding over the trunk of a car.]]&lt;br /&gt;
[[Image:WatchDogs 92FS 2.jpg|thumb|600px|none|Aiden with a 92FS on a promo image. Note the wooden grips and the missing takedown lever.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
While this firearm is still included in the shop, in the final release it is not useable by the player.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|320px|none|Franchi SPAS-12 with stock - 12 Gauge]]&lt;br /&gt;
[[Image:Wdspas.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|320px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M468 ==&lt;br /&gt;
Aiden picks up a [[Barrett REC7|Barrett M468]] from a killed bodyguard in the gameplay trailer. The game refers to it as &amp;quot;M-468&amp;quot;.&lt;br /&gt;
[[File:Barrett M468 retractable stock.jpg|thumb|none|400px|Barret M468 with 6-position collapsing stock - 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:WatchDogs M468 1.jpg|thumb|600px|none|Aiden takes cover with an M468.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Crime]]&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824590</id>
		<title>Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824590"/>
		<updated>2014-06-11T16:14:07Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Submachine Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:WatchDogs.jpg|thumb|right|300px|''Watch_Dogs'' (2014)]]&lt;br /&gt;
'''''Watch_Dogs''''' is an upcoming open-world game from Ubisoft for the Xbox 360, PS3, PS4, PC, and Wii U.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Watch_Dogs'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
The [[Beretta Px4 Storm]] is Aiden's starting handgun. It also appears to be the sidearm of the Chicago Police Department. Maurice Vega also uses one in the assassination attempt that sets up the the events of the game. It has a magazine capacity of 10 rounds.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|320px|none|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[Image:Wdpx4.jpg|thumb|600px|none|Aiden makes the rather unwise choice of drawing on the owner of a gun store.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Warrior==&lt;br /&gt;
The [[Kimber Desert Warrior/Warrior|Kimber Warrior]] appears as simply, &amp;quot;1911.&amp;quot; The model is taken directly from [[Far Cry 3]]. Like the PX4 this holds 10 rounds, which is incorrect for this model which holds 8+1 in the chamber. A suppressed version, called the &amp;quot;Spec Ops 1911&amp;quot; is also available.&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|350px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:Wd1911.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] appears as the &amp;quot;D50.&amp;quot; It has a magazine capacity of 8 rounds. A gold version can be acquired through the uPlay service.&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|320px|none]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250 Compact==&lt;br /&gt;
The [[SIG-Sauer P250 Compact]] appears as the &amp;quot;P-9mm.&amp;quot; It incorrectly holds 17 rounds, which would be correct for the full size 250, not for the compact.&lt;br /&gt;
[[Image:SIG P250c right.JPG|thumb|350px|none|SIG-Sauer P250 Compact - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] apears as the &amp;quot;R33&amp;quot;. It holds an incorrect 17 rounds. The model is taken from [[Ghost Recon: Future Soldier]]. Interestingly, this is the only pistol in the game that has the hammer correctly cocked.&lt;br /&gt;
[[Image:OTs-33_automatic_pistol.jpg|thumb|320px|none|OTs-33 Pernach automatic pistol.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
The [[Chiappa Rhino 60DS]] is the only revolver in the game.  There is a DLC version of the revolver that fires three round bursts, emptying the revolver after pulling the trigger twice. &lt;br /&gt;
 &lt;br /&gt;
[[File:Chiappa Rhino 6&amp;quot;.jpg|thumb|350px|none|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as the &amp;quot;SG-90.&amp;quot; The model is taken directly from [[Ghost Recon: Future Soldier]] and holds an unrealistic 8 rounds in a 5-round magazine tube.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 Cruiser with heat shield - 12 gauge]]&lt;br /&gt;
[[Image:Wd590.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5N==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5N]] appears as the &amp;quot;MP5.&amp;quot; The model is taken from [[Far Cry 3]] for the most part, but interestingly they changed the odd rear sight of Far Cry's MP5 and put on the correct diopter sight.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
Featured as the &amp;quot;SMG-11&amp;quot;.  A bottom-tier machine pistol available from weapon stores, a free one can be acquired by hacking a cTOS tower, while a suppressed &amp;quot;Spec Ops&amp;quot; variant is unlocked by completing 10 Gang Hideout assignments.&lt;br /&gt;
[[Image:Mac_m11_9k.jpg‎|thumb|320px|none|RPB Industries M11A1 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] appears as the &amp;quot;Vector .45ACP.&amp;quot; A &amp;quot;Spec Ops&amp;quot; variant with a suppressor and a black finish is rewarded for successfully tailing 5 players online.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg|thumb|320px|none|TDI / KRISS USA Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Wdkriss.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|none|399px|PP-2000 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
The [[M1928/M1928A1 Thompson]] is available as part of the &amp;quot;Untouchables&amp;quot; DLC.&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-103]] appears with a wooden furniture and is mis-labelled as an &amp;quot;AK-47&amp;quot;. This appears to be the same weapon from ''[[Far Cry 3]]'', minus the rail system on the top of the receiver.&lt;br /&gt;
[[Image:AK103.jpg|thumb|400px|none|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:Wdak.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears as the &amp;quot;416.&amp;quot; The gun is purchased as an Act I mission objective. A special version called the &amp;quot;Wildfire&amp;quot; is available. The Wildfire has a special camo and a higher rate of fire.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard [[M4]] 6-position &amp;quot;LE&amp;quot;-style stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK417]] appears as the &amp;quot;417.&amp;quot; The model is taken from [[Ghost Recon: Future Soldier]]. The rifle is incorrectly shown to fire in 3 round bursts. The in game rifle has no sights whatsoever.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordnance Factory P416==&lt;br /&gt;
The P416 appears as the &amp;quot;Goblin.&amp;quot; Despite using the name of the [[Ghost Recon: Future Soldier]] P416, the actual model appears to be taken from [[Far Cry 3]] which is a different variant of the P416. Oddly, the in game rifle has the rear sight unfolded, but the front sight is folded. A &amp;quot;Spec Ops&amp;quot; version with a suppressor and a black finish is a reward for finding 9 weapons crate.&lt;br /&gt;
[[Image:P416.jpg|thumb|400px|none|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] is a high-tier assault rifle available for purchase from the in-game gun stores.  A pre-order bonus adds the weapon to Aiden's inventory for free.&lt;br /&gt;
[[Image:ACR-E.jpg|thumb|none|400px|Remington ACR-E with 10.5&amp;quot; barrel, tan finish, Magpul PMag - 5.56x45mm]]&lt;br /&gt;
[[Image:WatchDogs ACR.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
The [[Barrett M107CQ]] appears as the &amp;quot;M107.&amp;quot; A special version called &amp;quot;Destroyer&amp;quot; is available after completing 10 criminal convoys. The Destroyer variant oddly holds only 2 rounds in the magazine while the regular version holds the correct 10 rounds.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|320px|none|Barrett M107CQ - .50 BMG]]&lt;br /&gt;
[[Image:Wdm107.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Galil ACE 23==&lt;br /&gt;
The [[Galil ACE|Galil ACE 23]] appears as the &amp;quot;AC-AR.&amp;quot; It appears as a burst fire sniper rifle and holds 20 despite using 30 round STANAG magazines. It is missing the rail above the handguard and it is also missing the rear sight.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
[[File:SR25-ER-Fixed.jpg|thumb|none|500px|KAC SR-25 Enhanced Match Rifle -  7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
The [[SVD Dragunov|SVD-M Dragunov]] appears as the &amp;quot;SVD.&amp;quot; The model has the same shortened barrel as the SVD from [[Far Cry 3]], but it has the correct stock for an SVD-M and is now correctly modeled as a right-handed weapon. The scope reticule is very different from the real PSO-1 reticule.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
Like in ''[[Ghost Recon: Future Soldier]]'', the [[Brügger &amp;amp; Thomet GL-06]] grenade launcher appears as the &amp;quot;G106&amp;quot;.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|320px|none|Brügger &amp;amp; Thomet GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Wdg1.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
=Cut/Unusable Guns=&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
Aiden Pierce is seen using a [[Beretta 92FS]] in the E3 2012 gameplay video. The HUD refers to it as &amp;quot;92-FS&amp;quot;, and the gun uses 10-round magazines.&lt;br /&gt;
In the final release this weapon is replaced by the PX4.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|320px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:WatchDogs 92FS 1.jpg|thumb|600px|none|Aiden fires his 92FS while sliding over the trunk of a car.]]&lt;br /&gt;
[[Image:WatchDogs 92FS 2.jpg|thumb|600px|none|Aiden with a 92FS on a promo image. Note the wooden grips and the missing takedown lever.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
While this firearm is still included in the shop, in the final release it is not useable by the player.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|320px|none|Franchi SPAS-12 with stock - 12 Gauge]]&lt;br /&gt;
[[Image:Wdspas.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|320px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M468 ==&lt;br /&gt;
Aiden picks up a [[Barrett REC7|Barrett M468]] from a killed bodyguard in the gameplay trailer. The game refers to it as &amp;quot;M-468&amp;quot;.&lt;br /&gt;
[[File:Barrett M468 retractable stock.jpg|thumb|none|400px|Barret M468 with 6-position collapsing stock - 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:WatchDogs M468 1.jpg|thumb|600px|none|Aiden takes cover with an M468.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Crime]]&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824589</id>
		<title>Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Watch_Dogs&amp;diff=824589"/>
		<updated>2014-06-11T16:04:48Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Handguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:WatchDogs.jpg|thumb|right|300px|''Watch_Dogs'' (2014)]]&lt;br /&gt;
'''''Watch_Dogs''''' is an upcoming open-world game from Ubisoft for the Xbox 360, PS3, PS4, PC, and Wii U.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Watch_Dogs'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
The [[Beretta Px4 Storm]] is Aiden's starting handgun. It also appears to be the sidearm of the Chicago Police Department. Maurice Vega also uses one in the assassination attempt that sets up the the events of the game. It has a magazine capacity of 10 rounds.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|320px|none|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[Image:Wdpx4.jpg|thumb|600px|none|Aiden makes the rather unwise choice of drawing on the owner of a gun store.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Warrior==&lt;br /&gt;
The [[Kimber Desert Warrior/Warrior|Kimber Warrior]] appears as simply, &amp;quot;1911.&amp;quot; The model is taken directly from [[Far Cry 3]]. Like the PX4 this holds 10 rounds, which is incorrect for this model which holds 8+1 in the chamber. A suppressed version, called the &amp;quot;Spec Ops 1911&amp;quot; is also available.&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|350px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:Wd1911.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] appears as the &amp;quot;D50.&amp;quot; It has a magazine capacity of 8 rounds. A gold version can be acquired through the uPlay service.&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|320px|none]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P250 Compact==&lt;br /&gt;
The [[SIG-Sauer P250 Compact]] appears as the &amp;quot;P-9mm.&amp;quot; It incorrectly holds 17 rounds, which would be correct for the full size 250, not for the compact.&lt;br /&gt;
[[Image:SIG P250c right.JPG|thumb|350px|none|SIG-Sauer P250 Compact - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] apears as the &amp;quot;R33&amp;quot;. It holds an incorrect 17 rounds. The model is taken from [[Ghost Recon: Future Soldier]]. Interestingly, this is the only pistol in the game that has the hammer correctly cocked.&lt;br /&gt;
[[Image:OTs-33_automatic_pistol.jpg|thumb|320px|none|OTs-33 Pernach automatic pistol.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
The [[Chiappa Rhino 60DS]] is the only revolver in the game.  There is a DLC version of the revolver that fires three round bursts, emptying the revolver after pulling the trigger twice. &lt;br /&gt;
 &lt;br /&gt;
[[File:Chiappa Rhino 6&amp;quot;.jpg|thumb|350px|none|Chiappa Rhino 60DS (6&amp;quot; barrel version) - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
The [[Mossberg 500 Cruiser]] appears as the &amp;quot;SG-90.&amp;quot; The model is taken directly from [[Ghost Recon: Future Soldier]] and holds an unrealistic 8 rounds in a 5-round magazine tube.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 Cruiser with heat shield - 12 gauge]]&lt;br /&gt;
[[Image:Wd590.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5N==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5N]] appears as the &amp;quot;MP5.&amp;quot; The model is taken from [[Far Cry 3]] for the most part, but interestingly they changed the odd rear sight of Far Cry's MP5 and put on the correct diopter sight.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
Featured as the &amp;quot;SMG-11&amp;quot;.  A bottom-tier machine pistol available from weapon stores, a free one can be acquired by hacking a cTOS tower, while a suppressed &amp;quot;Spec Ops&amp;quot; variant is unlocked by completing 10 Gang Hideout assignments.&lt;br /&gt;
[[Image:Mac_m11_9k.jpg‎|thumb|320px|none|RPB Industries M11A1 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] appears as the &amp;quot;Vector .45ACP.&amp;quot; A &amp;quot;Spec Ops&amp;quot; variant with a suppressor and a black finish is rewarded for successfully tailing 5 players online.&lt;br /&gt;
[[Image:KRISSVectorBlank.jpg|thumb|320px|none|TDI / KRISS USA Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Wdkriss.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-103]] appears with a wooden furniture and is mis-labelled as an &amp;quot;AK-47&amp;quot;. This appears to be the same weapon from ''[[Far Cry 3]]'', minus the rail system on the top of the receiver.&lt;br /&gt;
[[Image:AK103.jpg|thumb|400px|none|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:Wdak.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears as the &amp;quot;416.&amp;quot; The gun is purchased as an Act I mission objective. A special version called the &amp;quot;Wildfire&amp;quot; is available. The Wildfire has a special camo and a higher rate of fire.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard [[M4]] 6-position &amp;quot;LE&amp;quot;-style stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK417]] appears as the &amp;quot;417.&amp;quot; The model is taken from [[Ghost Recon: Future Soldier]]. The rifle is incorrectly shown to fire in 3 round bursts. The in game rifle has no sights whatsoever.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Patriot Ordnance Factory P416==&lt;br /&gt;
The P416 appears as the &amp;quot;Goblin.&amp;quot; Despite using the name of the [[Ghost Recon: Future Soldier]] P416, the actual model appears to be taken from [[Far Cry 3]] which is a different variant of the P416. Oddly, the in game rifle has the rear sight unfolded, but the front sight is folded. A &amp;quot;Spec Ops&amp;quot; version with a suppressor and a black finish is a reward for finding 9 weapons crate.&lt;br /&gt;
[[Image:P416.jpg|thumb|400px|none|Patriot Ordinance Factory P416 with 10.5-inch barrel and nickel-Teflon &amp;quot;NP3&amp;quot; treated upper and lower receiver - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] is a high-tier assault rifle available for purchase from the in-game gun stores.  A pre-order bonus adds the weapon to Aiden's inventory for free.&lt;br /&gt;
[[Image:ACR-E.jpg|thumb|none|400px|Remington ACR-E with 10.5&amp;quot; barrel, tan finish, Magpul PMag - 5.56x45mm]]&lt;br /&gt;
[[Image:WatchDogs ACR.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
The [[Barrett M107CQ]] appears as the &amp;quot;M107.&amp;quot; A special version called &amp;quot;Destroyer&amp;quot; is available after completing 10 criminal convoys. The Destroyer variant oddly holds only 2 rounds in the magazine while the regular version holds the correct 10 rounds.&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|320px|none|Barrett M107CQ - .50 BMG]]&lt;br /&gt;
[[Image:Wdm107.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Galil ACE 23==&lt;br /&gt;
The [[Galil ACE|Galil ACE 23]] appears as the &amp;quot;AC-AR.&amp;quot; It appears as a burst fire sniper rifle and holds 20 despite using 30 round STANAG magazines. It is missing the rail above the handguard and it is also missing the rear sight.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
[[File:SR25-ER-Fixed.jpg|thumb|none|500px|KAC SR-25 Enhanced Match Rifle -  7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
The [[SVD Dragunov|SVD-M Dragunov]] appears as the &amp;quot;SVD.&amp;quot; The model has the same shortened barrel as the SVD from [[Far Cry 3]], but it has the correct stock for an SVD-M and is now correctly modeled as a right-handed weapon. The scope reticule is very different from the real PSO-1 reticule.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
Like in ''[[Ghost Recon: Future Soldier]]'', the [[Brügger &amp;amp; Thomet GL-06]] grenade launcher appears as the &amp;quot;G106&amp;quot;.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|320px|none|Brügger &amp;amp; Thomet GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Wdg1.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
=Cut/Unusable Guns=&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
Aiden Pierce is seen using a [[Beretta 92FS]] in the E3 2012 gameplay video. The HUD refers to it as &amp;quot;92-FS&amp;quot;, and the gun uses 10-round magazines.&lt;br /&gt;
In the final release this weapon is replaced by the PX4.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|320px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:WatchDogs 92FS 1.jpg|thumb|600px|none|Aiden fires his 92FS while sliding over the trunk of a car.]]&lt;br /&gt;
[[Image:WatchDogs 92FS 2.jpg|thumb|600px|none|Aiden with a 92FS on a promo image. Note the wooden grips and the missing takedown lever.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
While this firearm is still included in the shop, in the final release it is not useable by the player.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|320px|none|Franchi SPAS-12 with stock - 12 Gauge]]&lt;br /&gt;
[[Image:Wdspas.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|320px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Wdmp7deag.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M468 ==&lt;br /&gt;
Aiden picks up a [[Barrett REC7|Barrett M468]] from a killed bodyguard in the gameplay trailer. The game refers to it as &amp;quot;M-468&amp;quot;.&lt;br /&gt;
[[File:Barrett M468 retractable stock.jpg|thumb|none|400px|Barret M468 with 6-position collapsing stock - 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:WatchDogs M468 1.jpg|thumb|600px|none|Aiden takes cover with an M468.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Crime]]&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=824490</id>
		<title>Talk:Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=824490"/>
		<updated>2014-06-11T03:49:31Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Weapons List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alternate Chicago is gun friendly==&lt;br /&gt;
&lt;br /&gt;
So apparently this game takes place in an alternate reality Chicago and according to the recent screen caps, there's a lot of guns in stores. It kinda gave me a chuckle when I heard there's a gun store in Chicago in this game [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 18:55, 21 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well I guess someone in the future finally realised real criminals don't buy guns in stores. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:51, 22 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think they added them only to show that criminals buy guns in stores, I mean they have sort of underground dealers for everything else, they even have a car dealer and there is specific dialogue where the character is told would you want to shop at a car dealer, no, and then in like the same or next mission he goes in a gun store and has to buy a full auto 416 ,its specificaly a mission requirment,it doesn't even show up in the store before the mission + there are 2 grenade launchers you can buy there, I mean this is a game where all poker games are underground and the only visible gambling is one slot machine (I'm not counting the games where you only earn rewards not money) pretty much the only other stores that are legal stores are grocieries, pharmacies and pawn shops (if you count that)--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:43, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Exposed&amp;quot; Trailer==&lt;br /&gt;
&lt;br /&gt;
There's another trailer out, with some more firearms visible in it, including at least one large revolver. It also happens to be a pretty cool trailer. [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:57, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==A small weapon nuance which makes this game amazing==&lt;br /&gt;
I do not know if anyone else has noticed this yet, but one of the small things about this game that I love is how Aiden holds his firearm (specifically a handgun). If you press the L1 Button he will begin to raise the weapon with one hand, but if you wait a little bit longer he will take his other hand to support his grip. Very small observation, but one of the many regarding firearms in this game that I Love.&lt;br /&gt;
&lt;br /&gt;
==Burst-fire Weapons==&lt;br /&gt;
They work exactly like they did in Far Cry 3.  Just a heads up. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 01:17, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Malfunction in ways that defy physics? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:17, 10 June 2014 (EDT)&lt;br /&gt;
：The FAMAS did that?  Anyway, what I meant is that watch_dog's burst fire behaves realistically （full-auto with burst limit）making single or 2-shot bursts possible with a careful trigger finger. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 10:19, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons List ==&lt;br /&gt;
&lt;br /&gt;
This is as close as I could get to a comprehensive list of all the firearms in the game.  &lt;br /&gt;
Sig 9mm,&lt;br /&gt;
Px4,&lt;br /&gt;
Mac 11 + Suppressor,&lt;br /&gt;
1911 + Suppressor,&lt;br /&gt;
Steyr TMP,&lt;br /&gt;
OTs-33 Pernach,&lt;br /&gt;
Desert Eagle .50 + Gold,&lt;br /&gt;
PP-2000,&lt;br /&gt;
Chiappa Rhino 60DS,&lt;br /&gt;
CZ Scorpion Evo 3 A1,&lt;br /&gt;
HK 416,&lt;br /&gt;
AK-47,&lt;br /&gt;
HK 417,&lt;br /&gt;
LWRC M6A2 PSD + Suppressor,&lt;br /&gt;
ACR,&lt;br /&gt;
Ultimax 100,&lt;br /&gt;
MP 5,&lt;br /&gt;
Vector + Suppressor,&lt;br /&gt;
Thompson 1921,&lt;br /&gt;
SVD Dragunov,&lt;br /&gt;
SR-25,&lt;br /&gt;
IMI Galil w/ Scope,&lt;br /&gt;
Barret M107,&lt;br /&gt;
Over-under sawed off shotgun,&lt;br /&gt;
Mossberg 500,&lt;br /&gt;
AA-12,&lt;br /&gt;
Benelli M104,&lt;br /&gt;
Saiga 12,&lt;br /&gt;
GM-94,&lt;br /&gt;
Brügger &amp;amp; Thomet GL-06,&lt;br /&gt;
Pipe Bomb / &lt;br /&gt;
IED--Qtrain 23:47, 10 June 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=824489</id>
		<title>Talk:Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=824489"/>
		<updated>2014-06-11T03:47:36Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Weapons List */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alternate Chicago is gun friendly==&lt;br /&gt;
&lt;br /&gt;
So apparently this game takes place in an alternate reality Chicago and according to the recent screen caps, there's a lot of guns in stores. It kinda gave me a chuckle when I heard there's a gun store in Chicago in this game [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 18:55, 21 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well I guess someone in the future finally realised real criminals don't buy guns in stores. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:51, 22 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think they added them only to show that criminals buy guns in stores, I mean they have sort of underground dealers for everything else, they even have a car dealer and there is specific dialogue where the character is told would you want to shop at a car dealer, no, and then in like the same or next mission he goes in a gun store and has to buy a full auto 416 ,its specificaly a mission requirment,it doesn't even show up in the store before the mission + there are 2 grenade launchers you can buy there, I mean this is a game where all poker games are underground and the only visible gambling is one slot machine (I'm not counting the games where you only earn rewards not money) pretty much the only other stores that are legal stores are grocieries, pharmacies and pawn shops (if you count that)--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:43, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Exposed&amp;quot; Trailer==&lt;br /&gt;
&lt;br /&gt;
There's another trailer out, with some more firearms visible in it, including at least one large revolver. It also happens to be a pretty cool trailer. [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:57, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==A small weapon nuance which makes this game amazing==&lt;br /&gt;
I do not know if anyone else has noticed this yet, but one of the small things about this game that I love is how Aiden holds his firearm (specifically a handgun). If you press the L1 Button he will begin to raise the weapon with one hand, but if you wait a little bit longer he will take his other hand to support his grip. Very small observation, but one of the many regarding firearms in this game that I Love.&lt;br /&gt;
&lt;br /&gt;
==Burst-fire Weapons==&lt;br /&gt;
They work exactly like they did in Far Cry 3.  Just a heads up. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 01:17, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Malfunction in ways that defy physics? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:17, 10 June 2014 (EDT)&lt;br /&gt;
：The FAMAS did that?  Anyway, what I meant is that watch_dog's burst fire behaves realistically （full-auto with burst limit）making single or 2-shot bursts possible with a careful trigger finger. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 10:19, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons List ==&lt;br /&gt;
&lt;br /&gt;
This is as close as I could get to a comprehensive list of all the firearms in the game.  &lt;br /&gt;
Sig 9mm&lt;br /&gt;
Px4&lt;br /&gt;
Mac 11 + Suppressor&lt;br /&gt;
1911 + Suppressor&lt;br /&gt;
Steyr TMP&lt;br /&gt;
OTs-33 Pernach&lt;br /&gt;
Desert Eagle .50 + Gold&lt;br /&gt;
PP-2000&lt;br /&gt;
Chiappa Rhino 60DS&lt;br /&gt;
CZ Scorpion Evo 3 A1&lt;br /&gt;
HK 416&lt;br /&gt;
AK-47&lt;br /&gt;
HK 417&lt;br /&gt;
LWRC M6A2 PSD + Suppressor&lt;br /&gt;
ACR&lt;br /&gt;
Ultimax 100&lt;br /&gt;
MP 5&lt;br /&gt;
Vector + Suppressor&lt;br /&gt;
Thompson 1921&lt;br /&gt;
SVD Dragunov&lt;br /&gt;
SR-25&lt;br /&gt;
IMI Galil w/ Scope&lt;br /&gt;
Barret M107&lt;br /&gt;
Over-under sawed off shotgun&lt;br /&gt;
Mossberg 500 &lt;br /&gt;
AA-12&lt;br /&gt;
Benelli M104&lt;br /&gt;
Saiga 12&lt;br /&gt;
GM-94&lt;br /&gt;
Brügger &amp;amp; Thomet GL-06&lt;br /&gt;
Pipe Bomb / IED--Qtrain 23:47, 10 June 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Erased&amp;diff=784408</id>
		<title>Erased</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Erased&amp;diff=784408"/>
		<updated>2014-01-23T00:37:15Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Erased Poster.jpg|300px|thumb|right|''Erased'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''''Erased''''' is a 2012 spy thriller about former CIA agent Ben Logan ([[Aaron Eckhart]]) who is forced to go on the run with his daughter, Amy ([[Liana Liberato]]) when all records of his past are erased and they are marked for death as part of a larger conspiracy.  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Erased'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A hitman clears out a CIA vault at the beginning using a [[Micro Uzi]].&lt;br /&gt;
[[Image:MicroUzi-2.jpg‎|thumb|none|275px|IMI Micro Uzi with bent trigger guard - 9x19mm]]&lt;br /&gt;
[[Image: Eraseduzi.JPG|thumb|600px|none|The hitman clears the CIA vault.]]&lt;br /&gt;
[[Image: Eraseduziburst.JPG|thumb|600px|none|The hitman fires a burst with the Micro Uzi.]]&lt;br /&gt;
[[Image: Eraseduzihitman.JPG|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Walter ([[Nick Alachiotis]]) uses a suppressed [[Beretta 92FS Inox]] when he goes to the hospital to find Ben Logan ([[Aaron Eckhart]]) and his daughter.  Logan disarms him and uses the Beretta for the rest of the film.    &lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image: ErasedBerettaInoxSuppressed.JPG|thumb|600px|none|Walter kills a witness with his suppressed Beretta 92 Inox.]]&lt;br /&gt;
[[Image: ErasedBerettaInoxReload.JPG|thumb|600px|none|Walter reloads the Beretta.]]&lt;br /&gt;
[[Image: Erased 2.jpg|thumb|600px|none|Ben Logan holding the Beretta after shooting Walter.]]&lt;br /&gt;
[[Image: Erasedberettainoxslide.JPG|thumb|600px|none|Logan holds the Beretta on James Halgate ([[Garrick Hagon]]).]]&lt;br /&gt;
[[Image: ErasedScreenshot.JPG|thumb|600px|none|A publicity still of Logan with the Beretta Inox.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Floyd ([[Alexander Fehling]]) uses a [[SIG-Sauer P230]] when he takes Ben Logan and his daughter hostage.  Floyd and Logan struggle over the gun after a car crash.  Anna Brandt ([[Olga Kurylenko]]) also carries a SIG-Sauer P230.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|350px|SIG-Sauer P230 - Stainless Steel finish - .380 ACP (9mm kurz).]]&lt;br /&gt;
[[Image: ErasedSigp230.JPG|thumb|600px|none|Floyd holds the SIG-Sauer P230 on Logan as he drives.]]&lt;br /&gt;
[[Image: ErasedSigp230car.JPG|thumb|600px|none|The SIG hits the floor as they struggle during the car crash.]]&lt;br /&gt;
[[Image: ErasedSigdraw.JPG|thumb|600px|none|Anna flashes her gun at Logan on a train.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kimber Custom TLE II==&lt;br /&gt;
Marty Braymer ([[David Bark-Jones]]) pulls out a [[Kimber Custom TLE II]] when he suspects someone is in his hotel room.  Ben Logan ([[Aaron Eckhart]]) takes it from him but leaves it behind when he exits the hotel room.  &lt;br /&gt;
[[Image:RLII.jpg|thumb|none|351px|Kimber Custom TLE/RL II  - .45 ACP]]&lt;br /&gt;
[[Image: Erased1911draw.JPG|thumb|600px|none|Braymer draws his Kimber.]]&lt;br /&gt;
[[Image: Erased1911roomclearing.JPG|thumb|700px|none|Braymer clears the room with his Kimber.]]&lt;br /&gt;
[[Image: Erased 3.jpg|thumb|600px|none|Ben Logan holding the custom Kimber on Braymer.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
CIA agents, police officers, and some hitmen carry [[Glock 17]]s.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image: ErasedGlockciaagents.JPG|thumb|600px|none|CIA agents fire at Logan and Amy as they drive away.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Various CIA agents carry the [[Beretta 92FS]].&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
One of James Halgate’s ([[Garrick Hagon]]) henchmen carries a [[SIG-Sauer P229]].&lt;br /&gt;
[[Image:SIGP229.jpg|thumb|none|300px|SIG-Sauer P229 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Jack_Reacher_(2012)&amp;diff=735067</id>
		<title>Talk:Jack Reacher (2012)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Jack_Reacher_(2012)&amp;diff=735067"/>
		<updated>2013-09-08T02:28:21Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Sniper Roll */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Please help ID these firearms ==&lt;br /&gt;
&lt;br /&gt;
Please help with weapons --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 17:52, 11 December 2012 (EST)&lt;br /&gt;
[[File:JackR 108.jpg|thumb|none|600px|]]&lt;br /&gt;
HK417 with PRS? -[[User:The Winchester|The Winchester]] ([[User talk:The Winchester|talk]])&lt;br /&gt;
:Yeah my immediate thought, based solely on the shape of the mag and stock mind you, was the 417 but can't be absolutely sure. --[[User:Charon68|Charon68]] ([[User talk:Charon68|talk]]) 20:28, 11 December 2012 (EST)&lt;br /&gt;
::Look at the combined forward assist and brass deflector, that is a DPMS feature. My guess is a DPMS NATO REPR, seems like a pretty close match:[[File:RFLR-REPR.jpg|thumb|450px|none|DPMS NATO REPR - 7,62x51mm]]--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 14:46, 12 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
It could just be a any variant of the AR-10 with what looks like a Magpul PMAG [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:44, 26 December 2012 (EST)&lt;br /&gt;
:I think the design of the combined forward assists and brass deflector makes it definitely a DPMS upper though.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:09, 27 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:And not only that, the 417 isn't compatible with PMAGs, because then HK wouldn't be able to sell any of their overpriced proprietary 417 mags. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:16, 7 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:JackR 114.jpg|thumb|none|600px|]]&lt;br /&gt;
Browning Buckmark? -[[User:The Winchester|The Winchester]] ([[User talk:The Winchester|talk]])&lt;br /&gt;
:I think it is a .22 Ruger semiautomatic with custom silencer. -[[User:Roman|Roman]]&lt;br /&gt;
::I think it may actually be a Ruger 22/45 Lite. Note the fact that there is no join between the barrel and the receiver of the pistol, and the fluted barrel.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:17, 6 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What is the gun in the poster? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 23:44, 26 December 2012 (EST)&lt;br /&gt;
:No, its used by Jai's character. The sound effects in the movie put it in the lower-caliber range. My above guess remains. -[[User:The Winchester|The Winchester]] ([[User talk:The Winchester|talk]])&lt;br /&gt;
&lt;br /&gt;
== Release date ==&lt;br /&gt;
&lt;br /&gt;
I just want to remind everyone that the official US release date for this film is May 7th, still two weeks away. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:35, 23 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:: Aw, crap, again. This was already released in Region 2 like 2 days ago... What shall be done for my screencaps? --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 09:39, 23 April 2013 (EDT)&lt;br /&gt;
:::We can leave them be and just roll back the changes for now. We put everything back after May 7th. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:41, 23 April 2013 (EDT)&lt;br /&gt;
::::Ok, thanks. I was hoping that would happen. --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 09:46, 23 April 2013 (EDT)&lt;br /&gt;
:::::I've locked the page. Hopefully, we can just undo my undo in two weeks. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 09:49, 23 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M1A ==&lt;br /&gt;
&lt;br /&gt;
A few of the M1A caps show a notch in the stock for a selector switch. I don't think M1As have those, do they? --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 07:29, 7 May 2013 (EDT)&lt;br /&gt;
:I haven't seen the film so am just going off of the caps, but it appears that there are two different M1As used in the film. The first is the one with the camo stock in the first load of screencaps, which has a notched stock, no selector and no bayonet lug. I believe that early model M1As had the notched stock, or it could be an after market stock that is compatible with the M14 as well, but as it lacks the selector switch itself it is an M1A. The second gun with the plain wood stock is a bit more of mystery, as (although having no selector switch making it an M1A) it has the combination of an un-notched stock and a bayonet lug. The bayonet lug was deleted due to the the assault weapons ban in 1994 so the very first M1As had them, however the stock was not changed to the un-notched one until the late 1990s, so either the FSB or stock has been switched to make this gun. Also just to add, the M21 DMR image that is on the page is actually an M1A as well, as that lacks the selector switch. Genuine M21s had the selector, but it was locked in the semi position.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:39, 7 May 2013 (EDT)&lt;br /&gt;
::I haven't seen it either, I'm just going off of the caps as well. We should probably get a new image for the M21 if that's not an actual M21. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:40, 7 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Werner Herzog ==&lt;br /&gt;
Good God Werner Herzog is creepy in this film. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 23:02, 14 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Sniper Roll ==&lt;br /&gt;
&lt;br /&gt;
Why does Tom Cruise do the roll before shooting at the range?  Is that a common thing for long-distance shooting?--Qtrain 22:28, 7 September 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Erased&amp;diff=726624</id>
		<title>Erased</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Erased&amp;diff=726624"/>
		<updated>2013-08-13T00:29:11Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Beretta 92FS Inox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Erased Poster.jpg|300px|thumb|right|''Erased'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
“Erased” is a 2012 spy thriller about former CIA agent Ben Logan ([[Aaron Eckhart]]) who is forced to go on the run with his daughter, Amy ([[Liana Liberato]]) when all record of his past is erased and they are marked for death as part of a larger conspiracy.  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Erased'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A hitman clears out a CIA vault at the beginning using a [[Micro Uzi]].&lt;br /&gt;
[[Image:MicroUzi-2.jpg‎|thumb|none|275px|IMI Micro Uzi with bent trigger guard - 9x19mm]]&lt;br /&gt;
[[Image: Eraseduzi.JPG|thumb|600px|none|The hitman clears the CIA vault.]]&lt;br /&gt;
[[Image: Eraseduziburst.JPG|thumb|600px|none|The hitman fires a burst with the Micro Uzi.]]&lt;br /&gt;
[[Image: Eraseduzihitman.JPG|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Walter ([[Nick Alachiotis]]) uses a suppressed [[Beretta 92FS Inox]] when he goes to the hospital to find Ben Logan ([[Aaron Eckhart]]) and his daughter.  Logan disarms him and uses the Beretta for the rest of the film.    &lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image: ErasedBerettaInoxSuppressed.JPG|thumb|600px|none|Walter kills a witness with his suppressed Beretta 92 Inox.]]&lt;br /&gt;
[[Image: ErasedBerettaInoxReload.JPG|thumb|600px|none|Walter reloads the Beretta.]]&lt;br /&gt;
[[Image: Erasedberettainoxslide.JPG|thumb|600px|none|Logan holds the Beretta on James Halgate ([[Garrick Hagon]]).]]&lt;br /&gt;
[[Image: ErasedScreenshot.JPG|thumb|600px|none|A publicity still of Logan with the Beretta Inox.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Floyd ([[Alexander Fehling]]) uses a [[SIG-Sauer P230]] when he takes Ben Logan and his daughter hostage.  Floyd and Logan struggle over the gun after a car crash.  Anna Brandt ([[Olga Kurylenko]]) also carries a SIG-Sauer P230.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|350px|SIG-Sauer P230 - Stainless Steel finish - .380 ACP (9mm kurz).]]&lt;br /&gt;
[[Image: ErasedSigp230.JPG|thumb|600px|none|Floyd holds the SIG-Sauer P230 on Logan as he drives.]]&lt;br /&gt;
[[Image: ErasedSigp230car.JPG|thumb|600px|none|The SIG hits the floor as they struggle during the car crash.]]&lt;br /&gt;
[[Image: ErasedSigdraw.JPG|thumb|600px|none|Anna flashes her gun at Logan on a train.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kimber Custom==&lt;br /&gt;
Marty Braymer ([[David Bark-Jones]]) pulls out a [[Kimber Custom]] when he suspects someone is in his hotel room.  Ben Logan takes it from him but leaves it behind when he exits the hotel room.  &lt;br /&gt;
[[Image:RLII.jpg|thumb|none|351px|Kimber Custom TLE/RL II  - .45 ACP]]&lt;br /&gt;
[[Image: Erased1911draw.JPG|thumb|600px|none|Brayner draws his 1911.]]&lt;br /&gt;
[[Image: Erased1911roomclearing.JPG|thumb|600px|none|Brayner clears the room with his 1911.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
CIA agents, police officers, and some hitmen carry [[Glock 17]]s.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image: ErasedGlockciaagents.JPG|thumb|600px|none|CIA agents fire at Logan and Amy as they drive away.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Various CIA agents carry the [[Beretta 92FS]].&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
One of James Halgate’s ([[Garrick Hagon]]) henchmen carries a [[SIG-Sauer P229]].&lt;br /&gt;
[[Image:SIGP229.jpg|thumb|none|300px|SIG-Sauer P229 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Erased&amp;diff=726619</id>
		<title>Erased</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Erased&amp;diff=726619"/>
		<updated>2013-08-12T23:55:29Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Erased Poster.jpg|300px|thumb|right|''Erased'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
“Erased” is a 2012 spy thriller about former CIA agent Ben Logan ([[Aaron Eckhart]]) who is forced to go on the run with his daughter, Amy ([[Liana Liberato]]) when all record of his past is erased and they are marked for death as part of a larger conspiracy.  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Erased'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A hitman clears out a CIA vault at the beginning using a [[Micro Uzi]].&lt;br /&gt;
[[Image:MicroUzi-2.jpg‎|thumb|none|275px|IMI Micro Uzi with bent trigger guard - 9x19mm]]&lt;br /&gt;
[[Image: Eraseduzi.JPG|thumb|600px|none|The hitman clears the CIA vault.]]&lt;br /&gt;
[[Image: Eraseduziburst.JPG|thumb|600px|none|The hitman fires a burst with the Micro Uzi.]]&lt;br /&gt;
[[Image: Eraseduzihitman.JPG|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Walter ([[Nick Alachiotis]]) uses a suppressed Beretta [[92FS Inox]] when he goes to the hospital to find Ben Logan ([[Aaron Eckhart]]) and his daughter.  Logan disarms him and uses the Beretta for the rest of the film.    &lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image: ErasedBerettaInoxSuppressed.JPG|thumb|600px|none|Walter kills a witness with his suppressed Beretta 92 Inox.]]&lt;br /&gt;
[[Image: ErasedBerettaInoxReload.JPG|thumb|600px|none|Walter reloads the Beretta.]]&lt;br /&gt;
[[Image: Erasedberettainoxslide.JPG|thumb|600px|none|Logan holds the Beretta on James Halgate ([[Garrick Hagon]]).]]&lt;br /&gt;
[[Image: ErasedScreenshot.JPG|thumb|600px|none|A publicity still of Logan with the Beretta Inox.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Floyd ([[Alexander Fehling]]) uses a [[SIG-Sauer P230]] when he takes Ben Logan and his daughter hostage.  Floyd and Logan struggle over the gun after a car crash.  Anna Brandt ([[Olga Kurylenko]]) also carries a SIG-Sauer P230.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|350px|SIG-Sauer P230 - Stainless Steel finish - .380 ACP (9mm kurz).]]&lt;br /&gt;
[[Image: ErasedSigp230.JPG|thumb|600px|none|Floyd holds the SIG-Sauer P230 on Logan as he drives.]]&lt;br /&gt;
[[Image: ErasedSigp230car.JPG|thumb|600px|none|The SIG hits the floor as they struggle during the car crash.]]&lt;br /&gt;
[[Image: ErasedSigdraw.JPG|thumb|600px|none|Anna flashes her gun at Logan on a train.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kimber Custom==&lt;br /&gt;
Marty Braymer ([[David Bark-Jones]]) pulls out a [[Kimber Custom]] when he suspects someone is in his hotel room.  Ben Logan takes it from him but leaves it behind when he exits the hotel room.  &lt;br /&gt;
[[Image:RLII.jpg|thumb|none|351px|Kimber Custom TLE/RL II  - .45 ACP]]&lt;br /&gt;
[[Image: Erased1911draw.JPG|thumb|600px|none|Brayner draws his 1911.]]&lt;br /&gt;
[[Image: Erased1911roomclearing.JPG|thumb|600px|none|Brayner clears the room with his 1911.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
CIA agents, police officers, and some hitmen carry [[Glock 17]]s.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image: ErasedGlockciaagents.JPG|thumb|600px|none|CIA agents fire at Logan and Amy as they drive away.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Various CIA agents carry the [[Beretta 92FS]].&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
One of James Halgate’s ([[Garrick Hagon]]) henchmen carries a [[SIG-Sauer P229]].&lt;br /&gt;
[[Image:SIGP229.jpg|thumb|none|300px|SIG-Sauer P229 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Erased&amp;diff=726618</id>
		<title>Erased</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Erased&amp;diff=726618"/>
		<updated>2013-08-12T23:51:55Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Micro Uzi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Erased Poster.jpg|300px|thumb|right|''Erased'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
“Erased” is a 2012 spy thriller about former CIA agent Ben Logan ([[Aaron Eckhart]]) who is forced to go on the run with his daughter, Amy ([[Liana Liberato]]) when all record of his past is erased and they are marked for death as part of a larger conspiracy.  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Erased'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A hitman clears out a CIA vault at the beginning using a [[Micro Uzi]].&lt;br /&gt;
[[Image:MicroUzi-2.jpg‎|thumb|none|275px|IMI Micro Uzi with bent trigger guard - 9x19mm]]&lt;br /&gt;
[[Image: Eraseduzi.JPG|thumb|600px|none|The hitman clears the CIA vault.]]&lt;br /&gt;
[[Image: Eraseduziburst.JPG|thumb|600px|none|The hitman fires a burst with the Micro Uzi.]]&lt;br /&gt;
[[Image: Eraseduzihitman.JPG|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Walter ([[Nick Alachiotis]]) uses a suppressed Beretta 92FS Inox when he goes to the hospital to find Ben Logan ([[Aaron Eckhart]]) and his daughter.  Logan disarms him and uses the Beretta for the rest of the film.    &lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image: ErasedBerettaInoxSuppressed.JPG|thumb|600px|none|Walter kills a witness with his suppressed Beretta 92 Inox.]]&lt;br /&gt;
[[Image: ErasedBerettaInoxReload.JPG|thumb|600px|none|Walter reloads the Beretta.]]&lt;br /&gt;
[[Image: Erasedberettainoxslide.JPG|thumb|600px|none|Logan holds the Beretta on James Halgate ([[Garrick Hagon]]).]]&lt;br /&gt;
[[Image: ErasedScreenshot.JPG|thumb|600px|none|A publicity still of Logan with the Beretta Inox.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Floyd ([[Alexander Fehling]]) uses a SIG-Sauer P230 when he takes Ben Logan and his daughter hostage.  Floyd and Logan struggle over the gun after a car crash.  Anna Brandt ([[Olga Kurylenko]]) also carries a SIG-Sauer P230.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|350px|SIG-Sauer P230 - Stainless Steel finish - .380 ACP (9mm kurz).]]&lt;br /&gt;
[[Image: ErasedSigp230.JPG|thumb|600px|none|Floyd holds the SIG-Sauer P230 on Logan as he drives.]]&lt;br /&gt;
[[Image: ErasedSigp230car.JPG|thumb|600px|none|The SIG hits the floor as they struggle during the car crash.]]&lt;br /&gt;
[[Image: ErasedSigdraw.JPG|thumb|600px|none|Anna flashes her gun at Logan on a train.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kimber Custom==&lt;br /&gt;
Marty Braymer ([[David Bark-Jones]]) pulls out a Kimber Custom when he suspects someone is in his hotel room.  Ben Logan takes it from him but leaves it behind when he exits the hotel room.  &lt;br /&gt;
[[Image:RLII.jpg|thumb|none|351px|Kimber Custom TLE/RL II  - .45 ACP]]&lt;br /&gt;
[[Image: Erased1911draw.JPG|thumb|600px|none|Brayner draws his 1911.]]&lt;br /&gt;
[[Image: Erased1911roomclearing.JPG|thumb|600px|none|Brayner clears the room with his 1911.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
CIA agents, police officers, and some hitmen carry Glock 17s.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image: ErasedGlockciaagents.JPG|thumb|600px|none|CIA agents fire at Logan and Amy as they drive away.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Various CIA agents carry the Beretta 92FS.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
One of James Halgate’s ([[Garrick Hagon]]) henchmen carries a SIG-Sauer P229.&lt;br /&gt;
[[Image:SIGP229.jpg|thumb|none|300px|SIG-Sauer P229 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Erased&amp;diff=725272</id>
		<title>Erased</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Erased&amp;diff=725272"/>
		<updated>2013-08-09T07:28:22Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: Created page with &amp;quot;''Erased'' (2012)  “Erased” is a 2012 spy thriller about former CIA agent Ben Logan (Aaron Eckhart) who is forced to go o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Erased Poster.jpg|300px|thumb|right|''Erased'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
“Erased” is a 2012 spy thriller about former CIA agent Ben Logan ([[Aaron Eckhart]]) who is forced to go on the run with his daughter, Amy ([[Liana Liberato]]) when all record of his past is erased and they are marked for death as part of a larger conspiracy.  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Erased'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A hitman clears out a CIA vault at the beginning using a Micro Uzi.&lt;br /&gt;
[[Image:MicroUzi-2.jpg‎|thumb|none|275px|IMI Micro Uzi with bent trigger guard - 9x19mm]]&lt;br /&gt;
[[Image: Eraseduzi.JPG|thumb|600px|none|The hitman clears the CIA vault.]]&lt;br /&gt;
[[Image: Eraseduziburst.JPG|thumb|600px|none|The hitman fires a burst with the Micro Uzi.]]&lt;br /&gt;
[[Image: Eraseduzihitman.JPG|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Walter ([[Nick Alachiotis]]) uses a suppressed Beretta 92FS Inox when he goes to the hospital to find Ben Logan ([[Aaron Eckhart]]) and his daughter.  Logan disarms him and uses the Beretta for the rest of the film.    &lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image: ErasedBerettaInoxSuppressed.JPG|thumb|600px|none|Walter kills a witness with his suppressed Beretta 92 Inox.]]&lt;br /&gt;
[[Image: ErasedBerettaInoxReload.JPG|thumb|600px|none|Walter reloads the Beretta.]]&lt;br /&gt;
[[Image: Erasedberettainoxslide.JPG|thumb|600px|none|Logan holds the Beretta on James Halgate ([[Garrick Hagon]]).]]&lt;br /&gt;
[[Image: ErasedScreenshot.JPG|thumb|600px|none|A publicity still of Logan with the Beretta Inox.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Floyd ([[Alexander Fehling]]) uses a SIG-Sauer P230 when he takes Ben Logan and his daughter hostage.  Floyd and Logan struggle over the gun after a car crash.  Anna Brandt ([[Olga Kurylenko]]) also carries a SIG-Sauer P230.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|350px|SIG-Sauer P230 - Stainless Steel finish - .380 ACP (9mm kurz).]]&lt;br /&gt;
[[Image: ErasedSigp230.JPG|thumb|600px|none|Floyd holds the SIG-Sauer P230 on Logan as he drives.]]&lt;br /&gt;
[[Image: ErasedSigp230car.JPG|thumb|600px|none|The SIG hits the floor as they struggle during the car crash.]]&lt;br /&gt;
[[Image: ErasedSigdraw.JPG|thumb|600px|none|Anna flashes her gun at Logan on a train.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kimber Custom==&lt;br /&gt;
Marty Braymer ([[David Bark-Jones]]) pulls out a Kimber Custom when he suspects someone is in his hotel room.  Ben Logan takes it from him but leaves it behind when he exits the hotel room.  &lt;br /&gt;
[[Image:RLII.jpg|thumb|none|351px|Kimber Custom TLE/RL II  - .45 ACP]]&lt;br /&gt;
[[Image: Erased1911draw.JPG|thumb|600px|none|Brayner draws his 1911.]]&lt;br /&gt;
[[Image: Erased1911roomclearing.JPG|thumb|600px|none|Brayner clears the room with his 1911.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
CIA agents, police officers, and some hitmen carry Glock 17s.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image: ErasedGlockciaagents.JPG|thumb|600px|none|CIA agents fire at Logan and Amy as they drive away.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Various CIA agents carry the Beretta 92FS.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
One of James Halgate’s ([[Garrick Hagon]]) henchmen carries a SIG-Sauer P229.&lt;br /&gt;
[[Image:SIGP229.jpg|thumb|none|300px|SIG-Sauer P229 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:ErasedGlockciaagents.JPG&amp;diff=725270</id>
		<title>File:ErasedGlockciaagents.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:ErasedGlockciaagents.JPG&amp;diff=725270"/>
		<updated>2013-08-09T07:24:31Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;category:screenshot&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:ErasedSigdraw.JPG&amp;diff=725269</id>
		<title>File:ErasedSigdraw.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:ErasedSigdraw.JPG&amp;diff=725269"/>
		<updated>2013-08-09T07:22:53Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: Category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Category:screenshot&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:ErasedSigp230car.JPG&amp;diff=725268</id>
		<title>File:ErasedSigp230car.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:ErasedSigp230car.JPG&amp;diff=725268"/>
		<updated>2013-08-09T07:21:52Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: Category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Category:screenshot&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:ErasedSigp230.JPG&amp;diff=725267</id>
		<title>File:ErasedSigp230.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:ErasedSigp230.JPG&amp;diff=725267"/>
		<updated>2013-08-09T07:19:38Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: Category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Category:screenshot&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:ErasedScreenshot.JPG&amp;diff=725266</id>
		<title>File:ErasedScreenshot.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:ErasedScreenshot.JPG&amp;diff=725266"/>
		<updated>2013-08-09T07:17:39Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:publicitystill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;category:publicitystill&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Eraseduzihitman.JPG&amp;diff=725265</id>
		<title>File:Eraseduzihitman.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Eraseduzihitman.JPG&amp;diff=725265"/>
		<updated>2013-08-09T07:16:41Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Eraseduziburst.JPG&amp;diff=725264</id>
		<title>File:Eraseduziburst.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Eraseduziburst.JPG&amp;diff=725264"/>
		<updated>2013-08-09T07:15:48Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: Category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Category:screenshot&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Eraseduzi.JPG&amp;diff=725263</id>
		<title>File:Eraseduzi.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Eraseduzi.JPG&amp;diff=725263"/>
		<updated>2013-08-09T07:13:54Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;category:screenshot&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:ErasedBerettaInoxSuppressed.JPG&amp;diff=725261</id>
		<title>File:ErasedBerettaInoxSuppressed.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:ErasedBerettaInoxSuppressed.JPG&amp;diff=725261"/>
		<updated>2013-08-09T07:09:24Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;category:screenshot&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Erased1911draw.JPG&amp;diff=725258</id>
		<title>File:Erased1911draw.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Erased1911draw.JPG&amp;diff=725258"/>
		<updated>2013-08-09T07:01:54Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: Category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Category:screenshot&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Erased_Poster.jpg&amp;diff=725252</id>
		<title>File:Erased Poster.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Erased_Poster.jpg&amp;diff=725252"/>
		<updated>2013-08-09T05:43:31Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &amp;quot;Erased&amp;quot;Category: Poster and Cover Art&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Erased&amp;quot;Category: Poster and Cover Art&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Longmire&amp;diff=705410</id>
		<title>Talk:Longmire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Longmire&amp;diff=705410"/>
		<updated>2013-06-14T04:06:30Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Editing */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Robert Taylor ==&lt;br /&gt;
&lt;br /&gt;
I didn't recognise him or the name at first, but it's the same guy who played Agent Brown in The Matrix. I think he's used enough firearms to have an IMFDB page now?--[[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 01:59, 31 January 2013 (EST)&lt;br /&gt;
:Technically the minimum is one, so if you want to make a page for him, go ahead. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 02:07, 31 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Saving Code== &lt;br /&gt;
'''Saving code here if anyone wants to redo this page.'''--[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 20:08, 6 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[[File:Longmire.jpg|thumb|right|302px|''Longmire'' (2012-  )]]&lt;br /&gt;
'''''Longmire''''' is a television series based on Craig Johnson's &amp;quot;Walt Longmire&amp;quot; series of novels.  [[Robert Taylor (II)|Robert Taylor]] stars as Wyoming sheriff Longmire and the cast includes [[Katee Sackhoff]] as his female deputy “Vic” Moretti and [[Lou Diamond Phillips]] as a bar owner in town.  The series premiered in 2012 in the US on the A&amp;amp;E Network.&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Government Model==&lt;br /&gt;
Sheriff Walt Longmire ([[Robert Taylor (II)|Robert Taylor]]) carries a [[Colt Government Model]] with custom stag grips for his duty sidearm. &lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Det. Victoria 'Vic' Moretti ([[Katee Sackhoff]]) carries a [[Glock 19]] for her duty sidearm.&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[File:KateeSackhoffLongmire.jpg|thumb|none|250px|Promotional image of [[Katee Sackhoff]] as Victoria 'Vic' Moretti]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester 1894==&lt;br /&gt;
Sheriff Walt Longmire ([[Robert Taylor II|Robert Taylor]]) uses a [[Winchester 1894]] as his rifle of choice.&lt;br /&gt;
[[Image:WinchesterModel1894.jpg|thumb|none|450px|Winchester 1894 - .30-30.]]&lt;br /&gt;
[[File:RobertTaylorLongmire.jpg|thumb|none|250px|Promotional image of Robert Taylor as Sheriff Longmire]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1874==&lt;br /&gt;
Dan Estes ([[Reynaldo Gallegos]]) uses a [[Sharps_Rifle#Sharps_1874|Sharps 1874]] in the pilot.&lt;br /&gt;
[[File:1874 sharps special lg.jpg|thumb|none|400px|Uberti Sharps 1874 Special - .45-70 caliber]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Garrett Driggs ([[Paul McLean]]) is seen with a [[Mossberg 500]] at the start of the pilot. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|450px|Mossberg 500AT Shotgun - 12 Gauge.  Note the wood furniture.]]&lt;br /&gt;
&lt;br /&gt;
== Editing ==&lt;br /&gt;
&lt;br /&gt;
I started working on this one and then I realized someone had a save file on it.  I took out my additions to let them finish it first.  --Qtrain 00:06, 14 June 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Once_Upon_a_Time_(2011)&amp;diff=690385</id>
		<title>Talk:Once Upon a Time (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Once_Upon_a_Time_(2011)&amp;diff=690385"/>
		<updated>2013-05-05T22:28:25Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Season 2 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Season 2 ==&lt;br /&gt;
&lt;br /&gt;
Emma carries some type of revolver in the second season when she is transported to the Enchanted Forest.  Charming carries a Beretta 92 when he fills in for Emma as sheriff.  Gold continues to carry his Walther PPK which is used by several characters.  Frankenstein uses a LeMat Revolver in a flashback to his land.  --Qtrain 18:28, 5 May 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Nathan_Lane&amp;diff=677999</id>
		<title>Nathan Lane</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Nathan_Lane&amp;diff=677999"/>
		<updated>2013-04-03T05:03:56Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nathan Lane can be seen with the following firearms in the following films:&lt;br /&gt;
[[Image:Prod 08.jpg|thumb|right|400px|Nathan Lane holds the Luger P08 as Max Bialystock on ''[[The Producers (1968)]]''.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;325&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Rifle]] || Ernie Smuntz|| ''[[Mousehunt (1997)|Mousehunt]]'' || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Luger P08]] || Max Bialystock || ''[[The Producers (2005)|The Producers]]'' ||  || 2005&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Tomb_Raider_(2013)&amp;diff=666406</id>
		<title>Talk:Tomb Raider (2013)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Tomb_Raider_(2013)&amp;diff=666406"/>
		<updated>2013-03-07T02:07:47Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Handgun ==&lt;br /&gt;
&lt;br /&gt;
http://17f0418678386b4e6860-e4f9fcd924b589d19bf6ccc2802ea9aa.r66.cf1.rackcdn.com/266cb92290b23c2d19ac79241310f6a49c16b4d0.jpg__576x480_q85.jpg&lt;br /&gt;
&lt;br /&gt;
That's a picture showing the upgrade system from a three-hour preview from Games Radar. Is it worth pointing out on that it's (probably incorrectly) labelled as a 'WW II' gun or should that wait til the game itself is out incase this gets corrected? [[User:Reno2200|Reno2200]] ([[User talk:Reno2200|talk]]) 08:52, 6 December 2012 (EST)&lt;br /&gt;
:Well, it's labelling &amp;quot;current weapon&amp;quot; as WW2 pistol, so maybe the Beretta isn't the equipped weapon. Or, given their comments about threats of rape making you want to protect Lara, the developers are all catastrophically stupid and horrible people, so maybe they do think World War 2 happened in the 70s. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:02, 6 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I do recall in an early preview seeing what looked like an M1911A1, so it's possible that the Beretta is a seperate weapon from this &amp;quot;WW2&amp;quot; pistol. Also I just saw the trailer at the Spike VGAs, and Lara appeared to have a sawn-down Ithaca Model 37 on her back, though it was hard to tell by how little of it is shown. Though yeah, not much faith in these devs. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 22:33, 7 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TR2013 Pump.jpg|thumb|none|410px|]]&lt;br /&gt;
Any suggestions? -[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 05:20, 17 December 2012 (EST)&lt;br /&gt;
:It's a really horrible model, whatever it is. Check out how the stock isn't anywhere near the trigger guard, you'd barely be able to reach the trigger. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:16, 17 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If I had to guess maybe a really terribly modeled sawn-down Ithaca Model 37? It seems similar to [http://www.imfdb.org/images/thumb/0/04/Ithaca_m37sawedoff.jpg/400px-Ithaca_m37sawedoff.jpg This], Minus the magazine cap of course, but that could be due to low-poly modeling.--[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 00:49, 29 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Leak ==&lt;br /&gt;
&lt;br /&gt;
As expected, Game Anyone has leaked the game over a week early: http://www.gameanyone.com/video/530038&lt;br /&gt;
&lt;br /&gt;
Leaked information is banned from being put on the page, but it can be noted here before release. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 11:43, 25 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== WW2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
Lara picks up a Type 100 submachine gun that is referred to as a &amp;quot;WW2 era rifle.&amp;quot;  It is in surprisingly good shape for an old submachine gun.  --Qtrain 21:07, 6 March 2013 (EST)&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|right|400px|Type 100 - 8x22mm Nambu]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Tomb_Raider_(2013)&amp;diff=666405</id>
		<title>Talk:Tomb Raider (2013)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Tomb_Raider_(2013)&amp;diff=666405"/>
		<updated>2013-03-07T02:06:47Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* WW2 Rifle */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Handgun ==&lt;br /&gt;
&lt;br /&gt;
http://17f0418678386b4e6860-e4f9fcd924b589d19bf6ccc2802ea9aa.r66.cf1.rackcdn.com/266cb92290b23c2d19ac79241310f6a49c16b4d0.jpg__576x480_q85.jpg&lt;br /&gt;
&lt;br /&gt;
That's a picture showing the upgrade system from a three-hour preview from Games Radar. Is it worth pointing out on that it's (probably incorrectly) labelled as a 'WW II' gun or should that wait til the game itself is out incase this gets corrected? [[User:Reno2200|Reno2200]] ([[User talk:Reno2200|talk]]) 08:52, 6 December 2012 (EST)&lt;br /&gt;
:Well, it's labelling &amp;quot;current weapon&amp;quot; as WW2 pistol, so maybe the Beretta isn't the equipped weapon. Or, given their comments about threats of rape making you want to protect Lara, the developers are all catastrophically stupid and horrible people, so maybe they do think World War 2 happened in the 70s. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 09:02, 6 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
I do recall in an early preview seeing what looked like an M1911A1, so it's possible that the Beretta is a seperate weapon from this &amp;quot;WW2&amp;quot; pistol. Also I just saw the trailer at the Spike VGAs, and Lara appeared to have a sawn-down Ithaca Model 37 on her back, though it was hard to tell by how little of it is shown. Though yeah, not much faith in these devs. --[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 22:33, 7 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TR2013 Pump.jpg|thumb|none|410px|]]&lt;br /&gt;
Any suggestions? -[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 05:20, 17 December 2012 (EST)&lt;br /&gt;
:It's a really horrible model, whatever it is. Check out how the stock isn't anywhere near the trigger guard, you'd barely be able to reach the trigger. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:16, 17 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
:If I had to guess maybe a really terribly modeled sawn-down Ithaca Model 37? It seems similar to [http://www.imfdb.org/images/thumb/0/04/Ithaca_m37sawedoff.jpg/400px-Ithaca_m37sawedoff.jpg This], Minus the magazine cap of course, but that could be due to low-poly modeling.--[[User:QueenSasha24|QueenSasha24]] ([[User talk:QueenSasha24|talk]]) 00:49, 29 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Leak ==&lt;br /&gt;
&lt;br /&gt;
As expected, Game Anyone has leaked the game over a week early: http://www.gameanyone.com/video/530038&lt;br /&gt;
&lt;br /&gt;
Leaked information is banned from being put on the page, but it can be noted here before release. [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 11:43, 25 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== WW2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
Lara picks up a Type 100 submachine gun that is referred to as a &amp;quot;WW2 era rifle.&amp;quot;  It is in surprisingly good shape for an old submachine gun.  &lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|right|400px|Type 100 - 8x22mm Nambu]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Double&amp;diff=645450</id>
		<title>Talk:The Double</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Double&amp;diff=645450"/>
		<updated>2013-01-01T03:05:16Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Cassius' Watch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Cassius' Watch ==&lt;br /&gt;
&lt;br /&gt;
Cassius' main weapon is a garrote wire watch which he uses to kill his targets with incredible speed and skill.&lt;br /&gt;
 &lt;br /&gt;
[[Image:TheDouble-cassiuswatch.JPG|thumb|none|600px|Cassius retrieves his watch before taking out his targets.]]&lt;br /&gt;
[[Image:TheDoubleCassiuswatch.JPG|thumb|none|600px|Cassius considers killing Agent Geary outside his house.]]&lt;br /&gt;
[[Image:TheDoublewatchinspect.JPG|thumb|none|600px|Highland inspects the watch on &amp;quot;Cassius&amp;quot;.]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoublewatchinspect.JPG&amp;diff=645449</id>
		<title>File:TheDoublewatchinspect.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoublewatchinspect.JPG&amp;diff=645449"/>
		<updated>2013-01-01T03:03:30Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645439</id>
		<title>The Double</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645439"/>
		<updated>2013-01-01T02:24:59Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:220px-The Double Poster.jpg|300px|thumb|right|''The Double'' (2011)]]&lt;br /&gt;
''The Double'' is a 2011 thriller about a Russian spy, code-named Cassius, who begins killing again after everyone thought he was dead.  The film stars [[Richard Gere]] as a retired CIA agent and [[Topher Grace]] as a young FBI agent who team up to investigate the new string of assassinations. &lt;br /&gt;
'''Visit the [[Talk: Double, The|Discussion]] section for information on Cassius' garrote watch.'''&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''The Double'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Glock 19==&lt;br /&gt;
Brutus ([[Stephen Moyer]]) grabs a [[Glock 19]] off a cop when he makes his escape from the hospital.  He later drops it in his fight with Paul Shepherdson ([[Richard Gere]]).&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[Image:TheDouble-capturedglock19.JPG|thumb|none|600px|Brutus steals a cops Glock 19.]]&lt;br /&gt;
[[Image:TheDouble-glock hospital garage.JPG|thumb|none|600px|Brutus enters the hospital parking garage with Glock in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A full-size [[Glock 17]] is used by Agent Ben Geary ([[Topher Grace]]) as well as other FBI agents throughout the film instead of a Glock 22 that real FBI agents use.  Agent Geary uses the Glock to wound Bozlovski ([[Tamer Hassan]]) during the climax.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:TheDoubleholsteredglock17.JPG|thumb|none|600px|Oliver ([[Chris Marquette]]) has a Glock 17 holstered as he discusses the case with Geary ([[Topher Grace]]).]]&lt;br /&gt;
[[Image:TheDoubledrawnglock.JPG|thumb|none|600px|Agent Geary searches Amber's ([[Stana Katic]]) trailer with his Glock drawn.]]&lt;br /&gt;
[[Image:The Double-topher Glock.JPG|thumb|none|600px|Geary searches for a Russian agent.]]&lt;br /&gt;
[[Image:The Double-9mm bore.JPG|thumb|none|600px|The small barrel size indicates this is a 9mm instead of a .40.]]&lt;br /&gt;
[[Image:TheDoubleGlocksearch.JPG|thumb|none|600px|Agent Geary searches for a wounded Bozlovski ([[Tamer Hassan]]).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Paul Shepherdson ([[Richard Gere]]) uses a [[Beretta 92FS]] throughout the film, most notably when threatening Amber ([[Stana Katic]]) and during the car chase at the ship yard.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:The Doulbe-threatening.JPG|thumb|none|600px|Paul threatens Amber for information.]]&lt;br /&gt;
[[Image:TheDouble-beretta92.JPG|thumb|none|600px|Paul grabs the Beretta which has miraculously remained in place despite his driving.]]&lt;br /&gt;
[[Image:TheDoubleGereBeretta92.JPG|thumb|none|600px| Paul opens fire on Bozlovski who is in a stolen port authority car.]]&lt;br /&gt;
[[Image:TheDoubleBeretta shooting car.JPG|thumb|none|600px|Paul's bullets spark on the car.]]&lt;br /&gt;
[[Image:TheDoubleEmptyBeretta.JPG|thumb|none|600px|The Beretta locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Bozlovski ([[Tamer Hassan]]) uses a [[SIG-Sauer P226]] to kill the Mexican guide at the border when he sneaks across with other Russian agents.  He uses it again at the end of the film to shoot Agent Shepherdson.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:TheDoubleBoszlovskisig.JPG|thumb|none|600px|Bozlovski gets shot in the leg by Agent Geary before he can kill Shepherdson.]]&lt;br /&gt;
[[Image:TheDouble-SigSaurP226aim.JPG|thumb|none|600px|Bozlovski aims his SIG-Sauer P226 at Geary.]]&lt;br /&gt;
[[Image:TheDoubleBoszlovskishoots.JPG|thumb|none|600px|Bozlovski is distracted by Shepherdson when he comes running into the room and shoots him.]]&lt;br /&gt;
[[Image:TheDouble-SigSaurfloor.JPG|thumb|none|600px| A FBI agent finds Bozlovski's dropped SIG-Sauer P226.]]&lt;br /&gt;
[[Image:TheDoublecrimpnose.JPG|thumb|none|600px|The crimpnose blank fired by Bozlovski's SIG-Sauer.  It appears to be a .357 Sig round.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Revolver==&lt;br /&gt;
A revolver is used by Bozlovski's henchman Leo ([[Yuri Sardarov]]) to hold Paul ([[Richard Gere]]) hostage until Paul disarms and kills him.&lt;br /&gt;
[[Image:TheDoubleUnknown revolver.JPG |thumb|none|600px|Leo aims an unknown small-frame revolver at Paul's head.]]&lt;br /&gt;
[[Image:TheDoublegrabbedrevolver.JPG |thumb|none|600px|Paul fires Leo's revolver at Bozlovski.]]&lt;br /&gt;
&lt;br /&gt;
==M4==&lt;br /&gt;
The FBI SWAT team that finds the arms shipment are carrying [[M4]]s.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|M4A1 5.56x45mm]]&lt;br /&gt;
[[Image: TheDoubleM4.JPG |thumb|none|600px|The FBI SWAT team behind CIA director Tom Highland ([[Martin Sheen]]) inspects a shipment of illegal weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
A shipment of [[AT4]] rocket launchers are discovered by the FBI SWAT team at the docks.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M146 AT-4 - 84mm.]]&lt;br /&gt;
[[Image:TheDoublerocket.JPG |thumb|none|600px|FBI SWAT teams inspect crates of AT4s.]]&lt;br /&gt;
[[Image:TheDoubleat4sheen.JPG|thumb|none|600px|CIA Director Tom Highland ([[Martin Sheen]]) inspects the AT4s.  Note the agent's M4 on his back.]] &lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoublecrimpnose.JPG&amp;diff=645437</id>
		<title>File:TheDoublecrimpnose.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoublecrimpnose.JPG&amp;diff=645437"/>
		<updated>2013-01-01T02:18:58Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Double&amp;diff=645436</id>
		<title>Talk:The Double</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Double&amp;diff=645436"/>
		<updated>2013-01-01T02:18:18Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Cassius' Watch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Cassius' Watch ==&lt;br /&gt;
&lt;br /&gt;
Cassius' main weapon is a garrote wire watch which he uses to kill his targets with incredible speed and skill.&lt;br /&gt;
 &lt;br /&gt;
[[Image:TheDouble-cassiuswatch.JPG|thumb|none|600px|Cassius retrieves his watch before taking out his targets.]]&lt;br /&gt;
[[Image:TheDoubleCassiuswatch.JPG|thumb|none|600px|Cassius considers killing Agent Geary outside his house.]]&lt;br /&gt;
[[Image:TheDouble-Cassius' Watch.JPG|thumb|none|600px|Highland inspects the watch on &amp;quot;Cassius&amp;quot;.]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoubleCassiuswatch.JPG&amp;diff=645434</id>
		<title>File:TheDoubleCassiuswatch.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoubleCassiuswatch.JPG&amp;diff=645434"/>
		<updated>2013-01-01T02:15:38Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645433</id>
		<title>The Double</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645433"/>
		<updated>2013-01-01T02:13:54Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* M136 AT4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:220px-The Double Poster.jpg|300px|thumb|right|''The Double'' (2011)]]&lt;br /&gt;
''The Double'' is a 2011 thriller about a Russian spy, code-named Cassius, who suddenly begins killing again after everyone thought he was dead.  The film stars [[Richard Gere]] as a retired CIA agent and [[Topher Grace]] as a young FBI agent who team up to investigate the new string of assassinations. &lt;br /&gt;
'''Visit the [[Talk: Double, The|Discussion]] section for information on Cassius' garrote watch.'''&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''The Double'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Glock 19==&lt;br /&gt;
Brutus ([[Stephen Moyer]]) grabs a [[Glock 19]] off a cop when he makes his escape from the hospital.  He later drops it in his fight with Paul Shepherdson ([[Richard Gere]]).&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[Image:TheDouble-capturedglock19.JPG|thumb|none|600px|Brutus steals a cops Glock 19.]]&lt;br /&gt;
[[Image:TheDouble-glock hospital garage.JPG|thumb|none|600px|Brutus enters the hospital parking garage with Glock in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A full-size [[Glock 17]] is used by Agent Ben Geary ([[Topher Grace]]) as well as other FBI agents throughout the film instead of a Glock 22 that real FBI agents use.  Agent Geary uses the Glock to wound Bozlovski ([[Tamer Hassan]]) during the climax.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:TheDoubleholsteredglock17.JPG|thumb|none|600px|Oliver ([[Chris Marquette]]) has a Glock 17 holstered as he discusses the case with Geary ([[Topher Grace]]).]]&lt;br /&gt;
[[Image:TheDoubledrawnglock.JPG|thumb|none|600px|Agent Geary searches Amber's ([[Stana Katic]]) trailer with his Glock drawn.]]&lt;br /&gt;
[[Image:The Double-topher Glock.JPG|thumb|none|600px|Geary searches for a Russian agent.]]&lt;br /&gt;
[[Image:The Double-9mm bore.JPG|thumb|none|600px|The small barrel size indicates this is a 9mm instead of a .40.]]&lt;br /&gt;
[[Image:TheDoubleGlocksearch.JPG|thumb|none|600px|Agent Geary searches for a wounded Bozlovski ([[Tamer Hassan]]).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Paul Shepherdson ([[Richard Gere]]) uses a [[Beretta 92FS]] throughout the film, most notably when threatening Amber ([[Stana Katic]]) and during the car chase at the construction yard.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:The Doulbe-threatening.JPG|thumb|none|600px|Paul threatens Amber for information.]]&lt;br /&gt;
[[Image:TheDouble-beretta92.JPG|thumb|none|600px|Paul grabs the Beretta which has miraculously remained in place despite his driving.]]&lt;br /&gt;
[[Image:TheDoubleGereBeretta92.JPG|thumb|none|600px| Paul opens fire on Bozlovski in a stolen cop car.]]&lt;br /&gt;
[[Image:TheDoubleBeretta shooting car.JPG|thumb|none|600px|Paul's bullets spark on the car.]]&lt;br /&gt;
[[Image:TheDoubleEmptyBeretta.JPG|thumb|none|600px|The Beretta locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Bozlovski ([[Tamer Hassan]]) uses a [[SIG-Sauer P226]] to kill the Mexican guide at the border when he sneaks across with other Russian agents.  He uses it again at the end of the film to shoot Agent Shepherdson.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:TheDoubleBoszlovskisig.JPG|thumb|none|600px|Bozlovski gets shot in the leg by Agent Geary before he can kill Shepherdson.]]&lt;br /&gt;
[[Image:TheDouble-SigSaurP226aim.JPG|thumb|none|600px|Bozlovski aims his SIG-Saur P226 at Geary.]]&lt;br /&gt;
[[Image:TheDoubleBoszlovskishoots.JPG|thumb|none|600px|Bozlovski is distracted by Shepherdson when he comes running into the room and shoots him.]]&lt;br /&gt;
[[Image:TheDouble-SigSaurfloor.JPG|thumb|none|600px| A FBI agent finds Bozlovski's dropped SIG-Saur P226.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Revolver==&lt;br /&gt;
A revolver is used by Bozlovski's henchman Leo ([[Yuri Sardarov]]) to hold Paul ([[Richard Gere]]) hostage until Paul disarms and kills him.&lt;br /&gt;
[[Image:TheDoubleUnknown revolver.JPG |thumb|none|600px|Leo aims an unknown small-frame revolver at Paul's head.]]&lt;br /&gt;
[[Image:TheDoublegrabbedrevolver.JPG |thumb|none|600px|Paul fires Leo's revolver at Bozlovski.]]&lt;br /&gt;
&lt;br /&gt;
==M4==&lt;br /&gt;
The FBI team that finds the arms shipment are carrying [[M4]]s.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|M4A1 5.56x45mm]]&lt;br /&gt;
[[Image: TheDoubleM4.JPG |thumb|none|600px|The FBI team behind CIA director Tom Highland ([[Martin Sheen]]) inspects a shipment of illegal weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
A shipment of [[AT4]] rocket launchers are discovered by the FBI SWAT team at the docks.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M146 AT-4 - 84mm.]]&lt;br /&gt;
[[Image:TheDoublerocket.JPG |thumb|none|600px|FBI SWAT teams inspect crates of AT4s.]]&lt;br /&gt;
[[Image:TheDoubleat4sheen.JPG|thumb|none|600px|CIA Director Tom Highland ([[Martin Sheen]]) inspects the AT4s.  Note the agent's M4 on his back.]] &lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoubleat4sheen.JPG&amp;diff=645432</id>
		<title>File:TheDoubleat4sheen.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoubleat4sheen.JPG&amp;diff=645432"/>
		<updated>2013-01-01T02:10:12Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: Category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645431</id>
		<title>The Double</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645431"/>
		<updated>2013-01-01T02:08:39Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* SIG-Sauer P226 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:220px-The Double Poster.jpg|300px|thumb|right|''The Double'' (2011)]]&lt;br /&gt;
''The Double'' is a 2011 thriller about a Russian spy, code-named Cassius, who suddenly begins killing again after everyone thought he was dead.  The film stars [[Richard Gere]] as a retired CIA agent and [[Topher Grace]] as a young FBI agent who team up to investigate the new string of assassinations. &lt;br /&gt;
'''Visit the [[Talk: Double, The|Discussion]] section for information on Cassius' garrote watch.'''&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''The Double'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Glock 19==&lt;br /&gt;
Brutus ([[Stephen Moyer]]) grabs a [[Glock 19]] off a cop when he makes his escape from the hospital.  He later drops it in his fight with Paul Shepherdson ([[Richard Gere]]).&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[Image:TheDouble-capturedglock19.JPG|thumb|none|600px|Brutus steals a cops Glock 19.]]&lt;br /&gt;
[[Image:TheDouble-glock hospital garage.JPG|thumb|none|600px|Brutus enters the hospital parking garage with Glock in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A full-size [[Glock 17]] is used by Agent Ben Geary ([[Topher Grace]]) as well as other FBI agents throughout the film instead of a Glock 22 that real FBI agents use.  Agent Geary uses the Glock to wound Bozlovski ([[Tamer Hassan]]) during the climax.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:TheDoubleholsteredglock17.JPG|thumb|none|600px|Oliver ([[Chris Marquette]]) has a Glock 17 holstered as he discusses the case with Geary ([[Topher Grace]]).]]&lt;br /&gt;
[[Image:TheDoubledrawnglock.JPG|thumb|none|600px|Agent Geary searches Amber's ([[Stana Katic]]) trailer with his Glock drawn.]]&lt;br /&gt;
[[Image:The Double-topher Glock.JPG|thumb|none|600px|Geary searches for a Russian agent.]]&lt;br /&gt;
[[Image:The Double-9mm bore.JPG|thumb|none|600px|The small barrel size indicates this is a 9mm instead of a .40.]]&lt;br /&gt;
[[Image:TheDoubleGlocksearch.JPG|thumb|none|600px|Agent Geary searches for a wounded Bozlovski ([[Tamer Hassan]]).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Paul Shepherdson ([[Richard Gere]]) uses a [[Beretta 92FS]] throughout the film, most notably when threatening Amber ([[Stana Katic]]) and during the car chase at the construction yard.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:The Doulbe-threatening.JPG|thumb|none|600px|Paul threatens Amber for information.]]&lt;br /&gt;
[[Image:TheDouble-beretta92.JPG|thumb|none|600px|Paul grabs the Beretta which has miraculously remained in place despite his driving.]]&lt;br /&gt;
[[Image:TheDoubleGereBeretta92.JPG|thumb|none|600px| Paul opens fire on Bozlovski in a stolen cop car.]]&lt;br /&gt;
[[Image:TheDoubleBeretta shooting car.JPG|thumb|none|600px|Paul's bullets spark on the car.]]&lt;br /&gt;
[[Image:TheDoubleEmptyBeretta.JPG|thumb|none|600px|The Beretta locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Bozlovski ([[Tamer Hassan]]) uses a [[SIG-Sauer P226]] to kill the Mexican guide at the border when he sneaks across with other Russian agents.  He uses it again at the end of the film to shoot Agent Shepherdson.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:TheDoubleBoszlovskisig.JPG|thumb|none|600px|Bozlovski gets shot in the leg by Agent Geary before he can kill Shepherdson.]]&lt;br /&gt;
[[Image:TheDouble-SigSaurP226aim.JPG|thumb|none|600px|Bozlovski aims his SIG-Saur P226 at Geary.]]&lt;br /&gt;
[[Image:TheDoubleBoszlovskishoots.JPG|thumb|none|600px|Bozlovski is distracted by Shepherdson when he comes running into the room and shoots him.]]&lt;br /&gt;
[[Image:TheDouble-SigSaurfloor.JPG|thumb|none|600px| A FBI agent finds Bozlovski's dropped SIG-Saur P226.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Revolver==&lt;br /&gt;
A revolver is used by Bozlovski's henchman Leo ([[Yuri Sardarov]]) to hold Paul ([[Richard Gere]]) hostage until Paul disarms and kills him.&lt;br /&gt;
[[Image:TheDoubleUnknown revolver.JPG |thumb|none|600px|Leo aims an unknown small-frame revolver at Paul's head.]]&lt;br /&gt;
[[Image:TheDoublegrabbedrevolver.JPG |thumb|none|600px|Paul fires Leo's revolver at Bozlovski.]]&lt;br /&gt;
&lt;br /&gt;
==M4==&lt;br /&gt;
The FBI team that finds the arms shipment are carrying [[M4]]s.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|M4A1 5.56x45mm]]&lt;br /&gt;
[[Image: TheDoubleM4.JPG |thumb|none|600px|The FBI team behind CIA director Tom Highland ([[Martin Sheen]]) inspects a shipment of illegal weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
A shipment of [[AT4]] rocket launchers are discovered by the FBI at the docks.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M146 AT-4 - 84mm.]]&lt;br /&gt;
[[Image:TheDoublerocket.JPG |thumb|none|600px|FBI agents inspect crates of AT4s.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoubleBoszlovskishoots.JPG&amp;diff=645430</id>
		<title>File:TheDoubleBoszlovskishoots.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoubleBoszlovskishoots.JPG&amp;diff=645430"/>
		<updated>2013-01-01T02:03:03Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoubleBoszlovskisig.JPG&amp;diff=645428</id>
		<title>File:TheDoubleBoszlovskisig.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoubleBoszlovskisig.JPG&amp;diff=645428"/>
		<updated>2013-01-01T01:38:50Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645427</id>
		<title>The Double</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645427"/>
		<updated>2013-01-01T01:36:43Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Beretta 92FS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:220px-The Double Poster.jpg|300px|thumb|right|''The Double'' (2011)]]&lt;br /&gt;
''The Double'' is a 2011 thriller about a Russian spy, code-named Cassius, who suddenly begins killing again after everyone thought he was dead.  The film stars [[Richard Gere]] as a retired CIA agent and [[Topher Grace]] as a young FBI agent who team up to investigate the new string of assassinations. &lt;br /&gt;
'''Visit the [[Talk: Double, The|Discussion]] section for information on Cassius' garrote watch.'''&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''The Double'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Glock 19==&lt;br /&gt;
Brutus ([[Stephen Moyer]]) grabs a [[Glock 19]] off a cop when he makes his escape from the hospital.  He later drops it in his fight with Paul Shepherdson ([[Richard Gere]]).&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[Image:TheDouble-capturedglock19.JPG|thumb|none|600px|Brutus steals a cops Glock 19.]]&lt;br /&gt;
[[Image:TheDouble-glock hospital garage.JPG|thumb|none|600px|Brutus enters the hospital parking garage with Glock in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A full-size [[Glock 17]] is used by Agent Ben Geary ([[Topher Grace]]) as well as other FBI agents throughout the film instead of a Glock 22 that real FBI agents use.  Agent Geary uses the Glock to wound Bozlovski ([[Tamer Hassan]]) during the climax.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:TheDoubleholsteredglock17.JPG|thumb|none|600px|Oliver ([[Chris Marquette]]) has a Glock 17 holstered as he discusses the case with Geary ([[Topher Grace]]).]]&lt;br /&gt;
[[Image:TheDoubledrawnglock.JPG|thumb|none|600px|Agent Geary searches Amber's ([[Stana Katic]]) trailer with his Glock drawn.]]&lt;br /&gt;
[[Image:The Double-topher Glock.JPG|thumb|none|600px|Geary searches for a Russian agent.]]&lt;br /&gt;
[[Image:The Double-9mm bore.JPG|thumb|none|600px|The small barrel size indicates this is a 9mm instead of a .40.]]&lt;br /&gt;
[[Image:TheDoubleGlocksearch.JPG|thumb|none|600px|Agent Geary searches for a wounded Bozlovski ([[Tamer Hassan]]).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Paul Shepherdson ([[Richard Gere]]) uses a [[Beretta 92FS]] throughout the film, most notably when threatening Amber ([[Stana Katic]]) and during the car chase at the construction yard.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:The Doulbe-threatening.JPG|thumb|none|600px|Paul threatens Amber for information.]]&lt;br /&gt;
[[Image:TheDouble-beretta92.JPG|thumb|none|600px|Paul grabs the Beretta which has miraculously remained in place despite his driving.]]&lt;br /&gt;
[[Image:TheDoubleGereBeretta92.JPG|thumb|none|600px| Paul opens fire on Bozlovski in a stolen cop car.]]&lt;br /&gt;
[[Image:TheDoubleBeretta shooting car.JPG|thumb|none|600px|Paul's bullets spark on the car.]]&lt;br /&gt;
[[Image:TheDoubleEmptyBeretta.JPG|thumb|none|600px|The Beretta locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Bozlovski ([[Tamer Hassan]]) uses a [[SIG-Sauer P226]] at the end of the film when he is impersonating a cop at the construction site.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:TheDouble-SigSaurP226aim.JPG|thumb|none|600px|Bozlovski aims his SIG-Saur P226 at Geary.]]&lt;br /&gt;
[[Image:TheDouble-SigSaurfloor.JPG|thumb|none|600px| A FBI agent finds Bozlovski's dropped SIG-Saur P226.]]&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
==Unknown Revolver==&lt;br /&gt;
A revolver is used by Bozlovski's henchman Leo ([[Yuri Sardarov]]) to hold Paul ([[Richard Gere]]) hostage until Paul disarms and kills him.&lt;br /&gt;
[[Image:TheDoubleUnknown revolver.JPG |thumb|none|600px|Leo aims an unknown small-frame revolver at Paul's head.]]&lt;br /&gt;
[[Image:TheDoublegrabbedrevolver.JPG |thumb|none|600px|Paul fires Leo's revolver at Bozlovski.]]&lt;br /&gt;
&lt;br /&gt;
==M4==&lt;br /&gt;
The FBI team that finds the arms shipment are carrying [[M4]]s.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|M4A1 5.56x45mm]]&lt;br /&gt;
[[Image: TheDoubleM4.JPG |thumb|none|600px|The FBI team behind CIA director Tom Highland ([[Martin Sheen]]) inspects a shipment of illegal weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
A shipment of [[AT4]] rocket launchers are discovered by the FBI at the docks.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M146 AT-4 - 84mm.]]&lt;br /&gt;
[[Image:TheDoublerocket.JPG |thumb|none|600px|FBI agents inspect crates of AT4s.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoubleEmptyBeretta.JPG&amp;diff=645426</id>
		<title>File:TheDoubleEmptyBeretta.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoubleEmptyBeretta.JPG&amp;diff=645426"/>
		<updated>2013-01-01T01:33:57Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoubleGereBeretta92.JPG&amp;diff=645425</id>
		<title>File:TheDoubleGereBeretta92.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoubleGereBeretta92.JPG&amp;diff=645425"/>
		<updated>2013-01-01T01:29:34Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645371</id>
		<title>The Double</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Double&amp;diff=645371"/>
		<updated>2012-12-31T23:07:20Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: /* Glock 17 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:220px-The Double Poster.jpg|300px|thumb|right|''The Double'' (2011)]]&lt;br /&gt;
''The Double'' is a 2011 thriller about a Russian spy, code-named Cassius, who suddenly begins killing again after everyone thought he was dead.  The film stars [[Richard Gere]] as a retired CIA agent and [[Topher Grace]] as a young FBI agent who team up to investigate the new string of assassinations. &lt;br /&gt;
'''Visit the [[Talk: Double, The|Discussion]] section for information on Cassius' garrote watch.'''&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''The Double'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Glock 19==&lt;br /&gt;
Brutus ([[Stephen Moyer]]) grabs a [[Glock 19]] off a cop when he makes his escape from the hospital.  He later drops it in his fight with Paul Shepherdson ([[Richard Gere]]).&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[Image:TheDouble-capturedglock19.JPG|thumb|none|600px|Brutus steals a cops Glock 19.]]&lt;br /&gt;
[[Image:TheDouble-glock hospital garage.JPG|thumb|none|600px|Brutus enters the hospital parking garage with Glock in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A full-size [[Glock 17]] is used by Agent Ben Geary ([[Topher Grace]]) as well as other FBI agents throughout the film instead of a Glock 22 that real FBI agents use.  Agent Geary uses the Glock to wound Bozlovski ([[Tamer Hassan]]) during the climax.  &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:TheDoubleholsteredglock17.JPG|thumb|none|600px|Oliver ([[Chris Marquette]]) has a Glock 17 holstered as he discusses the case with Geary ([[Topher Grace]]).]]&lt;br /&gt;
[[Image:TheDoubledrawnglock.JPG|thumb|none|600px|Agent Geary searches Amber's ([[Stana Katic]]) trailer with his Glock drawn.]]&lt;br /&gt;
[[Image:The Double-topher Glock.JPG|thumb|none|600px|Geary searches for a Russian agent.]]&lt;br /&gt;
[[Image:The Double-9mm bore.JPG|thumb|none|600px|The small barrel size indicates this is a 9mm instead of a .40.]]&lt;br /&gt;
[[Image:TheDoubleGlocksearch.JPG|thumb|none|600px|Agent Geary searches for a wounded Bozlovski ([[Tamer Hassan]]).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Paul Shepherdson ([[Richard Gere]]) uses a [[Beretta 92FS]] throughout the film, most notably when threatening Amber ([[Stana Katic]]) and during the car chase at the construction yard.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:The Doulbe-threatening.JPG|thumb|none|600px|Paul threatens Amber for information.]]&lt;br /&gt;
[[Image:TheDouble-beretta92.JPG|thumb|none|600px|Paul grabs the Beretta which has miraculously remained in place despite his driving.]]&lt;br /&gt;
[[Image:TheDoubleBeretta shooting car.JPG|thumb|none|600px|Paul opens fire on Bozlovski's stolen cop car.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Bozlovski ([[Tamer Hassan]]) uses a [[SIG-Sauer P226]] at the end of the film when he is impersonating a cop at the construction site.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:TheDouble-SigSaurP226aim.JPG|thumb|none|600px|Bozlovski aims his SIG-Saur P226 at Geary.]]&lt;br /&gt;
[[Image:TheDouble-SigSaurfloor.JPG|thumb|none|600px| A FBI agent finds Bozlovski's dropped SIG-Saur P226.]]&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
==Unknown Revolver==&lt;br /&gt;
A revolver is used by Bozlovski's henchman Leo ([[Yuri Sardarov]]) to hold Paul ([[Richard Gere]]) hostage until Paul disarms and kills him.&lt;br /&gt;
[[Image:TheDoubleUnknown revolver.JPG |thumb|none|600px|Leo aims an unknown small-frame revolver at Paul's head.]]&lt;br /&gt;
[[Image:TheDoublegrabbedrevolver.JPG |thumb|none|600px|Paul fires Leo's revolver at Bozlovski.]]&lt;br /&gt;
&lt;br /&gt;
==M4==&lt;br /&gt;
The FBI team that finds the arms shipment are carrying [[M4]]s.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|M4A1 5.56x45mm]]&lt;br /&gt;
[[Image: TheDoubleM4.JPG |thumb|none|600px|The FBI team behind CIA director Tom Highland ([[Martin Sheen]]) inspects a shipment of illegal weapons.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
A shipment of [[AT4]] rocket launchers are discovered by the FBI at the docks.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M146 AT-4 - 84mm.]]&lt;br /&gt;
[[Image:TheDoublerocket.JPG |thumb|none|600px|FBI agents inspect crates of AT4s.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoubleGlocksearch.JPG&amp;diff=645370</id>
		<title>File:TheDoubleGlocksearch.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoubleGlocksearch.JPG&amp;diff=645370"/>
		<updated>2012-12-31T23:01:34Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TheDoubledrawnglock.JPG&amp;diff=645369</id>
		<title>File:TheDoubledrawnglock.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TheDoubledrawnglock.JPG&amp;diff=645369"/>
		<updated>2012-12-31T22:59:27Z</updated>

		<summary type="html">&lt;p&gt;Qtrain: category:screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:screenshot]]&lt;/div&gt;</summary>
		<author><name>Qtrain</name></author>
	</entry>
</feed>