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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KittyWolf</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-07-01T16:00:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=419332</id>
		<title>Call of Duty: Modern Warfare 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_3&amp;diff=419332"/>
		<updated>2011-05-15T02:32:35Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: DVD Cover&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
'''The following weapons appear in the video game ''Call of Duty: Modern Warfare 3'':'''&lt;br /&gt;
[[Image:200874-mw3_logo-620x.jpg|right|300px|thumb|''Call of Duty: Modern Warfare 3'' (2011)]]&lt;br /&gt;
[[Image:Cover_MW3.jpg‎|thumb|298px|right|''Call of Duty: Modern Warfare 3'' (2011)]]&lt;br /&gt;
''Information leaked to the website Kotaku.com included screenshots of some of the weapon models for Call of Duty: Modern Warfare 3. Most weapons appear to have multiple configurations and attachments, however nothing is confirmed at this time.''&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
[[Image:Walter_p99_01.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== MP412 REX ==&lt;br /&gt;
[[Image:Mp412_pistol.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
[[Image:Sas lmg.jpg‎|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Could be any myriad of SIG Pistols.&lt;br /&gt;
&lt;br /&gt;
= Sub-machine Guns =&lt;br /&gt;
== Sa. Vz61 Skorpion ==&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] is a weapon returned from [[Call of Duty 4: Modern Warfare]]. Because of it's black scheme, it look like the Yugoslavian made Skorpion.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ_Vz.61.jpg|thumb|none|300px|[[Skorpion Sa. Vz.61]] with 20 round magazine - .32 ACP.]]&lt;br /&gt;
[[Image:Yugoslav_Model_61_Skorpion.jpg|thumb|none|300px|Yugoslavian made Model 61(i) Skorpion distinguishable by it's black pistol grip - .32 ACP.]]&lt;br /&gt;
[[Image:Skorpion screenshot layout 01.jpg|thumb|none|400px|The Skorpion model in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5 ==&lt;br /&gt;
[[Image:Mp5 new2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Magpul FMG ==&lt;br /&gt;
[[Image:Fmg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is a weapon returned from [[Modern Warfare 2]], featuring flip-up iron sights, EOTech XPS Holographic sight, Magnifying scope, Magpul MOE Carbine Stock, original Magpul 5.56x45mm NATO, and a 20-round STANAG magazine. Another setup of the M4A1 comes with all of the above expect the Magnifying scope, but also features [[Heckler &amp;amp; Koch M320]] grenade launcher and a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|Colt [[M4A1]] Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:M4 iw5.jpg|thumb|none|400px|The M4A1 model in-game.]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] is a weapon returned from [[Modern Warfare 2]]. It is the same model featuring Tapco Intrafuse and T6 furniture sets and an M4 carbine stock and Stock Adapter, but only has different handgurd and flash hider. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|450px|Custom [[AK-47]] - 7.62x39mm, similar to the one in-game.]]&lt;br /&gt;
[[Image:Akmw3.jpg|thumb|none|400px|The [[AK-47]] model in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The [[G36C]] is a weapon returned from [[Call of Duty 4: Modern Warfare]]. It is more or less the same model as CoD4:MW's, but with more texture details.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch G36C]] - 5.56x45mm.]]&lt;br /&gt;
[[Image:G36 layout.jpg|thumb|none|400px|The G36C in-game.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
The [[FN SCAR-L]] is a new weapon introduced in '''Call of Duty: Modern Warfare 3'''. While it was only shown used by a soldier on the multiplayer background of [[Modern Warfare 2]] and wasn't usable, this time it is usable, and probably taking the place of the SCAR-H. The in-game model has black scheme, flip-up iron sights and 5.56x45mm NATO Magpul. Note that they got the rear sight placed right this time, while [[Modern Warfare 2]]'s SCAR-H rear sight was placed backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|thumb|none|450px|Third-Generation [[FN SCAR-L]] - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Scar light 01.jpg|thumb|none|400px|The SCAR-L in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
The [[Remington ACR]] is a weapon returned from [[Modern Warfare 2]]. The weapon features flip-up iron sights, Magpul PMAG , and foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|450px|[[Bushmaster ACR]] Entry Carbine - 5.56x45mm NATO/7.62x39mm.]]&lt;br /&gt;
[[Image:Remington acr.jpg|thumb|none|400px|The ACR in-game.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Seen above in the top middle frame and the bottom right two frames.&lt;br /&gt;
&lt;br /&gt;
== Short Barreled AK Variant ==&lt;br /&gt;
[[Image:Novinka169 2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
Seen above in the top row, second from the left and the center and second from right frames on the bottom row. Likely a successor to the AK74su &amp;quot;SMG&amp;quot; in Call of Duty 4 and Modern Warfare 2, but, nevertheless it's still an assault rifle.&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
== Remington Semi-Automatic Sniper System ==&lt;br /&gt;
[[Image:Remington rsass.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== M14 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14ebr.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Barret M107 ==&lt;br /&gt;
[[Image:Barrett m82.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
[[Image:Model 1887 iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
[[Image:Striker iw5.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
[[Image:Aa12m43.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
[[Image:Ksg.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
== Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
[[Image:M320 grenade launcherh.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Cover_MW3.jpg&amp;diff=419331</id>
		<title>File:Cover MW3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Cover_MW3.jpg&amp;diff=419331"/>
		<updated>2011-05-15T02:29:45Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=395928</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=395928"/>
		<updated>2011-03-03T08:36:29Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: Mk.19 BF3 Picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''NOTE: This page is for an upcoming video game; all information and screenshots are from official trailers. More information and images will be provided once the game is released.''&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during the teaser video.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|350px|M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator]]&lt;br /&gt;
[[image:M16BF3Teaser.jpg|600px|thumb|none|One of the Marine on the top right is carrying what looks like an M16A4 during the briefing scene.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is commonly seen in the teaser which is also in the hand of the main character, fitted with ACOG and M68 Aimpoint red dot scopes and Surefire Universal weaponlights.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4A1 Carbine 5.56x45mm with M68 Aimpoint red dot scope]]&lt;br /&gt;
[[image:M4BF3Teaser.jpg‎|600px|thumb|none|Several Marines in the teaser can be seen clearing out a room with an M4.]]&lt;br /&gt;
[[image:M4BF3Teaser02.jpg‎|600px|thumb|none|The M4A1 is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[image:M4BF3Teaser03.jpg‎|600px|thumb|none|A Surefire Universal weaponlight is attached to the main player M4A1 as the Marines are clearing out the alleyway. Notice the detailed lighting in this scene.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M240B ==&lt;br /&gt;
The [[M240B]] appears in the hands of U.S. Marines, fitted with an EOTech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|[[M240B]] 7.62x51mm NATO - with newer style lower handguard (designed to attach RIS rails via hex nut).]]&lt;br /&gt;
[[Image:BF3TeaserM249.jpg|thumb|none|600px|The player uses an [[M240B]] attached with EOTech holographic sight while engaging multiple enemies in the teaser video.]]&lt;br /&gt;
[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an [[M240B]]. In the background, you can see an enemy soldier using an unknown AK variant.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.jpg‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 grenade launcher ==&lt;br /&gt;
[[Mk 19 grenade launcher|Mk 19 grenade launchers]] are seen mounted on Humvees. &lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher on vehicle mount 40x46mm]]&lt;br /&gt;
[[Image:Mk19BF3.jpg‎|thumb|none|600px|The Humvees at the start of the mission are seen equipped with a Mk 19 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=394092</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=394092"/>
		<updated>2011-02-27T10:54:08Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: /* M9A1 Bazooka */ Marine capitalization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A1 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. The rifle is not an M1903A4 as it is based off of an A1 and mounts a higher-powered scope than the M73 and M84 scopes commonly used on the A4 variant. The scope mounts are also moved forward to the barrel and forward receiver to accomodate for its length. The A1 sniper variant was more common in the Pacific, which is why it is also seen in other games set in that theatre rather than the A4.&lt;br /&gt;
&lt;br /&gt;
''Edited to correct description, it's not an A4 - rossmum''&lt;br /&gt;
&lt;br /&gt;
[[Image:Springfieldm1903a1.jpg|thumb|none|400px|M1903A1 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with Unertl scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A1 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A1 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A1 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A Marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a Marine who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A Marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A Marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|The player wielding a Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Marine Raider during a multiplayer match.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett] despite the real rifle never having carried one, but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=394091</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=394091"/>
		<updated>2011-02-27T10:49:43Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: /* Mk 2 hand grenade */ Marine capitalization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A1 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. The rifle is not an M1903A4 as it is based off of an A1 and mounts a higher-powered scope than the M73 and M84 scopes commonly used on the A4 variant. The scope mounts are also moved forward to the barrel and forward receiver to accomodate for its length. The A1 sniper variant was more common in the Pacific, which is why it is also seen in other games set in that theatre rather than the A4.&lt;br /&gt;
&lt;br /&gt;
''Edited to correct description, it's not an A4 - rossmum''&lt;br /&gt;
&lt;br /&gt;
[[Image:Springfieldm1903a1.jpg|thumb|none|400px|M1903A1 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with Unertl scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A1 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A1 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A1 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A Marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a Marine who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A Marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|The player wielding a Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Marine Raider during a multiplayer match.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett] despite the real rifle never having carried one, but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=394090</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=394090"/>
		<updated>2011-02-27T10:48:59Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: /* M2 Flamethrower */ Soldier -&amp;gt; Marine, also Marine needs capitalization.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level &amp;quot;Hard Landing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;  Also, the 1897 trench gun can &amp;quot;gib&amp;quot; enemies (blowing off body parts), which makes this gun a fatal nightmare.  The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A1 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. The rifle is not an M1903A4 as it is based off of an A1 and mounts a higher-powered scope than the M73 and M84 scopes commonly used on the A4 variant. The scope mounts are also moved forward to the barrel and forward receiver to accomodate for its length. The A1 sniper variant was more common in the Pacific, which is why it is also seen in other games set in that theatre rather than the A4.&lt;br /&gt;
&lt;br /&gt;
''Edited to correct description, it's not an A4 - rossmum''&lt;br /&gt;
&lt;br /&gt;
[[Image:Springfieldm1903a1.jpg|thumb|none|400px|M1903A1 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with Unertl scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A1 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A1 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A1 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber).  Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]] ==&lt;br /&gt;
&lt;br /&gt;
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 27]] - .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The standard American grenade in single player. It is the only frag grenade in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand grenades on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a Marine who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A Marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.  Also used by Banzai attackers as the Arisaka Bayonet.  A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|The player wielding a Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Hand grenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|450px|A Soviet DP machine gun in the hands of a Marine Raider during a multiplayer match.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett] despite the real rifle never having carried one, but is first seen in single player during  'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.&lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A German soldier losing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A German soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rifle for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Germans.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Firearm FG42.jpg|thumb|none|400px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Wehrmacht hand grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main rocket launcher for the German Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Browning Hi-Power]] ==&lt;br /&gt;
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the &amp;quot;Overkill&amp;quot; perk symbol.&lt;br /&gt;
&lt;br /&gt;
[[Image:WaW_Perk_Twoprimaries.png‎]]&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Ray gun ==&lt;br /&gt;
This gun can be obtained in the 'Little Resistance' level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
[[Image:Raygun2-CoDWaW.jpg|thumb|none|400px|A Marine with the Ray Gun in Nazi Zombies.]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC Command.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a powerful gun found in the new Zombie map 'Shi-no-numa.' Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
Go to the Discussion page to see the Melee weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Black Ops]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392792</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392792"/>
		<updated>2011-02-24T00:30:12Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: /* M136 AT4 */ Additional information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''NOTE: This page is for an upcoming video game; all information and screenshots are from official trailers. More information and images will be provided once the game is released.''&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during the teaser video.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|350px|M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator]]&lt;br /&gt;
[[image:M16BF3Teaser.png|600px|thumb|none|One of the Marine on the top right is carrying what looks like an M16A4 during the briefing scene.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is commonly seen in the teaser which is also in the hand of the main character, fitted with ACOG and M68 Aimpoint red dot scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4A1 Carbine 5.56x45mm with M68 Aimpoint red dot scope]]&lt;br /&gt;
[[image:M4BF3Teaser.png‎|600px|thumb|none|Several Marines in the teaser can be seen clearing out a room with an M4.]]&lt;br /&gt;
[[image:M4BF3Teaser02.png‎|600px|thumb|none|The M4A1 is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[image:M4BF3Teaser03.png‎|600px|thumb|none|A tactical flashlight is attached to the main player M4A1 as the Marines are clearing out the alleyway. Notice the detailed lightnings in this scene.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the hands of US Marines, fitted with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|350px|M249 SAW 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:BF3TeaserM249.png|thumb|none|600px|The player uses an M249 SAW with an equipped EOTech red dot sight to engage multiple enemies in the teaser video.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.png‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room from the rooftop.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392788</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392788"/>
		<updated>2011-02-24T00:27:32Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: M249 teaser picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''NOTE: This page is for an upcoming video game; all information and screenshots are from official trailers. More information and images will be provided once the game is released.''&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during the teaser video.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|350px|M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator]]&lt;br /&gt;
[[image:M16BF3Teaser.png|600px|thumb|none|One of the Marine on the top right is carrying what looks like an M16A4 during the briefing scene.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is commonly seen in the teaser which is also in the hand of the main character, fitted with ACOG and M68 Aimpoint red dot scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4A1 Carbine 5.56x45mm with M68 Aimpoint red dot scope]]&lt;br /&gt;
[[image:M4BF3Teaser.png‎|600px|thumb|none|Several Marines in the teaser can be seen clearing out a room with an M4.]]&lt;br /&gt;
[[image:M4BF3Teaser02.png‎|600px|thumb|none|The M4A1 is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[image:M4BF3Teaser03.png‎|600px|thumb|none|A tactical flashlight is attached to the main player M4A1 as the Marines are clearing out the alleyway. Notice the detailed lightnings in this scene.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the hands of US Marines, fitted with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|350px|M249 SAW 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:BF3TeaserM249.png|thumb|none|600px|The player uses an M249 SAW with an equipped EOTech red dot sight to engage multiple enemies in the teaser video.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.png‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392779</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392779"/>
		<updated>2011-02-24T00:17:39Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''NOTE: This page is for an upcoming video game; all information and screenshots are from official trailers. More information and images will be provided once the game is released.''&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is briefly shown during the teaser video.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|350px|M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator]]&lt;br /&gt;
[[image:M16BF3Teaser.png|600px|thumb|none|One of the Marine on the top right is carrying what looks like an M16A4 during the briefing scene.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is commonly seen in the teaser which is also in the hand of the main character, fitted with ACOG and M68 Aimpoint red dot scopes.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4A1 Carbine 5.56x45mm with M68 Aimpoint red dot scope]]&lt;br /&gt;
[[image:M4BF3Teaser.png‎|600px|thumb|none|Several Marines in the teaser can be seen clearing out a room with an M4.]]&lt;br /&gt;
[[image:M4BF3Teaser02.png‎|600px|thumb|none|The M4A1 is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[image:M4BF3Teaser03.png‎|600px|thumb|none|A tactical flashlight is attached to the main player M4A1 as the Marines are clearing out the alleyway. Notice the detailed lightnings in this scene.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the hands of US Marines, fitted with an EOTech red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|350px|M249 SAW 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] appears in the hands of US Marines.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|350px|M136 AT4 84mm]]&lt;br /&gt;
[[Image:BF3TeaserAT4.png‎|thumb|none|600px|The M136 AT4 is in the hand of the player as the Marines are engaging a sniper hidden in the hotel room.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392774</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392774"/>
		<updated>2011-02-24T00:07:03Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The M16A4 is briefly shown during the teaser video.&lt;br /&gt;
[[image:M16BF3Teaser.png|600px|thumb|none|One of the Marine on the top right is carrying what looks like an M16A4 during the briefing scene.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The M4A1 is commonly seen in the teaser which is also in the hand of the main character.&lt;br /&gt;
[[image:M4BF3Teaser.png‎|600px|thumb|none|Several Marines in the teaser can be seen clearing out a room with an M4.]]&lt;br /&gt;
[[image:M4BF3Teaser02.png‎|600px|thumb|none|The M4A1 is clearly shown in the hand of the player as the Marines are about to perform an entry.]]&lt;br /&gt;
[[image:M4BF3Teaser03.png‎|600px|thumb|none|A tactical flashlight is attached to the main player M4A1 as the Marines are clearing out the alleyway. Notice the detailed lightnings in this scene.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4, 84mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392744</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=392744"/>
		<updated>2011-02-23T23:47:46Z</updated>

		<summary type="html">&lt;p&gt;KittyWolf: First format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video teaser of ''Battlefield 3'':'''&lt;br /&gt;
[[Image:Battlefield3.png‎|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The M16A4 is briefly shown during the teaser video.&lt;br /&gt;
[[image:M16BF3Teaser.png|600px|thumb|none|One of the Marine on the top right is carrying what looks like an M16A4 during the briefing scene.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The M4A1 is commonly seen in the teaser which is also in the hand of the main character.&lt;br /&gt;
[[image:M4BF3Teaser.png‎|600px|thumb|none|Several Marines in the teaser can be seen clearing out a room with an M4.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4, 84mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>KittyWolf</name></author>
	</entry>
</feed>