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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Phil</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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		<id>https://www.buildlogs.org/index.php?title=Battlefield_1&amp;diff=1059862</id>
		<title>Battlefield 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_1&amp;diff=1059862"/>
		<updated>2016-10-30T19:39:44Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* Remington Model 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 1&lt;br /&gt;
|picture=Battlefield1.jpg&lt;br /&gt;
|caption=''PC Boxart''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date= October 21, 2016&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Battlefield 1''''' is a first-person shooter under development by Swedish game developer DICE and to be published by Electronic Arts, and the next installment in the popular ''[[Battlefield]]'' series. It appears to be set in a fictionalized version of the First World War, with players taking on the role of soldiers in the trenches or controlling vehicles from tanks and early fighter planes to armored trains and zeppelins.&lt;br /&gt;
&lt;br /&gt;
Current footage is from trailers, and E3 2016 footage and online streams of a highly incomplete multiplayer pre-alpha build. The main map seen in this footage is &amp;quot;The St. Quentin Scar,&amp;quot; set during the Battle of Mont Saint-Quentin in 1918. More recently, footage from Gamescom has been released, set on the map &amp;quot;Sinai Desert&amp;quot;, and featuring new weapons and game mechanics.&lt;br /&gt;
&lt;br /&gt;
The game's class system is altered somewhat from previous incarnations. The Assault class is close to the anti-tank classes of previous games, using heavy anti-vehicle weapons and submachine guns or shotguns, the Medic class are general-purpose combatants with automatic or semi-automatic rifles, the Support class use machine guns, and the Scout class use sniper rifles. There are also new vehicle-using &amp;quot;Tanker&amp;quot; and &amp;quot;Pilot&amp;quot; classes, both using pistol-carbines and the former having a repair tool; these appear to be automatically assigned if the player chooses to spawn directly inside a vehicle.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta M1915==&lt;br /&gt;
The [[Beretta M1915]] is available as one of the Support class's sidearms as the &amp;quot;Modello 1915.&amp;quot;&lt;br /&gt;
[[File:Beretta M1915.jpg|thumb|none|300px|Beretta M1915 - .32 ACP]]&lt;br /&gt;
[[Image:BF1-ber15_1.jpg|thumb|600px|none|British soldier holds the Beretta 1915.]]&lt;br /&gt;
[[Image:BF1-ber15_2.jpg|thumb|600px|none|Aiming the pistol.]]&lt;br /&gt;
[[Image:BF1-ber15_3.jpg|thumb|600px|none|Reloading.]]&lt;br /&gt;
 &lt;br /&gt;
==Bodeo M1889==&lt;br /&gt;
The [[Bodeo M1889]] is available for Scout class at rank 2.&lt;br /&gt;
[[File:Bodeo.jpg|thumb|none|300px|Bodeo Model 1889 Type II - 10.4x22mm Italian]]&lt;br /&gt;
[[File:BF1_bodeo_1.jpg|thumb|none|600px|A Scout holds the Bodeo revolver.]]&lt;br /&gt;
[[File:BF1_bodeo_2.jpg|thumb|none|600px|Aiming the revolver.]]&lt;br /&gt;
[[File:BF1_bodeo_3.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Borchardt C-93==&lt;br /&gt;
The [[Borchardt C-93]] is an available pistol.&lt;br /&gt;
[[Image:borchardtc93.jpg|thumb|400px|none|Borchardt C-93 - 7.65x25mm Borchardt]]&lt;br /&gt;
[[Image:BF1 Gamescom Trailer C93.jpg|thumb|600px|none|An Ottoman soldier holds the Borchardt.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1903 Hammerless==&lt;br /&gt;
A [[Colt 1903 Hammerless]] is available for the Assault class. &lt;br /&gt;
[[Image:ColtM1903HammerlessWoodGrips.jpg|thumb|300px|none|Colt 1903 Hammerless with Colt Wood Grips - .32 ACP]]&lt;br /&gt;
[[File:BF1_colt1903_1.jpg|thumb|none|600px|An Assault Gunner holds the Colt.]]&lt;br /&gt;
[[File:BF1_colt1903_2.jpg|thumb|none|600px|Aiming the Colt.]]&lt;br /&gt;
[[File:BF1_colt1903_3.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911/A1==&lt;br /&gt;
The &amp;quot;M1911&amp;quot; in the game is a hybrid with features of both the [[M1911]] and [[M1911A1]], the latter being anachronistic since the M1911A1 was not standardised until 1926. It has a long M1911-style trigger and hammer spur and a short grip safety spur, but an A1-style frame cutout behind the trigger, no diamond markings on the grip, and a curved mainspring housing.&lt;br /&gt;
[[File:COLTM1911 1913.jpg|thumb|none|300px|Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
[[Image:Colt1911A1PreWar.jpg|thumb|300px|none|Pre-War Colt M1911A1 Pistol - Commercial Model known as the &amp;quot;Colt Government Model&amp;quot; - .45 ACP. This has a deep Colt factory blued finish, common for commercial variants before and after the war.]]&lt;br /&gt;
[[File:BF1_M1911_hellfighter.jpg|thumb|none|600px|The Colt M1911 Hellfighter ingame.]]&lt;br /&gt;
[[File:BF1 M1911 Idle.jpg|thumb|none|600px|Idle. Note the two toned finish, an in-game skin for the M1911 called &amp;quot;The Incarcerator,&amp;quot; rewarded to players who completed an M1911-specific community mission in Battlefield 4 and Battlefield Hardline before October 17th, 2016.]]&lt;br /&gt;
[[File:BF1 M1911 ADS.jpg|thumb|none|600px|ADS]]&lt;br /&gt;
[[File:M1911 empty reload.jpg|thumb|none|600px|Empty reload]]&lt;br /&gt;
[[File:BF1 M1911 mid-reload.jpg|thumb|none|600px|Mid-reload]]&lt;br /&gt;
&lt;br /&gt;
==FN M1903==&lt;br /&gt;
The [[FN Browning 1903|FN M1903]] is available. Called the &amp;quot;Mle. 1903&amp;quot; in-game. &lt;br /&gt;
[[Image:Browning_1903.jpg|thumb|300px|none|FN Browning Model 1903 - 9x20mm Browning Long]]&lt;br /&gt;
[[File:BF1 Browning 1903 idle.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[File:BF1 Browning 1903 ADS.jpg|thumb|none|600px|Aim down sights]]&lt;br /&gt;
[[File:BF1 Browning 1903 empty reload.jpg|thumb|none|600px|empty reload]]&lt;br /&gt;
[[File:BF1 Browning 1903 mid-reload.jpg|thumb|none|600px|mid-reload]]&lt;br /&gt;
&lt;br /&gt;
==Frommer Stop==&lt;br /&gt;
The [[Frommer Stop]] is available.&lt;br /&gt;
[[File:Frommer-Stop-Rightside.jpg|thumb|none|300px|Frommer Stop - .380 ACP]]&lt;br /&gt;
[[File:BF1_frommer1.jpg|thumb|none|600px|German soldier holds the Frommer Stop.]]&lt;br /&gt;
[[File:BF1_frommer2.jpg|thumb|none|600px|Aiming the pistol.]]&lt;br /&gt;
[[File:BF1_frommer3.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Frommer Stop Auto M1912==&lt;br /&gt;
The fully-automatic lengthened-barreled variant of the [[Frommer Stop]] is available to the &amp;quot;Pilot&amp;quot; and &amp;quot;Tanker&amp;quot; classes.&lt;br /&gt;
[[File:Frommerstopautomaticmp.jpg|thumb|none|400px|Frommer Stop Machine Pistol - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Gasser M1870==&lt;br /&gt;
The Austrian [[Gasser Revolvers|Gasser M1870]] revolver is available. It is likely the 11.25x36mmR model, as the description states it was favoured by Austrian Stormtroopers. It fires single action only, is a pain to reload due to it's loading gate system, and is, unlike the other revolvers, a very reliable two hit kill weapon at medium distances.&lt;br /&gt;
[[Image:Gasser_M1870s.jpg|thumb|none|350px|Gasser M1870 Montenegrin second model - 11.25x36mmR Gasser]]&lt;br /&gt;
[[File:BF1 Grasser idle.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[File:BF1 Grasser ADS.jpg|thumb|none|600px|Aiming down sights]]&lt;br /&gt;
[[File:BF1 Grasser reload.jpg|thumb|none|600px|Reloading, each round is loaded one by one]]&lt;br /&gt;
&lt;br /&gt;
==Kolibri Pistol==&lt;br /&gt;
The tiny Kolibri 2.7mm Pistol is the weakest and smallest pistol in the game. The weapon seems to have been included primarily as a joke similar to the old ability to kill someone by hitting them in the head with a stun grenade; its damage output at point-blank range is only 5 per shot, and it can only reach levels comparable to other pistols when aiming for the head. Even then, it only deals 25 damage - respectable, but not for a point-blank headshot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kolibri.jpg|thumb|none|300px|2mm Kolibri pistol with a penny for scale - 2.7x9mm Kolibri]]&lt;br /&gt;
&lt;br /&gt;
==Lancaster Howdah Pistol==&lt;br /&gt;
A Lancaster 4 barreled, [[Howdah Pistol]] is available. &lt;br /&gt;
[[Image:Lancasterone.jpg|thumb|none|350px|Lancaster Over &amp;amp; Under Howdah Pistol - .476 CF]]&lt;br /&gt;
&lt;br /&gt;
==Luger LP08 &amp;quot;Artillery&amp;quot;==&lt;br /&gt;
A [[Luger P08|Luger LP08 &amp;quot;Artillery&amp;quot;]] with buttstock and ''Trommelmagazin 08'' snail drum magazine can be seen on the art. In-game, it is an available weapon for the Tanker and Pilot classes.&lt;br /&gt;
[[File:Luger-P08ArtilleryWDrum.jpg|thumb|none|350px|Luger LP08 &amp;quot;Artillery&amp;quot; model with the rare 32-round ''Trommelmagazin 08'' snail drum magazine compatible with the [[Bergmann MP18]] submachine gun - 9x19mm]]&lt;br /&gt;
[[File:BF1 LP08 Art.jpg|thumb|none|600px|A German soldier on the right holding the Luger LP08 &amp;quot;Artillery&amp;quot; model pistol.]]&lt;br /&gt;
[[File:BF1 LP08 Art_1.jpg|thumb|none|600px|A British pilot holds the Luger Artillery.]]&lt;br /&gt;
[[File:BF1 LP08 Art_2.jpg|thumb|none|600px|Aiming the pistol.]]&lt;br /&gt;
[[File:BF1 LP08 Art_3.jpg|thumb|none|600px|Reloading a ''Trommelmagazin 08''.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
The [[Luger P08]] pistol appears as a sidearm. A heavily engraved Luger P08 appears in the '''Red Baron Pack''', which is included in the '''''Early Enlister Deluxe Edition'''''.&lt;br /&gt;
[[File:P08Luger1917.jpg|thumb|none|300px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[File:BF1 Weapons P08.jpg|thumb|none|600px|A German pilot with a Luger P08.]]&lt;br /&gt;
[[File:BF1 Weapons P08 aim.jpg|thumb|none|600px|Aiming the Luger.]]&lt;br /&gt;
[[File:BF1 Weapons P08 reloading.jpg|thumb|none|600px|The Luger P08 being reloaded.]]&lt;br /&gt;
[[File:BF1-Early-Enlister.jpg|thumb|none|600px|Note that the second &amp;quot;Behemoth&amp;quot; is the [http://en.wikipedia.org/wiki/HMS_Iron_Duke_(1912) HMS ''Iron Duke''] or a ship of the same class, while the third is the WW1-era Russian / Soviet &amp;quot;rail cruiser&amp;quot; ''[http://warisboring.com/a-remarkable-armored-train-fought-its-way-across-eurasia-db3e3180b50c Zaamurets]'', later known as ''Polipanovtsi'', ''BP-4'', ''Lenin'', ''Orlik'' and ''Train No. 105''. This train served on both sides during the Russian Civil War and undertook a remarkable journey across the world, ultimately ending up in the hands of the Japanese military after being seized from Chinese forces in Manchuria.]]&lt;br /&gt;
&lt;br /&gt;
==Mars Automatic Pistol==&lt;br /&gt;
The [[Mars Automatic Pistol]] is available for the Scout class. Surprisingly isn't the most powerful sidearm in the game; that honor goes to the Tank Hunter's sawn-off shotgun. It appears to have a 10-round magazine, suggesting it could be chambered for 8.5mm or 9mm Mars.&lt;br /&gt;
[[Image:Mars01.jpg|thumb|none|350px|Mars Automatic Pistol - 8.5x26mm Mars / 9x26mm Mars / .45 Mars]]&lt;br /&gt;
[[File:BF1_mars_1.jpg|thumb|none|600px|A British sniper holds the Mars Pistol.]]&lt;br /&gt;
[[File:BF1_mars_2.jpg|thumb|none|600px|Aiming the Mars.]]&lt;br /&gt;
[[File:BF1_mars_3.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
A [[Mauser C96]] is available as one of the Medic class's sidearms. &lt;br /&gt;
[[File:C96Pistol.jpg|thumb|none|300px|Pre-war Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:BF1 C96 Idle.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[File:BF1 C96 ADS.jpg|thumb|none|600px|Aiming Down sights]]&lt;br /&gt;
[[File:BF1 C96 recoil.jpg|thumb|none|600px|Mid-recoil. Note the spent casing ejecting from the gun]]&lt;br /&gt;
[[File:C96 empty reload.jpg|thumb|none|600px|Empty reload]]&lt;br /&gt;
[[File:BF1 C96 mid-reload.jpg|thumb|none|600px|Mid-reload, loading one round at a time.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96 Carbine==&lt;br /&gt;
In the present pre-alpha, a carbine [[Mauser C96]] is the main weapon for all soldiers in the Pilot and Tanker classes. Oddly, the weapon has a 20-round fixed magazine; while these did exist, they weren't ever recorded as being put into carbines.&lt;br /&gt;
[[File:C96carbine.jpg|thumb|none|500px|Mauser C96 Carbine - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:BF1 C96Carbine menu.jpg|thumb|none|600px|Mauser C96 Carbine in the customize menu.]]&lt;br /&gt;
[[File:BF1 C96Carbine1.jpg|thumb|none|600px|A German pilot holds the Mauser C96 Carbine.]]&lt;br /&gt;
[[File:BF1 C96Carbine2.jpg|thumb|none|600px|Aiming the pistol carbine.]]&lt;br /&gt;
[[File:BF1 C96Carbine3.jpg|thumb|none|600px|Reloading a 10 stripper clip.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Pocket Pistol 1914==&lt;br /&gt;
The [[1914 Mauser Pocket Pistol]] is available as one of the Medic class's sidearms as the &amp;quot;Tachenpistole M1914.&amp;quot; &lt;br /&gt;
[[File:1914MauserPocket.jpg|thumb|none|300px|1914 Mauser Pocket Pistol - 7.65x17mmSR]]&lt;br /&gt;
[[File:BF1_taschen1.jpg|thumb|none|600px|A German medic holds the Mauser ''Taschenpistole M1914''.]]&lt;br /&gt;
[[File:BF1_taschen2.jpg|thumb|none|600px|Aiming the pistol.]]&lt;br /&gt;
[[File:BF1_taschen3.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson No.3 Russian Model==&lt;br /&gt;
The [[Smith &amp;amp; Wesson No.3 Russian Model]] is available, simply called &amp;quot;No.3 Revolver&amp;quot;. It lacks the trigger guard spur, and chambered in .44 caliber. &lt;br /&gt;
[[File:S&amp;amp;w russian.jpg|thumb|none|350px|Smith &amp;amp; Wesson No.3 Russian Model - .44 Russian]]&lt;br /&gt;
&lt;br /&gt;
==Steyr M1912==&lt;br /&gt;
The [[Steyr M1912]] appears as a Support-exclusive sidearm. When performing a non-empty reload, the player character correctly opens the action and presses a button that dumps all remaining rounds from the gun, then loads it with a stripper clip. When empty, the gun simply locks open like most pistols and is then loaded with the clip, making an empty reload much faster. Considering Support has access to infinite ammo, it's likely a good idea to empty the pistol whenever using it. It should also be noted that the gun actually ejects the correct amount of remaining rounds, ranging from one to seven.&lt;br /&gt;
[[Image:SteyerHahn1913Pistol.jpg|thumb|none|300px|Steyr Hahn Model 1912 (1913 mfg) - 9x23mm Steyr]]&lt;br /&gt;
[[File:BF1_steyr1912_1.jpg|thumb|none|600px|Holding the Steyr M1912.]]&lt;br /&gt;
[[File:BF1_steyr1912_2.jpg|thumb|none|600px|Aiming the pistol.]]&lt;br /&gt;
[[File:BF1_steyr1912_3.jpg|thumb|none|600px|Reloading a stripper clip.]]&lt;br /&gt;
&lt;br /&gt;
==Webley-Fosbery Auto Revolver==&lt;br /&gt;
The [[Webley-Fosbery Automatic Revolver]] is shown being used by several tank crewman during the campaign mission &amp;quot;Through Mud and Blood.&amp;quot; Ingame, it is one of the Medic class's sidearms. Called the &amp;quot;Auto Revolver&amp;quot;- which is more or less correct, but not terribly specific; an auto-revolver is a type of weapon (albeit with very few of the sort existing), not an individual one.&lt;br /&gt;
[[File:Webley-Fosbery.jpg|thumb|none|300px|Webley-Fosbery Auto Revolver - .455 Webley]]&lt;br /&gt;
[[File:BF1 Auto Revolver idle.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[File:BF1 Auto Revolver ADS.jpg|thumb|none|600px|Aiming down sights]]&lt;br /&gt;
[[File:BF1 Auto Revolver recoil.jpg|thumb|none|600px|Mid-recoil. As seen here, the top frame recoils, turning the cylinder to the next chamber. Note the grooves in the cylinder, which helped rotate it to the next round]]&lt;br /&gt;
[[File:BF1 Auto Revolver reload.jpg|thumb|none|600px|Reload. Note the spent .455 casings ejecting out of the cylinder.]]&lt;br /&gt;
&lt;br /&gt;
==Webley Bulldog==&lt;br /&gt;
A [[Webley Bulldog]] revolver is available as one of the Support class's sidearms.&lt;br /&gt;
[[File:WebleyBulldog.jpg|thumb|none|300px|Webley BullDog - .45 caliber - 1870s. Note that the one in-game is a later model, and has an unfluted cylinder]]&lt;br /&gt;
[[File:BF1 Bulldog Idle.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[File:Bulldog ADS.jpg|thumb|none|600px|Aiming down sights]]&lt;br /&gt;
[[File:BF1 Bulldog reload.jpg|thumb|none|600px|Reloading, similar to the Grasser 1870]]&lt;br /&gt;
&lt;br /&gt;
==Webley &amp;amp; Scott No. 1 Mk. III* Signal Pistol==&lt;br /&gt;
&lt;br /&gt;
The Scout class can use a [[Webley &amp;amp; Scott Signal Pistols|Webley &amp;amp; Scott No. 1 Mk. III* Signal Pistol]], firing flares that either spot enemies close to them or blind any observers (a bit like a flashbang, but with a bit longer &amp;quot;flash&amp;quot;, and no &amp;quot;bang&amp;quot;), but set enemies on fire on direct hit in either case.&lt;br /&gt;
&lt;br /&gt;
[[Image:Webley Signal Pistol.JPG|thumb|none|300px|Webley &amp;amp; Scott No. 1 Mk. III* Signal Pistol - 1 inch - brass frame and barrel]]&lt;br /&gt;
[[Image:BF1-Flaregun-1.jpg|thumb|none|600px|A German pilot holds the Webley &amp;amp; Scott Flare gun.]]&lt;br /&gt;
[[Image:BF1-Flaregun-2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Beretta M1918==&lt;br /&gt;
The [[Beretta M1918]] submachine gun is available for the Assault class at rank 2. Presumably due to the continued existence of Beretta's name trademark, in the pre-alpha multiplayer gameplay footage it is called the &amp;quot;Automatico M1918.&amp;quot; &lt;br /&gt;
[[File:Beretta 1918.jpg|thumb|none|450px|Beretta M1918 submachine gun with folding spike bayonet - 9mm Glisenti]]&lt;br /&gt;
[[File:Bf1-m1918_1.jpg|thumb|none|600px|British soldier holds the submachine gun.]]&lt;br /&gt;
[[File:Bf1-m1918_2.jpg|thumb|none|600px|Aiming the Beretta.]]&lt;br /&gt;
[[File:Bf1-m1918_3.jpg|thumb|none|600px|Reloading a new magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Bergmann MP18==&lt;br /&gt;
The [[Bergmann MP18]] is the first submachine gun available for the Assault class.&lt;br /&gt;
[[File:MP18.JPG|thumb|none|450px|Bergmann MP18 with 32 round ''Trommelmagazin 08'' - 9x19mm]]&lt;br /&gt;
[[File:bf1 c96 1.jpg|thumb|none|600px|A soldier with a Mauser C96, a Bergmann MP18, a [http://scrapironflotilla.tumblr.com/post/98780640376/scrapironflotilla-a-variety-of-first-world-war trench raiding club], and a rather displeased facial expression.]]&lt;br /&gt;
[[File:Bf1-mp18.jpg|thumb|none|600px|A soldier wields a MP18 with a 32-round snail drum magazine and a spike bayonet. The MP18 was never actually fitted with a folding bayonet in real life, so this is probably treated as an &amp;quot;accessory&amp;quot; for multiple weapons in the game.]]&lt;br /&gt;
[[File:Bf1-mp18_2.jpg|thumb|none|600px|Aiming the MP18.]]&lt;br /&gt;
[[File:Bf1-mp18_3.jpg|thumb|none|600px|Reloading the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Standschütze Hellriegel 1915==&lt;br /&gt;
The [[Standschütze Hellriegel 1915]] Heavy Sub-Machine Gun appears in the Gamescom Trailer. Ingame, it is the Assault class's Level 10 unlock, and holds 60 rounds in the drum magazine.&lt;br /&gt;
[[File:Standschütze Hellriegel 1915.jpg|thumb|none|450px|Standschütze Hellriegel 1915 heavy submachine gun - 9mm Steyr]]&lt;br /&gt;
[[File:BF1 Gamescom Trailer Standschutzle Hellriegel 1915.jpg|thumb|none|600px|A soldier wildly firing his Standschütze Hellriegel, while not paying attention to where he's standing...]]&lt;br /&gt;
&lt;br /&gt;
==Villar-Perosa M1915==&lt;br /&gt;
A version of the [[Villar-Perosa M1915 SMG]] is available. It is the weapon of the Sentry Elite Class in the Italian Maps (Monte Grappa and Empire's Edge, including the campaign mission Avanti Savoia.) and can be picked up from crates spread around the maps. It is in similar style to the Bapty &amp;amp; Co. mock up made for the 1987 film [[The Sicilian]], with a Bren front grip, and an MG42 grip and trigger group. It has a smaller magazine than the MG08/15 at 50 rounds (both guns loaded), but it's blazing rate of fire of 1800 rounds per minute, makes it a shredder at close range.&lt;br /&gt;
[[File:Fake Villar Perosa from The Sicilian.jpg |thumb|none|450px|Fake Villar Persoa SMG used in the Sicilian. Photo from [http://www.longmountain.com/just-for-fun/movie-guns/TheSicilian/ Long Mountain Outfitters] web site ]]&lt;br /&gt;
[[File:BF1 Villar Perosa.jpg|thumb|none|600px|The Villar Perosa in action. Note the 25 round capacity, this is correct, but only because both barrels are loaded, both barrels firing the 25 round magazines at the same time.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Browning Auto-5==&lt;br /&gt;
The [[Browning Auto-5]] is one of the available shotguns for the Assault class. In-game it is known as the &amp;quot;12G Automatic&amp;quot;. Unlike the two other shotguns, the player character loads an extra round in the chamber. This was most likely done for balancing purposes.&lt;br /&gt;
[[File:RemingtonRiot11.jpg|thumb|none|500px|Browning Auto-5/Remington Model 11 in Riot Gun configuration - 12 gauge]]&lt;br /&gt;
[[File:Auto5BF1.jpg|thumb|none|600px|The &amp;quot;Extended&amp;quot; variant of the Browning Auto-5 in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 10A==&lt;br /&gt;
The [[Remington Model 10|Remington Model 10A]] is the first shotgun unlocked for the Assault class and is referred as the &amp;quot;Model 10-A&amp;quot;. It differs from the [[Winchester Model 1897]] for having a longer barrel of 23 inches, rather than 20 inches on the Model '97. It has a correct 6-round tube capacity in the game. &lt;br /&gt;
[[Image:Remington Model 10Anoheatshield.jpg|thumb|500px|none|World War I era Remington Model 10A &amp;quot;Trench Gun&amp;quot;]]&lt;br /&gt;
[[File:BF1_remington_trench_1.jpg|thumb|none|600px|The Model 10A shotgun lies in a weapon cage.]]&lt;br /&gt;
[[File:Model10ABF1.jpg|thumb|none|600px|Reloading on the &amp;quot;Slug&amp;quot; variant of the Model 10A. Note the experimental dot sight on it, this &lt;br /&gt;
kind of sight was only tested by the British in small quantities and only on the Lee-Enfield rifles of the era.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897==&lt;br /&gt;
The [[Winchester Model 1897|Winchester Model 1897 Trench Gun]] is one of the available shotguns for the Assault class under the name &amp;quot;M97 Trench Gun.&amp;quot; It correctly holds 5 rounds in the tube magazine and is also capable of being &amp;quot;slam-fired&amp;quot; in-game, just like in real life. However, unlike in previous ''Battlefield'' games, the player is unable to load a round in the chamber, unlike on the Browning Auto-5. This was most likely done for balancing purposes.&lt;br /&gt;
[[File:Winchester1897TrenchTakedown.jpg|thumb|none|500px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; - 12 gauge]]&lt;br /&gt;
[[File:bf1 colt trenchgun.jpg|thumb|none|500px|A special version of the Winchester Trench Gun as part of a promotional picture.]]&lt;br /&gt;
[[File:BF1_Winch_trench_1.jpg|thumb|none|600px|An Assault Gunner holds the Hellfighter Winchester Model 1897.]]&lt;br /&gt;
[[File:BF1_Winch_trench_2.jpg|thumb|none|600px|Aiming the shotgun.]]&lt;br /&gt;
[[File:BF1_Winch_trench_3.jpg|thumb|none|600px|Reloading a round.]]&lt;br /&gt;
[[File:M97TrenchGunBF1.jpg|thumb|none|600px|The &amp;quot;Backbored&amp;quot; variant of the Winchester M1897 Trench Gun in game. Note the heat shield on the weapon, which is not present on some variants of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Sawn-Off Double Barreled Shotgun==&lt;br /&gt;
The Tank Hunter Elite Class is armed with a [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawn-Off Double Barreled Shotgun]] as his sidearm. The same shotgun can be unlocked as a primary weapon for the Pilot and Tanker classes by reaching Rank 10 with the Tanker class.&lt;br /&gt;
[[File:Remington_SBS.jpg|thumb|none|400px|Remington Spartan Sawn-Off shotgun - 12 gauge]]&lt;br /&gt;
[[File:Shot (1).jpg|thumb|none|600px|The Tank Hunter holds the Sawn-Off Double Barreled Shotgun.]]&lt;br /&gt;
[[File:BF1_sawnoff_2.jpg|thumb|none|600px|Aiming the shotgun.]]&lt;br /&gt;
[[File:BF1_sawnoff_3.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Cei-Rigotti==&lt;br /&gt;
The [[Cei-Rigotti]], an obscure Italian select-fire rifle with a production run of around 100, is the first rifle available for the Medic class.&lt;br /&gt;
[[File:Cei-rigotti.jpg|thumb|none|500px|Cei-Rigotti - 6.5×52mm Mannlicher]]&lt;br /&gt;
[[File:Bf1-ceirigotti.jpg|thumb|none|600px|A German soldier holds the Cei-Rigotti rifle.]]&lt;br /&gt;
[[File:Bf1-ceirigotti2.jpg|thumb|none|600px|Aiming the rifle.]]&lt;br /&gt;
[[File:BF1_Ceirigottireloa.jpg|thumb|none|600px|A German soldier reloading the Cei-Rigotti with a en-bloc clip.]]&lt;br /&gt;
[[File: BF1 Ceirigotti.jpg|thumb|none|600px|A German soldier holding a Cei-Rigotti with the experimental British Lee-Enfield dot sight that appears on other weapons.]]&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield No.1 Mk.III*==&lt;br /&gt;
The [[Lee-Enfield No.1 Mk.III*]] rifle is available for the Scout class. A special engraved variant is available in the '''Lawrence of Arabia Pack''', included in the '''''Early Enlister Deluxe Edition'''''.&lt;br /&gt;
[[File:SMLE.jpg|thumb|none|500px|Lee-Enfield No.1 Mk.III* - .303 British. This was the main battle rifle of British and Commonwealth forces during the First World War.]]&lt;br /&gt;
[[File:bf1 smle 1.jpg|thumb|none|600px|British soldiers in trenches with Lee-Enfield No.1 Mk.III* rifles.]]&lt;br /&gt;
[[File:bf1 smle 2.jpg|thumb|none|600px|British Scout holds the SMLE.]]&lt;br /&gt;
[[File:bf1 smle 3.jpg|thumb|none|600px|Aiming the rifle.]]&lt;br /&gt;
[[File:bf1 smle 4.jpg|thumb|none|600px|Reloading a 5 round stripper clip.]]&lt;br /&gt;
[[File:BF1 Smle.jpg|thumb|none|600px|A Soldier holding a Lee-Enfield No.1 Mk.III* with experimental dot sight, originally designed for the Lee-Enfield but is a universal attachment for other weapons in the game. This kind of sight was only tested by the British in small quantities and only on the Lee-Enfield rifles of the era.]]&lt;br /&gt;
&lt;br /&gt;
==Luger Selbstlader Model 1906==&lt;br /&gt;
The prototype ''Luger Selbstlader Model 1906'' toggle-action self-loading rifle is available for the Medic at rank 10. &lt;br /&gt;
&lt;br /&gt;
==Martini-Henry==&lt;br /&gt;
The [[Martini-Henry]] is avalible for the Scout class in the game. It boasts itself as the highest damaging sniper rifle but only holds a single round.&lt;br /&gt;
[[Image:Martini-HenryMarkI(1871-1876).jpg|thumb|none|500px|Martini-Henry Mk. I (1871-1876) - .577-.450 caliber]]&lt;br /&gt;
 &lt;br /&gt;
==Mauser 1918 T-Gewehr==&lt;br /&gt;
The [[Mauser 1918 T-Gewehr]] can also be seen in the trailer and a Promotional picture. It is exclusive to the Tank Hunter battle pickup class, and is capable of dealing terrifying amounts of damage to vehicles and infantry alike, at the cost of a 1-shot capacity, a slow reload, and the rather understandable inability to use the weapon without the bipod deployed.&lt;br /&gt;
[[File:Tankgewehr1918.jpg|thumb|none|500px|Mauser 1918 T-Gewehr Anti-Tank Rifle - 13.2mm TuF]]&lt;br /&gt;
[[File:bf1 t1918 1.jpg|thumb|none|600px|A soldier charging with a Mauser 1918 T-Gewehr.]]&lt;br /&gt;
[[File:bf1 t1918 11.jpg|thumb|none|600px|A T-Gewehr in weapon box.]]&lt;br /&gt;
[[File:bf1 t1918 2.jpg|thumb|none|600px|Aiming the T-Gewehr.]]&lt;br /&gt;
[[File:bf1 t1918 3.jpg|thumb|none|600px|The T-Gewehr placed on a wall.]]&lt;br /&gt;
[[File:bf1 t1918 4.jpg|thumb|none|600px|Reloading a 13.2mm cartridge.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Gewehr 1898==&lt;br /&gt;
The [[Mauser Gewehr 1898]] is avalible for the Scout class. In &amp;quot;The Runner&amp;quot; campaign Ottoman soldiers use this rifles instead of accurate 1893 and [[Mauser_Rifle_Series#1903_Turkish_Mauser|1903 Mauser]] rifles. The ''Gewehr 98'' was delivered to the Ottomans only towards the end of the war. So the appear in the &amp;quot;Nothing is Written&amp;quot; missions is correctly.&lt;br /&gt;
[[File:Mauser g98.jpg|thumb|none|500px|Mauser Gewehr 1898 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:bf1 g98 1.jpg|thumb|none|600px|A Scout holds the Gewehr 1898.]]&lt;br /&gt;
[[File:bf1 g98 2.jpg|thumb|none|600px|Aiming the ''Lange Visier''.]]&lt;br /&gt;
[[File:bf1 g98 3.jpg|thumb|none|600px|Reloading a 5 round stripper clip.]]&lt;br /&gt;
[[File:Bf1-1989.jpg|thumb|none|600px|A Gewehr 1898 with a scope and a bipod in multiplayer footage.]]&lt;br /&gt;
[[Image:BF1-Gewehr1898.jpg|thumb|none|600px|Footage from the multiplayer pre-alpha preview of a Gewehr 1898 fitted with a bayonet and Warner &amp;amp; Swasey Model 1913 Prismatic Musket Scope, a 5.2x magnifier developed for the Springfield M1903.]]&lt;br /&gt;
 &lt;br /&gt;
==Mauser Selbstlader M1916==&lt;br /&gt;
The [[Mauser Selbstlader M1916]] appears as a primary weapon for the Medic class.&lt;br /&gt;
[[Image:Mauser1916Selbstlader.jpg|thumb|none|500px|Mauser Selbstlader M1916 - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mauserselbstlater1916bf1.jpg|thumb|none|600px|A German Soldier holding a Selbstlader with a bayonet.]]&lt;br /&gt;
[[Image:Mauserselbstlater1916bf1_1.jpg|thumb|none|600px|Aiming the Selbstlader.]]&lt;br /&gt;
[[Image:Mauserselbstlater1916bf1_3.jpg|thumb|none|600px|Reloading the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Mondragón Modelo 1908==&lt;br /&gt;
The [[Mondragón Rifle|Mondragón Modelo 1908]] is available for the Medic class. It appears with an experimental dot sight and a scope.&lt;br /&gt;
[[File:Mondragón rifle.jpg|thumb|none|500px|Mondragón Modelo 1908 semi-automatic rifle - 7x57mm Spanish Mauser]]&lt;br /&gt;
[[File:bf1-mondragon1.jpg|thumb|none|600px|A German soldier with the Mondragón rifle.]]&lt;br /&gt;
[[File:bf1-mondragon.jpg|thumb|none|600px|Aiming the Mondragón.]]&lt;br /&gt;
[[File:bf1-mondragon2.jpg|thumb|none|600px|Reloading a 5 round stripper clip.]]&lt;br /&gt;
[[File:BF1_Mondragon1.jpg|thumb|none|600px|A soldier holding a Mondragón with a scope.]]&lt;br /&gt;
&lt;br /&gt;
==Pieper Revolving Carbine==&lt;br /&gt;
The [[Pieper Revolving Carbine]] is an available primary weapon for the Pilot and Tank driver classes.&lt;br /&gt;
[[File:Pieper Revolving Rifle.JPG|thumb|none|500px|Pieper Revolving Rifle - 8mm Pieper]]&lt;br /&gt;
[[File:BF1 Pieper Idle.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[File:BF1 Pieper ADS.jpg|thumb|none|600px|Aim down sights]]&lt;br /&gt;
[[File:BF1 Pieper reload.jpg|thumb|none|600px|Reload]]&lt;br /&gt;
&lt;br /&gt;
==Placeholder Rifle==&lt;br /&gt;
Italian soldiers in the first trailer are seen with what appear to be ersatz [[Carcano Rifle Series|Carcano 1891 Cavalry Carbine]]s made out of the game's other rifle models. Since the soldiers are only seen briefly, the models are almost certainly placeholders for an actual Carcano model to be completed later.&lt;br /&gt;
[[Image:CarcanoM38CavCarbine.jpg|thumb|none|450px|Carcano M91/38 Cavalry Carbine with folded bayonet - 6.5x52mm]]&lt;br /&gt;
[[File:bf1 un 1.jpg|thumb|none|600px|Italian soldiers charging.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 8==&lt;br /&gt;
The [[Remington Model 8]] appears as the ''Autoloading 8.35''. It appears that two variants exist, a .35 Remington caliber with a fixed 5 round magazine and a .25 Remington caliber with a detachable 15 round magazine. &lt;br /&gt;
[[File:Remington_model_8.jpg‎|thumb|none|500px|Remington Model 8 - .30 Remington]]&lt;br /&gt;
[[File:Bf1 auto5.jpg|thumb|none|600px|The Remington Model 8 in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield M1903 Mk 1==&lt;br /&gt;
The [[M1903 Springfield|Springfield M1903 Mk 1]] is one of the available rifles for the scout class. The M1903 is the only bolt action rifle to not feature an &amp;quot;Infantry&amp;quot; (no attachments) option in multiplayer, instead having two scope options or the Pedersen Device. The basic, factory version of the rifle is, however usable in the Campaign's prologue mission, and seen in the hands of the Harlem Hellfighters protagonist who is playable in that mission as well as narrates introductions to subsequent missions.&lt;br /&gt;
[[File:M1903Mark1.jpg|thumb|none|500px|Springfield M1903 Mk 1 - .30-06]]&lt;br /&gt;
[[File:BF1 M1903 Idle.jpg|thumb|none|600px|Idle. Note that the user is holding the attached monopod like a foregrip]]&lt;br /&gt;
[[File:BF1 M1903 scope.jpg|thumb|none|600px|Aiming down the Warner &amp;amp; Swasey Scope, which was issued to several Springfield M1903s during WWI]]&lt;br /&gt;
[[File:BF1 M1903 empty reload.jpg|thumb|none|600px|Empty reload]]&lt;br /&gt;
[[File:BF1 M1903 mid-reload.jpg|thumb|none|600px|mid-reload. As with all bolt action rifles, the user blocks the ejecting round with his four fingers stretched over the chamber before loading rounds individually]]&lt;br /&gt;
&lt;br /&gt;
===Pedersen Device===&lt;br /&gt;
The [[M1903 Springfield|Springfield M1903 Mk 1]] fitted with the Pedersen Device is available in the game as a variant of the regular M1903 (M1903 Experimental). This device makes the weapon function as a semi-automatic rifle firing the experimental .30 Auto-Pistol round, which can be considered a mix between the .32 ACP and the WW2-era .30 Carbine. Production began in 1917 and it was officially adopted as ''US Automatic Pistol, Caliber .30, Model of 1918.'' However, the war ended before it saw combat usage; it would have been in use during the 1919 Spring Offensive.  If 'K' Bullets (armor-piercing rounds capable of damaging vehicles) are chosen as a gadget while using this variant, a unique animation plays when switching to 'K' Bullets, where the soldier removes the Pedersen device and replaces it with the original bolt of the 1903, turning the semi-automatic rifle into its original bolt-action form (and vice versa). It's worth noting that when using the original bolt with K-Bullets, the rifle is actually the no attachments setup that is otherwise unavailable in multiplayer, just without the ability to use standard rounds in a five-round magazine.&lt;br /&gt;
[[File:Pederson_Device.jpg|thumb|500px|none|M1903 Mk 1 Springfield fitted with the Pedersen Device - .30-18 Auto (also known as the 7.65×20mm Longue)]]&lt;br /&gt;
[[File:BF1 Pederson.jpg|thumb|none|600px|A Pedersen Device-fitted '03 Springfield rifle in the hands of an Ottoman soldier.]]&lt;br /&gt;
 &lt;br /&gt;
==Steyr Mannlicher M1895==&lt;br /&gt;
The [[Steyr Mannlicher M1895]] appears as a primary weapon for the Scout class. Note that the reloading of individual cartridges in reality doesn't work.&lt;br /&gt;
[[Image:Mannlicher-M1895-8x50.jpg|thumb|none|500px|Steyr Mannlicher M1895 - 8x50mmR Mannlicher]]&lt;br /&gt;
[[Image:Steyrm95bf1.jpg|thumb|none|600px|German soldier holding a Steyr Mannlicher M1895.]]&lt;br /&gt;
[[Image:Steyrm95bf1_2.jpg|thumb|none|600px|Aiming the Steyr Mannlicher.]]&lt;br /&gt;
[[Image:Steyrm95bf1_3.jpg|thumb|none|600px|Reloading the rifle.]] &lt;br /&gt;
[[Image:Steyrm95bf1_4.jpg|thumb|none|600px|The Steyr M1895 with a Model 1913 Prismatic Musket Scope.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Mannlicher M1895 Stutzen==&lt;br /&gt;
The short version of the [[Steyr Mannlicher M1895]] is also available, equipped with a magnifying sight. It was actually called Repertier-Stutzen M1895. The photo below is the post war rechambered and modified version of the 1930s and should be replaced with the correct version.&lt;br /&gt;
[[File:SteyrM95Short.jpg‎|thumb|none|475px|Steyr M1895 Short Rifle (M1930 Conversion) - 8x56mmR Mannlicher]]&lt;br /&gt;
[[File:BF1 M95 Idle.jpg|thumb|none|600px|Idle. Note the experimental magnifying sight, which was used on some Lee-Enfield rifles during WWI.]]&lt;br /&gt;
[[File:BF1 M95 ADS.jpg|thumb|none|600px|Aiming down the magnifying sight on the Stutzen M1895.]]&lt;br /&gt;
[[File:BF1 M95 empty reload.jpg|thumb|none|600px|Empty-reload]]&lt;br /&gt;
[[File:BF1 M95 mid reload.jpg|thumb|none|600px|mid-reload. Note the en-bloc clip when ejected still has five rounds even if the magazine is partially loaded. This is, however, a major improvement over earlier builds of the game, where the player was able to reload the gun with single rounds when partly loaded, which is mechanically impossible for this rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1895 (Russian Contract)==&lt;br /&gt;
The [[Winchester Model 1895]] appears as the &amp;quot;Russian 1895&amp;quot;  and a primary weapon for the Scout and Calvary classes in multiplayer. Three variants are available one of which modifies the weapon in .30-40 Krag ammunition, reducing the damage profile over range in exchange for greater close range effectiveness such as lower recoil and faster rate of fire. &lt;br /&gt;
[[File:Russian.jpg|thumb|none|500px|Winchester Model 1895 made under contract for the Russian Army - 7.62x54mmR]]&lt;br /&gt;
[[File:BF1 M1895 Idle.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[File:BF1 M1895 ADS.jpg|thumb|none|600px|Aim down sights]]&lt;br /&gt;
[[File:M1895 empty reload.jpg|thumb|none|600px|Empty reload]]&lt;br /&gt;
[[File:BF1 M1895 mid-reload.jpg|thumb|none|600px|mid-reload]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1907==&lt;br /&gt;
The [[Winchester Model 1907]] appears to be a weapon for the Medic class. In early builds of the game, its magazine used the 10-rounder model despite holding 20 rounds, but this was since corrected to its proper (and hilarious) length. One is also shown with one fitted with a bayonet and [[Thompson]] submachine gun foregrip, a modification made in real life by members of John Dillinger's gang, though it is not known to have been done to any French military rifle. Of the two attachment presets available in the game, one is semi-automatic only while the other is select-fire; French M1907s were often converted to select-fire.&lt;br /&gt;
[[Image:Winchester Model 1907.jpg|450px|thumb|none|Winchester Model 1907 - .351 Winchester]]&lt;br /&gt;
[[Image:WinchesterModel1907French.jpg|450px|thumb|none|French Winchester Model 1907 with Lee-Navy bayonet and 20-round magazine for comparison- .351 Winchester]]&lt;br /&gt;
[[Image:BF1-M1907-1.jpg|thumb|none|600px|A Medic character holds a Winchester Model 1907 with a bayonet.]]&lt;br /&gt;
[[Image:BF1-M1907-3.jpg|thumb|none|600px|Aiming the Winchester.]]&lt;br /&gt;
[[Image:BF1-M1907-2.jpg|thumb|none|600px|Reloading the M1907.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Bergmann MG 15nA==&lt;br /&gt;
The [[Bergmann MG 15nA]] is the only belt-fed machine gun in game available to the Support class.&lt;br /&gt;
[[File:Bergmannmg15.jpg‎|thumb|none|500px|Bergmann MG 15nA light machine gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:Bf1 mg15na.jpg‎|thumb|none|600px|A German soldier holds a MG 15nA.]]&lt;br /&gt;
[[File:Bf1 mg15na_aim.jpg‎|thumb|none|600px|Aiming the Bergmann.]]&lt;br /&gt;
[[File:Bf1 mg15na 2.jpg‎|thumb|none|600px|A German soldier reloading an MG 15nA.]]&lt;br /&gt;
[[File:Bf1 mg15na 3.jpg‎|thumb|none|600px|A soldier holds an MG 15nA equipped with a ZF12, a German machine gun optic designed for the MG08.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle M1918==&lt;br /&gt;
The World War I version of the [[Browning Automatic Rifle]] is available to the Support class in game, and is set to the higher of the 2 rate of fire options for the weapon, 600 RPM. The HUD icon appears to be equipped with the World War II-era hinged bipod at the end of the weapon.&lt;br /&gt;
[[Image:BARearlymodel.jpg|thumb|500px|none|M1918 Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[File:BF1 BAR Idle.jpg|thumb|none|600px|Idle]]&lt;br /&gt;
[[File:BAR ADS.jpg|thumb|none|600px|Aiming down sights]]&lt;br /&gt;
[[File:BF1 BAR reload.jpg|thumb|none|600px|Reload. Note the vertical grip, as this is the BAR Trench variant]]&lt;br /&gt;
&lt;br /&gt;
==Hotchkiss Mk.I==&lt;br /&gt;
The [[Hotchkiss M1909|Hotchkiss Mk.I]] light machine gun is one of the first Support class weapons, labeled as the &amp;quot;M1909 Benet-Mercie.&amp;quot; The reloading animation for the non-empty reload is inaccurate.&lt;br /&gt;
[[File:Hotchkiss.jpg|thumb|none|450px|Hotchkiss Mk.I - .303 British]]&lt;br /&gt;
[[File:bf1-m1909hotchikiss.jpg|thumb|none|600px|A soldier shooting a Hotchkiss Mk.I light machine gun.]]&lt;br /&gt;
[[File:bf1-m1909hotchikiss1.jpg|thumb|none|600px|Aiming the light machine gun.]]&lt;br /&gt;
[[File:bf1-m1909hotchikiss2.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Huot Automatic Rifle==&lt;br /&gt;
The [[Huot Automatic Rifle]] is available for the Support class. One gun for each class requires reaching max level with the class (Level 10), whereas every other gun and variant is unlocked by Level 3; the Huot is the Support's Level 10 gun.&lt;br /&gt;
[[File:Huot Automatic Rifle.jpg|thumb|none|500px|Huot Automatic Rifle - .303 British]]&lt;br /&gt;
[[File:HuotAutomaticBF1.jpg|thumb|none|600px|Reloading the Huot Automatic.]]&lt;br /&gt;
 &lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
The [[Lewis Gun]] is the first light machine gun available to the Support class. It's loaded with both a 47 and 97 pan drum magazine, although it appears there is no difference in the different magazines. &lt;br /&gt;
[[File:Lewis gun.JPG|thumb|none|500px|Lewis Gun - .303 British]]&lt;br /&gt;
[[File:bf1 lewis 1.jpg|thumb|none|600px|The Lewis Gun in-game.]]&lt;br /&gt;
[[File:bf1 lewis 2.jpg|thumb|none|600px|Aiming the Lewis.]]&lt;br /&gt;
[[File:bf1 lewis 3.jpg|thumb|none|600px|Reloading the Lewis.]]&lt;br /&gt;
&lt;br /&gt;
==Madsen M1902==&lt;br /&gt;
The [[Madsen machine gun|Madsen M1902]] is a Danish light machine gun and is the first light machine gun unlocked for the Support class.&lt;br /&gt;
[[File:MadsenGun1.jpg|thumb|none|450px|Madsen Light Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:Bf1-madsen_1.jpg|thumb|none|600px|A Support gunner holds the Madsen MG.]]&lt;br /&gt;
[[File:Bf1-madsen3.jpg|thumb|none|600px|Aiming the Madsen.]]&lt;br /&gt;
[[File:Bf1-madsen2.jpg|thumb|none|600px|Reloading the machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Maxim MG08/15==&lt;br /&gt;
The [[Maxim MG08/15]] is available to one of the &amp;quot;Elite Classes.&amp;quot; The soldier is also equipped with Arditi soldier armor and is only capable of hipfire. The weapon has exceptional recoil and weapon spread when fired initially but longer continous bursts allow the weapon to settle having a more consistant accuracy of fire providing the player is not moving; crouching assists with this mechanic by making the length of a burst required for the recoil to settle down far shorter. &lt;br /&gt;
[[Image:Maxim MG08-15.jpg|thumb|none|450px|Maxim MG08/15 - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:BF1_MG08-15_1.jpg|thumb|none|600px|The maxim lies in a weapon cage.]]&lt;br /&gt;
[[Image:BF1_MG08-15_2.jpg|thumb|none|600px|Holding the heavy machine gun.]]&lt;br /&gt;
[[Image:BF1_MG08-15_3.jpg|thumb|none|600px|Reloading a 200 rounds magazine.]]&lt;br /&gt;
&lt;br /&gt;
=Flamethrowers= &lt;br /&gt;
&lt;br /&gt;
==Wechselapparat M1917==&lt;br /&gt;
The [[Flammenwerfer M.16#Wechselapparat M1917|Wechselapparat M1917]] is seen in the hands of an Italian soldier and is fired by a German soldier. It is the an available battle pickup class; disappointingly, it goes by the shorter name &amp;quot;Wex&amp;quot; rather than the full &amp;quot;Wechselapparat&amp;quot; moniker, depriving us all of the opportunity to watch people unfamiliar with German pronunciations stumble over the name.&lt;br /&gt;
[[File:Wex flam.jpg|thumb|none|400px|Wechselapparat ''Wex'' M1917.]]&lt;br /&gt;
[[File:bf1 wex 1.jpg|thumb|none|600px|The ''Wechselapparat'' lies in a weapon cage..]]&lt;br /&gt;
[[File:bf1 wex 3.jpg|thumb|none|600px|An American soldier holds the ''Wex''.]]&lt;br /&gt;
[[File:bf1 wex 2.jpg|thumb|none|600px|German soldier fires his Wex in the first Trailer.]]&lt;br /&gt;
[[File:bf1 wex 4.jpg|thumb|none|600px|Another American soldier holds the Flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==1.59-inch Breech-Loading Vickers Q.F. Gun, Mk II==&lt;br /&gt;
&lt;br /&gt;
The 1.59-inch Breech-Loading Vickers Q.F. Gun Mk II, a rather obscure weapon designed for attacking enemy fortifications and quickly replaced in infantry use by the [[Stokes Trench Mortar]], is a deployable weapon for the Assault class, similar to the rocket and missile launchers of previous games. It is referred to in the game as the &amp;quot;AT Rocket Gun,&amp;quot; which is an error not entirely of the developers' making: due to the two flames emitted from holes in the base of incendiary shells for the aircraft-mounted version, it was popularly known as the &amp;quot;Vickers-Crayford Rocket Gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:1.59-inch Crayford gun photograph.jpg|thumb|none|400px|1.59-inch Breech-Loading Vickers Q.F. Gun, Mk II - 1.59 in (40 mm)]]&lt;br /&gt;
[[Image:Bf1 unk mg.jpg|600px|thumb|none|The Vickers Q.F. Gun, with its mounting deployed on a wall.]]&lt;br /&gt;
[[Image:Bf1_cray1.jpg|600px|thumb|none|Aiming the Vickers Q.F. Gun.]]&lt;br /&gt;
[[Image:Bf1_cray2.jpg|600px|thumb|none|Loading a new round.]]&lt;br /&gt;
&lt;br /&gt;
==Cupe Grenade Launcher==&lt;br /&gt;
The Medic class can be equipped with British Cupe Grenade Launchers with rifle grenades.&lt;br /&gt;
[[Image:Bf1_riflegre.jpg|600px|thumb|none|The Grenade Launcher mounted on a [[Winchester Model 1907]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
  &lt;br /&gt;
==Flachmine 17==&lt;br /&gt;
The German Flachmine 17 Anti-Tank mine is available for the Assault class.&lt;br /&gt;
[[File:bf1 flach1.jpg|thumb|none|600px|The Flachmine 17 ingame.]]&lt;br /&gt;
&lt;br /&gt;
==Geballte Ladung==&lt;br /&gt;
The [[Model 24 Stielhandgranate|Geballte Ladung]] appears as a weapon used by the Assault class (referred to as the &amp;quot;Anti-Tank Grenade&amp;quot;). Note that is the model for the anachronistic [[Model 24 Stielhandgranate]] instead of the accurate [[Model 16 Stielhandgranate|Model 16]] or the [[Model 17 Stielhandgranate|Model 17]].&lt;br /&gt;
[[File:M24 geballte ladung.jpg|thumb|none|200px|Model 24 &amp;quot;Geballte Ladung&amp;quot; (&amp;quot;Bundled Charge&amp;quot;)]]&lt;br /&gt;
[[File:bf1 geballte 1.jpg|thumb|none|600px|An Italian soldier with a Geballte Ladung.]]&lt;br /&gt;
[[File:Bf1-Grenade.jpg|thumb|none|600px|A soldier holding a Model 24 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Jam Tin Grenade==&lt;br /&gt;
The Jam Tin Grenade is used by the player who destroys the radar in the Rush mode.&lt;br /&gt;
[[File:Gws-jamtinbomb.jpg|thumb|none|300px|Jam Tin Grenade]]&lt;br /&gt;
&lt;br /&gt;
==Mk.V CN Gas Grenade==&lt;br /&gt;
The American Mk.V CN Gas Grenade appears as the &amp;quot;Gas Grenade''.&lt;br /&gt;
[[File:bf1_gas_1.jpg|thumb|none|600px|The Mk.V ingame.]]&lt;br /&gt;
&lt;br /&gt;
==Mills Bomb==&lt;br /&gt;
The [[Mills Bomb]] is the common grenade for the British Empire. Appears as the &amp;quot;Frag Grenade&amp;quot;.&lt;br /&gt;
[[File:Mills Bomb SGM-1.jpg|thumb|none|200px|No. 36M Mk.I &amp;quot;Mills Bomb&amp;quot; High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
[[File:bf1_mills_1.jpg|thumb|none|600px|A British soldier throws a Mills Bomb.]]&lt;br /&gt;
&lt;br /&gt;
==Model 15 Diskushandgranate==&lt;br /&gt;
The Diskushandgranate appears as the &amp;quot;Impact Grenade&amp;quot;.&lt;br /&gt;
[[File:Disc grenade 1914 called 'Turtle' grenade.jpg|thumb|none|250px|Model 15 Diskushandgranate.]]&lt;br /&gt;
[[File:bf1_m15diskus_1.jpg|thumb|none|300px|The M1915 &amp;quot;Turtle&amp;quot; disk grenade in the menu.]]&lt;br /&gt;
[[File:bf1_m15_1.jpg|thumb|none|600px|A German soldier throws the ''Diskushandgranate''.]]&lt;br /&gt;
&lt;br /&gt;
==Model 17 Eierhandgranate==&lt;br /&gt;
The [[Model 17 Eierhandgranate]] appears as the &amp;quot;Mini Grenade&amp;quot;.&lt;br /&gt;
[[File:M17-Ehg.jpg|thumb|none|120px|Model 17 Eierhandgranate.]]&lt;br /&gt;
[[File:bf1_m17_ei_1.jpg|thumb|none|300px|The Eierhandgranate in the menu.]]&lt;br /&gt;
[[File:bf1_m17_1.jpg|thumb|none|600px|The ''Eierhandgranate'' inagme.]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
The anachronistic [[Model 24 Stielhandgranate]] is the standard grenade for the Central Powers ingame. Appears as the &amp;quot;Stick Grenade&amp;quot;.&lt;br /&gt;
[[File:M24handgrenade.JPG|thumb|none|350px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; high-explosive fragmentation hand grenade]]&lt;br /&gt;
[[File:bf1_m24_1.jpg|thumb|none|600px|A German Medic throws a ''Stielhandgranate''.]]&lt;br /&gt;
&lt;br /&gt;
==No. 2 Mk II Hale Grenade==&lt;br /&gt;
The British No. 2 Mk II Hale Grenade appears as the ''Light Anti-Tank Grenade''.&lt;br /&gt;
&lt;br /&gt;
==No.27 Smoke Grenade==&lt;br /&gt;
British No.27 smoke grenade appears as the ''Incendiary Grenade''.&lt;br /&gt;
[[Image:No27 smoke grenade.jpg|thumb|none|200px|British No.27 smoke grenade]]&lt;br /&gt;
[[File:bf1_n027_1.jpg|thumb|none|600px|The No.27 grenade is thrown by the player.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
==7.7 cm Feldkanone 96 n.A.==&lt;br /&gt;
&lt;br /&gt;
During the second gameplay trailer, one player character is seen manning a 7.7cm Feldkanone 96 n.A., followed by the POV player character taking control of one and using it to shoot a British Mark V &amp;quot;male&amp;quot; tank. More Feldkanones are seen around control points in multiplayer footage.&lt;br /&gt;
&lt;br /&gt;
[[File:800px-7.7 cm Feldkanone 16 IMG 6414b.jpg|thumb|none|400px|7.7 cm Feldkanone 96 neuer Art - 77mm]]&lt;br /&gt;
[[File:bf1 fieldcannon 1.jpg|thumb|none|600px|An Entente soldier fires the Feldkanone. The gun would normally require a crew of five. Granted, this is somewhat justified by the agonizingly slow reload, but not where the limitless supply of shells is supposed to be hiding.]]&lt;br /&gt;
[[File:bf1 fieldcannon 2.jpg|thumb|none|600px|Loading a shell.]]&lt;br /&gt;
[[Image:BF1-Feldcanone-1.jpg|thumb|none|600px|A Feldkanone with camouflage.]]&lt;br /&gt;
&lt;br /&gt;
==21 cm Mörser 16==&lt;br /&gt;
&lt;br /&gt;
Fixed 21cm Mörser 16 heavy howitzers are seen in preview trailers and around base areas in the multiplayer footage. In the E3 2016 multiplayer footage the teams did not seem to be using them, implying that whatever mechanics they are to use have not been implemented yet.&lt;br /&gt;
&lt;br /&gt;
[[File:21-cm-Mörser 16.jpg|thumb|none|400px|Langer 21 cm Mörser Model 16, displayed at the Finnish Artillery Museum in Hämeenlinna - 210mm]]&lt;br /&gt;
[[File:bf1 mörser 01.jpg|thumb|none|600px|A Mörser is prepared by an Entente soldier.]]&lt;br /&gt;
[[File:bf1 mörser 1.jpg|thumb|none|600px|3 Mörsers seen in the first Trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Becker Type M2 20mm==&lt;br /&gt;
[[Becker machine gun|Becker Type M2 20mm]] is seen in multiplayer footage mounted on Zeppelins and Bomber Aircraft. It is also mounted on boats in the game.&lt;br /&gt;
[[File:Becker Type M2.jpg|thumb|none|450px|Becker Type M2 - 20mm]]&lt;br /&gt;
[[File:Bf1-madsen.jpg|thumb|none|600px|A Becker Type M2 20mm Auto-Cannon that is mounted on a German Gotha Bomber.]]&lt;br /&gt;
&lt;br /&gt;
==Granatenwerfer 16==&lt;br /&gt;
A Granatenwerfer 16 is available as a gadget for the Support class and comes with two variants, an Airburst version ideal for Infantry but dealing minimal damage to vehicles and a High Explosive (HE) variant ideal for enemy armor but dealing less splash damage to infantry. &lt;br /&gt;
[[File:Granatenwerfer 16.jpg|thumb|none|300px|Granatenwerfer 16]]&lt;br /&gt;
[[File:bf1 grf16 1.jpg|thumb|none|600px|The Granatenwerfer 16 ingame.]]&lt;br /&gt;
&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
The British Mark V tank incorrectly has a [[Lewis Gun]] mounted on the bow, which can be used by the driver; in real life, there would be a separate gunner for the machine gun mounted here. Lewis guns were mounted on previous Marks of British tank, but the Mark V used Hotchkiss guns instead. Mark V tanks seem to be used by both sides, which is actually accurate; huge numbers of tanks were abandoned following failed advances and pressed back into service with German forces.&lt;br /&gt;
&lt;br /&gt;
[[File:Lewis gun.JPG|thumb|none|500px|Lewis Gun - .303 British]]&lt;br /&gt;
[[Image:BF1-Lewis-3.jpg|thumb|none|600px|A German soldier leaps dramatically into his pilfered Mark V tank, showing the pan magazine of the bow-mounted Lewis gun.]]&lt;br /&gt;
[[Image:BF1-Lewis-2.jpg|thumb|none|600px|View from the bow-mounted Lewis.]]&lt;br /&gt;
&lt;br /&gt;
==Lewis Mk II Aircraft MG==&lt;br /&gt;
[[Lewis Gun|Lewis Mk II Aircraft MG]]s are mounted on British planes.&lt;br /&gt;
[[File:Rafmachinegunlewis3.jpg|thumb|none|500px|Lewis Mk II Aircraft MG - .303 British]]&lt;br /&gt;
[[File:bf1 lewisair.jpg|thumb|none|600px|The Lewis Mk II ingame.]]&lt;br /&gt;
[[File:bf1 lewisair 1.jpg|thumb|none|600px|The gunner of a Bristol F.2  biplane using a Lewis Mk II Aircraft MG.]]&lt;br /&gt;
[[File:bf1 lewisair2.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
&lt;br /&gt;
==LMG 08/15==&lt;br /&gt;
[[Maxim|LMG 08/15]] machine guns are mounted on a German Fokker Dr.I triplane.&lt;br /&gt;
[[File:lmg08-15 air.jpg|thumb|none|500px|LMG 08/15 Air-Cooled - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:bf1 lmg0815 1.jpg|thumb|none|600px|A German pilot fires the LMG 08/15.]]&lt;br /&gt;
[[File:Bf1-lmg08.jpg|thumb|none|600px|A German pilot fires dual LMG 08/15 machine guns.]]&lt;br /&gt;
&lt;br /&gt;
==Maxim Gun==&lt;br /&gt;
&lt;br /&gt;
Fixed [[Maxim]] machine guns can be found around maps seen in the multiplayer pre-alpha. These are shown fitted with a Russian-style ribbed water jacket. A similar Maxim is seen mounted in a cupola on top of the British airship, which is actually a German P-Class Zeppelin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Maxim1910.jpg|thumb|none|450px|Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF1-Maxim-0.jpg|thumb|none|600px|A Maxim gun on the Battlefield.]]&lt;br /&gt;
[[Image:BF1-Maxim-1.jpg|thumb|none|600px|A German soldier mans a Maxim near his base.]]&lt;br /&gt;
[[Image:BF1-Maxim-2.jpg|thumb|none|600px|A British soldier spawns on top of the Zeppelin, the E prompt showing he is already trying to jump out of it in a rather ill-advised fashion.]]&lt;br /&gt;
&lt;br /&gt;
==Maxim MG08==&lt;br /&gt;
 &lt;br /&gt;
The German A7V tank is equipped with a 57mm main gun and a number of [[Maxim MG08]] machine guns that can be used by the crew. As with the Mark V, the A7V is shown being used by both sides, which is a little less likely since only 20 were built and the British and French already had tanks that were superior to them.&lt;br /&gt;
&lt;br /&gt;
[[Image:MaximMG08.jpg|thumb|none|400px|Maxim MG08 on 'sledge' mount - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:BF1-MG08-1.jpg|thumb|none|600px|A A7V in &amp;quot;Mephisto&amp;quot; optic with 2 rear-mounted MG08 machine guns.]]&lt;br /&gt;
&lt;br /&gt;
==Maxim QF 1 Pounder &amp;quot;Pom-Pom&amp;quot;==&lt;br /&gt;
Maxim QF 1 Pounders appear in certain fixed locations on maps.&lt;br /&gt;
[[Image:QF 1 Pounder.jpg|thumb|none|400px|Maxim-Nordenfelt QF Mk II 1-pounder Pom-Pom gun at the Imperial War Museum, London - 37x94mm R]]&lt;br /&gt;
[[File:bf1 maximqf1.jpg|thumb|none|600px|A Maxim QF 1 Pounder on the Battlefield.]]&lt;br /&gt;
[[File:bf1 maximqf1 1.jpg|thumb|none|600px|Manning the Maxim-Nordenfelt.]]&lt;br /&gt;
&lt;br /&gt;
==Parabellum MG14==&lt;br /&gt;
[[Parabellum MG14]]s are mounted on Halbterstadt and Gotha planes. In the last mission of &amp;quot;Friends in high places&amp;quot; the German Zeppelin is armed with a pair of them.&lt;br /&gt;
[[File:Parabellum MG14.jpg|thumb|none|500px|Parabellum MG14 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:bf1 paramg.jpg|thumb|none|600px|The MG14 mounted on a Halberstadt.]]&lt;br /&gt;
[[File:bf1 paramg 1.jpg|thumb|none|600px|Manning the MG.]]&lt;br /&gt;
[[File:bf1 paramg 2.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
&lt;br /&gt;
==Vickers Mk 1==&lt;br /&gt;
[[Vickers MK1 Machine Gun|Vickers Mk 1 Machine Gun]]s are mounted on British Pattern 1914 Rolls-Royce Armoured &amp;lt;!--With a u, it's their actual name--&amp;gt; Cars.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vickers gun.JPG|thumb|none|350px|Vickers gun with ribbed water jacket - .303 British]]&lt;br /&gt;
[[File:bf1 Vickers 1.jpg|thumb|none|600px|The Vickers Mk 1 on the Armoured Car. These vehicles were an armored body placed on a repurposed Rolls-Royce Silver Ghost chassis.]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;3&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;''[[Battlefield]]'' Franchise&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Main series'''||style=&amp;quot;padding-left: 1em&amp;quot; width=&amp;quot;550&amp;quot;|''[[Battlefield: 1942]]'' (2002){{@}}''[[Battlefield: Vietnam]]'' (2004){{@}}''[[Battlefield 2]]'' (2005){{@}}''[[Battlefield 3]]'' (2011){{@}}''[[Battlefield 4]]'' (2013) {{@}}'''''Battlefield 1''''' (2016)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Bad Company Series'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Battlefield: Bad Company]]'' (2008){{@}}''[[Battlefield: Bad Company 2]]'' (2010)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Spin-Offs'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Battlefield: 1943]]'' (2009){{@}}''[[Battlefield Hardline]]'' (2014)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Third-Party Modifications'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Battlefield: 1918]]'' (2003){{@}}''[[Forgotten Hope]]'' (2003){{@}}''[[Desert Combat]]'' (2003){{@}}''[[Forgotten Hope 2]]'' (2005){{@}}''[[Project Reality]]'' (2005){{@}}''[[Project Reality: Falklands]]'' (2012){{@}}''[[Project Reality: Vietnam]]'' (2012){{@}}''[[Project Reality: Normandy]]'' (2013)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;150&amp;quot;|'''Free-to-Play'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Battlefield Heroes]]'' (2009){{@}}''[[Battlefield Play4Free]]'' (2011)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Dead_or_Alive_(VG)&amp;diff=952391</id>
		<title>Talk:Dead or Alive (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Dead_or_Alive_(VG)&amp;diff=952391"/>
		<updated>2015-08-23T10:32:42Z</updated>

		<summary type="html">&lt;p&gt;Phil: endings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== to do ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=yWPDZLSbTs0] [https://www.youtube.com/watch?v=o8DssZQtYxU] [https://www.youtube.com/watch?v=EIflpDC6qLk] - someone who is better at me than identifying guns, there are a bunch in these ending movies. --[[User:Phil|Phil]] ([[User talk:Phil|talk]]) 06:32, 23 August 2015 (EDT)&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor_(1999)&amp;diff=890666</id>
		<title>Medal of Honor (1999)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor_(1999)&amp;diff=890666"/>
		<updated>2015-02-11T18:13:57Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MOH99.jpg|thumb|right|300px|''Medal of Honor'' (1999)]]&lt;br /&gt;
&lt;br /&gt;
''Medal of Honor'' is a 1999 FPS videogame released for the Playstation.  It follows the exploits of Jimmy Patterson, an Army lieutenant recruited into the OSS.  The videogame received input from ''[[Saving Private Ryan]]'' director [[Steven Spielberg]]  as well as from noted military technical advisor [[Dale Dye]].  It was the first game in the best selling Medal of Honor series. &lt;br /&gt;
''NOTE: for the 2010 game of the same name, see ''[[Medal of Honor (2010)]]''.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Medal of Honor'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#M1911A1|M1911A1]] is used by Patterson in some levels&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|300px|none|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:MOH99 01.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== Walther P38 ==&lt;br /&gt;
A Walther P38 can be obtained in Mission 3, Scuttle Das Boot U-4901.  It is only used in Mission 3 and cannot be used in multiplayer.&lt;br /&gt;
[[Image:P38Black.jpg|thumb|none|400px|Walther P38 with black grips - 9mm]]&lt;br /&gt;
&lt;br /&gt;
== High Standard HDM ==&lt;br /&gt;
&lt;br /&gt;
A High Standard HDM pistol is used in the two undercover missions in game; Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3).&lt;br /&gt;
[[File:Hi-Standard-HD-Silenced.jpg|thumb|none|400px|High Standard HDM with integrated silencer - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is also one of the guns available.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|350px|M1 Garand .30-06 service rifle]]&lt;br /&gt;
[[Image:medalscreen003.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== Springfield M1903 ==&lt;br /&gt;
&lt;br /&gt;
Appears in the game in mission 2 &amp;amp; 3&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|Springfield M1903 Sniper Rifle - .30-06]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
&lt;br /&gt;
The [[Karabiner 98k]] rifle is used as the standard-issue infantry rifle of German forces.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|350px|Karabiner 98k 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:tur3.jpg|thumb|none|350px|Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1897 ==&lt;br /&gt;
&lt;br /&gt;
The militarized version of the [[Winchester Model 1897]] shotgun appears in numerous levels.&lt;br /&gt;
[[Image:1897.jpg|thumb|none|350px|Winchester Model 1897 12 gauge militarized]]&lt;br /&gt;
[[Image:MOH99 02.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== MP40 SMG ==&lt;br /&gt;
&lt;br /&gt;
The [[MP40|MP40 SMG]] is used by German forces and can be picked up by Patterson.&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|350px|MP40 9x19mm]]&lt;br /&gt;
[[Image:MOH99 04.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
== M1A1 Thompson ==&lt;br /&gt;
&lt;br /&gt;
The [[Thompson Submachine Gun#M1A1 Thompson|M1A1 Thompson]] appears in the game, in mission 4 and 6. The version used in the game is the 20-round magazine Thompson&lt;br /&gt;
[[Image:M1A1 20Round.jpg|thumb|none|450px|M1A1 Thompson 20 Rounds .45 ACP]]&lt;br /&gt;
[[Image:MOH99 05.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Browning Automatic Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Automatic Rifle]] is also available in Missions 5 and 7. Interestingly, it uses SMG rounds.&lt;br /&gt;
[[Image:BAR.jpg|thumb|350px|none|Browning Automatic Rifle .30-06]]&lt;br /&gt;
[[Image:MOH99 03.jpg|thumb|none|300px]]&lt;br /&gt;
&lt;br /&gt;
=Rocket Launchers=&lt;br /&gt;
&lt;br /&gt;
==Panzershreck==&lt;br /&gt;
Enemies start using Panzershrecks against you starting in the last level of Mission 5.&lt;br /&gt;
&lt;br /&gt;
==Bazooka==&lt;br /&gt;
Useable in Missions 6 and 7.&lt;br /&gt;
&lt;br /&gt;
{{Medal of Honor Series}} &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:Steven Spielberg]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=852044</id>
		<title>Dead or Alive (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=852044"/>
		<updated>2014-09-20T14:35:28Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* Desert Eagle */  doa2hc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
[[File:DOA4.jpg|thumb|right|300px|''Dead or Alive 4'' (2005)]] &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the ''Dead or Alive'' series of videogames'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== M1911 ==&lt;br /&gt;
&lt;br /&gt;
Helena uses what looks to be a polymer-framed pistol to threaten Kasumi in Kasumi's Dead or Alive 4 storyline. Most likely a SVI/STI&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa4k1.PNG‎|thumb|400px|none]]&lt;br /&gt;
[[Image:Doa4k2.PNG‎|thumb|400px|none]]&lt;br /&gt;
[[Image:Doa4k3.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified suppressed pistol ==&lt;br /&gt;
&lt;br /&gt;
Bayman readies and holsters an unidentified pistol with a suppressor in his Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa3un.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92 ==&lt;br /&gt;
&lt;br /&gt;
A [[Beretta 92]] is seen lying on a table in Bayman's Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doab92.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Single Action Army ==&lt;br /&gt;
&lt;br /&gt;
Tina wears a &amp;quot;double rig&amp;quot; with what appear to be comically oversized Colt [[Single Action Army]] revolvers as part of her &amp;quot;Canopus&amp;quot; bikini.&lt;br /&gt;
[[File:ColtSAA2ndGenNickel.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Tinacanopus1.jpg|thumb|400px|none|A &amp;quot;double rig&amp;quot; with what appear to be comically oversized Colt [[Single Action Army]] revolvers as part of her &amp;quot;Canopus&amp;quot; bikini.]]&lt;br /&gt;
[[Image:Tinacanopus2.jpg|thumb|400px|none|The canopus looks better on Tina.]]&lt;br /&gt;
[[Image:Tinacanopus3.jpg|thumb|400px|none|A better shot of &amp;quot;the guns&amp;quot;, though they aren't very detailed.]]&lt;br /&gt;
&lt;br /&gt;
Additionally, the Single Action Army appears as the gifts &amp;quot;Gold Revolver&amp;quot; and &amp;quot;Silver Revolver&amp;quot; in Dead or Alive Xtreme Beach Volleyball and are favored by Tina and Christie.&lt;br /&gt;
[[Image:DOAXRevolver.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The Desert Eagle appears as the gifts &amp;quot;Pistol&amp;quot; and &amp;quot;Pistol (Black)&amp;quot; in Dead or Alive Xtreme Beach Volleyball and are favored by Tina and Christie.&lt;br /&gt;
[[File:DOAXBVPistol.jpg|thumb+400px|none]]&lt;br /&gt;
&lt;br /&gt;
It additionally appears in the bonus gallery of Dead or Alive 2: Hardcore as the gun being posed with Tina.&lt;br /&gt;
&lt;br /&gt;
[[File:Doa2tina1.jpg|thumb|400px|none]]&lt;br /&gt;
[[File:Doa2tina2.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
The Steyr TMP appears as the gift &amp;quot;Sub-Machine Gun&amp;quot; in Dead or Alive Xtreme Beach Volleyball and is favored by Tina and Christie.&lt;br /&gt;
[[File:DOAXSub-machineGun.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Doa2tina2.jpg&amp;diff=852043</id>
		<title>File:Doa2tina2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Doa2tina2.jpg&amp;diff=852043"/>
		<updated>2014-09-20T14:31:34Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Doa2tina1.jpg&amp;diff=852042</id>
		<title>File:Doa2tina1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Doa2tina1.jpg&amp;diff=852042"/>
		<updated>2014-09-20T14:30:51Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=836307</id>
		<title>Dead or Alive (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=836307"/>
		<updated>2014-07-25T00:20:34Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
[[File:DOA4.jpg|thumb|right|300px|''Dead or Alive 4'' (2005)]] &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the ''Dead or Alive'' series of videogames'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== M1911 ==&lt;br /&gt;
&lt;br /&gt;
Helena uses what looks to be a polymer-framed pistol to threaten Kasumi in Kasumi's Dead or Alive 4 storyline. Most likely a SVI/STI&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa4k1.PNG‎|thumb|400px|none]]&lt;br /&gt;
[[Image:Doa4k2.PNG‎|thumb|400px|none]]&lt;br /&gt;
[[Image:Doa4k3.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified suppressed pistol ==&lt;br /&gt;
&lt;br /&gt;
Bayman readies and holsters an unidentified pistol with a suppressor in his Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa3un.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92 ==&lt;br /&gt;
&lt;br /&gt;
A [[Beretta 92]] is seen lying on a table in Bayman's Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doab92.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Single Action Army ==&lt;br /&gt;
&lt;br /&gt;
Tina wears a &amp;quot;double rig&amp;quot; with what appear to be comically oversized Colt [[Single Action Army]] revolvers as part of her &amp;quot;Canopus&amp;quot; bikini.&lt;br /&gt;
[[File:ColtSAA2ndGenNickel.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Tinacanopus1.jpg|thumb|400px|none|A &amp;quot;double rig&amp;quot; with what appear to be comically oversized Colt [[Single Action Army]] revolvers as part of her &amp;quot;Canopus&amp;quot; bikini.]]&lt;br /&gt;
[[Image:Tinacanopus2.jpg|thumb|400px|none|The canopus looks better on Tina.]]&lt;br /&gt;
[[Image:Tinacanopus3.jpg|thumb|400px|none|A better shot of &amp;quot;the guns&amp;quot;, though they aren't very detailed.]]&lt;br /&gt;
&lt;br /&gt;
Additionally, the Single Action Army appears as the gifts &amp;quot;Gold Revolver&amp;quot; and &amp;quot;Silver Revolver&amp;quot; in Dead or Alive Xtreme Beach Volleyball and are favored by Tina and Christie.&lt;br /&gt;
[[Image:DOAXRevolver.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The Desert Eagle appears as the gifts &amp;quot;Pistol&amp;quot; and &amp;quot;Pistol (Black)&amp;quot; in Dead or Alive Xtreme Beach Volleyball and are favored by Tina and Christie.&lt;br /&gt;
[[File:DOAXBVPistol.jpg|thumb+400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
The Steyr TMP appears as the gift &amp;quot;Sub-Machine Gun&amp;quot; in Dead or Alive Xtreme Beach Volleyball and is favored by Tina and Christie.&lt;br /&gt;
[[File:DOAXSub-machineGun.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Dead_or_Alive_(VG)&amp;diff=832884</id>
		<title>Talk:Dead or Alive (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Dead_or_Alive_(VG)&amp;diff=832884"/>
		<updated>2014-07-12T02:52:34Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* to do */  done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== to do ==&lt;br /&gt;
&lt;br /&gt;
1. http://www.youtube.com/watch?v=yWPDZLSbTs0 - someone who is better at me than identifying guns, there are a bunch in tina's doa3 ending.&lt;br /&gt;
&lt;br /&gt;
2. &amp;lt;s&amp;gt;in DOAXBV, I know there are guns as gifts, but I don't have image capturing software, and haven't played it in years.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--[[User:Phil|Phil]] ([[User talk:Phil|talk]]) 04:45, 17 January 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=832883</id>
		<title>Dead or Alive (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=832883"/>
		<updated>2014-07-12T02:51:14Z</updated>

		<summary type="html">&lt;p&gt;Phil: doaxbv&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
[[File:DOA4.jpg|thumb|right|300px|''Dead or Alive 4'' (2005)]] &lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the ''Dead or Alive'' series of videogames'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== M1911 ==&lt;br /&gt;
&lt;br /&gt;
Helena uses what looks to be a polymer-framed pistol to threaten Kasumi in Kasumi's Dead or Alive 4 storyline. Most likely a SVI/STI&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa4k1.PNG‎|thumb|400px|none]]&lt;br /&gt;
[[Image:Doa4k2.PNG‎|thumb|400px|none]]&lt;br /&gt;
[[Image:Doa4k3.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified suppressed pistol ==&lt;br /&gt;
&lt;br /&gt;
Bayman readies and holsters an unidentified pistol with a suppressor in his Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa3un.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92 ==&lt;br /&gt;
&lt;br /&gt;
A [[Beretta 92]] is seen lying on a table in Bayman's Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doab92.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Single Action Army ==&lt;br /&gt;
&lt;br /&gt;
Tina wears a &amp;quot;double rig&amp;quot; with what appear to be comically oversized Colt [[Single Action Army]] revolvers as part of her &amp;quot;Canopus&amp;quot; bikini.&lt;br /&gt;
[[File:ColtSAA2ndGenNickel.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Tinacanopus1.jpg|thumb|400px|none|A &amp;quot;double rig&amp;quot; with what appear to be comically oversized Colt [[Single Action Army]] revolvers as part of her &amp;quot;Canopus&amp;quot; bikini.]]&lt;br /&gt;
[[Image:Tinacanopus2.jpg|thumb|400px|none|The canopus looks better on Tina.]]&lt;br /&gt;
[[Image:Tinacanopus3.jpg|thumb|400px|none|A better shot of &amp;quot;the guns&amp;quot;, though they aren't very detailed.]]&lt;br /&gt;
&lt;br /&gt;
Additionally, the Single Action Army appears as the gifts &amp;quot;Gold Revolver&amp;quot; and &amp;quot;Silver Revolver&amp;quot; in Dead or Alive Xtreme Beach Volleyball and are favored by Tina.&lt;br /&gt;
[[Image:DOAXRevolver.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The Desert Eagle appears as the gifts &amp;quot;Pistol&amp;quot; and &amp;quot;Pistol (Black)&amp;quot; in Dead or Alive Xtreme Beach Volleyball and are favored by Christie.&lt;br /&gt;
[[File:DOAXBVPistol.jpg|thumb+400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
The Steyr TMP appears as the gift &amp;quot;Sub-Machine Gun&amp;quot; in Dead or Alive Xtreme Beach Volleyball and is favored by Christie.&lt;br /&gt;
[[File:DOAXSub-machineGun.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:DOAXSub-machineGun.jpg&amp;diff=832882</id>
		<title>File:DOAXSub-machineGun.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:DOAXSub-machineGun.jpg&amp;diff=832882"/>
		<updated>2014-07-12T02:41:28Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:DOAXBVPistol.jpg&amp;diff=832881</id>
		<title>File:DOAXBVPistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:DOAXBVPistol.jpg&amp;diff=832881"/>
		<updated>2014-07-12T02:41:07Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:DOAXRevolver.jpg&amp;diff=832880</id>
		<title>File:DOAXRevolver.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:DOAXRevolver.jpg&amp;diff=832880"/>
		<updated>2014-07-12T02:40:42Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Springfield_Armory,_Inc&amp;diff=730282</id>
		<title>Springfield Armory, Inc</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Springfield_Armory,_Inc&amp;diff=730282"/>
		<updated>2013-08-23T19:43:06Z</updated>

		<summary type="html">&lt;p&gt;Phil: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Specifications=&lt;br /&gt;
'''Founded: '''&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' United States&lt;br /&gt;
&lt;br /&gt;
'''Products: '''Pistols, Rifles&lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Springfield Armory XD]]||9x19mm&amp;lt;br&amp;gt;.40 S&amp;amp;W&amp;lt;br&amp;gt;.45 ACP&amp;lt;br&amp;gt;.357 SIG&amp;lt;br&amp;gt;.45 GAP|| || || ||[[File:SpringFieldXD9.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Springfield Armory 1911 Series|M1911]] series||9x19mm&amp;lt;br&amp;gt;.45 ACP|| || ||GI45&amp;lt;br&amp;gt;Mil-Spec&amp;lt;br&amp;gt;Loaded&amp;lt;br&amp;gt;Operator&amp;lt;br&amp;gt;Trophy Match&amp;lt;br&amp;gt;TRP&amp;lt;br&amp;gt;EMP||[[File:SpringfieldArmoryM1911.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[M14 Rifle#Springfield Armory M1A|Springfield Armory M1A]]||7.62x51mm/.308 Winchester||20|| ||Standard&amp;lt;br&amp;gt;Loaded&amp;lt;br&amp;gt;National Match&amp;lt;br&amp;gt;Super Match&amp;lt;br&amp;gt;SOCOM 16&amp;lt;br&amp;gt;SOCOM II&amp;lt;br&amp;gt;Scout Squad&amp;lt;br&amp;gt;M21 Tactical||[[File:SFA M1A.jpg|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mauser&amp;diff=653083</id>
		<title>Mauser</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mauser&amp;diff=653083"/>
		<updated>2013-01-25T05:59:14Z</updated>

		<summary type="html">&lt;p&gt;Phil: aka .25 acp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
[[image:500px-Mauser Logo.jpg|thumb|right|270px|Mauser]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=About=&lt;br /&gt;
.....&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' May 23, 1874&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' Germany&lt;br /&gt;
&lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser C96]]|| 7.63x25mm Mauser&amp;lt;br&amp;gt;9x19mm Parabellum&amp;lt;br&amp;gt;9x25mm&amp;lt;br&amp;gt;.45 ACP||6, 10 or 20||1896-1937||[[Mauser_C96#Mauser_C96_.22Broomhandle.22|Mauser C96 &amp;quot;Broomhandle&amp;quot;]]&amp;lt;br&amp;gt;[[Mauser_C96#Mauser_C96_.22Red_9.22|Mauser C96 &amp;quot;Red 9&amp;quot;]]&amp;lt;br&amp;gt;[[Mauser_C96#Mauser_M712_Schnellfeuer|Mauser M712 Schnellfeuer]]&amp;lt;br&amp;gt;[[Mauser_C96#Shansi_Type_17|Shansi Type 17]]&amp;lt;br&amp;gt;[[Mauser_C96#Mauser_C96_.22Bolo.22_model|Mauser C96 &amp;quot;Bolo&amp;quot; model]] ||[[Image:C96Pistol.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser HSc]] || .32 ACP&amp;lt;br&amp;gt;.380 ACP || 7&amp;lt;br&amp;gt;8 || 1936-1939&amp;lt;br&amp;gt;1968-1977 || || [[File:Mauser HSC.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser Pocket Pistol]] || .25 ACP || N/A || 1910-1941 || [[Mauser_Pocket_Pistol#1910_Mauser_Pocket_Pistol|1910 Mauser Pocket Pistol]]&amp;lt;br&amp;gt;[[Mauser_Pocket_Pistol#1914_Mauser_Pocket_Pistol|1914 Mauser Pocket Pistol]]&amp;lt;br&amp;gt;[[Mauser_Pocket_Pistol#1934_Mauser_Pocket_Pistol|1934 Mauser Pocket Pistol]] || [[Image:MauserM1910.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser WTP]] || .25 ACP || 6 || 1921-1938 || || [[File:Mauser WTP I.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser_Rifle_Series#Gewehr_1871.2F84|Mauser Gewehr 1871/84]]|| 11 x 60mm R || 8 ||1871-1888|| ||[[File:Gr71-84 70.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser Gewehr 1898]]|| 7.92x57mm Mauser || 5 ||1898-1918|| ||[[File:Mauser g98.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Karabiner 98k]]|| 7.92x57mm Mauser || 5 ||1935-1945|| ||[[File:Karabiner-98K.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gewehr 41|Gewehr 41(M)]]|| 7.92x57mm Mauser || 10 ||1941|| ||[[File:Gewehr 41 mauser.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sturmgewehr 45]]|| 7.92×33mm Kurz || 10 or 30||1945|| ||[[Image:StG45 2.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser Gewehr 1898|Mauser Scharfschutzengewehr98]]|| 7.92x57mm Mauser || 5 ||1915-1918|| ||[[File:Mauser g98 sniper.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser 1918 T-Gewehr]]|| 13.2mm TuF || 1 ||1918-????|| ||[[File:Antitank.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser SP66]]|| 7.62x51mm || 3 ||1976-????|| ||[[File:Sp66a.jpg|301px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser 86 SR]]|| 7.62x51mm || 9 ||1989-1996|| ||[[File:Mauser 86sr.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser SR-93]]|| .300 Winchester&amp;lt;br&amp;gt;.338 Lapua || 5&amp;lt;br&amp;gt;6 ||1993|| ||[[File:German Mauser SR-93 sniper rifle (Präzisionsgewehr) in .308, .300 Win mag or .338 Lapua magnum.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser SR-97]]|| .338 Lapua || 5 ||1997|| ||[[File:Mauser SR 97.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Mauser BK-27]]|| 27x145mm || Belt fed ||1977-present|| ||[[File:Mauser BK-27.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=651177</id>
		<title>Dead or Alive (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=651177"/>
		<updated>2013-01-19T18:58:09Z</updated>

		<summary type="html">&lt;p&gt;Phil: SAA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
== [[M1911]] ==&lt;br /&gt;
&lt;br /&gt;
Helena uses what looks to be a polymer-framed [[2011]] to threaten Kasumi in Kasumi's Dead or Alive 4 storyline. Most likely a SVI/STI&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa4k1.PNG‎|thumb|400px|none]]&lt;br /&gt;
[[Image:Doa4k2.PNG‎|thumb|400px|none]]&lt;br /&gt;
[[Image:Doa4k3.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified suppressed pistol ==&lt;br /&gt;
&lt;br /&gt;
Bayman readies and holsters an unidentified pistol with a suppressor in his Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa3un.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Beretta 92]] ==&lt;br /&gt;
&lt;br /&gt;
A [[Beretta 92]] is seen lying on a table in Bayman's Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doab92.PNG‎|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Colt Single Action Army]] ==&lt;br /&gt;
&lt;br /&gt;
Tina wears a &amp;quot;double rig&amp;quot; with what appear to be comically oversized Colt SAA revolvers as part of her &amp;quot;Canopus&amp;quot; bikini.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tinacanopus1.jpg|thumb|400px|left|The Canopus]]&lt;br /&gt;
[[Image:Tinacanopus2.jpg|thumb|400px|left|It's looks better on Tina.]]&lt;br /&gt;
[[Image:Tinacanopus3.jpg|thumb|400px|left|A better shot of &amp;quot;the guns&amp;quot;, though they aren't very detailed.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Tinacanopus3.jpg&amp;diff=651176</id>
		<title>File:Tinacanopus3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Tinacanopus3.jpg&amp;diff=651176"/>
		<updated>2013-01-19T18:55:07Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Tinacanopus2.jpg&amp;diff=651175</id>
		<title>File:Tinacanopus2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Tinacanopus2.jpg&amp;diff=651175"/>
		<updated>2013-01-19T18:54:50Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Tinacanopus1.jpg&amp;diff=651174</id>
		<title>File:Tinacanopus1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Tinacanopus1.jpg&amp;diff=651174"/>
		<updated>2013-01-19T18:54:17Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Dead_or_Alive_(VG)&amp;diff=650572</id>
		<title>Talk:Dead or Alive (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Dead_or_Alive_(VG)&amp;diff=650572"/>
		<updated>2013-01-17T09:45:00Z</updated>

		<summary type="html">&lt;p&gt;Phil: to do&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== to do ==&lt;br /&gt;
&lt;br /&gt;
1. http://www.youtube.com/watch?v=yWPDZLSbTs0 - someone who is better at me than identifying guns, there are a bunch in tina's doa3 ending.&lt;br /&gt;
&lt;br /&gt;
2. in DOAXBV, I know there are guns as gifts, but I don't have image capturing software, and haven't played it in years.&lt;br /&gt;
&lt;br /&gt;
--[[User:Phil|Phil]] ([[User talk:Phil|talk]]) 04:45, 17 January 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Unkbisrev.JPG&amp;diff=647789</id>
		<title>File:Unkbisrev.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Unkbisrev.JPG&amp;diff=647789"/>
		<updated>2013-01-08T18:23:28Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=250309</id>
		<title>Dead or Alive (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Dead_or_Alive_(VG)&amp;diff=250309"/>
		<updated>2010-03-26T19:06:59Z</updated>

		<summary type="html">&lt;p&gt;Phil: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1911 ==&lt;br /&gt;
&lt;br /&gt;
Helena uses what looks to be a polymer-framed [[1911]] to threaten Kasumi in Kasumi's Dead or Alive 4 storyline.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa4k1.PNG‎|thumb|400px|center]]&lt;br /&gt;
[[Image:Doa4k2.PNG‎|thumb|400px|center]]&lt;br /&gt;
[[Image:Doa4k3.PNG‎|thumb|400px|center]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified suppressed pistol ==&lt;br /&gt;
&lt;br /&gt;
Bayman readies and holsters an unidentified pistol with a suppressor in his Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doa3un.PNG‎|thumb|400px|center]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92 ==&lt;br /&gt;
&lt;br /&gt;
A [[Beretta 92]] is seen lying on a table in Bayman's Dead or Alive 3 ending.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doab92.PNG‎|thumb|400px|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=223400</id>
		<title>Talk:Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=223400"/>
		<updated>2010-01-07T22:07:10Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* AUG */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&amp;amp;K pwnz Colt, it is safe to say nobody cares.&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
==Taped Mags==&lt;br /&gt;
I noticed that several of the assualt rifles have tape wrapped around the magazines, is this for a specific reason or just a choice made by the makers? [[User:Death|Death]]&lt;br /&gt;
&lt;br /&gt;
Lots of soldiers in the army tape the ends of their mags to distinguish theirs from a buddies, or the mags that they actually bought if they feel their issued ones were overused or sub par. Some also put grip tape so sweaty hands don't slip when pulling them from their pouches.  I'm sure game designers saw this and included it. [[User:Winglebest]]&lt;br /&gt;
&lt;br /&gt;
==Weapon on newspaper==&lt;br /&gt;
Hey for anyone who has played the game,do you think the rifle from the newspaper they showed when talking about Makarov should be included?&lt;br /&gt;
&lt;br /&gt;
:I personally wouldn't have any issue with it. [[User:Spartan198|Spartan198]] 10:08, 18 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Alrigh good, maybe someone will post a picture up on the internet andwe could add that&lt;br /&gt;
&lt;br /&gt;
==Suggestions==&lt;br /&gt;
I think the page needs the F2000 and TAR-21 with their special sights. Also, if anyone is looking for a screen of the M14 EBR with nothing attached, there's one in the spec ops mission where you breach the gulag wall. Oh, and we need the GP-25 included. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 19:40, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The TAR-21 on the page ''already'' has a MARS sight on it. And the F2000 on the page is the same version used in the game. [[User:Spartan198|Spartan198]] 03:11, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::There are no in-game screens of the MARS sight and the F2000's standard scope is in the game as the RDS in multiplayer, or &amp;quot;scoped&amp;quot; in singleplayer.&lt;br /&gt;
&lt;br /&gt;
==winchester 1887 loading animation==&lt;br /&gt;
&lt;br /&gt;
Is it supposed to load through reciever like that?&lt;br /&gt;
\&lt;br /&gt;
:Yes -[[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
::Sort of. The animation shows the rounds being placed in the upper tube (the barrel) rather than the lower tube (the magazine). [[User:The Wierd It|The Wierd It]] 15:51, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is wierd, but 1887's do load that way.&lt;br /&gt;
When you pull the cocking lever down the top of the breech kind of rolls back and opens. &lt;br /&gt;
The shells slip into the breech, past the chamber and down into the tube magazine below the barrel.   &lt;br /&gt;
They're slow and a little clumsy to reload IRL. You have to push the shell down into the magazine tube past the stop with your thumb.&lt;br /&gt;
You can get a close look here: http://www.youtube.com/watch?v=ZE9WD9Fihks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::This one looks like the cowboy action shooter style thats made to quickly load 2 shots, usually custom jobs but I believe Legacy Arms -&amp;gt; Puma Arms is currently selling one.  Since in cowboy action shooting you can only have a maximum of 2 rounds in a shotgun.  [[Special:Contributions/24.177.167.87|24.177.167.87]]Pawnstar&lt;br /&gt;
&lt;br /&gt;
== Price's 1911 ==&lt;br /&gt;
Actually its in the game it can be picked up and used in the museum, don't know about MP though.&lt;br /&gt;
&lt;br /&gt;
*It's not featured in MP, it's exclusive to the single player level Museum, though I have heard you can find it during an early mission, much in the same way as to how the desert eagle in MW was found on Crew Expendable (the only one in the entire SP campaign btw). Apparently on one of the loading screens, it details the weapon as a GI 1911 (unsure of the manufactuer) compared to what it was in Modern Warfare, a Springfield Armoury 1911 Professional model. [[Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
On one of the loading scenes I think it said it was a colt.&lt;br /&gt;
&lt;br /&gt;
The one used by price is a springer pro, colt's just a more recognizable name to put in loading screens.&lt;br /&gt;
&lt;br /&gt;
Yeah, most definitely NOT a Colt. [[User:Spartan198|Spartan198]] 02:29, 22 November 2009 (UTC)&lt;br /&gt;
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== M93R ==&lt;br /&gt;
There is a confirmation of the M93R machine pistol to be unlocked in MW2 online as confirmed in this video at the bottom of this page&lt;br /&gt;
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http://modernwarfare247.com/news/multiplayer-unlocks - Madax XX&lt;br /&gt;
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CAN ANYONE TELL ME HOW TO ADD PICTURES ONTO A PAGE ?????????????&lt;br /&gt;
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Somebody change the part where it says &amp;quot;Beretta 92FS converted to burst-fire,&amp;quot; it's obviously a Beretta M93R are and not a 92FS. --[[User:Frostbite249|Frostbite249]] 13:43, 6 January 2010 (UTC)-&lt;br /&gt;
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No, it's a 92. The weapon in game has the safety mounted on the slide, like the 92, whereas the 93 has it mounted on the frame. [[User:The Wierd It|The Wierd It]] 14:52, 6 January 2010 (UTC)&lt;br /&gt;
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== Who saw this video, 92, FS or SB? ==&lt;br /&gt;
The video with the Beretta M9, Ive not seen, Is it a 92 FS or SB?, i mean this isn't my site but still putting M9 just make's it as noobs are running the place, lol sorry, so who has the link to the video?&lt;br /&gt;
*It is impossible to understand it from video. The only place this pistol appears is shown on the screenshot, the trigger guard is not seen, so i decided to discribe it as military modification, M9. I don't think, that it is a big problem for you to write what is this pistol realy is, whan we will have a better view.&lt;br /&gt;
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Didn't mean to offended you, it's just most people come to this site to get correct info on weapons, but i suppose putting M9 isn't that bad considering that its the correct name, i just feel its lack of info.&lt;br /&gt;
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Its the 92SB again, you can tell on its Create-A-Class picture&lt;br /&gt;
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== Airsoft ==&lt;br /&gt;
I like airsoft as much as the next guy, but we already have pictures of ''real'' M4A1s and MP5Ks on the site, so no need to replace them with pics of airsoft replicas. [[User:Spartan198|Spartan198]] 11:51, 7 October 2009 (UTC)&lt;br /&gt;
:Yeah, but the &amp;quot;real&amp;quot; M4A1s and MP5Ks in the game don't look like those pictures; for the sake of identification, wouldn't it just be simpler to use images that at least look like the weapons from the game, whether they're real or not? Besides, there are plenty of other pages that use airsoft images, so why should this one be an exception?&lt;br /&gt;
:Biggest part of airsoft pictures used on this site are of guns we don't have pictures of. As you can see on the [[M16 rifle series|M16]] and [[Heckler &amp;amp; Koch MP5|MP5]] pages, we have plenty of pictures of the real things, so no need to add airsoft replicas to the page instead. Whether or not they're equipped with a specific rail system or not is moot, since the rail systems in question are pictured beneath the weapons and the addition of them ''on'' the weapons doesn't change anything. An M4 is still an M4 and an MP5K is still an MP5K. [[User:Spartan198|Spartan198]] 21:27, 7 October 2009 (UTC)&lt;br /&gt;
:There has always been guns we see in movies that have been customized and don't look like the stock photos of the gun unmodded. It's best to have a picture of the real thing than a fake that LOOKS like the one used in the movie. [[User:Excalibur01|Excalibur01]] 16:58, 8 October 2009 (UTC)&lt;br /&gt;
:Then shouldn't all the other airsoft pictures (such as the Custom 1911 seen on the MGS4 page and the Cutlass on the Black Lagoon page, and even the Springfield Armory M1911 on CoD4's and MW2's page) be replaced with stock pictures? If you're gonna insist on this, you might as well go all the way.&lt;br /&gt;
::As I've already pointed out, '''biggest part of airsoft pictures used on this site are of guns we don't have pictures of'''. So those images are there '''because we don't have pics of the real things'''. [[User:Spartan198|Spartan198]] 23:42, 9 October 2009 (UTC)&lt;br /&gt;
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For the record, I'm in favor of pictures of the weapons modded or detailed as they are seen in the movie or game.  Chances are the link takes you to the base page for them anyway, so you can see a picture of the real deal. Someone might be looking for a picture of the gun that is identical to how it is in the film or game.  Whether it's airsoft or not to me seems moot as long as it is the weapon in question.  Of course, no orange tips, please. -- ZG&lt;br /&gt;
:The problem I have with all Airsoft guns is that they all scream &amp;quot;FAKE!&amp;quot; to those of us who spend alot of time around the real thing. Now as placeholders until we get a real weapon image I don't mind as it's a placeholder. Useing an airsoft gun insted of a real firearm that we have an image of that I just don't like. We do get the occational screem used weapon here and even when those have been beat to hell they are much better than the most realistic airsoft gun.--[[User:Rockwolf66|Rockwolf66]] 16:48, 29 October 2009 (UTC)&lt;br /&gt;
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Replaced the airsoft M4A1 with the pic of a real one yet again. It doesn't matter whether it looks exactly like it does in-game or not. An M4A1 is an M4A1, regardless of what it looks like. [[User:Spartan198|Spartan198]] 17:36, 7 November 2009 (UTC)&lt;br /&gt;
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But if you could find a picture of what it looks like exactly in the game, wouldn't you use it? -- ZG&lt;br /&gt;
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:The inclusion of a few tacticool accessories is not enough of a reason to waste server space on even more photos of a weapon we already have a number of photos of. For the third time, an M4A1 is an M4A1 regardless of what kind of rail system and whatnot is on it. [[User:Spartan198|Spartan198]] 14:46, 15 November 2009 (UTC)&lt;br /&gt;
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I (not that it matters) am perfectly fine with pictures of the real deal and I love the effort that's gone into posting such great screenshots.  I just hope the trend keeps with noting what particular accessories are present.  I'm one of those douchebags that sees guns in the movies and thinks &amp;quot;Golly!  I want mine to look just like that!&amp;quot;  In any case, I love the site and it hasn't let me down yet. -- ZG&lt;br /&gt;
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:Nothing at all wrong with noting what kind of accessories are used and by no means does it make you (or anyone else) a douchebag. I mean, flashlights, IR and visible lasers, optics... all that stuff is awesome. I just think it's unnecessary (as well as a waste of server space) to have multiple pics of one weapon customized in multiple different ways each for a few specific pages when one pic of the weapon in its standard configuration can be used on all pages, with minor differences noted in the descriptory paragraph. [[User:Spartan198|Spartan198]] 02:43, 22 November 2009 (UTC)&lt;br /&gt;
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I agree.  I'm all for the efficient use of resources and I come here for info and screenshots anyway.  I wasn't necessarily against airsoft pictures but I do see it a different way now.  In the spirit of full disclosure, however, I really am quite a douchebag. -- ZG&lt;br /&gt;
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:Lol XD Well, they ''do'' say honesty is golden... [[User:Spartan198|Spartan198]] 09:53, 27 November 2009 (UTC)&lt;br /&gt;
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==Planned Weapons==&lt;br /&gt;
Where did the informatio for most of these planned weapons come from??&lt;br /&gt;
:No idea, and no one has posted any sources, and there's no way to edit it now. Maybe if another multiplayer video shows up, someone with some authority will notice them and can remove them. I mean, really, the XM8? COD4 never had it and that came out when it was still showing up in every &amp;quot;realistic&amp;quot; FPS.--[[Special:Contributions/24.63.181.248|24.63.181.248]] 22:07, 5 October 2009 (UTC)&lt;br /&gt;
::IMHO, the XM8 is way overused in video games today. I'm glad IW shied away from it in favor of weapons like the ACR/Masada, that actually got beyond ''prototype'' stage. [[User:Spartan198|Spartan198]] 12:06, 11 October 2009 (UTC)&lt;br /&gt;
the acr isnt past prototype stage&lt;br /&gt;
:::No, it just isn't widely available yet, but it ''is'' beyond prototype stage. [[User:Spartan198|Spartan198]] 07:53, 14 October 2009 (UTC)&lt;br /&gt;
:The ACR is actually being produced by both Bushmaster and Remington. It's already being marketed and available to purchase [[User:Excalibur01|Excalibur01]] 15:38, 15 October 2009 (UTC)&lt;br /&gt;
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==Winchester 1887==&lt;br /&gt;
Is the Winchester 1887 actually confirmed for the game? If it is, you can pretty much create a T2 class with that shotgun, the thumper, juggernaut, stopping power and something else that suits Arnie:P - Madax XXI 12:28&lt;br /&gt;
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:Yup, it's in there. I'm totally gonna have a Terminator 2 online kit. [[User:Spartan198|Spartan198]] 10:16, 10 October 2009 (UTC)&lt;br /&gt;
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::It's definetely confirmed now, and with the big cocking loop and sawnoff stock and barrel too, only a hint of Terminator 2 fanboyism from IW there.... Can't wait to try it though. [[User:M14fanboy|M14fanboy]] 18:14, 5 November 2009 (UTC)&lt;br /&gt;
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:I found it in campaign a minute ago and it really sucks-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 01:41, 13 November 2009 (UTC)&lt;br /&gt;
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^^^I think it's pretty good, I'm stoked to get it online.&lt;br /&gt;
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::Same here, I heard it has fairly good range and damaged when stacked up to the other shotguns, it just has a slower ROF, due to the lever action. you can dual wield them though, which says something. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:It's one of the only shotguns with the furthest range out of the lot in MP, this and steady aim and it's a monster in it's own. Like you said M14, it has a low ROF and the second smallest capacity next to the ranger [[Draco122|Draco122]] 21:06, 26 November 2009&lt;br /&gt;
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::Actually it doesn't. I picked an 1887 up off a dead guy today, and was amazed. first thing is, that it has stunning range. Easily the best, can hit damn close to 50 feet. It holds 7 shots in MP as well, and you can dual wield them, cocking them T2 style. It's a beast of a shotgun, and I can't wait to unlock it for myself. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::Isn't this weapon the Winchester 1897 shotgun, originally designed for trench warfare and used by the US military thru Vietnam (and plenty are still in use by civilians in the US).  In playing COD 5: World at War, I haven't found the shotguns to be particularly effective.  The Japanese NPCs are often so quick (esp in the higher difficulty level) that they are on you before you can chamber another round (esp in the section of the game where you have to destroy a howitzer with a 3 barreled 25mm AA gun and quickly take up a covered position to eliminate the Japanese counter-attack using a scoped Springfield).  Two Japanese soldiers immediately attack you.  I was killed more often using the shotgun than using the Type 100 or the .30 belt-fed machine gun--whose name just eluded me.&lt;br /&gt;
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:::As for COD6:MW2, I have yet to run into the 1897.  With so many high tech weapons (and the bewildering array of Russian weapons in the Sgt Roach and Pvt Ramirez sections), why bother with such an obsolete weapon given the effectiveness of the ASC45 (?) that's standard issue for Rangers &amp;amp; Special Forces, esp when there are smg/shotgun combos available.  Or the incredible arsenal in Makarov's safe house?&lt;br /&gt;
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:::[[User:Newsjunkie356|Newsjunkie356]] 23:58, 9 December 2009 (UTC)&lt;br /&gt;
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:::: It's not an 1897, it's an 1887, being lever-action not pump-action. That and it's styled after the Terminator 2 shotgun anyway.[[User:The Wierd It|The Wierd It]] 09:03, 10 December 2009 (UTC)&lt;br /&gt;
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==M1014 Removal?==&lt;br /&gt;
Should we remove the section on the M1014 in this game? There hasnt been any confirmation of it appearing in game, aside from the misplaced icon.&lt;br /&gt;
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No, it has been confirmed now&lt;br /&gt;
http://www.youtube.com/watch?v=jKwaOg7RYPo&lt;br /&gt;
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== Any Ideas On The .44 Magnum == &lt;br /&gt;
I think its either a Raging bull or a colt anaconda. both look quite simmlar but im thinkin it more a colt anaconda than a raging bull reason being that the the magnum in game look as if it has smaller vents were as the raging bull as quite thick vents. --[[User:Final Tsurugi|Final Tsurugi]] 22:12, 19 September 2009 (UTC)&lt;br /&gt;
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On the Call of Duty wikipedia website it said it was a colt anaconda&lt;br /&gt;
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Link plz? --[[User:Final Tsurugi|Final Tsurugi]] 22:12, 19 September 2009 (UTC)&lt;br /&gt;
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Found a video on youtube where they switch classes revealing a .44 magnum on 0:16 [http://www.youtube.com/watch?v=_Xv37FiiOAk http://www.youtube.com/watch?v=_Xv37FiiOAk]&lt;br /&gt;
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==Clean Up Page==&lt;br /&gt;
I cleaned up the main page, but i can change it back if any one want's. --[[User:Final Tsurugi|Final Tsurugi]] 21:50, 9 September 2009 (UTC)&lt;br /&gt;
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I noticed that FourZeroTwo has a gun on his back before getting knifed, that you missed. It appears to be a PP-2000, please correct me if I'm wrong&lt;br /&gt;
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http://www.modernwarfare247.com/weapons/sub-machine-guns/pp-2000&lt;br /&gt;
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You could be right, but Ive got a hunch it could be a MP7, which seems more likely. But from what we can see its hard to tell. (thx also :)&lt;br /&gt;
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No problem, I just love MW and MW2 and had to point that out, but I didnt know who to talk to about it. Great site, too:) I learned loads about guns, like the difference between a Beretta and a Taurus:) - Terry 00:06&lt;br /&gt;
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I was right about the PP-2000!:) - Terry 23:30&lt;br /&gt;
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I was like &amp;quot;Sure&amp;quot; when i saw your above post, then i look at the pic of the PP-2000 akimbo, and was like &amp;quot;FUCK&amp;quot; cool any way m8 :)&lt;br /&gt;
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== Bullet Types ==&lt;br /&gt;
What is this about the Tavor being loaded with FMJ's? Is this supposed to mean that along with choosing weapon attachments, we also get to choose bullet types? - [[User:Mythekal|Mythekal]]&lt;br /&gt;
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A bit too confusing now lol, I'm thinking it will just be a perk, because if im right fmj's give higher velocities, but i couldn't see how this would affect the game, in cod 4 all bullets moved at the same speeds?&lt;br /&gt;
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Where do you get the info that FMJ give higher velocities? just curious?&lt;br /&gt;
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What i understand is that FMJ are solid bullets and the only bullets &amp;quot;allowed&amp;quot; in warfare from the Hague Conventions.&lt;br /&gt;
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True, but but a &amp;quot;Black&amp;quot; operation such as this would hardly be concerned with the rules of &amp;quot;conventional warfare.&amp;quot; =P&lt;br /&gt;
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The Theory behind JHP (Jacketed Hollow Points) is that upon impact of the target the nose of the bullet mushrooms to a much larger size the then original diameter(caliber) of the bullet causing a larger wound channel and more &amp;quot;stopping power&amp;quot;&lt;br /&gt;
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The downside to this is that since JHP expand during impact the force of the bullet is dispersed over a larger area on the target making these bullets less likely to pierce body armor, also some HP bullets give certain firearms trouble when cycling this ammo. my 1911 for instance... =)&lt;br /&gt;
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Your 1911's feeding of hollow point has to do with the type of 1911 usually. Different kinds of feeding ramps I'm told. My series 70 Gold cup has the same problem but my Springfield TRP feeds just fine.&lt;br /&gt;
FMJ's moving at Higher velocities has to do with air drag, hollow points would create more of it. As others have said hope this helps, and by all means correct me if I'm wrong.&lt;br /&gt;
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But basically all bullets work well for their intended applications. its just that in this day and age there are so many options for a person to use its just matching the bullet to the task. Hunting, Target, Match, Self-defense, Low recoil or &amp;quot;Cowboy&amp;quot; Loads, Plinking. Its endless. -Furious Oyster (feel free to expand or remove if incorrect or unnecessary, just trying to help)&lt;br /&gt;
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well... I didn't exactly want a bullet discussion, i was just wondering how this would affect the game, like if infinity ward would make it horrible and make stuff like hollow points do something like 4 times damage but only go as far as a &amp;quot;Call of Duty Shotgun&amp;quot;. - [[User:Mythekal|Mythekal]]&lt;br /&gt;
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&amp;quot;Where do you get the info that FMJ give higher velocities? just curious?&amp;quot;- I just read alot on firearms :P but i remember coming across it?&lt;br /&gt;
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As far as i know there is an international convention that bans the use of hollow point bullets and other expanding bullets for millitary purposes.&lt;br /&gt;
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:That would be the Hague Convention. But from what I understand, it bans their use against ''state-employed combatants'' only, leaving them fair game for counter-terrorism ops and the like. [[User:Spartan198|Spartan198]] 02:47, 22 November 2009 (UTC)&lt;br /&gt;
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FMJs could be like the perk &amp;quot;Deep Impact&amp;quot;?&lt;br /&gt;
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They are an attachment for the guns that gives them a little extra damage and better penetration through walls too.&lt;br /&gt;
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== Extended Magazines Attachments ==&lt;br /&gt;
Thought it was pretty cool, but will it be like a drum mag or something like bandolier, what ever it is i hope it applies to assault rifles.&lt;br /&gt;
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[[Image:Ump45em.jpg|400px]]&lt;br /&gt;
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:Could be a dual mag clip, so you can reload faster. [[User:M14fanboy|M14fanboy]] 00:35, 7 September 2009 (UTC)&lt;br /&gt;
:: Magazine dammit!-[[User:Oliveira|Oliveira]] 21:11, 7 September 2009 (UTC)&lt;br /&gt;
He said a clip that holds two magazines together for a speedier reload - Mythekal&lt;br /&gt;
:::Huh. i never heard of that before. Good point, Mythekal.&lt;br /&gt;
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Lol its still a mag Mythekal!&lt;br /&gt;
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its usually just a metal or plastic part that latches to both mags allowing you to just pull out the used one move it to the left and reinsert the fresh mag... Some times its just a piece of tape. Google AR-15 mag couplers or something. -Furious Oyster (Sorry miss read it)&lt;br /&gt;
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I knew what a dual mag clip is, i was merely trying to explain it to who ever thought that M14Fan said &amp;quot;Clip&amp;quot; instead of Magazine. And here is a picture to avoid further confusion. -[[User:Mythekal|Mythekal]]&lt;br /&gt;
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[[Image:Dual_Mag_clamp.jpg‎|200px]]&lt;br /&gt;
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There better be an attachment like this for the AA-12, cause its gonna get really annoying reloading that lousy 8-shot magazine every five seconds after unloading on someone lol-ArmoredMason619&lt;br /&gt;
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Apparently the extended mags are exactly what you think. They take the standard magazines of any gun and just add like 10 more rounds to it. I don't know about the reload animation, but most likely it's the same. [[User:Excalibur01|Excalibur01]] 17:39, 22 November 2009 (UTC)&lt;br /&gt;
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the extended mags look exactly the same and reload the same they've just got more rounds- red raindog&lt;br /&gt;
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==Barret .50== &lt;br /&gt;
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At the end of the Flag Runner video FourZeroTwo has a Barret M82. May not be, but it looks like one and sounds like one, it's a little blurry so i wasn't sure? -Final Tsurugi&lt;br /&gt;
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It looks like a Barrett XM500 - Mythekal&lt;br /&gt;
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How did i not notice that, actually might be a Barrett M99? - Final Tsurugi&lt;br /&gt;
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:Or it could be the M107, the updated M82. ][[User:M14fanboy|M14fanboy] 01:52, 6 September 2009 (UTC)&lt;br /&gt;
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It wasnt the M99 because it was firing semi-automatically, and from the angle, the magazine was not visible, so i assume it was a bullpup - Mythekal&lt;br /&gt;
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It is a Barret M82/M107, if you pause the video at the right moment you can see the magazine in front of the grip, i actually got excited to think we might have a bull-pup sniper in Modern Warfare 2 :P -Final Tsurugi&lt;br /&gt;
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Nope. Youre all wrong, I mean you got the .50BMG part right, but its actually an Accuracy International AS50. Come on guys I cant be the only one who noticed that-Kellers357&lt;br /&gt;
I'm almost positive that it is not an AI. It is just a M107 [[User:mythekal|mythekal]]&lt;br /&gt;
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Most definitely a Barret 82/M107. [[User:Spartan198|Spartan198]] 02:49, 22 November 2009 (UTC)&lt;br /&gt;
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It is an M82A1, just like in COD4. M107's actually larger than the M82, but has less recoil because of its internal design. --[[User:Frostbite249|Frostbite249]] 13:42, 6 January 2010 (UTC)&lt;br /&gt;
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== Brazillian Militia? ==&lt;br /&gt;
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They better make the main character waste the militia alongside the Brazilian Army or the [http://en.wikipedia.org/wiki/BOPE/ BOPE] or i am not buying it.-[[User:Oliveira|Oliveira]] 19:07, 14 May 2009 (UTC)&lt;br /&gt;
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:I actually like that causal outfit the militia wear :)&lt;br /&gt;
::Me too. I never seen a brazilian wear a 1980s Miami Vice style flower shirt, but i do like how they have militia wearing Brazilian football team shirts. Makes it more realistic. I like the flower shirts though. They are cheesy as hell. It fits the game. Also, Please sign your posts.-[[User:Oliveira|Oliveira]] 21:14, 7 September 2009 (UTC)&lt;br /&gt;
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Yeah Miami vice ftw :) --[[User:Final Tsurugi|Final Tsurugi]] 21:50, 9 September 2009 (UTC)&lt;br /&gt;
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==Guns from the new teaser==&lt;br /&gt;
This SMG looks like a [[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]].&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|300px|[[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]]]]&lt;br /&gt;
[[Image:MW2teastrail1.png|thumb|none|400px|I thought it was a MP5K but if we look closer, it doesn't seem to be one.]]&lt;br /&gt;
:It could be a K with the forward grip removed? [[User:Spartan198|Spartan198]]&lt;br /&gt;
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no, its an MP5K equipped with some sort of an RIS handguard to me-Kellers357&lt;br /&gt;
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looks like an MP5 with a tactical end-cap, kinda like the end cap on the MP5K. no idea why there's a 15 round magazine though&lt;br /&gt;
[[Image:MW2teastrail2.png|thumb|none|400px|And this one looks like a UMP but the the silhouette isn't exactly the same (maybe the model of the game was not loaded enough).]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 08:27, 22 May 2009 (UTC)&lt;br /&gt;
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:It definitely resembles a UMP, it probably has rails on the handguard, as well as the front sight removed, as they did in the last game ~[[user:Revolver|Revolver]]&lt;br /&gt;
its a UMP with the foresight removed for the red dot-Kellers357&lt;br /&gt;
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The one in the first picture is I think a Special Weapons MP-10. Check it out at the bottom of the mp5 page.&lt;br /&gt;
::The forearm doesn't look as large as the MP-10 though... everything else looks like a MP-10 indeed.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
The two guns look similar minus the stock and clip. I could be wrong but I'm sure that if it isn't a special weapons mp-10 then it is an UMP.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:Magazine goddamit![[User:Oliveira|Oliveira]] 23:30, 26 May 2009 (UTC)&lt;br /&gt;
What's wrong with saying clip? It means the same thing.&lt;br /&gt;
:.. Uh, no. It's not. A 'clip' is the device that loads a magazine. You either use it to load your detachable magazines, or you carry the clips to load the fixed magazine in your rifle (on old rifles). You don't carry 'clips' around any more. They're two different things. It's like saying rim and tyre mean the same thing. --[[User:Joffeloff|Joffeloff]] 12:44, 27 May 2009 (UTC)&lt;br /&gt;
I've never heard that before. I can see where clip comes from stripper clip that they used in rifles. Everyone around me says clip and mag is interchangeable but people use mag more often. If it really bothers you that much then I'll just say mag then.&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|Special Weapons MP-10 9x19mm]]&lt;br /&gt;
The second one looks like an UMP. I'm pretty sure we're dealing with two guns here.&lt;br /&gt;
::Yeah but there is no rear sight on the one in the screenshot, and it's disturbing me... maybe they took it away because of the Red Dot on it.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
Actually if you look closely that kinda square shape towards the back of the gun is the iron sight so it's pretty much an UMP with what looks like an ACOG. If you're talking about the front sight for the UMP which does appear to be missing, remember that they removed the front sights from the M4/M16 when you attach a sight even though that's not standard.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
I've got a clearer shot of the weapon thanks to a friend :)&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|]]--[[User:PhantomT1412|PhantomT1412]] 17:05, 18 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok I guess it's not an MP-10 but a dressed up MP-5. They did it to the AK I suppose they are going to do it to the MP-5?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
Guys on CoD Wikia found an interesting thing about this gun and I pretty agree: http://callofduty.wikia.com/wiki/Modern_Warfare_2#Sub_Machine_Guns &amp;lt;br/&amp;gt;They say it's a MP5K with a R.I.S system. Since they've put one for the M4, I guess that's possible.--[[User:PhantomT1412|PhantomT1412]] 16:58, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It has to be a MP5k with a rail. The short magazine,no stock, and small flashider make it the only possible variant.&lt;br /&gt;
&lt;br /&gt;
==what AK is this?==&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=2&amp;amp;newsid=20387 &lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=4&amp;amp;newsid=20387&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=5&amp;amp;newsid=20387&lt;br /&gt;
&lt;br /&gt;
In the first image I can see that it has a waffle magazine. In the second image I can see that a muzzle brake is present, and in the last image I can see what appears to be a Tapco Intrafuse AK-47 Handguard. So what is it? Oh and it appears to have a synthetic stock. [[Special:Contributions/72.133.253.21|72.133.253.21]] 21:10, 24 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns from the trailer ==&lt;br /&gt;
[[Image:MW2brazil.png|thumb|none|400px|FN FAL or Imbel MD-3 (brazilian variant of the FAL)?]]&lt;br /&gt;
I hope it's an FAL. You barely ever see them in video games-S&amp;amp;Wshooter&lt;br /&gt;
:Could be a variant of the KTR-03S - an AK custom build [http://www.krebscustom.com/RawPhotos/6-28-04/KTR-03SFinal.jpg]. - MCain (UTC)&lt;br /&gt;
:Me too. I love fals. And the gun above looks like a IMBEL MD2. Heres the wikipedia article: [http://en.wikipedia.org/wiki/IMBEL_MD2]. Note how it has a STANAG Magazine like the MD2.I also love how ridiculous looking the Brazilian gang members are.[[User:Oliveira|Oliveira]] 17:39, 25 May 2009 (UTC)&lt;br /&gt;
::rather MD-3 isn't it? Since it hasn't a foldable stock.--[[User:PhantomT1412|PhantomT1412]] 18:51, 25 May 2009 (UTC)&lt;br /&gt;
:::Yeah without the folding stock it is a MD3.[[User:Oliveira|Oliveira]] 20:38, 25 May 2009 (UTC)&lt;br /&gt;
::::However, the gun's long barrel looks more like a FAL... ahh sh*t! This fuc*ing game is driving me mad, every guns don't look exactly the same as their originals^^--[[User:PhantomT1412|PhantomT1412]] 21:11, 25 May 2009 (UTC)&lt;br /&gt;
:I think there are Imbel MD2s or MD3s with the regular barrel.[[User:Oliveira|Oliveira]] 21:14, 25 May 2009 (UTC)&lt;br /&gt;
:Ok, there are no Imbel MD3s with regular barrels. It's most likely a design error by the developters.[[User:Oliveira|Oliveira]] 21:59, 25 May 2009 (UTC)&lt;br /&gt;
(comment: It better be a FAL. I'm getting tired of M4's, M16's, AK's and G36's. I want to be able to use a gun ingame that in't too small for me in real life.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]])&lt;br /&gt;
:I agree. the game better have G3s and IMI galils. I also love the fact that is a Brazilian made Fal. You don't see those in movies.[[User:Oliveira|Oliveira]] 23:45, 26 May 2009 (UTC)&lt;br /&gt;
:I also want a MG3 or some kind of big, dumb machine gun chambered to 7.62x51mm NATO. Machine guns chambered to 7.62 tear shit up.[[User:Oliveira|Oliveira]] 00:04, 27 May 2009 (UTC)&lt;br /&gt;
: Hell yeah man! Thats exactly what I'm saying. I would also like to see some more bolt action jobs that aren't crappy( DSR-1, Enfield Enforcer, Steyr SSG) in video games- [[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:22, 27 May 2009 (UTC)&lt;br /&gt;
::''This would probably be the IMBEL MD-2 (folding stock) or MD-3 (fixed stock) which is manufactured locally in Brazil.  The weapons are based, pretty much, on the FAL with the exception that they fire a 5.56 round'' [[User:Charon68|Charon68]]&lt;br /&gt;
:::And are fed from STANAG Magazines and have different handguards.[[User:Oliveira|Oliveira]] 16:31, 28 May 2009 (UTC)&lt;br /&gt;
:I'm tired of .223 guns. I would like to see a FAL, M14 or G3 that isn't emasculated (made innacurate, weak or make ammo for it scarce)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]]&lt;br /&gt;
::I want a M14 that is not tricked out with rails like the one in Call of Duty 4. I want a M14 like the one below:&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|A real M14.]]&lt;br /&gt;
I do like the Mk 14 Mod 0 EBR rifle though. I also want A M16A4 that doesn't fire on Full Auto and a AK-74. AK-74s don't get enough love.[[User:Oliveira|Oliveira]] 18:02, 29 May 2009 (UTC)&lt;br /&gt;
:::::CoD 7 will be about Vietnam War according to rumours, maybe they'll put in one.--[[User:PhantomT1412|PhantomT1412]] 19:33, 29 May 2009 (UTC)&lt;br /&gt;
::And smaller conflicts in africa. I hope they also put atleast one level that takes place in the portuguese colonial war.&lt;br /&gt;
[[User:Oliveira|Oliveira]] 01:29, 31 May 2009 (UTC)&lt;br /&gt;
:::Now i think the FAL above may be a FN FAL with rails on the handguards and a 30 round magazine but i think it's too curved and big to be 7.62x51mm NATO.[[User:Oliveira|Oliveira]] 17:06, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
im taking a guess that the FAL looking rifle is a DSA SA58 OSW. im probably wrong, but thats my two cents&lt;br /&gt;
:Way too big to be an SA58. The SA58 is a Carbine. The one in the upper picture is an Assault Rifle. Also, sign your posts by putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 22:02, 11 July 2009 (UTC)&lt;br /&gt;
[[Image:MW2smg.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 16:54, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*A Kriss Super V?&lt;br /&gt;
Does anyone know who the guy with the KRISS is? Im calling him Brazilian Secret Service but I'm sure Im wrong. Help?-Kellers357&lt;br /&gt;
Cool. The pistol is a Desert Eagle, by the way.-protoAuthor&lt;br /&gt;
:I think the pistol is a Jericho 941  since it's too small to be a desert eagle.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
::No, it's an Eagle. Check out the ejection port.&lt;br /&gt;
:::''I concur.  It's not terribly visible, but there's that familiar slide mounted safety in both shots.  It appears to be a totally game-created custom finish though - the barrel and the underlying section of the frame (where the gas pistons are housed) look to be blued and the grips and the rest of the frame looks silver.  On a couple of related notes, wow at the graphics - I took these for pictures of the developers testing out their guns at first - and wow at the handling of the Desert Eagle by this guy.  Usually in these games, you see handguns being handled only somewhat compentently at best.  This guy looks like he sleeps with the damn thing.'' ---[[User:Clutch|Clutch]] 02:09, 27 May 2009 (UTC)&lt;br /&gt;
::::Also, take note of the sound it makes when it fires. Exact same sound as the Desert Eagle in CoD4.&lt;br /&gt;
:::::Besides, the game is still going through production and the weapon models will be touched up. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:53, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The machine gun ==&lt;br /&gt;
I think the machine gun that the russian terrorists are using is a M240.[[User:Oliveira|Oliveira]] 17:42, 25 May 2009 (UTC)&lt;br /&gt;
::I think it's a M249 SAW, the M240 (GP Machine gun) is bigger.--[[User:PhantomT1412|PhantomT1412]] 18:00, 27 May 2009 (UTC)&lt;br /&gt;
:::Could it possibly be a Mk. 46?&lt;br /&gt;
:Makes sense since most of the guns are special forces guns.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
:Well the M240B has been added just look at the new multiplayer trailer. IGN rewind theater confirms it too. could someone add it on the main article? -Mandaloin&lt;br /&gt;
&lt;br /&gt;
==New AK==&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|]]&lt;br /&gt;
I think its just an amped up AK-47. It has an AR-15 stock, waffle magazine, and has a synthetic handguard.&lt;br /&gt;
Found a similar image:&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|400px|]]&lt;br /&gt;
[[User:Rock and Metal|Rock and Metal]] 22:22, 25 May 2009 (UTC)&lt;br /&gt;
:Good god, look what they did to that AK! That's just horrible. I hope the AK in the game isn't like that.[[User:Oliveira|Oliveira]] 22:37, 25 May 2009 (UTC)&lt;br /&gt;
::I watched the trailer again. I am sure that i saw a AK with a AK-74 style flash hider.[[User:Oliveira|Oliveira]] 22:55, 25 May 2009 (UTC)&lt;br /&gt;
:::Maybe a AK-101 since NATO forces use 5.56mm.--[[User:PhantomT1412|PhantomT1412]] 11:05, 26 May 2009 (UTC)&lt;br /&gt;
::I think it could be a AK-74M or just a AK-74 since the russian army might make a apparence and they need to arm the russian soldiers.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
:::I said &amp;quot;NATO forces&amp;quot;--[[User:PhantomT1412|PhantomT1412]] 22:42, 26 May 2009 (UTC) because the one having it in the screenshot is Soap... well, maybe or surely, he captured because he had a M14 at the beginning.&lt;br /&gt;
::Well...the game's plot is a about a Uber badass special forces unit that works alone and is headed by our buddy Soap up there. So, i guess the badass special forces unit is not part of NATO.[[User:Oliveira|Oliveira]] 23:35, 26 May 2009 (UTC)&lt;br /&gt;
:::Neither AK-101 or AK-74, the magazine in the image holds 7.62x39mm. [[User:Rock and Metal|Rock and Metal]] 00:16, 27 May 2009 (UTC)&lt;br /&gt;
::::Maybe theres the tricked out AK up there and the AK-74 style AK.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
:::::Well, seems like we won't know until we'll have a level walkthrough with the name of the weapon in it...--[[User:PhantomT1412|PhantomT1412]] 15:45, 29 May 2009 (UTC)&lt;br /&gt;
::I saw the Gameplay videos and i saw two different AKs. One with a AKM style muzzle brake and another one with a AK-74 style flash hider. Maybe we can build guns from the ground up? like, you can have a AK-47 with a kobra sight, snow camo, fires 7.62x39mm and has a AK-74 flash hider?-[[User:Oliveira|Oliveira]] 16:39, 8 June 2009 (UTC)&lt;br /&gt;
*It's gotta be an AKM.&lt;br /&gt;
::Why the      it would be an AKM? It looks like an AK-74M or one of the AK-100 series.-[[User:Oliveira|Oliveira]] 15:38, 2 July 2009 (UTC)&lt;br /&gt;
:::Well it has ribbing on the top of the reciever, like the AKM, but the indentation I cannot clearly see. It could be like in Farcry 2, where it has the Ak-47 receiver with some AKM parts, and I used AKM because the 100 series are developments on the AKM, understand? So AK-47 is incorrect.&lt;br /&gt;
::::But the AK-10X series were developments on the AK-74M. Also, sign you posts.-[[User:Oliveira|Oliveira]] 21:36, 2 July 2009 (UTC)&lt;br /&gt;
:::::Well technically the modernizations start with the AKM, I see it as the break off point of the AK series. Ak-74 was designed from the AKM, and so on and so on, but that doesn't matter, yeah it could be the 100 series, but my point is its not an AK-47. Also lacks the flash hiders of the 74 and 100s. But I think it's a frankenAK-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
::I think the AK-74 flashider can be seen when in first person. Like how in the first Modern Warfare, The first person model of the M4 had an grip on the handguard but the world model didn't have a grip. I also think it's an frankengun or it may be an AK that the player can build. Like in hitman: Blood Money.-[[User:Oliveira|Oliveira]] 14:41, 3 July 2009 (UTC)&lt;br /&gt;
:::I don't think so on the 74, but I think we can agree in the meantime it is not an AK-47 so we should change the heading accordingly, evidence shows it is a modernized variant so we could say a Kalashnikov in the heading and have notations that it is a modernized variant.-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
&lt;br /&gt;
It looks like it has the AK-47 variant front sight on it.&lt;br /&gt;
&lt;br /&gt;
Guys, I guess it's new railed AK-103 from Izhmash with M4ish buttstock and waffled mags. Check the link below for pics, note the same muzzle brake etc as in the game.&lt;br /&gt;
[http://depositfiles.com/files/xgycdj189 new AK-103]&lt;br /&gt;
&lt;br /&gt;
:That link goes to a pay-to-download site. [[User:Spartan198|Spartan198]] 09:20, 4 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unrealeted ==&lt;br /&gt;
Ok, i know this has nothing to do with the game or releted to guns but, i was reading the Modern Warfare 2 thread on the Something Awful forums and they were calling the Brazilian gangters africans. What the     ? and they seen to think the scenes in Rio De Janeiro are set in Africa. What the mother    ? it offends me that people are dumb enough to ignore the line &amp;quot;he's got a contact in rio&amp;quot; and Christ the Redeemer and the huge mountains with favelas full of illiterate drug dealers and the Brazilian made Imbel MD-3.[[User:Oliveira|Oliveira]] 23:43, 26 May 2009 (UTC)&lt;br /&gt;
:What do you expect? It's Something Awful!&lt;br /&gt;
&lt;br /&gt;
To be fair all the favela gangsters that are seen so far are Afro-Brazilians, even if there are plenty of gang members of all races in real life. With so many games having levels in destroyed urban areas in Africa it's not surprising that some people would get a Black Hawk Down style vibe from the pictures.&lt;br /&gt;
&lt;br /&gt;
Personally I hate something Awful as they break their own rules on posting. One member has a post on there with my first and last names and it's a bloody poison pen hitpeice. I asked the frigging syop to remove the shit and he laughed at me. Personally I find the site the home of a bunch of elitist idiots who have at least one member dumb enough to set the fuel line for a weilding torch on fire.[[User:Rockwolf66|Rockwolf66]] 19:17, 27 May 2009 (UTC)&lt;br /&gt;
:Hey, i like something awful but you have to be really dumb not to see the Christ the redeemer.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hopes For New Game==&lt;br /&gt;
&lt;br /&gt;
Want a little realism and some weapons like standard battle rifles not all trick out with rails. Hoping russians have ak-74s and makarovs or that new 9x19 pistol they developed, not ak47s. Militias and gangs should have a mix of guns, not all berettas and 1911s. A makarov, cz-75, hk or two, glock, model 19 smiths.....just variety.&lt;br /&gt;
&lt;br /&gt;
What the fick is an &amp;quot;akarov&amp;quot;? Lol-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:08, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makarov, a 9x18mm pistol that has been issued in several variants to the russian military. Come on, seriously, sticky keys some things are mspelled.&lt;br /&gt;
&lt;br /&gt;
I knew that. I was just kidding-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:35, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the brazilians should use taurus and stoeger guns too, that would be realistic. And the militia should have some sxs coach guns and taurus revolvers, you know, the non tatcticla stuff. And psitols should be portrayed as hard to shoot, not coming back exactly on target after each round and it should wobble a bit while aiming.&lt;br /&gt;
:The Brazilian gangsters are using tricked out guns with rails. At least the IMBEL MD-3 up there has a Eotech reflex sight and what looks like rails on the handguards but they could be the regular MD-3 hand guard. We know the AKs are going to be tricked out as      like the image above but i think i saw a AK-74 that was not tricked out. I hope they have a AK-74.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My major hope for the game is a surpressed sniper rifle available on multiplayer not single. The first Modern Warfare was a great stealth game with all the &amp;quot;Surpressors&amp;quot;, and &amp;quot;Ghillie Suits&amp;quot; but really was a &amp;quot;Greek Tragedy&amp;quot; on multiplayer. I could understand that your average military trained sniper has a spotter and a shooter and are trained to be the world's top 10 patient people in the world but can't put the patience into a live game with real people in a seven minute match. Aside from history why couldn't the writers just put a M21 with a surpressor on in multiplayer like in the missions &amp;quot;Blackout&amp;quot; and &amp;quot;All Ghillied Up&amp;quot;? For the new guys to COD4 on the M21 attachments there are only two attachments &amp;quot;No Attachment&amp;quot; has a standard scope, the ACOG attachment has a ACOG scope and is missing a surpressor as a third attachment. If you understand how to customize your attachments you wouldn't be so confused but since the &amp;quot;No Attachment&amp;quot; feature has a standard scope why not have the surpressor and scope. It just doesn't make sense why you would have the same setup in the campaign but not in multiplayer. We can all understand why you can't have more than one attachment on any other weapons but why not add a surpressor on a sniper that has &amp;quot;No Attachment&amp;quot; for it's standard scope? I am probably to late to send this message to Infinity Awards but I spent 20 minutes on it so I might get lucky if they read it and a miracle if they change it. I'm just sharing my hopes so try not to delete it.&lt;br /&gt;
&lt;br /&gt;
I hope they get more shotguns in and make them a tiny bit better.m3,870,m1300,m950,etc. Two shotguns that go 5 feet suck, especially when pistols can go as far as sniper rifles.&lt;br /&gt;
&lt;br /&gt;
* If they added compensators to the attachments for handguns would be cool. It sucks that there's only one attachment for pistols in MW1, and the D-Eagle hasnt got anything that can be put on it, and that sucks even more. Maybe different calibers for the D-Eagles could be used too, but that might be going too far. And I hope theres an SG552 in there aswell, I love that gun so much. And if they added firing selection to the game, you could switch the SPAS from pump to semi auto, which would also be cool, and a touch more realistic.&lt;br /&gt;
&lt;br /&gt;
:More Desert Eagle is the ''last'' thing this game needs. Seriously, why not a SIG 226 or HK45 instead (i.e., an actual ''combat pistol'')? One thing I want for sure is a freaking fire selector for assault rifles and carbines. Like has been said on the CoD4 page, full auto or bust sucks. I prefer quick double tapping on semi-auto. [[User:Spartan198|Spartan198]] 11:54, 14 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
My hopes for this game?  An automatic FAMAS; leave the 3-round burst to the M16.  Also, a true M14.  As for everything else, well, the only thing I was worried about from the onset was the RPD, but since it's been confirmed, I'm ecstatic.  And I like how they're doing the secondary weapon thing.  Having a shotgun as your primary could be pretty useless sometimes...[[User:Run its a T-55|Run its a T-55]] 21:34, 20 September 2009 (UTC)&lt;br /&gt;
-you no what, they need to make a real &amp;quot;modern  warfare&amp;quot; game, like with acts going from Vietnam, Grenada, Panama, and hell Somalia, who wouldnt want to play a blackhawk down game with kick ass graphics AND guns, that is what cod7 should be and obviously with the real weaponry they had, ex- no Magpul Masada in vietnam, Sad but true, any agree with this?- Griz&lt;br /&gt;
&lt;br /&gt;
==Winchester 1200==&lt;br /&gt;
&lt;br /&gt;
We all know the 1200 is old and not used since vietnam. The 1300 is used. Would it be safe to say these are mis-named winchester 1300s? Or is it more video game nonsense?&lt;br /&gt;
:The 1200 in this game is the same 1200 from Modern Warfare 1 so it's safe to say that the Winchester is a 1200 even though is pretty retarded to militarys still be using the 1200 today.[[User:Oliveira|Oliveira]] 18:52, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I seriously doubt the 1200 was ever made in this configuration.&lt;br /&gt;
:Me too but it is a video game and video game developters are pretty retarded when it comes to guns. Still, this and COD4 have the best Gun      in video game history atleast by now.[[User:Oliveira|Oliveira]] 20:11, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Watching over the video again on youtube and moderwarfare2.com, the weapon does look like a Winchester 1200 at first glance, yet I'm also convinced it may be a Remington 870 MCS, either in the Entry configuration or the Patrol Configuration due to the length of the barrel or it maybe the combination of the two, due to the length of the barrel with an added entry front sight. [[User:Draco122|Draco122]] 22:15, 11 August 2009&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs_14.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Alright ==&lt;br /&gt;
Alright you son-of-a-bitches there's a gameplay video in gametrailers. It's pretty low quality but some new guns were seen, including the gun with the heartbeat sensor and some others. Now, i don't know how to screencap trailers so someone else will have to do it.[[User:Oliveira|Oliveira]] 20:58, 1 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here they come:&lt;br /&gt;
[[Image:MW2AR1.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 21:15, 2 June 2009 (UTC)&lt;br /&gt;
YOU FOOL! It's &amp;quot;sons-of-bitches&amp;quot;. That's a pretty awesome-looking cap, though.-protoAuthor&lt;br /&gt;
:Thanks for the correction. I am sure Soap and Roach we using AKs with AK-74 flash hiders. Anyone have any idea what kind of AKs were those?-[[User:Oliveira|Oliveira]] 21:20, 3 June 2009 (UTC)&lt;br /&gt;
::Oliveira, do you think you could post a link of the trailer for me, please? Thanks so much. --[[User:Blemo|Blemo]] 04:43, 5 June 2009 (UTC)&lt;br /&gt;
:::Which trailer?-[[User:Oliveira|Oliveira]] 12:11, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== gameplay demo ==&lt;br /&gt;
&lt;br /&gt;
did anyone see the new gameplay demo for Modern Warfare 2&lt;br /&gt;
it showed &amp;quot;Roach&amp;quot;(main protagonist) with a IMBEL MD-3 with a dot sight and a...radar&lt;br /&gt;
im not good with gun attachments but is there really a radar attatchment?&lt;br /&gt;
:It's a heartbeat sensor and the gun wasn't a MD-3. it looked like a fictional gun of some sort.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
::some says it's a SCAR--[[User:PhantomT1412|PhantomT1412]] 21:16, 2 June 2009 (UTC)&lt;br /&gt;
:::Makes sense since the charging handle is on the right side. But i think the SCAR charging handle is on the left side.[[User:Oliveira|Oliveira]] 21:46, 2 June 2009 (UTC)&lt;br /&gt;
-It looks like a Sig 556 variant to me - Mythekal&lt;br /&gt;
&lt;br /&gt;
Yeah looks like the sig556 itself thogh, not the military versions?  Also, would it be safe to say the glock is a glock 18, no idea how anyone would mistake a full auto as a g22/.&lt;br /&gt;
&lt;br /&gt;
It could just be a fully automatic Glock 22. Gun rules dont necessarily matter to video games - Mythekal&lt;br /&gt;
:Mythekal is right. Hell, Modern Warfare 1 had a M16A4 that fired on full auto.[[User:Oliveira|Oliveira]] 22:30, 2 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
All that matters is the real weapon that the in-game version is modeled from. Call of Duty 4 had an Aks-74u modeled from an Airsoft gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
I'm starting to think that this rifle could be a Bushmaster ACR, as it shares similar traits, except for the placement of the charging handle - Mythekal&lt;br /&gt;
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:My thoughts too. The charging handle is consistent to the ACR, but the SCAR has the same kind of charging handle. We can't see the stock and both could accept a thermold mag. So it could be either. I really doubt they make up an entire fiction rifle for the sake of it. Modern Warfare was always all about guns that are real. [[User:Excalibur01|Excalibur01]] 02:34, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Though the weird part is, the ACR has a slide release right next to the trigger, similiar to the XM8. You reload and just press forward with your trigger finger, no need to slap or pull the charging handle. The SCAR has the slide release like the AR-15 rifles, you can just slap it to release, but yet in the gameplay, you don't slap a slide release or push a slide release, you pull the charging handle back. Strange [[User:Excalibur01|Excalibur01]] 02:36, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be a Magpul Masada. It is very similar to the weapon in the videos, and has a charging handle on the right side of the receiver. In the video, the stock has a hinge, indicating a folding stock, which looks almost identical to the Masada. - Mythekal&lt;br /&gt;
&lt;br /&gt;
The rifle also has ambidexterous charging handles - Mythekal&lt;br /&gt;
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:That sumbitch is most certainly a Masada.&lt;br /&gt;
&lt;br /&gt;
new gameplay vid says it's a silenced ACR with heartbeat sensor.&lt;br /&gt;
&lt;br /&gt;
I think it is a Magpul Masada [[User:Choi117|Choi117]]&lt;br /&gt;
:I watched the Gameplay and i'm sure that the gun is a ACR.[[User:Oliveira|Oliveira]] 22:32, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
ACR is the masada. Same gun, switched manufacturer.&lt;br /&gt;
:Sorry, i didn't know that.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
But the stock is that of the Masada - Mythekal&lt;br /&gt;
&lt;br /&gt;
::ACR man, I know the Masada sounds cooler, but it isn't call that anymore. It's like people still calling the REC 7 a Barret M468 [[User:Excalibur01|Excalibur01]] 04:42, 4 June 2009 (UTC)&lt;br /&gt;
:::Or any of the M16 series of weapons a AR-15.-[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
:Well if it's called AR15, you would be referring to the civilian M16 rifles. M16 is a military weapon and an AR-15 isn't. [[User:Excalibur01|Excalibur01]] 04:11, 5 June 2009 (UTC)&lt;br /&gt;
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&lt;br /&gt;
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I think the pistol is a [[Glock#Glock 18|Glock 18C]]&lt;br /&gt;
:Most likely since it was firing on Full auto.[[User:Oliveira|Oliveira]] 18:13, 4 June 2009 (UTC)&lt;br /&gt;
::It was pointed out that the firing rate wasn't the same speed as a real [[Glock#Glock 18|Glock 18]], but it could be that the developers couldn't quite get the slide and sound speed for a [[Glock#Glock 18|Glock 18]]. [[User:Excalibur01|Excalibur01]] 19:31, 4 June 2009 (UTC)&lt;br /&gt;
:::Or it could be a [[Glock]] firing on semi-automatic. [[User:Oliveira|Oliveira]] 20:16, 4 June 2009 (UTC)&lt;br /&gt;
::::That little     er fires fast if its semi auto (pardon my language)&lt;br /&gt;
:::::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. [[Glock#Glock 18|Glock 18's]] did not have this color available. [[Glock#Glock 22|Glock 22's]] just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a [[Glock#Glock 18|Glock 18]] with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
==Weapons-trailers==&lt;br /&gt;
&lt;br /&gt;
Been seeing trailers online annoncing weapons and perks. How much cred do they have? Theres no footage to back it up, bt several announced weapons are in the screenshots. They also list the  110 SASR, L85, L85 mg version, etc.&lt;br /&gt;
:Weapon trailers? Where the hell can i find those? They could be really useful for the article.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Youtube, theres a &amp;quot;weapons&amp;quot; one that just lists guns, and a weapons and perks thing, the perks it actually ahs proof from the original teaser.&lt;br /&gt;
&lt;br /&gt;
:I wouldn't trust any of those youtube bull. One said there might be an XM8 in the game. I hope it does not. That's one more step towards having all the guns Rainbow Six have. [[User:Excalibur01|Excalibur01]] 04:55, 4 June 2009 (UTC)&lt;br /&gt;
::Those videos are pure speculation. I'm sure those are all         . We will only document weapons that are confirmed by the developters and seen in gameplay.[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hbar? ==&lt;br /&gt;
I don't want to offend anyone but, what the mother     is a Hbar?-[[User:Oliveira|Oliveira]] 22:19, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its the Heavy barreled variant of the Aug meant to be a squad based machine gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
:Hbar could also be refering to anything really. Heavy barrel anything. I've seen plenty of AR-15 variants in movies with Hbars. [[User:Excalibur01|Excalibur01]] 04:01, 5 June 2009 (UTC)&lt;br /&gt;
::[http://e3.gamespot.com/video/6211390/?hd=1&amp;amp;tag=live-schedule] Sometime when the player passes over ennemies' corpses, he can take their weapons. One of them (the other is often a FA-MAS) is a AUG. There is four letter after it, a H at the beginning and I don't see well the other 3. But there is only one variant of the AUG with a &amp;quot;H&amp;quot; in its name, and that's the HBar.--[[User:PhantomT1412|PhantomT1412]] 08:24, 5 June 2009 (UTC)&lt;br /&gt;
:::Could someone upload a image of the icon in the above video? The link isn't working for me.-[[User:Oliveira|Oliveira]] 21:43, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just watched the E3 gameplay again. The AUG HBAR pick up symbol looks amazingly like the SA80 British service rifle. Might be a place holder or something.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
:I made a note of it in the actual page. It DOES look like an SA80 [[User:Excalibur01|Excalibur01]] 04:27, 8 June 2009 (UTC)&lt;br /&gt;
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::My money's on a mislabel. We know the standard AUG is confirmed (all those screenshots) so why not the HBAR too?--[[Special:Contributions/142.162.149.33|142.162.149.33]] 17:12, 27 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If you pause it right before you kill the guy who carried it it's an AUG. So therefore its a mislabel. (I wish I can upload the screenshot but dun know how.)&lt;br /&gt;
:::Sign you posts for christ's sake.-[[User:Oliveira|Oliveira]] 15:55, 2 July 2009 (UTC)&lt;br /&gt;
== Correct Name ==&lt;br /&gt;
I think we should call this game Call Of Duty: Modern Warfare 2 instead of just [[Modern Warfare 2]] because we have a entire alphabetized series of Call Of Duty in the Video Games Category and just putting this in the &amp;quot;M&amp;quot; section does not look we even have this page. If somebody knows how to put this in the &amp;quot;C&amp;quot; section with out changing the name that will be organized.&lt;br /&gt;
&lt;br /&gt;
:Well that's the problem. Originally it WAS called Call of Duty: Modern Warfare 2 and some still do, but officially, the publishers decided to shorten the title for some reason. We COULD for alphabetize sake, put Call of Duty in front so it fits with the others. [[User:Excalibur01|Excalibur01]] 04:08, 5 June 2009 (UTC)&lt;br /&gt;
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:And I've successfully changed the name [[User:Excalibur01|Excalibur01]] 04:10, 5 June 2009 (UTC)&lt;br /&gt;
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::Wait, I thought the reason that this was called Modern Warfare 2 was because Infinity Ward no longer wanted to make any more WWII related games and as such gave the &amp;quot;Call of Duty&amp;quot; moniker to Treyarch. Modern Warfare is supposedly now a separate series from Call of Duty. [[User:Markit|Markit]]&lt;br /&gt;
:Modern Warfare is its own series now and isn't a CoD game anymore.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:39, 5 June 2009 (UTC)&lt;br /&gt;
::Or we could make a new &amp;quot;Call of Duty: Modern Warfare 2&amp;quot; page which bring it here.--[[User:PhantomT1412|PhantomT1412]] 08:12, 5 June 2009 (UTC)&lt;br /&gt;
::[[Call of Duty: Modern Warfare 2]]--[[User:PhantomT1412|PhantomT1412]] 08:19, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually, this game is still being published by Activision that published the previous game. It is STILL apart of the Call of Duty franchise, they just chose to officially call this game just Modern Warefare 2.  [[User:Excalibur01|Excalibur01]] 08:33, 5 June 2009 (UTC)&lt;br /&gt;
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Keep it modern warfare 2, but link them together, like GM did linking all the dirty harry movies together.&lt;br /&gt;
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I just saw a new official cover art for the game. It says&lt;br /&gt;
CALL OF DUTY&lt;br /&gt;
MODERN WARFARE 2&lt;br /&gt;
so i think we should call it call of duty modern warfare 2 -Mandaloin&lt;br /&gt;
&lt;br /&gt;
Thats just the boxart. Officially by the gamedevs its only called Modern warefare 2. They just slapped &amp;quot;call of duty&amp;quot; on there because a lot of people are stupid enough not to realise this IS a sequel to Call of Duty 4: modern warefare [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
== Taskforce 141 = Rainbow Six ==&lt;br /&gt;
&lt;br /&gt;
A multinational commando unit? The moment I read that, I immediately thought Rainbow and well we really can't complain what kinds of weapons these guys uses since they are a fictional unit like Rainbow so they can use whatever they want. [[User:Excalibur01|Excalibur01]] 21:18, 5 June 2009 (UTC)&lt;br /&gt;
:I was expecting the task forece to be from the UN. That would be cool.-[[User:Oliveira|Oliveira]] 21:35, 5 June 2009 (UTC)&lt;br /&gt;
::But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. [[User:Excalibur01|Excalibur01]] 21:39, 5 June 2009 (UTC)&lt;br /&gt;
:::I though Rainbow Six was a UN Task Force? Anyway, a movie or televison series about a UN Uber badass task force that were formed to catch international criminals would be really cool. The problem with the UN is that they try to be neutral and being neutral doesn't do anything. The UN should be reformed to be more of a International police that works against international criminals and make international laws.-[[User:Oliveira|Oliveira]] 21:50, 5 June 2009 (UTC)&lt;br /&gt;
I like the UN the way it is. What you're talking about sounds like the first step to a totalitarian society.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:What i'm talking about is stuff like Resolution 84. I also like the UN the way it is but, they fail at quick responses to genocide such as the Rwandan Genocide in 1994.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
In general they fail at mostly any response. They just don't have the power to back up their enforcement of peace. Any peace keeping force with too much power can be oppressive. Who will keep the peace keepers in check when they're suppose to keep us in check? Quite the dilemma. I just don't think the idea of the U.N. or anything similar can work.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
:The United States shall keep the UN in check, without US, there is no UN. They need us more than we need them. It might seem like typical arrogant American mentality, but from how things are, the US has more indirect influence and handle over the entire world. We are the world's insurance policy, the self proclaimed enforcer, guardian, peacekeeping super power despite all our internal problems with crime, money and other things, but because of our population and how relatively young our nation is, the intense diversity in culture and believes keeps us in check. [[User:Excalibur01|Excalibur01]] 03:07, 14 June 2009 (UTC)&lt;br /&gt;
::The Problem is when someone like Bush Jr. comes up and     s everything up. Could you imagine having someone like him being President of The United States during the Cold War? Anyway, The UN did have a really good quick response to the North Korean invasion of South Korea. We almost had North Korea. If weren't for the goddamm chinese.-[[User:Oliveira|Oliveira]] 15:19, 14 June 2009 (UTC)&lt;br /&gt;
: Yeah if it weren't for them all this Kim Jong Il shit wouldn't be happening and we wouldn't be about to go to war in Korea-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 18:57, 1 July 2009 (UTC)&lt;br /&gt;
::Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda     ed up by telling the 7th Fleet to enter the Taiwan Straits.&lt;br /&gt;
:::Um, Task Force 141 is a play on Task Force 121, which in real life is a (dare I say) black ops verison of JSOC. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
I think the Task Force 141 is referring to Task Force 145 in reality. Task Force 145 is a joint force combining US and UK special forces&lt;br /&gt;
&lt;br /&gt;
Task Force 121 was in no way a Black Ops Unit. It was, as 145 is, a multinational military unit assigned dircetly to counter-terrorism. Task Force 121 no longer exists it is now known as 145, which is what Task Force 141 in the game is based off of.&lt;br /&gt;
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team rainbow was made to combat terrorism the old commander of ranbow is was a navy seal and a cia agent. he is the guy in clear and present danger is his name mr. clark.&lt;br /&gt;
&lt;br /&gt;
Yeah that's from the original book, Rainbow Six. The games are all based around it. He was and Ex-SEAL who was recruited by the CIA and became an Operator[a Spy, if you wanna be movie technical.]. His name was John Clark.&lt;br /&gt;
&lt;br /&gt;
:My Rainbow Six history isn't what it used to be, but I'm pretty sure John Clark was just the director of Rainbow and didn't do much field work (most of which was left to Ding Chavez, at least until the Vegas games when he was promoted to Six and Logan and Bishop were brought into the picture). [[User:Spartan198|Spartan198]] 09:34, 4 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
True, he didn't do much feild. About all he did in the basis of feild work was at the end of the novel where they hunt down the Bio-terrorist's and chase them to their secondary base in Brazil. He run's the show basically as Feild Commander.&lt;br /&gt;
&lt;br /&gt;
Task Force 141 in-game is made-up of an unknown amount of countries military. The three that you can definately tell are, U.S. Military, British S.A.S., and Australian S.A.S.&lt;br /&gt;
&lt;br /&gt;
== More weapons comfirmed ==&lt;br /&gt;
&lt;br /&gt;
It seems that p90 is making a return and spas 12 will also be ingame&lt;br /&gt;
http://www.youtube.com/watch?v=MFKBEQoSpu8&lt;br /&gt;
:That guy got a lot of the guns wrong and that AUG Hbar looked more like a SA80 to me. And what the hell is up the people thinking that the FAL in the trailer is a AK? It looks nothing like it!-[[User:Oliveira|Oliveira]] 13:00, 6 June 2009 (UTC)&lt;br /&gt;
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:Well, most people are unaware of all the different kinds of firearms. I'm surprise this guy in the vid ID as much as there was. [[User:Excalibur01|Excalibur01]] 04:32, 8 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CPT. Price ==&lt;br /&gt;
I hope we get to find out if CPT. Price from CoD4 survived or not. That's been bugging me... [[User:Spartan198|Spartan198]] 20:47, 7 June 2009 (UTC)&lt;br /&gt;
:I think it would cheapen the ending of Modern Warfare 1 if he survived.-[[User:Oliveira|Oliveira]] 20:51, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
How would that cheapen the ending of the first game? It was never clear if any of the team's survived. What about the Mile High Club mission where you hear Price and Gaz talk? [[User:Excalibur01|Excalibur01]] 04:33, 8 June 2009 (UTC)&lt;br /&gt;
:Gaz got shot in the face with a Desert Eagle, he's dead.-protoAuthor&lt;br /&gt;
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Captain Price leads the Task Force in this game!&lt;br /&gt;
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No, Soap leads the Task Force&lt;br /&gt;
&lt;br /&gt;
Soap does sound kind of similar to Cpt. Price. I guess Price rubbed off on him a little or something.&lt;br /&gt;
&lt;br /&gt;
*Price managed to last for sixty years without ageing, dying or trimming his moustache, so I can't see a little thing like being shot dead getting to him. [[User:Dongs|Dongs]] 10:16, 10 June 2009 (UTC)&lt;br /&gt;
:Well...I would like if he came back right at the end and save Soap and Roach. But, he better have a even glourious moustache.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
::Actually, recalling CoD1 a little more, Price has ''already'' died once in the series. He was shot dead on board the ''Tirpitz'' and you just left him there, only for him to turn up again in CoD2 apparently none the worse for it. [[User:Dongs|Dongs]] 08:26, 11 June 2009 (UTC)&lt;br /&gt;
:::Didn't COD2 take place before COD1?-[[User:Oliveira|Oliveira]] 11:25, 11 June 2009 (UTC)&lt;br /&gt;
::::Can't remember, to be honest, I didn't play it that much; I was busy being an Annoyed PC Gamer because they took away my quicksaves, fire modes and health packs and replaced them with Not Being Killed Grenades [throw one to not be killed by that machinegun!]. Still, this is his second death in the series, so I wouldn't expect it to cramp his style much. [[User:Dongs|Dongs]] 12:22, 11 June 2009 (UTC)&lt;br /&gt;
:Gaz and Griggs got wasted though.-[[User:Oliveira|Oliveira]] 13:03, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Cpt. Price in CoD 1 and 2 is a diffrent Price, most probably  grandfather. And it is unsure if Price died or if he got promoted and got a higher position...&lt;br /&gt;
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*Oh come on, it's either a clone or the same guy, they just came up with that when people started seriously questioning an extremely silly off-hand reference. [[User:Dongs|Dongs]] 07:09, 16 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Don't talk about something you don't know sh¤t about... [http://callofduty.wikia.com/wiki/Price_(Call_of_Duty_4)] the two Cpt. Price are two diffrent guys&lt;br /&gt;
&lt;br /&gt;
*Two different, totally identical guys. It's an elaborate cover story to hide that Price is invincible and immortal. [[User:Dongs|Dongs]] 11:48, 16 June 2009 (UTC)&lt;br /&gt;
:Captain Price is a symbol representing the glourious British Military. Ok, he is just a tradition for the Guys at Infinity Ward but it would be really cool if he was a symbol.-[[User:Oliveira|Oliveira]] 17:11, 18 June 2009 (UTC)&lt;br /&gt;
:Hes dead a russian medic was seen trying to revive him but failed an started bashing his chest&lt;br /&gt;
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Gaz... gone, .50 AE round to the face and you're done. Price... I doubt he'd be returning because let's face it he did die in COD4 and the Russian medic wouldn't have pounded his chest if he didn't die. As far as previous games go, Price was able to return because they didn't really have a tight storyline to them. But this Modern Warfare series does. So if Price returns, I think it'll be a bit ridiculous.&lt;br /&gt;
:I like that they Replaced Price with Soap but there is one thing i don't like about it.&lt;br /&gt;
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No Glourious Mustache.-[[User:Oliveira|Oliveira]] 01:07, 22 July 2009 (UTC)&lt;br /&gt;
::Yes, but apparently Soap has a glorious Mohawk. And Price could be a good Zombie.&lt;br /&gt;
&lt;br /&gt;
Even if Price lived through the end of COD4, do you really think he'd still fight?&lt;br /&gt;
:What reason would there be for him ''not'' to? Guys get wounded and go back to active duty all the time. [[User:Spartan198|Spartan198]] 12:00, 14 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Voice Actor, Billy Murray, has been confirmed as having worked on the project, if that's worth anything.&lt;br /&gt;
:: Unfortunatly that could just end up being part of a flashback mission like in CoD 4. Here's hoping it's for a part of the main game.[[User:The Wierd It|The Wierd It]] 12:27, 10 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
-Hes in the new trailer. Seriously, end of debate- k9870&lt;br /&gt;
::If you're on about the guy on the assault boat, all we see is a guy in a boonie from behind. I'm going to withhold judgement until the game actually comes out.[[User:The Wierd It|The Wierd It]] 12:35, 11 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
At beginning of the Takedown level, Royce addresses &amp;quot;Bravo Six,&amp;quot; Price's call sign from CoD4. Keep in mind that Captain Macmillan was Alpha Six, and that Soap's call sign is ''rumored'' to be Papa Six.&lt;br /&gt;
:: Except Bravo six was also Lt Vasquez's callsign. [[User:The Wierd It|The Wierd It]] 11:55, 23 October 2009 (UTC)&lt;br /&gt;
:: Except that Vasquez died in a nuclear explosion. Price's odds of survival are much better that someone who was nuked, crashed in a helicopter, and then exposed to radiation. &lt;br /&gt;
::: Hence my point, which is that the callsign is non-indicative. [[User:The Wierd It|The Wierd It]] 13:00, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think everyone here just needs to except that Cpt. Price has returned and is immortal like many other great men with Facial hair (I.E Gordan Freeman, Solid Snake, Chewbacca)&lt;br /&gt;
:Actually chewbacca dies. Gets a moon crashing into him.-protoAuthor 05:22, 18 November 2009 (UTC)&lt;br /&gt;
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it has been rumored that captain price (billy murray) will return as the commander of the 22 reg along with SSGT griggs (somehow) due to the fact we have been told (through the twitter page) that the voice actors have been paid record their voices but even then thiers nothing from stoping them from making another flashback mission  with them&lt;br /&gt;
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:Hence my original point. [[User:The Wierd It|The Wierd It]] 11:53, 27 October 2009 (UTC)&lt;br /&gt;
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sorry ment to update that earlier CPT price is confirmed as retuning as the unit leader again after soap and roach break him out of a Russian prison (at that point price trys to kill roach but stops when he sees soap) the M1911 that you see on soap is the same as whats from MW1 which is returned to price then you can figure the rest out. end of story. regards scarec&lt;br /&gt;
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The voice actor of SSGT. Griggs from the first MW, came back as the narrator of the SEALs in multiplayer. Same as Craig Fairbrass does as Ghost for all the Special Ops missions and for Task Force 141 on multiplayer.&lt;br /&gt;
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:SEALs? Don't you mean Rangers? [[User:Spartan198|Spartan198]] 09:35, 4 December 2009 (UTC)&lt;br /&gt;
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In Multiplayer, you have a different voice that announces the game for the Rangers. You would hear an american voice say &amp;quot;insert type of game&amp;quot;, then he would say &amp;quot;Rangers lead the way&amp;quot;. The voice of Griggs would say &amp;quot;insert type of game&amp;quot; then &amp;quot;let's do this&amp;quot;, in mulitplayer, you can play middle easterns, Brazillians, russians, british, and Rangers. [[User:Excalibur01|Excalibur01]] 16:50, 4 December 2009 (UTC)&lt;br /&gt;
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==General Observations==&lt;br /&gt;
Though I freely admit I got wood watching this trailer one thing I noticed is that the guys from ''Infinity Ward'' seemed to have recycled some scenery.  When they showed the guys running through the alleyways of Rio I swear it reminded me of the alleyways of the Arab capital the Marines run through in [[Call of Duty 4: Modern Warfare]].&lt;br /&gt;
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:Not really. [[User:Excalibur01|Excalibur01]] 18:38, 16 June 2009 (UTC)&lt;br /&gt;
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== The New pictures ==&lt;br /&gt;
Could someone tell me where did that picture of the american soldier with the M4 came from?-[[User:Oliveira|Oliveira]] 22:10, 22 June 2009 (UTC)&lt;br /&gt;
:http://www.modernwarfare247.com/news/special-ops-characters --[[User:PhantomT1412|PhantomT1412]] 17:30, 24 June 2009 (UTC)&lt;br /&gt;
::Jesus Christ, is the weapons section of that website all kinds of     ed up. Thet called an FN-FAL a G3 and they called an AK-74 a AK-47. What the mother    ? At least that means that we, IMFDB members, have the best website documenting weapons in Modern Warfare 2. But still, what the mother    ?-[[User:Oliveira|Oliveira]] 17:38, 24 June 2009 (UTC)&lt;br /&gt;
Is all the cussing necessary but yes I do agree that this website is the most reliable.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Wow... that site has the MP5 listed as being 40. S&amp;amp;W [[User:5t3v0|5t3v0]]&lt;br /&gt;
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LoL that site is horrible... if you think that page is bad just jump into the forums... all kinds of gems in there... read the one about the Taurus Raging Bull. the guy says &amp;quot;goodluck reloading its four barrels&amp;quot; &amp;lt;- That had me laughing with the stupidity of that statement. - Furious Oyster&lt;br /&gt;
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== TAR-21 or F2000? ==&lt;br /&gt;
[[Image:MW2TR6.jpg‎|thumb|none|400px|A Brazilian Militia firing the unknown rifle, presumably a[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]]]&lt;br /&gt;
Isn't it a TAR-21 rather than a F2000?--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:It's way too big to be a Tavor. Most likely an F2000.-[[User:Oliveira|Oliveira]] 17:40, 24 June 2009 (UTC)&lt;br /&gt;
::Yeah... the form is rather an F2000 too...--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:My question is where the      is the scope?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 15:25, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::There is an version of the FN2000 that has the scope replaced with rails. I guess that's the one in the picture above.-[[User:Oliveira|Oliveira]] 16:18, 25 June 2009 (UTC)&lt;br /&gt;
:::Whats that under the F2000? Its too skinny to be an M203, I think its a shotugn--[[User:M14fanboy|M14fanboy]] 03:59, 28 June 2009 (UTC)&lt;br /&gt;
::::Looks like an Remington 870.-[[User:Oliveira|Oliveira]] 13:49, 28 June 2009 (UTC)&lt;br /&gt;
How the hell would they fit a shotgun/Masterkey on the three inches of forward rails that the F2000 has? More like a shotgun with an F2000 attachment, rather than the other way around.--[[User:Halorocka888|Halorocka888]] 18:33, 28 June 2009 (UTC)&lt;br /&gt;
:::::Well it definetly looks to be a shotgun, however it's mounted on there.--[[User:M14fanboy|M14fanboy]] 16:23, 1 July 2009 (UTC)&lt;br /&gt;
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:I see it now. It is an F2000 with the shotgun attachment and the way the shotgun is attached makes the gun look retarded. They didn't make the SCAR's own grenade launcher attachment, so obviously they didn't do the F2000's attachment and worse, they didn't take off the removeable handguard and just put the M203 directly under the barrel, they had to slap it at the bottom of the damn thing. [[User:Excalibur01|Excalibur01]] 17:46, 22 November 2009 (UTC)&lt;br /&gt;
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::I have heard however that the F2000s red dot sight in multiplayer is the standard F2000 optical sight, much like the TAR-21 uses the MARS sight in multiplayer as well, and the L86 uses the SUSAT in place of the ACOG. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::I've used F2000s with the standard scope in Special Ops and the L86 does indeed have a SUSAT (that thing is horrible, BTW) in place of the ACOG. [[User:Spartan198|Spartan198]] 09:37, 4 December 2009 (UTC)&lt;br /&gt;
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== MP7? Are you sure? ==&lt;br /&gt;
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Where do you exactly see MP7?&lt;br /&gt;
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I only see custom MP5 (or MP5k without foregrip) on the right and two copies of another unidentified weapons on the left.&lt;br /&gt;
They have curved magazines where MP7 has foregrip and their casing is completly different.&lt;br /&gt;
MP7 doesn't match...&lt;br /&gt;
[[User:Morihaus|Morihaus]] 17:51, 25 June 2009 (UTC)Morihaus&lt;br /&gt;
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I saw a picture of it yesterday and i cant remember where. and i think it was a russian behind a shield, but im not sure if i remember that correctly. but the MP7 is definitely here -Mandaloin&lt;br /&gt;
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The MP7A1 is seen in the Reveal trailer in the hands of the Brazilian Secret Service agents fighting off an insurgent force from a crashed C-130-Kellers357&lt;br /&gt;
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== FAL Please ==&lt;br /&gt;
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I know one of the screenshots show's what appears to be an MD-2, but I still wanan see a FAL in MW2. I'm getting annoyed by G36Cs and M16s and G3KA4s in all these games. The FAL was a true combat rifle, and I do has want (sorry for net speak)--[[User:M14fanboy|M14fanboy]] 20:57, 26 June 2009 (UTC)&lt;br /&gt;
: I absolutely agree with the above statement-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:02, 26 June 2009 (UTC)&lt;br /&gt;
::Me too but, the MD-2 is good enough for me. And it is Brazilian! That makes me proud of being Brazilian.-[[User:Oliveira|Oliveira]] 21:28, 26 June 2009 (UTC)&lt;br /&gt;
: I like the Imbel also, its a pretty solid gun-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:57, 26 June 2009 (UTC)&lt;br /&gt;
::Which Imbel? Imbel is the manufacturer.-[[User:Oliveira|Oliveira]] 21:58, 26 June 2009 (UTC)&lt;br /&gt;
:Their FAL copy with the fixed stock (it's the only one I've held)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:11, 26 June 2009 (UTC)&lt;br /&gt;
::Those are just called FN FALs.-[[User:Oliveira|Oliveira]] 22:16, 26 June 2009 (UTC)&lt;br /&gt;
:::The Imbel is great and all, but the FAL is a solid 7.62 rifle. Also, I noticed they're using the AUG A1, not A3 for MW2. I'm pleased with that as the original AUG model was always my favorite.--[[User:M14fanboy|M14fanboy]] 22:08, 26 June &lt;br /&gt;
2009 (UTC)&lt;br /&gt;
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== TDI &amp;quot;Kriss&amp;quot; ==&lt;br /&gt;
I know the Kriss is going to be hyped in MW2, as its a powerful .45 ACP SMG that has virtually no recoil and great accuracy. But the guys at IW won't let such a perfect gun into multiplayer, because it'll turn into a noob weapon fast. My bet's on that they purposely change one of it's stats to make it more balanced. Any guesses on what they'll take away from it? My bet is make it less powerful.--[[User:M14fanboy|M14fanboy]] 16:17, 28 June 2009 (UTC)&lt;br /&gt;
:There IS recoil in the Kriss. Every gun has recoil.-[[User:Oliveira|Oliveira]] 16:20, 28 June 2009 (UTC)&lt;br /&gt;
::True, but it varies what the recoil force actually ''does'' and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. [[User:Tim|Tim]] 02:04, 29 June 2009 (UTC)&lt;br /&gt;
:::Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-[[User:Oliveira|Oliveira]] 02:16, 29 June 2009 (UTC)&lt;br /&gt;
::::What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not&lt;br /&gt;
:::::From the Future Weapons video I watched on the Kriss, it seems to have an average MP5 like rate of fire. But if IW does let the Kriss go all out, it'll be revenge of the pwned when people get a hold of it. Take that noob tubers! Have some .45 slugs in the face!--[[User:M14fanboy|M14fanboy]] 16:27, 1 July 2009 (UTC)&lt;br /&gt;
::Hey man, the noob tube is awesome.-[[User:Oliveira|Oliveira]] 16:36, 1 July 2009 (UTC)&lt;br /&gt;
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::People who hates tubers are just gamers. Sure I get        off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the         faster than you could in real life[[User:Excalibur01|Excalibur01]] 06:04, 3 July 2009 (UTC)&lt;br /&gt;
:::People who complain about tubes in modern games don't remember the days of real noob-tubes, back when the 203 was your alt fire, had realistically-sized splash and had a zero arming distance, and a newbie could easily end a game with a positive score just by firing it point-blank whenever they had more than one person in front of them. [[User:Vangelis|Vangelis]] 07:23, 7 July 2009 (UTC)&lt;br /&gt;
I agree i just hate the loss of a perk its better than juggernaut.--[[User:Panther61DC08|Panther61DC08]] 20:02, 15 July 2009 (UTC)&lt;br /&gt;
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::ANYTHING is better then juggernaut man. And yeah, I use the M203 from time to time, but people who use it constantly should really just go sit down.--[[User:M14fanboy|M14fanboy]] 18:13, 20 July 2009 (UTC)&lt;br /&gt;
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Most online gamers are idiots who most likely don't know the difference between a bullet and a bolt carrier, so they're going to label anyone who kills them a [insert gun name here] noob. If you kill them with an M4, you're an M4 noob. If you kill them with a P90, you're a P90 noob. If you kill them with a shotgun, you're a shotgun noob. It never ends. The point of playing a game is to have fun, so I'm gonna use what I like to use (including the 203) regardless of what everyone else thinks about it. If I nail some tit in the face with a 40 mike-mike, they can whine and cry &amp;quot;noob tuber&amp;quot; all f'n day, it isn't going to change that I put a 40 mike-mike into their face. Only thing about me is that I can do it from a block away (an in-game block, I mean), rather than at point blank. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:I have a Class that it's specialty is to piss people off. Yes, i am a asshole. BUT, i am a professional asshole.-[[User:Oliveira|Oliveira]] 23:01, 27 July 2009 (UTC)&lt;br /&gt;
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:As far as the Kriss goes they sure as hell have never fired it (which disappoints me that they put all these exotic weapons in that they really havent touched... in COD4 they actually fired most of the weapons and that gave it a level of authenticity) so i dont think they'll pay attention to the fact that it takes most of the recoil for you. when you fire it youll probably be shooting all over the place with heavy recoil -Mandaloin&lt;br /&gt;
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::Well looky here, an icon for picking up a &amp;quot;FAL Red Dot sight&amp;quot; In the Multiplayer trailer. There is a god, because the FN FAL has finally made it into an awesome game![[User:M14fanboy|M14fanboy]] 05:36, 19 August 2009 (UTC)&lt;br /&gt;
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The Kriss does seem to have a comparably short barrel to the UMP. IW could lower the damage due to the lower velocity? not sure what barrel length is ideal for .45ACP but I just thought that could be used as a reason to balance? that and the Kriss only uses the .45 Glock pistol mags correct? so maybe your attachment is an extended mag to help compete? -FuriousOyster&lt;br /&gt;
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:From what we've seen, the Kriss in MW2 is already being used with the experimental 26 round magazine currently being developed for the gun. As for barrel length, it's on par with the UMP, plus its shorter overall. Who knows, maybe IW will just make the Kriss what it is in real life, a hard and precise hitting sub machine gun. [[User:M14fanboy|M14fanboy]] 01:51, 6 September 2009 (UTC)&lt;br /&gt;
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Apparently IW got the Kriss right on how controllable it is when firing on full auto. It doesn't go all over the place. [[User:Excalibur01|Excalibur01]] 17:50, 22 November 2009 (UTC)&lt;br /&gt;
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:The Vector is stunningly good. A bit down on power, but accurate and it can handle it's high ROF. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:Been unlocking the attachments for the Vector and it is kind of nerf on the power. It's really not the strong, but has a high rate of fire and accuracy [[User:Excalibur01|Excalibur01]] 16:52, 4 December 2009 (UTC)&lt;br /&gt;
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== HK416? ==&lt;br /&gt;
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Possible HK416-&lt;br /&gt;
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The SAS guy with the Mohawk &amp;amp; Glock @ 0:30 of the reveal trailer seems to carry something resembling an HK416 (Notice the rear H&amp;amp;K hallmark diopter sights...).&lt;br /&gt;
--[[User:Wikinerd|Wikinerd]] 15:43, 2 July 2009 (UTC)&lt;br /&gt;
:Thats actually Soap. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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that is either the M4 or M468(most likely an M4)&lt;br /&gt;
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Why would they add the HK 416? Internally it's far superior to the M4, but as far as video games go they're virtually the same.&lt;br /&gt;
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I hope they don't. It's not that I necessarily hate the HK416 (well, okay, maybe I do ''a little bit''), but let's give LWRC's or Colt's gas pistons some love. The 416 and XM8 are way overused in shooters today. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:And the rear sight on Soap's M4 looks more like an ARMS #40L to me. [[User:Spartan198|Spartan198]]&lt;br /&gt;
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:Again, why do people think that when they see a cool looking AR15 in a game or a movie shot they RIGHT AWAY say, HK416 or M468 AKA REC7 as it is called now.? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Because a lot of people are so fracking biased against DI guns that it's crazy. They're quick to tout the AK's widespread use as an example of its so-called &amp;quot;superiority&amp;quot;, but that same argument means &amp;quot;absolutely nothing&amp;quot; to the same people when it's applied to the M4 and variants ''chosen'' by elite forces all over the planet. [[User:Spartan198|Spartan198]] 01:34, 16 September 2009 (UTC)&lt;br /&gt;
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yeah, i agree, it is ridiculous, especially since you can upgrade an m4 to perform exactly like any of the other new weapons and do it for a $1,000 cheaper. it makes you wonder why were even replacing the m4?&lt;br /&gt;
:Same reason the army bought a new grenade launcher: It's shiny and new. [[User:Spartan198|Spartan198]] 04:34, 25 October 2009 (UTC)&lt;br /&gt;
Well you have to think about the old saying. If it isn't broken, don't fix it. But with weapon systems, they do get out dated and don't last forever. Eventually it's naturally to want to replace what you have now even though it's an effective piece of equipment that's served you for many years. Think back when the M16 was first introduced. It got so much crap from the old timers in the military that it took almost a decade to get it fielded. And now the M16 is a beloved icon of American power and loved by millions. Times change and so would weapons. [[User:Excalibur01|Excalibur01]] 17:55, 22 November 2009 (UTC)&lt;br /&gt;
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==FN P90==&lt;br /&gt;
Why haven't anyone added the P90? It has been confirmed and in the E3 trailer there was a pickup icon for the P90 and it said &amp;quot;Press # to ick up P90&amp;quot;&lt;br /&gt;
:Did you miss [http://www.imfdb.org/index.php/Modern_Warfare_2#FN_P90TR this?]-[[User:Oliveira|Oliveira]] 16:32, 2 July 2009 (UTC)&lt;br /&gt;
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== Re-added ==&lt;br /&gt;
Hey evryone Activision has decided to re-add the Call of Duty prefix back to the Modern Warfare 2 title making the game now being called: Call of Duty: Modern Warfare 2, instead of just Modern Warfare 2? Actvision added the Call of Duty prefix because of the lowered awareness of the Call of Duty series [[User:Drjuki|Drjuki]] 17:16, 13 July 2009 (UTC)&lt;br /&gt;
:So we're changing the name again on this site? [[User:Excalibur01|Excalibur01]] 17:42, 14 July 2009 (UTC)&lt;br /&gt;
::The changing is not official yet. They're still calling the game &amp;quot;''Modern Warfare 2''&amp;quot; (source: [http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up]). In fact, nobody at Activision or Infinty Ward ever called the game &amp;quot;''Call of Duty: Modern Warfare 2''&amp;quot;, search any quotes you want. Also, the hardened and prestiges editions (collector versions) don't have &amp;quot;''Call of Duty''&amp;quot; on their boxes.--[[User:PhantomT1412|PhantomT1412]] 14:40, 18 July 2009 (UTC)&lt;br /&gt;
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i luv p-90 its awesome. i'v been playing modern warefare for one week now and what i did was i got bling pro(allows you to chose 2 perks) and i took a p-90 and put akimbo and rapid fire. its CRAZY. whenever your in close quarters with that combo, your invincibal.&lt;br /&gt;
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-evilmidget25&lt;br /&gt;
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ps il be online soon, its been three months and ill be back on chrismas&lt;br /&gt;
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== Walther WA2000 ==&lt;br /&gt;
Does someone has an ingame picture of this game, because I doubt its presence in the game. And there is no use for a weapon to be listed if there is no proof.--[[User:PhantomT1412|PhantomT1412]] 17:18, 18 July 2009 (UTC)&lt;br /&gt;
:I strongly concur with Phantom. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:16, 25 July 2009 (UTC)&lt;br /&gt;
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== Behold, a really, really silly bundle: ==&lt;br /&gt;
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http://www.computerandvideogames.com/article.php?id=219720&lt;br /&gt;
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I can understand doing that for something like a ''Splinter Cell'' bundle (sorta), but... [[User:Vangelis|Vangelis]] 08:42, 19 July 2009 (UTC)&lt;br /&gt;
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:I'm so getting that... [[User:Spartan198|Spartan198]]&lt;br /&gt;
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NVG's that max out to 50 feet, failll&lt;br /&gt;
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:*facedesk* Behold, NVGs for less then 200 with a $70 game and art book, Who wants to bet those are made by a company who's name you can't pronounce and is based in a country that rhymes with Dina? Anyhow, I already pre-ordered the standard game, I don't need fancy art books and hard cases and crappy NVGs, I just want what may be the best FPS ever created, period. [[User:M14fanboy|M14fanboy]] 01:48, 6 September 2009 (UTC)&lt;br /&gt;
::I'm don't want the nod to use, I just want them as a bad-@$$ display for the living room. [[User:Spartan198|Spartan198]]&lt;br /&gt;
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== Cover Restoration ==&lt;br /&gt;
Does anyone have any unique or expensive software to put this image on the front page?&lt;br /&gt;
&lt;br /&gt;
[[Image:Modern Warfare 2 Cover.jpg|thumb|left|200px|Original]]&lt;br /&gt;
[[Image:Modern Warfare 2 Final.jpg|thumb|none|350px|The best I could do.]]&lt;br /&gt;
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It's not the standard edition box.--[[User:PhantomT1412|PhantomT1412]] 15:06, 19 July 2009 (UTC)&lt;br /&gt;
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== SPAS-12? ==&lt;br /&gt;
Do you think this shotgun is a SPAS-12? Since we were shown that there is one in this level during a gameplay demo, it could be possible.&lt;br /&gt;
[[Image:MW2shotgunspa.jpg|thumb|none|400px|]]&lt;br /&gt;
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its a FAMAS- the folded bipod&lt;br /&gt;
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:Nope, it's a WA2000&lt;br /&gt;
&lt;br /&gt;
::The Walther WA2000 has a &amp;quot;skeletal&amp;quot; look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action. &amp;lt;s&amp;gt;Besides, I may be mistaken since I don't pay much attention to the FAMAS, but the last time I checked, the FAMAS didn't have a folding stock.&amp;lt;/s&amp;gt; --[[User:Blemo|Blemo]] 04:44, 23 July 2009 (UTC)&lt;br /&gt;
:::Sorry, I didn't see that you meant &amp;quot;bipod&amp;quot;, not &amp;quot;stock&amp;quot;. I don't see the point in the FAMAS having one of those, either. --[[User:Blemo|Blemo]] 04:45, 23 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's not a shotgun, the &amp;quot;handgrip&amp;quot; is too long to be a pump like you were saying, i agree with the fact that it is a WA2000, it has the same front end and flash hider as the walther. By the way, the walther can be either semi or bolt action.&lt;br /&gt;
&lt;br /&gt;
yeah i think its a Wa200 too, you can even see a fat ol' scope and a bipod on it. look real close for the scope.&lt;br /&gt;
&lt;br /&gt;
Now that I think about it, it looks more of a WA200, if not a SPAS-12, and it is definitely not a FAMAS. And please, fellas, sign your edits. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:19, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confirmed Weapons ==&lt;br /&gt;
Could someone tell me where those weapons were confirmed?-[[User:Oliveira|Oliveira]] 17:41, 21 July 2009 (UTC)&lt;br /&gt;
:Which one?--[[User:PhantomT1412|PhantomT1412]] 18:35, 21 July 2009 (UTC)&lt;br /&gt;
::All of them. But if you can only confirm only one, then confirm the MD3.-[[User:Oliveira|Oliveira]] 18:41, 21 July 2009 (UTC)&lt;br /&gt;
:::For the Imbel, I think it's almost sure. It has the look, it's Brazil... But it can still be a FAL... For the others like G36, Walter WA2000 or HK416, I will delete them until they provide us screenshots or other proofs that these weapons will be in the game. They think because modernwarfare247.com has listed them, it will be in the game but it's just a fansite, not an official one, and they don't have ingame screens to prove like us.--[[User:PhantomT1412|PhantomT1412]] 20:14, 21 July 2009 (UTC)&lt;br /&gt;
:Yeah, the Imbel Makes sense to be in the game.-[[User:Oliveira|Oliveira]] 22:33, 21 July 2009 (UTC)&lt;br /&gt;
::The forearm looks more like an Imbel than a FAL too.--[[User:PhantomT1412|PhantomT1412]] 11:23, 22 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does this help on the FAL?&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Fal_online_vid.png&lt;br /&gt;
[[User:Hoot471|Hoot471]]&lt;br /&gt;
:HELL YES. Thank god there is a FAL in this. And, yes that helps on the FN FAL.-[[User:Oliveira|Oliveira]] 22:53, 27 July 2009 (UTC)&lt;br /&gt;
::So, it's almost sure that the weapons carried by the brazilians are FAL? I don't think they will include two weapons pretty identical... Unless they changed the rate of fire on each weapon much like the M4/M16 AR.--[[User:PhantomT1412|PhantomT1412]] 22:02, 1 August 2009 (UTC)&lt;br /&gt;
:It's the Imbel but Infinity Ward named it FN FAL. Like the AKMSU/AK-74S fuck up in Modern Warfare 1.-[[User:Oliveira|Oliveira]] 23:50, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think its the fal, it looks like it uses a bigger magazine therefore a bigger round, the MD 3 uses 223, the fal uses 308&lt;br /&gt;
::I noticed that too. It looks like a FN FAL with an 30 round magazine. But look at the Forearm. It looks like an MD-3 forearm to me.-[[User:Oliveira|Oliveira]] 13:47, 3 August 2009 (UTC)&lt;br /&gt;
:::But it could be based on the DSA SA-58, which has a shorter fore end, and curved .308 mags do exist. Either way though, a FAL in Mw2 is win in my books. Infact, here's a nice picture that may help that theory, [url]http://www.imfdb.org/index.php/Image:DSA-SA-58-OSW.jpg[/url] [[User:M14fanboy|M14fanboy]] 01:45, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Terribly disappointed that the 1911 is not used in multiplayer - JanG&lt;br /&gt;
&lt;br /&gt;
:Not just disappointing, it's a crime. [[User:Spartan198|Spartan198]] 02:54, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==M4==&lt;br /&gt;
&lt;br /&gt;
The M4 used in the game had been confirmed as a Bushmaster M4. According to one of the guys working on MW2 he has told in the Call of Duty wikia that the M4 is a Bushmaster M4.... Could someone add that??&lt;br /&gt;
&lt;br /&gt;
:wheres the proof?&lt;br /&gt;
&lt;br /&gt;
::As of now, nothing can be added to the main article since there are no sources or evidence that provide the actual facts. Do you happen to have a link of the official statement? I think what he means is that the M4 (when mounted with sights or scopes) looks like a Bushmaster ORC (Optics-Ready Carbine), since it's rear and front sights are already removed. But just because it looks like it doesn't mean it has to be a Bushmaster. And again, guys, please sign your edits. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:51, 6 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The M4 IS a Bushmaster! And proof is right here on IMFDB! I took this from the pic of Soap and enlarged it.&lt;br /&gt;
&lt;br /&gt;
http://i294.photobucket.com/albums/mm97/SpartanWarrior198/Soap_Bushmaster_M4.jpg&lt;br /&gt;
&lt;br /&gt;
Snake logo on the mag well is Bushmaster's. [[User:Spartan198|Spartan198]] 12:48, 8 September 2009 (UTC)&lt;br /&gt;
:And I just noticed Soap is wearing US Army UCP, as well... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
:So what? In this fictional universe, Bushmaster makes all the M4s? [[User:Excalibur01|Excalibur01]] 17:28, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, true, but this is a video game set in the near future. It could very well be possible that Bushmaster took over M4 production from Colt (since their exclusivity agreement expired back in June) in the Modern Warfare world.[[User:Spartan198|Spartan198]] 12:07, 14 September 2009 (UTC)&lt;br /&gt;
::And I doubt IW would put two or more different identical &amp;quot;M4s&amp;quot; in the game. I can see an M4 and HK416 or REC7 put side-by-side in the game because there are some slight external differences (and caliber increase in the case of the REC7), but there'd be no point in having separate Colt and Bushmaster M4s, both virtually identical externally, at the same time. But then again the still above could very well be just promotional with a Bushmaster put in because it's all they had available to model. But we'll find out for sure Nov. 10th... [[User:Spartan198|Spartan198]] 01:45, 16 September 2009 (UTC)&lt;br /&gt;
:::Hmm... Bushmaster may have used the Call of Duty franchise to advertise for their weapons, as seen on the lower receiver of the M4. Maybe likely, maybe not; but it is a possibility. Cheers, --{{User:Blemo/Sig}}&lt;br /&gt;
::::HK did it with R6, so why can't Bushmaster do it with MW2? [[User:Spartan198|Spartan198]] 04:37, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
&lt;br /&gt;
No way this is a winchester 1887, you have to out of your mind to think that.&lt;br /&gt;
http://www.imfdb.org/index.php/Image:MW2Winch1887.jpg&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Winchester1887shotgun.jpg&lt;br /&gt;
&lt;br /&gt;
yeah dude there's one in there, it must be like a cheat code to get it but there is a picture.&lt;br /&gt;
&lt;br /&gt;
I dought you need a cheat code to get it as the enemy you can kill and take their weapons have it. &lt;br /&gt;
Also it could be the Chinese copy.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was a ''Public Ennemies'' version of the weapon which was closer to the one in the screenshot, but it has been deleted.--[[User:PhantomT1412|PhantomT1412]] 22:16, 31 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be peculiar to have the old lever shotgun in MW2, but definitely a cool choice of gun. It may not be the fastest or most powerful, but it has nostalgia and cool to it. [[User:M14fanboy|M14fanboy]] 18:13, 23 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be like the Stg-44 from COD4, a retro weapon. &lt;br /&gt;
It was called MP44 in Cod4 not Stg-44 that was in W@W just trying to help. -FuriousOyste&lt;br /&gt;
: The MP44/StG-44 was only in CoD4 as a nod to the other games in the franchise which are all set during WW2. [[User:The Wierd It|The Wierd It]] 21:41, 30 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Maybe you can unlock Price's mustache as a nod to his awesomely awesome mustache from MW1? =D -FuriousOyster&lt;br /&gt;
&lt;br /&gt;
Since IW seem to be going along the &amp;quot;fun&amp;quot; route while still sticking to a semi-realism point of view, it's probably safe to assume this was added as a &amp;quot;fun gun&amp;quot;. It's likely with the recent videos of the &amp;quot;Flag Runner&amp;quot; and the addition of throwing knives there adding weapons that no serious soldier would use in direct combat but would be awesome to use a video game multiplayer match. It's possible they added it as a reference to Terminator 2, I wonder if they'll add the M79 and a portable minigun... [[User:Draco122|Draco122]] 14:11, 02 September 2009 (UTC)&lt;br /&gt;
:There should be two reload animations. The first one you reload normally but in the second one you reload like the T-600, With one goddamm hand.-[[User:Oliveira|Oliveira]] 17:05, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That was only chambering fresh rounds, not reloading it, but I see your poit. Either way though, having an old school lever action shotty will surely make things, uh, interesting? And throwing knives will just attract goddamn ninjas. [[User:M14fanboy|M14fanboy]] 01:46, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Ninjas that I'll gladly lay waste to in MP. [[User:Spartan198|Spartan198]] 12:02, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Amen to that man, they can throw all the knives they want, but that won't stop them from taking a burst of FAL rounds in the chest. [[User:M14fanboy|M14fanboy]] 23:55, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Those who live by the sword get shot by the ones who don't&amp;quot;. Ninja's were cowards anyways. They retreated rather than fought most of the time-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:05, 27 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Not to mention that was against bows and arrows, not automatic rifles. [[User:M14fanboy|M14fanboy]] 18:14, 5 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
for the reload animations I think the shells are being loaded in to the barrel!!&lt;br /&gt;
&lt;br /&gt;
:No my friend, thats just how you load a lever shotgun. The tube you load the shells in to is the magazine, and the tube below it is where they eject from when you cock the gun after a shot. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
== Don't debate on the articles ==&lt;br /&gt;
&lt;br /&gt;
Stop debating on the page do it in here that's what it is for.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am confused you say not to debate here but then you say to debate here. I am new to this.&lt;br /&gt;
::Jake, can you speak english?-[[User:Oliveira|Oliveira]] 00:25, 30 July 2009 (UTC)&lt;br /&gt;
:::I mean don't debate on the main page with the articles it clutters it.--[[User:Jake zergling|Jake zergling]] 05:33, 30 July 2009 (UTC)&lt;br /&gt;
::::What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, &amp;quot;page, discussion, edit, +, history, move, &amp;amp; watch&amp;quot;. Make sure the &amp;quot;discussion&amp;quot; tab is pressed before you make your edit. Typing in the tab that says &amp;quot;page&amp;quot; makes the article look unprofessional and a hassle to read. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:49, 6 August 2009 (UTC)&lt;br /&gt;
:::::I'll move all the discussion here...--[[User:PhantomT1412|PhantomT1412]] 13:50, 27 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
The GameTrailers Analysis states that it is a [[Glock#Glock 22|Glock 22]], but this is unconfirmed. It could be a [[Glock#Glock 18|Glock 18]] since in the video demo shown at the E3 conference, it fires fully automatically. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|[[Glock#Glock 18|Glock 18]] - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock]] fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhangar&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:MW2SpOpGlock.jpg|thumb|none|300px|This US special ops has a olive-drab framed Glock in his thigh holster (barely off-shot).]]&lt;br /&gt;
&lt;br /&gt;
*An interesting note is that the Glock fires dramatically slower than a Glock 18 or other converted Glocks. The Glock from the video's rate of fire is only around 600-700 RPM, where as a real Automatic Glock fires around 1100+ RPM  -- Mythekal&lt;br /&gt;
&lt;br /&gt;
:The guy COULD just be firing in semi VERY fast so that it seems like it's full auto. A lot of the handguns in COD4 if you tap the trigger in quick successions, it seems almost full auto [[User:Excalibur01|Excalibur01]] 04:45, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. Glock 18's did not have this color available. Glock 22's just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a Glock 18 with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
:::Not to disagree with you, I mean, you strike a really good point, but I've seen video game companies butcher their weapons into having colors or functions that they don't even have in the first place. Perhaps this is the case, although highly unlikely. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:08, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not sure if anybody noticed, but the G18s in game does not have a selector switch - JanG&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP .45 ==&lt;br /&gt;
Shown in a stage demo for GameSpot, Roach wields it with a knife at the same time. There is a similar technique where you do this with a flashlight. If someone would care to name it please do as I forgot for the moment.&lt;br /&gt;
&lt;br /&gt;
*Take your pick from CQC, CQB, Combatives or Defendu. [[User:Dongs|Dongs]] 11:27, 7 June 2009 (UTC)&lt;br /&gt;
** The particular technique shown below with the support arm under the wrist of the main arm indexing the flashlight along the axis of  the barrel is called the Harris Method. In this case it's being done with a knife presumably because it looks cool.&lt;br /&gt;
*** It's actually done for CQC and not just cause it looks cool. A similar method to this is what Snake does on MGS.But he holds the Knife with the gun by the grips.Perhaps the Harries method is more comfortable than Snake's CQC method,so they made it that way.&lt;br /&gt;
**** &lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch USP .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&amp;amp;W models above.]]&lt;br /&gt;
[[Image:USP_with_knife.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Akimbo ==&lt;br /&gt;
&lt;br /&gt;
*Need some confirmation on this as I cant find any videos or images of this, supposedly the player is now able to Dual wield or go Akimbo with Pistols, particularly twin desert eagles were seen in a demonstration during a show off session to fans. &lt;br /&gt;
&lt;br /&gt;
This is one of the websites with this article:&lt;br /&gt;
http://www.bit-tech.net/news/gaming/2009/08/27/modern-warfare-2-has-guns-akimbo/1&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:There was a screenshot of the Desert Eagle being held akimbo during a gameshow in Vegas (the name of which I forgot...) I'm not sure if it was already added to the article, but I'll take a look. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:10, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Now Akimbo? I'm having less and less faith in this new game with most of these cliche shit added on. We got too many kinds of new guns enough to put Rainbow Six to shame, odd matches for people and prototype guns in wide use. This game went from pretty cool to up down cliche generic shooter. [[User:Excalibur01|Excalibur01]] 19:52, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Leaked Video ==&lt;br /&gt;
&lt;br /&gt;
Found this video while searching the net on youtube. &lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=7FuwFT4p5hA&lt;br /&gt;
&lt;br /&gt;
At 1:28 there appears to be a new weapon, it looks like it says &amp;quot;Shotgun&amp;quot; but the video is low qaulity and I'm having a hard time finding out what it is? The icon image looks similar to that of a Saiga shotgun but I'm not sure. From the looks of it, the IMI Mini Uzi will be making a return.&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2brazilshotgun.png]] I think it says (litterally) &amp;quot;FAL w/ Shotgun&amp;quot;... Shotgun attachment?!--[[User:PhantomT1412|PhantomT1412]] 18:23, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
MASTERKEY! that would be awesome! on the other hand... COD4 shotguns were pretty pointless. so I doubt an even shorter barreled one would be worth it.&lt;br /&gt;
&lt;br /&gt;
:Yeah, there have been rumors of an under-slung shotgun attachment. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:30, 31 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That does surely say FAL with Shotgun, as it matches the shape of the other FAL seen in a trailer, sweet! [[User:M14fanboy|M14fanboy]] 22:19, 1 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
also confirmed in game masterkey is avalible -scarecrow&lt;br /&gt;
&lt;br /&gt;
== Continuity Error(??) ==&lt;br /&gt;
&lt;br /&gt;
Perhaps, in the E3 Gameplay video, the Infinity Ward boyz made a continuity error. If you will, note that Roach is first seen using a USP .45, but later, on the snowmobile, he switches to a Glock 18/22/whatever. Just a thought.&lt;br /&gt;
&lt;br /&gt;
:Doubt it. games arn't that sloppy. Its probably given to you when you board the snowmobile because firing a semiautomatic weapon while you are going pretty fast wouldn't help much unless you have a very steady hand. better to have a wide spread than accuracy when you cant predict the enemy that well. [[user:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
::Well apparently you are able to equip 3 weapons?, but that still wouldn't explain how he got that glock.&lt;br /&gt;
&lt;br /&gt;
:::What 5t3v0 says is true. Video game developers aren't that sloppy and I think that the publishers purposefully made this so-called &amp;quot;continuity error&amp;quot;. I think that the Glock is for use only for the snowmobile portion of the mission, since its high rate of fire (compared to the HK USP .45) is more ideal for tracking and shooting fast-moving vehicles. Many other video games during their vehicle missions use the same logic (i.e. a mounted machine gun on the snowmobile in [[007: Nightfire]]). --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 04:11, 8 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::There's one on each of the snowmobiles, There's a holster somewhere.&lt;br /&gt;
&lt;br /&gt;
Okay first of all, i know you know its just a game, so thats my first statement, and my second is, who says you cant have another holster on you, one on your thigh, one on your rig, or two on both your thighs? and then you either have access to it in the game or you dont, and we can all pretend like roach just doesnt want to use it until the snowmobile thing or something like that.&lt;br /&gt;
&lt;br /&gt;
== New mw video ==&lt;br /&gt;
&lt;br /&gt;
Gentlemen. http://www.youtube.com/watch?v=V4PMRFkx07g&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damn, the MP5K Looks SWEET! And throwing knives? kick-ass!!! man as soon as this is released im disowning my copy of COD4.&lt;br /&gt;
&lt;br /&gt;
== Double Barrel Shotty ==&lt;br /&gt;
&lt;br /&gt;
According to the guys over at the COD Wiki, the Double barrel shotgun will make a return(from COD5), has anyone else seen this?&lt;br /&gt;
&lt;br /&gt;
* It's possible with the inclusion of other &amp;quot;fun&amp;quot; weapons like the Winchester M1887 and Throwing knives, but I'm not going to get my hopes up about it... [[User:Draco122|Draco122]] 14:18, 02 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Try not to include wiki as a source unless there's pics of the actual shotgun ingame. [[User:Excalibur01|Excalibur01]] 13:41, 2 September 2009 (UTC)&lt;br /&gt;
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::The OXM stated that (Official Xbox Magazine). The DB shotgun will have separate trigger for each barrel.--[[User:PhantomT1412|PhantomT1412]] 20:44, 3 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::You said it will make a return, it never was in cod4, or are you referring to cod5? --[[User:Final Tsurugi|Final Tsurugi]] 15:50, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Sorry, shouldve been a little clearer, i was referring to cod5&lt;br /&gt;
&lt;br /&gt;
== Mk14 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Mk14 on the screenshot is not a Mk14 Mod0 battle rifle but a Mk14 Mod1 ([http://www.imageseek.com/m1a/gallery/albums/closeup/Mk_14_Mod_1.jpg]), the second modification. Still based on the M14/M1A battle rifle/semi-auto rifle, but using M4 grip and stock with the EBR chassis. The version used by soaped also seems to sport a Magpul MOE stock with cheek rest.&lt;br /&gt;
&lt;br /&gt;
Now that I see that new picture on the page with the mk14 in it I think that it is also a mod 1. Who else is thinks so?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
== Highrise Gameplay videos (Cam) ==&lt;br /&gt;
&lt;br /&gt;
http://www.gametrailers.com/game/modern-warfare-2/11043&lt;br /&gt;
&lt;br /&gt;
Just saw this today, the &amp;quot;trailer&amp;quot; section also has a trailer cam of a predator missile and a supply drop, it also shows off the UMP45.&lt;br /&gt;
&lt;br /&gt;
The newer highrise videos show a few weapons in the game that would now be deemed confirmed to a degree. It's labelled 1 through 5 in parts. They all feature different guns, I remember seeing two icons, one which was thought to be a place holder, the L85 was displayed as the L86 LSW (maybe an attachment for the L85?) including a PP-2000 Akimbo. Other's include various MG's which I can't identify, a SPAS-12 shotgun in full view (with appropriate icon) and the FAMAS and UMP.&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] 13:51, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The videos from Gametrailers also seem to show a silenced SPAS 12, which should be fun. &lt;br /&gt;
&lt;br /&gt;
[[User:Dannysaysnoo|Dannysaysnoo]] 15:14, 16 September 2009&lt;br /&gt;
&lt;br /&gt;
== New video confirms a few weapons==&lt;br /&gt;
&lt;br /&gt;
A few weapons are probably confirmed by this video from Screwattack, PP-2000 amongst them.&lt;br /&gt;
http://www.screwattack.com/Events/MW2HandsOn&lt;br /&gt;
[[User:DAnnysaysnoo|Dannysaysnoo]] 14:39, 16 September 2009&lt;br /&gt;
&lt;br /&gt;
:Just from watching, I saw the FAMAS, RPD, M4, SCAR, PP2000, AT4 (now a weapon not a perk, and more.[[User:M14fanboy|M14fanboy]] &lt;br /&gt;
00:48, 18 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
everything in the game is now content locked.  that means any weapon seen will be in the final game&lt;br /&gt;
&lt;br /&gt;
happy hunting&lt;br /&gt;
&lt;br /&gt;
==Zombie Mode==&lt;br /&gt;
&lt;br /&gt;
Any idea if theyll have one?&lt;br /&gt;
&lt;br /&gt;
No they wont. Instead they have a spec-ops mode. Besides, its not cool of Infinity ward to copy treyarchs thing. [[User:5t3v0|5t3v0]&lt;br /&gt;
&lt;br /&gt;
Yeah, especially when Treyarch has made an entire career out of copying Infinity Ward&lt;br /&gt;
&lt;br /&gt;
== Create A Class Menu ==&lt;br /&gt;
&lt;br /&gt;
Several weapons,perks, and attachments have now been confirmed in a new video's on youtube including [[Glock#Glock 18|Glock 18]], [[PP-2000]], [[M79 grenade launcher]], [[Cheyenne Tactical M-200 Intervention]], [[RPD light machine gun]], [[Franchi SPAS-12]] and much more. &lt;br /&gt;
&lt;br /&gt;
Source: [http://www.youtube.com/watch?v=K51MZPJ-Rd0 http://www.youtube.com/watch?v=K51MZPJ-Rd0], [http://www.youtube.com/watch?v=9xNCCkvV77s http://www.youtube.com/watch?v=9xNCCkvV77s]&lt;br /&gt;
&lt;br /&gt;
[[Image:CreateAClass.jpg|thumb|none|500px|Create a Class Menu.]]&lt;br /&gt;
&lt;br /&gt;
== Infamy (New Trailer) ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=8toHfZm6jNE&lt;br /&gt;
&lt;br /&gt;
The Guy in the Airport wearing a black suit (presumably this Makarov character) looks like he was carrying a SCAR-L but then I noticed the RIS rails to which it was just a regular M4. It was weird how they made look very similar to the SCAR-L, yet at 1:31 in the Infamy trailer there's a guy with outline of the SCAR-L. It looks like the &amp;quot;Mini-Uzi&amp;quot; is now confirmed to be apart of the machine pistol lineup of weapons. Also does anyone think the AK at 0:57 looks odd? Kinda looks to me like a AN-94. - [[Draco122|Draco122]] 07:07 05 October 2009&lt;br /&gt;
&lt;br /&gt;
*The weapon Makarov was holding looked like an M4 to me, but I think your right about the Mini-Uzi being a machine pistol now. And as for the AK it looked like the rest of the AKs I've seen from ingame pictures and footage. [[User:Rock and Metal|Rock and Metal]] 20:53, 6 October 2009 (UTC)&lt;br /&gt;
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:The guy is holding an M4. [[User:Excalibur01|Excalibur01]] 16:40, 9 October 2009 (UTC)&lt;br /&gt;
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The Russian tactical team that responded to the airport attack were referred by Makarov as FSBs.  Even though they did deploy from SWAT vans marked as FSB, the Russian soldiers actually wear MVD uniforms, meaning that they were actually interior troops.--[[User:Wildcards|Wildcards]] 18:52, 16 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wall of guns ==&lt;br /&gt;
&lt;br /&gt;
Just got this off of Gametrailers TV. [[User:Excalibur01|Excalibur01]] 16:40, 9 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2wallofguns.jpg|thumb|none|500px|]]&lt;br /&gt;
*Too late, man.)&lt;br /&gt;
&lt;br /&gt;
== Sentry Gun ==&lt;br /&gt;
&lt;br /&gt;
On Gamesrader.com, an article on the impressions of MW2, mentions a Sentry Gun in the Kill Streak list. After doing some research, I've found a supposed concept of the Sentry Gun on Modernwarfare247.com. Apparently it seems to be the XM312 .50Cal fitted with a Camera. [[User:Draco122|Draco122]] 09:59, 15 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Leaked-mw2-art-book-12.jpg|300px|thumb|none|XM312]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
maybe its a .50BMG on a CROWS-type system&lt;br /&gt;
&lt;br /&gt;
:The Sentry Gun in the game is an M134 on a tripod, as I've used some in MP. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
==Screenshot==&lt;br /&gt;
&lt;br /&gt;
The first two are Scars, the second has a Masterkey, the third with an ACOG doesnt quite look right, and I cant tell what the digital one is, any help?&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2scars.jpg|thumb|none|500px|]]&lt;br /&gt;
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The two on the right might be ACR's--[[Special:Contributions/24.63.181.248|24.63.181.248]] 03:39, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The digital one is the bushmaster ACR. It looks a little funny but that is it.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
== W2000 ==&lt;br /&gt;
&lt;br /&gt;
I'm not 100% certain on this, but isn't the W2000 a collector's sniper rifle? I mean this is a rather expensive sniper rifle made as a colector's rifle. So why would the military be using it in whatever war this game takes place in?&lt;br /&gt;
&lt;br /&gt;
And we're supposed to know the thought process behind Infinity Ward's weapon decisions how?&lt;br /&gt;
&lt;br /&gt;
Remember the game black where w2000s were just laying all over eastern europe?&lt;br /&gt;
&lt;br /&gt;
:Yeah, ever since Black came out, WA2000s have been known to be laying all across Europe, ripe for the picking! [[User:M14fanboy|M14fanboy]] 23:57, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Haha Agent 47 spends thousands of dollars just to maintain one yet European armies can buy millions of them just to lay around randomly :P&lt;br /&gt;
&lt;br /&gt;
From my play through, I can only find one. The one you see on the wall of guns picture.&lt;br /&gt;
&lt;br /&gt;
I've seen them in several missions. [[User:Spartan198|Spartan198]] 06:57, 12 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unfocused ==&lt;br /&gt;
&lt;br /&gt;
This game is looking more and more gimmicky by the day. It's as if they're going all out to jam as much modern technology into the game as possible, whether it makes sense or not. Brazilian militia with FN F2000 assault rifles? Russian terrorists with the TDI Vector? ''Really''? --[[User:MattyDienhoff|MattyDienhoff]] 08:56, 27 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's true that I feel the game is adding so much new stuff it won't be anything like CoD4. It bothers me that Infinity Ward is going over the top just because of its huge fanbase.&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
For those of you who have seen &amp;quot;Lord of War&amp;quot;, remember Nicolas Cage's quote: &amp;quot;Where there's a will, there's a weapon.&amp;quot; I'm sure that their theory for the MW2 universe is that some FN or TDI salesmen forgot who they were working for, and sold their latest &amp;amp; greatest weapons to the bad guys, and got paid more in a day or two than they would earn working for a decade. I believe that money is the most corrupting force on Earth. Also, I do recall a story about some F2000s winding up in the hands of a militia in East Timor a few years ago, and I'm not sure whether or not FN figured out how they got there. &lt;br /&gt;
-KLR&lt;br /&gt;
:I've heard of this happening with a custom M14 maker. One of their people was rebuilding some MK14Mod0 on the side and smuggling them to the phillipines if i rememger correctly. The man was caught and is spending a long vacation is club fed. --[[User:Rockwolf66|Rockwolf66]] 17:05, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much as I agree that the weapons are going a little crazy (how the hell do Brazilians in the slums of Rio get their hands on such powerful NATO weaponry?), remember this game isn't set in the present day, its sometime in 2016 I think. So who knows, in that year the rarer weapons of today may be more widely available. Unlikely I know, but possible. [[Special:Contributions/90.213.208.208|90.213.208.208]] 10:45, 29 October 2009 (UTC)&lt;br /&gt;
:And besides, the game would be very boring if everyone had AK's. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 22:05, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not exactly. Im not liking the whole high end weapons idea for militia. I would have been fine seeing militia using ak variants and other common battle rifles. --[[User:mythekal|mythekal]]&lt;br /&gt;
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You must remember that all gangs in Rio get majority of there weapons from buying over seas and from corrupt military and police units, who themselves have stockpiles of powerful NATO weapons (M4s, AKs, FNs,etc.). And the Brazilian militia's leader is an Arms Dealer who has ties with the Ultranationalists, any Arms dealer that big can afford to give his men some much more flashier weapons! Also this is just a game too!--[[User:Choi117|Choi117]]&lt;br /&gt;
&lt;br /&gt;
In the first game the russians had g36cs, ak-47s, m9s and 1911s, not like, ak-74s and makarovs. In this they seem to have gone to just having tacticool bullpups and high-end everything.....I laugh if you pick p an m9 in brazil even though your infinitely more likely to get a taurus pt92.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One aspect of Modern Warfare 2 is notably the fact, that although not identified by developers, is the way in which the worlds runs, MONEY!, believe it or not but the American government has been dealing arms for years, all to up there pay check, the result is quite devastating, its give there own troops a disadvantage but what do they care money's, money, they would give nuclear weapons to iraq if there was enough money.&lt;br /&gt;
&lt;br /&gt;
:Actually, the American government deals arms mainly to friendly nations and used to deal arms to CIA backed insurgencies.  So, you know, they wouldn't be selling things like NUKES you moron.  As far as the purchase of these weapons, just consider Mexico today:  You have a 'military' (if you can really call the Mexican Army a military) where 250,000 soldiers have left to work for a drug cartel or just left the country, leaving their rifles with the cartels.  Then you have those same cartels buying firearms from third world SA countries that were provided firearms by the US for insurgencies.  Then you have cartels buying firearms from people very similar to Cage's character in Lord of War.  In 2016, it's more than believable taht those dealers could be selling ill-gotten FN2000's to wherever they damn well please.&lt;br /&gt;
&lt;br /&gt;
I think that they are adding all of these guns because after Zakheav died the ultranationalists kinda fell apart and now they use anything they get their hands on so some of their guys probably decided too buy their own guns and thought they might as weel go big.&lt;br /&gt;
&lt;br /&gt;
- If you think this game is unfocused you haven't seen the 25 kill streak perk yet! A Freaking Tactical Nuke, I'm not joking: http://www.gametrailers.com/user-movie/modern-warfare-2-25th-killstreak/333858[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
That idea makes the game sound more ridiculous than it already is. This is way over the top now.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Can someone explain what &amp;quot;in egoview&amp;quot; means? pictures have the caption something like &amp;quot;the SPAS-12 in egoview &amp;quot; somethign like that. Is it suposed to mean first-person view, only written by someone with poor english?&lt;br /&gt;
: Presumably it refers to First-Person view. If you look, all the HUD text in those shots is in German. [[User:The Wierd It|The Wierd It]] 16:19, 20 November 2009 (UTC)&lt;br /&gt;
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== M21 EBR ==&lt;br /&gt;
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Just to make sure no one changes it back. Even though it doesn't technically exist, that is what its called in game. The logic behind the name is: M21 (Sniperized M14) + M14 EBR (Modernized M14) = Modernized Sniperized M14 = M21 EBR&lt;br /&gt;
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Alright, to be blunt, I LOVE the M14.  Whenever I used one in Call of Duty 4, it was like the second coming of Jesus Christ.  I just got done reading that the M14 used in this game is, as said above, a M21 EBR, and is classified as a sniper rifle.  When I found that out I was extremely pissed.  What I don't get though, is that in the Breach and Clear video that is out there, there is clearly a Mk. 14, with open iron sights.  Based on all of this bullcrap, it appears that you will not be able to use the M14/Mk.14 EBR/M21 EBR/or-whatever-the-heck-we-are-calling-it without a scope.  I am aware that MW2 is somehow sneaking out into people's Xbox's already, and I would greatly appreciate if someone could elaborate on this?[[User:Run its a T-55|Run its a T-55]] 00:37, 5 November 2009 (UTC)&lt;br /&gt;
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:Putting a scope on a Mark 14 doesn't change its designation. [[User:Spartan198|Spartan198]] 19:52, 8 November 2009 (UTC)&lt;br /&gt;
Been checking with various sources on M14's and this M21 EBR is just an M14 fitted into a Sage Stock. it's nothing more than the numerous M14's I've seen used as a DMR.[[User:Rockwolf66|Rockwolf66]] 17:35, 9 November 2009 (UTC)&lt;br /&gt;
:I say we just stick with calling it Mark 14 Mod 1 and note in the description that its in-game name is M21 EBR. [[User:Spartan198|Spartan198]] 03:04, 10 November 2009 (UTC)&lt;br /&gt;
:And, while I've not yet played MP, every instance of Mark 14 use in SP refers to it as &amp;quot;M14 EBR&amp;quot;. [[User:Spartan198|Spartan198]] 00:03, 11 November 2009 (UTC)&lt;br /&gt;
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::It's officially called the M21 EBR in MP. However a friend of mine tells me when fitted with an ACOG it makes for an alright assault type rifle. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::Still a Mark 14 as far as this site is concerned. [[User:Spartan198|Spartan198]] 02:57, 22 November 2009 (UTC)&lt;br /&gt;
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::::And what pisses me off the most is that besides the scope and smaller magazine. it's a Mark 14 EBR. Why IW decided to turn it into a sniper is beyond me. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::::I'd imagine they did it for balance, can't have a sniper rifle with a 20 shot magazine. Unless you get extended mags then maybe it might be better I dont know [[Draco122|Draco122]]&lt;br /&gt;
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::::::I don't see how that's supposed to balance anything. 20 round magazine or not, a sniper rifle is still a sniper rifle. [[User:Spartan198|Spartan198]] 10:10, 27 November 2009 (UTC)&lt;br /&gt;
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:::::::How much of a bump does extended mags do for the EBR anyhow? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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::::::::I haven't gotten them yet myself, but I'll let you know when I do. [[User:Spartan198|Spartan198]] 10:06, 17 December 2009 (UTC)&lt;br /&gt;
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:::::::::You get a whole whopping 5 extra rounds. 15 round magazines.  Yeah... [[User:Run its a T-55|Run its a T-55]] 02:36, 1 January 2010 (UTC)&lt;br /&gt;
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== Two new videos ==&lt;br /&gt;
This is the level you get for beating the game.&lt;br /&gt;
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http://www.youtube.com/watch?v=Lhjh8KxFPkg&lt;br /&gt;
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http://www.youtube.com/watch?v=czJEO8skB64&lt;br /&gt;
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Damn good videos, I'll have a lot of fun with that museum :D Does this mean theres not going to be any semi-auto assualt rifles? Everything seems to be full auto in those videos...:( [[Special:Contributions/90.213.208.208|90.213.208.208]] 19:38, 4 November 2009 (UTC)&lt;br /&gt;
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in the video description it says that the person playing was using rapid fire.&lt;br /&gt;
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They likely removed the use of the G3 and M14 from Multiplayer due to people using the modified controllers to enable rapid firing, though I remember seeing that &amp;quot;Rapid Fire&amp;quot; was being made as an Attachment for weapons, not something I'd imagine seeing in singleplayer  [[Draco122|Draco122]]&lt;br /&gt;
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:An added note about the &amp;quot;Museum&amp;quot; level is a button on the front desk. Press it and all the soldiers in the exhibits come alive and try to kill you! Good fun if you stock up from the weapons cases first. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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==Wow, Dual wielding all subguns?==&lt;br /&gt;
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watched video of dual mp5ks and p90s........wtf is wrong here?&lt;br /&gt;
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Where is this video?&lt;br /&gt;
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:Even worse, I heard it was possible to dual wield shotguns. [citation needed] Yeah, ordinarily I wouldn't just put that out there without a source, but given all the other stupid decisions IW have been making lately, I can believe it. --[[User:MattyDienhoff|MattyDienhoff]] 01:49, 6 November 2009 (UTC)&lt;br /&gt;
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you dual wield sawn off doubles,  its showed in museum gameplay.&lt;br /&gt;
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:Wouldn't firing a sawed off one handed dislocate your shoulder?-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:00, 6 November 2009 (UTC)&lt;br /&gt;
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Not necessarily, but that doesn’t mean it is the smartest way to shoot a firearm. --[[User:Mauser|Mauser]] 05:14, 6 November 2009 (UTC)&lt;br /&gt;
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You know what this means, every noob on the planet will be duel wielding in MW2 like it's Halo 3 [[User:Excalibur01|Excalibur01]] 06:23, 7 November 2009 (UTC)&lt;br /&gt;
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Meh, who cares? Yeah, I think dual wielding is an action movie cliche, too, but I'll just play the game the way I want and everyone else will do the same. It most likely won't be long until people are whining and crying about &amp;quot;dual wield noobs&amp;quot; like they do about so-called &amp;quot;noob-tubers&amp;quot;. [[User:Spartan198|Spartan198]] 19:56, 8 November 2009 (UTC)&lt;br /&gt;
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Yeah, i use a noob tube on one of my classes myself, it may piss people off, but snipers piss me off. Besides, its not like the noob toob is good in close quarters, it only holds two rounds and has slow ass reloads. I use mine to countersnipe when they try and hide behind cover.&lt;br /&gt;
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:I only use noob tube when coming up against a map with lots of trenches or caves or buildings, the better to lob nades into. I prefer the ACOG in MW2, as now it doesn't suck like in CoD: 4 [[Special:Contributions/142.166.195.174|142.166.195.174]] 18:08, 11 November 2009 (UTC)&lt;br /&gt;
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Anyone who cries about what weapons, perks, or attachments another player is using needs to either learn how to adapt to the environment and opposition or quite playing multi-player altogether. &amp;quot;ZOMG! He killed me with a grenade launcher! Not fair! Waaah waaah waaah!&amp;quot; Some people just need to grow the feck up and stop being pansies. [[User:Spartan198|Spartan198]] 06:49, 12 November 2009 (UTC)&lt;br /&gt;
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I agree. the M203 is a useful tool. so are shotguns, i was sick of hearing &amp;quot;SHOTGUN NOOB!&amp;quot; after the first time i heard it. now this is just an opinion but when indoors and within the effective range, i dont think theres a better weapon. they provide a large spread pattern that can be useful in high stress situations. im not saying you dont have to aim a shotgun at close range, but neutralizing a threat can be easier with with buckshot (defense loads) than with a single slug from a pistol or rifle. in my opinion there is no &amp;quot;noob&amp;quot; weapon. when they are all used properly, each individual weapon serves a specific purpose. cheap tactics is what makes a bad player in my eyes. someone who uses a high capacity weapon (P90, Light Machine Gun) while sitting in one spot picking off players who are trying to have fun and play &amp;quot;right&amp;quot; just ruins the expirience for everyone else. and in my expirience these &amp;quot;campers&amp;quot; are the ones who cry like babies when THEY get dead at the hands of a P90 or shotgun. but thats just my opinion.--[[User:GLOCK10mm|GLOCK10mm]] 17:57, 12 November 2009 (UTC)&lt;br /&gt;
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I don't particularly think ''any'' tactic is cheap (nor any weapon a &amp;quot;noob&amp;quot; weapon), no matter how &amp;quot;unfair&amp;quot; an advantage one thinks it gives. Some tactics are just simply more successful than others. The fact is that MW2 is a '''war''' game, and so goes the old saying ''all's fair in love and war''. If a machine gun camper kills me, so what? I'll just respawn and continue with the game. But that's the point, it's a ''game''. Some people take games way too seriously. [[User:Spartan198|Spartan198]] 01:14, 14 November 2009 (UTC)&lt;br /&gt;
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:For me, my response to ppl calling others and me campers or sniper whore, noob tuber. I just reply &amp;quot;It's a legitimate strategy&amp;quot;. Don't get mad, get EVEN. [[User:Excalibur01|Excalibur01]] 06:50, 20 November 2009 (UTC)&lt;br /&gt;
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::Totally agree. I mean, I could possibly be wrong, but isn't &amp;quot;camping&amp;quot; essentially what snipers and machine gunners ''actually do'' in real life? I know it was last time I checked... And I sure as heck wouldn't want an M40A5 to clear a room with. [[User:Spartan198|Spartan198]] 03:07, 22 November 2009 (UTC)&lt;br /&gt;
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== RIOT SHIELD ==&lt;br /&gt;
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Just played the game and i have to admit the riot shield is the most fun weapon to use in multi-player.  Bashing enemies to death is extremely gratifying. - JanG&lt;br /&gt;
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i love when people use it, theyre easier to kill. Especially with the knife. If you are anywhere but directly in front of them they cant block it.&lt;br /&gt;
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-k9870&lt;br /&gt;
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That, sticky grenades, and powerful caliber fmj weapons are the only thing that can break through the shield - JanG&lt;br /&gt;
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:A WELL AIMED grenade from an M203 would take a guy with a shield out[[User:Excalibur01|Excalibur01]] 06:48, 20 November 2009 (UTC)&lt;br /&gt;
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::Unless the guy has a Blast Shield (explosive resistant face mask) equipped, he won't die unless it's a direct impact from a 40mm. He'll even survive sticky grenades on his shield. I've survived plenty with a Blast Shield on when I've got a Riot Shield. Half the time though, after a hit with a 40mm I'm near death anyway even with a Blast Shield on and usually the guy still has a second shot [[Draco122|Draco122]] 17:18, 27 November 2009 (UTC)&lt;br /&gt;
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:::Hitting the shield with a 40mm won't kill the guy, the trick is to hit just behind or under him, launching his ass into the air. also FMJs work well, as do Semtex grenades. I myself use Marathon, Lightweight and Commando with my Riot Shield, as well as blast shield and an AA-12 for sticky situations. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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==Semi Auto only FAL==&lt;br /&gt;
NOOOOOOOOOOOOOO!!!-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:39, 12 November 2009 (UTC)&lt;br /&gt;
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:The only Thing I could think to defend it is in The Falklands War both the UK and Argentina used the FAL. Which the UK used their L1A1 in single fire only, the Argentinian Army had theirs on Automatic, which Military experts have said that after the third shot makes in an Anti-Aircraft gun. I've never fired one, but in the game I like the controlled fire of the FAL, of it would just fire like another AK.-Km314&lt;br /&gt;
:But it shoots way too slowly ingame to be of much use. They should have made it shoot in bursts of 2-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:40, 13 November 2009 (UTC)&lt;br /&gt;
::From what I experienced in Multiplayer, it's powerful, it would be way to powerful if it was full auto, I think Infinity ward was going for a thing like they did in CoD4 with the G3. 1:21, 13 November 2009&lt;br /&gt;
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I think they purposely brought down single fire rate to keep people from using modded controllers too. The g3 would fire as fast as you pulled the trigger, and anyone with a modded controller had an unfair advantage. The FAL is a true single shot, mods or not. I like it.&lt;br /&gt;
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To whoever said &amp;quot;military experts have said that after the third shot makes in an Anti-Aircraft gun&amp;quot;, I believe one person on the Military Channel does not count as &amp;quot;military expert'''S''' &lt;br /&gt;
Just look at this guy: he's not shooting down any planes. http://www.youtube.com/watch?v=8z1q8GiSIdc&lt;br /&gt;
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If anything, the FAL with an ACOG makes a great DMR. [[User:Spartan198|Spartan198]] 00:54, 14 November 2009 (UTC)&lt;br /&gt;
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:I dunno whats with all the fuss, I love the FAL in MW2. Sure auto would have been fun, but it's hugely accurate and powerful, not to mention long ranged. A Holo sight makes it a perfect AR, and an ACOG pretty much makes it competition for the EBR. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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But I think I wish it's like in Rainbow Six where you can switch firing modes. The first 2 Call of Duty games did that. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
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:Yeah, and I sort of expected firing mode switches in MW2, but I guess not. But really, the FAL would be ridiculous on full-auto man. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Tacticool-ness ==&lt;br /&gt;
Well, this game is awesome and all, but i hate the fact that they made it to be a HALO knock-off. Dual wielding? Glock 18s? God, this there ever going to be a game that gets Special Ops right? -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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:No, because the average person doesn't know dick about guns or the military-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 02:25, 18 November 2009 (UTC)&lt;br /&gt;
::I really thought that it would be a badass fucking game, which it is, but they made it just too fucking...tacticool. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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Its what happens when they cater to mall ninjas, dual g18s, dual deegs, dual sawn offs.... and the plot made no sense. Price launching a nuke, sheperd going bad, i love how the start of the game has sheperd just standing there without body armor in a war zone where the loliest terrorist could pick him off.... k9870[[User:K9870|K9870]]&lt;br /&gt;
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: Wouldn't you find a guy who uses .44 magnum in a modern war to be very cocky and arrogant? -[[User:Dannysaysnoo|Dannysaysnoo]]&lt;br /&gt;
::True, but some Generals do carry Colt 1911A1s and the such. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
:No, anyone who can get a M1911 Authorized carries one-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 20:35, 20 November 2009 (UTC)&lt;br /&gt;
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But most generals of today, especially a Lieutenant General would NOT be standing out on the front lines or strongly recommended not to. What is a Lt. General doing in Afghanistan anyway? The game also took out a lot of the old guns in the previous MW game [[User:Excalibur01|Excalibur01]] 06:38, 20 November 2009 (UTC)&lt;br /&gt;
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:Not to mention they chose what's essentially a wallhanger sniper rifle (WA2000) over a number of battle-proven designs (M24, M110, even the L96A1 that Counter-Strike players seem to be so in love with). [[User:Spartan198|Spartan198]] 03:15, 22 November 2009 (UTC)&lt;br /&gt;
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:I would rather use my Winchester 88, shooting Hornady Custom .308's, over any of those rifles-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:46, 22 November 2009 (UTC)&lt;br /&gt;
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::I agree that the WA2000 was a Stupid choice. That rifles has custom wood stocks and high quality handbuilt precision, and isn't meant for combat use. The only non magnum or anti-material sniper is the M21 EBR, which has a wrongly animated 20-round mag that only holds ten rounds. They dropped the M40, R700 and Dragunov, and gave beginners the Barrett .50 cal. I'm not the best sniper, but I wouldn't have minded a nice bolt action rifle thats not chambered in a massive round. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::No, Dragunov is still in the game. As far as dropping the M40, it would seem logical to do so considering there are no US Marines in MW2. And having the R700 as a separate weapon than the M40 was just pointless, IMO. [[User:Spartan198|Spartan198]] 03:23, 1 December 2009 (UTC)&lt;br /&gt;
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::::The Dragunov being in single player doesn't count. Why build it into the game and not add it to multiplayer? [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::::Probably the same reason the M40A3 in CoD4 was restricted to MP. [[User:Spartan198|Spartan198]] 10:13, 18 December 2009 (UTC)&lt;br /&gt;
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== Glock 18 with red dot ==&lt;br /&gt;
Hey if anybody plans to use a G18 with a red dot sight without a silencer I just wanted to tell you that using a G18 in this configuration is a bad idea, the muzzle flash of the gun on full-auto is so large that it actually blocks the view of the dot so much that you can barely see the dot&lt;br /&gt;
:Glock 18s were already a bad move. and put three ~ at the end of your text to show your name. like so: -[[User:The Winchester|The Winchester]]&lt;br /&gt;
::I have to agree, without the silencer used the G18s muzzle flash ruins your sight picture, not to mention it has zero range and horrid accuracy.[[User:M14fanboy|M14fanboy]]&lt;br /&gt;
Ok thanks for telling me how to put my name on a page, and the G18 is an ok gun, I mean the gun tisn't that accurate when you do a full clip 33 round burst, but it is a good close quarters gun because you can hose down an enemy in about two seconds, and I sometimes use it to pin down other players because they think that I am using an MG and when the gun runs out of ammo and they jump out of cover I spray them with a real MG. [[User:Korean war marine]]&lt;br /&gt;
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I use it for close quarters only, with usually a UMP or Vector to back it up in case I need some accuracy [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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Glock 18s don't use clips, they use magazines. And I agree with Winchester and M14fanboy, Glock 18 (along with Desert Eagle and Magnum revolver) was a bad choice. Heck, I'd take a Mark 23 over any of them in a combat op any day. They should put in actual ''combat pistols'', not mall ninja favorites. [[User:Spartan198|Spartan198]] 03:21, 22 November 2009 (UTC)&lt;br /&gt;
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:They also removed the 1911 from multiplayer. That is just bull shit. I was hoping for a P226 or something from SIG since we got so many British characters or Browning Hi-powers.  [[User:Excalibur01|Excalibur01]] 17:30, 22 November 2009 (UTC)&lt;br /&gt;
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::I had Hi-Power hopes as well, or possible the 226. But a Colt Anaconda and Desert Eagle, I thought this was military, not ghetto. The only good handguns really are the USP and the M93R, which is like a mini-M16. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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:::I've said this before and I'll say it again that this is a ''war'' game, so they should have dropped the Desert Eagle, Anaconda, and Glock 18 for actual ''combat pistols'' like the aforementioned Hi-Power, 226, and 1911. Heck, I even had hopes that that new Russian service pistol (MR-446 Grach, I think it's called) would make an appearance, but my hopes were all for naught. [[User:Spartan198|Spartan198]] 03:27, 1 December 2009 (UTC)&lt;br /&gt;
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::::I know man, it's dperessing to see a WAR game with nothing but stupid magnum handguns firing ridicilously large rounds. Theres a total of two legit combat pistols, the USP and M9, and while I haven't used the USP I can say the M9 is shite. DLC pistols pl0x! [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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== Is it just me ==&lt;br /&gt;
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or does infinity ward think all firearms in the near future will have a bunch of Picatinny rails on them?&lt;br /&gt;
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:They just watch too many movies. But then again a lot of issued guns now do have rails. That's how the Marines Corp get their M4s and M16A4s now [[User:Excalibur01|Excalibur01]] 06:46, 20 November 2009 (UTC)&lt;br /&gt;
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::All firearms in the near future (aside from oddballs like the XM8) ''will'' have Picatinny rails. Modularity is the wave of the future. [[User:Spartan198|Spartan198]] 03:23, 22 November 2009 (UTC)&lt;br /&gt;
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Actually if you look the extra rails are for the heartbeat sensor attatchment, which goes midway along the left side of all the guns its on. The UMP and P90 have them even though SMGs can't have that attachment, so obviously they were going to at some point in development.&lt;br /&gt;
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== ACOG &amp;quot;off&amp;quot; after EMP among other things. ==&lt;br /&gt;
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Ok, I get the fact that all electronics that were turned on would have been knocked out after the EMP struck, but...when I picked up a rifle with an ACOG, the lights were out, leaving only a black reticule, which is bullshit because ACOGs don't work like that. They are not battery powered and as such would not be affected by the EMP. I also find it hard to believe that none of the soldiers had flashlights that were most likely turned off during EMP. Another nit-pick is that your weapon after the EMP was an M4 with an EOtech mounted on it. Why couldn't the creators have your character just flip up the iron sights? You had to pick up an entirely different M4, also coincidentally like yours with an M203, with iron sights up for that kinda of thing. &lt;br /&gt;
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This is one of the many minor lazy details they could have done. Like for the ACR. I know for a FACT that the ACR's bolt release switch is in front of the trigger. It was designed so when you insert a fresh mag, all you have to do is press forward on the release right in front of the trigger! But instead, if you are empty, you insert new mag and then with your FIRING HAND, take it off the pistol grip and pull the charging handle back! One, no soldier would is RIGHT handed would taken their trigger hand off the grip unless they need it to fix a malfunction. They would use their NON firing hand to pull the charging handle since the charging handle and in fact the entire RIFLE was built for both hands to operate. But no, IW wanted us to waste precious seconds to see the wrong hand pull the charging handle. I got shot so many times using the ACR when I am empty completely because I can't just press the bolt catch with my trigger finger as the gun was DESIGNED to! [[User:Excalibur01|Excalibur01]] 06:46, 20 November 2009 (UTC)&lt;br /&gt;
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To add more fuel to the rant fire, the Glock 18 is an ok gun, I'll admit that in small bursts. But when you reload, you don't press the slide release, which would make getting back into action faster, but instead you're treated to your character pulling the slide back! This is only good for range shooting a Glock, since the slide release is pretty weak, factory wise, but in combat, pulling back the slide takes too much time, in fact, there's a couple seconds delay when reloading an empty Glock. That's why I try to not reload empty weapons. Always mid magazine change. It'll save fustraions for you watching your character take his damn time reloading and doing unneeded things like pulling the slide back or in the ACR's case, use right hand instead of left hand instead of pressing trigger finger forward. [[User:Excalibur01|Excalibur01]] 06:54, 20 November 2009 (UTC)&lt;br /&gt;
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And even MORE nitpicking. Look at how they attached the M203 on a Tavor in the game! I've seen what an M203 with a Tavor looks like in real life and it works ergonomicially but the way IW did it in this game makes it look stupid. [[User:Excalibur01|Excalibur01]] 07:30, 20 November 2009 (UTC)&lt;br /&gt;
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its a game and just about every gamer you come across wont know about weapons like i have been telling people about the screw ups and they said if they did not give it a name they would have just called the m93r a machine pistol and most people i know call assault rifles machine guns. -scarecrow&lt;br /&gt;
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yeah I too noticed on the ACR how they made the unnecessary action of charging it and all that when, like they did with the SCAR and M4, they could just push bolt release, which would probably decrease reload time in the game. but hey, maybe the did it cause it would &amp;quot;look cool&amp;quot; - Whatsagun&lt;br /&gt;
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:Well at least for the M4 and SCAR, they are slapping the bolt release on the side of the gun. [[User:Excalibur01|Excalibur01]] 16:05, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Seriously, no one else noticed how the M4 was modeled on Semi?-protoAuthor 03:25, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The M203 in this game is based on an RIS-mounted airsoft replica. [http://arniesairsoft.co.uk/news2/wp-content/uploads/2007/NewshotsofCASCARM203fromVisele_1022A/DSC021252.jpg] [[User:Spartan198|Spartan198]] 03:31, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Back to the mocked up Glock 18, I think all videos on youtube never show full auto Glock's reloading. Just one magazine and &amp;quot;The End&amp;quot;. But there was this one video on youtube called 298 rounds in full auto and it showed this guy with a mocked up Glock 18 not using the slide release lever, just pulling back the slide. With this video close to 5,000,000 views it's quite obvious IW got there ideas from that video.&lt;br /&gt;
[http://www.youtube.com/watch?v=kBjUDCyDCuI Glock 298 rounds in full auto]&lt;br /&gt;
&lt;br /&gt;
:In response to that, I keep saying that most people target shooting with a lot of their guns would pull back the slide instead of pressing the slide release because every time they press down on it, it degrades it more and more. In a combat situation, you shouldn't be thinking about that if you are rushing to reload. If you are on the range, pissing bullets, then you do the pull slide back. [[User:Excalibur01|Excalibur01]] 17:35, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wanna nitpick on the gun selection in this game.  I'm sure they did this to expand the number of guns used, but some of their choices just kinda irk me.  For instance, why does the Russian military use FAMAS, Tavor TAR-21, MG4, UMP, TDI Vectors, PP2000, AUG, AK's and RPD's?  Seriously, TAR-21's?  Israel doesn't even really like Russia right now, considering that they're selling weapons to people who want to destroy them.--[[User:Gunkatas|Gunkatas]] 09:49, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well the AKs, RPD and PP2000 are obviously Russian weapons, but I hate that they didn't give them AK-74 type weapons, but all 47s instead. The Russian military doesn't use AK-47s anymore. They've switched to the smaller rounds. They also had the Russians during the Wolverine mission with FALs. IW obviously didn't know a thing about Russian military of today and didn't want to just give them all AKs, so they slapped them with a bunch of other guns. [[User:Excalibur01|Excalibur01]] 17:35, 22 November 2009 (UTC)&lt;br /&gt;
::Wait a minute, aren't russians in the Wolverines mission ultranationalists? Because if they are the terrorist ones then they can have any gun they want.--[[User:Oliveira|Oliveira]] 18:28, 22 November 2009 (UTC)&lt;br /&gt;
:No they're the russian army.  I'm guessing that you haven't played the game (spoiler) as it is the russian army paratroopers invading the east coast of the U.S. --[[User:Gunkatas|Gunkatas]] 02:12, 23 November 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
I think the Ultra nationalist won the civil war in Russia. [[User:Excalibur01|Excalibur01]] 04:33, 23 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think that IW was not thinking in terms of reality but in terms of playablity.  I mean, think about it, how boring would it be if the only weapon you could find was an AK-47?&lt;br /&gt;
&lt;br /&gt;
Yes, I have to agree that it seems that IW knows jack-shit about firearms, just like most everyone else in the world, unfortunately. An FN rifle with a reciprocating charging handle? Come on. [[Special:Contributions/70.196.44.211|70.196.44.211]] 01:03, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:At least they didn't make the single player M16A4 a full auto weapon and made it burst. That one's ok. And seriously, if they were modeling their guns off of airsofts, or even real ones, how can they fuck up with the SCAR's rear flip up sight? It's very hard to miss where it folds. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
== TMP or MP9? ==&lt;br /&gt;
&lt;br /&gt;
Hi. Just wondering about the labeling on the MW2 page. The game calls it a &amp;quot;TMP&amp;quot;, but on the MW2 page it's labeled as an MP9. Since they look the same, why bother calling it the MP9 when it is in fact the TMP? -KLR&lt;br /&gt;
&lt;br /&gt;
:Because the MP9 is the newer version of the TMP. I do believe Bruger and Thomet took over production from Steyr, who no longer makes it. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::Isn't the side-folding stock unique to the MP9? [[User:Spartan198|Spartan198]] 03:32, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, I think that was a part of the update too. Either way, unless those are old TMPs, the MP9 is the logical choice for the game. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
::::Update? [[User:Spartan198|Spartan198]] 10:17, 27 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::The update Bruger and Thomet made when they took over building TMPs. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000 screenshot==&lt;br /&gt;
Did someone have fun or is this an unedited screenshot from the game?  If you look at the scope you can see an unhappy sick face painted on the scope cover.  I have yet to use this gun, so I don't know.  My money is on someone having fun. --[[User:Gunkatas|Gunkatas]] 09:39, 22 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's really like that in the game, the only people having fun there was Infinity Ward :D [[Special:Contributions/90.213.208.208|90.213.208.208]]&lt;br /&gt;
&lt;br /&gt;
:Thats the emblem used for a certain class of accolades, and a comedic effect as well. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
&lt;br /&gt;
stop lieing to the guy. yes it does have a sick face painted on the cover its more noticeable on the WA2000 theres one on the barrett M102(idk the spelling or the number) aswell but its hard to see. theres none on the intervention or the M21 EBR.  - Scarecrow&lt;br /&gt;
&lt;br /&gt;
==L86A1 LSW drum magazine==&lt;br /&gt;
&lt;br /&gt;
It is impossible in real life to fire and handle an L85A1 LSW with a 100 round drum magazine? --[[User:Dangerman 1973|Dangerman 1973]] 15:51, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Impossible? No. Incredibly uncomfortable, awkward, and impractical? Yes.--[[Special:Contributions/141.165.142.102|141.165.142.102]] 16:16, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Unless you're left-handed or have ''really long arms''... [[User:Spartan198|Spartan198]] 03:29, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also the drum in the game model doesn't make sense. That's surely not big enough tohold 100 rounds, looks more like 50 to me. [[User:M14fanboy|M14fanboy]]&lt;br /&gt;
:If you shot it left handed, the charging handle would break your jaw-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:28, 3 December 2009 (UTC)&lt;br /&gt;
::I didn't know the L85/86 had a reciprocating charging handle. [[User:Spartan198|Spartan198]] 09:46, 4 December 2009 (UTC)&lt;br /&gt;
::: Either way you'd still get a face full of hot brass firing left handed. Which may probve to be a problem if I decide to enlist... [[User:The Wierd It|The Wierd It]] 12:24, 5 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PC or console? ==&lt;br /&gt;
&lt;br /&gt;
So who has the PC and who has the Console version? Fact is that there is absolutely no difference between the two. In fact the PC is pretty much a direct port from the console version. I don't have any consoles, so I go for PC. [[User:Excalibur01|Excalibur01]] 04:48, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
this has nothing to do with the firearms of the game. please leave until you can think of something relevant.&lt;br /&gt;
&lt;br /&gt;
== SCAR H is really a SCAR L ==&lt;br /&gt;
&lt;br /&gt;
I think that the SCAR that is in the game is actually chambered in 5.56.  I say this because it holds 30 rounds and after the helicopter is shot down in DC you are given a mag for an M4 from Sgt. Foley who has a SCAR.  I think they had the SCAR replacing the M16 as the main battle rifle of the U.S. Military with the M16A4 being used for the reserve troops.  They probably used the SCAR H model to make it look cooler.  --[[User:Gunkatas|Gunkatas]] 21:20, 3 December 2009 (UTC)&lt;br /&gt;
:The SCAR in the game isn't chambered in anything because it is a video game. Also if I am not mistaken IMFDB policy in regards to videogames is to identify guns purely by looks, not by any specifications. --[[User:AdAstra2009|AdAstra2009]] 00:28, 4 December 2009 (UTC)&lt;br /&gt;
No its the Mk. 17 as evidenced by the larger flash suppressor. Infinity Ward probably created a 30 round mag to keep it more like an assault rifle than the battle rifle it is. Also the soldier who gives you the M4 dies and the clip could be from him. &lt;br /&gt;
Here's a picture of the flash suppressor to show it's an Mk.17--[[User:Km314|Km314]] 06:51, 4 December 2009 (UTC) &lt;br /&gt;
[[http://images4.wikia.nocookie.net/callofduty/images/c/c0/SCAR-H_Lv8_II.png]]&lt;br /&gt;
:''Magazine'', not clip. And I thought there had been a 30 round magazine introduced for use with the M14 rifle a few years ago? Last I heard, the Mark 17 still used M14 mags. And, while this may not be the best of arguments here, the Mark 17 in-game has heavier recoil than either the M16 or M4 and generally seems more effective at longer ranges than the M4. [[User:Spartan198|Spartan198]] 09:50, 4 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It only has the 30 round magazine in single player, incorrectly, but in multiplayer, it has the 20 round. A lot of the weapons in multiplayer is correct but still, IW did miss a few things, like the rear iron sight for the SCAR is supposed to fold down towards the user, not away. [[User:Excalibur01|Excalibur01]] 16:46, 4 December 2009 (UTC)&lt;br /&gt;
:Regarding the rear sight... someone on IW's forum actually pointed that out to them sometime prior to the game's release, but they didn't do anything. [[User:Spartan198|Spartan198]] 20:42, 6 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Is it an M9, 92FS or 92SB? ==&lt;br /&gt;
&lt;br /&gt;
I'm confused. We have the title of the handgun called an SB, then a photo of a 92FS and then in the description, it's called an M9. Which one is it? Isn't the game trying to portray an M9 since it's military use? [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
it should be cleened up. well im guessing that some one that only knows of the 92FS the civil version of the M9 (what its suposed to be) posted it&lt;br /&gt;
but its a 92SB because of the rounded trigger guard. -scarecrow&lt;br /&gt;
&lt;br /&gt;
== Combat Knife ==&lt;br /&gt;
&lt;br /&gt;
Can anyone identify the combat knife used in the final level?  I know I've seen it before, I just don't know where.  --[[User:Asmkillr323|Asmkillr323]] 20:05, 11 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
-If it's the same one that shows up in the sneak type missions I believe its a Blackhawk Tatang or SZABO FELONY STOP.  --Pawnstar&lt;br /&gt;
&lt;br /&gt;
:Looks like it's the Tatang.  It is DEFINITELY NOT the Szabo Felony Stop.  Thanks for the help, chief.  --[[User:Asmkillr323|Asmkillr323]] 20:36, 12 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
just played that level again and i dont think its a tatang -scarecrow&lt;br /&gt;
: Well, they look exactly alike, from the design of the blade to the look of the grip.  The dimensions may be a tiny bit off, but that's not all that surprising.--[[User:Asmkillr323|Asmkillr323]] 21:19, 22 December 2009 (UTC)&lt;br /&gt;
Is that the same blade that appears when you melee? Gunner313&lt;br /&gt;
:Not sure. --[[User:Asmkillr323|Asmkillr323]] 21:19, 22 December 2009 (UTC)&lt;br /&gt;
::The melee knife, throwing knife and tactical knife are all different, IIRC. Easiest way to see the knife is to throw one and look at it. --[[Special:Contributions/24.63.181.248|24.63.181.248]] 22:34, 22 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
i sware someone edited my post? i originally said that the one in SP is not a tatang the blade and grip a different shaped from what i remember. the one online is a tatang and the melee knife is a tatang im not sure about the tac knife the next time im on il check. il post a pic of the final one soon -scarecrow&lt;br /&gt;
&lt;br /&gt;
There are actually only two knifes, Soap's at the end (not sure what it is), and the Tatang, which is the melee/throwing/tac knife/the one Soap and Price stab the guards with when they rappel down and when Price stabs the guy at the top of the stairs in Just Like Old Times&lt;br /&gt;
&lt;br /&gt;
--[[User:Alex T Snow|Alex T Snow]] 08:44, 4 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The 1911 in-game==&lt;br /&gt;
Not that I disagree that the Springfield Armory Professional 1911 is the 1911 model in-game, but I think that there ''is'' a possibility that it might be a Nighthawk Custom Enforcer Series or GRP 1911. Why? Because the armed forces would likely use higher-ended companies like Nighthawk. Anyway, just a possibility. Any thoughts?&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
* http://www.nighthawktactical.com/The_Enforcer.html&lt;br /&gt;
&lt;br /&gt;
* http://www.nighthawktactical.com/GRP.html&lt;br /&gt;
&lt;br /&gt;
--[[User:Blemo]] 22:45, 1 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope... It isn't either of those nighthawks. There are no front slide serrations (which are inaccurately shown on the &amp;quot;real&amp;quot; picture) , and the top of the slide is not serrated (a Nighthawk feature). As far as the armed forces going with higher end companies... well that's not necessarily true they go with whoever can get them what they want for the lowest bid. And actually a Springfield Operator is up there with nighthawks in quality. When the FBI HRT put out a competition to design their new 1911 they went to many manufacturers (I think Nighthawk was one of them), and Springfield was the only manufacturer to actually pass all the tests. You can read about the tests [http://findarticles.com/p/articles/mi_m0BTT/is_144_24/ai_57886947/ here.] &lt;br /&gt;
-[[User:Ranger01|Ranger01]]&lt;br /&gt;
&lt;br /&gt;
yea is it just me or does this seem  like an advertisement in a sneaky way. and do you have something against springfield armory they have been making firearms ALOT longer than nighthawk.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Vector things ==&lt;br /&gt;
&lt;br /&gt;
Just wondering,isnt the ingame name of the Kriss SUper V &amp;quot;Vector&amp;quot; wrong,because the gun has the TDI CRB/SO magazine and stock.&lt;br /&gt;
&lt;br /&gt;
== AUG ==&lt;br /&gt;
&lt;br /&gt;
Is the AUG supposed to be the equivalent of the FG42 from WAW? --[[User:Phil|Phil]] 22:07, 7 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=223398</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=223398"/>
		<updated>2010-01-07T22:00:49Z</updated>

		<summary type="html">&lt;p&gt;Phil: reorganized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===FAMAS F1===&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian Ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first-person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
===M4A1 Carbine===&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes. In the museum level, there is a suppressed version of this.The [[M16 rifle series#M4/M4A1 Carbine|M4A1]] is used by the Rangers, Task Force 141, and Vladmier Makarov's Russian terrorist assaulting the Russian airport.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EOTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M4A1 S.I.R. with a M203 grenade launcher and EOTech sight on the bottom-left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
:*A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-H CQC===&lt;br /&gt;
Seen in game trailers and magazines. The [[FN SCAR#FN SCAR-H|SCAR-H]] is one of the primary rifles of Task Force 141, some U.S. Army Rangers and Shadow Company soldiers. Note that it's an old 2nd generation model used in-game, with the straight cheek rest on the stock. In the game the weapon incorrectly has a thirty round magazine instead of a twenty round. It also has a chopped down rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|[[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Tavor TAR-21===&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and and Task Force 141.The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] almost always has some kind of optical sight or scope, including the standard MARS sight (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable).&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|IMI Tavor TAR-21 on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The IMI Tavor TAR-21 known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in ego-view.]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
===FN FAL===&lt;br /&gt;
The [[FN FAL]] rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the [[AK-47]] by foriegn military you fight. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in ego-view.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|400px|Looking down an ACOG after the EMP. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[M16 rifle series#M16A4 Rifle |M16A4]] is correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington, D.C. missions.&lt;br /&gt;
&lt;br /&gt;
Just like in ''[[Call of Duty 4: Modern Warfare|Modern Warfare 1]]'', when the M16 is mounted with optics, the front sight and the gas block are removed. This would render the gun unable to fire automatically after the first shot. The shooter would have to manually load a round into the chamber by racking the bolt. This would effectively make the gun a bolt action.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode. Also note that the front sight is removed]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle2.jpg|thumb|none|400px|Close up of Ozone's M16A4]]&lt;br /&gt;
&lt;br /&gt;
===Remington ACR===&lt;br /&gt;
The [[Bushmaster_ACR|Remington ACR]] is chambered in 5.56x45mm NATO and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul Masada. A special black version of the &amp;quot;Cliffhanger&amp;quot; ACR is available in the mission &amp;quot;Just Like Old Times&amp;quot; that has a maximum ammo limit of 1,260 rounds, while the limit of the regular ACR is 650 rounds. Commonly used by the Task Force and Shadow Company.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|Bushmaster ACR used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the Bushmaster ACR on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===FN F2000===&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singleplayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|FN F2000 Tactical is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infrared scope, ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===AK-47===&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The AK-47 with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AK-47 with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G3A4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3A4|H&amp;amp;K G3A4]] appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 - 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===IMI Galil===&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an Ultra-nationalist with a [[Galil]].&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|400px|IMI Galil - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===FN SCAR-L===&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying a third generation [[FN SCAR|SCAR-L]], but it was never used in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Sub-machine Guns==&lt;br /&gt;
===Heckler &amp;amp; Koch MP5K===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] (with custom Rail Interface System) appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu.]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP 45===&lt;br /&gt;
Used by US troops, Russian police, Russian military, Shadow Company and Task Force 141. The [[Heckler &amp;amp; Koch UMP|UMP]] can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terrorists with a UMP.]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in-game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===TDI Vector===&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible EOTech Holographic sight. Used by Russians, Shadow Company, and occasionally the Task Force, along with the Brazilians who rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A Russian Ultra-nationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN P90TR===&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]].]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in ego-view.]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. The [[Uzi#Mini Uzi|Mini Uzi]] used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available. When aiming down sights, sights are not properly lined up, and gun would shoot high in reality.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|Mini Uzi in-game.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
==Light Machine Guns==&lt;br /&gt;
===L86A1 LSW===&lt;br /&gt;
The [[SA80#L86A1|L86A1 Light Support Weapon]] was first seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footage. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|L86A1 Light Support Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MG4===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] is used by Russians in some levels and also seen in the Shadow Company base.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===RPD Light Machine Gun===&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra-Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD light machine gun - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The RPD light machine gun and M136 AT4 in the &amp;quot;Create-A-Class&amp;quot; menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a RPD light machine gun.]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUG HBAR===&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56x45mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian Ultra-nationalist with an Steyr AUG Hbar with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a Steyr AUG Hbar over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===M240===&lt;br /&gt;
Seen in game trailers.Used by US Army Rangers, Task Force 141,Shadow Company, and Makarov's terrorist assaulting the airport. Often seen with a heartbeat sensor (resemblance to the motion sensors from [[Aliens]] is entirely coincidental... yeah right). Also seen mounted on the Abrams tank (unusable).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist in the controversial level &amp;quot;No Russian&amp;quot;.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===Cheyenne Tactical M-200 Intervention===&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M82===&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000===&lt;br /&gt;
Used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===M14 EBR===&lt;br /&gt;
This firearm is an [[M14 Rifle#Mk 14 Mod 0 EBR|M14]] featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Dragunov SVD===&lt;br /&gt;
The [[Dragunov]] is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Accuracy International Arctic Warfare===&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Machine Pistols==&lt;br /&gt;
===PP-2000===&lt;br /&gt;
Used by Russian military. The [[PP-2000]] can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in ego-view]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Converted===&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the Select fire [[Glock#Glock 18|Glock 18]] manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs. The [[Glock#Glock 18|Glock 18]] is used by the Brazilian Milita and a wounded Shadow Company soldier in the level Endgame.&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|Glock 17 converted to full-auto with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A Glock 17 converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The Glock 17 converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The Glock 17 converted in ego-view, idle.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS converted to burst-fire===&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|[[Beretta 93R]], 9x19mm. The model in game does not match this, however, as there is a slide-mounted safety present.]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Full-auto converted Beretta 92FS as the M93 Raffica.]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Full-auto converted Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
===Brügger And Thomet MP9===&lt;br /&gt;
The [[Steyr TMP#Brügger &amp;amp; Thomet MP-9|Brügger &amp;amp; Thomet MP-9]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in ego-view, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
The [[Franchi SPAS-12]] is used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 12-gauge with optional screw-on choke.]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===AA-12===&lt;br /&gt;
The [[AA-12]] is seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians and Shadow Company. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|AA-12 with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12. Note the straight feeding lips.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A Russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M4 Super 90===&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] is seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|Benelli M4 Super 90 12 gauge, also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|Benelli M4 Super 90 in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
===Sawn Off Double Barrel Shotgun===&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester Model 1887===&lt;br /&gt;
The [[Winchester Model 1887]] is used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop. When akimbo, the weapons are flip-cocked as in ''[[Terminator 2: Judgment Day]]''.&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester Model 1887 shotgun in 12 Gauge.]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a Russian Ultra-nationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in ego-view.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1200===&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2 W1200.jpg|thumb|none|550px|Winchester M1200 as seen in game.]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===Heckler &amp;amp; Koch USP45===&lt;br /&gt;
Modified (with threaded barrels) [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]]s have been seen in single and multiplayer, with unidentified non-removable, non-usable Laser Aiming Modules and suppressors. One of the main sidearms of the Russian forces. (Note that the rear sights are not adjustable ones like that of the USP Tactical.)&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the USP during a CTF.]]&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Anaconda .44===&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the pistol is holstered, yet he pulls the same model of pistol out to shoot someone, as though he has another big Anaconda tucked in the back of his pants.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92SB===&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9. Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|350px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with Beretta 92SB pistol (posing as the M9).]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|92SB pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta 92SB in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle===&lt;br /&gt;
Faust carries a [[Desert Eagle]] with a laser aiming module attached it. Equipped with incorrect 3-dot sights. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish.]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in ego-view. Note the incorrect sights.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield Armory Professional 1911===&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model.]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot. Interestingly enough, once gameplay starts, the weapons turn into Beretta M9's.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
===AT4===&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
===M79 grenade launcher===&lt;br /&gt;
The [[M79 grenade launcher]] is issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
The [[FIM-92A Stinger]] is used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|FIM-92 Stinger Launcher]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
===FGM-148 Javelin===&lt;br /&gt;
An  [[FGM-148 Javelin]] launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters. Used by the Russians.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-7===&lt;br /&gt;
The [[RPG-7]] is seen in the &amp;quot;Infamy&amp;quot; trailer and is used by all the enemy forces.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 in-game.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in ego-view.]]&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
===M203 grenade launcher===&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|[[M203 grenade launcher]] 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
===Knight's Armament Masterkey===&lt;br /&gt;
The [[Knight's Armament Masterkey]] shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in ego-view.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in ego-view.]]&lt;br /&gt;
===GP-25===&lt;br /&gt;
The [[GP-series grenade launcher#GP-25|GP-25]] grenade launcher is sometimes seen mounted on the [[AK-47]]s in game. &lt;br /&gt;
[[Image:Russian GP-30 40mm caseless grenade launcher &amp;amp; grenades.jpg|thumb|none|400px|GP-25 Grenade Launcher -40mm]]&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
===M67 hand grenade===&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
==Mounted==&lt;br /&gt;
===GE M134 Minigun===&lt;br /&gt;
[[GE M134 Minigun]]s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in Makarov's safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.They can also be seen mounted on the Shadow Company SUVs.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Mark 19 Mod 3 Automatic Grenade Launcher===&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod.]]&lt;br /&gt;
&lt;br /&gt;
===M2 Browning Machine gun===&lt;br /&gt;
The [[Browning M2]] is seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. It can be used in one instance of killing the former users but is near suicidal to do so. Like on many mounted weapons, it will overheat on continuous fire. They also appear mounted on the Stryker vehicle and the Abrams tank.&lt;br /&gt;
(Note the lack of ammo box or bullets [pic to come])&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
===M249 SAW===&lt;br /&gt;
The [[FN Minimi#M249 SAW|M249 SAW]] can be seen mounted on a fallen tree and used as a turret in the level Wiskey Hotel.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Beretta_92_pistol_series&amp;diff=148941</id>
		<title>Talk:Beretta 92 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Beretta_92_pistol_series&amp;diff=148941"/>
		<updated>2009-07-18T01:30:29Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* I hate this pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Curious Question==&lt;br /&gt;
The Beretta Centurion, is it simply a 92FS with a shortened barrel? Or is there something else I'm missing? &lt;br /&gt;
&lt;br /&gt;
==Just a reminder==&lt;br /&gt;
&lt;br /&gt;
When you talk about the Beretta 92F or 92FS, it is not spelled &amp;quot;M92F&amp;quot; (as this page is titled), &amp;quot;M92FS&amp;quot;, or even &amp;quot;92 FS&amp;quot; with a space in between the &amp;quot;92&amp;quot; and &amp;quot;FS&amp;quot;. It's just Beretta 92F or Beretta 92FS, exactly as I have just spelled it. If you see a page with the older (mis)spelling, please do not hesitate to correct it.&lt;br /&gt;
&lt;br /&gt;
And considering that this page has grown to include all of the 92 variants (including the SB, Brigadier, Centurion, etc.), it might be time to rename it. I would recommend re-titling the page &amp;quot;Beretta 92-series pistols&amp;quot;. Anyone else agree? [[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
==...==&lt;br /&gt;
&lt;br /&gt;
Why not have more info on the 93R? Give it its own page?&lt;br /&gt;
&lt;br /&gt;
I propose the following info 9 (and an image if possible; how do I place/upload images here anyway?)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The '''[[Beretta 93R]]''' (full name: '''Beretta Model 93R''') is a selective-fire [[9mm]] machine pistol. The &amp;quot;R&amp;quot; stands for &amp;quot;Raffica&amp;quot; which means burst in Italian. It was designed in the 70s and meant for police and military use, offering extra firepower in a small package. It is perfect for concealed carry purposes such as VIP protection, or for close quarters fighting such as room-to-room searches. &lt;br /&gt;
&lt;br /&gt;
A selector switch and the foldable foregrip allows the pistol to fire three round bursts with each pull of the trigger for a potential cyclic rate of 1100 rpm. The designers limited it to three round bursts to allow it to be more easily controlled. The 93R is basically a Beretta 92 series pistol (the Beretta [[92FS]] is designated '''&amp;quot;[[M9 Pistol]] M9&amp;quot;''' by the US military, and is the standard issue pistol for the US military). But the 93R is single action and outfitted with a muzzle brake, an optional detachable shoulder stock and a 20-round magazine that also allowed for a firmer grip. It is currently out of production.&lt;br /&gt;
&lt;br /&gt;
The gun has been used in several movies:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Face/Off]] a 1997 action movie starring John Travolta and Nicolas Cage and directed by John Woo.&lt;br /&gt;
&lt;br /&gt;
* [[Equilibrium]] a 2002 action/science fiction film written and directed by Kurt Wimmer with Christian Bale, Taye Diggs, Christian Kahrmann, Emily Watson and Sean Bean.&lt;br /&gt;
&lt;br /&gt;
==Title change==&lt;br /&gt;
I hope no one minds that I changed the page name, &amp;quot;pistol series&amp;quot; matches more of the titles on other pages and is easier to remember than &amp;quot;Series Pistols&amp;quot;. Agreed? -GM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Why separate INOX?==&lt;br /&gt;
I was just wondering if there were any technical differences between the 92FS and the INOX, other than the slide being stainless.&lt;br /&gt;
&lt;br /&gt;
:Good question. Only because there are so many movies featuring the 92F Inox that if we didn't separate it from the regular 92F, we'd have to put notes about &amp;quot;Inox finish&amp;quot; in parentheses near each. Whereas most of the other Berettas with Inox finishes don't appear in nearly as many movies. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
==I hate this pistol==&lt;br /&gt;
: I wish this gun wasn't used in Die Hard, just because it is unworthy of all the popularity it has gained because of it. This gun is like a supermodel- it's just skating by on its looks but is horrible in reality-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 20:57, 26 June 2009 (UTC)&lt;br /&gt;
::But alot of supermodels are hot!-[[User:Oliveira|Oliveira]] 21:32, 26 June 2009 (UTC)&lt;br /&gt;
: They're also fucktarded-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:55, 26 June 2009 (UTC)&lt;br /&gt;
::Jesus Christ Smith. You hate everything. Tell me, what YOU don't hate?-[[User:Oliveira|Oliveira]] 21:57, 26 June 2009 (UTC)&lt;br /&gt;
:: S&amp;amp;W, Browning, FN, Walther, Mauser and all the shit on my page-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:09, 26 June 2009 &lt;br /&gt;
(UTC)&lt;br /&gt;
:::I hoped you would say Vests but i'm left dissapointed. But well, at least you like FN FALs.-[[User:Oliveira|Oliveira]] 22:15, 26 June 2009 (UTC)&lt;br /&gt;
:Vests?-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:22, 26 June 2009 (UTC)&lt;br /&gt;
::You never played Left 4 Dead didn't you?-[[User:Oliveira|Oliveira]] 22:22, 26 June 2009 (UTC)&lt;br /&gt;
:My computer sucks and all my $ is going towards an L1A1-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:32, 26 June 2009 (UTC)&lt;br /&gt;
::::Well, in Left 4 Dead, there is an character called Francis who is a Biker. And he hates everything. Then another guy comes up to him and asks something like, &amp;quot;Francis, what don't you hate?&amp;quot; and Francis goes, &amp;quot;Well, i don't hate vests.&amp;quot;. That's you Smith. You are Francis. Because you hate everything.-[[User:Oliveira|Oliveira]] 22:40, 26 June 2009 (UTC)&lt;br /&gt;
: Bitchin'. I like jackets better though-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:41, 26 June 2009 (UTC)&lt;br /&gt;
:::Jackets are always better than vests.-[[User:Oliveira|Oliveira]] 22:43, 26 June 2009 (UTC)&lt;br /&gt;
: The sleeves prevent zombies from biting chunks out of your arms-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:45, 26 June 2009 (UTC)&lt;br /&gt;
:::Let's not derail this discussion, shall we? Let's keep talking about why or why not the M92 doesn't suck ass from an straw. Ok?-[[User:Oliveira|Oliveira]] 22:53, 26 June 2009 (UTC)&lt;br /&gt;
: Because it's finicky and breaks easily-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:56, 26 June 2009 (UTC)&lt;br /&gt;
::Um, I'm not sure why you hate the 92F so much, especially since you claim to like Beretta's other pistols. I have quite a bit of experience with the 92F and the Taurus PT92 (which I used to own) and I think it's an excellent pistol. Also, the 92F's appearance in movies isn't just due to its looks - as we've discussed in the forum, armorers like the 92F because it's one of the easiest pistols to convert to blank-fire. -[[User:MT2008|MT2008]]&lt;br /&gt;
:Because it an ammo picky, fragile sonuvabitch is why-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:36, 26 June 2009 (UTC)&lt;br /&gt;
::Technically, so are Glocks. No reloads, no unjacketed cartridges etc. --[[User:Phil|Phil]] 01:30, 18 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Movie pistol ==&lt;br /&gt;
&lt;br /&gt;
Personally, I've never fired this gun in my life, so I can't comment on it's performance (although I'm guessing its at the very least a decent gun: why else would the military use it?). But it seems like 90% of all movies today (at least movies with directors that don't know much about guns) always features a Beretta 92FS, especially used by cops (excluding movies featuring the LAPD because that's what they really use). The point I'm trying to make is that ever since it became famous from ''Lethal Weapon'' and ''Die Hard'', the Beretta has become the default Hollywood movie pistol. If ever a Hollywood movie needs some random gun, and they don't know anything about guns, they seem to always use a Beretta, whether its used by some extra or by the main character. Just thought I'd express my thoughts. -[[User:Gunman69|Gunman69]] 02:59, 14 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:''It's recognizable.  That's it.  The Beretta 92FS is to movies today what Colt Single Action Army pistols and the like were to the westerns of the 50's and 60's, and the Thompson was and is to pretty much every gangster-oriented movie ever made.'' --[[User:Clutch|Clutch]] 03:47, 14 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The appearance is a big part of it, but less so nowadays, because the 92F is an aging design and doesn't have quite the same sexiness that it did in the 1980s and 90s. The 92F is the &amp;quot;default&amp;quot; Hollywood 9mm pistol because it has a reputation for being one of the most reliable guns when converted to blank-fire. The open-top slide and barrel assembly requires much less effort to convert to blank-fire than most other short-recoil semi-auto pistols, because there is no lock-up to remove. So propmasters and armorers continue to use them heavily because of their reputation as a good blank gun. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
:::Well that would certainly explain it. -[[User:Gunman69|Gunman69]] 04:13, 14 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I would like to complement the contributors to this section for a far more insightful discussion than the one above.&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty_2&amp;diff=144612</id>
		<title>Call of Duty 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty_2&amp;diff=144612"/>
		<updated>2009-07-08T15:59:15Z</updated>

		<summary type="html">&lt;p&gt;Phil: rearranged weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Call_of_Duty_2.jpg|thumb|right|650px|Call Of Duty 2]]&lt;br /&gt;
&lt;br /&gt;
== Soviet Union ==&lt;br /&gt;
&lt;br /&gt;
=== [[Tokarev TT-33]] ===&lt;br /&gt;
Standard sidearm of the russian forces during the first few levels.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm]]&lt;br /&gt;
[[Image:Tt33_2.png|thumb|none|500px|TT-33 used in Call of duty 2.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Mosin Nagant]] ===&lt;br /&gt;
Comes in a scoped and non-scoped version. The Soviet service rifle.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|Full-length, Mosin Nagant M91/30 - 7.62x54R.]]&lt;br /&gt;
[[Image:Mosin_2.png|thumb|none|400px|Mosin Nagant in-game.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Mosinsniper_2.png|thumb|none|400px|Scoped Mosin Nagant in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Tokarev SVT-40 Rifle]] ===&lt;br /&gt;
Seen used by the Soviets.&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|Tokarev SVT-40, 7.62x54mm R]]&lt;br /&gt;
[[Image:Svt40_2.png|thumb|none|400px|400PX|A SVT-40 in game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[PPSh-41 / PPSh-43 Submachine Gun]] ===&lt;br /&gt;
Starts out in the game as a PPSH-41 but later becomes the PPS-43.&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg‎|400px|thumb|none|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Ppsh_2.png|thumb|none|400px|PPsh-41 in-game.]]&lt;br /&gt;
[[Image:PPSh-43-Submachine-Gun.jpg‎|400px|thumb|none|Soviet PPSh-43 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Pps42.png|thumb|none|400px|PPsh-43 in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[RGD-33 Stick Grenade]] ===&lt;br /&gt;
Also appears only a few times in the Russian levels.&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|[[RGD-33]]]]&lt;br /&gt;
[[Image:Rusgrenthrow.png|thumb|none|400px|RGD-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Germany ==&lt;br /&gt;
&lt;br /&gt;
=== [[Luger P08]] ===&lt;br /&gt;
Standard sidearm of the Nazi Forces.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 9mm]]&lt;br /&gt;
[[Image:Luger_2.png|thumb|none|500px|Luger P08 in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Karabiner 98k]] ===&lt;br /&gt;
Comes in a scoped and non-scoped version. The German service rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner_98k_made_in_Czechoslovakia_530.jpg|thumb|none|400px|Karabiner 98K.]]&lt;br /&gt;
[[Image:K98k_2.png|thumb|none|400px|Kar98k in-game]]&lt;br /&gt;
[[Image:Tur3.jpg|thumb|none|350px|Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope.]]&lt;br /&gt;
[[Image:Kar98sniper_2.png|thumb|none|400px|Kar98k Sniper in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Gew 43]] ===&lt;br /&gt;
Comes in a scoped and non-scoped version.&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:G43_2.png|thumb|none|400px|Gewehr 43 in-game.]]&lt;br /&gt;
[[Image:Gew_43.jpg|thumb|none|400px|Gewehr 43]]&lt;br /&gt;
[[Image:G43scoped_2.png|thumb|none|400px|Gewehr 43 scoped in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[MP40]] ===&lt;br /&gt;
The German submachine gun.&lt;br /&gt;
[[Image:MP40.jpg|none|thumb|400px|MP40]]&lt;br /&gt;
[[Image:Mp40_2.png|thumb|none|400px|MP40 in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Sturmgewehr 44]] ===&lt;br /&gt;
Appears in the game as the MP44.&lt;br /&gt;
[[Image:Mp44.jpg|thumb|none|400px|Sturmgewehr 1944]]&lt;br /&gt;
[[Image:Mp44_2.png|thumb|none|400px|MP44 in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Panzerschreck]] ===&lt;br /&gt;
The Only anti-tank weapon in the game.&lt;br /&gt;
[[Image:Tank_h5.jpg|thumb|none|400px|Panzerschreck]]&lt;br /&gt;
&lt;br /&gt;
=== [[MG42]] ===&lt;br /&gt;
Although not a weapon you can carry around the game they make several appearances as you progress throughout the game.&lt;br /&gt;
[[Image:MG42.jpg|400px|thumb|none|MG42 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:Mg42_2.png|thumb|none|400px|MG42 being used by the player in-game]]&lt;br /&gt;
&lt;br /&gt;
=== [[Model 24 Stielhandgranate]] ===&lt;br /&gt;
The standard hand grenade of the Axis forces.&lt;br /&gt;
[[Image:24-43_grenade.jpg|thumb|none|400px|Model 24]]&lt;br /&gt;
[[Image:Nazigren_2.png|thumb|none|400px|Model 24 on the ground]]&lt;br /&gt;
[[Image:Nazigrenthrow_2.png|thumb|none|400px|Model 24 being thrown]]&lt;br /&gt;
&lt;br /&gt;
== United Kingdom ==&lt;br /&gt;
&lt;br /&gt;
===Webley .38 Mk.IV===&lt;br /&gt;
&lt;br /&gt;
Available sidearm of the British forces.&lt;br /&gt;
[[Image:Webley-MK-4.jpg|thumb|none|400px|Webley Mk.IV WW2 British Army version chambered for .38 S&amp;amp;W.]]&lt;br /&gt;
[[Image:Image-webley 2.png|thumb|none|500px|Webley in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Short Magazine Lee-Enfield (SMLE)]] ===&lt;br /&gt;
The British service rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:LeeEnfield4Rifle.jpg|thumb|none|400px|Lee-Enfield.]]&lt;br /&gt;
[[Image:Lee_2.png|thumb|none|400px|Lee-enfield in-game]]&lt;br /&gt;
[[Image:Leesniper_2.png|thumb|none|400px|Lee-Enfield Scoped in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Sten]] ===&lt;br /&gt;
Main SMG for the U.K.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|400px|Sten Mk II Submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Sten_2.png|thumb|none|400px|Sten in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Bren gun]] ===&lt;br /&gt;
Main support for the U.K.&lt;br /&gt;
[[Image:Bren_mk2.jpg‎|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
[[Image:Bren_2.png|thumb|none|400px|Bren in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Sticky Bomb]] ===&lt;br /&gt;
Appears only once in the Russian level where you have to destroy several Panzer Tanks.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
&lt;br /&gt;
=== Mills Bomb ===&lt;br /&gt;
&lt;br /&gt;
The hand grenade used by British forces.&lt;br /&gt;
[[Image:Mills Bomb SGM-1.jpg|thumb|none|400px|Mills Bomb High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Britgrenthrow_2.png|thumb|none|400px|Mills bomb in-game]]&lt;br /&gt;
&lt;br /&gt;
== United States ==&lt;br /&gt;
&lt;br /&gt;
=== [[M1911 pistol#M1911A1|M1911A1]] ===&lt;br /&gt;
Standard sidearm of the American Forces throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1]]&lt;br /&gt;
[[Image:M19112.png|thumb|none|400px|The M1911 in ''Call of Duty 2''.]]&lt;br /&gt;
&lt;br /&gt;
=== [[M1 Garand]] ===&lt;br /&gt;
The Service rifles of the American forces.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand.]]&lt;br /&gt;
[[Image:Gar_2.png|thumb|none|400px|M1 Garand in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[M1 Carbine|M1A1 Carbine]] ===&lt;br /&gt;
Used in the American levels by Americans.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1A1 Carbine tri army.jpg|thumb|none|400px|M1A1 Carbine .30 Carbine]]&lt;br /&gt;
[[Image:Carb_2.png|thumb|none|400px|M1A1 Carbine in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[M1903 Springfield]] ===&lt;br /&gt;
The American sniper rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle_Springfield_M1903A4_with_M84_sight.jpg|thumb|none|400px|Springfield M1903A4 with M84 Sight.]]&lt;br /&gt;
[[Image:Spring_2.png|thumb|none|400px|Springfield in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[Browning Automatic Rifle]] ===&lt;br /&gt;
Used by the American support gunners.&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|Browning Automatic Rifle]]&lt;br /&gt;
[[Image:Bar_2.png|thumb|none|400px|A BAR in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== M1A1 [[Thompson]] ===&lt;br /&gt;
Used by Americans such as Randall.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson]]&lt;br /&gt;
[[Image:Tom_2.png|thumb|none|400px|M1A1 Thompson in-game.]]&lt;br /&gt;
&lt;br /&gt;
=== [[M3A1 &amp;quot;Grease Gun&amp;quot;]] ===&lt;br /&gt;
Available only in the online multiplayer mode.&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|400px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP]]&lt;br /&gt;
[[Image:M3gg.png|thumb|none|400px|M3 in-game]]&lt;br /&gt;
&lt;br /&gt;
=== [[Browning M1919]] ===&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;.30 cal&amp;quot; this machine gun is mounted in houses that Americans have captured and need to hold.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|Browning M1919 .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:30cal2_2.png|thumb|none|400px|Browning M1919 in-game]]&lt;br /&gt;
[[Image:30cal1_2.png|thumb|none|400px|The player firing the M1919 in-game]]&lt;br /&gt;
&lt;br /&gt;
=== [[Winchester Model 1897 ]] ===&lt;br /&gt;
Used by American Soldiers.&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; (Norinco reproduction) 12 gauge]]&lt;br /&gt;
[[Image:Shotty_2.png|thumb|none|400px|Trench gun in-game]]&lt;br /&gt;
&lt;br /&gt;
=== [[Mk 2 hand grenade]] ===&lt;br /&gt;
The standard hand grenade of the Americans in the game.&lt;br /&gt;
[[Image:MK2_grenade_DoD.jpg|thumb|none|400px|Mk 2]]&lt;br /&gt;
[[Image:Usgrenthrow_2.png|thumb|none|400px|Mk 2 in-game]]&lt;br /&gt;
&lt;br /&gt;
=== [[M18 Smoke Grenade]] ===&lt;br /&gt;
Used to go past machine guns.&lt;br /&gt;
[[Image:M18red.jpg|200px|thumb|none|M18 smoke grenade]]&lt;br /&gt;
[[Image:Smokegrenthrow_2.png|thumb|none|400px|M18 in-game]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=History_Channel:_Civil_War_-_A_Nation_Divided&amp;diff=104574</id>
		<title>History Channel: Civil War - A Nation Divided</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=History_Channel:_Civil_War_-_A_Nation_Divided&amp;diff=104574"/>
		<updated>2009-04-09T02:36:31Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following firearms were featured in the video game '''Civil War: A Nation Divided'''.&lt;br /&gt;
&lt;br /&gt;
==[[Colt 1860 Army|Colt Army Model 1860]]==&lt;br /&gt;
[[Image:1860Army.jpg|300px]]&lt;br /&gt;
==[[Remington 1858 New Army|Remington Model 1858]]==&lt;br /&gt;
[[Image:Remington1858-1.jpg|300px]]&lt;br /&gt;
==[[Springfield 1861|Springfield Model 1861]]==&lt;br /&gt;
[[Image:Springfield1861.jpg|300px]]&lt;br /&gt;
==Whitworth Rifle==&lt;br /&gt;
==[[Sharps Rifle|Sharps 1855]]==&lt;br /&gt;
==[[Colt Model 1855]]==&lt;br /&gt;
==[[Spencer Rifle]]==&lt;br /&gt;
==[[Henry Rifle]]==&lt;br /&gt;
==Target Rifle==&lt;br /&gt;
==9 lb. [[Howitzer]]==&lt;br /&gt;
==[[Gatling Gun]]==&lt;br /&gt;
[[Image:Gatling gun 1865.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=History_Channel:_Civil_War_-_A_Nation_Divided&amp;diff=104393</id>
		<title>History Channel: Civil War - A Nation Divided</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=History_Channel:_Civil_War_-_A_Nation_Divided&amp;diff=104393"/>
		<updated>2009-04-08T09:13:19Z</updated>

		<summary type="html">&lt;p&gt;Phil: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following firearms were featured in the video game '''Civil War: A Nation Divided'''.&lt;br /&gt;
&lt;br /&gt;
==Colt Army Revolver Model 1860==&lt;br /&gt;
[[Image:1860Army.jpg|300px]]&lt;br /&gt;
==[[Remington 1858 New Army|Remington Model 1858]]==&lt;br /&gt;
[[Image:Remington1858-1.jpg|300px]]&lt;br /&gt;
==Springfield 1861==&lt;br /&gt;
[[Image:Springfield1861.jpg|300px]]&lt;br /&gt;
==Whitworth Rifle==&lt;br /&gt;
==[[Sharps Rifle|Sharps 1855]]==&lt;br /&gt;
==Colt M1855==&lt;br /&gt;
==Spencer Rifle==&lt;br /&gt;
==Henry Rifle==&lt;br /&gt;
==Target Rifle==&lt;br /&gt;
==Howitzer 9 lb Cannon==&lt;br /&gt;
==[[Gatling Gun]]==&lt;br /&gt;
[[Image:Gatling gun 1865.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
	</entry>
</feed>