<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Killekirill</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Killekirill"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Killekirill"/>
	<updated>2026-08-16T14:22:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Apocalypse_Now&amp;diff=684944</id>
		<title>Apocalypse Now</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Apocalypse_Now&amp;diff=684944"/>
		<updated>2013-04-20T20:47:58Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* MGC M16 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:AN-Poster.jpg|thumb|right|300px|''Apocalypse Now'' (1979) ]]&lt;br /&gt;
[[Image:ApocalypseNow.jpg‎|thumb|right|300px|''Apocalypse Now Redux (2001)'']]&lt;br /&gt;
&lt;br /&gt;
''Apocalypse Now'' is the 1979 epic Vietnam War film directed by [[Francis Ford Coppola]]. The screenplay was co-written by Coppola and [[John Milius]] and was based on the Joseph Conrad novel ''Heart of Darkness''. The film stars [[Martin Sheen]] as a Special Forces officer sent on a mission downriver to terminate a rogue American colonel ([[Marlon Brando]]). Coppola encountered several production problems while making the film, much of which was documented in the acclaimed 1991 documentary ''Hearts of Darkness''. In 2001, Coppola would release an extended version of the film under the title ''Apocalypse Now Redux''.   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Apocalypse Now'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16_rifle_series#M16A1_Rifle|M16A1]] fitted with 30 round &amp;quot;curved&amp;quot; magazines are used by various characters throughout the film. While the 30 round magazine was not the norm for the M16 in Vietnam, it would technically be accurate (since the film takes place in 1969), but probably not as prevalent as in the film.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|400px|M16A1 with 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ApnowM16-2.jpg|thumb|none|601px|Capt. Benjamin Willard ([[Martin Sheen]])  and Gunner's Mate Tyrone 'Clean' Miller ([[Laurence Fishburne]]) with their M16A1's as a camera crew films.]]&lt;br /&gt;
[[Image:ApnowM16-11.jpg|thumb|none|601px|Gunner's Mate Lance Johnson ([[Sam Bottoms]]) with his M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-3.jpg|thumb|none|601px|Clean ([[Laurence Fishburne]]) with his M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-4.jpg|thumb|none|601px|One of the Air Cavalry soldiers sets the rounds in his magazine by tapping it against his helmet (note the crimp-nosed blank protruding from the magazine).]]&lt;br /&gt;
[[Image:AN 1220.jpg|thumb|none|601px|Soldier (left) with an M16A1, soldier (right) with an M16 on a Huey.]]&lt;br /&gt;
[[Image:ApnowM16-7.jpg|thumb|none|601px|'''Kilgore:''' Smell that? You smell that? &amp;lt;BR&amp;gt; '''Lance:''' What? &amp;lt;BR&amp;gt; '''Kilgore:''' Napalm, son! Nothing else in the world smells like that. I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body! The smell, you know that gasoline smell, the whole hill! Smelled like...victory!]] &lt;br /&gt;
[[Image:ApnowM16-12.jpg|thumb|none|600px|Chief Phillips ([[Albert Hall]]) fires an M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-9.jpg|thumb|none|601px|Jay 'Chef' Hicks ([[Frederic Forrest]]) armed with his M16A1, while speaking French to the colonist.]]&lt;br /&gt;
[[Image:ApnowM16-15.jpg|thumb|none|601px|Capt. Willard with his M16A1 before surrendering it to the colonists.]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
Col. Kilgore ([[Robert Duvall]]) is seen briefly holding an [[M16_rifle_series#M16_Rifle|M16 (SP1)]] rifle noted by its &amp;quot;slickside&amp;quot; upper receiver (lacking a forward assist) after the battle at Vihn Din Drop. The gun notably has an A1-style lower receiver, as evident by the fencing around the magazine, meaning this is likely a &amp;quot;franken-gun&amp;quot;. The combination of a slickside upper receiver and a full fence A1 lower receiver is correct for USAF issued version of the M16, the Colt Model 604 (as the movie is set in 1969 colt would have started producing Model 604s with the full fence lower used in the M16A1) although its use by an Army officer is inaccurate.&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg|thumb|none|400px|M16 (SP1) fitted with A1-style birdcage flash hider (to imitate M16A1) and 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:AN 1220.jpg|thumb|none|601px|Soldier on the right with an M16.]]&lt;br /&gt;
[[Image:ApnowM16-13.jpg|thumb|none|601px|Kilgore talking to Lance about surfing while holding the M16 (SP1).]]&lt;br /&gt;
[[Image:ApnowM16-14.jpg|thumb|none|601px|Kilgore looks over the battlefield while holding the M16 (SP1).]]&lt;br /&gt;
&lt;br /&gt;
==MGC M16==&lt;br /&gt;
When the PBR boat is taking incoming tracer rounds, two [[MGC M16]] replicas are shot up.&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|400px|MGC M16 replica]]&lt;br /&gt;
[[Image:ApnowM16-16.jpg|thumb|none|600px|Two MGC M16 replicas being shot up.]]&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is seen carried by one of Col. Kilgore's ([[Robert Duvall]]) soldiers that rides in the helicopter with Chef and Clean. Clean ([[Laurence Fishburne]]) is the M60 gunner on the Navy PBR. Chef ([[Frederic Forrest]]) is seen firing the M60 briefly while taking incoming arrows from natives, but switches to the single mounted M2. &lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowM60-1.jpg|thumb|none|600px|A soldier with an M60 before the battle at Vinh Din Drop.]]&lt;br /&gt;
[[Image:ApnowM60-3.jpg|thumb|none|600px|The OH-6 gunner fires his M60 at the VC &amp;quot;sapper&amp;quot; after a grenade was thrown into a Huey.]]&lt;br /&gt;
[[Image:ApnowM60-4.jpg|thumb|none|600px|The gunner continues to pour fire down with his M60.]]&lt;br /&gt;
[[Image:ApnowM60-5.jpg|thumb|none|600px|A clearer shot of the M60.]]&lt;br /&gt;
[[Image:ApnowM60-6.jpg|thumb|none|600px|Clean fires the M60 at the fisherman.]]&lt;br /&gt;
[[Image:ApnowM60-7.jpg|thumb|none|600px|''&amp;quot;I'm good.&amp;quot;'' Clean looks in horror at what he just did.]]&lt;br /&gt;
[[Image:ApnowM60-8.jpg|thumb|none|600px|Clean fires the M60 while taking incoming tracer rounds. As what was common in Vietnam, a &amp;quot;C-rat&amp;quot; can is attached to the machine gun in order to prevent the rounds from snagging.]]&lt;br /&gt;
[[Image:ApnowM60-9.jpg|thumb|none|600px|Clean with the M60 while on patrol.]]&lt;br /&gt;
[[Image:ApnowM60-10.jpg|thumb|none|600px|Chef with the M60 before switching to the M2.]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
[[M60_machine_gun#M60D_Machine_Gun|M60D]] machine guns are mounted on Col. Kilgore's ([[Robert Duvall]]) choppers during the battle at Vinh Din Drop. &lt;br /&gt;
[[Image:M60d.jpg|thumb|none|400px|M60D machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowM60D-2.jpg|thumb|none|601px|Kilgore's doorgunner Jimmy (James Keane) prepares his M60D.]]&lt;br /&gt;
[[Image:ApnowM60D-3.jpg|thumb|none|601px|As Kilgore's helicopter surveys the area, Jimmy (James Keane) is seen with an M60D.]]&lt;br /&gt;
[[Image:ApnowM60-2.jpg|thumb|none|601px|Another doorgunner lays down fire with an M60D.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
[[Browning M2HB]]s are single and double hand mounted on the Navy PBR. Jay 'Chef' Hicks ([[Frederic Forrest]]) is the rear gunner with the single mounted M2HB (nicknamed after the band &amp;quot;Canned Heat&amp;quot;). Lance Johnson ([[Sam Bottoms]]) is the front gunner with double hand mounted M2's. While traveling on the river through the Do Lung Bridge two soldiers are seen firing an M2 trying to kill a single VC under all the dead VC bodies.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on pintle mount - .50 BMG.]]&lt;br /&gt;
[[Image:ApnowBrownM2-1.jpg|thumb|none|600px|Chef fires &amp;quot;Canned Heat&amp;quot; while taking incoming tracer rounds. Note Kilgore's surfboard.]]&lt;br /&gt;
[[Image:ApnowBrownM2-2.jpg|thumb|none|600px|Closer shot of Chef firing &amp;quot;Canned Heat&amp;quot;.]]&lt;br /&gt;
[[Image:ApnowBrownM2-3.jpg|thumb|none|600px|Lance with the double mounted M2HB's.]]&lt;br /&gt;
[[Image:ApnowBrownM2-4.jpg|thumb|none|600px|Lance shows us his war face.]]&lt;br /&gt;
[[Image:ApnowBrownM2-5.jpg|thumb|none|600px|''&amp;quot;Where'd the dog go?&amp;quot;'']]&lt;br /&gt;
[[Image:ApnowBrownM2-7.jpg|thumb|none|600px|Trench soldiers firing an M2HB.]]&lt;br /&gt;
[[Image:ApnowBrownM2-8.jpg|thumb|none|600px|Trench soldiers fire an M2HB in an attempt to kill a single VC hiding under dead bodies. Unable to do so, they get the &amp;quot;Roach&amp;quot;.]]&lt;br /&gt;
[[Image:ApnowBrownM2-6.jpg|thumb|none|600px|Chef fires &amp;quot;Canned Heat&amp;quot; while taking arrows from the natives.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
An [[M1911 pistol series#M1911A1|M1911A1]] is seen on the nightstand of the Saigon hotel bedroom of Capt. Benjamin Willard ([[Martin Sheen]]). Lt. Col. Bill Kilgore ([[Robert Duvall]]) is seen carrying one with pearl grips that have a Air Cavalry symbol imprinted as his sidearm throughout the movie. In a deleted scene, Col. Walter E. Kurtz ([[Marlon Brando]]) aims Willard's 1911 at him when he's caged.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|450px|WWII era Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Apocnow1911-1.jpg|thumb|none|601px|During the film's opening, the camera pans on Willard's M1911A1 resting on the bed.]]&lt;br /&gt;
[[Image:Apocnow1911-2.jpg|thumb|none|601px|His M1911A1 rests next to Willard on the nightstand.]]&lt;br /&gt;
[[Image:Apocnow1911-3.jpg|thumb|none|601px|Lieutenant Colonel Kilgore of the 1st Cavalry Division carries an M1911A1 with pearl grips in his holster. Note the Cavalry symbols on the grips.]]&lt;br /&gt;
[[Image:Apocnow1911-4.jpg|thumb|none|601px|Captain Willard ([[Martin Sheen]]) finishes off a gravely wounded Vietnamese civilian with his M1911A1 after Chief's men accidentally open fire on them.]]&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is used by The Roach ([[Herb Rice]]) to kill an NVA soldier hiding in the barbed wire during the scene at the Do Lung bridge. Roach had customized his with a tiger-stripe paint job.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[Image:ApnowM79-1.jpg|thumb|none|600px|''&amp;quot;He's Close Man.. Real Close.&amp;quot;'' Roach tips open his M79 grenade launcher. Note tiger-stripe paint scheme.]]&lt;br /&gt;
[[Image:ApnowM79-2.jpg|thumb|none|600px|Roach loads a 40mm HE round into his M79 grenade launcher.]]&lt;br /&gt;
[[Image:ApnowM79-3.jpg|thumb|none|600px|Roach fires his M79 grenade launcher. Note how in this scene he wraps the sling around his arm, a well known technique to steady aim.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A [[GE M134 Minigun]] is seen door-mounted on one of the UH-1 Huey choppers during the famous raid scene. Being that the movie was filmed in the Philippines, they also supplied the helicopters which were outfitted with real guns. Since the weapons require no blank adaption to fire, all they needed was lots of blank ammunition to get the guns running.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowG134-1.jpg|thumb|none|600px|A door-mounted GE M134 Minigun protruding from the Huey UH-1 helicopter.]]&lt;br /&gt;
[[Image:ApnowG134-2.jpg|thumb|none|600px|The door gunner unleashes the GE M134 Minigun on the NVA.]]&lt;br /&gt;
&lt;br /&gt;
==Fake DShK heavy machine gun (mock up)==&lt;br /&gt;
What appears to be a [[DShK heavy machine gun]] is used by the NVA during the Kurtz's helicopter assault.  Pilots over the radio is heard calling the weapon a &amp;quot;50 cal&amp;quot;.  In reality, the machine appears to be a mocked up [[Browning M2HB]] machine gun.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM heavy machine gun - 12.7x109mm.]]&lt;br /&gt;
[[Image:ApnowZU23-1.jpg|thumb|none|601px|NVA fire a DShK heavy machine gun mockup in the AA position.]]&lt;br /&gt;
[[Image:ApnowZU23-2.jpg|thumb|none|601px|The mock DShK is seen in the center in this wide shot.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Chief Phillips ([[Albert Hall]]) draws his [[Smith &amp;amp; Wesson Model 10]] with a 3&amp;quot; barrel while the fisherman's boat is being searched.&lt;br /&gt;
[[Image:SW103inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 with 3&amp;quot; barrel - .38 Special.]]&lt;br /&gt;
[[Image:ApnowS&amp;amp;W19-1.jpg|thumb|none|600px|Chief Phillips draws his Smith &amp;amp; Wesson Model 10.]]&lt;br /&gt;
[[Image:ApnowSW10-2.jpg|thumb|none|600px|Chief Phillips with his Smith &amp;amp; Wesson Model 10.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
NVA are seen using [[AK-47#Norinco Type 56|Norinco Type 56]] assault rifles throughout the film, and they are also seen in the hands of Kurtz's men. It is noteworthy that this film was released in 1979 and took nearly three years to complete (thus photography started in 1976). During the 1970s, the Norinco Type 56 were not being imported into the U.S., and none were in U.S. Armorer inventories. The only reason Coppola's film had them was because they were supplied by Filipino armorers in Luzon.  &lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|450px|Norinco Type 56 with folding &amp;quot;Pig Sticker&amp;quot; bayonet - 7.62x39mm.]]&lt;br /&gt;
[[Image:ApnowAK-1.jpg|thumb|none|601px|A Norinco Type 56 lying next to a dead VC, while Kilgore hands out death cards.]]&lt;br /&gt;
[[Image:ApnowAK-2.jpg|thumb|none|601px|VC firing Norinco Type 56's during the battle at Vinh Din Drop.]]&lt;br /&gt;
[[Image:ApnowAK-3.jpg|thumb|none|600px|French Colonists armed with Norinco Type 56's.]]&lt;br /&gt;
[[Image:ApnowAK-4.jpg|thumb|none|600px|One of Kurtz's men armed with a Norinco Type 56. Note the jungle taped magazines.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
Capt. Colby ([[Scott Glenn]]) carries an [[Ithaca 37]] fitted with a heat shield and bayonet lug. In a deleted scene, he uses it to kill the photojournalist ([[Dennis Hopper]]) for taking Kurtz's picture only for Willard to throw his knife hitting him in the gut, killing him.&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:ApnowWIN12-1.jpg|thumb|none|601px|Wide shot of Capt. Colby with his Ithaca 37 and Kurtz's &amp;quot;children.&amp;quot;]]&lt;br /&gt;
[[Image:ApnowWIN12-2.jpg|thumb|none|601px|Close up shot of Capt. Colby ([[Scott Glenn]]) with the Ithaca 37. Note the scalp.]]&lt;br /&gt;
&lt;br /&gt;
==Madsen M50==&lt;br /&gt;
One of Kurtz's men is armed with a [[Madsen M50]] submachine gun.&lt;br /&gt;
[[Image:DanishMadsenm50.jpg|thumb|none|400px|Madsen M50 - 9x19mm]]&lt;br /&gt;
[[Image:AN_M50_01.jpg|thumb|none|600px|The guard behind [[Dennis Hopper]]'s character with a Madsen M50.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
In &amp;quot;Apocalypse Now Redux&amp;quot;, most of the colonists are armed with [[M1 Carbine]]s.&lt;br /&gt;
[[Image:M1CarbineLateModel.jpg|thumb|none|450px|Korean War Era [[M1 Carbine|M1 Carbine]], with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch. Most of the World War II variations of the M1 Carbine were sent back to the Military Arsenals and retrofitted with the Bayonet Lug and adjustable rear sight. This is the version seen after late 1945 and all the way until the 1960s. This version is seen most often in World War II movies, despite being anachronistic for most World War II battles]]&lt;br /&gt;
[[Image:ApnowM1carb-1.jpg|thumb|none|600px|French Colonists with their M1 Carbines.]]&lt;br /&gt;
[[Image:ApnowM1carb-2.jpg|thumb|none|600px|Distant shot of the Colonist with their M1 Carbines.]]&lt;br /&gt;
&lt;br /&gt;
==MAT-49==&lt;br /&gt;
In &amp;quot;Apocalypse Now Redux&amp;quot;, a French Colonist is seen armed with a [[MAT-49]] submachine gun.&lt;br /&gt;
[[Image:MAT-49.jpg|thumb|none|400px|MAT-49 - 9mm.]]&lt;br /&gt;
[[Image:ApnowMAT49-1.jpg|thumb|none|600px|A French Colonist armed with a MAT-49.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle M1918A2==&lt;br /&gt;
In the &amp;quot;Redux&amp;quot; version of the film, a [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]] is seen resting on the shoulders of one of the French colonists confronted by Willard and the crew.&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|Browning Automatic Rifle M1918A2 - .30-06.]]&lt;br /&gt;
[[Image:ApnowB.A.R.-1.jpg|thumb|none|601px|In the &amp;quot;Redux&amp;quot; version, seen on the left is a French colonist with an M1918A2 BAR rested on his shoulders.]]&lt;br /&gt;
&lt;br /&gt;
==M3 Aerial Rocket Artillery== &lt;br /&gt;
M3 Aerial Rocket Artillery (ARA) launchers are mounted on the sides of the UH-1 Hueys in the film.&lt;br /&gt;
[[Image:ApnowM3rock-1.jpg|thumb|none|600px|A soldier pats an ARA launcher.]]&lt;br /&gt;
[[Image:ApnowM3rock-3.jpg|thumb|none|600px|The right side rockets fire.]]&lt;br /&gt;
[[Image:ApnowM3rock-4.jpg|thumb|none|600px|Simultaneously, the left side fires.]]&lt;br /&gt;
&lt;br /&gt;
==M-6E3 Weapons System==&lt;br /&gt;
Mounted on the UH-1 Huey helicopters are [[M60 machine gun|M-6E3 Weapon Systems]], which are dual automated [[M60 machine gun#M60C Machine Gun|M60C machine gun]]s controlled by the pilot.&lt;br /&gt;
[[Image:ApnowM3rock-2.jpg|thumb|none|600px|An M-6E3 Weapons System mounted on a UH-1 Huey.]]&lt;br /&gt;
&lt;br /&gt;
==Pontiac M39==&lt;br /&gt;
&lt;br /&gt;
During the raid scene, Kilgore calls in an airstrike which is conducted by Air Force F-5A &amp;amp; F-5B Freedom Fighters, complete with [[Pontiac M39]] cannons, though the fighters do not fire their guns during the attack.&lt;br /&gt;
&lt;br /&gt;
[[Image:M39Cannon.jpg|thumb|none|400px|Pontiac M39 20mm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Francis Ford Coppola]]&lt;br /&gt;
[[Category:John Milius]]&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=598713</id>
		<title>Talk:Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=598713"/>
		<updated>2012-08-07T18:13:18Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* Multiplayer Reveal Trailer */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MAIN PAGE CONTENT NOTE: Only ''officially released'' images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.'''&lt;br /&gt;
&lt;br /&gt;
'''TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.'''&lt;br /&gt;
&lt;br /&gt;
== The Newest Joke? ==&lt;br /&gt;
Why put up a IMFDB page of this game when it looks clearly like a waste of money&lt;br /&gt;
&lt;br /&gt;
Because I am loking forward to this game, and cheevo hunting. Besides I am the only biotic organism that plays CoD for the SP and not the multi (well, except for split-screening with my girlfriend). Anyways, I like Call of Duty, and I think this will be cool, and I cannot wait to see what new weapons they will have. - [[User:1morey]] May 6, 2012 8:58 AM (EST)&lt;br /&gt;
&lt;br /&gt;
Because we hate you, that's why. [[User:Chitoryu12|Chitoryu12]] 17:44, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And ''he sucks'' and we hate him. :P [[User:Spartan198|Spartan198]] 18:30, 9 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Sorry [[User:1morey|1morey]], but you are not the only &amp;quot;biotic organism&amp;quot; who buy CoD only for the SP campaign XD [[User:Lone Soldier|Lone Soldier]]&lt;br /&gt;
&lt;br /&gt;
I too like to play CoD single player campaigns. I dabbled a little in MP here and there, but don't really understand what all the fuss is about. If only the developers put in as much time and effort into the SP nowadays, like they used too :(  --[[User:Ultimagameboy|Ultimagameboy]] 19:12, 5 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== XM8? ==&lt;br /&gt;
http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
&lt;br /&gt;
Weapon in the pic looks like a modified XM8 [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like the hybrid ACR from RE6 --[[User:DeltaOne|DeltaOne]] 15:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks to just be like a space gun... It &amp;quot;resembles&amp;quot; a XM8 and an ACR, but looks like the SCAR from Crysis. It's just a future weapon. [[User:Halorocka888|Halorocka888]] 16:40, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
To be more specific,it appears to be the Malaysian variant of the XM8,the Malaysian variant has no built in scope like on the ones designed for the U.S Army,but a rail instead.however it has extra features of weapons such as the ACR, which Treyarch probably to give their own artistic touch to make it look unique and futuristic.[[User:Ziess|Ziess]] 22:41, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
In the description, someone wrote that it is based on the M41A1 pulse rifle from Aliens. How? Why? [[User:Excalibur01|Excalibur01]] 21:52, 5 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Future Warfare ==&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-074340.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070746.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-065949.jpg&lt;br /&gt;
&lt;br /&gt;
The game is set in near future, rumours say it's in 2027. [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what we've been needing. More future crap. ~ACE&lt;br /&gt;
&lt;br /&gt;
Call Of Recon: Ghost Ops --[[User:DeltaOne|DeltaOne]] 15:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well, I've given up on the series now that being on top of five grenades when they go off doesn't kill people.[[User:The Wierd It|The Wierd It]] 16:03, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Givern how CoD does with real weapons, watching them making up weapons should be eight kinds of hilarious. [[User:Evil Tim|Evil Tim]] 22:10, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
its been confirmed to be set in the year 2025,i would imagine a mixture of real weapons,and Treyarch-created mashups will be included[[User:Ziess|Ziess]] 22:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As long as we get (have) to shoot hundreds of rounds full auto at each quadrupedal robot it will apparently be awesome. I hope bullets have no effect on enemies until they suddenly die also. ~ACE&lt;br /&gt;
&lt;br /&gt;
:I don't know, as long as the robots acknowledge being hit, a linebreaker enemy that stops you getting bogged down in one place can be good. ''Resistance: Fall of Man'' had enemies which would use their superior hitpoints (3+ headshots on normal for grunts with the basic rifles) to advance under fire while firing from the hip, which meant they ''didn't'' have to spam grenades at you constantly to stop you staying in one place (also they had Steelheads with guns that shot through walls to help them with that). It actually made the firefights rather more interesting than the headshot = dead standard. Though they at least reacted to being shot (flinched but kept running), it wasn't like ''STALKER'' where enemies were either alive or dead and wouldn't acknowledge any state in between (which in ''Clear Sky'' where they jacked up Bloodsucker HP ridiculously meant you weren't actually sure you were even hurting them).&lt;br /&gt;
&lt;br /&gt;
:In general enemy variety is a huge weakness for modern shooters, since almost everything is 'man with gun.' If they do this ''right'' it could actually have far more varied firefights. Or they'll just have it invincible until you find the glowing rocket launcher Private Dies In An Inconvenient Place dropped, which seems more likely all things considered. [[User:Evil Tim|Evil Tim]] 14:04, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Dual wielding Javelins. ~ACE&lt;br /&gt;
&lt;br /&gt;
== Come On ==&lt;br /&gt;
&lt;br /&gt;
There is NOTHING warranting a page for this yet.  All of you fanboys need to drop your cocks and have a little patience.  Would any IMFDB mods put up with this for any other page or project with the same amount of leaked content, being 1, maybe 2 usable pictures?  No way; this whole thing strikes me as ridiculous.  If there's nothing concrete worth putting on the main page, stick to the Treyarch forums.  It's insane how quickly the COD community jumped onto it on IMFDB.  It's fucking preposterous to discuss ONE PICTURE for a WHOLE GAME THAT HASN'T EVEN BEEN OFFICIALLY ANNOUNCED YET.  Please, fanboys, calm down, and don't get ahead of yourselves.  --[[User:ZeoRanger5|ZeoRanger5]] 16:38, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Finally someone who agrees with me. --[[User:Mr.Ice|Mr.Ice]]&lt;br /&gt;
&lt;br /&gt;
I can't disagree [[User:Bristow8411|Bristow8411]] 17:18, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The game has been officially announced, there are several pictures on CallofDuty.com --[[User:Pistolpete|Pistolpete]] 17:47, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Plus, a trailer is coming out today [[User:Gonzaga|Gonzaga]] 18:29, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Trailer released, and I can already see inclusions in the form of the M249. --[[User:Jusuchin|Jusuchin]] 19:21, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Weapon Spots ==&lt;br /&gt;
&lt;br /&gt;
Weapon spots from the trailer that I found in the new trailer: at 0:30 there is a M134 Minigun (future-ized) mounted on a four legged combat drone, 0:43 there is a tank drone that appears to have a Metal Storm weapon mounted on its left (our right), 1:09 there is a future pistol (seems unrelated to any real world firearm), 1:11 there is a future-ized XM8, 1:18 there is an M16 (which model can't tell though length suggest it is a full length barrel and has 20 round magazine), 1:27 there what appears to be an M249 SAW (or M240), 1:31 there is a soldier with a balaclava firing a bullpup short barreled weapon that bears resemblance to the QBZ-95, at 1:31 or 1:32 (very easy to miss) there is a soldier being blown away holding an AK variant and by the looks of the handguard and flash hider it is an AN-94, at 1:34 in horseback solders are armed with WWII bolt action rifles, at 1:36 the technical is armed with a Dshk hmg, 1:44 hard to make out but rider on the right has an AK pattern weapon, likely an AK-47 since it looks like the Soviet Invasion of Afghanistan, 1:48 unknown shotgun. That's all I found for now. --[[User:DaiTaNam|DaiTaNam]] 21:03, 1 May 2012 (CDT)&lt;br /&gt;
:I have an intuition that the M16 might (and I have empathize this, ''might'') be an A1 variant or a faux XM16 judging solely from silhouette of the upper receiver. The SAW apparently has an Mk 48 Mod 1 styled heat shield and handguard but that doesn't really mean anything, considering how the franchise loves to mix and match different variants. Weapon at 1:32, on the other hand, is ''definitely'' an AN-94. At least in aesthetic terms.--[[User:BeloglaviSup|BeloglaviSup]] 01:03, 2 May 2012 (CDT)&lt;br /&gt;
:: Isn't it &amp;quot;Kriss USA&amp;quot; instead of &amp;quot;TDI&amp;quot; now?[[User:Temp89|Temp89]] 08:04, 2 May 2012 (CDT)&lt;br /&gt;
:::Possibly, but KRISS ALLCAPS TACTICOOL ARMS is a stupid title and they were TDI first. They only changed it because they've belatedly discovered the mil-spec subgun market is a ghost town if you're not an MP5 and they're only ever going to sell Vectors to mall ninjas. [[User:Evil Tim|Evil Tim]] 14:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Designated Arguing/Complaining Area==&lt;br /&gt;
Before this discussion page turns to chaos like all the other CoD talk pages, let's open up a designated complaint zone. I know many people want to offer their negative opinions about the game, so if you don't have any real discussion topics please post in subheadings here. Hopefully this will allow people who want to actually discuss the game rather than arguing or whining to avoid these comments and have an actual discussion.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===What is this going to be like===&lt;br /&gt;
I have looked at the trailer several times. This is how I think the games success is going to be. A: It will be a huge hit and sell millions of copies like all other COD games or B: It is going to be a complete and total disaster and there will never be another COD game made again in our lifetimes. I find from what I learned from the plot line details that has been released that it is going to feature what the first Black Ops did, except that the flashbacks will be set in the 1980's and the present 2025. I am wondering how Treyarch is going to do that. This will be a very curious COD game that I will be wondering about UNTIL it comes out.--[[User:Coltmth|Coltmth]] 21:58, 4 May 2012 (CDT) &lt;br /&gt;
&lt;br /&gt;
===Wow...===&lt;br /&gt;
I'll start off by saying the obvious- this game looks stupid. I mean, why jump from the 60's to the 2020's? I could see the futuristic idea that they were trying for, but this looks like a Ghost Recon rip-off. I have just lost what little respect I had for Treyarch. As more details become availiable, I might change my mind, but first impressions are not good. As with any game, if it is fun I will play it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I've lost respect for the Call of Duty franchise after Infinity Ward broke up [[User:Excalibur01|Excalibur01]] 23:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
After at least one failed Soviet aggression in the late 60s, failed invasion of the Eastcoast US, ''failed'' (third time's the charm, right?) invasion of continental Europe within the last three games alone, you'd think the US at least would just get used to getting attacked on a major scale by this point.--[[User:BeloglaviSup|BeloglaviSup]] 01:09, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well they have, it's pretty clear from MW2 that Russia tries to nuke the US so often in this universe that they didn't even bother with a counter-launch since that would just encourage them. [[User:Evil Tim|Evil Tim]] 01:11, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I can't believe how generic they managed to make their new take on the series. Evil robots, mechs on four legs and choppers with unnecesserly many features. It's basically the same as every futuristic game. On top of it the game looks awful, name doesn't make sense, it looks more over-the-top than MW3. Could Treyarch have mistaken May 1 for April 1? This either is a joke, or will become one.--[[User:Z008MJ|Z008MJ]] 05:46, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
What the hell were Treyarch thinking? I was seriously hoping too see what happened to Hudson, Weaver and Mason in Operation Charybdis and maybe if we would get to see how Price started his career. It is often better to go back to basics than too go forward complications. [[User:Fixer|Fixer]]&lt;br /&gt;
:What made you so sure that Price was going to be in this game?[[User:The Wierd It|The Wierd It]] 08:45, 2 May 2012 (CDT)&lt;br /&gt;
:Modern Warfare is set in a different continuity, and they even wanted to spin it off into an entirely separate franchise. The Call of Duty label was stuck on by Activision as a way of marketing it. Price won't be appearing because he doesn't exist. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:From what I've read on CoD wiki and heard, 1/3 of the game will take place in the 80s and the rest in 2025--[[User:Gran28|Gran28]] 09:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: @ The Wierd It - the 'intel' at the ending of the final story mission of Black Ops suggest that Mason is being hunted by an SAS team in South Africa lead by a young operative called 'Jonathan' which many people have taken to mean a very young Captain Price [[User:Spanner|Spanner]]&lt;br /&gt;
::I think it's very unlikely that they'll have any crossovers between the WaW/BO and MW universes. --[[User:Funkychinaman|Funkychinaman]] 10:47, 2 May 2012 (CDT)&lt;br /&gt;
::I know that. I'm wondering where the leap in logic came that took people from one of the more common first names in the English language to &amp;quot;this is obviously meant to be Price&amp;quot;. [[User:The Wierd It|The Wierd It]] 15:36, 2 May 2012 (CDT)&lt;br /&gt;
:::Well, it's positively rational compared to the kind of logical gymnastics that some rumour threads get. &amp;quot;I performed a series of random mathematical actions on this Valve press release and made the number 3! Episode 3 confirmed!&amp;quot; [[User:Evil Tim|Evil Tim]] 15:59, 2 May 2012 (CDT)&lt;br /&gt;
The first thing I thought when I saw the trailer was that this game was CoD attempting to piggyback on the whole idea of Metal Gear Solid 4. Then I saw the horse sequences and realized I was actually watching an Uncharted 3 trailer. --[[User:K|K]] 19:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I honestly like the way it's going now. I liked Black Ops better than Modern Warfare because it went to a setting not commonly covered (especially in big-budget titles) and had some more interesting segments than just running through an urban environment shooting dozens of AK-toting terrorists or Russians. I'm interested in seeing how Black Ops II progresses now that they're able to create their own technology (no worries of anachronisms or errors). It's a refreshing change of pace from generic World War II and modern day &amp;quot;realistic&amp;quot; shooters. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
@ The Wierd It - Ok mate, fair enough I might have jumped the gun. But on what we know from the intel in Black Ops and the character of Price in the MW franchise, (&amp;quot;promising SAS solider named Jonathan&amp;quot; also referred to as Price in the french Black Ops) - basing it on that knowledge, see why I jumped the gun? However, they brought Woods back for this one, when we were all sure he was dead, what's too say a very young Price won't be featuring in this game? [[User:Fixer|Fixer]]&lt;br /&gt;
&lt;br /&gt;
:I still love COD4, great game, but now I refuse to play anything after it. I did play through MW3's story to see the ending, and the MW series' ''story'' is pretty good, but the 2 and 3's gameplay is soooooo bad. In every single mission except one, you start with a reflex sight on your gun in MW3. The other mission you have a pistol. I'm gonna follow this page just to see how bad they can make it. I find it really funny how Halo and Mass Effect have guns (and tech) that are more realistic than MW2/BO/MW3/BO2. Hell, not just more realistic, Halo and ME's weapons ''actually make sense''. [[User:Alex T Snow|Alex T Snow]] 21:23, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It looks like the US got some help from the Combine with those 4 propeller gunships they have. Maybe we might see an AR1 or a Strider? :D [[User:Lurker McNasty|Lurker McNasty]] 22:12, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===My two cents on the matter===&lt;br /&gt;
Ok... well, first off, I'll admit that I am a fan of CoD. But from the first glance of this trailer, I think that Activision needs it's old management back, and fire the current management along with Robert Kotick.&lt;br /&gt;
&lt;br /&gt;
Seriously Robert? This is what Black Ops II is going to be? A pseudo-futuristic first person shooter with player-driven choices thrown into the mix? &lt;br /&gt;
&lt;br /&gt;
I was expecting that the next Call of Duty was going to be the inevitable Black Ops II (and if not that, then maybe something different for a change like making the game about a war that many people have forgotten about, like World War I or the Korean War, cause World War II and Vietnam get WAY too much attention). but I was expecting it to dive into details about Black Ops operations in the 1970s, 1980s and 1990s when the United States got involved in conflicts during those years AFTER the Vietnam war (a.k.a., Grenada, Panama, Soviet invasion of Afghanistan, Gulf War I, Bosnian conflicts, etc.). But really, THIS is the best idea that your workers came up with? Some cyberwar between China and the United States?&lt;br /&gt;
&lt;br /&gt;
Ok, from what I've read, there will be some throwbacks to the 1980s in this game, but adding in player-driven choices which affect the outcome of the game is a bad idea. I play Call of Duty for mindless entertainment and for shooting things, not to play over and over for making different moral decisions every time to get all the endings of the game! If I wanted a first person shooter with that theme, I'd go play Fallout 3. (Speaking of which, do you think we're really that stupid to notice that you guys stole &amp;quot;The Vault&amp;quot; name?)&lt;br /&gt;
: A video game uses the word &amp;quot;Vault&amp;quot; to refer to a location. Must have been stolen from Fallout, since they invented....the English language? [[User:Chitoryu12|Chitoryu12]] 17:51, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As for the weapons... you guys do realize that MANY of these weapons are either still on the drawing board, in the prototype stages, canceled (*cough* XM8 *cough*), or being tested in LIMITED numbers, and that we might not be seeing ANY of them in any future war by the year 2025... right?&lt;br /&gt;
&lt;br /&gt;
it isn't even an xm8, i don't know how it could be a wrong choice for a gun if the gun itself isn't actually a real concept of any kind, its just a futuristic-looking gun designed by treyarch, and what would firing bobby kotick actually do it wouldn't change any of the games because he doesn't make any desicions regarding them, he worries about the money side e.g. the budget, the advertisement.&lt;br /&gt;
also the creators of fallout didn't actually invent the word vault so i don't really know what the pointless rant was for.--[[User:Pistolpete|Pistolpete]] 02:48, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
In the game it's called an M8A1. It's definitely the XM8. It's Treyarch doing what they do. Being creative with things that shouldn't have creativity added. [[User:DJCDavisDubstep|DJCDavisDubstep]] 16:25, 10 July 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well... maybe I might give this game a chance when it comes out. But seriously, if this is what all future Call of Duty games are going to follow from this point onward, then I will stick with the older ones instead. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 22:20, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hey, thanks to the video game industry, one would think that there may be a chance that the project will get cancelled like many games before it... unfortunately since the Call Of Duty franchise pops out games like a mother rabbit the future seems bleak...&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:44, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure the game will still have all the mindless shooter nonsense that makes them millions and spawns dozens of poor imitations, but the addition of branching storylines and sandbox gameplay at least makes things more interesting. The Call of Duty formula stagnated with Modern Warfare 2, as it showed that it was little more than repeating the same basic formula with minor changes that add less new content than the average DLC pack. Black Ops at least tried to break from the mold a bit with the helicopter sequences (a throwback to the old games' vehicle segments) and the protagonist not suddenly losing his voice when you look through his eyes. I'm proud of Treyarch for trying to actually do something different and make an interesting game instead of following Infinity Ward and Activision's lead and just making a clone of Black Ops with some new weapons and tweaking the multiplayer. [[User:Chitoryu12|Chitoryu12]] 17:51, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M16A1? ==&lt;br /&gt;
&lt;br /&gt;
Link to image&lt;br /&gt;
&lt;br /&gt;
(403 error)&lt;br /&gt;
&lt;br /&gt;
also the futuristic M4: http://images2.wikia.nocookie.net/__cb20120502191412/callofduty/images/5/53/20120502-084241.jpg&lt;br /&gt;
&lt;br /&gt;
The 'futuristic' M4 in the link above appears to be based upon the GR4 G26 airsoft rifle manufactured by Guay &amp;amp; Guay. Shown here for comparison: http://www.titano-shopping.com/immagini/Prodotti/Big/GR4_G26_DST&lt;br /&gt;
&lt;br /&gt;
Yes it looks like that... It's not the first time CoD takes from airosft the looks for the guns&lt;br /&gt;
&lt;br /&gt;
I wouldn't be surprised if they just used that futuristic looking gun for the photoshoot for the poster and it doesn't appear at all in the game itself.  --[[User:Commando552|commando552]] 07:32, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
All those links are broken. Also I saw the recent trailer and the sillohuotte images of the M16 does look like an A1 from the handguard but the pop up trailer on gametrailers.com called it a classic M4 [[User:Excalibur01|Excalibur01]] 23:51, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Classic? It was an M4 before there were any M4s. That's a hipster M4 if there ever was one... [[User:Alex T Snow|Alex T Snow]] 02:43, 5 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Rename ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the page be renamed to &amp;quot;Call of Duty: Black Ops II&amp;quot;. With the Roman numerals, because that's what all official material lists it as. - [[User:1morey]] May 5, 2012 8:59 AM (EST)&lt;br /&gt;
&lt;br /&gt;
:Naw, since that would put it out of order when they inevitably make Black Ops 3. [[User:Evil Tim|Evil Tim]] 08:08, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::A note could be made in the first paragraph though. [[User:Alex T Snow|Alex T Snow]] 16:36, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK variant during horse scene ==&lt;br /&gt;
&lt;br /&gt;
Recently revealed production images of Black Ops 2 not only show how seriously Treyarch is taking the precise animation of horses but also that the AK variants they are carrying are actually mo-capped TOYS:&lt;br /&gt;
http://media.pcgamer.com/files/2012/05/Call-of-Duty-Black-Ops-II-Horse-Motion-Capture-2.jpg&lt;br /&gt;
&lt;br /&gt;
:Ha, that's the most obvious airsoft horse I've ever seen. [[User:Evil Tim|Evil Tim]] 18:40, 21 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Bulldog Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
Trailer from BO2&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=gr0Z3RsOmlo&lt;br /&gt;
&lt;br /&gt;
looks like the assault rifle from distric 9 use by the bad guys&lt;br /&gt;
&lt;br /&gt;
:Looks like a futuristic QB rifle variant to me.--[[User:BeloglaviSup|BeloglaviSup]] 06:34, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The name &amp;quot;Type 25&amp;quot; has been mentioned. Could that be it?&lt;br /&gt;
&lt;br /&gt;
:::Most likely is. In fact, it almost definitely is, but we can't actually confirm that until the game comes out. Also, remember to sign your posts. --[[User:BeloglaviSup|BeloglaviSup]] 05:46, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
&lt;br /&gt;
A preview mentions the Type 95 and Keltec KSG by name. Will wait for screens.&lt;br /&gt;
http://www.nowgamer.com/xbox-360/xbox-360-previews/1388343/black_ops_2_campaign_eyeson_with_two_levels_protect_potus_singapore.html&lt;br /&gt;
&lt;br /&gt;
Well hopefully it's the real Type 95 and not the Type 97 misnamed [[User:Excalibur01|Excalibur01]] 07:20, 6 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Black Ops 2 Behind the Scenes E3 trailer ==&lt;br /&gt;
&lt;br /&gt;
The new Behind the Scenes BO2 trailer released at E3 shows a couple of guns, most notably a sniper rifle at 3:18&lt;br /&gt;
Link to trailer: http://youtu(dot)be/GElKpJLvKLc&lt;br /&gt;
:2:08, what looks like a Galil SAR, 2:41, possible MM1 grenade launcher [[User:Temp89|Temp89]] 05:37, 6 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
In another behind the scenes trailer, there's a KRISS Vector.--[[User:Mikethepanda|Mikethepanda]] 15:03, 6 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== There's a reason the Vector is called a K10 ==&lt;br /&gt;
&lt;br /&gt;
Apparently, at SHOT Show 2011, a newer, improved, slightly more compact variant of the Vector with a telescoping stock was revealed, called the K10.&lt;br /&gt;
Here's the source: &lt;br /&gt;
:http://www.defensereview.com/kriss-k10-super-v-vector-xsmg-submachine-gun-smg-product-improvedupgraded-multi-caliber-subgun-for-special-operations-forces-sof-and-close-quarters-battle-cqb-applications-shot-show-2011-phot/&lt;br /&gt;
&lt;br /&gt;
It does look slightly different from the Vector, though: &lt;br /&gt;
:http://www.defensereview.com/wp-content/uploads/2011/02/KRISS_K10_.45ACP_Submachine_Gun_1.jpg&lt;br /&gt;
:http://www.defensereview.com/wp-content/uploads/2011/02/KRISS_K10_.45ACP_Submachine_Gun_2.jpg&lt;br /&gt;
--[[User:Jeddostotle7|Jeddostotle7]]-- 9:45, 6 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
== LAPD Shotgun ==&lt;br /&gt;
&lt;br /&gt;
I don't really think that we can call the fact that the LAPD officers are using the KSG incorrect, since the game takes place in the future. Apparently in the time the game takes place, we will have flying, fighting robots, so it's not too hard to imagine that the LAPD could have switched shotguns. --[[User:SmithandWesson36|SmithandWesson36]] 11:02, 6 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, that's what I was thinking.  --[[User:Jeddostotle7|Jeddostotle7]]--  9:48, 6 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
::Well after talking to some cops, it really depends on the department to say what an officer can have in his car. A lot can get their own personal shotguns in their car after qualifying with it. Not sure about a KSG, but it's possible if approved [[User:Excalibur01|Excalibur01]] 18:22, 10 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, it would probably be even more likely to be in use since the game takes place in the future.  --[[User:Jeddostotle7|Jeddostotle7]]--  4:25, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
== The Unknown Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The unknown shotgun is actually the Storm PSR (the ridiculous X-Ray Railgun thing), if you look closely at Harper's vest the white dot is from the scope, and it's also been stated by Treyarch that the Storm PSR has three barrels.... --[[User:Ghostdigga|Ghostdigga]] 21:20, 6 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Gameplay footage ==&lt;br /&gt;
&lt;br /&gt;
Well folks, here's a video from E3 showcasing the extended gameplay of Black Ops 2, and what might be expected in the game when it's released: [http://www.youtube.com/watch?v=pTtsn2Srm3E] --[[User:ThatoneguyJosh|ThatoneguyJosh]] 18:44, 20 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AN-94 in segment taking place in the 80's? ==&lt;br /&gt;
&lt;br /&gt;
It seems to me that part of the trailer the AN-94 appears in takes place in one of the 80's segments of the game.  I shouldn't be surprised, but seriously, this seems like an even bigger anachronism than usual, even though it's not.  Anyone else thinking the same?  --[[User:Jeddostotle7|Jeddostotle7]]--  2:57, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
:You never know just because it was seen in the desert doesn't mean its in the 80's segment of the game.[[User:Mr.Ice|Mr.Ice]]&lt;br /&gt;
&lt;br /&gt;
::That's not what I meant, I just meant if it was part of the main 2025 story line of the game, there probably would have been '''some''' kind of future technology.  --[[User:Jeddostotle7|Jeddostotle7]]--  3:14, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
Oh yeah, it'll be anachronistic, no doubts there. This is Treyarch, after all. Do you think you'll be seeing anything (non-explosive) from the 20th Century in the future setting? I don't.--[[User:Z008MJ|Z008MJ]] 18:28, 10 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I have no doubt there'll be TONS of anachronisms in the 80's parts.  I think the QBZ-97 was in the future part, so that's one thing from the 20th century in the future setting.  --[[User:Jeddostotle7|Jeddostotle7]]--  4:41, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
::I did not see it, are you talking about the fictional Type 25, or did i miss it?--[[User:Z008MJ|Z008MJ]] 18:46, 10 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Go on the page, there'll be a QBZ-97, and then it'll say &amp;quot;Type 25&amp;quot; somewhere else on the page.  --[[User:Jeddostotle7|Jeddostotle7]]--  5:24, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SCAR-L :)==&lt;br /&gt;
&lt;br /&gt;
http://k31.kn3.net/D8EA00866.png&lt;br /&gt;
&lt;br /&gt;
Video&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=0QP3_8y8uzk&lt;br /&gt;
&lt;br /&gt;
:I'm afraid the picture link doesn't work, but the rifle that appears 1:45 is most definitely a SCAR-H. --[[User:BeloglaviSup|BeloglaviSup]] 13:05, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== IMFDB's Fault ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think that the fact that this game takes place in the future is partly our (IMFDB's users) fault. I bet someone working for Treyarch saw the IMFDB page for Black Ops and how the anachronistic guns are criticized, and thought, &amp;quot;We're anachronistic, are we? Well let's see about being anachronistic when the game takes place over a decade in the future!&amp;quot; --[[User:SmithandWesson36|SmithandWesson36]] 12:46, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's.... something to think about for awhile and if they did then either 3arc will be more accurate with the guns or make the guns worst than the first time.[[User:Mr.Ice|Mr.Ice]] 12:52, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't know why it's such a big deal to everyone, just treat the &amp;quot;game&amp;quot; as a &amp;quot;game&amp;quot; and play it; there are too many over-opinionated comments with the words I DON'T LIKE IT, WHY DIDN'T YOU MAKE IT LIKE I WANTED IT!!! WAAAAHHH&lt;br /&gt;
--[[User:Pistolpete|Pistolpete]] 16:52, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
To be fair you do know where you are right? [[User:Mr.Ice|Mr.Ice]] 17:12, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Nah, I highly doubt that anyone at Treyarch or Activision has taken the time to read up about their videogames being featured on this site, and the legit or unnecessary complaints people have made about their past games. IMFDB has been a growing name in the film industry for a while now and this site is often browsed and looked into by those who have made or acted in the films featured on here and many of the administrators (the ones who work in the industry) can vouch for that. But for the gaming industry viewing our site? That's kinda hard to tell or to prove because we really don't have any members on here who work in the gaming industry (although I could be wrong) who can vouch for that. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 18:44, 20 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
You do realize that I meant this as a joke, right? --[[User:SmithandWesson36|SmithandWesson36]] 18:07, 21 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Reveal Trailer ==&lt;br /&gt;
&lt;br /&gt;
The new trailer for the multiplayer of BO2 just went up, showing a plethora of new weapons: -killerkirill, 19:13 GMT, 07/08/12&lt;br /&gt;
 http://www.youtube.com/watch?v=HrOpWYsp3L8&amp;amp;feature=g-u-u&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=574110</id>
		<title>Talk:Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=574110"/>
		<updated>2012-06-09T20:12:59Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* Bulldog Assault Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MAIN PAGE CONTENT NOTE: Only ''officially released'' images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.'''&lt;br /&gt;
&lt;br /&gt;
'''TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.'''&lt;br /&gt;
&lt;br /&gt;
== The Newest Joke? ==&lt;br /&gt;
Why put up a IMFDB page of this game when it looks clearly like a waste of money&lt;br /&gt;
&lt;br /&gt;
Because I am loking forward to this game, and cheevo hunting. Besides I am the only biotic organism that plays CoD for the SP and not the multi (well, except for split-screening with my girlfriend). Anyways, I like Call of Duty, and I think this will be cool, and I cannot wait to see what new weapons they will have. - [[User:1morey]] May 6, 2012 8:58 AM (EST)&lt;br /&gt;
&lt;br /&gt;
Because we hate you, that's why. [[User:Chitoryu12|Chitoryu12]] 17:44, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== XM8? ==&lt;br /&gt;
http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
&lt;br /&gt;
Weapon in the pic looks like a modified XM8 [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like the hybrid ACR from RE6 --[[User:DeltaOne|DeltaOne]] 15:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks to just be like a space gun... It &amp;quot;resembles&amp;quot; a XM8 and an ACR, but looks like the SCAR from Crysis. It's just a future weapon. [[User:Halorocka888|Halorocka888]] 16:40, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
To be more specific,it appears to be the Malaysian variant of the XM8,the Malaysian variant has no built in scope like on the ones designed for the U.S Army,but a rail instead.however it has extra features of weapons such as the ACR, which Treyarch probably to give their own artistic touch to make it look unique and futuristic.[[User:Ziess|Ziess]] 22:41, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Future Warfare ==&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-074340.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070746.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-065949.jpg&lt;br /&gt;
&lt;br /&gt;
The game is set in near future, rumours say it's in 2027. [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what we've been needing. More future crap. ~ACE&lt;br /&gt;
&lt;br /&gt;
Call Of Recon: Ghost Ops --[[User:DeltaOne|DeltaOne]] 15:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well, I've given up on the series now that being on top of five grenades when they go off doesn't kill people.[[User:The Wierd It|The Wierd It]] 16:03, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Givern how CoD does with real weapons, watching them making up weapons should be eight kinds of hilarious. [[User:Evil Tim|Evil Tim]] 22:10, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
its been confirmed to be set in the year 2025,i would imagine a mixture of real weapons,and Treyarch-created mashups will be included[[User:Ziess|Ziess]] 22:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As long as we get (have) to shoot hundreds of rounds full auto at each quadrupedal robot it will apparently be awesome. I hope bullets have no effect on enemies until they suddenly die also. ~ACE&lt;br /&gt;
&lt;br /&gt;
:I don't know, as long as the robots acknowledge being hit, a linebreaker enemy that stops you getting bogged down in one place can be good. ''Resistance: Fall of Man'' had enemies which would use their superior hitpoints (3+ headshots on normal for grunts with the basic rifles) to advance under fire while firing from the hip, which meant they ''didn't'' have to spam grenades at you constantly to stop you staying in one place (also they had Steelheads with guns that shot through walls to help them with that). It actually made the firefights rather more interesting than the headshot = dead standard. Though they at least reacted to being shot (flinched but kept running), it wasn't like ''STALKER'' where enemies were either alive or dead and wouldn't acknowledge any state in between (which in ''Clear Sky'' where they jacked up Bloodsucker HP ridiculously meant you weren't actually sure you were even hurting them).&lt;br /&gt;
&lt;br /&gt;
:In general enemy variety is a huge weakness for modern shooters, since almost everything is 'man with gun.' If they do this ''right'' it could actually have far more varied firefights. Or they'll just have it invincible until you find the glowing rocket launcher Private Dies In An Inconvenient Place dropped, which seems more likely all things considered. [[User:Evil Tim|Evil Tim]] 14:04, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Dual wielding Javelins. ~ACE&lt;br /&gt;
&lt;br /&gt;
== Come On ==&lt;br /&gt;
&lt;br /&gt;
There is NOTHING warranting a page for this yet.  All of you fanboys need to drop your cocks and have a little patience.  Would any IMFDB mods put up with this for any other page or project with the same amount of leaked content, being 1, maybe 2 usable pictures?  No way; this whole thing strikes me as ridiculous.  If there's nothing concrete worth putting on the main page, stick to the Treyarch forums.  It's insane how quickly the COD community jumped onto it on IMFDB.  It's fucking preposterous to discuss ONE PICTURE for a WHOLE GAME THAT HASN'T EVEN BEEN OFFICIALLY ANNOUNCED YET.  Please, fanboys, calm down, and don't get ahead of yourselves.  --[[User:ZeoRanger5|ZeoRanger5]] 16:38, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Finally someone who agrees with me. --[[User:Mr.Ice|Mr.Ice]]&lt;br /&gt;
&lt;br /&gt;
I can't disagree [[User:Bristow8411|Bristow8411]] 17:18, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The game has been officially announced, there are several pictures on CallofDuty.com --[[User:Pistolpete|Pistolpete]] 17:47, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Plus, a trailer is coming out today [[User:Gonzaga|Gonzaga]] 18:29, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Trailer released, and I can already see inclusions in the form of the M249. --[[User:Jusuchin|Jusuchin]] 19:21, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Weapon Spots ==&lt;br /&gt;
&lt;br /&gt;
Weapon spots from the trailer that I found in the new trailer: at 0:30 there is a M134 Minigun (future-ized) mounted on a four legged combat drone, 0:43 there is a tank drone that appears to have a Metal Storm weapon mounted on its left (our right), 1:09 there is a future pistol (seems unrelated to any real world firearm), 1:11 there is a future-ized XM8, 1:18 there is an M16 (which model can't tell though length suggest it is a full length barrel and has 20 round magazine), 1:27 there what appears to be an M249 SAW (or M240), 1:31 there is a soldier with a balaclava firing a bullpup short barreled weapon that bears resemblance to the QBZ-95, at 1:31 or 1:32 (very easy to miss) there is a soldier being blown away holding an AK variant and by the looks of the handguard and flash hider it is an AN-94, at 1:34 in horseback solders are armed with WWII bolt action rifles, at 1:36 the technical is armed with a Dshk hmg, 1:44 hard to make out but rider on the right has an AK pattern weapon, likely an AK-47 since it looks like the Soviet Invasion of Afghanistan, 1:48 unknown shotgun. That's all I found for now. --[[User:DaiTaNam|DaiTaNam]] 21:03, 1 May 2012 (CDT)&lt;br /&gt;
:I have an intuition that the M16 might (and I have empathize this, ''might'') be an A1 variant or a faux XM16 judging solely from silhouette of the upper receiver. The SAW apparently has an Mk 48 Mod 1 styled heat shield and handguard but that doesn't really mean anything, considering how the franchise loves to mix and match different variants. Weapon at 1:32, on the other hand, is ''definitely'' an AN-94. At least in aesthetic terms.--[[User:BeloglaviSup|BeloglaviSup]] 01:03, 2 May 2012 (CDT)&lt;br /&gt;
:: Isn't it &amp;quot;Kriss USA&amp;quot; instead of &amp;quot;TDI&amp;quot; now?[[User:Temp89|Temp89]] 08:04, 2 May 2012 (CDT)&lt;br /&gt;
:::Possibly, but KRISS ALLCAPS TACTICOOL ARMS is a stupid title and they were TDI first. They only changed it because they've belatedly discovered the mil-spec subgun market is a ghost town if you're not an MP5 and they're only ever going to sell Vectors to mall ninjas. [[User:Evil Tim|Evil Tim]] 14:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Designated Arguing/Complaining Area==&lt;br /&gt;
Before this discussion page turns to chaos like all the other CoD talk pages, let's open up a designated complaint zone. I know many people want to offer their negative opinions about the game, so if you don't have any real discussion topics please post in subheadings here. Hopefully this will allow people who want to actually discuss the game rather than arguing or whining to avoid these comments and have an actual discussion.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===What is this going to be like===&lt;br /&gt;
I have looked at the trailer several times. This is how I think the games success is going to be. A: It will be a huge hit and sell millions of copies like all other COD games or B: It is going to be a complete and total disaster and there will never be another COD game made again in our lifetimes. I find from what I learned from the plot line details that has been released that it is going to feature what the first Black Ops did, except that the flashbacks will be set in the 1980's and the present 2025. I am wondering how Treyarch is going to do that. This will be a very curious COD game that I will be wondering about UNTIL it comes out.--[[User:Coltmth|Coltmth]] 21:58, 4 May 2012 (CDT) &lt;br /&gt;
&lt;br /&gt;
===Wow...===&lt;br /&gt;
I'll start off by saying the obvious- this game looks stupid. I mean, why jump from the 60's to the 2020's? I could see the futuristic idea that they were trying for, but this looks like a Ghost Recon rip-off. I have just lost what little respect I had for Treyarch. As more details become availiable, I might change my mind, but first impressions are not good. As with any game, if it is fun I will play it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I've lost respect for the Call of Duty franchise after Infinity Ward broke up [[User:Excalibur01|Excalibur01]] 23:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
After at least one failed Soviet aggression in the late 60s, failed invasion of the Eastcoast US, ''failed'' (third time's the charm, right?) invasion of continental Europe within the last three games alone, you'd think the US at least would just get used to getting attacked on a major scale by this point.--[[User:BeloglaviSup|BeloglaviSup]] 01:09, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well they have, it's pretty clear from MW2 that Russia tries to nuke the US so often in this universe that they didn't even bother with a counter-launch since that would just encourage them. [[User:Evil Tim|Evil Tim]] 01:11, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I can't believe how generic they managed to make their new take on the series. Evil robots, mechs on four legs and choppers with unnecesserly many features. It's basically the same as every futuristic game. On top of it the game looks awful, name doesn't make sense, it looks more over-the-top than MW3. Could Treyarch have mistaken May 1 for April 1? This either is a joke, or will become one.--[[User:Z008MJ|Z008MJ]] 05:46, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
What the hell were Treyarch thinking? I was seriously hoping too see what happened to Hudson, Weaver and Mason in Operation Charybdis and maybe if we would get to see how Price started his career. It is often better to go back to basics than too go forward complications. [[User:Fixer|Fixer]]&lt;br /&gt;
:What made you so sure that Price was going to be in this game?[[User:The Wierd It|The Wierd It]] 08:45, 2 May 2012 (CDT)&lt;br /&gt;
:Modern Warfare is set in a different continuity, and they even wanted to spin it off into an entirely separate franchise. The Call of Duty label was stuck on by Activision as a way of marketing it. Price won't be appearing because he doesn't exist. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:From what I've read on CoD wiki and heard, 1/3 of the game will take place in the 80s and the rest in 2025--[[User:Gran28|Gran28]] 09:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: @ The Wierd It - the 'intel' at the ending of the final story mission of Black Ops suggest that Mason is being hunted by an SAS team in South Africa lead by a young operative called 'Jonathan' which many people have taken to mean a very young Captain Price [[User:Spanner|Spanner]]&lt;br /&gt;
::I think it's very unlikely that they'll have any crossovers between the WaW/BO and MW universes. --[[User:Funkychinaman|Funkychinaman]] 10:47, 2 May 2012 (CDT)&lt;br /&gt;
::I know that. I'm wondering where the leap in logic came that took people from one of the more common first names in the English language to &amp;quot;this is obviously meant to be Price&amp;quot;. [[User:The Wierd It|The Wierd It]] 15:36, 2 May 2012 (CDT)&lt;br /&gt;
:::Well, it's positively rational compared to the kind of logical gymnastics that some rumour threads get. &amp;quot;I performed a series of random mathematical actions on this Valve press release and made the number 3! Episode 3 confirmed!&amp;quot; [[User:Evil Tim|Evil Tim]] 15:59, 2 May 2012 (CDT)&lt;br /&gt;
The first thing I thought when I saw the trailer was that this game was CoD attempting to piggyback on the whole idea of Metal Gear Solid 4. Then I saw the horse sequences and realized I was actually watching an Uncharted 3 trailer. --[[User:K|K]] 19:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I honestly like the way it's going now. I liked Black Ops better than Modern Warfare because it went to a setting not commonly covered (especially in big-budget titles) and had some more interesting segments than just running through an urban environment shooting dozens of AK-toting terrorists or Russians. I'm interested in seeing how Black Ops II progresses now that they're able to create their own technology (no worries of anachronisms or errors). It's a refreshing change of pace from generic World War II and modern day &amp;quot;realistic&amp;quot; shooters. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
@ The Wierd It - Ok mate, fair enough I might have jumped the gun. But on what we know from the intel in Black Ops and the character of Price in the MW franchise, (&amp;quot;promising SAS solider named Jonathan&amp;quot; also referred to as Price in the french Black Ops) - basing it on that knowledge, see why I jumped the gun? However, they brought Woods back for this one, when we were all sure he was dead, what's too say a very young Price won't be featuring in this game? [[User:Fixer|Fixer]]&lt;br /&gt;
&lt;br /&gt;
:I still love COD4, great game, but now I refuse to play anything after it. I did play through MW3's story to see the ending, and the MW series' ''story'' is pretty good, but the 2 and 3's gameplay is soooooo bad. In every single mission except one, you start with a reflex sight on your gun in MW3. The other mission you have a pistol. I'm gonna follow this page just to see how bad they can make it. I find it really funny how Halo and Mass Effect have guns (and tech) that are more realistic than MW2/BO/MW3/BO2. Hell, not just more realistic, Halo and ME's weapons ''actually make sense''. [[User:Alex T Snow|Alex T Snow]] 21:23, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It looks like the US got some help from the Combine with those 4 propeller gunships they have. Maybe we might see an AR1 or a Strider? :D [[User:Lurker McNasty|Lurker McNasty]] 22:12, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===My two cents on the matter===&lt;br /&gt;
Ok... well, first off, I'll admit that I am a fan of CoD. But from the first glance of this trailer, I think that Activision needs it's old management back, and fire the current management along with Robert Kotick.&lt;br /&gt;
&lt;br /&gt;
Seriously Robert? This is what Black Ops II is going to be? A pseudo-futuristic first person shooter with player-driven choices thrown into the mix? &lt;br /&gt;
&lt;br /&gt;
I was expecting that the next Call of Duty was going to be the inevitable Black Ops II (and if not that, then maybe something different for a change like making the game about a war that many people have forgotten about, like World War I or the Korean War, cause World War II and Vietnam get WAY too much attention). but I was expecting it to dive into details about Black Ops operations in the 1970s, 1980s and 1990s when the United States got involved in conflicts during those years AFTER the Vietnam war (a.k.a., Grenada, Panama, Soviet invasion of Afghanistan, Gulf War I, Bosnian conflicts, etc.). But really, THIS is the best idea that your workers came up with? Some cyberwar between China and the United States?&lt;br /&gt;
&lt;br /&gt;
Ok, from what I've read, there will be some throwbacks to the 1980s in this game, but adding in player-driven choices which affect the outcome of the game is a bad idea. I play Call of Duty for mindless entertainment and for shooting things, not to play over and over for making different moral decisions every time to get all the endings of the game! If I wanted a first person shooter with that theme, I'd go play Fallout 3. (Speaking of which, do you think we're really that stupid to notice that you guys stole &amp;quot;The Vault&amp;quot; name?)&lt;br /&gt;
: A video game uses the word &amp;quot;Vault&amp;quot; to refer to a location. Must have been stolen from Fallout, since they invented....the English language? [[User:Chitoryu12|Chitoryu12]] 17:51, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As for the weapons... you guys do realize that MANY of these weapons are either still on the drawing board, in the prototype stages, canceled (*cough* XM8 *cough*), or being tested in LIMITED numbers, and that we might not be seeing ANY of them in any future war by the year 2025... right?&lt;br /&gt;
&lt;br /&gt;
it isn't even an xm8, i don't know how it could be a wrong choice for a gun if the gun itself isn't actually a real concept of any kind, its just a futuristic-looking gun designed by treyarch, and what would firing bobby kotick actually do it wouldn't change any of the games because he doesn't make any desicions regarding them, he worries about the money side e.g. the budget, the advertisement.&lt;br /&gt;
also the creators of fallout didn't actually invent the word vault so i don't really know what the pointless rant was for.--[[User:Pistolpete|Pistolpete]] 02:48, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well... maybe I might give this game a chance when it comes out. But seriously, if this is what all future Call of Duty games are going to follow from this point onward, then I will stick with the older ones instead. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 22:20, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hey, thanks to the video game industry, one would think that there may be a chance that the project will get cancelled like many games before it... unfortunately since the Call Of Duty franchise pops out games like a mother rabbit the future seems bleak...&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:44, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure the game will still have all the mindless shooter nonsense that makes them millions and spawns dozens of poor imitations, but the addition of branching storylines and sandbox gameplay at least makes things more interesting. The Call of Duty formula stagnated with Modern Warfare 2, as it showed that it was little more than repeating the same basic formula with minor changes that add less new content than the average DLC pack. Black Ops at least tried to break from the mold a bit with the helicopter sequences (a throwback to the old games' vehicle segments) and the protagonist not suddenly losing his voice when you look through his eyes. I'm proud of Treyarch for trying to actually do something different and make an interesting game instead of following Infinity Ward and Activision's lead and just making a clone of Black Ops with some new weapons and tweaking the multiplayer. [[User:Chitoryu12|Chitoryu12]] 17:51, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M16A1? ==&lt;br /&gt;
&lt;br /&gt;
Link to image&lt;br /&gt;
&lt;br /&gt;
(403 error)&lt;br /&gt;
&lt;br /&gt;
also the futuristic M4: http://images2.wikia.nocookie.net/__cb20120502191412/callofduty/images/5/53/20120502-084241.jpg&lt;br /&gt;
&lt;br /&gt;
The 'futuristic' M4 in the link above appears to be based upon the GR4 G26 airsoft rifle manufactured by Guay &amp;amp; Guay. Shown here for comparison: http://www.titano-shopping.com/immagini/Prodotti/Big/GR4_G26_DST&lt;br /&gt;
&lt;br /&gt;
Yes it looks like that... It's not the first time CoD takes from airosft the looks for the guns&lt;br /&gt;
&lt;br /&gt;
I wouldn't be surprised if they just used that futuristic looking gun for the photoshoot for the poster and it doesn't appear at all in the game itself.  --[[User:Commando552|commando552]] 07:32, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
All those links are broken. Also I saw the recent trailer and the sillohuotte images of the M16 does look like an A1 from the handguard but the pop up trailer on gametrailers.com called it a classic M4 [[User:Excalibur01|Excalibur01]] 23:51, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Classic? It was an M4 before there were any M4s. That's a hipster M4 if there ever was one... [[User:Alex T Snow|Alex T Snow]] 02:43, 5 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Rename ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the page be renamed to &amp;quot;Call of Duty: Black Ops II&amp;quot;. With the Roman numerals, because that's what all official material lists it as. - [[User:1morey]] May 5, 2012 8:59 AM (EST)&lt;br /&gt;
&lt;br /&gt;
:Naw, since that would put it out of order when they inevitably make Black Ops 3. [[User:Evil Tim|Evil Tim]] 08:08, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::A note could be made in the first paragraph though. [[User:Alex T Snow|Alex T Snow]] 16:36, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK variant during horse scene ==&lt;br /&gt;
&lt;br /&gt;
Recently revealed production images of Black Ops 2 not only show how seriously Treyarch is taking the precise animation of horses but also that the AK variants they are carrying are actually mo-capped TOYS:&lt;br /&gt;
http://media.pcgamer.com/files/2012/05/Call-of-Duty-Black-Ops-II-Horse-Motion-Capture-2.jpg&lt;br /&gt;
&lt;br /&gt;
:Ha, that's the most obvious airsoft horse I've ever seen. [[User:Evil Tim|Evil Tim]] 18:40, 21 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Bulldog Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
Trailer from BO2&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=gr0Z3RsOmlo&lt;br /&gt;
&lt;br /&gt;
looks like the assault rifle from distric 9 use by the bad guys&lt;br /&gt;
&lt;br /&gt;
:Looks like a futuristic QB rifle variant to me.--[[User:BeloglaviSup|BeloglaviSup]] 06:34, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The name &amp;quot;Type 25&amp;quot; has been mentioned. Could that be it?&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
&lt;br /&gt;
A preview mentions the Type 95 and Keltec KSG by name. Will wait for screens.&lt;br /&gt;
http://www.nowgamer.com/xbox-360/xbox-360-previews/1388343/black_ops_2_campaign_eyeson_with_two_levels_protect_potus_singapore.html&lt;br /&gt;
&lt;br /&gt;
Well hopefully it's the real Type 95 and not the Type 97 misnamed [[User:Excalibur01|Excalibur01]] 07:20, 6 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Black Ops 2 Behind the Scenes E3 trailer ==&lt;br /&gt;
&lt;br /&gt;
The new Behind the Scenes BO2 trailer released at E3 shows a couple of guns, most notably a sniper rifle at 3:18&lt;br /&gt;
Link to trailer: http://youtu(dot)be/GElKpJLvKLc&lt;br /&gt;
:2:08, what looks like a Galil SAR, 2:41, possible MM1 grenade launcher [[User:Temp89|Temp89]] 05:37, 6 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
In another behind the scenes trailer, there's a KRISS Vector.--[[User:Mikethepanda|Mikethepanda]] 15:03, 6 June 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=574100</id>
		<title>Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=574100"/>
		<updated>2012-06-09T20:01:03Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* Type 25 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Black-ops2_Logo.jpg‎|thumb|300px|right|''Call of Duty: Black Ops 2'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Black Ops 2''''' is the latest installment in the ''Call of Duty'' franchise that is currently in development by Treyarch and set for release on November 13, 2012. Despite what the name suggest this new title appears to not be a direct sequel to the first ''[[Black Ops]]'' as it takes place in the future in the year 2025, although some parts will take place in the Proxy Wars of the 1980s.&lt;br /&gt;
&lt;br /&gt;
The game was officially revealed through a reveal trailer that debuted on May 1, 2012.&lt;br /&gt;
&lt;br /&gt;
The following guns and pictures are taken from the official reveal trailer.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Call of Duty: Black Ops 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
== TDI Kard ==&lt;br /&gt;
David Mason is seen loading a handgun that appears to be based off the [[TDI Kard]] pistol while inside a vehicle. Another soldier is seen firing a similar pistol. It is called the KAP-40 in the E3 demo.&lt;br /&gt;
&lt;br /&gt;
[[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]]&lt;br /&gt;
[[Image:Blackops2 hanguns.jpg|thumb|none|600px|Side-view as the pistol is loaded.]]&lt;br /&gt;
[[Image:Blackops2 HangunSlide.jpg|thumb|none|600px|Close-up of the slide and the Glock style sights.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown M1911 Variant ==&lt;br /&gt;
A nickel plated M1911 is briefly seen in the holster of a soilder in the reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
[[File:M1911 Holstered BO2.jpg|thumb|350px|none|The Nickel Plated M1911 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== AK Variant ==&lt;br /&gt;
During the horse riding (Yes, horse riding) sequence of the first trailer, a rider can be seen gripping an unknown [[AK-47|AK variant]]. On a closer examination of the screenshot, the proportions of the AK's magazine and lack of flash hider seem to imply it's a same WASR-2 inspired conglomerate as is the one in the first game&lt;br /&gt;
&lt;br /&gt;
[[File:AK-47.jpg|thumb|400px|none|Type I AK- 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:WASR2.jpg|thumb|400px|none|WASR-2 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|600px|none|AK encircled in yellow for convenience.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
Two generic Middle Eastern terrorists are seen being blown away by an explosion while still holding on to their [[AN-94]] assault rifles in the premiere trailer. Seems that in Black Ops universe Russia has decided to start exporting the assault rifle by 2025.&lt;br /&gt;
&lt;br /&gt;
[[File:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94- 5.45x39mm.]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AN-94.jpg|thumb|none|600px|AN-94 encircled in red. Fancy explosions aren't enough to take these two apart from their precious rifles. Immediate death, on the other hand, is.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
Multiple soldiers in the reveal are seen wielding weapons which appear to be [[Heckler &amp;amp; Koch XM8]]s with short handguards and thick carrying handles seemingly based on one used by the [[(Aliens) - M41A Pulse Rifle|M41A Pulse Rifle]] in ''[[Aliens]]''. They use a railed carrying handle and have a railed handguard with rail covers rather than the PCAP accessory system used by the US version. In real life this configuration is used on Malaysian XM8s, though given the series' common use of Airsoft weapons as references it is far more likely this was based on a rail-equipped Airsoft gun. In-game, it's referred to as the &amp;quot;M8A1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|400px|none|Older version of Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM8.jpg|thumb|none|600px|A soldier wielding the XM8.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM82.jpg|thumb|none|600px|Harper running with his XM8. Note the older open-front &amp;quot;duckbill&amp;quot; flash hider rather than the &amp;quot;birdcage&amp;quot; of late-production XM8s.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8. Note the ejection port appears to be underneath the carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95 ==&lt;br /&gt;
The QBZ-95, retaining it's Type 95 name from Call of Duty Modern Warfare 3, has been confirmed to appear, it's pickup symbol appearing in the E3 demo.&lt;br /&gt;
&lt;br /&gt;
== Type 25 ==&lt;br /&gt;
A (probably) fictional rifle called the Type 25 will be used by the main enemy forces in game. It is similar to the Type 95, but with a sligtly modified exterior.&lt;br /&gt;
[[File:920x515 yemen.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A1 ==&lt;br /&gt;
An M16A1 can be seen in the hands of a soldier possibly during one of the &amp;quot;flashback eras&amp;quot; of the game. Judging by the 20-round magazine and the handguard it is an A1 model.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|400px|none|An M16A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:bom16.jpg|thumb|600px|none|A soldier &amp;quot;Tebows&amp;quot; while wielding the M16A1]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== FN M249 SAW ==&lt;br /&gt;
Several soldiers are also seen wielding [[M249 SAW]]s in the reveal.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|400px|none|FN M249 SAW- 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Black ops2 SAW.jpg|thumb|none|600px|A soldier aiming his M249.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 M249 2.jpg|thumb|none|600px|A soldier aiming his M249 while standing.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
A Browning M2HB can be seen on the back of a truck.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[File:M2 Browning Technical BOII.jpg|thumb|none|600px|A Browning M2HB on a truck.]]&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
An unknown futuristic looking shotgun looks like [[Benelli M3|Benelli M3T]] is held by Harper in the reveal. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 shotgun.jpg|thumb|none|600px|Harper holding the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
Harper is seen firing an XM8 with the same unknown futuristic shotgun on his back.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8 with the shotgun on his back.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Gryazev-Shipunov GSh-30-2 ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|As imposing as a gunship with two forward gunner armaments is, what the protagonists are really forgetting is the nasty result of horse riding without a helmet at these speeds.]]&lt;br /&gt;
&lt;br /&gt;
==Metal Storm Redback RWS==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;Assault Sentry Drone&amp;quot; tracked UCVs mount a [[Metal Storm Weapons|Metal Storm Redback RWS]] four-barrel repeating grenade launcher in a module on their left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[Image:MS Redback.jpg|thumb|none|400px|Metal Storm Redback RWS - 40mm]]&lt;br /&gt;
[[Image:Blops2-RWS-1.jpg|thumb|none|600px|Two Assault Sentry Drones advance, armed with Redback RWS units.]]&lt;br /&gt;
&lt;br /&gt;
== Yakushev-Borzov Yak-B ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:YakB-12.7.jpg|thumb|none|600px|Yakushev-Borzov Yak-B]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|Mil Mi-24 hybrid with both GSh-30-2 and Yak-B gatling guns for forward armaments. Somebody ''really'' needs to stop referencing Hind Airfix models apparently pieced together by kids with indecisive instructions]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== Unknown rife ==&lt;br /&gt;
An unknown, lever action rifle is seen being held by a woman on the Zombies teaser poster.&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=572208</id>
		<title>Talk:Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=572208"/>
		<updated>2012-06-06T10:31:51Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* Black Ops 2 Behind the Scenes E3 trailer */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MAIN PAGE CONTENT NOTE: Only ''officially released'' images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.'''&lt;br /&gt;
&lt;br /&gt;
'''TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.'''&lt;br /&gt;
&lt;br /&gt;
== The Newest Joke? ==&lt;br /&gt;
Why put up a IMFDB page of this game when it looks clearly like a waste of money&lt;br /&gt;
&lt;br /&gt;
Because I am loking forward to this game, and cheevo hunting. Besides I am the only biotic organism that plays CoD for the SP and not the multi (well, except for split-screening with my girlfriend). Anyways, I like Call of Duty, and I think this will be cool, and I cannot wait to see what new weapons they will have. - [[User:1morey]] May 6, 2012 8:58 AM (EST)&lt;br /&gt;
&lt;br /&gt;
Because we hate you, that's why. [[User:Chitoryu12|Chitoryu12]] 17:44, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== XM8? ==&lt;br /&gt;
http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
&lt;br /&gt;
Weapon in the pic looks like a modified XM8 [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like the hybrid ACR from RE6 --[[User:DeltaOne|DeltaOne]] 15:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks to just be like a space gun... It &amp;quot;resembles&amp;quot; a XM8 and an ACR, but looks like the SCAR from Crysis. It's just a future weapon. [[User:Halorocka888|Halorocka888]] 16:40, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
To be more specific,it appears to be the Malaysian variant of the XM8,the Malaysian variant has no built in scope like on the ones designed for the U.S Army,but a rail instead.however it has extra features of weapons such as the ACR, which Treyarch probably to give their own artistic touch to make it look unique and futuristic.[[User:Ziess|Ziess]] 22:41, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Future Warfare ==&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-074340.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070746.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-065949.jpg&lt;br /&gt;
&lt;br /&gt;
The game is set in near future, rumours say it's in 2027. [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what we've been needing. More future crap. ~ACE&lt;br /&gt;
&lt;br /&gt;
Call Of Recon: Ghost Ops --[[User:DeltaOne|DeltaOne]] 15:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well, I've given up on the series now that being on top of five grenades when they go off doesn't kill people.[[User:The Wierd It|The Wierd It]] 16:03, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Givern how CoD does with real weapons, watching them making up weapons should be eight kinds of hilarious. [[User:Evil Tim|Evil Tim]] 22:10, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
its been confirmed to be set in the year 2025,i would imagine a mixture of real weapons,and Treyarch-created mashups will be included[[User:Ziess|Ziess]] 22:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As long as we get (have) to shoot hundreds of rounds full auto at each quadrupedal robot it will apparently be awesome. I hope bullets have no effect on enemies until they suddenly die also. ~ACE&lt;br /&gt;
&lt;br /&gt;
:I don't know, as long as the robots acknowledge being hit, a linebreaker enemy that stops you getting bogged down in one place can be good. ''Resistance: Fall of Man'' had enemies which would use their superior hitpoints (3+ headshots on normal for grunts with the basic rifles) to advance under fire while firing from the hip, which meant they ''didn't'' have to spam grenades at you constantly to stop you staying in one place (also they had Steelheads with guns that shot through walls to help them with that). It actually made the firefights rather more interesting than the headshot = dead standard. Though they at least reacted to being shot (flinched but kept running), it wasn't like ''STALKER'' where enemies were either alive or dead and wouldn't acknowledge any state in between (which in ''Clear Sky'' where they jacked up Bloodsucker HP ridiculously meant you weren't actually sure you were even hurting them).&lt;br /&gt;
&lt;br /&gt;
:In general enemy variety is a huge weakness for modern shooters, since almost everything is 'man with gun.' If they do this ''right'' it could actually have far more varied firefights. Or they'll just have it invincible until you find the glowing rocket launcher Private Dies In An Inconvenient Place dropped, which seems more likely all things considered. [[User:Evil Tim|Evil Tim]] 14:04, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Dual wielding Javelins. ~ACE&lt;br /&gt;
&lt;br /&gt;
== Come On ==&lt;br /&gt;
&lt;br /&gt;
There is NOTHING warranting a page for this yet.  All of you fanboys need to drop your cocks and have a little patience.  Would any IMFDB mods put up with this for any other page or project with the same amount of leaked content, being 1, maybe 2 usable pictures?  No way; this whole thing strikes me as ridiculous.  If there's nothing concrete worth putting on the main page, stick to the Treyarch forums.  It's insane how quickly the COD community jumped onto it on IMFDB.  It's fucking preposterous to discuss ONE PICTURE for a WHOLE GAME THAT HASN'T EVEN BEEN OFFICIALLY ANNOUNCED YET.  Please, fanboys, calm down, and don't get ahead of yourselves.  --[[User:ZeoRanger5|ZeoRanger5]] 16:38, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Finally someone who agrees with me. --[[User:Mr.Ice|Mr.Ice]]&lt;br /&gt;
&lt;br /&gt;
I can't disagree [[User:Bristow8411|Bristow8411]] 17:18, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The game has been officially announced, there are several pictures on CallofDuty.com --[[User:Pistolpete|Pistolpete]] 17:47, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Plus, a trailer is coming out today [[User:Gonzaga|Gonzaga]] 18:29, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Trailer released, and I can already see inclusions in the form of the M249. --[[User:Jusuchin|Jusuchin]] 19:21, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Weapon Spots ==&lt;br /&gt;
&lt;br /&gt;
Weapon spots from the trailer that I found in the new trailer: at 0:30 there is a M134 Minigun (future-ized) mounted on a four legged combat drone, 0:43 there is a tank drone that appears to have a Metal Storm weapon mounted on its left (our right), 1:09 there is a future pistol (seems unrelated to any real world firearm), 1:11 there is a future-ized XM8, 1:18 there is an M16 (which model can't tell though length suggest it is a full length barrel and has 20 round magazine), 1:27 there what appears to be an M249 SAW (or M240), 1:31 there is a soldier with a balaclava firing a bullpup short barreled weapon that bears resemblance to the QBZ-95, at 1:31 or 1:32 (very easy to miss) there is a soldier being blown away holding an AK variant and by the looks of the handguard and flash hider it is an AN-94, at 1:34 in horseback solders are armed with WWII bolt action rifles, at 1:36 the technical is armed with a Dshk hmg, 1:44 hard to make out but rider on the right has an AK pattern weapon, likely an AK-47 since it looks like the Soviet Invasion of Afghanistan, 1:48 unknown shotgun. That's all I found for now. --[[User:DaiTaNam|DaiTaNam]] 21:03, 1 May 2012 (CDT)&lt;br /&gt;
:I have an intuition that the M16 might (and I have empathize this, ''might'') be an A1 variant or a faux XM16 judging solely from silhouette of the upper receiver. The SAW apparently has an Mk 48 Mod 1 styled heat shield and handguard but that doesn't really mean anything, considering how the franchise loves to mix and match different variants. Weapon at 1:32, on the other hand, is ''definitely'' an AN-94. At least in aesthetic terms.--[[User:BeloglaviSup|BeloglaviSup]] 01:03, 2 May 2012 (CDT)&lt;br /&gt;
:: Isn't it &amp;quot;Kriss USA&amp;quot; instead of &amp;quot;TDI&amp;quot; now?[[User:Temp89|Temp89]] 08:04, 2 May 2012 (CDT)&lt;br /&gt;
:::Possibly, but KRISS ALLCAPS TACTICOOL ARMS is a stupid title and they were TDI first. They only changed it because they've belatedly discovered the mil-spec subgun market is a ghost town if you're not an MP5 and they're only ever going to sell Vectors to mall ninjas. [[User:Evil Tim|Evil Tim]] 14:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Designated Arguing/Complaining Area==&lt;br /&gt;
Before this discussion page turns to chaos like all the other CoD talk pages, let's open up a designated complaint zone. I know many people want to offer their negative opinions about the game, so if you don't have any real discussion topics please post in subheadings here. Hopefully this will allow people who want to actually discuss the game rather than arguing or whining to avoid these comments and have an actual discussion.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===What is this going to be like===&lt;br /&gt;
I have looked at the trailer several times. This is how I think the games success is going to be. A: It will be a huge hit and sell millions of copies like all other COD games or B: It is going to be a complete and total disaster and there will never be another COD game made again in our lifetimes. I find from what I learned from the plot line details that has been released that it is going to feature what the first Black Ops did, except that the flashbacks will be set in the 1980's and the present 2025. I am wondering how Treyarch is going to do that. This will be a very curious COD game that I will be wondering about UNTIL it comes out.--[[User:Coltmth|Coltmth]] 21:58, 4 May 2012 (CDT) &lt;br /&gt;
&lt;br /&gt;
===Wow...===&lt;br /&gt;
I'll start off by saying the obvious- this game looks stupid. I mean, why jump from the 60's to the 2020's? I could see the futuristic idea that they were trying for, but this looks like a Ghost Recon rip-off. I have just lost what little respect I had for Treyarch. As more details become availiable, I might change my mind, but first impressions are not good. As with any game, if it is fun I will play it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I've lost respect for the Call of Duty franchise after Infinity Ward broke up [[User:Excalibur01|Excalibur01]] 23:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
After at least one failed Soviet aggression in the late 60s, failed invasion of the Eastcoast US, ''failed'' (third time's the charm, right?) invasion of continental Europe within the last three games alone, you'd think the US at least would just get used to getting attacked on a major scale by this point.--[[User:BeloglaviSup|BeloglaviSup]] 01:09, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well they have, it's pretty clear from MW2 that Russia tries to nuke the US so often in this universe that they didn't even bother with a counter-launch since that would just encourage them. [[User:Evil Tim|Evil Tim]] 01:11, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I can't believe how generic they managed to make their new take on the series. Evil robots, mechs on four legs and choppers with unnecesserly many features. It's basically the same as every futuristic game. On top of it the game looks awful, name doesn't make sense, it looks more over-the-top than MW3. Could Treyarch have mistaken May 1 for April 1? This either is a joke, or will become one.--[[User:Z008MJ|Z008MJ]] 05:46, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
What the hell were Treyarch thinking? I was seriously hoping too see what happened to Hudson, Weaver and Mason in Operation Charybdis and maybe if we would get to see how Price started his career. It is often better to go back to basics than too go forward complications. [[User:Fixer|Fixer]]&lt;br /&gt;
:What made you so sure that Price was going to be in this game?[[User:The Wierd It|The Wierd It]] 08:45, 2 May 2012 (CDT)&lt;br /&gt;
:Modern Warfare is set in a different continuity, and they even wanted to spin it off into an entirely separate franchise. The Call of Duty label was stuck on by Activision as a way of marketing it. Price won't be appearing because he doesn't exist. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:From what I've read on CoD wiki and heard, 1/3 of the game will take place in the 80s and the rest in 2025--[[User:Gran28|Gran28]] 09:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: @ The Wierd It - the 'intel' at the ending of the final story mission of Black Ops suggest that Mason is being hunted by an SAS team in South Africa lead by a young operative called 'Jonathan' which many people have taken to mean a very young Captain Price [[User:Spanner|Spanner]]&lt;br /&gt;
::I think it's very unlikely that they'll have any crossovers between the WaW/BO and MW universes. --[[User:Funkychinaman|Funkychinaman]] 10:47, 2 May 2012 (CDT)&lt;br /&gt;
::I know that. I'm wondering where the leap in logic came that took people from one of the more common first names in the English language to &amp;quot;this is obviously meant to be Price&amp;quot;. [[User:The Wierd It|The Wierd It]] 15:36, 2 May 2012 (CDT)&lt;br /&gt;
:::Well, it's positively rational compared to the kind of logical gymnastics that some rumour threads get. &amp;quot;I performed a series of random mathematical actions on this Valve press release and made the number 3! Episode 3 confirmed!&amp;quot; [[User:Evil Tim|Evil Tim]] 15:59, 2 May 2012 (CDT)&lt;br /&gt;
The first thing I thought when I saw the trailer was that this game was CoD attempting to piggyback on the whole idea of Metal Gear Solid 4. Then I saw the horse sequences and realized I was actually watching an Uncharted 3 trailer. --[[User:K|K]] 19:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I honestly like the way it's going now. I liked Black Ops better than Modern Warfare because it went to a setting not commonly covered (especially in big-budget titles) and had some more interesting segments than just running through an urban environment shooting dozens of AK-toting terrorists or Russians. I'm interested in seeing how Black Ops II progresses now that they're able to create their own technology (no worries of anachronisms or errors). It's a refreshing change of pace from generic World War II and modern day &amp;quot;realistic&amp;quot; shooters. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
@ The Wierd It - Ok mate, fair enough I might have jumped the gun. But on what we know from the intel in Black Ops and the character of Price in the MW franchise, (&amp;quot;promising SAS solider named Jonathan&amp;quot; also referred to as Price in the french Black Ops) - basing it on that knowledge, see why I jumped the gun? However, they brought Woods back for this one, when we were all sure he was dead, what's too say a very young Price won't be featuring in this game? [[User:Fixer|Fixer]]&lt;br /&gt;
&lt;br /&gt;
:I still love COD4, great game, but now I refuse to play anything after it. I did play through MW3's story to see the ending, and the MW series' ''story'' is pretty good, but the 2 and 3's gameplay is soooooo bad. In every single mission except one, you start with a reflex sight on your gun in MW3. The other mission you have a pistol. I'm gonna follow this page just to see how bad they can make it. I find it really funny how Halo and Mass Effect have guns (and tech) that are more realistic than MW2/BO/MW3/BO2. Hell, not just more realistic, Halo and ME's weapons ''actually make sense''. [[User:Alex T Snow|Alex T Snow]] 21:23, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It looks like the US got some help from the Combine with those 4 propeller gunships they have. Maybe we might see an AR1 or a Strider? :D [[User:Lurker McNasty|Lurker McNasty]] 22:12, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===My two cents on the matter===&lt;br /&gt;
Ok... well, first off, I'll admit that I am a fan of CoD. But from the first glance of this trailer, I think that Activision needs it's old management back, and fire the current management along with Robert Kotick.&lt;br /&gt;
&lt;br /&gt;
Seriously Robert? This is what Black Ops II is going to be? A pseudo-futuristic first person shooter with player-driven choices thrown into the mix? &lt;br /&gt;
&lt;br /&gt;
I was expecting that the next Call of Duty was going to be the inevitable Black Ops II (and if not that, then maybe something different for a change like making the game about a war that many people have forgotten about, like World War I or the Korean War, cause World War II and Vietnam get WAY too much attention). but I was expecting it to dive into details about Black Ops operations in the 1970s, 1980s and 1990s when the United States got involved in conflicts during those years AFTER the Vietnam war (a.k.a., Grenada, Panama, Soviet invasion of Afghanistan, Gulf War I, Bosnian conflicts, etc.). But really, THIS is the best idea that your workers came up with? Some cyberwar between China and the United States?&lt;br /&gt;
&lt;br /&gt;
Ok, from what I've read, there will be some throwbacks to the 1980s in this game, but adding in player-driven choices which affect the outcome of the game is a bad idea. I play Call of Duty for mindless entertainment and for shooting things, not to play over and over for making different moral decisions every time to get all the endings of the game! If I wanted a first person shooter with that theme, I'd go play Fallout 3. (Speaking of which, do you think we're really that stupid to notice that you guys stole &amp;quot;The Vault&amp;quot; name?)&lt;br /&gt;
: A video game uses the word &amp;quot;Vault&amp;quot; to refer to a location. Must have been stolen from Fallout, since they invented....the English language? [[User:Chitoryu12|Chitoryu12]] 17:51, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As for the weapons... you guys do realize that MANY of these weapons are either still on the drawing board, in the prototype stages, canceled (*cough* XM8 *cough*), or being tested in LIMITED numbers, and that we might not be seeing ANY of them in any future war by the year 2025... right?&lt;br /&gt;
&lt;br /&gt;
it isn't even an xm8, i don't know how it could be a wrong choice for a gun if the gun itself isn't actually a real concept of any kind, its just a futuristic-looking gun designed by treyarch, and what would firing bobby kotick actually do it wouldn't change any of the games because he doesn't make any desicions regarding them, he worries about the money side e.g. the budget, the advertisement.&lt;br /&gt;
also the creators of fallout didn't actually invent the word vault so i don't really know what the pointless rant was for.--[[User:Pistolpete|Pistolpete]] 02:48, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well... maybe I might give this game a chance when it comes out. But seriously, if this is what all future Call of Duty games are going to follow from this point onward, then I will stick with the older ones instead. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 22:20, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hey, thanks to the video game industry, one would think that there may be a chance that the project will get cancelled like many games before it... unfortunately since the Call Of Duty franchise pops out games like a mother rabbit the future seems bleak...&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:44, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure the game will still have all the mindless shooter nonsense that makes them millions and spawns dozens of poor imitations, but the addition of branching storylines and sandbox gameplay at least makes things more interesting. The Call of Duty formula stagnated with Modern Warfare 2, as it showed that it was little more than repeating the same basic formula with minor changes that add less new content than the average DLC pack. Black Ops at least tried to break from the mold a bit with the helicopter sequences (a throwback to the old games' vehicle segments) and the protagonist not suddenly losing his voice when you look through his eyes. I'm proud of Treyarch for trying to actually do something different and make an interesting game instead of following Infinity Ward and Activision's lead and just making a clone of Black Ops with some new weapons and tweaking the multiplayer. [[User:Chitoryu12|Chitoryu12]] 17:51, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M16A1? ==&lt;br /&gt;
&lt;br /&gt;
Link to image&lt;br /&gt;
&lt;br /&gt;
(403 error)&lt;br /&gt;
&lt;br /&gt;
also the futuristic M4: http://images2.wikia.nocookie.net/__cb20120502191412/callofduty/images/5/53/20120502-084241.jpg&lt;br /&gt;
&lt;br /&gt;
The 'futuristic' M4 in the link above appears to be based upon the GR4 G26 airsoft rifle manufactured by Guay &amp;amp; Guay. Shown here for comparison: http://www.titano-shopping.com/immagini/Prodotti/Big/GR4_G26_DST&lt;br /&gt;
&lt;br /&gt;
Yes it looks like that... It's not the first time CoD takes from airosft the looks for the guns&lt;br /&gt;
&lt;br /&gt;
I wouldn't be surprised if they just used that futuristic looking gun for the photoshoot for the poster and it doesn't appear at all in the game itself.  --[[User:Commando552|commando552]] 07:32, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
All those links are broken. Also I saw the recent trailer and the sillohuotte images of the M16 does look like an A1 from the handguard but the pop up trailer on gametrailers.com called it a classic M4 [[User:Excalibur01|Excalibur01]] 23:51, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Classic? It was an M4 before there were any M4s. That's a hipster M4 if there ever was one... [[User:Alex T Snow|Alex T Snow]] 02:43, 5 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Rename ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the page be renamed to &amp;quot;Call of Duty: Black Ops II&amp;quot;. With the Roman numerals, because that's what all official material lists it as. - [[User:1morey]] May 5, 2012 8:59 AM (EST)&lt;br /&gt;
&lt;br /&gt;
:Naw, since that would put it out of order when they inevitably make Black Ops 3. [[User:Evil Tim|Evil Tim]] 08:08, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::A note could be made in the first paragraph though. [[User:Alex T Snow|Alex T Snow]] 16:36, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK variant during horse scene ==&lt;br /&gt;
&lt;br /&gt;
Recently revealed production images of Black Ops 2 not only show how seriously Treyarch is taking the precise animation of horses but also that the AK variants they are carrying are actually mo-capped TOYS:&lt;br /&gt;
http://media.pcgamer.com/files/2012/05/Call-of-Duty-Black-Ops-II-Horse-Motion-Capture-2.jpg&lt;br /&gt;
&lt;br /&gt;
:Ha, that's the most obvious airsoft horse I've ever seen. [[User:Evil Tim|Evil Tim]] 18:40, 21 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Bulldog Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
Trailer from BO2&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=gr0Z3RsOmlo&lt;br /&gt;
&lt;br /&gt;
looks like the assault rifle from distric 9 use by the bad guys&lt;br /&gt;
&lt;br /&gt;
:Looks like a futuristic QB rifle variant to me.--[[User:BeloglaviSup|BeloglaviSup]] 06:34, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
&lt;br /&gt;
A preview mentions the Type 95 and Keltec KSG by name. Will wait for screens.&lt;br /&gt;
http://www.nowgamer.com/xbox-360/xbox-360-previews/1388343/black_ops_2_campaign_eyeson_with_two_levels_protect_potus_singapore.html&lt;br /&gt;
&lt;br /&gt;
== Black Ops 2 Behind the Scenes E3 trailer ==&lt;br /&gt;
&lt;br /&gt;
The new Behind the Scenes BO2 trailer released at E3 shows a couple of guns, most notably a sniper rifle at 3:18&lt;br /&gt;
Link to trailer: http://youtu(dot)be/GElKpJLvKLc&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=561567</id>
		<title>Talk:Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=561567"/>
		<updated>2012-05-12T08:21:52Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* AK variant during horse scene */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MAIN PAGE CONTENT NOTE: Only ''officially released'' images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.'''&lt;br /&gt;
&lt;br /&gt;
'''TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.'''&lt;br /&gt;
&lt;br /&gt;
== The Newest Joke? ==&lt;br /&gt;
Why put up a IMFDB page of this game when it looks clearly like a waste of money&lt;br /&gt;
&lt;br /&gt;
Because I am loking forward to this game, and cheevo hunting. Besides I am the only biotic organism that plays CoD for the SP and not the multi (well, except for split-screening with my girlfriend). Anyways, I like Call of Duty, and I think this will be cool, and I cannot wait to see what new weapons they will have. - [[User:1morey]] May 6, 2012 8:58 AM (EST)&lt;br /&gt;
&lt;br /&gt;
== XM8? ==&lt;br /&gt;
http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
&lt;br /&gt;
Weapon in the pic looks like a modified XM8 [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like the hybrid ACR from RE6 --[[User:DeltaOne|DeltaOne]] 15:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks to just be like a space gun... It &amp;quot;resembles&amp;quot; a XM8 and an ACR, but looks like the SCAR from Crysis. It's just a future weapon. [[User:Halorocka888|Halorocka888]] 16:40, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
To be more specific,it appears to be the Malaysian variant of the XM8,the Malaysian variant has no built in scope like on the ones designed for the U.S Army,but a rail instead.however it has extra features of weapons such as the ACR, which Treyarch probably to give their own artistic touch to make it look unique and futuristic.[[User:Ziess|Ziess]] 22:41, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Future Warfare ==&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-074340.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070746.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-065949.jpg&lt;br /&gt;
&lt;br /&gt;
The game is set in near future, rumours say it's in 2027. [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what we've been needing. More future crap. ~ACE&lt;br /&gt;
&lt;br /&gt;
Call Of Recon: Ghost Ops --[[User:DeltaOne|DeltaOne]] 15:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well, I've given up on the series now that being on top of five grenades when they go off doesn't kill people.[[User:The Wierd It|The Wierd It]] 16:03, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Givern how CoD does with real weapons, watching them making up weapons should be eight kinds of hilarious. [[User:Evil Tim|Evil Tim]] 22:10, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
its been confirmed to be set in the year 2025,i would imagine a mixture of real weapons,and Treyarch-created mashups will be included[[User:Ziess|Ziess]] 22:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As long as we get (have) to shoot hundreds of rounds full auto at each quadrupedal robot it will apparently be awesome. I hope bullets have no effect on enemies until they suddenly die also. ~ACE&lt;br /&gt;
&lt;br /&gt;
:I don't know, as long as the robots acknowledge being hit, a linebreaker enemy that stops you getting bogged down in one place can be good. ''Resistance: Fall of Man'' had enemies which would use their superior hitpoints (3+ headshots on normal for grunts with the basic rifles) to advance under fire while firing from the hip, which meant they ''didn't'' have to spam grenades at you constantly to stop you staying in one place (also they had Steelheads with guns that shot through walls to help them with that). It actually made the firefights rather more interesting than the headshot = dead standard. Though they at least reacted to being shot (flinched but kept running), it wasn't like ''STALKER'' where enemies were either alive or dead and wouldn't acknowledge any state in between (which in ''Clear Sky'' where they jacked up Bloodsucker HP ridiculously meant you weren't actually sure you were even hurting them).&lt;br /&gt;
&lt;br /&gt;
:In general enemy variety is a huge weakness for modern shooters, since almost everything is 'man with gun.' If they do this ''right'' it could actually have far more varied firefights. Or they'll just have it invincible until you find the glowing rocket launcher Private Dies In An Inconvenient Place dropped, which seems more likely all things considered. [[User:Evil Tim|Evil Tim]] 14:04, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Dual wielding Javelins. ~ACE&lt;br /&gt;
&lt;br /&gt;
== Come On ==&lt;br /&gt;
&lt;br /&gt;
There is NOTHING warranting a page for this yet.  All of you fanboys need to drop your cocks and have a little patience.  Would any IMFDB mods put up with this for any other page or project with the same amount of leaked content, being 1, maybe 2 usable pictures?  No way; this whole thing strikes me as ridiculous.  If there's nothing concrete worth putting on the main page, stick to the Treyarch forums.  It's insane how quickly the COD community jumped onto it on IMFDB.  It's fucking preposterous to discuss ONE PICTURE for a WHOLE GAME THAT HASN'T EVEN BEEN OFFICIALLY ANNOUNCED YET.  Please, fanboys, calm down, and don't get ahead of yourselves.  --[[User:ZeoRanger5|ZeoRanger5]] 16:38, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Finally someone who agrees with me. --[[User:Mr.Ice|Mr.Ice]]&lt;br /&gt;
&lt;br /&gt;
I can't disagree [[User:Bristow8411|Bristow8411]] 17:18, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The game has been officially announced, there are several pictures on CallofDuty.com --[[User:Pistolpete|Pistolpete]] 17:47, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Plus, a trailer is coming out today [[User:Gonzaga|Gonzaga]] 18:29, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Trailer released, and I can already see inclusions in the form of the M249. --[[User:Jusuchin|Jusuchin]] 19:21, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Weapon Spots ==&lt;br /&gt;
&lt;br /&gt;
Weapon spots from the trailer that I found in the new trailer: at 0:30 there is a M134 Minigun (future-ized) mounted on a four legged combat drone, 0:43 there is a tank drone that appears to have a Metal Storm weapon mounted on its left (our right), 1:09 there is a future pistol (seems unrelated to any real world firearm), 1:11 there is a future-ized XM8, 1:18 there is an M16 (which model can't tell though length suggest it is a full length barrel and has 20 round magazine), 1:27 there what appears to be an M249 SAW (or M240), 1:31 there is a soldier with a balaclava firing a bullpup short barreled weapon that bears resemblance to the QBZ-95, at 1:31 or 1:32 (very easy to miss) there is a soldier being blown away holding an AK variant and by the looks of the handguard and flash hider it is an AN-94, at 1:34 in horseback solders are armed with WWII bolt action rifles, at 1:36 the technical is armed with a Dshk hmg, 1:44 hard to make out but rider on the right has an AK pattern weapon, likely an AK-47 since it looks like the Soviet Invasion of Afghanistan, 1:48 unknown shotgun. That's all I found for now. --[[User:DaiTaNam|DaiTaNam]] 21:03, 1 May 2012 (CDT)&lt;br /&gt;
:I have an intuition that the M16 might (and I have empathize this, ''might'') be an A1 variant or a faux XM16 judging solely from silhouette of the upper receiver. The SAW apparently has an Mk 48 Mod 1 styled heat shield and handguard but that doesn't really mean anything, considering how the franchise loves to mix and match different variants. Weapon at 1:32, on the other hand, is ''definitely'' an AN-94. At least in aesthetic terms.--[[User:BeloglaviSup|BeloglaviSup]] 01:03, 2 May 2012 (CDT)&lt;br /&gt;
:: Isn't it &amp;quot;Kriss USA&amp;quot; instead of &amp;quot;TDI&amp;quot; now?[[User:Temp89|Temp89]] 08:04, 2 May 2012 (CDT)&lt;br /&gt;
:::Possibly, but KRISS ALLCAPS TACTICOOL ARMS is a stupid title and they were TDI first. They only changed it because they've belatedly discovered the mil-spec subgun market is a ghost town if you're not an MP5 and they're only ever going to sell Vectors to mall ninjas. [[User:Evil Tim|Evil Tim]] 14:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Designated Arguing/Complaining Area==&lt;br /&gt;
Before this discussion page turns to chaos like all the other CoD talk pages, let's open up a designated complaint zone. I know many people want to offer their negative opinions about the game, so if you don't have any real discussion topics please post in subheadings here. Hopefully this will allow people who want to actually discuss the game rather than arguing or whining to avoid these comments and have an actual discussion.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===What is this going to be like===&lt;br /&gt;
I have looked at the trailer several times. This is how I think the games success is going to be. A: It will be a huge hit and sell millions of copies like all other COD games or B: It is going to be a complete and total disaster and there will never be another COD game made again in our lifetimes. I find from what I learned from the plot line details that has been released that it is going to feature what the first Black Ops did, except that the flashbacks will be set in the 1980's and the present 2025. I am wondering how Treyarch is going to do that. This will be a very curious COD game that I will be wondering about UNTIL it comes out.--[[User:Coltmth|Coltmth]] 21:58, 4 May 2012 (CDT) &lt;br /&gt;
&lt;br /&gt;
===Wow...===&lt;br /&gt;
I'll start off by saying the obvious- this game looks stupid. I mean, why jump from the 60's to the 2020's? I could see the futuristic idea that they were trying for, but this looks like a Ghost Recon rip-off. I have just lost what little respect I had for Treyarch. As more details become availiable, I might change my mind, but first impressions are not good. As with any game, if it is fun I will play it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I've lost respect for the Call of Duty franchise after Infinity Ward broke up [[User:Excalibur01|Excalibur01]] 23:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
After at least one failed Soviet aggression in the late 60s, failed invasion of the Eastcoast US, ''failed'' (third time's the charm, right?) invasion of continental Europe within the last three games alone, you'd think the US at least would just get used to getting attacked on a major scale by this point.--[[User:BeloglaviSup|BeloglaviSup]] 01:09, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well they have, it's pretty clear from MW2 that Russia tries to nuke the US so often in this universe that they didn't even bother with a counter-launch since that would just encourage them. [[User:Evil Tim|Evil Tim]] 01:11, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I can't believe how generic they managed to make their new take on the series. Evil robots, mechs on four legs and choppers with unnecesserly many features. It's basically the same as every futuristic game. On top of it the game looks awful, name doesn't make sense, it looks more over-the-top than MW3. Could Treyarch have mistaken May 1 for April 1? This either is a joke, or will become one.--[[User:Z008MJ|Z008MJ]] 05:46, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
What the hell were Treyarch thinking? I was seriously hoping too see what happened to Hudson, Weaver and Mason in Operation Charybdis and maybe if we would get to see how Price started his career. It is often better to go back to basics than too go forward complications. [[User:Fixer|Fixer]]&lt;br /&gt;
:What made you so sure that Price was going to be in this game?[[User:The Wierd It|The Wierd It]] 08:45, 2 May 2012 (CDT)&lt;br /&gt;
:Modern Warfare is set in a different continuity, and they even wanted to spin it off into an entirely separate franchise. The Call of Duty label was stuck on by Activision as a way of marketing it. Price won't be appearing because he doesn't exist. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:From what I've read on CoD wiki and heard, 1/3 of the game will take place in the 80s and the rest in 2025--[[User:Gran28|Gran28]] 09:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: @ The Wierd It - the 'intel' at the ending of the final story mission of Black Ops suggest that Mason is being hunted by an SAS team in South Africa lead by a young operative called 'Jonathan' which many people have taken to mean a very young Captain Price [[User:Spanner|Spanner]]&lt;br /&gt;
::I think it's very unlikely that they'll have any crossovers between the WaW/BO and MW universes. --[[User:Funkychinaman|Funkychinaman]] 10:47, 2 May 2012 (CDT)&lt;br /&gt;
::I know that. I'm wondering where the leap in logic came that took people from one of the more common first names in the English language to &amp;quot;this is obviously meant to be Price&amp;quot;. [[User:The Wierd It|The Wierd It]] 15:36, 2 May 2012 (CDT)&lt;br /&gt;
:::Well, it's positively rational compared to the kind of logical gymnastics that some rumour threads get. &amp;quot;I performed a series of random mathematical actions on this Valve press release and made the number 3! Episode 3 confirmed!&amp;quot; [[User:Evil Tim|Evil Tim]] 15:59, 2 May 2012 (CDT)&lt;br /&gt;
The first thing I thought when I saw the trailer was that this game was CoD attempting to piggyback on the whole idea of Metal Gear Solid 4. Then I saw the horse sequences and realized I was actually watching an Uncharted 3 trailer. --[[User:K|K]] 19:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I honestly like the way it's going now. I liked Black Ops better than Modern Warfare because it went to a setting not commonly covered (especially in big-budget titles) and had some more interesting segments than just running through an urban environment shooting dozens of AK-toting terrorists or Russians. I'm interested in seeing how Black Ops II progresses now that they're able to create their own technology (no worries of anachronisms or errors). It's a refreshing change of pace from generic World War II and modern day &amp;quot;realistic&amp;quot; shooters. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
@ The Wierd It - Ok mate, fair enough I might have jumped the gun. But on what we know from the intel in Black Ops and the character of Price in the MW franchise, (&amp;quot;promising SAS solider named Jonathan&amp;quot; also referred to as Price in the french Black Ops) - basing it on that knowledge, see why I jumped the gun? However, they brought Woods back for this one, when we were all sure he was dead, what's too say a very young Price won't be featuring in this game? [[User:Fixer|Fixer]]&lt;br /&gt;
&lt;br /&gt;
:I still love COD4, great game, but now I refuse to play anything after it. I did play through MW3's story to see the ending, and the MW series' ''story'' is pretty good, but the 2 and 3's gameplay is soooooo bad. In every single mission except one, you start with a reflex sight on your gun in MW3. The other mission you have a pistol. I'm gonna follow this page just to see how bad they can make it. I find it really funny how Halo and Mass Effect have guns (and tech) that are more realistic than MW2/BO/MW3/BO2. Hell, not just more realistic, Halo and ME's weapons ''actually make sense''. [[User:Alex T Snow|Alex T Snow]] 21:23, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It looks like the US got some help from the Combine with those 4 propeller gunships they have. Maybe we might see an AR1 or a Strider? :D [[User:Lurker McNasty|Lurker McNasty]] 22:12, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===My two cents on the matter===&lt;br /&gt;
Ok... well, first off, I'll admit that I am a fan of CoD. But from the first glance of this trailer, I think that Activision needs it's old management back, and fire the current management along with Robert Kotick.&lt;br /&gt;
&lt;br /&gt;
Seriously Robert? This is what Black Ops II is going to be? A pseudo-futuristic first person shooter with player-driven choices thrown into the mix? &lt;br /&gt;
&lt;br /&gt;
I was expecting that the next Call of Duty was going to be the inevitable Black Ops II (and if not that, then maybe something different for a change like making the game about a war that many people have forgotten about, like World War I or the Korean War, cause World War II and Vietnam get WAY too much attention). but I was expecting it to dive into details about Black Ops operations in the 1970s, 1980s and 1990s when the United States got involved in conflicts during those years AFTER the Vietnam war (a.k.a., Grenada, Panama, Soviet invasion of Afghanistan, Gulf War I, Bosnian conflicts, etc.). But really, THIS is the best idea that your workers came up with? Some cyberwar between China and the United States?&lt;br /&gt;
&lt;br /&gt;
Ok, from what I've read, there will be some throwbacks to the 1980s in this game, but adding in player-driven choices which affect the outcome of the game is a bad idea. I play Call of Duty for mindless entertainment and for shooting things, not to play over and over for making different moral decisions every time to get all the endings of the game! If I wanted a first person shooter with that theme, I'd go play Fallout 3. (Speaking of which, do you think we're really that stupid to notice that you guys stole &amp;quot;The Vault&amp;quot; name?)&lt;br /&gt;
&lt;br /&gt;
As for the weapons... you guys do realize that MANY of these weapons are either still on the drawing board, in the prototype stages, canceled (*cough* XM8 *cough*), or being tested in LIMITED numbers, and that we might not be seeing ANY of them in any future war by the year 2025... right?&lt;br /&gt;
&lt;br /&gt;
it isn't even an xm8, i don't know how it could be a wrong choice for a gun if the gun itself isn't actually a real concept of any kind, its just a futuristic-looking gun designed by treyarch, and what would firing bobby kotick actually do it wouldn't change any of the games because he doesn't make any desicions regarding them, he worries about the money side e.g. the budget, the advertisement.&lt;br /&gt;
also the creators of fallout didn't actually invent the word vault so i don't really know what the pointless rant was for.--[[User:Pistolpete|Pistolpete]] 02:48, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well... maybe I might give this game a chance when it comes out. But seriously, if this is what all future Call of Duty games are going to follow from this point onward, then I will stick with the older ones instead. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 22:20, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hey, thanks to the video game industry, one would think that there may be a chance that the project will get cancelled like many games before it... unfortunately since the Call Of Duty franchise pops out games like a mother rabbit the future seems bleak...&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:44, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M16A1? ==&lt;br /&gt;
&lt;br /&gt;
Link to image&lt;br /&gt;
&lt;br /&gt;
http://k36.kn3.net/F376E2FE4.png&lt;br /&gt;
&lt;br /&gt;
also the futuristic M4: http://images2.wikia.nocookie.net/__cb20120502191412/callofduty/images/5/53/20120502-084241.jpg&lt;br /&gt;
&lt;br /&gt;
The 'futuristic' M4 in the link above appears to be based upon the GR4 G26 airsoft rifle manufactured by Guay &amp;amp; Guay. Shown here for comparison: http://www.titano-shopping.com/immagini/Prodotti/Big/GR4_G26_DST&lt;br /&gt;
&lt;br /&gt;
Yes it looks like that... It's not the first time CoD takes from airosft the looks for the guns&lt;br /&gt;
&lt;br /&gt;
I wouldn't be surprised if they just used that futuristic looking gun for the photoshoot for the poster and it doesn't appear at all in the game itself.  --[[User:Commando552|commando552]] 07:32, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
All those links are broken. Also I saw the recent trailer and the sillohuotte images of the M16 does look like an A1 from the handguard but the pop up trailer on gametrailers.com called it a classic M4 [[User:Excalibur01|Excalibur01]] 23:51, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Classic? It was an M4 before there were any M4s. That's a hipster M4 if there ever was one... [[User:Alex T Snow|Alex T Snow]] 02:43, 5 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Rename ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the page be renamed to &amp;quot;Call of Duty: Black Ops II&amp;quot;. With the Roman numerals, because that's what all official material lists it as. - [[User:1morey]] May 5, 2012 8:59 AM (EST)&lt;br /&gt;
&lt;br /&gt;
:Naw, since that would put it out of order when they inevitably make Black Ops 3. [[User:Evil Tim|Evil Tim]] 08:08, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::A note could be made in the first paragraph though. [[User:Alex T Snow|Alex T Snow]] 16:36, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK variant during horse scene ==&lt;br /&gt;
&lt;br /&gt;
Recently revealed production images of Black Ops 2 not only show how seriously Treyarch is taking the precise animation of horses but also that the AK variants they are carrying are actually mo-capped TOYS:&lt;br /&gt;
[[Media:http://media.pcgamer.com/files/2012/05/Call-of-Duty-Black-Ops-II-Horse-Motion-Capture-2.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK variant during horse scene ==&lt;br /&gt;
&lt;br /&gt;
Recently revealed production images of Black Ops 2 not only show how seriously Treyarch is taking the precise animation of horses but also that the AK variants they are carrying are actually mo-capped TOYS:&lt;br /&gt;
http://media.pcgamer.com/files/2012/05/Call-of-Duty-Black-Ops-II-Horse-Motion-Capture-2.jpg&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=561566</id>
		<title>Talk:Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=561566"/>
		<updated>2012-05-12T08:19:18Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* AK variant during horse scene */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MAIN PAGE CONTENT NOTE: Only ''officially released'' images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.'''&lt;br /&gt;
&lt;br /&gt;
'''TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.'''&lt;br /&gt;
&lt;br /&gt;
== The Newest Joke? ==&lt;br /&gt;
Why put up a IMFDB page of this game when it looks clearly like a waste of money&lt;br /&gt;
&lt;br /&gt;
Because I am loking forward to this game, and cheevo hunting. Besides I am the only biotic organism that plays CoD for the SP and not the multi (well, except for split-screening with my girlfriend). Anyways, I like Call of Duty, and I think this will be cool, and I cannot wait to see what new weapons they will have. - [[User:1morey]] May 6, 2012 8:58 AM (EST)&lt;br /&gt;
&lt;br /&gt;
== XM8? ==&lt;br /&gt;
http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
&lt;br /&gt;
Weapon in the pic looks like a modified XM8 [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like the hybrid ACR from RE6 --[[User:DeltaOne|DeltaOne]] 15:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks to just be like a space gun... It &amp;quot;resembles&amp;quot; a XM8 and an ACR, but looks like the SCAR from Crysis. It's just a future weapon. [[User:Halorocka888|Halorocka888]] 16:40, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
To be more specific,it appears to be the Malaysian variant of the XM8,the Malaysian variant has no built in scope like on the ones designed for the U.S Army,but a rail instead.however it has extra features of weapons such as the ACR, which Treyarch probably to give their own artistic touch to make it look unique and futuristic.[[User:Ziess|Ziess]] 22:41, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Future Warfare ==&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-074340.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070746.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-065949.jpg&lt;br /&gt;
&lt;br /&gt;
The game is set in near future, rumours say it's in 2027. [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what we've been needing. More future crap. ~ACE&lt;br /&gt;
&lt;br /&gt;
Call Of Recon: Ghost Ops --[[User:DeltaOne|DeltaOne]] 15:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well, I've given up on the series now that being on top of five grenades when they go off doesn't kill people.[[User:The Wierd It|The Wierd It]] 16:03, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Givern how CoD does with real weapons, watching them making up weapons should be eight kinds of hilarious. [[User:Evil Tim|Evil Tim]] 22:10, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
its been confirmed to be set in the year 2025,i would imagine a mixture of real weapons,and Treyarch-created mashups will be included[[User:Ziess|Ziess]] 22:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As long as we get (have) to shoot hundreds of rounds full auto at each quadrupedal robot it will apparently be awesome. I hope bullets have no effect on enemies until they suddenly die also. ~ACE&lt;br /&gt;
&lt;br /&gt;
:I don't know, as long as the robots acknowledge being hit, a linebreaker enemy that stops you getting bogged down in one place can be good. ''Resistance: Fall of Man'' had enemies which would use their superior hitpoints (3+ headshots on normal for grunts with the basic rifles) to advance under fire while firing from the hip, which meant they ''didn't'' have to spam grenades at you constantly to stop you staying in one place (also they had Steelheads with guns that shot through walls to help them with that). It actually made the firefights rather more interesting than the headshot = dead standard. Though they at least reacted to being shot (flinched but kept running), it wasn't like ''STALKER'' where enemies were either alive or dead and wouldn't acknowledge any state in between (which in ''Clear Sky'' where they jacked up Bloodsucker HP ridiculously meant you weren't actually sure you were even hurting them).&lt;br /&gt;
&lt;br /&gt;
:In general enemy variety is a huge weakness for modern shooters, since almost everything is 'man with gun.' If they do this ''right'' it could actually have far more varied firefights. Or they'll just have it invincible until you find the glowing rocket launcher Private Dies In An Inconvenient Place dropped, which seems more likely all things considered. [[User:Evil Tim|Evil Tim]] 14:04, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Dual wielding Javelins. ~ACE&lt;br /&gt;
&lt;br /&gt;
== Come On ==&lt;br /&gt;
&lt;br /&gt;
There is NOTHING warranting a page for this yet.  All of you fanboys need to drop your cocks and have a little patience.  Would any IMFDB mods put up with this for any other page or project with the same amount of leaked content, being 1, maybe 2 usable pictures?  No way; this whole thing strikes me as ridiculous.  If there's nothing concrete worth putting on the main page, stick to the Treyarch forums.  It's insane how quickly the COD community jumped onto it on IMFDB.  It's fucking preposterous to discuss ONE PICTURE for a WHOLE GAME THAT HASN'T EVEN BEEN OFFICIALLY ANNOUNCED YET.  Please, fanboys, calm down, and don't get ahead of yourselves.  --[[User:ZeoRanger5|ZeoRanger5]] 16:38, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Finally someone who agrees with me. --[[User:Mr.Ice|Mr.Ice]]&lt;br /&gt;
&lt;br /&gt;
I can't disagree [[User:Bristow8411|Bristow8411]] 17:18, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The game has been officially announced, there are several pictures on CallofDuty.com --[[User:Pistolpete|Pistolpete]] 17:47, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Plus, a trailer is coming out today [[User:Gonzaga|Gonzaga]] 18:29, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Trailer released, and I can already see inclusions in the form of the M249. --[[User:Jusuchin|Jusuchin]] 19:21, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Weapon Spots ==&lt;br /&gt;
&lt;br /&gt;
Weapon spots from the trailer that I found in the new trailer: at 0:30 there is a M134 Minigun (future-ized) mounted on a four legged combat drone, 0:43 there is a tank drone that appears to have a Metal Storm weapon mounted on its left (our right), 1:09 there is a future pistol (seems unrelated to any real world firearm), 1:11 there is a future-ized XM8, 1:18 there is an M16 (which model can't tell though length suggest it is a full length barrel and has 20 round magazine), 1:27 there what appears to be an M249 SAW (or M240), 1:31 there is a soldier with a balaclava firing a bullpup short barreled weapon that bears resemblance to the QBZ-95, at 1:31 or 1:32 (very easy to miss) there is a soldier being blown away holding an AK variant and by the looks of the handguard and flash hider it is an AN-94, at 1:34 in horseback solders are armed with WWII bolt action rifles, at 1:36 the technical is armed with a Dshk hmg, 1:44 hard to make out but rider on the right has an AK pattern weapon, likely an AK-47 since it looks like the Soviet Invasion of Afghanistan, 1:48 unknown shotgun. That's all I found for now. --[[User:DaiTaNam|DaiTaNam]] 21:03, 1 May 2012 (CDT)&lt;br /&gt;
:I have an intuition that the M16 might (and I have empathize this, ''might'') be an A1 variant or a faux XM16 judging solely from silhouette of the upper receiver. The SAW apparently has an Mk 48 Mod 1 styled heat shield and handguard but that doesn't really mean anything, considering how the franchise loves to mix and match different variants. Weapon at 1:32, on the other hand, is ''definitely'' an AN-94. At least in aesthetic terms.--[[User:BeloglaviSup|BeloglaviSup]] 01:03, 2 May 2012 (CDT)&lt;br /&gt;
:: Isn't it &amp;quot;Kriss USA&amp;quot; instead of &amp;quot;TDI&amp;quot; now?[[User:Temp89|Temp89]] 08:04, 2 May 2012 (CDT)&lt;br /&gt;
:::Possibly, but KRISS ALLCAPS TACTICOOL ARMS is a stupid title and they were TDI first. They only changed it because they've belatedly discovered the mil-spec subgun market is a ghost town if you're not an MP5 and they're only ever going to sell Vectors to mall ninjas. [[User:Evil Tim|Evil Tim]] 14:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Designated Arguing/Complaining Area==&lt;br /&gt;
Before this discussion page turns to chaos like all the other CoD talk pages, let's open up a designated complaint zone. I know many people want to offer their negative opinions about the game, so if you don't have any real discussion topics please post in subheadings here. Hopefully this will allow people who want to actually discuss the game rather than arguing or whining to avoid these comments and have an actual discussion.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===What is this going to be like===&lt;br /&gt;
I have looked at the trailer several times. This is how I think the games success is going to be. A: It will be a huge hit and sell millions of copies like all other COD games or B: It is going to be a complete and total disaster and there will never be another COD game made again in our lifetimes. I find from what I learned from the plot line details that has been released that it is going to feature what the first Black Ops did, except that the flashbacks will be set in the 1980's and the present 2025. I am wondering how Treyarch is going to do that. This will be a very curious COD game that I will be wondering about UNTIL it comes out.--[[User:Coltmth|Coltmth]] 21:58, 4 May 2012 (CDT) &lt;br /&gt;
&lt;br /&gt;
===Wow...===&lt;br /&gt;
I'll start off by saying the obvious- this game looks stupid. I mean, why jump from the 60's to the 2020's? I could see the futuristic idea that they were trying for, but this looks like a Ghost Recon rip-off. I have just lost what little respect I had for Treyarch. As more details become availiable, I might change my mind, but first impressions are not good. As with any game, if it is fun I will play it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I've lost respect for the Call of Duty franchise after Infinity Ward broke up [[User:Excalibur01|Excalibur01]] 23:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
After at least one failed Soviet aggression in the late 60s, failed invasion of the Eastcoast US, ''failed'' (third time's the charm, right?) invasion of continental Europe within the last three games alone, you'd think the US at least would just get used to getting attacked on a major scale by this point.--[[User:BeloglaviSup|BeloglaviSup]] 01:09, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well they have, it's pretty clear from MW2 that Russia tries to nuke the US so often in this universe that they didn't even bother with a counter-launch since that would just encourage them. [[User:Evil Tim|Evil Tim]] 01:11, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I can't believe how generic they managed to make their new take on the series. Evil robots, mechs on four legs and choppers with unnecesserly many features. It's basically the same as every futuristic game. On top of it the game looks awful, name doesn't make sense, it looks more over-the-top than MW3. Could Treyarch have mistaken May 1 for April 1? This either is a joke, or will become one.--[[User:Z008MJ|Z008MJ]] 05:46, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
What the hell were Treyarch thinking? I was seriously hoping too see what happened to Hudson, Weaver and Mason in Operation Charybdis and maybe if we would get to see how Price started his career. It is often better to go back to basics than too go forward complications. [[User:Fixer|Fixer]]&lt;br /&gt;
:What made you so sure that Price was going to be in this game?[[User:The Wierd It|The Wierd It]] 08:45, 2 May 2012 (CDT)&lt;br /&gt;
:Modern Warfare is set in a different continuity, and they even wanted to spin it off into an entirely separate franchise. The Call of Duty label was stuck on by Activision as a way of marketing it. Price won't be appearing because he doesn't exist. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:From what I've read on CoD wiki and heard, 1/3 of the game will take place in the 80s and the rest in 2025--[[User:Gran28|Gran28]] 09:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: @ The Wierd It - the 'intel' at the ending of the final story mission of Black Ops suggest that Mason is being hunted by an SAS team in South Africa lead by a young operative called 'Jonathan' which many people have taken to mean a very young Captain Price [[User:Spanner|Spanner]]&lt;br /&gt;
::I think it's very unlikely that they'll have any crossovers between the WaW/BO and MW universes. --[[User:Funkychinaman|Funkychinaman]] 10:47, 2 May 2012 (CDT)&lt;br /&gt;
::I know that. I'm wondering where the leap in logic came that took people from one of the more common first names in the English language to &amp;quot;this is obviously meant to be Price&amp;quot;. [[User:The Wierd It|The Wierd It]] 15:36, 2 May 2012 (CDT)&lt;br /&gt;
:::Well, it's positively rational compared to the kind of logical gymnastics that some rumour threads get. &amp;quot;I performed a series of random mathematical actions on this Valve press release and made the number 3! Episode 3 confirmed!&amp;quot; [[User:Evil Tim|Evil Tim]] 15:59, 2 May 2012 (CDT)&lt;br /&gt;
The first thing I thought when I saw the trailer was that this game was CoD attempting to piggyback on the whole idea of Metal Gear Solid 4. Then I saw the horse sequences and realized I was actually watching an Uncharted 3 trailer. --[[User:K|K]] 19:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I honestly like the way it's going now. I liked Black Ops better than Modern Warfare because it went to a setting not commonly covered (especially in big-budget titles) and had some more interesting segments than just running through an urban environment shooting dozens of AK-toting terrorists or Russians. I'm interested in seeing how Black Ops II progresses now that they're able to create their own technology (no worries of anachronisms or errors). It's a refreshing change of pace from generic World War II and modern day &amp;quot;realistic&amp;quot; shooters. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
@ The Wierd It - Ok mate, fair enough I might have jumped the gun. But on what we know from the intel in Black Ops and the character of Price in the MW franchise, (&amp;quot;promising SAS solider named Jonathan&amp;quot; also referred to as Price in the french Black Ops) - basing it on that knowledge, see why I jumped the gun? However, they brought Woods back for this one, when we were all sure he was dead, what's too say a very young Price won't be featuring in this game? [[User:Fixer|Fixer]]&lt;br /&gt;
&lt;br /&gt;
:I still love COD4, great game, but now I refuse to play anything after it. I did play through MW3's story to see the ending, and the MW series' ''story'' is pretty good, but the 2 and 3's gameplay is soooooo bad. In every single mission except one, you start with a reflex sight on your gun in MW3. The other mission you have a pistol. I'm gonna follow this page just to see how bad they can make it. I find it really funny how Halo and Mass Effect have guns (and tech) that are more realistic than MW2/BO/MW3/BO2. Hell, not just more realistic, Halo and ME's weapons ''actually make sense''. [[User:Alex T Snow|Alex T Snow]] 21:23, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It looks like the US got some help from the Combine with those 4 propeller gunships they have. Maybe we might see an AR1 or a Strider? :D [[User:Lurker McNasty|Lurker McNasty]] 22:12, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===My two cents on the matter===&lt;br /&gt;
Ok... well, first off, I'll admit that I am a fan of CoD. But from the first glance of this trailer, I think that Activision needs it's old management back, and fire the current management along with Robert Kotick.&lt;br /&gt;
&lt;br /&gt;
Seriously Robert? This is what Black Ops II is going to be? A pseudo-futuristic first person shooter with player-driven choices thrown into the mix? &lt;br /&gt;
&lt;br /&gt;
I was expecting that the next Call of Duty was going to be the inevitable Black Ops II (and if not that, then maybe something different for a change like making the game about a war that many people have forgotten about, like World War I or the Korean War, cause World War II and Vietnam get WAY too much attention). but I was expecting it to dive into details about Black Ops operations in the 1970s, 1980s and 1990s when the United States got involved in conflicts during those years AFTER the Vietnam war (a.k.a., Grenada, Panama, Soviet invasion of Afghanistan, Gulf War I, Bosnian conflicts, etc.). But really, THIS is the best idea that your workers came up with? Some cyberwar between China and the United States?&lt;br /&gt;
&lt;br /&gt;
Ok, from what I've read, there will be some throwbacks to the 1980s in this game, but adding in player-driven choices which affect the outcome of the game is a bad idea. I play Call of Duty for mindless entertainment and for shooting things, not to play over and over for making different moral decisions every time to get all the endings of the game! If I wanted a first person shooter with that theme, I'd go play Fallout 3. (Speaking of which, do you think we're really that stupid to notice that you guys stole &amp;quot;The Vault&amp;quot; name?)&lt;br /&gt;
&lt;br /&gt;
As for the weapons... you guys do realize that MANY of these weapons are either still on the drawing board, in the prototype stages, canceled (*cough* XM8 *cough*), or being tested in LIMITED numbers, and that we might not be seeing ANY of them in any future war by the year 2025... right?&lt;br /&gt;
&lt;br /&gt;
it isn't even an xm8, i don't know how it could be a wrong choice for a gun if the gun itself isn't actually a real concept of any kind, its just a futuristic-looking gun designed by treyarch, and what would firing bobby kotick actually do it wouldn't change any of the games because he doesn't make any desicions regarding them, he worries about the money side e.g. the budget, the advertisement.&lt;br /&gt;
also the creators of fallout didn't actually invent the word vault so i don't really know what the pointless rant was for.--[[User:Pistolpete|Pistolpete]] 02:48, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well... maybe I might give this game a chance when it comes out. But seriously, if this is what all future Call of Duty games are going to follow from this point onward, then I will stick with the older ones instead. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 22:20, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hey, thanks to the video game industry, one would think that there may be a chance that the project will get cancelled like many games before it... unfortunately since the Call Of Duty franchise pops out games like a mother rabbit the future seems bleak...&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:44, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M16A1? ==&lt;br /&gt;
&lt;br /&gt;
Link to image&lt;br /&gt;
&lt;br /&gt;
http://k36.kn3.net/F376E2FE4.png&lt;br /&gt;
&lt;br /&gt;
also the futuristic M4: http://images2.wikia.nocookie.net/__cb20120502191412/callofduty/images/5/53/20120502-084241.jpg&lt;br /&gt;
&lt;br /&gt;
The 'futuristic' M4 in the link above appears to be based upon the GR4 G26 airsoft rifle manufactured by Guay &amp;amp; Guay. Shown here for comparison: http://www.titano-shopping.com/immagini/Prodotti/Big/GR4_G26_DST&lt;br /&gt;
&lt;br /&gt;
Yes it looks like that... It's not the first time CoD takes from airosft the looks for the guns&lt;br /&gt;
&lt;br /&gt;
I wouldn't be surprised if they just used that futuristic looking gun for the photoshoot for the poster and it doesn't appear at all in the game itself.  --[[User:Commando552|commando552]] 07:32, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
All those links are broken. Also I saw the recent trailer and the sillohuotte images of the M16 does look like an A1 from the handguard but the pop up trailer on gametrailers.com called it a classic M4 [[User:Excalibur01|Excalibur01]] 23:51, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Classic? It was an M4 before there were any M4s. That's a hipster M4 if there ever was one... [[User:Alex T Snow|Alex T Snow]] 02:43, 5 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Rename ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the page be renamed to &amp;quot;Call of Duty: Black Ops II&amp;quot;. With the Roman numerals, because that's what all official material lists it as. - [[User:1morey]] May 5, 2012 8:59 AM (EST)&lt;br /&gt;
&lt;br /&gt;
:Naw, since that would put it out of order when they inevitably make Black Ops 3. [[User:Evil Tim|Evil Tim]] 08:08, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::A note could be made in the first paragraph though. [[User:Alex T Snow|Alex T Snow]] 16:36, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK variant during horse scene ==&lt;br /&gt;
&lt;br /&gt;
Recently revealed production images of Black Ops 2 not only show how seriously Treyarch is taking the precise animation of horses but also that the AK variants they are carrying are actually mo-capped TOYS:&lt;br /&gt;
[[Media:http://media.pcgamer.com/files/2012/05/Call-of-Duty-Black-Ops-II-Horse-Motion-Capture-2.jpg]]&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:God_Bless_America_(2011)&amp;diff=543255</id>
		<title>Talk:God Bless America (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:God_Bless_America_(2011)&amp;diff=543255"/>
		<updated>2012-04-07T14:46:51Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* AK47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==AK47==&lt;br /&gt;
&lt;br /&gt;
That's not a milled receiver. It's a stamped receiver, mostly likely a Chinese Type 56 mpm&lt;br /&gt;
&lt;br /&gt;
Also, in the shot of Frank aiming it out of the window, it is very clear that it has the 'hooded' front sight of a type Type 56&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:God_Bless_America_(2011)&amp;diff=543254</id>
		<title>Talk:God Bless America (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:God_Bless_America_(2011)&amp;diff=543254"/>
		<updated>2012-04-07T14:46:18Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* AK47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==AK47==&lt;br /&gt;
&lt;br /&gt;
That's not a milled receiver. It's a stamped receiver, mostly likely a Chinese Type 56 mpm&lt;br /&gt;
&lt;br /&gt;
Also, in the shot of Frank aiming it out of the window, it is very clear that it has the 'hooded' front sight of Type 56&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:God_Bless_America_(2011)&amp;diff=543253</id>
		<title>Talk:God Bless America (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:God_Bless_America_(2011)&amp;diff=543253"/>
		<updated>2012-04-07T14:46:00Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* AK47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==AK47==&lt;br /&gt;
&lt;br /&gt;
That's not a milled receiver. It's a stamped receiver, mostly likely a Chinese Type 56 mpm&lt;br /&gt;
&lt;br /&gt;
Also, in the shot of Frank aiming it out of the window, it is extremely clear that it has the 'hooded' front sight of Type 56&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=XXX:_State_of_the_Union&amp;diff=533631</id>
		<title>XXX: State of the Union</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=XXX:_State_of_the_Union&amp;diff=533631"/>
		<updated>2012-03-17T16:47:03Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* M203PI Grenade Launcher */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:XXX2.jpg|thumb|right|302px|''xXx: State of the Union'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
'''xXx: State of the Union''' is the 2005 sequel to 2003's ''[[XXX|xXx]]''. The film was directed by Lee Tamahori (''[[Die Another Day]]'') and stars [[Ice Cube]] as the &amp;quot;new&amp;quot; xXx agent. The film was released internationally under the title ''xXx 2: The Next Level''.   &lt;br /&gt;
&lt;br /&gt;
'''The following firearms can be seen in the film ''xXx: State of the Union'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Smith &amp;amp; Wesson Performance Center Model 629 (Customized)==&lt;br /&gt;
The modified [[Smith &amp;amp; Wesson Model 29|Smith &amp;amp; Wesson Model 629]] used by Xander Cage ([[Vin Diesel]]) in the first ''[[XXX]]'' makes a return appearance in the sequel. Agent Toby Lee Shavers ([[Michael Roof]]) can  be seen with it during the raid on the NSA compound before he and Gibbons make their escape using the GTO from the previous film.  Darius Stone ([[Ice Cube]]) also uses the revolver when he breaks into the xXx headquarters.&lt;br /&gt;
[[Image:S&amp;amp;WPerfCenter629Custom XXX.jpg‎|thumb|none|350px|The highly customized Smith &amp;amp; Wesson Performance Center Model 629 revolver used in both ''[[XXX]]'' movies - .44 Magnum]]&lt;br /&gt;
[[Image:S&amp;amp;WPerfCenter629Custom R XXX.jpg‎|thumb|none|350px|The opposite side of the highly customized Smith &amp;amp; Wesson Performance Center Model 629 revolver used in both ''[[XXX]]'' movies - .44 Magnum]]&lt;br /&gt;
[[Image:XXx2 001.jpg|thumb|600px|none|Shavers ([[Michael Roof]]) holds the xXx custom Smith &amp;amp; Wesson Model 629.]]&lt;br /&gt;
[[Image:Vlcsnap-324389.jpg|thumb|601px|none|Darius Stone and August Gibbons discuss the plan while the Model 629 lies on the table nearby.]]&lt;br /&gt;
[[Image:Vlcsnap-322710.jpg|thumb|601px|none|Darius Stone wields the Model 629 during the break into the xXx headquarters.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92F Vertec 1A==&lt;br /&gt;
Darius Stone ([[Ice Cube]]) carries a [[Beretta 92|Beretta 92F Vertec 1A]] as his sidearm in the film. The Vertec 1A has an Elite II slide, but a perfectly vertical grip and front of trigger guard of vertec Series. Augustus Gibbons also briefly uses Darius' Beretta inside the Capitol building.&lt;br /&gt;
[[Image:Beretta 92G Elite II.jpg|thumb|none|350px|Beretta 92G Elite II - 9x19mm]]&lt;br /&gt;
[[Image:xxx2vertec.jpg|thumb|600px|none|Darius loads his Beretta before Gibbons' funeral.]]&lt;br /&gt;
[[Image:xxx2vertec-2.jpg|thumb|600px|none|Darius holds the Beretta on Charlie.]]&lt;br /&gt;
[[Image:Vlcsnap-198007.jpg|thumb|none|601px|Stone with his Beretta 92F Vertec 1A, clearly distinguishable from the Elite by the flat front part of the trigger guard.]]&lt;br /&gt;
[[Image:xxx2vertec-3.jpg|thumb|600px|none|Darius decocks the Vertec after pulling it on Kyle Steele.]]&lt;br /&gt;
[[Image:xxx2vertec-4.jpg|thumb|600px|none|Stone's Beretta in a thigh holster, a moment before Gibbons grabs it.]]&lt;br /&gt;
[[Image:xxx2vertec-5.jpg|thumb|600px|none|Gibbons fires Stone's Vertec.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact Tactical==&lt;br /&gt;
Most of General Deckart's ([[Willem Dafoe]]) troops use the [[Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP Compact Tactical]] as their sidearms, including Deckart's right-hand man, Lt. Colonel Alabama Cobb ([[John G. Connolly]]). Charlie Mayweather ([[Sunny Mabrey]]) also uses one as her sidearm during the attack on the Capitol. General Deckart ([[Willem Dafoe]]) uses Lt. Cobb's USP Compact Tactical on the Presidential Bullet Train. &lt;br /&gt;
[[Image:Usp comp tact.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch USP Compact Tactical - .45 ACP]]&lt;br /&gt;
[[Image:Vlcsnap-511421.jpg|thumb|601px|none|Lt. Cobb holds his USP on Gibbons. An interesting goof to point out is that Cobb is referred to as a Sergeant and Lieutenant Colonel. However because of his background as a US Navy Seal. Cobb would not be able to have either ranks. The USN equivalent to Sergeant is Petty Officer Second Class and USN equivalent to Lieutenant Colonel is Commander.]]&lt;br /&gt;
[[Image:xxx2uspc.jpg|thumb|600px|none|Lt. Col. Cobb racks the slide of his USP aboard the USS Independence.]]&lt;br /&gt;
[[Image:xxx2uspc-2.jpg|thumb|600px|none|Charlie holds his USP on Gibbons during the attack on the Capitol.]]&lt;br /&gt;
[[Image:xxx2uspc-3.jpg|thumb|600px|none|Deckart holds the President hostage with his USP Compact Tactical.]]&lt;br /&gt;
[[Image:Xxxstateoftheunion55mm.jpg|thumb|601px|none|The USP Compact Tactical lying on the floor of the Bullet Train after being dropped by Deckart.]]&lt;br /&gt;
[[Image:xxx2uspc-4.jpg|thumb|600px|none|'''&amp;quot;I've been waiting for this for ten years!&amp;quot;''']]&lt;br /&gt;
&lt;br /&gt;
==Colt XSE M1911==&lt;br /&gt;
Agent Augustus Gibbons ([[Samuel L. Jackson]]) keeps two customized [[M1911|Colt XSE M1911]] pistols as his sidearms, and most notably wields them during the beginning shootout. Unfortunately, he loses the guns during the firefight, and they are later used to frame Darius Stone ([[Ice Cube]]) of a murder.&lt;br /&gt;
[[Image:ColtCustomXXX.jpg‎|thumb|350px|none|This is the screen used Colt XSE M1911 Pistol, wielded, carried (and lost) by August Gibbons ([[Samuel L. Jackson]]) in the film.  This pistol has a customized slide with the initials &amp;quot;A G&amp;quot; etched (for &amp;quot;Augustus Gibbons&amp;quot;) and also has the logo for SEAL TEAM 4 in the center - .45 ACP]]&lt;br /&gt;
[[Image:xxx2xse.jpg|thumb|600px|none|Gibbons grabs his Colts during the beginning shootout.]]&lt;br /&gt;
[[Image:XXx2 002.jpg|thumb|601px||none|Gibbons fires his Colt XSEs in defense of the xXx headquarters.]]&lt;br /&gt;
[[Image:Vlcsnap-327565.jpg|thumb|601px|none|One of Gibbons' customized Colt XSEs is found lying on the floor of the Mayweather mansion.]]&lt;br /&gt;
[[Image:xxx2xse-2.jpg|thumb|600px|none|Stone holds one of Gibbons' lost Colt XSEs as he searches the Mayweather mansion.]]&lt;br /&gt;
[[Image:xxx2xse-3.jpg|thumb|600px|none|Stone holds the Colt on Kyle Steele.]]&lt;br /&gt;
&lt;br /&gt;
==M1911==&lt;br /&gt;
After Augustus Gibbons loses his customized Colt XSE 1911s, he uses a WWI dated [[M1911|M1911]] pistol that he loses (yet, again) after Deckart frames his death.&lt;br /&gt;
[[Image:COLTM1911 1913.jpg‎|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
[[Image:xxx2m1911.jpg|thumb|600px|none|Gibbons' M1911 lies on the table as he, Stone and Shavers discuss a plan.]]&lt;br /&gt;
[[Image:xxx2m1911-2.jpg|thumb|600px|none|Gibbons goes through some of his old files in his basement. His M1911 is visible under his hand.]]&lt;br /&gt;
[[Image:xxx2m1911-3.jpg|thumb|600px|none|Gibbons holds his M1911 as he searches his house.]]&lt;br /&gt;
&lt;br /&gt;
==Para-Ordnance P-10==&lt;br /&gt;
When Gibbons sneaks into his basement, he opens a stash that contains some files and a stainless [[M1911#Para-Ordnance P-10|Para-Ordnance P-10]]. He never uses it, though, as he hears noises from upstairs and hides the files and the P-10.&lt;br /&gt;
[[Image:Para-OrdnanceP-10.jpg‎|thumb|350px|none|Para-Ordnance P-10 - .45 ACP]]&lt;br /&gt;
[[Image:xxx2p10.jpg|thumb|600px|none|Gibbons' P-10 lies on the table.]]&lt;br /&gt;
[[Image:xxx2p10-2.jpg|thumb|600px|none|Gibbons hides the files and the P-10.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
Kyle Steele ([[Scott Speedman]]) and the rest of the NSA agents carry [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226Rs]] as their sidearms in the film. Most of them can be seen fitted with rail-mounted weaponlights. The cops trying to stop Toby at the bridge after Stone's attack on the NSA base also use regular SIG-Sauer P226s. A SWAT team member also uses one during the raid on Pettibone's mansion. Shavers ([[Michael Roof]]) also uses one during the attack on the Capitol. A couple of US Secret Service agents also try to pull [[SIG-Sauer P226]]s during the attack on the capitol.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|350px|SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the &amp;quot;P226R&amp;quot; to distinguish between newer and older models).]]&lt;br /&gt;
[[Image:Vlcsnap-326927.jpg|thumb|601px|none|Kyle Steele ([[Scott Speedman]]) and another NSA agent, both armed with SIG-Sauer P226R's]]&lt;br /&gt;
[[Image:xxx2sig-2.jpg|thumb|600px|none|Steele runs after Stone, understandably angry due to Stone blowing their shit up.]]&lt;br /&gt;
[[Image:xxx2sig-3.jpg|thumb|600px|none|Steele fires the SIG. This is a goof since Steele doesn't even have his finger on the trigger, and the muzzle flashes are all CGI and the slide doesn't move.]]&lt;br /&gt;
[[Image:xxx2sig-4.jpg|thumb|600px|none|One of the police officers holds his P226 after Stone lands a boat onto his patrol car(!).]]&lt;br /&gt;
[[Image:xxx2sig.jpg|thumb|600px|none|A SWAT officer wields a P226 during the raid on the Mayweather mansion.]]&lt;br /&gt;
[[Image:xxx2sig-5.jpg|thumb|600px|none|a couple of USSS agents pull their P226s (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
An NSA Agent is briefly seen armed with a [[SIG-Sauer P228]] during Stone's break into the xXx headquarters. A couple of cops at Pettibone's mansion also use [[SIG-Sauer P228]] pistols.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg‎|thumb|350px|none|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:xxx2nsap228.jpg|thumb|600px|none|The NSA Agent on the right is armed with a P228.]]&lt;br /&gt;
[[Image:xxx2p228.jpg|thumb|600px|none|Two police officers hold their P228 during the mansion raid.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
One of the cops at Pettibone's mansion uses a [[Glock 17]].&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg‎|thumb|350px|none|Glock 17 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:xxx2G17.jpg|thumb|600px|none|The police officer on the right aims a Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
During the attack on the capitol, Charlie ([[Sunny Mabrey]]) has a [[USP|USP Compact Tactical]] as her sidearm that she is seen wielding. There is a brief continuity error in the next scene, where her USP turns into a [[Glock 26]].&lt;br /&gt;
[[Image:Glock 26.jpg|thumb|350px|none|Glock 26 - 9x19mm]]&lt;br /&gt;
[[Image:xxx2G26.jpg|thumb|600px|none|Charlie pulls the Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger GP100==&lt;br /&gt;
Zeke ([[Xzibit]]) can briefly be seen holding a stainless [[Ruger GP100]] revolver when he and Stone jack the government gun truck.&lt;br /&gt;
[[Image:GP101.jpg|thumb|350px|none|A Ruger GP100, the Stainless Version - .357 Magnum]]&lt;br /&gt;
[[Image:XXX2 202.jpg|thumb|600px|none|Zeke walks past the screen with the revolver.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
Some of the NSA agents are armed with [[Heckler &amp;amp; Koch MP5A2]] submachine guns during the beginning shootout.&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire 628 dedicated forend weaponlight and Navy trigger group, used in ''[[S.W.A.T.]]'' - 9x19mm]]&lt;br /&gt;
[[Image:xxx2mp5a2.jpg|thumb|600px|none|An NSA agent grips his MP5 as he gets thrown back by the force of the blast.]]&lt;br /&gt;
[[Image:xxx2mp5a2-3.jpg|thumb|600px|none|One of the NSA agents goes down wielding an MP5 during the beginning shootout.]]&lt;br /&gt;
[[Image:xxx2mp5a2-4.jpg|thumb|600px|none|Another MP5 gets flown through the air as Deckart's troops storm the building.]]&lt;br /&gt;
[[Image:xxx2mp5a2-2.jpg|thumb|600px|none|An MP5A2 flies through the air after Stone's break into the xXx headquarters.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
A couple of SWAT officers wield [[Heckler &amp;amp; Koch MP5A3]] submachine guns after the attack on the Capitol building.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Xxx_sotu_mp5_1.jpg|thumb|601px|none|SWAT team member with MP5 (fitted with tactical flashlight) storming the Capitol building.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Some US Secret Service agents wield [[Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5Ks]] when Deckart's ([[Willem Dafoe]]) troops kidnap the president.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:xxx2mp5k.jpg|thumb|600px|none|One of the USSS agents pulls his MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
One of Zeke's ([[Xzibit]]) thugs carries a [[Heckler &amp;amp; Koch UMP]] fitted with a vertical foregrip during the attack on the Capitol building.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:xxx2Ump-done.jpg|thumb|600px|none|One of Zeke's thugs holds a UMP (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==(Fake) Heckler &amp;amp; Koch XM8==&lt;br /&gt;
All of the men under the command of General George Deckart ([[Willem Dafoe]]), including Lt. Colonel Alabama Cobb ([[John G. Connolly]]), use [[Heckler &amp;amp; Koch XM8]] rifles as their primary firearms throughout the film.  These rifles are actually heavily modified [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36Cs]]. Some of the men also have [[M203 grenade launcher|M203 grenade launchers]] fitted onto their rifles. During the attack on Capitol, Augustus Gibbons ([[Samuel L. Jackson]]) picks up one of these rifles, but exchanges it for Stone's ([[Ice Cube]]) [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], which he uses for the rest of the scene.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 - 5.56mm]]&lt;br /&gt;
[[Image:Hkg36c.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:Vlcsnap-196138.jpg|thumb|601px|none|General Deckart's soldiers fire their XM8s during the opening shootout in the xXx headquarters.]]&lt;br /&gt;
[[Image:Xxx2xm8.jpg|thumb|600px|none|One of Deckart's men loads his XM8 before the attack on the capitol.]]&lt;br /&gt;
[[Image:Xxx2xm8-2.jpg|thumb|600px|none|One of Deckart's soldiers fires his XM8 at Stone and Steele inside the Capitol. Notice how his XM8 is not fitted with an M203 grenade launcher.]]&lt;br /&gt;
[[Image:xxx2xm8-3.jpg|thumb|600px|none|Gibbons picks up one of the XM8s. Notice how the receiver clearly says 'G36C', which confirms these are visually modified [[Heckler &amp;amp; Koch G36|G36Cs]].]]&lt;br /&gt;
[[Image:xxx2xm8-4.jpg|thumb|600px|none|Lt. Colonel Cobb holds his XM8 on the President.]]&lt;br /&gt;
[[Image:xxx2xm8-5.jpg|thumb|600px|none|Stone fires an XM8 at the Presidential Bullet Train, easily breaking the glass at the back of the train(!).]]&lt;br /&gt;
[[Image:Vlcsnap-196639.jpg|thumb|600px|none|An XM8 lying on the floor of the Bullet Train. Note the hinge in the stock allowing it to fold; this is one of the telltale signs that the XM8 is actually a visually modified [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|G36C]]. Also clearly visible in this shot is one piece receiver with separate magazine well of the G36, as opposed to the two piece upper/lower receiver of the XM8.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2]] assault rifle can be seen in the hands of the U.S. Army soldiers and Marines throughout the movie. One of Zeke's ([[Xzibit]]) thugs also also has one slung over his shoulder during the attack on the capitol.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|400px|none|M16A2 5.56mm]]&lt;br /&gt;
[[Image:xxx2m16.jpg|thumb|601px|none|Stone knocks out one of the Marines on USS Independence.]]&lt;br /&gt;
[[Image:Vlcsnap-198617.jpg|thumb|601px|none|U.S. Marines fire M16A2s at Darius Stone.]]&lt;br /&gt;
[[Image:XXX2 205.jpg|thumb|none|601px|Several M16A2s can also be seen in the government arms truck.]]&lt;br /&gt;
[[Image:Xxx2M16-2.jpg|thumb|600px|none|Several marines hold their M16 rifles near the Capitol building.]]&lt;br /&gt;
[[Image:Xxx_sotu_m16_1.jpg|thumb|601px|none|A Marine fires his M16A2 at Zeke's SUV during the attack on the Capitol.]]&lt;br /&gt;
[[Image:Xxx2M16-3.jpg|thumb|600px|none|One of Zeke's thugs with an M16A2 slung over his shoulder.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
Some of the NSA agents and some NSA security forces at the xXx headquarters are armed with [[M16|Colt M4A1]] carbines throughout the film. Most of the carbines are fitted with Surefire M500AB forearm weaponlights. A couple of SWAT officers are also armed with [[M16|M4A1s]] fitted with C-More red dot sights during the raid on the mansion. Kyle Steele ([[Scott Speedman]]) also uses one during the attack on the Capitol, fitted with the aforementioned weaponlight and a Leupold CQ/T scope.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 with M68 Aimpoint scope and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:xxx2m4.jpg|thumb|600px|none|An NSA security officer holds his M4A1 before being knocked out by Darius Stone.]]&lt;br /&gt;
[[Image:xxx2m4-2.jpg|thumb|600px|none|An NSA agent holds an M4A1 after Stone's infiltration into the xXx headquarters.]]&lt;br /&gt;
[[Image:xxx2m4-3.jpg|thumb|600px|none|A SWAT officer wields his M4A1 during the mansion raid.]]&lt;br /&gt;
[[Image:xxx2m4-4.jpg|thumb|600px|none|Steele rests against a car with holding his M4A1 during the attack on the capitol.]]&lt;br /&gt;
[[Image:xxx2m4-5.jpg|thumb|600px|none|Steele shoulders his M4A1.]]&lt;br /&gt;
[[Image:Vlcsnap-527121.jpg|thumb|601px|none|Kyle Steele ([[Scott Speedman]]) fires an M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 (with M26 MASS)==&lt;br /&gt;
Zeke ([[Xzibit]]) carries a [[M16|Colt M4A1]] fitted with a [[M26 Modular Accessory Shotgun System]] aka M26 MASS under the barrel. His M4 is also fitted with an AN/PEQ-2 designator. He most notably wields the setup when he, Stone and Steel jack a tank(!) during the attack on the Capitol.&lt;br /&gt;
[[Image:XM26 2 highRes.jpg|thumb|none|500px|'''[[M26 Modular Accessory Shotgun System|M26 MASS]]''' - 12 Gauge; mounted on [[M16|M4A1]] carbine with C-More red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:XXX2 214.jpg|thumb|600px|none|Zeke takes cover with his M4A1.]]&lt;br /&gt;
[[Image:XXX2 216.jpg|thumb|600px|none|Zeke holds the combo on top of a tank.]]&lt;br /&gt;
[[Image:xxx2m26mass.jpg|thumb|600px|none|Notice how the setup also has an AN/PEQ-2 designator on the handguard.]]&lt;br /&gt;
[[Image:xxx2m26.jpg|thumb|600px|none|'''&amp;quot;Welcome to the first tank-jacking in history.&amp;quot;''' Steele holds his M4A1, Stone holds his Mk 46 Mod 0, and Zeke holds his M4A1/M26 Mass combo as they jack a tank(!).]]&lt;br /&gt;
&lt;br /&gt;
==M14 Rifle==&lt;br /&gt;
The US Navy honor guard carries and fires [[M14 Rifle|M14]] rifles during the funeral of Augustus Gibbons ([[Samuel L. Jackson]]).&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:xxx2m14.jpg|thumb|600px|none|The sailors fire their M14 rifles.]]&lt;br /&gt;
[[Image:xxx2m14-2.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil MAR==&lt;br /&gt;
One of Zeke's ([[Xzibit]]) thugs holds a [[Galil|IMI Galil MAR]], aka &amp;quot;Micro Galil&amp;quot; fitted with tactical equipment as Zeke, Stone, Shavers, and Steele come up with their plan for the Capitol.&lt;br /&gt;
[[Image:Galil m.jpg|thumb|none|500px|IMI Galil MAR - 5.56x45mm]]&lt;br /&gt;
[[Image:xxx2microgalil.jpg|thumb|600px|none|The thug on the left with the Micro Galil (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
One of Zeke's thugs is briefly seen holding a [[SIG SG 552]] in Zeke's chop shop.&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|none|500px|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[Image:xxx2sigsg552.jpg|thumb|600px|none|The thug holds his 552 (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700PSS==&lt;br /&gt;
A prison guard fires a [[Remington 700|Remington 700PSS]] at Darius Stone ([[Ice Cube]]) during the prison escape. A couple of SWAT sharp shooters also briefly carry Remington 700PSS rifles during the raid on the Mayweather mansion.&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|500px|Remington 700PSS with Leupold Mark 4 scope and Harris bipod - .300 Win Mag]]&lt;br /&gt;
[[Image:xxx2700.jpg|thumb|600px|none|The prison guard shoulders his 700PSS, only to be interrupted by his superior, noting that there's nowhere for Stone to go. If he only had known better...]]&lt;br /&gt;
[[Image:xxx2700-2.jpg|thumb|600px|none|The guard fires his Remington at Stone. ''In this scene the muzzle flashes are all CGI, as the weapon is depicted as a semiautomatic. In real, this would be impossible, since this particular gun is a bolt-action rifle.'']]&lt;br /&gt;
[[Image:xxx2700-3.jpg|thumb|600px|none|A couple of SWAT officers armed with their Remingtons.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==FN Tactical Police==&lt;br /&gt;
One of the NSA agents wields an [[FN Tactical Police]] shotgun fitted with a vertical foregrip, tactical flashlight and a C-More red dot sight during the beginning shootout in the xXx headquarters. Augustus Gibbons ([[Samuel L. Jackson]]) picks up the shotgun after the agent is killed and his Colt XSEs run empty.&lt;br /&gt;
[[Image:Fn tactical police-1-.jpg|thumb|none|500px|FN Tactical Police Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:xxx2fntp.jpg|thumb|600px|none|The agent fires the shotgun.]]&lt;br /&gt;
[[Image:xxx2fntp-2.jpg|thumb|600px|none|Gibbons holds the shotgun in the xXx headquarters.]]&lt;br /&gt;
[[Image:xxx2fntp-3.jpg|thumb|600px|none|Gibbons fires the FN Tactical Police at Deckart's men.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
One of Zeke's ([[Xzibit]]) men carries a [[Mossberg 500]] during the truck heist.&lt;br /&gt;
[[File:Mossber500CPistolGrip.jpg|thumb|500px|none|Mossberg 500 - 12 Gauge]]&lt;br /&gt;
[[Image:XXX2 202.jpg|thumb|600px|none|The thug on the left holds the Mossberg.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
One of the SWAT officers that storm the Mayweather mansion carries a customized [[Remington 870]] shotgun, fitted with a saddle shell holder and a dedicated forend flashlight.&lt;br /&gt;
[[Image:Model870P MAXlg.jpg|thumb|500px|none|Remington 870 Police with a Surefire dedicated forend weaponlight - 12 Gauge]]&lt;br /&gt;
[[Image:Xxx2870.jpg|thumb|600px|none|The officer holds his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
Darius Stone ([[Ice Cube]]) uses the SOCOM version of the [[FN Minimi#M249|M249]], the [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] as his primary firearm during the attack on the US Capitol building. Stone later trades the Mk 46 Mod 0 for a [[Heckler &amp;amp; Koch XM8]] with an M203, originally picked up by Augustus Gibbons. The Mk 46 Mod 0 is fitted with a C-More red dot sight and tactical light under the barrel.&lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 machine gun - 5.56 x 45mm]]&lt;br /&gt;
[[Image:Xxx2mk46.jpg|thumb|600px|none|Darius Stone racks the charging handle of the machine gun.]]&lt;br /&gt;
[[Image:Vlcsnap-197502.jpg|thumb|602px|none|Stone holds the Mk 46 Mod 0.]]&lt;br /&gt;
[[Image:xxx2mk46mod0.jpg|thumb|600px|none|Stone holds the machine gun in Zeke's chop shop before the attack on the Capitol.]]&lt;br /&gt;
[[Image:xxx2mk46-3.jpg|thumb|600px|none|Stone fires the machine gun at Deckart's soldiers.]]&lt;br /&gt;
[[Image:xxx2mk46-2.jpg|thumb|600px|none|Stone holds the Mk 46 Mod 0 on Charlie.]]&lt;br /&gt;
[[Image:xxx2mk46-5.jpg|thumb|600px|none|Gibbons wreaks havoc with the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
A thug in Zeke's chop shop can briefly be seen pushing a cart with a [[FN MAG|M240B]] machine gun on top.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:xxx2fnmag.jpg|thumb|none|600px|The thug walks past the screen.]]&lt;br /&gt;
&lt;br /&gt;
==M249-E2==&lt;br /&gt;
A woman in in Zeke's ([[Xzibit]]) chop shop briefly walks past the screen holding a [[FN Minimi|M249-E2]] machine gun.&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:xxx2M249-2-done.jpg|thumb|none|600px|The woman holds the machine gun.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M203PI Grenade Launcher==&lt;br /&gt;
Some of the [[Heckler &amp;amp; Koch XM8]] rifles wielded by Deckart' ([[Willem Dafoe]]) men have [[M203 grenade launcher|M203PI Grenade Launchers]] attached to their rifles. Most of the M203 have also vertical grips installed, so that one could use it as a stand-alone grenade launcher. Darius Stone ([[Ice Cube]]) detaches an [[M203]] from an XM8 he takes during the attack on the Capitol, and uses it on the Presidential bullet train.&lt;br /&gt;
[[File:RM Equipment M203PI.jpg|thumb|none|400px|RM Equipment M203PI - 40x46mm]]&lt;br /&gt;
[[Image:xxx2m203.jpg|thumb|600px|none|Deckart's men load their M203PIs during the beginning shootout at the xXx headquarters.]]&lt;br /&gt;
[[Image:xxx2m203-2.jpg|thumb|600px|none|The soldier fires his M203OI.]]&lt;br /&gt;
[[Image:xxx2m203-3.jpg|thumb|600px|none|Gibbons picks up one of the XM8/M203PI combos. Notice the vertical custom grip.]]&lt;br /&gt;
[[Image:xxx2m203-4.jpg|thumb|600px|none|Stone reloads the M203PI grenade launcher.]]&lt;br /&gt;
[[Image:Vlcsnap-196528.jpg|thumb|601px|none|Stone holds the M203PI on the bullet train.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
One of the soldiers aboard the USS ''Independence'' fires an [[M136 AT4]] at the M2 Bradley commandeered by Darius Stone ([[Ice Cube]]).&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[Image:xxx2M136.jpg|thumb|600px|none|The soldier fires the AT4.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Rocket Launcher==&lt;br /&gt;
Agent Toby Shavers ([[Michael Roof]]) makes Darius Stone ([[Ice Cube]]) a custom rocket launcher supposedly out of various car parts. Stone uses the launcher when he blows up one of the barns as a decoy when he infiltrates the xXx headquarters. The launcher is not a real life rocket launcher, as it was made purely for this film.&lt;br /&gt;
[[Image:Xxx2rocket.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:xxx2rocket-2.jpg|thumb|600px|none|Stone launches the rocket. Notice how the launch button says 'Engine start'.]]&lt;br /&gt;
[[Image:xxx2rocket-3.jpg|thumb|600px|none|The rocket goes flying out of the tube. Note hoe the body of the launcher is a car muffler.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
Twin [[Browning M2]] machine guns are mounted atop the turret of the &amp;quot;stealth tank&amp;quot;.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:XXX2 216.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster Chaingun==&lt;br /&gt;
While onboard the aircraft carrier, Darius commandeers an M2 Bradley armored personnel carrier with an [[M242 Bushmaster chaingun]] as its primary armament.&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M343 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:XXX2 219.jpg|thumb|none|600px|Darius rams the stealth tank with his commandeered Bradley]]&lt;br /&gt;
[[Image:XXX2 220.jpg|thumb|none|600px|Closeup of the Bradley's M242 Bushmaster. Note that the coaxial [[FN MAG#M240 machine gun|M240C machine gun]] is missing]]&lt;br /&gt;
&lt;br /&gt;
==Arms Truck==&lt;br /&gt;
When Darius and his co-conspirators stop a semi-truck, they uncover a massive weapons cache.&lt;br /&gt;
[[Image:XXX2 203.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:XXX2 205.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Stealth Tank==&lt;br /&gt;
The &amp;quot;Stealth Tank&amp;quot; is a prop vehicle resembling a combination of the American M1 Abrams and German Leopard 2 main battle tanks; the armament configuration, with a roof-mounted secondary turret, seems to be based loosely on a T-72 variant fitted with twin AA guns on the sides of the turret. The vehicle was custom built for the production and all weapons on it are fabrications with the exception of the twin [[Browning M2]]s on top. The vehicle is apparently a cut-down Freightliner truck chassis fitted with rubber treads from a piece of construction equipment. This tank was modified to become the Decepticon Devastator / Brawl in the film ''[[Transformers]]''.&lt;br /&gt;
[[File:XXX2 210.jpg|thumb|none|600px|The &amp;quot;Stealth&amp;quot; tank]]&lt;br /&gt;
[[File:Trans-M2HB-4.jpg|thumb|none|601px|The tank was later modified to become a Decepticon in ''[[Transformers]]''.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Remington_Model_700&amp;diff=531581</id>
		<title>Remington Model 700</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Remington_Model_700&amp;diff=531581"/>
		<updated>2012-03-12T21:31:56Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* M40A3 Sniper Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Remington 700 rifle and variants can be seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1962 – present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):''' 20 in (50.8 cm) - 24 in(60.96 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 3, 4, 5, 6&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Bolt Action&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remington Model 700 ==&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|right|450px|Remington Model 700 (1970s Production) - .308 Winchester]]&lt;br /&gt;
[[Image:Remington-Model-700-BDL 308.jpg|thumb|right|450px|Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last Dinosaur, The|The Last Dinosaur]]'' || [[Richard Boone]] || Masten Thrust || Added front sight || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Surviving the Game]]'' || [[F. Murray Abraham]] || Mt. Wolf ||.|| 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Timothy Olyphant]] || Sheriff Dutten || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Joe Anderson]] || Deputy Russell Clank || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Justin Miles]] || Scotty McGregor || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Two-Minute Warning]]'' || Various || L.A.P.D. S.W.A.T. || . || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shoot 'Em Up]]'' || [[Paul Giamatti]] || Mr. Hertz || With stainless steel receiver &amp;amp; barrel, stainless steel Bushnell scope, synthetic stock, and Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (2004)|Dawn of the Dead]]'' || [[Bruce Bohne]] || Andy || With Harris bipod || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (2004)|Dawn of the Dead]]'' || [[Michael Kelly]] || CJ || With folding bipod || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Royale II: Requiem]]'' ||  || Wild Seven Sniper ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens vs Predator: Requiem]]'' || [[Kurt Max Runt]] || Buddy Benson ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens vs Predator: Requiem]]'' || [[Liam James]] || Sam ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' || [[Josh Brolin]] || Llewelyn Moss ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pig Hunt]]'' || [[Nick Tagas]] || Ricky Tibbs || BDL with sniper scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pig Hunt]]'' || [[Trevor Bullock]] || Quincy || BDL with sniper scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Absolute Power]]'' || [[Dennis Haysbert]] || Tim Collin || With Harris bipod and synthetic stock || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Absolute Power]]'' || [[Richard Jenkins]] || Michael McCarty || With stainless steel battel, scope, reciever, and suppressor || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blues Brothers, The|The Blues Brothers]]'' ||  || Chicago Police SWAT Snipers ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Get Carter]]'' ||  || Hired killer || || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[wolf Creek]]'' || [[John Jarratt]] || Mick Taylor ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grosse Pointe Blank]]'' || [[John Cusack]] || Martin Blank || With suppressor || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Family, The (Città violenta)|The Family (Città violenta)]]'' || [[Charles Bronson]] || Jeff Heston ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Park is Mine, The|The Park is Mine]]'' ||  || N.Y.P.D. ESU Marksmen ||  || 1985&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The (TV Series)|The Walking Dead]]'' || [[Pruitt Taylor Vince]] || Otis || . || 2010-???? &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The (TV Series)|The Walking Dead]]'' || [[Lennie James]] || Morgan Jones || . || 2010-???? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' ||  ||Model 700 XCR II  || not usable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto IV]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City]]'' || Sniper Rifle || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint]]'' || Hunting Rifle ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Team Fortress 2]]'' ||  ||  || Heavily stylized, shown as single-shot || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: San Andreas]]'' ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Anime'''&lt;br /&gt;
&lt;br /&gt;
* What looks like a ''Remington 700'' is seen at least Twice in ''[[Jyu-oh-sei]]''...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700PSS/700P==&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|right|450px|Remington 700PSS with Leupold Mark 4 scope and Harris bipod - .300 Win Mag]]&lt;br /&gt;
[[Image:Remington700SPS 308.jpg‎ |thumb|right|450px|Remington 700 SPS in .308 Win / 7.62x51mm.  This is the current sporting variant of the original 700PSS/700P Design.]]&lt;br /&gt;
In 1986, Remington developed their dedicated Police Sniper rifle, the 700PSS (called the PSS-700 in many publications contrary to the designation by Remington), a heavy weight barreled sniper rifle based on the 700 action.  PSS stands for '''Police Sharp Shooter'''.  It had a lightweight synthetic stock.  Remington also made a 'varmint' version with a thinner, tapered barrel called the 700 VS.  Both variants of the 700PSS were chambered in either .308 Winchester (7.62x51mm NATO) or .300 Winchester magnum.  Many snipers in SWAT units and some military units use the rifle with the .300 Win Mag action, but barreled for the .308/7.62x51mm NATO round, giving their armorers the option to swap the barrels for the larger caliber.  Remington ceased sales of the 700PSS to the general public around 1999, rumored to be an attempt to be politically correct, however Remington company literature never mentioned a reason for the decision.  Remington knew that the 700PSS was popular amongst hunters and police snipers alike and pushed the lighter barreled 700VS &amp;quot;Varmint&amp;quot; shooter as substitute.  Though the VS had its fans, it never replaced the heavy barreled PSS in the minds of Remington shooters.  By the early-mid 2000s, Remington has re-released a version of the PSS as the 700P for Law Enforcement and general public sales.  The Barrel on the newer P models is not as heavy as the original PSS models and the new &amp;quot;P&amp;quot; model has a palm swell in the grip of the rifle. In most films, armorers still use PSS models, as they are more readily available in their armories than the newer 700P. ''' Any film shot prior to 2004, the rifle cannot be the P model, but must be the PSS model, despite being nearly identical.'''  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silence of the Lambs]]'' ||.|| F.B.I. H.R.T. || with Harris bipod || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[L.L. Cool J]] || Officer Deacon &amp;quot;Deke&amp;quot; Kay || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Colin Farrell]] || Officer Jim Street || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Josh Charles]] || Officer T.J. McCabe || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Brian Van Holt]] || Officer Michael Boxer || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Daniel Ichikawa]] || Sgt. Yamoto || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Michelle Rodriguez]] || Officer Chris Sánchez || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Swordfish]]'' ||  || LAPD Sniper || With Harris bipod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Siege, The|The Siege]]'' ||  || N.Y.P.D. ESU Marksmen || With folding bipods || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Light It Up]]'' ||  || N.Y.P.D. ESU Marksmen || With folding bipods and laser pointers || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[16 Blocks]]'' ||  || N.Y.P.D. ESU Marksmen || With and without folding bipods || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vantage Point]]'' ||  || Secret Service Snipers || With Harris bipods || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Daredevil]]'' ||  || N.Y.P.D. ESU Marksman || With Harris bipod || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rush Hour]]'' ||  || FBI Agents || With Harris bipod || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hancock]]'' ||  || LAPD SWAT Snipers || With Harris bipods || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]'' ||  || Secret Service Agent || With Harris bipod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]'' || [[Al Vrkljan]] || Secret Service Conter-Sniper || With Harris bipod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cell, The|The Cell]]'' ||  || FBI HRT Sniper || With Harris bipod || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || Serbian Soldier ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || US Marine sniper || With Harris bipod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX 2: State of the Union]]'' ||  || Prison Guard ||  || 2005   &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Mark Wahlberg]] || Bob Lee Swagger || Forest and Arctic camouflage paint || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Michael Peña]] || Nick Memphis|| Forest camouflage paint|| 2007&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Closer]]'' || [[Raymond Cruz]] || Detective Sanchez || With Harris bipod || 2005 - ?&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kill Point, The|The Kill Point]]'' ||  || Pittsburg P.D. SWAT Snipers || With Harris bipods || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[David Caruso]] || Horatio Caine ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[Emily Proctor]] || Calliegh Duquesne ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Crime Scene Investigation]]'' / &amp;quot;Cross Jurisdiction&amp;quot; ||  || Miami P.D. SWAT Sniper || With Infra-Red night-vision scope || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY]]'' / &amp;quot;Hostage&amp;quot; ||  || N.Y.P.D. ESU Marksmen ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Numb3rs]]'' / &amp;quot;Toxin&amp;quot; || [[Lou Diamond Phillips]] || FBI Agent Ian Edgerton ||  || 2005 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[Hugh Dillon]] || Ed Lane || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[Amy Jo Johnson]] || Juliana Callaghan || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[David Paetkau]] || Sam Braddock || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Shot]]'' || [[Mike Seeklander]] &amp;amp; [[Kelly Bachand]] || Themselves || With Harris bipod and scope || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' || R700 || ACOG Scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kane and Lynch: Dead Men]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remington Model 710 ==&lt;br /&gt;
[[Image:REMINGTON mODEL 710.jpg|400px|thumb|right|Remington Model 710 - .270 Winchester/.300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Global Operations]]'' || 710 || With optional 12x scope ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M40 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎ |thumb|right|450px|M40A1 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M40 1.jpg‎ |thumb|right|450px|M40 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
The M24 SWS (Sniper Weapon System) is the military and police version of the Remington 700 rifle, M24 being the model name assigned by the United States Army after adoption as their standard sniper rifle in 1988. It is also used by the Israeli Defense Forces (IDF). The M24 is referred to as a &amp;quot;weapons system&amp;quot;, because it not only consists of a rifle, but also a detachable telescopic sight and other accessories. &lt;br /&gt;
&lt;br /&gt;
The United States Marine Corps also employs another variant of the Remington 700 as their standard issue sniper rifle, with the model name M40. The main difference between the M40 and the M24 is that the M24 uses the &amp;quot;long&amp;quot; version of Remington 700 receiver versus the M40's &amp;quot;short action&amp;quot;. The M40's short receiver is dedicated to cartridges that do not exceed the length of the issue 7.62 mm NATO round. In contrast, the M24's longer receiver allows the rifle to be converted from 7.62 mm NATO to the more powerful .300 Winchester Magnum cartridge. The U.S. Army specified this capability in case future tactics required the larger cartridge's extra range and penetration. &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Kids Turbo]]'' ||  || Dutch police sniper ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jarhead]]'' || [[Jake Gyllenhaal]] || Anthony Swofford ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jarhead]]'' ||  || U.S. Marine Scout Snipers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper]]'' || [[Tom Berenger]] || Gunnery Sgt. Thomas Beckett || With custom camouflage || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard]]'' || [[Robert Davi]] || FBI Special Agent Johnson || With night-vision scope || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Generation Kill]]'' || [[Josh Barrett]] || Sgt. Larry Shawn &amp;quot;Pappy&amp;quot; Patrick ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Generation Kill]]'' ||  || U.S. Navy SEAL Sniper || With spare ammo sleeve and heavy camouflage || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY]]'' / &amp;quot;Heroes&amp;quot; ||  || U.S. Marine ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[JAG]]'' / &amp;quot;High Ground&amp;quot; || [[Stephen McHattie]] || Gunnery Sgt. Crockett || With Harris bipod || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: Naval Criminal Investigative Service]]'' / &amp;quot;Kill Ari&amp;quot;, &amp;quot;Truth or Consequences&amp;quot; || [[Mark Harmon]] || Special Agent Leroy Jethro Gibbs ||  || 2003 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Half-Life|Half-Life: Opposing Force]]'' || M40A1 ||  || incorrectly shown with a detachable magazine || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Land Warrior]]'' ||  ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spec Ops: Ranger Elite]]'' || || || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' ||  ||  || Non-Playable || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas]]'' ||M40A1  || With various available scopes and wooden camo finish || incorrectly shown with a detachable magazine|| 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas 2]]'' || M40A1 || With various available scopes and wooden camo finish || incorrectly shown with a detachable magazine  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 2]]'' || Tranquilizer Rifle ||  || Shown as single-shot CO2-powered tranquilizer rifle || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]''] || || With wooden furniture, cloth wrappings and available 12x scope || incorrectly shown with a detachable magazine|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles (VG)|Battle: Los Angeles]]'' || || || incorrectly shown with a detachable magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[vietcong 2]]'' || || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M40A3 Sniper Rifle ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|right|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hostage (2005)|Hostage]]'' ||  || Police snipers || With Harris bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Mark Wahlberg]] || Bob Lee Swagger || With Harris bipod and camo paint scheme || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' ||  || Mercenary Snipers || With Harris bipod and camo paint scheme || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: Naval Criminal Investigative Service]]'' / &amp;quot;Kill Ari, Part I&amp;quot; ||[[Pauley Perrette]]  || Abby Sciuto|| || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Weapons]]'' / &amp;quot;Sniper Rifles&amp;quot; || || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' || M40-A3 ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' ||  ||  || With camouflage paint scheme and Harris bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' ||  || Optional ACOG Scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier of Fortune: Payback]]'' ||  ||  || w/ incorrect box magazine || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  ||  || With heavy camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alpha Protocol]]'' ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M40A5 Sniper Rifle==&lt;br /&gt;
[[Image:M40A5.jpg|thumb|right|451px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
The M40A5 is basically an M40A3 with detachable 5-round box magazine and threaded barrel for mounting sound suppressors. It is being manufactured since 2009 by both [[Remington Arms]] and [[U.S. Ordnance]].&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breach (VG)|Breach]]'' || M40A3 || ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' || M40A5 || w/ various attachments ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Weapon System ==&lt;br /&gt;
[[Image:M24.jpg|thumb|right|451px|M24 sniper rifle with Harris bipod - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:M24a3.jpg|thumb|right|450px|M24A2 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M24A3.jpg|thumb|right|450px|M24A3 SWS with Harris LM-S bipod, Leupold Mark 4 scope, and OPS INC 12th Model sound suppressor - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Clear and Present Danger]]'' || [[Raymond Cruz]] || Domingo Chavez || With suppressor and camo paint scheme || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Longest Yard, The (2005)|The Longest Yard]]'' || [[William Fichtner]] || Captain Knauer || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum of All Fears]]'' ||  ||  || M24, not usable || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || M24 Sniper Weapon System ||  || With Harris bipod || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' || M24 Sniper ||  || With camo paint scheme || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Black Hawk Down]]'' || M24 ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' || M24 ||  || M24A3, with Harris bipod and heavy camouflage || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || M24 Sniper Weapon System ||  || With Harris bipod and optional desert tan paint scheme || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army: True Soldiers]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[7.62 High Calibre]]''||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || M24 ||  || With folding bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || M24 Woodland ||  || With folding bipod and camo paint scheme || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || ||  ||With camo paint   || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  ||  || Available in woodland and desert camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || M24 Sniper ||  || M24, with Harris bipod and camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Xtreme 2]]''||M24||||||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (2010)|Medal of Honor]]'' ||  M24 || M24A3 ||  Solid black; camo wrap on high-powered scope  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || M24 ||  || With Harris bipod || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Online]]''||M24||||w/ camo paint||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| JGSDF sniper || ''[[Memories]]'' (&amp;quot;Stink Bomb&amp;quot;) || wooden stock and mirage band || 1995&lt;br /&gt;
|-&lt;br /&gt;
| Korn || ''[[Case Closed]]'' ||  || 1996 - ????&lt;br /&gt;
|-&lt;br /&gt;
| Korn || ''[[Case Closed: The Raven Chaser]]'' ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| Assassin || ''[[Detective Academy Q]]'' ||  || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| Library Defense Force soldiers || ''[[Library War]]'' || || 2008&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington XM2010 Enhanced Sniper Rifle==&lt;br /&gt;
[[Image:XM2010.jpg|thumb|right|450px|Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum]]&lt;br /&gt;
The XM2010 Enhanced Sniper Rifle is derived from the M24 and is intended to replace the existing M24 rifles of the U.S. Army in the upcoming years. The rifle trades the 7.62x51mm NATO round for the more powerful .300 Winchester Magnum round for increased effective range. The changes effect most parts of the M24, including the barrel, chambering, butt-stock, scope, muzzle brake, magazine and sound suppressor.&lt;br /&gt;
&lt;br /&gt;
''See [[Remington MSR]] for a similar-looking sniper rifle.''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || XM2010 || tan finish ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700 (D&amp;amp;L Sports Marksman's Rifle MR-700 Conversion)==&lt;br /&gt;
[[Image:MR-700 3 large.jpg|thumb|right|400px|Remington 700 Marksman's Rifle MR-700 Conversion - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' ||  ||  || Seen in closet armory || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700 AICS==&lt;br /&gt;
[[Image:AICS.jpg|thumb|right|400px|Remington 700 AICS with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
A Remington 700 with an Accuracy International Chassis System stock installed, often mistaken for a variant of the [[Accuracy International Arctic Warfare series]].&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Matador, The|The Matador]]'' || [[Pierce Brosnan]] || Julian Noble || With &amp;amp; without Harris bipod &amp;amp; suppressor || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper, The|The Sniper]]'' || [[Bowie Lam]] || Shane || With &amp;amp; without camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[John Q]]'' ||  || Chicago HBT Sniper || With Harris bipod || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Serial Sniper || [[CSI: Miami]] / &amp;quot;Kill Zone&amp;quot; ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Foley]] || Sgt. Bob Brown || ''[[Unit, The|The Unit]]'' / &amp;quot;Non-Permissive Environment&amp;quot; ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Martini]] || Sgt. Mack Gerhardt || ''[[Unit, The|The Unit]]'' / &amp;quot;Sacrifice&amp;quot; ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeffrey Donovan]] || Michael Westen || ''[[Burn Notice - Season 2|Burn Notice]]'' / &amp;quot;Double-Booked&amp;quot; || With Harris bipod || 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Bruce Campbell]] || Sam Axe || [[Burn Notice - Season 4|Burn Notice]] / &amp;quot;Guilty as Charged&amp;quot; ||  || 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Lennie James]] || Robert Hawkins || ''[[Jericho (TV series)|Jericho]]'' || With Harris bipod, with &amp;amp; without suppressor and laser pointer || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudolf Martin]] || Jonathon Matijevich || ''[[24 - Season 1|24]]'' || With suppressor || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Cliff Simon]] || Sniper || ''[[24 - Season 8|24]]'' || With suppressor, Harris bipod, and Elcan Digital Hunter DayNight scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Remington Arms]] - A list of all firearms manufactured by Remington Arms. &lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Remington_Model_700&amp;diff=531580</id>
		<title>Remington Model 700</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Remington_Model_700&amp;diff=531580"/>
		<updated>2012-03-12T21:30:25Z</updated>

		<summary type="html">&lt;p&gt;Killekirill: /* Remington 700PSS/700P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Remington 700 rifle and variants can be seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1962 – present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):''' 20 in (50.8 cm) - 24 in(60.96 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 3, 4, 5, 6&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Bolt Action&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remington Model 700 ==&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|right|450px|Remington Model 700 (1970s Production) - .308 Winchester]]&lt;br /&gt;
[[Image:Remington-Model-700-BDL 308.jpg|thumb|right|450px|Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last Dinosaur, The|The Last Dinosaur]]'' || [[Richard Boone]] || Masten Thrust || Added front sight || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Surviving the Game]]'' || [[F. Murray Abraham]] || Mt. Wolf ||.|| 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Timothy Olyphant]] || Sheriff Dutten || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Joe Anderson]] || Deputy Russell Clank || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Justin Miles]] || Scotty McGregor || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Two-Minute Warning]]'' || Various || L.A.P.D. S.W.A.T. || . || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shoot 'Em Up]]'' || [[Paul Giamatti]] || Mr. Hertz || With stainless steel receiver &amp;amp; barrel, stainless steel Bushnell scope, synthetic stock, and Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (2004)|Dawn of the Dead]]'' || [[Bruce Bohne]] || Andy || With Harris bipod || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (2004)|Dawn of the Dead]]'' || [[Michael Kelly]] || CJ || With folding bipod || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Royale II: Requiem]]'' ||  || Wild Seven Sniper ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens vs Predator: Requiem]]'' || [[Kurt Max Runt]] || Buddy Benson ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens vs Predator: Requiem]]'' || [[Liam James]] || Sam ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' || [[Josh Brolin]] || Llewelyn Moss ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pig Hunt]]'' || [[Nick Tagas]] || Ricky Tibbs || BDL with sniper scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pig Hunt]]'' || [[Trevor Bullock]] || Quincy || BDL with sniper scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Absolute Power]]'' || [[Dennis Haysbert]] || Tim Collin || With Harris bipod and synthetic stock || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Absolute Power]]'' || [[Richard Jenkins]] || Michael McCarty || With stainless steel battel, scope, reciever, and suppressor || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blues Brothers, The|The Blues Brothers]]'' ||  || Chicago Police SWAT Snipers ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Get Carter]]'' ||  || Hired killer || || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[wolf Creek]]'' || [[John Jarratt]] || Mick Taylor ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grosse Pointe Blank]]'' || [[John Cusack]] || Martin Blank || With suppressor || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Family, The (Città violenta)|The Family (Città violenta)]]'' || [[Charles Bronson]] || Jeff Heston ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Park is Mine, The|The Park is Mine]]'' ||  || N.Y.P.D. ESU Marksmen ||  || 1985&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The (TV Series)|The Walking Dead]]'' || [[Pruitt Taylor Vince]] || Otis || . || 2010-???? &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The (TV Series)|The Walking Dead]]'' || [[Lennie James]] || Morgan Jones || . || 2010-???? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' ||  ||Model 700 XCR II  || not usable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto IV]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City]]'' || Sniper Rifle || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint]]'' || Hunting Rifle ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Team Fortress 2]]'' ||  ||  || Heavily stylized, shown as single-shot || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: San Andreas]]'' ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Anime'''&lt;br /&gt;
&lt;br /&gt;
* What looks like a ''Remington 700'' is seen at least Twice in ''[[Jyu-oh-sei]]''...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700PSS/700P==&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|right|450px|Remington 700PSS with Leupold Mark 4 scope and Harris bipod - .300 Win Mag]]&lt;br /&gt;
[[Image:Remington700SPS 308.jpg‎ |thumb|right|450px|Remington 700 SPS in .308 Win / 7.62x51mm.  This is the current sporting variant of the original 700PSS/700P Design.]]&lt;br /&gt;
In 1986, Remington developed their dedicated Police Sniper rifle, the 700PSS (called the PSS-700 in many publications contrary to the designation by Remington), a heavy weight barreled sniper rifle based on the 700 action.  PSS stands for '''Police Sharp Shooter'''.  It had a lightweight synthetic stock.  Remington also made a 'varmint' version with a thinner, tapered barrel called the 700 VS.  Both variants of the 700PSS were chambered in either .308 Winchester (7.62x51mm NATO) or .300 Winchester magnum.  Many snipers in SWAT units and some military units use the rifle with the .300 Win Mag action, but barreled for the .308/7.62x51mm NATO round, giving their armorers the option to swap the barrels for the larger caliber.  Remington ceased sales of the 700PSS to the general public around 1999, rumored to be an attempt to be politically correct, however Remington company literature never mentioned a reason for the decision.  Remington knew that the 700PSS was popular amongst hunters and police snipers alike and pushed the lighter barreled 700VS &amp;quot;Varmint&amp;quot; shooter as substitute.  Though the VS had its fans, it never replaced the heavy barreled PSS in the minds of Remington shooters.  By the early-mid 2000s, Remington has re-released a version of the PSS as the 700P for Law Enforcement and general public sales.  The Barrel on the newer P models is not as heavy as the original PSS models and the new &amp;quot;P&amp;quot; model has a palm swell in the grip of the rifle. In most films, armorers still use PSS models, as they are more readily available in their armories than the newer 700P. ''' Any film shot prior to 2004, the rifle cannot be the P model, but must be the PSS model, despite being nearly identical.'''  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silence of the Lambs]]'' ||.|| F.B.I. H.R.T. || with Harris bipod || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[L.L. Cool J]] || Officer Deacon &amp;quot;Deke&amp;quot; Kay || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Colin Farrell]] || Officer Jim Street || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Josh Charles]] || Officer T.J. McCabe || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Brian Van Holt]] || Officer Michael Boxer || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Daniel Ichikawa]] || Sgt. Yamoto || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Michelle Rodriguez]] || Officer Chris Sánchez || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Swordfish]]'' ||  || LAPD Sniper || With Harris bipod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Siege, The|The Siege]]'' ||  || N.Y.P.D. ESU Marksmen || With folding bipods || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Light It Up]]'' ||  || N.Y.P.D. ESU Marksmen || With folding bipods and laser pointers || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[16 Blocks]]'' ||  || N.Y.P.D. ESU Marksmen || With and without folding bipods || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vantage Point]]'' ||  || Secret Service Snipers || With Harris bipods || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Daredevil]]'' ||  || N.Y.P.D. ESU Marksman || With Harris bipod || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rush Hour]]'' ||  || FBI Agents || With Harris bipod || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hancock]]'' ||  || LAPD SWAT Snipers || With Harris bipods || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]'' ||  || Secret Service Agent || With Harris bipod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]'' || [[Al Vrkljan]] || Secret Service Conter-Sniper || With Harris bipod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cell, The|The Cell]]'' ||  || FBI HRT Sniper || With Harris bipod || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || Serbian Soldier ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || US Marine sniper || With Harris bipod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX 2: State of the Union]]'' ||  || Prison Guard ||  || 2005   &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Mark Wahlberg]] || Bob Lee Swagger || Forest and Arctic camouflage paint || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Michael Peña]] || Nick Memphis|| Forest camouflage paint|| 2007&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Closer]]'' || [[Raymond Cruz]] || Detective Sanchez || With Harris bipod || 2005 - ?&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kill Point, The|The Kill Point]]'' ||  || Pittsburg P.D. SWAT Snipers || With Harris bipods || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[David Caruso]] || Horatio Caine ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[Emily Proctor]] || Calliegh Duquesne ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Crime Scene Investigation]]'' / &amp;quot;Cross Jurisdiction&amp;quot; ||  || Miami P.D. SWAT Sniper || With Infra-Red night-vision scope || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY]]'' / &amp;quot;Hostage&amp;quot; ||  || N.Y.P.D. ESU Marksmen ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Numb3rs]]'' / &amp;quot;Toxin&amp;quot; || [[Lou Diamond Phillips]] || FBI Agent Ian Edgerton ||  || 2005 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[Hugh Dillon]] || Ed Lane || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[Amy Jo Johnson]] || Juliana Callaghan || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[David Paetkau]] || Sam Braddock || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Shot]]'' || [[Mike Seeklander]] &amp;amp; [[Kelly Bachand]] || Themselves || With Harris bipod and scope || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' || R700 || ACOG Scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kane and Lynch: Dead Men]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remington Model 710 ==&lt;br /&gt;
[[Image:REMINGTON mODEL 710.jpg|400px|thumb|right|Remington Model 710 - .270 Winchester/.300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Global Operations]]'' || 710 || With optional 12x scope ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M40 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎ |thumb|right|450px|M40A1 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M40 1.jpg‎ |thumb|right|450px|M40 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
The M24 SWS (Sniper Weapon System) is the military and police version of the Remington 700 rifle, M24 being the model name assigned by the United States Army after adoption as their standard sniper rifle in 1988. It is also used by the Israeli Defense Forces (IDF). The M24 is referred to as a &amp;quot;weapons system&amp;quot;, because it not only consists of a rifle, but also a detachable telescopic sight and other accessories. &lt;br /&gt;
&lt;br /&gt;
The United States Marine Corps also employs another variant of the Remington 700 as their standard issue sniper rifle, with the model name M40. The main difference between the M40 and the M24 is that the M24 uses the &amp;quot;long&amp;quot; version of Remington 700 receiver versus the M40's &amp;quot;short action&amp;quot;. The M40's short receiver is dedicated to cartridges that do not exceed the length of the issue 7.62 mm NATO round. In contrast, the M24's longer receiver allows the rifle to be converted from 7.62 mm NATO to the more powerful .300 Winchester Magnum cartridge. The U.S. Army specified this capability in case future tactics required the larger cartridge's extra range and penetration. &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Kids Turbo]]'' ||  || Dutch police sniper ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jarhead]]'' || [[Jake Gyllenhaal]] || Anthony Swofford ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jarhead]]'' ||  || U.S. Marine Scout Snipers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper]]'' || [[Tom Berenger]] || Gunnery Sgt. Thomas Beckett || With custom camouflage || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard]]'' || [[Robert Davi]] || FBI Special Agent Johnson || With night-vision scope || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Generation Kill]]'' || [[Josh Barrett]] || Sgt. Larry Shawn &amp;quot;Pappy&amp;quot; Patrick ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Generation Kill]]'' ||  || U.S. Navy SEAL Sniper || With spare ammo sleeve and heavy camouflage || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY]]'' / &amp;quot;Heroes&amp;quot; ||  || U.S. Marine ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[JAG]]'' / &amp;quot;High Ground&amp;quot; || [[Stephen McHattie]] || Gunnery Sgt. Crockett || With Harris bipod || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: Naval Criminal Investigative Service]]'' / &amp;quot;Kill Ari&amp;quot;, &amp;quot;Truth or Consequences&amp;quot; || [[Mark Harmon]] || Special Agent Leroy Jethro Gibbs ||  || 2003 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Half-Life|Half-Life: Opposing Force]]'' || M40A1 ||  || incorrectly shown with a detachable magazine || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Land Warrior]]'' ||  ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spec Ops: Ranger Elite]]'' || || || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' ||  ||  || Non-Playable || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas]]'' ||M40A1  || With various available scopes and wooden camo finish || incorrectly shown with a detachable magazine|| 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas 2]]'' || M40A1 || With various available scopes and wooden camo finish || incorrectly shown with a detachable magazine  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 2]]'' || Tranquilizer Rifle ||  || Shown as single-shot CO2-powered tranquilizer rifle || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]''] || || With wooden furniture, cloth wrappings and available 12x scope || incorrectly shown with a detachable magazine|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles (VG)|Battle: Los Angeles]]'' || || || incorrectly shown with a detachable magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[vietcong 2]]'' || || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M40A3 Sniper Rifle ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|right|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hostage (2005)|Hostage]]'' ||  || Police snipers || With Harris bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Mark Wahlberg]] || Bob Lee Swagger || With Harris bipod and camo paint scheme || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' ||  || Mercenary Snipers || With Harris bipod and camo paint scheme || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: Naval Criminal Investigative Service]]'' / &amp;quot;Kill Ari, Part I&amp;quot; ||[[Pauley Perrette]]  || Abby Sciuto|| || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Weapons]]'' / &amp;quot;Sniper Rifles&amp;quot; || || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' || M40-A3 ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' ||  ||  || With camouflage paint scheme and Harris bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier of Fortune: Payback]]'' ||  ||  || w/ incorrect box magazine || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  ||  || With heavy camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alpha Protocol]]'' ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M40A5 Sniper Rifle==&lt;br /&gt;
[[Image:M40A5.jpg|thumb|right|451px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
The M40A5 is basically an M40A3 with detachable 5-round box magazine and threaded barrel for mounting sound suppressors. It is being manufactured since 2009 by both [[Remington Arms]] and [[U.S. Ordnance]].&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breach (VG)|Breach]]'' || M40A3 || ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' || M40A5 || w/ various attachments ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Weapon System ==&lt;br /&gt;
[[Image:M24.jpg|thumb|right|451px|M24 sniper rifle with Harris bipod - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:M24a3.jpg|thumb|right|450px|M24A2 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M24A3.jpg|thumb|right|450px|M24A3 SWS with Harris LM-S bipod, Leupold Mark 4 scope, and OPS INC 12th Model sound suppressor - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Clear and Present Danger]]'' || [[Raymond Cruz]] || Domingo Chavez || With suppressor and camo paint scheme || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Longest Yard, The (2005)|The Longest Yard]]'' || [[William Fichtner]] || Captain Knauer || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum of All Fears]]'' ||  ||  || M24, not usable || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || M24 Sniper Weapon System ||  || With Harris bipod || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' || M24 Sniper ||  || With camo paint scheme || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Black Hawk Down]]'' || M24 ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' || M24 ||  || M24A3, with Harris bipod and heavy camouflage || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || M24 Sniper Weapon System ||  || With Harris bipod and optional desert tan paint scheme || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army: True Soldiers]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[7.62 High Calibre]]''||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || M24 ||  || With folding bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || M24 Woodland ||  || With folding bipod and camo paint scheme || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || ||  ||With camo paint   || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  ||  || Available in woodland and desert camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || M24 Sniper ||  || M24, with Harris bipod and camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Xtreme 2]]''||M24||||||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (2010)|Medal of Honor]]'' ||  M24 || M24A3 ||  Solid black; camo wrap on high-powered scope  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || M24 ||  || With Harris bipod || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Online]]''||M24||||w/ camo paint||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| JGSDF sniper || ''[[Memories]]'' (&amp;quot;Stink Bomb&amp;quot;) || wooden stock and mirage band || 1995&lt;br /&gt;
|-&lt;br /&gt;
| Korn || ''[[Case Closed]]'' ||  || 1996 - ????&lt;br /&gt;
|-&lt;br /&gt;
| Korn || ''[[Case Closed: The Raven Chaser]]'' ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| Assassin || ''[[Detective Academy Q]]'' ||  || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| Library Defense Force soldiers || ''[[Library War]]'' || || 2008&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington XM2010 Enhanced Sniper Rifle==&lt;br /&gt;
[[Image:XM2010.jpg|thumb|right|450px|Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum]]&lt;br /&gt;
The XM2010 Enhanced Sniper Rifle is derived from the M24 and is intended to replace the existing M24 rifles of the U.S. Army in the upcoming years. The rifle trades the 7.62x51mm NATO round for the more powerful .300 Winchester Magnum round for increased effective range. The changes effect most parts of the M24, including the barrel, chambering, butt-stock, scope, muzzle brake, magazine and sound suppressor.&lt;br /&gt;
&lt;br /&gt;
''See [[Remington MSR]] for a similar-looking sniper rifle.''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || XM2010 || tan finish ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700 (D&amp;amp;L Sports Marksman's Rifle MR-700 Conversion)==&lt;br /&gt;
[[Image:MR-700 3 large.jpg|thumb|right|400px|Remington 700 Marksman's Rifle MR-700 Conversion - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' ||  ||  || Seen in closet armory || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700 AICS==&lt;br /&gt;
[[Image:AICS.jpg|thumb|right|400px|Remington 700 AICS with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
A Remington 700 with an Accuracy International Chassis System stock installed, often mistaken for a variant of the [[Accuracy International Arctic Warfare series]].&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Matador, The|The Matador]]'' || [[Pierce Brosnan]] || Julian Noble || With &amp;amp; without Harris bipod &amp;amp; suppressor || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper, The|The Sniper]]'' || [[Bowie Lam]] || Shane || With &amp;amp; without camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[John Q]]'' ||  || Chicago HBT Sniper || With Harris bipod || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Serial Sniper || [[CSI: Miami]] / &amp;quot;Kill Zone&amp;quot; ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Foley]] || Sgt. Bob Brown || ''[[Unit, The|The Unit]]'' / &amp;quot;Non-Permissive Environment&amp;quot; ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Martini]] || Sgt. Mack Gerhardt || ''[[Unit, The|The Unit]]'' / &amp;quot;Sacrifice&amp;quot; ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeffrey Donovan]] || Michael Westen || ''[[Burn Notice - Season 2|Burn Notice]]'' / &amp;quot;Double-Booked&amp;quot; || With Harris bipod || 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Bruce Campbell]] || Sam Axe || [[Burn Notice - Season 4|Burn Notice]] / &amp;quot;Guilty as Charged&amp;quot; ||  || 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Lennie James]] || Robert Hawkins || ''[[Jericho (TV series)|Jericho]]'' || With Harris bipod, with &amp;amp; without suppressor and laser pointer || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudolf Martin]] || Jonathon Matijevich || ''[[24 - Season 1|24]]'' || With suppressor || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Cliff Simon]] || Sniper || ''[[24 - Season 8|24]]'' || With suppressor, Harris bipod, and Elcan Digital Hunter DayNight scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Remington Arms]] - A list of all firearms manufactured by Remington Arms. &lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Killekirill</name></author>
	</entry>
</feed>